a16z Podcast - Best Clips of 2022
Episode Date: December 27, 2022We’ve had some incredible guests join us on the a16z podcast this year, ranging from moonshot entrepreneurs, to top creators, to some of the most forward thinking technologists – all of which are ...busy shaping the future right before our eyes…We have so much more in store for 2023 and cannot wait for you to see who we bring on as guests. But before we turn the page, we wanted to recap some of the most interesting, thought-provoking segments from our 2022 roster. Here are 8 of our favorite clips, covering topics from AI to space to the metaverse… and beyond.Catch the full playlist here. Stay Updated: Find us on Twitter: https://twitter.com/a16zFind us on LinkedIn: https://www.linkedin.com/company/a16zSubscribe on your favorite podcast app: https://a16z.simplecast.com/Follow our host: https://twitter.com/stephsmithioPlease note that the content here is for informational purposes only; should NOT be taken as legal, business, tax, or investment advice or be used to evaluate any investment or security; and is not directed at any investors or potential investors in any a16z fund. For more details please see a16z.com/disclosures.
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We've had some incredible guests join us on the ACCC podcast this year, ranging from moonshot entrepreneurs to top creators to some of the most forward-thinking technologists, all of which are busy shaping the future right before our eyes.
And we have so much in store for 2023 and truly cannot wait for you to hear who we have on the roster.
But before we turn the calendar and close out the year, we want to cover some of the most interesting, thought-provoking, and important segments from our 2022 roster.
The content here is for informational purposes only, should not be taken as legal business tax
or investment advice or be used to evaluate any investment or security and is not directed
at any investors or potential investors in any A16Z fund.
For more details, we see A16Z.com slash disclosures.
than Mark and Jason. Mark has the unique perspective of someone who's helped both build and invest in the future,
but he's also spent a wealth of time studying history. So in this clip, Mark discusses the moral panic
that's accompanied new technologies throughout history, and specifically one of the most unique ways
that society responded to one of those technologies, the automobile. Could you speak a little bit more
to the red flag laws that were implemented when cars were coming to be? Yeah, so cars. This is another
great one. So, like, cars, it's like, okay, like, we all live with cars. We all can't live
without cars. Like, you know, there's still huge fights about how, you know, cars should be used in our
society, but, like, there's cars everywhere. Like, our society doesn't function about cars.
And we just kind of take them totally for granted. By the way, we take them so for granted that we just, like,
repeatedly bail out the big car companies, right? Like, at this point, like, the taxpayers have kept them
in business for a long time. And so, you know, the car, and then you're just like, okay, the car must
have been this obvious thing. Like, of course, you want the car. Who could have fought the car, at least for any
kind of valid reason. And so again, to your point, like, it turns out actually the cars were actually
a profound threat to the sort of social order of that time of the era. This is like going back
100, 120 years. And it was basically this exact same kind of process played out with the car.
And so the thing you mentioned, basically, the thing that happened at the peak of kind of the
anti-car hysteria at the time, the moral panic around cars was basically, it's basically what happened
was cars were a threat to basically, they were the threat to like the ordering of like everything
from how cities were laid out. They were going to upend, you know, the ability to
have like modern transportation, modern shipping.
They were going to upend everything from the world local merchants.
They were going to up and, you know, there was an entire industry of blacksmiths.
You know, the horse was like central to a lot of economies.
A lot of people made their living off of dealing with horses.
There were people who were like trained carriage drivers who all of a sudden were out of jobs.
And so there was this like all of a sudden this huge backlash.
And so what happened was a bunch of sort of state, municipal level areas, both in the U.S.,
like in, you know, around Pennsylvania at the time.
And then also in the UK implemented their, their legislation.
was implemented at the time, what became known as the red flag laws. So the red flag law works
as follows, which is, okay, Mr. Car owner, you've got your fancy new car. Congratulations. You know,
you're very proud of yourself. You're probably a pretty, you know, well-up person. In the community,
people probably generally are probably jealous of you to start with. You've got this fancy new
automobile. And by the way, in those days, like cars broke down all the time. And so when you
would take your car after a ride, you'd be driving the car. And you'd often, like, get to bring a mechanic
with you, right? Basically, fix the car when it broke. They were still getting everything.
to work. And so you and your mechanic or whatever, your family, you'd be out, you know,
motoring along in your car and whatever dirt right. And the law was that you had to employ
another guy to walk, you know, 50 feet in front of the car carrying big red flags. Right.
