Castle Super Beast - SBFC 097: Everybody Rumoured. Nobody Believed. NOW YOU SEE IT'S TRUE. (feat. James Small)
Episode Date: June 16, 2015The day of reckoning is upon us....
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["Dance of the Sugar Plum Fairy"]
Matt, I just used the bathroom and Zack saw me pee, and it was weird.
Yeah, he judges your pee. He looks at the color, the froth.
It's like that ain't it.
And then makes a judgment call.
You've been eating too much asparagus.
Oh, Zack, oh shit.
I have been eating too much asparagus.
Thanks, I smell so much shit here, says Zack.
You're the big stamp on Wally now.
Yeah, yeah, yeah.
That's interesting.
Hey, everybody, welcome to episode 97 of The Best Friendcast.
We're getting there.
Only three left.
Recorded in between, uh, E3 videos.
Three left before the end of the world podcast.
Once we get to 100, then we can all commit ritual suicide to summon Beelzebub.
That's correct.
Sir, would you like to introduce yourself?
Uh, well, hello.
Uh, my name is James Small.
Yeah!
You're in town.
Localized directly to you.
Directly to you.
A lot of people rumored, but nobody believed.
Now you see.
It's true.
What's up, James?
All I can imagine is there's going to be a bunch of people.
He's, that's not really an English accent.
That's just Pat doing his shitty English accent.
No, mine is so bad.
There's no way.
Different cadence and tone.
No, we got Matthew on the fucking podcast together.
We're telling him to fake it.
Sir, I'd like to welcome you to the super best friend cast.
I'd like to thank you for, you know, being like, yeah.
Long time supporter.
Long time supporter.
And defend my name, set the record straight.
So before I walked in, before you guys were here, I was talking to Matt and I'm like,
I'm genuinely worried that James is just going to see me and just punch me right in the face.
No, no, no, no, no.
And it would be not undeserved.
No, he's a bigger man than that.
All he needs to do is tell the story of how you met.
Oh, I don't remember that.
Was I drunk?
Probably.
No, let's not go into that.
Is this podcast kosher?
How you were drunk?
Oh, yeah, it's possible.
Well, I basically came over to Wally's house basically to introduce him to a couple of games.
One of them was war tech, Senka no Rondez and also Earth Defense Force 2017.
Yeah, I remember that dude.
That was a good day.
Anyway, so as we playing it and I've had a few more beers at that point.
And so Pat's kind of coming up with reasons why kind of Earth Defense Force is bullshit.
And he's trying to sway everyone and it kind of like maybe Earth Defense Force 2017 is not that good.
And then at the end, like his killer blow, he turns around and he goes,
how many achievements is this game got?
And I was like six.
He's like, well, that's bullshit.
It's going to be six achievements.
Dude, was I really like that?
Is that real?
You were like that, motherfucker.
Dude.
I think at the time you might have said that.
Because I remember when he was eye opening.
Because I remember after you left like very quickly, I turned my mind around on it.
But that's where it was.
And I was like, like, you reminded me of that.
Here is that.
This is a good one.
I was like, oh, oh, save it, save that shit.
Everyone needs to know.
That's right.
I was, I was ahead of everyone I knew in achievements.
And because I was ahead, I liked them.
Everyone needs to see their balls on the street.
And I stopped caring once I fell behind.
It's great.
And assholes.
And so, and then if I'm not mistaken, you were going off on the exit for a while.
No, no.
I remember why.
And the reason I said it was bullshit is because there were all the achievements
where we're beating every difficulty.
And the inferno difficulty in that game is fucked.
And I was like, well, I'll never beat that.
That's, oh, damn, that's an ass.
And then you started going off on the, the accident and whatnot.
Yeah, of course.
At which point I had to introduce the concept of the disclaimer.
Yeah.
He meant to be when he was like, Pat, stop talking.
James, voice has anything else.
This man is a douchebag.
Do not, do not heed.
I've improved somewhat.
Okay.
My favorite James Small moment was, was when me and Willy were working together at the
first Q&A job we got.
Yeah.
And I looked over my monitor and I see this guy with a green shirt that had Zangiefon
and said, pilot drivers for the people.
Yeah.
And I, and you kind of like looked around in my direction and they immediately looked
down and went, oh my God, that guy is so cool.
Did you see his shirt?
And he was like, yeah, I saw it earlier or whatever.
And then there was some build of some burn of some game and it was bad and you scribbled
something on the case or on the CD.
And when he turned around and went on the, the little table I saw, you just wrote,
fucked on it.
And I was like, oh, dude's cool.
Look, he doesn't double make your attitude.
Yeah.
You went around for the time I threatened to stab someone with a fork.
I know, but people had told me about that.
Q&A fun times.
Fun times.
But you're not immune, Matt.
You're not immune either.
Cause I don't know if you remember back way when we're going into this one.
We're going into this one.
And this is a retcon to me.
See, I remember.
How do you retcon someone?
I remember back when you were at the testing place and like we were working together and
it was like after a while, eventually Matt disappeared, right?
And I was like, what had happened there?
And you remember when we talked about how it was like, oh, well, you're like drawing
and like doing all kinds of sketches and stuff like that.
Yeah.
And so that I was like, I'm like, okay.
So eventually that kind of got out.
And I was like, okay, that's the reason why Matt's not around anymore.
But it turns out that you might have clued someone in on your future Ramo watching at
some point.
Do you remember what I'm talking about?
No, not future Ramo watching.
The reason, well, I'm sure it didn't do me any favors, but the reason I was let go is
because 12 people on the chant man team were all let go on the same day.
Okay.
Okay.
But I'm sure me spending my time drawing and not testing that piece of shit, it was probably
like the reason why I was on that cut group.
And this was on the day chant man finish.
Yeah.
Yeah.
That was, that was where I was.
I don't remember future Ramo at all.
Apparently future Ramo was involved in that.
And I was like, wow.
What are you going to do?
Matt, I'm going to do your job.
You watch future Ramo.
It's great because like, I remember some things.
And nothing to do with James Fall.
No.
But he told it.
He was around.
He was around when that happened.
Okay.
I was going to say, because I completely have like, I have memory of some things, but
not entirely.
And then you complete them with stories from shit that I'm like, wait, what?
It's all weird.
Like, it goes like QA fucking trench tails go way back.
Oh my God.
I remember being so jealous of you guys because all of you, all of you, everyone in my circle
for a little while worked in QA.
And all of you had these cool stories.
And then eventually I started to notice that instead of the cool stories I was hearing,
fuck, I got to test this tomorrow.
Like every day.
And then I stopped getting as jealous.
Yeah.
Oh, yeah.
You still applied to Eidos for-
I know!
They didn't even call me!
They didn't even call those motherfuckers!
It's still great from time to time, you know.
Fucking assholes.
Fucking assholes.
But I would have made Tomb Raider so good.
But Liam, if I'm not mistaken.
Absolutely.
This is, you guys, your first meeting here.
I think it was fairly pleasant.
I took off my socks and sandals and shook his hand.
Yeah, I'm coming.
Always a good image.
The way you phrase that applies to you wearing your socks and sandals on your hands.
Yes, exactly.
Well, where else would you wear them?
Yeah, I know.
That's what socks are for.
Your pecs.
Yeah.
It's an acronym.
I just look and I see like generation one compliance and generation three compliance.
Oh, yeah, maybe so.
The third strike.
For sure.
So, James, what have you been up to, sir?
Well, I've been in Montreal for the last week or so.
And basically drinking really, really heavily.
That's a good thing to do here.
That's what we flew you out for.
Pretty much.
We did not fly.
Don't even start.
Don't even start.
He just happens to be here for 83 weeks.
You guys make the big money, sir.
Oh, yeah.
That's how it works, isn't it?
Two bucks.
If Plague asks me for a ticket, I'm going to stab that motherfucker.
Wait, so you're going to flam out here just to stab?
Yeah, that's right.
Yeah, that's a passport now.
I'm flying cranked out, sir.
Sorry.
But yes, but the Queen allowed you a weekend.
It was a stay of execution, actually.
Okay.
They're right.
I've been playing Witcher 3 a lot, and I've been playing a couple of other games like
Steam World of Dig and Rogue Legacy, which finally came out on the Xbox One.
There you go.
It was a fun weekend.
So are you late to the party, or are you just playing it here again for Rogue Legacy?
Rogue Legacy is late to the party.
That can kick ass.
It's so good.
It was really fun.
I think in general, the thing I can say that you are playing is every single thing ever
released on the Xbox One, because whenever I go on, I like, there's a bunch of shit
that was really interesting, like Toro, the fall fighting game, and I played that.
Me, like King of Crap game, and I played it for like 30 seconds, and I went no, and
deleted it, and I see he's got like a super high score.
Dude, it's the same thing.
It's the same thing that all the legends come from, where we knew we were recording something,
and we're like, oh, James is online.
What's he?
Why?
Why is he playing that?
No, the mystery box is just James's library.
They were playing Raven's Cry.
Oh, you and I talked about that.
I still want to play that game.
I still want to play that really badly.
My favorite story that you told me once, I think it was the week that Call of Duty came
out, and you guys were going through the friends list, and you were like, oh, everyone's playing
Call of Duty, and then you got to my game of tag, and I was playing Mindjack.
Yeah, that was epic.
That's what's wrong with this man.
I still want to try that game.
It's a great game.
I genuinely want to try it.
Do not call down on it, too.
I appreciate your intensity and your stick-to-dipness.
Stick-to-dipness, yeah.
But I know the feel.
Like, Woolly, you and I did Buy on a Commando.
Right?
We thought that game was great.
I played through Quantum Theory.
Everyone has their games that they play through that are not fantastic.
Except for Mindjack is fantastic.
It is, actually.
So there you go.
So it's a new point.
We got to respond to Austin's challenge.
As well as a few other new ones.
Call of Duty best for an atheros on that list?
A little bit.
They were so mad that they had to play Super Fighter.
And I don't blame them at all.
Super Fighter, this garbage-ass Street Fighter clone for PC.
When we say clone, we mean the same sound effects, the same animations.
It's raw.
You spent some time with Project Root, I believe?
I did.
And that's Liam's fault.
You know what?
I blame myself, too.
Because I didn't enjoy it much, either.
I loved the premise.
I think the premise was amazing.
And I would love a better execution of that.
Genuinely Open World, which was as they had advertised it.
But boy, that game didn't quite pan out the way I hoped at all.
And Woolly was telling me he had a bone to pick.
Well, this is it.
Sorry to waste you eight pounds sterling.
Well, it's more than that.
40 pounds sterling?
I'm going to get a copy of Danganronpa because of you.
And I don't even have a PS Vita.
Oh, no kidding.
You used about it so much.
It's like, man, I like this enthusiasm.
I'm sure they're my advice to you.
I enjoy it when you get to it.
You get the Vita TV because it's so cheap and you just look it up to your television.
I should probably do it.
Yeah.
But yeah, Project Root.
The problem here is it's actually a Western developer designing a shooter
and having no idea how to design a shooter.
As soon as you see a health bar in a shooter,
you know that they're fucked.
Because they didn't understand the idea of how attack patterns work
and how you should be able to dodge every single thing.
No, you'll get to the end of the stage.
You get hit like four or five times and it'll be fine.
And then it's not going to work that well.
No, it'll be fine.
It's a shame because the open nature makes it feel like you can dodge everything,
but then you just fucking can't because you move like super slow
and you slip all over the place.
It's surged.
The whole game takes place on ice, essentially.
Oh, no.
Like asteroids?
Yeah.
Maybe not the way you shoot as well.
The thing is that your turn arc means that you're always constantly shooting behind yourself.
So as soon as you see an enemy and you start pointing towards where it is,
the bullets are already way, way, way further away than past that.
Yeah.
It wants to kind of be desert strike,
but without the understanding of the tensions of what made desert strike great.
Like the balance between having to constantly have fuel,
making sure you have enough ammo,
but also not air going into areas that are too dangerous.
Like balancing that is a really, really fine act.
And until you play something like Project Root,
you don't understand how well desert strike did it.
And yeah, before Project Root, it was terrible.
So thank you for everything.
Not at all.
My pleasure.
I think the only thing that I somewhat enjoyed was the bosses.
Because it was just like, yeah, there's a pattern here.
I didn't see it.
Well, what I was going to say is, they're super easy.
Despite the fact that the controls and whatnot have issues,
is the fact that you can just roll up to a boss on the map.
Does that work out?
See, they advertise it very openly as an open world shmup.
It's not.
It's these big levels that are these big maps,
and they are open world, but it's not one big world.
It's like 12 separate levels that are a big map.
And say it's just a shadow planet?
I don't know.
But you can move around this whole map, so it is open world,
but there's 12 levels.
It's not like Super Metroid, where Craig and Ridley are on the same map.
Okay, yeah, well that's the thing.
This would be like if Tourian was separate from Brinstar
and just locked away entirely.
And the other problem is the actual boss himself won't appear
until you've completed all of the other mandatory machines
within that level.
So the bosses aren't roaming the world,
where you can then accidentally bump into them and go,
oh wait, I'm too unable to find this.
Because that would be instead you just activate them
and then they're somewhere?
Yeah, and then you go find them.
It's so disappointing.
There's so much potential there, for sure.
I'd love to see another swing at it.
Yeah, well, I mean, he brought up Senka no Rande,
and it's like, yes, experiment with shmups
as like a hybrid with something else.
Yeah, just if you need to make a western shmup,
just bring back Raptor, call the shadows.
Let's do it.
He's right, that game's amazing.
Yeah, it's like the de facto best.
You have fucking upgrades and shit.
Shoot the missiles.
And plus just call Raptor, call Shadow.
You know you can buy Raptor on GOG, right?
I bought it both on that and on Steam.
I didn't know it was on Steam now, that's awesome.
It's not a great port of it.
Yeah, I know.
To be fair, probably the second best western,
I don't know what Raptor will have,
is a game called Zenon 2,
which was released by the Bitmap Brothers.
Oh, Bitmap Brothers, yeah.
And Zenon 2 is actually a really solid shooter.
But again, they understand you are going to try
and avoid getting hit, and we need to make patterns,
which mean that you can touch them.
Right.
Before we move on to Liam,
any statements to make about anything?
Your character, or the assassination thereof on this channel?
I just want to say that...
I think there's too much.
Like he can't follow this on one particular point.
Where to start?
No, I mean, the one that always entertained me the most
was the wiki page that people occasionally link to me
when they find out what my name is.
It was just a compilation of all of it?
Yeah, and they're just like,
so is this actually you?
And I'm like, yes, that's me.
I'm not the South African rugby player
that comes up second on the list.
You know, a man who's actually played for his country.
Oh, yeah!
Yeah!
James Small, Best Friends wiki, comes up number one
in the Google searches at the moment.
There's a random footage of a Sonic on stage.
Exactly.
Oh, right, right, right, yeah.
So the comments section, which I always like,
which is like, no, no, no, no, for sure,
James Small has appeared in one of the Best Friends videos.
What do you have?
He's in the loser car or whatever.
That guy is totally, totally Portuguese.
I can totally tell.
That's Billy!
Yeah, and that's Billy.
He's the Vietnamese!
Exactly.
Fuck's sake!
So that's the only one I really want to spell
in terms of rumors is I have never appeared
in any of the videos.
You're not a small Asian man.
Yeah.
Confirmed.
Oh, God.
Okay.
Oh, God.
I think that's a good spell of it.
Let's move on.
Liam, what's up with you?
Not much.
I played some video games this week,
as I'm known to.
Yeah.
I played through Metal Gear Solid Ground Zeroes.
Again.
Oh, wow.
Dude, I'm at like 35 hours of playtime.
I love it.
It's so fun.
Side missions are made missions.
Everything.
Okay.
You all make fun of me.
Everything.
Everything.
Over and over and over and over again.
In different ways.
Yeah, but that's like the grime-iest breadcrumb loop.
It's just playing the same game.
No, this is intrinsic value where I enjoy playing it.
I enjoy playing it.
You are filling the checkboxes and getting manipulated
through the checkboxes.
Filling your quests.
I'm not even doing quests right now.
Anyway, I'm still playing that fucking wonderful game.
I can't.
I can't.
The new trailer for Phantom Pain, we just took a look at that.
Yeah.
Boy, they're so fucking way shit metric.
Cannot wait.
Don't watch that trailer if you don't want minor spoilers for the contents of that game,
because we're in spoiler territory with the contents of that trailer.
I played Altered Species Vampire Reign.
You did.
That was your homework.
I played the PS3 version.
I'm not quite all the way through it, but I'm a very good clip through it.
Boy, that is like a rough game with a nifty idea where it takes place in one big map,
and it's a stealth game, and it's big failing is that you'll encounter a situation,
and you'll realize, okay, the best way to do this is to just walk the other way,
walk to a different walk, and just do something else,
or climb up a ladder on the other side of the building or some shit.
I think you gave it the gravitas that you should have, because you said it correctly.
Yeah.
Because on the box it says Altered Species Vampire Reign.
You're right, Vampire Reign.
So people don't get it twisted.
He's talking about Vampire Reign, the game like the impact famously cut on PS3.
A weird PS3 improvements.
Like one of our earliest machinima videos.
Because the one that we played did not have a big open world.
I don't remember that.
It's big failing in that regard is like you'll feel smart because,
oh, I went around the building and I found a way to get up,
but in actuality that was the only path, and it's linear in that.
So it's clever enough that you're able to look and figure it out like pretty quickly,
but when you actually try to look for an alternate path just to figure out there is none,
and it kind of feels unsatisfying to look behind the curtain and be like,
oh, there's just a wall back here.
Correct.
And it's a shame the mechanics are so solid,
but the story just so far, I'm going to keep playing it,
but it seems to go nowhere and like I'm only there for the jank gameplay now.
