Adeptus Ridiculous - TYRANID HIVE FLEETS: SCOURGE OF THE STARS | Warhammer 40k Lore
Episode Date: May 11, 2022https://www.patreon.com/AdeptusRidiculoushttps://www.adeptusridiculous.com/https://twitter.com/AdRidiculoushttps://orchideight.com/https://www.collectiblesquids.com/ code: ADRIDSupport the show...
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podcast. My name is D.K. Diamante's. My co-host is Bricky, and he is going to be hitting us with some really
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Bricky!
How's the merch?
What's our book club looking like?
The merch. The merch. It's Orkinate.com.
That's the merch.
Check out the merch. It's down there. It's in the description.
It's merch.
And Book Club, we're doing Gasco, Throcka, Prophet of the Wa.
Make sure you get that done a little faster than normal,
because the episode will be done faster than normal to make up for the Greek book.
I...
I'm...
D.K., I'm so mad.
Yeah, you sound mad.
You sound a little congested too, my boy.
Dude, I get sick so often, and I don't know why.
I don't leave the house enough to get sick,
but maybe that's the reason why I'm getting sick because, oh my God.
Maybe.
Is that a trip to Pax, dude?
It was.
So if I sound congestion in the video, to everyone watching,
it simply put that I had COVID,
and apparently some of the effects of COVID like to linger,
and so now randomly my nose is congested and my throat hurts
but I mean like I feel normal
like energy wise you know I feel fine
you don't you don't feel like bedridden and like you need to rest all day
it's just you're congested God looked down at me and said
I deem you to use one nostril
Ew
and he's a bastard for doing it's
This is why I'm agnostic.
So what's our topic today?
What do we, what do we, what do we, what do we show on to?
I got a, I got a quote for you, but unfortunately none of the quotes are particularly
vague enough to make it actually involve any kind of of intrigue in making you guess.
Because if I were to, if I were to say this quote, I mean, you'll know exactly what it is.
But I don't know.
DK, I have faith in you at this point
That makes one of us
Well, that's pretty good
But even shy said she said I'm pretty dumb
Okay, just
We
I've already probably said this quote in the prior episode
But I'm going to say it again because it's a fun one
We cannot live through this
Mankind cannot live through this
In a single day
They have covered this planet with a flood
of living blades and needle-fanged mouths.
Kill one and ten take its place.
If they are truly without number
that our race is doomed to a violent death
before every shred of our civilization
is scoured away by a force more voracious
than the fires of hell themselves.
Death! By the machine god, death is here.
Magos Varnak, last words.
That sounds pretty tearing it to me.
Yeah, it's Tyrannins.
Yeah, I was going to say, you're right.
Okay, yeah, that's a pretty...
See, I had faith.
I mean, yeah, I guess you're right.
But specifically, what about the Tyrannids?
Like, is there a specific faction?
What is it, the Octarius War that's going on right now,
where the Nids and the orcs are kind of going all out
and bolstering their numbers?
What specific tyrannage shenanigans are we dealing with?
That's a very long introduction for me.
Just to say, the High Fleets.
We're talking about the individual high fleets and what each the I am.
And what,
and no, it's gone downhill.
Don't ever say,
don't ever say I didn't do anything for you.
Anyway, high fleets, eh?
Let's talk about high fleets.
Yes, let's talk about high fleets.
So, we're talking about the different kinds of high fleets that are known around in the galaxy
and kind of what they're all about,
what the differentiation, differentiating traits are.
are of them and well, we're also, we're mainly going over the ones you can play as.
Because when it's more, I think it's fun to start with those because then you can kind of create your own.
Like if you want to play Tyrannids, you can then like, okay, I want to play Tyrannids in this way.
This one is interesting to me.
So I will play as this High Fleet.
Right.
Right, right.
Cool.
Sorry, I had to mute myself so I could throw the fuck up.
Do you think it's topical that we're filming this when I'm all congested and show
we're talking about like a genuinely like poison?
I guess Deathguard would be a little bit more better.
But like, you know, they poison and they've got their problems and they infect and they're parasites and viruses.
I think it would be more topical if we were talking about Nergel.
Now, if you were like bug bombing your house and you were in a remote,
location, that would be more
tiernid applicable.
Yeah, I would say if we were
doing like Nergel and
Grandpapa Nergel's blessings, then it would
be apropos. I think there's maybe a little bit
of a stretch on the sick because of bugs
and infestation, but you know.
It's a little bit of a stretch, I suppose.
But regardless, so let's start
talking about High Fleet. So, the first one
we got to talk about is the one that's
one of the most classics, and that is High
Fleet Behemoth.
High Fleet Behemoth, if it could get it with the name
alone, if you had to guess, what do you think they specialize in?
I mean, Behemoth, I would assume they specialize in the old Munchdemash, and they've just
got lots of big bugs.
They're just giant roving creatures with big muscles and big fangs.
You are absolutely correct.
Behemoth is known for being a big and fucking chunk.
They are the ones that, they were the first ever tuned at High Fleet to be encountered in the
first tyrannical war on Ultramar.
Oh, nice. So they fucked up Ultramar.
They were the ones. They were the ones that made Marnius Calgar a triple-cripple.
Triple-criple? I don't like that.
He lost like both his arms and legs or it's like arm and leg or whatever, you know?
Sounds like something the Halo announcer would say on like a kill.
Triple-cribble. Triple. Triple.
Social credit deducted.
I love that he's going to.
getting so much attention on cameo.
It's very nice.
It's happy to see.
But the High Fleet Behemath is the main one that attacked Ultramar.
They are a juggernaut when it comes to them.
