Castle Super Beast - CSB 078: We Shan't Be Seeing The Ghost Of Nanking
Episode Date: July 21, 2020Download for Mobile | Podcast Preview | Full Timestamps Happy Shin Megami Monday! SMT announcements! There is a God. Now let's fight it. You can watch us record the podcast live on twitch.tv/castl...esuperbeast Outro: Shin Megami Tensei III - Nocturne Music - Normal Battle Get Honey for FREE at http://joinhoney.com/superbeast. -- Get $5 off and zero delivery fees on your first order of $15 or more when you download the DoorDash app and enter code CASTLE. -- Get 15% off your order at http://buyraycon.com/superbeast!   Shin Megami Tensei V - Coming 2021 (Nintendo Switch) Shin Megami Tensei III Nocturne HD Remaster - Coming spring 2021 (Nintendo Switch) Nintendo Direct Mini: Partner Showcase | July 2020 Atelier Ryza 2 reveal trailer Sakuna: Of Rice and Ruin, coming November 10 to Switch, PS4, and PC Spider-Man: Miles Morales will have an optional 4K/60 fps "Performance Mode" Cris Tales demo now available for PS4, Xbox One, and Switch Twitch VS DSP. Round 2.
Transcript
Discussion (0)
Okay.
Yeah, they finally put it out. Well, I mean news of it. How about that does exist?
Big. Did you play four? Yes. Okay. But not apocalypse. Same same as me. Exactly. It's
came out super late. Exactly. You know, all that. It's dead. It's over. It's not happening.
It's here. Yeah, they did it. They announced it. Thank God. It exists. And it seems to check all
the boxes. I only really know for that. I know the others from observation and like from like
watching shmup godpat play and things like that. But the checkmarks appeared to be there in terms
of your protagonist, your depressing Tokyo, your order, your chaos, and go fuck yourself,
God energy. Yeah. All present. So I have a really bizarre background with that series where I played
three and hit Matador and quit like like half of all people who ever played Nocturne. And then I
beat four and then I went and found old text LPs, you know, with with like screenshots of the
original, something awful. LPs. Yeah, format and and did and read those. So five is really exciting
for two reasons. One, it exists. That's very exciting. I like it when it exists. But two,
one, two, and four, four had a little swerve there at the very beginning. But you go to Tokyo,
you go to a recognizable if fucked up Tokyo, right? Three went for this like nightmare blasted
apocalyptic hell fuck landscape. Bear and wasteland nuked into dirt. The city about like
enclosing itself above you with that kind of like halo energy of like, why is the ground going
upwards? Yeah. But everything that's not like a city street is like a deserted fucking blasted
shithole. And it looks like we're going to go back to that kind of like nightmare energy with the
fifth one. So that'll be nice.
We only saw like the the I'll call it the the Jonathan Desert. And we saw the I mean, it's
clearly now that's just that's only one game, obviously, I know. But we saw that we saw Tokyo.
And then
it's all Lucifer. Yeah. And I'm and I'm we haven't seen like where the the battleground will take
place just yet, you know. Yeah. But can I go art style in intact? I'm already percolating my
multiverse. Which which sequel is this? Like shenanigans? Because in this one, Lucifer's right
there. Mm hmm. Like God is dead. Fuck God. Which means it has to be a sequel to a chaos ending is
see it's even going to is Steven going to roll up what's what how is this going to play out? You
know, oh, could we get a voice acted Steven? Oh, that'd be super. So any other company at this
point in time would have started remaking the franchise. But because Atlas appears to hate
money, that's not likely going to happen. Soon as 71 the basis for this entire franchise will
stay obscure and stay bad to play. I mean, it is kind of crazy just how much grounds while
something can get while still being like pushed beneath the ground, you know, as it were. Yeah,
the idea to never even remotely attempt it in any modern context. It's like you kind of you kind
of have a thing that people like dudes and they're willing to spend money on it if you give them a
chance to. Golden just dropped on PC. Why the fuck would they go back and look at anything else at
this point? You know, it's kind of nutty. Like I really do wish that like at some point in the
near future, somebody starts working there that like just kind of slaps him around a bit and goes,
hey, guys, guys, people want to buy these games, you know, and then they get slapped back going,
no, they don't. And like he goes, but why? But why you slap me? Like, you know how people super
love like these these persona games you're making? They know they probably really like the ones you
already made before this, too. You know, they'd probably really like the split than the original
franchise. And like they clearly still have the main line numbers coming coming out. But you know
what, you know what though, like let's let's not let's not forget that it's kind of a miracle in
the sense that like five and Nocturne both dropping is is already a shock. Is there any
confirmation on Dante status? Yes. And the answer is no. Damn, Capcom. I can confirm it for you
personally, because in the SMT Nocturne HD trailer, you see Raidou Kuznoha, which is Dante's
replacement for the non Dante version, which is which was for the maniacs edition. OK, it's
called OK, the re-release when they stopped having the rights to Dante. OK, that would explain
that because I saw that and I'm like, what the fuck is Raidou doing there? And I didn't know
that he was the replacement. Like he's got a sword and a gun. Yes, I did. I didn't know that
stand in. I didn't know that they had a a Dante-less version. That makes sense. That makes
sense. I mean, to be perfectly honest, like, yeah, that's a that's a equally badass, like,
individual to guest star in your game. It's perfect. And it comes from your world. So that's a
really good pick. Good job. I just went and checked because we're talking about like obscurity
and in the dirt. You can read digital devil story in English. The 1987 80s sci fi horror novel
called digital devil story goddess reincarnation. How about that? Which is the the basis. But
apparently five years ago, you couldn't. Because I found old threads from like three, four, five
years ago from Game Facts, people going like, can you read this in English? No. I there's it's
a weird sentence to utter. But there's little bits and there's times when I wish Atlas would take
a page out of Square's book. And and, you know, porting your games forward would be one of those
things, I think. Because you said that I thought porting them. I thought you were gonna end that
sentence with digital devil saga. And I was going to go like, Oh, yeah, right, there's two of those
things that they could bring forward as well. Oh, fuck you. You know, those games will die on the
PS2. There's so many deserve. There's so many games that just they don't want you to play. They
really could. They really could take a page out of that book and just port shit, guys. Or better
yet, if you don't want to do it, if you don't like if you're if you're too busy, or whatever, find a
company that you really, really trust and ask them to do it. You know,
what is this trust thing?
Like Blue Point.
What is this trust Atlas knows not what you describe?
If Atlas only knows suspicion.
Yeah. Imagine an amazing porting company from the UK is like, we can do it. And Atlas is like,
fuck you.
Well, this is the company that asked everyone not to talk about persona four's story. Yeah, a couple
weeks ago when golden dropped on steam. It's baffling. It really is baffling. But hey, today's a
good day for for SMT. And that's that's awesome. That's awesome news. Really excited. Yeah, I saw
there's a guy on Twitter that's going to staple his balls to his thighs. SMT five gets announced
today. Right on. And he you can hold them to that.
FYI, it was not apparent because this news for these these Shin Megami games came from the
Nintendo Direct. But Nocturne is also coming to PS4.
Oh, sick.
So if you go straight to the Mega 10 Twitter account, you see the original Japanese announcement
there with PS4 mentioned as well. So
yay.
Five is five seems to be switch exclusive for seems to be both. So there you go options,
folks. Put it on the personal computer, please. Please, please, please.
No mention of that.
I got to say, though, I watched that Switch Direct earlier today. I was up. That is my
favorite, favorite, favorite, favorite version of the Switch Direct I have ever seen.
We spliced the trailers together into video
because it wasn't live. It was just a video they put up. Yeah. So like, like my my feelings
of disappointment lasted a total of 10 seconds as I scrolled through the video bar until
I hit Nocturne and then I scrolled past it to hit SMT5 and then just watch that within
like 15 seconds of the thing going live.
OK, well, well, I completely agree. I would like I know I know that the the hype of the
live announcement show is a thing, but I would take a trailer dump 10 times out of 10
personally for whatever and just go right to the things I care about. Because for the
things that you don't care about, you just have to sit there and fucking, you know, twiddle
your balls and slap your stomach. Exactly. Like, I don't know what to do, you know, for
what it's worth, though. Since we're we're you're jumping in there, the the yeah, I'm
jumping in there. The Cadence of Hyrule trailer was also rad. Good good DLC coming for that.
It's a good game and it's getting good DLC. So that's cool. But nonetheless, nonetheless,
yeah, big SMT stuff hot out the gate. I am I don't know. I can just I keep going back
to it. But it's like because I'm just like maybe in some way in some world, you know,
like five will do good. And then five final will be pretty good, too. And then they'll
be like, hey, you know, we don't have to wait that long or rather it's going to take us some
time before we do anything else. So consider these older games for your approval. A lot
of people brought Nocturne. Maybe you might like this other game, you know, and then they
just start kind of, you know, it'd be nice. It'd be nice. And I say this as someone I
say this as someone who like, needs to fucking get in there, you know,
woolly. First of all, it's miraculous that SMT five is going to be simultaneous release.
That's actually bananas. Yeah, it is. I think there was only one other game that was as
simultaneous release or near simultaneous. And I think it was SMT four. We came out like
two months later. That's right, guys, the the weird obscure part of the franchise that
doesn't sell that great everywhere. That's the one we have to push for simultaneous. Not
the super popular in the West one. No, we need to wait, wait a year for that. We need
a cutscene of like all the protagonists from every mainline game and every persona game
doing their combination final attack against the God of money and just and watching it die
going, why, why won't you take me? Why won't you accept me as they slaughter it mercilessly?
And then they all look at each other and go, who are you? And then they go, I don't know.
And then walk away from each other, never to speak again, all out of tack.
Perfect.
Yeah, well, anyway, I mean, there's there's there's other things that that to go into in
terms of that, that a direct in the announcement and stuff, but we should, you know, first
things first, address our weeks.
Yes, yes, we should.
I'm so tired.
I didn't have the mistake of waking up early and then taking a nap before the podcast.
Yeah, that's always the beware of the second swallow.
But the nap felt so good.
Um, punch mom also good to do took came and took a nap, like, I don't know, maybe around
like seven, eight ish, and then woke up at like 11 something and went, oh, shit, that
wasn't a nap. That was a half sleep.
And then tried to go to real sleep.
And then your body's like, what the fuck are you doing?
And then I had some half sleep slightly.
Yeah, you get a high and then like, like wakes up, wakes up proper at like five AM
going. Well, I guess the day's starting at farmer hours, you know.
Oh, boy.
Yeah, so I didn't have too busy of one personally.
Besides the obvious, I'll say this, for a quick little hour jumped on stream.
Austin was raising funds for charity equality now.
And basically, you know, used the opportunity to get some persona
Ultimax run backs going.
So I popped in Ultimax, tried to dust off.
Yeah, I'd say it was a pretty, it went pretty strongly in my favor, but he had
some, some, some good work.
He put some work in there.
Who's he play anyway?
Naoto and Naoto versus Akihiko is one of my favorite matches in all of
fighting games, uh, as you can imagine, just one character is, uh, shooting the
guns and laying the traps and running the fuck away from you.
And the other character is dodging the traps and Dempsey rolling and moving in
and rushing you down.
And it's the ultimate game of cat and mouse with a gun.
Um, it's more fun than anything.
I love it.
I love it.
Like there's different versions of that I've played, you know, I talk about
Blanka versus Dalsym or, you know, um, I don't know, uh, you can talk one versus
Dalsym.
Yeah.
In some ways, um, you know, or, or, or if you're, if you're, uh, yeah, whatever,
there's Zona versus rush down, you know, but, um, this is the best version of
cat and mouse cat versus mouse with the gun.
Uh, it reminded me a lot as usual.
Every time you touch that game that you're like, like, you're just, you're
you touch it, you play it, you have a lot of fun.
And then immediately upon stopping, you're once again brought with the same
feeling we started the podcast on, which is Atlas, what the fuck are you doing guys?
You know, like you've done, like this is sitting right here and it, it, it, it's
great and it works and it's still my favorite arc system works.
It's unbelievably fun.
And there's just no reason for this to not be easier to play right now.
It doesn't make sense.
It's, it's the work is done.
There's a thread going around earlier that, I mean, it's tangential, but it's
like, was, is fighting games the genre that was the absolute worst prepared for
quarantine?
Yeah, no question.
Uh, it's definitely, uh, the most embarrassing based on the fact that it
should have been like the best prepared.
It's, it's like online chess, you know what I mean?
Like what do you need to do with your friends when you're locked in line?
Oh, you want to play this fighting game?
It's like, can't play that one.
That one's net code is so bad.
It's unplayable.
Can't play this one.
Cause yeah, so, um, three or four fighting games you can play right now.
Yeah.
Uh, you know, so we, we, you know, the, the, the, I mean, we played and you know,
persona, it's like it's, it's delay based.
It is what it is, you know, it, it, it, we played our matches, but yeah, uh, it
would be really nice to see anything, anything brought forward from that, you
know, um, I don't know why Atlas, Atlas hates money so much, but it just, I
was reminded of the exact same thing earlier, you know, by playing it, but,
um, God, such a fucking good game.
Uh, and, um, you can't, you can't finish it or you can't like go play a set and
then get off of it and not immediately start thinking about, uh, part five move
sets, you know, you just start thinking about the part five cast and what their
moves would be like.
See, what I think about is not even the part five cast.
I think about the part four cast given to you plus time, plus time.
Uh-huh.
Yeah.
Mm hmm.
Mm hmm.
And we've had this discussion before and it goes to the same places.
Yeah.
I want, I want you to just be in the same clothes, just it's not a uniform,
just same outfit, except the collar is now past his head, past his head.
And he's like homeless.
Mm hmm.
Mm hmm.
Like he peaked in high school and he's just kind of scruffy and hasn't
showered in a while and he's begging for change to be perfectly real.
You're describing Yosuke, not you.
Mm hmm.
No, yo, I know exactly what Yosuke would be.
Yosuke would have the fucking apron on permanent because he's working at the
butcher shop.
Yeah.
At the June S.
Mm hmm.
That's right.
Permanently.
Yeah.
Because dad, dad knew he was a washout at college, so he gave him the
butcher job at June S.
Anyway, playable sheeto.
You know what it is.
You know how it looks.
You know what, you know what form it takes.
You know what music is playing.
Yeah, except it would be the second form sheeto.
Of course, first form sheeto.
No, no, it would be the cool one.
It would be the cool one.
You know what it is.
Anyway, um, I think the muscle version is the cool one.
It would be, it would be the, the, it would be the shirt coming off and it
would be let's go, you know, but anyway.
Um, I, uh, yeah, play some Ultimax, had some good times.
Um, and then of course, uh, sponsored by PlayStation.
I played Ghost of Tsushima.
That game is fucking gorgeous.
It is staggeringly, stunningly beautiful as intended, as designed.
They let, they, they super duper nailed the cinematography.
And, um, I saw a fun post where someone was like, uh, uh, hey, Japan, Japan,
looking at the West, going, Hey, nice, uh, nice Japanese game, nice game about
Japan, West and the West is like, nice game about the West, Japan, and
their dark souls and, you know, nah, man, deadly premonition.
Come on.
Sure.
Generally, premonitions game about the West.
Yeah, I know, but, but deep South, Zach.
Yeah, but, but it's not a swordsman.
You know, feel it.
No, it's a gunman.
Yeah.
The most Western man of all.
Yeah, but, but, but it's a knight with a sword and a samurai.
Like what feel that molten sun pouring down on us.
Anyway, um, I think, uh, I don't know, I don't know about you, but like I,
I went right to big on full weeb mode.
I did not turn them on and I was pleasantly rewarded with, uh, one
Akio Otsuka immediately as, uh, the voice of your uncle.
Mm hmm.
I, I didn't do that because one, when I'm streaming it, everybody
complains if they can't, uh, just, uh, do whatever the fuck they're doing
while listening to it, same here in dub mode, but also the lip
syncing is all for English.
So yeah, it is.
I, the lip syncing didn't bother me.
It didn't bother me.