I'm surprised anyone that I've also played Vampire Reign,
and everything you just said describes Vampire Reign as well.
But he's saying that I think there's a laundry list,
and the PS3 version they changed and improved a lot of stuff.
Like remember the patch to Hydrophobia?
That patch that made it a base game?
The game that made Hydrophobia 2?
Dude, there were two of them.
I don't know if you remember that, but there were two of them.
I mean the first one, maybe.
There was the second one was bigger.
Yeah, okay.
200 changes and they made it into a shooter.
Crazy.
They could sing.
I went and saw the Jurassic World as we all spoke about.
I thoroughly enjoyed that film.
Did you get a chance to?
I have not a chance.
No, not yet.
I guess that comes out in...
Chris Pratt's really dreaming.
Well, he's...
It comes out way down the line or came out two weeks before.
Yeah, that's true.
Now people are starting to dig up old Chris Pratt stuff.
Like the Star Wars Connect commercial.
Yeah.
That he did where he's like dancing all over the Darth Vader scene.
And that's gift material.
That's all right.
I didn't know that Chris Pratt...
He was at the OC or something like that.
It was really...
One Tree Hill or one of those.
He shows up as like an act-fat activist who's hanging out at university campus.
Because when I saw him in Parks and Recreations, I was like, that's that guy.
My brain, anyway.
I was like, that's that guy from that crappy teen show that he's like in two scenes or something.
I didn't know Chris Pratt was in things like Zero Dark Thirty as a movie.
Yeah, yeah, yeah.
And that's when he first got cut.
He was a baseball player in Money Ball.
And I'd seen Money Ball, but I hadn't seen Parks and Recreation.
He's so friendly looking.
He's not ruthless enough to be a baseball player.
No, he wasn't a ruthless.
That was the problem.
Yeah, he's a dopey baseball player.
Yeah, he's a dopey baseball player.
It's too good.
So, and the last thing I played...
And I kind of want to just talk about this company for a second because I'm baffled.
The last thing I played was Love Live School Idol Festival.
Yeah, you did.
There we go.
Yeah, you did.
Which is a rhythm game made by Dingo or whatever they're called.
Dingo.
So what really gets me frustrated about this is their first big games, the Breakout Games
was the Project Diva series on the PSP before Sega took the reins and said, we're going
to make these on our own.
And they cut their teeth and they made excellent, excellent rhythm games and they were super
good.
When we segwayed to new generation of consoles and stuff and they lost Project Diva, they
got this contract for Love Live, Big Idol Master, Competitor, and Persona 4 Dancing
All Night, of course.
And they were to do those.
And that seemed like a match made in heaven.
The Project Diva guys making these two things, fantastic.
And then, of course, Love Live came out and the reviews were terrible.
And then, of course, famously Atlas pulled Dancing All Night from them, ripped it right
out of their fucking hands.
And they changed the whole UI, they changed everything.
And the game looks very different now.
I'm playing this game and it's like, what happened to this company?
The animations are rough, the models rough, the mechanics are rough.
Nothing works in this game.
It's one of the worst rhythm games I've played.
The only saving grace is the music because it's original recordings and stuff, but that's
a free game.
And you get to hang out with the Love Live crew.
And that's one of the other things, is this game is so lacking in polish that they weren't
even able to ship all the songs on the cart.
And they had to release a bunch of the carts as patched and DLC stuff, a lot of the songs
as patched and DLC stuff for free.
Where it's like, we're still working on the note patterns for this, but when the game's
out, you'll be able to download a couple songs free.
Of course, I can't download those, because I'm using an American PlayStation Network
account.
So the game has a paltry nine track list.
What?
What?
So it's nine tracks, and a couple of them have variants, like, oh, here's a trans version
of that.
Here's a rock version of that.
How much does this game cost?
Oh.
$6,800 yen.
Nine?
That's like $14 a song!
Don't even try.
So the insulting thing about this game is, so Idolmaster, their last one on the PSP,
they shipped three versions of it, and they split the idols in the songs per version,
and it was like 33 songs per version or something, and it was about 60 bucks a pop.
And it was like, okay, there's 30 songs.
That's a lot of content.
Sure, two books a song.
This did the three version thing as well, and split the content, and each one has nine
songs plus variants, plus the two free downloadables.
That's disgusting.
It is paltry, it is pathetic, it is terrible.
You played it for 86 hours.
Sometimes that'll happen with another game.
I played it for seven hours, and that was enough to do 100% everything, everything,
because there's so little content.
You could be in a guitar hero game completely on every difficulty in seven hours.
Yeah, for context, like the Project Diva games, I played those for like 60 plus hours each,
like just one and a half years.
Maybe they couldn't concentrate on games now that they no longer have their Miku waifu.
I don't know.
But either way, this company, they were really good.
What happened?
You had one job!
That's crazy.
I know, so I really hope they can recover from this, but I'm still looking for the piece
that will recover from this musical damage.
Yeah, exactly.
And they're amazing.
They're amazing.
I will never go away.
Buster Groove is eternally underrated.
I'll never ever go away.
Anyway, yeah, that was what I did this week, but you, Matthew.
I, looking into the Microsoft conference, kind of leading up to it, I was like, I'm going
to play some, because they're going to announce this, this, and this, I'm going to play some
old Rare games.
For context, we just saw that.
For context, we just saw this, but this was like Saturday?
Yeah.
And I was like, oh, I'm going to play Donkey Kong Country 2, so I played that a while.
And then I was like, I'm going to play Donkey Kong 64, but then I said, no, what the fuck
am I even thinking?
And I didn't.
That's smart.
That's good stuff.
And I, not really, well, kind of Rare related.
Then I actually sat down and fooled around with Aria.
Don't, still don't.
She took it, but I have.
I thought you were going to say you finished Perfect Dark Zero, but.
I was thinking, I was actually thinking about it, but.
I was hoping for the Magic Zoo, not some bolts.
Oh, that's a fun one.
I did.
I never jumped in.
No, you had a dink with Aria.
But did you listen to the Aria announcer?
I saw the little preview.
Did you listen to it though?
Yeah.
You heard it.
Yeah.
I think that's my de facto.
That's what you're going to do.
That sounds so cool.
Riptor.
Saber Wolf.
It sounded really neat.
Aside from that, I watched, I saw Insidious 3 in the theaters, which I seen all the two.
I don't know why I would do this after watching that sleep paralysis documentary that I've
been freaking out over, and I still haven't gotten a great night's sleep since.
What's the premise of Insidious?
It's basically a sleep paralysis, your body, your skin, your body, and monsters grab your
soul.
You're doing it to yourself.
I just wanted to see because I saw the other two and I forgot about it.
I wanted to go see it.
It was solid by the numbers.
The company that's putting out all these one word things, Sinister, Insidious, Conjuring.
This studio is like zillionaires now because they put out solid horror movies that are
good.
What do they call them?
A Blum House.
Okay.
But they don't cost a ton, right?
They don't cost a ton.
They cost 10 million each time, and they make back 50 million every time when a movie comes
out.
That's smart.
Every horror trope.
Their logo is cabin in the woods.
You're going through all the rooms in the cabin, and you're seeing Ghost Girl, then the camera
pans over.
You see cracked black tar coming through the walls, and it says Blum House.
I'm like, super solid logo.
So that was pretty good.
I also saw Jurassic World.
We all kind of liked it.
I guess we're kind of short on time this week, so I guess that's about it, but I'm sure
I'm forgetting stuff.
What's about it for me?
I play a lot of FF14, not much to say there, other than for about four hours last night
the free company was second in the world, and then it dropped down to third, so that's
lame.
Maybe we'll get up to two.
We're never going to beat one.
One has almost double our score.
There's no way.
Go Storm Feelers.
Yeah, Storm Feelers are doing well.
It's probably the Game Grows of Skilled.
Yeah, maybe.
The real question is how high you guys will be when Heavens were at launches.
Which is going to drop down to like 80 or something, for sure.
But see if you can fight your way up.
I also played one other game, generally, and that was Smash, and I will go through this
story as quickly as I can.
I got up to turn my Wii U on, and then it said to update my firmware, because I haven't
turned it on in a while.
I said, okay, I hit yes, and it starts updating the shit, downloading the thing, and I go
to get my second pro controller to give it to a friend of mine, and this is like an hour
before Bethesda's conference, and in so doing, I touch the side of the Wii U, at which point
a giant black screen shows up and says, don't disconnect your hard drive while the system
is on.
Turn the system off.
So this is a hard drive disconnection in the middle of a system update, and I just
like James, I hit it like that much, like grabbing the controller.
So I'm like, oh, shit, turn the fucking power off, turn it back on, the fucking hard drive
symbol spins up, and it disappears, and all my shit is gone, all of it, all of it, all
my saves, all my games, everything.
I could redowload those games, I still own them on the account, but my Baio 2 save,
my wonderful 1-0-1 save, my hybrid Warriors save, my Monster Hunter save, my 3 U save,
my Monster Hunter save, like, I'm looking at it and like, oh, and I get super fucking
freaked out, and then all the way up until the beginning of the Bethesda thing, I manage
to troubleshoot this, I plug it in the front, all my shit comes back, and then disappears
immediately right afterwards, and so after about, I don't know, an hour of troubleshooting,
I discovered that it was the fucking piece of shit, $4 Y cable, that was plugged into
the two US keyboards, that was shit, and the connection was physically broken inside the
cable, and only certain weird angles caused it to work, managed to, and this is the part
that drives me to crazy, that's actually what we use then, it's like the only way to transfer
your saves is to completely delete the entire digital game, because you have to copy the
game and save, right?
The only way to copy things is to move everything, so the only way to copy saves is to delete
everything but the save, so all that shit is gone, I'm gonna have to redownload all
those fucking games, I'm gonna get a new hard drive, new fucking cable, all that stuff,
I did manage to play Smash, and I never picked it up when Mewtwo came out, I just downloaded
it and then never put it up, so I played it as Mewtwo, as Roy, as Ryu, and fucking Lucas,
who is the best one?
All of these characters are way better than the characters, and Roy, sorry, and Roy, all
of the characters are better than the version that they're based on, I like Roy way more
than Marth, I like Lucas way more than Ness, I like Mewtwo way more than Lucario, and
Ryu being completely new is the best character in the game, he is amazing.
Well, opposite for Mewtwo, but yeah.
He feels so good, he feels amazing, Ryu is fantastic, like when I saw that his perfect
block, he does the goddamn parody, and he feels good, he fits perfectly, and every normal
is perfect, his forward tilt is his two hit medium, his up A is his jumping medium.
His jumping attack is like the classic roundhouse street fighter, and you hear the sounds when
he does it, and doing the motions, and you can do the motions with A, like that blew
my mind.
His model looks better than his street fighter 4 model, I don't like that you can do the
motions with A and B, because then you get inputs you don't want, I think A should be
relegated to smash as a normal, but I personally get that, I like that as a normal.
To me that was the remix I liked, because it's predictable how he's going to go into
the game, everyone can see the move list, like Mario already did it, but here, putting
in the inputs where you get the street fighter moves at, I can't believe he has his half
circle forward, like that's the one.
Also we get to enjoy the feed of the players, going like, do I do all these inputs at once?
Ryu doesn't fit, he's terrible, he's going to the game.
Snake's fits though, the thing, the reason why I love Ryu so much, not just because
of like, he's faithful and he's fun to play and what not, he fucking destroys all the
down B counters in the game with his focus attack, and that's beautiful.
No his focus attack's fantastic.
Bait out the vote, bait out the counter, focus, absorb, crumple, sure you can get the fuck
off my stage, it's beautiful.
And he has the variable smash ultra, smash, what a ball, final smash, final smash.
Which yes, it's the two, it's a small, really good horizontal protecta, or the shin show
you, and even the burst on it looks more like Street Fighter than Smash.
It's got the Street Fighter 4, it's so good.
So good, if you're, what should we call it, Donkey Kong or a Charizard, you're currently
on get fuck boy status, he can loop, focus, crumple.
You have to know how to do it, it's not free, you have to know how to do it, you have to
be ready to set up.
Back dash, crumple, back dash, crumple.
It's trickier than it looks, but it's just beautiful.
This has totally reinvented, and also the new stage Dreamland is great.
They're going to say, were you a stage, you must be happy, were you a stage, you're going
all over the stage.
I'm so happy about Kirby's stage coming back, Suzaku Castle sucks, as a fucking walk-off
on the side, what were they thinking?
They're thinking, who gets the fuck about walk-offs, those nerds.
I hate it, I wish that there was just an empty area there, because then it would be a fantastic
stage.
Well you can play an Omega version.
Something else to do about it.
Give me an evidence while it's a walk-off, because it's where you can just walk to your
death off the edge of a stage, and it presents awkward situations, because you can't really
measure the amount of space very accurately when you're off the side of the stage, but
not dead.
Yeah, before we played it, you were like, I hope there's no stage bullshit like Ridley,
and that's all you had said, but now I'm playing it, me as a Smash Noob, I'm like, look how
perfect the stage is, no one can complain about this, but then I don't really know about
the situation you could walk on.
It sucks, because I love Suzaku Castle as it is, but it's just like fucking extended
a little bit.
I have a serious warning for you, I brought up in the video we just did, but it's important.
The meaver stage, as it is right now, is spoiler poison.
You cannot go there.
I fucking played one match on that thing, and it was blank from Game of Thrones Dies,
and then went, oh that's funny, and then went on to Facebook, and Matt Scott's damn status
was holy shit Game of Thrones.
So fuck me!
So fuck me!
Okay, and you said, just while I was like, no, it could be anything, it could be fucking
anything.
There's something weird going on with that thing, but the problem there was the timing
with which you went on.
You went on when that was happening at the Zeitgeist, so if you go on a random weekday
and you're not going to catch some super old movie spoiler, you went on while that was
happening.
I got a swastika in my first match, so I don't know.
Shit.
Yeah, there was like, all sorts of other stuff on the screen was a bunch of slurs about Roy.
So like, there's some kind of weird non-moderation going on with that.
But like, shout outs to the remix, that's a really good remix.
It is.
Yeah, Kent's is great.
He is already.
I like Ryu, and he does introduce something new that's totally different for Smash, and
it's that if you want to do his inputs properly, you have to actually pay attention to which
direction you're facing, because of course, if you're facing the wrong way, you'll get
a tattoo instead of a Hadoken.
Or a Hadoken.
Exactly.
The interesting thing about him, too, is that's totally unique to him.
And it's like, he has something that a little Mac doesn't have, which is, tattoo edge safety,
where if you touch it off the edge, it stops you, which Mac's side beam gets you murdered
every time.
Oh, sure.
Of course, yeah.
So like, that was put in to make him, I guess, safer.
They do.
You know?
There's other characters.
Dude, Ryu was never tattooed off the edge of the stage, right?
Yeah, exactly.
That's more of a Dan thing.
He's a world warrior.
He knows that.
So when you win as Ryu, when I first booted it up, and you win as Ryu, I marked out harder.
I haven't felt more Street Fighter-y than before, like Street Fighter 4 did last, making
me think about Street Fighter, but when that happened, and then I made the observation
that said, how come Nintendo's better at invoking nostalgia with Capcom characters than
Capcom is?
Because Mega Man, as well.
Because Nintendo loves characters.
Yeah, I guess so.
And the focus attack turns him into Street Fighter 4 for like two seconds, and then acts
out the classic.
Yeah.
No, definitely.
Ryu's fucking awesome.
He's the most intricate character by far.
Can I put Jeff and Ryu's voice on for him?
I don't think so.
I don't think so.
And I want Steve for you.
I also have an issue.
And I want Kyle Hebert.
Oh, really?
I want Steve.
I want the me characters, and I made myself a Heihachi, and I made myself an Akira, and
so on and so forth.
Akira looks really good if you jigger the me right like.
It's not the same.
It's not.
It's not.
But eh, what are you going to do?
Not do it?
No, exactly.
Anyway.
So what have you been doing?
Can I just get one thing out of this match, actually?
Yeah.
I have a real gripe with Nintendo and Smash DLC and how they're handling it.
I hate how I have to pay extra to get it on both platforms.
I think that's terrible.
That's how it is with everything with them.
I know.
Virtual consoles.
Sony has clearly established a standard with you buy this and you get it everywhere.
No, each shit.
And like, I hate how I have to pay more to get it on both platforms.
I would have mentioned that if I hadn't thrown my copy of the 3DS version of the garbage.
It's not like double the price.
You're totally right.
But it's still...
Dude, I paid $37 just for yesterday's deals.
Oh yeah, no, same here.
It's not double the price, but it's not much of a deal, quite frankly.
No, it's not.
Yeah, that's a bummer.
Yeah, so that's all I have in mind.
And I also, as time goes on, I really hope they start introducing bundles of the meat
costumes because this game is quickly approaching the $100 plus of DLC if you go for the wall.
If you want everything.
If you get Pack 1 and Pack 2 and you get them for both consoles.
Like, they have no discount.
The only discount availability is if you buy for both platforms, you get a discount, but
really you're just paying twice.
You're paying more.
Yeah.
Like, it's bullshit.
Well, why would you get a discount just to buy it?
Like, $70 plus the $37 plus the $18, I think, from the Pack 1.
Whatever it is.
You want them to get a reason for adding that, man?
They want money.
No, I know.
Well, you know how they want money?
They didn't talk about it in the Direct, but on the 3DS, they put out...
You know how if you just copy and smash 3DS, you can use it as a controller for the Wii
question?
That's correct.
They put out an application that you can download on your 3DS that lets you not have
to use your Smash cartridge.
So if you don't have Smash on 3DS, you can still use it as a controller.
Right.
Cost a buck.
Fuck that.
