Acquired - The Slack DPO
Episode Date: June 25, 2019It’s a bird! It’s a plane! It’s an... enterprise software company? We give the full Acquired treatment to newly-public Slack, one of the most extreme and successful pivots of all-time. ...From a log cabin in Canada to a never-ending game and back again, Slack’s journey has more twists and turns than a Hobbit’s tale. Tune in for one APLUSS story you don’t want to miss!Sponsors:ServiceNow: https://bit.ly/acqsnaiagentsHuntress: https://bit.ly/acqhuntressVanta: https://bit.ly/acquiredvantaMore Acquired!:Get email updates with hints on next episode and follow-ups from recent episodesJoin the SlackSubscribe to ACQ2Merch Store!LinksKara Swisher’s Flipcam interview with Glitch: https://www.wsj.com/video/tiny-speck-stewart-butterfield-speaks/C51EAD27-FE8E-46AE-B785-6ECF1A9798B0.htmlMarc Andreessen on “all will still end well...” https://twitter.com/patphelan/status/1142733251691405312The Glitch public domain archive: https://www.glitchthegame.comNaming Slack: https://twitter.com/stewart/status/780906639301812225?s=21Carve OutsBen: The Expanse on Amazon: https://www.amazon.com/The-Expanse-Season-1/dp/B018BZ3SCMDavid: Give to any non-profit on Alma: https://alma.app/blog/1-4-million-reasons-to-love-alma-search
Transcript
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shh that's woodblocks right do you do your best impression uh let's see
that's a good one Welcome to Season 4, Episode 9 of Acquired, the podcast about technology acquisitions,
IPOs, and direct public listings. I'm Ben Gilbert.
I'm David Rosenthal.
And we are your hosts. Today, we are covering the spiritual sister of our previous episode on Zoom,
Slack, and the largest enterprise IPO in history.
And of course, it wasn't even actually an IPO, but rather a direct listing.
Barry McCarthy, he rides again, the acquired superhero.
Today, we'll talk about what all that means, the crazy history of Slack's evolution from
even before it was founded, where its roots really are, and break down their business and their market cap today and what it could do in the future.
Okay, listeners, now is a great time to tell you about longtime friend of the show, ServiceNow.
Yes, as you know, ServiceNow is the AI platform for business transformation,
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They boost productivity for employees, enrich customer experiences, and make work better for everyone.
Yep. So learn how you can put AI agents to work for your people by clicking the link in the show notes or going to servicenow.com slash AI dash agents. So we start pretty far away from Slack's gleaming new San Francisco, downtown San Francisco headquarters, pretty far away from Wall Street.
In fact, very, very far away from Wall Street.
We start in 1973 in Lund, British Columbia in Canada.
Where is Lund? in uh lund british columbia in canada lund lund is i'm not sure exactly how far maybe an hour or two north of vancouver in british columbia and it was where highway 101 ended in the mid 70s
north of vancouver and we start there in a small log cabin located on a hippie commune. And this cabin does not have electricity. It does not
have running water. But in 1973, there is a boy born in this cabin to parents David and Norma
Butterfield, who were, as you can imagine from this scene, I am setting here and describing
pretty hardcore hippies at
the time in 1973. And the boy's name that Norma gives birth to this year is Dharma Jeremy
Butterfield. Dharma is an incredible name for someone born on a hippie commune. Incredible,
incredible. So perfect. Let's rewind just a little bit though. How and why did we get here? So we start with David Butterfield, the father of Dharma. So David was an American originally.
He was from Connecticut and he was a college student at Harvard during 1968, during the
Summer of Love. And after the Summer of Love, he decides he's going to drop out of school, drop out of Harvard. He's been disillusioned by the RFK and Martin Luther King assassinations, all the both great and terrible things that happened that year in 1968.
He drops out of Harvard and he moves to France.
But shortly after he gets to France, he receives a telegram one day from the United States government informing him
that he has been drafted for the Vietnam War. Does this explain the Canada thing? This does
eventually explain the Canada thing. He comes back to the U.S. and he does enlist and he goes to
basic training. And he learns, you know, while he's in training that he had wanted originally
to be a medic. He learns, though, that he's going to become a sergeant and he's in training that he had wanted originally to be a medic. He learns, though,
that he's going to become a sergeant and he's going to get assigned to active combat duty
and he's going to get shipped off to Vietnam, very probably, he knows, to his death. He decides one
day before he gets shipped off, I don't know exactly where he was stationed for training,
somewhere in the north of the US, and he decides to just drive to Canada and not
come back one day. He drives across the border. He ends up in Montreal. And while he's in Montreal,
he meets Norma, who I believe was a student at McGill at the time in Montreal. And they fall
in love. They get married and they decide that they're going to move out west to British Columbia.
So they just start driving and they drive across Canada, across the country. They get married and they decide that they're going to move out west to British Columbia. So they just start driving and they drive across Canada, across the country.
They get to Vancouver and then they turn north and then the highway ends in Lund.
And it turns out there is actually a hippie commune already in Lund.
So they join the commune.
It's kind of an amazing story and we're going to continue it.
But David sadly passed away in 2017.
And in his obituary, I just love this. It says, if you asked David who he was,
he often said, who I am is I love my wife. It's just so nice. It's so great. What a cool person.
You know, David, this is exactly how I thought the episode of the largest enterprise software
IPO in history would start.
Exactly. Exactly. Back to Dharma. He grows up initially, still no running water or electricity.
He's on this commune. When he gets to be about five, though, David and Norma are kind of starting
to question the whole, you know, their sort of life choices and anti-capitalist philosophy. You know, it's now
the late seventies, the Vietnam war is long over and they say, you know, maybe, maybe it's time to
sort of rejoin normal society. We have a five-year-old now. Um, so they move down to beautiful
Victoria, the capital of British Columbia, beautiful, beautiful town. Um, if listeners,
if you haven't been highly recommended, especially, uh, you Seattleites, it's way too easy to take the clipper. Don't miss it.
Yeah, definitely don't miss it. So they moved down to Victoria and they rejoin
mainstream society there. David ends up so he had built the log cabin himself. He ends up getting
into real estate development and he becomes a prominent sustainable real estate developer.
Really cool in Victoria. Stuart, though, so he's now growing up, he gets his first computer at age
seven in Victoria and becomes immediately enamored of it. Or Stuart, I should say Dharma.
When he is 12, he decides to change his name to Stuart because he's probably getting teased at
school at this point in time and he wants to be a little more normal and stuart is like the most normal name that he can think of so he legally changes his own name
at 12 to stuart butterfield he ends up staying local for college he goes to college at the
university of victoria um he studies philosophy and as you might imagine given uh the lineage of
his parents he's quite smart and does very well in school. And he thinks he's
going to become a philosophy professor. That's his goal. He goes off to Cambridge in the UK,
and he gets a master's in philosophy. And I assume it was part of a PhD program that he was
intending to complete. For listeners who have not heard Stuart speak before,
it is very apparent when you hear him speak that he has a background in philosophy.
He sort of can't help but diving into the existential and the metaphysical in any topic.
And I think there's a great episode with Kara Swisher on Recode Decode where he's sort of talking about why gaming is interesting for the world, why communication is interesting for the world, and ties it to such a sort of strong base in philosophy where I feel like every time I've
watched or heard an interview with this guy, you have these aha moments that you otherwise would
never, ever have. Yeah. He's cut from a different cloth for sure than your normal tech CEO. We
mentioned though, he got his first computer at age seven. He'd always also been kind of fascinated by computers.
And this was kind of the early days of the Internet.
And he also, as legend has it, became really interested in the Internet because he was a huge, of course, Phish fan.
Amazing.
And so Phish had a news group at rec.music.phish.
And apparently, young Dharma Slash Stort was all over this news group. David, what is a news group at rec.music.fish and apparently young dharma slash stort was all over this news
group david what is a news group well we might ask what is irc news groups of course were the
gosh i don't know what do you call it like predecessor to reddit i guess on the yeah
spiritual predecessor yeah is it sort of the pre BBS, uh, bulletin board system,
uh, way of finding community on the internet. Yeah. Um, so Stuart, even though he's pursuing
his academic career in philosophy, he is really into the internet, has gotten into coding on the
side, making websites all through college. And so while he's, after he finishes the master's portion of his program at Cambridge, it's now 1998 and the web
1.0 bubble is, is fully inflated. And he says, you know what I need to throw in with this. I
can't miss this train. So he moves back to Vancouver in British Columbia and he joins a
startup called communicate.com.
Dude, the domain names were so easy to come by.
Well, and domain names was the name of the game here. So the idea of Communicate.com
is they were going to build the everything store on the internet, the e-commerce platform,
and they were going to do it by owning domain names for all of things that you might buy or
things you might be interested
in. And that was going to be the front end. So you would go to whatever.com and you would buy
stuff powered by communicate.com only the things that could be, which is so funny because this was
the year that Amazon IPO. And so Amazon was already definitely a thing, but only for books,
only for books at the time, as you might expect, given that business plan I just described and being in Vancouver,
it was a total disaster. And so Stuart shows up and he's quickly like, man, I thought I was going
to get rich here in the, you know, sell out from academia, get into the.com. He decides to head for the exits pretty quickly.
And that was very prescient because shortly after he does, of course, the company blows up.
But he leaves and he meets somebody really important there. He meets his co-worker,
Jason Klassen, who he sat next to at Communicate. And Jason, of course, had a side hustle at the
time because everybody had a side hustle. And Jason's side hustle was he was building another website called gradfinder.com. And this
was like a competitor to classmates.com, a Seattle company. It was sort of early, early proto-Facebook
of find people that you went to high school with or you went to college with and stay in touch with them online. Actually a pretty good idea. So Stuart convinces Jason, hey, let's get out of here from
this crazy company. Let's go build your website, gradfinder.com, as a real company. So they leave
and very quickly, I think like within a year, they end up selling gradfinder.com to another.com
for a small amount
of money. Stuart's first exit. Stuart's first exit. Everybody celebrates. They decide they're
going to take the year off. They didn't make life-changing money, but enough money to kind
of take the year off and enjoy life. During that year, of course, the bubble bursts. And so they
all come back to nuclear wasteland in the internet uh sector during that time
though stewart starts a blog he's kind of always on the leading edge of what's going on on the
internet and he meets somebody in the blogosphere he meets a woman named katarina fake who also
famously had and still has a very popular blog during the time.
And they kind of strike up a relationship through blogging.
And one thing leads to another and they end up getting married.
And Katarina moves out to Vancouver.
Wow.
Yeah, pretty amazing.
Another relationship that Stuart fosters online, Stuart launches this thing initially as during the year off, kind of as just a fun
little competition he wants to launch called the 5k competition. I think it was a play on like a
5k, you know, running race. Yeah. And the challenge, the 5k competition was a challenge for people
around the world to build websites that were five kilobytes or less. Whoa. Difficult then, literally impossible.
Literally impossible. I think a lot of these websites were like black and white, like very,
very simple. But it was like, how cool of a website could you make this was the challenge
in less than five kilobytes of memory. Creativity inspire, what is it? Constraints inspire creativity.
Indeed. And I don't know if this, this probably wasn't Stuart's idea at the time, but if you,
you know, could devise some ruse to, um, you know, to identify really talented programmers
out there, what better way thing could you come up with than something like this?
And so a guy named Eric Costello, who I believe was in St. Louis at the time,
enters the 5k challenge, the 5K competition.
And Stuart's like, wow, what you've created is amazing.
Like, we should work together on something.