Okay. So picture this. You're driving along. You're out for a nice Sunday drive. You've got your
kids, whatever, you got your mechanic. You're going along. You know, cars in those days,
they can go very fast. But they didn't go faster than you could walk. And so you're driving along
at whatever, 10, 20 miles an hour. But according to the law, you have to have a guy in front of you
on foot, like out in advance, and he's got these, like, big red flags, and you have to follow
this guy because he has to stay in front of you. And so you can only motor along at whatever
the three or four miles an hour, you know, that this guy can walk. And this guy's like waving
the red flags. Why is this guy waving the red flags to warn everybody that a car is coming?
Right. Why was the explanation that he needs to warn people that a car is coming? Well, because
the car might scare the horses. So, like, you know, if the car comes along is making noise and
scares the horses, you know, the horses that are most of us on the road at that time, they freak out,
you know, but by standards freak out, people get hurt.
Like, this would be really bad.
And so literally, it's like, okay, that was how the car got rolled out,
the most advanced form of this law that I've been able to find
that steps further.
It said, basically, if you're driving along
and you actually see a horse coming at you,
you see somebody on a horse coming at you in the direction,
you have to pull over to the side of the road.
You have to disassemble the car.
You have to take it apart, right?
You and your mechanic would take the car apart,
and you have to hide the parts of the car
so that the horse can't see them.
right because the horse might get scared right
because you get stared by the appearance of the car
and then when the horse goes by you can then reassemble your car
right and go right and of course you look back today
and you're just like okay this is like incredibly comical
like how could they ever do this
and then of course you exactly your point
like social networking you think of exactly the technology
so then you're like oh yeah you know they're putting in place laws
that you know 100 years from now you know the laws
that are being put in place now on a lot of modern technology
topics are just a silly of red flag laws
but since nobody ever learns anything
you know history will repeat
Next we have Bologis Sviniwbossin, one of the most prominent blue flame thinkers of our generation.
And in this clip, Bology discusses the topic of a cloud continent, how we're already living a large portion of our lives there, and what it might mean for someone to fully migrate to the internet frontier.
You can think of the internet as basically like giving rise to a new continent.
Okay, imagine an Atlantis that just arose out of the middle of the ocean.
and people were just taking commuter flights there back and forth each day, okay?
So you'd spend eight hours in Atlantis and 16 hours at home.
That's really what the internet is.
You know how I can prove that?
Well, we're in it right now.
Well, right, exactly.
Like one way of thinking about it is ask themselves, what percentage of their time they spend,
their waking hours, they spend looking at a screen of some kind, okay, whether it's a laptop,
mobile phone, tablet, you know, they're a smart watch, something like that.
Right?
What percentage of that time is that for you?
used to. I unfortunately have to say it's probably like 14 hours a day, but I'm I'm probably an
outlier. I'd say probably the average person though, right? It's a third of their day, maybe eight hours.
That's right. So what that means, and that's up from basically zero in 1991. Yes. Right? So,
you know, this Atlantis, this cloud continent, right? So just to extend the metaphor, we're taking
these commuter planes up to the cloud continent 14 hours a day.
And coming back, and we're only spending two hours of our waking lives, in your case, on the land, and 14 hours in the cloud, right?
For other people, it might only only be a few, like three or four hours, but, like, that's amazing.
Billions of people have migrated huge chunks of their lives to this cloud continent.
Okay?
When I say billions, I mean, like, three-something billion just on Facebook, right?
And you add all the people with smartphones and so on.
So it's on there to three, four billion people in the world.
half the people of the earth
are now spending half their lives
in this cloud continent,
half their waking hours,
up from nothing in 1990 something.
When we think about that,
that is actually a different way
of visualizing the whole thing,
and you realize the Internet is actually
on par with the discovery
of the Americas for the Europeans, right?
Yes, of course, there were people
in the Americas before the Europeans got there.
I talk about this in the book, actually,
that if you go and look at
the Bantu expansion or the Mongols sweeping across the world,
there's essentially no ethnic group that has ever had some location since time immemorial.
They just killed the previous folks and kind of took over their territory or whatever, right?
So leaving that whole part of things aside, from the perspective of the Europeans,
like, quote, the discovery of the new world was this, you know, a huge thing.
You know, similarly like the folks who went over the Bering Strait,
their discovery of the Americas was this huge thing.
There was this new frontier, right?
which is obviously thousands of years earlier.
This internet frontier where we've migrated to
will over time give rise to new countries
just like the Americas did.
The Americas, people came there
and they didn't think of themselves
as American or Brazilian or Mexican or Canadian
or something like that.
Nowadays, North and South America have,
they're all slotted into the same grid
as like the old world, right?
But initially, they thought of themselves
as English or French,
or, you know, they were colonists, they were settlers, right? They didn't identify with the new land as
primary and the old world is secondary, right? They didn't think of themselves as a Polish-American
or English-American, right? That also was just English. And that's similar to folks who
spend all of this time in this cloud continent, but have not made the flip, right? You're spending
the majority of your time in the cloud continent, but you're not thinking of yourself as a cloud
person first yet. Yeah, is the key word.