Oh, wow.
That's worse than anything.
You just described it.
Absolutely no good reason.
For no reason.
And I go on the Internet and there's hundreds of people defending this, and I'm like, dude,
what do you want Nintendo to die?
Is that what you want?
Yeah.
Is that what you want, Lee?
You want Nintendo to die?
Lee clearly wants Nintendo to die.
Clearly.
Confirm.
I think that's been the start.
And I hate Smash, I guess.
Well, you don't like it as much as Pat likes it.
Smash 4?
Absolutely.
I hate Smash 4.
I hate Smash 4.
I play it all the time.
I hate it all the time.
That's the honesty I want.
I have like 140 hours of playtime.
I hate this game.
There's nothing to do.
I get no enjoyment out of playing it.
We're saving 90% of the time you are complaining about almost everything.
I know.
Save it for the state of the Smash address.
You can do that.
And we established that you played a shitty rhythm game for more time than we play a game
we like.
I know.
You're a weird guy.
You're a vampire.
These two sit next to each other on the couch.
Deadly.
It's appropriate.
It's a good time.
Deadly allowance.
Shame some in court.
Too bad you're not in the middle.
Thanks.
No, I did not have an eventful week, to be honest.
The only thing I really did was I played through Tormentum, Dark Sorrow, which is...
The PC thing, right?
The PC game?
Super pretty.
Everything's painted.
Right?
Just this beautiful puzzle game.
How many dark evil penises did you see?
It's Giger inspired, but not 100% Dark Sorrow.
No, no.
That's a shame.
But there's more than enough melting tortured faces to keep your interest in there.
Yeah, it's a short game.
It was about three, four hours to go through.
Puzzles are brain dead easy.
The reward for your progress is just seeing more of the art.
So it's a game built for content tourism?
Yeah.
Was the story good?
The story's alright, alright.
But it's almost like getting to the next boss in Dragon's Crown is like, you want to see that boss.
Awesome, this artist.
It's like that.
Okay.
Been a boss fight in a game like that.
Those boss fights are never very different.
It's killed them with their attacks.
It's very killed the same.
But you just want to see the cool boss.
So in this case, yeah, you want to see the new environments and whatnot.
And there's even one point where the artist just shamelessly puts a location that acts as his vernisage slash CV.
Oh wow.
Into the game you just tour through this guy's artwork.
His vernisage.
But it's super good artwork so you don't mind.
Right.
It's fun.
So like, yeah.
No, I enjoyed it.
And I feel like despite the fact that the puzzles are super brain dead easy, it's a nice little tour.
It's a nice little.
Not a bad game you're saying?
Not a bad game.
I was checking out and I immediately bought the art book.
Oh, there's an art book?
I'm kidding.
And in the art's that good?
Yes.
Okay, because I'd seen a screen or two that you showed me.
I was like, it looks pretty good.
The art is phenomenal.
Really?
Yeah.
We got 11,000 dollars on Indiegogo.
Cool.
So major props to them on that.
And yeah, beyond that, there's just Matt, you and I got to sit down and we got to do
that Game of Thrones spoiler cast.
Do it now while people are pissed.
Yeah, I don't know if we're going to have time this episode.
But I mean, we'll see by the end of the day.
But if we don't, then it'll be this week or next week.
But holy shit, we got to talk.
We got to talk, talk, talk.
Like, we have to, but I don't want to.
Yeah.
But I know I got to.
Yeah, you got to.
You got to do it.
Let's take a quick word from our sponsors.
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Well, you know, look, I mean it's E3 weekend, right?
And like, if you are one of the people that's fortunate enough to be on the E3 floor, then
you're probably walking around from booth to booth.
With tons of bullshit.
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Don't give it to me.
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All right.
So news is happening.
News is happening.
It's E3 time.
It's E3 time and you know what?
We're recording our E3 watches.
Yes.
So heads up to the people for the Microsoft one.
You haven't seen it yet.
We fucked up and lost the footage so it's just audio.
Yeah.
Well it's audio and video.
Yeah.
No.
I mean it's like the conference but we there's no video.
We totally fucked up and lost the footage of us.
So which whatever.
But no this is like since we're going to have those things we're not just going to talk
about E3 stuff.
Let's talk about the weekend news.
Yeah.
I'm going to skip ahead.
There are multiple fucking news sources.
You should not say it so people can see it during the press conference tonight and we'll
cover it on our E3 next week so people still get the great surprise.
No.
No this only goes live tomorrow.
It's fine.
Talk about it.
No.
I'm an idiot.
I'm a huge idiot.
I wanted to save people from spoilers but I realized they're not listening live.
I was just talking about a square thing man.
Let's talk about how there are multiple sources now from different fucking organizations saying
that FF7 remake shit is real.
Yeah that's what I was referring to.
Yeah.
Yeah.
Exactly.
This will technically be before that.
Yeah.
No buy like an MRO baby.
Because our thing will go up tomorrow but Sony's thing is tonight.
Whatever.
Like no spoilers.
That's impossible because we were told it was impossible.
And by them.
By the squares.
And I'm looking over at James during the last thing.
I'm going what the fuck is happening.
This isn't real.
Where are these people getting this fucking lies from?
Dude it's going to happen in your lifetime.
What?
It's going to happen in your lifetime.
Who's Hashimoto at the fucking Sony experience thing?
Yeah they announced the HD whatever.
And where he's fucking leaning his head back and laughing at the crowd?
He's not.
Like that's a great way to interpret that but he's objectively not.
Like look every year.
No this year is too much bullshit.
We have Last Guardian people coming out saying Last Guardian is like you have Yu Suzuki post
and fucking photos of Thorklift and son fucking Twitter.
And now we have multiple sorts like Silicon Era.
I was like okay maybe Silicon Era is just making it up for hits.
I never do that but why not.
And now Game Speed is doing it also.
There was another one too.
Scratch those three stories off the docket.
On Gaff Y2 Kev one of the moderators confirmed someone who exists on NeoGaff.
And Verendis has been saying it for like a month that this is happening.
Exactly.
Whether or not it's just weird.
I don't mean all the power that shit.
It'll just happen in your lifetime dude.
This E3 is like any of the past eight years.
You could call any of these announcements a joke announcement and they all seem to have lined up.
Somehow.
Is this like Sony's fantasy money again?
Well look dude.
The teaser.
The teaser is the one thing we know about Sony which is they are going all in on the core audience this generation.
You forgot to mention that the Square Enix teaser was playing Chrono Trigger music.
Yep it was.
But that is impossible.
It's impossible.
Yes.
It is financially insane is what it was.
However, all you got to really do is just think about it.
Like when do they need to play that show card?
It's a good time.
James we're totally overpowering you.
What do you fucking think about this fucking horse shit?
I frankly don't care.
I think Front Offense saying it's terrible.
Not that.
Not even about wanting it.
About the fucking fiasco reality around this mess.
The amount of money required to fund something like that is astronomical.
You said that and I got mad when they said that.
And then I thought about it and FF7 is really big.
It's really really big.
It's a massive massive game.
It can't be overstated.
Four discs.
Even if you gave it to me.
Four discs.
Even if you gave it to me.
Metal Gear was only two.
Honestly though, I think it has to happen in either this year or next year.
If it's gonna happen.
Well the rumors all say that it's for the 20th anniversary in 2017.
Yeah okay.
I say when I say happen, I mean they've announced it.
Is it gonna go?
Just Midgar is the cost of a full game.
Quite possibly.
On its own in full 3D.
If this thing exists, it has to be shiny, well anti-aliased PS2 shit.
Nothing pre-rendered.
No but I mean like PS2 asset.
Like that level.
Not even PS3.
Because when they did the PS3 demo, they said are you guys fucking nuts?
There's no way we can afford to make FF7 on PS3.
But you know I get the feeling that they wouldn't want to do that.
Like it's FF7.
I think they would want to give it the full over-under treatment.
I guess.
I think they'd probably build it off the same tools that FF15's being built on.
Because Woolie's been saying it for years and I think he's completely right.
And he's been saying every time this fucking comes up, it's like they're not desperate enough yet.
Yeah.
Like because that's the thing.
It's your trap card.
That's the trap card.
Like why play it when you're doing well?
No play it when you're about to go broke.
I think if FF15 comes out in Japan and performs as well as FF has been performing in Japan the last couple of years.
That's when you now...
FF comes out and somehow impossibly bombs.
You say that?
Impossibly.
No it won't.
But it could.
But it won't.
But you know what I mean?
But it's still good.
Like that amount of marketing, it's impossible.
If the game comes out and we enter the dark world at the game tanks, then you drop that trap card.
I think now is the time to do it regardless of like yes or no.
Because I think it's easy to acknowledge that Final Fantasy as a brand is something people have lost a lot of sentiment for.
Faith.
The best one in the last ten years is the goddamn MMO.
It's a shit show.
I maintain my stance of if they had gone...
Chronicles obviously.
Chronicles, yeah that's the peak.
Is that within the last ten years James?
2002.
Not even Crystal Chronicles.
2002, no that's 13 years ago.
The last good Final Fantasy was Final Fantasy the Crystal Bearers.
My life is a king.
No you're right.
And all the bravest didn't come out fine.
I maintain that if they had just gone Final Fantasy XIII and then XIV and then moved on we wouldn't...
Like not like Final Fantasy as much.
Like the lightning trilogy really killed it.
Like 13 would have been fine.
That would have been a rough patch.
That fucking thing.
I know.
Because it's supposed to be Fabulous but it's really the lightning trilogy.
So it was just Final Fantasy XIII.
It would have just been a rough patch FFXIII and then we would have been on to Greenland Pastors.
But they dragged it out.
They took the silly putty that his lightnings face and just stretched it thinner and thinner.
Until it was unrecognizable.
Here's the hero of time.
And it had little Cheerios stuck to it and stuff.
I think in the next Final Fantasy you should have Mario 64's face where you can...
You can just drag it around and stretch it and nose it.
Look man, whether or not it happens, right?
Whatever.
Quite frankly I think a lot of people are going to be busy playing Earthbound Beginnings.
Yeah!
Well how many days?
9000 days after it's Japanese release.
Yeah.
So the mother, the original game, translated...
Mother was going to come out in America, fully translated and they had a fully translated version.
They just canceled it at the last minute.
Two cartridges were made.
One of them got destroyed to make the ROM, I believe.
Something like that.
But yeah, no, all these years after the fact they're putting out the original...
Is that right?
Yeah, on Virtual Console.
Yeah.
And yeah.
I really love that one video.
You enjoyed Nintend.
So there's a bit in the game where, as far as I am to understand...
I've never played the original.
I only played Earthbound and Mother 3 and I love Mother 3, it's amazing.
But I never played the original.
So I might be incorrect on this but I read this on a forum and I saw pictures to corroborate it.
There's a building in the game and I don't know what it says in Japanese but it alludes to the idea that you can't come into this building
because we're building Mother 2 in there, which is Earthbound, of course.
If you go to it in this version of the game, it says you can't come in here, we're building Earthbound 2.
What's Earthbound 2? Is that Mother 3?
I guess it would be.
I don't know.
I guess it would be.
Yeah, so I don't know.
Earthbound Beginnings, Earthbound, Earthbound 2.
I fucking hope so.
If this is a sign of Earthbound 2, Mother 3 to come, that'd be amazing.
It feels like it has to be.
That game is so underappreciated.
I would die happy if they announced that at the conference.
I think it's not underappreciated.
I think the amount of appreciating the people that do appreciate it do almost makes up for everyone else.
Like printing a fan-hardcover strategy guide.
I bought it, it's amazing, yeah.
Do you understand how insane that is?
I'm getting there.
It's difficult to emphasize just how good Mother 3 is relative to how many people give a shit.
It is amazing.
The ultimate hidden gem that also everyone kind of knows about, but didn't play.
Yeah, because you have to patch a ROM.
It's not just drag this there.
You have to do a bunch of bullshit, which is also easy, but nobody wants to do that.
Like the stuff that I had to do to Final Fantasy Tactics to get the good translation of this one version.
Yeah, exactly.
But yeah, that fucking drops.
As well as Nintendo also announced their Nindies at Home program, which is pretty interesting.
So is Freedom Planet out on the Wii U?
Freedom Planet is not yet, but it's a part of it.
It's a part of this there.
The Nindies at Home where it's like, yeah, they're going to have demos that you can try out for games like Freedom Planet.
And if you have the demo on your system, when the game comes out, you get 15% off.
If you have it downloaded, I think.
If you have the demo downloaded.
Yeah.
As like a sort of E3 preview type thing.
All the Freedom Planet demo to get that little thing.
And they also dropped, well, quite frankly, we can't talk about Blastball without talking about the Nintendo World Championships.
We also can't talk about Blastball without talking about what Blastball really is.
That's correct.
Metroid Prime Hunters.
It's fucking probably not what it seems to be.
What do you say?
Well, number one, there's no trademark symbol next to it.
Nintendo has never announced a game without a trademark symbol next to a logo.
What does that mean?
And then number two, you look at the helmets of the guys and their galactic...
What do they call it again?
The Metroid Prime?
The Galactic...
The Soldiers.
The Soldiers.
The Galactic Federation.
Yeah.
They're fucking Galactic Federation helmets.
And then you look at one of the ships and one of the ships is the GCF something, which is the same nomenclature as the Galactic Federation.
All these previews, everyone says this looks like Metroid Prime Hunters.
It makes me wonder if during their direct tomorrow, this is going to be a component of a larger game.
And how does that work for people jumping in and out of the suits?
Well, but that's what I'm saying.
This might be a component of a larger game.
It's a work!
Okay.
All right.
It's just suspicious because Nintendo's never announced a game without a trademark symbol as one of the big ones.
Even if it's not, even if it's just Blastball, it's a cool little mech soccer game.
Yeah, so it's a mech soccer game where you shoot the ball to move it around the map and you charge shots for like further hits.
This was announced in the middle of the Nintendo World Championships 2015.
Yeah.
Where people had to just play this game for the first time and do their best at it.
Did you guys watch the...
I watched the whole thing.
I watched the ending of The Smash and I watched the fucking way...
Well, they had some dips here and there, but some of the sequences of Super Mario Maker where a person was fucking running there,
some of that was really fucking high level Mario.
That's what I was going to say is like if you happen to miss it, it was fun, but like the highlights absolutely are the final,
which were the Mario Maker levels made by the Treehouse guys.
And holy shit, once they start figuring out the flow of the levels, it's like, oh my God.
I gotta say the Hungry Box versus Reggie Match was really good too.
I was super disappointed in that.
It was the best.
I fucking hate it.
It was the best.
He used the Jagoon.
He used the Daybreak.
He used the Run-Bat three times.
He won like 13 kills.
I'm so bothered by it.
He chose not to use the Final Smash.
He taunted Reggie like eight times during the match.
Did Reggie get fucking blown up?
He got more blown up than you've ever seen.
He didn't fight.
He had no idea how to play.
So...
That's the best!
We didn't talk in the past!
No, not like, oh, he put up a fight and lost, badly.
No, he actually just sandbagged the entire...
That's the best!
I don't think so.
He jumped off the stage at one point.
What a huge card!
Dude, he's terrible.
So at the end of this...
He wasn't sandbagging that.
At the end of this...
He holds left and falls off after a respite.
I know, I saw it.
Because he knows pizza not in video games.
He goes, wow, Reggie, I've never seen anybody play Smash so badly.
And he goes, well, you spend 16 hours of your day playing Smash.
I run a company.
And everyone's like, oh, and the guy just kind of walks off the stage.
I'm too busy making videos!
It was that annoyed me.
But anyway, yeah, that was the thing.
And Aaron went out in round four, I want to say, or five.
Who?
Egoraptor, right?
Who?
Right.
In Dinosaur.
No, but it was...
I'm glad one of the winners was one of the guys who won at Best Buy.
Oh, was he?
John Numbers, yeah.
Oh, the guy that won.
Yeah.
John Numbers.
It was John Numbers who was Cosmo.
And Cosmo, to tell the truth, was the guy I was rooting for all along.
He's a speedrunner.
He runs a lot of games.
I love that guy.
How did that explain that last level in Super Mario Maker?
Cosmo, you couldn't do it.
I don't think he's played the new Super Mario games.
The wall jump was working out.
But that was the thing.
I'm way more interested in Super Mario Maker now.
Just see the amount of bullshit you can do.
Well, the Mario Maker footage that sold me, and if you want to see more really good footage
of Mario Maker, go check out the Game Center CX mini episode where they play that with him.
It's great.
It's a treat.
Actually, no, it was a live event somewhere, but it's all recorded now.
And Arino has just sent through these bullshit levels.
That was what sold me on the game.
But this was an amazing, like, best way to present this game.
Who was it that posted up a picture of...
It was a Japanese developer, I think.
And he's like, this is what it looks like when I come home late drunk,
and my wife's still awake, and it's a picture of Mario,
and there's three giant Bowser's statues.
Yeah.
Yeah, just in the door, out the door.
That was one of the best moments.
No, no, no.
Was that a hero or something?
I don't know.
Can't remember.
He screen shot it and said, this is what I like.
That's fantastic.
That's great.
That's fantastic.
Yeah, no.
The closer you get to Kaiser Hack Mario shed is...
Yeah, that's what I want.
Like, that's why I'm gonna start paying attention when I see the bullshit.
And the music levels.
Yeah.
You see Mario jumps in the boot,
and then the boot jumps into the Bowser ship,
and then you're shooting fireballs down.
Do you mean the Carribo Stiletto?
It's unbelievable.
There's bullshit all over where, like,
in the very first made-up treehouse level,
there's a question block,
and a guy who hits it,
and a fucking hammer brother comes out and kills Mario.
Yeah, yeah, yeah.
