Asmongold TV - IGN did it again.. | Asmongold TV

Episode Date: October 15, 2025

IGN did it again.. Asmongold show for all of his stream highlights, competitions, reactions & more. -------------- ------ Keywords: twitch clips, video game analysis, esports commentary, streaming m...oments, gaming commentary, reaction videos, streamer podcast Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:00 Check out the IGN review for Arc Raiders. They praise Marathon, but completely shitted in Arc Raiders, but even compared it to Fortnite? It wasn't. It couldn't have been that bad, right? IGN Arc, Jesus, it's number one result. So this is the first preview. Oh, my God. That's, by the way, that's not a good ratio.
Starting point is 00:00:27 That's a bad ratio. Very bad ratio. Nobody likes that ratio. Aggressively archetypical. The extractionist extraction shooter that ever extracted. It's one of the least surprising games I've ever played. holding so much in common with its inspirations, they're almost comically... By the way, I don't understand how this isn't like some kind of...
Starting point is 00:00:52 Like, this is the kind of stuff to me that makes me feel like I'm living in a simulation. When you have your, like, this is number one, this is absolutely, and Jared, you are going to get roasted on this. Your last name is Jared Petty. and you are using the most millennial like this guy is this guy a writer for borderlands 4 how many funkel pops do you think Jared owns does Jared have blue sky he wait he petty command
Starting point is 00:01:27 he actually has oh my god the archetypical the extractionist extraction shooter that ever extracted it's one of the least surprising games I've ever played holding so much in common with its inspiration they're almost comically indistinguishable. For preview purposes, this is a very good thing. If you enjoy other games about scavenging goods while avoiding PVE foes and robbing
Starting point is 00:02:03 PVP humans, you're probably going to like Arc Raiders. If you don't, then there's likely nothing new here to tempt you. This is a game... So let me get this straight. If you like this genre of video games, you're going to like this video game. ...so unabashedly tied to its progenitors. that the hero's default melee weapon is a pickaxe, the same weapon Fortnite Metaverse heroes
Starting point is 00:02:44 dropping off of battle buses lug into combat. This is really bad. Like, I usually assume when IGN does something and it's bad, it's not actually bad, right? It's just people that are overreacting because it's IGN. So because you start with a pickax, this is somehow bad because Fortnite used it. Oh, my God.
Starting point is 00:03:15 And also, you're right about the graphics. Cute enough, amage. But it's only the tip of the iceberg for the ways Arc Raiders will be instantly comprehensible for those who play Battle Royale, tree punching survival games, or extraction. There's very little that feels truly original, but the components bolted together from other successful live service games, click predictably and produce a satisfying result. The goal each round is simple. Go to the surface and they get back underground alive with better loot than you started with.
Starting point is 00:03:46 Two forces stand in the way of that goal. The first are the arc. AI controlled battle robots that wonder the map searching for any sign of organic life. I can see why these people are worried about losing their job to AI. I can. He's a theater major? No, he's not. No.
Starting point is 00:04:13 No, I will not believe that. I will not believe that a guy whose last name is Petty, who is on Blue Sky, who No No I will not see it I will not believe this No No trickerling threat
Starting point is 00:04:36 Even the smallest bots can prove surprisingly dangerous Especially in groups A little spider-like Jesus Jesus I can see why this guy gave it a bad rating Scurriers are downright upsetting for an arthropo like me And the large crawlers do not mess around I want to wonder the map listening for the sounds...
Starting point is 00:04:59 I want to play this back again. They're downright upsetting for an arachnaphobic like me. The little spider-like scurriers are downright upsetting for an arachnephop like me, and the large crawlers do not mess around. Give me a minute. I have another great point to make. This is going to be me agreeing with myself. It'll take me a minute, but I've just got to find it.
Starting point is 00:05:45 While I don't have an inherent problem with this type of design, what I've noticed with quote accessibility features is that once they're normalized, they become expected and their absence is discriminatory slash problematic. Body type 1 and 2, arachnophobia mode, trigger warnings as examples.
Starting point is 00:06:11 Wow. I really, um, that's crazy, right? That's, wow, what are the odds of that? See, I told you all this shit was going to happen. According to his LinkedIn, he has a master's in theology. I don't know, man.