Eric ends up also moving out to Vancouver.
And this kind of ragtag team of Stuart and Jason, his co-founder from Gradfinder.com, Katerina, his wife, and Eric, this whole web
community, they decide, you know, we should do something together.
The whole internet gets together in one place.
It's almost like a commune, one might say. An internet commune. So this is now 2002.
It is nuclear wasteland in tech and the internet from a business perspective.
But the four of these folks, they're really inspired by these relationships they've built online, the kind of power that they're seeing still exists in the internet.
And they decide, you know, we can use web browser technology to create like something
pretty cool.
And wouldn't it be cool if we made a game that
people could socialize and interact with each other and build these types of relationships
just online in a browser through like a more rich experience than these, you know,
newsgroups and bulletin boards and things that people are using.
And of course, that would be very cool. But listeners, just think back to yourselves about
websites you were using in 2002 and web technology that was available in 2002. And then even think
today how difficult it would be to implement a massive multiplayer online game using the web
today. David, I suspect that that was quite a trying undertaking. And I think they knew this because they decided, you know, like most game companies,
they were going to have a name for the company and then they were going to have a name for the game.
The name for the company was Ludicorp.
I think they knew the scale of the undertaking that they were embarking on here.
They decided to name the game, Game Never Ending.
Which would be prescient.
Also a prescient. So the four of them, they work on it for a while. They ship an early version
and people out there on the internet, again, these folks are kind of already sort of internet
celebrities to the extent that that meant something back then. People start using it.
And there's a community of people that really like this early version. But the team, it's just the four of them, they can't get enough money and resources to
actually build out the real full vision of what they want to try and achieve.
And so they figure out that they're trying to raise money, they can't raise money.
In 2002, it's like, if you're raising venture capital at all, it's on terrible terms. It's
only for basically sure things or big enterprise software plays. No one's getting funded on a consumer dream to be able to do
something like this. Not to mention here are these equivalent of modern hippies hanging out in
Vancouver who all met on the internet and two of them are married. I could just imagine venture
capitalist reaction at this point in time. So they realized they got to do something. They're
not going to be able to raise venture capital, but they got to do something. They're not going to be
able to raise venture capital, but they got to get some more money to make this happen.
So Stuart and Katarina, as the story goes, and Stuart swears that this is true, they go to New
York for a tech conference. And this is all swirling in their heads. And when they get there,
Stuart gets food poisoning. And he gets really, really sick. And
he's up all night in their hotel room in New York, can't sleep, very sick. And he starts getting
kind of basically fever dreams and hallucinating. I'm pretty sure this isn't the first time Stuart
has hallucinated, but in this particular time when he's hallucinating, this idea comes to him. And the idea is, hey, we're using some pretty cool technology in the browser that we're trying to make this game with.
But we could use this same technology to build some other cool tools and services for consumers more broadly.
If we did that and we built something, we could probably sell it pretty quickly.
Remember, he and Jason have sold Gradfinder.com already.
They're used to these kind of quick flip ideas.
And so Stuart's like, man, if we make a side project, maybe we could flip it pretty quickly
for like a million dollars or so.
We could use those proceeds to keep funding the game and then we can build out the game.
All in service of the game, of course.
All in service of the game.
And so as he says,
he writes out all the ideas of things they could do on scraps of paper at 5 a.m. in the hotel in
New York. And he realizes that photo sharing and photo uploading is something they could do. And I
believe it was that they had built a photo uploader for the game that you could upload your profile
picture. I believe that was the core of
the technology. Yeah. And I think if I'm remembering right, there was even sort of an
ancillary thing where you could upload alternative photos other than the profile picture. So if
people looked at your profile in the game, there were photos in there that you could use for other
things. Okay, cool. So like, man, we could just repurpose this technology and let people share photos, you know, more broadly, digital cameras are a thing. I mean, I remember
it should theoretically be an explosion of digital photography. Totally. I was, I was heading off to
college at this point in time and all my, you know, classmates that were showing up as freshmen at,
uh, at college, everybody had their point and click digital camera. You get your cool pics,
you got your power shy, You get your Sony digital elf.
I mean, this is like, this is the era.
Yeah.
Oh man, the Sony digital elf.
Oh man, I hadn't thought about that in years.
Okay.
So they, the four of them, they decide, well, we're going to have a vote on this.
Are we going to keep plugging away at the game or should we pause the game?
Go work on this photo sharing idea.
They do the vote and they decide not to do it.
Stuart is outvoted. And, um, look, Stuart, you seem like you got to get a head on your shoulders
and you got a nose for, you know, but you literally came up with this during a fever dream. Yeah.
Um, Stuart though, in, in this would, uh, presage his skill and power as an executive and a CEO and a broker of influence.
He starts going to work on Eric.
He sees Eric is the weak link here.
He thinks he can get him to change his vote.
And he does.
He gets Eric to change his vote.
That pushes it over the edge and what the service that would become known as Flickr is born.
We're now in December of 2003.
And keep in mind too,
that the proposal that we should do a photo sharing site,
it's still seven or eight years from being a meme.
Like the notion of,
oh yeah, we're just going to pivot into photo sharing.
Like not only were they the first ones to do that,
they were a whole technology wave
before the set of people that,
you know, you're all laughing about in your heads on, oh, a photo, yet another photo sharing app. Like we are so far in the early innings here. Yeah. Photo sharing is not on
anybody's mind in technology. They realized though, that if they're gonna really commercialize
this service, they need some extra engineering resources just before them again isn't going to be enough well it turns out
so where do they turn there is this guy in the uk just outside of london named cal henderson
who is a hardcore fan of game never ending in the early prototype that's how cal and stewart met
that's how cal this is how cal and stewart meet and cal was such a hardcore fan you know he's
active on the bolton boards about game never ending he wants to like really get in there and
help he hacks their email servers hey guys just wanted to say hi i'm super talented yeah look at
me look at me and so they were like i imagine before this idea to start working on Flickr, they were like, man, what are we going to do with this guy?
And Story, again, in just showing these flashes of brilliance as an executive and marshaler of resources, he's like, you know what?
Cal really cares about the game.
We're doing this new thing to get the resources to build the game.
Maybe Cal would help us.
So he gets in touch with Cal and he convinces him to not work on the game, but come help them build this service. And it turns out, of course, as you would imagine by Cal hacking into their email
servers, Cal is like an incredible developer, just incredible, like a truly world, world,
world-class developer. So do they move him from the UK to Vancouver?
Eventually they do.
But at first, remember, they don't have any money.
Stuart's like, the way I'll pay you is,
you Cal, you know, like all nerds at this time,
he has an Amazon wishlist.
How about as you start working for us,
I'll just buy you stuff off your Amazon wishlist.
Raised in a commune and somehow never,
never left. Yeah. Amazing. Amazing. So once Cal is on board, things just fly very quickly. So it
was December, 2003, when they decided to build Flickr by February, 2004, it's ready. And so like,
I mean, we're talking 60 days or less. What would that be like?
Less, like 45 days.
Yeah.
I mean, you have some existing infrastructure to build it on because, you know, Game Never Ending had servers and, you know, the ability to bring different people together on the internet.
So like there was infrastructure there, but it's not like there was cloud services.
No.
And no development frameworks, no Web 2.0 technologies.
This is the invention of Web 2.0 technologies. This is the invention of
web 2.0 technologies here. When we know from the name. I mean, every web 2.0 company after them
copied the NoE and Flickr. Yeah, indeed. So it's now February and Stuart's like,
man, we're ready to go. Let's ship this thing. And the rest of the team's like,
we're shipping the thing? And Stuart's like, yeah, I'm going to go talk at this conference.
O'Reilly's putting on their e-tech conference in San Diego.
Great name.
Yeah.
Rather than talk about the game, I'm just going to launch Flickr.
Like, we're going to do it.
I'll have a stage.
It'll be perfect.
So he does.
He announces and demos.
The team works through the night, the night before the presentation.
They launch Flickr on stage at the E-Tech conference.
And remember, all the bloggers that, you know,
the blogging is sort of like this is where they had all come together.
They're part of this community.
All the bloggers there, people are just blown away.
They had never seen, nobody had ever seen anything like this.
A web service native in a browser where you can actually do something useful. Like it's an actual
application built on the web. And, you know, if you think about the web to this point, it had been
mostly sort of unidirectional content. Like they were flat websites. You would go, you could
potentially see some pros. There was images that were uploaded. We had the advent of e-commerce with
Amazon having successfully navigated through the dot-com bubble. So you've got the first place
where you can actually start to buy things. But there's still not the notion that we have today
that websites are interactive, that I can upload things, download things, interact with other
people. That's not on the actual site itself. You needed to
download something like Napster in order to do that. So the press is blown away there and some
mainstream press, but even more importantly, all these other bloggers that are there.
And so the blogosphere ends up being the perfect early adopters for Flickr because all of these
people have blogs. Most of them run on
Blogger. So at this point, Google had already bought Blogger at Williams's company, but Blogger
didn't have native photos in it. And so what does Google and Blogger do? They see this and they're
like, oh, great. Use Flickr for photos if you want to host photos on your blog. And it just starts to spiral.
And this is like the Google of yesteryear where rather than saying, oh, we're going to clone that
into our product. It's, oh, cool. That's great. Then we don't have to build it. We'll just put
a button to make your thing work. Sure, you can have some users.
I mean, this really is the, these are the young idealistic don't be evil days of the internet.
Yep.
Or I would say the post.com
crash people had seen the evil where we're going to be idealistic once again um and so so flaker
really starts to take off uh they quickly get a lot of m&a interest so the stortz plan is coming
true google yahoo ask jeeves remember the big three man the big course they all want to buy the company yahoo
becomes the most serious and moves the fastest and by the end of 2004 the deal is done and flickr
is acquired by yahoo within you know the i don't think i ever realized how short the independent
life of flickr was it was it was a brief Flickr in time.
Oh, boy. Okay. Okay. Okay. I'm sorry. I'm sorry.
Oh, David. So by the end of 2004, the deal is done. Yahoo acquires Flickr for, quote,
between $22 to $25 million. And that's a pretty narrow range. I feel comfortable not knowing the
exact number. Everyone high fives and celebrates. But there's just one catch, though.
Yahoo is paying them all this money, but they want the team in addition to Flickr.
And they put a three-year earn out.
So there's no going back to game never ending right away.
Yahoo moves them all down to San Francisco.
The plan is that they are going to continue to build and grow Flickr within Yahoo with all of the resources and reach that Yahoo as a major internet company can give them. kind of, that's how it tends to go, right? You have this amazing resource and engineering pool and brand of big company. You have this wildly disruptive product that gets bought. Surely it's
a match made in heaven. Surely. Well, actually today, depending on who the acquirer is or how
much they listen to acquire, there might be a good chance that that could be the case. But back in
2004 and with Yahoo at the time, yeah, uh, no. So, uh, the team gets there and it is, um,
not a match made in heaven. Oil and water. Yeah. Let's, uh, let's just leave it at that.
Stuart talks about this a lot. He says a couple of things. One, just the decision to sell and do
that, you know, obviously that was the plan from the beginning with pivoting into Flickr. Um, but
even more than that, you know, everybody, he, all the people advised him and they were like, yeah, sell the company. Like,
of course, man, you're a couple months in, you got this traction.
It's not like you've raised a lot of money. There's not a ton of employees. You guys are
going to get rich individually.
