Adeptus Ridiculous - APOTHECARIES: That's How I Lost My Medical License | Warhammer 40k Lore

Episode Date: August 6, 2025

https://naturapine.com/?ref=ADRIC Natura Pine!https://www.patreon.com/AdeptusRidiculoushttps://www.adeptusridiculous.com/https://twitter.com/AdRidiculoushttps://shop.orchideight.com/collections/adeptu...s-ridiculousAn Apothecary is a specialist Firstborn and Primaris Space Marine medicae officer who possesses advanced biomedical and scientific training and who serves as a combat medic and research physician for his Chapter. An Apothecary's role in battle is to recover the gene-seed from slain Astartes and to tend to the wounded and maimed.Outside of combat, Apothecaries are responsible for monitoring the Chapter's neophytes for mutation or flaws in their gene-seed and organ implants and for carrying out the implantation process in their Chapter's aspirants. The Apothecary is well-versed in the arts of battlefield first aid as well as advanced surgical techniques, cybernetics and bio-engineering.Support the show

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Starting point is 00:00:13 to another episode of the Adeptus Ridiculous podcast. My name is D.K. DeaMontes. His name is Bricky, and it's 40K season. Well, that's every season, but whatever. Anyway, you know why you're here. And if you want to support the podcast before the episode starts, and head on over to patreon.com slash
Starting point is 00:00:29 Adeptus Ridiculous, where you get access to the Discord, bloopers if they happen. $15 to get you access to all of our posters in crispy digital form. Also, you get Shai's hot takes on hot Warhammer things. It's great.
Starting point is 00:00:44 You should check it out. I believe a compilation video of a bunch of the stuff that used to be exclusive to Patreon just went up on YouTube. Check it out. It's great. Patreon.com slash adeptis ridiculous. Bricky, welcome back. I heard that Freudian slip on the Warframe.
Starting point is 00:00:59 I heard the F coming out. Yeah, it is. Oh, man. I am unfortunately back playing Warframe. So it's going to happen. Isn't it unfortunate though now? Not really, actually. I've been having a lot of fun with it again.
Starting point is 00:01:15 That's kind of what I'm kind of back. That's kind of what I heard. Yeah. Yeah. Well, we're here back for some good old Warhammer stuff. I do have a little, a little do, a little do hicky on what I talk about before we get too deep into it. I know many of our viewers are used to the occasional, you know, we have the occasional sponsorship every, every couple of episodes, sometimes, you know, a couple times a month or whatever it is. And this time, there's one I wanted to talk about more so.
Starting point is 00:01:41 Some of you who watch my own personal content know that I have actually become the co-owner of a brand new company. Natura Pine is the name of the company. It is flavored toothpicks. That is all it is. Yep. And I'm not trying to pretend like it's anything that fancy, but I will say getting into it and actually joining that company being a genuine co-owner of it, not just doing a sponsor for is because I tried them out
Starting point is 00:02:14 and I had the Squidward moment where I tried the Crappaddy out and I was like, oh crap. I had the same moment when I tried them, dude. Same damn thing. I was about to say, you've had them also.
Starting point is 00:02:27 And at first you're like, it's flavored wood. And it is just flavored wood. But they're pretty great. Yeah, they really are. And this is a, well, I'm not doing the ad here, but there are. There is quite a wide variety of flavors
Starting point is 00:02:40 for like flavor toothpicks. There's like, you know. We got four flavors. We got you. We got watermelon, peach, mint, and cinnamon. Uh, and I know it's a little silly as a concept, but I think for a lot of people, especially those in our fan base that are maybe in their like late 20s or 30s or 40s, um, there's definitely a feeling that when you're like, I use them all the time when I'm playing Warhammer, when I'm painting Warhammer, uh, whenever I'm doing any kind of like magic stuff, simply because it's genuinely just like an oral fixation. It's a bit of a fidget.
Starting point is 00:03:14 It tastes good. It's a thing just to have in your hands. I use them after dinner. It's easily one of those things that you are surprised you enjoy as much as you are. And that's actually kind of half the reason why I co-own the actual company. So if you'd like, you can check out the link in the description. It is also code ad-rick. It should auto-apply, but in case it doesn't.
Starting point is 00:03:36 It is the usual code ad-rick. It'll save you 10% off from whatever your order is. There's a bunch of flavors. There's also discounts on the flavors if you do like, you know, combo packs and stuff. Honestly, I just ask our audience to give it a shot. I think a lot of you, especially those of you with big piles of shame, they're painting and, oh, oh, God, especially any of the blue collar folks that we have watching our channel, the, you know, truck drivers, things like people on the trades,
Starting point is 00:04:04 just between like jobs, sites, things like that. I tell you, I think they're really, really solid. So check them out in the description. Use code Aderick. And yeah, that's my little pitch for it today. Hell yeah. Hell yeah. On days where I'm just sitting around like all day at the computer,
Starting point is 00:04:24 I go through so many of those damn toothpicks, man. I went through like at least like 20 a day at Evo because I was just going between places. And even in the slam, I was using them while I was playing playing a chun. Mm-hmm. Mm-hmm. but any who back to the 40k world of things DK no segue way for this alright here's your mystery quote
Starting point is 00:04:45 He that that may fight heal him he that may fight no more Give him peace He that is dead take him from the chapters do Oh It is it is Warhammer this time Just so it's clear This kind of seems like
Starting point is 00:05:07 dread not to me because this feels like you know what was it again what was all it was like he that give me the quote one more time he that may fight heal him he that may fight no more give him peace he that is dead take from him the chapters
Starting point is 00:05:23 do maybe not dread not because I feel like if it was like oh yeah he that dies still fights or something that'd be dreadnots but this is oh man this seems like it's like some sort of like 40K funeral right or something for like I almost want to say
Starting point is 00:05:43 I was getting like you know that grave world from space marine yeah where it's just like oh yeah this is just a planet where the you know
Starting point is 00:05:57 where good boy space marines go to be buried and there's got to be some crazy funeral right for that they got like the big statues and the like the catacombs and stuff with the body that looks like them I'm going to say funeral right slash grave world episode final answer lock it in. Okay, you are wrong. Damn it.
Starting point is 00:06:17 I apologize. That is indeed not the episode. I would want to say you're on the right track, though I'm probably going to be too nice if I say that. I'll just give you the answer. We are doing apothecaries. He that may heal him. He that may fight no more, give him peace. He that is dead.
