Asmongold TV - I'm 100% playing this.. | Asmongold TV
Episode Date: February 6, 2026I'm 100% playing this..Asmongold podcast for all of his stream highlights, competitions, reactions & more. ------ ---- Keywords: gaming commentary, streaming highlights, gaming news, streamer con...tent, gaming culture Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
So this is a new game got announced.
Oh, we have ensured yet another ambush.
This is as perilous as it is joyless.
The greatest peril to my senses.
Your stench.
And the sorry shape that bears it.
Let's see how choosy you'll be when the void invites you in.
Uh-oh.
Oh, got his ass.
This looks really good
A parry
Damn
Like the physics? Yeah, this is good
I feel like there's a lot of people that are looking for a game like this
It's like Skyrim was the last big one
Avowed was the last bad one
Taney Grail was the last good one
But now we got one with a lot more production value here
This is a whole lot more
Look at all this
Oh my God
Oblivion judgment too
Yeah, oh
Oh my god.
Oh my God, yes.
This is what I've been waiting on.
I've been waiting on this for a bit.
Okay.
You love devout?
I thought it was alright.
I like Taney Greal a lot more.
I beat Tain and I beat DeVald.
That's cool.
You can, like, throw him into, like, the poster rack.
Or the weapon rack?
Oh, he cut off the guy's leg.
Oh.
Oh.
Oh.
What's wrong?
What are you going to do?
Damn.
That's kind of cool.
Holy shit.
This looks badass.
And also, this is actual gameplay, right?
Oh, this is gonna be you gonna play a fuck on it?
Oh.
So, big boy, hard to block those attacks, huh?
Oh, knock them down.
That is really fucking cool.
Damn, that is good.
Oh.
Oh.
My personal opinion is that with a game like this
that has such a respect, obviously, for the way that physics and contact works in the game,
it feels a little bit weird whenever the characters do, like, these lunging attacks,
and they move forward five feet instantaneously, where it's, like, some sort of, like,
matrix-d-sync lag thing.
I think that really you should make more complex and, like, more difficult, like, attack
animation patterns rather than have these attacks to where, like, he goes like that, right?
I just, it doesn't feel, it feels like very,
very gamey. It feels very cheesy.
There's a lot of games that use
mechanisms like that, like Hogwarts Legacy
used that, Avowed had that as well.
Just in general, I feel
like it is, it's kind of
like an inversion of the
game logic that you've been
expected to, you know, like have
where it's like, okay, well, this is like
the way the game works and like now it's totally
different. It's anime like, yeah, I really
don't like that in games and
it's very hard to predict
also because it's completely illogical.
it's totally illogical in a world where everything else seems like it makes sense
like not like in magic but in terms of like the physics of the game right
so yeah it's unreal physics exactly
you can't plan fantasy and reality with doing that yeah i think it's weird
they target lock and teleport yeah basically
it's not intuitive no it's not
I mean I'll still like that you see what I'm saying right
it just feels weird
yeah it feels very weird
See?
Oh, got him.
Oh, there it is.
He got that poison on.
What's wrong?
What's wrong?
Oh.
Can you execute him?
Oh, he just dead.
That's good.
This is really, really nice, man.
Yeah, that's a slide.
The slide animation is definitely weird.
Yeah, the slide, like, you see what I'm saying, though, right?
With, like, the slide, like, a lot of monsters in video games now perform a slide in order
for their melee attacks to connect with their target.
And I find it to be incredibly frustrating because it's totally illogical.
It doesn't make any sense.
Yeah, I don't like it at all.
Strave.
I didn't say it was unavoidable.
I've beaten all the games that I discussed on the hardest difficulty.
It's not like it's hard to avoid.
It's that I don't think that it's good game design.
I think it's bad game design.
It's not intuitive.
And it doesn't make sense inside of the world that the game creates with like the physics
that it puts in there.
It's janky.
Yeah, exactly.
So that's it feels forced.
Yeah, it is.
It's forced gaming mechanics.
But I will say that, you know, that took this trailer from like maybe a 10 to a 9.5, okay?
Like, even, I wouldn't even, like, I don't even care, really.
At the end of the day, I do not give a shit.
Like, this looks fucking amazing.
And is there, wait, oh, there's even more.
Wait.
Oh, shit.
So there's a whole.
We have ensured yet another ambush.
This road is as perilous as it is joyless.
Okay, it's an eight-minute video.
This is your stench and the sorry shape that bears it.
See how choosy you'll be when the void invites you in.
This is so good.
So good.
My alarm clock? No, he's not dead.
Man, this looks nice.
I will say that this is the kind of thing that I expected that I would be playing whenever I was playing Oblivion in high school
Like whenever I was a little kid in high school, this is what I imagined the oblivion looked like
Same yeah exactly. I'm just gonna play it all the way through even though you guys have seen part of it
I'll just play it without pausing. Oh
Oh right in the face. Oh God's ass
Let him go for now
Let them go.