Like, they lack in numbers.
They make up for just sheer aggression and uncontrollable hunger.
There's no subtlety or real cunning.
It's just laughable resilience and just overwhelming mass.
Damn.
Like, why swore me with a bunch of bugs
when instead you can literally shoulder check a tank?
Damn.
So they are the hive fleet you play
if you are indeed gonna go like monster mash
and just roll out with like the big units
instead of trying to like overrun with numbers.
Like if you were playing on the tabletop,
behemoth is like the monster mash.
They're definitely known for,
I mean, from a lore perspective, sure.
think that there are some high fleets on the tabletop there just better because they're just
balanced differently.
That's a balanced problem.
But for instance, high fleet behemoth is known for like when you get into combat and melee,
you get extra strength and you can re-roll your charges so you can get in better.
And a lot of your special buffs are like, like there's a relic.
And it says occasionally a high fleet behemoth,
warrior organism will epitomize its high fleet name by growing to colossal and appallingly
powerful proportions.
And it's like add one to the damage that the wielder is using, you know?
All right.
All right.
They pretty popular?
Behemoth is less so, I think, at least in the current moment.
I mean, they're the popular-looking ones, but in the gameplay right now, I think Leviathan
is the most popular.
Okay.
Okay.
Cool
But they're big, scary, tough
You know, they're
Warlord trait
Monstrous hunger
Psychic power
Unstoppable Onslaught
Strategum
Unparalleled Ferocity
You know
Big chunk
Let's talk about
Because they're just about
Big and Shunk
But you know
Interestingly enough
Yeah
Those are some really cool
Sounding stratageums
Those are dope
Holy shit
Yeah I like
I like their in
GW's naming sequence
Quite a lot
It's a lot of fun.
The next one is High Fleet Cracket.
High Fleet Cracket is another major high fleet.
Though they've actually been kind of fucked up quite a bit.
They're still around, but they took some pretty hefty casualties.
They were the main group in the second Tyrannic War, which we haven't discussed yet.
This one, I think, were they the ones who fought at Ball?
No, that was somebody else.
That was Leviathan.
this one instead
traveled through and did
fighting against the Ultramarines
again but their big
fighting was against an Eldar craft
world of I think it's
Leandon and
that was the big thing is they
fucked up a craft world
one of the largest and most populous
craft worlds and they were only repelled
by a fancy
Eldar prince
named Prince Eriel
and with a fancy spear
and that's what, you know.
So they got magic bullshit that they need to defend off the Krakhan.
I mean, most of the time, whenever the Tiranids lose,
it's some kind of magic bullshit,
whether it's on the Marine side or on the Eldar side.
But I also think, I think Kain also fought Krakken.
And I, like, Kaya, Kai, Kai, Kai, Kaihaz Kha.
Oh, the hero of the Imperium.
Yes.
Oh, okay.
I think the, yeah, I think the Tau also helped a little bit with that one.
But Cracken as a faction is mainly about speed.
The idea is that they are really good at outmaneuvering and encircling their prey.
Like the tiniest little gap or exploit, they just go, they fly on in.
So like warlord traits called one step ahead, their relic is, oh dear.
Camelionic.
It's like chameleon, but
Camelionic. Camelionic.
Camelionic, yeah, yeah, sure. That sounds right.
That sounds hard if it grounds.
Camelionic mutation.
And then they're like operatunistic advances their strategy.
So the idea is that they move with lightning fast speed
and then they encircle the enemy
and really get on them like that.
I think they're actually pretty darn solid
because as a faction,
because they increase your, like, arm penetration because you encircle them.
But just being able to move that fast, you know, like, they're very, they're, they're,
they're big brain.
They got big brain.
They're very smart.
They're very quick.
And they're very like, hmm, the defenses are weak and here and there and skitter us through
and around, you know?
So that sounds like a pretty formidable hive fleet.
Because, I mean, normally when you think of bugs, you just think, oh, they're a hive fleet.
They're just going to keep rushing out us in, in overwhelming numbers.
but then you got like this speedy, big brain sort of surround you and conquer.
And that's scary.
Yeah, they're bigger brain.
I don't like smart bugs.
I don't want smart bugs.
I want bugs that'll just walk into the fire.
I don't need this big brain shit.
You want to read this quote because I'm dying?
Yeah, sure.
Shai posted this quote,
Mystery of Adry's Hope.
A refugee ship from Devlin arrives in orbit around Adry's Hope.
ominously silent.
Those investigating the ship find it to be an abattoir,
all aboard mercilessly butchered.
Though a breach of quarantine is suspected to have allowed a tyrantan organism to get aboard,
nothing is found.
Three weeks later, all contact is lost with the Adreys hope.
Yeah, they're sneaky.
Spooky, spooky, sneaky.
I think they also like to pre-infest with gene stealers quite often.
They like their jean steeler cults, you know, because it's like kind of part of their long game.
Yeah, definitely.
I guess the name cracking kind of fits because when you think of a crack and it kind of shows up out of nowhere,
you're surrounded by tentacles and then you're just fucked.
So, I mean, it kind of, the name is kind of fitting, right?
Yeah.
There's actually, I actually want to go back.
There's a, there's a quote here for both behemoth and Cracken.
I've noticed on the codex itself.
Okay, cool.
Let's hear it.
It says, for a behemoth, it says,
we went in by boarding torpedo.
Our mission was to extract Magos,
whatever, before the foremost swarms overran Liania Station.
Once we had him,
extraction was a flight of Thunderhawks
waiting on the sector three platforms.
I fought Tyrans before.
We all have.
But I have never seen them move
with such single-minded ferocity.
