Castle Super Beast - CSB 289: Jonkleropolis: The Brood War Test
Episode Date: October 9, 2024Download for Mobile | Podcast Preview | Full Timestamps Go to http://buyraycon.com/superbeast to get 20-50% off sitewide. -- Go to http://expressvpn.com/superbeast to get 3 extra... months free with a 12-month plan. The Time We Almost Made a Game Like UFO50 The Vince McMahon Documentary Silent Hill 2 Bloobermake First Impressions Blizzard Has Cancelled An Insane Amount of Games Heihachi Throws Tekken 8's Review Score Off a Cliff Attention Star Citizens: Work Forever Uzumaki's Quality Nosedive: There IS Someone To Blame Watch live: twitch.tv/castlesuperbeast The director of the original Silent Hill 2, Masashi Tsuboyama shares thoughts about the remake Blizzard book Play Nice reveals dozens of canceled games Blizzard had a series in development with Netflix for Warcraft, Overwatch, and Diablo. But plans were canceled after Blizzard filed a lawsuit against Netflix for poaching former Blizzard CFO Spencer Neumann Tekken's Katsuhiro Harada revealed he tried and failed to have KFC mascot Colonel Sanders added as a guest character— But KFC Turned Him Down Tekken 8 Chief Katsuhiro Harada Says He’s Going to Rethink His Role Following DLC Stage Backlash Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon Sony has removed the ability to purchase Horizon Zero Dawn on Steam and the Epic Games Store, in preparation for Remastered’s release on October 31. While the game’s page on Steam remains, you’ll no longer find an 'Add to Cart' button. Anyone who wants to play Horizon Zero Dawn on PC now must pre-purchase Horizon Zero Dawn Remastered, assuming they do not already own the 2020 release. Among a few enhancements, such as rerecorded dialogue and updated animations, the sticking point here is the remaster’s requirement of a PlayStation Network account. PSN is a service only officially available in a handful of countries, which means that the remaster is now unavailable for purchase in over 170 countries. "We Were Screwed Over": Uzumaki Executive Producer, Toonami's Jason DeMarco Breaks Silence on Episode 2's Shocking Quality Drop “Joker: Folie à Deux” suffered an even worse box office debut than initially expected. The film brought in a tragic $37.8 million in its first weekend of release. Lower than THE FLASH (55m) THE MARVELS(46m) and MORBIUS(39m). By comparison, the original “Joker” earned $39 million on Friday alone in 2019. Knock Off: Battle for Imagination [Gameplay Teaser 4K] Red Dead Redemption and Undead Nightmare coming to PC October 29. Alien: Isolation 2 Confirmed Bloomberg: Guillemot family and Tencent weighing buyout of Ubisoft
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["Sailor Moon Theme"] Hello everyone.
Welcome to the Castle Super Beasts podcast.
I am, if you're listening to this live.
I am.
I am using a, I'm Woolly.
Yes.
I'm Pat. Hi!
Hi.
Waka Waka.
I've put on a noise gate filter that's different for the live listeners, so if this sounds a little bit different,
it's because I'm trying to improve the overall peak problem.
That's good shit.
Output.
So, heads up.
What, what, what, uh, you using compressor or just limiter?
It's a noise gate.
Are you using the gate? Okay. Yeah, that's on right now.
And I'm still quieter than you, huh? Interesting. Okay. Well, I mean that's just life.
Okay.
I'll drag you down a little bit to compensate. Oh no! That's the best I can do.
Because I'm already pretty much maxed there.
But yeah, that's kind of what I'm hearing.
If you're listening to this, of course, in post, where I've had a chance to make sure
that everything sounds okay, then you don't worry about it.
It should be fine.
It's just the live listeners that are going to be hearing this.
Yeah, you guys are the test subjects. Live people.
It's just a different beast. You have one mix going out one way and then the others are recording
that gets mixed separately. So yeah.
I like to use a compressor and a limiter. I don't use the gate because I felt it cut off a lot.
So I just use the compressor default settings
and then I use a limiter to just cut it
so that I can't go past the middle of the red line in OBS.
Gotcha, okay.
Looks like it is too aggressive.
Oh no!
That's okay, that's okay.
We'll just go back to normal. Don't worry about it. All right
This is something to do on a on a on a on like a fucking stream at 2 a.m.
Yeah, I did that last week
I did a Street Fighter stream at like midnight Pacific and it was just called tests and I was like hey
I'm gonna play Street Fighter and we're gonna make sure the the thing doesn't crash and then it did so I fixed it yeah
and you know in a lot of cases I'm doing it just screaming to myself sitting here
you know on both setups and that's always fine but then there's always a
moment of like I guess my fake laughter is not as real as my real laughter your
real laughter like you have you have a You have a chuckle and what you
just did as I would consider that like almost giggle like chuckle, but when you hyena out,
you are an order of magnitude louder than your usual volume. And I have attempted to
fake that hyenaing for the sake of people. Oh you can't fake that? Yeah, that's the problem.
It's like I can't fake that laugh where, that's the problem. It's like, I can't fake that laugh
where I just don't make any noise
and then try not to vomit.
That's gotta come from in here.
Yeah, save that for a second, actually.
We'll get there.
This has been a pretty fucking eventful week.
It's gonna get more eventful in like, now.
Yeah.
There's a lot, there's a lot going on.
All right, so, so you saw Joker 2.
I didn't, in fact.
I did not have a chance to keep up
with any of the current internet meme
Speed culture because I was away at a wedding and so I had to you know attend to family business
But I want to see megalopolis so fucking bad. I don't think I've I do you want to see just the the the top
I want to see just the top tierist A plus actors just slopping it. And I know I plan, I want to go in brain empty and like hands open. You remember this? I told you about the accepting position.
Yeah.
I am prepared to witness and accept your art. I want to go in with that for both of those things and see what the John Claropolis weekend feels like.
It's a good time. It's a good time for bad movies.
Yeah, no. The first one was fucking solid and that did its job and it hit. And then, I guess,
I don't know, what I'm hearing about this is that like the musical aspects and the overall flow of things is just like almost but not quite
is the feeling that it keeps hitting.
So, as somebody who hasn't seen the movie, so obviously take that with a grain of salt,
I'm basically going off of the temperature.
Same here.
I'm in the Jonkler Fiesta.
So there's a couple things to know. One is that it was
a hidden musical, which as we all know, audiences love hidden musicals.
Not very hidden.
The second thing is that people are like, is it because it's a musical or like apparently it is just a Completely slapdash fucking piece of shit from top to bottom. Okay
And this morning, yeah page was like check this out and what she found was a footage of
Joaquin Phoenix and Gaga at the premiere. Is it Joaquin Joaquin? Yeah Joaquin Phoenix
and Gaga at the premiere. Is it Joaquin?
Joaquin, yeah.
Joaquin Phoenix.
Joker Man and Gaga at the premiere,
it's like speaking, like sitting next to each other
and big, big, big smiles
and talking to each other after the premiere.
And people have read their lips
to figure out what they're talking about.
Oh, those are happening around the internet these days, yeah.
To which Joaquin goes, what the fuck was that?
That was a fucking piece of shit. And Gaggar
goes, no, no, no, it's, it's great. It's good. It's good. And he's like, that was fucking
terrible.
Yeah. Lip, I've seen videos of like lip reading things popping up nowadays. There's channels
dedicated to it. You know, so you got NBA players looking at LeBron James kid going like, yeah, I don't think he's good enough to be in the NBA. And the people next to him
would be like, really? And you're like, yeah, I don't know. He's just, he's not, he's not
there yet. You know, he was too soon. And your people are like, we read the lips, we
translate it. And you, you, you listen to it in your head while you're reading it. You're
like, oh my God, that's exactly what you said.
If you can be seen, you're not being secret. Mm hmm. Mm hmm.
So apparently it's just a massive, absolute piece of fucking shit.
And it is doing worse than Morbius.
So, yeah, that's the detail, right?
Is it made its work.
It's box opening box office weekend was thirty nine million, which was low
for expectations because the original Joker, no, 37 rather,
the original Joker made 39 on the Friday alone and the Flash made 55 million, the Marvels
made 46 and Morbius made 39. So it's going under Morbius.
It's sub-Morb. I's yeah, it's sub more.
I'm still gonna go in, especially having one.
I'm going in hands open eyes open brain open
because I did like the first one and I'm taking it as is.
And furthermore, as far as Megalopolis is concerned,
I am chomping at the bar champion at the bit
to see an old man's fever dream.
That's like,
I don't give a fuck.
I'm on my way out and I wanted to make an insane drug trip movie for 20 years
plus now. And I'm, and I'm there. They're finally letting me get away with it.
I have a factoid about Megalopolis that speaks to Coppola's insane hubris.
So in the film there is a smash cut of like world
events, you know, things have been happening, it's going fast. Okay. One of
those is 9-11. Okay. And people thought that it was like CG or whatever. No, it is real unreleased, never before seen footage of 9 11 because the crew was
working in New York on the ground in 2001 and they just happened to shoot it. That's
how long this movie has been in development. And held that footage in there like well. Yeah, it's part of the b-roll for the world events thing
What the fuck man?
Wow
Wow, okay, all right. That's what Megal I was unfamiliar with Megalopolis is game
I see Megalopolis is just the absolute height
of filmmaking excess. Got it. Yeah. Alright. It feels like we are just a
little bit away from the video essay on like every frame of painting or
something like that, which is incredible. You should watch that about how Megalopolis is the modern era's Caligula.
Sure.
The movie that almost bankrupted the studio system.
Yeah. Yeah.
Because Coppola went to the studio and was like, I want to make this. And every studio
in the world was like, fuck off.
Yeah.
So it was like, you know what I'm going do? I'm gonna start an extremely lucrative wine business
to bankroll this and still go into personal debt
making this movie, because it's not perfect.
So it feels as if, so there's that,
but there's also Eyes Wide Shut, right?
Which is your Ridley Scott version of things
where you're like, the self-indulgent, late in my
career, I don't give a shit, I'm just gonna do what I want, fuck off movie, you know?
And I'm super down for that.
I wanna see the old man's fever dream.
I appreciate, even without seeing it, I appreciate something like
Megalopolis more than James Cameron going, it's totally my vision, and just doing
six Avatar movies back-to-back. Yeah, that, anyway, the Avatar, the Avatar thing is
wild, and I mean maybe by the end of part five,
there will be some sort of reveal that
explains why he is so committed to this being the remainder
of his life's work.
But either way, I'm down for this idea
of the Barbenheimer-style double features that
were not double features, but they come in pairs.
That's fun.
People walking out of both and chatting in the foyer.
Going, ho ho ho, oh my god!
Just actively spoiling it for everybody in line.
Oh my god.
And everyone in line is like, nah, tell us more, this is awesome.
Have you ever walked into a movie in which somebody was walking out going,
wow, what a piece of fucking shit! Uh, no, but I've been on the other side of that when you did that
more than one I don't even remember what it was but I walked out and we were just
like wow that was fucking terrible yeah you passed the line loudly I remember
you loudly going what an absolute piece of dog shit
Hitting the escalator going down, you know, yeah that was that was you. Oh, I wish I could remember what movie that was
Mm-hmm
In any case, that's good. I mean could have was it's what is the Terminator salvation? I don't know. Oh
Maybe could have been I didn't I didn't maybe I don't think so. I think it was probably worse than that. It was something
But yeah, no this
This is a good one. Well, I'll get back to those later. Um a lot of shit happening. So big big
Many things. How do you want to start this? Where do you want to go? Okay start? Hey, you went to a wedding
Was that fun? It was a lot Hey, you went to a wedding.
Was that fun?
It was a lot of fun.
It was really cool.
Always a nice time to go and get a little fancy, hit the dance floor, do my thing.
Congratulations to the nuptials.
Yes.
Brother-in-law and such.
Clap, clap.
Had a very good time.
The main thing I would get into is just what I played on the road and, oh, during the week,
spent a bunch of time with UFO 50.
Oh, good old UFO.
UFO 50.
That's my plug for the week.
I would like to blame Joel for ruining my pronunciation of UFO.
That'd be Joel over at Vinesauce. Mr. Varg Skelethor. He was playing that Signal horror
game with the aliens and he kept saying UFO porno over and over and over and over and
over.
Nice.
And I can't say it right anymore.
So yeah, the UFO 50 is a game by the guy that made Spelunky,
and it's a collection of 50 games in one cartridge.
What do you mean 50 games?
It's kind of like the old 250 in one Nintendo cartridge
from back in the day.
That was super legit.
Yeah, full of all those ROM hacks, right?
And so immediately I just got mind blasted
and then lightly told the story of the time when
there was supposed to be a best friends game that was multiple games together, you know,
and that whole thing.
That didn't, that did not happen.
No, but it sure was a fun idea, certainly.
There were like three or four like really fun ideas that the instant it started to find
somebody to actually do it, it was like, oh wait, this is hard.
It's pretty hard, yeah.
But that one actually got to the point
of talking to developers and people.
We sat down and had meetings about it.
But it's hard, though.
It is pretty hard.
But nonetheless, that was the concept
that was kind of similar.
So when I see this existing now,
it's kind of like, oh man, there's that same idea.
And every little thing about different genres and stuff coming together, they hit
to some of the same beats, right?
So it's a, of the 50 games you're playing, you're playing them in, it's a hidden console,
secret being discovered.
It's a secret.
And you're playing the games in chronological order.
And sometimes a game that you play early on in the generation, you see a sequel to it
later on in that list.
What a cool idea.
Yeah, it's like, I mean, what a brilliant, brilliant plan
that like totally did not cause any damage
upon seeing every one of those little bits and pieces
that were like, oh my god, we were doing the same thing years
ago.
So let me ask you, and I think this is the most important thing
about UFO 50
So these are these are pretending to run the gamut from what era to what era?
1988
To get so the Ness to mid 90s
To the super next to Super Nintendo. Yeah, okay. I think that's what they're doing. Here's question two
When these are let's say Ness games are these the that wrong pre
Is it all 90s?
No 82 to 89. I'm sorry. I got the years. Okay, so extremely early
Like not probably Atari Christ
to late ness then
But is it running?
Are these real games or these micro games they are real games and that that's
They are real games and that is fucking crazy.
That's the part that hits, right? They're real games and they take time.
Now that is fucking crazy.
Now they're real in the sense that they have
the mechanical depth in a lot of cases,
there's multiple levels and things you unlock and so on.
They're not like 10 or eight hour efforts,
you know what I mean?
Well no, because NES games weren't.
No, but in terms of like a one or two hour effort,
absolutely.
Some of them are smaller than others,
but it still was like, everything that I experienced
was like these were all pretty real and at
bare minimum were like a small NES game, you know?
I have to say, this Steam page is legitimately incredible because this trailer is amazing.
Yeah, so, okay, so someone's saying there's a 20 hour RPG in there.
I can only talk to the games I've played
and I have not played all 50 yet.
And completion wise, even fewer than that.
I gotta cover this.
I'm covering this.
But the point remains is that it is a grab bag.
There's a strategy RPG in there?
Yeah, yeah, it is a grab bag of different- There's a strategy RPG in there? Yeah, yeah.
It is a grab bag of different games and genres
that spread the gamut.
And they're all absolutely reminiscent of old NES games
and old NES game styles.
Oh man, one of those is like Luftrausers.
But then there's stuff that is just brand new and original.
So for example, the first game I played, Cyber Owls,
which is actually the first game I played, Cyber Owls, which
is actually the end of the timeline, is straight up a, I play it and I'm like, oh, here's
a Ninja Turtle style beat-em-up, you know? Where you, it's, you're scrolling and then
it's pretty hard and then you get your, you lose and then your character mascot gets captured
and you have to go rescue them with one of the other characters.
When you do that, the genre changes to a puzzle,
top view, rescue mode thing, you know,
almost like a Bionic Commando camera changes
for the rescue missions, right?
Where you go from side to top view.
And then if you don't do a rescue mission,
each of these four characters has a different gameplay style entirely
Where like one is Contra style one is like wild guns style
Shooting into the background and it's all just one game, you know
And that game has like music and some voice clips and stuff going on because it's like, you know where the the the
Console ends at versus the first game
Which is called Barbuta, which is silent, slow, moves at like Prince of Persia PC speeds, and you just slowly walk
around this giant, quiet environment, falling through, you know, the ceiling and dealing
with threats as they come with your very limited sword attack.
In development. No idea, but there's a pretty long credits list and a whole bunch of people. and dealing with threats as they come with your very limited sword attack. How long has this been in development?
No idea, but there's a pretty long credits list and a whole bunch of people.
I need to, well, yeah, apparently every game is made by different people or nearly every
game.
I mean, when you boot it up, the credits that play are almost like you're opening a crack
and you're listening to the crack music play, you know, with chiptunes.
The Wikipedia article for this game fucking rules so hard. There's like
fictional year of release on this thing.
Wow, a bunch of these are co-op, a bunch of these are versus, what the fuck?
Multiple games are multiplayer, yeah. So yeah, you get your keygen music and then you start the game up and you start playing.
I spent way longer than expected to on the next game I picked, Avianos, which is just
dinosaur strategy, turn-based RPG, turn-based strategy rather, but on a NES-style grid,
you know, where you have to pray to different gods to get different resources and then move and hold four bases. And a lot of it is because the because you're
just discovering these games on this cartridge, the rules are not really that explained. You kind
of get a basic paragraph explanation if you look at the info for the game, but otherwise you're kind
of you're kind of, why are you wearing it a little bit? You know, you're kind of going like, okay,
I don't know what that icon is,
but I guess I'll find out.
And then you select it and then it's like,
oh, it's a seed, okay.
And a seed is a resource to turn into a type of unit
and you just learn all these games on the fly, you know?
Yo, this is crazy.
There's a game that's just like,
this could have been a huge hit popular NES game
if it were its own thing.
This, there's like, it could have been an arcade phenomenon.
It's called Camouflage.
And it's like, imagine Frogger View, your butcher, a little chameleon walking around
an environment and you have to, you're only, it's a one button game to blend in to the
texture you're on.
And whenever you're not on the right texture, you stand out and you're visible.
And if you're in the path of line of sight of the enemy,
they come and kill you right away.
So you have to learn to traverse and use your camouflage.
And that's it, you know?
It's just navigate and button.
And then like that would have been a fucking quarter muncher
arcade machine back in the day, you know?
Bushido Ball is fucking samurai themed windjammers.
Oh my God.
You know, there's a River City Ransom game called Fist Hell and all these little things that are
there. And then there's stuff that's just genuinely out there and really uniquely interesting.
