A Geek History of Time - Episode 313 - White Wolf Part II Vampire Coffin Fits
Episode Date: April 25, 2025...
Transcript
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Blow in her face and she'll follow you anywhere.
You are destroying the constitution of the United States.
May God have mercy on your souls.
Good day.
Yes, sir.
Sir, you're safe.
Good day.
We could be saved if we just elected the right white man to power.
That's creepy, but that's a different category of creepy.
Zit-zoo, zit-zoo, zit-zoo.
Gary Gygars.
Of course he introduced zoning laws.
Okay.
You know what, don't.
The less I have to do with that game the better.
Here's my favorite part of the defense.
Clodius was probably fucking his sister.
Jughead not Jarhead, I have nothing against Marines,
I'm gonna make that very clear.
I'd be really interested to find out what fucking truth
that one was trying to get at.
Like with most episodes I can bring him back to wrestling.
Oh.
Right, well, he's got other people who work for him
who also do things.
And they can mutate human size into smaller worlds, after all.
Fuck you.
I still don't give a shit about getting
fake property in a fantasy game This is a Geek History of Time.
Where we connect nerdery to the real world.
My name is Ed Blalock.
I'm a world history teacher here in Northern California.
And just a couple of days ago, this week, I caught myself playing a one handed game of
what my wife and I call find the trigger. In that, yeah, no, don't worry about it. It's not,'s not as not as bad as it sounds everything about this makes me want to congratulate
you both like
You graduated to only one hand that she calls it that yeah in the room for it, I mean, yeah
But
We
Adopted that the name of this particular game from a friend of the show Tessa
because
It's it's where you normally it's where you and your partner are having a conversation
And they accidentally brush up against something. It's like okay. I didn't realize that was a trigger, but you found it
Okay I Didn't realize that was a trigger, but you found it Okay, and
I I
Took the day off
Because I was I had originally been planning on on visiting my son at his school
And I found out that you know
I could drop off the thing that I was going to be bringing to his class, but I could not go
Into the room. It's it's a school rule
So I was rather disappointed about that and it was as I was leaving
his school to head home
That I realized I had not heard from
my wife
And normally every day when she gets to work,
she texts me and says,
hey, I made it to work safe.
And then when I get to work, I text her and say,
thanks, babe, love you, safe at school.
You know?
And it's just a thing.
We just, you know.
And, you know, there are days when, like,
what happened the other day was she got to work and there were already customers waiting outside
And it was just straight into you know the mix sure but for whatever reason that day
when I realized I hadn't heard from her I
Kind of started to spin out
worrying
started to spin out worrying. Hmm.
And I spent probably, I don't know, five minutes, like somehow for whatever reason, like being
really worried about her having gotten into an accident or, you know, something having
happened like on the freeway or whatever.
And it just really struck me that like, I I am really really married because like I was getting into
in my own head like what am I gonna do with her not around so like it was it
was it was a very weird thing of course it all turned out to be fine, but I it was it was really it was it was a it was
Uncomfortable in a really serious way for a couple of minutes
But yeah drove home just exactly how glad I am to have her
So that's that's the positive spin I have put on it since then
So yeah, how about you?
Well, I'm Damian Harmony.
I am a US history teacher up here in Northern California.
And two things that happened at work recently.
One was a student asked me, kind of as they're
studying their things and going over things,
there's chats that occur and stuff like that.
And he asked me, he's like, Mr. Harmony,
have you ever read a book called 1984? And it was everything I had to do not
to just laugh in his fucking face. And I'm like, and I'm laughing, I am laughing. Right.
Because oh my god, and there's a few other students who have read 1984. And they're like,
of all the fucking people to ask. And I'm like, yeah, I used to assign it as reading
when I taught government.
I found my own copies that I keep.
I have a class set in the back cabinet there.
Yes, I've read 1984.
Well, we're kind of sorta going that way.
I'm like, oh my God.
Oh my God.
And then I'm like, okay, this is his first time reading it
Yeah, yeah and what a hell of a time to be reading it
But okay, so just don't don't launch into it against him like cuz that's not fair to him, but oh my god hipster
teenagers
Talking about how yeah, they've just it would just discovered
It's the thing that the thing that got you is the hey, I just discovered this thing, right?
And I'm like, what have we been studying the whole year?
48. Yeah, I'm just like and not only like you just discovered it but like
Everything we've talked about has been reconstruction and it's been like,
hey, look at how it echoes forward, you know, and stuff like that.
And yeah, okay.
Okay. And then I finally tried to explain it as I was like, yeah, I have, um,
when you're done with it, a really good companion piece,
it's not meant to be a companion piece,
but a companion piece to it is of course Aldous Huxley's brave new world to
which he, you know, and I said,
and that's a world in which you have the same kind of
And he interrupted me
With all of the enthusiasm and confidence of a boy who does such things
and he says oh like the Captain America movie like
It's probably getting its name from that yes, but no
Yeah, that was the first Orwellian reference of the of the week It's probably getting its name from that. Yes, but no. But no.
Yeah.
So that was the first Orwellian reference of the week.
The second one was a math teacher friend of mine
comes to me and he's been reading all the classics
because he never really read them before.
He was good at math, that's what he stuck to.
Now he's starting to read them.
So I got him to read Hellermann's
Catch-22. Oh, oh Jesus. And so he's like because I was like it's all kayfabe
And so now he gets it
And and he and I were laughing and sharing like how fucking ridiculous it was and he's like, oh my god
That's exactly this and that and that I'm like, yeah, so then he comes to me the next day
he's like by the way, I found the character that you are in fiction, and I was like oh
Okay, he's like yeah, I started reading Animal Farm
And I was like okay snowball gets run off. I ain't leaving like
And I ain't turning the glue like
Think I am and he's like
The old pig that tells them everything that comes to pass. That's you and I was like, oh I'm old major that
100% makes sense that that you would think that cuz I'm the one who gave him the list of books. Yeah
And everything I've said has come to pass like, you know, I'm going I'm going to say
As somebody who does not view the world from inside your skull for sure
old major fits
like yeah as
As as your partner in this endeavor and your friend outside of that yes
You know like so I'm going to tell you some things and you may not like hearing them But they're gonna fucking happen, so
Yeah, and and I just want to say for for the audience who does not have a video connection going right now
You all need to understand the way that Damien was pinching the bridge of his nose
And and putting his putting his hand over his eyes as as he talked about his student there
And and if you've ever worked in education, you know exactly
Exactly what that was
And just real quick. Are these juniors? Yes
Yeah, all right, I I
Feel bad laughing. Yeah for a couple of reasons. One of them is I know I tried very hard
Not to be that guy. Mm-hmm when I was that age
I know there were a couple of times where
When I was that age, I know there were a couple of times where
Like my my us my advanced US history teacher had to have been looking at me just nodding like hmm. Hmm
Yeah, yeah Oh
You don't say
Really? Yeah
It would be like if some kid like is it guys guys know when he shot Curly's dog
That was kind of like him later,
like George shooting Lenny.
Huh?
Really makes you think.
Like you discovered the secret of John Steinbeck's novel.
Yeah.
That Steinbeck himself didn't know.