They tore through every bulkhead and barricade.
in their path as though they weren't there.
I could not feel fear, but I tell you now, I have never felt more like prey than I did on
Lianas Station.
Brother Amadio of the Death Watch's chapter.
And then there is a crack in here, which is, nothing this galaxy beats a platoon to Katachin
jungle fighters in the deep green.
That's what I thought.
Then again, I also thought nothing living could make it through that ravine on our right
flank choked with thornweed orcs uh orks smear those damn puffball things big as an ogren's head they came through
all the same still don't know how thrown damn nige just pouring out like pyrowasse from a burrow
outmaneuvered and outfought in the deep green by dirty zenos animals i'll take that shame to my grave
Captain Vance Stryker
Katachin 86th
Glade Stalkers
Court martial testimony
Damn
Those are some serious quotes for the Nids
Holy shit
It's always fun hearing the quotes for the Nids
Because it's like them being so fucking frightened
I've never felt more like prey
Yeah
A Death Watch Space Marine says that
Yeah saying that
Holy shit
Okay
Okay nids are serious
I mean, I guess they've all been serious, but like that's...
It's fun when you hear like horror stories.
Mm-hmm.
So our next major high fleet is High Fleet Leviathim.
This one you should be very familiar with.
This is the Octarius War one.
Hey, hey, hey, let's go.
They have the ones that are like the giant tendrils of Leviathan
decided to go under the galaxy and make their way up.
The main thing about Leviathan is that they are shockingly adaptive.
They are trial and error carnage.
It is never ending, like, okay, we're throwing things at the enemy.
Okay, mm-hmm, mm-hmm, yep, yep, yep, all right.
Turn the dials, crank the levers, adjust the biomass.
Again, again, again, again, again, again, again, again, again, again, and just keep going,
this, like, combined relentless adaptive assault.
Damn.
So, they really were the worst ones.
to throw out the orcs.
Like, if you could have any high fleet
not get into a war with the orcs,
you really probably don't want Leviathan to do it,
since they're so adaptable.
They've got so many numbers.
Ooh, boy, that's, ooh.
Yeah, that's a, that's a, that's fucking lucky.
The, oh, dear fucking God.
This, don't, fuck you.
Mr. Electric, send him to the principal's office
and have him expelled.
What? What did I say?
You know what you said.
wrote in his dream journal.
It's fair enough.
However, the Leviathan is the largest High Fleet currently around, as noted by the horrifying
images of the Tengals of High Fleet Leviathan.
I'd also argue that this is probably the best High Fleet to play in game right now.
Oh, okay.
They're really, really tough and tanky, and their synaptic network is really.
powerful.
Okay.
The names for their stuff is like
Warlord trait, perfectly adapted.
Psychic powers,
Hive Nexus.
It says,
The Hive Mind Funnels, Leviathan,
sophisticated synaptic network
through its conduits,
enforcing its gestalt will
among the Hive fleet's lesser organisms.
Combined assault,
preceptive node,
synaptic control,
all these kinds of things
where it's like, yeah,
we are dedicated to
being the most adaptive
and we got the most
numbers.
Okay. Okay.
They're spooky, but
they're also a little bit basic
when it comes to the overall
nature of them. Like, Behemath is
big and tough, but Leviathan is just, yeah,
we're the super adaptive nids.
Yeah. So are they the best to
play in tabletop just because they're so
tanky and so hard to kill
and so adaptive?
Yeah, they have this rule
that means you can't wound them on a one through three or a one through two.
Basically it just means that when you roll dice, you can sometimes like do your damage and you
only need like a two or a higher, but they force it to be a four or a higher, which, you know,
cuts your efficiency pretty heavily.
Yeah.
Okay.
I can, I can see why they would be a very popular high fleet to play.
High fleet to play.
They're pretty darn good.
They're pretty darn good.
I'm kind of a fan of Yormingunder myself, but we'll get to that later on.
Okay.
Next High Fleet is High Fleet Gorgon.
Now, Gorgon is a nasty, nasty one.
It is mainly the high level of adaptations on the biological level of the Gorgans thing.
So they rapidly, you know, advance themselves as well, but they rapidly advanced themselves
instead of to make themselves tankier
to make worse and worse
organisms to
against who they fight.
So it's hard to describe.
They utilize heavily
adaptive hypertoxins,
weaponize clouds of spores
and corrosive poisons
and like living ammunition.
So they're like
okay, we've tuned our
guns so that when they hit you, a group of hyper-discusting piranha maggots eat your flesh away.
Oh, is that actually a thing?
Oh, I mean, they have living ammunition, so something like that probably, yeah.
Oh, God, that's awful.
Sorry, go ahead.
That's, no, no, that's what it is.
It's like their weapons are wreathed in myasma microorganisms that will just eat your flesh away.
or like they'll fire weapons that have things in them.
So when you get shot by it, the thing is inside your body and starts eating your innards.
And then it goes bigger because it's corrosive into tyrannids.
Gorgon is all about like poison and measma and toxic, toxic.
So whereas Leviathan is adaptable to make themselves more survivable,
Gorgon is adaptable so that they can kill you quicker.
Yes.
So they're an offensive adaptability.
The toxins produced by High Fleet Gorgon's swarm creatures adapt with terrifying speed to any prey,
swiftly rendering even the most glancing of blows or skin contact potentially lethal.
Oh man, I, as horrible as the other High Fleet sound, I would not want to fight Gorgon.
That sounds like just an absolutely torturous, awful, horrible way to be.
to die, just getting eaten alive
from the inside out and just having all this
myasma and poison
just...
What? Warlord trait.
