Castle Super Beast - SBFC 142: WOOLIE IS BACK IN (Feat. Eruption)

Episode Date: April 27, 2016

Where were you on the day the music died?...

Transcript
Discussion (0)
Starting point is 00:00:00 This episode is brought to you by Lootcrate, it's a monthly subscription box that comes straight to your door full of all that stuff that you love because you listen to this podcast. The release of Captain America Civil War is a clash of epic proportions and it's the perfect time to have a theme that is going to be this month's theme. That was awkward sentence. But I can speak good. Power is the theme. So you want to sign up at lootcrate.com slash super, enter the promo code super, save three
Starting point is 00:00:28 books on your new subscription today and get that power box. Welcome to Montreal. Thanks Wally. Thanks Wally. I like living here. It's a nice town. Yeah. No, we have a friend.
Starting point is 00:01:00 He's going to keep quiet so as to embarrass Wally. Hey, why don't you introduce yourself, friends? Hi, I'm Austin from Arcadia. It's spookaca eruption. Hey Austin, what was the first thing that you saw when you're staying with me for most of the week? What was the first thing you saw when you walked into my place? I walk in the door.
Starting point is 00:01:23 Matt opens the door for me. Very graciously, like, oh, come in. I look to the left. There's a chalkboard that just says Arcadia smells. Wow. That's good. Preparation. And he goes, he goes, really, the first thing.
Starting point is 00:01:36 The first thing. Did you draw the logo and everything? I did it in red. They have a logo. It's what he deserves. You guys have a logo? Yeah, it's like a nice logo. It's like a state station.
Starting point is 00:01:45 Oh, that's good. He's got his smells. Austin, on the bright side, at least he can say Arcadia as opposed to Boku no no eruption. It's OK. I wrote good underneath it. And I was like, I'm clever. Welcome to our fair city, buddy. Thanks for having me.
Starting point is 00:02:01 We'll go designed by OneSatchBags, I believe. OneSatchBag, old Drake. All right. The logo's actually pretty solid. I love Satch so much. Isn't he great? He's the best. He's a good boy.
Starting point is 00:02:10 I love him. I barely saw him at PAX. I was kicking myself for it. Yeah, well, we weren't there, but we had that meal with him. Yeah, I had to go to another meal with someone else. So yeah, I guess, oh, fuck. Do we do the bit? Do we do the bit?
Starting point is 00:02:27 What bit? Hey, Austin. Hey, what's up? Do you have an esoteric fact about the number 142? What the fuck? Do you? Do you? No.
Starting point is 00:02:37 Is there anything interesting about 142? Anything on 142? Yeah. Aside from what comes after 142. Scramble your mind for it. If you put nine after one, it's 1942. Bingo, that's a classic Capcom title. That was a good year for the world.
Starting point is 00:02:50 Yeah. It was doing great. Everything was good then. Nobody had a bad time. Nobody had a bad time. Yeah. That's what Sans would have said. Another thing about 142 is in the Naruto series.
Starting point is 00:03:04 Shut up. Shut up. Yeah, what happens? You're 142 takes place within the Shippuden era. Bingo. Bingo, bingo, bong. 142. And...
Starting point is 00:03:15 I think I'm back. Are you... Oh! How? No! No! I think... I...
Starting point is 00:03:25 I don't know. No. I don't know. So are you reading new Naruto's? No. I got... I downloaded Naruto's. Okay.
Starting point is 00:03:34 Okay. I haven't popped the seal yet. But I downloaded all of Kai. That's bad. You're poking at the seal with an needle. That's bad. And you're smelling what comes out. Oh, it smells good.
Starting point is 00:03:42 Oh, it smells like the old farts. And it's for the dumbest reasons. It's because I was watching... I was watching the Red Bull Kumite, which is really good. I'll get into that later. And they were playing anime music the entire time. And you're like, what is this song? And they played the theme of pain, which was really cool.
Starting point is 00:04:00 And I was like, that's the leader of the Akatsuki guy with all the piercings or whatever. And I was like... Wait, is that the Kactar guy? Yeah. I think so, yeah. Oh, he's a space alien. And I was like... This is stupid.