Starting point is 00:06:47 What if arachnophobia mode turned everything into spiders? Just to troll people have like, yeah, all right, I'm going to turn on arachnophobia mode, and it makes every monster a spider. They call it, um, it's for, uh, what's it called? Uh, exposure therapy.
Starting point is 00:07:09 Ark wander the map listening for the sounds of search or battle and swarm any humans they find. The are especially dangerous in numbers and there are plenty of subtle little trap set where clusters of different arc with complementary abilities are placed near one another sometimes hidden in indoor areas or one can literally trip into them i met my fate more than once when i got over how do you not know where you're getting hit you have to know where you're getting hit like it literally like you could just go behind here what are you doing areas or one could literally trip into them i met my fate more than once when i got
Starting point is 00:07:45 overconfident around arc That's overconfident? God, I'd hate to see him playing scared. Is this the guy that did the cuphead tutorial? Like, this is, okay, so give me one second. Sorry, where is my old PubG videos? Okay, I'm gonna see if I can find this. Because I understand that I'm garbage.
Starting point is 00:08:28 Let me see if I can pull it up here. Like, I get it. This was me playing the game. Yeah. They're like, oh, what the fuck was that? Right. You suck them in, right? You sucked them in to you? No, I thought you meant suck their dick. They're behind you, behind you. Yeah.
Starting point is 00:09:00 There's two squads. I'm the worst at this game, dude. Yeah, you're pretty bad. I missed every fucking shot. I'm the worst at the... Fuck! There's two squads we got... You guys might not have known this at the time,
Starting point is 00:09:18 but this was actually my video application to become a reviewer at IG. Gn. The monsterosity literally spun to the air with its legs like some kind of cyclops spider helicopter. Take down an arc though, and the rewards can be worth your trouble. They generally contain ammo and weapon components. The second and more deadly threat are your fellow raiders. If you choose to play Arc Raiders, you best enjoy watching your back, because to quote Casablanca, this place is full of vultches, vultures everywhere.
Starting point is 00:09:55 It's often more efficient to fall upon a fully loaded player who isn't paying attention, then to risk a half hour of bracing open doors in a nearby warehouse, or to lurk near an extraction point and cut somebody down when they're about to escape. Yeah, sure. Of course, every other raider is likely looking to do the same to you. Combat is competent enough to be satisfying. Your third-person avatar moves and controls like most of the third-person... He is playing this? You know what I...
Starting point is 00:10:18 Is he playing this on a Nintendo Switch? Is that the problem? He's playing it on Facebook? Yeah, that must... be it, because this is really bad. Avatars and modern shooters, with no real irregularities or surprises in the controls.
Starting point is 00:10:44 Bullets mostly go where you want them to, depending on the capabilities of your chosen weapon, and merely attack power is substantial. Look at the aiming here. To go where you want them to, depending on the capabilities of your chosen weapon, and merely attack power is substantial. Firearms feel right.
Starting point is 00:10:59 SMGs are springy and difficult to control, assault rifles, steady and heavy, sniper rifles punch like artillery. Playing in teams of three adds a better depth to the battle. You did not just say sniper rifles punch like artillery and miss the shot, did you? You didn't just do that, did you? Sniper rifles punch like artillery. Yep, you missed it.
Starting point is 00:11:41 Playing in teams of three adds a better depth to the battle as you and your companions can search and cover for each other. We're going to play this one. It comes out again. That is possible with a single raider. Firefights between teams develop a sense of strategy, as coordinating squads deploy flanking tactics and ambushes against groups of foes. He has to be playing on a controller, right? Because there's no way, like, these, like, he has to be. No, it says space bar?
Starting point is 00:12:16 Oh, no. Guys, this is... Calling out directions, overhearing sounds, or covering all windows in a room, your three-person squad will find plenty of tension waiting in most buildings. Cleverly designed maps draw the... Wait a minute. Did that guy? In most buildings. You didn't even see him.
