Castle Super Beast - CSB338: That Giraffe Is Getting Sloppy Toppy

Episode Date: September 17, 2025

Download for Mobile | Podcast Preview | Full Timestamps Older Twitch VODs are now being uploaded to the new channel: https://www.youtube.com/@CastleSuperBeastArchive Silk...song's 100% is a Lie 2XKO: Juggernaut Damage &  Immaculate Netcode Bioshock Infinite's Greatest Crime: Songbird Motorcycle Samus Feels Right, Motorcycle Link Feels Wrong The Concept of Summoning Is Now Owned by Nintendo  The Worst Fictional Dads Watch live: twitch.tv/castlesuperbeast Visit https://heroforge.com/ to start designing your custom miniature and dice today. - Go to http://shopify.com/superbeast to sign up for your $1-per-month trial period. - Go to https://hellofresh.com/superbeast10fm now to Get 10 Free Meals + a Free Item for Life! Palworld isn’t the only target — Nintendo’s latest patent could touch hundreds of games - Nintendo has been awarded a patent for "summon and fight" mechanics in the US, and here's why that's a problem Randy and Borderlands 4 FOV: https://x.com/PaulTassi/status/1967363184349835472 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed' Everything Announced At Nintendo Direct September 2025: The Super Mario Galaxy Movie Super Mario Galaxy 1 & 2 Mario Tennis Fever Super Mario Bros. Wonder – Nintendo Switch 2 Edition Yoshi and the Mysterious Book Storm Lancers Dinkum Popucom Tomodachi Life: Living the Dream Mortal Kombat Legacy Kollection Final Fantasy VII Remake: Intergrade Lynked: Banner of the Spark Hades II | v1.0 Launch Trailer Amibos for Kirby Air Riders Hyrule Warriors: Age of Imprisonment Dragonquest VII Reimagined Virtua Boy Nintendo Switch Online + Expansion Pack Fatal Frame II: Crimson Butterfly Remake Nintendo Switch 2 Edition Games getting new Nintendo Switch 2 Editions are: One Piece: Pirate Warriors 4, Overcooked 2, Stardew Valley, and Human Fall Flat PowerWash Simulator 2 Suika Game Planet Metroid Prime 4: Beyond Donkey Kong Bananza DLC Pokemon Pokopia Pokémon Legends Z-A Danganronpa 2×2 Dynasty Warriors: Origins Monster Hunter Stories 3: Twisted Reflection Resident Evil Requiem Fire Emblem: Fortune’s Weave  

Transcript
Discussion (0)
Starting point is 00:00:00 I'm going to be able to be. Hello. Hey, buddy. How you doing? Doing all right. You know, just a little tired, but doing good. I'll start with this. Yeah, let's hear it.
Starting point is 00:00:47 That is, those mutton chops are upsettingly sick on you. They look really good. So I got the chops. I got the mutton chops because of the sub-a-thon. Yeah. walked out of the barber and went and met up with page and my wife was like hey yeah yeah they look really good i'm being i'm being told that the mutton i'm being told that the chops are here to stay it's kind of weird how this joke has actually turned out to be a completely
Starting point is 00:01:20 flattering yeah i guess it worked out perfect shape for your face it looks dope thanks man i appreciate it Yeah. I really appreciate it quite a lot. You're that guy now. You're the expression. Also, hey, don't have as much food getting lost in my face anymore. That's nice. Have a nice clean chin. Very nice. The soup catcher is gone. You got your, yeah. There you go. That's a funny one.
Starting point is 00:01:48 That being said, when I walked in and to a barber that I got a highly reviewed barber because I don't want to fuck it up, I will like, hey, man, I would like some mutton chops. And he went, really? Which is an awesome start to that conversation. And he's like, I've never done that before. I'm like, cool. Can you do it like this? And I pulled out my phone and I showed him the expression. And he's like, okay, boss, whatever you want.
Starting point is 00:02:19 Now, the thing is, is that even though that works and like you have that look, you're now giving out the impression of being someone. that is super not who you are. Oh, dude, I was, I don't have it with me. I think I took it back to the house. But I had my gigantic mirrored aviators on with my Tony Hawk Pro Skater 3 bass fishing shirt. And I put all that shit on for Bioshock Infinite, of course. And I put the headphones on and I put my bass hat on and my mirrored aviator sunglasses and this.
Starting point is 00:02:55 and I was like, this is my I'm walking to the store or I'm taking the baby for a stroll. I don't want to fucking talk to you outfit. Like I don't want to talk to you. Don't talk to me. But just the energy
Starting point is 00:03:11 that chops give off, especially with accessories as you've mentioned, denotes a lifestyle that you do not represent. I should like metal more than I do. Yes. Like right off the bat. There should be something up on engine blocks in the garage that you're currently working on.
Starting point is 00:03:27 You guys, you guys want to listen to some Pantera and drink budlides? You should probably own some leather articles of clothing. I don't. Instead, I just have this ugly little dog that I've fallen over. Who's your little baby? Yeah. So, um, no, when, when, when you bait certain people around into, you know, thinking they got a new little trucker, biker friend or something like that.
Starting point is 00:03:54 I'm really waiting for the moment where someone says something to some, to me, and expects me to go, yeah. And for me to go, mm, no, no. I don't know about that, Booker. I don't know about that. But you've got opinions about Silk Song. That's, that's an unexpected, you know. I have several. I have at least three opinions about Silk Song.
Starting point is 00:04:22 But let's start with Silk Song and the other direction. direction. Woolly, do you have any further opinions on Sok-Song? I didn't boot it up. Okay. I didn't go any further. Got it. We'll start there.
Starting point is 00:04:35 So as of about 1 o'clock, maybe midnight, last night, Pacific time, I got my 100% clear and have it in the bag for the proper, proper true ending version of Silk Song. How soon, how, how, how much time between having the, the ending or the boss accessible to you versus cleaning up? 45 minutes. Oh, yeah. Okay.
Starting point is 00:05:05 Yeah. I got to have a, I got, so I had, I got a little, I got a little up my own ass, because why not? Because I've been so humble about Soxong for a bit. So I titled the stream, the second or last stream, um, nothing in act three can stop me. It can't even slow me down. um and i really i really like just pointed at the heavens with that one and was like boy i really hope something doesn't just completely fuck my shit up uh and nothing fucked my shit up i actually just coasted through it like no problem and felt like a big man oh yeah um
Starting point is 00:05:47 so as a big man as a really big man who's very strong and muscular and smart uh who uh totally crushed soak song i have some takeaways uh one the first one is the absolute bizarre nature that 100% completion does not actually mean you've done everything because there's over a hundred percent no there are parts of the game's uh structure that just do not count for the percentage at all uh huh uh one of those is filling the hunter's journal which means fighting every enemy a certain percentage of times okay okay okay sure uh one uh and and like six of them are optional bosses that don't give you anything at all other than a little badge that you can you can hang in your little house.
Starting point is 00:06:50 It just goes, hey, you did it, but doesn't count for completion percentage. I don't like that. I have no problem with things that have entirely intrinsic value where it's essentially like, you know, if you take your Brainstar as an example where there's no achievement associated, it's like, whatever, that's fine. But if the percentage number is what we're playing with, either let it count so that it moves the percentage closer to 100 or go over 100 into 101
Starting point is 00:07:22 102 right do that if you need to but it should be something there's a little itch that bugs me about there being something as significant as a boss fight equaling nothing on the percentile the percentiles so the percentage tracker in sulksong
Starting point is 00:07:38 tracks quests items abilities areas It does not track bosses. It feels weird, but it's fine. So it feels very strange, and I will talk incredibly vaguely about the game structure. It's a three-act structure in which the game expands further and further and further.
Starting point is 00:08:11 But the third act actually has like a really. clear beeline through it of what to do and where to go um and has a lot of new stuff added to the overall game that you don't have to do and is just there for flavor okay because i hit the third act with like 94 95% completion like i got i got like really close to the end Okay. It almost sounds like you're describing a state change where you mainly have to get to a location, but you can go do other stuff if you feel like it. Yeah. That's basically it. Yeah. Okay. Cool. And I was like, I want to get my final four mask pieces, which is what I needed. And I want to polish off the three or four quests that are on the board.
Starting point is 00:09:11 And then I want to go fight the final boss. Like the final final. finale final boss which has hands which has extreme hands and is very very good and very satisfying um silk song's good
Starting point is 00:09:31 good game thumbs up on silk song good game I'd give that game a 10 out of 10 uh oh that's an excellent game I know your voice way too well my ears are too attuned silk song has like
Starting point is 00:09:46 So I would call Hall Night a 10 out of 10. And I would call Silk Song a 10 out of 10. But they don't share a lot of the same strengths and weaknesses. Playing as Hornet is more fun than playing as the as the night. Ooh, okay. Okay. She moves faster. She has better air control.
Starting point is 00:10:07 She has a wider variety of moves. Like just actually just moving around and platforming and playing as Hornet is like, a big improvement. Maxed out versus maxed out, of course. Not even, like a little bit. Like the fact that the knight never gets a run ever, so you're dashing everywhere, like compared to Hornets like sprint. She gets immediately.
Starting point is 00:10:31 Outside of that, a character that is, for the most part, a character in a sequel should be more fun than, you know, the one from the prior. Absolutely. Yes. She looks cooler. She's a little more proportional. I like the needle better than the nail, all that stuff, right? Her itemization in that her tools and her crests and all that,
Starting point is 00:10:57 like not the different moves you can unlock, but just the itemization like compass or magnetism for money or whatever. Pick which ones, yeah. Is way worse than the Holonite's charms. Okay, because, okay, so last week I felt that was the case. and you did mention that you're like, well, what if you could change the whole move set? And I was like, oh, okay.
Starting point is 00:11:23 Well, now we're getting interesting if there's an idea that says you can mix and match certain movesets with different balance of, you know, what if you want compass and pickup and this. What if you want, you know, red, red, red, red, red, yellow. Times of attack weapons like Castlevania. Right. And that was like an, okay, so we're going to give you options for your build instead of the full free form smashing charms into your slots, right?
Starting point is 00:11:49 So the issue is, and this is really strange, so they took the criticism of, so in the Holo Night, you had charms, and charms you just had, I think it was like five slots total, and you could fit anything you want more than that. What was it? How many was that? There was like 10. It was like, there was a bunch of them. Hollow Night Charm.
Starting point is 00:12:10 Anyway, so let's say there were 10, right? five charm nearly 10 11 well okay so yeah let's say there were 10 you can equip all of them at once and they had no designation or classification right some took two slots yeah some took one yada and so it was this thing of like well do i want the compass which is the single best navigational item in the game but i'll be one charm weaker right in sulksong um it's been split into tools, which I would call like Castlevania subweapons, you know, throwing a knife or throwing a boomerang or some
Starting point is 00:12:48 shit, passive buffs like faster heal or heal more or poison damage on your tool attacks. And then what I would call utility, which is the compass,
Starting point is 00:13:03 the charm that makes it so when you get hit, you don't get knocked back, the charm that magnetizes currency to your character, stuff like that. um so there's a weird problem is that there there are like you get enough slots for like four utility charms there are not four good utility charms there are three that's fucking weird and everything and on the other side is that blue charms which are passive buffs all of them are good all of those ones are excellent but you can only carry like two or three
Starting point is 00:13:41 Mm-hmm. Mm-hmm. Right. Okay. And you also don't have weighting, applying, like, Charms had waiting, right? Where something could take up multiple slots in this case? Yeah, no, everything takes a certain amount of slots. The main thing is that your move set determines how many of the different colored slots you have. Yeah. Okay. So no. There's one that has, like, three red slots, so you can have, like, tons of subweapons. Yeah. No, my first impression of this was that, like, yeah, I was like, I don't like the lack of freedom there. And then the other thing, too, was that, well, I guess this could still technically apply, but not really. In the case of Hollow Night, like, if you had to go sit down and hammer out a hard boss, right? And, you know, if the plan was to just focus on that, take a bench outside and go for it, then you would take off all your navigational charms and put on. combat focus charms for that fight and then switch it back when you're done. So that happens in Salksong and what it is is you're changing your entire crest so you're changing from your navigation moveset
Starting point is 00:14:45 that has the really, really, really good pogo that's trivial to the I'm gonna fucking fight a boss move set that has like a longer range or has more damage abilities and then you'll just have you'll just have like the charms and tools you want slotted into those to go. So when you're switching between them, you're not going like, how much should I mix and match this? It's going, no, I'm going from my platforming
Starting point is 00:15:10 moveset to my boss killing move set. Okay. It's all set up and ready for me to go. But the fact that you're losing a slot to a navigational color, no matter what, isn't like taking away something that you would, you know. No, it's, it's, in fact, the navigational ones are like, I never, I, I, there were a couple that I picked and I put them on every single one and I never changed them because they, they're not, the compass is the good one. The compass is the one that you need. And if you need money, it's the one that magnetizes money to you. And I ran that shit on every build that allowed two yellow charms, the whole game.
Starting point is 00:15:45 Yeah, I guess I'm just saying, like, I would rather take both of those off and put fight things in there for a boss fight, you know? Yeah. But you can't, because the yellows don't have anything that make you stronger for a fight. This is what is bugging me about that system. Yeah, yeah. Um, so, uh, the knight was able to mix and match his build to more properly accommodate, uh, you know, any particular challenge, right? Hornet has a bigger focus on, you know what you're going to have to do to, uh, to beat this boss. You're going to have to fucking fight your ass off and just fucking lock in.
Starting point is 00:16:25 That's what you're going to do. Don't get touched. Um, there's, and so now we get to like the difficulty part. And after crushing that game and having no troubles, I think that that game has a fairly unique difficulty problem that I have yet to see in anything ever. So the platforming is, I would say, consistently difficult. I would say the average platforming it expects you to do after about three or four hours
Starting point is 00:16:56 is significantly tougher than anything you would expect outside. of a core platformer. I would say it is like asking like Celeste minus 20% on average for all platforming sections. Okay.
Starting point is 00:17:17 And this is again a revisit to the conversation. You know, is it okay for a sequel to pick up where the escalation left off? Yeah, no, it's a straight line. You know? That curve just goes right up. Can part two of a game start where the last one left off and ask the player to, yeah, that's where we were.
Starting point is 00:17:37 So now take it from here. And I think that's totally fine. And then we get to the combat, which is, I'm going to say, traversal combat, which is like enemies out in the world. There's a lot of arena fights where they just, they lock you in and throw a bunch of enemy combinations at you. And the enemy combinations are pretty devious. And then there are boss fights, right? I think those are pretty tough on average, but like they're not crazy. I think the issue, and I think what's like slamming people into the floor is that the game wants you to do like, let's say 75% of your personal ability platforming and then land on a platform and fight like a fairly difficult.
Starting point is 00:18:28 batch of two enemies and get immediately back into the platforming and then fight a couple enemies and then the heavy platforming and then the hard boss that you're actually stuck on and uh there's two particular bosses in the game that require a run back and uh one of which is uh the judge and i was i got that that run back down to like 65 seconds and never took a hit of damage doing it. Okay. Like just wall bouncing and, you know, dashing over to where I needed to go. And I was able to do that boss fight maybe 15 times in a 45-minute period and took me, you know, 12, 13, 14 tries.
Starting point is 00:19:16 And I beat it. And I was like, got it. If I was not absent-mindedly annihilating the platform section prior to that boss, it would have taken three, four, five. five times as long because I would be getting to the boss, hurt and frustrated and sweaty, walking in the door. So this is, this is reminding me of, um, Hollow Night where some of those runs would be super trivialized and made easy so that you had a clean fight against the boss, but it would cost you resources, right?
Starting point is 00:19:50 You would use your, um, uh, fucking soul, soul, bug milk. It's bug milk in the little, you know. it fills up and then it's all white liquid. You'd be using your soul on the way to trivialize the enemies and then get to the boss and be like, well, I'm out of soul, so I got to do this clean. Or you try to do those enemies clean and then take damage and then get into the boss fight and then you pick one or the other, right? Yeah. So I remember those runs and they are a joke compared to the average run back to a boss, soxon. expects and there is one in particular
Starting point is 00:20:30 that is maybe the only part of the game that I'm like this feels like genuinely sadistic where there is a secret bench that is hidden behind a secret wall but if you don't find the secret bench you are doing like a 15 minute run back through an entire zone to get back to the boss
Starting point is 00:20:56 now luckily the boss is not that tough but like I can easily see it like causing people to super crash out because it can take it took me 12 to 15 minutes to do that run if you are not crushing it platforming wise
Starting point is 00:21:15 it could take you like half an hour and even if you beat it in five tries we're talking like two and a half three hours on one guy Does this Does Silk Song also have What I just described
Starting point is 00:21:29 Or you can spend You know to get through it faster And then get to the boss And no okay You just got to do it Clean every time You're just gonna have to do the platforming While being attacked by enemies
Starting point is 00:21:41 You're right okay You can spend the ultimate resource Of time To kill enemies And do the zone properly On your way back up So yeah I think
Starting point is 00:21:54 I think that the combination of what it is asking for you to get back to some of those bosses is unnecessarily cruel for some players. And you know that it's a balancing problem because there are bosses in the end game that are really quite difficult that have no run back at all. There is essentially a bench in front of their door. In front of the boss, yeah. And these are the only bosses That Team Cherry was like
Starting point is 00:22:27 Oh, you can't make people do a run back to this one That would be too hard But you guys should have extended that Backwards to like The fucking halfway point of the game Okay Because it's ridiculous otherwise So whoever was on the team
Starting point is 00:22:43 That was their like Their cutoff point for difficulty Being reasonable basically Set that bar too high Way too high Yeah And no it's You know, it's not for difficulty.
