Adeptus Ridiculous - MAJOR LEAGUES OF VOTANN: It's Not Always About The Money | Warhammer 40k Lore
Episode Date: October 5, 2022https://www.patreon.com/AdeptusRidiculoushttps://www.adeptusridiculous.com/https://twitter.com/AdRidiculoushttps://orchideight.com/https://www.collectiblesquids.com/ code: ADRICThe Leagues of Votann h...ave emerged from the depths of the galactic core. To face their armies in battle is to stand before an armoured avalanche that crushes all in its path. It is to be appraised and then brusquely dealt with by attackers who see you as little more than an obstruction to profit – or worse, as a hated nemesis whose annihilation is worth any cost. To their partners in trade and war, the Kin are invaluable allies. Yet those they deem a risk to their peoples' survival face destruction, meted out with the same relentless rigour that the Kin apply to all their undertakings.Support the show
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Welcome everyone to another episode of the Adeptus Ridiculous podcast.
My name is D.K. Diamante's.
My co-host is Bricky, and he's going to be filling us in with all the crazy details of Warhammer 40K.
But before he does, if you enjoy today's episode and you want to support the podcast, head over to patreon.com slash Adeptis Ridiculous,
where you can join the Discord if you support.
You can get the digital posters at the $15 tier.
We hit that landmark.
goal, so you'll be getting a Dorney Inherency and Blood Angels episode sometime soon.
And also there's the comic.
There's the Scola-themed anime-mong comic that everybody just adores.
Patreon.com slash Adeptus Ridiculous.
Bricky, tell them the other stuff they should know.
Thanks, man.
Your descriptions are excellent.
Go to Orchidate.com in the description.
Check out the merch.
You got a whole bunch of little guy merch.
And in fact, we're going to be having some new merch coming out very soon.
It might be this week.
It might be next week.
I don't know.
I don't quite know yet.
We'll find out soon.
There will be new stuff.
Very exciting.
Also, uh, read Day of Ascension, which, uh, I guess now that's October, we should probably,
probably get on that.
So, uh, so get on that.
Get on that.
Get on that.
Get on it on.
Pick, pick yourself a piece of that Klondike bar.
Break me off.
It's break me off a piece of that Kit Kat Bar.
You know, I was, I had the spirit.
What would you do for a Klondike bar?
That's right, that's right.
You know, you've been to the county fairs, right?
Once or twice.
Did you ever have any of those like horrible, overly deep fried things?
The only overly deep fried thing I've gotten to county fairs was Funnel Cake.
That's not too bad.
It's not good for you, but it's not like one of those things where you look at and you want to throw up.
Yeah, it's not like deep-fried butter.
There's one of the few options I've ever had that I simply could not finish,
which was, because it was too much, at least when I was a kid, when I was like 15, which is shocking,
because, you know, you could eat anything at that point.
Oh, yeah, yeah, yeah.
That was a fully deep-fried chocolate-dip Klondike bar.
That was, it was the Klondike bar, frozen, deep-fried, and, you know,
and then dipped in, like, the hard shell chocolate.
I want to try it out.
And it was, it was fucking trash.
Wow.
So they took the Klondike bar, deep-fried that,
then took the big deep-fried mass and dumped that in more chocolate?
America moment.
Holy shit.
America moment.
You know, that is so Merca.
It was considered the, the Heart Attack Cafe,
but they renamed it to Slon Nesh's Palace,
because of the unspeakable excess of calories.
Oh, yeah.
Oh, God, the heart attack grill.
Oh, no.
I was very proud of that unspeakable excess of calories.
I expected a round of applause from everybody here.
Oh, yeah, everybody gives up.
That's pretty good, pretty good, pretty good, pretty good.
All right.
Well done, well done.
Well done.
With that out of the way and the stupidity gone,
let us talk about today's episode.
Hey.
Hey.
So, like with the last episode,
we talked about the Voton, the squats, the little guys, shy being a coward, and not leaving in our little guy conversations.
You fuck.
Leave them in, you cowards.
Come on, shy, people pay good money for this.
Cry about it.
Lizard.
Lizard Giff fucking dancing lizard cry about it.
Yep.
Full screen.
Yep.
People definitely aren't tired of it yet.
Oh, no, no, no, no.
How could they be?
It's so funny.
It's extremely humorous.
Anywho, that is actually what was our last episode is.
The Blood Angels episode will be next week.
This is a confirmation stamp.
Click, click next week.
It is next week.
Today, though, we are going to be continuing our Voton episodes.
And we'll be talking a little bit more about some interesting stuff that I learned in the Codex.
We're doing some rereading.
And we'll be talking about the five MAPES.
Major League of Legends.
We will be talking real, real virgin hours up in here.
Don't like it.
Don't like it.
Listen, League of Legends isn't good, but at least it's not Valeran's.
I mean, that's fair.
That's fair.
Yeah.
Like, one is so bad.
Well, actually, I think Valoran's pretty fine of a game, but I would never touch that with the 10-foot pole with the people who play it.
Mm-hmm.
Yep, yep, yep.
Yep, yep.
Numb, yum, m m m m'n m'n, yep, yep.
Continuing from the year.
We, so let's talk about more of the Voton leagues
and the fun, interesting facts about the Voton.
So, let's go ahead and start off
with the concept of their travel and soul
I thought was interesting.
So this is just some tidbits of things I found neat
as I was reading through it.
So the kin have a very dimmed soul
much like the tau.
So their souls in the warp are not very, very large.
This could be a combination of factors.
One might say that it is because they are just little guys
and they're just more void-hardened, you know?
One would definitely is more assumed, I would say that is because they are clones.
Oh, that would make sense.