You're going to get rich. Like, this is it. This is the dream. Like, yeah,
$22 to $25 million hit that bid. And it wasn't even a question. But now,
of course, like nobody would ever do that. Like never, ever, ever would somebody do that. You
know, Instagram selling for a billion dollars to Facebook, like people wouldn't even do that.
You know, if you have a tiger by the tail like this, you know, you're going to be flooded with
offers to invest from venture capitalists, everybody telling you not to sell, go big,
build a big independent company. None of that existed back then. So it was like,
I don't think the thought even crossed their minds once not to sell.
Two then, he talks about the experience at Yahoo. And I think it actually, as we've,
I think, seen so far in this history, Stuart has a lot of raw potential, certainly creatively,
but also on the business and leadership side. And while I think his time at Yahoo was oil and water,
like he says, he learned a lot there too. Like he saw how a real big company is run
for better or for worse, you know, how, and he worked for Brad Garlinghouse,
who was a really talented executive there at Yahoo. I mean, these were the days like Jeff Weiner was there. There were a lot of great folks at Yahoo. How long did Stuart stay? Do you
know? So he stayed. So the whole team was a three-year earn out. And they stayed for the
three. The whole team stayed for the three-year earn out. But right at the end of it, everyone
else leaves. Katarina leaves. That was a big deal. And so we're now in 2008.
And folks might remember,
these are the days when Yahoo is a mess.
These are the Carol Bartz days and everything.
Oh my gosh.
And Kara Swisher is all over the company. This is like the heyday of Kara Swisher.
Take down after take down.
Just blog post after blog post on all things D.
Just painting a picture of what's going on internally.
And it's not pretty.
And one thing to remember about why Katarina leaving was such a big deal was because even though Flickr was a photo sharing website, everyone who was on it felt like they were a member of the community.
And like it was a lifestyle they had opted into and and katarina and to some extent
stewart but katarina was a largely the public face of this is the community that i belong to
and these are the types of people that you know i love to leave comments on their pictures i love it
when they leave comments on mine you know i think there was a social graph there was an amount of
following and friends that you could have on there and so it was like you joined a hippie commune and your your leader left i wasn't it was more than a hippie
commune i mean stewart and katarina were on the cover of newsweek like yeah i shouldn't i shouldn't
try and belittle that yeah no but i mean it was the same ethos but it was it was this was like
big this was um this was really mainstream, especially among younger demographics. All of this with everything going on at Yahoo, they were really upset. And so they actually convinced Stuart. So Jason, Eric, and Katarina all leave as soon as the air now it's done. They convinced Stuart to stay a little longer. So he does. He stays a few extra months. Ultimately, though though he can't take it either and so in the summer of of 2008 he leaves and uh he writes brad his boss makes him write a he's like yeah you dude you
gotta you can't just leave you gotta write like a resignation man he writes something like
nice like the company's in all this trouble that talk about your time here and stewart writes this
hilarious resignation memo that's still on the internet uh where it's just complete like absurdism he talks
about how uh yahoo is like a metals you know production company and tin is the tin the metal
is in stortz blood and he joined to like mine tin and now they're doing it's it's absurd uh i'll
look it up after yeah it's fine we'll link to it in the show notes. Anyway, that is the end of Flickr
and the end of Stuart's brief internment at Yahoo.
Unfortunately, though, and sadly,
it's also the end of Stuart and Katerina's marriage.
Right after Stuart leaves, the marriage ends.
Katerina ends up moving back to New York.
She then co-founds the company Hunch
with Chris Dixon in New York.
Oh, yeah.
Ends up getting acquired by eBay,
and Katerina also becomes the chairwoman of Etsy.
It's a really talented and great career she's had since.
Stuart, though, he's kind of like,
whoa, I grew up on a commune, and here I am.
I'm sure those were his first words on Yahoo.
I'm done.
He needs to just take a break.
He leaves San Francisco and he moves back to Vancouver.
Takes some time off through the rest of 2008.
But by the beginning of 2009,
the other folks, Cal and Eric.
He's got timing, by the way.
Both of these companies are started
in the rubble of financial crashes.
Totally, totally. Yeah, it's the beginning of 2009. The world has fallen apart. Eric and Jason
and Cal, they've all left Yahoo too. And remember, they made certainly a good amount of money on the
Flickr acquisition, but not enough that you can survive forever, especially after the financial crisis. And they're like,
K-Store, we're ready to get the band back together. What's next, man? You're our fearless
leader. And so they come back up to Vancouver and they say, you know, game never ending.
The time wasn't right. It didn't happen the first time, but it's now 2009. So many more people are online. Gaming is so much more
a thing. World of Warcraft is huge. Massively multiplayer online gaming is so much more a thing.
Maybe now's the time to take another shot at this. So they do. They start the company. Once again,
it is a different company name from the game name. They call the company TinySpec,
without the four of them start,
and they call the game Glitch. I don't know if it was Glitch in the Matrix or exactly where the
name came from. But they see World of Warcraft, they see how popular that is. They say, once again,
much like with Flickr and the original vision for Game Neverending, we can do a lot of what
World of Warcraft is doing. We can do
it on, on the web natively in the browser. And then people don't have to go buy a disc because
people are still doing that at that point in time or, or download the game. They can just play
within the browser. But again, like we're, we're idealists. Like, you know, the thing that kind of
sucks about world of Warcraft is people are killing each other. You know, it's all about
violence. Like what if we made, what if we made this game glitch about nonviolence and let people,
you know, create and collaborate together? Hey, sounds great to me. Yeah. Sounds, sounds great.
Um, and Stuart, uh, and, and team, again, they're pretty famous at this point.
The investor community is also like, yeah, that sounds great. Here's a lot of money.
Yeah. We saw what you did last time. The kind of what you're doing is irrelevant,
but it sounds like a sufficiently large swing. We're in.
We're in. So right out of the gate.
I will say I would kill to be in on Stewart's next gaming company.
Absolutely. As would anybody. I don't think there's going to be a next gaming company.
I'm calling that now. So they raised one and a half million from angels right out of the gate,
including super angels at this point, Mark Andreessen and Ben Horowitz,
who are just in the process of starting their firm. And Excel also participates in this angel round. And it is hot. Tons of people, engineers want to come work for them. People want to give
them more money. In 2010, they raise a Series A led by Excel $5 million. In August of 2010,
Kara Swisher flies up to Vancouver.
We're going to link to this in the show notes.
This is amazing.
To interview story, this is during her flip cam era
where she was taking a flip cam around to tech companies
and just impromptu video interviewing people.
Yeah, I remember this because that was also the summer
that I interned at Cisco when we bought them
and everyone was wildly confused on why that happened.
That's a good episode.
It's all because of Kara.
So she flies up to the interview store and sees,
get an early look at Glitch, and man, it's crazy.
You can understand why nobody played this thing.
2011, it's still so hot.
The company raises another almost 11 million dollars
from the firm andreessen horowitz so this is now 17 18 million in the bank for a thing that hasn't
shipped and is a little suspect non-violent mmo yeah all right interestingly though they you know
the team and story they they're such celebrities they have reached really across america across
the world uh for engineers and designers who want to come work for them and so they they're such celebrities. They have reach really across America, across the world for
engineers and designers who want to come work
for them. And so they're like,
yeah, we're in Vancouver, but we'll set up
a remote team. So they have
employees. They have employees in New York. They have employees in
San Francisco and Vancouver, all over the place.
They end up staffing up to about
40 engineers and designers
working on the game. And it
becomes pretty hard to collaborate.
These are pre-Zoom days.
It's pre-anything days.
Pre-anything days.
Who knows how else you could communicate online with a remote team?
They realize they need some tools to help them, you know,
get work done and collaborate remotely.
So they turn to, given the, you know the hippie roots, hippie internet roots of
Storton Team, they turn to the natural solution to this problem, internet relay chat. IRC, baby.
It's 1988 all over again. And for folks who don't know IRC, it's an early, early internet
protocol that is used to allow people to connect to a common server and
using a terminal-based interface, basically have chat rooms where you can directly message people,
you can talk in a room about a designated topic, and you can stand this up for the open source
project of your choice to be able to communicate about anything that you and other software developers are working on. You lost me at connect to a server. And that actually was the point. IRC was
super cool and still is super cool and widely used and has this really cool concept of channels that
are persistent where you can have discussions around topics that are independent of users, but it's not exactly accessible. So the team at TinySpec, they start using it and they're like,
you know, we could build some just some really lightweight stuff around IRC to make it more
accessible as we onboard new team members for all these new engineers and designers that we're
hiring. They may or may not have used IRC before. Certainly, the onboarding process is difficult. So they build a bunch of tools. They internally call the system
line feed. And it really helps them be productive. So productive that finally,
two plus years after starting the company, sensing a theme here, they finally launched Glitch at the end of 2011. Big, big, you know,
press, you know, Kara has done all these interviews. The tech community knows all
about what they're working on. They've raised all this money from these great venture capital firms.
And it's a flop. Oh, yeah. I mean, nobody uses the thing. Hundreds of people flood in to try.
Literally hundreds of people flood in to use the thing. So very quickly,
they launched in September of 2011. In November, they dialed back into beta. Never a good sign.
I think Stuart branded that they unlaunched the product.
Exactly. Exactly. And so they keep tinkering and releasing and pulling it back into beta
and re-releasing and trying to make this thing work. And it just doesn't.
Beta never ending.
Beta never ending, indeed.
And so finally, a year later, one night in October 2012,
they've been pounding on this for a year.
Stewart has another sleepless night.
I don't think he had food poisoning this time.
He's got all these people, these 40 people that depend on him.
And he's like, man,
this is just not going to work. Like it's, I, I, I know we're supposed to keep trying. We still
have money in the bank, but, but I've lost faith. It's, it's done. And, uh, he, he talks about it.
He said it was like the feeling that you get when, um, you know, you, you kind of, you know,
you have to fire someone and you just like, you don't want to,
you want to try and make it work,
but that thought, that feeling,
it's just constantly like in your stomach, over your mind.
He said that's how he felt about the game and the company.
So he wakes up the next day
and he writes an email to the board
and he says, quote, in typical store fashion,
I do not feel that we are pouring gas on a fire here.
More like pouring good whiskey on a drugstore heating pad.
It is unlikely to burst into flames.
And the board's like, yeah, I mean, you're right.
Like we were thinking the same thing, dude.
And so Storr then after that,
he calls an all hands meeting from Vancouver,
gets the San Francisco and New York teams and all the remote people on the phone and he just bursts into tears
and he starts crying and he says guys it's over you know like no and nobody on the team saw this
coming they still had plenty of money in the bank they thought they were working at this hot company
and uh and here stuart saying, I'm calling it.
I've lost faith.
We're done.
And so they lay off all but the four co-founders and they keep four employees.
But before they do anything, Stuart's like, he's just devastated by this.
They do everything they can and they get jobs for everybody else.
I was going to say, importantly, and we'll see this come back to be a huge asset for the company later, the way that they did these layoffs was incredibly humane. And the way that
they sort of took care of everyone, the sentiment leaving was, I would 100% go work for Stewart
again, even though this thing completely fireballed. They take a few months and literally
the mission is get everybody a job. So they set up a website called Hire a Genius.
And they create profiles for all of the former employees on the website.
It's pretty cool.
It's pretty cool what they do.
They also upload all of the code and all of the art and design from Glitch to a server
and put it in the public domain.
So they're like, we built all this.