Starting point is 00:22:53 It's for frustration. Right? Because I don't think any of the bosses are, actually, no, there's one boss that's like, I would say it's actually like fucked up and designed badly. And it is a, it's a fucking trash fire. Savage Beast Fly 2 is fucked up. Like when I beat the game and I got 100%, I said if there was only one part of this game that sucked ass, it is Savage Beast Fly 2. is fucked up. That is a terrible boss fight.
Starting point is 00:23:26 I don't know what the fuck they were thinking. God awful. Just terrible. But I think it's their I think it is their the threshold for frustration of like they thought
Starting point is 00:23:46 the average player was going to hit it like I did. Right. And like that's not the reality at all. Also, even if you were super good at Hollow Night, again, that was seven years ago. You know what I mean? That was also, it's not a really applicable set of skills. Like, Hornet requires, like, a way faster reaction time on a lot of her stuff. I'm kind of reminded of, um, um, I think it was the old, the show Fear Factor back of the day where like, there was one dude on the staff that would just do everything and be like, oh yeah, that's a easy, that's fine, that stunts, no problem.
Starting point is 00:24:24 And therefore... So, yeah, you can throw it at the random... You can throw it at the average contestant. And it's like, nah, dude, you're nuts. That's crazy. It also provides, like, a very weird problem. So the beast crest is a crest that allows you to, like, kind of fight bosses, like, a little dumber.
Starting point is 00:24:45 Because its heel is actually just, like, every damage you do heals a pip instead of... like I stand there and heal. So it's a very in your face, like, I'm just going to stand here and fight the boss thing, right? The problem with the Beast Crest is, for any boss that requires platforming, its Pogo is suicidal. It has like a very awkward curve where it goes forward for a little bit and then curves straight down. It is dog shit for platforming. So if you have to platform to get back to the boss, fucking tell the beast's
Starting point is 00:25:22 Crest, go fuck itself. And you can't switch unless you're at a bench. Yeah, it's a bench switcher. Mm. Um, another nitpick, I think that, uh, by far the most fun crest and the most interesting crest in the whole game being locked to the game's final 1% is fucking stupid. Oh. It's fucking stupid. And I don't mean, like, you hit 99% and then it unlocks.
Starting point is 00:25:55 I mean, it's like it's in a hidden area that you can only unlock in the very, very, very, very end of the game. Is it meant to be a new game plus thing? No, no, it's meant to be, it's just meant to be a really cool thing to have. And I really loved it and was just like, man, I wish I had the ability to play through more of the game with this thing. and I know it's not for balancing because the strongest crest in the game by far can be unlocked pretty early and you can actually break the game super hard.
Starting point is 00:26:31 The other thing is that Silk Song has what I would call an anti-eldin ring problem in that the more like the more people let's say there's a boss mentioned that got nerfed a little bit called Moorwing right?
Starting point is 00:26:45 And Moor Wing is pretty tough it's not the end of the world but he's got some gumption to him and so the usual advice would be like well why don't you look around and see if there's something you can find that would make the fight easier maybe you can get more health maybe you can get more silk with uh silk spool which is your MP maybe you can get a cool tool or a crest or whatever and what I found to be the case is that um it almost never made makes you meaningfully stronger to find anything. Traversal, absolutely. That's really good. But out of 57 tools, I would say that there are like five strong ones.
Starting point is 00:27:31 And they're really, really fucking strong. Like they're crazy busted. Like you guys didn't do a numbers pass on how effective these tools were busted. I mean. But like usually you'll get like a blue, you know, passive upgrade and you're like, yeah that's okay it's not gonna help me beat more wing though well in a lot of cases it's like this will allow you to make one more mistake or this will allow you to hit to hit the boss one less time or something to that effect you know so get in their little leisure is is is is very
Starting point is 00:28:07 important yeah the health upgrade is bordering on meaningless so uh you start with five Start with five pips. I think you start with five pips, right? And you can get up to 10 of health, right? So most enemies do two pips of damage, right? This means when you get your first four mask pieces and upgrade to six pips of health, you have not actually increased your health at all
Starting point is 00:28:42 because it still takes enemies three hits to kill you. Yeah. So you actually need eight masks to feel any difference at all and after that you would need
Starting point is 00:28:56 eight more masks to feel any difference and getting the last mask piece feels like nothing has changed in any way. The only thing it really does is that since you heal three pips of health at once
Starting point is 00:29:11 in fringe cases you can end up like maximizing your healing right to a degree but it's like the difference but the difference between mat like starting game health and end game health is two extra hits
Starting point is 00:29:31 in a boss fight and yeah well yeah and if you work tactical healing into it then yeah it's real it's really really bananas it's like it it so when I'm like, when I'm like smashing my head against a boss and I'm like, maybe I can search for mask fragments, finding three fragments that don't upgrade my health or five that upgrade my health once, but the boss does two hits. And so it doesn't actually change how many hits or
Starting point is 00:30:00 mistakes I can make during the boss. But it doesn't, it's not meaningful to explore to get stronger outside of a couple of very insanely overtuned subweapons and buffs which are so ridiculously much better than their
Starting point is 00:30:20 counterparts it's genuinely unbelievable do you remember the in Hollow Night there was like the I forget what it was called but it was the build that you just cover yourself in flies and bugs and it would just shoot out like a million build? Oh grown gross thing is yeah yeah okay so there's a version
Starting point is 00:30:36 of that for Hornet. And it is wildly busted. It's super crazy, crazy busted. It is by far the strongest thing in the game. I stopped using it because it was so good.
Starting point is 00:30:55 You can put out four little minions like before you walk into a boss fight and they attack the boss during the title boss intro. when you're frozen Oh sick Yeah
Starting point is 00:31:09 Like they start fighting the fucking boss early In the staff time That rules Yeah and it's like There's no fucking way That was on purpose Hell yeah Scum that shit out
Starting point is 00:31:19 That's great Um And each time they buzz in and attack It does like one nail Oh sorry one needle hit worth So if all four attack And you swing that's like five hits Yeah that's phenomenally good
Starting point is 00:31:31 It is it is going to Okay if you don't have the cog flies Or haven't been using them in Silk Song, you have like two weeks to fucking use them as hard as you can because it's gonna get nerve. It's getting touched. It's Street Fighter 4 Sagat.
Starting point is 00:31:47 It's going to get nerve, for sure. The way you're describing this reminds me of like bosses where you start hitting a soft cap on, and a Souls game on like increasing your HP by one pip or two. The number goes up a little bit, you know, but you're fighting a boss that's like, I don't care if you're at max health this thing hurts and that's the end of
Starting point is 00:32:09 that you know there was a boss that I threw down the cog flies and there's a there's a there's a there's a little minions and I threw down I think they're tacks
Starting point is 00:32:24 they're like thumb tacks right they damage enemies that stand on them and I tossed those out before activating a boss and skipped like multiple phases on it so hard during the intro the music never started wow okay okay so like yeah no there there are definitely tools in this game to like nullify a significant proportion of the games challenge but um that like the strong options in silk song are like 15 20 times stronger than the normal
Starting point is 00:32:59 options hmm like they are crazy i'm curious about your approach and in and in in this type of game where there's two things I notice about hitting a wall on something, right? You can look and you can go, okay, either I will, as you've learned the boss move set, you can either go, that move keeps fucking me up when I try to hit, so I'm going to stop trying to even engage with that move and just treat it as a get the fuck out of there, take no damage, or you can go the other way and say, I need to sneak more hits in, more risky, earlier in the fight to, like, speed this process up because my survivability is not going to get longer, right?
Starting point is 00:33:42 Okay, so I have option three for you. Well, both of these things as you play are going to happen at the same time, and as you learn it more, it's going to improve. But I'm kind of just more so, like, do you tend to go for the first initially, or do you go for more survivability? No, I go for the third one.
Starting point is 00:33:57 There is a correct answer. to this move that is giving me a problem and I need to find it. There is a movement pattern that I can do or there is a way that I can mitigate this that I can do that will break this move and I just need to figure out what it is. Yeah, okay.
Starting point is 00:34:23 If you have beaten Silk Song, you can go look at, on my YouTube channel, you can look at the final part where I fight the final boss in which you can see per attempt, I go, I don't know how to deal with that. Maybe if I jump this way, maybe if I jump this way, maybe I need to jump that way. And then I go and I figure out, oh, it's jump up and then dash and then fall and then run. Well, no, so that is the second option I've described. So that is effectively, yeah, learning to deal with it, handle that move, evaded in the right way.
Starting point is 00:34:54 And then when you get comfortable with that, maybe you would sneak a little hit in, you know? Sneaking the hit-in is, sneaking the hit-in is, so I think, I think I understand why Cherry wanted you to do so much, like, above-average difficulty platforming on the ways to bosses, because what they want you to do is learn the boss pattern and be comfortable enough with Hornet's movement that you know you can sneak in. there dash in yeah stab them once and dash out right right or you know exactly when a boss attack goes like a wave across the stream that you can go oh i can double jump that or i can i can i can wall jump and and and grap and all that and then tag the boss and poga them like every single time a boss goes along the floor in this game pogo them you've got a pogo like every single fucking time unless they're wearing like a helmet or like a big skull or something yeah
Starting point is 00:35:58 No, as they say, when somebody tells you, you keep spamming a move, the answer to that is, well, you keep spamming a mistake. Yeah. Absolutely. Learn what that is and tighten up. It is an incredible game that is much larger than it appears, which is kind of a crazy thing to say because it appears extremely large. There are a bunch of cool routing situations where there's like strange ways. into zones that you didn't you wouldn't think you'd be able to um there's a hidden move in your base move set that is built for complicated routing if you click in on the right
Starting point is 00:36:43 analog stick hornet uses a piece of silk to do a taunt um and the taunt brings enemies closer to her so if you're standing at a goofy platform and taunt a flying enemy of You can use them to pogo up into sections you would not think are possible. That would have saved some time instead of waiting for the pattern of the fly to do its laps. Yeah. There's a taunt to bring him closer. Get the fuck out of here. God damn.
Starting point is 00:37:16 All right. Yeah, Hornet's great. The game's story as it is, which is fairly simple, is great. There's some nice twists in there, like genuine proper twists. Um, your, uh, your long-term antagonist lace is great. Um, the, uh, the, the, the, the, the remarkable and ridiculous span of different types of environments is fantastic. Um, I, yeah, so I, I said it last week. I spent most of the game thinking I was like halfway through. Mm-hmm.
Starting point is 00:37:56 I spent maybe 80% of the game. going, I guess I'm about 55, 60%. When you walk into a vertical area in Silk Song where bodies of warriors are falling onto the platforms and you're like barely anywhere in the game, but it feels
Starting point is 00:38:16 like you're like, oh, this must be an important area. It's like, no, no, this is just a zone that has that as a set piece to it. Yeah, are we like hitting that level of presentation and going above neon. It's absolutely gorgeous. There's even a bunch of what I'd call single-use tile sets. Okay.
Starting point is 00:38:40 Where you have like a wildly different environmental design and particle effects and all that for a very, very small sequence. How is the, I guess, I'll just say like runtime to credits compared to So I took 42 hours to 100%. Now you need to, if you're going to 100% in the game for realzies, as in not look up anything and not have anyone whisper in your ear when you miss that thing, I do 50, 55. I had a fairly good intuition.
Starting point is 00:39:22 I would have probably beat it at 45 and just not gotten some of the mask upgrades. um did it feel did you as as for like where to go i would have i would have gotten i probably gotten there in like 45 46 instead of 42 and no no feeling of drag on that no so my opinion of silk song is going to be massively massively positive compared to many people there was not a single point in the entire game that I got stuck for more than 40 minutes okay nowhere
Starting point is 00:40:05 like absolutely at no point did I ever actually get properly stuck okay and so I'm like wow the pacing was incredible and every every two hours there was a new area and I was getting new tools the whole time and it was
Starting point is 00:40:22 it was just this magical wonderful experience and then I just think to people who are like in my chat that are like I spent like the entire day on war wing and didn't beat him that's a different experience that is a pacing annihilator the other thing that I was thinking about like you know because Dark Souls has lots of runbacks and Eldon Ring has tons of runbacks right um but in Dark Souls when you do a runback to a tough boss you fight your way to that tough boss which is your warm up for fighting the tough boss sometimes you sprint and roll and fucking
Starting point is 00:40:57 haul ass when you're getting goofy with it sometimes you're most of the runbacks to bosses are just pure platforming they're not actually
Starting point is 00:41:06 fighting okay and so you're not actually getting better at fighting the boss at all or even using your own abilities to fight the boss
Starting point is 00:41:14 because you're just platforming I will say one thing that's really annoyed me about the way people talk about Silk Song and maybe this is just
Starting point is 00:41:22 me being like a negative Nancy I can't stand the way everyone refers to two masks of damage as double damage. I hate it. It's not double damage because that would imply that that enemy had the same attack that did half as much. No, what you're saying is that in Holo Night things did one hit of, one pip of damage. And in Silk Song, many attacks do two pips of damage.
Starting point is 00:41:54 That's not double. That attack is just stronger. Yeah, some things in Zelda do different hearts worth of damage, and that's that. Mm-hmm. That's fine. Like double means that there's two attacks and one is the same and the other just does twice as much. But I suppose one would expect that the one PIP would be the baseline default unit in a game so that when you start multiplying it, it indicates more power, strength, and difficulty.
Starting point is 00:42:23 as opposed to the default being automatically too. The reason why that is is because the knight is tough and the hornets fast. Right. So they want, like if the knight was in Selksong, he would take one pip of damage from nearly all these. All these enemies and such, right, right, right. And then some of those enemies would be violently difficult to deal with his move set because he's not fast enough.
Starting point is 00:42:56 Hmm. Like he would be he, it would be, some, some of those bosses would be miserable with, with the night's move set. There's always, well, again, there's always almost like that depraved style run of
Starting point is 00:43:11 just like, avoid it all and then take a swing or shoot a fireball out when you get an opening and then for the most part, you're evading for most of the fight. There's a build you can use that has, you don't have to attack. Interesting.
Starting point is 00:43:28 You don't have to attack at all. It'll take a really long time. Interesting. But you can totally actually just focus exclusively on defense. On defense. I use it for a little bit and I found that it was cool that it exists, but that I was like, I want to hit things. I want to hit things with my sword.
Starting point is 00:43:50 um okay so all in all uh great game with uh great game with uh the caveat that uh it really demands that you lock in super hard like it is a straight line up from godmaster like it is not a straight line up from hollow night and hollow night's dream no more ending it is a straight line up from like the godmast D.L. The final, the DLC. Yeah, yeah, yeah. And I think, I really genuinely think this thing should have had two difficulty levels. I think it should have had the one they have now, and I think it should have had the one that everything just doesn't have as much
Starting point is 00:44:40 as much damage as it does right now. I mean, but, you know, Souls game difficulty levels, people don't want to get into that, but there's also multiplayer summoning and all their elements to mitigate right um baby mode call it call it grub mode whatever i mean probably more so an in-game way to do that for elegance you know instead of like select a different item menu item um the the things where you can summon for boss fights and souls games are the things where you can put on an accessory yeah there are occasionally NPCs that will help you but finding i never found one
Starting point is 00:45:20 I never found one NPC to help me with any boss fight, though apparently a bunch of them can. But at the same time... So hold on a second. Just hold on a second. When you describe like, well, Souls things, that's a really bad example. Okay. Because Souls allow you to numerically empower your character. Yes.
Starting point is 00:45:42 Silk Song does not allow you to numerically empower your character in any meaningful way. Okay. But I'm using Souls not as an example of powering up, though, for the difficulty. I'm using it as an example of if you don't want to have a main menu that says normal and then hard mode, you can put a thing in the game that the player can do to optionally choose to make the game easier, such as bring your friends along for the run, or put on an accessory that is effectively an easy mode thing. But it's just, it's within the same difficulty world game you've started as opposed to a main main, menu distinction you know i don't think there's all that much that could be done i think that
Starting point is 00:46:24 i think that people complaining about like the bosses and stuff like that is actually like like i like you'll you will take like a contact tag off of an enemy and take two pips of damage and then fall into a spike for two more pips of damage well fall into a spike and that's starting five fall onto a spike and that's that's that's that's That's that, right? That's reset position. Yeah, and so reset your position, and now you're down 90% health.
Starting point is 00:46:55 And I think, I think they actually toned down all the spike damage in the last patch. I think they toned down the spike damage from two to one last week, specifically off of that complaint. You know, it's kind of funny to imagine a, this light is bugging me. Hold on a second. Sorry, it's, that's, yeah, it's right in your face. Yeah. Um, it's funny to imagine a, a, a, like, a lot of the time these things happen as a result of something gaining more popularity and accessibility and reaching a larger audience, you know, in a world where this game was as popular as Holonite was or less of a huge buildup to its release, there's probably less of a discussion about, you know, some of this.
Starting point is 00:47:48 um yeah i'm like you know you're allowed to make a hard game if you want to make a hard game you know that's you're allowed to do yeah yeah you could do yeah like it would it would be it would be best as a product to i totally agree with that and so like it's one of these things it's like i would not feel super comfortable saying this had i not just stomped the final boss out in like 40 minutes last night like no problem like i feel very comfortable saying that I beat the shit out of the Holonite Silk Song in a very fast pace. I loved it.