The fact that they're clones is also a pretty good,
good reason, I would say that they're definitely a little bit lower on the warp's totem pole.
They actually have an interesting example in the Codex where they talk about how the Grimnir,
or the living ancestors, the ones that commune with the Votom, are psychers, but they shine
slightly brighter in an obscured way, like the aperture of a lantern being slightly larger open.
It's not like you're not looking directly at a plain flame.
There is still like glass between it, but the aperture is just a bit a bit larger.
Grimners are still, they clone Grimners, right?
Even though they're psychers and everything, they can still clone those with decent accuracy and all that.
You know, I actually don't know if Grimeneers are cloned.
My thoughts say yes, but they're very specific.
And it wouldn't surprise me if they have like their own kind of.
special cloning process or lineage.
Maybe it's a part I haven't read in the book yet, or in the codex yet.
But I'm not 100% on that one.
But it would make sense that they either have some fancy way to do it,
considering the way they are.
Yeah.
But because they're also a little different from the normal ones, yeah.
They're also like revered, you know?
Oh, yeah, yeah, yeah.
Like, they're super revered.
Because they're the ones that, like, speak to the, to the cores and relay the course
message or something, right?
Yeah, they speak to the Votons, and they're very much, like, universally respected.
They, actually, there's a funny stratagem in the game where if a character of yours is, I think,
if it's a warlord or a Grimnir is killed, then the opponent gets, like, a whole bunch of,
oh, is this a little personal grudge?
No, not personal grudge.
different one than that
there was well it's funny enough that there's a
strategy I'm called personal grudge
which is very pretty great
I'll hear it is new found nemesis
if your warlord or
a grim near is killed
the unit that killed it gets two
judgment tokens three which is
the max if it was a grimneer
wow so it's like
it's like hey you kill our
our grim near our well
respected elder
you're getting max tokens
yeah that's a token
And then tokens don't go away.
So pretty crazy.
Anywho, that's psychic part of way.
The actual piloting of their ships, I thought was really fascinating.
So each ship is commanded by something known as a Void Master,
is a captain versed in spacefaring and stuff.
And they are supported by Ironkin Wayfinders,
which are little like AI,
cog boys and they help chart and create paths through the warp for the void master and it says
specifically without risking psychic interaction which is strange because it makes you assume that the
void master is a bit psychic much like a navigator because often you need to be because you need to
navigate the warp and that's kind of a pre-reck.
But we've also found that the Voton have a signal in the warp.
And these guys have AI machines helping them plot their warp course to, and I quote,
without risking psychic interaction, not like psychic instability, psychic interaction,
which makes me, which makes it assume that they're,
they straight up don't need to use psychic abilities to go into the warp,
which I guess is true?
Because navigators navigate into the warp.
They don't need it to go in the warp.
That's what the warp drives are for, right?
Yeah, I suppose that's true.
Oh, and Shy's right.
Necrons have to navigate the warp, and it's not like they can use psychic energy either.
I don't think necrons navigate the warp.
I think they have like classic faster than light travel.
That's because they're so advanced.
They just go fucking fast.
Aha.
The inertialess,
inertialess propulsion system is utilized exclusively by the necrons
who are capable of interstellar travel
without the need to enter the warp when using this technology.
There you go.
Yeah, that's right.
They don't have a, um,
they could have,
they have the Dolman gate that Shai mentioned.
It's the portal that was,
uh,
helped develop by the Khatom.
But I don't believe they,
They don't use the webway in general.
They have genuine FTO travel that is warpless
because the necrons are ludicrously advanced.
I mean, hell, they don't use the warp,
but they have fucking, like, magicians.
They have mages that's like crypto.
They can control time just because they're so good at science.
The Cryptomancers or whatever they are.
Chronomancers, yeah.
Chromancers, yeah, not Cryptomansers.
They're into cryptocurrency.
and see they used it.
Watch out for my Bitcoin.
Be careful with those
bitcoins, you know, there's
TikTok rappers will steal that right out
from under you. Got
silver on my fingers
and boots on my feet.
Always be a goat, not a
goddamn sheep.
I hate it. I hate it.
I hope that ankle bracelet is really
tight.
And blockchain magic, baby.
Anywho, so the Voton technically travel in very short plunges.
They have very quick, like, in the warp, out the warp, out the warp.
It makes it take much longer to reach destinations, but it's far safer.
And they arrive where they want to and on time almost every time.
They don't need to worry about warp time fuckery or mistranslation.
They do very quick, like, broop-roop.
That's fair. I would imagine a group like the Voton would want to be more like, yeah, let's arrive on time exactly where we want to be rather than risk, you know, timey, whimy bullshit and ending up like three years away from where we actually want to be. Yeah. That seems like a very Voton Dwarf efficiency deal, sure.
And also it goes along with their being very slow part of it as well.
Oh, yeah, because they're dwarfs, yeah.
They're dwarfs. Yeah. They're dwarfs.
No, they just got little legs, little guys.
Little guys with little legs, yeah.
As for other interesting tidbits I found in the Codex,
they don't have a name for the Eye of Terror.
They believe to give it a name would lend more superstition
to something that's already menacing enough.
And so they don't name it,
but they do name individual warp storms.
And one of them, they have a war zone known as Ogreve,
Orgavir.
Org-O-R-G-V-A-Y-R.
Org-V-R-V-R-V-R-V-R-V-R-V-R-V-R-V-R-V-R-V-R-E-R-R-G-R-Y.
There's an um-LOULOTT over the O, so I'm, fuck it.
Urb-D-D-Rby.
Wait, wake up, Gary.
It's Leaf-E-E-Rexon-D-D-R-G-N.
Oh, no.
That's a SpongeBob.
You don't get this.
I don't.