Lethal myasma. The air around
the warlord churns with microscopic
spores that invade the
bodies of its foes devouring them
from the inside.
Oh, gross.
Yeah, it ain't fun. Gorgon's nasty.
Yeah.
So, I don't know, you were probably
going to get to this at some point, but do
Hive Fleets ever
like join each other
and like...
I will get to that actually.
Okay, okay, cool, cool.
I was just wondering,
because it sounds like if you combined Leviathan and Gorgon,
you're so fucking fucked.
Um, because you have like adaptable weaponry
and adaptable defenses and it's like,
you're,
you're, nope, you're dead.
Just,
the problem is that you have to,
We'll have to sometimes fight over the biomass, which is its own issue.
Oh, that's fair.
But there is a little bit of a symbiotic relationship with some other ones that we will talk about later.
Okay.
Quote from Gorghum.
Cuss...
What?
Cossedin scholars spent hours in debate over the nature and intent of the tyranid menace.
Some amongst them claim that, unlike the infernal servants of the dark gods or the ghoulish flesh thieves of Kamara,
The Tyrannid cannot be considered truly evil or cruel.
They claim that all it does is driven by a pure, planetary instinct rather than by some higher or indeed lower purpose.
But I have seen the Gorgon open its jaws and vomit forth its malignant spawn.
I have seen it contort and agonize its prey before their miserable deaths.
And I tell you now that Tyrannid is the very embodiment of evil and of cruelty.
sister hospitaler amalica hope
damn
core uh tiernative quotes are the best
yeah they're really fun
it's really fun to think that like that concept
and how it's just nasty it be
um I know that the Tao particularly got fucked up by
Gorgon
and I think the
oh wait shy as the quote here you want to read it
is that a Gorgon is that a picture of a Gorgian
I think Gorgon are green.
Yeah.
The green and nasty.
Those things are nasty.
Okay.
In 0759.02.m.1,
dozens of bioships detached from the main Gorgon hive fleet and invaded the Tau colony of Kamaius, I hope.
This triggered the emergence of an unexpected Necron fleet from Kekaius's dead moon,
which then set about destroying the outnumbered Ternet ships.
On Kai Mas, a day of celebration was declared.
and as the Necrons landed, they were greeted with great ceremony by Etherial Antaniel.
Despite the welcome, Antaniel was quickly slain by the Necrons and Kamais was then harvested.
That's really funny.
And so tau.
That's so tau.
Like, oh my God, the Nids are killing us all.
Necrons kill all the nids.
Yay, thanks, Necrons.
Welcome, welcome.
Dyes to Necrons.
Yep, that's so Necron.
You know what's funny is we've read the Necron books, and you know they're probably like, what the fuck are these primitive saying?
What are they saying?
Oh my God, they're blue.
Why are they blue?
Oh my God, disgusting.
Kill them.
Kill them all.
Yep.
Yep.
Like, murder all of them.
Oh, my God.
Oh, my God.
I hate this stuff.
The CEO of racism.
Back at it again.
Typical necrons.
Very, very typical necrans.
Gorgon actually, in game, actually has a really fun method.
The idea is that when they attack.
an enemy unit.
Any, you know how I said like before you could only hurt them,
a Leviathan on like a four-up?
Yeah.
Well, now, whenever they attack an enemy,
they always hurt them on a four-up,
no matter what, unless it's a vehicle,
because vehicles don't, you know.
And so often you can spam a whole bunch of really weak weapons
and then still hurt them because of all your toxins.
Damn.
It's pretty fun, actually.
Narnly.
How popular is Gorgon in the table?
tabletop. Not very
unfortunately. I think it's because
big monsters are
really, really, really fucking strong
right now. And so
in order to make Gorgon useful
to always wound on a four-up,
you want to take a lot of cheap
crappy weapons.
And normally you
don't...
The cheap weapons aren't as good now
as the big monsters in
Tyrons.
That's shame? Because they sound
so cool. I mean, I think
Tyrannids right now are so incredibly overpowered
that I don't think it would matter. I think you could easily
make them work. But
it's just the fact that big stuff is stronger.
Yeah, and it looks a lot cooler.
The big monster that Tiernion looks so fucking cool
in the tabletop. They really do.
Next up is
Yormingander. Let's go.
The Wifu Hive Fleet. We both picked.
Sure.
Yorming gander. Do you know
what Yorming gander is from?
the name? Oh, I should.
I really should. Oh, my God. Is it the...
Oh, no, I've drawn a complete blank.
It's the world serpent in Norse mythology.
Oh, I genuinely was thinking...
I was genuinely thinking world serpent, but I wasn't sure if I was
confusing it with the... What's the Alice in Wonderland thing? The Jabba
I guess I was confusing it with
and I didn't know which of those was which and
I just, uh, I hate it.
Ah, nah, the, the big, the big serpani boy
from, uh, from God of War.
Yeah.
Yorming gander.
Yorming gander. Yeah.
Yorme me to his closest friends.
I,
I think that's such a,
that's what Mimir in the little head says.
It's made me giggle. Um,
anyway, Yorman Gantir,
it's not a particularly large high fleet,
but they got a bunch of biomass by invading like
unprotected worlds and stuff like that.
The way Yormingondo works is they favor a lot more subtle and more like siege tactics.
Their giant biovessels rarely actually enter orbit.
Instead, they grab asteroids and other space debris and yeat them at the planets.
And then they also launch spores in concert with them.
So they're throwing a bunch of debris, but the debris is sometimes infected with spores,
among other random things that make planet fall.
And these will often have things like ravenors or mollocks or trigons,
and they will immediately bury themselves underground to avoid detection.