Starting point is 00:48:28 I was in a perfect, you-stress flow state like the whole time, I stream video games all day. Like, Mike? Like, it's, it's, it's weird that the game's difficulty starts at like 90% of hollow nights instead of like even 50% and then rising up to 150.
Starting point is 00:48:57 Wait, what did you, what stress? What did you say? U stress. EU stress. You stress. Yeah. Okay. It's a beneficial stress for flow.
Starting point is 00:49:07 Let's learn. Um, moderate or normal psychological stress interpreted as being beneficial. So, like, there's some ant enemies in a very early area, right? Those ant enemies have more moves. You can encounter the ants in, like, the first 45 minutes, right? Those ant enemies have more moves than the first, like, four or five bosses in in Holo Night. Yeah, yeah.
Starting point is 00:49:45 I mean, first boss has one move. like it is it is awesome how complex and interesting all the new stuff is but like the ramp it like i played the whole night seven years ago most people played that game six or seven years ago if they did and a lot of people are coming in new there's like no ramp at all it's like just go and like i'm ready to go i'm ready to go right now but it's it's like it's super extraordinary stream also the beginning of the game the game has an inverted difficulty curve you power up and get the ability to crush things harder as you unlock all the your expertise like basically you you get you get like the the be the first act is the
Starting point is 00:50:31 hardest and then the second act is pretty tough but you do actually have some good upgrades but you're very comfortable with your character's movement and then the third act you all have had your good upgrades like for 20 hours and even if stuff is getting stronger, it's not getting that much stronger. Yeah. I honestly think game difficulty as a discussion is just going to exist forever in the industry.
Starting point is 00:50:59 Of course. Yeah, because, you know, creators are objective people with their own outlooks on, you know, what things should feel like for new players and, you know, what games are for. And everything is usually made as a reflection of whatever that creator experience as a kid and what they cherish. So it's just going to be like some games are going to be made because some people want
Starting point is 00:51:20 freakbeesting as part of their menu, you know, and others are going to be like, no, we want everyone who buys this to enjoy it. And then some are going to look at it and say, yeah, but I spent money on it. Therefore, I should have the ability to not feel like I'm getting bounced out by it, you know. And it's just, it's always going to come up to how the developer feels about that piece in the same way that movies will offer up an explanation for things when it's not necessary, and then sometimes it'll cut to black and play Don't Stop Believing over the credits, you know? So I think that I can only speculate, because I don't know Team Cherry, but I think Team
Starting point is 00:51:56 Cherry doesn't realize that they are out of touch with the level that people play games at. well if they if they dodged the complaints and the and the level of like bullshit that's been building while developing the game while being insulated from it yeah i would say that it's not just complaints not reaching them it'd be a lot of things not reaching them failed in their intended difficulty curve because they forgot that everyone else is not them do you know what i mean like when i think about uh the souls series and you think about how Hitataki Miyazaki hasn't actually played almost any of them and just uses all his not like he played through Eldon Ring recently for the first time start to finish
Starting point is 00:52:47 and was like yeah I'm not good at them so I used all the tricks that I know from being the game's director okay okay but by that same token you saw Lise of P which you said is really good and it's excellent absolutely stellar does Lies of P kind of have you walking in there going I know
Starting point is 00:53:05 you fought the heart the orphan of costs and we're coming in with that expectation as a new player we're going to treat you as somebody who has handled that challenge so that is a really really really good example because when the dLC came out the very excellent Eliza p dLC came out it also came out with multiple difficulty modes that they added to the game okay um because you know the other thing that i always am reminded of is how a game comes out you know it's a new thing in a genre it gets created and then after that a lot of fans make derivative things and or omages that enter that genre and are and it's like people who have gotten used to this that want more from it that want to see it pushed further they build and build and build and so there's a level where that floor goes higher and higher for the expectation of what you're going to have to accomplish so lies of p is really interesting there are multiple reasons why those difficulty levels got added one of which is they felt that the base game might be too tough for the average game player. The second of which
Starting point is 00:54:10 way more interesting is that the DLC came out but lots of people were on like new game plus or new game plus plus and so the DLC on those levels would be fucked up. Oh, crazy. It was the old hunter's problem. Okay, okay. So you
Starting point is 00:54:25 were on like new game plus plus or some shit and then it comes out. You can tone the fucking difficulty down so that it becomes back to like a normal fucking game. Yeah, okay. okay yeah and then alongside the easier difficulty modes once you beat the dlc you unlock the ability to actually fight every boss in the game in a boss rush mode or like solo uh for like you know high scores and and you know little medals uh which also includes uh multiple extra escalating difficulty levels like you can beat like you can fight the final boss of the dLC on like extra extra escalating difficulty levels like you can beat like you can fight the final boss of the dLC on like extra difficulty five in which he feels like a fucking dark souls kaiso hack it's fucked
Starting point is 00:55:12 so they they expanded it into both directions okay so yeah then just put a little easy mode accessory in the main game and call it a day that's it you have it take a charm put the hat on and then you know everything put a put a charm out that uh fucking i don't know decreases contact damage by one sure you know gives you exactly gives you a little bit more control over your healing or your ability to make mistakes or something. A shield that regenerates and absorbs a hit, you know. So you want to hear something really interesting?
Starting point is 00:55:46 So there was Berserker, the first Kazan, that Soulslike game by Bandanamco, I think, the anime game about DNF, the first berserker. Yes. So they were like, hmm, because they look at the metrics, right? They look at the achievements. They're like, well, a lot of people are getting stuck. a lot of people are getting stuck in the game right we should put out a easier difficulty so that
Starting point is 00:56:12 people who have bought the game are more likely to finish it and then they got more made more data off of that and they discovered something that i have been wondering for a really long time but there is finally a primary source data point to confirm it when people are playing a souls ish game or a harder action game, people on average would rather quit playing it entirely than turn the difficulty down. All the data they got was they found an extremely small amount of people turn the difficulty down and most would just quit entirely. Right.
Starting point is 00:56:52 Okay. The pride point. And the fact that you're coming along to this type of game to begin with is qualifies your personality type and what type of gamer you are. Yeah, which that is easy mode is now selectable. How fucking dare you?
Starting point is 00:57:10 Reminds me the way that puzzle games are designed in that it's not important that you make a puzzle that requires a smart player to solve. What's important is that you make puzzles that make the player feel smart for solving them. And the action game equivalent
Starting point is 00:57:26 is that you want it to be hard enough that the player feels good that they accomplished it, but not so hard that they don't actually accomplish it at all, but that's a problem because every single person has a totally different skill set. Mm-hmm. I think Eldon Ring might have the best default difficulty of any game that has ever existed. I think Eldon Ring might be one of the best design games ever made because the strength of I will go somewhere else and maybe find something easier or get stronger.
Starting point is 00:58:00 is so perfect for everyone. It is absolutely incredible. There's also always somewhere else to go. Like there's, you never, hours and hours in, there's always some brand new thing to be like, I'll just go there instead, right? If this wall, if this boss of this particular pathway is not working out for me.
Starting point is 00:58:23 I was going to say on the puzzle bit that, uh, solving puzzles and Baba is, You never felt good. No. Solving puzzles and Bada is you was always anger at the game. It felt like I fell into them and like I would go like, I guess that worked. It was, it was a hearty, oh, fuck you, as the solution popped off and you moved to the next level. Yeah, no, it didn't feel good ever.
Starting point is 00:58:51 Mm-hmm, mm-hmm. Interesting. Okay. All right, good stuff, Silk Song. But Silk Song's great. 10 out of 10, incredible game. if you have not played Hollow Night
Starting point is 00:59:03 and you're interested about Soak Song, I would highly, highly, highly, highly, highly, highly, highly, highly, highly recommend playing Hollow Night. Highly recommend playing it. Not just because it's a direct sequel, but also because you will find out
Starting point is 00:59:19 if you want to keep going on that difficulty curve at the end of Hollow Night. It's a good game, and I guess, and it expects that you have learned the skills up to this point. Like, the final boss of Hollow Night is a fucking chump compared to almost everything past the 20% mark in Silk Song. There are even redos of that style of boss fight that are dramatically harder, and they're not, like, even important.
Starting point is 00:59:57 they're like I would say there's a mid boss at like the 25% mark that is way tougher than the final boss of Hollow Night I would say Final Boss of Hollow Night is super squashed by DLC
Starting point is 01:00:12 of Hollow Night yeah in its own right before you even get to Silk Song you know massively trivialized so yeah okay very good game I like it very cool
Starting point is 01:00:27 Um, I guess, uh, so just to jump in here, I don't, the only thing I really have personally, um, was getting some 2XCO in. Yeah, I also, which, which you did do as well. So yeah, that's a, so before we get into that, what we need to talk about, I, I briefly mentioned this on my stream like three, four days ago. We need to talk about a discussion that you and I had very quickly at the end of last week's podcast, where, I joked during the podcast that if Timo and Blitz got into the game at launch, I would take back everything negative I ever said about 2XCO and would in fact say good game. I really like it. And I kind of jokingly said that and we all had a good laugh. But of note is that I really, really meant it.
Starting point is 01:01:19 Yes. I was not actually joking at all. I was so for real. Yes. that was a And I have maintained that decision Yeah This is a really good game
Starting point is 01:01:32 I knew This is a really Really really good game I knew when you said it Because I know that's That's your thing And like yeah Clarifying in case anyone thinks
Starting point is 01:01:43 Just a bit there It is not a bit Um So yeah Uh This uh To 2XCO now Is out there
Starting point is 01:01:54 still terrible name though holy fuck god awful terrible name but here's here's what I'm going to give you here's what I'm going to give it right have you happy birthdayed someone to death I have not but I have seen it when you happy birthday someone to death
Starting point is 01:02:11 which is when you kill both characters at the same time the announcer pops up and says 2XCO and it's like it's cute ah there it is you killed both characters characters at the same time. And that's your little, you know, Expedition 33 counters, you know.
Starting point is 01:02:32 They said the thing. But so, yeah, now we're here. We're playing the, you know, the latest patch, latest update. A bunch of balance changes, bunch of damage changes. Huge improvement over the last closed alpha. I, it fucking rules. It's so fun, man. It's, it's, it's, it's, it's, it's, it's, It's so fun. I love that at no part of this conversation, do we have to mention NetCode? Because, hey, guess what? It's been flawless the entire time. End of story.
Starting point is 01:03:05 We should, though. I have been playing, I've played maybe 30 or 40 matches a day since the closed beta came out. I have not even seen a single frame of latency. It's insane. It's insane how perfect the game just runs. It's really perfect. It feels and acts local. on every single
Starting point is 01:03:26 fucking match. I had a hiccup in the intro as a character as the intros were loading up and there's like a sync issue there and then the game, the actual fight ran fine. Phenomenal. So everything on that is great. The, yeah, completed
Starting point is 01:03:44 the tutorial. You get your two tickets so you go buy your two characters, you know, and And then after a week, you buy your third character. So it takes about three days of playing it felt like to get enough to buy your third character really yeah extremely generous with the with the rate of you know coins are in game xp to buy stuff with though and this is really important to the games later economy and complaining is that you the characters cost 10,000 credits and 10,000
Starting point is 01:04:13 credits is the cap right so you can stockpile enough money for one character you can stock up one yeah which is what riot did with their other games right that's that's you know why they did that? Yeah, so that you can't just eliminate the entire rollout process. Well, that's what happened to league. People who started playing league at the beginning ended up stockpiling like 15 years
Starting point is 01:04:39 worth of character unlock currency. And so you never have to engage with any of the Yeah, yeah. And that's when the skin shit started to go crazy. Yeah. Yeah, yeah, yeah. So that's that, you know, I get it. Even Norvalent, where they let you go a little bit above, the number but not enough for two yeah um but so here's yeah it's about 10,000 currency to buy a character but then you know notably about 7,000 to buy a color that you want crazy expensive
Starting point is 01:05:09 yes a character is only 30% more than a color because we want you to get the character and gameplay stuff easy and we want you to spend more time getting your cosmetics or your little taunt And also, now that I have all the characters, and there's no character on the horizon, I'm going to be spending the next 6,500 credits on the red color for Blitz. There you go. Yeah, I just didn't even buy jinx because I'm like, I don't care, you know? But you get people to, for people asking, if you do your dailies, you get about 2K, I'd say. So, you know. Ah, yes.
Starting point is 01:05:53 Sure, sure. Yeah, you get about $2,000 to $2,000 to $2,500 for doing a daily. So it's not that, that, yeah, a day, yes. So then, yeah, on that, okay, so I've basically just been playing with Vi and Allowi. And, yeah, Alawi's as great as she's been. They made some changes or whatever and all that's fine. She's really strong. She's strong.
Starting point is 01:06:20 She's fun. The stuff they took away, there's some stuff she can do. You know, nothing, nothing much to say there. Vye is fucking great. Vi is a whole lot of fun. And she's all the things I want my boxer to do. And there's absolute gaps to her pressure. So you can't just do it all for free.
Starting point is 01:06:43 It doesn't feel like there are gaps to her pressure. There are. There are holes. And you can hit those holes. you know you can blow her up if you know what she's doing is not real um but the ability to just yeah dash in there and just put some fists on people is a whole lot of fun um it's very very cool in particular that she has like electric wind god fist style like perfect charge you know combo sequences so you can swag if you want to swag and show off and do some fancier combos that like
Starting point is 01:07:16 have harder to execute moves in them but overall they did something really smart with the game in this build, which is the damage standardization has become really, really tightened. So the problem last time around that a plot people were having was how long it took matches to last and how long it took people to die. They lasted so long. It was so fucking ridiculous. And that things could get to a point where it meant that people didn't want to fight
Starting point is 01:07:43 because if I fight you, that I'm giving you more meter for next round and burst. And that's bad. So why would I want to do that? So, yeah, the whole thing, right? The incentive structure got fucked up. And this time around, they made a lot of changes to make sure that damage is much more complete and you could die a lot faster. So doing a normal basic, anyone, universal bread and butter combo, you know, like magic series, light medium heavy, special move launcher, light medium heavy down to the ground and special. Super.
Starting point is 01:08:17 like that will do like 40 to 45% you know do a nice nice big fucking chunk pretty reasonable and um so that means for the most part you're playing a game where two touches is standard on a character's life bar before they die you know if you get to three or two to three or so uh if you start doing fancier stuff you can definitely take that past the 50% you know you can get up to characters up to six or seven or so especially blow every single bar you've got and all your tags yeah you can get up to a 90% or a touch of death but but for the one bar and you get super super super super fancy you're you're jumping you're going from 40% to 60% it's it's definitely good and you want it yeah but it's not like it's not the cataclysm that is a basic combo
Starting point is 01:09:09 and street fighter being a jump in to a low to assure you to whatever ackey's fucking nonsense Sure, sure. But one thing remains the same is whether I do 70% damage to you or, you know, 51%, I got to touch you twice. So, you know, three times if you snuck some normals in there, you dropped it. Or you jumped out and you started healing or something like that. So the flow of the game remains pretty consistent with that. And it makes it so that basic combos do high enough damage that you're going to have matches go quickly and then big fancy flex combos, uh, they do more, but they're not like so ridiculous that
Starting point is 01:09:53 it's like you, you just don't get to engage with the game at all. Yeah. Furthermore, the big fancy flex combos that are still in there and that there's still stuff that's very execution, you know, that execution heavy if you're feeling like a beast, they don't last eight years. Yeah. They go quickly. Um, I would say that, that they've shortened every, Ari has gotten shortened on our combos especially. Yasuo still has some really long ones. So he's got some extended shit that he can do, which I imagine we'll see how if they want to leave that in place or not.
Starting point is 01:10:26 But generally speaking, the combos are a lot shorter and they do more damage so the game is moving much faster, right? Even if your opponent could style on you for 45 seconds, you're going to die before they could ever do it. Mm-hmm. And then I would say even if all of that too, we're not sort of doing it. The X-factor mechanic, you know, the, um, basically your, uh, fury mode is, is now going to just make the rest of the match, like, clean the
Starting point is 01:10:57 fuck up. So you have a combo, you have a burst like you do in guilty gear when you're getting come. Get off me. Right. And you knock them away. But when one of your characters is dead, that burst becomes fury, which makes you glow red and just do a billion damage. And and a billion chip and take and if the burst could hit you in any way ever as part of the combo that you're doing it'll wall bounce you and reset all the rules for juggling you in the combo so your your basic ass 40% bread and butter has now become a 75% basic ass bread and butter also while doing a combo on whether you're hitting or blocking you can dash cancel it and then start doing new things again. Doing stupid, stupid shit. For spending some of that Fury meter. So basically what they did is they made it so that when one of your partners is dead,
Starting point is 01:11:53 you have this rage mode that just makes the rest of the round go way faster. And you just get to the next round way quicker. And both players have it. Therefore, you just, you see the turnover time on these rounds. It's just way, way quicker overall, you know? Either you're doing these extremely optimal super sick combos and taking out both characters, juggling them and they die. Or you're using Fury mode and cleaning the fuck up. And people are using a, so there's Juggernaut mode, which is like a single-plit character, no assists.