Starting point is 00:12:48 Watch this. Your three-person squad will find plenty of... Look, he's literally looking... ...of tension waiting. What is she standing there? In most buildings. Cleverly designed maps draw the characters in. The most lucrative resource hub,
Starting point is 00:13:22 are clearly marked and players flock to the richest areas it's not even check the corner it's in the middle of the screen for food or hover between the treasures in the extraction areas waiting to dispossess the luckiest foragers of their well-won games the environments are passable with the usual collection of rusty warehouses abandoned apartment buildings and overgrown vacant lots you'll find in a lot of post-apocalyptic shooters sure everything is serviceable but it all kind of feels like they gave fortnight a code of Daisy Grime and moved on. It's a boring enough world that certainly took me out of any chance.
Starting point is 00:13:53 So he said that this game is like Fortnite, but Daisy. I think this guy might have already been replaced with AI, actually. Getting into the lore, but I don't really think lore is the big draw here anyway. Arc Raiders is meatloaf without much plate presentation. But the meatloaf is tasty, they have a little cold. But the meatloaf is tasty, if a little cold. Guys, um, I can't. find it. I was trying to find it. I couldn't find it. But you know the scene. This is straight up
Starting point is 00:15:21 out of Looney Tunes. It's out of fucking Looney Tunes. This is insane. Crazy. It's a divine intervie. Yeah. Let me see. Divine. Is this the example? Oh my God. Bro, there it is. Oh my God. But the meatloaf is tasty, if a little cold. Every drawing cabinet is a potential source of wealth, crafting components, ammunition, shields, healing items, and weapons. Yeah. Ammunition is properly segmented enough to keep you hungry as you scavenge and construct guns. Light, medium, heavy, and shotgun ammo variants are available early to locate in the overworld, craft in your layer, or purchase underground.
Starting point is 00:16:21 Materials have the usable levels of rarity corresponding to color, with certain colors granting you the ability to develop more useful or rare items. Cool. A single special pocket in your inventory allows you to keep one discovered item safe, even on the event of your death, so that you can haul your rarest finds home even when you die. They got it. So that you can haul your rarest finds home even when you die. Some containers take time to open and generate quite a bit of noise when manipulated, which is a delightful tension-raising mechanic that I- Oh, yes, this actually, this is worse than fucking Looney Tunes.
Starting point is 00:17:29 Really? It's possible. Really appreciated. Opening one of these was especially harrowing when playing solo. You can really feel the vulnerability with your camera locked forward, not knowing what passing robot or player might discover you as you make an ugly racket jimmying a door. You spend your time between rounds underground
Starting point is 00:17:57 where you convert your ill-gotten gains to an ever-escalating series of crafting tables, allowing for the creation of ever more elaborate gear. Yeah. You can also choose to straight liquidate materials and fines for cash, and purchase fully crafted items at in-game store. There's also some part of crafting that involves a live rooster. I never figure.
Starting point is 00:18:15 Scrappy the rooster. The rooster has been a resident of your workshop since the day you moved in and likely long before that. We'll periodically bring back dubiously sourced materials and share them with you. So you have a rooster. Okay, so I get it. The rooster is like kind of a login reward bonus. Yeah. Okay.
Starting point is 00:18:44 I love it. get that part out. As you explore the world above, you gain experience, which opens up across a series of skill trees. Selecting various branches can help you optimize your avatar to your play style, increasing combat ability, mobility, or stuff. The different abilities are clearly labeled, and most are useful enough that every step feels like real progress. Cool. Character design with default options is pretty rough, but a number of better textures and outfits open up when you apply premium currency. I deliberately made my guy look as bleak and sad as possible using only default options, but my multiplayer partner had the soul's easy top man with no-name vibe going on, and I was envious.
Starting point is 00:19:23 Our graders previews pretty well, perhaps because it's designed... Roasting you? Okay. We're both balding. He admitted it, though. To be fair, he admitted it, I haven't admitted it yet. Unconservatism makes it so instantly familiar. Can you put points into taking less fall damage in this game?
Starting point is 00:19:50 There's nothing here to challenge what came before. I swear to God. I swear to fucking. But sometimes that's okay. Overall, the Earth Raiders loops is pretty well tuned to satisfy. You cut it. You cut it out because you knew what was going to happen.
Starting point is 00:20:09 The surface to loot and kill. Bring your goods and experience back underground to approve your abilities. Head back up stronger to find stronger gear and repeat. There are worse ways to spend an afternoon. For more previews of the biggest upcoming games just don't miss our latest hands-on looks at Dune Awakening and Marathon. And for everything else in the world of video games, stick with IGN.