And so once there's a critical mass of things being thrown in spores and new things,
like all of these underground burrowing things will then just pop up with a synaptic message
and then start wreaking havoc everywhere.
Oh, they're sneaky fuckers, aren't they?
They're like the ones, if you want to do like a tunneling kind of faction that loves to be underground and causing problems and being like assholes like that, this is the faction for that one.
Damn, I love the fact that they just fucking yeat all the rocks down and it's like, oh yeah, some are just asteroids.
Some are not.
And that's, that's actually kind of cool.
Also, like, I just wouldn't expect Tyrannids to be.
subtle.
Well, I mean, they can be sneaky.
Because they're a predator.
They lie in wait.
Yeah. It's just for some reason. Whenever I think of
tyrannids, I just think of this overwhelming
swarm of bugs that just keeps
moving forward. And it's just like, no, there's a lot more to the nids
than just these dumb bugs that move
forward all the time, always. So
this is enlightening, actually.
Enlightening?
Enlightening me about
the mindset of the tyrannids. Yeah.
Uh, shy as a quote for you.
All right.
Uh, so the quote is,
Yorming gander appeared in the skies above Gedrin 2 and hurled thousands of meteors into its atmosphere.
The vast redoubt fortresses that protected the planet's hive cities destroy many of these rocks.
The remainder fell into the ocean.
Yormengander's bio-ships retreated and Gedron 2's governor declared the invasion over.
Several months later, hosts of many limb tyrannid creatures burst into the lower
halls of Geldron's two's fortification
slaughtering all in their path.
As planetary defense forces scrambled
to react, long rain scans
picked up a colossal body of vessels
entering orbit.
Yeah, they're sneaky little
fuckers. You got played, Gildren, you got
played. They got great
they're great names too. It's like
tunnel networks or insidious
threat, buried in wait,
lurking maws, all that kind of stuff.
Oh, nice. Yeah, they did. They got Among Us. The Nids Vented.
Yeah. Is that...
Yeah, the Nid's vented. She's right. She's right.
The Nids Vented. The Nid's vented.
They're suss. They're suss. They're suss. Yorming Gonders's Suss. Are they suss, D.K.?
Yeah, push the emergency meeting button.
Anyway.
Okay.
What's the next Hifle?
The next Hifeley is a fun one.
this is chronos
chronos is a
interesting high fleet
for a couple of reasons
the main one is that
chronos were actually
one of the high fleets that had to deal
a lot with the problems
coming from the warp
and
often because they had to fight a ton of
chaos but chaos
is not
biomass. It's warp fuckery.
So
they were having to constantly fight all of these chaos and warp entities,
but were unable to get any kinds of things with it.
And so the Kronos created, adapted in two ways.
Because originally they could kind of deal with chaos to a certain extent,
but you know, I have terror, gigantic rift broke in the world,
all those other problems.
They have to deal with chaos a lot more now.
So due to chaos being such a huge fan of attacking from range,
or from melee, sorry, close range.
Kronos have adapted themselves to not only make their shadow in the warp
incredibly suffocating.
Like their anti-psychic powers are shockingly powerful
and extend far more than normal,
but they're mainly meant to be a shooty one.
Because chaos is amazing in close range.
Kronos is a very long-range weaponry kind of high fleet.
This is the one where if you want to fire stuff from a decent distance.
Okay, cool.
And that's their whole schick?
That's their schick is that they fight, well, somewhat.
They fight chaos from a distance.
And because they fight chaos from a distance,
they have to simultaneously rely on the Leviathan High Fleet for biomass.
So this is the symbiotic relationship,
is that High Fleet's Leviathan will go
and has been starting to leave a little.
bit of its biomass like there and then Kronos will take it up and eat it up to replenish
their their numbers because they've been working so hard on dealing with chaos from
range.
Oh, okay.
So in return for holding off chaos, Leviathan gives them the biomass so that they can
hold that, hold that front and so that chaos doesn't fuck with them too much.
Exactly.
It's, it basically makes so that like, yeah,
Chaos, Leviathan is able to use Kronos to deal with chaos because chaos is such a problem.
Yeah, especially for normal tyrannids, it would be a big problem.
Yeah, it's the same reason why they have an issue with like necrons.
I think that Kronos has fought necrons, maybe was, I don't remember exactly, but, you know, the long range firepower.
Oh, no, no, actually, I don't think they have fought necrons.
I think I was wrong on that one.
But yeah, chaos, very melee, Kronos adapts by using lots of guns.
And if you look at a lot of their stuff, their names are like Bio Barrage or Symbio Biosstorm.
But my favorite thing is they have a strategy I'm called the deepest shadow, which is if somebody ends up failing a psychic test, they just fail it, they roll poor.
You could automatically do damage to them.
Oh, hell yeah.
It's just super fun.
Those are great names too.
Those are fucking fantastic names.
The deepest shadow.
The deepest shadow, bio barrage.
There are warlord traits called soul hunger.
Ooh, great names for these.
Tyrannids get the best names for stratagems.
Holy shit.
They have a quote too.
Says,
The spawn of the great devourer came upon us
as we combed the ruins of Shaisal.
We sought to ready ourselves expecting close-course battle,
yet these beasts did not surge to the attack.
but instead harried us from a far, or...
Harried?
Buried.
I don't know.
Us from afar was such ferocity that we were forced to quit the field.
I weep to think of the lives lost that day.
Bodies and spirit stones alike vanished into the maws of their killers.
Yet the worst of it is that the creature saw us not as foes, but merely fuel.
We were raw materials to be harvested, ammunition to be reloaded,
before they returned to their true fight.