Starting point is 00:06:42 Take from him the chapters do. What would you assume is the chapters do? Yeah, that probably should have been a pretty obvious apothecary quote. Man, people have been giving me guff because I was second guess, like, my guesses. And I always, like, lead myself away from them. And today was just like, no, I'm just going to go for it. And it's like, damn it, I should have second guessed myself this time. I mean, it's, it's fine.
Starting point is 00:07:10 It happens. You know, it's all right. Yeah. You know, you, you, that was definitely a very easy apothecary. I mean, when you, when you think about like, okay, healing, that makes sense. And then when you think about, like, take from the chapters, do, you, it's clearly, like, then, you know, it's the gene seed. And at that point, it's kind of like, all right, I get it now. But, I mean, it's tough.
Starting point is 00:07:34 It's a very wide, a very wide world. I mean, Dreadnought wasn't the worst idea. I'm not going to say that's like too far off, because I can kind of see the whole thing of like, you know, he that may fight no more, right? Yeah, it's also early in the morning. It's so early that obviously how. I love excuses.
Starting point is 00:07:54 Woo! Woo! Let's go. It's cool poddicaries, eh? Yeah, bother the carries. So obviously when you think of the most important member of the Space Marine chapter, you would tend to assume, like,
Starting point is 00:08:08 the chapter master, right? However, there is, in a sense, no real debate where the most important member of the place or of the chapter is the apothecary because the existence of the apothecary bookends the life of a space marine. They're responsible for their creation and the cultivation of genes seen upon their death. Of course, to say that they're more important than chapter master is whatever, we're kind of splitting hairs here, but the... Heresy.
Starting point is 00:08:36 Yeah, well, I don't think it's heresy. either, but they're just not as high in the ranks. But damn, are medics important in like every world ever? And you need gene seed. That's true. Especially in 40K where gene seed is so scarce. You're not making a whole lot of new gene seed. There's only so much gene seed to go around.
Starting point is 00:09:00 If you lose that gene seed, it's gone for good. It tends to be gone for a very, very good period of time. at least depending on various factors. I pretty sure Call has some malarkey that he's working up with the gene seed that I probably don't remember right now because it's 8 in the morning. But to go from there. I love excuses. Damn, he's right.
Starting point is 00:09:25 He got me. Let's go. But so for today's episode, we are going to go over the space marine apothecary from their basic training, combat functions, the apothecarian and weeny hut general. and the unique types of apothecaries that you'll see across different kinds of chapters. Okay, let's go. Let's go apothecaries.
Starting point is 00:09:47 We need a general. No? Yeah, that's a, I'm assuming that's a SpongeBob thing. Oh, right. I don't even know why I try anymore. I would love to laugh at it with you, but I'm just going to,
Starting point is 00:09:57 ah, ha, ha, SpongeBob reference that I 100% totally could. Oh, pat on the bat there, Bricky. Well done, buddy. Well done. Can you do the tightest laugh from Final Fantasy 10 for me? Ha, ha. Thank you. Thank you very much. This is all I needed. You're welcome. Yep. Wonderful.
Starting point is 00:10:15 Queenie, General. Anyway, so, space meet apothecaries, like other titled members of a chapter, are picked normally from veterans who have not only shown prowess on the battlefield, but have also shown a promise and potential due to their actions, likely in the form of providing some kind of medical assistance to a downed brother or protecting their body so that the apothecary can come in and then do his duty. Regardless of the how or the why, an initiate apothecary leads almost a dual life while training. Tends to be the case where the initiate will be apprenticed out by a senior apothecary to assist him on his day-to-day duties, as well as study as much as possible.
Starting point is 00:10:59 But serving the chapter remains obviously a priority for the initiate. So until they've gained the official title of apothecary, the initiate still still. does what they normally do in a space room, which is like face first head-on combat, be ready for deployment, the classics. Ooh, man. I was going to say, like, as an apothecary, still going headfirst balls to the wall in combat. So this is risky.
Starting point is 00:11:27 You don't want to lose your apothecary. No, no, I mean, the initiates. Oh, oh, okay, right, right. Okay. So just as they're initiated training to become one, they're still just. going head first. Okay, got you. Yeah. They're not like an apothecary yet.
Starting point is 00:11:42 Yes. I mean, the, uh, the apothecary is teaching them, but obviously the initiate is still an initiate and therefore needs to be learning. Yeah. In between, you know, killing. Mm-hmm. Which is always funny. Makes sense. Um, but, uh, obviously all the downtime, therefore is mostly apothecary based studies and
Starting point is 00:12:04 general duties. Uh, now the duality is intense. because even though the apothecary serves as a combat medic, the combat part is normally quite required. Should not surprise anyone on that matter that a space marine regardless of position tends to do lots of killing. But so like when you think about it, the duty that an apothecary has in the middle of the battlefield requires them to face a bunch of action, also being able to hold their own. while attempting to assist, which is why it's pretty good for your initiates to be doing a little bit of that both the best they can to kind of get prepped for that. Yeah, they're the embodiment of life and death. Yeah, so that others may live and all that stuff.
Starting point is 00:12:52 Mm-hmm, mm-hmm. So the number of apothecaries that you can find in a chapter tends to vary between the different chapters, but you'll always find at least one per company. The most senior apothecaries tend to be found in the apothecarian, which is obviously the part of the chapter. area, whatever, as their studies have been transferred from more of a combat medic, a little bit to bio research, biopreservation, and creation of new space marines. Because obviously, like, you have your chief apothecary, your senior apothecary, and they're a little bit more, like, staying on the ship and doing stuff, as opposed to as much combat medic stuff, because, you know, you got to make more space marines. Yeah. They kind of got more important duties than,
Starting point is 00:13:37 to go with the rank and file and just fight sometimes. This like split is a little bit reminiscent in how the U.S. Army split the Army ambulance services and then the Sanitary Corps during World War I, which started in what year? 1914, 1914, 1914, 1914. Very good, very good. 1914, 1914, 1914, 1914. They put in a fetal position, rocking in the corner, 1914, 1914.
Starting point is 00:14:06 Could we sell a shirt that just, has big bloody bold 1914 just right across the center of it. I don't know, man. I'm a little bit worried about who would wear it. You know what? That's actually super fair. I mean, it's the first World War, not the second, but like, I don't know, man. I'm just a little bit unsure on that one.