Our next clip is from one of the original pioneers of speculative fiction, no more so than
his foreshadow novel of Snow Crash, a groundbreaking piece of literature that imagined the
metaverse, avatars, and AI-powered assistants long before their existence.
Not to mention his countless other books like Cryptonomicon, touching on digital currencies
in this case, again, long before the masses.
If you haven't already guessed, I'm talking Neil Stevenson.
And in this clip, Neil discusses whether or not the Metaverse, the term he coined 30 years
ago is reliant on AR or VR.
It's really important that you're bringing up the engineering side of this because it's not
just how we want these worlds to look, but also how they align with our engineering
capabilities.
And of course, one way that these games are advancing is through augmented and virtual reality,
or at least some of them are venturing into these new worlds.
I'd love to hear your take on the importance of that, whether these metaverses do need
to be in quote unquote 3D or whether.
actually many of them can survive and continue to thrive in the two-dimensional world
that many people are participating in because that really is the world that many of us are used
to, right, staring at our phones, staring at screens.
And many people, even though they're not truly immersed, right, they're not in the third
dimension, they feel quite immersed still.
They feel like, you know, they stop playing their game after five hours and they feel like
they've truly been in another world.
So what are your thoughts on the level of immersion required for this quote unquote
Metaverse. We absolutely do not need AR and GR in order to build the Metaverse.
And 30 years ago when I wrote the book, I had a different view of it. And so I assume that it
would be all about goggles. A lot has changed since then. We've all learned a lot. Doom came out
the year after Snow Crash was published. And it was kind of almost hard to remember a time when
there weren't games like Doom, meaning games where your screen is a flat window into a three-dimensional world.
And so if you had described Doom to me, you know, in 1992, said, well, you're, okay, you're looking at a flat panel screen in front of you on a monitor,
but you're seeing a 3D world through it and you're running around in that world.
I'm not sure if I would have understood it or believes that that could ever really work very well.
But now, you know, fast forward 30 years, the day-to-day world they were living in
is one in which billions of people routinely access three-dimensional spaces
through rectangles on two-dimensional screens, be they, you know, the screen of a laptop
or a phone that you're holding up in front of your face.
And it works really well.
And one of the really weird aspects of it is the primitive control scheme.
So most people are using like the WASDI Q's on their keyboard plus a mouse in order to navigate these worlds.
Keyboards are a Victorian technology.
And yet the human brain is so adaptable that even as clumsy as that is and as antiquated as that is,
WASD is a perfectly useful way
of navigating around in 3D spaces.
I'm going to talk about VR.
AR is a whole different thing,
but let me just talk about VR for a sec.
You know, early VR just because of the limitations
on processing power and so on,
has high latency and other kind of quality issues.
And it was, I think, pretty widely believed
even as recently as maybe 10 years ago,
that as latency got reduced,
as the quality of the experience improved,
that we'd see a decrease in the tendency of users
to get motion sickness.
And I think that there was a decrease,
but it didn't go to zero.
It went to maybe...
The last I've heard is like maybe 5, 10%,
state-of-the-art quality of VR are going to experience some symptoms.
And in fact, I was playing a 2D video game
just the other day where my friends and I
turned on a new feature and we all had to stop
because we were getting motion sickness.
So imagine if you were trying to popularize television
in the 1950s and said,
we've got these great programs, we've got I Love Lucy,
we've got the Ed Sullivan show, you know,
entertainment for the whole family,
5 to 10% of you are going to end up throwing up
into a wastebasket, you know,
after half an hour of watching this.
Well, that's a really high bar to commercial acceptance of entertainment technology.
For AR, it's just a different thing.
I mean, by its nature, when you're in an AR experience, it is or it should be somehow tied to the environment you're sitting in.
Because if it's not, it's just kind of bad VR.
You know, one of the most fascinating things I ever did was trying to make content at Magic Leap,
where everything that we built had to be aware of in some sense
what was in the physical environment
and be reactive, sort of an incredible thing to work on.
But because of that, I think it's kind of different
from what most people talk about when they talk about the Metaverse.
Speaking of the Metaverse, next up is Karen Chang,
a wildly popular content creator who is reshaping the creator landscape
through her use and exploration of AI and augmented reality.
You'll truly have to go to her accounts to see
I'm talking about. But in this segment, we asked Karen about the interplay between artists and these new
tools and whether, in fact, the artist is losing relevance in this equation. Karen, I think,
makes the perfect analogy to Peter Pan, highlighting the democratizing force of these new technologies.
The maybe more interesting question is how fungible was Karen in that process? And I don't want to
Yes, how replaceable am I? But if you gave average Joe the same project and the same tool,
Do you think they would come up with anything comparable?