We want it to exist. I bet that's been like, don't what's the visual equivalent of sampling i bet it's been
used in other games yeah i bet i mean it's it's it's up there anyone anyone can go grab it use it
um do whatever with it it's still there and and it's funny on the on the sidebar of the page
that it that's hosting it um you know it says says it's about TinySpec and about Glitch. And then there's like,
and TinySpec is working on a new project.
It's called Slack.
Check it out.
It's pretty funny.
They haven't updated the page in a while.
Yeah, we've thought of a new name since Line Feed.
Yeah.
Before you take it back to the story,
so you mentioned that email that went out to the board.
So John O'Farrell forwarded an email
to Mark Andreessen and the whole Andreessen Horowitz team. John O'Farrell forwarded an email to mark andreessen and the whole andreessen horowitz
team john o'farrell was the board member for the partner at andreessen horowitz their board member
and uh mark andreessen presciently replies to uh i think it's the whole andreessen horowitz
partnership it is what it is dot dot dot if history repeats itself and they come up with the next flicker, all will still end well.
Mark.
Well, spoiler alert, they don't come up with the next flicker.
No.
No.
They come up with something about a thousand times bigger.
Sounds about right.
Yeah.
So far.
Could be even bigger.
So in my notes, I often break these sections out into chapters.
This chapter is called The Phoenix Rises. So they still have $5 million left in the bank.
And the reason that they kept four of the employees and the four co-founders stayed on
together is they wanted to do something. They felt like they'd been through this experience
together. They had this incredible core team. And Stuart has this quote, he says,
when you go through a trauma together with a group of people, you get bound
together and you just want to keep working. And like, it's so, it's so true. I can, I can totally
relate to this. And what's super cool is they end up eventually being able to hire back a lot of the
people that they laid off, which is, which is great. Um, so what are they going to do? Well, remember, this is the end of 2012.
Something else had happened in 2012 that not many people outside the tech world took note of,
but lots of people in the engineering world were aware of. There was a company called Atlassian,
covered on a previous Acquired episode. Atlassian in 2012 in March acquired a little San Francisco company called HipChat.
HipChat had become all the rage amongst developer teams.
Oh, yeah.
All the cool dev teams were using it.
You wanted to be at a company where you could develop and talk to the rest of your team in HipChat.
Yeah.
I mean, it was like this will foreshadow what becomes of TinySpec here,
but almost like a perk. Companies, engineering teams were like, yeah, come work for us. Like,
we're a HipChat shop. Like, it was like, oh yeah, like these guys get it. And-
They're cool. They're using modern communication tools.
Indeed. And so HipChat had been launched by a bunch of young guys and they launched in 2010.
Within four months, they had a thousand companies
that were signing up, mostly dev teams, using HipChat.
Sounds like they must have used a very self-serve way of onboarding.
Sounds like it. Well, and then when they get acquired by Atlassian, and of course,
the DNA of Atlassian is developer-focused tools, self-serve, no sales. Famously,
we talked about in the Atlassian episode, there are no salespeople that work at Atlassian. It's all just organic adoption by mostly development teams. That really
turbocharged HipChat. And of course, as we also talked about on the Atlassian episode, the major
investors, not venture capital backers, but they'd done secondary deal in Atlassian were Excel.
And of course, who is the largest shareholder in Slack? Excel. Interesting.
Now, we don't know for sure that all of this was on Stuart and the team's mind as they were
casting about for what to do next. But it's important to note that this was happening in
the background, like the moment was arriving for modern chat based communication software.
God, we I mean, pulling forward a tech theme here, this seems to come up, I don't know, every other episode that there was a moment in time where
the world was ready for a thing. And so multiple parties arrived at it simultaneously. I mean,
you think about ride sharing, you think about social networking, think about the Instagram
acquisition and all the other Instagram like companies that started right around that same
time. And famously, Andreessen Horowitz, which had invested in the seed round of Bourbon, which
became Instagram, they did not invest in the Series A because they were in pick-please
and they backed pick-please.
Man.
And the interesting thing about this is sometimes it's driven by a technology, like mobile's
taking off, cameras are finally good enough.
It seems like mobile
photo sharing is going to be a thing. Other times the line is less clear on the technology that it's
more sort of a social moment has arrived where people are comfortable with where technology is.
So you can use technology that's been available for several years to make something happen where
there's a cultural understanding that people are ready.
And of course, I'm sure Slack and HipChat had to use,
like there had to be some sufficient advancement in Ajax
or I don't know if people were still calling it Ajax
at the time, but the ability to have webpages
that refreshed without refreshing the whole page.
But it certainly wasn't like the iPhone shipped
and then it made possible this, you know,
multi-party text communication thing.
Well, I think what we've seen in our last couple episodes here on Acquired and we're
going to see here, the really, truly huge, great companies get built at the Venn diagram
intersection of a technology shift, a cultural shift, and a business model shift.
And HipChat hit the technology shift and the cultural shift and a business model shift and hip chat hit the technology shift on the cultural
shift they didn't hit the business model shift quite right and so we're going to talk about
what slack does here now so tiny spec they realize man we've got this tool line feed that we built
around irc the interface is cleaner it's more modern sort of like hip chat more importantly
it's really easy to join like if you wanted to join an irc channel you know you had to like connect to the server like no normal human is
gonna do that and so there are all these benefits of line feed and they're like kind of within a
week after they got the team jobs they were like yeah line feed we're gonna do that let's make that
the product most pivots take much longer to arrive what it's funny when story talks about this he's
like it felt like an eternity that we were trying
to figure out what to do.
And he's like,
then I went back
and looked at the history
in Line Feed
and it was a week.
By the end of the week,
we're like,
yeah, we're doing this.
Wow.
So they go to the investors,
they go to Excel
and Andreessen Horowitz
and they're like,
we're going to build out,
you know,
enterprise,
not enterprise,
but team tech communication.
And, you know,
now in history-
I think the word enterprise wasn't uttered
out of Stuart's mouth for a while.
Yeah.
And the story now is that the investors were like,
oh yeah, great, we believe in you.
It's Flickr all over, we'll do it again.
I think the reality was a little more nuanced than that.
Remember, Excel is largest outside shareholder
in Atlassian at this point.
So I think they were more like, yeah, okay,
fine. But like you guys are doing productivity software, like, okay. But fortunately they say,
all right, you know, do it. We'll let our, we'll let our money ride, keep the 5 million and see
what you can do. They start working on it and they have to decide what to call it. The team is like line feed.
That's not accessible enough. That's like the IRC of names. Exactly. Exactly. Stuart comes up with
the name one night and he's like, I have it. We're going to have an acronym for the company. Slack.
I love the word Slack. And the acronym is searchable Log of All Conversation and Knowledge, S-L-A-C-K.
Which fortunately, they never used in any marketing material and was just known by the name Slack.
And so we'll link to this in the show notes.
He posted a few years ago on Twitter the actual screenshot of the conversation with the team
on LineFeed about this.
And he's telling everybody his idea.
And I think it's Eric is like, man, dude, that's not good.
How similar, actually, I haven't clicked this yet.
I'm now clicking the link.
How similar does this actually look to the Slack UI?
Not at all.
Not at all.
It's just IRC.
Metalob had not been involved yet.
Oh, yeah.
I mean, because this is literally just text.
Yeah, the Line Feed internally, like it was, they'd made joining easier and they'd done a lot of
nice improvements, but there's no
nice UI on top
of it yet. So it
really was like having a pretty big
vision to see that you could turn this
into what would become Slack.
So the team hates it. Stuart says,
oh, to sell them, he says,
ah, it's just a code name.
Like, oh yeah, we we'll use that for now yeah
we'll just use it for now and then eric says ah cool yeah again the story you know he's he's um
uh very creative the captain picard he is you know he's got like real management and leadership
chops you know he knows how to broker influence yeah so he's like yeah yeah just a code name
well then he goes off and he's like,
all right,
well, I'm going to see what the domain name is
if this is available
for slack.com.
Turns out,
the slack.com
is registered
to an electrical engineer
in Wisconsin
who is using the domain
to host pictures
of his cats.
I mean,
that's going to be
a hard thing
to pry off a guy.
If by hard thing, you mean very easy for like a decent amount of money. I mean, I's going to be a hard thing to pry off a guy. If by hard thing you mean very easy for like a decent amount of money.
I mean, I wouldn't sell, but okay.
Yeah.
Well, yeah, of course I would.
I would be.
No, of course I would sell.
They get the domain name.
Slack becomes the name.
They build out the product within a couple short months.
Once again, you know, echoes back to the Flickr days.
Yep.
They bring on, really importantly, Metalab.
And do I have this right?
Metalab is a Victoria-based company, right?
They're based in Victoria.
Ah.
In Victoria, BC.
I finally just put that together, why they would be the...
Yep.
And Metalab is a UI design firm, really, really, truly world-class, based in Victoria.
They had done some cool productivity apps of their own.
I think, was it Flow?
They had a GTD or like a to-do list tool at one point.
Ah, he's competing with you and sees the day.
Yeah, theirs was very nice.
I'm sure yours was nice too. Maybe not quite as nice.
Thank you, but yes.
So they bring on Metalab to redo the UI and the UI is so different from anything anyone's ever seen. These guys do Tiny now, right?
Is that the same group?
It's a basically small cap private equity shop
that owns really, really design-focused,
beautiful cash-flowing technology products.
So like Dribbble, they bought Dribbble.
Ah, cool.
Yeah.
Cool, cool.
Everyone, I assume, knows the Slack UI
because hopefully you're in our acquired Slack.
If you're not,
come to go to acquired.fm and sign up to join. It is accessible to the normal person to a degree
that even HipChat can't come close to. You join and Slackbot welcomes you. And just by
interacting with Slackbot, you get a feel for how you're supposed to use the product.
Yep. So mid-2013, again, after just a couple months, they're ready. They're ready to take
it out into the world. And they go out to some of their friends at other companies, try and convince
them to try it. And it turns out they had kind of a hard time because people are like,
what is this? Why should I use it? I use HipChat. So I have my own story about that. I mean,
when this launched and I remember seeing on like Hacker News and this was like a darling of Silicon
Valley, check out this new cool, it's the new way to work. I work i mean people were billing it as like this is the new way that teams work
together i'm like okay well i gotta give a shot and i'm working at microsoft at the time
and i go i sign up for it i make like whatever my obscure team name at microsoft.slack.com was
like i'm sending it around and people are a reticent to join B I'm on link. I use Yammer. Yeah. It's like, what is
the, let's say, is it, so it's, it's link, like it's, it's replacing chat or is it replacing
email? And I'm like, Oh, it's sort of in the middle. It has all these integrations, but like,
it's actually being the first person trying to sell it to your team. If your team wasn't already
using some type of sort of, uh, ever persistent chat, it's actually kind of a hard thing to get people
to understand why it would be useful. Yeah. So through the summer, they work with a couple,
you know, friends, companies to land this messaging and they figure out, they get really
good at explaining why, because most people have never used something like this before,
what it is, why you should use it, why it helps, why it's better than email. And more importantly,
just making the onboarding process super, super easy and fast. So the first decent-sized company
they get to use it is RDO. RDO is about a 120-person organization. They sign up. First,
it's the engineering team that starts using it. Then it starts to spread, and pretty quickly,
the whole company's using it, and they're addicted. And from these RDO and a couple other companies,
what happens is the companies start evangelizing and all the employees of the company
start telling their friends at other companies,
hey, we've switched to this thing called Slack.
It's amazing.
It's changing the way we work.
And that starts to build a ton of buzz.
And so-
Which I'll say is interesting.