Starting point is 00:04:11 That guy. Naruto. This is really stupid. But I'm curious. And like some of the people on the stream were going like, oh man, yeah, I remember this moment and stuff. Fuck it. And I'm like, I just want to know from my own sanity.
Starting point is 00:04:24 I just want to know what happens. Yeah, so I'm just going to watch like 100 hours of crap just to know. So over the last couple of weeks where I've made jokes where I'm like, Woolly is back in. And he will fight us. And he will fight you violently. And you went, no. Never.
Starting point is 00:04:38 Never back in. Never be game over. So I didn't pop the seal, but I have Kai. You're fucking weak. And Kai is apparently the summary. No, it's the highly distilled supercrack that turns it into one episode is one volume of the manga. You disgust me.
Starting point is 00:04:56 It's really gross. So it's like Dragon Ball Z. Yeah, no. I am disgusted with myself. I haven't. So I'm curious as to what the like edit quality is. I haven't. But I footage quality is low.
Starting point is 00:05:07 If I remember right. I left off at the right before Shippuden started when all the fillers went on and I got the so I got the cash he got in and it's sitting there and I haven't popped the seal. But I heard that music and I just got really curious to know where what happens. So let me get this straight because all the spoilers that have been coming in and whatnot I actually avoided them. Let me get this straight. You were on the Shippuden train and you saw a stop coming up and you said, oh, shit,
Starting point is 00:05:31 I got to get off this and you stayed at the station for like nine years. And then you saw another train that was kind of glossier and sleeker and had cool music playing out of it. Cool music coming out and then you grabbed the bar. I built a house and a family elsewhere outside that station. And I saw the train in the distance. You're like, hey, where are you going? And they're like, same place as the other guy.
Starting point is 00:05:58 And you're like, well, you know, and you're like this family anymore. And the conductor man, the old conductor man gets off and he's like, we've always had your ticket. Yeah, it's been right here by your seat. Still warm. Okay. But like putting the headband on his arm right now. Oh my God.
Starting point is 00:06:19 Oh, I someone make an animation of Willie getting back in really disgusted with myself and I'm apologizing to everyone. I'm sorry. You're horrible. I am weak. It is bad. This is like the epitome of like actual drug addiction weakness. Like I did.
Starting point is 00:06:38 Like I never relapsing in a world of Warcraft wasn't as disgusting as this, but it really it's like it honestly it's like the I'm just so curious about like even if it's worse. I want to know. I just read Wikipedia man. You just have somebody who knows just tell you but Wikipedia won't have that song that I don't play the song on YouTube while you read the Wikipedia multi tabs doesn't gross me out to use your billion tabs. We worked for this for a long time.
Starting point is 00:07:10 This is a this is a moral. We've all we've all conspired against. Is it isn't a victory? I don't know. I'm just handing you headbands when you're expecting money. Oh, I have a question. Pressing up a garbage bag as you and seating him down to look at Naruto. If we hadn't done the LP of broken whatever the fuck.
Starting point is 00:07:30 Go come on. Yeah, sure. Would you have even been inclined to like if that music had played? No. It wouldn't be reprimed. No one put a coat of primer on you. Oh, yeah. No, the LP was the lube on his butthole.
Starting point is 00:07:46 It really wasn't. But there was like one or two tweets where it's like, hey, look, Kikashi has a sword and some other shit. Or I was like, okay, it's still garbage. That was still relevant. He's not cool. I was going to say like, but his sword is such an awesome bit player and then he just that's it.
Starting point is 00:08:04 Kikashi kept his sword because it was cool. I got really cool. It's not at all a thing. That's a good hole for decapitating people badly for my own sanity. And you know what? Like, yes, people have episode 142. People have been waiting. People have been waiting.
Starting point is 00:08:22 People have been waiting. People have been waiting. People have been waiting. People have been waiting. People have been waiting. People have been waiting. People have been waiting. Two strong.
Starting point is 00:08:30 I hope you enjoy it. Yeah, I probably won't. But I will have a full report. I hope you enjoy it just enough to feel bad. Yeah. That's the amount. Like you're mostly miserable, but then you have a cool moment or two and you're like so we all had if you want.