Um, but I did, I, I, I brought it up and like, I, there was, you know,
people that wanted to be able to minimize and they were, and that, you
know, I took a poll, I straight up took a poll and said, Hey, my
preference is to play the samurai game with Japanese voices on.
Um, what do you think?
And it was 70 30 in favor of subtitles.
So we went with subtitles, but 30 is not insignificant.
So usually this is when I'd be like, Willie, you goddamn weeaboo.
However, this is kind of a special situation because this is the
first game that I can remember playing in which, as you often
like to describe, the camera is a weeaboo.
The camera is a huge fucking weeaboo.
The game is so in love with Japan and, and Kurosawa films.
That it is almost absurd at times and parts of the game story don't
make sense because it loves Japan so much.
Huh.
Interesting.
I, I saw, uh, uh, someone I know, uh, jumped online to say like, um, this,
the, this Japanophile porn is just too much and it's excessive and
it's actually ruining the game for me.
And based on me, I mean, I had one session on it, right?
So I played, uh, about three hours, um, you know, intro plus the
first two main mission, uh, threads and then, um, a little bit of traveling.
And, uh, I'm not too sure.
Yeah, I'm not too sure what, what, what, what they're referring to.
Cause based on what I saw off the jump, it seems to be like mainly
omaging Kurosawa, which if you wear that on your sleeve and it's the
name of the black and white mode, I mean, if you, from the jump, tell everybody
what your point is, then like, I don't know if like it gets like how much
worse it would get, but I find it weird, a weird thing to take issue with.
But I, again, I don't know what else is coming.
So I, I can tell you exactly what it is describing.
So let's, let's look at, we want to play a Japanese samurai game in which
you have a good setting for an open world, right?
There's actually, if, unless you want to do Sengoku, which you could, like
everyone literally has done a hundred million times, you want to try anything
different, you have a couple of time periods that you can put your game in.
You can have, um, uh, five to 10 different time periods in which, uh, your
samurai is just fucking shit up in Korea and China as a monster, probably
bad, not going to happen, very heroic or you have two back to back
Mongolian invasions in 1271 and, uh, 1274, right?
Stop me if I just, I strongly doubt the ghost of Nan King is happening
anytime soon, right?
So all right, here's the situation where we have an island off the coast of
Japan gets invaded by the Mongols.
It's like hundreds of thousands of Mongols.
There's like 80 samurai.
They got fucking wiped out.
Great.
Like that battle is like, you know, Jen doesn't survive in reality.
They, they got fucking wiped out.
Um, okay.
Cool.
Great.
But here's the problem.
That takes place in 1274, right?
Or 1273 ish.
Okay.
Here's things that didn't exist in that time period.
Katanas, the haiku.
Okay.
I see the code of Bushido, I see, which was invented in like the Meiji
restoration in the 1800s and then retroactively applied to what they were
okay, okay, because samurai were just feudal mercenary lords that were
total pieces of shit, like any other feudal lord anywhere else, bunch of them
were dicks.
Yep.
So like the version of, of historical fiction that we're looking at, it's a
Kurosawa movie that's like 400 years early.
So it's silly.
It's silly.
Like I totally get what they're going for, but like when your uncle in a, in a
flashback is like the samurai must be so honorable.
You look your enemy in the face and it's like, this is a guy who in the real time
period he exists in would go test out his katana on peasants in the fields.
Yeah.
Not great.
Not great when you go back down to the accuracy of the time, but all things
considered, um, wait, what was the other battle?
Cause you're saying what, what the choices would have been.
You have fucking up, uh, Korea and China and you have, uh, Mongolian invasion.
One and two Mongolian invasion.
Two, right?
Okay.
Uh, so they're like three years apart.
So then basically is that the reason why 1274 and 1281.
So that Mongol invasion one.
So that's why we're stuck with no bunaga forever.
Forever.
Because that's the only like the war at least in civil war and it's inside.
Right.
Okay.
Yeah.
Okay.
And it's the only time it wasn't really woof.
Oh man.
It's like, if you go, if you go and like, uh, romance of three kingdoms is really
popular because a shit ton of Chinese wars in, in, uh, antiquity are just foreign
powers coming in and dumping on China, but the three kingdoms era is, oh man, look
at this hero and this guy and cow cow was there and he was a super smart guy and
Lu Bu was a bastard, et cetera.
So yeah.
Okay.
No, that makes perfect sense.
And oh, what's it going to be?
Is that it's Mitsuhide.
Oh no.
Yeah.
It's just, it's really funny when it's like there's these, these moments of
gameplay where like, uh, they zoom in on, uh, because when you get into duels,
it zooms in on your sword.
So his thumb flicks up the, the blade out of his sheath and then you do that cool
duel and then you kill the guy and he's like, oh, I feel bad for killing this guy
cause it wasn't honorable.
And then you go write a haiku and I'm like, none of this is possible.
Not a single thing I've done in an hour makes any sense at all.
Okay.
Like it's pure fantasy, we a bonus, but it's like, it's, it's, it wants to be
historical.
Now how often does that, it's super weird.
How often does that bullshit happen in every Assassin's Creed game?
Or very not as often.
That's why they, they pick a bunch of lame time periods and nobody gives a
shit about time periods where it could have happened while no one was looking.
And there was sort of a conflict over here.
Like one of the things Assassin's Creed loves to do is that back in the day,
tons of people just disappeared for no reason.
So they just go, Hey, so and so, Hey, here's a great example of how seriously
Assassin's Creed takes its bullshit.
Remember Assassin's Creed.
Did you play Assassin's Creed too?
Yeah.
I dropped off, uh, uh, like after a black flag.
Okay.
So in AC two, right?
You're trying to kill Borgia for the whole game because he's a motherfucker
and killed your family.
And then you get to the end and it's like, shit.
He's the Pope for like 15 more years historically in this game.
Yes.
So you can't kill him.
It's not a Tarantino joint.
Eat him up and leave.
Yeah.
And don't kill him for no reason because you can't because you can't.
That's correct.
Yeah.
This is the ghost of Tsushima is the is the Kurosawa slash Tarantino
approach to history.
Well, so at the same time, though, like you have to like think about 300,
right?
When the fucking spear gets hit, uh, when the, when the spear gets tossed
and like it lands next to Xerxes and you're like, yeah, yeah.
Yeah, it's Tsushima is the 300 of the invasion of Tsushima.
Okay.
Okay.
Um, so like that's really funny and hilarious.
Like it's, it's not a problem.
It's just like constantly silly, uh, because it really wants to be a Kurosawa
movie more than a historical fiction.
Like it wants to be seven samurai more than anything.
Okay.
And that's why like every plant and tree is just bursting all of its fucking
load of seeds at you every millisecond of the day.
Now, personally, I can accept this like idealized bullshit romanticization
of the era, uh, and still press on while smirt while laughing at it.
You're like, I, uh, yeah, the way it sounded from my friend at least was
like it was a deal breaker.
Well, it depends because, uh, the, the game is it like Jin sure loves talking
about honor and how much this is honorable and how much that is an honorable.
Yeah.
And to be fair, when you see loves it and to be fair, like in the first like
mission or two, when you start seeing where he got his code from and why.
You're like, oh yeah, he's super obsessed because of how, you know, he came to be.
And, um, the way the game is marketed and I, I, my, my hope is, is that the
marketing was accurate where they're like, but over the course of this game, you
will learn to be like, uh, yeah, fuck that shit.
Because starting to see a little bit of that because the idea to be like being
an honorable noble samurai is not always going to be the answer.
And the whole point of the title is you're becoming the ghost of Sushima,
which is you're not a coward stabber in the back or a thief man.
You're a ghost.
And that's the word that makes it all seem cool.
Um, I, I would describe the first three hours of Jin's story of Jin being
like actively stupid, like no protagonist I've seen in a while in
which you have a character going, can we sneak past these dudes?
And he's like, no, I will fight every man in the village.
Yeah.
Fuck yeah.
I'm super down.
I disagree with you a hundred percent.
The fact that you're in a crouching stealth position and then the character is
like, I'm going to stand up and walk into the open and call you out and you
have a call out button and the reward for using the call out button is the
best mechanic in the game.
Fuck you.
I'm in love with that.
I'm super down yet.
Um, I did the first, uh, mission.
Where you go with your archer buddy.
And then I did the other first mission where you go to other
archer buddy, yes.
Okay.
Cause.
Oh man, can we just talk?
So I don't like Jin very much.
And I think the reason why I don't like Jin very much is because I want to join
the Mongols cause cotton con is the best.
Hmm.
Cotton con is the best.
The Mongols is the best villain introduction I've seen in years.
I mean, uh, I talk about it during the video a bunch, but just as a reminder,
like, uh, you go listen to Dan Carlin's wrath of the cons podcast about how
that army worked and it is no surprise.
They got as far as they did cause they were fucking baller.
They were like, uh, unstoppable on horseback with bow and arrows shooting
fucking like, like fucking 120 pound arrow, like a bow and arrow pulls.
And, and like, uh, they had the accuracy to hit like the eye of a bird or
whatever the fuck it was in that situation.
And then they also had a thing going where if they conquer you, but you're a
badass, you can rise through the ranks on meritocracy and make your way up to
being wherever you get in the army of the cons.
It was kind of nuts.
But fuck that.
He does the dachi so dirty.
It's the best.
It's the best.
It's my favorite thing I've seen a villain do in years and years and years.
You are you, uh, uh, have you seen American gangster?
I have.
Remember the opening 10 seconds.
Yeah, it's the, it's the, it's the, yeah, it's the fucking ancient
Japanese version of that tossed, you know, if Cotton has a
fucking gun, he would have just shot him basically pop up and hard cut to the
title ghost, a nice little speech that is like, while you were training the
blade, I was studying like a nerd.
Yeah.
So you have the meme and we know the meme.
And that was, that was really surprising because it's like, you know, like, and
then he straight up has a response to the meme is, and while you were studying
the blade, I was studying you, you, you, you, you, you, you, you, you, you, you,
I was studying you and I was fornicating.
I think the games use of like language starts to get really good with him because
I mean, I'm playing in English, right?
But everybody who speaks Japanese speaks English.
Everybody who speaks, uh, Mongolian speaks Mongolian.
And then every now and then you wrote into Mongolians who speak English,
which means they're speaking Japanese and you're like, Oh shit.
In the sub cool in the sub version.
It's same thing.
And when he's saying, I learned your language, he's speaking Japanese.
So he'll speak, he'll turn to talk to whoever in Mongolian and then turn back
and speak Japanese in those moments.
So like it's a pretty accurate, uh, flow.
Uh, yeah, I think, uh, the other thing as well that's great about, uh, our
main boy is at least while the, the walls are up right now, he has a very
clear energy that is like, you know, man, fuck this shit.
This sucks.
I don't want to be, uh, uh, snooping, snooping through the dirt.
And then you do the, you're, you do this stealth kill and it's the least clean
assassin kill you've ever seen.
It's such a garbage kill.
It's terrible.
Yeah.
And he's just on the floor and you're, you're all fun.
It's terrible, messy and grit and just awful.
And then, um, later on, you know, you, you're dealing with like peasants and
like he's talking to them with this kind of like authority of like a samurai.
Yeah.
And he's trying to lie and he has this kind of aura about him.
We're just like, bitch, we saw you squirming in the dirt.
Get the fuck out of here with that.
You know, like let's not pretend we can't see the scuff marks on your fucking
hilt, man, you know, one of the, one of the better things about the game's
progression is that the stealth kills, like one of your upgrades is just how
fast are your stealth kills because your self kills at the beginning are really
long, they're crazy long.
And then you get an upgrade.
Now they're like one second, which then the final upgrade is probably instant,
which again, like he's, he's trying to kill really fast from the front, but doing
it in this like sneaky form where the, where you're not in your proper stance
and you're hunched over and afraid of who's going to see you from behind.
Like, yeah, you're, you're, you're not a ninja.
You're not that you're nothing.
You're fucking, you're figuring it out.
And, um, you know, I'm going to be a bit predictable and just bring up vagabond
because, uh, something that that, that story introduces nice and early.
Is like, you know, um, mother was like, Hey, you're in a life or death situation.
You're about to die while there's your honor, or there's picking up a clump
of dirt and throwing it in that guy's eye and fucking killing him because you
don't want to die because not dying rules.
And like, as you go through this entire story and the philosophy of like this
wild beast kind of slowly getting tamed, you, it happens in a really realistic
way, but the most important thing at all times is, yo, you know, what's fucking
awesome, not fucking dying.
That shit is not being pretty good.
That shit is tight and it never stops being tight.
Being dead.
Um, so, so I love the fact that, uh, yeah, you, you, you can philosophize
all you want in your perfectly, uh, uh, pressed Hakama, but at the end
of the day, not dying is the most important thing at all times and you're
an idiot if you don't fucking follow that through, you know, it's great.
So I will say, like, uh, I think the story in the game is actually pretty bad.
Okay.
Um, because, uh, usually I was thinking about how to phrase this, uh, usually
woolly you would at this point go to me, Pat, okay, I know you want to talk
about the story, but no spoilers.
I don't think there's anything to spoil in this game.
Yeah, I actually didn't, I had nothing to say there.
I was not going to, you know, I wasn't even going to stop you because I don't
even mind like there's nothing to really hear about.
I went and hung out with this person and we were going to go avenge their
dead family and then I helped a guy get food back from some band and it's,
it's real stock.
It's going to go somewhere.
It's all, it's all well acted and it's all, you know, fun to do at the time.
It's definitely, it's the, it's definitely going to go somewhere like point
A to point B.
What's the story about?
Get rid of the Mongols.
Right.
And, but, but like in the meantime, before it gets where it's going, there's
a lot of horseback riding around the beautiful Japanese island countryside to
do, and there's a lot of assassins creeding to creed.
I will have, how do I put this?
This game story has a big problem that I don't want to talk about on a podcast
because I haven't encountered it yet, but it's the problem of basing your game
in a historical time period, which is how closely is it going to follow the events
of that conflict?
Oh, history spoilers.
History spoilers, big time.
Okay, gotcha.
Big time.
Gotcha.
Gotcha.
Gotcha.
To the point where the war has a very specific definitive end and there's a
couple ways the game could deal with it.
Some would be really bad and some would be really funny.
But I can't see any of them being really good.
I think the best way to treat these types of stories, though, like is when you deliberately
pick a period where we know the predetermined outcome and you just tell a story inside
of that period where because of the fixed point of history at the end, things are,
things can be more powerful knowing where they're going to go in a way, you know?
I think I usually agree with you on that.
I would not say it is the case with this one.
Interesting.
Okay.
The, the, this story is built around a historical sequence, which ends in a famous
anti-climax, which I'm like, okay, how are you going to gamify this hilarious
historical anti-climax?
Okay.
Because the war that the game takes place in is really short.
Yeah.
Hmm.
I mean, so it's maybe, it's a really, maybe, maybe, maybe like the societal
anti-climax can be, uh, can be achieved through a very climactic
personal journey.
Maybe, maybe I have a, I have an idea of what that'll be.
And if they do the idea that I want, I'll be like, yay, because it's my idea.
That makes it better.
Uh, I'm also on the lookout for magic, because if you add magic in the story,
you can do anything the fuck you want.
Yeah.
Or, or, or again, Tarantino.
I haven't found any magic yet, but it's always like kind of like, but what
if it was magic?
You know, like, oh, the foxes bring you to the shrine, the animal, the animal
spirits, the animal spirits and the, yeah, the kitsune and, and, and that, that's
the, right now, the energy you're getting is like leading, believing in the
power of nature and the wind will lead you to where you want to go.
Happened to, uh, fly me to this, this important location.
Thanks, bird.
You really were guiding me all along.
Uh, the game, like, pretty.
Shout outs to exploding red barrels in an ancient Japanese context.
So that is one of the historical details that is actually dead on.
Come on.
Because that is the first time gunpowder was ever used outside of China.
Even though they're so far was only bow and arrows and swords.
I haven't encountered any, any, anyone using gunpowder yet.
There are, there are dudes that are throwing like ancient grenades.
Oh, okay.
Okay.
Okay.
Um, and you learn, that's a lot of us.
Okay.