The only thing this is missing is the guile block
from that infamous picture on the internet.
Make that joke.
As soon as you can put a crouching guile into the stage,
then Mario Maker has hit its peak,
and nothing will ever, ever surpass it.
Make that joke.
Make that joke.
We're pressed for time.
What's next?
We are pressed for time.
We have fucking 14 minutes in this session of this podcast.
Well, we're gonna pause and continue.
No, I mean, for us, right?
Yeah.
We have to record it in parts, because E3's fucked.
All right, so as we know, every week,
we have a podcast, and then the cool shit happens immediately
when we press the stop button.
Boy, it was bad last week.
Platinum games, tweezers, a new game.
And then we had the...
They tweezed it.
We had the announcement of the tease
all the way up to the leak of what it was,
and we now know that it is Platinum Game Presents,
Transformers Devastate.
I just watched the trailer while you guys were talking about
Nintendo.
It is Anarchy Rains.
Nice, that's what I hoped it was.
It is straight up Anarchy Rains.
Look at James, like, certainly go, ooh.
I am more interested.
It's nothing on Bloodbath, and he knows it.
I touched, I did not like it.
I also didn't like it.
I really didn't like it.
Yeah.
So, fucking called it.
Don't know about fucking called it.
You like me, Bender's motherfucker.
When we were having this discussion
about what it's gonna be, what could it be,
and I'm like, it's a new IP they picked up
to do a license for.
Yeah, like, absolutely.
You were smart.
And that's what they're gonna make their money on now.
Yeah, absolutely.
It's vanity projects to make publishers feel good.
Here's the thing, it's the combination of the two things.
If it was a Planet Made Transformers game
and Anarchy Rains Brawler or not,
if it looked like all the fucking movies
or the other video games, War of Saturn and all that.
Yeah.
I'd be like, man.
But it's G1.
But the fact that it's G1 and looks and fools people
into thinking they're just taking things off.
And it's got my favorite Autobots bubble bee.
The fact that it's that and Planet.
I'm gonna go, okay, okay, I'll play this.
Devastator is there.
I'll play it.
Dude, work up that Activision ladder.
Maybe Spider-Man is next.
Show me that transformation combat engine.
It's there.
It's there.
It wasn't that much Optimus Big Riggs.
He's literally doing it.
His AOE is like him jackknifing in a circle.
Sick.
But seriously, what Activision license would you like to see
PlatinumGames make?
Spider-Gwen.
The one that they want to make?
Yeah, yeah, that's the one that PlatinumGuy said he wanted.
See, I was hoping maybe like Guitar Hero.
You know, PlatinumGames and Guitar Hero.
Dude, that's good.
Or Tony Hawk?
Tony Hawk!
That actually would be good.
Fucking grind to the moon.
Yeah, I got a big style, man.
I mean the best.
None of those choices, like I'd actually want to play a PlatinumGuitar Hero.
Yeah, of course.
Like grind and fight while grinding?
Yo.
So yeah, we had that, of course, in other character action news.
DMC5 is more or less held to the Capcom test ransom.
I did more digging on that shit, and that's like gaffe, internet gaffe again.
Out of mis-translated quotes from the three interviewees.
Like this thing is like nonsense.
The interview with Itsuno was basically, there's a sentence at the end that you've got to translate.
Dude, what Itsuno said means nothing.
Because you could replace the name with any video game, and it would be appropriate.
If this video game does not sell okay, the series will not continue.
Yeah, me and Liam had like a three hour argument about Capcom over nothing.
Yeah, I fucking wheeled over that shit.
Me too!
I never wheeled over a conversation, so worried.
We came out friendly on the other side.
Yeah, it took me three hours to do it.
I learned like specific names, I learned specific years and sales numbers, and he learned about these super disgusting umbrella chronicles shit that they build on the Wii.
Well, you know, the moral of the story is buy Devil May Cry 4 Special Edition.
Like I was saying to Pat, I don't think it'll be an issue.
Like I think they're only looking for a bit over a million sales.
But it can't be Darkstalkers Resurrection.
No!
And Liam, you're predicting 1.5?
I was saying 1 to 1.5 is probably what they're eyeballing for a full on sequel.
Because one was where they called Resident Evil HD a huge rollicking success for a $20 deal.
They're the most successful digital.
Revelations, of course, sold 2. Something Lifetime, and they said it was a success enough to make a sequel, and then our Rev2 has sold 2. Something as well.
And they're like, yeah, this is success.
This is what he told me that got me to calm down.
He's like, you know what, Capcom always used to say crazy numbers.
This time they're actually not saying anything.
Ever since like 2012, they've been really on the ball.
I though ever since Bayo came up shy of 700 worldwide is like their current number.
It's one platform I know.
And it's the new game.
Are you mean Bayo 2?
Bayo 2, sorry.
Bayo 2. And it's like new game, one platform.
And it's that platform.
700 seems a bit high.
That's worldwide today.
I think it's sold less.
It's 670.
Is it?
That's way better than I would have ever expected.
It's better than Vanquish.
It is better than 101.
I feel like the re-release of an older game that some people definitely missed.
When a lot of people did it, it's like that was the only one.
I don't know.
I feel like it might not hit a million.
I think Vanquish is the lowest selling thing ever.
I remember when it came out and it said it sold a combined 30,000 copies.
I think you can do it.
Bayo Commando did 26.
Yeah, yeah.
But they deserve that.
You know, fuck you.
I think...
Because Vanquish was published by Sega anyway.
Yeah.
I wouldn't have been in Capcom.
No, you just said the lowest selling thing ever.
Oh, okay.
I think it's partially...
Concerning Devil May Cry not hitting...
Darkstalkers did what?
Negative copies.
Okay, the only data point that is known about Darkstalkers is in its month of release,
in the U.S. on PSN, it hit seventh for sales.
In its month of release, it was in seventh place for sales.
I thought the only...
Including all games...
I remember the only measure of success for Darkstalkers Resurrection was...
Oh, and the Fumitsu sales, which were true.
...was a picture of Dave Lang going...
Concerning, like, it having a hard time...
You wasn't much at all, eh?
Oh, we should have seen it.
Concerning it having a hard time getting to one million plus,
I think it should be fine, and if it can't get those numbers,
then I'm actually inclined to empathize with Capcom,
because DMC Devil May Cry did, what, 2.8 lifetime across all versions?
I believe so.
If DMC4, the one people really...
With a bunch of new characters that people want.
...are yelling for, the one that people didn't want to boycott,
the one, you know, like, people boycotted and hated DMC Devil May Cry.
Yeah, how did the HD collection do it, anyway?
No, for DMC, the new one?
No, the, like, one, two, three?
Apparently it did quite well.
I don't know.
I think it did quite well.
Ian, you're misremembering, because, I mean, as a person who's affected by this,
I did not buy a copy of DMC4 because I felt that they'd moved away from their roots
and releasing it on the 360 and the PS3.
Ah, personal insult.
That's true.
That's true.
That big, you know, I saw, I signed the petition, I got Capcom to respond and say,
we are completely confused why you're upset that more people are going to enjoy a game you like.
Well...
And I was like, no, man, I'm sticking to my guns.
PS2 for life.
I'm sure you'll enjoy when they announce DMC5 exclusively for the PS4 tonight, you know?
Yes.
But, I don't know, like, if it, honestly, if it can hit a million across three platforms...
Then maybe character action, isn't it?
Then maybe character action really is that niche.
There's time for us all to play ourselves!
But how much do you compensate for the double dip, though, right?
Well, I mean, but that's the thing, if it can't sell, then...
Because I'm, we all are, like, we love it enough to buy it a second time.
Actually, the way this is going to go, I think this will be, like, a quintuple dip for me.
Sure.
But I'm trying to think of the people I know that are like, yeah, they're fans enough they bought it the first time,
but wouldn't care enough the second time, and I can think of some people.
Yeah.
I know, I believe it, but admittedly, it has been almost ten years.
And there are a bunch of new characters on the seeper, so...
I totally, that doesn't.
I totally missed it the first time around.
I know there's a lot of people around my age bracket who missed it the first time around, so...
Well, you know, like you said, otherwise, genre's dead.
We can wait for the Revengeance 2 trailer that is confirmed to not be happening this year.
Yeah.
I love that.
I hype announcement to don't get hyped, shut up, nothing cools on it.
We can get hyped for the Scalebound trailer that is not happening.
You can't.
The C3 confirmed.
Please don't even talk to us about Scalebound, just fuck off.
Come on.
Yeah, no.
Come on.
A lot of deconformation news.
And I think the last thing we have time to get in...
Yeah, we have one...
Don't forget to say, make sure to buy Double May Cry 4 Special Edition.
Okay, make sure to buy Double May Cry 4 Special Edition.
Because actually, there's no other time but now, because it comes out in like a few days.
Yeah, it's a good game.
Can't wait for my pizza box.
You'll be happy with it if you like that kind of game.
Everything else involves a lot of talking, except for...
Which we don't have time for.
Arc Swiss, buying Technos, Japan...
Yeah!
Fucking coolest news ever.
They are perfect to own Double Dragon.
So, yeah, what's the rest of the back cut to Logo Pop from Double Dragon?
Super Dodgebowl.
Super Dodgebowl.
Super Dodgebowl.
Super Dodgebowl.
Super Super Dodgebowl.
Double Dragon is the...
Who the fuck has two crew dudes as well, by the way?
To nobody.
Goddamn it.
I want that game.
That shit is owned by a Portuguese, like, management...
I did it...
Everyone starts calling us as the same Arc System work, looking Double Dragon.
Or another fighter, people going crazy...
Like hardcore.
Yeah, like hardcore.
Yeah, and I don't care if it's like, there's three frames of animation as it used to be,
as long as it's super crisp and nice Arc System sprites.
Fuck it.
Until they announce something, I'm kind of like Arc System on sprites.
Yeah, people feel like they might just get the license to get it and not actually wind
up doing anything with it, or at least for a long time.
I think it's liable that the first thing we might see is just like a release.
Cut to XR treatment of all of these games.
But yeah, we're waiting on EA, Ubisoft, Sony, and Nintendo, and Square.
Still, as of right this moment, we'll come back in a second.
But, oh man, it could.
Hearing that Arc System buys or is interested in picking up anything is like fantastic news,
just because they're the guys that still draw sprites these days.
They do.
And besides vanillaware and what?
Indie developers.
Indie developers.
Way forward.
Yeah, yeah, you know, but like...
Not even all the time.
Not a ton of people.
These are the forerunners, so fuck it.
Sprites are good.
Inti creates.
We've got to start the next conference, so...
We'll be back in just a moment.
Do-do-do-do-do-do-do-do-do-do-do.
Oh.
Do-do-do-do-do-do-do.
You've got to get it right.
You've got to do it.
Do-do-do-do-do.
Oh, does it Mr. Caffeine?
Oh yeah!
Caffeine!
I'm holding out for him to come back every year.
Me and Willey fold it out!
You want him to come back because it was the best!
I actually honestly thought, is this actually like a YouTube parody when I saw him?
I'm not...
Is this actually...
Let's get, I use your Tyler and Mr. Caffeine at the same time!
At the same time, doing a fusion dance.
Yeah!
They're not afraid to make a few dick jokes.
Ms. Mocha!
Done!
Okay, start that story again.
Okay, so I had a few bit of shandies and basically beat my first...
The first four levels were high schools I got in Georgia was three.
Right.
And then I got a little congratulation email saying, well done for backing this kickstart.
And I was like, oh, this is interesting, so click on it.
And it's like, there you go, you've donated $260 to Pathologic.
And I was like, that's a PC-only game and I don't play PC games.
I don't have a PayPal account.
And also...
Wait, what?
How did you do this?
Incredible.
No, through Amazon apparently.
Yeah, no.
But here's the other thing.
I don't save any passwords on Firefox.
Yeah.
So drunk me at like three, four in the morning or something, managed to remember not only
my kickstarter password, but also my Amazon password, and then also approval of this.
And by the time I got to that point, I was like, I can't cancel that.
Like, determined drunk James has gone, no, I'm doing...
I am committed to this.
I'm going $260 to you.
You felt really strongly about this.
Yeah.
You're also able to focus on the screen properly to make it happen.
To make it happen.
Select your pledge level.
Yeah.
Passwords for both kickstarter and Amazon.
Are they random strings?
They're fairly random.
Okay then.
Wow.
Next one.
Alright drunk James, you win this time.
Well, I told you about the time I hid my shoes for myself.
No.
Wow.
You told Wally.
Possibly.
Possibly, but it might have been a while ago.
When we were working together back in Montreal, and I basically, I woke up in the morning
and realized I was quite late for work.
And kind of was panicking because it was one of the training sessions that we had to do
for a bunch of testers on compliance.
And I was like, what the hell?
Where's going on?
So I throw some clothes on and kind of go where are my shoes?
And I wander around, wander around my tiny like one and a half apartment place.
I go where the hell are my shoes?
And eventually I notice a crumb trail going from my bed into the kitchen.
Like literally?
A crumb trail, like a trail of breadcrumbs going into the kitchen.
So I follow it going, what the hell is going on?
I open my oven and inside my oven wrapped in tinfoil are my pair of shoes.
So drunk James got back and went, this will be really funny.
This will be hilarious.
So then sober James wakes up with no recollection of this at all.
Because it's also apartment locked from the inside.
So it's not a friend of mine.
I thought this would be funny.
This is clearly me being drunk thinking.
That's too meta.
That's like, you're doing it to yourself on purpose because your drunk self knows you're drunk.
I remember.
Yeah, that's too much.
Matt was just alluding to some stuntman thing.
What was that?
Oh, okay.
That's another drunk tale.
Great.
I was supposed to go.
I was supposed to go and see NoFX with my mate.
And this is again, I was staying in a hotel in Montreal at the time.
He's like, come see NoFX.
Oh, this is back at the mum?
Very near there.
Yeah, yeah, yeah.
And so they were like, okay, I was like, well, it's NoFX.
I'm an old man and so I need to get a bit drunk before I do this.
So I was like, I'll get really, really drunk.
And so I get super drunk and black out completely, lose entire memories.
Lose hours.
More than hours.
Okay.
More than hours who transpires.
Because I wake up the next day and normally on Sundays and stuff, they knock on your door.
Yeah.
And I wake up and I'm like, wow, the housekeeping hasn't knocked on my door.
This is really awesome.
It turns out it's Monday, not Sunday.
So I lost all of Sunday.
Jesus.
The only evidence of something that I see is the receipts for a bunch of...
I think about, I think about 12, 710 millilitre bottles of Corona is the only thing I have.
But also I went and booted up the last game I had on my achievement list, which is stuntman ignition.
And I'd five-starred like about six of the missions, completely wrecked.
That's really hard to do.
Okay.
Now, hold on.
I far five-starred everything in stuntman ignition.
That is absurdly difficult.
And to do so with impaired motor skills is fantasy.
And it's replays.
It's actually fantasy.
Recording replays.
I actually have a recording replay.
And there's an amazing one of me and a motorcycle.
And you just watched them.
I went back and watched them, of course, because I had them.
I was like, wow, this is all new to me.
And there's an actual one of me jumping off a motorcycle, bouncing into an oncoming truck,
but bouncing off and landing back on my wheels and carrying on my combo.
So there's still like, I'm not that great at it, but somehow the determination gets
just those five-star victories.
That's pretty good.
I just love...
It's like what?
It's like the man who wakes up from a coma and gets the letter from his now dead wife.
Oh, God.
That's exactly what it is.
No, it's like PSI love you.
You just recovered your entire missing life.
You can't trust him.
He's the one.
It's like your significant other dies, but they left all these messages in games that
you like saying, I love you.
Don't care about me.
Oh, you're talking about that animal crossing thing?
Oh, my God.
Oh, thank you.
I'm total PSI love you.
That gift, that's a hard hitter, man.
It hurts.
What's up?
Because Liam went, that's amazing.
And I was like, because you guys talked about like apparently...
This is it.
You told the story wrong when you said apparently I woke up being choked by a girl.
Yeah.
No, that's not how it happened at all.
Okay, okay, okay.
It's very similar.
Okay, sorry.
I recall that.
And then the thing is...
I was drinking when you told me the story, so that'd be fair.
But the hilarious part was I thought I was talking to the three of you to correct,
because I know I told you three of you.
That's amazing.
I was like, oh no, I've just told Liam the story as well.
I never met...
Who has James up to this point?
I've just been included in this conversation.
Yeah.
That happens, man.
Oh, right.
Okay, that's a rough introduction.
Oh, no, it was great.
It was amazing.
That's how all my pre-2008 introductions went.
Basically.
I've been choked by this person like, hello.
Hey, what's up with video games?
Yeah.
There's been a time jump.
You guys didn't know this.
So now we're post-
Thanks for a few of the Blackout episodes.
They're always great.
The beers have happened.
Yeah.
I have a beer in my hand.
That's super drunk.
I am not that drunk.
You just did a keg stand.
We don't have a keg.
Well, not anymore.
You were super drunk because prior to this, you kept yelling, don't record what I just
said.
That's not true.
That's not true.
We've got Chinese food.
Chinese food's the best.
Okay, no.
So now, that's for the shit that actually requires some talking.
Yeah.
Okay.
Number one.
Hey, Street Fighter V.
Whoa.
Guess what?
Guess what?
Fucking hot.
It is a white hot fire.
It's fast now.
Is it confirmed faster?
It is.
Super turbo speed.
I didn't bother checking that.
Super turbo.
It is straight up super turbo level speed.
It is because it looks fucking good.
Not every match that the press played is good, but the ones that are are really good.
You can see those changes and then you can check out a video that Desk made that is...
Spacing.
Yes.
It's literally the spacing and timing of the same combos in both games.