A game called Mooncat, where the first thing you notice with Mooncat is the entire left half
of your controller all does the same thing.
And it's move your character to the left.
And then the entire right half of the controller moves your character to the right.
Okay.
And that's it.
That's it.
And then you've got to go through this like nest
style platformer. But then you have to figure out what to do with these two buttons. And
you start to kind of go like, Oh, how do I jump? And it's like, Oh, while you're walking
one way, press the other way. And then you leap forward in the direction that you're
holding while press. And then you realize you have a direction that you're holding while press and then you realize
you have a whole bunch of movement tech all with just two buttons and how you alternate,
how you press them and when and what you do. So it's all tech that you're figuring out on the fly
in a super basic platformer. Very interesting in terms of discovery. One of the most unique ones was Mortal 1 and Mortal
2. So, Mortal, good old Mortal is a game where you're platforming across a Bunch of monsters pits destruction, etc
But you take control of your guy and you can do one of three things turn to stone
Shoot yourself as a missile or blow up all three of them kill you
But if you deal with the problem, then the guy, your next guy behind you can get past that point.
Mm-hmm.
So you basically have 20 lives, spend them wisely, to progress.
Oh man, that's crazy.
While you lemmings your way, you know, through the level.
You kind of get used to that, and then...
used to that and then, uh, more tall too comes along and goes, okay, now that you get the concept here, let's up that so that you have 99 units to pick from and they're all different
classes you can choose. And each class does a different specialty and sacrifices itself
for a different purpose and make your way through this giant Legend of Kage stage.
And it's like taking the whole self-sacrifice concept but applying it to a whole other thing.
So interesting. Yeah, UFO 50 is real, real fun. And I can go on, there's a whole lot of them that are worth it, but like, I'll say like one other
one that was just, this is great is like Quibble Race, which is you're an alien, you're on an alien
planet and you're watching aliens do like alien horse racing. And your options are, go take out a loan,
which of course you got to pay back if you know,
at interest.
Yeah, of course, of course.
You can go see a fixer and that fixer has a bunch
of options such as, you know, hey, take a bat
to one of these quibbles.
Fuck yeah.
And slow that fucker down, right?
Or get some Stim Juice going in one of these quibbles
and have it go faster.
Or, you know, like, you can just absolute scum shit
your way through a horse racing game.
And there's an AI that'll do some intel and be like,
oh, this is the fastest horse in the race right now.
You know, the fastest quibble.
And you go in and you do what you got to do.
Then you place your bets and like, you know, the newscasters like, oh, you know,
it looks, uh, it looks like this quibble today is looking pretty jacked and pretty
huge. Must be a new diet anyway.
And then you watch the race as like sometimes the quibble that you might have
selected the bat on just doesn't make it to the finish,
just fucking dies.
You know?
And everyone you're racing against-
That's weird.
You're all just piece of shit aliens
and you're going into debt and you're fucking,
you know, you're breeding them and you're,
it's just, it is a horrendous, absolute crime planet
taking place in like, it's background
characters from Futurama, you know, having a race, or like background monster alien fuckers
from FAC 2000, you know?
Like that style.
And it's just absolute scum-shit alien gambling.
It's great. So yeah, no, UFO 50, super worth it, super fun.
And it goes way harder than it needs to.
And you can see in some of the games where the Spelunky kind of vibe is, you know, just
from the speed and the way it moves and the pixels and stuff, but like just a fun project
that, yeah, you know, hey, look at that.
Looks like it wasn't such a bad idea after all, you know?
Check it out.
Man, I'm going to check it out.
If only there wasn't all this other stuff right now.
Yeah. Yeah, shout out to the sudden switch of the Shadow of the Ertree DLC to a survival horror
section.
That was awesome.
Oh.
Endure?
The Forsaken Graveyard.
Endure.
Endure.
There you go.
So that was a real interesting little switch up and I really appreciated how
Yeah, we we we change things up a little bit. The game is
Leaning into the base games fear of the frenzied flame and just creates a whole section dedicated to that
It does a great thing of like fire is gross, dude. It's great. It's creepy
It's icky the air is bad the abyssal woods, you know where you're basically just like
Okay, so these things aren't humming their song, but they might as well be humming their song
They're they're midnight land. Sorry. Yeah winter lanterns. Yeah
that are parable, right and
Then you know and then like Reggie actually pointed out, he's like, huh, so is that fucker
using a transforming weapon?
You know, and it's like, yeah, yeah, he is.
Midras Manse and Midra the Lord of the Frenzied Flame are my favorite fucking boss fight in
the game so far.
They're great.
It was incredible.
Uh, music, the setup, the move set, the overall, the flow of it.
You know, uh, I, I went in and kind of was like, okay, I, I,
after a couple of attempts, uh, you know, it's cause I was trying
to do like the parry stuff.
Cause I saw the tip about it earlier.
I kind of was like, you know what?
I'm getting Moog vibes here and I need to fight this the parry stuff because I saw the tip about it earlier. I kind of was like, you know what? I'm getting Moog vibes here
and I need to fight this the way I fought Moog.
So I put the fists and skates on and we just danced, you know?
And I mean, there's an actual beat drop on that boss.
Like you can hear where the DJ starts
and then stops the beat while it's playing.
Yeah. Of the DLC, my favorite boss fight so far.
So there's still some bangers you haven't gone into yet.
But there was something that when I got to Midra, is it Midra or Mithra?
It's Midra.
Midra.
So when I got to Midra, I remember there was like this thing before the
DLC came out, which is always the speculatory thing that is always like super wrong. And it was
people going like, are we going to find out more about the outer gods? Right? There's the greater will, but then there's also the flame, there's the rot, etc. And I did not expect for the answer to that question being yes, and also you're going to essentially fight a couple of the avatars of those outer gods. Like, Midra is what you
become in the ending if you go Frenzied Flame.
Yeah, it's not the three fingers itself, right? But it certainly is the master of the Frenzied
Flame. The Lord, rather.
It's as close as you could get, right? And it's like, the mother of fingers? Like, there
it is!
There's the problem right there!
Yeah, so I don't know about that yet, but.
Oh, I was told that you dealt with that.
No, no, no, no.
I don't think so.
Oh, my mistake, I'm sorry.
Okay.
But yeah, no, it was awesome.
And I know that like, yeah, there is, it's that exact fight is the kind that stays with me.
The one where you get a nice pattern of stuff initially that's all pretty threatening,
but you know, you can learn how to move and navigate to close the distance.
And then like a couple of insane explosions
and shit that gets dropped into the second form. But like a bunch of situations where
he can like dash up to you and do a combo, dash up to you and do a stinger or dash up
to you and fake, you know? And it's like, Oh, you hit me with the mix. Like I love that
feeling of like, add oh no is always really really
fun so um yeah yeah that that's that's a that's a fucking strong contender man
so like Midra Midra is one of the easier bosses and I think it's genuinely to his
like credit because he feels fairer than a lot of the other ones mmm like
especially now like like the one,
the dude on his horse you talked about last week.
Boar, Gaius.
Yeah, that dude felt wildly unfair to a lot of people
because he'd be rushing you and slamming you into the door.
Whereas Midgar feels like,
he kind of feels like he walked out of Dark Souls.
Well it just, we all like I love the duel fight
I love the feeling of the duel, you know
or
The insane spectacle like make it like the dragons right the grand fucking ancient dragons in both base and and this game
Yeah are incredible as well, right Placidus axe and bail, right? But
But like moag and and millennia certainly especially like phase one, you know, I'd say.
And now this are just like, those are my fucking contenders on the list.
Hazaria is pretty cool too as well because I liked that because when I pushed open those gates and I
walked in, my brain expected a cavern texture. and then I saw these new unique books all strewn
about and I was like, oh, thank God, it's a unique dungeon set.
Yeah.
Yeah, that was a great part.
Had a lot of fun with the little survival horror corner.
I do like how it's like, Torrent's out of here.
Torrent doesn't want none of this.
Torrent wants none.
Torrent's done. Mm-hmm, mm-hmm.
And it kind of makes it, like you re-look at the size
of that map and go, huh, I gotta fucking do this on foot?
You know, suddenly this thing that you could have ridden
across in five, 10 minutes and scraped out
is gonna take way longer than that.
There's a part to that where it feels like they had
this moment and they're like, nobody used the hiding and grasp mechanic from the main game.
So we're going to make them do it here.
So I was talking about it as I was doing it, but it's just, it's like the classic, you
don't know what this game considers stealth, right?
Is it line of sight?
Is it sound?
Is it walk speed?
Is it daytime?
Is it nighttime?
Is it behind certain objects or is it overall vicinity to the threat?
Yeah, like every game plays with five or six different rules and you can never know what's gonna cause a trigger until you just do it and
like you if you if you crawl and stay in the grass and out of sight and adhere to all of those things
You know essentially you'll probably be fine, but that role-playing aspect of it almost never comes into play
unless it's a game that's like, you know, I guess like Dishonored or Thief or something
where it's like, no, I remember it's all of the above, right?
Sneaking around like to like the first two guards at the checkpoint at the very beginning
of the game and then never again because it's not useful. Yeah, I want to say Assassin's Creed
Like to part three mm-hmm
Was where I was sneaking around and then I had a moment where I was like I stood up and just kind of walked
Slowly and the guard standing there didn't give a fuck and it was daytime and I was like, oh, it doesn't care about five of the things.
Oh, Assassin's Creed was like nearly exclusively proximity and line of sight.
Yeah, it didn't care about two of the three things I was trying to do and I was like,
I'm slowing down my three attempts for nothing because I'm assuming the game is smarter than
it is, you know?
So anyway, when I say two part three, everybody knows what I mean.
Yeah, he means revelations.
Yeah, there you go. So there.
There's two Brotherhood revelations.
So that's, yeah. So shout out to that and the idea that FromSoft could, because even
though Bloodborne is nice and horror and dark, it's not necessarily a survival horror themed thing.
No, it's just very, it's just very like, it's spooky.
Yeah, that's it, yeah.
But, you know, FromSoft could get scary
and limit your options if they.
I think they should do that exactly as much
as they did here, which is one sequence.
Yeah, and then I did have the ring that like, I'm like, okay, let me hide my footsteps and
like turns out that, yep, there you go.
That'll help.
No, that's very helpful.
You know?
It's cool.
Anyways, Wooly versus on Twitch and on YouTube.
Yeah, we were not able to do some Phoenix right this week, but, or last week,
but we're going to pick that back up this week. And I have an upcoming metaphor video
that will not be streamed, but it will be released to the channel, which is-
That's crazy. I also have one of those.
Which is Willy versus on YouTube as well.
Man Atlas really wants you to know about metaphor.
Yeah. Like a lot. you to know about Metaphor. Yeah.
Like a lot.
A lot.
Like a lot.
They really do.
They really, really do.
So stay tuned to the channel for that.
And I'll be posting the schedule on my Twitter.
All right.
Big exciting things.
What's going on?
All right.
Well, before I even get off that, I want to say, did you
see that Metaphor put out their streaming guidelines? So their streaming guidelines
are reasonable, finally. Hey, call of class. They also don't apply if you're not streaming,
correct? Oh no, they apply if you're streaming. If you're not streaming. If you're not streaming?
If you are recording in post, then the streaming guidelines shouldn't apply. Oh of course not. Yeah.
No but the the the streaming guidelines are out and leave it to Atlas to have
like one or two things in it that are just kind of weird. So it's like hey
please mark your stream or mark your your video if it's got spoilers, okay
That's pretty reasonable. Hey, please don't put up videos of just the music or just the cutscenes
Okay, that seems fairly reasonable
please
please
Put Sega copyright and atlas copyright into the title or video description of every piece of content you make for this
Hmm
Really? Okay. Okay. I had to learn how to do the copyright symbol and don't slander anyone
That's that's don't slander any
individual or
Organization during your content of metaphor refantasio well fictional races
are allowed mm-hmm maybe real only then real slander bad no slander thanks no
slander which I don't know if they I don't know if they wrote that correctly
because like slander is like a legal term so it's like don't get caught in court being convicted of slander.
Or libel.
For that matter.
Is it video libel or is it slander?
I want to say...
It can be both.
Right?
It could be both.
But yeah, yeah, yeah, yeah.
Okay, you got to put the copyrights.
Now, does it have to be the emote of the copyright symbol or can yeah
Oh, well, they also say if you don't if you can't do that you can do
open bracket see
Close bracket there is an alt symbol right an ASCII symbol that you can do. Yeah
No, I have a copy pasted in a little notepad over on the desktop. Okay
weird
Alright, so what happened this week? So I played and I beat the metaphor
demo which is like nine hours long and ridiculous. Just fucking ridiculous. That's a lot.
In persona terms, it is the entirety of the tutorial start section.
Mm-hmm.
Like, oh, we got to figure out how to get to Kamashita's castle.
Got my personas, shit like that.
It also includes a moment in which they give you access to a couple of the daily
life days where, hey, you're going to talk to this dude and learn about the history of
the tribes, or you're going to go cook some food, or you're going to run the dungeon,
that kind of thing. Which is funny because it includes an optional dungeon that you have
to unlock.
Right. And it also includes half
of a main story dungeon. So like, let's say half of Yukio's castle, basically. But you
know what, man? I get it because it's like, this is a thing that doesn't have the word
Shin Megami Tensei or Persona in it. And that's right. It doesn't. And that's why whenever
you make a video or a stream about it, they have in big ass bold
on that document they send you, it says, please tell people it's from the people who made
Persona 3, 4 and 5.
Please tell them it's from the people who made Persona 3, 4 and 5.
Did you know it's made by the people who made Persona 3, 4 and 5?
Think about how easy it is to fast forward to a world where it's like, oh yeah, that
thing came out, it was really good, but no one played it because no one knew what it
was, right?
That happens every day.
Yeah. So it's, this is, this is the effort to counterbalance that in action.
We are watching the attempt to be like, no market, everybody know about this thing.
We put a lot of effort and it's, and it's, you know, should be considered
another persona game, even though it's not a persona game.
And that's why when you watch the trailer that is at the end of the demo and is not
put out by their social media, it's only at the end of the demo, they show off the Devil
Summoner class fucking summoning Jack Frost to attack your enemies.
Yeah.
And you're like, ah, seize it.
A demo that long certainly implies,
if it's a demo that long, but the grand total time
is gonna be like P5 Royale length,
then you're like, oh yeah, that is a sliver of nothing
compared to the full size.
Also the demo does do something like really bananas.
So it takes, you can only go to the optional dungeon on the second day and then turning
in that quest takes a full afternoon.
So you can't do the optional dungeon and get its reward and the first half of the story
dungeon within the demo.
You have to pick.
Oh, interesting. And then
the demo is super chill about the end of the demo, which is a very strange thing to say
where right when you talk to the or go and do the last thing, whatever's going to stop
the demo in its tracks, a little splash screen comes up with a nice man that goes, Hey man,
thanks for playing. We really appreciate it.
Hey, so the demo is going to end if you click this button.
So go ahead and back out and save your game
if you want to carry your save file forward.
Ah, nice little warning for you.
That's nice.
Right?
And you're like, oh, thank you.
Yeah, because then you carry that progress.
That's good. The optional dungeon is really funny because it's so
ridiculously
Overpowered for the the time that you are playing the game
Like you are you are the optional dungeons boss is level 22 and you are rolling in there at like level 9 or 10
But we know that some freaks out there are gonna fucking... Yeah there we go. Yeah like a freak like this. Yeah yeah yeah exactly. So
the the the boss of that optional dungeon shows off just how crazy their
battle system is because I switched around the whole party
to a wide variety of different classes
to try and figure out the trick
to beating the boss at a really low level.
And you're locked into whatever you pick
before the fight starts the whole time, right?
But there's a save point right in front,
so you can just mix and match and be like,
no, I want two mages and a like no I want I want two mages
And a warrior no, I want two Knights and a warrior no
I want three warriors, you know and you can just mess around to your heart's content and
I eventually figured it out
But the stats were so rough that there was a bit of a luck element with critting and you know the press turn system
Which is great because if you if the
If the fight that you know you can do
Turns real rotten due to a bad roll just click in that left stick and
We're just gonna start the whole fight over in one second. Oh
really
Every single fight you can just restart at any point by clicking in the left stick
And like that made all the difference I thought that boss maybe like
25 times in an hour because I was able to go like no that that that that was unlucky
That was unlucky that was unlucky and then I realized this isn't gonna work. I'll die reload my save
Okay, but like even with before death, if you see it's going downhill, fuck it.
Let's like, oh that was like the boss did rampage
and got like three crits and now they get three extra turns.
Oh, I'll never survive this fucking shit.
Let's just restart it.
Let's just go, let's go again.
That's a really nice quality of life feature.
Wow, Okay.
Um...
So that's out this week.
That demo... I had people in my chat later on
like, hey man, I don't know if I should buy a metaphor.
What do I do? Just like, but the demo's longer than Resident Evil 3 Remake!
...
...
You'll know!
You'll know if you like it or not.
And we also confirmed that starting with episode igus, they're going to be just doing add-on
content from now on, not re-release.
The DLCs, yes.
Yeah, okay.
Okay.
Yeah.
Then DBZ came out and I didn't play it because I'm stacked, but Sparking is out.
Yes, and I see there are spoilers that have to be hit.
Like there are things to be spoiled and a streamer started spoiling them.
And then as that streamer got blown up, the official like Bamco PR department was
just posting cooler gifs while quoting the guy's name or some shit.
And I was like, what?
It's for the what if mode.
It's for the what if mode.
Okay.
Cause I'm like, why, how can a Dragon Ball game have spoilers?
You know?
And sure enough, I've just been seeing that marked a lot.
So I'm like, I guess there's some new shit to discover.
Yeah.
It's, it's, it's, dude, they have a bunch of what if scenarios.
Okay.
Uh, that I, I don't know any of them, but you know, I'd like people, they're apparently
very cool scenarios.
Okay.
Um, and then, you know, before we get to Silent Hill, there's been, I'll talk about something that's personally
going on in my life.
So Wooly, you actually recommended a while ago to Paige, back when she had gestational
diabetes, hit up with Metamucil.
Yeah.
Right?
Metamucil, and that actually was like enormously effective. It was crazy awesome. How much that sugar? Oh, did we not get back?
No, no, yeah, she was religious about that. It was it was crazy. It was absolutely
mm-hmm it went from
Her being a little high and maybe like oh we got to do something to
normal little high and maybe like, oh, we got to do something to normal. Every single day.