It's that popping out to Playbook for a second,
it requires a word of mouth not usage
because there is a intra-company network effect with slack where you're inviting all your
colleagues but there's not a cross-company network effect whereas you take the flip side of that like
zoom zoom yeah there's a cross-company network effect because to communicate with someone at
that other company you need to click the zoom link to join and then you're you're a user with slack it has to be that i'm getting so much
utility out of it at my company and it's grown within my company that now i go and tell somebody
at a different company about it and importantly we'll talk about this in a minute slack and
and stort and the team like embrace this fact and they make they realize that twitter is their
friend here and people tweeting about how much they love Slack.
And then the Slack team amplifying those tweets is a big part about generating buzz and building
up demand. So they officially launch Slack does in a preview release to the public in August,
2013, and less than a year after making the pivot, on the first day that they launch,
8,000 companies sign up for the waitlist. I mean, this is incredible. This is how much
buzz had already been building, how much of a celebrity...
Take that, HipChat.
Yeah, exactly. And then within two weeks, there's 15,000 companies that are signed up or teams that
are signed up on the waitlist to use it. They pretty quickly launch paid. And I alluded to business model in a minute,
a minute ago with the paid plan. And we're going to talk about the freemium model within a couple
weeks of launching paid, they're at a million dollars in ARR. And like most SaaS companies,
you know, it takes a year, two years to get to, to get to that level. They're there in weeks.
By February 2014,
they have 10,000 new users signing up a day.
These are not companies,
but users within the companies signing up a day.
They have 135,000 paying users
and it's even at large enterprises.
So at this point-
That's what, like 10 bucks a seat?
No, five bucks a seat.
It's seven or eight bucks a month.
Okay.
Or $80 a year or eight bucks a month per seat
or $80 a year or $8 a month, I think.
And what's cool is they're not trying
to target the enterprise yet,
but they have all these huge organizations.
They're teams that have organically adopted
like you did at Microsoft.
They said at this point in time in February, 2014,
there are nine different teams at Adobe
that are all paying users of Slack.
It's funny.
There was a little security exploit for a while where you could figure out what the names of teams at a company were because Slack had built this really ingenious user-friendly feature that actually exposed information companies may not have wanted to at the very beginning. I remember trying to sign up with an email address because the way that they made sure
you were at the company is by looking at your domain name.
So I'm like, okay, like ben at apple.com.
Like, let's see if they'll let me sign up as an Apple employee and join the Apple Slack.
And of course it doesn't.
But what it does say is, hey, your company already has eight teams using Slack.
Here's the name of each of those slacks
and i was like oh my god like i'm learning the names of iphone 10 code project what is p42x
project purple uh no i'm making something up but yeah it just goes to show you though like how well
thought through it was for, okay, someone at a
company is going to try and join because they're just poking around and figuring out, does my
company have an account or not? Or how does that even work? Because this was a different way than
software was sold and adopted before. Let's make it easy for people to find the team that they're
looking for within their company once we know they have that email address. Yeah. So on the back of
this April, 2014, they raised $43 million in a
series C led by Mamoun at social capital. He's now at Kleiner Perkins, which is an amazing venture
investment. So let's take a step back here. You know, I talked a minute ago about the Venn diagram
of, you know, clearly technology shift, cultural shift. these are happening. That's the background for Slack and HipChat before it.
But the third piece, the business model, what Slack did that was so brilliant and is just the parallels to Zoom are perfect, is they nailed how to structure the freemium model for this product and service. So HipChat, when HipChat launched and everything
else, certainly all the Microsoft products and whatnot in this chat-based collaboration space,
the freemium gate was number of users. So HipChat was free for up to five users.
Once you had more than five users, you had to pay. And of course, that makes sense. Like if
you're taking an enterprise approach to things like, yeah, you're charging on a per seat basis, like you said, you know, let people try it a little bit.
You're on a tried and true playbook there.
But gate the real value. The Storton team, you know, they came from the consumer world. They came from the gaming world more than that. And when you're trying to get people to use to play games online, and a lot of them are freemium.
You want to encourage usage.
You want to encourage usage, right?
You want to encourage usage,
and you want to show as much of the value
of the product to as many people as possible
without having the gating item of paying.
And if you think about the freemium gaming world too,
they sort of notoriously only monetize 1%,
and the vast majority of
people who are using it are using it at basically its full functionality but never paying yes so
what do they do they set the freemium gate not on number of users slack is free as evidenced by
the acquired slack yeah there's we have thousands of people in there not Not paying a dime. Not paying a dime. And we probably never will.
And it's full.
Take that slack.
Believe me, it's good marketing for Slack.
But it's full featured.
It's the full Slack product.
And the pay gate is for the number of messages
in the recent archive that you can search and access.
So a relatively smaller feature.
But if you're a workplace... Oh, yeah. I can't imagine not having that at the office where it's like,
we definitely talked about that in Slack like eight months ago. What was it?
And certainly there's that use case. There's also the new team members are joining.
They're not up to speed on everything going on. They join all these channels.
And then they're like, oh, okay, I want to find out what's everything going on. They join all these channels and then
they're like, oh, okay, I want to find out what's going on on my team or what's going on on this
project. If you can't go back and look at the archives and search the archives, that's impossible
to do. So it's a really important feature for work teams to be able to do this. And so Slack
uses that as the freemium gate. And that's huge. And I think there's some other more sort of
admin-y type features that require pay as well. And number of integrations that you can do.
You're capped at 10 integrations, third-party integrations on the free tier. So other important
stuff. But the main thing is that they allow people and teams to come on for free and get real work value out of the product,
the full product without having to pay. And that is just super, super critical. And nobody was
thinking about enterprise monetization in this way at the time. And honestly, it's, I fully believe
it is because of the background of Stuart and the team that they brought this
approach to the market. Like if they had nobody from even Atlassian, but certainly not Microsoft
or, or, you know, anywhere else was going to think about freemium tier. This is how we should do a
productivity application. And this is, this is another good thing that we've seen across a lot
of episodes for a lot of this disruptive innovation, you need to smash together the learnings and best practices from one corner of the world into a different corner of the world that is not used to thinking about things that way.
Yep.
And to be able to, you know, say, what would it look like if a team of idealistic game designers you know built from a hippie commune yeah like
of course it's going to look different than a shop like atlassian that's only ever built enterprise
collaboration software and and of course yes in the business model which i think you're right i
hadn't thought about it before but in this classic question of why did Slack win when HipChat was already a thing? I mean, there's UI
reasons why, you know, Slack appealed to non-engineering teams. And Atlassian sort of
always said, oh, anyone can use HipChat. But like, if you really, that was more lip service than it
was actual product work. But Slack was truly from day one designed to be something that anybody in
the organization could use and not just engineering teams. Well, and I think it's also for other teams within organizations
that weren't used to this category of software using anything like this, the way they structured
the freemium model made it accessible for those organizations to try to use it. Even if Slack
were designed to the pixel the same way, but you had to pay for more than five try to use it. Even if Slack were designed to the pixel the
same way, but you had to pay for more than five people to use it, there's no way that the New
York Times newsroom would have tried it. You know, it just, uh, by removing that barrier and they
were really thoughtful about this, like, and Stuart from the beginning was talking about, like,
they were creating a category. When you're creating a category, you need to take this
approach. There's a lot of education you
need to do you know your product has to do education your marketing has to do education
yeah yeah um by the way the new york times newsroom now uses a home rolled slack bot that
they created to manage the approval workflow for the push notifications that go out no at one point
i tweeted something like what a killer job to be the person that approves the New York Times push notifications. And a New
York Times employee sent me a thing that's a cool medium post on here's how that actually works in
Slack and how people go back and forth and edit and make suggestions and then submit it for approval
into the queue. That was so cool. I think we talked about on the outlasting episode, but
that was the moment for me. And I think a lot of people in tech when we're like, Oh wow, the New York times
newsroom is using this. Like this is, this is way more than hip chat. This is something that is
like has the potential to be as big as, as Slack has become. So on the back of this,
at the end of 2014, they raise $120 million at a over a billion dollar valuation led by
GV and Kleiner Perkins. And it's just off to the races since day one when they launched out of
preview. The beginning of 2015, they're adding a million dollars in paid ARR every month.
And growth just keeps accelerating from there.
Super interestingly, in July 2018,
we didn't do an episode on this,
but we could have done a follow-up.
Slack ends up buying HipChat.
So within Atlassian,
Atlassian had rebranded HipChat to Stride.
I think, wasn't that a different product?
Yeah, they rebuilt the product
and then they sunsetted HipChat.
They still had HipChat,
but they were transitioning everyone to Stride.
Also Stride, like, can you come up with a
name that's more different than
a couple letters from Slack?
I mean, when that happened, the people, you know,
Slack must have just been high-fiving one another
about, like, we've won, it's over.
And indeed, probably one of the smartest
things that Lastian has done is they
recognized that quickly, too. So they sold essentially those users to Slack. In, like, one of the smartest things that Lassian has done is they recognize that quickly, too.
So they sold essentially those users to Slack.
In one of the best deals in history ever negotiated, Stuart managed to get all the users.
What was the equity arrangement that happened?
I don't remember exactly how much equity, but yeah, Lassian got a small amount of equity in Slack for it.
Yeah.
I mean, that was a highly triumphant moment for Stewart as a diplomat negotiator.
And you have to imagine probably Excel helped there, given that they were major shareholders
in both companies.
And then late 2018, following that, rumors start circling that Slack is considering a
DPO for their public offering much like uh spotify or you know just before them
30 years before ben and jerry's indeed barry mccarthy of course we referred to barry at the
top of the episode acquired superhero former netflix cfo instrumental in netflix's history
and then cfo spotify and engineered their direct listing,
inspired by Ben and Jerry's. I think not at all, but it is a fun piece of trivia.
Super fun piece of trivia. Maybe Barry had a fever dream one night from eating too much Ben
and Jerry's. Let's real quick go through what the differences are in an IPO and a direct listing are, because I think it's worth, David, you and I have talked about this a few times. Listeners, we are extremely excited about the future of direct listings. And I think, at least I personally feel like it is a more modern way to go public than a sort of IPO process that just has tons and tons of baggage to it. And not every company can do it
because, well, actually, let's talk about why not every company can do it.
Well, the IPO process was architected for a different era when venture capital was a cottage
industry. And now venture capital and private market financings are an enormous global-
Highly professional.
Highly professional worldwide industry where that
money managers of all sizes participate in and so companies like slack can raise you know
billions of dollars in the private markets yeah and and grow to have a global brand
grow to have a global brand in a way that just wasn't possible before so you needed
when you were going public you needed to do an initial public offering where you were selling stock, doing a financing event to do that because the IPO was your way to raise, profitable or close to profitable, that don't need to raise huge amounts of money.
We should be clear, Slack is not profitable, but does have $800 million of cash on the balance sheet and has great unit economics.
Yeah, capable of becoming profitable, making a choice to invest significantly in marketing.
So they are not profitable at the moment.
They don't need to raise that money. A DPO has a lot of advantages. Yep. In a DPO, the only shares that start trading
are all the existing shares. So there have to be selling shareholders rather than, you know,
there's now 10% of new liquidity created by us creating a bunch more shares in the company.
So there's no dilution to the company?
There's no DPO.
Yep.
No dilution.
Of course, because of that, they don't actually raise any cash.
It's just investors and money and employees taking money off the table.
But there's, you have to imagine there's...
Well, there's one other big benefit for the ecosystem as a whole and for employees of
the company is there's no lockup.
Yes.
When you do the...
Yes.