Starting point is 01:12:31 There was something you forgot to mention that's important before we get to Juggernaut, which is your meter for your supers resets every round. Yes, true. There's no reason to ever keep your meter ever. spend all of the meter because no matter what happens round two you're both you're going to start with that one and it goes back you know um nothing carrying over the burst carries over between rounds but not meter uh so you they're encouraging you to not hoard just to just use your shit um but burst you got to think about uh and then yeah unless you're playing juggernaut which which gets you don't have any tags at all that whole that you're playing a fucking solo game
Starting point is 01:13:11 but you get you get rage mode every single round and you start with two bars yes and in rage mode of course in this fury mode you can absolutely touch of death characters uh uh you know when you're activated you're so insanely strong and you have the ability to do that right off the bat not to mention your own character can go from a level one super into their own level three super so all of this or a different level one depending yeah so all of this to say is they just made it so that like damage is higher and the game is faster. So you're just having these really fun interactions with characters as the screen is filling up and people are tagging and left writing and doing all these different things.
Starting point is 01:13:53 And it's really nuts because like I've seen a lot of people talking about how, oh my God, this game has so many fucking systems in it. It's insane. There's a lot of going on system-wise. And whichever like groove you choose to pick, whichever style you. you want to go with, uh, whatever fuse is the, the official word. Um, there's a lot to, to dive into like what makes that fuse good and, and, uh, how best to use it. But the idea that no matter what's going on, you're kind of still just playing this funk, this basic game of like,
Starting point is 01:14:30 yeah, I'm trying to touch you three times, right? Tag you're it. That's, that's kind of the, what the game is, no matter what is going on, no matter who's on screen, no matter how complicated or whatever it's i'm just trying to get i'm just trying to touch you three times and do like a combo and take you out um makes it just go quickly and it feel like a lot of fun man um so i think they've done something really incredible because there's people like me i play street fighter i play guilty gear i play you know all sorts of fighting games uh i've never been good at tag games ever i've never really gotten into marvel i dabbled in dbfz right and juggernaut in the old alpha test was just like really bad.
Starting point is 01:15:14 It was just like there's nothing they can give the old juggernaut to make up for the fact that it's losing out on assists for attack and defense, right? So here we have, okay, well, Juggernaut has like 30% more life. It has an X factor style comeback slash damage thing at the beginning of every fucking round. It starts to the full bar of every meter. you can you can 80% someone off your first jab at the beginning of the round um I'm like okay I've been playing juggernaut because I don't know how tags work and I'm getting to learn the character that I'm playing which is oh you're playing juggernaut oh nearly exclusively
Starting point is 01:15:55 juggerna oh okay I like there's tons of situations where like I wish I had an assist here so I can see it right I'm like I wish I had an assist here but I'm able to do so much motherfucking damage and I can learn my combo roots and like the core of my character's kit that I feel very comfortable
Starting point is 01:16:16 two days ago I started messing around with the new fuse sidekick which is just juggernaut light it's still just one character but you do get tags you can't tag assist not tag
Starting point is 01:16:33 tags, assists. Sorry, you do get assists, which is really useful. But you don't start the round with Fury Break, and you don't have quite as much health. So I'm a little weaker, but now I'm covering with assists. So the, no, no, the health values on Juggernaut and Side Start, side kick are the same. You do get the buffed life, and you do get the buff damage. There is a secondary feature, which. is damage softening, which your partner, if you're playing with another human being, can soften your damage or so. But yes, that allows you to play jargonaut while getting to start using the striker system. And you can't level one into your level three. You can only level one into your partner's level one. Right. But that gets you thinking about what level ones from your guy actually link up and fuse and work correctly with the level ones of the other guys. And it lets you pick two characters and then switch between rounds.
Starting point is 01:17:33 if you want to switch to the other... I want to play Brom this round. Yeah, yeah. You can pull them in off the back line. And I'll have blitzcrank on sidekick. And then you have the other three fuses, which are... You know, double assist, double tag. Yeah, yeah, double down.
Starting point is 01:17:48 Yeah. So the other thing you got to with Juggernaut is the ability to snap back, right? Which is also a fucking tremendous thing in games like this. Because you force the character you're fighting out of the game and then force their partner in. And whatever life they had that was healing, they lose all that. They just, they, they, they're forced to come back in and lose all the gray life that was going to heal up. So, um, really, really nice. I'm happy birthday people and then like a happy birthday, like the tag damage, like, I, you know, I got like 40% off them.
Starting point is 01:18:19 But it's all great. Mm-hmm. It's all gray, unless I hit them with the snapback, at which point I've done 40% to both. Yeah. 80%. No, I think this is a much better thought out and executed version of what, Skull Girls was doing, which Skull Girls introduced the idea of letting you pick one, two, or three characters, you know, having a big solo or multiple assists and essentially...
Starting point is 01:18:43 Ratio 4 Sagat! Let's go! Right. But in this case, the incentives are like really tweaked against each other where, like, you're not just having the number of characters, the systems are also making up for it. Because the ability for you to take a character, rush up to somebody, do a combo and get it blocked and then call in an assist to make what you just did safe is huge it's really strong so when you can't do that you need something to make up for it you know yeah no the something i'm going to use to make up for it is to um play neutral a little bit better because uh the opponent is scared of me because i can touch of death them if i have two bars of meter which i started with yeah yeah something
Starting point is 01:19:24 else that's really fun about the the character designs here too um i would say blitzcrank represent a new style of character that has like all the things a grappler ought to have, which is, you know, your pressure tool for zoners, your big scary command grab, your big scary command super. But he's got something that is like really interesting that you don't see in a lot of old character designs, which is moves that serve more than one function depending on holding the button down, right? So he's got that rocket punch, but if you hold it, it charges up his steam mechanics.
Starting point is 01:20:00 And they're both the same input, the same button. And he's got a rocket punch that pushes you really, really, really far out that combos into the grab so you can either push them out and then pull them back in for a mix-up or push them out and make you make them think you're going for mix-up, but just wore up like 60% of your steam. Yeah. Or is Zangu's running bear grab? And it's like, what if it was just, it was spinning pile driver up close? But if you held it down, he just walked forward and did the other one, you know, like, you just universalize that because that's effectively how you're using it, you know, um, you put that all on his, his S2 button and such. So they made
Starting point is 01:20:41 like a grappler have all the different utilities a grappler would have by just like adding secondary uses to each of these moves depending on how you hold the button down, you know? I got to tell you, man, I got to tell you. It's nice to have Hakon back. Yeah, you're like oiling up and grabbing people. Well, because getting Blitz's charge of electricity has an un, um, like, it has, it's like an unmentioned buff, or his dash is like three times as fast. Oh. I didn't know that. Like he, he, he becomes like a way, way faster character with, with the electricity. Interesting. Okay. Um, yeah. And even if, even if his, uh, his, his grab is blocked when it's electrified, you're super plus.
Starting point is 01:21:33 So, like, you're going to beat them out with, like, a medium. He's all, hit a button. He's also a grappler that has, um, Dalsam's arms. He has Dalsam's arms and the anti-air grabs and stuff like that. But then he's also just got a big fill the screen with a big electric orb. Like, fuck whatever is happening right now. Uh, you know, like pop off, like super. Yeah, he's amazing.
Starting point is 01:21:55 So, dude, uh, his, his bread and butter, which is like, light medium heavy you know launcher light medium heavy into um uh like you know the grab into uh you know super one so his he has a he feels like he was built to alongside the new juggernaut because his super two gains extra damage from the steam he gets from super one so when you link those two, that basic ass bread and butter without even using Fury does like 70%. Self-amplifies.
Starting point is 01:22:35 You're giving yourself steam with the super. Yeah. It also feels like, just in terms of the 2v2 teams and the tag mechanic stuff, he's an incredible partner because he's Spencer. He might be the best assists in the game. Yeah, he's Spencer from Marvel 3, right? He can grapple
Starting point is 01:22:51 you from the air, and in a lot of combo's cases, the combo ends, and then you pop them up the ground, he grabs them back to standing in front of you and you just continue it. Even on a block string, if you're going to push them out he can just pull them right back in for more
Starting point is 01:23:07 block string, which is good because there's a lot of chip damage in this game. Yeah. So no, it is like, you know, it is like nuts to kind of see like, okay, he's in, he's got all these abilities and stuff. But then I'm like, learning how to deal. There's a couple things you got to react to and, you know, gaps
Starting point is 01:23:23 in the pressure, you got to blow up. and if people get predictable with the the get over here or the rocket punch and stuff you got to parry on your side parrying is interesting of course because it's like it costs you a fucking This game is really weird and really interesting It costs you a super to call someone out
Starting point is 01:23:45 No it doesn't So the parry in this game You know you put up your hand and you block anything And the enemy that gets parried is fully like vulnerable like two full seconds like you can do anything you want and when you use the parry
Starting point is 01:24:03 it uses up a full bar of super meter and if you succeed in the parry it gives you that full bar back and so it's all victory it's like all plus for you if you get it yeah just don't fuck up you know I was I was playing against
Starting point is 01:24:21 like somebody who was playing as Vi and Vi pushed me into the corner and started her infinite block string and then she jumps up to do the dunk and I parry it and then it's time for her to die. Yeah, yeah. So there is something that
Starting point is 01:24:37 Okay, so in, there's moves in fighting games where the longer an animation is for a move, the more time both players have to recognize what's going on and thus the easier it is to confirm what to do next, right, as a player. Part of the reason why tagging in this game is so great is because when you switch from one character to the other, that little moment pauses for just a fraction of a second.
Starting point is 01:25:05 There's a little green flash. And both players go, what's going on? Right? You take a second to take the state of the screen in and go, okay, here's what I'm going to switch to next, right? And you get better at here. Like that, it becomes Pavlovian, where you hear that little clap and then you go, stop. What's going on? this way now. Yeah, exactly.
Starting point is 01:25:27 And so when you see a character that has a move like Vi, for example, has Oda-a-da-da-da-da-a-a-a-a-a-a, right? Or you have-I parry that all the time. Yeah. Or what you might call it? The echo. The second hit off Darius's like X move. Right, one, two, right? If Ilawi does her reka, her, boom, one, two, three, echo. echo goes take a break you know and he goes
Starting point is 01:25:56 hits you from the left left and then from the right there's all these moves where there's like a big startup to like a big obvious thing and then the last hit is really emphasized because it wants you to be like clear about no no no no no that third hit you should parry the fuck out of them and take that
Starting point is 01:26:12 take the offense for yourself and the other thing about having time to actually recognize the parry has a really distinct high pitch noise it has like a flash the screen goes dark, the characters go, oh, it takes like two full seconds. You have all the time in the world to go, I parried them, time to get ready to kill them. Yeah, I think every character has a big multi-hitting move that has a very pariable thing at the end of it. It feels like
Starting point is 01:26:43 there's a lot of characters have, just about everybody, really, if you think, yeah, the lariat and all that stuff. So, you know, there's a safe place to put it in there. unless they either don't complete it or tag to their partner beforehand or then you start getting layered with it and there's a safe way to start being a little less afraid about spending a bar on a parry you know so that's really well done
Starting point is 01:27:08 you know we've talked about the ability to walk around lobbies and just spectate people's games which is lobbies are cool fantastic that's great stuff too yeah I have a big complaint about the game that is getting fixed in two days what's going on Um, so the game is using some kind of hidden matchmaking, even for player matches, uh, because I have, I've, I'm getting a lot of even matches lately. Yeah, it's pushing, it pushes rooms, I think, where you end up with people of similar skill.
Starting point is 01:27:38 Somewhat similar, but are you also, but what's new in this version is also if there's no one in the room that is available, people from another room woke up here as ghosts that you can, you can match up with. Yeah, uh, the game needs ranked really, really, really, really bad. because even within that range of public matches, there are some highs and fucking lows. I'm getting a lot of, I'm getting like five matches and are like, oh, yeah, I could have had that or, oh, they were close. And then just people that I'm like,
Starting point is 01:28:07 I actually got fucking double perfected yesterday in a tag game. That's fucking crazy. That's nuts. So let me, let me point something out, though. I have seen that and felt that And I've done long sets with people who have done that to me And what I realize is they have what appears to be an airtight offense And there's something else in their ability that's lacking
Starting point is 01:28:36 Right Usually you'll see that's a front That looks really impenetrable But behind it is a cardboard fucking facade You know and you just got to their offense is airtight though Yeah yeah See, once you crack, you crack behind it just a little bit and you'll be like, ah, that's why you're in my lobby. You know, there's a reason why you're here and not somewhere else.
Starting point is 01:29:00 And this is what it is. But you got it, you got to find that little, that little spot, you know. If the only game plan is this one thing that works on a whole lot of people, if they never get a chance at playing. And then you, you dismantle it and they got nothing else. You see that. I really cannot overstate how much more. fun I haven't having with 2XCO in a version
Starting point is 01:29:23 of the game that includes a cool grappler and a boxer and I lawi like I liked I liked I liked I lawi and darius right if that if none of the other characters I would play them but I don't love
Starting point is 01:29:39 I lawey and darius right I like them I like I like a laui's assists like a lot right now they have a grappler and they're going to put Timo in and I will be thrilled and happy and now I have things that I'm actually really, really interested
Starting point is 01:29:55 about the game. Like, I'm super interested in what the fuck they're going to do with Timo. I also realize that if you play League of Legends that me saying, wow, I really like Blitz and Alawi and Darius and Timo, yes, Pat is top heavy. Top all day. You're a particular kind of league player. Yeah. So you're playing Juggernaut Blitz and I guess
Starting point is 01:30:21 you know as you dabble with sidekick you can start to use this assist system I'm guessing when Timo's out you're going to want to have Timo running on a tag set up as well let's see what Timo does okay because yeah because Blitz is really interesting for example because Blitz is a character that I'm like if I would play let's say I want to play Vi I don't need to have
Starting point is 01:30:41 blitz on a tag I just need Blitz's fucking godlike assist like Blitz is absolutely unbelievable fucking assist. Timo is going to have an assist that is a projectile like Vai. Sorry, not Vai, like Jinks, and Timo
Starting point is 01:30:59 is going to place a mushroom. That's going to be his two assists. One is going to be really useful for continuing combos and the other is going to be for fucking insane Oki and just be the most nightmare of shit. He'll be a lot like Jinks's assists currently. Yeah, okay, like zone support.
Starting point is 01:31:18 the also I was going to say too is that like the whole thing with like tagging is is is tricky for for new players to get their head around and it's just like a lot going on it's a whole mechanic to learn there's a spectrum here because if you're like you start with juggernaut and then you're like okay we can do sidekick a little bit to get a bit more used to occasionally jumping in with another character but I don't have to switch to them or anything um I would say that like my comfort level is generally double down where I'm like Double Dan's the best one. It's fantastic. I love going. It's like I don't even use it and I can tell you right now. It's obviously the best one. It allows you to swap out your characters during combos for safety. It allows you to, it allows you to, I didn't realize this until Rufelmonger explained it to me.
Starting point is 01:32:04 You can do the super and then do the super and then tag back into your first character if they're still on the screen. Uh, yes. Yes, you can do a move, do a super, and then have the other character on screen. And then, yeah, if they're still on, it lets you do that. That's fucking weird. Now, here's the thing. You can, once you go above that, you get into freestyle and two times assist. I'm never going to pick that shit.
Starting point is 01:32:35 But if you have, if you're completely comfortable in the chaos, where you are not at all having a hard time with too much going on on screen and you can just see it. Listen, I play Morgan, and I want to play Morgan's super as a character. Yes, people like that are playing freestyle and loving it and doing insane shit that are just like, I'm not, my brain is having a hard time keeping up. I'm getting super opened up, right? So, like, the more you're able to like be calm in the chaos, the higher angle, the higher level of like fuse you can pick. And some of that shit is disgusting. You're getting hit every single time with the left, right left and, you know, two assists. switch to somebody try for something
Starting point is 01:33:17 and then switch back and so on it's crazy how much you can do there but you know I'm just sitting here thinking um just how fucking annoying Timo is going to be so like so Timo's going to have a poison
Starting point is 01:33:33 mechanic he's going to be Aki right where you take poison damage over time this game has really long block strings not Dragon Ball bad but there's There's pressure, and, I mean... Well, I'm just thinking, like, Timo and Vi, where poison them up with the assist and then just pressure them, pressure him, pressure him, and pressure them.
Starting point is 01:33:55 Well, so this is where also, if you have a partner, you can do a push block and get them off of you. Or you can do retreating guard to get out of it, too. Actually, you can do push block with juggernaut as well. Okay, but it costs... It just uses the tag timer. Oh, okay, great. And now I'm just thinking about Timo and Darius, where it's bleating. lead on chip plus poison or stacked or i think i think do you want to you want to just i i'm for seeing
Starting point is 01:34:23 a a say jam video with say jam making a silly face and it's timo and jinx and it's just like the you should kill yourself team just abs like congratulations you've recreated ericune in a tag game man what the hell's this game do it oh so you a say jam fan now but da da Yeah. Yeah. I was going to say, though, that with the whole crazy switching 2X assist and freestyle thing, because most combos are doing what I mentioned, where you're doing like almost half damage with a very basic simple combo and you're kind of touching the character three times, what becomes a lot more important is a reset, you know? It's before I end that combo, I actually like, like, I stopped the combo when I did something new and you didn't even see it coming. And now you're. you're getting started it's we started from scratch again right or i'm going to let you out of the combo in the hopes that you flail your way out or do something stupid yeah do something stupid or ill-advised right and so that because resets get more important that's where um um freestyle becomes huge because in the middle of this you know whatever's going on i'm going to mix you up and like
Starting point is 01:35:39 let you hang yourself to dry and then fuck you up and suit and like it's not a touch of death but it might as well be because there's one moment in here that you need to see in order to stop yourself from getting comboed twice, but good luck seeing it. I saw Sonic Fox posting some disgusting. I can't even see what's happening behind the tentacles and the like the echo like rewinds going. Like it was just I'm like what is happening on screen right now type shit. And that's what I think is going to be important a bit later into the game, you know? So, um, Yeah. No, that was, that's, that's very fun. Um, uh, all in all. Uh, by the way, I want to say, um, uh, of all that. So I think that, I think that every character getting a status effect that's unique to them or a bar that's unique to them is super cool. I think the fact that Darius applies bleed, bleed and Brom and Jinks and, uh, Blitzcrank all have their own meters. Like, that's, and, and Ari, even. has a little bit with the way her fireballs work. I think that's awesome. I also think that Blitz Crank is by far the best translation from League. In terms of faithful to the kid. He is so, like, he is so, like, perfectly translated from, like, the things that Blitz does in league to the things he does here.