You learn very early on, uh, like, you know, you can have your ghost abilities.
It was like a sticky bomb or smoke bomb, but she's black powder.
Um, the only problem I have with that is that when you encounter that stuff for
the first time, Jin doesn't go, holy shit, what the fuck is that?
How do they have the ability to make things explode?
Ooh.
He just talks about it like he knows, like, oh, they have black powder.
It's like that is sorceress.
I mean, he might, you know, he's, he's been on the battlefield
before it's not his first rodeo could have happened off camera.
What dough, how do you feel?
Have, how do you feel about actually couldn't have?
It couldn't have the, the Mongols that show up on the, on the beach in the
intro, yeah, are the first people to ever physically carry black powder out of
China.
That is the, that is the beginning of the conflict.
That is historically that is number one.
Oh shit.
Okay.
Never in history.
All right.
All right.
Black powder outside of Chinese borders.
Wow.
Okay.
So the fact that like they're riding into like that firestorm at the very
beginning of the game and they're not going, what the fuck is this?
All right.
Listen, your wiki diving might ruin this game a little bit, but, but it's okay.
We'll, we'll, we'll make it before, before I, I, before I played the game
the night before I brushed up on my Japanese history.
Yeah, you did.
Yeah, you did.
What, um, I don't know.
Like there's a, there's a thing here and, and, uh, just kind of not just in
terms of history, but just what do you feel about the fact that like this
game, there's something about all of these triple A Sony third person like
flagship games that just has the same energy.
This is the third game that they've made in a row that is like this.
They had horizon and days gone in this and they're all giving off.
They're all like the identical genre.
And, and you can, and even though this is all sucker punch, right?
You can rope in, uh, uncharted.
You can rope in, um, Spider-Man even to some degree.
Yeah.
Oh Christ.
Forgot about Spidey, man.
Yeah.
Like there's totally the same game also to fully accurate in New York City, man.
Like, you know, um, like there is just a large,
clear Sony main flagship triple A energy that like there needs to be at
least two or so a year and their skin differently and the details differ.
But overall, there's just a very samey vibe to it.
But it's like, if it's interesting enough and directed well enough and it's
fun enough, then yeah, that's fine.
It's, you know what I mean?
I, but it's, it's funny to me that I'm like, Oh, I've felt this energy before.
Oh yeah.
Uh, this game feels like a, like a alternate reality Assassin's Creed,
like Assassin's Creed seven, but in Japan, the wall climbing in particular is
you, you start to see the way he leaps from point to point and you're like, uh-huh.
But, but that's the way Nathan Drake climbs things actually.
Yeah.
I didn't know the, it's interesting because the Assassin's Creed climbing
animations are very recognizable because they have the same little like head
turns and jerks, you know, but, um, uh, yeah, infamous as well.
Right.
Yeah.
There you go.
It really is a thing where like, Hey, it, it's not a formula as much as it is a
template and want a game that's like this.
And, um, it's like, okay, are you one of our studios make these?
Are you using, uh, batterangs and grappling hooks or are you using a horse?
Uh, you know, what's, what, what'd you name your horse by the way?
Uh, I, I, I didn't, I got my deluxe DLC horse, um, available immediately with
the special horse armor, but they, it doesn't come with a name.
Oh wait.
Uh, yeah.
Kage, I named him Kage.
Oh, you named it Kage.
Okay.
I named my horse Sora because I thought it was funny to call it have to be able to
talk to Sora up and go fight the darkness.
And that joke maintained its funniness for me up until this morning.
No, I went with shadow Kage.
Shout out to the Kage, the warrior, the Ganon.
Gold horse named shadow, huh?
I wanted to pick, I wanted to pick like the black one for shadow facts.
You know, but, uh, white horse.
Shadow, isn't it shadow facts?
Black shadow facts is a pure blinding white horse.
Well, then white horse named shadow, then nailed it.
They did it first.
You did it, buddy.
You, you, you're killing it.
Well, um, I, uh, I had the big old legendary digital, digital deluxe horse
armor and then I immediately got the digital deluxe special, like, uh, armor
with the mask and the mustache on it type of thing, ceremonial armor.
And it actually, they all have, they have stat bonuses, right?
Yeah.
Um, but playing through the intro cut scenes where you're supposed to be
like pathetic with this shining, we're supposed to be wrecked and you're shining
and ceremonial and like it's too much.
It's so intense.
And like they take the man, they take the mask off so that your face can
still show up and do the acting, but it's such an immersion.
Ruiner because like your premium fucking costume is just, it's just like, yeah,
I don't know.
It's, it's like a Norman Reedus wearing the dumb hat and shades while, uh, you
know, while, um, all characters give speech to him and he goes, uh, is this
fucking attacking?
Yeah.
Yeah.
Uh, I ended up like, I ended up getting a point in the game where I'm at now
where I have like, uh, you know, three or four different armor sets leveled up.
And I don't use any of the ones that have any combat abilities.
I'm only using the one that, uh, vibrates when items are near because I've, I've
gotten like very used to the combat.
And it's like, I don't care about more melee damage.
I don't care about better sneaking.
What I care about is these collectibles that I will miss if I don't have this
fucking thing on.
That's interesting.
I have a very specific thing I want out of this game.
And it is, uh, obviously, besides the parry parrying based abilities, I want
to do the, uh, fucking draw kill the negative edge slash.
I want to do as many of those in a row as possible.
Well, that's not armor based.
You just use, use, use skill points for that.
Yeah.
I'm, and I'm, and I'm just, I'm focusing on that.
Oh, okay.
You mean the, the, you mean the, um, the, like the crafting, uh, materials?
Yeah.
I mean, the armor sets.
Right, right.
Okay.
I haven't done any of that yet.
So cool.
Um, uh, yeah, games, games, gorgeous, uh, games, a little fun so far.
What's the word?
Stories kind of safe, a little, a little too safe.
Uh, the game's best feature is the fact that it hates your menus.
It hates you using a menu.
It doesn't want you to use a menu at any time.
So it wants you to fucking like stare at the fucking wind.
Yeah, no HUD for as much as it can possibly get away with.
I hard called the fact that I'm like this being the big flagship triple A third
person PlayStation game, game, game.
I like the moment it first booted.
I'm like, there is a 100% chance that there will be no title screen.
And I was not wrong.
There's like, I'm sure it'll be there at the end.
At some point in like, like, like, no, not a title drop like that.
There was a beautiful title drop.
It was fucking stellar over the field as you, as the, the forest opens up
on your horseback moment.
No, he means you, you start the game up and you, you select your settings
and then you're in the game.
Yeah, there's, because these are the games that are like, we're doing the
movie thing and pressing start and loading and pressing start takes away the
movie thing and we want you to feel that movie thing.
Unfortunately, I really do like having the ability to get most of my settings
done, but at least they give you the, they give you the brightness thing,
the brightness check, and then they let you set your language and your
difficulty and then like, they fucking send you on your way.
Good.
There we go.
You know.
Yeah.
The game, the game's use of HUD with the word is incredible.
I fucking hate playing Grand Theft Auto or Red Dead.
And you're like, look at this incredible landscape that you don't see because
you're staring at the mini map to figure out what turn you need to make.
So some open world games are the kind where you're just, you're engrossed in
the world and, and like it's beautiful and you enjoy it enough to just kind of
like take the long way.
Sometimes this is one of those games.
I felt that way about Breath of the Wild.
I just enjoy taking the long road sometimes.
And this is going to be a weird one, but I felt that way about the saboteur.
All right, that is a weird one.
You're right.
The black and white, Paris, Nazi, Nazi over Nazi, Nazi Blitz and
color play in that thing was really interesting.
And I enjoyed that as well.
But yeah, this is going to be like, OK, there's your objective.
Cool, ride the other way and just go see what's going on until you get bored
of that and then hit your objective.
Because at the very least, you're going to be blown away with the visuals, you know?
It's just like, I have not run into that problem once of, OK, where is this?
And then pull up the map and then like zoom in and like zoom in to figure out
is it in the building, is it out of the building?
Because the broad strokes of all the foliage, like blowing in one direction
is good enough, 99% of the time.
And then when you get within 50 feet, it just gives a little tiny icon
that's like the little wind icon.
This is OK foliage, foliage, foliage, foliage, yeah, foliage.
Well, I thought I thought it was foliage.
You'd be wrong.
What I also enjoy so far.
No, you'd be wrong.
Would I? Yeah.
Would I seem so?
It's pronounced foliage, Lisa, foliage.
All right.
Everyone with it then.
Anyway, the thing that I think is pretty strong so far is you pointed
out the villain being excellent.
What else is excellent is.
The.
So far, three supporting characters I've been introduced to all rad.
All three.
Yeah, they're all right.
Sensei.
Archer lady and uncle.
Killing it.
Great.
Love that energy.
Have you met grandma with no chill yet?
No, I don't think so.
Unless you're talking about you know, she.
No, I'm talking about Lady Adachi.
No.
Masakado, I think her first name is she has no chill.
Nice. Nice.
She is.
She's the team.
She's the member of the team that you look at and you're go.
You'll be cool if I leave you alone for a minute, right?
And she goes, yeah, dude, it'll be cool.
And you come back and everyone's dead.
OK, and you're like, I thought you said you'd be cool.
Nice, nice, nice.
OK, you told me you would be cool.
I need things were not cool.
Dude, games like this, like they need to thrive on
the people you'll be talking to for the next 40 hours,
being really interesting or fun to talk to.
You know, like it's it's it's mandatory, right?
I think think about everyone but one, think about Peter, right?
Then think about Park Parker in the PS4 game.
OK, thank you.
And I thought of Peter Griffin first.
Yeah, no.
And then think about like most of the the people that you're
talking to for that game on a regular basis.
And you're like, oh, yeah, these are some interesting relationships.
These are fun. I like this.
You want to see more of those like it needs to be it needs to be strong.
And like I feel like everyone we've been introduced to so far
is kind of similar in that it's like I like the cut of all of your jibs.
Every jib has had a good cut.
So far, I've enjoyed pretty much everybody, except for Jin.
I think he's my least favorite character in the game by far.
I enjoy him as the fuck up he is.
I like I like his bubble so far.
And I want to see what where that bubble step goes.
Can we can we turn that bubble into a bumbling flash step?
Like he you meet up with a guy who's like an old friend of his
that's like a leader of the straw hats like, you know, dudes, cool hats.
And he's just a more likeable Jin.
He is almost the same guy.
He looks really similar.
He's just a little guy.
Was he was he locked up?
The guy you free.
No, OK.
The guy you free.
He tells you to go meet this dude.
Mm hmm.
Everybody I've ran into, including a bunch of like the one off no name
bandits seems like more interesting than Jin.
Like everybody you every boss fight I've had against a unique
doable character has been more interesting than Jin, which is fucking crazy.
Jin's just like a player avatar to the fucking maximum.
So I was kind of hoping that we would be playing as a Toshiro Mifune stand in.
Doesn't seem likely not happening.
I'm hoping we can get some sort of side character with that energy.
And I'm fully anticipating a cool samurai with a little boy near him at some point.
Just so we can throw all the ref or all the references in together.
He's the he's the the main character of Seven Samurai, and he's the brash one.
He's the dude that's just kind of fucking, you know, impulsive.
He's the he's the Mugen.
He's got that big Mugen energy, you know, that that that and like if you it's
these the fucking best part of that movie, you know, and I want I want that full
reference in there or at the very least that's that that that fucking, you know,
that aura Yojimbo, all of that.
Like I'll take us in generic side quests as an example with Jin where old lady is
like bad it stole my food and he goes that's terrible.
Where are these bandits?
They're over there.
Don't kill them, though.
He's like, I'll try my best, then you go and you run to the bandits and
they're eating your food and fucking wipe them out like in a second kill kill the
shit out of them.
He goes, now they have paid for what they have done these dirty bandits and you
return the food and ladies like, oh, I haven't eaten in forever.
Oh, thank God you stole this food from the bandits and he goes, what?
This wasn't your food.
And she goes, no, yeah, I lied.
And he goes, I will not give you the food now because you lied to me.
I would have helped you shame on you.
And she goes, I'm sorry.
And he goes, oh, that's the end of the quest.
That's that like, like, Jim had no meaningful or interest in
action with that at all.
He was, he was kind of like a fucking board of drywall.
Love it.
Love it.
He got played.
The fool got played.
I love it.
Become the ghost.
Yeah.
Um, and it's just like darn.
Yeah, so you didn't have to kill the bandits.
Yeah, whatever.
They were bandits.
They were going to, they were going to die one way or the other.
Definitely.
Also, like having memories of Neo with the quick switching over.
Stand switching.
Yeah.
And, and archery, you know, all, all carburetor.
Also having memories of DMC Devil may cry with the stance switching.
There's a real like red enemy, blue enemy, red stance, blue stance thing going on.
Well, they, they show you on the fucking like unlocks like swordsmen,
use sword stance, a stone stance, right?
This uses that, this use that every, every enemy has their counter.
It is annoying when you're in like huge groups of enemies and there's
like every different enemy type and you're switching between each one.
It would be less annoying if there was a hard lock on.
Which I can't believe the game doesn't have the weirdest thing.
And probably the biggest fault so far is the complete lack
of a hard lock on or soft lock on it.
You auto, you do, you do have an auto lock on where they were like,
it orients you towards somebody.
And if you, if you don't tap, if you, if you're neutral on the stick,
you'll swing towards them.
But if you're holding any other direction or whatever the case is,
the camera will sometimes not center properly.
And like the person you're staring at and sort of focused on
will not be dead center.
They'll be like back up against the wall towards the camera.
And I've had like two or three moments of that that I'm like, ah, come on.
I think what's even weirder than that is that
nothing in the game ever has any transparency.
So when you go into a tent, you have a second where you're completely blind.
Because the door flap has to, has to open up the camera.
And every single enemy I have ever found inside a tent is looking at something
to the side, because I guess they know that would be fucked up
to blow your stealth on something you can't see.
Hmm. The.
But I've had, I've had situations where like trees like just
block my whole screen when I'm like doing a duel or something like that.
Yeah, it's just, it's just very weird that
because like, and when you get into a group fight,
it still is going into
Askred Batman combat, you know, where tilt towards this character,
this enemy and you'll like fly in that direction.
And, you know, most assuredly like swing and hit them.
But you just don't have the ability to be like
our three stick to this guy, you know, cycle to this guy next cycle to that guy next.
And, you know, it's
I don't think it's like a function of difficulty as much as it is just like
give the I prefer if we had precision on those things, you know,
I wonder why they didn't do it.
I have no idea.
Overall, game seems really solid.
I've been playing a lot of it.
It's very nice.
It's very relaxing.
How far are you?
Oh, what's that, like 10 hours?
Okay.
I've I've filled out about half of the bottom of the map,
which one of the weirder things in the game
is that you'll have a story and you you met him, the archer guy, right?
Ishikawa and the story will be you got to get Ishikawa to help you take down the castle, right?
And the other one's like, you got to get you and his brother to
make you a thing.
And you got to get the straw hat Ronan to help assault the thing, right?
And then you do that character story and they go, OK, I'll help you.
I got my own shit to deal with still.
But when you want to go do that main mission, I'll I'll I'll help you.
The Ishikawa one's really crazy because you do that story
and it's like one of nine quests complete.
And you can just not do the remaining eight
and he's still on board.
Yeah, because the yellow marked quests are the ones that matter for you.
Oh, wow.
OK, quest.
OK, and it's just like, really?
That's a lot of optional quests that you just don't have to do it all.
I mean, the way it plays out at the very least in that first first one is just kind of like,
oh, man, damn, so that girl's gone, huh?
Yeah, she's super badass, but oh, well, help me help you.
It's like, I guess, you know, and you kind of like the rescue mission is a botch.
So what are you going to what?
You know, do you promise to help me?
Yes, I promise that when you go to do that mission, I'll be an NPC
that will do the prescribed thing at that one.
Right, right, right.
Yeah, I promise.
It also is like the I also got the big old
Chivo kit thing with the with the copy.
And there's one like each of the there's three achievements
that all have an associated physical item to get.
