Analytic Dreamz: Notorious Mass Effect - “REVIEW ROUNDUP FOR STREET FIGHTER 6”
Episode Date: June 29, 2023Linktree: https://linktr.ee/AnalyticNotorious Mass Effect: Review Roundup For Street Fighter 6Podcaster: Analytic DreamzIn this episode of the Notorious Mass Effect podcast, Analytic Dreamz discusses ...the recent review roundup for Street Fighter 6. He talks about the game's strengths and weaknesses, as well as what he thinks gamers can expect from it. He also interviews a few other gamers to get their thoughts on the game.If you're a fan of fighting games, or if you're just curious about Street Fighter 6, then this episode is for you. Analytic Dreamz provides a comprehensive overview of the game, and he also gives you some insights into what other gamers are saying about it.Privacy & Opt-Out: https://redcircle.com/privacy
Transcript
Discussion (0)
so not only has capcom bounced back from one of the most atrocious attempts of making a fighting
game that we've ever seen in the gaming industry and i'm specifically talking about street fighter five
because that came could have could have sold me on it being strictly d o c the way how bad that game
was formatted like imagine making a fighting game with 10 characters and you release three
and the rest is just DLC.
That's kind of what Capcom was trying to pull off
when it came to Street Fighter 5.
Like, the amount of integrity that they had
for Street Fighter 5 was at an all-time low,
which is why now, with Street Fighter 6,
people are calling it one of the greatest fighting games
of all time.
Also, it's one of the best-selling fighting games of all time.
As it's sold over 1 million copies.
It's the fastest selling street Friday game in history.
Probably because of word of mouth, you know, helped out a little bit with that.
You know, it always helps to make a good product rather than trying to screw over your fans.
So the game success is obviously because of the quality of the story mode, of the arcade mode, the accessibility.
They have different modes in the game to where you can play it on advanced mode or like for, like, for,
lack of a better term simple mode where you just press one button and it does a combo for you i don't know
who finds they entertaining as a as a fighting game professional myself or a fighting game
veteran i would say i don't know i don't know if it's just bouginess or just not wanting
beginners to have it easy and fighting games when i'm fighting them but a simple button doing a whole
combo that just does not sound great to me and i think in general you could probably turn that off in the
settings because that just sounds too good to be true. Obviously, I haven't played the game. I've watched
a lot of different gameplay. I've seen a lot of the story mode, well, whatever, if you call that a
story. But I mean, they're trying. Okay. So we can't, we can't see Capcom putting forth the effort and
still critique them. But as far as the story mode, you create your own character sort of. Like,
you kind of create him in a way that he could look like he hasn't eaten in days or he can look
like he has three meals every two hours. So in general, the way you make your character,
the way you build your character is very unique to Street Fighter 6th. They've never had this
in the Street Fighter to this, to this extent. And especially the online mode, being able to fight
others just from pressing a button and there you go into a whole fight screen in the middle of the
street. Like, it's just very interesting the way they've made this world. And it's available on
PS5 and yes, PS4 for y'all who just refuse to transition into the current gen. I don't see.
That's another thing I have. So why do gamers complain about graphics and complain about games
being broken at launch? But you won't even upgrade your software. That's like me getting upset that my iPhone
isn't running the latest software
at the rate of another iPhone
and just completely throwing a fit because of it.
Like if you're not going to upgrade your software,
you can't be mad that your games won crash on you.
They don't look as good as other consoles
or they just straight up don't work
because some games are just specifically made for next gen.
And I feel like Streetfire the Six is one of those games.
But in general, I mean,
I haven't heard any critiques for any of the software
as far as PS4, PS5, Xbox series XS, PC.
So all across the board, Capcom has somehow put out a functioning product in Street Fighter 6.
And one of the biggest highlights is the online mode I've heard.
I think the online mode is probably the smoothest experience that a lot of players have had since playing Street Fighter.
And that's a testament in itself because everybody knows if you're if you're a fighting game
expert, you definitely know that if you have a buggy connection, it just messes up the whole experience.
And especially trying to rise up the ranks, getting a certain frame when you wasn't supposed to
get it and getting completely knocked down the ranks because of it could send you off the deeper.