Starting point is 01:37:10 Because he has his rocket grab, right? But his other, like, I think it's his W is overdrive, which is you're faster. So they combine man a barrier with his overdrive to make a version that's like, you know, he has a hit of day. Like that little, that orb that appears on him when he's electrified doing the command grab. That's the banner barrier. Okay. It's armor, yeah. Right.
Starting point is 01:37:39 Yeah, I was just going to say something right before that about. shit what did you say the status effects oh yeah no I was going to say that Guilty Gear and Blaze Blue both did really well at like making every character have their own kind of bar or system thing going on feeling really unique like that that's something
Starting point is 01:38:03 that they got pretty good at but like yeah it is nice to see it's always fun to see characters have their own like subsystem in that way although you know I'll say like side eyeing Tekin a little bit that it's like even when it's unnecessary because everyone in that DLC has like some sort of install or like point based thing that other base characters don't have and it's kind of like tech end doesn't seem like the game where you really need that but in any case um right now it's like oh timo's next so he'll have a poison mechanic right he'll have the poison tick status and after timo comes z and zed will have a bar that will determine how long his double
Starting point is 01:38:40 gets to stay out. I went back to the initial reveal of the game after the Project L announcement and it was when they're showing it before the cell shading existed. And they showed footage of Jinks fighting some redhead that could teleport. So that would be Katerina. Okay. So Katerina is definitely coming. She was the basic character that they planned to put in.
Starting point is 01:39:08 Okay. um so the thing with catarina uh i read an interview they did later where people were like so catarina was like the first character ever shown why is catarina not going to be in the game and launch uh and they discussed they discussed that they used catarina as the test character for every change they made on the game for like five years and turned her into like an unrecognizable unusable unusable busted piece of shit okay just like like a kuma times a million okay and we're like we have to redo the whole character because there's no way we can we can even figure out how to debustify her okay we can't see it anymore yeah they turn her into a mugan character
Starting point is 01:39:50 essentially kung fu man as like a as the prototype test freak gotcha okay okay yeah fair enough then because i saw her on the thing and i was like oh you've got another one that like i don't know who she is but i saw her doing some moves and getting hit and stuff so that's that's assets already in the bank, you know? Okay. So she's got to come out at some point. She'll be later. I foresee, I think there's a League of Legends guy named Big Bear.
Starting point is 01:40:20 I think his name is Big Bear. Who is the one that put out this massive list of, here's the number of letters in the character's names for characters, 9, 10, 11, 12, 13, and 14. And he was He was right about Blitz And he was right about Timo Wow wow
Starting point is 01:40:40 So the next character From data hacking No it wasn't No He just I don't know where he got it Okay But this was a while ago Okay
Starting point is 01:40:49 The next character Supposedly only has Three letters in their name Which Really really really narrows it down Okay And it's gonna be Zed
Starting point is 01:41:02 Zet will be the post-release character. And now that Z, now that Timo and Blitz are in, ah, put Zed in there. It's not going to be Zach. Claw Ninja Man. Is that a ninja? Yeah, he's a ninja.
Starting point is 01:41:21 His gimmick is to create a double of himself. Okay. Which makes a fucking tag game. Yeah? Sure. You want to put three fucking characters out on the screen at once? that's going to be a mess it's not going to be Zach
Starting point is 01:41:36 Blitz is the weird Blitz and Timo are going to be the only weirdos for a while Um It's it's It's gonna be like Blitz Timo Zed Katerina
Starting point is 01:41:52 Akali So You know like It'll A bunch of normies Um One other thing too as well And now based
Starting point is 01:42:03 on the fact that this has happened twice in a row now and the result has been after a character leaks, a very casual tweet pops up. I'm going to go ahead and say that every one of these characters will be revealed via leak. Accident. That is a total intentional
Starting point is 01:42:19 on an intentional leak. A screen, like a community store, a website page, some bullshit will show you a character that's like what? That wasn't announced, huh? How did that get there in all lower case will be replied to because hey guess what news travels that way doesn't it right
Starting point is 01:42:38 as soon as someone shows up somewhere they're not supposed to and everyone goes what did this just leak it's like yes that is our that is our main means of getting the news out there so both both characters have been leaked so i i think that in its current state uh to xKO is absolutely stellar i'm i'm eagerly anticipating ranked mode with baited breath so I can actually play against people my exact skill range and learn how to do things that maybe I'm not super comfortable doing. Now it's just, okay, when's final release? Hopefully it's not too far away.
Starting point is 01:43:15 When's Timo? And I want an interview with Mr. Cannon where he tells us how many fucking characters a year they're planning to put out. I think that answer has to be six or more. Sean is probably going to be the one who does that, unconcable, but we'll see. We'll see what number.
Starting point is 01:43:35 You cannot be for a year. That is too slow. Have any of the other games, any of the other, like, Riot Games been, have they ever put out, like, a big paid content pack that's, like, not cosmetic, but, like, a story or something like that? Yeah, okay. It's always been cosmetics. It's always been cosmetics.
Starting point is 01:43:58 Okay. All right. like like you know people say league is now three or four a year yeah league used to be a new guy every two weeks like that's not feasible for anyone ever anymore it's mobas are now fighting games right but like it needs it needs to be six dude this game needs to exist in a state in which the new character came out and you spend a couple weeks learning the new character and then you enjoy the new character for a month and then they reveal the new character and the new character's coming out in two weeks
Starting point is 01:44:33 so that you're in this persistent state of either enjoying the new character or getting excited for the new character. Yeah, well, I say each time, but like the way it's been going with rivals feels like, you know, a decent turnaround time for new stuff showing up. I would say that like with,
Starting point is 01:44:55 because Street Fighter, where it's like, oh, hey, Vipers demo is going to be right around the horizon and Sagat just came out a minute ago, but that only feels that way because we're in the season right now. When the season wraps up, there's a long period of time where there's nothing going on, you know? Yeah. And Street Fighter can get away with four a year because it started with a roster of like 25? Was it 24? There's a lot. Yeah. Um, oh, by the way, did you know that the music into XCO is Casey Edwards? I did not, but it's good. I like it yeah fucking i just i went to their profile and saw that on the credits i was like
Starting point is 01:45:33 what let's go casey okay it's 18 for street fighter six's original roster so i i don't want to hear at the launch of this game that in two years they're going to catch up to the initial roster of street fighter six right it's too long right too long um also how maintain that there is a list of characters I could give you that if they come out for this game the game sucks we can go back to this every time but yeah Garen
Starting point is 01:46:06 yeah sure sure sure sure get in there that it's just sucks um say the line Bart yeah that's that's that's the deal um the I want to
Starting point is 01:46:22 um also yeah we'll jump back over in a second to your week week, because I know you got more, just wanted to quickly point out this weekend, UMAD is happening, and I will not be there, however, my stream will be. So, um, the, how's that work, basically, um, Woolly versus will be going live and they'll be running the tournament off of my stream, like, you know, uh, channel. Um, so, you know, you can you can tune in for some some fighting game stuff popping up over there um so you're not mad
Starting point is 01:47:03 i'm not mad but uh the community perhaps will be and i'll see if reggie is ahead and down to play i'm assuming he is he might probably he's probably going to be there doing commentary as well so um that will be popping up uh this weekend so do not be surprised when you see that notification um yes that's the deal bro i got a piss all right Piss break so bad. Piss break. B.R.B. All right.
Starting point is 01:47:33 What else is going on? Well, I hit a sub-goal so I'm playing through Bile Shock Infinite. I haven't touched it in many years. And let me tell you, it aged like shit even more. Like milk? Did, like breast milk? No. Did you take my request?
Starting point is 01:47:55 Did you watch the. the first reveal before started. Oh, yeah, I had always planned to do that. We watched all the old trailers. And there were a bunch of people who had played the game and liked it well enough who saw the breadth of lies on display and how like none of that, none of it ended up in the game. I don't want to spend a lot of time complaining about the story because I'm doing a full LP slash stream of that
Starting point is 01:48:22 where I'm going over exhaustive detail at all the parts of the game that fall apart. Um, other than the fact that it is absolutely crazy how much of Bioshock Infinite is damaged by its reality hopping stuff, because it means the entire plot is antagonism and plot lines between people who don't know each other and have never met and who think they know each other, but in fact, don't. Like, it's fucking super weird. The villain of the game that you have. a final confrontation you have never met or spoken to and doesn't know who you are because he's actually a different guy from like four jumps ago. The the worst of the multiverse problem where things don't matter and thus the stakes of what you're doing feel inconsequential. No, they matter. Well, so I saw that that thread where someone was discussing this actually
Starting point is 01:49:23 makes everything everywhere all at once so much better. Super good. And it's a really, it's a really nice comparison point because, you know, I mean, slight spoilers for everything everywhere all at once if you haven't seen it. It's a very good movie. Shout out to Michelle Yo. But yeah, the idea of a villain who has looked into the everything and seen it all and therefore nothing has any consequence, therefore nothing matters. Yeah, they see that horizon, the threshold of infinity. And they're like, oh, contrasted by somebody who looks into that season and therefore decides that everything matters as a result of seeing the infinity and it's all in your perspective is it's a beautiful way to present that idea as opposed to
Starting point is 01:50:02 one where you go through an entire narrative on a single plane of existence where everything does matter only to be told suddenly that it doesn't it's a really really steep injection of nihilism at the last second into the story. Also one of the One of the other things that I picked up that I didn't pick up long ago was that, you know, there's all the racist depictions and all the diet racism and name-calling and all that. But what's really strange, and it really stood out to me really strong, is you have like this, that giant mural that racists love now. That gets used unironically keeping out the foreign hordes, yeah. It's got a Jewish guy and a Mexican guy. Yeah, the Negro.
Starting point is 01:50:50 etc. Yes, yes. And the Irish get it really bad. Like the Irish get it like weirdly, wildly, disproportionately bad. But what's much more interesting, there is not a single mention of Italians even once. Italians out of everybody dodged the whole thing. Notged the whole thing.
Starting point is 01:51:14 They didn't back then. Neither did Asians. I know, right? Like, it was the Italians and the Irish. yeah yeah yeah totally dodged it anyone anyone landing at ls island he'd be throwing a pizza and have a big silly mustache or something and anyone captain america or bugs bunny were punching back in the 40s you know they forgot they forgot about italians interesting um yeah the other thing and this really stood out this really stood out because i played bioshock one and two on my channel i'm like i don't like two three years ago and i really liked bioshock one and two and i know you liked bioshock too you went like with a drill build um so i liked i liked enough of bioshop one that like i like the setting the premise the whole the prospect of the idea of of rapture is awesome i just thought that the the fucking ending was weak bullshit and absolutely well you're right and that the back half of the game suffered for it you
Starting point is 01:52:10 know um yeah uh but i'm specifically talking about the game right yeah it's like you have all these tools and the camera and you know all this uh what what like i remembered but it really stands out to me now is like just how much less fun Bioshocky and Fend it is to play. It is really boring. It was in that weird thing where
Starting point is 01:52:34 Halo 3 came out and everybody wanted to be Halo 3. So you went from like the weapon wheel of like eight totally different weapons to two guns at a time. And they're all just normal guns. And
Starting point is 01:52:50 the plasmids sorry the infusions instead of plasmus sorry vigors that's vigors vigors vigors vigors yes yes yes the vigors instead of being all these different things and having multiple trap types and you can use different plasmids on this plasmid as a trap to make a different trap it's like you have a stun a stun a different stun yeah I think six of the eight are stuns. Yellow stun. Like, it's crazy. It's absolutely fucking nuts. Bird stun. And so, like, I'm just, like, rolling through
Starting point is 01:53:32 these areas with, like, a pistol and, like, a rifle shooting crows at people. And, like, I, you can probably watch the footage. Like, if you look at my eyes, I am spending, like, a really, really high proportion of my time,
Starting point is 01:53:48 reading chat, like, doing this, like, just look at, as I'm going through these gun fights. It's just boring. Like, the parts of Bioshock that I remember are, oh, there's a big daddy. I better lay down a bunch of traps and trip wires and get my guns ready and figure out where I want to go. And then I'm going to have the big daddy fight. And then I'm going to get upgrades out of the big daddy fight.
Starting point is 01:54:08 And that's just not there. There's like, there's regular humans. There's the handyman. And then there's the firemen. And the crow guys. That's it. There's four enemy types. All fucking game.
Starting point is 01:54:19 So for all the stuff. that like bugged you about infinite over the years that we do whenever we talk about it for me that's the thing is like i was always the thing highest up there that i always was annoyed about the most is songbird because of how much i like to the concept of the big daddy like that to me i like fuck the racism diet fuck the infinity the consequential shit or the calm stock or the what like the big cool fucking robot suit thing that should have been really cool and should have had you done stuff in the game that's the thing that bugged me the most take down of bioshock infinite so i'm getting i'm like setting up the stream title for
Starting point is 01:55:02 streaming right i'm setting it up and i'm putting in pat plays bioshock infinite and page is hanging out with me in the living room the baby's running around uh and i had not talked to page about bioshock infinite that day and we had barely discussed it uh in the setup for the subathon and i'm putting the title in and she looks at the screen and just goes you don't even get to fight songbird like like that was the first thing
Starting point is 01:55:29 she had to say about my shock and I mean fuck man I think ever to me that's what I'm saying like fuck all the other shit that's what bugs me I love the idea of like
Starting point is 01:55:43 okay we're taking the big daddy concept to the next level what do we got oh we got a songbird flying thing Okay, what are we good? How do you plan to fight it? What's the environment going to be like? Is it going to be persistent? And, you know, is it, is it a Mr. X or is it like an actual, you know?
Starting point is 01:55:59 There's people who don't know crashing out in the comments. Yeah, you never fight him. There's no boss fight against Songbird ever. You literally never have a fight against Songbird. Never. Not even once, not even a little. It's the, oh, it's the, you, they point at the, the WrestleMania sign and then
Starting point is 01:56:21 it collapses and falls into the audience like nothing happens I don't care like there's so much of that other shit and whatever about the plot story and the I don't care it's a cool robot thing let me fight it please
Starting point is 01:56:36 or let me become it you know it's absolutely wild like I think that like all the social commentary sure like that I think the fact that Ken Levine doesn't understand either the word infinite or anything about quantum mechanics or anything about multiple universes. But like, the part where
Starting point is 01:56:54 they're like, hey, let's build up a cool monster the whole game and then did not fight it. Whoa, you guys are game developers? Holy fucking shit. You know, I mean, like, and then you like, tell me the story about how the big complex boss fight got cut because you just couldn't, there was no time or something.
Starting point is 01:57:12 They thought it was two video gaming. You know, like just fuck. But the real reason is they would have had to design and build it. and they didn't have a time because the game is actually rushed. Because if you think things are to video gaming and you want to change the way it's done, then do it like God of War, where you're like you have your, you still have your incredible boss fight and your denouement,
Starting point is 01:57:30 and then you climb down and then the credits roll in that peaceful way, and you can do things like that if you want to subvert the trope or whatever. But you built it up so much, man. Also, one of the other things that's happening during that LP is that Elizabeth keeps getting more disheveled and wearing tighter and sexier clothing. Don't, don't sexualize my daughter. Every time she does that, I just go, no porn, no, no bad. Don't sexualize my daughter.
Starting point is 01:57:53 Don't do it. No, ripping off of the, yeah, hair changing. And you know, it's funny, too, I guess, is now playing it with the context of the current year, as opposed to on release. We now have things where you can go, oh, so like the defanged kind of take on the social, social political commentary and the way the approach, the racism and all that stuff is taken. What if this setting, what if these ideas, what if directed by Zahum, 2020? 2019. Yeah. Right? Show me the lottery scene as directed by Zahum 2019. Let me see what that looks like. There's also a bonus social effect that I'm encountering, which is really funny. There's people making burner accounts on the subreddit to tell me how dumb I am about Bajok Infinite, but they're not using their real accounts for some reason. I don't know why. But the other one that made me laugh really hard was, that when I was
Starting point is 01:58:50 going through, after the raffle scene I said, so the problem with Bioshock Infinite is that Bioshock Infinite's depiction of racism is fake and gay because it is. And
Starting point is 01:59:11 when I said that, that got screenshot with the Sun title and got put up on the blue sky. where people thought I was serious? I saw something implying that apparently due to some recent changes to Reddit, bots have been purged, and thus the subreddit has now made its way
Starting point is 01:59:37 to being way more visible by people who don't know what the thing is about. So therefore a lot of new people are showing up into these threads and that's where these opinions are coming from, apparently. It's possible, but who knows? There's a lot of people that really love Bioshock Infinite because they played it when they were 15 and they thought it was really deep. And when I tell them that, in fact, it's not deep, it's actually stupid.