Like, it's that kind of vibe.
Yeah. That gun on the mantelpiece, Steinbeck himself didn't know you'd like it like that kind of vibe. Yeah
That gun on the mantle piece. I
Think that's the murder weapon
It's figure that out all by yourself there champ, I know I know it takes a certain kind of mind. Yeah
That line that line right there that is that is it that was the vibe. Yeah, so yeah
and and I of course you haven't said anything about the
The background of the student that did this but it would not be what you'd expect and I would not yeah, okay But like there is there is really peak. Yeah
Slightly above average
white boy, right
energy going on in that in that line like
You know you you are bright but fuck dude, you're not that smart and only barely like
And you don't you're bright for today's standards, I don't know what to tell you like
And and you have that level of intellectual potential, but you don't have a lick of common sense, right?
You are only potential at this point. Yeah. Yeah, you are there's
Like there's nothing kinetic about you right entirely potential. Yeah. Yeah, so
Wow, no good kid and and I mean I here's the thing
He's he's not he's not a dumb kid by any stretch
and
At the end of the day like I am grateful as hell that he is making those connections
I really am yeah, because no one says you have to read that book even when it's
assigned no one says you have to make those connections to the world that we're
living in no one says you have to pay attention to the world that we're living
in and he's doing those things so I don't want to be the parent who like
criticizes their kid for coming out of the room by saying oh look who decided to join us
It's like yeah, I don't want to criticize the behavior. I want to say here, but right
But here's the deal here's the deal I have bad instincts I will just say that I have bad instincts
And I don't always win in the fight against the shitty person that I used to be
I don't always win in the fight against the shitty person that I used to be
I recognize how bad those instincts are
The best thing to do is to encourage that child to then go on and read another book But it's when they interrupt you with with their enthusiasm
And so again, I don't want to shit on the enthusiasm either
Of course and they're tying it to the movie brave new world with Captain America and as of this recording
I've not yet seen it. Um, all that being said
They're very likely drawing a parallel. They're not realizing because that title is
Absolutely pulling on that
But and so so all these things are actually good things
For a kid to be doing yes, I I want to
Encourage you however to to be gentle with yourself because sure
You I mean you're teaching 16 and 17 year olds yes
like as
like you can have the best intentions in the world and you can be as patient and and
compassionate and and conscious as you are
And they're still just gonna drive you fucking nuts. Yeah. Yeah, you know and and just recognize that that's just like
Yeah, that is that is that that
Understandable reaction right that so right
You know, yeah, no, I get it like I'm teaching middle schoolers, and and I wish I had that problem
But I have I have entirely different ones
So
Vampires yeah, yeah
So when I left off I had gotten through kind of setting the setting the context setting the tone
background
for the
release of vampire the masquerade in 1991 now, you know vampire
Came out and was
from the beginning
You know there were there were promotional materials
and everything in game stores that were saying, hey,
this is the first part of the world of darkness,
where we have this whole world that's all going
to be in this common setting.
We're starting with vampires.
And in a few months from
now we're gonna come out with werewolf and then we're gonna come out with you
know mage and these other things. Okay. And and what's interesting when I get to
talking about mage in another couple of episodes, if you if you held on to those
pamphlets
You actually kind of got a window into the development of the concepts of the game as they were working on it because
Some of the stuff they talked about in the in the promotional blurb
Changed between then and when when the first edition of the game actually came out, but that's for later on sure for right now
vampire
Is is important for a whole host of reasons and it's not it's not just because of its its
Position as the first release of the world of darkness
Back in earlier episodes when I was talking about palladium books and rifts
Back in earlier episodes when I was talking about palladium books and rifts
I mentioned that it took a while for horror as a genre to show up
Right in tabletop role-playing game media right right right the first one was call of Cthulhu in 1981
Which was a horror game, but was a very specific milieu of horror. It was cosmic horror, it was
a lovecraft, you know, and then in 1983 we
have Stalking Tonight Fantastic, which
was very much a there are monsters out
there we're going to hunt them down, you
know, we are Van Helsing in the modern era kind of sure
Sure, and then in 1984 chill the first edition of chill came out and that was
very much a hey
Let's hang out on beanbag chairs
Smoking pot and listening to Pink Floyd. Yeah. Yeah the role-playing. Yeah, I I wish no it was
What do I roll a doobie? Oh, okay?
Bitchin don't fish lip it man
So but but what what it actually was was a role-playing game to capture the
Particular kind of of horror that you saw in
1970s horror films okay, where there was a lot of
heavy
heavy overlay of dread very atmospheric very you know moody and
There were mechanics in the game to reflect the literal chill the psychic
You know looming gloom sure of being around you know this kind of supernatural evil
and
So all of these games that followed the premise that the PCs were mortals
Mm-hmm, and that they were
hunters or or survivors, either by accident or bad luck.
Or in the case of stalking, they were hunters on purpose, right?
Right. Fantastic. That the the monsters are antagonists to them. Yes. Yeah yeah that their existence is is what's the word I'm gonna say
affected because I cannot find the word their their existence is affected by
these monsters yes yes impacted yeah yeah the monsters the monsters are all
the antagonists which I think you actually said and yeah, the monsters the monsters are all the antagonists
Which I think you you actually said and yeah, I lost in the process of you hunting for a word
but and and so
You know the and and even in Beyond the Supernatural
From palladium games again. It was
You know the horror here is there are monsters you have to survive
mm-hmm right this is this is you know straight up you know we're in a slasher
movie you know we're in we're in a a traditional werewolf film whatever you
find out there's a monster you hunt the monster or you know try to find a way to
get away from the monster right one way or another you hunt the monster or you know try to find a way to get away from the monster
Right one way or another you defeat the monster or die in the attempts right?
And this is very much in line with the paradigm of
The fantasy role-playing games that were that were next to them on the shelf
Right there are monsters out there. You're gonna go out there as the hero and you're going to go out there and you're going to fight the monsters and
take their stuff. You know, it's, it's, it's a very similar kind of narrative structure.
It's thematically the same. Right. It's, uh, it lends itself very much to a very black
and white kind of morality. You know, it's very simple. We're the good guys. They're the bad guys you know
And so the developer of vampire mark Ryan Hagan
Thought that was that was boring that was cliched
You know if you're if you're a vampire hunter you're gonna get tired of hunting vampires all the time
You know if you're if you're a vampire hunter, you're gonna get tired of hunting vampires all the time
So instead of making the game about hunting vampires, you are the monster
That's different and
That meant that the horror involved in the game was thematically
much more like that in interview with a vampire right because you are coming at
it from a sympathetic point of view not from a hunting it down it's an alien
point of view yeah right it's a whole lot more interview with a vampire a
whole lot less Dracula sure okay and it is moral horror More than it is
survival horror
or or it is supernatural horror, but but the
Supernatural element isn't what's scary. It's the it's the moral event horizon that you're dealing with
right, you know the the the
being the monster and the ethical horror involved in that and
So
that meant
That vampire wasn't built around the same narrative kind of structure, right?