So I was gonna say that the sort of butt to this whole thing is, gosh,
it seems like there might be a lot of volatility involved in this. So
there's no lockup period. Employees can sell right away. Great benefit to employees,
maybe a little bit dangerous to the signaling for a company. So how do you manage this?
Well, one thing is, and as much as we'd like to say in this era of the direct listings,
the investment bankers are
no longer making a big payday. They're out of the process. It's-
The investment bankers are never out of the process.
Yes. They move purely-
It's like a law of thermodynamics.
Yes. They move from a role that is underwriting, which is saying,
I commit to buying 50,000 shares in this range that you have quoted me at approximately this
price the night before
the IPO, before it starts trading, maybe I'll get a pop. It's this underwriting process that
occurs where you commit to buying some amount of the shares that are being created. They now move
into an advisory role where they say, okay, well, why don't you pay us an amount of money? It's
still going to be tens of millions of dollars. And we are going to, on your behalf, go and work with all existing shareholders to see who's going to sell and who's
not and sort of at what price. And we're going to-
Heard the cats.
Yes. We're going to come back to you, one, with a guidance of what we think your suggested initial
trading price should be. But again, trades just start happening instantly. And there's a sort of
market-making function that happens there where they're going to trade where supply and demand intersect. And this is the real crucial part of
sort of what they help you do there is say, look, we talked to these set of investors,
each one of them have committed to us your advisory firm to selling this number of their
shares. So we can guarantee when you start trading that, you know, I don't
know if this is true or not, but Excel will be selling 25% of their shares. So that will be
available. There's nice liquidity in the market for your new shareholders to have something to
buy. It's organized. It's not just chaos. Yes. But it is, you know, much more sort of,
you can think of it as like algorithmic rather than this previous process of, you know, lick
your finger, put it in the air,
see which way the wind is blowing and say, 24 shall be the amount for this.
Well, to be fair, IPO prices are set based on order books that are built during the roadshow
process. But another important benefit for DPOs...
Spoken like a true former investment banker.
I have to defend. Another important benefit for DPOs versus the IPO process is if you are a
company that has already raised capital privately from many of the traditional public market mutual
fund hedge fund type investors that would be large institutional buyers in an IPO of the new shares
created, you run into a problem like what Uber
faced when they were doing their IPO, where all of those sets of buyers were already shareholders
in Uber. They already had the exposure they wanted. Their incremental appetite for new shares
was relatively low. They wanted to be selling, not buying. And so when you do a DPO, you solve
for that problem if you have it. Now, of course, Uber had to do an IPO because they needed the cash. Yeah, that's the other thing. So to do a DPO, one, you have to not need the cash
like companies like Uber and Lyft do. Two, you need to already be a brand that doesn't need
a roadshow process, number one, so you don't have to go make all the bankers aware of your brand so
that someone will commit to buying shares. Two, you don't need those banks to then go and get all of their retail investor clients excited
about your company. So Slack, Spotify made sense because they were a consumer company.
One of the magical things about Slack is they've managed to turn this, I mean,
it's enterprise software and it has a consumer-like brand to it. And it has an awareness
where you don't have to go and do a whole bunch of to it. And it has an awareness where you don't
have to go and do a whole bunch of marketing around, you know, here's why you would want to
buy this stock. It already had enough excitement around it. I mean, the story has, I believe,
multiple times been on the cover of Newsweek. Why is Newsweek relevant? Like, that's good. Well,
it used to be relevant. It used to definitely be. but it's a good sign that you know people know about this yes so well in april of 2019 this year slack announces they are going
to do a dpo on april 26 they file the s1 and then last week wednesday june 19th they set the
reference price in the evening the bankers do have 26 a share on thursday june 20th the company
begins trading closes up nearly 50 to to 38.62 at the end
of the first day of trading. And again, this is not, the banks aren't supporting trading. This
is just free market trading happening here. This is organic. One of the ways in which we
should be grading this later on in this episode is how volatile was it? Like, did they manage to
keep a relatively stable share price or, you know, was it just flying all over the place because there was
no underwriting? If by stable, you mean it went up very quickly. So they closed the day at $38.62,
which is a $19.5 billion market cap. Wow. Pretty good. Yep. Wow. All right. Should we talk about
narratives? That's awesome. We should definitely do that. We should also talk about sort of who owned the
company at that point, just because I think it's kind of an interesting, it's interesting to dive
into this a little bit. Obviously, you've talked about Excel. Excel owned close to a quarter of
the company, which is highly atypical. I mean, usually venture firms will own maybe 10% at IPO
if you let around and did north of 20% at that round. And so, you know,
what's very clear here is Excel kept participating in a big, big way in all future rounds. I believe they were in all the fundraising rounds that were happening along the way. I believe they
were actually not just doing Pareto, but buying incremental ownership, I think, in a lot of those
rounds. That's a conviction bet right there that's paying off in a huge way for them. Andreessen Horowitz owned 13%,
Social Capital 10, SoftBank with seven, which is around the same percentage that Stuart Butterfield
himself owned. So Stuart is now, at least on paper, a billionaire.
Better than the outcome from Flickr, I would say.
Yes. Yes. But it's also interesting to see all the other Silicon Valley CEOs who have been
angels. And I think this was reported by Forbes in a great piece recently.
But Jeff Weiner, Patrick and John Collison, CEO of Squarespace, Biz Stone, former CEO of Yammer, David Sachs, Jeremy Stoppelman of Yelp, Dave Morin from Path.
So this had a kind of an amazing cadre of.
Yeah, I think it's from that angel round, the one and a half million dollar.
Oh, is that what it was?
I believe so.
Wow. And there's a lot of these guys I know also came in later on in sort of the
low hundred millions and low billion dollar valuation rounds as well.
Just interesting to sort of know who is a big part of this, I guess, big liquidity event.
Yeah. Well, it also speaks to, you know, we've made this point so many times on the show, especially because Stuart and, and company and the co-founders and history here goes back to the
early internet day, or at least the, well, back to the web 1.0, but, but really back to the web
2.0 days, the world was just a smaller place back then. Like all these same people, like they all,
it's like a little club, you know, they're all like, the world was just not smaller place back then. All these same people, it's like a little club. The world
was just not that big. Silicon Valley was not that big. A lot of them worked at Yahoo together.
The Yahoo mafia is strong. All right. So before narratives, just some facts to know about the
company from their financial position when they went public. So I mentioned they had 800 million
in cash on the balance sheet. They're still growing at 82% a year. So they're close to doubling year over year now as a public company. They're generating in the fiscal year ending in January of this year, they generated $400 million in revenue. So previous year, $220 million in revenue. Previous year before that, just over $100 million in revenue. So companies still doubling. That's close to in line. It's a little below. Triple, triple, 220 in revenue. Previous year before that, just over 100 million in revenue. So companies still doubling.
That's close to in line.
It's a little below.
Triple, triple, double, double.
Yep, a little in line with Zoom.
So Zoom's growing a little faster at close to 120%,
whereas you've got Slack here around 80%.
But it's fun to kind of keep comparing to Zoom.
Zoom has a little less revenue.
So 330 million in revenue versus Slack's $400 million.
But they are cousin companies in a lot of ways. Absolutely.
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So moving into narratives. Yeah. Should we talk
bowls first? Yeah. Why do people love this company going into the IPO? Well, I mean,
there's a lot to love. There's a whole lot to love. You know, the dynamics similar to what you
said in the comparison to Zoom, this is a product that really Zoom and Slack represent the new wave of go-to-market
in the enterprise of products that are so good that they sell themselves. A freemium business
model that is perfectly tailored to maximizing reach and acquisition
and has the conversion markers set at just the right places to optimize.
There's extremely well managed.
The growth is incredible.
I mean, there's, like I said, a lot to like.
Yep.
And to get into some of the numbers a little bit there,
one of the biggest things is crazy strong retention. Yep. And to get into some of the numbers a little bit there, one of the biggest things is
crazy strong retention. So if you sort of model this out, it looks like only about 10% of newly
acquired paying customers churn in their first year, so sort of over 90% retention on paid
customers. And that if you look at a five-year window, about 80% of customers that
you paid to acquire are still around and are likely paying more. So that is just crazy stickiness,
great upselling. That is truly world-class. It's amazing. The other thing on top of that,
which is a secondary metric that falls out of that is their CAC to LTV ratio or the cost to
acquire a customer versus the lifetime value of that
customer, and again, these are paying companies as the customer, is about 13 times.
So while it costs them a lot to acquire a customer, and I'll talk about this in bears,
it costs about $8,000 to get a paying customer, that more than pays for itself sort of in
the long run of how long that that customer will be with you
another thing that we have to bring up here is microsoft launched teams slack took out a full
page ad in the new york times when microsoft launched teams and said something along the
lines of welcome to the party you know the water's warm come join us we've pioneered this thing apple
uh doing the same thing many years ago, which was both lauded and widely criticized, but a baller move in some form. Microsoft is very seriously competing here. They've basically
shifted their enterprise product strategy to say, hey, if you're using Office 365 and you're using
OneDrive, you know, Microsoft Teams is the hub where it looks just like Slack. Like you communicate
with your people in here and then everything's sort of shared and mapped through here. And this
is the way that you experience, you know, the rest of the Microsoft Enterprise productivity suite.
So pretty serious head-on competition. The thing to like if you're a sort of a bull on Slack is
that, yeah, sure, Microsoft has Teams, but that's more about Microsoft leveraging all their existing customer relationships and creating a Slack-like
experience for its existing customers rather than the theoretically much broader set over the next
10, 20 years of people who aren't currently Microsoft customers and will be looking for
a solution like this. Slack very likely wins those customers. Yeah. Well, and Stuart actually had a quote about this in the very beginning days of Slack,
the product after the public launch. He called it, I think, something like the 15-year slow
motion unbundling of Microsoft as the productivity suite for the enterprise. And absolutely,
that story is great if you buy into using all of Microsoft's services,
but which worked very well together,
very,
very well together.
But I think very few organizations,
uh,
and especially new organizations do that today.
Now there may be a story when we get into bears about,
you know,
the world,
uh,
the,
the famous quote that we talk about here all the time of the two ways to
make money in business,
bundling and unbundling Barksdale.
We've been on a 15 year unbundling. Jim Barksdale. We've been on a 15-year unbundling journey
in productivity that maybe it has now reached its apex
with Slack, with Zoom, with our next episode
that we're going to cover here on Acquired.
And maybe the time is right to begin the rebundling.
But for the moment, you know,
a lot of people like the unbundled world.
Don't you bring a bear into here, this bull section.
That's actually a very interesting quote for another time is, or a very interesting ledge to jump off of when will the rebundling start occurring and what is the point of integration where we will start rebundling around.
One more thing in bull before we move to bears is like Salesforce, their ecosystem, Slack's ecosystem and app platform makes them very sticky.
So once you really start to, you know, loop in a lot of these integrations, which Slack
has done a very nice job of building from the very early days, you know, you really
start to feel like we could move off this thing, but gosh, it kind of all works really
well together.
And I think that's going to continue to be a story for them.
There's integrates, but I think there's also even more important than that is just the all the persistent archive of all of your team's work over
the last like we would never leave slack at wave like yeah we well we couldn't even though we're
just a three-person organization yep yeah that's a great point all right so bears the company is
doing well but not that well.
I think the, we thought before seeing the financials, or at least I thought I was like,
this could be the first profitable IPO of, of DPO public offering of the year.
It turns out actually they're losing quite a lot of money.