And I got one of them so far.
And it's like an actual iron cast sword guard.
So it's pretty cool.
Like I thought that was a nice touch that came with that version.
And I could use it to replace my my sword guard.
That's who Tom away is.
Okay.
But yeah, sorry, the girl is totally a historical figure.
Oh, right.
Cool.
Yeah.
I mean, the main guy actually straight up says like he's like,
he says like I'm the son of Kublai, I think.
Yeah, Kotan is totally.
Yeah, yeah, yeah, dude was there.
So he's just like, hey, look, it's it's it's me.
You can you can point me out on Kublai Kahn's cousin point me out
on the family chart.
Graham grandson.
Very cool.
Very cool.
We'll see where that go.
That game, I bet that game remains incredibly and almost
annoyingly consistent the whole way through in its quality.
I bet that game has no peaks and or valleys.
Mmm, probably.
And I also because it hasn't in the all the time I played it.
It has been super consistent.
I'm also assuming that like there's going to be some point
where because, you know, this is a real event that took place
and there wasn't this was an invasion and they were like fighting
back the Mongol army.
I'm I'm waiting for the like.
Okay, so to us, the invaders are monsters.
We got to kill them all.
Fuck these guys and I'm waiting for the other shoot a job drop
where there is a like, let's go into their side of the culture
to see what was happening here for a moment and realize that
history is complex.
No, at that time in history, the Mongols were like Genghis Khan
is the baddest motherfucking dude to ever live.
Yeah, we're going to invade everyone.
Oh, for sure.
Like that's it.
No, I that that's that's their motivation.
I what I mean is that like with the historical accuracy and
the and the Japanophilia going on.
Um, one would expect that there's like, well, we're going to
also have some super historical accuracy for the Mongolian army
as well.
So that's the weirdest thing.
I have learned more in this game about historical Mongolians
than I have about Japan because all the collectibles are about
the Mongolian.
Okay.
Yeah.
There you go.
There you go.
Yeah, that's that's all the collectibles are like, did you
know that the Mongolians are actually a livestock based
society because they're primarily nomadic.
So all of their drink and food are based off of milk and meat
like 99% of it.
So their alcohol is a form of milk and apparently it's fucking
terrible, which is why they like sake so much.
Also, here's this weird like paste tofu thing that they
ate for rations all the time.
Also, they fucking loved horses.
Holy shit.
Horses ruled and you know, you just kind of yeah.
Okay.
All right, cool.
Cool.
That's that's what's up.
But like it is they are unquestionably the superpower
expanding hyper villains of the period of time for sure.
Oh, totally.
I just I'm just, uh, I just mean in terms of like research
and accuracy, you know,
it's fun because back in the day, you could just write a
invading force as just like, why are they invading the reason
why the Mongols invaded Japan is because they saw Japan on
a map and they said, fuck those dudes.
I walked basically.
Yeah.
And that and that was that.
It's it's they started walking in every direction and went
hey submit or die, you know.
And also the, um, the, the, the, the, the, the step was there,
was there fucking their home, their home base, their home
turf advantage exactly.
And, uh, if you were on it like, yeah, you're done.
And then you have this moment where Jin's fighting con at
the end and he's like, I hope your bitch empire survives
your death and he's like, this empire will last forever.
Totally not crumble into dirt.
The instant this lineage dies, uh, the sun will never set on
it's, it's nighttime.
It's nighttime.
It's it's, it's, it's gone.
It's gone.
Uh, fucking oops.
Yeah.
Don't get so drunk.
Idiot.
Yeah.
Well, anyway, um, I need to take that fucking legendary armor
off just cause I can't stare at these cutscenes like this.
But, uh, yeah, I'm looking forward to it.
It reminds me of a less ridiculous version of when you
like the pre-order weapon is you get the starter gun with
better stats and it's solid gold.
And that's like a hundred percent.
This looks terrible.
Remember when Overwatch was like, Hey, your big reward for
placing high and ranked is to get a gold weapon.
And it's like, that looks horrible.
Why the fuck would you want that one that always got me bad
where it's like the pre or the gun that came with like the
super deluxe expensive was like a solid gold like Nashor
shotgun.
And it's like, I can't think of any game where the setting
and having a solid gold gun was more out of place.
So garish, so terrible intact.
Yeah.
Um, I mean, what should we call it?
Apex has like a fuck ton of skins for each weapon.
So at the very least you have like a million alternatives,
including some wacky ass like, Hey, look, it's a Game Boy
shotgun or whatever.
But cool, you know, but like, yeah, just this like, Oh, look,
it's all shiny gold.
Like I'm like, I hate that in everything.
Looks terrible.
Anyway.
Um,
Oh, yeah.
Did you hear Apex is going to be?
Um,
multi, um, um, God, what's the fucking cross-play cross-play
with what?
Everything.
Cool.
They're, they're gonna add solo mode.
They're that that's not the scope.
That's not the don't care.
It wasn't that wasn't the move.
But yeah, they're doing it following in the footsteps of
Power Rangers battle for the grid.
So that's cool.
That's good for them, I guess.
I want a fully cross-play world to become super normalized.
I want this to be a thing.
Yeah.
A Dead by Daylight is going to be the next one that we talk
about in a couple months that all they're going to try and
link everybody to all of these companies talking to each
other and having a more and more examples of like people
connecting to the same servers is, is, is fucking excellent
for video games.
That's really good news.
Like think about just how many times like a dead game with
milk with ports all over the place doesn't have to be dead.
If you just consolidated, you know.
Anyway, um, just thinking of all the games that could have
had cross-play in the past and didn't for various reasons.
I remember the fucked up terrible version of Team Fortress
to 360 players got because of the, the cost for certification
back on the 360 and those patches were always just months
behind until that version just died fucking Titan fall.
What's that?
Hey, you know what?
I had a solo mode Titan fall.
So TF two and TF two.
Yeah.
Although to be fair.
Mouse and keyboard versus controller is hilarious.
It's fucking hilarious.
I love it.
I love it every, every game that it's in.
It's the best.
But yes, um, uh, that was, you know, I didn't really do much
else or rather I did much else, but, uh, uh, worked on projects
that will be ready soon.
Secret.
Yeah.
Um, two huge things that I'm, I'm, I'm busy with to be honest
and I'm actually going to have to take like some, uh, scheduled
days off to work on these projects.
It's, it's, uh, it's it's big stuff, but I got, you know,
I'm going to need some time.
So I hope everybody understands and the, in the near future, like
I've, like I've had to clear a couple of Saturdays and I might
need to do some more.
Um, because, uh, my focus and attention, uh, is required.
So, uh, but you know, in the meantime, um, if you would like,
you can hop on over to woolly versus you could people.
What's going on, uh, Mario continues thousand year door is,
uh, is getting spoopy again.
Let me ask you a question about your schedule.
I noticed that when you put up, uh, the YouTube video for
Sashima, that you're labeling them as parts.
Are you doing the whole thing?
Uh, yes, I, that seemed reticent.
I, so what happened was what happened was I basically planned
to do it in the future.
I was going to bring it in at some point when, um, it would
have best fit the schedule, but then, and then you got sense.
I got sent a copy and they said, Hey, take a look at it.
And I went, I guess we're pulling the trigger.
And then since we pulled the trigger, I guess we're just
rolling with it.
So I was kind of, um, you know, uh, pushed to start it sooner
than I expected, but yeah, uh, that's essentially what we're
going to be doing.
It's, it's, uh, okay.
I was, I was wondering about that.
Yeah.
The schedule is heavily focused on thousand year door.
Uh, Halo games are, are fast and short.
So very easy to burn through.
Thankful, uh, thankfully that's not that much of a problem,
but, um, those, you know, those were the focuses and, uh, and
then, you know, other projects, but, uh, yeah.
Now with Sushima on the schedule, I pretty much, um, going
to be rolling through it.
I will tell you what that game has an incredibly clear distinction
between main content and side content.
I would say maybe less than 5% of the game is main content.
Oh my God.
I was planning to do almost all, I was planning to do side
content, the fuck off screen and, uh, main and mainline it on
screen.
I like, I have done five main missions total in all the time
that I played it.
Like people who watched, uh, the stream that I did, uh, like
I found a mythical, a mythical bow quest that took me like an
hour and 10 minutes.
It probably wasn't that long, but it felt like it took forever.
Well, um, I'll say this, um, the, uh, the way death stranding
went, I would have much preferred a tighter, a tighter
experience, recording wise, and I played a fuck ton of death
stranding off screen off screen.
Yeah, you had to, that game requires, I did so much off
screen, but there was still even more off screen that I would
have, uh, probably have liked in a way.
Um, in the end it was, it was, it was, it was fun.
It was great.
And you know, overall people had fun.
I had fun.
It was, uh, you know, but, uh, there was a massive momentum
lull that, uh, kind of didn't really need to happen.
I think.
So, uh, I'm going to learn from those lessons with Sushima.
I'll tell you right now, the, the quests with the characters
that you know, like there's, there's a really clear hierarchy,
a hierarchy, not hierarchy with the fuck pet.
There's gold quests, right?
And then there's quests with, uh, Ishikawa and Masakado and
Yuna and, you know, the characters that you run into.
And then there's like, uh, your mythic tales, which are your
super weapons or super techniques, which are very in depth.
And then there are the other side quests, which are like,
this guy says he's a samurai.
Is he really?
No fight him.
And like it's, it's like, so like, uh, white diamond quests on
the map that don't have a character's head on them.
Are nothing in terms of like content wise.
Good.
Okay.
They barely even reward you with anything.
Good to know.
They're just stuff to do.
So as long as every time I pop it in, um, I'm hitting the gold
diamond quests.
Yeah.
We're fine.
And the, and or quests with people's heads.
Okay.
Then we're good.
Yeah.
All right.
Yep.
That's, that's a good rule of thumb.
So yeah, that's continuing.
Um,
by the way, reminder that horizon comes out in a couple of
weeks on PC, which is the other game that is basically ghost
of Tsushima, but with a bow instead of a samurai sword.
I kind of, and robots instead of Mongols, I'm interested in,
I'm interested in like the, the, the setting of horizon, but
like it's, it's not a burning thing to me.
You know what I mean?
Like, yeah, but, um, yeah, the, uh, uh, somewhere a thousand
year doors going, um, shits, shits going great.
There was a, uh, a fucking pump fake and a half in, uh, the
last, uh, session we played and man, like this game is just
firing on all cylinders and it's such a good time.
I can't believe, uh, I saw that Yoshi.
Yeah.
Yeah.
I can't believe how good this thing is dropping is getting
and, um, origami king is out.
And from what I can tell people are fuck that game pretty,
pretty out to lunch on it.
Um, fuck that sounds sounds like it's nowhere near as bad as
like the sticker star problem.
But it's not quite as bad, but the, the, the personality,
direct thumb in your, the personality had to be extracted
due to, you know, like Nintendo being like, please extract
the personality from this game.
No, no new characters.
Please.
See the interview.
Did you see the people playing?
No, the people playing origami king like found out that
their stuff in that game that is like directly making fun of
everybody who was, was, be like, can you please make the games
good?
Are you serious?
No.
Yeah.
I'm going to type it to you in discord.
It is a spoiler for the final boss of origami king.
I don't know if you care.
Do you care?
Uh, sure.
Sure.
Tell me here.
That seems a little bit wacky for them to do.
Please don't pull a reboot the guardian code.
That's not a nice.
That's hilarious.
That's amazing.
That's amazing.
That's fucking incredible.
Okay.
Yeah.
That's really, that's really incredible.
Okay.
Cool.
But also it's like, oh man, it's never going back ever, ever,
ever, ever.
So, so, so the thing with this, no, no, no, we're not going to,
we're not going to do that for people that.
No, we're not going to do that.
Yeah, you can look that up.
But uh, for, for the, uh, for the interview that, that came out
for it though, they pretty much sat down and went like, yeah,
Nintendo says no more new characters in the Mario world.
Like you can make new characters that don't fit, but you can't
make characters that like look like they, they come from the
world, right?
So, uh, now you got to fight staplers and pencil crayons and
you know, uh, fucking, uh, pencil, uh, cases because they're
just not going to really let you make a grubba, you know, or
uh, uh, uh, uh, goombella or like any of these, these, these
characters and who needs goombella when you have a realistic
3d pair of scissors?
Yeah.
So wow, what a character.
Scissors franchise subjected to extreme cowardice.
Uh, is, is really, it's a sad state of affairs, but you also
there's parts where I, the reason why I'm caught.
I'm enjoying thousand year door so much is because it goes
shockingly far for a Mario game.
Shockingly far.
It, it, it weirdly gets away with things that you're like,
they should not have gotten away with that at all.
Well, so they didn't, they didn't exactly.
And I think if you, you can let them be creative and have fun
with this world, but you know, just step in wherever you think
it's going too far Nintendo, but the fact that like instead
it had to turn to this is like, man, I, I'm, I'm, I'm being
hit with the like, like now you know what it feels like to be
a fan of this thing is suffering, but it's like I'm midway
through this one game, you know, I'm not even anywhere close to
where others are the paper Mario thing is like the perfect
picture of my personal biggest problem with Nintendo games.
Nintendo games are all incredible high quality games that
are essentially the popular one of that series being remade
over and over and over and over and over again.
Like it, I mean, Zelda games for a long, long time.
We're just the same game as Ocarina again and again and
again and again until Breath of the Wild.
The new Super Mario Brothers series is just level packs over
and over and over.
It feels weird to have a like, uh, Nintendo is too kitty
discussion in, you know, current year because like take SMT
five is coming out on the switch.
I'm like, take me back to my fucking elementary school years
where we're fighting over this shit and then Nintendo like
aggressively goes the other way with it.
But when they hit the, uh, the sixth generation by bringing
in like as many mature games as possible and clearly being like,
nah, we can be up there with the others too and we can have
things that are rated M no problem.
Fuck off, you know, but anything with our name on it.
You know, uh, uh, this should still sort of be, you know, in
the clear and, and, and, um, tone at best will be what is
mature, but yeah, in the case of like their flagship franchise,
I'm going to say that word way too much.
In the case of, we should have had a fucking flashback where
you find out that, that Link got Mipha pregnant with some
kind of horrible fish homunculus.
And they had to bury it in the backyard because it was a fucking
abomination unto the Lord.
I think that as much as Nintendo loosens up with their, um, like
kid friendly, aggressive, uh, philosophy, which I forgot the
guy that was in charge of that, but there was a dude, the dude
that was in charge of that working at Nintendo during the
nineties, like is known as, oh yeah, this guy is the reason
for the aggressive kid friendly, uh, um, you know, push.
Uh, like Mario, the mascot and his world and his games still
have to be protected by them.
So they're going to, they're going to not take risks, you
know, it's too important to take risks.
Uh, they, they don't, it's not Sonic.
They don't, you know, they, they're not, they're not going
to fucking go balls out with it.
I don't know.
Sonic could have taken some risks.
He makes out with the human Sonic could have, Sonic could
have gone some place.
He makes out with a human.
They took risks.
I, I would, I would, I would buy a Sonic game so bad that
was a sequel to Sonic 06 and it was Sonic and Elise's son
Sonic and he's all flesh colored.
And he doesn't have, he doesn't have hedgehog spikes.
It's just flesh.
Yeah.
I just, uh, it really is.
It's the same, the flesh hog.
You know the feeling, Sonic, the flesh hog.
That's it.
You know the feeling of, um, how like Sonic boom had some
like meta jokes that everyone like, it like thoroughly enjoyed.
You know, it had a lot.
Yeah.
Because you're like, let people take control of this thing
that are huge fans of it that are right here with everyone
else that's been watching it for years now.
You know, like let the people writing the thing be on the same
page as the fans that enjoy it.
You know, and it's such a like obvious positive place to go
with things and you know, the results clearly show, but like
if they can just get over that fear, like in the end, they
would have a second franchise that people are like overwhelmingly
in love with.
If 1000 year door as a template continued for like the rest of
that, and you know, I hear from what I hear, uh, Paper Mario 64
and, um, um, super as well.