Because that kind of horror story
Doesn't lend itself to the linear structure of, okay, here is
the Lord giving you a mission to go do, and there's the dungeon you got to go, and you
got to go fight the goblins and come back and get better gear and experience points,
and then go back and fight orcs this time and then you know and that
This is very much more built around character development. It's a much more psychological
Social interaction intrigue like I am a monster. I have to navigate a world full of other monsters
Who are more monstrous than I am?
other monsters who are more monstrous than I am.
So there is still an antagonism to it. There is, there is an antagonism.
It is that sympathy though.
Yeah.
The book's art style was iconic.
It stood out for me anyway, really, really strongly
from basically all of the other stuff I'd seen up to that point.
White Wolf had just absolutely amazing crew of artists.
The visuals in the book were moody and atmospheric and they ranged from gloomy and gothic and, you know, melancholic to gore flecked,
Melancholic to gore flecked
Granganyal, you know blood everywhere, you know kind of stuff right and
Tim Bradstreet
Who went on to do a whole bunch of stuff?
it for white wolf
But who is who is probably best known for the stuff he did for vampire?
Does this amazing stuff that's all very very high contrast black and white
Yeah kind of stuff yeah
And the other artists that I want to specifically name check is Joshua Joshua Gabriel Timbrook
Okay and In my opinion these guys are the most iconic of the crew there were Joshua Joshua Gabriel Timbrook Okay, and
In my opinion these guys are the most iconic of the crew there were
It was a murderers row of artists really is a bunch of really great great
artwork in it Timbrook in particular is one of my favorites
favorite all-time RPG artists his style is really emotive and
striking it is favorite all-time RPG artist. His style is really emotive and striking. It is somewhat
abstract. It's clearly influenced by manga in that it has very bold, very simple kind
of line work, but it's really evocative and he does a whole lot of like character portrait stuff and there's there's so much going on with
very little in the way of obvious brushstrokes as it were and so a lot of
his stuff is stuck with me you know for 30 plus years it's amazing so and
there's a really heavy goth subculture influence on the aesthetic.
And I mean, unsurprisingly, right? It's a vampire game. Goths. It's the thing. Mark Ryan Hagan
specifically refers directly to goth music and the goth worldview in the game mastering
section of the rule book to the point that he actually gives like a playlist
recommendations of
songs and and groups
My friend Gabe who was one of the one of the two guys in our group who bought the book first
Actually wound up buying a bunch of albums from Bauhaus
based on their mention
One of one of the songs that I remember the title to is Bauhaus actually did a song Bella Lugosi's dead. Yeah
likely their most famous
Yeah, the thing they're most notoriously named for or known for. Yeah. Yeah, it's nine minutes of just like
slowly building to an
Odd I'm sure that in clubs it was a big hit.
Like I find it fascinating,
but equally do I find it fascinating
that people really vibed out to it.
Yeah.
There's a particular place you have to be inhabiting
to really groove to that. Like I don't feels like a basement with a strobe light
Yeah, is it is vital to it like yeah like it really yeah, and I'm not sure what kind of drugs
Different communities like that would yeah, but but if there's feels like psychedelic donors consciousness
Yeah, all there. Yeah And so If there feels like psychedelic donors consciousness yeah involved there yeah, yeah
And so
To really simplify the history of
Goth ism the gothic movement
Gothic rock really coalesced as a post-punk genre in the 1980s yes
It had its roots back in the late 60s of course people people talk about the doors as an early example
okay, gothic kind of stuff and and
When I first read that I was like the do it goth the door. What are you and then I thought about it I'm like Jim Morrison deep baritone bear to the world right yeah deep baritone pants
the really atmospheric
floaty keyboard stuff in the background yep the you know heavily influenced by
the romantics kind of kind of mood and right over the top kind of emotive yeah
it all fits yeah I was like okay all right you know after I thought about that
I'm like yeah okay yeah I'll buy that that makes sense
And the goth movement took inspiration from the romantic movement
gothic horror literature
punk culture and
vampire literature in particular
So it could be said that that vampire the game itself was kind of part of a cultural feedback loop
Sure, you know because because the goth subculture was bubbling up and and
getting bigger and and turning into more of a force and then vampire shows up and
that exposes people you know who are coming from the you know gamer nerd area
of subculture to this whole aesthetic and this whole worldview who
then move in that direction, which then feeds on itself and it turns into this.
It's a feedback loop, turns into this thing.
And to think about reasons why the goth movement, the goth subculture was growing in the late 80s. Think back to our
episodes on punk. You know, we had the economic conditions of, you know, what was going on at
that time after first there was the recession at the very beginning of Reagan's time in office and then as we move into the early 90s we're going back into a
recession again right so there's there's that going on and then there's the
cultural repression of having 12 years of you know conservative Republican rule and
Now remind me
Contract with America isn't until Clinton so that's 94. Yeah or
but the
Remember it was made up. It was made up conflict
yeah, by the people who'd lost half a step because a liberal was going to do the
thing they wanted to do instead of them getting to do it.
Yeah.
You know, so you got to keep that in mind.
Like they were they were the hyper regressive band.
You know, it's like it's kind of like the Jedi weren't all the skeptics.
You just happen to have an ascetic gherkin in charge.
Yeah.
So like that seems to have set the tone for oh you shouldn't fuck
But like there were plenty of Jedi who fuck
Gherkin
By the way good gothic band name
But or maybe not
Yeah, but the other thing is is remember the the goth stuff like okay
You you've got that like early 80s like the you know, bella luogosi is dead and you've got that and then it develops into kind of
depressed
Music and Depeche mode or the modern right and you get modern rock, right?
yeah, and then in the 90s like goth kind of comes back as
Yeah, you know, it's it's really kind of coming back in
It's almost like it it got overtaken by these other more commercially viable things and now
Like ten years later, you've got the younger siblings of
The of you know, I grew up listening to the cure and depression. So it's almost like they were primed by the more commercial
Things and now they can get more into it
Yeah, like goth band or goth prom and shit like that like you get these like oh
Yeah, kind of interacts with rave culture, too
Yeah, and it starts it starts getting closer to being mainstreamed right have you seen?
And if not, I'll throw it in the in the chat
Okay, a bunch of goth kids dancing to Thomas the Tang Engine
No, I have that's a no okay, okay, yeah carry on that's that's what I have okay
Okay, so.
So so goth, the goth subculture is is
becoming more noticeable to to, you know, middle class,
you know, white kids like me and my circle of friends.
And so in in my circle of friends, Gabe and Steve, in particular,
were both a couple of years older than the rest of us.
We were sophomores when they were seniors in high school.
And Steve, in particular, was a Lestat fanboy
because of the Ballantine graphic novel of the vampire Lestat.
That was his exposure to it and I
Think he wanted to be a goth
Because there there was that that level of brooding kind of cool and
When you're a teenage boy
That that is an archetype of
you're a teenage boy that that is an archetype of badass that right you know there's there's there's a level of there's a particular kind of masculinity
involved in that that you know right you know the the again that whole push-pull
like you want to be that guy that you know? Has has the the scary jagged edges, but girls are like drawn to right right or or other guys?
