Analytic Dreamz: Notorious Mass Effect - "DELTA FORCE - SALES & REVIEW ROUND-UP"

Episode Date: February 5, 2025

Linktree: https://linktr.ee/AnalyticIn this segment of Notorious Mass Effect, Analytic Dreamz dives into the complexities of Delta Force, a tactical FPS that melds large-scale warfare reminiscent of B...attlefield with the strategic depth of extraction shooters like Escape from Tarkov. The game features three distinct modes: Warfare Mode, where 32v32 players engage in vehicle-supported, objective-based battles; Operations Mode, focusing on squad-based missions, loot extraction, and intelligence gathering; and the forthcoming Black Hawk Down Campaign, offering a single-player/co-op experience based on the 2001 film. Analytic Dreamz explores the game's unique features, including extensive weapon customization with over 50 weapons and thousands of modifications, and a cosmetic-only microtransaction model ensuring no pay-to-win scenarios. The discussion also covers the game's operator diversity, providing varied tactical gameplay through unique abilities. Launched in December 2024 as an "open beta," Delta Force has seen significant engagement with a peak of 118,964 concurrent players on Steam. Developed by TiMi Studio Group, known for Call of Duty: Mobile, the game has received mixed reviews, with IGN awarding it a 7/10 for its multi-style gameplay but noting a lack of innovation, while PC Gamer highlighted its combat while critiquing monetization. Controversies around the game's kernel-level anti-cheat software and debates on balancing nostalgia with modern gameplay mechanics are also analyzed. This segment further discusses the game's progression system, tactical gameplay focus, and current issues like bugs and anti-cheat concerns. Analytic Dreamz wraps up by exploring public discussions on privacy, game balance, and the game's live service model, offering insights into Delta Force's promise and challenges in the FPS landscape.Privacy & Opt-Out: https://redcircle.com/privacy

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Starting point is 00:00:03 We have to get into one of the most played games on Steam currently. And no, I'm not talking about Marvel Rivals just yet, but Analytic Dreams video on Spotify to see the newly released Delta Force. That is technically the top 15 most played game on Steam. But specifically, it is number 15, which is still a significant accomplishment. I just had to point that out. So anyways, usually when it comes to me currently. covering these type of games, especially when taken into account a lot of different perspectives. I like to call this a review and sales roundup to give you every perspective in the book because
Starting point is 00:00:47 nine times out of 10, the truth is in the middle. So a lot of different reviews, a lot of different analytics when it comes to sales, because if it's a top 15 most play game on Steam, you could probably already guess that it's making some type of revenue on the back end because when it comes to this video game especially being produced by a division of tinsent which if you don't know tinsent is really the big dogs when it comes to the gaming industry when you start to realize how much tinsent has a hold of as far as market share and a lot of these different gaming developing companies start to realize that tinsent really can run a lot of IP into his own ecosystem if they wanted to.
Starting point is 00:01:36 But they just let them rock out because of course they already have a hand in that pot. So might as well let them cook it up even if it's trash. You know, shout out to Ubisoft. Anyways, um, Timmy Studio group, a division of Tencent known for a call of duty mobile are the developers of this video game. And that may throw a lot of people off because if you don't know, they're basically known for high quality development experiences on mobile. FPS genre, right? So now when you get into PC, it's interesting because it's free to play. Really hard to look at data when it comes to micro transactions because of them basically telling you what the sales are instead of having like an official site. Like it's harder than music
Starting point is 00:02:24 to quantify these sales because in music you have like billboard, you have a luminant. As far as gaming, Obviously, there's sites that you can directly look at as far as Steam and looking at the player account, which, you know, with me saying it's the top 15 most play game currently with 59,000 people playing this game with a 24-hour peak of 93,000, safe to say that is making some type of revenue that's above all else, you know, other than the 14 games that's above it currently on the Steam platform. So that's really the only limit scale we have to go off of as far as the sales, perspective, but safe to say that it's doing pretty well as it was released in December 2024, one month later, and it's still top 15 on Steam. So it's doing pretty well, I believe. And launching after it's a successful open beta that basically function as an early access, because I don't know who needs to tell y'all gamers, but let's like, as far as an open beta happening two weeks before the game comes out,
Starting point is 00:03:33 that's basically just early access. What are they changing from beta to alpha in that time period? Nothing. So that's basically early access. The beta is just to temper expectations because if you don't know, it's harder to impress somebody if they're coming in with the highest expectations in the world.