Starting point is 00:08:46 Yeah. Is that was that the highlight of your non packs week? No, there were other things or other things because I think that takes precedence over all of us. It does. It's a strength. That's why I had to open on that. It's pretty strong.
Starting point is 00:09:00 But I'm aware that it's a good bit. I'm aware that it's a good bit. All right. Break Kfabe a little bit. But really. Anyway, no. Outside of that, I also finally cracked the seal on Lucha Underground as well. Yes, you should.
Starting point is 00:09:15 You should be watching that and stuff. And I am. I am. And I believe like Liam, you can jump in here. Yeah, I watched the first episode on the planes. Yeah. Fucking Prince Puma is the shit beyond belief. Dude, if you look, he's going to go jump out of the ring.
Starting point is 00:09:32 No, he's not. He flipped back to the middle to grandstand a little bit. You've only watched one episode. How many of you watched one? Just the first one as well. And then Prince Puma, really awesome. But there's still a couple of guys that are. Here's the cool thing about Lucha Underground, just to give you a thing, is that you'll get
Starting point is 00:09:48 used to the roster for maybe four episodes. They'll have the same guys. And then they'll go, now, here are some new Luchadores. And you're like, new guys. New guys have entered the ring. New action figures are added. Yeah, the new action figures come in. And there's always like, and where I am, I'm about 11 episodes into season one.
Starting point is 00:10:07 There's been three interfluxes of new dudes. And at least out of four, there's always like two of them that I'm like, oh, you're cool. Are any of them Roman Reigns? That last match. None of them are Roman Reigns. Oh, man. The last match with Johnny Mundo was like. Johnny Mundo is fucking incredible.
Starting point is 00:10:22 Over the top. Yeah. Like solid quality match. Yeah. And then there's moments in that, that, that hour long summary thing that I watched that I'm like, okay, I'm waiting to see that moment happen. You know, and, and, and shit that like, well, now it's spoiler. So I actually can't even say.
Starting point is 00:10:38 Oh, but you saw like an hour long summary of the first season. Yeah, it was, it was exactly. It was like all the whole season and one in an hour and all the best highlight moments. Dude, there are character arcs and retributions. Yeah, I'm keen to see where it goes. I was, I think I told you. Sexy star got a fucking bad. Sexy star is the female Luchadoris.
Starting point is 00:10:58 And one thing I don't like about her is that like, not like about her, but for almost all the time she, she like doesn't, you know, she doesn't get anything going on. And then towards the end, there's a little bit of like good stuff going on. But like for the longest time, I just felt bad. Like I'm like, oh, you're just, you're kind of. Well, besides the, the intersex matchups that they have, the fact that like there's certain wrestlers that you can add, like, you know, you fight Seymour multiple times. Seymour two, Seymour three.
Starting point is 00:11:30 There's wrestlers where you can add two or three later on because it goes places. There's actual jobbers that they know they're a job or they'll, this is what they are for. This is what I was born to do. This is what I was born to do. And, and the one guy you've seen him is called Son of Havoc. Yeah. Who's the lamest. What a job.
Starting point is 00:11:49 But what a job. There's no jumping children, cheering in the stands. This is a temple. Yeah, exactly. What do we fight? The other thing I think I told other Liam or you, Willie, is that like the people they push on this show, I like all of them and the people they don't push. I go, eh, it's like their booking actually is what it should be.
Starting point is 00:12:12 What's like they know. No one is not cheering who they're not supposed to not be cheering. It's almost like there's a way to actually look at your wrestlers and see if people like them or not. It's almost like Robert Rodriguez has a keen eye for that shit. When I saw that, I was like, whoa, he's doing that. Yeah. Machete shows up just in the audience.
Starting point is 00:12:34 Oh, cool. That's cool. He just comes in to watch it. Hey guys, I'm tired. I'm very, he looks very tired. Yeah, I'm dying. His movie career started when he was tired, man. Yeah, that's true.
Starting point is 00:12:44 Like make no fucking mistake. He trails real. Yeah. So what all you're saying is pretty accurate to where you are on the show, but like I said, I'm 11 episodes in and I'm like, holy shit, the problem is that on iTunes, even though I got the season pass, none of the, not all the episodes are there. Oh yeah. Weird.