Don't mean to be you know
Het normative by sure, but you know I'm speaking kind of from my own from inside my own head what sure being a teenager
And so and I'm pretty sure also a big part of the reason why Steve kind of wanted to be a goth was because he thought
Goth girls were hot which I mean he wasn't wrong
That is an aesthetic. Yeah. Yeah, and and I'm girls were were like hippie girls
And where I went got girls were like hippie girls who?
were
More willing to do hard drugs. Okay. Yeah, there you go. So there's a bit of a weird menace to them. Like, oh, yeah, yeah, like they will they will grab and twist
your dick. If you're lucky, you know, whereas the others will just you're really a good boy, yeah, you know
There I there was there was a classmate of mine. They won't hate fuck you. They will disdain fuck you. Oh
Yeah, there you go. That's that's a good distinction. Yeah. Yeah, I like that, but they all will still wear floor-length
skirts, yeah, and probably some version of doctors and some yeah, yeah, yeah
Yeah, um there was there the one
notable
Individual who I can think of who I look back and I'm like, oh, all right
She was a goth in in my high school was a year ahead of me. I think and
From what I understand she was rebelling against a
home life where, like, everything was just completely repressive and, you know, like
conservative Christian parents, and she was just throwing the fingers aggressively as
she could. But she wore a lot of black heavy black eye makeup
T-shirts that had you know inverted pentagrams and and she was less into goth music as she was into
like death metal
So that was that was that edge of that goth yeah kind of yeah kind of
Aesthetic that she had going on and there were got kids. It did like like
What do you call it? EDM
Electronica music, you know, like yeah, they're like cyber Goths. Yeah. Yeah, there's all kinds of subcategories. Sure of it
but
in her case
she terrified me I
could understand like I
Have to admit this like she was she was pretty
You know pale platinum blonde hair
Conventionally attractive and I and I totally understood why it was the couple of my friends were like, oh my god
She's so fucking hot. But like every time I heard her open her mouth. It just scared me to death
Okay, and and so
You know
So now I'm looking back on it, you know as an adult
I look back on on all of that and I kind of want to find out like if she's okay
you know because
Like yeah, she's probably a patent attorney or some shit or something. Yeah, you know
But
You know that was that was that was that was a thing and
So so because of
Those interests right they they both Gabe and and Steve
Saw the vampire book they flipped through it and they they were like okay. We got to do this
Okay, so so they picked the game up, and yeah, I've talked about how our group worked
It was like what do we want to play?
So one Saturday night they were like I want to do we want to do vampire and sure like all right fine
You know have you got character sheets were like yeah?
we made photocopies, so we went through and we figured out how to make characters and
I didn't get it
like I
Looked at the book, and I was like this is gorgeous. This is incredibly evocative
But like I don't I don't get it on an intellectual level I could totally understand the power trip fantasy of
Being immortal and uncannily alluring and having magical superpowers sure
But I was really squeamish about the idea of being a blood-sucking monster
In exchange for it all like sure you mean to tell me I can't ever go to the beach again in daylight
like It's it's not worth it You mean to tell me I can't ever go to the beach again in daylight like
It's it's not worth it
For me the the funny thing is like the defining feature of being a vampire is
The part that in a role-playing game like D&D you tend to skip past
the eating
You know, it would be like, if like, let's play,
let's play load lifting the role playing game. It's like, yeah, I don't care about
encumbrance rules. Yeah. You know, like, you want to make a whole game around that?
Yeah, that section of the DMG has no interest for me. And you're saying
that's what this is all about yeah Yeah
And and so like I could understand the power trip
But I couldn't understand the allure of that in light of what the trade-off was
Right it just didn't it didn't click for me
And so without even realizing it as I was creating my first character, he wound
up being a lot like Nick Knight from the TV series Forever Knight, which didn't actually
come out until 1992. But in that show, the main character is a vampire who is 700 years old.
And he is his name is Nicholas.
And his last name is a reference to the fact that he was born a nobleman in medieval France.
And he spent centuries being a monstrous sociopathic blood sucking killer.
Catholic blood-sucking killer.
And now in the modern world he
through because of a an experience that that you know made him realize just how far he had fallen
He had a a
Change of change of heart and and and his goal in the series was to try to find a way to recover his humanity Okay, like literally to give up his image wants to give up his immortality become a mortal man again
And right now and as part of his atonement for all of the awful things he did
He's a homicide detective
working solely on the night shift
And and by you know trying to catch criminals and bring them to justice he hopes that he can try to
Atone for all of the horrible things he did okay, and he he hides his supernatural abilities
He struggles with predatory nature of his existence. It is it is a remarkably deep show like it gets into
All kinds of philosophical things about okay. No seriously seriously. What if you really did live forever, right?
the very thing that I
Yeah, these shows to answer right? Yeah
and
You know he's he's there and his
mentor
is this um
Subtly evil like he's he's clearly not a good guy mm-hmm but in and he
finds it amusing that Nick is trying to give up his immortality because he's
like why would you give this up we were you know like I mean and and and
everything this particular care Marius is the character's name And everything all of his interactions are colored by this
Wonderfully portrayed level of on we
Okay, has he seen everything sure and he's just looking for something to amuse him
And so he's a this that character Marius is a late-night
radio
show ho call-in
radio host
if our bell yeah kind of yeah, I know
Anyway, like it's a great TV series
But it ran 92 to 96 sadly was only three seasons
but like
Instinctively because my friends continually giving me shit about this even now as a you know almost 50 year old guy
If you give me a role-playing game, I'm going to wind up gravitating toward playing the paladin figure, right?
You know the joke is even when it's not playing a paladin. He's playing a paladin sure so what are you doing this time at?
Samurai lawful good, huh? Yeah
You know oh, I'm playing wizard neutral good. Yeah, I know that won't last
Right you know because
Yeah
Warlock oh god no
Although all the rules have now come out to be a
Celestial warlock mm-hmm which I might try um but yeah
You know no sorry, it's just it's not in me um because my my power fantasy is
being
able to
Save the day sure
You know for me that that is the power trip right right?
and
So my first character wound up being a private investigator not a cop
And in vampire you started out as a neonate you were a just turned
Young vampire with just the merest beginning of your supernatural powers, okay
But otherwise though thematically I tried to play a hero rather than an anti hero
And I never really had I never really enjoyed playing vampire because what I wanted to do was really
Hard to do yeah, because the system of the game was stacked against you doing that
Yeah
So that the two stats in vampire mm-hmm that made vampires different from mortals basically
What was the lust at?
Nice yes, yeah
Where your blood pool and your humanity?
Okay
so
As a vampire you had blood points and as a neonate vampire the maximum number of blood points you could have was 10
Okay
and
Every well not every time some of your supernatural powers
Were activated by using up a blood point sure
We refer to it as burning a blood point okay burning burning a blood point yeah
and
So you could use a blood point for example to?
increase one of your character stats, your strength, your dexterity.
They didn't call it dexterity.
I don't remember right now what it was.
But your physical stats or one of your social stats,
you could suddenly become very magnetic you know By burning by burning a blood point sure
You could also
Spend a blood point to feed blood to a mortal
Which would turn them into a ghoul which would be your your servant and the more times you did that to a human the more bound to you
They became okay
you could
some of your
Supernatural powers would also be activated by using a blood point not all of them required it, but some of them did
Okay, so you so you have this, this is essentially the,
the gasoline on which your supernatural powers operate.