Starting point is 01:59:57 So you know that thing where, you know that thing where when you shit on something somebody cares about? They take it as a personal offense. You usually say that's not, no, I'm not, I'm not saying you're dumb, right? I just don't like the book that you like, right? The problem with Bioshock Infinite is that Bioschok Infinite appealed to like a really specific type of white. teenager who felt really smart and like really good about themselves are going yeah yeah that is wrong but also oh this is so deep and when i point out that it's not deep at all in fact it's stupid as shit they're earlier feeling smart and good about themselves
Starting point is 02:00:39 inverts on themselves because i am calling them stupid oh interesting oh this is this i did This isn't used to me. Okay. I see. Like Moshak Infinite at the end of the day is like a story about traveling to alternate universes to find more fences. You can shove up your ass. And hearing that makes the person with this universe's fence shoved up their ass feel it for the first time and get a little uncomfortable. And then, of course, there's always that like, is this your first time?
Starting point is 02:01:11 Is this your first game? Is this your first encounter with the subject matter? you know, were you 12 when you encountered it, like, there's always, you know, where in your media journey did this pop up, you know? Or is it, uh,
Starting point is 02:01:27 or was your first time encountering it? Um, what was the game you were just telling me about? Um, uh, what the fuck was it called? Hell is us? Hell is us, yeah. Yeah.
Starting point is 02:01:43 Isn't that not a, a steep relative point of comparison. Oh, yeah. No, thank you for approaching the idea of racism. Yes? Oh, also I saw a comment in here that I have to point out where it's like
Starting point is 02:01:57 I actually just really like, they say, I really like the art, the cover songs in it, and Elizabeth was hot. And you know what? That guy's right. The art team on Bioshock Infinite A plus. Holy shit.
Starting point is 02:02:12 If not for that incredible art team, no one would ever have talked about that game. That game is beautiful. It's, I still talk, I still talk about the awesomeness of the idea of the Columbia as a setting. I still like the idea of the crow power as an idea
Starting point is 02:02:28 as a concept and again, the songbird as an idea, all of that, all of that on paper. Fucking phenomenal. Super cool. Yeah. But yeah, the grip, zip lining after all of these things is that Boschok Infinite is actually
Starting point is 02:02:45 really boring to play. It's really boring to play. It's not a good shooter. Ziplining while shooting in mid-air off of multiple things in a big environment
Starting point is 02:03:00 shouldn't imagine it being dull, but hey. But that should be the most my shit ever, right? Between fucking Titan Falling and Jetset radioing and even that Fortnite thing where you could kind of do that, you know, yeah. Yeah.
Starting point is 02:03:16 Anyway, all right. What else? I beat Cina Blade Chronicles Future Connected. It's a nice little outside rom. It's cute. I liked it. That is all I have to say about it. And that's it.
Starting point is 02:03:33 If you want to go see more stuff for me this week, go to Twitch. dot TV slash Pat Stairs at. We're going to be finishing up Bioshock Infinite this week, and I'm going to be starting Lisa the Painful. Wasn't there, sorry, I just got hit. Like, wasn't there also supposed to be a sort of, like, biting Christian commentary to it as well, with the baptism? Well, it's Christian.
Starting point is 02:03:54 Christo-Fascism, yeah, yeah, yeah. Right, and it's like, there's a lot of, it's a lot of, like, Mormon-y stuff. And, you know, Comstock's a prophet by God. I'm just, yeah, I'm like, I don't remember how. They also don't go anywhere with that either. I feel, like, I'm trying to remember, I'm like, I feel like it doesn't,
Starting point is 02:04:10 it leans into the idea of, like, there's a man talking and quoting Bible and scripture. and being all faith based in his like pulpit you know um um which whatever bible thumping um but i don't know i don't remember how much it like goes like and now we're going to take it down a peg yeah it doesn't yeah okay uh apparently you take this with a grain of salt because i can't confirm it but supposedly the game's original ending was supposed to be confronting comstock about the religious basis for his racist beliefs and opening up a portal to literally show him the crucifixion at which point he would crash out because he's a brown guy
Starting point is 02:04:58 I think you told me this years ago yeah this is I think this is ringing a bell yeah and it's like that would have been fucking awesome that would have been so fucking awesome But instead, what we get is nothing. People mention, I play Borderlands. I forgot that I played Borderlands. I was provided a copy of Borderlands. This is important because Borderlands is incredibly expensive. The full deluxe gold version of Borderlands is $172 Canadian.
Starting point is 02:05:38 That's ridiculous. That's more expensive than Super Robot Wars with all the music. God damn Thoughts on Borderlands 4 Runs really bad Runs really bad Like my PC I have to turn on frame gen
Starting point is 02:05:53 To get it to run well Are we gonna just Should we just fold the news story Into this discussion then Yeah let's do that Runs really bad Writing is a quantum leap ahead of Borderlands
Starting point is 02:06:06 3 and 4 I have discovered No plot Like main plot line Discrete jokes there's like a humorous tone to some of it but side quests are where you get little goofy things the tutorial slash introduction of that game actually features a triple fake out that tricked me like it actually properly got me during a cutscene and I was like oh yeah all right
Starting point is 02:06:35 from the outside the impression I've gotten because no I've heard I've heard no one saying anything you know about about game content wise or so it seems as if if Randy's phone were turned off, there would be no issues to discuss this week. Or at the very, or rather, that's not true. If perhaps a generic message that simply said, the dev team is working on it, more updates when we have news.
Starting point is 02:07:00 Right? I also played a couple hours off stream. It's a really relaxing, pleasant Borderlands game that I really enjoy. I really like one and two. Does it harken back to the first the game and the stuff you liked it feels like the three that should have been other than the fact that it runs like shit great um have you enjoying it have you tried
Starting point is 02:07:23 adjusting your FOV perhaps no I have not um have you checked the specs on on yeah I checked them okay um so it seems as if um you know perhaps the performance you know well the problem is, is that it's a premium game. The problem is this is for premium gamers. It has a fucking memory leak on the console, dude. Yeah, well, Pat, if you're trying to drive a monster truck with a leaf blower motor, you're going to be disappointed.
Starting point is 02:07:57 I don't understand why Randy is even talking at all because, like, they put out a patch a couple days later that did improve performance a little bit. So it's like really obvious that the team is actively working on optimizing it right now. So just shut the fuck up and say more
Starting point is 02:08:11 optimizations are coming. Like, that's it. Just do that. Yeah, so I just saw basically a series of tweets here to which I'm seeing Randy is getting quote unquote dog walked in the comments. Because it's like he's getting in there and arguing with people over the hardware, over the specs, over the FOV stuff, and basically going, you don't understand, no, shut up though, this is like it's the PlayStation will teach you discipline ass Kuduragi language. And it's like, dude, just say the team's working on it. Because they are. That's it. They're working on it. Just say that and put the phone down.
Starting point is 02:08:55 Um, you know, and instead, yeah, you've got, yeah, you've got Borderlands is a premium game made for premium gamers. Just as Borderlands 4 cannot run on a PlayStation 4. It cannot be expected to run on too old PC hardware. It cannot run on 10-year-old PCs. It's like driving a monster truck with a leaf, a little bluer motor. you're going to be disappointed. So it's always the same thing. So as somebody who plays a lot of PC games on a high-end PC at or near launch,
Starting point is 02:09:23 every single one of these discussions is the same thing. Game comes out and it runs like shit. And the devs go, well, what about turning down the resolution? What about this? What about that? What about that? Whatever, right? And then people go, I shouldn't have to do that.
Starting point is 02:09:35 And then the response is, well, you know, new games need new hardware, blah, blah, blah. And then it always, always, always, this was like the exact. same discussion as with Monster Hunter Wilds which is okay so I have this game over here, Kingdom Come Deliverance 2 which looks 10 times better
Starting point is 02:09:55 than your game and runs it twice the frame rate fuck off I just there's no reason for your game to run like shit yeah well code your own engine and show us how it's done please
Starting point is 02:10:10 we will be your customer when you pull it off. See, that really opens the door to a different dev going, well, I've made my game and my game runs like good. It's just, you don't have to test. He's just Unreal Engine. They didn't even make their own engine. That's not their engine.
Starting point is 02:10:26 Telegraphing the foot into the mouth is, it's just so unnecessary, you know? Did they ever make their own engine? Hold on. The people doing it now are clearly dumb and don't know what they're doing and all the support and recommendations and code and architecture from the world's greatest hardware company. and tech companies working with the world's greatest real-time
Starting point is 02:10:45 graphics engine coders don't know what you seem to know. Like they've never used their own... Like they've used Unreal three, four, and five. Like, you didn't even make
Starting point is 02:10:55 your own engine, Randy. And now, and then the salt continues into posting customer service reports for tickets for complaints and the 0.0.1%
Starting point is 02:11:11 of customers that are complaining about performance issues and the other tickets that are being flagged that are not valid and just crashing out over nothing. This sucks so bad because
Starting point is 02:11:25 the game is good except it runs bad. That's the discussion. Much like 2XCO is a great game needs more characters. Borderlands 4, from what I can tell and from what I have played, is a really good game. It just needs to run better. That's it.
Starting point is 02:11:40 That's the entire discussion. I don't even have any detailed thoughts to give you other than I'm really enjoying it. I'm having fun. It needs to run better. There doesn't need to be a story here. There doesn't need to be. Just stop. Just stop talking.
Starting point is 02:11:56 Leave it alone. Like you don't need to be the center of attention. You don't need to be the person. Just stop, man. Fuck. Anyway. Yeah. So there's a little bit of that going on.
Starting point is 02:12:11 Randy's so stupid. uh yeah um before we segue out there though um before we get away from randy before we go into the rest of the news uh wrap up your uh your plugs that's it for me uh twitch dot tv slash pat stares at we're doing lisa by shock infinite this week and we're also going to be doing a storm lancers sponsored stream which will be followed by some two x ko ranked mode and and you know playing some matches with the people the day notes when that's dropping uh two x kohs rank well yeah that is uh that is in two days that's on the 18th sweet um all right uh yeah i already said it but uh this weekend um um happening over on woolly versus uh and i was shooting a message
Starting point is 02:13:00 over did i get a reply uh yes so reggie will be jumping in on commentary uh so So you'll get to see our boy and what he's up to over there. Okay, quick word from our sponsors. Whom we love. This week, shoutouts to Hero Forge for sponsoring the show. That is your best place to go. If you've got a tabletop game, if you've got miniatures that you need to get, you know, made for your custom characters or for your enemies or for whatever you've got going.
Starting point is 02:13:48 HeroForge is the best place to do that. You've got a fully customizable tabletop miniature creator online on the website. It takes very, very little time to quickly generate what you want to. Or if you're like me and you're a madman that loves to just go in depth with tons of details, you've got thousands of parts to choose from all within the browser. So it basically is a create a character hyper in-depth that lets you make, customize, design, all your minis. You can print them in a ton of different materials as well, bronze. You can print color standees and color plastic options as well.
Starting point is 02:14:26 And yeah, you can also download the model file so you can 3D print your own designs at home if you happen to have a 3D printer. So it really is given you a lot of options for how to handle it. everything you're going to need for your tabletop gaming. They have custom dice as well that you can print out with your own sort of like little models inside of the dye. If you have like a particular design or creature or icon emblem, whatever it is, you can print a D20 with a little thing inside of it, exactly. I've got like a little D20 here with, it's hard to kind of show, but there is the head
Starting point is 02:15:08 of a dwarf right inside of the D20. So, yeah, you can do a whole lot, you know, multiple sizes, colors, and all those details. And if you want to go in-depth as well, you can kit bash so you can take up to 20 items and accessories to add on to the model. So if you want to go really, really nuts and basically do that, like, I remember back in the day there was this PlayStation game where you could like, PlayStation 2 game. where you could like basically model out any sort of shape. And people were doing crazy things like having Revolver Ocelot
Starting point is 02:15:46 show up as a character you could summon and stuff. It was nuts. If you want to go in depth and basically make tons of detail and make things that are really, really granular, that Tears of the Kingdom style detail, you can get the kit bashing mode, put up to 20 different items on your mini. And you can have them all scale independently,
Starting point is 02:16:07 rotate and move independently as well so go nuts with it um yeah the hero the kit bashing feature is available with the uh for pro subscribers as well so you can check out the different options available there for you um uh yeah dope as hell steel minis again stainless steel if you want to get that that shiny kind of like classic look to what you're printing out too so uh be sure to check them out. What you want to do as, excuse me, this page takes
Starting point is 02:16:42 its sweet time loading. Come on, Paige. You want to learn more. Why are you taking so long to get to where I need to get to? That's strange. Some info's missing there. Okay. Well, visit
Starting point is 02:16:58 heroforge.com to start designing your custom miniatures and dice today. So once again, that's heroforge.com. and yeah start making your customizable minis for your game I think I try to do this every time and the camera focus kind of shifts but there is a cool... It's tough, cameras are hard man
Starting point is 02:17:20 there is a cool little miniature woolly monk right there there he is yeah dope a cell so Hero Forge check him out thank you Hero Forge Thanks Hero Forge Um, didn't. I'm just making, there's no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, that's fine. Just check him out. Uh, this week, uh, the show sponsored by Shopify, uh, chich, sound of a sale. If you're getting on, uh, on the internet, which I don't recommend, um, and you're deciding to, you know, figure out how to get a business.
Starting point is 02:18:06 this going or something like that, for example. Well, how to how to sell something, how to ship something, all of that stuff. Shopify is the easiest way to set that up. Of course, you know, the go-to example here is we talk about trying to figure out how to sell a T-shirt from a podcast. Getting that to people is complicated. It can be very overwhelming. Not too sure how to do that stuff.
Starting point is 02:18:29 And quite frankly, I don't really have the time to figure it out. So that's nice when you have a commerce. platform that's behind the millions of businesses around the world and it can scale with you from your first sale all the way to your millionth. Shopify is what you need for that. It can help you design a shop with a ready to use template. Tons of online stores that you can, that are designable to match your brand's style available with your content. It lets you plug it into all your social media as well to promote and get to where people are going to see your shop and where they're going to, you know, search and buy from you.
Starting point is 02:19:08 You can plug that into your panch or your channels and pages as well. Um, wherever people buy stuff from, you got the ability to track the analytics. You can get your information, see where you're shipping to internationally. And stuff gets complicated when you have returns or when you have shipping to process from different countries and beyond. And Shopify helps simplify all of that with their back end. Uh, they've also got an award winning support team. So they're ready to have.
Starting point is 02:19:35 help your big business idea turn into a reality. So yeah, you can sign up for your $1 per month trial. Start selling today at Shopify.com slash superbeast. Go to shopify.com slash superbeast and get your business started today. One more time, that's shopify.com slash superbeast. And you can sign up for your $1 per month trial period. Thank you, Shopify. Thanks, Shopify.
Starting point is 02:20:05 baby baby's cool baby's cool baby is cool baby is cool uh you want to take a second for your own sanity
Starting point is 02:20:28 I think it's good I think it's good okay uh week. I love that feeling. What the fuck is that? What is that?
Starting point is 02:20:40 Nah, she's got it. Yeah. What else is going on? This week, the podcast is sponsored by Hello Fresh. Oh, hello Fresh. I miss you. Yeah, I'll tell you right now, man. Yesterday I was sleepy.
Starting point is 02:20:57 I was tired. And I needed a quick meal. And boy, that I love the ability to just take. and pop that into the microwave and have a nice dinner and it took barely a couple minutes. So you've got the ready-made meals. But HelloFresh is, you know, as fall is here
Starting point is 02:21:19 and it's coming and they've got hearty meals and stuff that can fit the season, whatever you're feeling like. You've got a double-sized menu now, so up to 100 options each week on the Hello Fresh menu, seasonal dishes from around the world, bigger portions that'll keep everyone satisfied as well. If you're trying to eat healthy, you can do so with the high protein or veggie-packed recipes as well.
Starting point is 02:21:44 There's greener and veggie-packed recipes, so things that have two or more vegetables are pointed out to you. And yeah, steak and seafood recipes, real tasty. Three times more seafood on the menu at no extra cost as well. So that's super sick to have that being delivered to your door. always fresh, super easy to follow instructions as well. If you have no idea what you're doing, it is dummy proof. The card is, it's it, yeah, like there's like four steps and like one of the steps is enjoy. And you're like, thank you.
Starting point is 02:22:18 Yeah, it's, it's, it's nice, you know, so get in there with the, with the, the new seasonal hello fresh dishes. is if you get that chicken pesto, then you know that that's the woolly approved flavor. Best way to cook just got better. Go to hellofresh.com slash superbeast 10 FM. And you're going to get 10 free meals plus a free item for life. One per box with active subscription. Free meals applied as discount on first box new subscribers only varies by plan. So one more time, that's hellofresh.com slash superbeast 10Fes.
Starting point is 02:22:58 to get 10 free meals plus a free item for life. Yeah, make it easy on yourself. Get in there. Thank you, Hello, Fresh. Thanks, Hello, Fras. Okay. So, um, there was one other,
Starting point is 02:23:20 uh, noteworthy story I wanted to bring up before the big one. Which is, um, an update to the nindisi. Nintendo and Pal World lawsuit that's been going on. Essentially, there's a patent that Nintendo has pushed through, and they were awarded a patent to summon and fight mechanics. Oh, yeah, no, it's ridiculous. It's way beyond the scope that they should have been given.