It's like Thagreel the Wanderer, which I believe is Eldar because they're talking about Spirit Stones.
Tarynids have the best.
They're literally just horror movie quotes.
Yep.
It's all like freaked out panic attack inducing people.
They didn't even see it.
They just saw us as fuel.
They didn't even see us as the, we were just fuel ammunition to be reloaded.
It's like, ooh, that's that's fucked up.
I love it.
It is.
It's great.
It's fun as hell, though.
Hell, yeah.
And the final high fleet I have on here.
Well, I guess we'll talk about Ouroboros as well because shy posted big titty Oroboros.
But the last one we got to talk about, at least in terms of the ones you can play in game, is High Fleet Hydra.
And High Fleet Hydra is a simple one.
Blot out the sky with their numbers.
Hyper aggressive, hyperaggressive, never-ending pure.
just never just literally
swarms like floods of bodies
a wave of small little critters
well then it makes sense then
if it's never ending just like Hydra
if you cut off one head two more grow and
yeah the never ending flood of nids
how popular are they on the tabletop
because I mean
not a ton
yeah I was gonna say they don't sound like to be super popular
because it sounds like if you were going to
to play Hydra, you would just get a
shit load of really cheap shit and just
push it forward as best you can
and in the tabletop, that's not always
necessarily a great thing
to do? Yeah, but their
color scheme is really fucking dope.
Oh yeah. Shy said they have
a Ronnie color scheme. Well,
just because they have the same color scheme
doesn't mean I'm going to simp for it the way I do Ronnie,
shy, okay? Please.
Well, this might be true.
They are still, also
four arms. A mat, a
Imagine.
Imagine the possibilities.
Well.
Gideon,
Offenier, the all-knowing.
Four arms takes a pipe.
Imagine.
But their names are obvious.
They're swarming insects,
endless regeneration,
critical mass.
The way they work,
the reason they're not as popular
is because, yeah,
one, you normally go into big bugs right now.
But two,
the main reason is that
their ability is a little niche
it's uh whenever you
make a melee attack against
an enemy unit that has fewer
models than you do
you get extra benefits
um but of course
that might like that might be pretty often
if you run a lot of models
but maybe what if you fight like orcs
yeah
well you know a little harder
or sometimes guard
like you said a little niche
little niche a little niche a granted
they're monster
do count as like, oh wait.
For the other adaptation.
Oh, wait, no.
Vehicles and monster models count as five models.
Oh, it actually makes it worse.
Oh, yeah, shit.
First thing, I thought that your own vehicles and monsters count as five.
Do they?
Vehicles and monster models each count as five models.
That could mean both yours and the enemies.
Because I guess that would make sense.
You know, if you have a giant monster
and you're fighting like three.
eyes it's a little bit more it still feels like you're overpowering them um i actually don't know i
have to look that one up but no they're not as powerful in that sense but it's just like you know
you want to run a flood of monsters a flood of hormagons and ripper swarms and all these things this is the
one yeah they don't sound as fun they don't sound as fun to play honestly well let's see about this
quote we'll discern it okay let's do it how do you fight an enemy that grows stronger the harder you hit
Oh, we grasped quickly enough that the more fire we poured into the swarms, the more of the scuttling horrors came surging through the hive tangle to avenge the dead.
But what can we do?
Stop shooting, just let them tear us apart?
You think you could order your soldiers to put up their guns mid-battle while you, what, try to think of a way to defeat the photo doesn't involve blasting the bits?
Laffable!
We could only plow on as we had been trained for, and hope their reserves petered out before ours did.
just say that's the last day I trusted to hope. Marshall Caria Blaze, 674th Covian
Infantry. Damn. Damn. Tiernid quotes are the best. They're so much fun. They're so much fun.
They really are. I love it. I love that. I must admit, despite the Tiernit Codex being
the most overpowered thing I've ever seen, there is a really neat thing. So the way Tyrannid
work. And I might have this wrong, but I think I have this right, is that they have, nowadays,
most factions come with two abilities. And the two abilities, it's like, oh, like custodians,
for example, the Echelon Shield, the ones that are protecting, they can all do a thing
called a heroic intervention, and they could also ignore like a certain AP value. That's what they do.
So, for example, High Fleet Behemoth allows it so that you get extra strength on your charge and you can re-roll your charges.
High Fleet Gorgon allows you to do the four-up always wounding, but they also let you re-roll one roll every time you do a wound role.
Yormengander makes it minus one a hit when you're a certain distance away, and also they count as less when it comes to like this blast rule.
but the second rule is always an adaptive rule
and so because it's an adaptive rule
before the game starts you could actually remove that rule
and take a different one from an adaptive trait
so okay
for example if you don't like yorming gander's
blast rule and you see the enemy opponent
and you see your enemy opponent doesn't have a lot of
it's called objective secured
then you can take this lurk biomorphology,
which is territorial instincts,
which give your monster's objective secured.
It's shit like that.
It allows you to do things like that.
Or they have hunt biomorphologies,
lurk biomorphologies,
and feed biomorphologies.
And if you don't like your secondary ability
or you don't think it's going to be good against your matchup,
you can swap it out for something else,
which allows you to be adaptive tyernids
in game, which is super fun.
Oh, yeah, I was going to say,
actually being able to be adaptive
in game to sort of fit the lore
of the nids being very adaptable.
That's pretty cool.
Yeah, and the Nid psychic phase right now
is also extraordinarily overpowered.
Their fucking brain shit
is so insane.
So insane.
They actually got a new
a new model,
though. I don't know if,
if Shai is a picture of this,
it's called the parasite of Mortrex.