Starting point is 00:13:03 I have to wait and one just got added yesterday, so I downloaded it and I'm like, okay, I haven't watched it yet. So it's just the 12 now. Yeah, so now it's up to 12 and I'm like, okay, but there's like 30 episodes in the first season or whatever. That kind of sucks. I wish they're all there off the bat. I said it before and I'll say it again, like the camera work makes it hard to even watch
Starting point is 00:13:20 other things in terms of just like they have over the top fucking top view, which was always used for like when there's a high spot off like a ladder and it's a kind of a shitty quality camera. And now that thing and the editing of the match is incredible. You always get a sense of like where everyone is. It's not like what's happening over there. They always seem to show you what you should be doing. It live would be super tough.
Starting point is 00:13:44 But yeah, having time to look at all the cameras and be like, which is the best shot, you get some really good shots. They have the patented. It's the patented XFL hang down over the over the action cameras. And yeah, I'm like, I'm looking at the one because that's what I bought as well. And it looks like they all released seven days apart. So the next one will be like made first. So I have to watch it like per week, which is not bad.
Starting point is 00:14:06 But that's yeah. Shit. Well, me too now. The only thing I'll say in that I don't think you guys would have seen enough of it to have this opinion. Yes or no yet. The only thing that kind of goes like, oh, I wish this was better is that Matt Stryker is a really, really great commentator.
Starting point is 00:14:20 Like he knows this stuff and he makes a little insight. So I'm like, Hey, yeah, that makes sense in a K fame sort of way. It's like, Hey, in a championship match against a super tough guy, why would you pin him two minutes in after a vertical suplex? You pin him because it takes his energy to kick out of the pin, right? Vampiro and Vampiro is like a OK wrestler from WCW. That's where I saw him. And now he's the color commentator, right?
Starting point is 00:14:46 And he just kind of sucks. Like he's not a great color commentator. It's not terrible. But when he only has a script, he'll really make a cool little insight and then he'll go, fuck. I don't know. Whatever. Just pin the guy.
Starting point is 00:14:59 Like he sandbags a really good point and I'm like, Oh, well, it's a script. But it's not entertaining. Sure. No, I'm just saying it's not actually his. Maybe because he doesn't seem that smart. Yeah. Like he's like, Oh man, look at that. That really hurt.
Starting point is 00:15:16 Like at least Lawler. Yeah. J.R.J.R. And Jerry the King Lawler would go straight man. You get a straight man in the off guy exactly commentator here is just like sometimes he'll say nothing. And Matt Stryker will go, Hey, what do you think about this Vampiro? He's like, I don't know, man.
Starting point is 00:15:32 I'm just watching the match. And I'm like, why are you here? Yoshi. Yeah, yeah. Yes. We'll steal. What's your favorite part? Yes.
Starting point is 00:15:40 Yes. Yes. Maybe you shouldn't have that con commentary. Yeah. Yes. He doesn't bring down the show, but I wish he was a bit more entertaining. Yeah. No, I kind of.
Starting point is 00:15:50 Yeah. But yeah, so I briefly mentioned that the Red Bull kumite went off this weekend while we were in packs. Did anyone die? No one died. But yeah, I'll tell you, you know what died place something something died. OK. An idea.
Starting point is 00:16:06 And that is the old level of production on on FGC streams, OK, because Red Bull fucking killed it. Yeah. All of Red Bull. Do you mean like four years ago? I mean, like everything prior to this point, OK, has been even the attempts at high budget stuff. Even Capcom Cup has been like good, but still kind of yeah, like Capcom Cup and even more
Starting point is 00:16:26 like the peaks of prettiness with a few occasional outliers. I could do with some more production. I'll be honest. Wow. Did Red Bull not like hold any punches or any punches? No fireworks. Just a really good set up, good stage, good lighting. Are we ever going to see that time period in which they the players get locked into the
Starting point is 00:16:44 weird Korean time cubes that Starcraft players live in? I don't know about those those orbs that they get so cool. Red Bull is really pushing into eSports and it's a good fit for them. So when you win at this, do you get a big like to get a red bull like wine bottle of Red Bull and you shake it and you spray it on girls or something? So so they have the after party. So they have the big trophy and it's locked in a case. Yeah.