I watched the videos once and that video that Desk made shows that after everything
in five, you are left much, much, much closer to your opponent than you are in four.
Everything in five so far, the V trigger, the V skill, all that shit, the way the dash
just worked, the way it crossed up.
Everything is like, no, you are close to your...
You get up fast, you're close to the opponent, fight.
Just fucking fight.
Just get in there and fight.
Have you seen any of the match footage, James, about?
Okay.
All we need is like universal overheads.
Looks aggressive.
It's like...
Damage is high, scaling is low.
Street Fighter IV, like they're getting rid of that entire like, lame it out, back down
sort of mentality and pushing so much towards getting their face, staying their face and
never letting...
Everyone's...
Look, rushdowns.
Yeah.
Everyone's V trigger has a rushdown component.
Reuse V trigger causes like, huge blockstone or guard break on all of his fireballs or
whatever.
So, fucking sweep him and do a dungeon into a guard break.
Get in it and do it.
Yeah.
Gently has an offensive hop and huge stun potential.
Bison starts teleporting everywhere and Charlie just appears above you.
Yeah.
Or behind you.
Or in front of you.
Close range teleport.
Right.
Or absorb.
Everyone's ability is rushdown.
Yeah.
Or absorb six fireballs and gets a full...
Yeah.
So, it's really, really...
Okay.
Three of the four...
Sorry.
Three of the four characters have fireball mitigation.
Yeah.
Maybe four if a Charlie's jump hops over fireballs.
It hops over them and doesn't hop through them.
Okay.
So, all four characters V skills have fireball mitigation.
Which reminds me of like some of the cross-teche movement times.
Yeah.
Where it's like, get through fireballs.
And all four V triggers are offensive based rushdown.
Mm-hmm.
Go do it.
Get in there.
Just do it.
The main problem is that I really want to ask you guys, who are the leaked characters
that we say specifically all like?
Because Liam has been very good.
There's no confirmation.
One of them is confirmed.
One of them is confirmed.
Strong.
Strong.
One of them is a million percent not quite confirmed.
So, I'm waiting until hopefully the Sony conference will hold, they'll hopefully...
All right.
So, in that case, I won't get into the speculated characters then.
Yeah.
But there's...
If you keep up on event hopes, there's some good talk about...
If you keep...
So hard to find.
If you keep up on Yoshinori Ono's Twitter and know about Street Fighter, you know at
least who one of those characters is.
That said, by the time this goes live, they should be announced.
I imagine so.
Yeah.
Yeah.
So, it's interesting, like looking at like the full Charlie move set now and seeing how
it's like...
He is nothing.
So, no charge moves, right?
Yeah.
It's all motions.
Sonic Boom's Hadoken motion.
Flash kick is not even really a flash kick.
It's a command kick.
To DP.
It's too slow to really read, except for the EX version.
So, it's like he's not made to be a guile type character.
He's nothing like a guile world.
Charlie's...
K-Korek's, if you like, are no longer matching the EX version.
They're motion.
You do a motion for it.
So, that makes me think every...
And the IGN video breaking down the changes says, guess what?
Low forward and the super is back.
Yeah.
That's awesome.
I suspect that every multi-input special move is now going to be a motion version instead.
And I suspect that all 360s are going to get turned into half-circles.
Hmm.
That's a bit much.
If they're going to turn nashes into motions...
Is there any...
No, no, there is.
Because in the third strike, every single super, even charge characters, were all motions
again.
And Alex, who was the primary character, does not have a 360.
No, but there's no precedent for 720s becoming half-circles.
Yes, there is a precedent for 720s becoming half-circles.
There's a precedent for 720s becoming 360s, and that's Alex's power bomb super.
Yeah.
It could be argued that that's not a precedent because he never had a 720 to begin with.
Yeah.
No, he had a 360 special.
Yeah.
He still has a 720.
There's...
King of Fighters games, yeah.
There is a screenshot out right now of a cross-up title appearing on the screen when
a character is being crossed up.
Crossed up.
Yeah.
Yeah.
Execution limits are clearly being lowered.
So like that, I noticed right away in the first footage, it was like there's your counter
hit indicator, your cross-up indicator, and then your...
It's like Fatal Counter.
Yeah.
They're doing it.
Your crush counter indicator.
One thing that I hope to see more of in the gameplay that we've been able to see here...
Yeah, gotta get that as any.
No, you know that animation of hard attacks getting blocked and not completing their full
circuit?
Yeah.
Like a sweep gets parried and stopped.
And stopped halfway.
And hard kicks get parried and stopped.
I like that, and I was kind of hoping to see more of that in the impact.
But I think if they did too much of it, it would make it hard to read the frame data
or know when your animation is done.
It's a lot of animation work too that arguably is not really worth the benefit.
You know what I mean?
Of attacks.
It looks like hard attacks.
I want to talk about the frame data a little bit, not that much, which is a weird thing
for me to say.
It's like...
Yeah, why do you want to talk about it?
Because Street Fighter IV has a ton of one-frame links.
And Street Fighter V is doing weird stuff to its frame data and its one-frame links.
So yeah, that was...
It's not 100% confirmed, but based on talking to a Capcom rep who was asked, are there still
going to be one-frame links in the game, he hesitated and said, well, yes, but there
will be more leniency on it.
So what it appears to be is that the frame data says X move ends at 8 frames and Y move
begins at 9 frames, say, right?
But there must be an input buffer for leniency, right?
That's 5 to 8 frames long.
Like, whatever.
Way shorter than that.
Whatever.
Even 3 to 5 is a huge improvement.
I'm estimating something along the lines of Paris and Third Strike to Paris.
Which is 5 frames, right?
So yeah, exactly.
It'll be something that people can...
Technically, one-frame links.
People can now do links and not have perfect link timing, which is...
Good.
All right, let's see where this goes, you know?
I'm way into the idea of bringing the execution barrier down.
I hate the one-frame links.
I hate them.
What's the...
When you say perfect links, sorry.
Again, I'm going to display my ignorance.
No problem.
Good for being here.
Yeah.
What is the benefit?
Yeah, absolutely.
So there's two types of combos in Street Fighter games.
There's the ones where your character has a baked in, this attack follows this attack
and it'll interrupt the animation.
So A, B, C, D, you just mash them up and then it'll hit and then cancel into the next one
and then cancel into the next one, for example.
A good example of that being the yun and yang and third strike, doing their dive kick
and then going back medium, sorry, medium punch, hard punch, back hard punch, they're
the one, two, three kind of thing is a baked in character specific...
It's known as a target combo.
Target combo.
Okay.
The links are not that.
Links are combos where the full attack and recovery have to complete themselves and
then you have to tap the next button perfectly on the right moment so that the second attack
begins the moment, the first one.
Links are when you look at the math and you find out, hey man, this recovers in six frames,
but it does nine frames of stun and the next move comes out in two and you look and you
go, this is feasible to actually hit.
This works and you do it, but if there's one frame of leniency in that process, that means
that's really fucking hard to actually execute.
So Blanka in Street Fighter 4 can do his crouching low kick and when it hits you, you have just
enough time to do another low kick if you time it within one frame of the last one ending
and you can do that up to three times into an ultra and it's like, if you're a pro player,
that's your combo, that's your go-to, but it's super hard because you literally have
eight frames to input that buck.
Okay.
It's similar to in Super Street Fighter 2 on Megdrive, which is a Genesis version, where
you can go in from a jumping hard kick into a medium punch, but you have to time that
frame perfectly, but that actually knocks characters back, so the only way you can then
do is do a crouching hard kick into that, but again, it is exactly that with even stricter
typing.
You now know the difference between target combos and link combos, and target combos are
my favorite because I can do them.
Yeah, you just put them in, you just do them and they happen.
That's why I play Dudley in third strike.
And so, yeah, it looks like they're setting the game up in a way that people can now do
those perhaps a little bit more easily, though now that there's no ultras, you can just cancel
into supers too.
Yeah.
So there's no momentary worry about that either.
Oh, makes me so happy.
The footage looks really cool, man.
The fights look amazing.
They look great.
They look fast and they look aggressive.
The London stage is as embarrassing as I hope it would be.
I don't know.
That's more class than any other London stage.
It's racist as shit.
But it's like, well, the London pub that's in the background is a cornerstone of Street
Fighter.
That's like, it's racist.
To get rid of the racism would be to get rid of the Street Fighter, perhaps.
It's again, it's not going to be as bad as Cammy's stage, where she's supposed to be
an English fighter and there's a fucking castle on the background.
In the background.
Yeah, yeah, yeah.
Yeah, English people have castles.
She does nothing but castles.
Hey, do you have a castle, right?
This is actually, well, look, just because I fit the stereotype doesn't mean we all
have castles.
We all have castles.
Yeah, you see, he's got a castle, Cam and John Oliver have castles, they're neighbors.
So you've got the fucking Bobbys in the background with their...
No, the dude that's the winner is the guy with the croquet mallet.
You've got the croquet mallet and you've got the punk rockers on the side and everything's
fucking...
That's a lot like Daly's first stage in New Generation, where it had a bunch of rockers
like punkers, Matlock from Fighters History is there.
Isn't there an alpha stage as well, where there's like a double decker bus in front
of you?
No, you're thinking of Seagas too.
Okay, right, that's it.
Yeah, yeah.
In alpha there is some British stage, I forget what it is.
Probably Bertie's.
No, alpha in Bertie, Bertie's stage in alpha is Italy, because they didn't have enough
money for the stages and he shares the stage with Rose.
Does Alpha 2 have Bertie in his own stage?
It's a bathroom.
A bathroom.
The Alpha 2 is the bathroom stage.
Okay, yeah, it's British bathroom.
Yeah, you're thinking of Alpha 2.
The British bathroom, where everyone's got to stiff up or lip and everything else.
See, that's probably the most accurate.
British stage.
Oh, good.
Street Fighter.
Good.
Disgusting bathrooms.
This urinal is pretty posh.
I believe that stage was called The Loop.
Please don't shit in the urinals.
Yeah.
Oh, it's not as much fun when he's right here.
Oh, it's weird, because I know it's bad.
I'm just like, are you doing an Australian accent?
Oh, yeah, because they're fucking criminals.
I have it on good authority.
They're criminal wannabes.
So, no, there's no wannabes.
Alright, thank you.
I tried.
So, anyway, no, there's some good intel coming in on that.
Yeah, I really like the idea of Street Fighter 5 being a platform for this generation.
The Dota 2 of fighting games.
As time goes on.
The Killer Instinct's model is really, really good.
It has a slight amount of room for improvement, but either the straight up Dota model or the
Killer Instinct model.
Come on.
Do it.
I'm doing fist pumps here.
You're like, come on.
I don't want to be a shit, but I'm going to be a shit.
Oh, he's a shit now.
I remember maybe a year and a half.
Right when Street Fighter 5 was announced, I think, I said, I really hope they do that
kind of platform, and I remember you being fiercely against it.
Are you talking about Woolly?
Woolly.
Saying it couldn't work to do a kind of roll out.
Guess what?
I remember that too.
Are you sure Woolly said that?
Yeah, you know, it was Woolly, and you know what happened?
Yeah.
So I'm glad you've come around on it.
You know what happened?
I wore him the fuck down over time.
That's what happened.
Are you sure you should do it?
Were we talking about a Dota model or a League model?
That's not a matter of both.
Same difference.
I just kind of fell out.
We were talking about both, and you were describing how buying characters would be fucked, and
you never do that.
Because the thing is, I still stand by the fact that buying individual characters...
You are going to buy individual characters that far.
And that, I still...
I'm not changing my mind on it all, because looking at the Blake Blue situation where you
had individual single purchase characters, you want to have a universal platform.
No, you want the Dota model.
The people with tournaments...
You want to buy the game, but it's all the cosmetic shit.
Yes, cosmetics you can sell till your heart's content.
What about KI?
Which is like the giant packs of all the characters, and it literally gets all the cosmetic shit.
And KI is, but that's broken into two.
It's not character by character.
No, it's literally piecemeal.
It's an option to buy packs.
You can buy the character individually.
Yeah, you can.
It's just that we never did.
That should be at least in full packs of anything.
I really don't like the idea of live-warrant content that matters to the balance being
possibly locked away from somebody.
If they don't have it, it's because they don't care.
In a fighting game?
If they don't have it, it's because they don't care.
That's accurate.
I just want to ask you a very straightforward, but maybe two personal questions.
Me and you are the two problems in this situation.
If not these two, and not James.
Okay, say Street Fighter V has the Dota model, and we like it as much as Third Strike.
Let's just imagine that scenario.
It's locked in.
Say they go crazy with customization, skins, costumes, announcer packs, UI packs, etc.
How much money are you personally, ethically, for yourself, comfortable spending on that shit?
Because I have thought about it a lot.
Ever since Street Fighter V was announced, I've been thinking about it a lot.
And I've been looking at people talk about what they've fucking blown on Dota.
And I'll be honest, I don't have a number, but I'm super freaked out.
I am super, super freaked out.
The upper limit is, it depends on whether the content speaks to me or not.
Naturally.
Obviously.
If you enjoy it as much as Third Strike.
Because here's what I'm saying.
Here's what it comes down to is that if we're getting an evolved scenario, that's gross.
I'm throwing up in my mouth.
It sucks.
If we're getting something where what you're paying for is entirely my cosmetic thing.
Announcers, stages, all that.
Go nuts.
No, that's not what I'm asking you.
Go nuts and do that.
How much money do you want?
But what I spend on it depends on whether I like it.
If I like every piece of content they put out, I will buy every piece.
Okay.
That's honest.
Because I've thought about it.
And I honestly worry if every one of those DOA bikinis, I will buy every single one.
So I have thought about this at length.
I mean like, oh man, there's the possibility that I spend like two, three thousand dollars
on fucking Street Fighter V.
And I will be happy to do it.
And all that shit we have talked about on this podcast about whales and how free to play
shit is fucking pouncing on gambling addicts.
And all that shit, it's like, I was right when I said those things, but shove it in
my mouth.
I need my fucking Dudley costume.
Shut up.
I need it.
I need it.
It's really interesting to hear you say those things because it's quite frankly, I've been
conducting a bunch of interviews recently with people and how they got involved with
gaming and their lives within the gaming industry and stuff like that.
And I just finished doing an interview about a couple of days ago and I was talking to
this woman about her experience of working in the games industry and stuff.
And part of her fine thing, I was like, so do you still play games?
She's like, nope.
And I was like, why not?
And she's like, well, I've seen what it's done to people.
And she's cited specifically League of Legends and seeing friends lie to their partners about
the money that they were spending in League of Legends and it affecting their bills.
I can see that.
It affecting everything else.
So when I, I mean, obviously it's different from you guys.
So obviously what we're saying is that if you want us to play Street Fighter 5 on the
channel, you guys got to keep listening to this podcast so that we can get those guys
to.
Like, comment, subscribe.
Sorry, you're saying.
That is actually what terrifies me is that both of you are like, well, I've got to have
these things.
We are totally aware of our Street Fighter level addiction.
Yeah.
I'm worried about that extending out to that living more people.
But the other part of it too is that when it comes to things that I really actually care
about, like things that I want to support.
You know what I mean?
Like, I know it's the wrong money, but it's like, just let me dump my money.
Every Street Fighter 4 costume.
I know.
Even if I don't.
And I know you're making the video.
And you're not wrong.
Even if I don't play this game and money is going into the wrong place.
It's giving the wrong message.
But it's still moaning with your money.
For freedom war.
What do I mean?
For freedom war.
You're dirty, dirty money.
For freedom war.
I bought every physical piece of content.
I bought every digital piece of content.
Even the shite stuff that was here get a bunch of items in the game, the consumable
packs.
And I was just, like, pouring my wallet out.
Unfortunately, the hole only went about $300 deep.
No, including figures and stuff.
Like, it was only about $40 on DLC.
And a lot of it was songs and costumes anyway.
It was like maybe ten bucks of, like, F2P.
But out of a place where you wanted to give this thing more money.
I just wanted to pour more money in.
No, I hear you, man.
For us, when we play a fighting game, even, like, Third Strike.
If Third Strike came out today, like, as it is, just brand new 2D fighting game.
And I'm not going to buy costumes for Necro.
I don't really care for Necro all that much.
I don't care for this character.
The way, at least, we are for fighting games, there's always some characters where it's
like, oh, well, I want to buy everything for that guy.
But, like, there's, inevitably, in Street Fighter V, there's going to be one or two
characters that, yeah, I don't really care for them.
But what about it?
Because I mean, if it does, I mean, this is a hypothetical, because there's nothing
to prove that this is a theory.
But, like, what if they do start to leak it in a platform style of League of Legends
where they're doing the color instinct thing.
But what if they don't offer packs?
So then there's that individual.
That Moorish-like mouth watering.
Like, I need to know what this character's like.
Okay, James, seriously.
I have to, I bought every single Street Fighter IV costume.
360 NPC.
A game that I don't play anymore.
When those, when those animal costumes came out, I bought them on PC.
Yep.
I haven't launched that game since I bought Ultra on PC.
I love Street Fighter so much.
I need Street Fighter to continue to exist.
And I will take the personal hit.
But to me, I would say that we all exist in an environment where this is not going to
actually impact us as much financially as, say, some of the examples that I spoke to.
Yes.
That is part of what I'm kind of worried about.
What about the people who are loving this game so much but are being piecemealed,
this kind of content, with a feeling of almost obligation to actually pay that much?
Well, again, I'm hyper-
No, but that's a totally valid question.
And that, to me, that almost reinforces the idea that this stuff,
as when it's cosmetic, it's not like you're telling somebody,
if you don't buy these characters, you cannot compete.
That makes sense.
Because that is the part where I get really upset at that.