And it's really fun
because in melee,
it can hit you with this little whip attack.
And if it wounds you,
it infects you with parasites.
And then at the beginning of your opponent's turn,
they have to roll a dice.
And if they roll a four through six,
they take damage and they're still infected with parasites.
Oh, no.
And they have to keep doing it more and more every turn to see if they're still stuck with parasites.
And it-
It fucks them up, it makes them, like, do things wrong and stuff.
It's super fun.
But that's what the new model looks like.
Oh, that's, oh, God, that's, that's a, that is a flying, creepy bug.
Yeah, I would not want to be infected with parasites from that thing.
Always wear protection, kids.
Oh, God.
Also, he isn't to give you the clap
Now last one I want to talk about though
Because we made the meme is the Oroboros one
Oroboris it says tactically the invasion swarms favor
Airborne operations
They fill the sky with just like
Billions of gargoyles and other aerial kind of monstrosities
To the point where yes they literally do block out the sun
Holy shit
Like they literally
They do actually literally
Block out the sun with bugs
Like if you look up
You can't see the sun because there are so many bugs
Holy shit
It makes it really
It makes it really tough
Because what happens is that
They'll strike with insane speed at command posts
The idea is to
Chew away the eyes and ears
Of their prey
In a metaphorical sense
Like get rid of their
Communications
and get rid of all their visuals, they can't coordinate.
And so, you know, divide and conquer.
And with a lack of coordination, no one can do things properly
and then they're able to take them easily from the sky.
The only enemy that they've fought that isn't very,
or that's very immune to this strategy is, can you guess?
The orcs?
Yep, because they don't coordinate very well.
They have no coordination at all, yeah.
It's so fun how orcs are being stupid makes them better.
It makes them better suited to fight a smart-ish enemy
that's looking to cut off your strategy and your communication
and your eyes and your ears.
There's a couple other high fleets as well.
But most of them are a lot smaller in terms of scope and scale.
Like there's a high fleet Tiamet,
which is a unique chitin
that allows them to have excellent protection
against like bursts of energy or kinetic force
so they have like diamond hard exoskeletons
that's the idea
there is Highfleet Harbinger
which sounds awesome but has literally no lore at all
Oh
then why does it exist
Oh it's like we fought High Fleet Harbinger
like a throwaway line and so kind of
Oh okay
I was going to say if they're the Harbingers
Maybe they were like the first High Fleet
That had ever been seen and they were the first ones fought
And that's the only thing important about him
Is that was like their first encounter with the Tyrannids or something
One of a really weird one is High Fleet Colossus
Which was mainly comprised of centaur-like creatures
Oh
Wait, are these the Zotes
The Central-Sty description of these creatures
Claim they were slaves that led many fans
specular the creatures that Colossus are actually a zoat.
Oh!
This might not actually be a high fleet them.
This might just be the Zotes, and they thought they were Tyrannids.
What's a Zote?
Like this, um...
There you go.
Oh.
Oh.
Jesus.
It's like a centaur lizard.
Yeah, it's like a lizard centaur thing.
Oh, Jesus.
How could you mistake that for a tyrannid?
I'm assuming that
There is a large amount of
Of like people who just don't know what the fuck a tear in it is
And so they kind of have assumed
I suppose that's fair
Damn those things
Like I would not want to run into a zote
Those things look ferocious
Yeah they're big
Yeah
Jeez
You imagine and hit with that power claw
Ooh
That fucking that fucking
That fucking hurt.
Yeah.
There's a couple other ones, like High Fleet Naga, High Fleet Ulysses,
High Fleet Megalodon, which is funny.
The Meg starring Jason Statham.
Oh, God, I had forgotten about that movie.
The Meg.
But those are the main ones you could play as in-game.
Now, of course, naturally, if you want to play as, say,
your own kind of, you know, custom fleet,
or if you want to try making your own special version
of Oroboros or Tiamoth or something of that nature,
excuse me, there are additional upgrades
and like ways you can mix and match them, I do believe.
Oh, okay.
Or, oh, no, well, okay, kind of sort of.
If anything, you would pick a prior high fleet,
like hydrocarcelined that,
and then you would actually
just use like one of their
biomorphologies maybe instead
and make your own kind of concept, you feel?
Yeah, yeah, yeah, yeah.
Also, Shai has a quote,
she said, check this out,
breaking the most pathetic Hive Fleet.
Hive Fleet Scarabus.
High Fleet Scarabus was annihilated
by the troops of the 9th Cadyan Shock Troopers Regiment
at the walls of Fortress Carcason
in 930.
37.m.41.
The ninth cadian did not lose even a single company of troops in this conflict.
Weakest Cadian regiment.
Oh, really?
No, no, I'm joking.
It's like, the weakest cadians, because the rest are giga chads.
I was like, damn, if the weakest cadians beat the high fleet all in their own, damn.
Weakest Cady versus strongest high fleet, exactly.
There's not just the other, there's also.
There's other fun stuff too.
They have these things called adaptive physiologies,
which is this fun way where you can give buffs to big monsters.
Like one of them is called voracious ammunition.
It says,
either host to nests of hungry bio-amunition or unique organs
generating a constrain of biochemical substances.
This Zenos brood's organic projectiles
continue to sear or consume long after it has moved on to other prey.
Damn.
They got fun stuff like that, you know, or like, uh, enraged reserves.
Condain deep within the organism's body is a pulsating sack,
filled with a cocktail of adreno-stimulant fluids,
and linked to a ring of vascular and pneumatic sphincters.
When roused, this arrangement pumps its potent biostimulant through the host organism's body,
driving the creature to new heights of speed and ferocity.