Shai makes a good
Shai makes a good point
Warp Storm Ian just smashed through Florida
that's okay because everyone there worships chaos already
Yeah they're all fine
Don't worry about it
They're jet skiing in the ocean
And chaos is supreme
They're jet skiing in a typhoon
They're flying
Yeah well I mean I saw videos of people
Jet skiing in the ocean during the middle of the storm
Are they really?
Yeah
Fucking Florida man
Yeah
Fleer, man.
But during this war zone, it's kind of part of the whole, like,
Nachman and Nephilim areas with the Octarius War.
They themselves were having issues with Chaos M.
We're running away from a whole bunch of world leaders bearing down at them.
And his little battle here and there,
but the world leaders got one of their grim neer,
and now they've created this massive grudge
against one of the world leader lords.
Because, of course.
Naturally, because they took a.
Grimnyer, yeah. Anywho, just interesting little, little tidbits about that stuff. Let's talk about
the actual factions. Hell yeah, let's do it. So there are five, as I mentioned in the last episode,
we have the Greater Thurian League, the Trans- Hyperion Alliance, the Kronus Hegemony, the Yamir
conglomerate, and the Yeranusirrugulates. The Greater Thurian League is the main one. It is
the largest and one of the original leagues of Voton, but it continues to be the largest.
The amount, it has over 200 kindreds in total, or over 200 kindreds.
Very, very large.
That's a lot of kindreds.
That's a lot of kindreds.
There is a giant amount of people.
They go to far space actually a bit more often.
You know, they had the old quotes sailing to far space as in like it's a fool's errands.
Oh, yeah, yeah, yeah.
They go out there actually a bit more.
trade with a lot of other people.
They act as mercenaries for a lot of others.
They're your overall box cover classic big boy faction.
All right.
The standard.
The gold standard for the League of Voton.
The gold standard.
They also contain the only current named character in the Votom, which is Uthar the Destin.
Hey, wow.
There's five leagues and there's only one named character, really?
Yeah, normally, I mean, there's only one
Oh, wait, no, they changed this recently, but
there was normally only one named character for
the custodians, and now it's Trajan of Valores,
but then they added,
when they added Valerian and Alea
from the book, but it's, yeah,
I was only a couple. I think there's only one name
character for the Admec, I think it's just call.
Wow, really? That's the only named character for all
of the Admec is just just called?
I think on the tabletop, maybe.
Huh, because I'm referring
to the tabletop.
Yeah, you'd think was such a massive faction, they'd have tons of named Admec.
Let's see.
Nope, Belisarius call.
It's the only one.
Huh.
Yeah, I mean, there are a couple of heresy era and stuff, sure, but like...
Yeah, yeah.
But like current Warhammer, it's just call, huh?
Just call?
Huh.
Um, Uthar the Destin.
It's actually an interesting character.
He's quite good in game.
He's very goddamn good in game.
But one of the Voton, the kindred of Vortun,
which I believe is what his kindred was,
their Voton spout forth a weird screed of prophecy.
The information is really muddled,
and it's an old transcripts that none of the kin really understand.
But on that same day in the crucible,
a new person was created.
And that was.
And also, the Voton made a very special blade, known as the blade of the ancestors.
One fancy powerful blade and one single kindred that day.
Or kin that day, sorry.
And so, because of that, that person was bestowed as Uthar, the Destin.
They don't know what the prophecy says, what it means.
They don't understand the script.
But they do know that something's up.
And so they gave Uthar the sword.
And since then, he has been spending his time living up to his name and being one of the high calls for the Greater Thurian League and doing a pretty gosh darn good job.
So this is going to be a classic case of D.K.'s about to repeat everything that Bricky just said.
But so you're telling me there's a prophecy.
They have no idea what said prophecy says or how do.
to interpret it.
Only one person was made that day, and only one sword was made that day, so they figure
it's all just part of the same prophecy, and sure, give him the big sword and hope for the best.
And he apparently did turn out really good.
He did turn out really good.
But what could you imagine what happened if you were in his position?
I would assume a lot of lofty ambitions, and he'd probably become a super-trivales.
because he feels like everybody's like,
oh, you're the, you're the destined.
You know, you're the special whatever
for this prophecy we don't understand.
So I imagine he had become a big flaming tryhard
and maybe eventually betray them
because Shai just posted a image of Obi-1
saying, you were supposed to destroy the Sith, not join them.
You're right until the end.
Damn, shy.
You are half right.
Uthar is apparently a bit cold.
in his demeanor as everyone kind of looks up to him and holds him up and all that kind of stuff um but
he has some like he has some like gallows humor and that kind of stuff you know some some cold like
he has a very down to earth persona apparently but in reality he's actually got quite the the large
amount of imposter syndrome oh so he's got that cane syndrome he he uses his gallows humor and
stuff to conceal the the doubt the the real doubt that like
How do I know it's me?
Like you made a sword and I just happened to do one the same day.
Like, you know, I would never go against what the ancestors believe.
Like the ancestors, I truly trust them and all stuff.
But I don't know.
Like, you're expecting me.
I'm the destined?
The destined for what?
Yeah, you didn't know what I'm destined for.
You don't even know if the prophecy's talking about me.
Like, yeah, I could say I could get a little imposter syndrome from that.
Also, I like his gold bronze helmet.
Looks way better with that.
on them than the
bear-headed
bear-headed
yeah the I mean
well the bear the gold
the gold helmet is the normal call
he's the one on the left with the beard
yeah okay
but and he has the
fancy thing on top and that's the special blade
of the ancestors and all that good hey
yep yep
so
anyway that's that's Uthar
great authority in the league
that's his whole big
big stick
um
the next
one we have is the trans hyperion alliance. These are a interesting little group that are the furthest
traveled of the leagues. They are many of them are the prospects that like to go out and bring
stuff back for their league. These are definitely the most mobile. They are the ones that like to
explore. They are adventurers. They seek trade routes, trading partners. They look for mysteries.