Awesome. Like, like, like legitimately, like maybe the best piece of advice I've ever heard
in my entire life, uh, because it helped the health of my wife and little baby
man, dude, like I'm putting, I've been putting a, uh, just a scoop of that in
my morning shakes and like after the dietician broke it all down and was like,
yep, this is really solid for everything you're looking to do. Besides the lowering your blood
sugar stuff, it has like multiple just great benefits. And it's like, oh shit, okay. This is
why the old people take the Metamucil and put the thing in the, you know, and it's like, yeah.
So someone in the chat asks, what's Metamucil? It's basically just fiber.
Yeah, you're putting fiber in your thing.
So, the other night, I said, hey, hey, Paige, check this out.
And then I leaned a little bit to the side and twisted and I just blew that whole room
up like like I've never done so before like never before like we had to
evacuate the front half of the house just terrible like will smith terrible
what's that like a Will Smith fart I don't know what that means. Oh, Will Smith has been called a notorious farter on the set.
One time when they were filming Red Men in Black and they had to seal them inside the
car that was doing all the stunts, they couldn't get out.
He let one rock and Tommy Lee Jones was stuck in there with it and they had to stop filming
and he was just apologizing profusely and Tommy Lee is like it's okay well it's okay it's no problem but they had to
evacuate the set for three hours because of how bad the bomb was.
That's great.
Yeah so Paige is saying in the chat that it was it was pretty bad for an hour like our
whole living room and so I and so I was like yeah no I did it.
I was correct to say yo check this out.
As a result of this event, I have now been placed on mandatory Metamucil.
Ah.
Consential.
Ah.
Clean you out.
The foot has come down from the wife.
You are now the fart queen Meta.
It's me, it's me it's me yeah yeah there you
go okay well my insides are rotten according to the wife well if somebody
hadn't made multiple days worth of chili maybe would wouldn't have been in this situation.
We are discussing the benefits of a high fiber diet and Metamucil on this video game podcast.
Oh yeah we sure are.
How old are we?
What's going on?
Oh it's good for you.
It's good for you.
God damn it.
Every time I post a picture and like some of the greys are showing, some people are like
oh shit damn greys are coming in.
Yup.
And now we're
actively discussing yo that Metamucil though right how about that high fiber
diet yeah I think I think the my favorite part of this scenario is that
this has been an ongoing battle for multiple months in which Paige will be
like fucking go outside oh my god but then I'll go outside and I'll like just
just wrap it up real bad in our front yard and Paige will be like oh my god, but then I'll go outside and I'll like just just wrap it up real bad in our front yard
And Paige will be like, oh my god get in here. The neighbors can probably hear you and
Then I'm like, okay, so I guess I'll go to the bathroom and then I'm on my way to the bathroom
She's like, where are you going? Like I'm going to the bathroom to fart because you don't want me to do it outside
He's like, oh you're being so dramatic. I'm like, well, where?
And so I'm now being chemically induced to remove gas.
Yeah, look, habitually, despite growing up
with friends and family and cousins
that like to fucking weaponize.
Yeah, weapon.
They like to weaponize their shit, you know?
Including one friend I remember who would,
he played basketball really well
and he would be able to jump and 360
and get right up to your face while spinning.
Oh, that's ridiculous.
Like a full on like whoop and like just direct fire,
like pink eye threat as he spins and runs away
before you even know what happened.
Wild shit, right? He used to rock one of those. But nonetheless, I know that like I don't
play those games because quite frankly, yeah, my hands on the button and I will turn my
key and end the fight. Like I don't start it. I never started. But if you if we're
going to play games of nuclear deterrence, I will cause World War 3
Yeah, so like my poor wife was like like near tears going like oh my god. I have to leave and I'm like, I'm sorry
I'm just so good at something
That you're in awe
Didn't go it didn't go over the way I wanted it to
Yeah, so that's what's going on. All right. That's what's
going on over here. I'm probably gonna lose weight because like every time I
drink like a gigantic glass of Metamucil right before eating, I'm not hungry
anymore. It's also a it's a filler and slight appetite suppressant. It's not
mainly for that, but one of the side effects is it, yeah, you feel pretty full.
Yeah, I'm drinking like a half liter of water before eating anything.
Yeah, so the shakes I would take, for example, the Optifast stuff I would take would be like,
I remember this specifically, if you feel still kind of hungry afterwards, put a little
bit of miso in there, you'll feel a lot fuller, and then again, the benefits are great. So,
good shit. There you go. Literally, literally good shit.
So we'll, we'll find out what's going on,
uh, in the near future. I'll keep you,
all of you updated on my fiber stories.
We await with the most baited breath.
So baited this breath.
Before we get to Silent Hill, Oh yes. So baited in this breath.
Before we get to Silent Hill, I also have now watched most of Mr. McMahon.
Ah.
And I have some thoughts about it.
Four parts?
Something like that?
There are six.
I'm halfway through part five.
Okay.
I heard they don't even get to any of the shit
until the final episode. That is not true. Okay. That is definitely, definitely not true.
So you run into a weird problem. So these are six 55 minute episodes that cover Vince McMahon Jr.
55 minute episodes that cover Vince McMahon jr. From 11 years old on and
That's a lot of fucking time and stuff like they're going over him
Consolidating and going through the territories era they're going through the steroid shit. They're going through
The body builder era the that's like a footnote the bodybuilder thing they go through at Monday Night Wars they go through
attitude etc, right
But there's only so like as somebody who used to be way into wrestling and still will definitely listen to like a shoot session or a shoot podcast, it's astonishing that when you're looking
at this, like this is for a general audience that maybe has never followed wrestling closely
at all. It is astonishing how much longer it would have to be for like me and you to be satisfied because it would
have to be like three times as long because there is just so much shit in it
there's just like there's so much going on with that fucking company over the
years but like we're looking for the bottom of the iceberg. Right?
Yeah.
So like this is the tip of the iceberg,
but it also does have a little bit underneath the surface.
So people who say that it is a puff piece
did not watch the same thing that I did
because the, do you remember that statement Vince put out that
said these producers use their fancy tricks to make me look guilty?
Bro, he wasn't kidding. They smash cut the fucking, like, so the very first episode starts
talking like, it has like a section that's about 10 minutes,
it's basically like, we'll get into this later, about the lawsuit and about the sex trafficking.
Okay, just to let you know that, hey, we're gonna acknowledge it.
Just to let you know that's coming.
Because part of the documentary is that almost everything was recorded before that happened.
So these people are talking to a camera with the assumption that that shit is secret.
And one of the very first things they zoom in on Vince is like, man,
there's some crazy stories.
I can't tell you those, they're too dark.
But I'll try and tell you just enough stories to keep it interesting.
But yeah, there's a real dark side to this business.
Just zooming in on him going, there's a real dark side to this business. Just zooming in on him going, ah, there's crazy stuff nobody knows about.
Aptly named because the dark side of wrestling also exists now.
There is a very small point in which they bring up Jimmy Snuka and
Tony Atlas describing how he suspects Vince made that murder go away.
They actually touch on that.
It's not, it's not like a whole section, but it's, it's like a little like, yeah,
no, Vince would just make problems go away.
But in particular, the one that is probably like the most outrageous and it's
like, I can't believe this motherfucker is so stupid
Where this is in the third episode where they're talking about
the rape lawsuit
where he was sued for sexual assault and
He's talking about how of course that never happened it was totally consensual and then there's a pause and this is an unedited clip
And he goes, but anyway statute of limitations is up. So who so whatever and
like that is
That looks really guilty, bro
and then the scene cuts to
In a vacation of statutes of limitations in New York State in
2023 Vince McMahon paid this lady millions of dollars in New York State in 2023, Vince McMahon paid
this lady millions of dollars in an out of court settlement.
And it's like, yeah, don't say you're not a rapist because of illegal technicality,
Vince, into a camera.
Don't do that.
You fucking idiot. So I guess the part that, I mean, I guess most everyone is curious about is like, when
directly confronted with that shit, like what type of deflection or is it just... it never
happened?
There is a lot of deflection.
There is a crazy amount of deflection constantly.
Yeah, okay.
In particular, when the documentary is going over the creation of the Vince McMahon character,
Vince describes how the Vince McMahon character is a total fabrication and is not like him
at all.
And it's just, you know, the fantasy of like the bad guy that he might have been when he
was younger.
Yeah. of like the bad guy that he might have been when he was younger. And then they cut to a shot of Triple H, Stephanie,
Shane, Paul Heyman, and like three or four other people.
Just go, they're exactly the same person.
They're 100% the same person.
There's no difference at all.
Paul Hogan goes, he's exactly the same guy, brother.
And it's like, just like they're interviewing him
about like Ted Turner buying his talent
and he's describing it as how it's not fair
and then the interview goers,
but isn't that what you did to the territories?
Didn't you buy out all the talent?
Goes, well, that's different because
I was just trying to make my show better. I wasn't trying
to hurt the other shows. It's different. It's like, you're such completely full of fucking shit, Vince.
He looks like an insane evil person. Well, yeah. Yeah. But I guess there's a part of this-
Which he is. We've all known it. I guess I'm just like, as curious as I am
about this whole history of stuff that, yeah,
we followed for such a long time,
there's that kind of thing where I'm like,
okay, well, now that we know legally what he's capable of,
is anything above that even remotely surprising?
No.
You just go, oh, well, then it's all on the table, right?
Yeah.
Like, that's it.
We're just, there's nothing else to really say here. It's like, it's all on the table, right? Like that's it. We're just, there's nothing else to really say here.
It's like, it's all on the table.
You know?
I think there is something kind of meta-magical
about watching McMahon do these interviews
and then having them cut with Hogan and Shane
and Steph's interviews.
And it's like, you have people saying and accusing him of the most outrageous
shit. And this is like his daughter or his like son-in-law or business partner
that currently still works with him. And then it'll cut to him going, Oh yeah,
that happened. Who's for the business? I had to do it. Yeah. So what? Uh,
and like he's getting caught in like double talk that is exposing him to be like a psychopathic
possible murderer, rapist.
But his personal charisma is so overwhelming when he is talking like a normal guy that
even I am sitting there and I'm sitting there and I'm realizing
that it is starting to fade in between the pops of guiltiness. Like the guy is a professional
at appearing like reasonable and smart and talented. It's crazy.
It's genuinely kind of nuts.
Well, yeah.
And again, it's not, but I just, I'm like,
I don't know how, he made bodies disappear, right?
Yes.
Like, he so very likely made at least one girlfriend disappear.
Like, you know, and then the Superfly Snooker case as well. So, like, literally, just whatever
comes above that, it's like, of course she's capable of that. That's not even remotely
a wild surprise. I guess the part, though, is just like when you're also kind of like the, um, everyone
is, you know, dependent on you fiscally and, you know, for every possible thing, then
like you have a fortress around you of protection and there's only so much that can get through.
But like, um, there's always these moments of like,
these stories and things where you're kind of like,
like yeah, all the weird shit with like,
him pitching the storylines about Stephanie and everything.
Which-
Oh, the fucking, yeah.
The weird incest shit.
So they interview Steph about that,
and the interviewer's like,
is that weird that it was your dad telling you
to do that shit?
She's, and she kind of like freezes,
she's like, yeah, I was a little weird,
but you know, it was for the business.
And then the more, the more they talk,
the more cult shit it gets.
And that's kind of where it's like, okay,
so there's that little, there's that disconnect
where you're like, okay, but it's good business though,
right, it's good business.
It's that, that's where you can take the personal weird shit,
put it aside and go, okay, yeah, no, I can just mentally disconnect
and put it all on that.
I get that, I can see how that would be a possibility.
Fucking nuts, okay.
It's crazy how much shit people that are directly next
to him and currently still work with him,
or did at the time of this, are willing to talk about him,
like his kids and Paul, which is Triple H, about how he's insane and unreasonable and all this
shit.
And there are some, I mean, I've been following this pretty closely.
There's some of this that I did not know about. I did not know about the storyline about Vince
in their personal life getting furious at Stephanie for not allowing him to pay-per-view
her and Paul's wedding.
In real life.
Paul LeVeck, Triple H, is driving around with Vince and Stephanie, and they're looking for wedding locations.
And he's like, oh, what if we did a pay-per-view?
And both of them are like, fucking no, Vince.
Are you ins, no, absolutely not.
And then he starts to go, oh, you're so selfish.
You're so selfish.
You'd be so good for the business.
And then later, do you remember the street fight between Steph and Vince?
Like there was a match where they had a street fight, no holds barred. Okay. Vince scheduled
that for six days before her wedding. As a fuck you? As like, As it appears to be as a fuck you. And that match got all weirdly interpersonal
dramatic where Linda goes, if she has a black eye or a rolled ankle, we're getting divorced.
You can't beat up your daughter before the wedding. And dude, so crazy.
You can't. If you're a sociopath, you's so crazy. You can't, you can't.
If you're a sociopath, you can.
Yeah, absolutely.
This is a story that they are just openly telling
and going, ah, Vince is crazy.
Like they feel comfortable telling this narrative.
If you're a sociopath, you can do anything.
Absolutely.
Yeah, it is interesting though how like, you know, the energy around
that and like even around like the current P Diddy stuff and everything is like, it's
always just been an open secret for a while, but it just kind of is like, okay, there's
some catalyzing event that then leads to a major new story,
which then leads to a public awareness that would,
it hits, it breaches, right?
Everyone kinda knew, already knew,
if you followed wrestling,
you knew about all this crazy shit.
If you knew about Puff Daddy weird shit,
you always kinda heard about it,
but it doesn't breach, I guess, the wide mainstream.
And then eventually when that happens,
then it's like, oh, now
the legal stuff starts to happen as a result. It's weird how it happens in that order.
Pete It is going through this, the overwhelming feeling again is that it is crazy how nothing
sticks to this dude. Like, everything, like like no, but like even in situations
in which money didn't matter, like when the federal
government went after him for the steroid shit
and gave Hogan immunity to testify and then Hogan
sunk the case, even though he was working at WCW
at the time, like he's, Vince is just like Teflon.
It's crazy. It took like the most
vile sex trafficking case anyone's ever heard of to get him out of there.
I hear you but money though. Like yes, but also have you considered money?
Yeah. And that's when they cut to some newspaper reporters going like, Oh,
yeah, no, he definitely
tampered with witnesses on that.
He definitely bribed people, et cetera.
No, and then the moment that the people attached to the money no longer have to get anything
from you or are able to distance themselves and create force fields and fortresses that make sure that you can't affect or fuck up the the bag anymore. Well, then you're cooked
You know, there's a there's a really like sad moment. So I didn't know about the ring boy pedophile scandal
in the 80s with two of the executives and Pat Patterson, I
Don't know about that. Yeah, so that one I did not know about
in which basically some old dudes were abusing
the teenagers that set up the rings.
Okay.
And then those guys left the company,
including Pat Patterson.
And as they did so, Vince was very adamant like one of those guys was innocent.
One of those guys was innocent. And then Pat Patterson's back on the roster three months
later like nothing ever happened. And like I was starting to go like, oh, you know what?
Oh, it's a good thing that Pat Patterson from Montreal, he was innocent. And then they cut
to fucking Tony Atlas who's
like yeah I never liked Pat because he's always grabbed my pecker in the locker
room and the interviewer is like who did you do anything he's like do what he's
like tell someone he's like tell who Pat's the number two guy in the company
who am I gonna tell tell Vince and get fired why I? Jesus Christ man yeah yep and I'm thinking back that Pat Patterson
like being a fixture of that shit laid into the attitude era. That's nuts dude I never heard
about that one. Wow. Yeah so even people like us who have been like scooping up dirty shoot bullshit for decades
There's still more
It's crazy. It's crazy. It's the most carny shit that's ever been
Yeah ever um
once again though like
money, but money, you know
And then though, like, money. But money though.
You know?
Hey, remember when the fucking Epstein Black Book
list of names, like, was a thing,
and then all of a sudden it wasn't a thing?
Where'd that book go?
I lost it.
You know, like, oh, the lady that found it said,
and then she tried to know if there's a whole thing
about that, like, it just, yeah, no, dude.
That was crazy.
Yeah.
It was bananas.
And what's awesome is that if you have a giant list of people and if some of the shit that's
mentioned or some of the names are mentioned are discredited, then they can all be discredited,
right? There's no reason to take any of that shit seriously.
I think one of the bigger takeaways genuinely that I was, I kind of knew in my heart and
little details there, there and there, which was going into absolute exhaustive detail
about what an absolute piece of fucking shit trader scumbag, Terry Balia, AKA Hulk Hogan is.
Oh, what happens? He's walking out of WWF is like hey
Vince I'm gonna go do movies. Besides his his daughter his prior problems with his
daughter's preferences. Yeah besides all that stuff he's like listen Vince I'm gonna go do movies and I love you buddy and
we're never you know don't worry you know what I'll never do I will never ever work against you for the competition and then like three months
later is the fucking NWO storyline. Holy fucking shit. He also stopped wrestlers from getting a union. He snitched out Jesse Ventura when
Jesse Ventura was trying to start a union. Oh yeah. Okay. And it's like, man, what a
fucking piece of fucking shit. Oh my God. What's he up to these days? Doing cool stuff?
He's doing cool stuff these days, I hear. gotta take a quick break I gotta go drug
a cat so I will I will be back in a second. Sorry about that I have a very
old cat that is very strong and needs a blood test because he's old so the only
way to get him to calm down is to blast his ass with gabapentin and turn him into a
just a puddle. Does that make him really good at sniping?
Gabapentin? No you're thinking of pentazamin. So that cat is currently like wobbling all over the place High as shit
Good for him good for him
so
Silent Hill 2 remake came out by blooper team and
Affectionately being called the blooper make though. That's weird. I like I like it. I like blooper make so we blue been that's fine. That's fun. It's fun. Oh, so
Last week. I talked about how the goal is I'm going to try and be fair
Because I had very low hopes whoo-hoo just real bottom of the barrel and
It came out and I grabbed a copy and one of the first questions I got when I was loading it up was had I gone through the
Silent Hill 2 enhanced edition very recently to get myself like very fresh
and so I would really know you know be able to compare all of it.
And I say no because I feel like that would set me up for like the most nitpicky possible
like miserable experience conceivable in which I would be hyper aware of it's different.
Ah, and thus lead to me going, it's different
and therefore it's bad, kind of thing.
So I feel I should go off of like my
couple year old memories of playing it
multiple times in a row.
Now the story so far, at least as far as discussions
with you on the podcast has been,
as discussions with you on the podcast has been, is that the team making it made bad games prior to this.