You're creating an asymmetrical game for people where you're like,
too bad for you, you just don't like it enough, which I know is what you kind of just said.
But I want us, I noticed you mentioned Evolve before and how you didn't like that model.
And I want to raise you one Mortal Kombat X, where it's the same thing.
No, it is.
It's the same and then you buy more characters.
It is.
And I really don't like that idea as much as I, but I can definitely tolerate a full pack
in the sense of like, you get super, you get these new super characters,
you get ultra, you get these ultra characters.
That's, you know what I mean?
Well, Evolve does have that.
That's a full solid thing.
Yeah.
But yeah, the idea of piecemeal content that affects the balance is one that I really,
really don't like and I'll always prefer the alternative of cosmetics.
What about like Smash 4?
Where are you selling your characters?
Piecemeal.
Piecemeal or a bundle.
Yeah.
It's still piecemeal.
Yeah.
I still don't like that.
You still don't like it?
I still don't like that.
Because to me, it's like all the players who don't want to be competitive won't.
Don't sell me a chess board with no books.
That's how I feel.
So more people can't be competitive.
It's different because for chess, you need to love them at once.
For chess, you need all of them at once.
For fighting games, you only need one character at a time and knowledge of the rest.
Okay.
Oh, you don't know what you're talking about.
No, sorry.
You need all the characters.
No, no, no.
You are not.
No, no, no.
You can play at a friend's place for a billion hours, master everything, and say, okay,
reuse my main.
And then go home and only have Ryu, right?
You're not competing.
No, no, no.
But I'm saying it's a choice.
With chess, you really need them all at the exact same time.
The game will not run if you don't have those pieces in chess.
Yes, there is that.
No, Leo, you need the experience of playing with those characters.
Yes.
That's what I said.
Like, if you've got a million hours of playtime in with every character at your friend's place,
a million hours, and you were the best player in the world, but you know your Ryu's significantly
better and you don't like playing any other character, you could just choose to pick up
Ryu.
They fucked up.
I think you're creating a fantasy scenario.
The Schumador after Jill scenario.
But the fantasy scenario I'm not creating is if you want to be competitive, you will buy
the characters.
If you don't want to be competitive, you won't.
Whether there's a pack or not, piecemeal or not, it doesn't matter.
Yes, you can do that.
However, that is not as inviting to new people and that is not as welcoming to getting to
players in the game at the competitive level, starting from scratch.
You have to go buy pieces of the game later.
Go ahead.
Sorry, Pat.
I just want it because we're getting farther and farther away.
Jane said something about financial means in regards to this stuff.
It's like, okay, I know myself pretty well and I'm doing okay for myself right now.
But I used to work at a grocery store for minimum wage.
And if Street Fighter V came out and I was still working at that grocery store for minimum
wage, I'd be in a fucking bad place because I know myself and I would be in trouble.
If, if, if, like, even if it was all cosmetic.
But if it was a franchise that you cared less about but you still wanted to play, right?
Yeah.
As someone that is not necessary, if someone is not making as much but they're still very
interested or they're putting their toe through.
Here's what would happen to me.
Right?
If they put their toe in the pool and then they end up liking it a lot, they get really
into it.
But you can still play fully competitive with the pieces you get from day one.
Here's what that's important.
Here's what would happen to me in my situation.
I would buy the most that I could do while still eating and retaining the ability to pay
rent and then try and get all the costumes with every spare fucking dime that I could.
Like, I, I know myself well enough that like that kind of, if it was SF5, I'd be, I'd have
a problem.
I was just going to say that we're talking about like just the piecemeal stuff in the downloadables,
but then one of Street Fighter V was free with Ryu.
Yeah.
And again, it did the killer instinct, we were rotated the care, the free character.
Yeah, exactly.
And then people can just, because even if you only have that free character, you can still
fight anybody with any other character.
Yeah.
You can still fight anybody that has the, the, the main game.
You can still fight them.
Now at that point, right.
Now the K.I.
thing where the game is free with one character and it rotates and then you, like at that
point, what you're paying for is just the game.
Once you choose.
Yeah.
Once you'd say, I like this game.
But you can still choose to be competitive with that one other character.
And let's say you never bought into it, but you went through the whole rotation of characters.
Yeah.
Let's say you just, you kept trying until you found a character.
Yeah.
And you, I like Glacius.
Yeah.
And you can just buy that one character.
For like five bucks or whatever.
That's weird.
We wouldn't play like that for a fighting game at least, but I can imagine there's someone
plus.
I only had one main.
Yeah.
I just sit online and play that.
Ultimate.
He's no Chirithy.
He doesn't play with every character.
Yeah.
The ultimate here is somewhere in between Killer Instinct and Dota 2.
Like there, there's a, there's a perfect middle ground here.
And both of these are pretty good, honestly.
But there's a perfect middle ground.
And hopefully Capcom's smart and hits it in which everyone can feel good and no one can
feel guilty.
And people like me and Woolly can subsidize the shit out of all the characters for everyone
else.
Both, I mean, both of the scenarios in the end, Canon will make money.
Both of them will work and both of them will like have or and encourage a scene.
But one is more welcoming and encouraging than the other model.
I'm not saying I don't want, I'm just saying I don't get why you're arguing against like
individual character purchases.
Because like DOA 5 does that.
Because you want only seasons.
I want only seasons.
Okay.
That's unrealist exhaustion.
Because again, it's looking, it's looking at it.
We're repeating ourselves.
But it's looking at it from the point of view of like this is a locked box that is the
this is the competitive game right here.
And you take pieces away from that and it's not the competitive game.
Now granted, we're all making a bunch of assumptions based on like, you know, some Capcom interviews
and our personal thoughts of where fighting games need to go.
Yeah.
Capcom hasn't fucking said shit.
Of course not.
About like definitively about this game's furthermore, if your plan is to have fun in
your basement and you're living with your friends, then none of this matters.
Yeah.
By the pack and none of this matters at all.
Right.
But it's just, it's just the important thing here is that on top of all this man, Street Fighter 5
looks really fucking good.
It looks good.
I'm, I'm happy that we don't have to wait another nine years.
And they have announced that it has rollback netcode.
Yeah.
Which good.
Me and you will eat off camera off, off might have had long discussions about the nature
of frame data and online and where this stuff needs to go.
And a lot of times in relation to this, this free to play slash stuff.
And, and we've come to a somewhat agreement.
It's like, no offline play is most important.
Yeah.
But they want to get, for real, they have to make online play really good matters.
It matters.
Really good.
Not perfect, not identical.
It matters too much.
But really good.
Yeah.
And, and the thing is, is that games, some fighting games are better suited for online
than others, particularly the slower ones.
The ones where games have huge startups and huge recovery on their normals and on their
buttons.
Yeah.
Um, Street Fighter is a game with fucking, like we said, one frame links.
It's a game with, uh, two frame jabs, you know what I mean?
Yeah.
It suffers.
And you know what?
But when they, you have the, when you have, when you have Virtual Fighter 5, Final Showdown
on PS3 360, and when you have Third Strike Online Edition, those games are fast and they
play fucking amazing online.
Yeah.
So if Capcom has finally dedicated themselves to, we're going to finally spend the time
on our net code, then it's exciting.
It's really exciting.
The problem with some of those innovations pretend by American companies like Iron Galaxy
and other people, and the whole pricing structure and seasons, like I'm willing to bet that
it's not going to be.
Yeah, it's possible.
It's going to be weird or something.
Cause if anyone is slow on the uptake for this type of stuff, it's Japanese.
And Capcom.
Yeah.
And Capcom in particular.
Like ArcSys is still shit at pricing their characters and all that.
And I just kind of feel Japanese companies are like, what, there's another way of doing
things when it comes to some of this stuff.
The one last thing I want to say on it is like, it's going to be trip over your dick embarrassing
if this doesn't have what has become the standard that Skull Girls and games like that have implemented
which is holding start to pause, tapping for quick inputs on your character select screen.
Being able to deselect a character.
Being able to unselect your character.
The basic UI like, navigational flow needs to be like smooth and not cumbersome.
And like Japan, if you don't get it right this time.
I need to have my combo buttons, which means I have to scroll left and right on the buttons
a lot.
Yeah.
It's like, there's no excuse this time.
And you know what, fuck it.
MK's press start, see a basic move listing.
Why not?
That's nice.
For what reason?
Because fuck off, learn how to do a Shoryuken bitch.
Like that's the reason.
Of course.
Like Netherrealm learns like so much between MK9 and MKX.
Like MK9 have like a lot of problems with selecting buttons and remember there's huge clusterfucka tournaments
and they learn so much but it just seems like Capcom or whoever is like, it takes nine months.
I don't think there's demonstrable evidence of that because their last fighting game was
Cross Tekken and it had advances from four.
They haven't made one in three years.
It's true.
Yeah.
I was just gonna say, as I said to the listeners, you can tell which people have worked in the
QA industry when they start talking about UI and interfaces and stuff because literally
the way you guys are talking, the flow and everything you're talking about is classic QA talk.
It's amazing.
But hold on.
Did you understand what I meant when I said navigational flow?
Absolutely.
Completely.
Completely.
Well, I understood it.
I never wanted QA.
But we always talked to you about it.
Are you saying I've absorbed enough QA from them?
Great.
Yes.
To be honest though, James, that's super entertaining but the truth is my concern is more for people
that accidentally hit a start button in a match and lose a round on stream.
You know what?
Bullshit.
You know what, Willie?
They deserve it.
Yeah.
Take the win.
Take the win.
You see?
They know where your fingers are.
Those people are bullshit.
Yeah.
Bartouro knows.
Take the win.
Oh, I'm sorry you're too shit to not press start during something that matters.
Your stick should have worked, idiot.
But I once wrote an 800 page article.
Sorry, 800 page.
800 word article.
Yeah.
That's very different.
Excellent correction.
Excellent correction.
Yeah.
800 word article which was basically all about a front end UI of a game that I was really
impressed with and that only comes from having spent way too much time looking at front end.
See, I asked which game?
Was it Never Dead?
It was not Never Dead.
It's actually a game called Dungeon Defenders which has them made.
Oh, yeah.
Absolutely.
I've done that on my phone already.
Yeah, yeah.
It's a very good full player multiplayer.
Sorry.
So was that where I wrote the companion piece for Zeno Blade and the pause menu in Ace
of the Galaxy?
Oh my god, that was amazing.
No, I didn't write it there.
I wrote it on Badger Commander which is now dead.
Okay.
But yeah, yeah.
Because that is just similar, similar thing.
That Ace of the Galaxy where you said the pause menu and the way it rotates around.
Just pause the game.
It looks so good.
Amazing.
Okay.
Well, yeah, we do need to move on.
Interface shit is important.
But yeah, just don't fucking have that garbage.
Anyway.
So tell the player who's stick on unplugged.
You know what I mean?
Yeah.
Like that.
We're like, ooh, what's going on?
It's Arturo's fault.
So the other thing, of course, is the Bethesda news.
Todd Howard can give a really good presentation.
And he's the only one.
And he's the only one.
Yeah.
Everyone else is kind of stilted.
One guy was playing on his iPad.
Oh, that was, oh my god.
I feel like that was embarrassing.
That was fucking so bad.
I feel like it boils down to, you know, check out Dune.
You'll check out Pit Boy.
You'll check out Fallout.
What happened to Fallout 4?
What about Dishonored 2?
Oh, we talked about that.
Dishonored 2 has no gameplay whatsoever.
But it does have two characters, one being the little girl from the first game.
That's cool.
Yeah.
And when they show off that she's using the tentacle or whatever the fuck.
The tether, yeah.
The tether to transverse levels.
Great.
That shows a totally different skill set.
The most interesting thing about Dishonored is now being split up between two characters.
Awesome.
Super great.
Dune looks fucking awesome.
That looks like a video game.
It looks really cool.
Dune looked, so me and Matt were talking about this.
Because me and him seem to be of the Dune fanboys in this game.
Because shut up.
Yeah, you were a fucking sperm when Dune came out.
Anyway.
And it validates you.
So shut up, sperm.
So.
And you're a really pissy looking right now.
Anyway, so.
Yeah, Dune.
You didn't read the novels.
You're not a real fan.
I have novels sitting on my desk right now.
Anyway.
So Dune's speed is a lot closer to Dune's actual speed than I would have expected.
But the sound about that game just seems kind of...
Man.
I think it's a combination of stuff.
I think it's like the huge delay in the trailer.
I think it's the fact that they cancelled one game to make this one.
I think it's the fact that it's the first one without John Carmack,
where they kind of unceremoniously dumped him.
That was weird.
It was a list.
No, no.
But when they...
I recall stating on our podcast, they put out a press release that's saying,
we thank him for all his work and good bye.
No, but Lee and me, in that press conference, they go and it's like,
man, the great legacy of id software.
It's like, you go read Masters of Dune, man.
Like, a bunch of people did levels for those games.
A bunch of people did work on those games.
DOOM 1 and DOOM 2 are John Carmack and John Romero like fucking 90%.
Like, those guys built that shit out of their souls.
And every mainline Dune game was made by at least one of them.
By Carmack.
At least.
And I just watched in the trailer.
I was just like, yeah, I feel like you're going to see it.
It's gorgeous.
But after the gorgeous, I kind of went, yeah, it looks all right.
Well, I was going to talk about something that Woody Point pointed out earlier
of recording where you were talking about the animations.
Yeah.
Because we were talking, I think you guys spoke about it on Microsofting
where you looked at the finishing animation on Halo
where the camera stays where it is.
Yeah, yeah, yeah.
The camera was at the foreground.
And the problem with the DOOM 1 was the way in which it felt
like you entered a canned animation for every single one of the games.
When the chainsaw comes out, it looks like you're locked into a chainsaw cutscene.
Now you're back to game.
And it looks exactly like that.
Like they had four chainsaw kills in a row.
And that's where I'm kind of like...
Three are the same, like right in the row.
Three are the same things.
And there was something weird.
It was like, I just felt like the gameplay actually went on too long
without anything new happening.
And I was just like, okay, yeah, I get it.
And then when it went to hell, I was like, oh, cool, hell.
And I'm like, I'm really picky about this.
This is really a thing.
But if your depiction of hell doesn't blow me away,
then you gave me a bad depiction of hell.
You know what?
I totally disagree.
I actually really liked their depiction of hell.
It looked like Dante's Inferno hell.
It looked like every hell you see.
I liked it because it was somewhat more turned down than usual hell.
And that the primary color was not red.
It was yellow.
And that's a very minor thing, but Christ,
how many fucking hells have we seen?
It just said the most...
That the primary color is red.
Is that the most interesting version of hell
is the one I've never gotten.
And it was made by...
Remember that concept artist that did the dicks
in that concept art for Dante's Inferno that they didn't use?
It was that particular artist that's made lots of concept art for Hellboy.
A lot of Guillermo del Toro stuff.
And he wrote that novel.
I think we talked about it before called God's Demon,
which is the ultimate version of hell.
That's the most interesting thing ever.
And whenever I see video game hell,
it just looks like caverns and fire.
And it's the same thing.
I've seen robot hell.
So when I see the game, I'm like,
ah, cool hell.
And I just kind of look at it.
And I look at what I hope is not a cyber demon at the end of that show.
That's a cyber demon.
Because that's the worst cyber demon of all time.
Was it confirmed to be a cyber demon?
Because he looked a bit different.
Yeah, he looked a little bit different.
You shoot until dice.
Thank you.
But you don't see him shoot it.
And he didn't have a cyber arm?
He does have a cyber arm.
Okay, well shit.
But for me...
I'll still play it.
You know, you see a very clear distinction earlier in the trailer of a hell night,
which is the one that you see in the hologram thing.
And that's a hell night slash hell baron,
because you know they're only slight variants.
And then the thing at the end of the trailer is a cyber demon.
For me, I thought the gameplay looked really good.
But the thing that was a big takeaway for me
was the amazing looking suite for the level editor.
It looked so fluid and easy to use.
Outside of the course, all that level editing was really impressive.
I was thankful they put that in there.
Yeah, and they showed off a bunch of different scenarios,
making single players, style stuff, hordes, style stuff,
straight up deathmatch maps.
Making your own modes.
And it was all really easy.
What did they brand it?
Like snap tech or some shit like that?
But it looks like you're clicking fucking Legos together.
It looks super easy to use.
So when he comes off me just playing a bit of brutal doom a few days ago,
I was like, oh my god, brutal doom, so much fun.
And I just watched a thing that I'm just kind of more mellow on.
No, it's fair, totally.
I didn't find the little takedowns were too bad either.
They were quick.
You're right, the chainsaw ones were a bit like,
okay, get on with it.
I mean, they do do the same one where they break the guy's leg
and jam it down.
They do that three times.
I kind of feel like they had a bunch of kids come in.
What do you want to see?
I like the thing to kill the guy.
Some of the quicker ones are nice where you just punch the guy's head off.
That actually kind of worked into the comment that I kind of had
because I watched it after the presentation and I was like,
is this a fan or a press presentation?
So here's the deal, right?
So me and Matt, I assume, I haven't spoken to you about this.
We spoke briefly before this when we heard about what it was supposed to be
from that trailer that we weren't allowed to see because we were peasants.
And we came to a conclusion and then when I watched this,
I'm like, boy, they're taking a lot of inspiration from Brutal Doom.
Like a lot.
Like fatalities.
Like an absurd amount of inspiration from Brutal Doom, which is a mod.
So to your question of, is this like for fans or is this like a mod that...
Well, I mean, yes.
The actual presentation, though.
Yes.
Was the audience fans or press?
In the Bethesda thing, there were fans in the audience as well.
In all modern press conferences, they try to fill out at least half the whole event.
That first three rows at least.
Okay.
And they didn't have beauty journalists that don't want to clap
versus tons of people that probably do.