Ooh.
You can also see him coming a mile away with that orange armor.
I don't think they're orange.
I believe they are...
Aren't they?
More blue?
But I thought the...
Oh, no, you're right.
They are orange.
You're orange.
You're right.
I was wrong.
You're right.
Their armor probably resonates in the warp because it's so goddamn orange.
Everybody's like, oh, there's the Trans-Hyperian Alliance in the warp.
How could you tell?
There's this big orange spotlight.
It's fashionable, D.K.
I don't think you know what that word means.
Well, that's definitely true in general, but you know what they say?
Orange is the new black, and it's fair.
Anyway, the Trans-Defarian Alliance, they actually hold a ton of territory,
but their territory just isn't overly filled with people.
They have very large swaths of territory, but they're not overly populated.
They're kind of sparse in certain areas.
But they're always kind of quiet.
They're kind of isolated, but they keep very well connected as they move around and explore stuff.
Shockingly, they have a, and this is interesting to note, in the codex it says they have a remarkable three-voton,
which is interesting to assume the fact that they have that three-voton for an entire league is known as remarkable.
Yeah, that's...
Well, I guess...
I was going to say,
we haven't really talked about
how many photons is normal.
I just assumed one per league is normal.
So, like, when you said, oh, yeah, they have three,
I was like, wow.
Like, that's significantly more than everybody else's.
Like, they have so much more, like...
I don't know if I want to say processing power.
But you'd imagine that they'd be the number one league
since they have so many more botons.
It's definitely a, it's a questionable thing
because the Greater Thurian League is 200 goddamn kindreds.
And I would just be, I expected more than a singular voton.
But just, and I quote, even the league's voton
of which it boasts a remarkable three is just,
oh, it's interesting.
I didn't realize three was so crazy.
Maybe the GL or GTL have three or something as well.
but that's like because the trans-hyperian alliance is a bit smaller overall that's even more surprising
but the the voton are actually always mobile they are nestled deep in extremely fortified void ships
and they're carried in fleet flotillas and they're actually the location of all three voton
are constantly being tracked and shown to the rest of the league in order to make sure that they
always have to protect him because they are they are very much frightened of you know getting rated
and so whenever that might happen they all just run their ass over there to go help them right
because you definitely don't want to lose a photon let alone three of them yes three three mobile
flotillas um they are as close as you can get to like genuine religious fervor in terms of the
Voton. Obviously, there's a little bit of a religious thing going on with the Voton, but they're more than that. They have like offerings and stuff that they leave there at times. They're a bit more than the average. There's like a little bit of a light cult kind of thing going on in the Trans-Operian Alliance. And it's not disliked, but it's kind of getting a little bit spread out a little bit more than before.
There's a little bit of a little bit of a thing going on there
They believe that exploration
Is a way to bring back information to the Voton
And enrich the Voton and make themselves more powerful
Okay
I don't know why I don't find it that unusual that they like worship the Votons
Probably because worship is so fucking common in 40K
That we just assume
That's true
Fervent worship of Chaos Gods and
or the emperor or technology is so fervent in 40K.
It's like, of course they worship the machine AI thing.
Why wouldn't they?
Goes without saying.
For their actual in-game stuff,
their custom is known as Honor the Ancestors.
They have their warlord trade as nomad strategist, you know,
kind of moving out and about.
Their relic is really interesting.
They have something called the core of duos.
It's originally fashioned aboard the whole ship
of Irva's Kindrim during the years of the longest march,
these Corv units contain shards.
Corv is like the little floating guys next to the Grimnir.
Oh, yeah, yeah, yeah.
Yeah.
These Corv units contain shards of psychoactive crystal
recovered from a scintillating anomaly.
Like escorts around a capital ship,
the Corps of Duos employ their psycho-amplified resilience
to shield their Grimnir from harm.
At the same time, the empiric resonance
generated by their presence magnifies the fours,
Oritude of the Grimonyers barrier tech,
helping them ward off enemy manifestations.
So having it gives them both of the little corves extra HP,
and it makes you able to deny enemy psychic powers better.
That's fun.
That's pretty poggers, sure.
Yeah, it's okay.
It's fun.
Oh my God, I totally forgot about, okay, I forgot about two things.
First things first.
The Greater Three in league in game stuff,
GTL has like ruthless efficiency
pragmatic wisdom
aspiring glare
is like a strategy
to allow you to put judgment tokens on people
kind of funny
but
but I've totally forgot
where okay I got to find this
in the book because this
when I read this I was like
are you fucking kidding me
floored
I was are you fucking kidding me
I was shocked
I am absolutely
pushing the book on my keyboard and I am and I
it's token raid there we go
okay here it is
mm-hmm those kindreds whose whole
this is about the war zone ogerivir or whatever
those kindred whose holds lay directly in the invaders path
now face a difficult choice to hold their ground against the onslaught
or to fall back in the face of growing enemy strength
blah blah blah blah blah blah blah blah blah
they could uh talk via hardin lascom relays
kindred's named are the kindred crimson two
called Starbreaker Kindron,
Kindred of Vortoon,
and the Deep Rock Kindron.
Oh, wow.
They knew what they were doing.
How shameless.
It's literally in the book.
Deep Rock Kindred.
Are you fucking kidding me, G.W.
Shame on you, Gw.
Shame on you.
Do you have no shame?
Rock and stone.
Rock and stone.
Do you have no shame?
None GW, zero shame.
Do you have no.
God damn it.