Bad games.
Like multiple bad games.
And that the initial look at the footage and some of the stuff people were looking at
seemed like some of the character designs and such were changing in ways that
didn't reflect the reasons for the characters to look the way they did according to the original.
Mm-hmm.
And overall the feeling was that this was not going to be like a Resident Evil 2 style remake where it actively changes and improves a lot of the game while making it like...
Well, making it like what you remember, but better?
Yeah.
Um, so also every single piece of marketing or information they put out made it look really bad.
And then we had that situation where like Konami put out this combat trailer.
And then the head of Bloober was like, that trailer's made out of old footage.
Doesn't look like that.
We didn't cut that trailer.
And then I caught word on the street of people getting their hands on it.
And we're really impressed.
So reviews started to come out and reviews were extremely, extremely positive.
and reviews were extremely, extremely positive.
And there was a thread on the subreddit and I went in there and I said, that's cool.
And at the very least, it means that a lot of people
who pick this up are gonna be happy,
but the only person's opinion that I'm gonna really care
about on this thing is mine because I'm crazy.
And then I later addended to that, like I would like to hear what Gene and
Susie would have to say because they're similarly crazy.
But it gave me hope that at the very least I would like walk in and be like,
there's a good game here. It's just not good enough.
Or there's an okay game in here, but it's missing it.
It's missing the point.
And then I started to play it, and before we go any further,
every version of the game runs like shit.
So right off the bat, let's just like,
every single version of the game runs like trash.
From launch till now.
Yeah, so all the console versions have unstable frame rates in all modes.
So like if you play like graphics mode and supposed to be locked to 30 FPS, it drops frames.
If you play in performance mode and supposed to beat 60 FPS, it drops frames. If you play in performance mode and it's supposed to be 60 FPS,
it drops tons of frames.
When you play it on PC, the frame rate's actually super good,
but it stutters.
And it stutters bad.
Like moving through a hospital or the apartment area,
and you turn a corner and it goes
girl like it is it is one of the worst unreal engine 5 stutter things can you
turn things off so I found that if you turn stuff significantly down have a
strong PC and turn off hardware what what's it called? Hardware?
What's it? It's in display. It's a window setting. Acceleration? No, it's called
hardware accelerated GPU scheduling. And turn that off. It much enough. Yeah, it very much
Like smooths it out
But you can't stream the game with hardware accelerated GPU scheduling off OBS goes crazy
So yeah, no it definitely has has some very serious technical issues.
I hope those are patched up.
I hope those are improved because it's a serious black eye on what is otherwise pretty excellent. Okay. So, one of the issues of them showing off the cutscene direction with the way they would
show the trailers is that you would be watching their new cutscenes in a vacuum and you would then compare them to the original
cutscenes which are famous, super famous at this point for their super weird
delivery. And in its own context the new direction for these cut scenes. There's a couple that miss a couple beats
that seem like they really matter, but overall they seem like much more realistic portrayals
of the same weirdos. The dialogue, I believe, is nearly exactly the same.
One to one. Okay. There might be an addition here or subtraction there on specific scenes.
But it is, you definitely get the same vibes that there's something wrong with Angela, that she's extraordinarily paranoid.
She's not reacting correctly to the situation around her. James is definitely suffering from a completely flat affect and a
lack of care for his immediate surrounding and he's still very weird. But it's a more naturalistic
like actor's portrayal of that same material. As a result, it is much less idiosyncratic. Like, the original's dialogue is crazy specific
and unique because they had, in some cases, non-actors or amateur actors playing these
characters as themselves and it was like breaking new ground.
And being directed syllable by syllable.
Right.
As guys put it out.
So...
It is definitely like a more grounded portrayal of the same material.
I am always gonna prefer the old super zany fucking weirdness.
But it almost kind of feels like the way film has gotten a little more serious, right?
It's a flavor preference towards that weird old style as opposed to it no longer makes the scene work
I would say it's to taste
There are some changes here and there Maria comes off as wildly more manipulative
like intentionally
Manipulative than in the original where she seemed a little more innocent until the until the turn
There's some
remixing of areas
So there's a really good example and that you don't take the same path through the bowling alley to get to the strip club anymore
okay, so the sequence of and that you don't take the same path through the bowling alley to get to the strip club anymore. Okay.
So, the sequence of, Eddie, how could you sit there and eat pizza is no longer there.
However, the pizza is still there and you can't examine it.
And James will go, who the fuck could just sit here and eat pizza with all this stuff
going around?
Okay, so that weird like everybody meets up scene.
It's still there.
It's just a slightly slightly different location.
Okay.
So, so overall then, um, would you say that?
Well, I feel like now that I've so I'm coming at this the freshest eyes on the outside and
you know, I have not seen the new freshness. You haven't had decades to soak in this.
Nothing. Nothing. And I have not even the bad ports or any of that stuff. So the way
that Silent Hill 1 starts out being weird with its cutscenes and story and dialogue and such, carries over
to two and now you can feel Silent Hill like storytelling in other things, right? It's
missing here, but so far it's not weakening any of-
No, no, it's still very strange. It's not just as loud.
Okay. And do you think that makes it so that if you could pretend to be a new viewer who's
experiencing this all for the first time?
Oh, I think it would come off very impressively.
Okay.
It's just, it's a current-
It's very subdued.
But it's a current but still like discomforting vibe.
Yeah.
They've added
They've added some details to the characters in you know, so they'll have a cutscene. That's like more or less exactly the same
but they will add something to it and so far a
Couple of those have really hit the mark
There is One detail so when you talk to Eddie and he's barfing his shit out, right?
That cutscene's like 99% the same.
Except for the fact that Eddie and only Eddie's breath is misting up in the cold.
Ah, okay.
Okay.
In fact, Eddie's breath is always misting up in the cold in every scene you talk to
him.
Interesting.
And no one else is.
Okay. And it's like, okay, all right.
Now, let me be Wooly.
All right, Wooly.
Wooly it at me.
Can you play footsies?
So, to those of you who are not familiar with survival horror or maybe have played survival
horror games in the past and have been worried about running out of ammunition, let me tell
you, my save game is currently inside the Nightmare Hospital. I am walking around with 220 handgun rounds.
Wow.
And 29 health drinks and seven full heel syringes.
Okay.
And the reason for that is because you can play footsies.
Okay. The stick and the pipe have been put into, I would say, like homecoming light combat
in which you have your swings and you have a dodge.
Your dodge is perfect and will cancel anything.
So you have a three hit combo.
Is it the back step, like the back step?
You can go in any direction.
Okay.
And the direction doesn't matter.
Like you're totally invincible during it.
So you're smacking on the lying figure or the mannequins
and they can dodge out of anything and try
and counter-attack you at which you have to also dodge them. The nurses have a
delay combo and a three hit combo and nurses can grab your pipe to stop you
during the combo. So because RE2 Remake increased your mobility and such to be more mercenaries, like the
zombies had to be increased in their lethal lethality and their behavior to match.
I don't know that, so yeah, in this case, same thing, behavior is now keeping up with
the fact that you can do more?
I can't speak to all the enemies because I haven't encountered all of them, but I can
talk about the three most common, which are the lying figure, the mannequin, and the nurse.
Lying figures can sometimes, when you go to stomp them out, can sometimes spray their
goo all over as a death move and damage you.
The mannequins run away from you and pin themselves to walls straight up and hide to sneak attack you.
They also have a command grab.
And the nurses have delay combos, multi-hit combos, and parries.
Okay.
Does the lean towards action, I guess, do anything?
There's also scarabs, but they're bugs.
You just stomp.
It's not actually so much a lean towards action, because if you want to just delete an enemy,
just pull out your gun.
Sure. Yeah.
And enemies do not take much damage. They take like four bullets.
Okay.
Like they go down. But I actually really like the melee combat and spent a lot of time doing it.
Like a lot. Like I spent all the way until the end of the normal hospital not firing my gun
unless there was more than one enemy. And now you're stocked the fuck up. And now I
am drowning. Drowning. There is an achievement for beating the game without any fire bullets?
Without firing a gun.
Interesting, okay.
So, yeah, so RE2 remake has been the vector of comparison
for a lot of this, but there's actually another one
I'm thinking of, Dead Space just got remade as well.
So Dead Space got remade,
Dead Space is way more strict.
So Dead Space is like, it's not one to one.
But they didn't change any behaviors, right?
It was very close.
Yeah, okay.
It was very, very close.
There were huge proportions of areas in Dead Space 1
that were just like, they prettied them up.
There were some bad areas that they cleaned up
a little bit in Dead Space 1, but yeah, it was very strict.
So I bring it up so that we can create a-
Where's the scale?
A scale of Dead Space 2 RE2.
So it's really interesting when you saw the interview
with Bloober that they were like,
we wanted to keep it very, very strict.
And the original devs that we'd spoke to wanted us to keep it very, very strict, and the original devs that we spoke to
wanted us to change it more.
That's funny, because they changed a lot.
A lot.
This game is twice as big as the original.
Just scale?
Yes.
New rules or just? It is, no, in every way. It is twice as
large. So the first day that I streamed it, I streamed for eight hours.
It took me like four and a half hours to get to the apartments. And then the
apartments, you know how there's the the wood side side of the apartments,
and then the blue creek apartments, you know how the blue creek
apartments was like pretty short? Yeah, and then the blue creek apartments, you know how the blue creek apartments was pretty short?
Yeah, yeah.
The blue creek apartments is longer
than the wood side apartments now.
Oh.
It is a massive three story nightmare section.
Okay, so this is also a modern game in length too as well.
Yes.
Yeah, okay.
So that interview, it's interesting because from the outside
perspective certainly where you're like, oh, they want that changed or such and you kind
of would think why. And I'm almost remembering when Capcom was like, hey, change Dante and
do as much, change DMC as much as you possibly can. We don't want it to resemble the original
at all, right? So I have a lot to talk about that at the very end of my section
Okay, because I have what I can tell people to pop their headphones or
Well, what have you well, I I would say that like yeah part of that that
I'm sure will come up is that the original director spoke about his feelings about the yeah, you know, so yeah, but so
People are talking is I just saw someone just now go. Well, why didn't they remake one first?
The answer is because two is more popular
but the second answer it is that
They are not gonna remake Silent Hill 1 because a lot of Silent Hill 1 is in this game.
So, you remember in the original Silent Hill 2, the primary aesthetic of Nightmare was grime and decay and drapes.
Right? Things were flooded and ruined, things were old, etc.
Normal areas have that going on a lot more often now, but when we get into proper nightmare areas
in Silent Hill 2 Remake,
we have full-on chain link rusted,
like proper Silent Hill 1 and 3 nightmare
other world sections.
Mm-hmm.
That 2 really never had.
Like just really piling it on with the grossness and the hell.
Yeah, I guess I played them so close together.
Well, in my brain I'm thinking of the rusty chain metal, all that
environment. So that's actually only one in three? That's only one in three. That's only Harry's
world. Yeah, two is Grime and Drapes. Okay, okay. And they've integrated a lot of Silent Hill 1's
like aesthetic into the expansion of existing areas.
aesthetic into the expansion of existing areas.
Again, I think Pyramid Head is like reason enough for them to be like, no, we're making the one with the fucking, you know what, we're doing the one with
the guy.
I think Pyramid Head was like the thing that would have been maybe the easiest
to fuck up by far.
And the scene in which you meet Pyramid Head is a, it's
the only scene that I've done so far that I'm like this is a substantial
improvement to the original scene. If you remember hiding in the closet while
he's trying to jam the mannequins down the garbage disposal. Yep, yep. And James shoots him and he goes,
oh, oh, oh, and then hears a noise and wanders off.
In the remake, when he stares at James
through the closet door, James shoots him three, four times
and the bullets bounce effortlessly off of PH's head
and PH is stone still and doesn't move at all and
then decides to leave. Okay. Okay. It's not... And it makes him much scarier and much
more imposing because he is he is legitimately completely invincible and
they show that off a lot better. Okay. Well let's wait until you sneak, grab the
sword, and then are able to do a Guts-style grunbeld overhead
smash.
We'll see.
So yeah, there's a lot of remixes of existing puzzles.
Like Neely's bar has a puzzle in regards to it's a whole, it was gone now.
The coin puzzle from the apartments with the man and the snake and all that
It's back, but it's a different context
I actually I actually think the new coin puzzle is like one of the best things in the remake
It's really smart and it has a weird new solution that I didn't understand at the first time
And so far so good
first time. And so far so good. Like that's like I've been titling my streams that because that's what everyone was coming in to ask, like
dude is it good? I'm like so far aside from the technical aspect. So good.
The overworld areas have been expanded and they're fun to explore. The nightmare sections are
longer, the game feels better to play, it is gorgeous. You're still doing a lot of
the same puzzles but they're under new context so like there's still the hair
and needle puzzle still with the drain still exists but the solution is
different. Are you the first of the pantheon of superfans to break the
silence? I believe I might be okay
I'm not sure because you guys are sitting around the table
There is we have not been conferring. Okay
But just so you know from the outside
We're looking at a group chat with with Suzy and Jean. Yeah
Okay, and I'm not familiar but apparently there's a guy named Voidberger or a
lady named Voidberger who is is is crazy about it. I'm not
familiar but I keep seeing their name pop up. Hey, what's
up, Gene?
That's it's it's great so far. They I fully They could drop the ball horribly horribly at the end
That's totally a reasonable possibility
I know jeans beat it and he's in the chat so he could just literally say did they horribly drop the ball at the end
Or not
But so far so good
Full playable UFO dog ending sequence that goes on for 10 hours more. Well, that'd be great actually
There is now there's the part where
I
Think I know
I think I know what Bloober team meant when they said that the original staff wanted to change more.
And they decided not to.
And I think that they did just enough of what they wanted to change but have so far not gone what I would
consider too far. So there are there is a new type of collectible in the game and
I will talk about the two first that you encounter,
and then I will leave it in case I don't want to spoil it
for anybody that's not watching my stream.
So, you remember where you fought the lying figure?
You went into like an underground,
like underneath an overpass and was like blocked off
with wooden boards and shit.
And it was like a very specific thing.
That's not where you fight the lying figure. Now you fight the lying finger figure in a different part of town and like an
abandoned house, right?
Okay.
But you do in fact encounter that original location that is nearly identical. Like I think even the boards
are all in the same places. Are we currently dying or what's... I'm seeing
some stutter. Oh no, we're good. So when you walk up to it there's an interactable
prompt on it and when you click on it, it makes a silent hole to original sound effect and pushes you into a fixed camera angle, which is the only time in the entire game
you get a fixed camera angle.
I then went to the side street that you go down and there's like a truck on the left,
like a white truck and then there's a save point on the, and then that's how you get to the little underpass
that you find the lying figure on.
Well, the fence is now sealed up,
and it says road closed due to accident.
And when you go up to it, you click on it,
and it again makes a little jingle
and gives you a different camera angle
into a fixed camera perspective.
Those things are all over.
Those types of moments, wherever something has changed
and is no longer the same way that it is in the remake,
you almost invariably find
the original version of that location or place as
A little Easter egg where you can click on it and it'll go
Blue so if so like trying to play this the way you remembered you would encounter
That barrier or that thing in your way and then
you would get that little special moment.
So, for example, the coin puzzle is new, right?
The old man and the snake coin puzzle.
It's a brand new puzzle and it doesn't, it's not in the same place, right?
But you can find the old coin puzzle smashed to bits in the correct place.
The trash compact, the throw the juice down the garbage shoot puzzle is the same puzzle,
but when you find the garbage shoot on the outside of the building, it's actually been
sealed off and can't be used and is a different garbage shoot on the inside of the building
And it is like a bunch of like really really nice Easter eggs
About hey, it was this was the the old way. You remember? Do you remember that this where was in Silent Hill 2?
Well, it's this is different, but hey, it's still
there. There are a lot of those all over the place about pieces of the new game. And I wore an Evangelion shirt on my first stream
under the suspicion that they may be doing the thing.
Well now hold on.
Did any time ghosts try to push you out of the way?
No.
Okay.
And in fact, they have, it seems that they're not going to do that.
Well.
But there is enough there that if you want to interpret it that way, you can.
Okay, so instead of full rebuild theory, what if it's simply some nostalgic moments that
when you collect them all lead to like a fun little bonus thing?
No, they're just a collectible.
There's no reward. Yeah, okay.
There is a line of dialogue that does actually support
what I'm talking about that is like,
but I don't think the story's actually going
to acknowledge it.
I think it's going to live in Easter egg world,
which I think it would be terrible if they had made
that a core plot of the game.
I'd say so.
I don't know which one of these fucking endings you want to throw that concept into, but I
think I hate all of them. Yeah. You know so yeah no. It's
it's funny because it's not fair because FF7 like got there first.
Mm-hmm. Well Ava and then. No but you know in video games. Sure yeah. Right if this was new and it was the only one that had tried it, people would probably be more open to it.
But I don't think that they're going to fully go for it.
I think they're just going to open it up for super fans to argue about and try and have fun with.
I would also argue that the Rebuild concept
is not novel anymore, right?
That's kind of the problem.
Yeah, I mean, it's not that it can't be done well.
Anything can be done well, but it certainly
is not gonna have that holy shit impact
of the first time we encountered this stuff.
And I would even say the first time I remember
when it was just even like a vague little distant thing
was the Star Trek movies where I was like,
oh, that's clever, you know, but it's a little thing.
You can ignore it, but it's there
and it's a clever little bit.
But yeah, all of this, I think I would hope
if anyone wanted to like take a crack at the, you know,
a rebuilt concept that you'd have to do something really different from all the stuff, the media we just the, you know, a rebuild concept that you'd have to do something really different
from all the stuff the media we just mentioned, you know?
I think the problem is that the rebuild concept
kind of ran its course by the end of the rebuild films.
Because despite the fact that that was one movie series,
it took like 10 years.
And again, even when you don't find it a surprise, you can still do things that are interesting.
I mean, I talked about Scott Pilgrim takes off, right?
There's ways to go about it, but it just is now a thing that we go, oh, that's a new way
that remakes can exist.
And you don't kind of have that much of a special feeling as you did the first
time you kind of encountered these things.
Yeah, it seems that I've encountered probably as blunt as it's going to be.
But I'm digging it as long as it stays over here and doesn't take the focus away.
Now the most important thing in the game will not be heard until the ending is reached.
So this overall impression is not complete until we hear the letter.
Oh yeah. I seriously doubt that anyone could ever top or match the original reading.
But I do hear that James' barks and screams and noises gutturally are pretty good so far.