Starting point is 00:14:22 Yeah, you know what? That's fair. That's so valid. We can wear a shirt that says 1914 and we scribble out the one. We put it and we put an eight, so it's 1984. We could do that. Yeah, yeah, okay. There we go.
Starting point is 00:14:35 That'll work easier. But before we get into the various aspects of their work, we should go over one of their more striking features, which is their heraldry. Out of all the Battle Brothers, you probably can see that the apothecary has some of the most unique armor. It varies, of course, but the power armor is almost entirely white,
Starting point is 00:14:57 which is the exception of the left shoulder paldrum, which is, of course, dedicated to the colors of the chapter. So on the left paldrum, you will most likely find a variation of the, the prime helix, which is the sacred symbol that represents the gene seat of a space marine, stylized, look like the caduceus, that's how it's pronounced, caduceus symbol of ancient earth, you know, the classic medical symbol. Yep, yep, yep, yep.
Starting point is 00:15:22 It's like a kind of a neat combination of the double helix and the cool S, you know the S. The yes, yes, the, the, the Stusias that everybody drew as a kid, of course. Mm-hmm. Instead of there being a staff or snakeheads, though, you find the ancient caduceus symbol, and the prime helix is generally combined with your usual imperialium flare, like a skull, wings, skulls with wings, and so on.
Starting point is 00:15:49 Of course, as you do in the Imperium, sure. Interestingly enough, I actually made a little custom Space Marine chapter and 3D printed some bits for it, and I was doing this kind of thing where they're all medical, it's like an apothecary death watch of sorts, where they're all like chief apothecaries. And so I actually had some shoulder pads printed with those symbols on them. And let me tell you, they're a bitch to get on there.
Starting point is 00:16:14 But they do look pretty cool. Wow, that does look like a combination of the double helix in this D.C.S. Actually, that's exactly what it looks like. You're right. Oh, man. I don't know. I don't know if shy has that photo, I think, from earlier. There it is.
Starting point is 00:16:31 Boop. That they have, you can see it's on that. a gun on the apothecary biologous. It's also on the, um, the, on his, on his helmet. And the knee. Oh yeah. Yeah, yeah, yeah. Actually, it kind of goes hard on the gun.
Starting point is 00:16:46 Like, as it goes into the skull, that's, that's nice looking. That's a good, I like that. It's a very cool symbol. It's, you know, it's very much like, kind of reminds me, I don't, I'm sure you played Sire Punk. Remember like the trauma team? Oh, yeah. Now, first mission is just you rescuing that lady that's on ice.
Starting point is 00:17:08 They show up, put her down. And they got their guns pointed at you. And it's like, yeah, you don't mess with the med team. You don't mess with Max Tag. Yeah, it's kind of this, you know, combat medical team. It's pretty neat. It's a very cool concept. Now, obviously, as mentioned before, the actual look can vary substantially,
Starting point is 00:17:28 but it kind of coincides with the chapter itself. some of them don't really give a damn and the entire suit except for the left paldron is white. Sometimes the left paldron is the only thing that is white. In more primarist lore, you'll also find that some of the new apothecaries have a white narthecium as well, things like that. And then you might ask to yourself,
Starting point is 00:17:50 what is a narthesium, Bricky? Bricky, what is a narthesium? Well, I'm glad you asked. So there are two major functions of an apothecary on the field of battle. The first one, of course, is combat menick. And the second is preservation of the gene c, so they will not go extinct. You decide which one is more important, of course.
Starting point is 00:18:13 But fear not. The narthesium is a combat tool that allows you to do both. Yay. I love multi-tools. So that's the narthesium. Yeah, right? Oh, my God. I love Shai's description of it, the narthesium.
Starting point is 00:18:29 this gentle tool of healing. Good Lord. Yeah, it looks like every single custom weapon from the TF2 medic. That's who imagines just like, oh, my arm, quick, help me apothecary and he brings this thing out and it's like,
Starting point is 00:18:47 no, wait, I'm good. Suddenly, it's suddenly the wound doesn't hurt so much. I'm solid. Thank you, Apothecary. Move on to the next one. Me, a dying space, Marine. Are you sure this will work? I have no idea.
Starting point is 00:19:03 Where the shot. Yeah. It's pretty neat, though. But the Narthesium allows you to do both. The standard loadout of it includes Stimpacks, anti-vetim serum, healing agents, tools, sterile clay to apply to wounds, and a reductor. The reductor is the specialized tool that allows for the extraction of the gene seed, producing progenoid organs. And there's also a very surprised tool in Narthesium. about later.
Starting point is 00:19:34 Now, there are various patterns of Narthesium that can be implemented, depending on where it is being used. On most, you'll find a chain blame, as well as the apothecary and drill. Both of them are made to cut through power armor to provide better medical support. So, you know, like I remember, I remember learning how to use trauma shields. No. Trauma shears. I remember specifically learning how to use trauma shears when I was in EMT school.
Starting point is 00:20:01 And it was a, it was a pretty, uh, it was, it was pretty neat because it was actually insane how quick that shit cut through everything. Yeah, because sometimes, you know, you, I mean, you got to get through it. You got to treat the wound. You got to stop the bleeding. So you're going to need something that pierces like everything or almost everything. Cause, you know, if you can't get to the wound, well, bad. It's just, uh, it's just like a, I don't know, just kind of needs to seem like, like full genes. just being like, all right, it's crazy.
Starting point is 00:20:34 Now, obviously, there are a couple other patterns. One of them is those, the deep bore pattern, which is specifically for the rapid extraction of the progenoid gland. For the suited up Terminators, a Hagen pattern Arthesium is needed to cut through the even thicker armor. And despite being generally associated
Starting point is 00:20:53 with the apothecary, the Arthesium is also used by the Sisters of Silence, interestingly enough. Oh, well, I guess they would also need, a tool like that to, because they wear pretty hefty. I mean, it's not a space marine power armor, but like, it's power armor. It's still pretty, yeah, it's power armor that you've got to get through. So I would imagine they would need kind of something like that. Yeah.