Well, the game journalists should be neither clapping nor booing.
They should be.
They should be putting their fingers on their chins.
They should be typing.
They should be live vlogging.
But they should not be biased either way because that is their responsibility.
They always fill it out nowadays to avoid situations like a few years ago
where there was a Microsoft press or where the room was just silent.
Here's your applause break.
Oh, shit.
Yeah.
No one applauded.
See, I like that.
I do.
It's my favorite.
The fucking booze for AT&T at that Sony conference.
That was the fucking best one.
Booze.
Literal booze.
Awesome.
But yeah, the point I was trying to make about the Doom 4 was like,
yeah, you're talking about canned animations and stuff.
For me, there was a certain discomfort in the fact that every time something super violent
and gross happened, there was about 50 people cheering in the crowd.
And I was like...
Just a quick pop each time, right?
No, we're a true industry.
We make things for adults.
I don't know if you know this, James, but a horrible violent murder is awesome.
If I'm going to see a guy's head explode by having his leg cracked into his face,
I'm going to cheer that shit because I want the Bloodsport Cumite.
Yes.
Speaking of which, though...
Sorry, Lou, go ahead.
This is the exact same audience that completely cheered like super loudly for the Pip Boy.
And this is the same audience that lost their fucking minds when they were told they would
get three vinyl statues when they made it.
So bear in mind, context.
I don't know if the visual is being picked up, but this is me dry washing my hands
and spreading my hands apart of Liam just totally fucking nailing it,
and there's nothing more to be said.
You killed it.
Good job.
That being said...
Sorry, next topic.
That being said, just the entire comments to me was just the fallout show because there's
so much fallout.
It was like 30 something minutes.
They were mind-crafting.
As hell.
They show off the fucking initial gameplay demo.
Here's our mobile game.
Here's the second gameplay demo.
All right.
What's the name of the MOBA that they showed?
Everyone look at it.
Battlecry.
NOBA.
NOBA.
NOBA.
Battleborn.
No, it's Battlecry.
Shut up.
I'm sorry.
I'm sorry.
It's pretty long.
Even I have to excuse.
It's not a MOBA though.
It's just a multiplayer shooter.
It's a multiplayer shooter.
I can all agree.
Did you see Battlecry?
Well, the thing is, I thought it was Battlecry and when he said no, I was like, that's got
to be Battleborn then, isn't it?
That's Gearbox.
That's Gearbox.
That's Gearbox.
It looks like a fucking pile of shit.
It looks terrible.
It looks like...
Really, really awful.
It looks like we want the TF2 money.
We want it both.
But we're not willing to work for it.
It doesn't look too great.
Oh, I love your name.
I honestly...
No, but it looks like AVERAGE.
You know, like, it looks gray.
AVERAGE means shit.
And like, they're fighting.
But I mean, like, it looks technically competent.
It doesn't look anywhere near as good as Fort Honor or Gigantic.
It just strikes me.
Or Demigod.
There's just so much competition where it's like, why would you even...
Why would you even...
Because the MOBA's the money.
It's not a MOBA.
It's a shooter.
But the shooter MOBA money.
That's why I said that we want the TF2 money.
It's hobby greater.
There's even Smite that's out right now, which has already differentiated itself enough
from the other ones.
Yeah, it's a fucking mess.
The whole thing.
Oh, and they announced Hearthstone.
Sorry, sorry.
I was just going to say that the other...
If you remember last week when we saw the Fallout trailer, I was kind of cool on it.
I was like, it's just awkward and weird and all the anticipation.
And I don't know.
I guess I'll get it.
And then I watched the conference and then I'm like, okay, well this looks way...
Hey, here's the thing, I'm not happy with them having a voice protagonist.
And I'm not happy with the limited dialogue options.
But that game looks more like its own thing than being beholden to the old Fallout stuff.
And it looks fucking great as its own thing.
I had to...
I had a moment during that presentation where I had to walk away.
It's like, no, Pat, it can't be New Vegas again.
It can't.
Remember that.
Just let it be its own...
Nobody gets their bonuses that way.
Just let it be its own thing.
Let it be its own thing.
Remember that dumb pop it got when they were showing the base building and all that?
And it showed the dumb pit boy guy and a bunch of fireworks.
And everyone just went nuts for that one shot.
Oh my God!
We were told shit!
Yeah, yeah.
It was something.
Dude, the base building is like, I did not expect that.
Also the dumb...
Way to go way too far above the yard.
That and then the dumb games on your pit boy.
Yeah.
Oh, straight up Donkey Kong has a command.
Oh, you're telling me that's a VMU in the game?
Yes.
Are you serious?
Okay.
And it's on your phone.
Hold on, hold on, hold on, hold on.
James!
Oh my God.
You know the pit boy device?
The wrist-mounted robot machine that you look at.
I'm aware of this.
If you buy the collector's edition equivalent of this game, you will receive a completely
recreated version of that thing.
Will it be compatible with my Dreamcast?
Hold on.
In which you will be able to put your phone into the slot where the screen goes.
I don't know the phone.
Hold on.
And then their mobile app will re-create the pit boy's interface and then sync to the
game via Wi-Fi so that you can theoretically hold your pit boy on your arm and poke at
it as if it were your actual in-game second screen.
And Todd Howard's presentation of this thing was fucking...
It's so good because he says, I know that there's a lot of stupid gimmicks out there,
but this is the...
No.
This is pretty cool.
It was shitty gimmicks.
Yeah.
This is the best dumb shitty gimmick around.
Nobody cared when it was called spark glass.
But now it's...
I was actually about to...
But here...
It seems to have been...
Yeah.
But here...
When it has been frothing...
Here when it has physical in-universe context.
Yeah.
People are going nuts over it.
Yeah.
I bet you that they're leveraging that on the Xbox One.
They're just basically making...
They're making a small glass application.
Yeah, totally.
But it does work for all platforms.
Oh, yeah.
Yeah, I'm sure.
I'm sure.
I'm really disappointed they didn't announce what to...
Oh.
Shut up about Astimouth.
Or Rogue Warrior II.
I know you want to have a fucking segment where you get to make jokes at Astimouth's expense.
Week of math.
But, you know...
Week of math.
I told them this game was shit and they didn't listen.
I didn't buy a week of math game.
Have you got Crash Course and Crash Course II yet?
Crash Course, no.
Oh, wait.
You mean that Doritos running game?
I did get one of them on my old 260.
You need both of them.
And they're both made by behavior.
Oh, I didn't know they're made by behavior.
Yeah, yeah.
Rather than 8...
8...
8...
8...
8...
8...
8...
8...
8...
8...
8...
8...
So there's a bit of ultraviolence and all the ridiculousness and whatnot.
I just remember that earlier someone sent me a link to The Ending of Hatred?
Oh, it's fuckin' hilarious.
It's hilarious!
It's so bad!
You go to a bunch of time presses and show...
Hold on.
You go to a fucking Nuclear Power Plant!
Splice...
Yes, spoiler!
Spoiler's Emergency!
Spoiler's Emergency!
And the guy working there is like, you blow up the fucking chocolate.
And the guy goes...
And the guy goes, any guy...
You give me the codes.
And the guy goes, I can't!
I can't be responsible!
I'll fucking kill you!
Fine!
Fine!
I'll do it!
And he gets it.
He goes to the type of thing.
He goes, I can't!
I can't!
He's a fucking pig!
And he just stabs it in the neck.
He types in the code somehow.
And then it says, like, Nuclear Countdown.
Start it.
And the cops show up.
And he goes, ugh!
And he finally hears...
And he kneels down and he starts laughing.
And they all shoot him.
And he's like, ah!
And he gets shot up by the cops.
And then the Nuclear Explosion happens.
And it destroys everyone.
And it kills everyone everywhere.
And see.
Two minutes.
God, it's hilarious.
It's hilarious.
It's hilarious.
The price of that shirt.
I want to look at that on YouTube.
That's why you'll be able to do it.
Two minutes.
And I bet that was super accurate.
Ew, fucking pigs!
It's fucking boring.
Why is it making...
Why is it making...
Why is it making...
Why is it making the explosion?
I probably fucked that man.
Yeah, it's nuclear power.
Oh, it's brutal.
Are you aware of a comedian called Bill Bailey?
Yeah, yeah.
He's a native comedian.
He's got this thing where he talks about how rock music has changed a little bit.
And he goes through these lyrics where he's like...
He does this kind of singing thing.
And he's like...
It's kind of like smashing pumpkins down.
And he's like, you took me to all my recitals.
You picked me up after school.
But how could I feel pain?
How could I feel pain?
When you're being so supportive.
That's what that hatred is.
Okay, with Bill Bailey?
Yeah.
Bill Bailey.
I will try and remember that.
Because that is exactly what I want.
And that's what that hatred ending makes me feel like.
It's some kid who's like...
That's being too supportive.
You know what hatred ending reminds me of?
It reminds me of what I hope is not the ending to drawn to death.
Yeah.
Of just...
That game's just a multiplayer arena shooter.
I know.
But it comes from the same place of a teenager writing in their drawings.
You're all like...
Fuck the world!
I would just...
Okay, great.
Like, if the main character didn't get shot at exactly that point,
his next lines would be like,
Fuck you, Dad, I hate you.
Come pick up my stuff.
Dad, oh, Carol, my dick smells like snooze business.
It's gonna be a pony.
Fucking asshole.
I'm a cool guy.
Fuck, I should watch this.
Is it all done?
Is it done from artwork or cutscenes?
Or is it still the zoomed out camera?
No, it's the in-game cutscene.
No, they hold the camera down.
It's in-game cutscenes.
No, it would be really hilarious if it was like...
The voice we're doing is not even like...
No, I know.
It's super accurate.
It is a half step...
It is a half step above RTS cutscenes.
Because it's like a top-down schmup,
and they just zoom in on the shitty models.
Okay, not like Starcraft, like Warcraft 3.
Yes, slightly higher quality.
That idea, yeah.
Okay, let's get on some news.
It's fucking E3, man.
Are we on to news or are we off of news?
Well, apparently we got some footage of Tony Hawk 5
that just...
I literally was pointing it at people.
I didn't point it at you guys.
It's platinum games.
I will.
Yeah, that's great.
Oh shit, I was quoting someone on NeoGaff.
That's bad, I'm bad.
I don't even really want to look at it.
You know what?
The little thing I saw on his phone
looked like Tony Hawk Pro Skater 2.
Guess what?
But that same group ported Tony Hawk Pro Skater 2.
But it's not the best of version.
These are the guys who made Shred and Ride as well.
Hard to say, I'm not going to watch it for a second.
Hard to say, I mean that looks okay, but...
A lot of people on the internet seem to be not enjoying it.
As for the footage that I've seen for 30 seconds,
it seems fine.
That Transformers game fucking looks fine.
That Transformers game looks fine.
And to clear up news that we talked about
apparently 10 minutes ago, or 20 minutes ago,
but has changed since the...
Oh, that's a mess.
Apparently that fucking FF7 remix
being made by CyberConnect.
Which is sick.
So that these rumors...
They would be perfect for...
As long as they change nothing.
Transformers are now upgrading to...
As we were doing this.
To hearsay.
Yeah, exactly.
They have been upgrading to hearsay.
But like mods on NeoGaff verifying people
and saying, yes, this is a guy who knows.
Or would know.
Or would know.
Yeah.
That really sucks though, in a way.
Like it being leaked.
Because imagine when we watched...
Liam has been saying literally all day.
God, I wish this didn't leak.
Did you say this particularly?
Liam has literally...
He has taken steps.
So that we don't spoil the Street Fighter character.
You're wearing the shirt for it.
I know.
This was not subconscious.
Okay.
I intentionally wore this shirt.
Okay.
Well, I'm just surprised.
I'm just surprised.
Because yeah, we did talk about it a little bit.
But my shock is just that
they wouldn't handle something that huge.
Which is literally the most gigaton,
gigaton in existence.
That is the FF7 remake.
Not internal.
Not internal.
You know what?
That shocks me.
That's weird.
To my core.
Like I said.
As someone who used to work for Square Enix,
I'm surprised.
Like I said, Silicon Knights managed to do it.
They did the Metal Gear.
But again, this is the remake of all remakes.
This is the one, man.
There's nothing like this.
This is Neo.
Other Ocean pulled it out of the bag.
Of the days.
Yeah.
Fuck it out.
They pointed at the stands.
And just swiped.
Bam.
That was it.
Totally nailed it.
But it's like.
Some of the dice ball up to the stands.
No, no.
The dice ball back.
Yeah.
But you know, there's every chance that it's a simple thing of like,
okay, it is admittedly a remake.
Admittedly it needs a bit less direction.
Admittedly it needs less direction, right?
Yeah.
Maybe they just don't have 200 internal staff line around.
Maybe.
Well, Silicon Knights like 170 people.
Yeah.
Yeah.
Considering all the shuffling they've done after FF15.
They're short on internal staff.
They can trust this shit, this magnitude.
Get ready.
Just, you know, if you're one of those people that didn't like the over-the-top
out of the children stuff, get ready for.
Well, seriously.
Like, I just thought of this.
Like, remember when Nomura got pulled off of 15?
And they said it's because he was going to Kingdom Hearts.
And then in an interview like a week after that,
the Kingdom Hearts guy said, no, we're good.
It's like, well, what's Nomura doing?
And he's one of the people.
He's one of the primary forces that worked on Seven.
That's well possible.
He designed all those characters.
That's not a bad theory.
He was a primary impetus behind the FF7 compilation.
Yeah.
Like, if he's currently doing nothing,
maybe he's not doing nothing.
Maybe he's making Dergis serve us too.
A game that should exist.
In our discussions about this stuff,
they never finished the story.
They started talking about how like...
I know, James.
I know.
There's other examples of Japanese companies
grabbing outside developers.
I got another one for you, actually.
I just thought of.
Dragon Quest IX developed by level 5.
Okay, right.
Yeah.
That was great.
Namco working on Smash Brothers.
Yeah.
Like, they were seeing this stuff happen.
You know what?
It's just still weird to me.
You know why?
It's always happened for all of time.
That's part of the park, though, in my opinion.
I just...
I feel like you'd always go...
Okay.
First party is the safest thing.
Would you consider the Ocarina 3D and Majora's Math 3D ports a remix?
Yeah.
They split the difference.
They're remakes, those things.
There's enough new...
Nintendo gave it to basically a nobody.
They've worked with...
They've cooperated with Resident Evil.
No, they're Japanese.
They've cooperated with them a lot on a lot of stuff.
So, that's a lot less work.
Rezo also made Four Swords Adventures, the DSi one.
When are we gonna get a Canadian Street Fighter?
So, does that...
It's handheld, but it's fucking Ocarina.
And it's a full remake of Ocarina.
It's fucking Ocarina.
You know what?
You know what?
Here's the deal, Willie.
I understand your trepidation, and you're like,
Whoa!
CyberConnect!
But if CyberConnect literally does the equivalent of tracing over the old shit.
Literally, same assets, same levels.
We drew a new 3D, pre-rendered background.
We drew new models.
We added voice acting.
But none of the game logic has actually changed.
But then, fine!
Great!
That's a sign of...
It's series of menus make it stylish.
I think they're capable.
No, I totally agree with Matt Ocarina.
Naruto!
I think Ocarina is the best possible analogy to Ocarina,
to Final Fantasy VII.
In terms of how important those games are.
They are.
With the only minor knock against Ocarina being,
it's a handheld remake and not a full console remake.
That's kind of irrelevant.
But it...
It's kind of irrelevant.
There's a lot more work that goes into one versus the other.
No, definitely.
But the one thing we do know about CyberConnect is they can do cinematics,
and they can do high quality art.
Yeah, they can.
Thus kind of mooting the difference.
Since the only difference is art quality, really.
Like I said, I think they're capable of doing it.
Make the menus, make it stylish.
I'm surprised.
Dude, this...
Yeah.
Like I said, I wish none of this got leaked.
So there's...
I fucking...
Yesterday, I wish the video of Ryu and Roy hadn't gotten leaked.
I would have much preferred to see it raw.
At least the surprise of him being available then, was there?
Like right then?
Just everything.
Apparently, Ryu's from Street Fighter II.
Apparently, Street Fighter II?
Shit.
Apparently.
Damn.
It actually just says SF, though, as his logo.
So it's from Street Fighter.
Generic.
So Zaka Castle II says SF.
To be fair, one of the things I've been really enjoying about this particular series of revelations
is the number of them that go, oh, and by the way, the beta or the green light project
we're doing starts tomorrow, or next week, or in two weeks' time.
And one of the things you commonly complain about is like, can you please just announce
it and then it be available for you to actually...
Let us touch it.
Yeah.
Totally.
Well, the ultimate example was D4.
It seems like they're actually listening.
Yeah.
It's like, when D4 dropped off the map, when is it available?
Oh, shit.
Yesterday?
Yeah, I guess.
But no, the good old magazine days of like, flip open that game pro, and oh my god, in
stores now.
Dude, I would be so fucking happy if they could bring back demo discs.
Well, I don't know if you know this, but Shenmue discs were the best.
I don't know if you know this, but Shenmue 3 is being uploaded to PSN servers right now.
Right now.
No, just the full clip.
Just the full clip.
Nothing else.
I'm sorry for hitting the table, folks.
I probably fucked up the audio.
PT was an awesome move last time.
Why was it?
Because you didn't even appreciate it.
Yeah.
Like I was saying too, I think it was Pat the other day.
I fucking hope the Street Fighter 5 beta just launches on Tuesday.
Yeah, we weren't talking.
Yeah.
Yeah.
I know.
Me and him were talking.
It's like, okay, if they're serious...
What you can't see is Woody's stroking himself.