He sounds like shit, brackets, complimentary. Yeah, yeah.
I hear that he sounds great.
His voice cracks on some of his attack yells.
Awesome.
That's great.
Like, so in the old games they would say, well, your character isn't really a cool guy
or an action man, so we're going to make it control like shit.
And instead what they've done here is that he controls like a video game character and like you can play him normally
But like he sounds
Wretched and his animations are wild and he is like he it sounds like he is barely managing through
Yeah, actually I did hear a
You know kind of like yeah
excerpt You know, kind of like, yeah, exert. Kind of sad.
Like when he is like stomping on an enemy to take them out, he is like screaming.
Good, good, good.
Like, it's very intense.
And yeah, so far so good.
The only type of opinion that I'm currently looking for, because I need somebody who's beaten it and isn't listening to this conversation
Which is if you are totally ignorant
And you played this game without social media
Are some of the new additions in the background to on the nose?
I can't tell I don't think so. I can't tell. I don't think so, but I can't tell.
Yeah. I know too much.
On the nose is fucking risky, man. I always tell the story about my friend watching Old
Boy in English and hating it because the English just puts it too on the nose and lets you get
there way sooner
It's important to make sure you don't go too fast, you know
so a really good example a
Really good example that of people who don't understand what I'm talking about
like genuinely Don't understand the point that I just made is
And why I limit this to people who don't
know already is that the pause screen has something going on in it in Silent
Hill 2 however it is impossible impossible to intuit the Easter egg
going on with the pause screen unless you have beaten the game already.
Absolutely, completely impossible.
You would never be able to figure it out.
And so when someone goes,
well the pause screen's too on the nose,
it's like, but that's because you already know.
You know what you're looking for. Yeah.
Okay.
Interesting.
Cool.
Well, that's great.
Oh, it is.
It's kind of great.
I really, really hope they patch this to run better.
It is, so it kind of running like shit I really really hope they patch this to run better it is it is
so it kind of running like shit was like a
hilarious piece of trivia
When this game was a pile of shit that sucked and who cared and we're doll just gonna get through it and laugh about it
But now that it's like oh shit, they're actually like really cooking here and like this is
kind of great.
It's actually now a massive, massive bummer that it runs bad.
Like it's a massive fucking bummer.
But this represents, this represents, yeah, the first chance for people to like learn
about and actually experience this series in years.
One last thing to talk about.
So everybody has different things that bother them.
Everybody has parts of the world that are intolerable to their psyche.
And we're talking about Silent Hill, a horror game.
But I've played a hundred horror games.
I've played two hundred.
I've probably played a thousand.
There are two health items in Silent Hill 2 Remake. I played 200 I probably played a thousand
There are two health items in
Silent Hill 2 remake in the original it was health drink. It was medical kit and then ampoule
Now there's only two health drink for like one heel and then syringe
for full heel I've heard so I've used stem packs in
other games I've
You see I did the eye sequence in Dead Space 2 and whatever
Silent Hill 2 remake
Gives you
the syringe health item and James pulls it out of an old med kit and it is actively filthy. It is covered in grime from plunger to tip, it's rusted and the labeling is worn down and it is filled with brown mystery liquid.
It is every single thing that activates my fighter flight in terms of being stabbed with a syringe.
Yeah.
fighter flight in terms of being stabbed with a syringe. Yep.
And I had to take a little deep, set of deep breaths
just when I saw it.
Then when you take enough damage, the red vignette
actually gets deep enough that you see there's a,
like a health plus sign in the corner,
and that shows you that you're about to die.
Okay.
You hold down the triangle button to use the syringe.
And James just yanks it and just plunges it straight
through his jacket and his shirt.
Like without like, and I like.
I saw. You saw it? You said that, so it's that, that, it's that like,
it's coming up burp where your body is deciding to expel non-existent poison. So something that's
really important here is that I think that something that elicits a
really uncomfortable feeling in a game that's about feeling uncomfortable can
be seen as an absolutely however there is a threshold where that's not a
pleasurable thing that's actively making it hard to go it is it is like
So like I most people don't react to dirty syringes the way I do. Mm-hmm. Nobody likes a dirty syringe obviously
This is like pushing it to the limit. Yeah, this is this is like the worst thing I have ever seen about this
literally in any media ever. People were talking about this on
the subreddit and posting that scene from Saw. The needles in Saw are clean.
Yeah.
Like, that's horrible.
So the moment I saw the way you reacted to that, I could tell immediately that I'm like,
oh, a lot of the audience is not going to understand that this is actually going past to that, I could tell immediately that I'm like,
oh, a lot of the audience is not gonna understand
that this is actually going past the threshold of enjoyable.
I think a lot of people are going to think that it's like,
oh wow, it's gross because yeah, it is supposed to be gross
but it's like, there's a line that you, yeah.
So I could tell that.
Yeah, it's way over.
It's way over. it's way over.
I get it.
But it's a really powerful health item.
So, I don't know if you saw this,
I've discovered a solution.
The solution is, is when I have to use a full heel syringe,
I grab the controller,
and I run a little bit away, and then I hold it with my right hand and hold triangle to do the heel and literally put my hand over my eyes until
I hear the plunge sound effect. And I'm in battle, I'm in fights when this is happening and
That I have to do it I will barf on my fucking keyboard
If I if I watch that yeah, I know it's again
There's it's not something that I think over the course of our career comes about them
But it's just like that sometimes there's no bit quite frankly there. Sometimes there's just no bit. I get it. And I think that some people don't get
that. And I think some people that perhaps don't have anything in their life
that is like that can't relate to what it's like. Oh, I can already see a couple people in this chat right now.
Oh, what a pussy. Yeah, but I don't wish that.
I don't wish that upon you.
Because if you did encounter-
You don't know the feeling of a triviality going past your psyche into your stomach.
I don't wish that upon you.
And if you're lucky enough to live a life where you don't encounter or experience that
in any way, shape, or form, that's great.
But if you do-
If we can get an arachnophobia mod for Skyrim, can we get a medkit mod for
The PC version of Silent Hill 2 remake probably
Probably I mean Shaden in in the
What's that game called?
for the company
Anyway, whatever divers no no the game where where you help each other for the company or whatever.
Anyway, there's an Arachnophob-
Oh, a lethal company.
Lethal company.
Yeah, there's a thing that turns all giant spiders into the word spider.
Oh, that's great.
Satisfactory.
In Satisfactory, if you turn on Arachnophobia mode, they turn the spiders into literal JPEGs
of a guy's cat
Okay, right, right, which is also kind of weird by itself because it's a bunch of like cat JPEGs coming at you
Yeah, it's still strange. Yeah
And and like I want to be super clear here because like yeah, no, it's not needles
it's
Filthy
mystery needles that is the big nightmare.
But I don't think even further definition matters there.
Most importantly, especially to people that are like, whatever, I don't get it, it's all
bit is that it's involuntary.
Yeah.
It's involuntary.
You don't have control over that.
And I blame Martin short for this
This is Martin shorts fault
because of inner space
Okay haven't so he got Martin short is just going about his life and a scientist
Just stabs him in the ass on an escalator with a mystery syringe.
And I saw that when I was a kid.
And then I was taken with the realization
that anyone around me could stab me with a syringe
and I wouldn't be able to stop them.
Gotcha, yeah.
There's always a catalyst thought I suppose, or moments. Yeah. All right. Like
I could be walking down the street like with the baby in
the stroller and a guy could run out of his house and just
stab me with a syringe before I knew what was happening. I
think about that shit all the time. I mean, and with other
things or nothing. I think about that shit all the time. I mean, and with other things or nothing. I think about that shit all the time.
Like, yeah, that thing.
So it's a choice that you can almost step back and objectively see how it's like, ooh,
that would be good for making people feel freaked out by that concept.
But in this case, just the most on the nose it could possibly be to the point where maybe
someone at Bloober
was listening to a stream or two.
The idea that that is actually there specifically to make me barf is really, it's flattering.
If that showed up in a David Cage game, I'd think twice.
David Cage doesn't know about us.
I don't know, man. I bet you if I walk into Quantic Dream,
Montreal, I feel like something might happen. Get this motherfucker out of here. I think
something might happen. Okay. So I actually have a question. Ask away. Would you say so
far that if this level of fidelity and change and you know everything else you've seen was
carried over to Konami's other recent efforts, Metal Gear Delta, that would be sufficient
and good?
Yeah, but it's not and you can already tell that it's not because I
Watched the recent MGS Delta trailer and I was like what is going on with these animations?
I can't figure out what the fuck is going on and
Delta is is like the same game with like new graphics like stapled on to the existing game
new graphics like stapled on to the existing game.
Ah.
Okay. Delta is either exactly what you want
or completely pointless depending on your perspective.
I thought it was gonna be a remake of three
in the five engine, you know?
It is.
But they're taking the game and then they're putting it into the five engine
and throwing new models onto it.
Like it is, like you see the cut scenes
and they are actually like being model flipped
and using the same voice files.
Which now, because it's outside of its context,
it looks a little weird,
because the animations are a little old.
The animations are older than the models
that they're inhabiting.
So it looks a little off.
So it's using the animation data of the original game
in the Fox engine. And the voice acting, yeah.
It's unreal, apparently.
Okay, yeah. In the Fox engine. It's unreal apparently. Okay, okay.
Man, I hope they fix that Sutter in Silent Hill.
But, so my opinion of Blooper team has obviously improved.
I did not know that Blooper made Observer.
Observer's pretty good.
I think Observer is the only good game they've made
before this. I think the Layers of Fear games are bad and the medium is terrible. And they
have been upgraded to... they can really do something good as long as somebody else designs the whole game for them in a
way.
And they follow a guideline?
Okay.
Yeah.
So they're really, really good at coloring in the lines.
So let me just accent what you were saying about the original team's willingness to see
changes with a part of the news here, which was Masashi Tsuboyama, the director of Silent Hill 2,
had a thread on Twitter where he talks about what he thinks of the remake. And he mentions,
games and technology are constantly evolving, resulting in significant differences in constraints
and levels of expression. This is a common issue with media arts in general, but it's not easy to maintain and appreciate
the environment of the time.
I think the value of the remake is that
a new generation can play it. As a creator,
I'm very happy about it. It's been 23 years.
Even if you don't know the original,
you can just enjoy the remake as it is.
Whether it's good or bad, does it affect the original?
The differences between the original
and the remake, like 4K,
photorealism,
the bonus headgear, etc. are all mediocre. Who is this promotion going to appeal to?
It seems like they're not doing enough to convey the appeal of the work to the generation that
doesn't know Silent Hill. They are coasting on the old game's reputation.
The thing to note is the change in camera perspective.
The change in playable camera has a significant impact
on many aspects, combat level design, art creation, et cetera.
While the impact of the story may relatively be small,
maybe relatively small, it brings change
to the play feel of the game.
To be honest, I'm not satisfied with the playable camera
from 23 years ago.
Depth and angle were limited by the processing load.
It was a contentious process of hard work that was not rewarded, but that was the limit.
The over-the-shoulder view definitely adds to the sense of realism.
In other words, it makes me want to try playing the even more immersive remake of Silent Hill
2. So even there, I mean, aside from the like, I wish I never fucking designed Pyramid Head
bit of history, the director here was kind of like, yeah, you know, the camera itself
was a limitation.
Yeah, of course it was.
It was 2001.
So I can see that like if there's parts of if there's things where they kind of went like yeah
I wasn't too satisfied with this then the idea of like remaking it especially for a new audience a bit later
There'd be a willingness to be like nah, man. Go ahead do something else, you know
improve on that if possible, I think
That the original is always going to be
vitally important as particularly for its time.
But as long as this game continues at the level of quality that I have been experiencing
and they fix its performance a little bit, it will likely be the case that when someone
asks, hey, I would like to get into Silent Hill.
Should I track down a PS2 and da-da-da-da, or figure out how to use the abandonware version
of the PC game, or just buy this new one on my console?
The easiest answer is now completely viable. Well, and in this we can, I mean, something that should be always the case is the original
should always be made available once a remake drops of it.
So this is actually really a weird thing because it is.
You could, if you so desired, go how to play Silent Hill 2 and figure it out from there.
It would not be hard.
But that's not the same.
No.
Officially, there should be a thing that comes out with the thing.
And here you go, right?
Yeah, just anyone that you want to appeal to or for any reason, for whatever the case
is, go hand in hand with a nice port of something to at least be like, and then there's this,
and this is now also immune to time. Yeah.
Fucking syndicate.
Anyway, the old the old the old bullfrog game. Is that gone?
No, but like, the 2012 thing like it wasn't there like when
they when they released it, there, wasn't there, like, when they re-released it, there was like, um,
there was like a pack-in that was like,
I feel like, I thought there was like a pack-in with the, um, the new one that was like, that you,
that was of the old game or something, but you couldn't get it outside of that. Otherwise or
Yeah, anyway, I don't I don't remember
Please blooper team hit hit us up with some optimizations cuz
Come on
Or somebody smarter than them
Get special K on the case
What have you because it's really bad. The stuttering is like literally every minute. Oh that was Alice. Okay. Okay, right
Yeah, well, I mean shit this is gonna come back up in the current news because there's some other shit that
Involve in this we're gonna get into
Okay, but yeah,. So far so good on the Silent Hill 2 remake. I am very
happy to be wrong. It feels good and I would like to point out that there are
weirdos trying to like edit the fucking Wikipedia to
remove review scores. And it's like, you guys are just mad that you were mistaken. I saw
someone in my chat yesterday said, dude, this sucks. Like they were very blunt and they're
like, I wanted it to be terrible so I could be mad
and enjoy being mad about it.
And they're brave to say that.
Most people would not have the courage to admit that they would rather something be
awful so they could just enjoy being pissed off.
But they're also kind of wrong because the real enjoyment is not being mad about it.
The real enjoyment is like, I saw it, I knew.
I could tell, I could tell right away because I'm so smart.
I saw what, you guys didn't know how bad it was going to be, but I knew.
I knew it was going to suck.
Oh, trust that this podcast would get months if not years of content
Out of this game being an absolute train wreck. Oh my god tons instead
What do I say? We're gonna talk about it today, and then we're gonna talk about it next week
And then every time it comes up. I'll go yeah, it's really good
Mm-hmm
And guess what yeah, you're that's honest so that's that's better for everybody
Hey, I want to respond to uh, I want to respond to a shitpost
That's actually way funnier than the author knows in the chat
Someone says Silent Hill to remake is woke
They deleted the comic sans poster of the Silent Hill 2 remake is woke. They deleted the Comic Sans poster of the Silent Hill Ranch.
So first of all, that's hilarious. Second of all, actually they didn't. The Comic Sans
Silent Hill Ranch sign can be found within the ranch barn if you no clip through the
wall.
It's there?
It's still there. Which is really funny.
Well hey, I'll say this. You can still direct as much ire as you need to towards the short
message. I sure can. And there's two more Silent Hill projects on the way.
So now it's one and one, right? The score's one one now.
Yeah, I think Silent Hill has like the most coin flip quality of anything ever.
Like there are very few games in that series that are fine. They're
either like pretty good to excellent or they're
pretty bad to horrible. No in between.
Let's see how these, the rest of this compilation of FF7. Let's see how the rest of this all
shakes out. I am so town.
Yeah, that's that's pretty much it for me this week.
You can check out me over at twitch.tv slash Pat stares at
this week. I'm going to be playing more Silent Hill 2.
And I gotta I gotta switch some of my schedule days around because I was supposed to play a very long stream last night
and then encountered a very cataclysmic
Technical error that actually didn't have anything to do with Silent Hill
But on on Friday
Maybe Thursday, it's
Metaphor refontasio. Oh my god the best game that will ever come out. Thank you Atlas
for all of your friendship.
Make sure everybody knows.
Did you know it's out October 11th on the Xbox?
Yes.
Okay.
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No! Don't look! I'm feeding mid!
Ah, shameful.
Disgusting.
Alright, what's up?
My son plays a Kali.
I'm sorry.
I'm sorry.
I don't know what that means, but I threw it out there hoping it would mean something.
I would mean something.
Oh, good.
All right.
Cool.
Yeah. So, all right, a lot has happened and we're going to try to cover what we can with
the timeframe, but a big chunk of interesting stuff has popped up because the Blizzard book
Play Nice by Jason Schreier has come out and with it has come a plethora of stories and
Development news and things that have not seen the light of day now remember everyone just because Jason Shrier is an alleged
press rat sneak fuck and
Name-searching big baby bitch boy does not mean he can't write good as reporter stuff
What happened with that again? Oh, he was talking, it was actually about Blizzard.
Where he was like, yeah, I've known about tons of crazy stuff about Blizzard for years, but I never talked about it.
Because, well, you know, and everybody on the Internet was like, you sound like a bitch.
And even though you weren't actually using his at,
you were just saying like JS or whatever,
he was just name searching himself
and blocking everyone for like forever.
Including myself.
Oh yeah?
Okay. Yeah.
And I remember talking to other people being like,
did you use his at ever?
Like no.
That means he's like sitting there going, Jason Shrier, no, no, I'm so mad.
Was there something about a story that was withheld that could have helped some
employees in some sense?
Yeah, that was it.
That was like he had tons and tons and tons and tons and tons of inside shit on
Blizzard.
And he just said, well, I was never able to confirm some of it.
And it's like, even though some of it would have confirmed the rest of it.
Okay.
Like basically when the big Blizzard thing broke a couple years ago, he came out and
said, yeah, I knew all that shit.
It was like, well, you knew all that shit.
Why you do anything?
Okay.
And I guess it was because you wanted to write a book
Which had these things in it, yeah
So there was apparently a series that was going to be developed for Netflix
They were working on a multi on a multiple shows
They're working on a Netflix Warcraft show, an Overwatch show, and a Diablo show.
But sometime after that, plans were canceled
because Netflix apparently poached
the former Blizzard CFO Spencer Newman,
and that led to a lawsuit between the two companies.
So all deals were off.
It's kind of wild how Blizzard just can't
get narrative content out.
I mean, it is-
It just can't.
I could see something like that doing well for them,
because I'm sure Castlevania turned a lot of heads, right?
Shows like that and then, you know, like Witcher and stuff,
like you kind of look and go,
oh, we've got a big franchise that needs-
They've got a bunch of big franchises
They could have done that with desperately needs some narrative
and
Yeah, I think as well part of
This there's a huge list here of like games that have been cancelled
throughout Blizzard's history
Which are many a lot like many. A lot. Like many.
Like a lot.
Yeah, so some of them, Dead as In was a dungeon crawler
from way back in the day that got canceled.