Starting point is 02:23:51 They'd probably lose any lawsuit involved in this patent. It's ridiculous. So the U.S. Patent Office has awarded them. a patent over the concept of a summon and fight mechanic and the depicted, you know, drawing and description basically are showing you the idea of any game where you can move a character in 3D space, or no, no, not 3D space. Any time where you can move a character in a virtual space, and any game where you can summon a secondary character, and if there's an enemy,
Starting point is 02:24:28 present um the enemy the the summoned character either fights the enemy automatically or based on your input and if there isn't a summoned if there isn't an enemy the summoned character can still move around and fight when it sees an enemy later you hear that right oh kuzanoha fucking you're against the law bitch so absolutely batshit overpowered insane patent um and arguing Nintendo arguing infringement on anyone that does that. Obviously, if your brain thinks, wait a minute, that's everything. That's so much shit. You are correct.
Starting point is 02:25:09 Have you ever summoned a demon in any game you have played? Have you had a pet class in any MMO ever? Have you perhaps summoned in a mimic tier or an ash of any kind? Yeah, right? Anytime there's anything you summon into the world that is there for. fighting alongside you. The devil may cry. Did you know that your cat
Starting point is 02:25:32 summon is infringing a Pokemon, you bitch? Standing next to an AI combatant, which will fight with you, essentially, is this. Insanely, insanely overpowered nonsense,
Starting point is 02:25:49 a patent award. Also, it wouldn't help them in the pal world shit, because they got it mid-lawsuit. Yeah. So, this is, is one of those things where, again, it has to stand up in court and it has to stand up, you know, to scrutiny. Yeah, people would fight this. This is so... Tooth and nail, obviously. This would crush
Starting point is 02:26:06 a bunch of devs outright. And then, and then the other thing is it's like, well, it's up to Nintendo to choose to, you know, whether they want to pursue it or not based on... It's up to Nintendo to suck my fucking dick. How about that? Because the idea that it's like, well, we're going after the game that's making fun of Pokemon because it's too similar and fuck you, but we're not going to touch on any of the other things is like yeah we don't know that for sure in the future based on who's working there based on what they feel is worth pursuing or not if they suddenly just decided to become a shitty company that was going to sue everybody because that's another way of making money they could become that kind of a troll-ass shitty company if they're already doing that
Starting point is 02:26:46 they're already taking those steps what's to stop that from being the case you can't give them the power to fucking abuse this and then just hope that they don't do it in the future Hey, I just want to take a single moment to be like They had a recent Nintendo Direct Where they announced that Donkey Kong Bonanza Is getting like fucking $20-30 paid DLC Like today And what an obvious fucking bullshit
Starting point is 02:27:10 Post-released Fucking motherfucking rip-off that shit is How fucking ridiculous that is It's been how many weeks Like it's been like a month dude It's like fuck off sick yeah
Starting point is 02:27:29 um that old that old cameia thing of in bea where they're like we made dLC and then we just put it in the base game yeah well that that should hate like fucking garbage because like then he made some games
Starting point is 02:27:47 where you're like could you take it back out please well that's a different story entirely that's a different story entirely Yeah, yeah, but the idea of just not fucking being shitty about that to the customer is like you have to put that to put that on Nintendo to be like, nah, they're going to be good with it though. Don't worry. They have the power to attack everybody, but they just won't pull the trigger. Fuck off. So that sucks.
Starting point is 02:28:13 And obviously this Powell World lawsuit is, well, this is spanning much, much larger across the industry, especially in America. and like, you know, I don't know that, again, I don't know that this will be awarded from a judge if it gets pushed to one, but... Also in different countries. But you never know, and why even take the risk, right? Why even take the risk? So, um, so that sucks.
Starting point is 02:28:40 Yeah. Um, and then beyond that, there was the Nintendo direct, uh, from earlier. Lots of stuff. A whole lot of shit was announced there, indeed. So, Amos has joined the Nintendo gang of iOS. would like a motorcycle and what i mean is that not suited is she not sammas specifically she she fits a motorcycle a lot better than most it's it's it's at way better than link on a motorcycle i'll tell
Starting point is 02:29:07 you that much what the fuck tall agro blonde woman yeah okay yeah get on the mode yeah okay yeah it's like um you know it's like uh that reboot andrea like what is it with you in bikes you know just fucking biker chick super sick absolutely work with the tech and all that. That's nice. And... I'm going to try and tell my son that motorcycles only exist in fiction
Starting point is 02:29:30 and see how long I can keep that out. Until, while you walk around with the facial hair that denotes that you have one. Yeah. And yeah, I... I guess I'll say, too, that, like, watching that game
Starting point is 02:29:51 have that big, like, big third person. and motorcycle stuff going on. I like Metroid Prime as a franchise. I love the series. I'm always way, way more excited about the traditional 2D Metroid games. You know, that's where my heart and soul is. But it's...
Starting point is 02:30:04 I did three Prime games, which is your favorite. Go. Two. I loved... I would have said two, if not for the bullshit at the end. Up until the end. It had its Tri-Force Paces moment. Okay, so I'm going to be clear.
Starting point is 02:30:22 The light suit. The light suit is the sickest suit in the franchise, and Metroid Prime 2, up until the puzzle pieces, was it. But that took me out of it so hard. I dodged that whole thing. When they're like, go get the 11, whatever the fucks, I had like 10. Okay. Like, I was like almost completely done with it by the time they... No, no.
Starting point is 02:30:46 So by default, that my brain just, I go right back to one. I go to my entire journey through one was, was I love. it. And I also, when I think of music, I think of the menu theme from one. I think of Fedrona drifts. And I think of Magmore Caverns. And I think my heart just says Metroid Prime 1 is my favorite, for sure. Two could have had it, but it just let me down. And I'm, and I'm, and I'm, again, I'm way on board with that light suit. But yes. And then three existed. This, I see, and I see the bike, and I'm like, cool, there is more third-person things happening. Awesome.
Starting point is 02:31:29 I like that. The more I can see Simus in a Metroid Prime game, the happier I am. So, yay, to a mechanic that enables that. And, you know, the rest is fine. It's prime, you know, lock on, shoot. I like Metroid games. Yeah, have a cool visor. It's kind of where I'm at on that.
Starting point is 02:31:47 Mm-hmm. Mm-hmm. But fuck me. Is it just great to flip. sideways and grab onto a ledge and pull yourself up and then parry a thing and then fucking charge a shot and you know and just
Starting point is 02:32:00 navigate a world and I love that man but yes the other thing what do we saw we saw hey Mario Galaxy is the sequel to Mario movie you know what makes sense because I you're gonna
Starting point is 02:32:16 use you're Mr. Gay you are you are Mr. Gay that is correct you're Mr. Gay I think that the fact that they're, you know, they could take everything that happens in Mario 2, 3, Super and so on up to that point and just skip and just throw them on planets
Starting point is 02:32:34 that he's going to land on. So you're going to get the journey there anyway, you know? And Galaxy was, I'd say, it was the, there was the, one of the bigger, like, franchise reset moments in a, you know, where it's like, oh, we took Le Petit Prince. as a setting and kind of introduced Mario to that.
Starting point is 02:32:54 Like, that's a cool thing. I think I think it'll work for getting tons of references off for any Nintendo game where he just lands on a little planet that's themed after, insert reference here, you know? Yeah. So, sure. Um, what are we going to talk about? Mario Galaxy 1 and 2 also getting released on Switch 2 with that.
Starting point is 02:33:15 And that's... $55. Each. What the fuck? Each. We've re-released one and two as a collection, and each will cost you full price. What? Yeah, yeah.
Starting point is 02:33:36 There is never, they will not bend or break. There is no discounts in this Nintendo world. We don't stop. The price is the price is the price. Uh, boy. That's wild shit for a remaster. Mario Tennis Fever Cool
Starting point is 02:33:55 Mario Tennis is fun So the best part about Mario Tennis Fever Hold on, let me see if I can find a Let me see if I can find the screenshot of the box art Can I get the box art here? Yeah, okay So the best part about Mario Tennis Fever Is the box art
Starting point is 02:34:11 Because I saw a tweet That said it looks like Bowser's shit on the ground And is stomping in the shit Wait Oh Oh No Well now you can't unsee it
Starting point is 02:34:33 Yeah no He sees he's his waffle stomping because he's mad He has to be helping with Mario That's fucking gross All right That's the best Yeah That's the best part
Starting point is 02:34:46 Um The The new Yoshi game, Yoshi in the Mysterious Book, which is, I'm like, it's the book from the divorce game hanging out with Yoshi now. Absolutely. Yoshi's going to get divorced because he doesn't do it. Yoshi's getting super divorced. Never mind Kirby.
Starting point is 02:35:07 Yeah, cool. New Yoshi game. Always dope. In the same way that I love Kirby's, you know, whimsy and. lighthearted nature and aggressive art styles you know I love that Yoshi games are willing to go out
Starting point is 02:35:24 with that go all out with that too so that was cool a bunch of stuff popped up a couple small things I want to note one thing about did you see a Papukam Papucom I don't know Papucom was the game where
Starting point is 02:35:40 what if it was Splatoon mixed with Puyo Puyo I I'm gonna go look at it and I saw the direct live I'm looking at it So basically Like what the fuck this is
Starting point is 02:35:52 Bunch of kids walking around Splatoon Puyo Puyo Bunch of kids two player co-op walking around You shoot from your gun Into a little puzzle Slot shapes And then when there's three of a color They disappear
Starting point is 02:36:05 But it's an advent Puyo Puyo the puzzle game With the little gels That stick to it next to each other Or Okay Well I'm looking at it
Starting point is 02:36:17 Sure There are puzzle games like the one I just described, or Puzzle Bobble, is another one. You know the bubble-bobble dinosaurs? Yeah. They shoot the little arrows, the little color balls, and then
Starting point is 02:36:28 when multiple of them come together, they disappear. Wow, I completely erase this game from my mind. That's crazy. Okay. I bring this up to say that this game is not officially a license of any of those, and that's fucked up because they
Starting point is 02:36:44 easily, any of those existing puzzle games should have done this. This just took their lunch because it's just a adventure game where you're doing the thing you do in any of those puzzle games where you have to match three together. It's kind of insane that the first people to think of this and try it in an adventure context are not Taito or not Konami or not any of the companies involved in Puyo or Puzzle or any of those things. That's nuts. That could have easily been by them. anyway that's just a really good idea taken um hey do you see that dual shocker shit about silent hell f no what's going on fucking the guy who dual shockers um got to review silent hill
Starting point is 02:37:39 f went up on a reddit and was just like talking about it a bunch uh and uh when people were like hey are you supposed to do what aren't you on our embargo and they were like no man the the thing just says don't publish spoilers and told me the date for the review I could talk about it and people are like I don't I don't think that's what that fucking means and they're like no no it's fine it was not what that fucking means the person did not understand what the word embargo means literally didn't know what the word embargo means. Oh, first time, huh?
Starting point is 02:38:20 Yeah. Well, last time. And no one told them. No one told them what the word embargo means, which is crazy. But I don't know about you, Willie. I've gotten those emails. They're really clear. Well, I've gotten a code with an email and it has like the, no, no, no.
Starting point is 02:38:36 It's really clear. There's a wall of text and a signature attached that says, I understand what this means, for sure. Oh, it's crazy. Damn. That first and last time. hell that kicks ass all I saw was a thing of like James doing
Starting point is 02:38:54 like a side an animation of James doing like a side step sidestep and then the girl just kind of like fucking oh yeah no she's got blinking left and right and it's just like yeah evasive techniques are not comparable
Starting point is 02:39:07 um shoutouts to the Mortal Kombat legacy collection trailer which is the first trailer I've seen for a collection of games that doesn't tell you which games are in the collection. It also has no blood. It also has no blood. I was like, oh, okay.
Starting point is 02:39:25 So this is the part where you list out what's going to, nope, all right, I guess, nope. Go find out on your own. Hades two launch trailer 1.0. That thing was super sick. Like, fucking super giant. I ended that direct, like kind of bummed out. And then at the end, I was like, wait a second. What am I fucking stupid?
Starting point is 02:39:45 Hades is coming out like two weeks. Hades 1.0 Finally, let's go. Yeah, I've been I've basically been like, yeah, I don't want to, I don't want to, I'm, I'll wait for the 1.0 this time around, which was a lot faster, too, which, of course. They work, they, they, they, they,
Starting point is 02:40:01 full-size team and they know what they're doing, so. So I got to the bottom and beat Kronos once in Hades 2 on the launch version. And I went, yep, that's enough. And that version of the game had way more shit in it. than Hades one's or first version of the game. It was way further along
Starting point is 02:40:23 when they went to early access. You got to love that little trailer tagline Let's Kill Time. Yeah. Like, ah! Ah! Yeah.
Starting point is 02:40:34 That's cool. That's really cool. Amoebo's for Kirby Air Riders. Okay. So I think it seemed, I'm looking. at Hyrule Warriors now
Starting point is 02:40:48 and how plot-centric and content-heavy these are which they have been from the jump like it's not just Zelda Muso they're heavy with all of this and it certainly does feel that like this is a sister
Starting point is 02:41:04 franchise to do all the things that they're too coward to do in the mainline Zelda's is that assessment about correct I don't know about that no as far as I am sitting around looking at um higher warriors
Starting point is 02:41:19 um goat fucker edition um I see a console based muso game running at 60 FPS in its own trailer
Starting point is 02:41:31 and I go oh wow it remains to be seen what a sex pervert the devs behind this game didn't pay enough attention to when they weren't
Starting point is 02:41:48 looking at it and see what ends up in here. Because they like I don't know if you saw that interview about Dynasty Warriors origins where the director was like I turned my back and all the Fujos on the team wrote a ton of gay shit when I wasn't looking. Yeah. That's the actual
Starting point is 02:42:04 statement. Yeah. I did not realize but a lot of the women on the team got really into writing it and I didn't realize how homerotic was until I like the near final version. Um, Ship it. And so now we're dealing with like Zelda going back in time to hang out with a bunch of hot goat men.
Starting point is 02:42:21 Ship it while you ship it. Yeah. And it's like, who knows. Who knows what could happen. Good stuff. Good stuff. I'm liking this. I'm liking the idea of, all right, we've got our mainline legend of Zelda.
Starting point is 02:42:39 Oh, Triforce. We do the same thing and keep it generally safe. And then we've got Hyrule Warriors where anything goes. Anything can happen. Yes, yes. There you go. Just filter everyone
Starting point is 02:42:56 over there. What else is going on? What we need to know is that when Link wasn't looking, Zelda killed five million guys. Stylishly. Yeah. Sign me the fuck up
Starting point is 02:43:14 for a big, dumb piece of plastic that lets me emulate 16 bad games. I am so excited for the virtual boy. This was a wild thing to cover on the direct because there's a lot of people, a lot of people that are watching
Starting point is 02:43:28 or listening to this right now who have never personally used a virtual boy. Get hype. I have used a virtual boy and I know you have. Oh yeah. Oh yeah. The virtual boy is and I know I say, I exaggerate and I talk big. The
Starting point is 02:43:44 The virtual boy is, I'm not joking, I'm not doing an exaggeration, I'm not being sarcastic. It is the worst product of any kind I have ever used in my life. It is the only thing I have ever encountered that harmed everyone who used it immediately. Every single person that I have ever known to use a virtual boy became ill and in pain within like half an hour, 40 minutes. I already know that like I haven't done it but I've always a little suspicious of the like take your phone and put it in front of your eyes as a virtual thing as a VR headset like replacement seems like it I guess works but I'm like I hope the brightness is not searing to the eye or so seems like this could go wrong depending on you know how they put in brightness and safety features and how the screen looks up close to you but I sure a shit was not surprised that the end of that thing when they're like this mandatory thing to use the games or with the games or you can get this cardboard one will be available whatever or whenever uh people seem to get really hype over jackbrose uh couldn't tell you i don't know uh and the wario game as well
Starting point is 02:45:03 couldn't tell you don't know but is a harmful device but for the most part the virtual boy library as far as my understanding and what i have played is is these are this is a premium collection of bad games please enjoy um hey any do any any any ds emulation come in anytime soon to the switch dude here's a fucking board virtual boy you shut up bro hey hey how about that dual screen that you think we could maybe can you fucking shut you fucking i would go fucking so nuts for ds or 3DS emulation on switch I would go nuts stab you with this fucking master sword
Starting point is 02:45:47 how dare you um yeah yeah that's that's great no one asked no one wanted it here it is you will never it hurts you like it harms you
Starting point is 02:46:04 I don't know how to anti sell it more like it will hurt you it will hurt your eyes it will just your brain Well, just, you know that thing that happened every time you booted up Eldon Ring and you got bleached the fuck out? What if that moment was stretched out infinitely? It crossed right in front of your eyes. It's unbelievable.
Starting point is 02:46:30 Like you're booting up, imagine you strap that shit on and then you boot up fucking Eldon Ring or another Bandai Namco game that goes from dark to bribe. Oh. Oh, man. Wow. The potential. Yeah, flashbang yourself with the Switch, too. Please, thank you, Nintendo. I don't know if you have any opinions on Fatal Frame 2 remake. It's the best one. So that's the good one to do that, too. Okay.