They are losing quite a lot of money. And the phrase that I can't remember where I saw it, but I, I think this sums it up very
nicely.
Zoom was actually the slack we thought we had all along.
Now, this may be a little extreme. I fully do believe that Slack is making the choice
to invest heavily here. Yes. Here's why they're not profitable.
So Slack actually has a two to three year payback period since it's such a low price point. And the
thing that you kind of don't like about
this is that it's backloaded. So, you know, people are paying more in the later years of their
customer lifetime. So it will continue to incur losses building out its customer base here.
You land on an organization or a team, a few people join, maybe they don't pay for a while,
then they start paying, but then the team grows, more people join, maybe they don't pay for a while, then they start paying, but then the team
grows, more people join, more people join the company, then you start paying more per user.
Yep, absolutely. Another thing to be bearish on here is that Slack's net dollar retention,
so this is the sort of beginning of period revenue plus your upgrades minus your downgrades
and your churn, all sort of divided by the beginning of
period revenue. So you're basically saying how much does the next quarter or year's revenue that
comes from this set of customers, like what percentage of next quarter's revenue comes from
the revenue that you currently have? It's still world-class. It's still 120, 30, 40%, something like that.
But it has been declining.
And so there is some amount of, okay, churn.
There's paid churn that's actually happening.
Yeah.
And it's either, is it people ditching it for Microsoft Teams?
Is it people saying, it's actually maybe disruptive to my workflow and email might be better.
So, you know, I don't want to be too bearish here,
still world-class, but also declining. And so you sort of want to see that bottom out soon.
Yep. And then I think the last piece is competition, which you could have different
views on. I mean, I lean towards the, I don't think rebundling is happening anytime soon, or at least not in a big
way towards Microsoft. But Teams is a viable competitor. Very much so. Very much viable
competitor. Ben Thompson's written a lot about this. There are other competitors that are popping
up. Interestingly, as I was doing research, it seems a lot of people are starting to use Discord for work.
Whoa.
Actually, yeah.
By the way, did you know also Facebook work has like a ton of organizations?
I don't know how many are active, but like it's a very, very widely like activated product.
Wow.
Yeah.
That is shocking.
Yeah.
That is truly shocking.
Completely agree.
Please, if you are using Facebook for work.
Let us know.
Stop.
Acquired FM and Gmail.
Come on.
All right.
So the net here is it's going to take a lot of cash and a lot of time to get profitable.
But as long as their efficiency of marketing spend and low churn continues,
investing in Slack, you can see why Slack is plowing these marketing dollars in.
And it's a great long-term use of capital. And I thought one good quote to put a pin on this
bulls and bears section is from my colleague, Ben Rush at Pioneer Square Labs. We were slacking
about this last night, and he told me, well, basically right now, the way I look at it is
it's a machine where a dollar in gets you close to $10 out over eight years. So you'd be a fool to not keep putting money in unless you believe that something fundamental
is about to change to make them much, much less sticky.
And you're basically saying, look, I know it's going to take a long time to pay back,
but boy, is it going to pay back in a big way.
That's why we're seeing the company right now that has such great indicators across
the board and sort of their unit economics,
their stickiness,
and yet it's still not a profitable company.
It's just going to take some time.
Yep, yep.
Well, should we talk about
what would have happened otherwise?
We could have had like the coolest game ever.
Oh, man.
It actually was among the core set.
Like I used to work with um a group that
was like very very hardcore gamers from would basically try every single game and knew a rich
history and there was a lot of buzz in the gaming community about what glitch was going to be and
about the promise that it held it's so interesting that can a game be built i mean i guess minecraft
is the perfect example but um robloxx. Yeah, yeah, Roblox.
Like, games where people don't kill each other.
Yes.
But it's, like, you look at Fortnite and, like, I kind of, like, if you take a step back from, like, killing each other.
Fortnite is a great example of this.
It's just a great gameplay mechanic.
Like, and if you take the violence aspect out of it, like, it's just hard to top that competition-based, you know, if you think about it more like a sport than you do as like violence, it's really hard to find any other mechanic that,
that can top that. Yep. Yeah. I think the more interesting, what would have happened otherwise
is what if this team hadn't brought this approach to this market? Um, I think somebody else have
figured out how to do this?
I mean, yes.
Because you look at what Zoom figured out in the first 40 minutes of your meeting are free.
Yes, I absolutely think that
someone else would have figured it out,
but it may not have been done in such a,
it may have been done later.
It may not have been done in this exact way.
They may not have gated it on sort of number of messages.
I don't think Atlassian would have figured it out though.
Because their DNA is just too-
Also, they had a product in market
that it would have been too disruptive to their existing
product. It would have been something. Maybe we would all be
using Discord for work.
Yeah. Oh, that's actually... There's a chance
that that's the most reasonable conclusion
to draw here. Yeah.
Wow, that's like a super hedged comment.
I should say, I'm in on
that. David, I'm in on your prediction there. Well, you know,
the gaming DNA?
Yep.
Yeah.
Playbook?
Playbook.
So one thing I wanted to talk about here that we didn't really cover in the history and facts
is one other discipline that the team brought
from the gaming and consumer world to Slack
is really a deep understanding
and kind of analytics around the funnel of a user journey
from, you know, acquisition to conversion to activation to retention. It is no accident that
Slack has world-class metrics around this. And it's because this discipline is so important for
gaming and online gaming.
Yeah, famously, the PMs at Zynga, who sort of pioneered this approach, were not the creative types.
They were the spreadsheet types. They were the former bankers, the analytical types. PMs at gaming companies look for these moments, which are what is the signal when a user hits
some threshold that they are then going to retain for a long period of time? What's that magic or
they're going to monetize or whatever? What's that magic thing? And then they optimize the game
to funnel users to that magic moment. Slack realized pretty early on that that magic moment
is a team that has sent 2,000 messages
back and forth. Which sounds like a lot, but if you've used Slack, you know that that happens
real quick. Well, they figured out based on team size how long it takes for that to happen. So if
you're a relatively smaller team, it takes X amount of time. If you're a relatively larger team,
it takes like less than a day for that to happen. They found that 93% of teams that hit that 2000
message threshold didn't turn retained indefinitely. And so they started architecting
the product around doing everything to get new teams that were onboarded to that threshold as
quickly as possible. That makes sense. Super, super interesting. And again, this is like,
think back to our Zoom episode and the world of enterprise software before this, nobody was
thinking this way at Cisco and Microsoft at Salesforce. Um, this is completely new. How can
I take the CIO to a new dinner? He's never experienced. Exactly. Exactly. The, um, this
is also a perfect example of a friend of the show, Alfred Lynn at Sequoia. He, um, he had a great thing that he said to us
at Wave a while back, which is that what he really looks for in companies is do they understand,
he called it input metrics as opposed to output metrics. Like the output metrics are,
what is your retention? Um, the input metrics is what is going to get you, what do you understand
about your product and your business is going to get people to retain.
And this is like a perfect example of that.
Great point.
Another thing that they did is, oh my God, they were their own first customer.
A lot of times I think startups presume to know their customer and they, because it's frankly difficult to
go out in the real world and have these sort of conversations, you often project the needs
of the customer into a map that you already have in your head and just start building.
I mean, Slack was something where they already with Line Feed had a good amount of development
under their belt of what makes it easy to onboard new team members?
What are the sort of bells and whistles that we would add onto IRC? So they knew better than anyone what this thing could be and what would make it
useful. And so you don't often have the luxury of being your own first customer because you're not
building a gaming company that has zero enterprise value, shutting that down and then pivoting. But
to the extent that you can get, you know, 100% fidelity on what are the needs of your customer, that's pretty cool.
Yeah, totally.
A few more here.
So like Zoom, David, you were talking about they pursued this bottom-up distribution strategy, you know, low price, freemium, the go-to-market is similar, the network effects that they have.
So you basically have this equation, which is low price in the enterprise plus network effects equals unprecedented growth rates.
And it's interesting to see sort of how long Zoom and Slack have continued at these really
high growth rates. Obviously, like their products, you know, aren't incredibly expensive. So the
trade-off you're making there is that your average customer value, if you're weighing in all your free accounts, is actually quite low.
But your growth continues to stay high for a very, very long time.
It's just sort of interesting to sort of understand that equation a little bit.
Which gets me to their top of funnel is operating a free product.
And so I want to do a little analysis on this. If you divide their total marketing spend last year
by the number of new paying customers
that they brought on last year,
you end up finding a cost of customer acquisition
around $8,000 per company.
So, okay, that's actually, you know,
for a consumer company, that'd be crazy expensive.
For an enterprise company, it's not that bad,
but it's significant, $8,000 to bring on a paying customer.
However, when they break out their cost of sales, it's only about $600 per company.
And so what you see there, I mean, there's-
It's the acquired Slack community.
Yeah. There's some marketing dollars in there from billboards and stuff like that. But basically,
what you're seeing is that there's a massive expense hosting these free organizations
that if you think about the different- is their cost of sales only six hundred dollars but and yet
they're somehow spending an average of eight thousand dollars yeah it's the massive amount
of free usage of slack that's going on out there so while it's a brilliant and disruptive strategy
it's it's an expensive one to run a huge free product like
that. Yep. Great point. Great point. The other thing that I wanted to talk about a little bit
here is a couple of Zoom comparisons. So we mentioned that Zoom is externally viral while
Slack is internally viral. That ends up showing up in the sales efficiency. And so when you look at
Slack's return on sales and marketing costs, 111%, great. But Zoom's is 180%. And it's sort of...
I was expecting 1,080%.
Right. But yeah, it just screams to you like, whoa, when you have the capability to promote your thing organically to people at other companies, you know, it just sort of has that natural. So Slack is, I would say, great, not a plus on sort of that metric. The last thing
that I'll sort of say on Zoom and Slack, and this is not an original thought, this is a collection
of some other things that we definitely did some good research on around the web. Zoom made a
previous way of working better, but Slack invented a completely new use case at scale. That's one of
my key takeaways as I compare these two companies is I intrinsically understood how to use Zoom at first. Great. Yeah, I've used a lot of these.
They were mostly bad. Oh, this one's good. Slack was like, what is this thing? And there's an
education curve on that. Have you used HipChat before? I had, but somehow Slack was less obvious
to me when I came in what it was supposed to be even if you have used hipchat i mean hipchat if you were on a technical team using hipchat slack once it's the whole organization
just the use case is different right like yeah you have all these people who've never used it
before so even if you you have used something like this before your experience changes because now
the organization's experience has changed yep for sure right. Let's do a quick discussion here of a section that
we inserted a few episodes back about value creation and value capture. So value creation
here, tons. Oh my gosh. All these, these companies are paying all this money to have this new way of
working. That's frictionless and real time and live and highly interactive, but boy, at what
cost? And I think you see this complaint a lot
flying around Twitter. I certainly feel it a lot from from co workers who are saying,
you've hijacked the way that I work. And it's now an interrupt driven workflow, instead of
me being allowed to go into flow on something and then pop my head up and I decide when I want to
check email. It's like the opposite of the four hour work week. It is the always on, always sort of stimulated, always interrupting you.