I think a lot of people would have been able to make a really good Cosmo cover.
The people who would have done it best are people who have a good artistic eye,
have the kind of the patience and the motivation to keep going and keep refining on the prompt
and who can describe what they see in their head.
And so a lot of these people are not necessarily traditional artists.
You know, I think a lot of people could have made a really,
really good result. There's actually an example that I have that we can show on screen. I a while ago
wanted to expand the girl with the pearl earring. So you may have seen one thing that you can do
that was actually just announced is you can expand paintings in Dali. And so you can basically take a
famous painting and then imagine it was all around it. So you can take like the Mona Lisa and imagine
like where was she? You can take the girl with the pearl earring. Imagine everything that was around her.
And so I made a video a while back where I imagined her like in a library and she was holding a book.
And I was like, I want her to be like an educated woman, you know.
And so I made that.
And then I actually am working with a project with Open AI actually right now.
It's one that they commissioned.
It's not out yet, but it will probably be out by the time this podcast releases.
So if you go on my Instagram on Karen X-C Chen, you'll be able to go and see this filter.
We made this Instagram filter
where we expanded these famous paintings
and you can actually go inside
through them and see these famous paintings
and I looked at my girl
the parole hearing and I was like
this can be done better
and so I hired August Camp
who is the person who taught me
about this method and she
has spent way more time in Dolly than I have
she's so artistic and talented
I hired her to do this
Pearl earring. And when she showed me hers, I was just like, moved to tears almost, like,
jaw-drawn. I was like, that is what you made. And so I felt like she was irreplaceable in this.
I mean, I could have hired 10 different artists to do this pearl earring and gotten 10 very different
results. And what I like about this example is that everyone is starting with the same source
image. And so it almost establishes like a little bit of like a control for it. And so I think
this is the perfect case study for like, hey, different humans get very different results with AI.
Yeah. It's a tool, as you said. But the reason I asked if you were fungible is because I just,
I really wonder how this progresses in terms of we know it's going to be somewhat of a democratizing
force because now a bunch of people who like couldn't paint or couldn't do Photoshop in certain
ways can now do it and create all of this art or these outputs. But I do wonder, then,
does that make a lot of people really successful or a lot of people really capable? Or does
it still surface the very, very best to the top, right? Where there's a different filter and now
the filter is prompt engineering versus painting or drawing or singing or whatever it might have
been in the past. So do you think that's still the case where you're still going to see these
like outliers who are just so much better than the rest?
Or do you think it'll be more of a level playing field than what we're seeing before?
Okay, so I think that what this is going to do, what AI artist is it's going to
significantly lower the barrier to entry to become an artist.
To be an artist right now, you have to have a lot of time, a lot of training.
Sometimes the monetary financial need means to be able to do that,
or the willingness to be like a starving artist to do it.
or it's a hobby on the side.
There's definitely a barrier to being an artist.
And now it's like everyone can do it.
I almost liken these image synthesizers like Dali or Middurney
to like a Peter Pan.
But instead of stealing from the rich and giving to the poor,
it takes the artistic skill of artists
and it's like gives it to everyone.
Like here you go.
You know?
And so I do think that a lot more people are going to be empowered
to be artistic or to be artists
because they didn't necessarily have the patience to go learn oil painting,
but they actually do have the talent to be able to describe what's in their imagination
and continue to refine until they get the result they want.
In the next three clips, we talked to the team at Privateer,
an ambitious company with a mission of improving the sustainability of space.
And in the first clip, we talked to Steve Wozniak.
He might recognize him as one of the co-founders of Apple
and one of the most impactful engineers and inventors of our time.
Here, Steve discusses the difference between the adventer, the engineer, and the visionary,
and how he envisions them all contributing to our future.
The ability for these technology is to be exponential, right?
What we see today from Pipertier might not be what it is in five years or 50 years.
And I had the privilege of talking to Alex yesterday, and he told me this story about you
from the very, very early days where when you were younger, you basically told your dad,
hey, dad, I want to have a computer someday.
And he said, because at this time, this is true, he said, you're crazy, computers cost as much
as that house. And you told him, well, dad, I'll live in an apartment. And you seem to really,
really just want a computer at that time. To your point earlier, starting Apple was not about
building one of the biggest businesses in the world. It was wanting a computer and wanting other
people to have that. I'm curious just to know from a personal perspective, what did you see
back then? Was it truly just like a personal need for this device? Or I want to dig into that
early wa's brain and hear your perspective on what was going on in those early days.
A lot of great things come personally.
And I learned even, I taught middle school and elementary school for eight years straight,
full time, full time, like every hour of the day up to seven days a week.
No press allowed.
So it's not a big story.