Starting point is 00:17:07 And the case has 16 latches and every time someone gets eliminated, they have the key to open one. Oh, that's good. Oh, that's good. And so in the final, the loser has to open the match and the winter gets that opens the possibility for really contentious sore losers to just run away. Which Punko fucking did. Punko got to it.
Starting point is 00:17:31 He put his hands on it and he fucking went and he ripped the latch off. You know, that's like run away. That's some really good television right there. I'm telling you, man. And like, there was some awkward moments because it was held in Paris. So like the translation had to jump between French to Japanese to English. And that's always this, you know. So so that was already awkward, but it ended up working out in the end.
Starting point is 00:17:55 They played intro music for everybody as they came out and sad music when they left. But the music was all anime. So fucking Tokido comes walking out to forces. Who had Bombahead? No one had Bombahead, right? Or like fucking are, you know, infiltrations, walking out and fucking Champloo theme is playing like they did it. They knew what to play.
Starting point is 00:18:18 Thanks, anime. You finally have a purpose during the amazing Grand Finals, which is a really good set, which is worth watching, where it turns into Dragon Ball. If you ever want to see Street Fighter turning into Dragon Ball, go check it out. The moment the killing blow is decided, fucking one punch man kicks in right into and then attack on tight. Like they fucking just set the whole thing up. It was awesome.
Starting point is 00:18:40 It was a really good spectator event for people that like FGC or not. They all play on training stage. They did not. Oh, wow. It took place inside a cage, right? As you approach this setup, they had to open up the Octagon and let you in. I mean, I can't I can't say enough good things about it. Red Bulls fucking killing it. Awesome. Well, I'm being concerned for your well being.
Starting point is 00:19:02 You just need a fuck. You know, you can't say that and then call someone a fuck or a shit. Oh, you can. I just did. Yeah, but you shouldn't. You can't stop this. Did anyone walk out to Indestructible from Street Fighter 4, though? No. Oh, yeah, missed opportunity. I feel like the winner should walk out to Indestructible.
Starting point is 00:19:21 Doesn't that make sense? That was a good song. There was a there was in between to like to sort of like have like a little to have an event and down during downtime and stuff. They had a combo exhibition where like top players had to rank combos with fucking scorecards, you know, were they were they doing them live to live? Yeah. Yeah. And so everyone had three attempts to attempt their combo like horse.
Starting point is 00:19:43 It wasn't like horse, but it was just straight up like do your best. And then round one, you fail. They fly out, bring it back better. To be like the stick. There was good stuff. There was 100 percent damaged combos with a lot. You're allowed a single reset. OK. Right.
Starting point is 00:19:56 Then you get to stun and then do your thing. Yeah. That's like five. All had every every every combo had to be practical, obviously. And Ono jumped in with the troll ranks and whatnot. But it was funny because you have moments where it's like, oh, that was a cool combo. And everyone's like, yeah, four, four or five. And then it's like, oh, Justin Wong is not impressed.
Starting point is 00:20:13 He's like, no, I know that. That's some bullshit. That's not practical. You know, like, there's some fun stuff on there. Yeah. So honestly, like just for fun stuff, if there's a highlight thing, because it's a seven hour stream, yeah, you know, but but just go. It was the Capcom Cup event.
Starting point is 00:20:28 It was not a Capcom Cup event is Red Bull. Because Capcom, all their events, they do like a bunch of highlight videos after. Yeah. Yeah. This is this is separate. Personal stuff, played the Mirror's Edge Catalyst demo. How is that demo? It's a beta actually.
Starting point is 00:20:43 How is it? How much do you hate it? I played it here. OK, I know, which is why I'm separating it. How much do you hate it? I love it. OK, that's good. Um, it's it's and it's I'm surprised because I guess I
Starting point is 00:20:55 always I was expecting it to end at some point. And it's like, no, this is the game. No, just run around, man. It's a beta. It's a beta and it's and it's here and you can play for hours. Just run around. So I play three hours of it. Jump on stuff.