You have no mobbles.
All right.
Next league.
Next one we have is the Kronos hegemony.
This is when you want to go to war.
These are the fighters.
They are a relatively young league.
A kindred's faint.
Okay, so this is the weird part.
If you remember, there's the four aspects of each kindred.
There is the hearth, the crucible, the feign, and shit.
What was the fourth one?
And shit.
Wow, I love that one.
The hearth.
The hold, I think, is the one.
I think it was the hold.
Because it's where they live, if I'm not mistaken.
No, it's the forge, the forge.
That's right.
The hearth, the forge, the fain, and the crucible.
The fain is.
the one that was tended by the living ancestors,
aka the Grimnir,
and it flows the wisdom of the Voton,
where the Grimnear interface and communicate with it.
However,
the Kronus Hedgemeny says that the kindred's feign,
the Fane,
achieved self-awareness
and became a newly formed Voton.
Wow.
That's kind of a big deal.
Well, it confused me,
because I thought the feign was there to communicate with the votam,
but they said their feign achieved self-awareness and became a photon.
I thought the voton were old-school things given to them with mining stuff.
Way back when?
Oh, yeah.
It's a bit confusing.
That is a little weird, yeah.
I'm not quite sure exactly what's the point of it,
but it specifically says,
it specifically says, found less than millennia ago,
when the feign of Corrin's kindred
achieved self-awareness.
This newly ascended Voton
exhibit an aggressive drive for knowledge
and a demanding appetite
for raw materials.
Did they just tell us how Votons
were made?
But a Fane getting...
I thought we figured out that Voton
were an old thing
given to them during the way days
of the galactic core.
Yeah, but I'm...
They apparently made one.
Well, I don't want to say they made one, but they, I don't know.
I don't know, man.
I don't know, man.
I don't know, man.
I don't know.
I don't get it.
You're the one with the answers.
I thought I was.
I'm scared.
DK, hold me.
No.
No.
Gross.
You smell.
Wow.
How dare you?
We all smell.
We're Warhammer players.
Oh, yeah.
Anywho, it had that massive appetite for knowledge and raw materials,
and that gave them this one to get as much knowledge in raw materials as they could,
which lends them to having extreme aggression,
sometimes just outright belligerence, this group.
The Kronus hegemony are forever on the march.
To join the hegemony, you must provide an offering,
that they appreciate
that they want
and swear lifelong
oaths of martial service
your entire point
of your kindred
is to train
and focus on war
Wow
Lifelong martial service
holy shit
In fact a kindred
who wishes to join
must provide
a quota
of conquered enemy worlds
and the materials
of the world
back to the hegemony to earn their place.
And often,
kindred's in the hegemony
will find any excuse to go to war with aliens
because they want to meet their quotas.
Wow.
You're right.
If you want to fight and you want to go to war,
you join the Kronus?
Kronus hegemony.
Kronus hegemony, yeah.
They are, they're aggressive and ill-tempered.
And you've got to think about, like,
they want any excuse to go.
go to war. And these are fucking dwarves, man.
They don't need much.
They do not need much. I heard you whispering
something. I assumed it was a slight against
me. We're going to kill your planet now.
What? Hell yeah.
What? Their customs are like
battle prowess. They have
bloody expectations are a name
of their stratum. Their trait
is exemplary hero. These
are the melee faction.
For those
For those of you who play the tabletop,
they get an extra attack on the charge
and extra strength on the charge.
And they hit hard.
As well they should.
Their relic is called the Just Blade.
Rumor has it that this mighty axe
is the deadliest weapon ever to be fashioned
in the forges of the Kronos hegemony.
A phase modulated plasma field
wreaths a polytrinate blade
that has been witnessed to cut through
feet thick armor plate
and even energy fields as if they were not there.
It is said within the hegemony that so deadly a weapon must only be wielded in a truly justified conflict against a deserving foe.
Hence, the name, the Just Blade.
Yep.
So they'll really only break this thing out if they're, like, fighting.
Like, if they're just conquering a planet that doesn't really have a big military force, they're not going to bust out this blade.
But if they're fighting like
Chaos Space Marines
They'll break this thing out
Oh yeah a just war
A just grudge one might even say
Yeah
That's true if they're if they're going after
Someone that's got a lot of tokens
Yeah they probably break out the blade too
All right
Second to last we have here is
The Amir Conglomerate
My personal favorite lore
Of the mall
I love the color scheme as well
I love the red
I think it looks fucking great
I do want among us models
I do want among us models
you sussy bitch
I want to be sous
they actually look fucking dope though
they're exo armor and stuff
really cool
now what is the most powerful force
in the galaxy
of all the things
what is the strongest
uh
obviously
in 40k, it's
hate?
It's faith. It's faith.
Wrong.
As well.
What?
Money.
Incorrect.
Exactly.
It's money.
It's money.
Money, baby.
Money.
It's money.
Tell about the Benjamins, baby.
Spider-Man.
Spider-Man.
Your mere conglomerate are rich.
They are renowned for two things
above all else.
Vast,
material wealth and the insanely high-tech shit they make with it.
Hell yeah.
They are the fancy-pancy boys in terms of just having a fuckload of cash.
Cash.
There are two methods of entry to the Yamir conglomerate.
Prove your exceptional skill with the brok here, which are their forge masters,
in terms of showing off how incredible you are in the forge
by having gear or ships or mechanics
or forging great impressive stuff
or yield a massive bounty of raw materials for their forges.
Hell yeah.
There's no stigma to this.
They are pragmatists.
If you buy your way in, they're like, good job.
We needed that stuff.
You know?
They are smaller than some leagues, definitely.
But they have the largest concentration of incredible technologies in the galactic core.