But I learned that it was less important that you're speaking facts and knowledge from your
mouth, knowledge with less importance than the motivation of my students to learn.
Had to find ways to make it fun, make it understandable, to make it, you know, like story,
that tell what's in their head.
And that's when I decided, you know what?
Wanting something is even more important.
Now, I go back, I wanted a computer.
It was in my heart.
And I didn't know if I ever get it.
I didn't know if designing computers would ever be a job for engineers
because we were back in the analog days, you know, smart math stuff.
But I kept it in me and eventually I found the path to do it.
So I was built that computer for myself and turned out the point in time.
Luck is sometimes there's a lot of luck in business success.
And the point in time that I was going to build that computer,
matter what it was worth, turned out to be worth a ton. And, you know, and then a lot of times when
people are successful in technology, I've seen them look off into space because we almost all come
from science backgrounds. And even when we, when Apple went public around, 1980, our president, Mike
Scott, maybe 81 or two, started a little company with some people. I funded into that. He's a friend.
And actually, we did a launch of a rocket from out at sea from somewhere. So I don't know.
there were a bunch of rocket engineers around saying it is possible to do with, let's say,
money.
Now, governments have all the resources, you know, but they're stale in their approaches because
of it.
Here's what we can do very successfully, very stably.
We know we'll get there if we put enough money in and test enough.
And private industry works so differently.
I've only been in private.
And I just love having ideas and thinking about them and, you know, thinking different and
the creativity that comes about when you think, by gosh, I could do something they haven't
done before.
Or maybe the resources are cheaper.
The sorts of huge computing devices are cheaper to make and maybe certain types of motors.
And I can do something that hasn't been done before, sensors that didn't exist before.
And you've got to always shoot for the top being one of the leaders in the world.
And that's just how we think.
So a lot of times when I think of government versus private, I also come down to types of people, which is very important.
And you have an inventor who can be given a job and they've gone through all the right, they have the right skill sets.
They've gone through the right university, you know, majors and PhDs.
And they're an engineer and they can design what you sign them.
But then there's the inventor.
The inventor goes along, thinks, oh, my gosh, is there something I'm interested in that I could do?
And would it work?
And maybe it hasn't been done before.
And can I make a difference in the world?
And the inventor wants to run into a laboratory, hook up some demos real quick,
try to get some sort of prototype to show that the idea is good is right.
And that's the sort of person I am.
It's in your personality.
You don't change it.
You don't just say tomorrow I'm going to be an inventor, today I'm an engineer.
You're usually one or the other.
So that's another advantage of Alex, you know, putting together privateers.
We're looking for the inventor types, you know.
Yeah, definitely.
I mean, another word sometimes people use for inventor is visionary.
And I'm curious in the early days when you were just out of passion creating these computers,
could you see the path to today?
Of course, you can't picture everything with so many advancements since those early days.
Like, how far along were you actually envisioning?
And I'm asking this partially because even if we apply this to space,
a lot of the things that people talk about in the realm of space
also sound kind of like science fiction, right?
They probably won't be eventually.
But I'm trying to understand also how far along you see
or the extrapolation that maybe goes on in your brain
when you're originally talking about, yes,
a computer with 200 transistors and now we're talking billions
and the applications that have kind of sprung from that.
I myself, I was really a great engineer.
in a certain field, and I was designing the hottest products in the world for Hewla Packard
without even having a college degree yet.
And then you talk about visionary, vision seeing in the future.
That's different than invention, though.
Inventor really wants to actually go in and create something today that didn't exist
and not have a vision that's 50 years out or 10 years out because that's science fiction a lot.
And everybody can talk about it and say later on, see, I proposed it, but it wasn't more possible
to do with money.
And the engineer says, feet on the ground, what can I actually do and build and deliver
to people. When we started Apple,
you know, we had a great product that was going to be
all the revenues of Apple for the first 10 years.
We had a great lead. We were comfortable.
We could do what we wanted. But the
amount of memory that would hold a song
costs, you know,
we were back on the days of tape. It cost about
a million dollars, a good fraction of
a million dollars. Do you think we saw it today
where you have a device in your hand with a thousand
songs on it even?
No. Steve Jobs is very
instrumental in always taking us, do
what we can do today. Fred do something a little
more tomorrow little more and we you can have a lot of failures too if you'll have one great product
bringing in the revenues but the whole idea was we'll move towards the future and we'll be a part of it
and we'll be in with it and after all you look back and it was kind of invisible the steps we took
but they all led to today and then there was some of that invention stuff we got to the Steve jobs's
apple two was really the iPod music music and that was the first time oh my gosh up till then
our company valuation was the same as the old Apple two days and then all of a sudden
We sold it to everyone in the world and our sales doubled and our profits doubled and
the board gave Steve Williams and stock options and jet airplanes.