Right.
And, um,
one blood point went away every night when you woke up,
just, just because you, you, it was like food.
You, you consumed it, used it up and it was like food you you
Consumed it used it up and it was gone
If you fell to zero blood points you would pass out and fall into torpor and
Basically like falling into a coma and be vulnerable to
Whatever anybody wanted to do to you mm-hmm
You weren't technically dead, but it was a very dangerous state to fall into
And so you didn't want to one you didn't want to have that happen
if your blood points fell below about three and I'm
Trying to recollect the details out of the rule book sure But if your blood pool got low enough it became harder for you to avoid entering a frenzy and
Turning into a ravaging blood-soaked murderer
Okay, because because you were starting to get thirsty enough that being around mortals was dangerous for them
right
And so you had to at some point you were going to have to feed right if you wanted to be really moral about it like if you really
were like I you know I'm fighting against becoming this evil thing you
could feed on animals
Okay, but that wouldn't slake your thirst the same way that feeding on a human would sure if you
You know found a stray animal and
Drained it You'd get one or two blood points
Okay, keep you from starving
But it's if you're if you know that you're gonna be going up against another vampire or you know
That you know you're gonna want you're gonna want to have a reserve because there might be werewolves
Right go and you know you might you might need might need to use your abilities for whatever reason
That's not gonna do the trick you're going to need at some point to feed on a human. You got a carb load
Yeah, yeah, yeah Sure Need at some point to feed on a human you got a carb load. Yeah. Yeah. Yeah
sure
and so
Humanity was the stat that represented your connection to your mortal existence
One of the way of looking at it would be your morality
Sure, sure and like like many things in the storyteller system
which is what the system was called it operated on a scale of from 1 to 10 a
starting character normally
Started the game with a humanity of 7
Okay, okay
If you got to a humanity above 7 you were exceptionally moral
And as time went on if you lost humanity
Which I'm going to talk about in a second you became more and more detached more and more cold
You had a harder time
Making social interactions with mortals
You looked more and more inhuman
All of that kind of stuff okay
Humanity was what helped you resist falling into a frenzy
and
When you committed harmful or morally wrong acts as a vampire
You had to roll to maintain your humanity level okay so now when you
start out at a seven depending on what it is you're doing right your chances
are better than not of being able to pass that humanity role unless you just
suddenly decide you know out of the blue
You know what I'm just gonna murder that dude, okay?
You know if it was look I have to feed I have to find this person
And I you know I there's there's this individual, and I'm only going to feed enough to
Meet my needs right now right. I'm not I'm not gonna kill him. I'm just you know sure
That would be that would be a morality role or a humanity role
It would be fairly easy to pass and you don't have to worry about it, but
if you
Got unlucky and you fumbled that role if you had a critical failure on that role
Then you're gonna lose a point of humanity
So, you know if you if you fucked up and killed a human by accident
the difficulty on your humanity role is going to be less than if you killed them on purpose and
be less than if you killed them on purpose. And that in turn
would be less difficult than if you were like, No, not only am I killing them, I am draining them completely dry and I am reveling
in the fact that I'm doing it. Okay, the level of depravity of
what you're doing would affect the difficulty of your role.
Okay.
affect the difficulty of your role. Okay. And like I said, even
trying to be moral, there was always the chance you were going to have that fumble and lose a point of humanity. So even if
you're trying to go along being a moral individual over time and remember your character is immortal right
over a long enough time span you're eventually going to end up turning into Count Orlok sure
and as you lose humanity it becomes easier and easier to fail a role Okay, and it becomes easier and easier for you to do worse things sure
Because that's that's the the moral event horizon shifting right right right and
the horror of that was the point
Yeah, I could see why I didn't get into the game.
Yeah.
It wasn't, the horror wasn't gore, right?
Although over time the shock value of things in the game got ramped up.
Sure, sure.
But it was moral horror.
Right.
And really, to be honest, in 1991, 1992, my gaming group was not mature enough to get it
Yeah, I just you know, it's
It kind of reminds me back to
The ninth level fighter episode that we did
Why do you want to do that? Yeah, I don't care about that. Why?
Yeah, oh
real estate, huh It's like, oh, now I'm extra. Don't give
a shit about overeating. Yeah. I love the fact that you continually boil it down to
real estate. Like just because I mean, you're not wrong, but yeah, the way you just cut
right to the chase with that always always makes me laugh
It's like that's it's it's I'm not interested in that kind of storytelling of like if I've got a character who's struggling to maintain
His humanity. Yeah, you should put obstacles in my way and all the choices that I have to make are moral choices
That don't have a mechanic
Yeah, and it's the having the mechanic part is like have to make are moral choices that don't have a mechanic.
Yeah. And it's the having the mechanic part is like,
you put a moral choice in my way
and there's a mechanic for why I can out math it
or why I can succumb to it despite the story
not really demanding it yet.
No thanks.
Yeah. No thanks.
Yeah.
Like, and therein lies the rub.
Cause I love playing characters that are deeply
Conflicted on this level and if you've got a good GM
like
Absolutely, like I've had yeah, yeah, you know, I've had it where where it's like, okay, you could save your friends
But you're absolutely gonna lose like, you know full control and I'm like fuck it. Let's go for it
Okay, my character would absolutely like let loose on that and and then afterwards lose like, you know, full control. And I'm like, fuck it, let's go for it. OK.
My character would absolutely like let loose on that.
And then afterwards, show me how I got to pick up the pieces.
I'm down for it.
But if like afterwards, show me how I got to pick up the pieces.
And he goes, OK, I need you to make a roll on this.
And we'll see how many of the pieces
you're able to pick up from it.
And otherwise, you have to act X amount more insane.
And it's like, no. No, that's not fun.
It's kind of like when, you know, I'll take a character who can gamble.
I'll roll my deception against your insight,
you roll your deception against my insight.
That, to me, those are opposed rolls. I'm down for it.
And he's like, yeah, okay, so go ahead and roll a D20
and we'll see how much your gambling works. I's like, yeah, okay, so go ahead and roll a d20 and we'll see how much your gambling works I'm like that no no like
Use the appropriate mechanics
Or don't like yeah, you know, it's like, okay. Well you do this. I'm like, well, I my character doesn't play roulette
Like no, you know, that's not a gamble then, you know
and the other way around too of like Like, no. You know, that's not what I'm doing. I won't gamble then. You know? Yeah.
And the other way around too of like, okay, go ahead and roll and we'll see how much more
insane you are.
And it's like, no.
Like, yeah.
Like, give me a true moral choice, you know, and all that.
And I will act accordingly.
And we could absolutely work a redemption arc if that's what we're aiming at.
Or we'll just see where this you know yeah, yeah
No, I did so far
Absolutely no interest whatsoever in this game
So yeah, it was a great that mechanic, and I might really enjoy it actually yeah, but that seems pretty central
It really was supposed to be yeah
And it was this this blood-slicked slippery slope kind of kind of thing right and
Again it was intended to be about moral horror and
Again my friends, and I were not we're not
At the place we needed to be in order to really get that
and I think
there was
from the beginning
a very significant
Proportion of the community that didn't really
Get it or that that was not that was not the appeal which right obviously we can understand sure and
And where there was appeal?