You know, if it continued in that direction, like we would
have such an amazing refined thing at this point, you know,
but, uh, they just, they just, the, the, the, the risk is not
worth it to the brand, you know, I could just, I could just
see the fucking like the, like, uh, Paper Mario 1000 year door
to continues the irreverent direction of the first game.
Jump on a homeless Goomba.
Oh no, Mario.
You've got stuck with a syringe.
I mean, hope you don't get sick, dude.
Like there are side quests where you have to go to the little
like mom and pop shop that you've been buying like your, uh,
your items from and scout the prices out for a skeezy fucking
dude, a skeezy doogan hanging out on the west side of town
or the east side of town.
And, and you've got to tell him the prices so that he can consider
how to open up street across the street from them and run him
out of business.
Good.
And he actually acts skeezy and has a bunch of like ellipses
in his, in his dialogue.
And it's, you know, like your actual, like there's a, he's got
and he's got a smash cart and a GameCube controller in his pocket.
There is a no hyperbole mission where someone hands you a package
says, don't look in it.
Go give it to the Goomba in the alleyway.
Swear to God.
And the end just don't look just hand the package over to
the Goomba in the alleyway and come back over here.
Don't look it.
So, you know, just don't look it anyway.
Yeah, that's great.
And that continues.
Shit's, shit's popping up.
That game sounds crazy.
Halo also popping and halo features a trope that I did not
expect and boy, am I a fan of it.
At least the point that I got to in that there's, cause you
know, you got your, you got your Deus Ex Machina, right?
You sure do.
You know, that, that'll, that'll every once in a while pop in
and do what they did in the, in the old plays.
But the one that steps in and go and is not talking to the
audience, but is talking to the characters and goes, everybody
shut the fuck up.
Shut up.
You know, the just talk thing.
Yeah.
Yeah.
Okay.
Well, time for that to happen.
I am going to force you all to, to see reason every shut the
fuck up.
I'm a huge fan of that energy and that kicked in really hard
in Halo.
Comes from a really weird place too.
Um, yeah, it does.
Comes from a very bizarre place.
Bizarre source.
Just talk series.
Bizarre source, but like, I'm a big fan of just talk.
A lot of things are not a fan of just talk.
A lot of things don't do the just talk, but every once in a
while, what an ancient one arises and says, you're going to
fucking talk.
I'm like, yes, yes, please.
More of this, more of this, uh, very, very pleased with that
turn of events.
Halo two.
Great.
Halo two.
Great.
Um, followed by followed immediately by, uh, like just
a like hard cut to, to like insane level of escalation of
plot.
So I don't even know, but like we're on the home stretch in
that, um, I think we've got about two or three missions left.
Uh, that'll be wrapping up as well.
Uh, yeah.
Over on woolly versus.
Trying to think I didn't do all that much else with my week
game wise or anything like that.
Play more deadly premonition to that game is, uh, yeah.
Um, yeah.
Uh, I also tried the death stranding PC port, which is
really, really, really high quality settings, extremely
high quality port, uh, runs really well, which is great.
How are the, um, how are the settings?
Uh, very in depth and it has a setting I've never seen on
a PC game ever and I wish more PC games would have it.
So you go into graphics and, you know, your highest graphics
is very high than high.
And then instead of medium, the settings are labeled as default.
Oh, and my assumption is that when you play the game on default
settings, those are the same settings that PS4 were keeping
to, which like, oh, great.
Thank you for that.
That instant barometer of exactly where it is, which you can
do because this comes after the fact.
Yeah.
Cool.
It's great.
That's pretty much it for me.
If you want to check out more deadly premonition, uh, I'll be
doing that this week over at twitch.tv slash Pat stairs at
going to be doing two spot.
Oh, yo.
Oh, true.
Hmm.
Two sponsored streams this week because devolvers cool.
Uh, we're going to be doing Blightbound on Wednesday.
And they're doing that with peach and plague.
And then we're going to be doing carrion on Thursday, which
that comes out.
Dude, carrion looks so good.
I played the demo last night right after the pot looks really
cool.
It's great.
It's great.
Eat the things.
Be the monster.
Bite him.
Eat him.
Ah, excuse me.
Yeah.
Okay.
That's it.
So let's take a quick good old carry on.
Take a quick word from our sponsors.
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Waves thumbs up away.
Right.
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Get to the door.
Where did they even already gone?
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Like they must have run up, dropped it and ran away.
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I understand it personally.
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Bracote.
Hey, well, they do mind if we take a break.
I'm going to use the washroom.
Can we do so after our last sponsor?
Oh my goodness.
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We do.
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Who is our third sponsor today?
This week.
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you know, rain and, and, uh, comforting sleeping sounds.
What have a dumb bullshit.
She was whatever it is.
It's comfortable enough for her to fall asleep to them, uh, fit
into the ear.
So and let me ask you a question.
Does she wear, does she like listen to that stuff when she's
actually going to bed or is that a pre-sleep thing?
Uh, while going to bed.
Okay.
So how often is it on a, on a, not like a, like a weekly base
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ah, getting ready to sleep.
Ah, good.
Oh, getting sleepy, sleepy and out of the phone comes full, full
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Forgot to sync it to the oops.
Forgot to turn the headphones off.
Never.
Oh, that, that sounds super nice.
Has not occurred, has not occurred.
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That you would not be woken from your pre-sleep.
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I believe that is a thing of the past as, as far as I've gotten
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You don't ask Punch Mom if it's a thing of the past.
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I'll get the, I'll get the update on that.
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Okay.
Bathroom break.
I bet your snoring sounds better because she got them fucking
Raycon earbuds in her ears.
Tell you what?
Noise isolating that shit.
Yeah.
Probably.
Hey, you got to get a sleep robot.
You're going to die.
Um, I checked it.
Go to the bathroom.
Go to the bathroom.
I'm going to go to the bathroom.
All right.
I'll see y'all.
How do I, how do I pause you click the buttons?
Okay.
So, uh, we already jumped right into, um, digital double news
before we go any further.
I'd like to ask you a question.
What is the opposite of hatred?
Is it love or is it indifference?
Uh, the opposite of hatred is love.
The opposite of passion is indifference.
There you go.
Uh, I disagree.
I'd say indifference on both, but I, I get what, what you mean
on that.
So the reason I bring this up is that I have been doing
something for the past couple of weeks that has been creating
a very big amusement in me.
Um, and it came to a head during, um, uh, just now actually
at the beginning of the podcast with foilage.
And, uh, earlier when I was playing Tsushima, uh, where I
kept referring to the samurai sword as the katana and fighting
anyone who would correct me.
And when people are like, Oh my God, Pat, God, damn it.
God, damn it.
No, it's pronounced foliage.
You idiot gives me power.
It gives, oh, oh, it's just so off.
Hmm.
But if you were like, whatever, I would see that my power is
diminished and foliage may stop, but it's too late now, dumbasses.
It's too late.
It is pronounced katana.
That's all I have to say.
Why do I say this?
I got a lot of DMs at the beginning of this podcast.
I got like three people DMing me going, God damn it, Pat.
It's pronounced foliage.
I'm like, no, no, no, no, no, no, no, no, no, no.
Cool story, bro.
Anyway, the Nintendo Direct had some other things that they
announced and, uh, I would say, um, besides the obvious Shin
Megami stuff being worth talking about.
We wrestling bullshit in there.
They was the new WWE 2K battle grounds, which, uh, is more or
less the modern day all stars.
So it seems, you know, fight alligators, stage hazards, all that shit.
Um, and I talked about, yeah, cadence of Hyrule, new characters.
Looks really cool.
Playable or songs, which is much more important.
Tons of more songs.
Playable Skull Kid, playable, uh, Impa, Dark Link, and like characters.
And if you played, um, uh, uh, you know, Crypt of the Necromancer,
like characters make a huge difference.
Like, like play styles are, are, are very, very largely.
You okay?
I'm good.
Windpipe.
Yep.
Coke in the windpipe.
Yep.
That's happened.
That's happened.
Not a ton of times, I'm just choking, but it's happened more than
twice and that's kind of weird.
How do you swallow things?
I choked on the, the coke.
That's, it's fine.
Relax.
How do I swallow things?
Is the question.
Yeah.
Yeah.
Yeah.
I, I put it in my mouth and then I swallow, but if I think of something to
say fast, start to talk, I just start to talk and then I, oh, I have to inhale
the talk and then the inhale happens with the, with the liquid and then death.
You don't wait until you're finished swallowing to start talking.
Well, I'll scare you.
I choke on things all day, every day.
Yeah, I know.
Don't make the dick face.
Don't come on.
You don't need to do that.
No, no, I got my soda.
Thank you.
Anyway, point, you got really, really red there.
So, you know, all right.
Oh yeah.
Well, I mean, I always do.
My, uh, my mom has the same problem and they drove my poor dad crazy cause
there'd be this time where it's like, oh, this is a great dinner, mom.
Oh, it's great.
And we would both inhale our foods at the same time and start choking and
dying and my dad would believe, God damn it, which one do I kill?
Is it Sophie's choice or is it the good son?
It's the good son.
Yeah.
Which one do I shoot?
Yeah.
So drinking and talking is very difficult.
Yeah.
This is why you should only do one at a time, but it's fast.
Go.
I'm thirsty.
I'll have a sip.
All right.
Thought of a thing to say something right now.
Yeah.
I held it.
No, you can't hold a thought for more than two seconds.
It's no longer important.
Then die, I guess.
If what you're saying is not worth dying for, then why even say it?
Right?
Basically.
Yeah.
Totally.
I was going to point out that there were some games that were announced on the
Japanese Nintendo Direct that did not come over to the American one or the
English one, I should say in some cases, probably just because of like, hey,
that's not fully announced yet.
But in other cases, it was announced.
It's a little bit weird.
But anyway, two games in particular.
One Atelier Ryza two lost legends and the secret fairy has been announced
for the switch and it was in the Japanese one.
Now, I don't know about you.
I don't know much about the Atelier series.
I know there was Atelier Iris and from what I, and there's a whole bunch of
them and what I do know is there are RPGs and the best I can tell is their
Atelier girl name Alchemist of the thing thing is the best I can kind of make
out of most of these things.
But so it's Atelier girl name.
I think Atelier girl name Alchemist of word thing.
Yeah.
And then they go in trilogies.
Goes back pretty far.
It's probably some fucking 15, 20 of them.
Maybe I don't know.
But they've been around a bit.
But yeah, the latest, the latest one is if I remember correctly.
I asked, I asked the Clems.
Hey, isn't that that little girl game for weebs about potions?
And he was like, yes.
You have successfully summed up that series.
Yeah, that's what that game is.
So this one is Ryza 2, which, you know, I didn't know there was a first one.
But hey, there was nice model video review on it.
Pretty world.
She's mixing the potions.
She's doing the thing.
And then there's a character.
Then there's the combat different.
If I remember correctly, the plot of the first game is that your plucky character
is like due to do and then gets attacked by a monster and somebody throws a grenade
at it and it blows up and they go, how'd you make that incredible thing?
And they went alchemy and they're like, alchemy is the shit.
I want to make bombs.
In conclusion, thighs.
In conclusion, I just looked up the title page title art for this game.
And I now understand why you're all going thighs.
Har Har Har.
They are present indeed.
And the other one, which was omitted is.
So the localized title is Sakuna of rice and ruin.
That's the localized title.
That's the localized title.
I want to say, what was it called in?
Well, anyway, that's what that's what that's what it's going to be.
That's what it's going to be called.
Sakuna of rice and ruin.
And yo, it pretty cool looking, you know, side scrolling combat platformer
seeing, you know, lots of grappling, hooking juggles, dashes, slashes,
attacks, a little bit of that, you know, a 2D Morimasa kind of energy
or dishwasher or all that stuff, you know, like fast paced.
And at some point it cuts to like gardening.
But it's it seems pretty seems pretty interesting.
Like actually looks.
Yeah, looks looks like a fucking video game, man.
I don't know what to say.
But give it a peep at least check out the trailer.
See what you think.
But this is something that X seed on their Twitter announced is coming.
November 10.
I'm seeing a different name for this.
Yeah.
The the the Japanese title was Sakuna Hime rice is power.
All right.
And I'm seeing an English title that's lost legends and the secret fairy.
Wait, you're talking about Atelier.
Yeah.
Atelier riser to lost legends and the secret fairy.
I started talking about a different game.
Okay.
I was looking up the foot.
Oh, my God.
We've we've started talking about a different game.
I wanted to look at the game you were talking about and didn't hear the new
name.
I'm sorry.
Okay.
Sakuna of rice and ruin.
Or Sakuna Hime rice is power.
Is the name of the game I'm currently discussing.
Oh Christ, I never heard the jump from that to.
Oh, Sakuna Hime the thighs are there.
Don't worry.
You can you can catch the thighs and Atelier.
Thyrus later or thighs literally heard I have my brain literally combined you
saying Atelier and then the subtitle for that game is of rice and ruin.
I'm losing that.
Well, now what you were saying makes way more fucking sense.
Yes.
What I said was and the other game, the other game that did not show up on the
English direct that was on the Japanese direct is Sakuna, aka Sakuna Hime, etc.
And it is a side scrolling thing that is Muramasa Esk and dishwasher Esk and
you know, all those games, whatever you want to call the gardening.
Yeah, there it is.
And there's a little bit of gardening going on in it.
Yeah.
So you can check that out.
Looks looks looks all right.
Looks like a video game and that's going to drop on switch as well on November
10th.
In English, mind you.
So again, I don't know why they would just like not show these are these
games in the in the American.
There wasn't enough time in the direct that a real hard limit on eight
minutes couldn't go any longer.
Well, I mean, if I feel bad for X seed where it's like, you know, we've we've
got a product we're putting out on your console in a couple of months.
Could you help us out?
You know, no, well, if it too we too much.
We've energy.
Yeah, probably.
Probably.
But Shin Megami Tensei is not Shin Megami Tensei is not enough we've
energy, but these two are way over the top.
It's big eyeliner energy more than we've energy.
Uh, so yeah, that looks interesting.
Something else pops up as well.
And this is actually got an available demo for it.
C. R. I. S.
Tails, Chris Tails.
Take a look at this thing art style.
Art style is fucking clean.
Super cool looking.
Uh, uh.
Game coming to, yeah, PS4 X bones, switch PC, Steam, GOG, Stadia, everything.
Um, just gorgeous and putting it down.
Uh, apparently.
Yeah, that demo had been out for a while.
I I was informed by people when I asked about it that this thing apparently
sucks.
Oh, does it?
Like I was like, should I was like, should I play this on stream and got
like a unanimous like, no, it's bad for my chat when I mentioned it.
Huh.
Well, I want to play the demo and find out for myself because it the art is beautiful.
It looks so fucking like, you know, I mean, I'll just on that merit alone.
I it's worth investigating for sure.
Um, apparently the old demo was bad.
The new demo was good.
All right.
Well, you know, shout outs to one guy.
Shout outs to one guy.
A lot more than one guy.
Well, you can use the one guy emote five times in a row.
There you there you go.
Oh, is that how that works?
Five one guys.
Then then that's how you do it.
Yep.
Uh, had some had had some nice strong ones and on, uh, on thousand year door.
88 guys.
Oh, I bet.
Yeah.
Yeah.
Yeah.
Uh, but anyway, the actual, um, the actual, uh, release date for Chris tales.
If I'm not mistaken.
So it says, yeah, a demo available now and it should be launching.
Uh, Oh, July 21st.
Well then, no, no, no, no, no, no, no, no, no, no, no, no, no.
Hold on.
That's incorrect.
November 17th.
Thank you.
November 17th.
That's those are very different.
Demo out for switch, uh, tomorrow, uh, full, full game November 17th as well.
Uh, so yeah, fucking just people to people with the arts doing there.
And, uh, see what's up.
There was, uh, that rogue company thing, which I saw a man in a mask rolling.
He shot some guns.
He, uh, just the third person shooter didn't, didn't really know what to make
of it.
You know, oh, this is the game.
Watch doggy skimmed right past watch doggy vibe.
Just scrolled right past it.
Like gun was there.
Shot the shot, uh, big old, big old watch dog mask.