Not much is known about it.
There was a game called Bloodlines,
which was a space vampire game.
Didn't resonate enough with staff
to justify its existence, so it got cancelled.
Pax Imperia 2 and Krikza.
I don't know what that is.
These are from way back in the day, sequel to the Empire building real-time strategy
game Pax Imperia, eminent dominant.
It sounded like internally there was a lot of projects that were like
got started but just never really like took on with like the rest of the staff. There
was Shattered Nations was a turn-based strategy game that was supposed to be inspired by Civilization
but it was cancelled because Alan Adham, the founder, didn't want to make a turn-based video game,
thought that Blizzard should not make anything turn-based.
There was a Star Wars RTS project that was in early discussions at some point, but before
they could make a prototype, he came back and said they weren't doing one after all.
And then LucasArts president at the time said
that he didn't recall any discussions
about a project like that existing.
And then of course this hypothetically turned into StarCraft.
So it seems as if there was a thought about this project
that would have been reaching out to LucasArts, but then I guess they didn't actually reach out and then just made it an internal thing
instead. Warcraft Adventure.
Well, that would have changed things, wouldn't it?
A lot. Yeah. Warcraft Adventures, that's a pretty famous one at this point. I remember screenshots
of that in EGM Magazine. And the full game is leaked online, so you can go play it. It was
magazine. And the full game is leaked online so you can go play it.
It was like full, like animated and such.
But it was, yeah, it was fully hand animated and pretty much completed, but they never
released it because they felt that the art style seemed amateurish and the puzzles weren't
really clicking.
And then they mentioned that Al Lowe, the creator of Leader Just Suit Larry, played
the game at a trade show and basically said, if you guys can't make this work, then who
can?
And, you know.
Listen, man, Blizzard believes in quality and if they can't release just the best
games ever, it's better to cancel them.
And that mentality is going gonna stick with them forever
so that was the reason why they decided to hang up Warcraft adventures if they if if
a one bad game if one game was released that was ever widely perceived as subpar it would
destroy the company's reputation they need to have every game be A plus best ever.
Yeah.
There was a project that was being headed up by Mike O'Brien, the guy who created Battle
Net, and it was Warcraft Legends, which was a 3D spin-off where players didn't have to worry about making bases
and it would instead be an over-the-shoulder perspective
role-playing strategy game.
Then it got announced, it got rebranded
from Warcraft Legends to Warcraft III,
but that led to internal staff fights
because some people didn't wanna make Warcraft III
as not an RTS and to change it, they didn't want it
to change into something entirely different. And so there
was too many fights between people at the project and
eventually he left and then founded ArenaNet which went on
to make Guild Wars. Interesting because Warcraft III, you know,
went on to focus heavily on hero characters,
while still being the RTS, of course,
but it sounds like initially there was a heavier focus
on something that was before MOBAs existed,
leaning in that direction.
Diablo for the Game Boy got canceled.
There was a game called Star Blow.
Which is... Get the fuck out of here. There was a game called Star Blow. Get the fuck out of here.
Project X became Star Blow, which as the title suggests is a sci-fi take on Diablo.
Diablo. Oh, it would have been like B.L.O.? Star Blow was Sci-Fi Diablo. Oh my god. Hop in a spaceship and travel between planets collecting new guns and
battling aliens as he traversed the stars. Yeah. You know, I feel like
astonished because we were making fun of Blizzard for like everything has to be a
banger, right? And it's like I wonder how it feels
So Jay Wilson was the director from Diablo 3 and Jay Wilson was the guy who was in charge of itemization
Levels the way items worked and the auction house in that game
So if you could lay that at anybody's feet, it would definitely be Jay Wilson
I wonder how it feels to have
broken a undefeated golden streak. Like it was literally him personally and the decisions
he made. Crazy.
At the same time Starblo was being worked on, Diablo 3's original version was supposed
to be an MMO inspired by Ultima Online.
Okay, I believe that.
That version of the game obviously never came to fruition. There was also Nomad, which was a post-apocalyptic game inspired by a necromunda.
Really?
Not Baby's First, peek over at what Warhammer's doing over there.
Hey listen, what's Game Swordshop doing over there?
What you got going on over there?
What you guys got going?
What you guys got?
You guys got shoulder pants?
What you fucking...
Hey, yo, show me your homework, come on.
Yeah, they were working... there was a point where Marvel and Lord of the Rings were in talks to have them work on an MMO as well.
And that just fell apart and they took it elsewhere.
Starcraft Ghost, of course, there's as many details as you want on this because it's been such a
popular. Man, that game had two completely different versions.
Yep, yep. Originally, they could not decide between whether it was going to be more stealth or
more action and the teams were kind of like at odds with each other on what it should
play like and that it even got restarted from scratch.
And then the second version that was made from scratch was still being developed late
into the end of the console generation in 2006.
And so by the time it was like, either we port this
to the next gen or we scrap it, they were like, well, fuck this, we scrap it. Yeah,
they there was another, there's a couple of spin-offs there. There was talk about them
doing a Minecraft, doing what was the pitch was do for Minecraft what World of Warcraft did for
EverQuest.
So they had a project called Avalon that was going to be kind of like yeah I suppose like
Minecraft survival construction oriented. You have listed out twice as many, maybe three times as many cancelled games as shipped games.
Oh yeah.
What the fuck were they doing over there?
I mean, it sounds like...
This is ridiculous, right?
That's not normal.
Well, it sounds like when you have the golden CV as you described
there's a lot of ideas about what should come next and how and why and
Everyone not wanting to fuck that up
led to much hand-wringing
over just about everything
Because yeah, that's like I mean mean, this list just goes on.
You know?
And at each point, anytime there were things
that were like, oh, here's a current thing happening
in games, like Minecraft just now
was a thing happening in games.
Yeah, well, we're fucking Blizzard.
We can fucking Minecraft these motherfuckers.
Yeah, right?
What if we took our crack at it, right?
There was a project called Hades,
which they were
working on when Arkham series was popping off and they were trying to make something
that was based on the idea of the Arkham combat system. Eventually they scrapped that because
it was going to be related to Diablo 4 and then they yeah like that shut down. There was a trading card game that
they were that they basically had some serious flaws with and it was there was some major major
problems and when they went to make a digital version of it the problems with the physical
card game became even more pronounced so they threw that out entirely and took some pieces
and put it together to make Hearthstone. I mean, yeah, the creation of Dota, right, is
I think that's more or less public, but...
Give me the thing they didn't have anything to do with at all? So, they wanted to make a sequel in-house to Dota, and when they reached out to Ice
Frog, the Dota designer, he wanted a list of things including full creative control,
which they didn't want to give.
So that project fell apart, and of course he went on to make Dota 2 with Valve.
That is one of the bit, like we talk, like,
The rest is history.
We talk about drop balls, like Microsoft drops a lot of balls.
That is like a game industry changing blunder.
Mm-hmm, because that, down this list,
if I, you know, you get down to HOTS,
where like, yeah, like they, you know,
that was the attempt well after the fact when the genre was fucking well
established. But you know what sucks?
Hots and legends of Runeterra are my favorites of their two respective genres
and they're dead. Huh?
Like the ones that I really loved are the ones that died more than you would you say you like hots more than deadlock even?
Yeah, okay
Yeah, well, you know mo was popped but they had a chance before Riot established the league and all that too
you remember they sued valve over Dota 2 and
The and the decision that came down was like you had decades to snap this
up and get the name and you just didn't.
I mean, you have to think that like while that type of lawsuit is happening, Games Workshop
is like, should we light them on fire now or yesterday?
Like, should we just go burn their offices to the ground?
Yeah, Heroes of the Storm, which, you know, didn't become as popular.
Actually, man, no, Games Workshop is saying we will never
turn down a possible hit ever again.
Ever. You wanna make a Warhammer game?
Anyone can fucking pay us $25
and you can make a Warhammer game.
The license is yours.
Yeah, so Heroes of the Storm never hit
as hard as Dota or League.
Originally that was a game called Blizzard All-Stars that was made
within StarCraft II's map editor. Terrible name.
And it was supposed to be released around the same time of Heart of the Swarm,
which explains the HOTS acronym a little bit. Oh, that's stupid though. That's confusing.
Yeah, because then you get HOTS and HOTS. That's confusing. Yeah, because then you get hots and hots. That's dumb.
We've you know, the the world of StarCraft rumors have always been a thing. And yeah,
they but apparently the the definitive word is that World of StarCraft from the jump.
They felt it never the lore would have it was a struggle to get the lore to fit into an MMO setting
So right away they decided to go with a completely different
Setting and that's where Titan was born. So like there was never an attempt to
Like make a I think that's actually correct because world of like StarCraft factions are like kill on site
for all of them.
You'd have to basically be hanging out with only your crew in only your place.
You'd have to be a human, because you can't roll as a Hydralisk and do fucking quests.
Or your different races would be stuck hanging out with only each other and then warring
with each other as a part of it.
Well, the flow would not be a regular MMO flow, right?
No, it'd be a weird thing.
You can't have a fucking zealot in a Zergling
walking around the shop.
Chilling.
Yeah.
So then, yes, Titan is the original superhero game
they were going to make.
And they couldn't decide whether it
was going to be just focused on the action superhero parts
or the daytime boring life animal crossing parts
where you got to have a secret identity and all of that eventually gave way to Overwatch
and so on.
There was talk about an Overwatch MMO and...
Yeah, but then they'd have to give overwatch a story so they cancelled it So the ambitious plans for the the whole thing. Yeah, the ambitious plans for overwatch ended up not shaking out in that way at all
They wanted to around the time when Pokemon go was popping off
They wanted to make their own Blizzard Pokemon go style game. You're not Pokemon man. Well, no, but in Warcraft
And it was gonna be a project called Orbis. Eventually it was cancelled. Gotta go outside to get my Orbis on. Orbeez.
So yeah, Feature Creep, The Pandemic, Unengaging Combat, and Developer Attrition
all led to the cancellation of that project.
unengaging combat and developer attrition all led to the cancellation of that project.
Developer attrition can be underscored with a little pair of brackets that reads sex criminal.
I mean, there was definitely a project I remember reading about here that was like, yeah, that dude got let go and that project ended.
But a couple others, Orion, Odyssey, Ares was an attempt to make a Starcraft shooter heavily inspired by Battlefield.
You are saying so many fucking names.
Battlefield style Starcraft shooter game called Ares.
It was not liked by the execs people were not digging it. I have to say hearing this massive
Massive list of games it is now
super pathetic
That all Blizzard has put out is overwatch and Diablo and Starcraft sequels
Like all of these things you said were like, they couldn't decide on this, they
couldn't decide on that, they couldn't make it work.
Internally.
And so at the end of the day, they just made another one of the things they already had
that were made by people 15 fucking years prior.
Every single one of these was just like, there was no consensus on the whole, on the projects
moving forward.
And at some point they go, what about another Starcraft?
And people went, I think I can do another Starcraft.
Yeah, Warcraft 3 Reforged was supposed to be a way more ambitious project that would
have...
Yeah, you fucking think?
Redesigned a lot of things to bring them in line with World of Warcraft.
Obviously, lack of funding and such led to what happened.
Yeah, it just, it really does just kind of keep going.
Those are most of the notable ones.
You know what, I will say one thing.
Blizzard had the decency to cancel all of those.
They didn't take their MMO money and go. Hey motherfuckers
Do you want to play foam stars?
There and then you when everyone in the whole world went no
They went uh
It's free. It's free to play
Oh also when God of War was popping off, they decided to take a crack at a God of War style
game in the Warcraft universe called Andromeda.
Okay.
So, um.
And yes, that's when Alex Afrasaibi was let go for his misconduct and treatment of employees and that's when
the project was cancelled.
Now listen, Riot Games is made up of a lot of people who formerly worked at Blizzard.
I think that's really obvious when you look at or play any of their games, including much
of their behavior. However, while individual pieces may not have been the best, Boy has
Riot been way more successful in going, here's a new thing that's not the main thing.
So it seems. Yeah. Those games have come out and have been universally at least
fine like like
Arcane was hot and that RPG the Sunken King was actually pretty good
The whole etc and the whole free part certainly helps a lot
It does it does help a lot free things are free. Yeah, but yeah, that is your big
help a lot. Free things are free. Yeah. But yeah, that is your big peek behind the curtain over the years at what has been not happening at Blizzard. That is absolutely fucking crazy.
But also is it not the most like, oh yeah, that makes sense now, thinking about what
all the things that don't happen,
you know, the years and years of silence on things and it just like, yeah, yeah, it's
like, hey, how come this game takes so long to come out? It's like, well, we had to cancel
six other games in the meantime, we weren't actually working on it. Every single thing
that happens, including coming out and going, you own phones, don't you? Like every one
of these moments was after fighting tooth and nail for each of these projects, you own phones, don't you? Like every one of these moments was after fighting tooth and nail
for each of these projects, you know, to exist from a bunch of, a bunch of, I have to say that
was internally the idea that Diablo three was going to be an MMO or pseudo MMO makes the auction house make way more sense as an integrated component.
But then they turned it back into a loot game and then kept it.
Because so much of what an MMO is, is things like that.
Yeah.
It's like, well, if you guys are really confident in the
auction house system and an mmo you could have just put it in a world of warcraft oh you're not
going to do that why would you not do that is it because it's a bad idea i mean it the the other
thing here is when you kind of go through the through line of these notice how a lot of the
things are like hey so when this was popping off they went what if we did the warcraft version of
that and it's like hey you know why you were really popular, Blizzard?
Because you said, hey, why don't we make a really, really, actually really good real-time
strategy game when other people were making really bad real-time strategy games.
At the end of the day, oh, crazy.
And I mean, at the end of the day, as much as StarCraft is fucking 40K's homework being copied,
the game they made was a very fun game that stood out for a reason, right?
StarCraft 1 is so incredible. It's so incredible.
And there were those moments where when the winds were shifting towards other types of genres that were derivative of RTS
They could have manned that ship, but you know, this is this will go down in history as one of those
Fucking Pokemon skylar's moments, you know, they're kind of a one-trick pony
Uh, I would say I would say that like the the space they occupy which was StarCraft and then WoW and then Overwatch
are different things from each other.
They are, absolutely, but we now know that they tried to have that pony do 100 other
different tricks and threw their work in the trash like you
know how you like start editing a video or I'll start something and I'll be like
ah this isn't any good and you just throw it away and you start over and it's like
an hour gone you don't do that with like a fucking six-month project you don't do it, what, 15 times in a row?
You read so many names!
It feels like Nintendo trying to output
the amount of stuff Nintendo outputs
without getting other developers involved.
And then you just cancel all of them.
Yeah, it feels as if like Nintendo internal trying to make every single one of these IP
things we see. Not as good as a Nintendo game. Nothing comes out. Yeah. Like it
sounds like they're trying to iterate and try new things and then at the end
of the day someone stands up and goes is this as good as brood war and they go no they go
we'll cancel it. The bottom metric the final test go play the game for an hour
now here load up brood war. It's like this is like the least fair possible
metric that could ever exist. And then after an hour switch back to the first to the working time game and the guy you're like
I don't wanna
All right game cancelled
God damn it
That was their stated like idea which is like it has to be a certain level of quality to ship damn
damn I Like idea which is like it has to be a certain level of quality to ship damn damn
Do they never put out another game as good as brood war I feel it I fucking feel it
Shit well anyway, um, that's a big one. That's a big one
So yes history of some terrible decisions now That's a big one. That's a big one.
So yes, a history of some terrible decisions.
Now, speaking of terrible decisions, hey, Tekken has made some terrible decisions.
So I thought I misunderstood and misread this. The mistake they made was reaching out for Colonel Sanders instead of the Burger King.
You know what?
That is a pretty big mistake.
KFC denied Harada's appeal to have Colonel Sanders be a playable character as a guest in Tekken.
I really want to think that this is super funny because it's not that they ghosted them
or ignored them.
They denied it.
Yes.
With a bad look was what he said.
They gave a bad look. And this was before the Colonel showed up
in the dating sim and all that shit that they did after the fact. So they were clearly not
against the idea of him being a game character. But they didn't want him fighting. And you
fucking know the King would have been there.
100%.
The problem is that KFC in Japan is way
bigger than Burger King in Japan. Sure. It hits way harder with Japanese
audience. The Colonel, and the thing is that in America they have like the
Colonel being like this goofy like mascot character on the commercials and
stuff like you know I'm sure the American branch would have would have
leaned into that but one way or another, that moment in history was denied.
And like, fuck Negan.
That, man.
That would have been incredible.
That would have been amazing.
Genuinely amazing.
But that's why Waffle House will never happen.
Because of this exact moment of like, you don't understand, we all kind
of love this. And then it's like, no, but then you have to like say that our franchise
is endorsing the violence of this series or whatever the case is. It's like, it's not
ah, come on, you know, and plus I don't think Waffle House wants to lean into the idea that
like, hey, our locations are violent, you know. So that's where I say like, yeah, make it grapple house, make it Alex's house of pancakes, you know so that's where I say like yeah make it
grapple house make it Alex's house of pancakes you know whatever the fuck you
need to do but of course that was a misdirect because no for real though
hey Hachi gets added to the roster and Tekken 8's reputation goes off a cliff.
Something like that.
You wanna, you wanna, so I just wanna finish what I was saying before.
I thought I misread this story until I had it re-explained to me and it was exactly how
I had originally interpreted it and I couldn't believe it.
I genuinely couldn't believe it. I genuinely couldn't believe it. So, quite simply, when Heihachi came out for the game,
he was released and part of the season pass as well
was with Lydia and Lydia came with her stage
and Heihachi released and his stage was not a part
of the season pass and it was being sold for five bucks.
And that led to a lot of people understandably being very upset because they were like,
what the fuck did I buy the pass for if you were going to not include something that you just included for the previous character?
And there's a piece of content that I thought
I would be covered for.
So this led to a massive review bombing of Tekken 8
on Steam, where the negatives, like,
there was a spike down earlier.
What was it that happened the first time?
I forget, something led to a negative bomb earlier, but this one has been
humongous. Everyone has basically just been like, you did not communicate to people that bought
the season pass, the playable one-year pass, or if your ultimate edition or whatever you shipped that you spent money on,
that there would be a stage that would come out that would not be included in that. So Harada,
who has been talking on Twitter and stuff, he then came out and had a very frank statement, which was then subsequently deleted because I can imagine
Bamco business internal being like, yo, stop putting oil on the fire or whatever the case
is.
Please stop.