That was the turning point.
And then the iPhone was even better.
And it was based on the iPod, not the reverse, not a phone and we'll include an iPod.
More like it's an iPod, but you get a phone with it.
And so it's hard to say that you really see the future more than a year ahead when you're
working a year ahead on your projects.
Whenever I tried to see the future a year ahead, I knew it one year ahead because I was working
on it. If I looked two years ahead and made some guesses,
oh my gosh, other aspects,
other technologies and all came out of,
from outer space and people's
desire which way they wanted to go was
different. It's very hard to predict even two years ahead
successfully the way I work. Nowadays
we got huge big companies. So it's
kind of like, you know, anything that work on is going to be
successful. It's not as much of a gamble.
But, you know, real
inventors like to gamble, like to
prove the world that they can do more than you ever
imagine.
Our second clip for the private tier team is with the
other two co-founders, chief scientist Dr. Moravajah and CEO Alex Fielding. Here, they talk about
the problem of space pollution, but also the impact that space has here on Earth and the challenge
of space governance, an issue that's becoming more and more important as lower Earth orbit
becomes more crowded, but also more vital. We as humans have started to pollute air, land,
the ocean, and now it sounds like we're doing the same with space. But for some reason, it seems
like most people know about the pollution in air, ocean, land.
Why don't we know more about the pollution happening in space?
Well, I think that most people, they just aren't aware of how many satellites we have launched.
The fact that most of the stuff that we launched just doesn't come back
where it takes a really, really long time to come back if it's sufficiently lower orbit.
Also, people just haven't had a place to just go online and just kind of see this stuff.
And, you know, now that we have private tier of rolled out Wayfunder,
we're just like a click away from people seeing all these dots, you know, all around the earth.
I know you originally created something called astrograph.
And I heard you say on an interview that actually seeing the amount of stuff,
some of it being valuable, some of it being junk,
actually caused you to cry because it was so, I guess, devastating.
Or maybe let's hear from your words.
Why did that trigger that kind of emotion in seeing that?
My career started massive jet propulsion lab working on Mars missions, but when I moved to Maui in 2006, I started working with the Air Force Research Lab with the telescopes on top of Mount Polyakala.
And all of a sudden, at that time in 2006, there were only 1,200 working satellites and 26,000 pieces of garbage.
And I'm like, what?
Like, this doesn't make any sense.
Holy cow, like, this is ridiculous.
us, how is it okay for like 96% of the stuff that we put in space to turn out to be
garbage? We don't see that in other domains. We don't have that as acceptable. Okay, we're going to
put a bunch of stuff out of here on the land, but 96% of the stuff we're going to put out
as going to be trash. Like, we don't do that. Alex, I want to hear from you, how much space
debris are we talking? It sounds like it has increased with time, but I don't know if many people
have a sense of the sheer magnitude of stuff up above us.
So we're talking about over a million pieces of debris that are smaller than a centimeter,
but the only thing we can really see from ground-based radar stuff that's bigger than the size
of a softball. So, you know, when Morbis says there's these 26,000 things or, you know,
whatever that number is precisely, those are things the size of a softball doing roughly 18,000
miles an hour. And, you know, mv squared, still mb squared.
So it's a real problem because the little pieces of debris,
the things you can't see can really hurt you in space.
You wouldn't get on a passenger jet if you got told when you boarded the plane.
There's a million little bullets flying around,
and this is going to make your life potentially very miserable.
We just don't know.
Hope you make it.
Like that would be.
But that's kind of what's going on with spaceflight.
The first challenge is you have to be able to see everything
so that we can put together a plan on how to solve for that.
And astriagraph, wayfinder, these are tools to help enlighten the world
and kind of bring attention to the problem first
so that we can all align on what the best solutions are for cleaning up space,
which is kind of one side of privateers' mission,
of making space safe and accessible for humankind.
And I want to get to how we solve the problem,
but I also want to speak a little bit to what is at stake here.
So you're talking about thousands of things that we can monitor,
but potentially millions that we aren't able to monitor.
How often does this stuff actually collide?
And then also, how often does that impact us on Earth,
whether it be things actually coming down to Earth
or impacting the satellites or infrastructure
that we use on Earth up there in space?
I mean, there's a lot of collisions, right?
And there are some that we actually can see
and we can clearly identify that was caused by debris
or even in the case of a satellite
hitting an active satellite or vice versa.
or two objects in near space colliding.
It happens a lot more than we would like to think.
And there's also reasons why we don't talk about it as a community,
why we don't just openly talk about our problems in the space community
the way that we would in the other academic communities
or places where we're more data-driven.
And some of that actually surrounds liability and risk.
