Analytic Dreamz: Notorious Mass Effect - "SMITE 2 - EVERYTHING YOU NEED TO KNOW"

Episode Date: February 21, 2024

Linktree: https://linktr.ee/AnalyticDive Deep into Smite 2: Alpha Access, Launch Dates, Deities & BeyondUnravel the mysteries of Smite 2 in this comprehensive segment from Analytic Dreamz. This se...quel promises to revolutionize the original MOBA classic, boasting a near-complete overhaul while retaining the beloved third-person action. Join us as we explore everything you need to know, from securing Alpha access to deciphering release dates and the roster of playable gods.Here's what awaits you in this segment:Alpha Access: Discover how to join the exclusive ranks of Smite 2 Alpha testers and gain firsthand experience with the upcoming masterpiece.Release Date Demystified: Get the latest intel on when you can officially unleash your godly powers in Smite 2.Divine Roster Revealed: Meet the pantheon of deities confirmed for the Alpha and prepare to unleash their celestial might.Beyond the Basics: Uncover additional details about Smite 2's development, gameplay changes, and exciting surprises.Whether you're a seasoned Smite veteran or a curious newcomer, this segment is your gateway to understanding Smite 2's epic transformation. Tune in and prepare to ascend to a new level of godly warfare!Privacy & Opt-Out: https://redcircle.com/privacy

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Starting point is 00:00:00 Switching gears and getting into a moba, which is smite and not only smite, but the sequel into the decade old smite, which is a colorful third person 5E5 MOBA featuring over a hundred mythological gods. Now, of course, when people hear a sequel for such an iconic legacy game like this, people are hesitant and taken aback because not going to be. line, Overwatch 2 really did a number on sequels for such iconic titles. Now, one can argue that Smite is by far and away more iconic than Overwatch, and you would be correct. But sticking with that same premise, this is not going to be a sequel. I mean, obviously it's Smite 2, but in the sense of a sequel, it's not really that. It's going to be more of a remake. and a strictly better version of smite so i swear i'm not their PR team this is basically what i've read what i've heard what i've seen the overall goal is to make it more of like a
Starting point is 00:01:18 i'm gonna call it a remaster you they don't want to say remake or whatever but they're not going to call it the sequel because it seems like to keep it more of the foundational gameplay mechanics and gameplay loop but with this game being developed by titan forged games and them making smite two i think we can obviously surmise or summarize that this is going to be a lot of overall improvements whether it's graphics whether there's uh character models animations things of that nature which is what they also promise so one of the new mechanics of course with it being smite too is the auto build feature and basically basically the way that it simplifies item purchase and upgrades there's new
Starting point is 00:02:04 mechanics including the auto build feature simplifying item purchase and upgrades and the learning curve being easier for new players now what does that mean because I've never played smite so when I look at a MoBA I think of it more as a very very sweaty game as far as getting into competitive nature if that makes sense there's just certain terms used in moba that obviously you've heard in other games like in fighting games you've heard somebody be like oh he's about to alt me he has his all you know stuff like that but in mobas like the whole i think there's like a middle left and right lane i know all moba's not the same but from what i've seen
Starting point is 00:02:52 um i forget there was this one moba i used to watch I'm completely blanking on the name right now but it was basically a lot of just coordinating with a group to the point where it's like this is not for me I'm more of a solo player that's why I like open world RPGs but as far as MoBas that's a complete opposite of that because I believe it's like multiplayer online battle arena I think that's what it is I don't know anyways so with that being said The transition from smite to smite is basically to improve everything about the game. So it's not to make just an intense sudden shift for players who've been used to Smite's gameplay loop.
Starting point is 00:03:44 Smite 2 is just simply to upgrade on everything made in smite, which you can obviously call it sequel. But the words that they use is basically it's not a sequel. It's more of a improvement of it. everything i know hey do what you want because after overwatch two do we really believe these game developers when they say they're about to improve on something that's literally iconic i don't know we'll have to wait and see but also speaking on visuals the unreal engine five is bringing visual upgrades and development efficiency to smite two and enabling uh faster prototyping and more control for designers and also with the monetization involving compensation for smite one players with legacy
Starting point is 00:04:33 gems and free skins and smite two acknowledging of course all the time that they put into the game and obviously the community so smite two also plans to keep all of the 129 guys from smite one and there's five new ones with adjustments adjustments to individuals visual guys' abilities based on player feedback. So in general, they've changed so much that they just decide to slap a two on it and not call it a sequel. Make that make sense, but that's the world we live in. So for Smite 2 being scheduled for spring 2024, I think we could obviously anticipate it coming out very soon. and with the
Starting point is 00:05:19 I'm trying to find their name again and with Titan Forge obviously they are basically trying to stay true to the Smite Moba and just solidify the whole gameplay loop
Starting point is 00:05:37 that they basically made with the original game and they do not want to make any drastic changes that will make original smite players unhappy. So they go off a lot of feedback. Basically, uh, kind of just told you in the segment, some of the things that are
Starting point is 00:05:57 going to implement and upgrade. And with them staying just faithful to the core of the smite experience, I think that it's more of a quality of life improvement. So I don't know what they'll slap a two on it and act like it's a new game. Hey, here we are. So I don't know if they charge because I've never played. play smite so i don't know if they charge i don't know what they what the price point is but basically the overall goal of smite two is to emphasize the importance of preserving what makes smite great
Starting point is 00:06:30 such as enjoyable content team fighting moments and depth of a moba so at the end of the day you know obviously you could tell i'm not the biggest mobile player in the world but i would definitely not be uh doing my job if it wasn't to cover one of the biggest mobas to ever ever be created in this gaming industry. So with that being said, click my link to my bio. Let me know one of my social media's. What do you think about Smite 2 coming out spring this spring in 2024 of course? And also, do you think that smite was ready for a sequel or did you want to just keep having
Starting point is 00:07:12 them improve the original base game?

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