They have remarkable force field generators protecting their worlds, like these giant force domes.
They have enormous teleportation hubs instead of for their transit, instead of like regular transit.
Yeah. Scanning suites, etc. They don't have.
have as large of a military force, but their military is comprised heavily of those big exosuit
armored boys. They're much more on the bigger, tank, you're tougher guys than the rest.
They're dope. I love them. They're really, really cool. I think they're my favorite lore-wise.
I love their armor suits. I love the red. I love the idea that they have, they just take all of this,
they're master armorers. That's their custom. Master armorers, they love their, they love
their beam weaponry, which I'm a big fan of in the tabletop.
I like the beams a lot.
Yes, we all are, sure.
We love our good beam.
They've got like, warlord traits, guild connections.
They've got lots of crafting guilds and like special high-level unions that they use to get the right and the best materials.
These guys are, they know their shit.
They build the best stuff.
They're some of the wealthiest.
And if they go to war, they go to war.
they go to war with the big motherfuckers.
The guns ablaze him.
Is that, is that many, the one in the green, is that one of the conglomerate guys?
Because I really like his, that gauntlet.
It looks like maybe a gauntlet blaster thing.
Oh, yes.
So that is, I mean, he's, uh, he's dressed in the, um, GTL colors, I believe.
Uh, but that would be the, let me find his name.
I don't quite remember.
Here it is the Einheer champion.
Very often they have some kind of like lieutenant character.
In 40K often a faction has a captain, which it gives you a like re-roll ones to hit.
For us it would be the call.
They often have a lieutenant character, which gives you re-roll ones to wound.
And it's often a pretty good beatstick.
Like they just run up and punch it.
That's what this guy is.
He has a spancy bolter at his own.
arm and he normally carries either that axe or a big fuck-off hammer and he's got a giant jetpack
on his back oh hell yeah i love a bit i in as far as minis go i love a big-ass jetpack that's the
best way to get me in on your faction big-ass jet packs the guy's got a big-ass jetpack and he uses
it to run into you hell yeah what a chad it's called an absolute giga-chad it's called a mass driver
and he just rolls up and he goes
and he just whows into you
it's great
that's what jet packs should be used for
good on him
good on him
just steamroll motherfuckers
hell yeah
it's a hell of a lot of fun
any
anywho
that's the honor
champion but the yamere
conglomerates
like in game they get increased range
to their ranged weapons
they get special and vulnerable
saves
of how good their armor is, depending on the type of armor.
One of the fun ones is the warlord trait, which is that guild connections one,
which increases the damage characteristic of all the weapons the warlord has by one.
Now, increasing damage is pretty fucking rare in 40K.
But I don't remember, because it says it increases the damage of the warlord's weapons.
And I don't remember if the warlord is only considered a singular model or the entire
group of models.
I think it might just be the singular model because,
uh,
just,
just because for,
for game's sake,
but yeah,
the,
the,
the,
the,
guy that contains,
like,
four,
is it four?
Yeah,
four additional robot friends that all have their own guns.
And it would be pretty funny to have them,
have their own,
like,
plus one damage to everything.
That'd be crazy
It'd be kind of crazy
Yeah I imagine it's just
Just the one guy
Which just for game's sake yeah
Which is pretty crazy though
He's actually got some pretty nutty stuff
The I believe the Yamericamara
Like their Brokier Iron Masters a lot
Because of just the overall strength
Of their forges
It's like the lore accurate
Oh yeah
Yeah yeah
And last but not least
We have the Yerani Serter Regulets
These are also known as the URSR.
They are at the southern reaches of the galactic core
and they hold on to areas that are often teeming with enemies.
One border has an awoken necrone dynasty.
Another of their borders has an orc raid of
Bog de Free Buddha King.
Oof!
Love orgs.
And then another border is haunted by a strangely passive nesting group
of tyranes.
Oh, no.
So they're sandwiched
between all worst case
possibilities.
100%.
And yet.
Oh, God.
And yet they refuse
to give ground.
They refuse to pack it up
and flee.
And they also
refuse to say why.
Other
other than why
the ancestors
would never forgive
them for losing
their hold world.
Do they just say...
So they're guarding something super special and super secretive, huh?
Maybe.
They say they might guard something of secret importance.
Others think that it's a grudge that their forebearers have kept.
Some think they're just too fucking stubborn to give up their land.
All very real possibilities so far.
The thing is, though, is that they admit new kindreds to their league very rarely.
and only after extremely extensive tests and secret meetings
in which they are never, ever allowed to speak of.
Wow.
Also, nobody has ever left the league.
This is a lifelong, lifelong thing.
No one has ever left.
Damn.
You know what this sounds like to me?
KGB.
Well, sure.
But this sounds to me like, uh,
The, the, the, it sounds to me like the deadline for, uh, the leagues of photon were coming up and
they're like, man, we've got a lot of cool ideas for the, uh, URSR or whatever.
And, uh, we haven't totally flushed them out yet.
So, let's just make everything super mysterious about them.
Nobody leaves.
They're guarding something.
What are they guarding?
Don't know yet.
I, it, it sounds like maybe they weren't quite finished with the lore yet.
and they just were like,
hey,
it's mysterious.
Or it's a setup for later stuff
because who knows,
there could always be books and books.
Could be.
Could be.
Yeah,
they might already have books ready for it,
sure.
Yeah.
It gives them a lot of,
you know,
the cynical side,
or your cynical side,
is a perfectly acceptable possibility.
But at least they made them interesting enough
to where it can be expanded upon.
They did.
It is interesting to the point
where I want to know more and I want to know what they're guarding and I want to know like why nobody ever leaves and you know even though they're sandwiched in this fucking hellhold.
So I'm interested.