Starting point is 00:21:05 And that's like longer than the first game. Yeah. Yeah. If you're good. Um, OK, so my complaints about the leveling up stuff. Yeah. Still valid. Like it was really it was really bothering me that like I couldn't do my 180 because you'd use that so much, you know,
Starting point is 00:21:21 I didn't want not or I couldn't coil rather. But how long did it take to get it? It took about an hour and a half. I thought so. So it wasn't so bad. And you can choose what you I picked it. You're right. Yeah, pick what you want to spend the thing on.
Starting point is 00:21:34 I want to pick the ability where she shoots the gun fast. Yeah, me too. And better. I want enhanced punch speed. Yeah, double guns, the triple guns. You get a third hand. Oh, it's another gun. The the but the fucking grappling hook that you seem to get at some point
Starting point is 00:21:52 looks like it's going to add a whole other ridiculous level of like navigation to the game. Lots of swing like buying a commando and then you never have to play another game again. And then I'm done. And then I'm out of the video games. Oh, man. But no, the whole open open world thing way, way it works, man.
Starting point is 00:22:09 Yeah, fucking works. Yeah, when I played at Pax Prime, I was very impressed with it, you know, and then like, yeah, runners vision shows you the path, but like you can pick a better one. A lot of stuff like runners vision is explained a bit better now as well. There's good reasons for it. The story is so far better. That's not hard.
Starting point is 00:22:27 And the character interactions like I'm like, yeah, this is this is all set up and working out. There's a there's a there's some couple of stuff that's something like, OK, there's this one NPC is going to sit here and threaten me the whole time because that's what I have to has to happen until I activate that mission. Oh, I love that. And I don't want to activate that mission right now. So I got to keep hearing that those strings of dialogue when I run by you.
Starting point is 00:22:48 I fuck you. You're still everything I see about it. I really appreciate how it looks like, you know, they got together and they said, if we're going to do this, we're going to do it right. And they got a lot of money poured into this project. Yeah, because it definitely seems like a much higher budget affair than. Oh, it feels like for how long this has taken to come to pass. Like I feel like they had to fight for that money.
Starting point is 00:23:07 And but they got a lot of it seems way more high budget than that. Yeah, the the the looking at the the way you unlock certain abilities and what not to. It seems like I hope this is in the case because maybe the more things come. It seems like there's only like five or six main story or chapter things. And then basically do your side quests and then lots of sprinkles in between your sprinkles. Right. It makes sense, though, because then then you're still probably looking at like 10 hours of content or something like that.
Starting point is 00:23:34 Possibly, which is still significantly more than the original. But one simple mechanic fucking adds one weird to much. Two things, actually, but player created levels. Right? No, you're not counting that. Quite simply, the flow mechanic mixed with having a second attack button that does you have heart attacks and light attacks and the flow button. Those things fucking bring it all together. One weird trick.
Starting point is 00:24:03 It's all together now. Because your your original attacks from the like the first game and stuff that where you go into takedowns are basically like heavy attacks now. But then you have your light attacks, which are quick combos. But when you do them in the midst of a flow, you lose no speed. So they're all moves based on getting past the fucker. Jump off his head, you know, swing around through the whatever the fuck you can do to keep moving.
Starting point is 00:24:26 I hope they had a chainsaw. Yeah, yeah. And the finishers that lock you in and into it into an interrupt and while your flow is high, which is your parkour meter, basically your momentum, you're not getting hit by bullets. You're slipping them because they're in the flow. Yeah. You know, it just fucking feels great when you take out a room of people by just shenanigans, you know.
Starting point is 00:24:49 And then the other thing too is a second button that they added is the you know, the member of the original like sidestep like keyboard controls that I was telling you about the PC version. So now you just have that, but you just swoop in any direction. OK. Almost like thief in a way. OK. Where you sweep or like all of the advanced warfare. That was legitimately good. Yeah. So you do that in any in any direction.
Starting point is 00:25:08 You start off with like a boost of momentum in that direction. That's funny. And when you're in combat, it 180s around guys or like this round. Yeah. And it just gets you out of shitty situations and stuff. So do you feel like you'd have more options if you could fire guns, though? Fuck that, man. Fuck that. There's so much input into so much interesting shit into the combat, what if it what if it what if it.