Starting point is 00:03:51 But if you lower the expectations, it's easier to impress that person. So anyways, Delta Force. for people who don't know what it is is basically a tactical FPS blending large scale multi-player battles like it's similar to battlefield
Starting point is 00:04:08 with a lot of extraction based gameplay another example I would use is probably escape from Tarkov very prominent for the three features it has the three game modes it has
Starting point is 00:04:24 as warfare I would say is more battlefield as 32 v. 32 battles featuring objective-based gameplay vehicles and tactical gear. So it's definitely like a battlefield in that aspect. And then, of course, you have operations mode, which is a squad-based extraction gameplay involving missions, loot, and intelligence. And then of course, you have Black Hawk Down campaign, which is a single-player
Starting point is 00:04:58 slash co-op campaign inspired by the 2001 movie releasing post launch. So releasing post launch. This is, hold up, Black Hawk Down movie. So that's 2001. I don't know what the post launch is. I don't know what that means. Releasing post launch. Oh, okay.
Starting point is 00:05:28 I don't think the campaign is out yet. Okay. That's interesting. I wonder when does Delta Force campaign come out. It sounds like if the movie came out in 2001, no way it could come out post-launch, right? Just trying to use deductive reasoning. So anyways, so it's saying January,
Starting point is 00:05:56 but, you know, obviously that's not specific enough for me. So basically, the Black Hawk Down campaign is set to come out January 2025. And that's all we know about it. So it could get pushed back, but we have no idea. It's funny how a lot of these ex-call-a-duty developers go on to make another FPS game that's, you know, always called like a call-a-duty killer and it ends up never being a call-of-duty killer.
Starting point is 00:06:30 Like, why is that such a correlation from ex-collar-duty developers going straight to another FPS game and then championing it as the call-of-duty killer and just never to end up to like never end up getting close not not hating just an astute observation especially with battlefield ex-define i mean the list goes on and on um yeah okay so team jade confirmed that in january the game's single-player component a story based on real-world events of black hawk down which is the movie back in 2001 will be released on all platforms that will arrive shortly after the game which is designed to be cross play across multiple platforms all right man that's not a real release date i love when developers do that yeah it's going to come out this month all right what day
Starting point is 00:07:26 oh we don't know it's just going to come out like so when they push it back they can say hey we never gave you our release date you know they always do that all the time um speaking of platforms this game is specifically on pc of course like i said but when it comes to um the pc platform I believe it should be yeah it's coming to console and mobile of uh well of this month so I ain't a lot the time is ticking it's we halfway through the month well where is the mobile and console versions of this game am I tripping or they just line blatantly to the fans faces let me see Delta or as console release because I mean we halfway through the month I mean it's not it's not much left in it you know what I'm saying okay so it's still not out and yeah I just this
Starting point is 00:08:23 this release window is definitely closing hopefully Timmy Studios is not just blatantly lying to their faces or to the fans faces because that's what it seems like right now because the Steam version of this game is doing tremendous as I say you know 56,000 players currently playing the game and then you have um a 24 hour peak of 93,000 so I'm like where is the future promises when is it coming to fruition because right now it feels like the player base is holding its end of the bargain and y'all have yet to hold up any of your promises as far as the campaign as far as the console as far as the mobile versions so that's interesting anyways um
Starting point is 00:09:19 there was something else I was wanting into. Oh, issues with anti-cheat. I don't know why every first-person shooter runs into this problem. But as far as people cheating on this game, it happens in every single FPS game. Like, whenever an FPS game gets announced, cheaters just come out of their shell and end up cheating in ways that is unfathomable. Prime example, X-Defiant that was developed by Ubisoft. of course. There were people literally flying around the map, and let me tell you, you're probably trying
Starting point is 00:09:56 to think to yourself, what Assassin Creek game did they have this ability where they could fly through the map? Well, let me just kill the suspense for you. None of them. None of the games that were in an Assassin Creed's franchise could you just fly around the map willy-nilly, right? The cheaters took it upon themselves to turn themselves invisible, turned themselves into Superman himself flying around the map shooting people from top of buildings when that shouldn't even been possible and they could care less right because obviously you know ex-defin is getting shut down by Ubisoft which Ubisoft is being threatened by Tencent like I said Tencent is one of the big dogs in the gaming industry they're being threatened by Tencent to privatize their company so that their stocks can rise right so with their