They are they entirely rely on stoicism, self-reliance and massive determination.
They also disparage wastefulness a lot.
They actually live very like very minimalist.
They only eat as much food as they need.
They only breathe as much air as they need.
Like, they're very, they're very simple in that way.
They really don't like wastefulness.
And they just continue that way uncomplaining.
They're kind of a little bit of an iron warriors feel
where they just, they get the minus, the smallest bit.
It's kind of accepted.
Yeah, I imagine it would be very against waste
since they're just in their own little area,
doing their own little thing.
Yeah, their league custom is like dour survivalists.
Their warlord tree is grim pragmatism,
which is literally dwelling on pain and discomfort only wastes valuable energy that could be better put to use.
Sounds about right. Sounds about right, sure.
Their stratagem is waste not your last breath.
Basically it lets a character that just had been killed to fight on their death.
Oh, wow.
Which is very handy.
Yeah, very handy.
It's pretty fun.
I like them in the gameplay a lot because they get plus one toughness.
which is the leagues have an ability where you can't re-roll the wound roll against them
and the toughness is entirely dedicated to the wound roll like if it's equal it's a four-up
if it's lower it's a five-up that kind of thing and not allowing them to reroll it so your basic
ass troop like like your basic dude the guy that shy keeps posting in the um the regulates like
with the logo and the color scheme.
That guy is toughness four.
Same as a space marine.
This is moving them up to T5,
which is the same as a custodian or like a possessed.
And then those dudes with the big chunky armor
are already toughness five.
So they're going to six.
Holy shit.
And then you've got like,
and then you've got like their bikes,
which are fives,
and they go to sixes.
And then you've got their little ATV characters,
they're sevens,
and they go to eights,
which is the same as like a,
a land raider and then you've got their gigantic fuck-off land fortress which is an eight and goes
to a nine which is incredibly rare there's like nothing in the game that has a nine besides forge world
models and like two or three outliers wow so i like them a lot for that because i just make a
you can just make fields of these enormously tough guys oh yeah that's got to be an absolute pain in
the ass to deal with oh yeah it's a lot it's a lot of fun i
I really like the Amir conglomerate.
They're probably my favorite, but it's just a lot of enjoyable.
Yeah.
I wanted to know if you have anything on Necromunda Voton, because if not, she got your brother.
If I'm not mistaken, aren't Necromunda Voton an old amount of Voton that eventually became squats because they were living with the Imperium for a while?
Oh my God, that's okay.
Hello, wall of text.
Would you like to read that?
Sure.
Unlike the League of Voton, these guys are called squats.
They came to Necromunda as a cleanup crew in the wake of the horse heresy, and they've been here ever since.
What can we say? The Harrison needed a lot of cleaning up.
In the millennia since, the Ironhead Mining Clans have had minimal contact with their cousins in the Galactic Corps.
While they might lack the truly prodigious weapons technology of the leagues or their helpful robot partners,
the artisanal armaments of the mining clan still pack quite a part of.
punch, especially in comparison with the rest of the scavaged junk most underhives think of
as guns.
No one knows quite how many squats make their home on Necromunda.
There are dozens of clans living a semi-nomadic life in great land trains striking out
across the ash wastes in search of valuable debris left by millennia of industry.
These great crawling cities will plunder a dig site for months or years until its riches are
depleted.
While gangs of Ironhead Squat prospectors guard the ex-execers.
excavation sites or set off into the waste in search of further loots.
Hell yeah.
Hell yeah.
Hell yeah, brother.
Squats are still around.
Squads still exist.
They haven't totally been squatted.
Squatted?
Yeah.
I don't like the Necromunda minis, though.
Something about like the visors on their helmet makes them look extra super goofy and I just
can't take them seriously.
Necromunda is just a big goofier than most things anyway.
I mean, have you seen the chicks with like the super bright hair and stuff?
Yes, and they're very cool.
Okay, well, yes, they're attractive, but it's still goofy.
Well, yeah, fair enough.
It's very cool.
Before we actually end the episode, I'd like to go through the minis that they have currently,
just to kind of show off what they've currently got available and, you know,
let's just see them.
So you already saw Uthar the Destined.
up top.
Yeah, with the crazy, all the stuff and the crazy ship.
Yeah.
You've also got Special Blade.
Yeah.
You got the call, which is a small version of Uthar the Destined.
That's your classic captain character.
Very, you know, pretty, pretty classic.
Nothing too fancy along there with the call.
You have the Iron Hear champion, which you saw already,
the dude with the big hammer and the shield on his arm.
Hell yeah.
And the big, the big, the big, the mass driver.
Hell yeah.
You saw the Grimeneer, of course.
Shire, do you post the Brokir Iron Master?
If you didn't, can you post it again?
Because I think it's probably one of my favorite minis.
And it's also arguing one of the best characters in the entire fucking game.
Wow, really?
He is, he can be just ludicrous, like, absolutely ridiculous.
There you go.
I click on the attachment.
That's what the Brokeyer Iron Master looks like.
Um, so it's him and a bunch of cog friends, which is pretty fun.
Oh, I hate the way he looks, though.
He looks like a slimy aristocrat that bought his way into power.
I don't like the way he looks.
Looks like an engineer.
What do you mean?
Look at all of his fucking engineering tool belts and stuff.
Yeah, I don't know.
Yeah, I don't know.
Something about him just, to me, reads as like a slimy aristocrat douchebag.
I don't know what it is.
Well, you're wrong.
his machines very cool though
love the little tech machines that he's got though
it is the face it's this fucking giant mustache
it probably yeah it's yeah yeah
I think it's the face that reads that and he's got like
kind of the coat thing and yeah
next are the hearthkin warriors
these are your classic foot troop
foot soldier um those are the ones
that shy has been posting on each of the
color scheme variations
arctic warriors are your classic they
they're like your basic your basic your basic
troop.