Starting point is 00:25:31 So what if it happens that at the end of the game, like faith has some kind of psychotic break and looks into a mirror and she's just a gun. She is a gun. She is a gun. She is the gun. Take form of gun. No, she's JD Phoenix. I kind of I kind of want them to do some DLC expansions and have the last one be just gunplay all over the place.
Starting point is 00:25:50 Nonstop. Just to say just to satiate those fuckers. Just to get that in. Let's still work at dice that can't. When do we put the freaking guns? Don't get yourself. You'd have a great time if it was all played for humor and stuff. Like if it was if it was like bad company style, faith, unfortunately,
Starting point is 00:26:07 you're already the Nazi zombies are attacking and they're you're either packages sent now and then you need to shoot them with the gun. And also you can only fight them in this pit that has nothing to jump on. And like if it opened with like this content is not canon or whatever. I would be strong. Yeah, shoot, shoot them. I would like to kill them all. Faith, there we go.
Starting point is 00:26:30 I'd like to think. Yes, I'd like to think that half of Dice's office is a bunch of grumpy fucks that didn't get their way that are looking at catalysts, going like, I bet a bunch of those guys are better. I was super tired of doing battlefield all the time. Yeah. So they wanted to take Mira's edge and put battlefield in it. Yeah, basically salt about that.
Starting point is 00:26:51 Like it was probably one or two. No, it was down the middle. They did interviews in which they talked about how it was split down the middle. Yeah. And that's why I was. But I mean, like, it's just the design. I was super bummed. No, like the whole team.
Starting point is 00:27:03 I was bummed by they explicitly said that it was the whole team. They said the office is split between whether to go with guns or not. And I'm like, how is this and it's not even go with guns. It's more guns than the first game or no guns. Well, because I was going to say, like, I can't blame them for just wanting to keep a feature because it wasn't like it was a bad feature. You just ignore them and you play better. No, I think I think in Marys as one, it was explicitly like company
Starting point is 00:27:29 was like meant to trip you up if you took them company meeting. Right. Just a guy walks up and draws a picture of faith doing a rainstorm with two Oozies going. Yeah, that's what the company. You do really cool stuff. And I always liken it to that. There's a bunch of dudes that knew how to program, like, you know,
Starting point is 00:27:47 texture and make guns work through the battlefield games. So I can imagine. Oh, we're doing a game with no guns. Yeah, what are we supposed to do? My entire job is gun audio. I'm gunman. Like, well, fuck off, Steve. Now I like guns so much.
Starting point is 00:28:04 Yeah, now you're a little Asian girl voice man. OK, yeah, yeah, yeah. I mean, they're still making battlefront. So that doesn't have real guns in it. No, not really. Austin. Pew Pew laser guns. Did you have a week? I I've had a crazy week.
Starting point is 00:28:19 You've been Carmen San Diego. Yeah, for a little while. Jetset. Yeah, it's been nuts. I like went to Seattle Northwest. Visited some people there before coming to PAX. Where are you at again? You're in Texas.
Starting point is 00:28:33 Austin. Yeah. Austin, Austin, Austin, Austin. No, don't. Why don't you just go fuck yourself? Stop. But we had a PAX and now I'm here. Don't say that. Don't say it.
Starting point is 00:28:49 He never gets that one. Don't. No, it's good. Don't say it. No, that's fine. All I know is that you should be editing something right now and you're avoiding it. Yeah, I should be.
Starting point is 00:28:56 Oh, that's how life is, man. Avoiding doing work is fun, so I don't know. No, it's great. Do our work for us. Second. Play any games? Get up to anything? I only got to play a couple of things at PAX.
Starting point is 00:29:06 I've both have been watching anime recently, though. What are you even watching? Begotta HK. Why? Because it's great. It's so good. It's not terrible, so yeah. You guys have an anime fight.
Starting point is 00:29:17 Anime fight? No. That Y was so real. Y. I actually finally finished Bacchan-O. Oh, that's a good show. Yeah, it only took me like five years. Doesn't that show have the best fucking opening?