So glad I could just skip that part of the direct.
Holy shit.
Devil's third.
Yeah.
Big devil's third energy.
No, no, no, this is brink energy.
Okay.
Okay.
That's acceptable too.
That's a good one too.
Um, fuck nothing to say nothing to say.
But there it is.
Oh, that's going to be trash.
I like how we're all just like, man, look at this.
Look at this Japanese shit.
Look at that Japanese shit.
And here's a Western gun game.
Fuck that shit.
Get out of here.
No, back to this Japanese shit though.
Hey, man.
Can't wait to end this podcast and go pretend to be a samurai.
Listen, listen.
All right.
Just, just, just, oh, I, I, I like to think that there's a
single determining factor that you could look to on almost
any reveal of a game on in terms of my taste.
And that is the level of cynicism that you can feel coming
off of the trailer.
I look at God, I closed the tab.
I can't remember the name of the game.
Rogue company.
Rogue, not squadron.
Shit.
Hold on.
I can figure this out without clicking my mouse.
Don't look at it.
Rogue.
Uh, uh, I'm not even going to know.
I'm not even going to, uh, uh, uh, uh, fuck.
Bet, but not, no.
Oh my God.
Rogue something.
Holy shit.
It's gone.
Was it bro?
Was it?
What, uh, it was gone company.
It was rogue company.
So I actually said it and I couldn't remember if that was
the real one.
Okay.
Company.
Okay.
All right.
All right.
So this is very that that's what it was in game.
Yeah.
I would like to call games that now cash in games.
Who makes this?
Who's making rogue company?
Who makes that rogue?
What's the fucking publisher?
Dude.
I mean, it was, it was a trailer in the middle of the
direct.
It wasn't isolated.
So like high res studios.
Who, who the fuck?
Who are they?
Where, who do they make games for?
Oh, they're the tribes people and the paladins people.
Well, there you go.
Smite and smite, smite, smite.
Let's get smite onto the consoles, but the rogue cut.
This is going to crash and burn.
I'm looking at that.
So there's a guy named glitch with the, with the, with
the robot face.
What was the, uh, what was the Ubi battle royale?
We talked about literally can't remember the name of it.
Hyper zone.
Don't remember hyper space.
Hyper zone.
Hyper zone.
Sure.
It'll be soft at all.
Right.
Yeah.
I'm going to escape hyperscape hyperscape hyperscape hyperscape.
Okay.
It might as well be fucking hyper zone.
I'm, I'm going to now title both of these and anything
like this almost watch dogs energy.
You know, it's, it's that that, that like you're going to
have your, your, uh, uh, smiley face projector mask kind of
vibe, but that thing is cool though.
Cause I liked it in Ruiner.
I liked it in, in, in, uh, um, Astral chain, you know, that
thing's red.
So here, so yeah, let's talk about weeb energy because I'm
looking at Secuna, Hime, of rice, of power, whatever.
And despite the fact that I can't remember the game's title
and was apparently barely paying attention when you were
talking about it.
Yep.
I look at a single screenshot of this game and I go, Oh,
people cared.
People, people who were making this game cared.
They're, they're making something that they're proud of.
Yeah.
Combat looks good.
And then you're doing some, some planting you look at, um,
hype, hyperscape hyperscape.
Mm hmm.
And I look at this and I go, Oh, cool.
They're making something, uh, somebody who's about to get
fired for being a sex rapist told them to make.
Uh, actually, I'm not mistaken, but when you, and then
you go back to go back to, to Thysa, Thysa, and it's like,
I haven't tell you Thysa.
That's right.
I haven't, and I haven't played any Atelier girl name,
alchemist of the thing thing games, but I can say that
the, the quality of this model is very high.
And even though she spends about half of the trailer winking
and putting up the, uh, the victory, uh, uh, fingers, it's
like, that's a pretty, that's a, that's a high quality character
model running around a world and doing the thing.
You know, so someone, someone does care.
You're correct.
Yeah.
You can, you can always tell when someone cares.
You can always tell.
And I want to say that like my ability to care is directly
tied to how much anyone making it cared.
It has nothing to do with weabanness.
Are there any games that you like, but you can tell that
the person making it didn't care?
No.
Actually.
Um,
I don't like Street Fighter five that much guys.
Uh,
no, I really can't because there's a difference between
they might not have cared and you're sure they didn't.
Mm hmm.
Marvel three is, is good, is good combat.
Marvel infinite is good combat despite itself.
It's a good system besides it's despite itself.
But like many people involved with that game did not care.
Mm hmm.
Many people who had the power to change things did not care.
Hmm.
Yeah, I feel like sincerity of development can be like a fucking
criteria in reviews.
Yeah, if the people if the people like are clocking in and clocking
out, then it's going to show you're going to feel it.
You're going to feel the lack of soul.
You know what this I can blow this down to a microcosm.
Remember when you were playing RE4 and you were like this is pretty
good.
And then you got the bolt action rifle and you reloaded it and
you're like this game's a 10 out of 10.
Mm hmm.
And you just knew you just knew that the rest of the game was going
to be a plus plus.
Mm hmm.
Yeah, someone someone someone cared about that.
Someone cared about that.
Yeah.
So I'll take that.
It's nice to know that people are starting to care about things like
4K 60 FPS optional performance mode in Spider-Man Miles Morales as
opposed to what?
Locked not as a hard lock to not that K 30.
Like, well, it's it's it's it's optional.
So clearly there's going to be a trade off of some kind.
But 4K 60 is a is a thing that they're saying is in there.
What I actually want this to be, you know, a signpost for is
graphic settings coming to consoles.
Honestly, I just want the ability to prioritize frame rate.
When you when you that's pretty much what I mean and you have the
ability to I have a pro.
So you probably prioritize resolution or frame rate.
If you prioritize frame rate, the frame rate never dips ever.
Yeah.
And I'm like, great.
Like when I like like we do we should like consoles don't need to have
the the the level of optimization that rather the level of customization
that you see on your on your on PC settings because everyone's
variable setups can change and they can optimize it for you.
But when it comes to frame rate, that should absolutely be something
you can choose between a variable high or hard locked if preferred.
You know, frame rate go up, please.
Please.
I think Neo Neo threw in Neo has one a performance or a special effects
mode, which no one stability.
What's that?
It's it's not frame rate or resolution.
It's like it turns shadows and all that shit to the maximum.
Hmm.
Okay.
Yeah.
Just absolutely.
If you know the game running at its best is going to chug at points,
then create some options for people on consoles as well to actually
improve that performance should they like to, you know, I think that's
I think that's a please do there's nothing wrong with that.
And and it might mean that people seeing your game will see it looking
differently, but we're already in that world on PC anyway, you know,
but can I just please get a 10 just drop the frame rate all the way
from 4k to 1080.
I don't care.
So when you make it run good, please God, and if this and this when a
game, if this were already standard, then when you get things like switch
ports of things where the frame rate is just like, we don't give a fuck.
You know, like a Sam show or some shit where you're just like, yeah,
not a single shit was given when they dropped it on the switch.
Sam show port on switch.
Fucky.
I mean, they're like, I want it wasn't as bad as like was it jump force,
I think it was or one of those other games.
But boy, do you see the chug and like just, yeah, have those options
in there so that you can address those problems.
You know, give choices, give options.
Oh, I see the chug.
That's not good.
Jump force was like an actual fuck jump force.
The trailer to hell.
The trailer for the game was unapologetically running at like 10.
I have net.
Hey, man, I have yet to be proven wrong on this.
When footage gets shown off and the footage is running at a bad frame
rate, that is a bad sign.
That is a bad fucking sign because that is the best they could get it
to look for the trailer based on their deadlines.
Yeah.
Mm hmm.
Mm hmm.
Like you couldn't even doctor up some good running footage.
People are pointing out what about Resident Evil 8.
Yeah.
The fact that that that original fucking trailer had a bad frame rate
means that I bet that the fucking does that game even have a fucking
last gen version?
I bet that version if it exists.
It's exclusive to next gen.
Okay.
I bet it was cross platform at some point.
And then they were like, fuck, this runs like shit.
A lot of, you know, a lot of the time it just depends on how early
they got they got their dev kits.
Having been around for at least three or four of them of like
pre pre pre pre launch development for a game.
It usually comes in way later than you'd hope, but they get they
get like white papers early, you know, they get guidelines, they
get specifications and they get told to basically start building
your assets and, you know, think about doing it this way.
Start doing this this way.
Start planning around this and that.
But like the actual hardware arrives pretty late in some instances
or at the very least you only get like one or some shit like that,
you know, so.
But yeah, yeah, that's what Miles Morales is doing.
And running better than Peter.
Finally, we got a really confusing story that I just I don't
know what's going on here, but.
Um.
It seems that.
To which has challenged DSP the immortal.
To an immortal off and.
He was banished.
Resurrected and as of this morning banished again.
And I can't seem to find out why, but what I can tell looking
through at least the thread and then what he had to say about it
is that there's bullshit DCMA claims, DMCA claims.
I also was able to is that somebody keeps false flagging his
channel over and over and it's actually resulting in auto banned
and in an auto ban and then ban him.
Exactly.
So protect him from being auto banned again.
I don't know.
Yeah.
If that is in fact what's happening, then that's a very abusable
and shitty thing that needs to be addressed.
Obviously.
Because what that can happen to anyone at any time.
So that needs to be fucking fixed.
You know, I certainly hope that they don't have a system that
just literally auto auto bans you based on a claim threshold
being hit because that's super spoofable.
You know, and dumb and very dumb to do.
Works out for him.
Yeah.
If that's in fact what's going on, then that's some horseshit
and that shouldn't be happening.
So yes, I hope it works out for him.
If in fact that is what is going on.
All right.
Let's take some quick.
By the way, if you run out of news, I do have a piece of news for
you.
What's up?
Blasphemous, the Metroidvania, not part of the switch thing
for some reason, but they just announced their DLC is going
to come out.
It's called the stir of dawn here.
I'm going to give you a link from GameSpot.
And it's going to be like a level and boss expansion to
Blasphemous as well as new game plus and like some challenge
modes and stuff like that.
Simultaneous drop.
Yeah.
And pretty much everything on August 4th.
So it's soon.
Cool.
Okay.
It's in two weeks.
Exactly.
What are they doing with the integration of that?
Is it like go to a location in the game?
Or is it just like?
It doesn't say.
I bet it will be a fucking wall that used to be a wall is now
a door.
What do you prefer when it comes to that?
I have because like souls introduces a very clear walk to
this location that was originally nothing and a new zone
will be there.
Right.
And then there's on the main menu, select new dawn.
And that is your extra DLC campaign.
Do you have a preference?
Oh, I don't know.
Well, this is actually weird.
Apparently some of this is locked behind the new game plus
mode.
Hmm.
Okay.
Like new bosses and new.
I think difficulty.
I don't mind a second item on the main menu where you just load
your save in and play it there.
Like I'm okay with that.
I hate that.
I don't hate that.
That's the most hated disintegrated.
I don't mind disintegrated integrated.
I want it integrated very strongly.
Hmm.
My personal favorite is probably the way Hollow Knight did it in
which it gets added.
And if you got to it late, you would never know that that was
the part that they added.
Okay.
Yeah.
Like I want it just integrated.
Super integrated.
Okay.
So then you yeah, there's your preference.
Right.
My second favorite would be the would be like the new area is
added on to the ass end of the game.
So I mean post boss.
I like depending on the way the game is set up though, like
another ideal is if it's a list of missions, then you just get
four missions to select on that list.
You know, if it's a bloody palace, then now a bloody palace
is just slapped onto the list of, you know, modes you can play
in.
Yeah, I guess it just depends on whether the game is like
narrative open world driven or whether it's not or if it's
not.
I tell you what though, there is one thing that I absolutely
hate about integrated DLCs.
And it depends entirely on the devs day one response, which
is starting up the Artorias DLC on Dark Souls and going to
game facts and number one question being how do I start
this?
Mm hmm.
That's kind of what is a stupid problem.
That's kind of what I was asking this for is the idea of
one, there's always that moment, but the Internet does solve
that problem admittedly.
Now we live in an information world where you can learn
quickly.
And the other being like, I don't know, let's say for some
dumb reason, you play the game, you beat a game, and you no
longer have your save.
And then DLC comes out and you want to play that.
How do I get to the DLC the fastest?
Yeah, you know.
Can you just book it to that location?
Or do you have to play halfway through?
Or do you have to do New Game Plus?
What are the requirements going to be?
You know, and I think, again, it all depends.
It all depends on how the DLC goes.
But in a scenario where I played it and I don't, I just
happened, I don't know, like it's a dumb hypothetical
admittedly.
But like if in some cases I think you'd want to be able to
get to the DLC faster if that's the main thing you're playing
it again for and interested in, you know.
But yeah, no hard feelings one way or the other, or not
feelings, hard.
If it works best for the style of game, then so be it.
Fine.
So the other thing...
I'm interested in seeing this because I fucking love that
game.
So yeah, Sony put out a trailer for Gamer Girl and then
they deleted it.
And Gamer Girl is a live action game that is made by, I
believe the people who made Light Shift, which is
hilarious because basically that's a really weird,
cringy sort of live action movie game, but it ended up
being kind of like, you know, fun despite itself.
And Gamer Girl is now the, you know, simp simulator.
Watch a girl on Twitch and then there's a dark sinister
story.
Should I take this call from my ex-boyfriend?
And then if I'm not mistaken, Sony then deleted it
like seconds later.
Yeah.
Yeah.
Yeah.
I think the company that made it asked them to take
the trailer down.
Jeez.
Okay.
That game's in poor fucking taste.
So Light Shift was about a guy getting wrapped up in a
big ol' crime scandal and he's just a normal kid that,
you know, is in over his head type of thing.
And you're like, yeah, okay.
Some fucking straight to DVD movie except it's
interactable, you know, and of course the biggest
dumb thing about that being when you make a choice,
you're hard committed to it for the rest of the fucking
movie.
So, but like replaying that to see variations was
nightmarish.
In this case, yeah, it's just like, I don't know if this
was something they started like years ago and it's only
ready now, but yeah.
There's the bit of the minigame.
It's like quick band people fast enough so that the
Gamer Girl doesn't cry and it's like Jesus.
But like it is feeding into like your moderators and
the people you talk to often in Twitch chat are like a
big part of your life.
These are the types of people that you would turn to as
to whether or not you should go explore a spooky haunted
pirate ship or whatever the fuck is going on in the
second half of that trailer.
It looks like garbage.
Yeah, like again, going off of Light Shift, you have
to realize that like this is kind of coming from a place
where the creators are not the most tactful.
You know, they're just kind of like David Cage throwing
shit at the wall in a way.
So it does not surprise me that it's from them, but it is
like a weird ass step into a cringy vibe.
There's a game on Steam.
I'm not sure if it's on anything else, but it's called
I want to say it's called Not Fit for Broadcast.
Is that the name of it?
Okay.
Not for Broadcast is the name of it.
And Not for Broadcast is a game in which you are running
a TV station and you are like behind the, you know, you're
in the editing director's chair of like a new station
and you're like cutting to certain things and you're
muting people in case they swear.
And then there's a regime that's telling you to like
silence people that are protesting at certain things.
So you cut interviews short or stuff like that.
And it's a really cool idea and you could totally do a
twitch moderation version of that idea.
You could totally be like, oh, this guy's spamming a bunch
of robots, ban him, or this time I'm out, or just do like
a twitch version of Papers, Please.
I was about to say like Papers, Please is the proof of
concept that you can do a fucking trite, rote job as a
game and make it engaging and fun.
But this one's weird because it plays into like
moderator as like confidant and close personal friend.
It's like I am actually good close personal friends with
some of my chat moderators, but that's because they were
my friends first and then they became my moderators
because I trusted them.
But like it's playing into all the creepy parasocial parts.
I was about to say parasocial simulator if you want, if you
would, is the other part of it that you can go down that road
to. Yeah.
Yeah.
Yeah.
Not a great.
Can't wait to play it.
Mm-hmm.
Can't wait.
Mm-hmm.
That's correct.
But they pulled it for a reason.