Starting point is 00:21:15 Obviously, there is the diagnoster helmet as well. It's basically your space marine helmet, but it has a diagnostic array implanted. So you can be like, oh, he's suffering from, uh, I did, be, oh, sir, please use this diagnostic helm on my girlfriend. She seems to be suffering from didn't eat all day and didn't drink water. Oh, boy, you hate to see that. You hate to see it. You hate to see that.
Starting point is 00:21:41 Score one for Brickie is mildly sexist, but, you know, life experience joke. Who, who. Life experience Bricky. Woo! All right. Life experience Bricky. Woo! What's a woman?
Starting point is 00:21:57 Couldn't tell you. I haven't seen one in years. That's all right. I got that joke. It's fine. Okay, cool. What's a woman? Let me tell you, boys,
Starting point is 00:22:06 something about women. No. All right, thank you, Shai. I'm just going to let you, well, I'm going to let you... Oh, oh, of course. It's your Fesh Pince brain rot. It is.
Starting point is 00:22:17 Sean, I'm going to let you post that for the video, but it was somewhat zoomed in, so we get rid of the two slurs in the bottom right that I always forget that it has. All right, moving on. Apothecary job number one. Mr. Combat Medic himself. So, the combat medic aspect of the apothecary's job is still essential for any company that finds themselves under fire, obviously.
Starting point is 00:22:45 Considering the degree of injury a space marine will most likely face during battle, the genuine resilient biology of the space marine makes the job of the apothecary a lot more straightforward and very, very easy. Each base brain has an organ known as the Laramon organ, L-A-R-A-M-R-A-A-M-L-A-R-A-M-R-A-M-Lar-A-M is often referred to literally just as the healer. It's the organ that produces extra white blood cell enhancers, and it rushes to the body to make the wounds knit and close up as quick as possible. So if an apothecary comes across an injured brother, he will use the meds in his narthesium to cause the Laramine organ to go overdrive.
Starting point is 00:23:26 So that the injured brother has a fighting chance And if you can't like walk or move or something Oh, that's cool that they just put the healing gene into like Overdrive with drugs and just make it heal faster. That's actually, I don't know why, but that seems like a really cool thing to do. I feel like most medication basically is that. But yeah.
Starting point is 00:23:46 Bricky. Well. Do you mean, hold on. Maximum overdrive. Hold on crabs. You'll never catch me crabs. Not when I switch. of maximum overdrive.
Starting point is 00:23:58 Hi, yeah! Ah, yes. I get that reference. It's totally. Listen, you might have been met with awkward silence by me, but I bet you. I bet you chat is just losing their minds right now. Just wow, he said the line from the thing. And listen, I'm just out here.
Starting point is 00:24:18 You are a hater. You are a hater, D.K. You are a hater and your dislike for SpongeBob has done us wrong. I'm just saying other people will love it. It's not my thing. So anyway, of course, sometimes the space marine
Starting point is 00:24:41 has more general injuries, and so a Stim Pack and some basic meds will do, and sometimes the healing techniques might be a bit more rudimentary. Here's a quote. At a loss concerning what else to do, Nestor helped Harrison sit up. There was no function of the Narthesium
Starting point is 00:24:59 that would help, with nothing else bringing to Mime, the apothecary brought his fist down sharply against the uninjured side of the Space Marine's helmet, jolting his head to the side. Harrison slowly turned his head to the left and right and looked up at the apothecary. The lenses of his autof senses focusing on Nestor's face. Brother Nester, what is your name? Where are you? I am brother Harsian of the squad of the scalperum, third company of the dark angels. Present location is Coth Ridge, Piscina 4, Pistina system. I appear to have lost an arm, brother. So it would appear that he just punched him in the face really hard and it woke him up. Yeah, I was going to say, it kind of sounds like he just
Starting point is 00:25:43 bapped him over the head and just like, oh, hey, good to see you, brother. I got a little problem over here. I find it kind of interesting. They don't fully do it, unfortunately, but there's a thing that I did when I was for EMT, which was A&O times four. It's alert and oriented times four. And basically, you ask four questions to the person. You ask their, I'm sure if I remember, your name, their name, where are they? What time is it? And what just happened? And so if you're A and O times four, you're mostly chilling mentally. If you're A&O times three, that is like genuine cause for concern. If you're A&O times two, holy fuck. um yeah but uh i remember like sometimes you know someone like like for example someone like rolled a car and uh you know a no times four is like okay what's your name uh did jimithy how like you know how old do you or something 28 where are you i'm i'm outside my car on bliss thing it's like what time of the day is it and it was like pitch black and they were like yeah
Starting point is 00:26:52 it's about noon and i'm like oh and i'm like oh my gosh shit yeah We need to get him out and load him up bad. Like that's, there's something wrong. So it's interesting. He was like, I mean, granted, yeah, you know, he asked like, what is your name? Where are you? So he's like, brother Hacian, they're coming to Archangels, present location. And then like, you know, I've lost an arm.
Starting point is 00:27:15 The only thing he didn't do, I think, is age, but I think, or like time, I guess, whichever it is age or time. I don't quite remember. It's been like 10 years. But still, it's kind of neat that they did that. Yeah. Okay, proper. Sorry. Possum appears to have added an image to the script that I have just now seen.
Starting point is 00:27:38 I'll send it in a moment. Oh, no. So obviously the ones who have taken extreme damage but haven't reached a grave stay will be moved to a location where they can keep firing until the company can extract, and then they will be taken to the apothecarium. If you may remember, Talos is an apothecary. Talos is an apothecaryan, isn't he? Mm-hmm.
Starting point is 00:28:01 I mean, so is Vario, but he's a different apothecary. Yeah, I was going to see, you don't want, well, you don't want him on Vario's table, you don't want it up on Talos's table either. We've seen, we've seen how gross Talos' room is. You need a rebreather. I mean, sometimes even just having a rebreather on won't shield you from going into Talos' room.