Starting point is 00:10:47 ex-defiant call a duty killer quote unquote um people were just cheating blatantly and then the trees were running rampant to the point where people just did not care if they got caught seemingly the same situation with this game as the anti uh cheat has been a lot of issues with that and then of course a lot of people have pointed out that the map designs have a lot of flaws which you know even call of duty can't really seem to get the maps considered i don't know what it is about having a bad map but I really want to sit down and just like have it explain to me what is so hard about making a good map because it seems like no FPS game has really pinpointed a classic map other than I'll probably say Marvel rivals and maybe I'm just gassing it because I think it's one of the
Starting point is 00:11:34 best games out right now but Marvel rivals is probably one of the few games where the maps aren't really complaining about expect well except for the Fantastic Four map that just released I don't know what it is about these new maps but it's like like why not just copy different pathways and alleyways of classic maps and just put a re-scan on it like is that not is it is it more complicated than that it has to be because i feel like you know people get paid to put uh to create this type of stuff right like why the map's consistently bad anyways um what else and that's basically people complain about bugs but there's bugs in every game um so yeah it's free to play so basically the way they make money is you paying for cosmetics which is solely
Starting point is 00:12:22 cosmetic right it's nothing enhancing the gameplay so that's great as far as i know pay to win tactics which we love so i'm glad to see more companies uh basically executing that type of marketing strategy no pay to win type of mechanics right so that's great um with that being sam as far as the round up right i g and gave this a seven out of 10 saying that delta force isn't the best extraction shooter nor does it do big pvp battles better than games you already own dang however doing both of those modes reasonably well and one free-to-play package is pretty noteworthy and then of course we have pc gamer 70 out of 100 digital trumps gave delta force 80 out of 100 the gamer gave it a 68 out of 100 they would not fill in delta force um
Starting point is 00:13:22 steam users basically gave this a 74% positive rating based on 45 000 reviews in the last 30 days and maybe a little different currently if you're checking it but that's as of me right now checking the ratings then we have a metacritic um with the range of 70 to 8080s to 80 saying that it has very good optimization quite a lot of content good graphics basically a free-to-play game having this much content it's probably why it's one of the most play games on steam i mean i'm not going to want to you fortnight i think needs more credit when it comes to the way it popularized giving so much content for free and basically just letting the fans do what they want with the uh game play loop right but i mean i don't know because then again you could probably say that was roblox
Starting point is 00:14:21 because i played roblox not too long ago for the first time i wish i would have like streamed it or recorded it when i tell you i had like an epiphany i was enlightened that game is fantastic and i didn't pay a single dollar so anyways um so i was literally i went from like zombies to box all right let me stay on top but i get on saying right the free-to-play model when done right lead to a lot of revenue on the back end if you treat your fans with respect which that last part is often missed by a lot of developers so anyways that's basically all I had to say about this FPS game when it comes to Call a Duty Killer obviously is not that but when it comes to a success being released in 20 being released in December 2024 and still having so much much praise when it comes to the large scale multiplayer battles when it comes to 32 re-32 when it comes to the free to play model when it comes to the operations mode and then a black hawk down campaign coming soon don't know when it's coming but they said it's coming soon um over 50 weapons with thousands
Starting point is 00:15:34 of modification options i mean once again a free to play game i would say definitely try it out because once again, it's free to play. And it seems like the developers who were known for Call of Duty Mobile, so they know a thing or two about giving the fans something that's engaging as far as the FPS standpoint. And also a division of Tinsent, huge conglomerant, as far as big dogs in the gaming industry, seemingly this game is going to be around for a while. So with that being said, click my link, sure in my bio. Let me know one of my social media is.
Starting point is 00:16:11 What do you think about Delta Force in general? And if you play the game, what is your favorite mode, warfare operations, or are you waiting for the Black Hawk Down campaign?

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