Absolutely.
That will probably, I'm not going to, I'm not going to tell
you what's going to happen on other people's channels.
But like that even, that seems much more up pages, Ali,
considering she is the gamer girl that I know that would be
the best equipped to tell people how for real they pulled
the reception was definitely enough of a shock to them that
they pulled it and the positive thing about FMV based game
development is all you got to do is film something else.
So who knows if it's even coming out?
Hold on.
What?
I'm seeing like cancellation articles.
Yeah.
There you go.
Like, is it even coming out?
Like they dropped it.
Everyone went, what the fuck are you doing?
And they went, never mind.
Totally.
That's not surprised.
You want to hear, oh, look what I was able to find.
I was able to find the original text release of the game's
announcement.
Mm-hmm.
So gamer girl is about the impact user comments and actions
have on a streamer's mental health and well-being.
The reason why FMV Future created the game was to raise
the issue of a toxic environment, which can often appear
online behind the anonymity of a username without giving away
too much.
Gamer girl is an empowering story of a female streamer who
with the help of her moderator friend, battles the trolls
and overcomes the toxic characters in her stream.
Yeah.
Yeah.
You're a fucking God, I want it.
I want it.
I fucking I need it.
I need it so bad.
I need it.
I need it.
Need it.
Need it.
Need it.
I fucking need it in my veins, dude.
I need it in my veins.
Oh, yeah.
I tell me, tell me, like what you just read.
Put that in a David Cage voice.
Like, do you understand?
It's the same kind of like level one of the discussion energy that you vibes, you know, I want to broach a topic.
I don't have the the I have the fucking mittens on to attempt to handle this very delicate thing.
But what?
I shouldn't do this.
No, I'm going to go into this topic.
I think it reminds me of it's just like tactless, dude.
I remember this is this is one of the most this is this is pre best friends.
This is a long time.
Wait, is it?
Yeah, it was 2007, 2008, long time ago.
But it's one of the defining moments of a game trailers slash representation that I can remember in the business.
Because I came to you say, well, what's up?
And I said, did you see that fucking Resident Evil five trailer?
And you went, no, I don't really, I mean, whatever.
And I'm like, you got to take a look at this shit.
And I fucking queued up the second re five trailer.
The first one was just Chris in like sunlight.
And the second one was the scary one.
The one that went around the one that went around.
It was it was the shot early on of the the the younger guy with no shirt.
Who's really lanky and he looks up towards the camera.
And you went, oh, no, not scary black people.
They're the worst.
And you turn to me with like a look of like in your face.
And then you turn back to like Chris shooting the mob.
And it was that moment that N guy, Kroll later on game trailers pointed out correctly of like, this is a project that was shown to no one.
That could have been like, what the hell, dude?
Right.
The the trailer that did eventually have Chris shooting all the the the African zombies coming at him was shared many, many times on Facebook as the murder of Africa dot AVI and literally went around all the rounds to like every parental group and every
every church group and everyone who might be horrified by what is clearly a big buff army white man opening fire on a crowd.
Just lighting up a crowd of black people.
Oh, they're going to get them.
They're going to eat them.
Mm-mm.
Mm-mm.
Wasn't a good.
It wasn't a good.
Kroll summed it up so perfectly.
And he was like, if you had shown any part of this game to one black person once in like the two and a half years that had already been in development, somebody would have gone, whoa.
And I would expand that further.
I bet there are people at Capcom USA that saw that, that we're trying to tell people going, guys, no, guys, guys, look, look bad.
And you know that the source of it is let's take the resident evil franchise to a new fresh setting.
They're like, we did before.
That's it.
So I even, I was so into that and I was so fascinated by that whole controversy that I resent Capcom for RE5 because I put myself in a place where I said, guys, I can tell you the exact train of thought they're going on.
They used Spain for RE4 and what is the scary ethnic fear of Spaniards?
It's the Inquisition.
It's religious persecution.
So what do we do?
We make a cult.
We make them like the Inquisition.
We add a bunch of church theming, yada, yada, yada.
That's their regional thing.
So what they did is they went to Africa and went, okay, what's the scary ethnic thing behind Africa?
And they go with the fucking Black Hawk down looking shit and warlords, actual warlord guy.
So it's like, it's not that bad.
It's just kind of ignorant.
And then I played the game and then I got to mission like seven or whatever the marshland.
And then they're throwing spears at me.
The majinis come out.
You get off.
You get the color.
The color turns the color turns from yellow into blue.
You get off the boat at the dock.
You walk in and the village area divides into two.
And then the mud men rise up with their shields and spears and they come at you.
And yeah.
And they just buried it a little bit further in the game.
So I had a fun moment where Paige and I played through RE5 and she didn't know anything about RE5, right?
And I'm like strapping because this is the one in Africa and she's like, oh, it can't be that bad.
And then we get into the chapter and it's just like mouth agape.
Oh, but I want you to pay attention.
Pay attention to how like the actual fix rolls out in that that can be there as long as it's deeper in as long as it's past the point that anyone who's probably passed the return date.
You know that anyone who's playing to find out what they hate is going to notice.
And like anyone who's too deep in at that point, the reviewers are not going to catch are going to catch it.
But like anyone who's playing to find out what the fuck they did is it's way past the point they're going to hit.
Right.
Whereas Gamer Girl is trailer one.
But do you remember how they fixed the the slaughter of Africa dot AVI?
I do.
Right.
Like all they did was they made sure that whenever you saw a crowd of black zombies, there was always minimum three clearly white ones mixed into the bunch.
So that's it.
They made a fucking algorithm.
One of the biggest things that they had that people complained about is that in the in the original footage, you get to see that there are maybe 20 character models.
And they are all just variants of the same exact like like skin tone and general clothing and it's 99.
There's not a single white person in that trailer, except for Chris.
And then when they they gave us the second pass on that trailer, they're like, OK, 60, 70 percent of these models are black characters.
But you got one guy that looks like Saddam Hussein that everybody remembers that one Arabic looking guy.
You got the blonde guy with the white with the short white hair.
And you got like two or three other non Africa.
Yeah.
Not Africans.
Yeah.
That's I believe that's the technical term.
Zombie diversity pushed to the front, almost algorithmically.
Also, here is here is Sheva.
She is your black player to who also shoots the Zambos.
So it's not just the buff white man and fixed.
Solved.
And then and then my favorite part, my favorite, favorite part was that I'm like, OK, I see what they did here.
Maybe they're, you know, they're improving.
And then you get to something that was assuredly not changed, which is Chris.
What is it, Sheva?
We have to go save that white woman.
Yes.
Yes.
We have to go save her.
Yes.
She's got blonde hair.
Yes.
She's the only blonde-haired white woman in the game and we met.
Oh, no, they've ruined her.
They've turned her into a monster.
And somehow at the end of all of this, the most offensive thing to me is how they ruined Jill.
Yeah.
Who is also a blonde white woman in the game who was who she looks terrible blonde.
She's awful blonde.
She's much better.
It's the worst part.
The worst part is they ruined Jill.
It's that that game is nuts.
That game is absolutely fucking crazy.
I would describe it as batshit.
That's correct.
I have played through it a bunch of times and with a bunch of people who had not seen it.
And every time it is a fucking trip when you get to various parts of it.
But make no mistake.
Crazy.
Make no mistake.
Like the implicit fear of the other is what powers RE4 and 5.
Yeah.
Absolutely.
The gasoline in the tank is the fear of other.
It's the fear of like foreignness.
That's why you're in foreign places.
It plays out.
It plays so strong on on on just you know you're you're and like you're not you're not even
like you're not on the homeland defending it from the other.
It's not fucking a home front where where North Korea takes over America.
You know what I mean.
It's like no you're going to their place in their country.
But you're playing as someone familiar and thus the fear of other is is fiery.
That's the switch on it because the older ones were a fear of the familiar because you
were in mundane like normal scenarios with fantastical elements.
I would love love love love love to see whatever fucking build of that game was the first built.
I would love love love love love to meet the person who makes it through the village of
four and then at the end goes zombies what zombies.
I mean they're not zombies.
I guess they're not.
I suppose they're not.
They have the power of speech.
But yeah whereas you let's roll it back on the gamer girl gamer girl you don't have to
get into the game to see the gross.
It's right there on the surface and it blows me away that no one ever like every single
person on that team was like yeah dude yeah and they didn't show it to anybody who went
what the hell this looks terrible.
Well it got as far as Sony taking it uploading it and releasing the tweet.
It got Sony uploads and promotes life of black tiger black tiger black tiger black tiger
was yes this is true this is true.
Well so that happened and yes the other thing we should mention is what the fuck dragons
dogma Netflix.
Like I can see the like I can see like the the the the line from Castlevania anime to
dragons dogma anime like in terms of production.
But of all the franchises Capcom could choose why why this one is the nephew of a sneaking
suspicion is that it is to get people talking about dragons dogma.
Is the narrative anywhere near strong enough to warrant that.
No absolutely not no way I you know you could probably make a good trashy anime out of it
but why wouldn't they instead make a fucking call this year ago.
Why wouldn't they instead make a monster hunter anime and not a dumb live action movie.
And like lean into that.
The live action movies from Sony just make bank like fucking bank they make tons of money.
Yeah it's the street fighter a popular name that it can bank off of dragons dogma is not
a popular name they can bank off of this is the difference between using the name of the
video game to make the money to make the movie money and this is making the anime get people
to know what the fuck the name is so that hopefully dragons dogma 2 doesn't bomb as
horribly as the first one did right.
There's apparently a monster hunter anime already is it a I guess I was thinking of the
Netflix animation thing.
Oh there totally is a monster hunter anime you're right yeah.
I forget what it's called though.
Monster Hunter Meza Porta Reclamation.
Okay.
There's some titties.
Sure.
Yeah this is bad.
This is a waifu anime.
Hmm.
Oh wait there's also monster hunter stories ride on.
Oh well that makes sense considering stories specific anime considering the stories game
yeah.
Holy shit the Rathalos is a 3D model and it looks like garbage oh my god adds up holy shit this
looks fucking terrible oh my god.
I'll always remember when I think it was a I think it was like Seth Killian or someone
was saying at one of those captivates that like the street fighter the movie made fucking
bank for Capcom so despite all of the jank and despite everything that is like perfectly
memeable about it that thing on DVD made so much money that like they were like we regret
nothing in fact here's Legend of Chun Lee.
That movie is great.
The original not Chun Lee.
Chun Lee is terrible.
Um yeah.
Dragon's Dogma.
Okay sure.
I mean.
Hey I really like Dragon's Dogma.
It's very very similar to Berserk.
It is um embarrassingly close to Berserk in terms of plot so let's I'm excited to see
how they actually differentiate it.
Okay so I've mistakenly thought things to be generic that were not generic in the past
so I'm uh extra critical of continuing to make that mistake but the impression I always
got of Dragon's Dogma specifically Dark Arisen was that it was mainly appealing
because it had really great gameplay hooks going on not because of anything plot related.
You're completely right.
You're completely right.
There technically is a story but it is uh poorly told and there's very little of it
and what little of it is there is just weird bits and pieces that are obviously stolen
from Berserk.
So this remains a strange choice but if it's promotion for the second game then.
I feel like when's this thing coming out?
Dragon's Dogma anime is what?
What's that?
What's that happening?
17th of September?
So somewhere between September and November we'll get a Dragon's Dogma 2 announcement.
I bet you.
And you'll see articles of hey did you know that anime on Netflix is getting a video game?
Call it Dragon's Dogma deep down.
In fact, I'm gonna go further and say that that anime is gonna come out and there will be elements
in the anime that are not part of the original game but are part of the sequel.
Like uh like there'll be a part where they go and talk to like a lizard man or something
and the lizard man will be like oh yeah that's totally a whole country of lizards over there
that you didn't know about it wasn't in the game.
And then Dragon's Dogma 2 trailer will show up and oh you can be a lizard man you know shit like that.
That's how I think it's gonna happen.
I really want to play Dragon's Dogma 2 so bad.
That first game is incredible.
It's incredible.
Uh first game expansion?
Both of them. They're both great.
Dragon's Dogma was great.
I thought it was always the expansion that was work I praised.
Okay.
Well no the expansion is fantastic but the expansion is actually a it's super weird.
They're like two completely different types of games.
One is like Capcom's attempt to make like Skyrim and the other is Capcom's attempt to make Dark Souls.
And they're both great.
Okay.
They're fucking weird. They're fucking super super weird but they're great.
Alright let's take some emails.
Let's take an email.
You want to send an email and you send it to CastleSuperBeastMail at gmail.com.
Let's CastleSuperBeastMail at gmail.com.
We got one coming in.
From...
Okay.
Matthew says don't play Halo 4 and 5 Woolly.
Don't play them.
The series was always meant to end with 3.
They're all fan fiction.
Oh man I have...
Oh after last week I had such a wonderful experience going should I play this?
Should I give those games another chance?
What's in the Master Chief collection?
Only to be hit with just a massive shit throwing argument between people screaming about whether or not you should play Halo 4 and 5.
Boy people are mad at those games.
They are mad at those games.
I'm just going to follow V's lead on that and we'll see where it goes.
Dear Woomi and Port address translation.
That's... okay.
Dom says now that the dust has settled on the PS5 reveal...
Now that the dust has settled on the PS5 reveal I think it's important to point out that the current state of being all digital since the PS5 event I've personally spoken to many people who've witnessed many people across the internet pat included stating that the PS5 digital edition would most likely be their choice of the two stated reason being I haven't bought a disc in forever.
Biggest problem I see with this is the lack of any real solid digital refund policy which is something that absolutely needs to be necessary in this day and age.
On PC we're used to Steam's poor excuse for a refund policy but at least something is there.
Microsoft has something roughly similar to Steam but Sony and Nintendo, Nintendo being the worst, lack any real means of giving customers a chance to catch themselves from falling.
Most people don't have the luxury of being sent codes for every other game and console players don't get the frequency of sales that PC players do.
So I made myself a mistake of going all digital with my Switch at launch and have been burned more times over the course of 2.5 years than I ever have over the course of a decade on PC.
I don't even look at my Switch anymore.
I'd like to hear your thoughts.
Thanks from Dom.
Alright, step one.
We occasionally get codes but 95% of the games that I buy and play on my channel are bought of my own money.
We tell you when we get codes so you can actually go and check exactly how many of those are code based.
It's very little.
Correct.
The second of which is where the fuck are you people returning physical games?
I have never heard of that for like 15 years since GameStop said that you couldn't do it anymore.
Like, I legitimately don't understand the question.
Like, I can't return...
Walmart?
Future?
GameStop, you cannot return...
Best Buy?
You can return opened Amazon games.
There are ways to return the physical product.
What?
If unopened.
I have walked...
I have not been able to return a game at a retailer in over a decade.
I can exchange it for the same game if the disc is defective.
And if it's opened, you're fucked.
So how would I know to return it if it's not opened?
Either way, there does need to be a digital return fund policy in place on all of the platforms.
I mean, I haven't had any issues with Steam refunds personally.
I've only heard the stories.
Everything I've attempted to has gone through.
But the fact that there's none on two of the four choices if you're going all digital does...
Yeah, that does suck.
Like, people are saying you can return open stuff to GameStop and no, you can't.
Not here anyway.
You absolutely cannot.
Okay, well, GameStop aside, if you bought a physical from just about anywhere else,
it's like any other product in the store under the usual product return policy.
I mean, you can go to fucking FarmerPrix and buy a game.
How about a DS from FarmerPrix?
Is it possible to return games on Amazon?
They must be unopened and in their plastic wrap.
People are bringing up Canada.
Yeah, maybe.
In any case, in any case, that aside, I also happen to be...
I like having the options.
I am going mostly digital myself as well.
But for circumstances where, for example, something that comes up often in my use case is pick up my console, go to a tournament.
I'm not able to use...
I'm not using hotel Wi-Fi for anything.
We have a bunch of games to play in that sort of offline setting.
If I have my console in an offline setting and I don't have...
And I have more than what is already on my hard drive, disks are super handy for that.
Yeah, the number one thing for me is that I don't understand where people are talking about where they're able to return games.