Oh, that's nice.
So you know my age, rodent.
Oh shit.
You are a meofide.
So you got the rat talking shit.
Damn.
So you don't even have the stuff that's special lit up at all.
Damn.
Damn, this looks really nice.
Holy shit this looks good
Rasked balls yeah
the graphics and foliage looks insane
yeah the quality of this is nuts
what's the game it's called fake keeper
it's kind of gothic fantasy shit
yeah this is like I'm gonna be honest like this right here
like whenever I was a kid
like this is what I was waiting on
I've been waiting on this for a bit
this looks amazing
5090 minimums back
I don't know so what happens
so you get to even open shit up
It's like a whole mini game too.
Oh my god.
Just a lot.
Check out Covenant.
I already have.
Yeah, the fact that things aren't lit up whenever you mouse over them.
Oh man.
Oh man.
Oh.
Damn, look at that guy.
Yeah, bro.
I'm gonna be real.
This is the kind of game that like, you know, I see something like this and I think,
this is like, you know, whenever there's like one of those games that come out,
it's about like a, you know, like a furry that, like,
talks about their feelings and I'm like I'm not the target audience for this this is the opposite
I see something like this and I am the target audience for this this looks fucking amazing
this looks so good it had like a special by way it had like a special like bonus on that helmet
it says uh casting firebolt has a chance to spawn a raging fire or conjuration so like there's also
magic spells in this game too so it's not like it's just like a maylay fighter very good thing
Game looks in every way. Yeah, this is like, this is what I've been waiting on. Oh shit.
Go on. Now that is kind of cool. That the guy is already there waiting for you. Like the
AI for this is pretty good. Can you do a jumping attack? Maybe not. Just threw that guy into the
spike. Yep, you saw that. Oh, got that leg off. Zion's fully dark. But grand grimp. Yeah, this is good.
This looks peak. You feel the weight behind every hit. That's one of the big.
things that like games like this really don't do very well and like you know it's crazy like
dark souls one still does it so well with like the way that like hitting a mob feels in that game
it feels so good seems to be big input lag though i don't know about oh
i got the big boy no oh and there's like even an animation for getting knocked down too
this would be a gp u hog maybe but i mean why do you have a gp u
if it's not to do this.
So it has, I think it has like if you do a perfect dodge,
it has like a little bit of a pause,
like a time stop for like a quarter second.
Yeah, see?
I kind of like that.
Oh, get barreled.
Dodge right out of that.
Game looks sick.
Yeah, it looks so good.
Oh my God, this is, damn.
I wonder if it killed him because it got him in the throat.
Or it was just like his health went down.
I also kind of like how it doesn't show you the health bars or anything.
I think there's definitely like a place for very realistic games like this
that have like that level of escapism and immersion.
Okay.
All right, this is the new part.
All right, here we go.
Look that spike wall.
A critical?
Maybe that's it too.
I do, to be fair, I do wish that they would show numbers, though.
just because I like numbers.
I wish it was optional.
I wouldn't complain about it, but I like numbers.
I don't, I do.
I want to see why much damage I'm doing.
No, everybody says no, that's fun.
They should do what they...
They should do what the thing's best for the game.
Ooh.
Oh, now you're gonna get a lantern?
Oh, he got the torch now.
There it is.
Yeah, my viewpoint with a lot of games is that...
Unless it's something.
that's like super inconvenient.
Like the developer should always go with what their vision is.
So if they don't feel like that's part of the vision, they shouldn't do it.
Damn, this is good.
Oh my God.
I don't like the motion board.
Well, it's a good thing that every video game doesn't have the option to turn it off.
You can never turn off motion board in video games.
Look at that.
Absolute fucking cinema.
Oh my God.
Ooh, there it is.
What game is this?
It's called Fakekeeper.
Is that multiplayer?
I don't know.
4.6 by IGN.
You think so?
I'm going to be honest, that was the fastest eight minutes in my life.
That happened so fast.
God damn, that looks good.
It's the reveal of the game, right?
It's the reveal of the game.
And what's this here?
Is this gameplay release?
It could be, this came out three months ago.
Did I watch this?
Uh, did I watch this or not?
I didn't actually.
So this is other...
Okay, all right, let's look at this.
You watched it?
I don't remember it.
Yeah, I don't remember this at all.
Oh, prolly boy.
Oh, I don't know, I laugh that.
Oh, wait a second.
Yes, I did see this.
This is the same game.
Oh my god
Oh my... Oh yeah
Oh yeah here we go here we go
This is a real I've been waiting on this for a while
Thank God
Holy shit that's right I called this game avowed with no DEI
I remember this
Yes
It was good
It's a man's game that's right
Right.
The duck keeper.
A vowed with fish?
Yeah, exactly right.
Damn, this is fucking badass.
This is so cool.
This is what a vowed should have been, absolutely.
Well, if you'd watched the first trailer, you would have thought that's what it was.