Please shut the fuck up.
But essentially he came out and described in a very long statement that there is the production side of the business
and then there's the development side of the business and him and his team focus on
development but the production side decisions were the ones that chose to charge for the stage. And he plans to reorganize his role within the business side
so that community expectations can be met in the future
and so that people don't get confused
about this whole thing.
And basically was like, yeah, this was the business side.
He basically threw the business side of the team
under the bus and said like, yeah, this was all their fault. And I can imagine that being a case where it's like, you know,
Yo, dude, shut the fuck up.
You don't get, yeah, it's like, don't fucking, we're supposed to have a united front. Don't
point fingers internally at your coworkers or whatever the case is. But then he had to
delete that message or whatever. So yeah, that is an interesting thing to have come out and explain the situation even if
briefly, of course they screencapped it and got that in there.
Oh man, oh yeah, I deleted it.
No one can see it guys.
It's good.
But no, the rating has been-
I didn't post my dick and balls online.
It's fine.
I got to it within five minutes.
But yes, it's gone to mostly negative in the reviews.
And yeah, that's just a really stupid, stupid thing.
Whoever makes that decision to sell what is already,
oh, you know what?
Well, I'll put it this way to me.
I feel that the whole like pot frog temperature analogy has been so such a
prevalent thing for us over the years and you're you know we talked about how like we just get so
used to being fucked over a little bit. Oh absolutely. It's kind of just like all right just don't make it egregious
right and it's normalized that all these things are the case and you're getting your ultimate
additions that cost a hundred and something odd dollars or whatever. So when something happens where there's still a moment where people go, yo, what the fuck? Like you still
can feel it. I'm like, Ooh, Ooh, the frog still has nerve endings. Ooh, Ooh, you really
Ooh, Ooh, Ow. You know, the frog can still feel heat inside the pot. And I'm happy because we're due to be numb any year now. Mm-hmm.
Yeah.
That's the story so far.
No real changes to anything with that.
I've seen, you know, there's been threads.
Some other developers have talked about the cost of developing stages and how things have
gotten more expensive and you have to supplement and find different ways to monetize
to get over every so many months and stuff. And like, yeah, all of these things are
the reality of the cost of game development changing. We've addressed these things, I feel, in many stories over the years that have then led to poor performances, layoffs, yadda yadda.
But on top of all this is a don't make the people that bought
the thing that was expensive feel like they got lied to about what they'd be
getting absolutely it was just really it would feel really terrible if you spent
a bunch of money on something and found out that the people behind it lied to
you and then that somehow screwed you over. That would be astonishing and terrible
if Tekken were to do that.
Yes.
Oh, are you not?
I dropped the baton.
Oh, oh, oh, do you not even know about the story
I've been referring to? What
are you setting up? Have you been following what's been going down at Thiger Uppercut
in Thailand? Oh, yes, yes. There's a player that has that was banned that's from China
and that and that China was not one of the registered countries
that was allowed to participate?
Yeah, so Tiger Uppercut is part of the Tekken World Tour,
which means it gets seating points
for the Tekken World Tournament.
I think it's just Tiger Uppercut, because Tai.
I mean, it says, oh, I guess that makes, yeah, Tai.
Tai, okay, so Tiger Uppercut, anyway.
And this Chinese player,CC registered, flew out, showed up and crushed
it all the way up to top eight and he eliminated a ton of strong players and then as soon as
he hit top eight organizers come out go hey whoa whoa whoa whoa whoa whoa
you're Chinese you can't play you're kicked out you're disqualified which
blows the fucking tournament like integrity up because now now there's a
fucking bye in top eight and the world tour tweets out to explain like that
this player was disqualified for participating from a
country that was not supposed to be able to register.
Bad country!
From bad country, no.
And what I saw was Harada replied to that where someone said, yo, fix this, do something,
and he went on it.
Or okay.
Yeah, I have the tweet here.
Harada said, sometimes, no matter how clearly we explain it, they don't understand.
Fundamentally, I want them to understand the universal philosophy that we game devs want
as many people as possible to play our games.
I hope you guys understand that I, too, am sick and tired of getting involved in political
relationships between countries that have nothing to do with games.
I think there's two parts to this that are super crazy. The first is like, why is China banned from playing Tekken? I don't know.
Like Bamco put out some nonsense statement about like some kind of United States sanctions fucking whatever that I reeks of bullshit.
But the second one and much more importantly, how the fuck does somebody from a banned country
get to the event all the way to top eight before someone goes, oh, wait a second, we can't even let them, oh shit.
Like.
Yeah, I don't know man.
Dude just wants the Korean back dash, just let him.
Like that's crazy dude.
I don't know.
The results of that tournament are illegitimate.
People that could have gotten that
dude's top eight spot got eliminated. People that won may not have won against people that guy
eliminated in Top It. And the last time one of these things happened where it was at the Canada
Cup event and there was a fucking cheating idiot that entered twice using his girlfriend's name.
You fuck up the bracket, obviously,
and ruin the entire tournament due to, again,
being a cheating asshole.
But here where it's like, actually,
you just showed up and played, and whatever the case is,
once it was underway and is currently rocking,
you have to kind of take that.
Because if you're going to kind of take that. It's too late. If you're going-
Worst case, oh my God.
The story could have been, for no reason,
this player that showed up and registered
was not allowed to participate at all.
But instead it was like, no, it went as far as it did.
Yeah.
Okay, so there's three versions of this, right?
The first version is that, there are four one is he
he signs up and he gets his tickets ready and then someone contacts him says
hey man you won't be able to compete because of this national thing and then
he's like fucked on the plane tickets but it's like at least he didn't travel
out there right number two is he shows up and they're like oh sorry dude you
can't play that That's obviously worse.
Number three is what happened in which he makes it to top eight.
And number four is he gets higher than top eight.
Um, at the point that he was physically at the venue without anyone realizing that
he shouldn't have been there,
it's too late to not let
him into the tournament. Instead, what they should have done is said, listen, you can
win, but you can't get seeding points for the tournament that you're actually not allowed
to play.
So yes, but then that means conceding to whatever stupid rules that shouldn't be there,
I guess, to begin with.
Well, yes.
My hopes is that it sounds like Harada is trying to over-
You concede to those rules when you sign up.
I suppose so, whatever bullshit they might be.
Yeah.
And so it should have created the really funny situation where the winner of the tournament
doesn't get to go to the world stage, the second place guy gets to go.
Which is absurd and insane, but my preferred outcome would be that the stupid rule gets
fucking thrown out.
Oh yeah, no, in context of making the Tekken World Tour look incredibly stupid, this is
a massive success.
It's called the world tour
China has like a seventh of the world's population in it. That's fucking stupid and
But now we have to consider what about the secret Chinese
Yeah, well, where's Tachiibana when you need him?
I say to you, cool ass Chinese fighting game players, if you're really, really good at
Tekken and you want to make Namco look really stupid, there's a path forward for this.
They're not going to check your passport when you sign in on the bracket.
So we can get a secret Chinese to win Tekken and then fucking blow up that shit.
That'd be great. I'm not Chinese. I'm from Taiwan. Woohoo! Woohoo! Woohoo! Woohoo! Woohoo! Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo!
Woohoo! Woohoo! Woohoo! Woohoo! Woohoo! That's a dumb.
So, embarrassing, stupid, etc.
Those are all words.
They are.
I like them.
But none of those words are illegal.
That's true.
However, what if I were to say that the Star Citizen developer,
Cloud Imperium Games, has imposed a seven-day work week on its staff ahead of CitizenCon?
You know, that sounds about right.
Hmm. How much money over how many years?
A lot.
Like crazy amount.
Of money or years?
Both.
Ah, okay, cool.
Both.
Hmm.
Let's type in the word star citizen money.
I think I saw seven hundred...
...over twelve. Over seven hundred millions. Yep, seven 700 over 12.
Over 700 millions.
Yep, 700 over 12.
We're cruising towards a billion dollar game.
So everyone at the company is mandatory.
Star Citizen Con is a word I've used in the past, but it wasn't in reference to a convention.
Yes, so an email was sent out to everybody saying that double down over the next 18 days
to make sure that once again we create an amazing experience for our community, finalizing the
patch 3.2 4.2 for Star Citizen demo showcase of chapter one.
For the next two weekends, we will be mandating extra time
for all those working on deliverables for sitcom. All
staff will have to be in office for the date that was a
typically work at home day. They would have to be in office for the date that was a typically work-at-home day. They would have
to be in office on the, yep, Saturdays and Sundays leading up to the convention. And
they'll be provided with breakfast, lunch, and they'd be received, they'd receive time off in lieu,
which can be stored and used at a later date, yadda yadda, etc.
There's also a condition for that.
They're in California?!
Fucking good luck with that!
So, England was what I oh they have a they have California notice of
collection on their fucking anger page was what other in England yes still good
look with that and UK employees need to be mindful of the hours they work and
are asked to have 11 hours outside of the work in between each of the 24 hour period.
You can't do this. So this is where I was like, what's going on? And it's like, yeah, so there's the EU working time directive, which applies across all of the EU. And even though the UK split up from the EU, the working time regulations remained. And they basically state that you can have a maximum workweek of 48 hours including overtime
If a break in the workdays longer than six hours
I don't know 11 hours continuous rest for every 24 hour period or
Minimum 24 hour rest every seven days or minimum 48 hour rest every 14 days. Oh, there's a Montreal studio
So yeah, I assume they have their department that would check these things, but on the
surface this sounds incredibly super illegal.
You can't mandate permanent overtime.
You just literally can't and it sounds like asking your employees to work every day forever or
every day non-stop
For weeks leading up to you know, whatever the end of your crunch thing is
Is not allowed so listen though. Listen, listen. Okay, listen
What they're gonna do is they're gonna go guys
Big governments keeping us down not letting us work on the game.
They're gonna fine us.
And you know what that means?
It means we need more money.
So like, there's almost like the story is almost like pointless because it's like, yeah, company put out an
email is telling all instructing all employees to go out and steal a billion dollars and
turn it in overnight. Like it just like it doesn't you can't do that. Like it just doesn't
make anyway. So yeah, I guess this is part one of this story and I assume there will be subsequent
updates that will follow after this one.
But there you go.
The first bullet point on this long list is that the game that has, yes, been $700 million
over 12 years is asking their employees to literally work without cease
seven days a week
so
Can't do it
And I'm being hyperbolic because there's you know
Like the the 11 hour period in which they are allowed to stop before they get up and continue
Yeah, you'd think with how hard they're working on this game. It'd be done by now. I
Mean this much crunch got to be getting something done Yeah, you'd think with how hard they're working on this game it'd be done by now.
I mean this much crunch?
It's gotta be getting something done.
Also-
Or not!
That con is in 18 days?
Dude, the amount, the work that's gonna come back from these people on days like 9, 10,
and 11 is going to be worthless.
Oh man.
Just worthless.
Never mind the data on like what Crunch does
or me telling that story about the guy I worked with
crying at his desk again.
Like yeah, it just, you know, people do their best work
when they're up all fucking day and night.
Play hungry, man.
Yeah, yeah.
Man, the best work is done by dudes crying at their desk
wanting to know if their baby's walking.
Development babies, man.
Like, yeah, I could get a text message right now
and it's like, he's gonna do it.
He's gonna walk, right?
And if that happens, I'm just gonna sprint away, right?
But like, imagine getting like,
you bitch!
Sorry, I just, oh!
Hello?
You were saying that and then your face made a face that looked like it was occurring.
I just got a Discord message that was like, hey you guys almost done, the baby's walking.
And then went, haha just kidding, no he's not.
You can't troll me like this woman!
That is fucked up Paige.
That is fucked up.
That is not okay.
You can't go into the chat and just go LOL smiley face!
That is super not- that's fucked.
Oh wow.
Oh she's evil. I love you sweetheart. Oh
That's some bullshit
Now now you know what's gonna happen right hey Pat get over here the baby's walking. Oh, yeah. Yeah, uh-huh got me got me last time
You love it. Uh-huh. Oh
My god. Oh My fucking stomach Uh huh. Oh my god.
Oh my fucking stomach just shot up into my fucking chest.
That is more bullshit than deleting the add to cart button from the Steam store page for
Horizon Zero Dawn.
Hey Wooly, I have a tag team piece of news for this.
Let's go so the horizon zero dawn remaster is coming out and
They really want you to buy the remaster so they've disabled the ability for you to buy the original
on
on PC and the version on
PS4 is now like double the price because it has like a they just doubled the price
Well, you can buy it on PC, but you have to link up your Sony account
No, you have to you cannot buy the original version of horizon zero dawn anymore
Oh, you can you'll only be able to buy the remaster going forward
There's a there's a thing where if you okay well
Apparently there's a change that forces you to link up your PSN account like hell divers
Oh, yeah for the remaster for the remaster. Yeah, so they really really really want you to do that and then
On the PlayStation 4 because they're gonna have like an upgrade version
The price of the game is like double now. They just doubled it overnight when the remaster got announced
And it's like they feel really strongly about this remaster
They feel like it's gonna be a rhythm
Horizon zero dawns a good game and people love it and sold lots of copies and this
Remaster is gonna do really well and it is unfortunate the Dragon Age veil guard
Is coming out on the same day that is unfortunate
But it's not like there is an even more critically
acclaimed open world game in the same genre coming out days prior that will completely evaporate it
in public consciousness. Like, I don't know, Red Dead Redemption and Undead Nightmare.
Thank God they decided to never put, oh, that's coming out, that's coming out. Red Dead Redemption and Undead Nightmare. Thank God they decided to never put,
oh, that's coming out, that's coming out.
Red Dead 1 and Undead Nightmare are now dropping a day
or two before the Horizon Zero Dawn remaster.
Exactly two weeks from now. On PC.
Yeah.
And I was just thinking, like, you know,
I never did get around to Red Dead.
I was kind of curious about that.
It's incredible.
Red Dead 1 is like my favorite game
that Rockstar has ever made.
Yeah, yeah. I definitely have heard the acclaim and yeah, they're porting it to PC along with
Undead Nightmare in about two weeks and that's pretty sick because I believe the last place you
could get it was PS4. Yeah, it was, yeah. Over 10 years ago. I don't know if you see this in your
chat sometimes,
Willie, but when something bad happens every now and then I look over and
somebody just yells out all caps curse of raw.
Not that. Um, yo, uh, this,
this feels like other developers are like fucking with them on purpose. Let's,
let's gang up around her. I like this, Like other developers are like fucking with them on purpose.
Let's gang up around Horizon. This particular one feels like, when can we release?
Oh, is there a Horizon game?
Oh, fuck them. Return the slab.
Return the slab.
Yeah, I mean, prior to that announcement,
what were people pointing to? What was the other thing that was coming out?
Was it just metaphor?
No.
So, metaphor is out on October 11th.
It was something else.
And Dragon Age Veilguard.
Veilguard, Veilguard.
The first good Bioware game in 25 years.
There we go, there we go.
Veilguard, Veilguard was what we were talking about and it's like, okay.
And to which I went like, oh, is there excitement?
Is that going to be good?
And then we, I think I even fucking Red Dead Strop it.
Like, yeah.
And like, hey, listen, if you just want, if you also want the other thing is that, um, that Alan Wake 2's Lakehouse DLC is also coming out that week.
But you know, classic, classic move right there, right?
So yeah, the PC.
It's like, okay, so here's the thing though, and this, I think we kind of have to, you
got to know, especially going forward, every time Sony is going to release a PC version of anything,
there's like eight asterisks next to it because it's like, it is the most promotional only
for getting attention on the sequel, current release thing ever.
Absolutely. They always come out staggered in a certain way.
And boy, is this not a real port that is to be treated like a product you should buy,
but it is to be treated as a demo or an ad.
Call of Duty comes out on October 25th.
Fucking sick!
That's great.
Well, look, man.
Dude, I can't wait for the announcement of the release date of horizon zero three
So we can plan our schedules around whatever else is gonna fucking shadow drop and be super hot that week
I suspect that veil guard
Call of Duty and Red Dead Redemption or Red Dead Redemption
Will be available to purchase in over 170 countries.
That's probably true.
But forcing a PSN sign up means that you cannot, even if you follow the instructions, get your
hands on Horizon Zero Dawn Remastered with the you know someone in the chat just just made this joke but it is
actually feasible that the new horizon comes out alongside the switch to again Oh
My god that die oh
My god that would be so fucking funny
Anyway
And speaking of fucking up your your follow-ups
We were just talking about how fucking sick Uzumaki looks we sure were oh man that first episode so cool
So the second episode dropped and immediately
so did the quality and
Like like like not like how much like a little bit Like it's not quite as good like Berserk 2016. Wow, that's crazy
Like animation
like being
Slid around the frame like characters running or being scaled up in size without respect for where they're actually
characters running or being scaled up in size without respect for where they're actually standing, a punch that has the punch and the guy getting hit react at different times as
if they're like faking it.
It's rough and people were like, what the fuck happened?
The trailer showed off all the best things from the first episode that looked incredible. And with that, the executive producer,
who works at Toonami, Jason DiMarco,
came out and had a thread describing what happened.
There's some wild fucking statements in that thread.
And much like the Harada story just now,
that had to be deleted as well.
But before it was.
Yeah, but not before we got ahold of it.
So yeah, he straight up came out and said, we were screwed over.
And they, like, here we go.
It's fine.
We knew this would happen.
I can't talk about what went down, but we were screwed over and the options were A, not
finish it and air nothing at all, call it a loss, B, finish just episode one and leave it incomplete, or C, run all
four warts and all. Out of respect for the hard work, we chose C.
After waiting so long, it makes sense that people would be mad. Unfortunately, I can't
tell them who to blame it on, but someone is definitely at fault here. We all just had to do our best when things imploded. Maybe others would have
made different choices. We did the best we could with what we had. But again, a lot of
people worked very hard on the show and I didn't think the actions of just one or two
people should be the reason it never saw the light of day. Maybe that's the wrong choice.
I truly don't know. But those people have a right to be annoyed and disappointed. I'm
glad you're digging it.
It is insane for him to come out and be like, there's someone to blame.
Directly. There's blame.
100%. This is someone's fault.
Yep, yep.
Yeah, I hear that perspective. For me, I'm the kind of person that goes drop the first
episode, let it be a classic, and then leave it alone and let it disappear.
And if people have to wonder-
Oh yeah, they should have just done the one episode.
If people have to wonder what the fuck happened, then let that episode speak for itself and
maybe one day garner the fever pitch to do it correctly, you know, after the reception
is what it is.