Starting point is 02:47:10 Um, did they, did they do the first one? Or do you just, you just skip right past that, huh? Yep. Okay. The second one's the one. Um, yeah, a bunch of, uh, other games coming back. And, okay, so Pokemon, Pocopia, um, just want to say one, uh, took you too long to make an animal crossing with your own little, uh, franchise. of sorts
Starting point is 02:47:41 but as you do this type of game with these little Pokemon it makes perfect sense it's a cute little island world and all that when you see a ditto
Starting point is 02:47:52 turning into a human and becoming your main character you're just like oh that's that's proper horrifying here we go it's a lot of questions you have to answer there's a lot of questions
Starting point is 02:48:01 to answer about that human ditto yes yes and I don't think that Pocopia will answer them but we will see where it goes um it very cursed uh and there but there is i will say that when it zooms out of that village they're building and then it looks like a town from red or blue i was kind of like oh okay i see what you're doing here you're building a you're building a location that would exist in the original Pokemon games essentially is kind of what it looks like so it's like okay sure um
Starting point is 02:48:31 but yeah we're going into uncharted dangerous territory with human dittos uh that's no good Um, and then they showed off, you know, some of that other stuff. You mentioned the, the Donkey Kong DLC, Dangan Rapa 2x2, yada, yada, um, and a trailer for Resident Evil Requiem. Kind of surprising that is coming to the, than the Switch to. Well, it's a fully powered console that can keep up with the rest, right? I mean they say that. Well, it's, so far, so far, it's demonstrated to be capable. Um, I'm, you know, I think what's, what's,
Starting point is 02:49:09 much more interesting is the team America World Police is getting a new video game and they're calling it Dragon Quest 7 for some reason. Oh yeah. Yeah. The the claymation style. That's pretty cool.
Starting point is 02:49:25 That's great. That's really cool. I like the bold choice on the art there. It looks like fucking Thunderbolts. It looks great. They don't look like puppets to me. They look like claymation. So they are puppets. They're literally scanned in puppets. They scanned in puppets and diaramas to get that look But you don't see the joints, I guess, right?
Starting point is 02:49:45 You're not seeing the lips of the art. No, they just use like the model. Like they made a, you know, a discreet puppet and then they rigged it. That's a cool, that's a cool art style. That's a bold choice. I like that. And DQ7 was one of the good runs, right? It was 7, 9, and 13.
Starting point is 02:50:04 Or 11? I don't fucking know. I feel like it was 7, 9, 13. 7 911 13 doesn't exist No it's 7 911 then Or 9 and 11 or the 2 Yeah something like that
Starting point is 02:50:14 Something like that Yeah 7 911 the good ones I believe so It's the one that The one that people talk The ones that people talked about They sure do It's 8 man
Starting point is 02:50:29 It's 8 Oh okay Um Toriama art style Yeah And then Lastly Fire Emblem Fortune's Weave
Starting point is 02:50:44 So that's a sequel to three houses The Stinger at the end of that Means that it's a sequel right That's what I took that to be I took that to be And also that's why there's the That's why there's the poor kids The cool queen lady
Starting point is 02:50:58 And the Edge Lord Alcar looking guy That'll be your three routes But also That none has a pistol in that trailer. Did you catch that? No. There's a, hold on.
Starting point is 02:51:13 Fire emblem gun. It's gonna, in Fortune's Weave, I'm gonna send you a screenshot. In Fortune's Weave, there's an action shot of the Al-A-Car guy fighting a nun, and she just has a fucking pistol.
Starting point is 02:51:28 Oh, that's a gun. Yeah, that is, it's not even like, like a primitive gun either. Like sci-fi gun. It's a, it's a, It's like a Glock. Yeah.
Starting point is 02:51:38 It's, that is not a primitive magic gun. Like, that is a metal gun that would fire metal bullets. It has a safe stabilizer and safety on it. It's a gun. There are sights. That's crazy.
Starting point is 02:51:52 Holy shit. Okay. And I love, I love that that's just tucked away in a tiny, tiny little part of the trailer to be like, huh. That's incredibly anachronistic. Yeah. does that fit onto the weapon triangle?
Starting point is 02:52:08 Gun. Where do we place that in the, in the, no, all right. Yeah, and I guess I also, I don't know too much where it went to in the original game or so, but all the fights seem to be taking place in this gladi-gladiatorial arena. That's not going to be the whole fucking thing. Okay. Seidel crumble and it'll be a whole fucking thing. Sure, sure.
Starting point is 02:52:34 When was three houses? How many years ago? Yeah, it's been a minute, hasn't it? Doesn't drop too often? I'm excited for this. I really, really, really, really like three houses, though it had some flaws. 2019. I would like to put in this.
Starting point is 02:52:57 Yeah. That was pretty much it. I saw there was like a co-op, you know, side scrolls. game called Stormlancers that that popped up for a second which was like anime style and I was like I really miss sprites there's just a perfect example of like a game that is harkening to an aesthetic that is retro style kind of like anime stuff but then the 3d is not going to sell that as well as some sprites would you know I think that storm lancers the game I'm playing this Thursday as part of a sponsored stream
Starting point is 02:53:38 actually looks really good and I think their decision to use 3D was a really smart one. You have convinced me I have changed my mind I have seen the error of my ways and I too am now supportive of this bold
Starting point is 02:53:58 new 3D art style gorgeous. I will see. We'll see. It looks interesting but we'll see. all right um that was super worth it just to see that the tight tight smile on your face that was super worth it uh all right i fucking love that reaction that's so much fun uh okay um let's let's get some letters hey if you want to send in a letter make it good but also funny but also not too funny because
Starting point is 02:54:30 you're not as funny as you think you are and send that to castle super beast mail at gmail dot com that's castle super beast mail at gmail.com all right tobias says hello bloody hell woolly and Gore a license for that pat um been loving the recent dad talks as a man who's had a less than an attentive father who I'm now estranged from
Starting point is 02:54:56 I don't think people give y'all enough credit for being such public public excellent fathers as well hold on a minute now we'll see how that goes pending. But thank you very much. Appreciate that. No, you're doing a good job, and I know I'm doing a good job. I'll take that compliment. Like for now, says Homer. Love you guys and the show and the work you put into inspirational. Thank you. Thank you very much. My question is, is what are your favorite volcano throwing slash meth cooking bad dads in media?
Starting point is 02:55:27 I mean, the volcano tosser is a pretty good one. You know, we reference Hay Hatchie properly. as often as we do because he's exemplary but it makes it better that he has favored children that he actually just is nice to so the fact that Raina exists means that it's not like he's mean to all of them equally
Starting point is 02:55:46 he's selectively shitty which amplifies the distance of how bad it gets you know girl dad things you know the all time greatest shitty father has got to be Gendo Akari Gendo's top He's the fucking ultimate.
Starting point is 02:56:03 Gendo's top of the list. Yeah. It took Virgil a second to catch on to what was going on. And some stupid translation issues aside, he's pretty bad at it. But the level of being bad at it slash absentee, then there is one thing. And then there's, I'm actively vindictive against you and using you and your emotional connection to me to get to, further my ends is like you're going to have a hard time
Starting point is 02:56:36 beating our boy Gendo um I mean there's a lot of people that just don't show up right like there's a lot of there's a lot of deal like I'm barely even there. Ching freaks okay okay I don't know
Starting point is 02:56:53 that motherfucker's the worst I was thinking I don't know much about about what goes on in there except for the We're all going to laugh. I heard that there's an all. We're all going to laugh at you moment and whatever that is. But I have seen one thing so far, his first shot, is when they're looking at the Green Island tape.
Starting point is 02:57:16 And then Jing goes, hey, God, do you want to meet me? Well, shit. Truth is, I don't want to meet you, though. You're just like, what? Hey, dude. So, hey, listen. You know how you're like, I don't know much about Jeng? Guess what?
Starting point is 02:57:35 You know what else doesn't? Gone. Yeah, yeah, yeah, yeah. So there that is. Although that moment, I will say, huge shout out to gone there. Because then he goes, now, about your mother. And God just goes, stop. I don't care.
Starting point is 02:57:51 I've got Mito. I don't want to know. Everything's fine. Fuck that. And I'm like, huh. Good shit, kid. So the curiosity eating away at you, the, the, the curiosity. did not eat away at you you kind of just went no i got my bonds i'm fine with what i have that's
Starting point is 02:58:07 very respectful that was a good ass moment uh there's a there's a relatively famous description of hunter hunter that i don't know if you've ever personally encountered but hunter hunter hunter is the story of a little boy whose father leaves uh to go get cigarettes and never come back and his son goes on a continent spanning journey to find out about the joy of cigarettes like that like that's gone personality it's fucking yeah Yeah, yeah. Super strange. But unfortunately, that does apply to like a lot of anime in general is like your dad was the
Starting point is 02:58:39 greatest whatever and now you two can become the next one and he was not around because he was so dedicated to being whatever that it consumed him, you know, or he disappeared into the ether because of whatever the job is. But you got to be the very best though, you know. I remember when there was those theories that Giovanni was Ashes dad for a while that was some wild shit something there's like because like because then ash's mom is hooking up with Giovanni like what the fuck you know that was a crazy head cat in for a minute um but yes yes uh I'm gonna go ahead and say we got Gendo at the top of that list sure he's
Starting point is 02:59:23 he's the fucking worst it's crazy how shit he is it's crazy it's crazy how awfully he's bad bad man I didn't even that's the one and that's why I'm like to give, um, um, um, three point, no, not three point one, whatever, four, re, re, three point oh, plus one point oh, yes, to give four, you know, it's, to give for, you know, it's, to give for its flowers, I will say that even though he didn't deserve it, he still gets his moment and he's the only one who never did. And that's the part about it that I liked. Fuck him. Fuck that asshole, bro.
Starting point is 03:00:02 just like I just like I can say that a four armed unit one type with what our boys hanging out playing piano together is the sickest shit ever it's the coolest fucking thing I've ever seen
Starting point is 03:00:19 no matter how dumb the rest of that is anyways no Ken does the worst I think I like to think that like Hayhachi was right about Kasia because Kasia is super super evil. I don't know if all of that
Starting point is 03:00:41 is about climbing back up. It's also infused with the devil like the literal devil. Yeah, but then there's gin and the body counts and you're kind of like whatever the level of evil Kizuya is up to, you just don't have the numbers on the leaderboard that Jin does. You know which one isn't evil? Rayna
Starting point is 03:01:01 She's morally gray She is pretty cute I didn't say that There was an attempted Torch Pass to To the Swede And it didn't work You know
Starting point is 03:01:17 Well no It would light his fucking hair on for it All the fucking Hair spray and product He's got to put in that shit Um Yeah Yeah. And, you know, and then you have your comically bad dads like Goku and Ken Masters who are, you know, they're fine. They're just not as present as they ought to be because fighting is fun.
Starting point is 03:01:42 You know one of my favorite pieces of fan art of Goku ever is, is Goku with like reading glasses on and over a bunch of paperwork. And Gohan sees him. And he has, dad, are you doing our taxes? He goes, don't tell your mother I know how to do this. Good times. I love it. All right, let's take one over here. A Swedish peasant asks, regarding the Fatal Frame 2 remake, hail and well met Lords of Castle Freak Beast. With another version of Fatal Frame 2 upcoming, it continues to be the only game from the PS2 trilogy that's easy to access.
Starting point is 03:02:25 Since it's standalone, I feel that Coatechmo could have just called it Fatal Frame Crimson Butterfly remake and drop the number from the title. I feel like this would be a justifiable case encouraging game purchases by hiding the sequel stank. Am I onto something or should a remake stay true to its original title? Oh, I totally agree. They've made no effort to bring over one in three to any console or system at ever any point. I, okay, but I, okay, I don't know anything about it, but I'll say that the reason why I disagree is because you can remake something to be way better than it's original and to take that possibility away from you seems a bit silly.
Starting point is 03:03:01 So why not just like keep it faithful so that if you felt like making one a remake but making it good, you could always do that. You know? But yeah, no, I understand. You could do it. You could always do it again with a number, but just make it not suck instead of making it suck. That's, that's all you have to do, you know?
Starting point is 03:03:24 People are pointing out the fatal frame. to has also already been remade once before. While the others have not at all. No. Yeah, it's one of those ones. Yeah, yeah, yeah, yeah. Got it, got it. Yeah, yeah, yeah.
Starting point is 03:03:40 All right. And one last one here. Hello, Elder Woolley and Elder Pat. Recently saw Book of Mormon on tour when it came to my city. One thing I didn't expect was the amount of people who left early because they didn't do research into what the musical actually was. Wait, what? I did the same thing for Heather's, but,
Starting point is 03:03:56 was pleasantly surprised when it was a dark comedy despite the preppy girl poster. Have you ever gotten blindsided by something like this and 180 to your expectations? So, no, no, on the level, I guess what more interesting than that is the idea of walking out to which I'm like, have you ever, I'm thinking the better question here is, have you ever walked out of something? I've walked out of something. I'm like, I'm trying to think like, I feel the, I got, I felt close to walking out of underworld, but I didn't. Underworld rules Oh fuck I'm not
Starting point is 03:04:29 Underworld's great Oh my God I could sell so hot in it Oh my God I came out of that thing So angry And I felt like What are you stupid
Starting point is 03:04:38 We cross a threshold We cross a threshold Mid underworld I felt it crossed Where I'm like I have to stay here In order for the hatred To be righteous
Starting point is 03:04:47 Right And I also felt it When I saw Terminator salvation Right I was there I remember seeing You gearing up
Starting point is 03:04:56 to leave but we were all like oh no no you have to stay so that the hatred will be righteous you write you got to write it out oh my god i was so upset um i don't think i can't think of like actually walking out though especially after paying for a ticket at a certain point you just you got to know yeah i know i've walked out of something but i can't i can't remember what it was i walked out of one movie. I can't remember what it was. And like the thing is too is like, now you're when you're in a world where like the movie, it's content, you know what I mean? Like you have a place to vent and talk about how bad that was. If I'm sitting here and watching some dog shit, like I have to finish
Starting point is 03:05:40 it so I can come here and talk about it. Exactly. You know, in a previous life, that was not the case. That was just suffering for suffering sake for no one. You know? Yeah. Now it's for you, dear listener. Yeah. Little did I know that taking photos of me every half hour playing devilmaker I2 would have become content years later yeah that was worth it um you know I was thinking about
Starting point is 03:06:03 sign of hell F and how like sign of hell F is like apparently really good and it's the F can be a stand in for five right so they're similar to sign the hills the S can stand in for five okay um and it was like it's kind of sucks to the people who made like homecoming and downcoming and
Starting point is 03:06:22 and all that that that they're game suck and then I sat there and I was talking to page and I was like man thank God Silent Hill Homecoming sucked because like that defined like a huge proportion of my life
Starting point is 03:06:39 like literally every single thing in my entire life would be different if Silent Hill Homecoming didn't suck shit. I mean like I was about to say that like I remember telling you years ago that I sat down on this project when it came into the office
Starting point is 03:06:55 and the project folder and build title was SHV. Yeah, and then they fucking took that shit off, didn't they? And I was like, oh, I don't really know much or I'm not big on this franchise, but huh, interesting, so this is five, is it? You know, and yeah,
Starting point is 03:07:12 that, that, that crazy. There was a point where that stopped being the case, but it was actually called SH5. Yeah, well, get fucked. Uh, incredible. Sorry, five, six, seven, and eight have had their implied numbers decanonized.
Starting point is 03:07:30 Isn't that crazy? You know what? You know what? Shoutouts to Requiem, right? Shoutouts to putting that number out there and finding a way to just make a goofy, now we have to guess what the word is going to be with the letters every time. You know, take your, embrace your high number. Don't be embarrassed by it.
Starting point is 03:07:54 wanted Resident Evil, I wanted Resident Evil 9 to be a remake of Resident Evil 6 and it wanted it to be called Resident Evil S-I-X. Yeah, I made that joke we made that with the I-X-9. We did that before. That's what I wanted. We did it. We did, yeah. But no, full-on
Starting point is 03:08:10 just embrace the fucking high numbers with that giraffe getting head. Never forget. That giraffe's really, really choking on it too. It's fucking in there. Who's getting the best head? Is it the The Resident Evil 6 logo is getting the best head. I remember a long time ago on a stream.
Starting point is 03:08:29 Somebody was like, I don't see it. I'm like, what do you not see? It's been too long. How can you not see the giraffe just deep balling it? It's been too long. Too many people here don't know. Go back and look at the logo for Resident Evil 6 and just see a bipedal giraffe is getting head. Like deep.
Starting point is 03:08:52 It's going. It's getting in there. I don't know how that logo made it all the way to the box without someone somewhere going. Looks like a giraffe's getting topped off here. What the fuck's going on? I mean, like it's lead, the giraffe is leading back like, whoa, whoa, whoa, whoa, you know? Like the, like the, like the, the giraffe is saying chill, chill, chill, chill, chill, chill, chill. the fucking um fucking
Starting point is 03:09:29 president evil six logo is more explicit than the cover for Sabrina carpenter's man's best friend album you know it's just it's it's barely implied you can see the hand on the top of the head you can see the arm that's getting ready to work it you know I'm telling you man RE6 all time, all time. That's way up there. Good stuff. Never forget. All right. That'll do.
Starting point is 03:10:01 That'll do. Have a good week, everybody.

There aren't comments yet for this episode. Click on any sentence in the transcript to leave a comment.