Starting point is 00:28:19 Just, I mean, honestly, honestly, if I had shooting Talos and Vario, I'd pick Talos. but uh... because holy shit but yeah it's fair um
Starting point is 00:28:31 but of course everybody and everyone's body has a limit even if you're a horrible bioengineer monster and some of the injuries are simply too grave
Starting point is 00:28:42 for even the most seasoned of apothecaries so of course in this case the apothecary might administer the emperor's peace with the surprise toward the thysium
Starting point is 00:28:51 known as the carnifex uh the carnifax is a pistol shaped tool that the apothecary applies to the temple of a gravely injured space marine and possum sent this image. I, uh,
Starting point is 00:29:07 yeah, I, I, I, I, where have I seen that image? It, it, it, it, it got memed on recently for something. I don't know, but yeah, that, that sounds about right. As soon as he said, oh yeah, yeah, used a little tool called the carnifex. I was like, man. Okay, look, we're gonna,
Starting point is 00:29:22 knock off on your bingo card. the mass effect thing. That's, that's literally all I could think of was the mass effect pistol just, right in the gauntlet. The Carnifax is dope as hell.
Starting point is 00:29:35 I was more so, my brain basically was running into, um, a little bit of no country for old men. In this scenario. Oh, right, because he uses the,
Starting point is 00:29:47 the, you know, the flip the coin. Yep. Yep. That's a little bit more on my end of things. But, that works too.
Starting point is 00:29:57 Okay. Anywho. So obviously this kills the space marine instantly because they got shot through the head and you're to blame. Yeah. But from there, you give love a bad name. Thank you. Thank you. This is what I was needing.
Starting point is 00:30:14 So that's obviously the medic part of the combat medic part. There's also the gene seed harvester, of course. Now, you need gene seed. if you want to keep your chapter going, obviously, and the way to do it is to keep it. Duh. Duh, of course. A quick note about Gene Seam,
Starting point is 00:30:34 as it can be a bit confusing. Gene Seam is used to grow the artificial organs that are implanted into the bodies of a human that makes them into a space marine. Two of the organs that are implanted during this process are the progenoids. One is in the neck, one is in the chest cavity. The progenoids are organs that mature over time,
Starting point is 00:30:55 by absorbing and filtering the genetic material produced by the other implanted organs. Once this filtration process is complete, the progenoid is fully mature, and each one has developed a singular gene see. The maturation process between these two glands, the glands tends to differ. The gland in the neck takes about five years to mature, and the one in the chest takes about ten. But the full maturation of these glands is essential for their preservation, and immature glands will not have produced the necessary gene seed for their preservation. Now, in some chapters, the gland that is located in the neck may be removed when it is fully matured in the form of a celebration because the removal of a progenoid gland is actually not fatal.
Starting point is 00:31:43 However, the one from the chest cannot be removed safely. The celebratory removal of the neck gland is not that common at all, and it is far as far as. more common that both progenoid glands remain inside a space marine until the day of their death because it is better to ensure that it's 100% mature as opposed to you know being sorry. Yeah. Has there ever
Starting point is 00:32:06 been a case where a space ring died before the genes could be like fully matured and it's just like oh shit we just lost it because the space brain has only been around for a couple of years. Positive. It's been lost. Shai makes a good point. There was a funny death
Starting point is 00:32:24 in her shy episode where one of the space marines falls into a river of acid and no one cares except they're like, oh God, the gene seed, no. You know, I bet that happens a shockingly large amount of times where like there is some catastrophic pitfall like that space marine dies and it was just like, no, oh, did you love him? No, the gene seed. Damn, I didn't even know his name. I mean, I mean, damn, like half of the night lords were just like, oh, crap. Kerr's stuff
Starting point is 00:32:55 when their dad was killed. And the amount of raptors that were just like, ooh, yummy candy. Did you hear that there is apparently going to be a Sisters versus Night Lord's Raptors Kill Team Box? I'm very excited about this.
Starting point is 00:33:16 I feel like the amount of Night Lord-based things has increased substantially in the last five years. And I don't, I'm not that into myself to assume that it's us who did that. But God damn it, does it feel a little bit coincidental? I'm going to say if it wasn't, we had at least a small hand in it, right? We gave it just, you know, as you know, like madness, it's like gravity, just needs a little bush.
Starting point is 00:33:43 You do the Joker voice like that often, but you don't sound like the Joker, baby. You sound like the fucking old, like decrepit lobotomite dude from Big Mountain in Falladu, Vegas. Listen, I'm just going to keep doing the bad joke. My robo scorpions will sting you. Listen, I'm not giving up. I've got the perseverance to move past this horrible Heath Ledger Joker impression. We're going to get there one day, and everybody's going to make he finally did it. That sounded...
Starting point is 00:34:19 Well, at least I get the reference, right? One day. Me and the porn parody of the Justice League. Can you introduce me as the gooner? Oh, no. Oh, no. All right. All right.
Starting point is 00:34:34 Anyway, so back to the come jar, which is in a sense of concept because it's the gene scene. So obviously, for each space marine, there is a potential for two more space marines. because it'd be a better 100% sure, et cetera. So chapters must send a tithe of their gene seed to Terra as a means of not only monitoring for abnormalities. You don't want some thousands of flesh chain shit going on.
Starting point is 00:35:05 But you also do it for preservation. So it's not even an assured that two space springs in this situation, which is why it is imperative that the progenoid glands preserve at all costs. because losing some could spell the end of the chapter by attrition alone. Now, you might think that the progenoid gland is volatile and easily damaged, but you would actually be quite wrong. You will find plenty of lore instances of it being torn out, like ripped out, perfectly intact, or you'll see a mini of an apothecary holding it like a little baseball.
Starting point is 00:35:38 You can see that one up up there. Oh. Yeah, it's gross. Oh, that's, that's, oh, that's the progenoid gland. Oh, that, oh, God. Yeah, it's a weird little thing in there, you know. Oh, man, that's, that looks like some Cthulu shit. I mean, it looks like it's going to wake up and destroy everything.
Starting point is 00:35:58 I, I hate it. They're little, they're little freaks. Um, but so the apothecary obviously, um, is, you know, wants to try to, uh, keep it as safe as possible, despite the fact that it can actually withstand a ton of damage that will kill a space marines. So harvesting it tends to almost always be successful unless they, like, get atomized. But regardless, though, the apothecary connects the reductor of the narthesium to the two spots in the body where the progenital glands located and sucks it out basically for safekeeping. We'll talk about primarus stuff for apothecaries later, but it should be noted that the form of apothecaries have simplified the process with the implementation of the reductor pistol. This weapon, it removes the necessity for carrying around a toolkit.
Starting point is 00:36:46 And it's two functions. Progenoid suck and gun, also known as the new, the new, uh, location on hell divers. You, you love,
Starting point is 00:36:56 you love a multi tool. Yeah. Oh, that is, wow, is that the, uh, that mini is holding.