As an example, many insurance policies in space on the riders
exclude space debris from a covered loss.
I'm not saying that people do it.
I'm probably implying it, but if your insurance policy said we don't cover things hitting your car windshield that are rocks, then whatever cracked your car windshield is probably not a rock.
So these are challenges we're also working around, which is the evolution of space policy and the space act and trees evolving.
These things were based in maritime law.
And I guess that kind of made sense for the time because we needed a framework for how we interoperate in space.
but that is actually creating the challenge
because we don't have even the simplest notions
of like right of way.
You're in space.
You're going to come very close to colliding
with someone else's object,
whether it's dead or alive.
Who's got the right away?
Well, I mean, obviously if it's dead,
you better move.
But if you're both active,
who's got the right away?
These are very simple constructs on the ground.
You wouldn't get in your car
and not know that.
But in space, we're operating in the blind.
We don't have these rules fully.
find as a community, and yet we keep launching more and more things without solving those.
Speaking of space, next up is Chris Power, founder and CEO of Hadrian, an advanced manufacturing
company making precision components. Hadrian is also building the next generation of factories
to accelerate the pace of American manufacturing. And in this clip, Chris goes into why the
American advanced manufacturing industry is so fragile, and the repercussions that could occur
if we don't start taking action to fix it.
I've actually heard you use the term dangerous when you speak to the point that we're at
in terms of this pipeline and this particular space of advanced manufacturing.
And if someone's listening, they might be like, okay, a bunch of people are retiring.
Some people are not very keen on the idea of us continuing to pursue space.
But what would you say to the average person?
Like, what's at stake here?
What are we going to lose if these people retire and we don't have these things documented?
Unless we solve this problem, I think the country,
and our way of life is at essential risk.
I mean, knowledge I give to people is,
if you're living in a small town or something like that,
we've built up 200 layers of abstractions in society
so that you can be an artist or you can be a painter
or you can be in finance or in crypto
or making video games or whatever happens to be.
And the reality of the world is that 200 years ago,
we were killing each other every food,
and it's a miracle in the first place that we're here
and that society is relatively stable
and, like, the roads get paid.
People forget because they grow up in America
that it's so successful,
but, like, they don't have to worry about having a bulletproof car.
Otherwise, if you have more than, like, $100,000 worth,
someone in the game might try and steal your daughter,
which for the rest of the world is like a reality, right?
And because America is so isolated culturally,
you know, most Americans view of geopolitics is Russia bad.
You don't mind those lessons.
As a younger person, you don't realize that,
unless we, quote, unquote, keep the rose pay,
like this can all fall of it very, very quickly.
So if you run the scenario of saying,
okay, right now, basically,
we are successful because, you know,
we are the world's police and whether we should play that role or not
is obviously up the debate,
but the reality is that we are fine culturally
because everyone understands that if you fuck with America,
we will put a missile over your head and your death.
Or have we gone to a great power tool of legs,
we have enough logistics and infrastructure
to go and win that conflict or release.
Be scary enough of that conflict never exists.
in the first place.
And the analogy I like to tell people is,
you know, bar fights happen when both people
mispredict their ability to win the fight,
and bar fights don't happen for two reasons.
One is there's two UFC fighters
are staring down each other and they both know the cost of the conflict
and both the other person is scary so that the fight never happens.
Or there's a bunch of morons, but there's a bouncer
and, like, he's big and scary enough
so the conflict never happens in the first place.
But that construct of the bar fight relies on,
impressions and kind of social trade-offs that like, hey, enough people have seen their friend
getting beaten up by a bouncer, so I'm probably not going to even test that assumption
that this is a real thing. Now, the reality, of course, is that most police officers and most
bounces, you know, are probably incompetent, can probably get taken out by someone relatively
competent as a civilian, but, you know, we have enough social construct around the concept
that is a really dumb idea that no one wants to take the risk. And it's what I described
But in defense land, it's the lethality mirage.
And a lethality mirage is basically,
everyone else's impression of you is that you are 10 out of 10 lethal
to be absolutely not going to talk with you.
And then maybe you lose one small conflict
and someone goes, well, hold on.
Like, maybe these guys aren't so scary as we thought they were.
And in reality, I think we're about a three out of ten.
And the real danger comes when, you know,
a great power competitor finds out before
when you find out that you're actually three out of ten.
So the problem with everyone thinking advanced manufacturing is in a really good place,
is that we don't go fix the problem.
Because culturally, everyone thinks it's fine, the roads are getting paved,
fighter jets get made, you know, we're going to a conflict.
We're fine.
In reality, we're probably so far away from doing that,
but if we have one conflict with China where we extend most of our ballistic inventory,
we might not be able to remake it for like five years,
and we're basically standing around, you know, with our hands tied behind our backs.