I think we are early innings in understanding the impact of this very much like the studies that are
starting to come out about open office space. I still use open office space. I still like it
very much recognize the downsides of it. This is open office space in technology. And as someone
that can always tap you on the shoulder, and of course there's settings to change and stuff,
but there's a cultural understanding that you are reachable by Slack. When your dot is green
or during working hours or whatever the thing is, I think we don't yet fully understand the
negative impacts of that style of communication being the predominant expected one in the workplace yeah yeah now all that said there's way less to criticize here uh about this company than
like sharing economy companies like uber and lyft that that you know we've talked about the
potentially very destructive things in the world like the underpayment of wages and things like
that this company has none of those i think on the flip
side though i've absolutely agree and i think it's a broader cultural issue we're just grappling with
at this point in time a moment in time of of being addicted to our technology i think a big benefit
i've definitely seen from slack is you know as somebody who i just struggle with email like i'm
such a like when writing you literally never answer my emails. I really like I'm terrible at email and it's, and I used
to be much better at email because I like had to devote time to it. And like, I want to like
make sure I've written everything correctly and whatnot. Um, Slack has been just the most
liberating thing for me. Like we have shared Slack channels with all of our portfolio companies
at wave. And so all of the most important people in my work life,
internally and externally to me, are on Slack.
And it's like a weight has been lifted.
I can communicate instantly, easily.
I don't need to worry about structuring the perfect sentence or whatnot
or crafting the right narrative.
I can just communicate much more simply.
It's been great. My, my email has suffered as a result of it as Ben knows. Um, but like, you know,
we text, we chat on Slack, like it's better. Like, so listeners, if you want to get in touch with me,
hit me up in the acquired Slack. I'll also say a thing that David, you do extremely well. And
just like listeners know this about David, a lot of us are kind of on a hamster wheel with
communication where it's like, Ooh, got a new in thing in, got to answer it out.
You've been very disciplined for years about saying like, should I actually be just like
responding to everything that comes in? And let me be more intentional about what I
let hijack my life and what I don't. And if I don't answer this thing, what's the worst thing
that can happen? And I think Slack is kind of in some ways the antithesis of that very intentional thinking, but, uh, you've
implied, you've applied it to the fact that you're going to be very intentional about being on Slack
and structuring Slack in a way that works for you. Well, what's cool is that the, just the cost of
that is much lower on Slack. So it's much easier on Slack to be like, yep, I'll respond to almost
anything. Um, whereas on email, like that cost is so
high, you know? Anyway, so there's, it's just super interesting. Like Slack is, we talked about
the cultural moment that was ready for it. Like it is, was so perfectly positioned for, because I
think this trend is much broader than Slack, but to capitalize on it. Yeah. So Slack allows for
frictionless, always on seamless communication
inside of an organization, but everybody still has email for outside the organization. And I'm
sure that Slack has spent a lot of time thinking about this, but you know, what does this type of
workflow look like? Can we kill email forever? You know, for all these cases, it's just half of
them. Shared channels in their current form, you couldn't't our specific use case as a venture capital firm is
like great for it but it is amazing it is but if you're like a bd person like how are you gonna
communicate over slack with your if your workflow and your external partners fit such that you could
have shared channels it's truly wonderful i wonder if i wonder if slack will ever launch like an
inbox feature where it's like if somebody knows knows my Slack handle, they can just send a Slack message to my inbox. That's universally accessible anywhere
in the world. Or maybe not. And listeners will have to stay tuned for our next episode and season
finale dropping soon. All right. So grading. Ooh, grading, yeah. So listeners, as you know,
with these recent IPOs or DPOs,
we ask the question five years from now,
what will an A-plus look like
and what will an F look like?
And the big thing in my mind is
Slack currently has a revenue multiple of 46X
with their current trading market cap.
I haven't checked comps lately,
but something tells me that's high.
If, I mean, it's their company with no earnings, so you can only go on a revenue multiple.
So what will they need to do to justify that? And is it continue business as usual with high
growth rates and a great CAC to LTV ratio, albeit over a longish time span, and then just continuing to do that and hoping that the
TAM on the number of organizations that are going to do the thing is really big? Or do they need to
be broader than what they currently are and sort of take the Dropbox approach of going, oh, crap,
it turns out we were a $7 to $10 billion feature, and now we need to figure out how do we become
a bigger company if
we want to be a more valuable institution? What do you think on that? Well, I think the,
the A plus case is the answer is it's both. We, uh, uh, I don't know if listeners,
you remember the great, I think it was a pizza hut or a Domino's commercial back in the day
with Dion Sanders and, Sanders and Jerry Jones.
I have no idea where this is going, but I love it.
Oh, man. These commercials were so great. It was Jerry Jones, the owner of the Cowboys,
and Deion Sanders when he played for the Cowboys. And Deion signed the largest contract ever,
$35 million a year. And so this commercial, it was like whatever pizza company they're
advertising, you could get both, a deal to get both two things and uh and there was the negotiation between jerry and dion
and and jerry's like so dion what do you think 15 20 million dion's like both
so anyway long-winded way i think the a plus is both both the chat communication market is
enormous tons of headroom left to grow. And Slack develops new monetized features,
products, tool sets around that, that they can own, maybe start to rebuild a bundle of the
productivity suite in the enterprise and go from $80 per year per user to across a suite of products,
you know, $200, $300 per user per year in the enterprise.
Yeah, it's interesting.
If you look at like a storage company like Dropbox,
you know, that Dropbox's enterprise value
effectively comes from people share files on it
and use it for that and pay for that.
That's a 10-ish billion dollar opportunity.
If you look at group messaging, Slack,
you know, that's a 20-ish billion dollar opportunity.
When you look at the
aggregate of enterprise email and a full productivity suite with Microsoft Office,
like, oh my gosh, we're, you know, in a half trillion dollar opportunity. And so it's
interesting to sort of think about what the bundle looks like. What do you need to own to be
the most valuable piece of that? And I think identity is definitely a piece of
that. Will Slack own identity? Microsoft sort of has Active Directory. There are others that are
sort of taking that for the non-Microsoft world. Google obviously has taken a chunk of it. It's
hard to say sort of what the value of G Suite is, since it's not a thing that Google breaks out,
but what is the value of their productivity business? I suspect it's a lot larger than Slack's productivity business.
So a big question for me is at what point does Slack do the thing that Dropbox did with Dropbox
paper and then recently with this kerfuffled thing that I need to understand more, whatever
the new Dropbox is. But when do they decide to, not to be too opinionated on the air,
but when do they decide to go build more of the productivity stack in a way that is the, not the periphery pieces of the sort of minnows of communication, but the broader heavy hitting, we're going right for the jugular.
The other thing that this screams to me and is one of the most important reasons to become a public company, is not just build internally, but acquire.
Atlassian has done this extremely well within their niche.
Will Slack go by like Notion or, you know?
Whomever, yeah.
As a public company, it is much easier to do that than it is as a private company.
Yep.
Great point.
So A+, is they do both.
F is.
F is we're all using Discord or Microsoft Teams in the future.
Yeah.
Or Facebook for work.
Yeah.
I mean, frankly, I think the biggest thing that could be really scary for them is Microsoft
actually succeeds at acquiring a significant amount of the upstarts and non-Microsoft customers
to work into the Teams organization.
Well, I think what's also really interesting,
we maybe alluded to this a little bit on the Zoom episode,
but I suspect we are going to be entering
an age of relatively large acquisitions
in the productivity world
by both the traditional players,
the Microsofts, the Salesforce's, the Google's,
and Slack and Zoom
and these large public know, large public
upstart companies. Yep. Do you have any that you want to go out on a limb and say? No, I mean,
nothing I feel good enough to speculate about other than like,
consolidation in this space feels like a good idea. Yeah. Yeah. Cool. Uh, follow-ups. Follow-ups. Yes. Um, so we, uh, apologize. We made an error
during our Uber episode. So apologies both for the error and, and that it's taken so long to
correct it. But thank you so much to all the, the, uh, folks who, I think we had four or five people
who reached out about this. Uh, we waited so long to correct it because we wanted to do it on an episode without a guest. On the part of the delete Uber story, when at JFK airport with the surge
story, we actually had it reversed. So the true story is that, or how it actually went down,
is that Uber had taken a lot of heat previously for when the surge would automatically kick in during periods of high demand.
And sometimes that high demand was like, you know, there was like, you know, something, a disaster happening or something like that.
And so they had a playbook for turned off Surge. And so we had said on the episode that they turned Surge on and that's what people got upset about. It was actually that they turned it off. being seen as well, frankly, without actually being mercenaries about it and making a bunch of money from
people being in a dire situation,
but also to avoid the perception of being seen as doing that.
But it turns out,
I think partially,
and,
and several of the Uber people who wrote us said,
you know,
it was just the perception of Uber was so bad at this point,
which was Uber's fault,
you know,
but,
um,
that no matter what they did,
they were going to get pilloried.
And in this case,
people were like,
you're trying to break the strike. You know, people are striking to protest this horrible
thing that happened. And you Uber, are you in league with Trump? Are you trying to break the
strike? Blah, blah, blah. Yeah. So the way I would imagine this, if you want to make a metaphor,
is they sort of like whittled a bunch of wood shavings on a hot day into a pile. And then
there were sort of, you could throw one of two lit matches at it and they chose which one to uh to have thrown no matter which way it was um yeah anyway so uh we
apologize for the error and uh wanted to correct it yep all right carve outs uh somehow i never
did this carve out i was looking back at ones i had previously done, but I watched all of the expanse end of last year on, uh, on
Amazon and boy, is that show a masterpiece. I am extremely excited for it to come back. Amazon
bought the rights. They did three seasons and then I sort of pseudo ended. And then Jeff Bezos,
I think is sort of personally a fan and Amazon bought the rights and is developing, um, season
four. Um, but if you like really gritty sci-fi and you liked like Battlestar
Galactica and shows like that, you're going to love The Expanse. It's a great sort of political
drama in the gritty future in space. Nice. My carve out, full disclaimer, biased because we
are investors at Wave, as everybody knows who are LPs. Our portfolio company, Alma, Dan Hill, who was previously the
head of growth at Airbnb, we had on one of our first LP episodes, they just launched a big product
feature. Previously on Alma, you could use Alma to give to nonprofits through funds around causes.
So the wildfires in California were a big, um, a big fund that they created that you
could just give to the Alma fund for the wildfires. And they would distribute that to, uh, to
organizations that were addressing the wildfires. Um, they just launched last week, the ability to
give to any nonprofit in America on Alma, um, which is super cool. So now finally there's,
there's one place Alma where you can go and easily discover
and give to anything rather than having to wrangle with you know google the charity donation tool
paypal if they even have it or whatnot um so you can now give to anything which is really cool in
and of itself but also you're it all you manage it all through alma so you get your tax receipts
at the end of the year all in one place, all through Alma.
You can control the level of communication back and forth.
Very cool.
So I encourage everybody, A, to give to great causes,
and B, if you want a more modern way to do it, use Alma.
That's awesome.
Well, David, I have to thank you for bringing Dan Hill into my life.
Dan is awesome.
He's such a wonderful person
we had he's obviously on the lp show and we did a great episode on on sort of dissecting airbnb's
growth and the tactics they used and um we ended up actually doing a deeper dive with a bunch of
psl companies and him having sort of a round table to talk sort of best best practices for growth and
um yeah he's he's awesome yeah dan and his co-founder, Michelle, who's also a PM from Airbnb,
they're in a part of many of the big moments
and features that unlocked growth for Airbnb.
So super excited to work with them.
That's awesome.
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like what you hear, you totally should. We'll be continuing to cover all the big upcoming
tech IPOs, and we will actually be rounding out our productivity trilogy with Zoom, Slack,
and one more in the next episode. we will see you next time we will see
you for the season finale coming very soon to a podcast player near you after you fill out the
survey thank you everyone later david