I didn't I didn't get it and that was the
I
Am a superhuman monster
And I can do all of this cool shit, and I am cool, and I am
Alluring and there's you know all this all the stuff I can do and and then you know and all of my interactions
have to do with you know all of us having you know there was there was this
kind of negative glamour yeah that was like know, let's all your power over others
well, that's your power over others and your struggle to not be overpowered and
It was it it's there's there's a power dynamic thing going on and there's a kind of
in in in
Circumstances Where it's not handled right by a game master it can turn into let's all revel in being worse versions of ourselves
Yeah, yeah
Which like I don't want to do that
like the last time the last time I found that entertaining was when like I was 11 and a murder hobo and
Right that didn't stay entertaining for me for very long. Well, and that was a murder hobo in bold
Yeah, now you want me to do the same thing but in cursive
Yeah, like no, thanks. I like the analogy. That's yeah
Yeah
And and you know and the thing is it was it was It was designed to be again. It was
intended to be one thing and right what
What for a lot of people it became was another?
Mm-hmm, and
You know vampire was the flag bearer
Not only of the world of darkness, but for for a new wave in role-playing games like in general
that were moving in directions of
Bringing up more mature
concepts and themes
Sure, you know we talked about brave new world speaking of brave new world different brave new world, but you know
The ideas the ideas that are involved in hey
let's take the superhero genre and really look at you know where where does
this lead and what are the moral implications of this thing and how does
this tie in with you know authoritarianism and yeah like all of that
kind of all that kind of stuff that's that's part of this same wave. You know, and and so the the medium
was was becoming more sophisticated
and it was moving in these in this more adult kind of direction. Sure.
And so, you know, the focus of of the game
was supposed to be on social interactions and, you know, dealing with operating as this creature in this fallen world kind of setting the world
of darkness is.
And so they developed a whole new system, the storyteller system, which I've already kind of talked about but to kind of go into
How it worked?
You know in in Dungeons and Dragons
You you have a d20 is basically your your decision-making tool for you know, right?
You could fail in anything right right and it's very linear
You know you either hit or you it's binary be a better way to put it you either hit or you don't you either
succeed or you fail and
What the way the storyteller system worked was you use D tens?
And it was it was similar to what had already been experimented with in shadow run
But shadow run had used six sided dice and this this shifted it to D tens which allowed for for a greater swing sure and
So for example in in the storyteller system, it would be okay. You are going to be
trying to
convince another, a member of another coven of vampires to,
to help you out in when you go up to the prince and you're, you know, trying to make a case
for whatever it is you need. Right. You're going to try to convince this, this member
of this other coven to, you know, at least kind of keep their mouth shut or you know speak up and help you out
You're trying to convince them not to not to get in the way sure so okay
So you're gonna take your persuasion stat and you're gonna take
Trying to remember what the skill was persuasion might have been the skill
But anyway, you're gonna take one of your one of your social stats
and then you're gonna take your skill persuasion skill and
Each of those things had a a number of dots that you had in it said there would be between one
Which like as a skill that means you you have some training, but you you're a beginner
Up to five which is like no you're you're an expert in this
For a for a statistic one would be like you you are kind of fucked here
Two would be average sure you know three four five you know
Or two would be you know low end of average three would be strictly average four and five or exceptional
And so you take your stat and your skill you'd add them together
And you'd have a pool of somewhere between two if you were really fucked or ten if you were you know a master at it
you would roll that many ten sided dice and
in this edition
the
Game master would have set a difficulty number
So like all right this guy is this this guy is already
You know you're already kind of chummy right so you the difficulty of this is gonna be like a five
Sure, which is which is pretty easy
So every die that you rolled a five or higher
Was a success and you would count out the number of successes
And so what this meant was but every time you rolled a one
That took away one of your successes, okay
So if you got really unlike if you rolled a ton of ones you you could wind up not only failing
But like getting negative successes sure
And so that was a critical failure if you rolled a ten
That that counted for two successes, okay
And so you'd roll and three successes was the threshold for you have
Succeeded at this thing right more than three successes was you do an exceptionally good job
one or two successes was you
Partially succeed like sure feeling for sure
You're pretty sure he's gonna keep his mouth shut, but he's not gonna help you right would be like one or two successes three successes would be
He'll he'll probably speak up and say you know I'll vouch for him
Five or more successes be like no this guy's gonna stand it be like you got to do what this guy's saying cuz like
You know and so there there was this level of nuance
Mm-hmm, and this this range of possibility
That the d20 system that we were all you know familiar with from before this did not allow for
sure
And it also made things really interesting because anytime you got into a competition
You were comparing the number of successes and it lent itself much more to
Kind of kind of what what has come to be known as like social combat
in in game development, which is like you know your your
involved in a in a contest
You know with another character and so so this allowed for
Where it focused on I shouldn't say it allowed for but it placed more focus on
character over
linear plot
Okay, yeah
and
It meant that
Within the realm of the game
the nature of
Your role playing was different.
Yeah, and this was it's non cooperative necessarily to like like cooperation to move the plot forward is no longer as important or as prized as your own internal growth. Yes. Yeah. I absolutely see why this is a 1990s created game. I absolutely see
why I didn't like this. Yeah, I absolutely see what they were trying to do here. Like they're like,
you know, stuck in the model of like, you need codified rules for determining these things.
Yeah. So we've created, you know, moral quandaries, the role playing game. And it's
like, instead of just like, that's the part where you don't
roll dice, they were like, Oh, no, that's the part that the
dice is the part that's critically important for the
right. So and, and the the game quickly kind of earned or developed, earned might be a little unfair, but my perception
in gaming kind of spaces was that Vampire earned a reputation or gained a reputation
of being a game where everybody at the table is just arguing all the time
You know because of because of that focus on on individual character development, and you know that kind of thing
And it it honestly it sounds like they put into a rule set
Okay, well I I fly up and I drop the thing on you
You can't do that because I I have super speed so I got out of the way
fly up and I dropped the thing on you. Well, you can't do that because I have super speed.
So I got out of the way.
OK, but like with your super speed,
you can't run over water.
And so I make sure to dam the bridge before we did it.
OK, but like I can go under the water with it.
It sounds like they codified a schoolyard, two kids not really
listening to each other. Yeah, playing imagination and and in in a game that is not run by somebody
who is really dedicated to not letting that happen. Right. Or is in a quick unequipped.
Yeah, or is an equipment or if you're playing with a group of players who are not quite at the level
like I'm I'm I'm gonna say that like to really get the best out of
vampire in particular
You really need to have a group
That have the maturity to recognize the game. we are playing is going to be grim.
Right.
And not in a look how cool we are kind of grim.