Damn.
All right.
Tarynids are dope.
Jesus
They're so fucking dope
They've also got a whole bunch
of crazy ass
crazy ass
psychic powers
like psychic scream
which is
unleashes the hive mind's
psychic shriek
or a neuro parasite
is a
it is so weird
it is a psionic energy
into the mind
of an organism
as raw gray matter
gains synaptic
sentience and starts
chewing its
way out of its cranial prison.
Oh, God.
I make your brain turn alive and kill yourself.
Oh, my God, dude.
Holy shit.
You should eat yourself now.
Oh, my God.
That is insane.
What the fuck?
Yeah, I think it was a do.
Yeah, if you roll dice for every single person in the unit.
And then if you exceed their toughness, it does like damage.
Jesus Christ.
There's also a bunch of super fun relics.
There's the Reaper of Obliterax, the Maugh Clause of Thyrax,
pathogenesis, the sides of Tyran, the Dershe hearts of Karras.
Whoa.
One of them is weird.
It's just called The Passenger.
What is that?
Named by survivors of the Oricon 2 massacre, this graft organism clings to its host's dorsal chitim
and sinks fleshy tubules deep into its body.
The passenger siphons off vital fluids to feed its own quivering flesh,
exuding replacement liquids laced with doses of hyperadrenaline.
Augmented thus by his parasitic companion, the host gains a ferocious turn of speed
that helps it run down screaming prey, feeding both itself and the horror on its back.
So it's a parasite that attaches to a tyranton.
Yeah, and it just basically gives it a constant feed of adrenaline.
Oh, shit.
The shard-gullet, the Bailthorn cannon.
Wow.
Tear-nids are fucking dope, dude.
Tearinets are so cool.
Holy shit.
Oh, my God.
And I love that my opinion of them has changed from being like, oh, yeah, they're just this mindless swarm that just heaves forward to, you know,
now each of the hive fleets have their different
shtick. It's not just about moving
all of them forward.
Like I guess my opinion of the Tirinans
was just essentially like High Fleet Hydra.
So it's cool to find out that like
no, they can be stealthy, they can be sneaky,
they can go through the air, they can go
underground. That's pretty dope.
I'm digging it.
It's very fun and not only that,
but it also makes you kind of like theory.
But what's nice that Tyrannids are a very popular faction
and well, it might suck right now because they're so incredibly overpowered.
At the same time, you could build your own style how you'd like it.
You know, like, if you roll up with your fully painted Gorgon army,
you fill with a bunch of just poisonous guns, that's cool.
Yeah.
Like, I mentioned how strong they are quite often.
But obviously, if you want to build Tirenets, like, fucking build Tiren's.
They won't be the strong forever.
Like, they are going to get.
nerfed. They have to. They are laughable. Like, they will get nerfed. And so don't, don't feel bad about
buying some tyrannids and playing some tyrannids right now. Like, they're super fucking fun. Yeah.
There's even a unit called the Turvagon, which has a giant fucking sack of tiny bugs in its body.
And you can just spit them out on the battlefields. Oh, crumb. It's so fun. It's like, it literally is
It says spawn tervagons.
Like, you can spawn 10 free
turbigants, which are little
bugs with guns.
That sounds so gross and so
fucking amazing all at the same time.
I love it.
I'm pretty sure I've shown you a turvagon.
The model is really fucking cool.
The name does sound really familiar.
There it is.
Oh, you have!
Yeah, these things are fucking awful.
You're right, they come like spewing out of its
belly. It's so gross
and I love it. And they've got guns.
They're spewing out and they have guns that not only
not only is he making babies, but he's making babies
with guns. With guns. They're packing heat
out of the womb.
They're packing heat right out of the womb.
Oh, the mini looks so fucking disgustingly cool though.
Oh my God. This is what's like to live in America.
Yes, shy. This is America, you know.
This is America. This is Texas.
Texas. This is Texas.
Oh man, Terenas are so cool. Holy shit.
They're a ton of fun.
Wifu's aside, who's your favorite High Fleet?
That's tough. I've always been kind of a fan of Yormandander.
I like the way they go underneath and cause problems.
But I kind of like Gorgon, too.
I was going to say Gorgon and their adaptive weaponry was just,
It sounded so fucking brutal and savage and just nightmares that I'm kind of in on Gorgon.
Yeah, I mean, it's pretty darn solid.
They're not the best of them all, but I can imagine rolling up with Gorgon and then just like dunking random amounts of fucking bio,
weaponry and extra damage and infecting people with parasites and crap is sort of false.
It's so gross.
Yeah.
Gorgon, like, the sound of their
weaponry, like, makes my skin crawl, and I love
it.
And it's fun, because you can, like, totally build for them, too.
Like, if you want to be, like, a super
Gorgany-style army,
you could literally run all of their special abilities,
their extra psychic powers,
and all those extra stuff,
and then you could just dunk wounds on them
with pure, disgusting bugs.
It's fun.
It's just a good time.
The Nids.
That's great. It's great.
The Nids.
Loved it.
The Nids.
The Nids.
The Nids.
All right.
The Nids have gone to me and gone to my throat.
I'm dying.
Yeah, you get hit with a Gorgon.
They put all those parasites and bugs in you, man.
I don't want to, I don't want to have the parasites in me.
Get them out.
You got to roll.
You got to roll.
Get them out.
You got to roll.
Roll the dice.
I'm going to roll the dice.
All right.
Dice roller on.
line. If I roll 4 through 6 and I have parasites still stuck in me writing the episode. Roll dice.
It's a 5. Fuck!