There's your basic foot soldier.
You gotta, you have like a shitload of them in every army.
Sometimes they come in squads of 10.
You can give them some melee.
You can give them some melee.
You can give them some like medical, like medic packs and stuff.
There's just lots of stuff like that.
You have the Aynheir hear hearth guard, which are very fun.
Those are these guys.
They are the ones that have the giant,
like the big power blades on their on their shoulder or on their arms those like
etzios little power blade yeah i love them they're they're they're very they're very cool they've got
great they can take plasma guns they have shoulder mounted grenade launchers which is really fun
hell yeah they can teleport they're almost kind of like terminators um one we haven't
uh see much of is the cathonian berserk these are like
tough as nails, uh, people. They are there carrying around giant hammers or sometimes these big asses,
plasma axes, or sometimes just two giant concussion fists.
Oh, I love the concussion fists. Those are so cool.
Giant robo fists. Just,
hell yeah. They're really fun. They are very squishy, um, sort of kind of,
but they run up, beat the fucking shit out of you.
and then leave.
And then leave.
Or die immediately afterwards.
They're squishy, but they're pretty nutty.
They're pretty crazy.
Next up is the Harnkin pioneers.
These are the bikes.
I love the bikes.
They are also probably the best unit in the Codex.
Oh, okay.
Because they are the only unit that's genuinely fast.
Take has some great weapons.
They've got shots.
shotguns and revolvers and little auto cannons you can put on them.
They're the only thing that has fly in the codex so they can fly over stuff.
They're pretty great.
They move fast.
They move fast.
They're tough.
They're tanky.
They're kind of tanky-ish.
They're a great time.
Those are so much.
I like the bikes a lot.
I have a couple of them from the boxes.
Hell.
Next up is the Sagittar.
The Sagittar is a small tree.
troop transport looks like a moon rover buggy.
Oh, okay.
Oh, yeah, yeah, I've seen those in a couple of the pictures you've shown already.
Yeah, yeah, yeah, they're pretty fun.
They got little wheels on.
They roll their way around.
They're not too big.
They can carry little groups of five.
They got some bolt cannons and stuff.
You can take a couple of them.
They're pretty fun.
They're just kind of small little rovers.
They're enjoyable.
Yeah.
Kind of looks like a mako.
Yeah, like a domed Mako a little bit.
Yeah, a little bit with a few more curves than the Mako.
Yeah, it's a curvy Mako.
They've, uh, the next, the last, uh, infantry unit you have is the broke here Thunderkin,
which is probably the worst of the minis in terms of gameplay, but they're like my favorite looking.
They're the dudes in those Exo armor suits with the giant fuck-off gun.
Oh hell yeah, giant fuck-off gun, let's go.
Yeah, they can carry a bolt cannon, a graviton, a graviton.
blast cannon or a
conversion beamer.
I personally am going to run them
with the beam. I think in that picture
he's carrying the beam. I
like them a lot because
the way beam weapons work in 40K is that
you fire at something and then everything
along the path also gets hit.
Because it's a beam.
It's a... Naturally, yeah.
It rewards good spacing and good
positioning. You kind of hit as many as you can.
A lot of fun.
And the last one...
some decent alien cosplay with that.
Painted up yellow.
Have that like exosuit look to it.
Oh yeah, yeah, yeah.
Get away from her, you bitch.
Just make a note of always fighting the tyrannets, sure.
That's not bad.
And the last but not least is the Hackaton Land Fortress.
This ludicrously large, son of a bitch.
It's a turtle.
It's a giant turtle.
It's a big turtle with tiny little, tiny little wheels.
Tiny little feet, yeah.
it's um this thing carries a just ludicrous amount of guns um yes it does just a ton uh i can you can run it with a giant
heavy magna rail cannon which is basically like the tau um towel rail gun uh it can carry troops
it's tanky as shit geez it's just really good does everything i i particularly enjoy running it with um
You can replace its bulk cannons with beams
so I can give it four beams
and then a even bigger beam on the top.
Jesus.
And I'm just like, I'm the beam tank.
So everybody that has photons
probably runs one of these fuckers.
Well, it's not quite out yet, unfortunately.
But I would be shocked
if many people aren't running one.
It originally was 220 points
and it recently, thanks to GW's patch,
has gone up to 300.
Oh, wow.
Which is a enormous nerve,
but probably acceptable
because it was insane.
Yeah, it's probably still worth it.
Just, you know.
Yeah, for only 200 points, that's a steel.
Yeah, it's pretty crazy.
Agreed.
I like it a lot.
Oh, 220 points, but yeah, it was...
Still, yeah.
It was very.
It was very.
It was very.
It was very.
It was very.
20 points for this big beefy land fortress that's that's a steel is i buy that for a dollar i buy that for a
dollar oh yeah anyway uh that's all i've got in terms of my uh in terms of my stuff
hell yeah leagues of oton are dope yeah gw did a pretty good job with them i i really like the minis
so far they could use a few other options they they could definitely um use um you
perhaps some more like melee troops I'd say maybe or made like a hybrid troop of some kind
I wouldn't mind like a like a driller meck like the squats have like something that's kind of like a
like a like a dreadnought but their version of a dread not or like a kill a can be a lot of fun
but besides those uh you know I'd uh I'm pretty pleased with their line
yeah I like them I dig them dig them smacks I dig them
Did you really just fucking Dickham smacks?
Yeah, man.
Did you actually hit him with that, dude?
We're old.
Well, of course we are.
We're old.
We're old.
We're old.
All right, I'm going to bed.