Starting point is 00:37:03 Yeah. So the reductor pistol is kind of neat in the tabletop. It's got like no range. It's like three inches or something. But the R penetration for it is like minus four, which is the same as like a doomsday. weapon of a necrone thing because it's meant to fire straight through armor yeah and pull the stuff out yeah that's kind of cool actually yeah and also you know you're like a necrond doomsday
Starting point is 00:37:29 yeah and you know sometimes you're getting attacked by a bunch of dudes and you're like trying to harvest some jeans and you're like god damn it so you turn around you start blasting people hell yeah brother hell yeah which is uh do apothecaries combat with poison at all like i don't know for some reason i was just like you know if i I was an apothecary. I'd carry like vials of poison around, you know, for some reason. I just... I do that.
Starting point is 00:37:52 I don't know. I mean, maybe they got some shit on them that they just throw it and it's like toxic to humans. They just like chuck it at someone maybe once in a while, but normally they need this stuff. Unless your name is Fabius Bile in which you tend to throw a bunch of shit at people. You know, he is an apothecarian, isn't he? That's, well, okay, okay, okay. But, uh, yes, that's, um, you know, that's, um, you know, he's, um, he's, um, um, but, um, he's, um, um, that's the general type of thing of taking out the glands.
Starting point is 00:38:20 It's pretty gross. It's a lot of like click, click, and now you got yourself a baseball-sized organ. I love those sound effects. Just, yeah, that's, oh, man. Now, of course, in a perfect battle scenario, space brains would win and control the conflict location uncontest him, allowing the apothecary to take his time going through the bodies of fallen brothers,
Starting point is 00:38:46 taking their progenoid glance one by one without fear of continued conflict or death. But we're in Warhammer. So if there are two things that the enemy, the imperial faces all the time, it is massive stupidity and death. Yeah, they sure do. All the time. Now, certain enemies that the Imperium faces are particularly frightening for the preservation of space marines as a whole. And the first and most obvious are the Tyrannids.
Starting point is 00:39:16 The, obviously when a tyrantid munches down on a space marine, it's a little too late to save the progenoid gland as it is rapidly being turned into biomass. Yep. It's particularly upsetting for apothecaries because, A, they just lost the gene seed. And B, the tyranids are probably getting some kind of gene ability that's going to make them much tougher. I'm pretty sure. I'm going to do it. Okay. tyrant guard 40k
Starting point is 00:39:46 I think the tyrant guard were were or are utilized from space marine DNAs oh so those are the tyrant guard are what you get when you've you're tyrannids and you've eaten
Starting point is 00:40:02 enough space marines and you got that gene seed buff and those are like the hefty hefty boys yeah it says it is also believed so I guess it's maybe not 100% confirmed or is confirmed and I just don't know because I'm looking at this for five seconds. But yeah, the space marine DNA was incorporated for the creation of the first ever
Starting point is 00:40:19 tyrant guards by the Norn Queens. Yeah. So that kind of makes sense because they do kind of give that like sort of heavily armored saramite soldier vibe to them. They definitely have that going for them. So I will believe it. They're pretty chunky, which is pretty neat. Now, obviously that really sucks and it's awful to deal with.
Starting point is 00:40:41 The other more horrifying one is, of course, a good old chaos. You know, Oh, yeah. Mr. Bile himself is a chief of apothecary, formerly a Medicaid, and the process of the progenoid gland, as well as their locations, are very well known to the forces of chaos, because in the event they take down a loyal space marine,
Starting point is 00:41:04 they will most likely rush to the body to harvest the glands so they can use it to make more chaos space marines. However, much like with the T-Rexamines, The mindset for the Space Marine, Space Marines, the Loyalists are, if it can't be saved, it must be destroyed because losing it to chaos is very bad. Yeah, that's worse than just losing it by a mile. Yeah, I mean, hell, in Blood Reaver, one of the major things was a tax evader here on Blackheart going after the, I forget the name of the Marines chapter. Yeah, they were like some. It wasn't it like the, it was like the Knights-Arant or something?
Starting point is 00:41:45 That sounds right, yeah, the Knights-Arant. Yeah. Or the Marines-Arant or something of that nature. Yeah, yeah, yeah, yeah. But they went to the Fortress Monastery to steal all their gene seat. That was the main goal. Yeah. Now, obviously, outside of those two major threats, you also have the general flow of combat itself.
Starting point is 00:42:04 You know, a ship might be torn apart and the space brains are flung into space and there's nothing really to do there. They can be overwhelmed. They need to extract immediately. lots of things can have maybe they're they're deatomized at a molecular level by a um necron doomsday weapon you know like things will happen and it always is shit because you really want to keep that gene seen i was going to say just getting hit by a gouse cannon will probably do the job right it depends on the cannon but yeah sometimes yeah um now of course you have the apothecary which is the the gamer room full of gamer sweat and and then and
Starting point is 00:42:44 And then the apothecary wears like one of those catty or headphones while he's listening to music while he's doing surgery, naturally. You know, me from like five or six years ago is in that picture and I don't like it. So obviously, the progenoid glands are collected and the injured brother brothers are retrieved. They are brought to the chapter's apothecary, which is both the medical center and bioengineering department. Now, the apothecaries may move in and out of the apothecarium, but they do have a dedicated staff of apothecaries that never see battle. And at the center is, of course, the chief apothecary. The responsibility to oversee not only recruits to the apothecary, but also the functions of it going forward. Now, at a very basic level, you could argue that the apothecary is the surgical center for space marines.
Starting point is 00:43:37 They suffer a horrible injury in the battle, and they find themselves to survive. They are brought back to the apothecarium and assist with the horrible injury. injuries and tends to dispense tons of genetic data for each battle, you know, lots of material to bring people back from death, all that kind of stuff. The process can be insane. You could do like skin graft, regrowing, repairing like almost a fully obliterated limbs and organs. But obviously there are limits. If your entire leg was blown off sucks, you're going to get a cybernetic leg. We're not growing back your leg. You're not Deadpool. Yeah. Yeah. Yep, yep.
Starting point is 00:44:15 You know, there are obviously lots of... A cybernetic limb like, what's his face from Space Marine 2, right? Oh, right. One of them had an arm. Yeah, the cybernetic arm, the Terminator arm. I was... What his name is. I forget.