It's going to be in a I am staring into the abyss at every moment of this experience. and and what we are looking for is you know some kind of
lesson in
resisting that or you know, there's there there has to be a level of
Philosophical and an emotional buy-in. Absolutely. Yeah to that
And normally that kind of buy-in is what exists between the dice rolls not to cause the dice roll not yeah
It is really hard to buy into that and then just be a slave to the dice. Yeah, and
and
If you don't have a group
That's there for that
What you wind up getting is
Mm-hmm what you wind up getting is
Or can be because I don't I don't want to sound like I'm being derogatory to people who are passionate vampire players but what you can fall into is
Murder hoboing with with extra steps
You know
yeah, and and
You know you can you can encounter and the way the culture has moved on
hobo with no downtime
It's really what it is. Yeah, really? Yeah, but okay, so since the 90s since since the 90s
Just the way our culture has developed around
You know it has has has evolved in terms of ideas like consent mm-hmm and
and you know awareness of
You know the creep factor of
Certain kinds of ideas like yeah, you would have a really hard time today
Doing an adult targeted mind control story. Yes. That was
not immediately looked at by a general audience like this thing is so full of red flags. It's
a Maoist parade. Like what the fuck man? You know? Yeah. Yeah. but but in the 1990s
There that that what that had not developed yet. Well, yeah in the 90s. Yes means yes and
So now you've got a game where you can compel a yes
Like there's there's those things there's those aspects to it. Yeah. Yes. Yes, and I witnessed that at my own table
Yeah, and looking back on it I'm like, oh
Steve god why yeah, you know and I mean I know why because he was a 17 year old boy like
It was in the games that you know, you guys were playing like yeah, you know, yeah
But you know, he was a 17 year old boy in the 90s with no you know context for sure thing
You know
You know I look back at the time. I was like. I don't know why that bothers me now I'm like I know exactly why that bothers me
What the actual fuck?
But you know
So so I and now if you look at the most recent
editions of the game
Because it's gone through I want to say it's at land. It's fifth edition. I think the most recent one
there are
whole
sections in
In the rule book that are about okay look as a game master
This shit is going to be problematic
And at your table you need to have conversations about how far
Are we all comfortable going with this because this is?
heavy this is dark and you know
There there is a new culture
Mm-hmm in
gaming
Around those things, you know in in Dungeons and Dragons people talk about you know setting table rules and
Dungeons and Dragons people talk about, you know, setting table rules and
veils and I don't remember what the other one is, but there's like, okay,
you're going to do this thing. And we've all agreed that when that happens, we're just going to, you know, me's on scene. We're going to move on, you know,
dissolve to something else going on over here or no,
we've all agreed that's not something we're going to do at this table
You know it's it's veils and boundaries or veils and walls or something like that and like that's a that's a part of game
Mastering right right that didn't exist in 1991 no right no
And part of that is because back then the gaming community was much less diverse
Yeah, you know my own my own table as it were was made up of a group of all white all
essentially middle class though varying
parts of the middle class white boys
You know and straight white boys, you know, and so like
We were all coming from kind of roughly the same worldview
Mm-hmm. There was no reason for us to have that conversation. There was no reason for us to recognize why
What Steve was doing there was fucked up. Well, there was an agreed upon culture
Yeah, without needing to talk about it. Like that's
Homogeneity like that's the advantage of homogeneity
You know, so yeah, but on top of that like
There was almost this belief or this this idea at least in the games that I was in
Yeah, that if somebody was running the game they were doing everybody a service
Yeah, so this is part of the ticket price
Yeah, you you don't like this part of this game. Then you should have run your own game
You should have run it for everybody now that you didn't you got to get through this
Yeah, which you know money and you takes your chance Yeah which is weird because like
You absolutely get to stand up and leave any fucking table you want at any time for any reason
Yeah, but yeah there was but you know again back then you're not gonna find any gaming groups
So yeah, yeah, and and the idea that you know you can just get up and leave right culturally
We didn't talk about no
You know, we didn't talk no means no. Well, yeah, that's what it was. It wasn't yes means. Yes. I'm sorry
Go back to you know, like ten minutes ago. The culture was no means no
Which was a step in the right direction? Yes
it was it was a it was a as as
Professor Cruz has told told us it was it was one in a series of problematic steps for right, right?
But like yes means yes is so much more powerful and so much yes
Yes, good thing. I love that development, but back when we were growing up. It was no means no
Yeah, you didn't say and then in this game you could compel people not to say no
Yes, yeah, so I apologize for my misspeak earlier. Yes. Yeah
So, you know and and that
You know, I I would I would say that vampire
In some ways I think it might have been advantageous to
the development of the world of darkness if one of the other games had come first Yeah, I can see that. And that's solely because
They all were moving, all of them involved more
adult kind of ideas and more more sophisticated themes
But the specific themes that were involved in vampire again, I would say you really need to be
in an advanced level group of role players
Mm-hmm to
To make it work the way it was designed to
Mm-hmm, and I just don't know how much the culture as a whole was ready for that
Yeah
And I mean, that's me with a really
cold hot take.
No, it's important one to acknowledge, you know, and, you
know, and I mean, if there's anybody listening to this, who,
who, you know, disagrees with me, you know, by all means, you
know, go to our website, you know, say something about it,
let us know. Sure. And I'm and I, you know, something about it. Let us know sure and I'm and I you know I I would be
Totally up for having that discussion
You know cuz I'm I'm just a guy
But you know I'm a guy with a whole lot of experience doing this thing
so that's that's kind of where I'm coming from sure you know and
so
vampire wound up Going on to become a huge, massive hit because vampires
had become cool and the goth subculture was growing.
And because of the different tone of it and the different experience of playing the game
It took off and
We got a whole series of books talking about the different clans of
vampires
And so like in Dungeons and Dragons you have a class that says this is what you do You're the fighter you stand up front in heavy armor, you're the wizard, you stand back and you know, blow shit up. Sure. In vampire, the closest thing
to that. And again, because we're talking about character stuff, not plot driven. It is it is
less about a job or a role in the party. you know more about this is this is
These are your characters supernatural powers and they come from your characters heritage and all that kind of stuff sure
But so you had your your clan and like clan Tremere were all descended from wizards and so they had
kind of proto magical
Elemental kind of powers they were the vampires that with their signature ability they could summon a mist or
Light candles without doing anything or snuff candles without doing any that kind of stuff that
spooky thaumaturgy stuff
the ventrue
vampires had
the ability to dominate
There was an ability of vampires. They they're the ones who can look somebody in the eye, right? I have that Dracula, you know hypnotic, you know, you're gonna do I tell you
You know and and so you you had unless they run into Tom Morello who has extra resistances
Yeah, I know I won't do what you told me
damn, right
Who by the way, I just it just occurred to me that would be like such an amazing concept for a hunter character
Is being Tom Morello? Yeah. Well, you know, yeah actually I would totally cast Tom Morello in that role sure
Like you know the whole world is being run by fucking according to the lore right you know the
Vampires you know have all these positions in high-ranking you know places in society
And they you know manipulate things from the shadows of their supernatural abilities
Which then kinds of brings us back to what she talked about at the beginning of last episode
Yeah, I was like oh so start sounding a little bit like blood libel am I part of the Henry Ford clan like what's going on here?