Starting point is 00:20:32 This is one of the worst reviews I've ever seen. I love how the high points are all the times where he does something stupid. Even on the event of your death, is this? Yeah. So that you can call your rare response home even though we've got. Some containers take time to open and generate quite a bit of noise been manipulated, which is delightful tension-raising mechanic that I really appreciate. IGEN should die already.
Starting point is 00:21:16 No, this isn't even IGN's fault, dude. This guy, this is the most fine game we've played in a while. This video, gentleman, is, I think, one of the, this is going into, and I forgot that, Mr. Petty, you are going into the hall of shame. this is going to be looked at back in three years from now just like it's not look it's not as bad as the cuphead tutorial okay but man
Starting point is 00:21:56 man it's not that far away though right yeah he had a blue sky moment well let's I don't know like I could go on his blue sky and probably oh he's dumb reviewed by Jared. Jared really fucked up. Let's read some of the comments here. When you don't think IGN can sink any lower,
Starting point is 00:22:19 they ruin this abysmal attempt at a hit piece. I actually don't even think this is a hit piece. I think it's just a shit piece. I do. I don't think that there's some grand design or big strategy this guy has. I think it's just a guy that doesn't know how to shooter games at all.
Starting point is 00:22:42 They had him review this game. The video is at 50 FPS, which is very strange. Well, yeah. I mean, I guess this is amazing. I really appreciate IGN making this video. It made me realize I was subscribed. I fixed that, though. This is the most, it's IGN review I've seen in a while.
Starting point is 00:22:59 When you hear about layoffs in the gaming media, remember this video. Well, here's the funny thing about it. IGN is actually one of the only studio. that's, I think, making good decisions with this. Like, if I look at a lot of these other games, they're making awful calls. At least IGN uploads this. Low, what?
Starting point is 00:23:23 No, I'm serious. Look if he defended Marathon on Blue Sky? Oh, God. He played the game on the lowest settings plus 30 FPS. We can clearly see it. Yeah, that's why I asked to be played on Nintendo Switch. And so, yeah, journalists after we're killing your channel. Well, what I'm saying, well, anyway, look, I can talk about that later on.
Starting point is 00:23:40 But anyway, let's look at a few more of these. Crazy, this video is still up. Marathon gets double the video length and quadruple the glaze. It only makes sense that this was written by someone whose last name was Petty. How did you manage to get Mario 64 graphics on that fire? Are you running a one-gigabyte V-Ram card? Powered by a potato. Played by a potato.
Starting point is 00:24:13 Presented by a potato. It's a potato production. Oh no I don't know what to say man I really don't And uh let's see IGN being IGN This is the low quality content
Starting point is 00:24:32 That's frankly unprofessional Bro this guy's It's so bad You've got anime profile pictures Coming out and calling them anti Like they're calling them unprofessional For how bad this is This is insane man
Starting point is 00:24:48 Pray slaughter Never go full potato Well it's too late now. Oh my god, you need to apologize to the studio and their fan base. IGN really hates and barks work. Now, IGN Marathon ain't gonna let you hit? I just, dude. Even the smallest bots can prove surprisingly dangerous, especially in groups. The little spider-like scurriers are downright upsetting for an arachnaphicid like me and the large crawl of even on the event of your death so that you can haul your rarest finds home even when you die. Some can hit her stills a live rooster. I never figured that part out. As you explore the world above,
Starting point is 00:25:43 you gain experience, which opens up across but it all kind of feels like they gave Fortnite a code of Daisy Graham and moved on. It's a boring enough world that certain loaf is tasty, if a little cold. Every drawing cat... Man, it's amazing. How long is this gonna be on the darwin? This is amazing. Now I want a baked potato. You're looking at one. Oh God. I just... Sniper rifles punch like artillery.
Starting point is 00:26:43 Oh, God. Oh, Jesus. This man should make a gaming YouTube channel. How the fuck do you miss that? And he's on keyboard. It says R to reload. Five and F. How did this get greenlit?
Starting point is 00:27:16 Honestly, I feel like I really want to see more videos like this. IGN needs to come out with more of these. These are amazing. This is, I love this video so much. I hope you do way more of this. This is incredible.

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