Starting point is 00:44:29 But yeah, there's the cybernetic arm. It's one of the other two guys. There's also, of course... Well, and also sometimes those things don't always take. You know, what a coolest blood angel character known to man, Zafin, had two robotic arms from them being blown off in combat and they fidgeted and ticked a lot
Starting point is 00:44:49 he couldn't use a gun. Oh shit, really? They just didn't take and they he couldn't replace it with one that did and he just has these crazy ticks and no, no, Master of Mankind, that guy. The one angel character who talked to Arkand Lane and Arkand laid fixed up his arms at the end.
Starting point is 00:45:08 Oh, right, right, right, right, right, right, right. I, okay. Yeah, the best character of him. the best character of that damn book. Yeah. We love that book. It's all right. But Zafin's a baller.
Starting point is 00:45:23 But, you know, obviously, that kind of stuff doesn't always particularly take. But, you know, it can sometimes, and that's only if your arms are just totally blow it off or your leg or whatever. Yeah. Obviously, there are bio vaults where the gene seat is kept and collected. Most areas have an apothecarian, whether it's like a building or on the big ship or something along with that. Due to the sheer amount of materials
Starting point is 00:45:48 store in the apothecarium, it's very easy to conclude that it's also the location where a truly ready aspirant are genetically modified into a space marine, but due to how limited the stocks are for the creation of the gene seed, they try their absolute
Starting point is 00:46:04 best to save their creation process for those who have been fully screened because the success rates are so damn low. Oh wow, Zafin's a joy toy? Holy shit. Hey, why has he got a gun? I thought he couldn't use those. God damn it, man.
Starting point is 00:46:22 You got to read the book again, but don't. But like, remember at the end, Arkand Land like helps him out? And he's like, he fixes his arms for a short period of time. No, you're so right. Wow, you just don't, like, it's like the best part of the whole book, man. It's the ending. It's the war in the webway. It's like the part that I like the most.
Starting point is 00:46:41 Well, regardless, in recent years, there has been a more optimized genetic rate, which has been using in the creation of the primaris space marines, which have improved the stability of the progenoid gland, making its preservation a little bit easier. So you have something called the primus medicay. So the chief apothecary, it's the highest ranked apothecary member, but it hasn't always been the case. Back during the heresy and the crusade,
Starting point is 00:47:06 the title held by a senior apothecary was a primus medicaid. And the post-heresy landscape has made the process of space marine medical upkeep and creation a bit more standardized. But beforehand, it was a bit more of like a genetic free-for-all. Most of the former Primus Medicaid were rushed to their position and were made to act fast due to how terrible the situation the Imperium was him. A notable example is Vicente 6 of the Ravengarg. He was a novice at best, but he was forced up the ranks due to the necessity in the thinning numbers.
Starting point is 00:47:40 He was provided information by Corvus Corex on how to work with the Genesee of the Ravenguard, not only to improve it, but to use it to rapidly recover ranks after Isvon 5, because, you know, that shit went bad. Yep. He was given genetic material from Korax and the Emperor and was later tasked to improve on this process. However, because Six was rushed during this process
Starting point is 00:48:04 as a plot was revealed to not only seize this gene scene, but to also sabotage the genes vault itself. He became a bit more frantic and did really take safety precautions. resulting in him being blindsided and killed by a disguised group of Alpha Legionaries. Damn Alpha Legion. Yes. Now, obviously, the Medicaid are a relic of the past existing now only as an example of the previous life of some of the more terrifying members also of Chaos Space Marines, including fabulous bile and the, quote, smiling one, Ma Durham Lanci, sorry, of the Night Lords.
Starting point is 00:48:43 And there's a night lord person called the smiling one. I think a bit of a fear on that one. Yep, don't want to meet them ever. Nope, yeah, that screw that. Yeah, that's not my favorite. Now, of course, there are a couple chapter variants. When it comes to the Pacific chapter-based variants, the most notable variant comes in the form of the sanguinary priest of the blood angels,
Starting point is 00:49:09 which acts much like the apothecary of many, other, but their roles include a few other duties unique to the chapter, like finding the more intense flaws with the gene seat of the blood angels. They also provide that sanguinary chalice to the aspirants to begin the ensangination process as they become a blood angel. And they are also the members of the chapter responsible for guiding the battle brothers through the red thirst and to guard against the potential onset of the black rage, which, you know, has its own issues. Sanguinary priest is very important. Yeah. Yeah. They're, they're, they're, they're kind of combination of like apothecary mixed with, you know,
Starting point is 00:49:50 making sure the black rages and ruin everyone's life. Oh, yeah. Combination medic and therapist. Yes. Uh, you can argue that they are vampire in a blood bank. That's one way to put it. Okay. Yeah, yeah, the older mini is not look as like as upscale, but the drip is still pretty strong and it's very sad that the new one does not have the big chalice. Yeah. I mean, he has the chalice on his side, right? But it doesn't look as cool. Nah, it's not the same.
Starting point is 00:50:21 Holding him up like that with that funny looking skull face is really good. Fair, there. Now, obviously, the next one you have are the wolf priests. Because the space wolves have to be a bit extra, of course. They are a combination of apothecary and chaplain. Now, instead of traditional medical equipment, they are used. the wolf priest prioritized the usage of a healing potion and salves. So instead of your traditional narthesium, they have a device known as the fang of Morchai,
Starting point is 00:50:50 which holds all of these various potions and bombs and herbs while also being used to reclaim the progenoid gland from their following brothers. It is described as a very cruel looking tool. They also recently, one, they looked out of their minds. And two, they recently got a new mini, which literally, does serve the way you think it does. In game, they heal models and make them more powerful in melee,
Starting point is 00:51:16 which is what chaplains do. And that mini is the coolest looking mini of all time. It is so sick. That requires a Jesus. That's... That's really cool.
Starting point is 00:51:32 It's really, really cool. Yeah, it is an absolutely phenomenal mini. I absolutely love it to death. Looks like a nightmare to paint, though. There's a lot of little parts and pieces and a lot of little like ruins on the lining of the jacket. But God, that looks good.