If they're serious about this game being an online phenomenon and esports and shit,
that kind of stuff requires long involved betas that last for months.
Like James, Woolly, Liam, Matt, you have all worked in QA.
That shit is hard, correct?
It takes a lot of work to branch a project and make a second thing.
Like even a demo is a lot more work than it appears.
And Street Fighter 5, if they want to go for an online focus, fucking has to nail it.
So me and Liam, we're just starting to fucking jerk off on the streets.
Just be like, do what if the beta was like tomorrow.
The thing that I say is like, what if the beta is like tomorrow?
And it runs all the way until the game comes out and they just keep adding characters.
So you can balance them and then you could do location test style data on the balance.
And our dicks got real big.
Yeah.
And then I had to...
We had to split ways.
No, no, real big.
Yeah.
Like a full two inches.
Oh, I know, right?
So impressive.
So there was a story...
That was crowned.
There's a story that turned into a non-story that then started to morph back into a real story.
Doing this during E3 is causing this podcast to be a fucking mess.
It's great.
Yeah, someone just made the table.
It's great.
Aw, come on.
I'm enjoying it.
Trust me.
But I can buy a selfie stick because it's a personal model.
Also, we're dracast.
Yeah.
Anyway, there was a thing that was like, okay, so apparently there's a reddit thread that
popped up saying, be careful, there's a list of games on Steam that have upped their prices
just before going on sale.
It is the Zellers Walmart solution.
So that when it goes to half price, it actually ends up costing no different and or even a
little bit more.
Classic.
Classic.
So this was a thread that went up and it started and it made a list.
Going into it and upon further investigation, it looks like it wasn't actually a list and
none of it was actually confirmed.
It was more of kind of like crowd sourced.
It was like, hey, submit to me and I'll throw it into this list.
But the guy that had the big list of stuff didn't really look into it.
People were like, dude, you're not checking your info.
And in some cases, like developers replied and said, dude, no, this was actually like,
our game came out of early access on that.
Yeah.
Like, stop, you know.
But this whole thing then led to, I guess, me finding out about what is the site exactly.
The site is steamdb.info where it's more or less just like, there are some games that
actually have and are doing this.
And it's like, to go find out, you can check the history of pricing and like when it gets
updated and not to see if this has happened because those examples of games are like I
said, they up it and then when the 50% comes off, it ends up being more expensive or relatively
making more.
It was before that.
I heard Rock started something particularly scummy.
What did they do?
Did they release, did they take away the core game and then only have the core game with
buy?
Are you to play cash?
I'm not 100% certain, but GTA was on the list and then got pulled off as like, no, actually
that was better.
Yeah, it happened with X-Fam as well.
Yeah.
So what I'm going to say is like, just check out that site if you're going to, like if
you're curious about this stuff and like you can use that to see for yourself whatever
game you're looking at, whether or not they've done that and it includes the discounts as
well so you can see the exact pricing and compare it to, you know, see if someone's trying to
be a scumbag.
No, definitely.
Because that's, you know, it's like people are going to notice that.
Don't touch me with that move, guys, you know.
Hey, can I just say something real quick?
It's E3 season, right?
Boy is it.
Anyone listening to the podcast currently, it's still E3 season and for Canada, that
means it is the annual Canadian tradition of amazing sales on pre-ordered games.
So just a PSA that amazing Amazon sale is back where like pre-order three or more games.
Yeah, he's totally right.
Get 30% off all the games.
I'm a stupid asshole who won't buy physical games, so don't be like me, save your money
and do this.
Do I pre-order $18,000 worth of games?
Or never pre-order games.
Like one of those two extremes is the correct answer.
But like stuff like I got Danganronpa down from $40 to like $26 or something.
Yeah, exactly.
That ultra despair for those girls is cheap.
It brings it back to below what it was before.
Jay, you're interesting.
Ultra despair for all games.
It's such a good deal.
For women?
Stuff like Metal Gear that you're going to get anyway.
It's super worth it.
Okay.
It's anyway.
Just putting that out there.
PSA for Canadian people.
This is my favorite podcast we've ever recorded.
Where was this going?
Because like the podcast that we're recording while news is changing.
Actively.
It's grace nuts.
For Honor looks amazing.
For Honor looks amazing.
He looks so good.
And the moment that he turned his sword backwards and killed the guy, it reminds me of all those
weird videos that I watch about like ancient sword fighting, about how no, ancient sword
fighting is weird looking bullshit.
I can't believe this game is getting money.
I can't believe it's getting like-
Ubisoft needs a new baby to raise.
Yeah, because I feel like if you showed me that, that would have been like alright, so
support our Kickstarter.
Yeah, you know what?
But it looked gorgeous.
It looks like a way better like version of what Ryze promised.
Oh no.
Which is just cool.
You're talking about Ryze, son of Ryze.
Oh no.
If that promised to use Kinect, so they never delivered on that in the first place.
Well, that was also supposed to be an FMV game.
Throw your spears.
I don't know why he's doing that.
Yeah, also that Bushido blade, stance switching.
Yeah, yeah.
Hey, throw your spears.
Yeah, that's by the director of the Mousseau-looking army.
And it's by the director of Red Steel 2, and Red Steel 2 was like actually awesome, like
storyboarding and gameplay-wise.
Sorry, but for me that the pitch would be okay, here's this medieval like battlefield.
It kind of looks a little bit like Spartan Total Warrior.
Yeah, a little bit.
And it kind of looks like it could be like a bit like Chivalry.
Yeah, a little bit.
And also we've got the director from Red Steel 2.
Yeah.
And then the guy from EA just goes, cancel.
Yeah, a little bit.
There's Vikings and Samurai, though.
The director from EA is from an Ubisoft game.
Yeah, he's like, he's trying.
You know what?
What I'm saying is only someone like Ubisoft would put money into something this big.
Someone like EA or Activision, take a look at that going on.
You know what this is?
This is literally a guy typing a GDD, a game inside an document, up in his fucking word.
And he's just like, man, if I do enough of these, we'll eventually re-figure out what 1886 is,
and fuck the trees' distillate again.
They already know what it is.
Yeah, no, I totally agree.
For all this shit Ubisoft gets, they're like one of the only ones who constantly pours money
into weird or just less commonly seen stuff.
As much as there's the Division and Ghost Recon, what's it called?
Wild Wars.
I think they do occasionally, but like this time, except for For Honor,
imagine last year, Valiant Hearts and Child of Light, and they're kind of doing it now.
There was For Honor and there was the child's ultimate meme patch.
Max of Super Unicorn.
Like it looks cool, but...
I just think past 20s, it did a little bit more weird stuff.
Yeah, certainly.
Fucking Outland.
Outland, yeah.
That was like four years ago.
I know, but as far back as...
Hey, yeah.
I don't know if it's weird stuff, but like anime is true.
Friendly listener.
Friendly listener.
Do you remember what Outland is?
Right.
No.
Wait, is it even called that when we call it at the wrong time?
It's called Outland.
I got really excited because I thought it was a game version of the Sean Connery movie,
which is a remake of Hainu.
Unfortunately, it's not.
Whoa, no.
It's Icaruga with melee attacks.
I was pleasantly surprised when I actually played it.
Except it's not as good.
Liam, you're totally right.
Getting any Sean Connery movie as a video game before we get Zardos is...
Zardos.
The crime against humanity, I guess.
How dare you suggest it?
Your God is good.
The penis is bad.
Zardos.
Greatest twists.
Fuckin' go.
You even did it.
I've never watched Zardos.
I am terrified to watch that movie because I love that trailer so much.
I will tell you the twist after this.
Don't put...
You will fucking lose your shit.
It's hilarious.
You know me pretty well.
Is this the kind of like telling you the twist that's gonna make me immediately go watch the movie?
Yes.
Like I do the sword art?
Yes.
Because of the twist?
You should just tell him now.
What's the fucking twist?
No, no, no.
To this 80-year-old Let's Watch movie.
I'm fucking Zardos, Matt!
Go for it.
Go for it.
James, go for it.
What's the twist?
Wait, sorry.
Who is entering our schedule this week?
Maybe.
I thought about it.
No, what is the twist for Zardos?
Tell us all.
You have to make an executive decision here, Matt.
I know that the gun is good and the penis is bad.
Matt says he wants to do a Let's Watch of Zardos.
So maybe...
I think you should do...
You should wait for that.
So we're doing that this week?
He has now committed.
He has committed now.
I think that would be a perfect way to actually deliver it.
Because then there will be a huge swell of anticipation.
Right there and you just can't...
You could take the trailer audio from Zardos and put it over every conference that we've
watched and it'll fucking fit like hell.
Wow!
Zardos!
And then it'll show any trailer and you know the gun is good and the penis is bad.
Yes, it's bad.
I took a woman by the sand and it's like that fucking...
Fucking...
And then you say, you know what, sometimes, you know, Microsoft...
Fucking Phil Spencer comes out and it's like, you know, sometimes you just need a giant
stone head to vomit guns.
Yeah.
Here's Gears 4.
Gears 4.
It should have been GE4 and RS.
I'm losing it.
I'm totally losing it.
We should have bought it.
Yeah.
Alright, so yeah, there was this picture of this thing that reboot Guardian Code.
It was a thing.
There was a virus in the background.
Okay.
Let's take some letters, shall we?
Yeah.
Stop.
You need...
Okay, we had...
No, you should actually say...
Me and you had a five minute conversation about this.
We don't have time to have a five minute conversation about this.
We don't have time.
We don't have time.
We don't have time.
I wrote an FAQ on my Twitter about the reboot-ish-rebooting thing.
It's really simple.
Guess what?
It's never happening.
It's really simple.
Yeah.
Yeah.
News article.
Guess what?
It's the FAQ...
I tracked it back to 2007 and found the exact article where they first started saying reboot
was rebooting.
I don't give a shit until it's done.
Just...
Just do it.
And tell you...
Just do it.
Watching it.
Okay.
Just do it.
Just do it.
Just do it.
Just do it.
Alright.
Shia.
Just do it.
Tomorrow.
Just do it.
I don't know why the Shia video was so great because after the end of that he just looks
at the camera and walks towards it and just does the weird...
A pump.
Does the weird pump once more and says nothing and walks away because now you know...
What that means.
That pump means just do it.
If you're tired of starting over, stop giving up.
Alright.
What are our letters for the week?
If you want to send in a letter, do our email.
About how you should just do it.
You should just do it and have a question for James that we will send him and then
ask him what he says and then we will...
Oh my god.
Not reply.
Send it to...
Superbestfriendcastatgmail.com.
That's...
I will never be able to repeat this.
Superbestfriendcastatgmail.com.
Yeah!
There you go.
Yeah.
You're basically the podcast natural.
Alright.
Don't you have your own pocket?
I do.
We're terrible.
We've got great money.
I don't know if you've been here for the past three hours.
This ain't no fucking Star Studded USO show either.
I don't know.
But we've got time for maybe like two.
Yeah.
We're in a bit of a rush.
Yes.
So, one.
What's happening?
Oh, Sony in five minutes.
First one coming in from A.L.
Yozai Batsu.
Do you feel we need more hub towns that we can build in games?
No.
In Breath of Fire 2, you can turn a single shack into your thriving hub town that you can
customize to look for residents.
One of the best spells in the game, Missile, could only be learned this way.
Do you think this mechanic needs to be used more?
Yes.
But I think it's like context.
Like context matters.
Yes.
Like some games that can build a compelling enough hub world don't need it.
And I'm not saying you shouldn't always shoot to make a compelling enough hub world,
but within certain universities like say Fallout where everything is blown up.
Yes.
Maybe the idea of reconstructing or otherwise building a new place entirely is something
that's cool.
The first thing that comes to mind, sorry, go ahead.
And yeah, it's, you're not really building, but one of the ones that comes to mind for
me is Sky's of Arcadia, where you have to collect all the pirates from all over.
Yes.
Yes.
To reinforce your ship.
Yes.
James is smiling across the space right now.
Absolutely.
Right?
That's the good example.
Yeah, that's a great example.
That's the good example.
Like the bad example.
Oh, that's kidding.
The bad example is Monteras Yoni.
Yeah.
In Assassin's Creed.
Oh, God, I forgot.
No one cares about this town.
And it could have been.
In Astrid.
Yeah.
Yeah.
Stop pushing it.
And it could have been good.
No one cares.
This is a very simple set.
I find no value in building anything ever.
Context, I would say that Massive Chalice and XCOM are both a good example of building
a hub world, which actually builds into.
Yeah.
Shit.
You just made me wrong because you're right.
Building the base in XCOM is the sickest.
Yeah.
It's all about the hub.
Ah, damn it.
Fuck you, James.
Matt, what do you got?
I like hub worlds.
And I like, like, again, I like base building when, like, I don't like the way Assassin's
Creed is built.
Because it was kind of nothing.
Yeah.
Because it was kind of nothing.
But if it's a central part of the game and they built around it, it's always good.
Yeah.
Okay.
What do we got next?
We got one more.
Yeah.
And we'll come back.
But fuck it.
This one's actually too much of a discussion point.
Oh, no.
I'm going to go for a faster one.
Derra's Super Best Milk Sops.
Oh, no.
Nice.
Still wants to know.
I just recently bought the first episodes of Telltale's Game of Thrones on a win since
I'm a big fan of the show and I was watching you guys play through it and seeing what
choices you made was enjoyable.
You guys mentioned that Ramsay was on Misfits, the actor that plays Ramsay was on Misfits.
Yes.
This is not the first time you mentioned this.
So I was curious if you liked Misfits and...
So this question's actually about, did you like it?
It's just, yeah, I did.
Like, have you watched it?
Also, Ramsay is in one episode of Peepshow where Mark, from Peepshow, has to punch him
in the back of the head after he gets mugged in the cinema.
The more you know.
I need to watch Peepshow because I watched the dog episode.
Oh, my God.
Did you have to eat the dog?
Yeah, yeah.
I thought it was a good idea at the time, Jeremy.
Yeah, no.
Just, have you watched it after the main cast left?
Which I don't know because I watched the first two seasons and I enjoyed it and that was
it.
Because they had to...
Some of those actors just left.
They said, fuck this show.
The Irish guy went off to be in cinema.
Exactly.
Cinema?
Yeah.
Because all the potato shows I saw on the Wikipedia like the seasons and then the cast members
as like a graph and there was just a sliding scale of like, by season three there was like
one or two guys and then four, everyone's gone.
Yeah, season three is almost bearable, but season four is...
Oh, he's a douche.
I started watching season three and I was just like, what the fuck is going...
I saw one great episode about, hey, let's go back in time and kill Hitler.
Guess what?
It turned out poorly.
Yeah.
Well, other than that, like, yeah, like...
You know what?
Their songs are better.
Misfits than Misfits.
I recently had an hour-long screaming match with a friend of mine over how you cannot
go back in time and kill Hitler.
You can't do it.
Oh.
You're going to fuck up tons of shit.
Should I tell you one of my other drunken stories if you've got two seconds?
You have two seconds.
Yeah.
Two seconds.
Closing words.
Go.
We're blowing up the shit, the Twitch shit right now.
Got drunk.
Decided to go riding to the middle of Montreal.
What do you mean, riding?
On a bicycle.
Okay.
At two in the morning, waited until the sun started coming up, rode back to where my
house was, down the main mezzanerve, and stopped every single person I met and asked them
if they'd kill Hitler.
And I would say about 60% of the people who responded said they would not kill Hitler
if they could go back in time.
You ever played C&C Red Alert?
You can't do it.
I didn't ask them that question.
But maybe that would have been relevant.
Good data.
Good data.
Good data, James.
You're doing God's work here.
All right.
We got that.
We got a piece out for the moment.
Are we coming back after this?
No.
I think we're done.
Okay, fuck it.
We're done.
E3 was awesome.
FF7 is real.
What's coming out on the channel?
Two new LPs.
These at E3 videos.
Someone's talking about it.
One is me and Matt, and it's a pretty rough...
Can I just...
Can I just...
Someone pointed out this is the first time in a fucking metric age that we have had no
known LPs coming out.
Yeah, you're right.
What does that mean?
Nobody knows what's coming.
Nobody knows what's coming.
It ain't shit.
Okay.
I don't know.
There's no LPs currently.
I don't have to shout it.
One is about me and Matt taking a ride to hell and having our retribution on ourselves.
Okay.
And this...
You part with the 1%.
Yeah, fuck it.
Yeah, I am part of it.
Goddamn, this guy knows.
And the second one is about a young boy who doesn't know that Missy Elliott exists.
Yeah, I don't know.
And gets tricked into playing...
That's actually...
A survival horror game by a bunch of douchebags.
Yeah.
There's actually no retribution.
Well, if I'm not mistaken, there's upcoming plans for every permutation of us four.
Yeah.
In the works, right?
In a minute.
In a minute.
We have a plan.
We have to take the three of us.
It's currently been delayed because E3's a clusterfuck.
Yeah.
But we got...
Shit's coming.
LPs for days.
Yeah.
It's gonna be good.
Jay, do you want to plug something?
Oh, I've got nothing to plug.
Okay.
Thanks for actually bothering to listen to me.
Thanks for coming out.
Any hate messages you might want to do is go to at BadgerCommander on Twitter.
I don't use that account anymore.
Feel free.
For you.
James, thanks for being a good supporter.
Sorry for all the bullshit.
It's okay.
Yeah, thanks for putting it in there.
All right.
Hope you guys have a good E3 and a good weekly.
We'll see you next week.
Rest in peace, Dusty.
Chewy the fuckface.
Sign out.
Rest in peace, the whole flick.
Why?
You're all fucking dead.
You're ghosts listening to this podcast.
I want to see the podcast.
Go into the water.
Rest in peace, Dusty.
Rest in peace.
Rest in peace, Dusty.