But even then, I'm sick of disks. I don't want them.
I'm out of shelf space for a lot of that.
It is true.
Again, my preference by default for games I'm going to sit and play by myself and just enjoy in the comfort of my own home
are going to be anything that I'm getting, are going to be digital for sure, for this foreseeable future.
But certain things, fighting games, bringing setups to tournaments, that's a thing that I want a physical copy for.
It just makes life easier for that particular environment.
Like I said, traveling to any place, having a means to deal with not having the internet but still being able to play one of these games,
I like the security of having that possibility.
I see somebody just go, but what is the problem with disks? Why don't I like disks?
I have boxes and boxes and boxes of 360 games in a closet over there.
If I had kept buying disks for the PS4 era and the PC era, I would literally have run out of closet space in my house.
Okay, sounds like we're having two different conversations.
There's a straight up, like, sounds like we're having two different conversations with different people.
Then sell them? No, you don't sell games. You might use them later for footage, dumbasses.
Yeah, for me personally, selling sucks. I would never want to make the mistake after I sold my Star Fox for $3 as a kid to MicroPlay.
Yeah, I had a story very similar to that.
They handed me every Genesis game I had and I got like 40 bucks for it.
They handed me a Toonie and a Looney and said thanks and I went, wow, bag of chips and a Coke, huh? Okay.
Yeah, that wasn't worth it at all.
Whereas later on when you're like, yo, Star Fox, you ever heard of it and friends like, no, what's that?
You're like, oh my God, here you go, you know?
Oh my God, you know what? You know what the one that broke me forever was?
Was that I was using the used game refund trick at GameStop to get free games over and over and over.
And I sold them my copy of Zone of the Enders 2 and then when I wanted to rebuy it, I was unable to find it.
And because I was much younger than I am now, I didn't have the credit card and all that so I couldn't really get it through the mail.
And then a friend of mine had recently picked it up used and I asked if I could borrow it and he let me have it for a weekend
and I opened it up and my receipt was behind the instruction manual because it was in fact my copy.
Your exact copy.
And he had walked from GameStop and I was like, dude, I'll buy this off you.
And he was like, fuck you, no.
And he took it back.
Jesus Christ.
And I was like, God damn it.
And I never got another physical copy again.
And I was like, I am done with selling games.
Yeah.
I'm not going to do that.
Like the footage thing only came into my life way after the fact.
For me, it was about like having it for replay and loner purposes.
You know, I wanted to be able to be like, oh shit, this thing from back when, you know, I want to pull this out and take a look at this again.
Or there's a lot of things where there's a point where I was just like looking back on things that I hadn't wanted to like revisit it.
And you just don't know how long from the present that's going to be.
Yeah, you can kind of just like only grab what's what's what's hot and current and deal with ports.
But look at all the things that never get ported in a way, you know.
So like, yeah, selling something and then regretting it.
I'm like, I don't want to ever experience that again.
So I just gave up on selling games at that point, you know, personally.
Well before any any any footage recording for for, you know, let's play stuff.
I yeah, like having the ability to like check something out with a friend, show it to them, lend it to them or whatever was something that I would do a lot.
So, you know, yeah.
And for the games I really, really love, I would just get collect copies of them.
So like Metal Gear and Third Strike are games I have like multiple copies of to be fair.
And that's what's taking up shelf space.
Hey, look at this.
I'm on the Amazon return policy page.
Any unopened still in its plastic wrap CD, DVD, VHS software or video game.
It can't be opened.
So I have no idea what these people are talking about with the the fucking return policy shit.
And yeah, they still sell VHS tapes.
Isn't that goofy?
I think cassette tapes.
In fact, yeah, two mellow put Memories of Tokyo toe on on cassette.
Pretty baller.
That's where we got our Kickstarter game coming out on the Dreamcast everybody.
All right, that's that's the same energy.
We got one coming in from Cyrus.
He says Dear Castle Super Beast regarding your story last episode about developers saying Mass Effect 3 is a great place to start the series.
A similar thing happened to Trails of Cold Steel 3 last year when asked at a Q&A if the game would be a good starting point.
Nissa answered with a resounding yes, despite the fact that it's the eighth entry into the ongoing story focused RPG.
They could have recommended newcomers to start at the beginning, but they instead chose to be disingenuous to market the game.
Incredible.
Hey, should I buy your product?
Eighth.
Should I buy your product?
I mean, no.
It's it's coming out and you're selling it for money.
And there are reasons why I might not enjoy it if I buy it.
But do you think I should buy it though?
You should buy it.
You should buy it.
Bro, I don't understand what's happening in this game.
I just wish someone would fucking tell me.
I wish someone would tell me.
Hmm.
That's why games take their numbers off, by the way.
That's the number one reason.
Games pull numbers off their fucking games.
But if the content of the game is still the hard sequel, then fuck you for doing that.
Why are you lying?
Hey, do you remember what the original Witcher 3 title and logo were?
Was it just Wild Hunt?
Okay, so it was.
I'm going to send you a link to it.
So it was it was Witcher 3 Wild Hunt.
Right.
But.
Give me the photo.
It was the Witcher 3, big three, like big number three, right?
Wild Hunt.
And then they changed the logo.
So that it's the three.
So that goes below three is three lines.
The scratches.
Yeah.
Four.
Scratches.
So that it so you would actually look at and go the Witcher Wild Hunt.
Yeah.
Oh, that's the first one.
Yeah.
Why not go the opposite way and make it which through.
It was probably considered.
Listen, I'm asking rhetorical questions because the answer is always very clear.
If you make people think they can jump in now, you will sell more copies and make more money.
End of story.
It's just like Kingdom Hearts 3.
You know, it's a great place to start.
It's actually the 18th or 19th game series.
Okay.
Well.
You know, this is what it is, right?
You mark you market the game, you market the way you're going to be the most profitable.
This is this is how decision making goes.
That's fine.
Can you do the decent work of making a little catch up for anyone jumping in here as in Yakuza?
No.
Yakuza 3 had a what happened in Yakuza 1 and 2 little movie forwarded to Shenmue.
Five dozen Shenmue had that zone of the Enders to had that.
Little catch up movie.
Can you do the decent job of making a catch up movie?
No.
If you want to, if you want to get people in so that when you lie to them to their face,
you can at least say it's the perfect place to jump in.
And if you want to catch up on what happened, we have a little feature here for you.
I don't want to.
That takes time.
Do you think that guy in the tweet watched the 10 minute DMC recap?
No.
Because it's like, what happened in DMC?
Here's like 30 seconds to go over every major event.
And then here's five seconds for DMC 2.
It happened.
Moving on.
Yeah, it was there.
Lucy was there for like a second.
She throws knives.
Done.
Video games were terrible.
I think Metal Gear is one of the worst cases because the weight of its own popularity,
every release was monumental, right?
Every single Metal Gear solid release was a fucking mover.
Every time it dropped, it had that effect, but it's also the most convoluted series to ever play standalone.
There are twists in every game that including the first, including Metal Gear Solid 1,
which if you don't know anything about the games that came before it, they'll go,
twist and you just blink and just stare straight.
Looking back on it, I'm actually kind of surprised at how little I remember any instances of
massive anger at new players jumping in and getting lost.
Because I kind of think like the game is like even casually and meme level known for being
crazy complex and wacky in its storytelling.
Well, it didn't run into that problem because Metal Gear wasn't a series in which it didn't
start out that popular and then became hyper popular.
It started out crazy popular.
MGS 1 fucking killed it.
There was the recap for Metal Gear 1 and 2 in MGS 1 and then it was so popular that you didn't run into that problem.
It's not the situation where like me, for example, where Halo 1 and 2 came out on the Xbox,
a console that didn't sell very well, but Halo 3 came out on the 360, which everybody had.
So tons more people played Halo 3 than played Halo 1 or 2.
And then I was like, what happened?
There were very few people that were like, oh my god, I remember that Nintendo game.
Yeah, okay, there's a couple of those.
There was even fewer people that were like, fuck yeah, snatcher and police knots, let's go.
And MGS 2 Solid Snake, MSX fans.
Yeah, Solid is definitely what kind of created the awareness of like, oh fuck, this is a crazy ass series and it's awesome.
But everything that came after that, despite the fact that it's a large enough popular franchise
to have tons of people jumping in for the first time, I just don't remember there being a lot of like, you know, like indignation
at not understanding what was happening in these very clear sequels.
I think a lot of that was masked by the parallel indignation of people complaining that the story was garbage.
Because there was always that version of like, I played MGS 3, the story's not so good.
I don't get what you guys are on about.
And then you go, well, did you play the other two?
And they were like, no.
And you're like, ah!
Okay, perhaps to some degree.
Like, I would go as far as say that MGS 2's story is terrible if you didn't play MGS 1.
Because a lot of that game's narrative relies on you remembering MGS 1.
Four doesn't exist if you play it by itself.
Four is nonsense.
Four literally does not exist if that's the only game you've played or if that's when you decided to jump in.
If you floated in on the bandwagon on four because it was the big PS3 title at the time.
Fucking...
Yeah.
Yeah, yeah, yeah.
No question.
No question.
If four was your first one...
Good luck.
If you made it out and you survived, then kudos to you.
Holy shit!
A lot of people played four for the first game.
God!
Damn!
That's crazy!
That's so insane.
Do you realize how insane that is?
It's insane because everything in four relies on the reference to the previous thing.
And all it is, every single point, every single level, every single character, every single event...
Like a family guy bit.
Every single event occurring is just, hey, it's an All Stars episode.
Like, down to the point of like, did you know that guy's not actually a magic vampire?
He's a techno vampire.
Okay?
Oh my god, look at Raiden.
Look at him, he's so cool now.
What the fuck?
What?
What happened to Raiden?
How did he get this way?
What happened to what?
Yeah.
Alright, well, I guess the age lines up, you know.
I have the confirmation that, yeah, in the U.S. you can totally return opened video games up to 30 days.
Okay.
So the value proposition of digital is very different.
I don't know of any store in my life that I could ever return a new game opened until once GameStop shut down its return policy in like 2005.
Where you could return it, a new game for credit.
And the reason why they stopped that was because you could use that credit and then you could on use games and you could return the used games for full price within a 14-day window.
And people like me just scammed the shit out of them.
I had that Zone of the Enders 2 $92 Canadian go through like 20 games.
Just scammed the fuck out of them.
And then they killed that refund policy forever.
I'm still hung up on this, but if Guns of the Patriots was your first Metal Gear game in the big moment when they're talking about the legacy of the boss and all the stupidity that came afterwards.
Like, how does that moment even hit you without the context?
Just negative him on the boat doing the finger guns.
What?
And somebody going, why do people care about this series?
Or like, mama shows up and it's like, okay, some lady?
Sure.
You know, I can't begin to imagine what that must be like.
That must be such a fucking...
Turning to your friend and being like, hey, why is that guy shit his pants?
And you go, oh, that's Johnny, he always shits his pants.
And you go, what?
Or the fucking, the fucking, like the stinger that is an old man wheels out an even older ass man and just fucking plugs them out.
And then they go, boom, holy shit.
And you're like, we did it.
What?
And like, for anyone who's been on the journey, you're freaking out at this moment because this is the most important shit ever.
But you're like, who are these old, you know, think about what this is just from, from a distance.
It's an old guy just unplugging some other fucking geezer.
Like.
And now we will all return to zero.
This is good, isn't it?
What?
Is it?
I don't know.
Oh, man, you guys, you know, unless you played it, unless you guys played it with like the energy of I don't expect to understand.
I know this says four on it, so I'm just going to stop trying.
Then fine, you know, but it's still like, I, God, I couldn't imagine.
The courage is solid thing made that game look so action packed.
And then that game has like hour and 15 minute cutscenes.
Like the talk with mama is like 45 minutes straight.
It's crazy.
If you if you if you know, I know exactly what it feels like playing MGS for as your first game feels like playing Death Stranding.
As Death Stranding.
Yes, but Death Stranding has enough reading material that you can take it from step one.
But you're correct.
You're correct.
It feels like a bunch of games happen.
Yeah.
No, no.
Yes.
Agree.
Yes.
This is this is this is it feels like Mads Mickelson's character had a whole game.
100% and we saw the end of his journey and it could have been unbelievable in that previous like game.
Totally.
Um, fucking everything.
Yeah.
There was a there was an entire diehard man guided.
Absolutely.
People talk about remember how cool diehard man was.
No.
How could I possibly know that?
Yeah.
Like Hartman has a whole game of how he like he tells you the backstory of how he became Hartman.
That could be a whole game.
I mean, look, like there is what's the what's that?
There's the boss in Dark Souls that is referencing their previous game.
Kingsfield.
Yeah, but I mean what boss?
There's a lot of referential stuff.
I think it's Seath actually.
Seath is a character in Kingsfield.
Is Seath directly from Kingsfield?
Yeah.
Okay.
I didn't realize that because Lord's Ascender and the Moonlight Greatsword and the hooded hooded fucking dude with the with the big with the with the like kind of wings that you fight in the dark in the pit there.
Shit.
Ah, all right.
Because I was going to I was basically going to like I'm going to ask about like dark lurker.
Thank you, dark lurker.
Oh, is dark lurker from Kingsfield?
Yes, that's that's an earlier reference.
And I was going to say like if you play those games and they actually made it so that like it was impossible to parse what was going on without having played the Kingsfield series.
You know, and they like the absurdity that would come from that, you know, but obviously my memory is shit.
Nobody wants to play Kingsfield.
So I don't want to play Kingsfield.
Okay.
Those games are neat and I don't want to play them.
In conclusion, for the second week in a row, don't skip the thing unless you're supposed to skip the thing.
Yeah.
Oh, I'd like to I'd like to clarify an earlier statement because I saw people confused about when I say one because we talked about Witcher right as the game game series I've seen the most people skip the first one.
And I always say it's because Witcher one is a fucked up game for crazy people.
And I saw some folks interpret that as like, Oh, is it because it's like an Eastern European RPG?
And the answer is no.
It's because it is like a fuck it is like alternating between a fucking flaming mess and brilliant and it fucking barely works and the combat is terrible.
And oh my God, yo, I cannot wait to see what demon fusion is going to look like in five.
Like the quality of life is now going to be further and more advanced than ever before.
It will be a fucking cakewalk to find what you want and just do it.
I will be glad to play that version of demon fusion.
It's probably you know what I would like.
I would please God for Nocturne fucking clean up demon fusion and update.
Like this is this is what I'm saying because I'm watching I'm watching as punch mom is closing out before right now.
And like thinking about and then my friend was playing like P3P the other day and just thinking about like where this goes and the number one biggest impact on your life playing all of these games.
Is your demon fusion mechanic getting worse and worse as you go back in time and it's unbelievable.
The amount of hour has their limit hours.
You lose hours on it.
I refuse to go back to any game before Persona 4 Golden because every game before that had had you going in and out of the menu a million times to hope to get the right skills.
Yeah three was three was brutal three was brutal.
But again and I know that you the further back you go the more brutal it gets.
But you know so the like I can see punch mom running out of patience with it as we go further back in time you know.
But I definitely cannot wait to see what the modern take on it is where you're just like everything is fucking indexed.
You can pick a demon and get the results.
You can you know reverse image.
It's like Google versus like a modern day versus fucking out of Vista of yesteryear.
You know like you have reverse demon search.
You got combine like just everything every possibility and like put them in jail level them up all that you know and then thinking about where SMT4 was at with the like.
Yeah that the entire the entire system in four was just like you know search fusions by skills.
Yes please you want.
Yes search like yeah I search fusions by new.
Oh my god like there can be there can be a whole team assigned to just the demon fusion of every SMT game and just improving that on its own and making it the smoothest.
Most seamless experience ever because it's where you're going to spend what 25% of your time.
Probably 25% of your time probably.
Yeah.
All right.
I'm being horribly attacked by cat off on camera.
I'll leave you to it is it is a this cat is not intelligent.
I can't believe that I ever thought cats were smarter than dogs.
I look at this thing and it has no brain in its eyes.
Just no brain.
No comment.
Yes.
Yeah.
Yeah.