And finally, we have Ryan Peterson, founder and co-CEO of Flexport, the full-service global logistics and freight forwarding platform worth $8 billion after its latest round of funding.
Now, Ryan has a bird's eye view of the global freight industry and understands the complexity of the supply chain better than almost anyone.
So in our final clip, he breaks down the massive impact that e-commerce has had on the supply chain and the need for companies to adapt to customers changing behavior.
What have you seen as the impact, really, of e-commerce and the internet on the supply chain and on how it works?
Yeah, well, I think you want to start with the customers with all of us.
And the internet has really put us, us, you and me and everybody else out there in charge in a way that we'd never seen before.
You know, in the era of mass media, companies only would run a television ad for whatever product they were selling.
and then they would just kind of pump that down your throat
and they only needed to have a limited number of skews,
whatever was on television, basically.
Customers didn't have a lot of choice.
They could buy the Energizer or the Dura cell,
and there were two choices for what battery,
and they happened to be in the stores.
And so the brands were in control.
Those who could afford mass media were in control.
Now with the Internet, there's just like a million choices.
You have every kind of possible brand of battery that's out there.
Battery is probably a weird case.
But still, for every product category, there's a million choices.
Everybody's unique.
You can get the thing that matches your own personal taste.
You're in charge as well in that they better have that product now.
You're not willing to wait a week.
Like in the Sears catalog era, you could order and you get it in three weeks.
Well, you're going to go out of business if you can't deliver.
You know, it's becoming two-hour delivery, like if you can't deliver two hours.
And so that is a very different supply chain.
And what's happened is companies that haven't been able to run a supply chain that's that responsive
that can have a wider assortment of choices because we're all unique and we want our choices
and have it sort of edge cached to use an internet analogy, like a CDN.
You want to have these goods close to the customer so that it can get there really, really fast.
The old world, you could have one distribution center in the middle of the United States
and distribute out to your store network from there.
But it didn't have to be super responsive to customer.
customer demand. Customer demand was pretty predictable,
kind of always bought the same number of these batteries or whatever product,
and it didn't have to be very agile.
The modern world all of a sudden,
there's this proliferation of brands,
and it all has to be stored close to the edges.
So brands need to have multiple fulfillment centers.
You need about five fulfillment centers to get two-day delivery nationwide,
and you need probably to do next day,
it's more like 16 fulfillment centers,
and you want to do same day,
well, you need one in almost every zip code.
right, if you want to have two-hour delivery.
So that's a really, really different configuration of supply chain.
And now you want to be able to get to that world where you're doing same day or next day delivery,
you now need to load balance your inventory.
Because if you put too much inventory out there and it doesn't sell, you're going to go bankrupt.
You're sitting on all this working capital, it's inventory that's not earning a return too little
and you lose the customer.
And they'll never come back, right?
They buy your competitor's brand.
And so that's the fundamental problem.
and these logistics teams don't even really,
at the typical brand,
don't even really know that that's the problem they're solving.
They're just still used to a world
where all they care about is the price of freight.
And they want to buy the cheapest freight.
And that's what they think their job is.
When their job has become,
how do I ensure a customer experience,
how do I enable our sales and marketing
to have the product in stock
so that they can win those customers,
be a growth engine and a customer experience engine?
And then how do they empower
their CFO to not sit on too much inventory.
And so it's a really different way proposition.
And frankly, most of the companies that we grew up with,
these iconic brands have been going bankrupt, left and right.
If you Google retail apocalypse, just look like the number of companies that have failed
that are iconic brands that we grew up with, it's really sad, actually.
And I don't think it has to be that way.
So we kind of have dual purpose here.
One is help the new age of brands rise up and not need to hire this big list.
logistics supply chain team who just pushes paper and, you know, just all they care about is the
price of freight, but actually is empowered to solve these problems without hiring a big team because
you don't need it anymore. You kind of outsource that to the cloud. And that's one aspect of what
we do, help these small businesses grow really fast without the bureaucracy. The other is how do you
help these enterprise brands, these famous companies transform themselves for a world of e-commerce
and not die? I think that both of these are really important missions for us.
All right. That's it. That sums up our best.
of 2022 episode. But remember, there's a lot more where those clips came from. So if a particular
guest sparked your interest, go ahead and listen to their full episode. And if you are on
YouTube, we've linked the full playlist and the show notes. And I just want to say a quick
thank you for watching and listening as we revamp this podcast. And we truly are just getting
started. So don't forget to tune in next year and leave your guest or topic suggestions in the
comments below. We truly can't wait to continue tackling the most important questions within
technology with you and the people on the front lines building it. We'll see you next year.
Thanks for listening to the A16Z podcast. If you like this episode, don't forget to subscribe,
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Thank you.