Starting point is 00:51:52 Yeah. I mean, space wolf stuff is normally not too bad. But that one specifically is a little, a little much at times, especially getting all the fur going and everything. It's a little challenging. Yeah, but it's cool, though. And then, of course, the final one that we should talk about. about is the less of a very, more just unique form of an apothecary. Those who have chosen
Starting point is 00:52:16 to perform the long watch of the death watch are obviously still in need of apothecary services. And the death watch apothecaries are likely the most dedicated of them all because it's a very unique position to be in because they're all from different chapters and therefore all of their biologies are very different as well. So in order for a death watch apothecary to be able to do his job. He needs to be made aware of the genetic uniqueness from each and every chapter he may encounter. And let's be honest, not everyone likes to talk about that shit. Yeah. I would imagine a lot of chapters like to keep that very, I mean, this isn't a pun, but they like to keep it pretty close to the chest, because you know, it's important. It's
Starting point is 00:52:59 their lineage. It's their future. It's everything. So yeah, I bet it is really tough being a death watch apothecary. There's a lot to learn. You got a big textbook ahead of you. Yeah, you do. So obviously, you know, you have this unwavering dedication to the medical preservation of your brothers, but you have to swear dedicated oaths to each chapter as well. Recovery of the progenoid glands of fallen death watch need to be separated and analyzed to make sure they know which chapter they came back from. Because of the nature of the Death Watch, the likelihood of reclaiming gene C is actually quite low because those glands
Starting point is 00:53:38 that are reclaiming of very high risk of Zenos mutation. So if a chapter loses an obtuse number of members in the Death Watch, see is not reclaimed, they may withhold their brothers from joining the Death Watch. It's a lot of stuff. You basically need to be really good at messing with the genetic makeup of like a ton of weird people because it's from all kinds of different Space Marine chapters. Yeah. That's a tough job.
Starting point is 00:54:04 That's a rough job. Yeah. So there is a lot that goes along with that. But, you know, it's a, it's kind of. It's a living. It's a living. It's a living. I mean, the apothecary and the apothecaries are, you know, they're combat medics.
Starting point is 00:54:25 But the biggest thing that's the most interesting about them is just the recovery of gene scene. Being like, hey, I got to get this stuff back, you know. is the thing on their back one of them is a light and the other is that just like surgical tool extraction because it looks like it's different on some because like that Death Watch one looks like there's like a little bit-bip computer thing
Starting point is 00:54:49 and some of them it almost looks like I love my bit-bip computers and it's just and it's just scan stuff but like the last picture shy post it looks like there's kind of a claw on the end of it that maybe it's used in some sort of apothecary medical procedure or, yeah, like that crazy thing up there. It looks like there's a little extra surgery, like surgical tools.
Starting point is 00:55:13 I mean, looking at this guy right here, the apothecary biologists, I don't, he doesn't seem like he has a narthesium of a traditional sense. So there's a good change that backpack acts as said narthecium. As right, because you're right, he doesn't have that big clunky. I say clunky. I kind of love the narthesium. It's a really cool, like, weapon air quotes. But yeah, you're probably right. That probably does act as his Narthesium for extraction
Starting point is 00:55:40 because he doesn't have that big clunker on him. Yeah, that big clunker. I meant to Narthesium, not that thick dump truck. The big clunky. Y'all, we got that big clunky, though? Sheesh. All right. Shee.
Starting point is 00:55:58 But, yeah, I mean, the apothecaries are fun. I also do like how they have their own various flavors. Obviously, the Blood Angels got their sanguinary priests. And, of course, the, you know, you like the Nordic style of the space wolves because they have, like, bombs and soothing things like that. And it's cool as hell. It's pretty cool. It is cool as hell. They just look sick as sick as hell.
Starting point is 00:56:23 And that's basically what we got. Yeah. Apothecaries. Let's go. Nothing particularly too crazy. particularly too fancy fancy, but they're, you know, they're extremely important. Yeah, they're the grim, dark combat medics that you really need if you're a space marine. And I guess it might be kind of fun just to have this point here because it's neat.
Starting point is 00:56:48 In the tabletop, the apothecaries tend, depending on what kind of apothecary you have, tend to do various things. most of the time what Apothecary does is just revive a unit in your squad which is it's not particularly like it's somewhat okay but like for example the base apothecary is during your turn
Starting point is 00:57:10 one model is returned to your unit you rescue a model but you also have gene seed recovery which is when your bodyguard unit is killed on like a two up you gain a command point which is cool because you've recovered the gene seed like hell yeah you know That's a neat little concept.
Starting point is 00:57:28 You also have the apothecary biologius, which is more of a, we call them the harmissist. They basically just, you know, they give some combat buffs to their squad, but if they ever destroy an enemy unit in a melee attack,
Starting point is 00:57:44 this, like the mall has a much higher objective control, mainly because it's the idea that like, oh, they're learning from their vivis spectrum, they're scanning and shit. Right. It's great name.
Starting point is 00:57:56 I'm the harmist. I quite like that. Spinning. Of course, the wolf priest has the ability to return them all to the unit, but also they add plus one to the wound roll because they're a combination of a chaplain and a healer. And then there also were apothecaries on bikes. I don't believe they are there anymore. Those are gone. Very sad.
Starting point is 00:58:21 What? I know. Why? Why would you get rid of that? That's so cool. Because Games Workshop just keeps getting rid of models and I don't quite get it. Mostly because they're old, but that model looks six. I don't know, man.
Starting point is 00:58:33 Oh, man. You know, I almost couldn't even tell that model was old. Like, when you zoom in, you can kind of see some of the hallmarks, like an old mini. But, God, that looks so cool still. Like, just, oh, man. Also, the sanguinary priest does not revive people, but he gives them like a feel no pain, which makes them tougher for his stuff and makes them a little strong. because of his blood shallots.
Starting point is 00:58:57 So, you know, a little bits of a little bit of healing stuff in the game. Right. All right. You love to see it. We love our harm assists. That we do. But yeah, that's it for Apothecaries. Thank you, everyone so much for listening and are watching.
Starting point is 00:59:10 Pretty simple episode, pretty easy topic. You know, check out your, uh, you to chirupine stuff. Code Adderick down in the description. Check out the link. Thank you. Thothpicks are very, very, very good for a neural fixation while you're, uh, while you're, while you're painting minis and stuff. And also it's good if you are, like,
Starting point is 00:59:28 when I quit smoking, because, you know, you have a little thing there. Besides that, DKM coming for your seed. Oh, no.

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