Because there's things like that where maybe some idiot that's fucking up the production
will not have as much sway if there is a massive positive feedback that they get from dropping
that one episode. It's wild how, like, so individual contribute, in group work, individual contributions can
be exemplary and amazing.
But you'll never know just how bad it can get until one person shows off that the right
person can tank the whole thing. Yep. Just like I couldn't believe one producer or one animator or whatever ruined the whole
thing.
Wow!
Crazy!
And the worst outcome now is fulfilled in that instead of having something that might take time and changes of direction but eventually
happen and leaving people with a desire for more, you instead get to peter out and make
everybody extremely unexcited about it and then now the thing's legacy is ruined. Well the Uzumaki curse continues or rather the Ito curse
continues. Which is very appropriate. Man. It is wild that the only long-term
thing based on Junji Ito's work that has been successful is unofficial world of horror. Unofficially.
Like world of horror is the best Junji Ito thing
that has ever come out after his manga.
And it's a fan homage.
Yeah, it's a fan game.
Yeah man, I think this is one of those cases
where being too close to the project
means it's too hard to let go.
But like the people to blame aside, it's uh... The strike against something being it turned to shit is so much
worse than whatever happened to it, where did it go? We should get more of that. It's just a very different feeling. That sucks because fuck me,
that first thing looked so good. It looked incredibly faithful. Yeah, man. I'm sure this
will also not be the last we hear of this. If somebody that is the executive producer on the project is speaking this candidly but
still trying to protect their job, I imagine there are people who give less of a fuck somewhere
down that hierarchy that will probably say more when we see the project, the fourth episode
air.
Yeah. Fucking can't have nice things, man. the project, the fourth episode to air.
Yeah, fuckin', can't have nice things, man. Right in time for Halloween, right?
Though, to be fair, like the game industry
and the entertainment industry is big enough,
like, I mean, MetaFour's out this week on October 11th.
That's a good thing.
We can have nice things. We can have nice things, like the new game metaphor.
Rifantazio.
It's almost like Persona, you know?
It's very similar to Persona, but better.
But it's a new franchise, but it's from the creative minds of Persona.
You know my favorite thing about this fucking bit of over-advertising something outside of the ad window
is that the reviews came out
and apparently the game is just like ridiculously incredible.
So like what we're saying is accurate,
but we're saying it in like a fun tone
that makes us sound like shitheads.
I thought you were gonna say,
you know what my favorite thing about metaphor refantasio is?
Oh yeah, no, it's the music. It's the music, definitely.
The class system is very versatile.
It's very good. You'll be using archetypes. They're not persona or devils. Incredible.
Okay, so this has been a top to bottom docket of shit.
What have we been playing part? Awesome. The news section, complete of shit. It's the what have we been playing part?
Awesome.
The news section complete dog shit.
But we can squeeze out of here with at least one or two nice things.
So one, Red Dead and Undead Nightmare coming to PC this month.
Hilarious.
Targeted.
Mean. targeted, mean. Um, two.
Check out this game called Knock Off, Battle for Imagination.
It is a, um, it is a fighting game and it is a Kickstarter that's going to be, uh,
dropping in 50 days.
And, uh, the idea is that every character is a knockoff of a toy that you had when you were a kid
There's some you know mazinger looking robots in there
Holy shit that's just fucking he-man
There is a Skeletor and there's a Ninja Turtle looking thing. There's a whole lot going on in there
Is that a battle toad?
everything and going on in there. Is that a battle toad? Everything. And I would say most
importantly is that the way the game looks in gameplay, it's not just the toys. The
gameplay itself looks like toys fighting in your toy box or in your back. You know
this is gonna be a very weird reference. Oh my God, that's a street shark.
It looks like Patrick Wovey's...
The animator.
Action figure animations.
Right, right.
That is one.
There's also the guy who animates the Japanese account that animates like Kirby with Sephiroth
and stuff on Twitter.
Yeah, there's a cool little thing here and
it seems like the moves they're doing in the little trailer as well are the types of moves you would do like oh and then a big boom and then a beam and then a
Well, I'm looking at these moves and the move sets also kind of look like knockoffs
Yeah, which is kind of kind of look like knockoffs. Yeah.
Which is kind of, kind of great.
And there's there and like, there's Mugen style rhythm and air combos happening in gameplay.
So, um, looks pretty fucking cool.
And the way, the way this animates is really cool.
Yeah.
It's toys moving.
And, uh, of course the acronym is KO.
So yeah, check out, uh, knockoff. Uh, see, see's toys moving. And of course, the acronym is KO. So yeah, check out Knock Off.
See what you think.
I mean, the Kickstarter's not up yet,
but I think that looks rad.
I'm curious to see more.
And that looks super cool.
Other nice things, Alien Isolation 2 confirmed.
Wow.
On the 10 year anniversary of the first game's release, Creative Assembly confirmed a sequel
to development.
Doesn't like a lot of that, didn't a lot of that team get laid off?
The people who made Alien Isolation?
I feel like they did.
I mean 10 years ago, yeah, that's not going to be the same for sure.
Though it is kind of funny because like in seeing the acronym for it just scrolling past AI
and it's like, ooh, brrr, we're like, oh.
See, that game actually used AI, like actually.
That alien was smart.
This is also pretty cool considering Romulus with the little nods I was talking about because you know there
could be things that play with that and I look forward to seeing how the Black
Goop is introduced into this game. People loved Alien Isolation. I never gave
it the time of day because I can't kill the alien and to me I was I was very
done with what I called panic horror at that time but it is beloved I put a few yeah I what I've what I played of it
it was extremely good yeah I didn't I didn't beat it but I went through I
played a few hours and I thought it was very good I was a big fan of the
exhaustive detail to like just the shitty state of technology in the Alien
Universe. Yeah well the ability to feel like you're walking through the old
Nostromo style tech you know and visuals and stuff from the actual setting like
that that's that's always fun is like a feeling of capturing those same
keyboards with nonsense buttons and layouts and screens and you know, things like that.
That shit's always fun.
It was cool.
Cassette Futurism.
That's it.
So yeah, that-
Oh my God, did IGN-
In six days ago, when this got announced, IGN put up a video called In Defense of Alien
Isolation, in which they talk about how they gave it a really shitty review back in the
day.
That should be called In Defense of Our Alien Isolation Review.
In Defense of God Hand. In defense of Godhand.
In defense of Godhand, you got there first, yes.
Yeah, there you go.
I knew I had like two sentences before you rushed there.
In defense of 8.8.
You know, it's funny, alien games have like a history of being reviewed very badly for
stupid reasons.
You know, there's a PlayStation 1 game called Alien Resurrection.
Matt and I played it on the shit storm or maybe it was just a one off a million years
ago.
Yeah, I remember.
It got terrible reviews.
It got terrible reviews for its impenetrable and un-understandable control scheme when
it was actually the first game
to use the dual analog stick control scheme
that every first-person game uses for like decades.
I just remember how Colonial Marines almost got us arrested.
Yeah, well that was a different thing.
Anyway.
I'll never forget that feeling.
Hey, what are you guys doing over there? And there's like 10 cops.
You remember that big bald cop that looked like he was disappointed? Do you remember him?
I don't remember any of the specifics of the police officers that day.
Oh, there was one gigantic aggro bald guy who was just like vibrating with excitement.
Yeah. I was kind of checked out.
Yeah.
Yeah, that that I overheard them check you out more and then
shrug and go, you know how it is.
So, you know that but hey, we got the bit.
You were do you did I ever tell you what happened after you guys left?
Probably, but I don't remember.
I walked back into my apartment building, which is where this took place, and my land
lady was like, hey, are you okay? I just heard the cops were out there because there's some
weirdos sneaking around the building.
Awesome. And I was like, oh, that was me.
And she was like, what?
Yeah.
Yeah.
For anyone who doesn't know, we shot a bit for the Alien Colonial Marines video where
we were pretending to be Colonial Marines with a couple of toy guns.
Which we had spray painted black, which in hindsight was maybe one of the stupidest decisions
we've ever made in our lives.
Perhaps not.
The smartest.
But yeah, we were just creeping around a dumpster in the garbage area near Pat's apartment.
And one of my neighbors called the cops because there were some suspicious men with guns hanging
around my building.
And that was that. They showed up fast.
They did.
They did.
Just a bunch of adult college aged men
playing in a park with toys.
Yeah.
Well, anyway. And then rounding out our news, hey, it looks like Ubisoft value has dropped significantly
enough that the Guimau family and Tencent are considering buying it out.
Yo, that's a bad deal.
They currently own collectively about 25% of the holdings.
Wait, didn't Tencent just like cut a bunch of shit? Didn't we talk about that like a week or two ago?
a bunch of shit. Didn't we talk about that like a week or two ago?
Hmm, did we?
Didn't Tencent just cut like a bunch of games?
I feel like that happened.
Let's see.
Oh, the Legends of Mana devs!
Ah, yes, yes, yes, Legends of Mana, yeah, yeah, yeah.
Mm-hmm.
Okay, so they'll buy Ubisoft and grab Assassin's Creed and I mean the thought is Nettie's oh my mistake
Oh, okay. So the thought is that I'm sure that like the ubi grab bag of IPs
You know if you can get them at any kind of discount price
Assassin's Creed still has some value though it's not it's nothing like
what it was. Mm-hmm and you know you're also grabbing Tom Clancy you know you
pop is a part of that or whatever but like yeah. Tom Clancy's Prince of Persia?
I would play that I would play that that'd be a very different game. That'd be a very different game. But I would play it. That'd be fucking, that'd be wild. No, but Siege has its place in.
Oh yeah, it does, yeah.
You know.
Watch Dogs?
Did you forget about Watch Dogs?
No, I didn't think about it.
Okay.
They had three bites of that apple
and all three were busted.
It wasn't a piece of Eden.
Dude, that would've been way better. If like at the end you're like, what's your big hacking technology and it holds up like
a golden apple?
You're like, oh, shit!
Man.
Oh, dude, I was so in.
Yeah, everybody was.
Everyone was so in.
I was so in. Fucked for you one. Yeah, everybody was. Everyone was so in. I was so in.
Fuck.
Let's take some letters.
Hey, if you wanna send in a letter,
you can send it to castlesuperbeastmail.com.
That's castlesuperbeastmail.gmail.com.
Are you excited for metaphor?
Write us in.
It's out October.
Ha ha.
Mm-hmm.
Mm-hmm.
Yep, 343 is now Halo Studios.
They're renamed and working on Halo stuff.
That is true.
Tom says, hey guys, everyone knows to blow on cartridges to get them to work again.
What are your favorite folk remedies for getting scratched CDs to read right?
Me and my friends always used to use rubbing toothpaste and a clean t-shirt.
Nobody can put a label on what you guys do, but you're the best at it.
Oh, well, thank you.
That's very kind of you.
So the toothpaste trick did actually work sometimes.
Yeah.
I remember there was a disc doctor that would be advertised at every single GameStop fucking
TV cashier thing.
I don't know that that ever worked, but I do I have used a disc doctor and as long as the
Cut is
It hasn't hit the data
The disc doctor could save it interesting. I do know that the toothpaste trick I can confirm
I know that works because yeah
It would fill in a particularly bad scratch and essentially make the game, instead of stopping and skipping
on it, it would just kind of go past it.
And sometimes that would work.
Sometimes, yeah.
You'd have to like flatten it out after it was inside the thing.
So blowing on cartridges was interesting because like that would stop working at a point and
then I eventually learned you have to switch to a cover the bottom of the cartridge with your shirt and breathe, like condensation breath on it.
And then that would start working.
A huge amount of these are placebo also.
Made a difference somehow.
And then I got particularly good, I remember, at like sliding in the nest cartridge diagonally,
like yeah, you know, the stuff.
And lining up the contact points was also a thing, like the feeling of getting it down
evenly on both sides.
In the modern context, these things don't exist as much these days.
Because it's just digital and you're in a forum trying to figure out what Microsoft
redistributable you're trying to download.
But I will say that when your phone's charger plug
is no longer working properly
unless you hold the phone at a particular angle.
Oh yeah.
I'm a fucking beast at locking that angle in
and like wrapping the cord in such a way
that it stays at that angle.
I've become fucking good at that.
Yeah, there's not that many of these types of things anymore.
We are gone from the era in which, what's it called?
It's called percussive maintenance would fix
all your technological ills.
If you're unfamiliar with percussive maintenance,
it was very popular in the 80s and early 90s.
TV's getting a little wonky. Just punch it. It'll probably
work better actually. I'm not even fucking joking. It was legitimately effective for
all 80s technology.
Slap that sub, bitch. I mean, that's where the whole hitting it thing came from ultimately. Yeah. Zeekir says, Dear Meat and Potatoes, recently went to Chicago and tried Pequod's Pizza
at your indirect recommendation.
While it was okay, the sauce was too loose and tangy for my liking.
It made me realize how hard it is to recommend pizza and how different people's preferences
for it are.
What foods do you think are hard to recommend because of how much the preference varies?
All foods.
I would say Mexican is very hard to recommend because some people want the tangier flavors.
I'm being informed that Pequod's rules from the wife.
It's great. It's great. It's great. It's been it's incredible
I thought that's that's the deep dish place. I talked about last time when we went when I went to Chicago
Yeah, Mexicans hard because some people want the tangy red
More some people want it to be cheesier
Some people like more sour cream or guac kind of flavors to it
Some people like the kind of lemony aspects of the lime
sour cream or guac kind of flavors to it. Some people like the kind of lemony aspects of the lime.
Like people want different things out of Mexican
because Mexican has different thing profiles to it.
And I've been taken to people,
taken by people to places that are like,
yo, this is the best Mexican place
where I've been like, yeah, nah, you know.
So, I like me a good Mexican food, but there's a problem.
The problem is, is that there's only one thing that I want with my Mexican food and that is no cilantro because
I have the genetic mutation that makes cilantro tastes like like soap. Yeah, and it tastes very strongly of soap
It's very intense and so order no cilantro, please
And then page will have like a bite of mine or somebody else in the past has had like a bite of mine and be like
Yo, yours your shit tastes so weak and shitty because of the no cilantro
And I'm like, but it but otherwise it would taste like I'm eating a bar of fucking soap. It's literally genetic
Again, I've tasted both I've tasted cilantro and I can,
I can also put my brain into the place where I'm like, Oh, I can see how that's soapy.
Well, it's, it's just the flavor is like magnified by like a hundred times that specific part of the
profile. Yeah. Um, no, but the Mexican I prefer is like, I like the cheesy sour, creamy kind of
Mexican. And I, and I like when you have like some super well seasoned chicken instead of
Just like the tangy tangy red tangy, you know, hey listen, man
If you've got a type of food you want to put cheese on it. I'm white. I
like cheese
I've eaten I've eaten a fucking roll of breed like an apple
like a freak
You ever have a noray blue from Burger De an apple. Like a freak.
You ever have a noir et bleu from Burger DeVille?
No, I have not.
Melted blue cheese.
Incredible.
Blue cheese is just a great happy accident.
Did this go bad?
Yeah.
Ah, fuck it, I'll try it anyway.
On a burger, on a nice real succulent fucking
... incredible. All right. Here, let's take one last one here. Blair says, hello Salt Lords, Scrub Lords, Shit Lords, etc.
Thank you.
Super tiny font for some strange reason.
Been playing games forever and in particular long running continuous franchises.
There's always been a really cool thing from a developer audience perspective.
I find it interesting that seeing, okay, hold on, we're going to fast forward a lot of this.
The core is, have you seen characters blow up as big as,
say, like, jury has, and what factors lead to a success?
So...
Oh, I can tell you.
A specific example of...
Yeah, basically just talking about audience engagement with specific elements and how they can change according to what the developers planned, unexpected,
seeing a character breakout from, you know, the plans for them and become more popular in the
history of the franchise, etc., and then describing who Jury is and why and so on.
So have you seen this kind of breakout of character and what factors do you think contribute
to the levels of success?
Yeah, the number one reason is people looking at a character in a huge proportion of the
audience going, oh my God, I love that for creepy sex reasons.
Yeah, you get a-
So Jury's got her feet and her grippers out all over and they're all sweaty and stinky
and all that shit. And there's a population of people that are just nutting just hearing me describe that you get a nice clean
Like side fetish on on folks and you blow it up. Also, she's like bitchy and evil
Whereas like like men not was also popular for the feet thing
But she's like kind of nice and like not the same vibe
popular for the feet thing, but she's like kind of nice and like not the same vibe. So Jury was ready to like kick you and stop on you.
Yeah, but then you got like, hey, you into that new Resident Evil game? I don't know.
What if it had a 10 foot tall lady in it?
Right. Yeah. No, I definitely, yeah, exactly. So yeah, Lady D, right, that broke through
exit, exit velocity. Obviously Bridget broke out of terminal velocity
for guilty gear.
Bridget is a fucking rocket ship.
Right.
Again, I think that you look at the merch
and it's like, there are like 20 figures
and like 17 of them are Bridget.
Like that thing's, Bridget is printing money.
You got, I would say for me from stuff from the, like, I feel as if, without
even paying a ton of attention to League of Legends, KDA was humongous and like that particular-
Those characters were already popular.
Yes, but those particular, that particular music video and I guess those outfits or so were like
just bigger than
ah they were good itself to be like fucking blew up obviously I mean look at
the outfit and so on Diva Diva as a character blew up bigger than
overwatch mm-hmm mercy by some extension but but I think- And don't forget, it goes both ways.
That ghoul from Fallout is pretty popular, I hear.
Mm-hmm.
I wonder why he's so popular.
It's not the same level or metric, but I kind of feel like Kerrigan was popular in a mainstream
way. How did that summon her? But I kind of feel like Kerrigan was popular in a mainstream way
How did that summon her how did that was like?
Was Kerrigan that popular? I don't even remember. I feel like people that like didn't really know
Much about stuff that kind of knew about Starcraft and stuff a bit I knew some people that were like that knew about Kerrigan
I will say I think everyone was like super pissed when she became human
again. That's fucking lame. Oh is that what happened in the story? In Heart of
the Storm she goes back to being like a normal person and she's not evil anymore.
Wow. Oh shit. That fucking socks. That's crazy
Yeah, you know those are the ones those are the ones
And then there's stuff where I'm just like I don't know if this is just my particular algorithm or not But I mean it depends it might be your circle. I have never seen or read
Doro hadoro, but I do know who Noi is.
Yeah, no, that's your circle.
That's the people you follow on social media.
That just might be my algorithm.
Yeah, I think that's you.
Yeah, so.
All right. Thanks for watching!