Analytic Dreamz: Notorious Mass Effect - "HOGWARTS LEGACY IS HAVING TROUBLE KEEPING A CONSISTENT PLAYER BASE"

Episode Date: August 28, 2023

Linktree: https://linktr.ee/AnalyticHogwarts Legacy Player Count Has Dropped Dramatically: What Happened?In this segment of Notorious Mass Effect, Analytic Dreamz discusses the recent player count dro...p for Hogwarts Legacy. The game was a huge success at launch, but it seems that many people are now moving on to other games. Analytic Dreamz explores possible reasons for this decline, including the game's lack of new content, bugs and glitches, and competition from other big releases. He also offers some suggestions for how Hogwarts Legacy can improve and regain players' interest.This segment is perfect for fans of Hogwarts Legacy who are curious about why the game's player count has dropped. It is also a great listen for anyone who is interested in learning more about the game industry and how player counts can fluctuate.Privacy & Opt-Out: https://redcircle.com/privacy

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Starting point is 00:00:00 What was once the most talked about game of 2023, even topping the charts, having the most all-time player peak as far as concurrent players at a count of 527,000 and 652. Can't forget them. And as of today, the game concurrent player count is only 10,751. Now, ladies and gentlemen, I'm no mathematician, but that definitely accounts for a decline of over 98%. Now, why am I bringing this up? Some gamers might say, you know what? it's a single player game.
Starting point is 00:00:57 Like you can't really discredit it too much because it doesn't have no multi-player features. So why would people keep playing it after they beat the game? Which is a great question. If there wasn't for
Starting point is 00:01:10 God of War Ragnarok, if there wasn't Agosa Tashima, if there wasn't even the last of us. I know people who, that's a very heavy narrative story and they still play it again
Starting point is 00:01:26 because they enjoy it so much. I'm talking about the first one. You know, the second one's kind of controversial, but you get what I'm saying. So people are inclined to go back and play games, and this is a tremendous drop-off that's very, very quick and not in the usual fashion that single-player games fall off. Because, honestly, single-player games have been performing some of, like, single-player games have been performing. performing better than some of the multiplayer games. I know a lot of people are going to kill me. But just take this year, for example, right?
Starting point is 00:02:07 This game is still, no matter what I'm about to say about it, is on the top of the top five selling games of 2023, single player game. Legend of Zelda, top of the, well, it's number two on the top five selling games of 2023, single player game. You have Baldescape 3, that single player with a multiplayer feature being added in the near future, I guess.
Starting point is 00:02:29 Number four, Resident Evil 4, which I believe that's a single player game. And then you have number five, which is Street Fighter, which is, that's definitely multiplayer. But basically,
Starting point is 00:02:41 Hogwarts, Legend of Zelda, Resident Evil 4, are a strictly single player games that have been outselling every other game
Starting point is 00:02:55 except for bar to skate three. So when you say why would a player stop playing the game after they beat it? Well, obviously, Legend of Zelda, people still playing that game.
Starting point is 00:03:07 Resident Evil 4 are people still playing that game as well. So it's like, I think the quick decline of the player count, because going from 527,000 to basically 10,000 is a pretty significant drop
Starting point is 00:03:21 in just eight months. What was it eight months? When does this game come out? February. So what, seven months? So anyways, I think the reasons for this is that the game simply has so much hype that it just cannot live up to. Like it kind of reminds me of what cyberpunk 2077 went through as the hype that it had. Not only did the bugs allow people not even to play the game. Like it was basically unplayable for most players to the point where Sony had to take the game off of its marketplace. That's how bad the game ran. But also the hype
Starting point is 00:03:56 for it, you would have think that it would have lived up to it, which it just unfortunately didn't. So a lot of fans was disappointed in the Hogwarts experience after they got to the end of the game and realized it's a relatively short and limited, it's a relatively short game and it has very limited content. Also, the game was kind of buggy, but I ain't really hear too many performance or stability issues from other players who played the game. Finally, I do want to say that Hogwarts just lost this hype.
Starting point is 00:04:30 The fear of missing out is a real factor for driving sales. And for Hogwarts' legacy, a lot of people felt like they was missing out, only to realize that the game was not as good as it was hyped up to be. So it lost its appeal over time. And with that, of course, you're going to have a natural decline in player interest after the initial launch period. So for a single-player game, like Hogwarts Legacy, with no multiplayer appeal whatsoever, you're going to see a decline in the player count.
Starting point is 00:05:04 It's just a decline this drastic is very unique as you usually don't see games this hyped up fall off so fast. Like the fall-off of Hogwarts Legacy is something to be studied in the history. I mean, I don't even think I saw designer fall off this fast, but you know, that's, that's not far. I ain't mean to send that straight to a designer. Hopefully he's still, you know, making his future-like songs. But anyways, despite the player count, you can never discredit what Hogwarts legacy managed to accomplish, which was selling over, let me look back at it, 1.5 million copies being the most, being the highest selling game of
Starting point is 00:05:56 2023 and was a million or billion? I think it was billion. Let me fact check that right quick because I know it was at the top of it because technically Borders Gate 3 is an early access
Starting point is 00:06:16 so they haven't like stamped the sales at all but once that game comes down I think that will be the highest selling game but currently it brought up movies I guess I do have to put a video game all right give me one second All right, so currently, um,
Starting point is 00:06:38 Baudersgate 3, they say it's going to be the highest selling game of 2023, but because that's an early access, uh, oh, here we go. So Hogwarts Legacy had 12 million copies sold. And then you had Legend of Zelda with 10 million.
Starting point is 00:06:53 And then, uh, let's see. These are for physical and digital sales only, not including micro transactions and DLC. All right. So yeah, we can't,
Starting point is 00:07:04 you can't count this list. Because from, what I've seen off of NPR is Hogwarts, Legend of Zelda, Barterscape 3, Resident Evil 4, and then what was the last one? I totally forgot the last one. Oh, Street Fighter. So as far as like fast and selling and the overall highest, like they had those games just like top five. So it's not like just overall.
Starting point is 00:07:35 It's also like trending. So hopefully that makes sense. So Hoggworth's legacy still managed to be one of the hottest games and have the biggest peak as far as a player count of over 527,000 and 652. Can't forget them. But yeah, so can never take that away from them. But at the end of the day, it's another example and another victim to the fall off syndrome. So anyways, click my link to you in my bio. Let me know in one of my social medias.
Starting point is 00:08:12 What do you think about Hogwarts Legacy dramatic decline of over 98,000? And what do you think is the biggest reason for Hogwarts Legacy falling off?

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