So I'm glad that Capcom.
actually I feel like Capcom always had a smooth online experience
if there was a franchise that had trouble making
I forget what it's called
I think it's I forget what it runs off of
it's like net something like net code double
I forget what it's called so I'm not fend to think about it
and try to come up with a random name that's not even true
but anyways there's there's a certain network
that people use for fighting games that is like better for that type of game than open world
or action RPG like specifically fighting games one-on-one.
It's actually let me see if I can find it right now because this is like a certain name.
It's like at the tip of my tongue because I've always heard it thrown around.
I was like, what is this?
And let me see.
Okay, that's great.
Yeah, it didn't give me the name at all.
So anyways, let's get back to the reviews.
So as you can see on the screen,
you know, shameless plug to my Analytic Dreams video channel,
exclusively on Spotify as far as if you just want to watch the video elements.
But let's get into how Street 5 to 6 across the board
is rated as one of the greatest fighting games of all time.
GameSpot gave it a 9 out of 10, as you can see right here.
Games radar gave it a 5 out of 5, which who does 5 at a 5?
Like, isn't that kind of weird?
Like, imagine you get something like,
a three out of five. Now, now it doesn't look as good as like a seven out of ten or a six,
even a six out of ten looks better than three out of five. Don't ask me how. But anyways,
inverse, 10 out of ten. IGE gave Street Fighter Six a nine out of ten. And Polygon said,
quote, Street Fighter Six is the biggest and most approachable package in a franchise to date.
pause waiting for you with open gentle arms you got to love it man you got to love it so i i just love
how capcom bounced back and that's why this whole episode is just talking about how capcom really bounced
back with street fighter six because boy i thought they was done after street fighters after street
five i was like oh they just think their fans is just they think their fans are just not intelligent at all
like they just can't see through what they're trying to do like it was just you just
is an obvious cash grab and in the past i've seen gamers i mean i think it happened this year no it
happened with spotify it was a little different but anyways spotify or no no no no Netflix i'm getting my
brands mixed up Netflix took away sharing passwords right and a bunch of reports came out so that's when
it told me like i thought Netflix was just putting out some false numbers but bunch of outlets came out
And it was like, man, the numbers are through the roof for a new account created.
And I was like, but we had one job.
All we had to do was just hold out and tell Netflix that if y'all are going to stop letting us use our,
or share our passwords, we're not going to give y'all hard earned money.
But guess what?
Everybody went out and made a new account.
So it totally defeated the purpose.
but on the flip side
when Capcom came out with Street Friday 5
with like three and a half characters
and it was basically like the other 10 are coming in
paid DOC
all gamers
and the fighting shout out to the fighting game community
came together bonded and they was like
we're not going to stand for this
you're not going to get our $60
based on
three characters
and you asking us
to pay for other characters that should have already been in the game.
Imagine playing your favorite fighting game and only three of the characters are unlocked
and the rest you have to pay for it.
You can't even earn it.
You have to pay for it.
At that point, I feel like you just have to give it up to not even playing it.
Like if my favorite game, which is my favorite game of all times, definitely Smash Bros.
Ultimate probably.
And I'm not going to lie to you.
If Sonic was paid DOC, which I think he was at one point.
No, I think they gave it for free.
Yeah, I think Nintendo always gave DOC characters for free.
But anyways, if Sonic was like paid DOC, then,
and only like three characters was unlocked at the start,
and I couldn't even earn it, that's the biggest thing.
If you can earn a character, that's slightly more okay.
But if you just completely lock a character behind a paywall,
which Street Fighter 5 did with a plethora of his main iconic characters,
then at that point like what are we doing here so i'm glad that capcom made it up with street
fighter six yes uh riu um chan lee kin all of your favorite street fighter iconic figures are back
in the base game and not d o c to be paid for and not earned so street fighter six in general
which is an overall great experience and is one of those type of games that shows um the gaming
community that they actually developers actually care about y'all and they're not just trying to
squeeze y'all for every penny you have so click my link to your in my bio let me know one of my
social medias what do you think about capcom just coming back returning off the backboard
slam dunk with street fire to six and if you've played the game who is your favorite character
and why