Are they raging against my machines like
Yeah, yeah, so you know and and again these are these are elements that like at the time nobody really thought about but
Like that's kind of when you think about it from from certainly the lens that you and I applied everything it's like
That looks really really fucking problematic now, can we have a conversation about that you know yeah?
and so You know it it really fucking problematic now. Can we have a conversation about that? Yeah.
And so, you know,
but there was all of this really compelling lore that got developed and it was part of this very
deeply developed world.
And so it took off, became a huge hit,
and succeeded enough that White Wolf was then able and So it took off became a huge hit and you know
Succeeded enough that white wolf was then able to go on and keep putting out the rest of the games in the series
Okay, so you so how many vampire clans were there?
to start with
No, there's more than that I
Didn't put that down in my notes. I'm trying to remember what the number was
Ventura bruja Ravnos
In nose for Ratu
Torreya door
I'm amazed I can remember is that Tremere I
Already mentioned Prussian already mentioned ventrue
Is gangrel one of them gangrel. Thank you sure so there were at least eight or nine
okay, so
And
Yeah, but there was all of this and and then and then the the vampire nine okay, so And
Yeah, but there was all of this and and then and then the the vampire book teased
What was to come in the in the new games because the back of the vampire book talked about okay?
So you're gonna run into other Super Naturals, and this is what a werewolf looks like
Cool, this is what a wizard looks like. This is, you know, these, you
know, evil spirits are like this. And so, like, even in that first book you were
able to look at and go like, oh, oh, there's more to this than just this.
Right. I will have to buy more books. Yeah, well, yeah. Especially if you're a
compulsive collector like me. Right. But very beginning I looked at the back of the vampire book and I was like
Okay, I'm gonna hold on to my allowance money until mage comes out because that looks awesome. Okay
But even in that first book there was this like there's a whole world here, right?
And that wound up being the thing that hooked me
Okay, not vampire
But was the broader world that they had built sure and what I was from the very moment
I got to the back of the vampire book what I was looking forward to mm-hmm
And that's where I'm gonna leave it here good place to leave it. All right
So what's your takeaway?
my takeaway actually is
I'm gonna hit pause cuz I want you to see this video. Okay. I mentioned the gangrel
Yeah, that was the the
Remember I I worked at virtual world. There were people that were into the shit. They dressed up. It was weird
I didn't go for it
But they tried to sell me on it and one of the things that sold me on it was the gangrel are apparently like a moral
I'm more feral or nature based. Yeah kind of living in the in the wilderness
I was like well, there's at least that right because I was like I don't want to play a fucking
Fantasy game where I'm stuck in a city. Yeah. Okay. So, but anyway, Gangrel,
it touched this off. I'm going to pause and I want you to watch this video.
I want your response. Okay.
So just because we have a quota and there's contractually obligated.
Yes. So when you said Gangrel, I immediately went to the 1997 wrestling superstar who brought
Edge under his thrall and Edge's little brother Christian joined them.
Now Edge and Christian are
One of the most successful tag teams in wrestling history edge is one of the most successful champions in all of wrestling history
He is legendary like he really he
Is for you to know different guy
He works pro bono, um... Well done. Thank you.
So Gangrel helped launch these guys.
They only stayed together for like a year.
Gangrel ends up getting booted out of the brood.
But their music is some of the most amazing wrestling entrance music.
There is a...
There's a real remarkable...
Yeah.
There's a real remarkable...
There's a real remarkable... There's a real remarkable... is some of the most amazing wrestling entrance music. Like there is a, there is a.
There's a real remarkable mood going on.
Just in the very beginning where you hear the,
oh, jush, jush, jush, oh, jush, jush.
And it's in both your ears.
And then the ding, ding, ding, and then the brrr.
Like there's so much of it that just.
It's, it's, it's, it's it's it's enough it it kind of hurts
Yeah, and then but with their presentation coming up through the fire
So they're coming up out of hell and and all this stuff. Um the long coats. Yes
The bedazzled look at rhinestone details on the edges. It's all so it's it's it's it's very vampire the flowy white shirts
Yep. Yep. Yeah
So tight torn jeans. Yeah, very short period of time in wrestling history for this group to exist
But it is still iconic to this day like to the point where when edge had his I think it was his last match
Or in at WrestleMania a couple years ago
Leading up to it. There were a bunch of different pay-per-views where he came out to a different version of his own entrance
And one of them was the brood entrance
So just and people lost their fucking shit anyway
Just pointing out vampires have been a part of pro wrestling
What got me about that what what the thought that went through my head as I as I watched them
Coming coming out and coming down on stage
The line from Chris Rock in
Jane Silent Bob strike back mm-hmm George Lucas gonna sue somebody
Oh man white wolf is gonna sue somebody right you know
Name just like that name and that that gimmick like how I
Probably just because they didn't have the budget for the lawyer to do it
Yeah, yeah
It's very clearly
influenced by the dudes name was gangrel like
clearly somebody in WWF corporate at the time was like I
Heard about this gamebook, you know my kid
Well, I heard about this game book, you know my kid
Something and you know in high school. He's got this thing going on. Yeah. Yeah. Yeah. No
Definitely. So so there you go. All right, so that's my takeaway is that oh cool. Just like the wrestler
But But yeah, no, I'm very curious as to how because there's there's mage and then there's werewolf
And is there some sort of fairy thing too? Yes changeling. Okay changeling. Okay
Yeah, I'm curious I'm genuinely curious
So, um curious I'm genuinely curious so um yeah yeah I think that's about it so cool what are you gonna ask people to take in this week I'm going to very strongly
recommend that folks look for forever night mm-hmm I believe it's available on a streaming service but I
don't remember which one if if you can find it I highly recommend it you may or
may not be a vampire fan but it's it's a really well done show it is
occasionally cheesy
It was a Canadian production in the early 90s so for a modern audience the effects are
Not great
But the storytelling is amazing. The acting is very strong. It's it's great tv
It's it's just really really good tv. I highly recommend it
Um as an example of what can be done
uh with these kinds of stories
so
That is my recommendation. How about you?
Uh, let's see this week. I am going to recommend. I'm just looking for the title again
There we go
There we are
No, it disappeared I am going to recommend that honestly that people go and
Watch the entrance for the brood
Ultimately
But yeah led by gangrel since I lost track of the the title is gonna recommend for you
But watch that and then also after you watch that watch edges
And then also after you watch that watch edges brewed entrance from a couple years back
all right, and just see how people react to it because
That group never got out of the mid card, but that didn't matter. It stayed like top in our hearts
so All right, but actually you know what I am gonna
I'm gonna recommend
People no no no well we've still got a few weeks out before I recommend that.
Okay. All right. Cool.
So, cool. Where can you find us?
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Now where can you be found sir?
You can find me at the Comedy Spot with capital punishment on May 2nd June 6th and
July 11th
May 2nd, June 6th, and July 11th, 9 p.m. Sacramento Comedy Spot in Sacramento. If you go to saccomedyspot.com, click on the link for the calendars, and get your tickets in advance,
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So that's where you can find me. All right. Yeah. So for a Geek History of Time, I'm Damian Harmony.
And I'm Ed Blalock. And until next time, keep rolling tens.