Starting point is 00:29:30 It does. It's so fun. I've never seen the show, but yes, you're right. Yeah, Jeff did a video on it. Jeff did a video. I didn't watch Jeff's video. I'm just aware of the opening. Yeah, Bacchan-O was so impressive.
Starting point is 00:29:40 And the other one that I always forget what it's called. Those openings are fucking awesome. And then I watched the first couple episodes of Willie's favorite show. Lucky Star, Haruhi Suzumiya. Haruhi Suzumiya, yeah. Haruhi Suzumiya, of course, yeah. Are you melancholy now?
Starting point is 00:29:53 How did that go? I really liked it. I thought it was good. It's really fun. Animation's really good. Yeah. See, Willie's the first five episodes, and it was just like.
Starting point is 00:29:59 Willie can't get into a lighthearted romp unless it has stupid child ninjas in it. Yeah. Hey, man. I love Azumanga. Oh, OK. Would you like it more with headbands? I'd like it less.
Starting point is 00:30:13 Oh, fuck. Whoa. I want it. No, I almost just spoiled stupid shit for you. But I'm nice. I'm going to hold it back because my anger and my rant involves things that are going to spoil the show for you. We'll have the conversation.
Starting point is 00:30:30 We'll do it. We'll do it. It does do Phoenix Wright better than the Phoenix Wright anime, though. Which is weird. Oh, my god. Those, that opening? Yeah.
Starting point is 00:30:39 The fucking. Also, did you ever see that in Haruhi? Just like gifts of when they do his attorney stuff? Yeah. Really? Way better than when Phoenix Wright does it. It's super weird. Which is crazy.
Starting point is 00:30:49 Yeah. Yeah. KyoAni's like a real company. What's your name? Baffle. Who's animating that? I think it's A1 Pictures or something. OK, I thought it would be Toei from how fucking terrible it
Starting point is 00:30:58 looks. No, they're not the strongest anyway, so. Like, the first thing you learn is how to make someone run when you're doing a walk cycle and animation, and Phoenix is fucking, like, gritsing all over the place. I feel like one of the first things you learn is also perspective. Built to stand in a courtroom.
Starting point is 00:31:13 Eat your burgers. Have you seen, like, the top-down views of the courtroom? Yeah, with the Playmobil logo characters. Did you know that Eat Your Burgers is totally in there? Fuck you. Good. So on Crunchyroll, if you right-click on the video, there's two options.
Starting point is 00:31:28 There's a Japan version where they call them Naruhodo, and they call them all by their Japanese stuff as the dialogue or the audio would say. But then there is an English version based on the localization, where instead of, you know, they'll say Naruhodo, but it'll try to be Phoenix. And they have the hamburger. They have everything in there.
Starting point is 00:31:47 And you hear her saying that she wants to get not hamburger. But it says, you know, that's similar to what's happening in JoJo right now, where it's as bad as it'll ever be, where there's a guy standing there with the words bad company on his chest, going, my bad company with the words worse company. Yeah, yeah, yeah. Can't write that in English.
Starting point is 00:32:08 Shining diamonds. I'm sure that's what he said. The problem with the Phoenix right anime is that it should have come out like eight years ago. This was such a long time coming. It's ridiculous. And like clearly there's not a lot of budget in it now. How that, you know where that's going to get the worst
Starting point is 00:32:23 when they get to the first major player of part four? Yeah, because. Red hot chili peppers. What are you? And how do you pretend that's not what we're saying? The guy's going to be saying, Red hot chili peppers. And he's like, somewhat my spicy pepper man.
Starting point is 00:32:41 My spicy, you know, spicy cannoli. It's going to be rough. I mean, Pearl Jam's in there. Killer Queen is in there. We've got to wait for Strombole to show up. Oh, yeah. We've got to wait for Strombole. So when we're leaving Pax East, I go, man,
Starting point is 00:32:58 I'm really hungry and we're in the airport and we see a sparrows, which has just pizza stuff. But they have this one specific thing. They do. It's just a gigantic log of pizza goo. And I go, oh, I really want that, but I don't want all of it. I'm like, Willie, will you share this with me?
Starting point is 00:33:13 And he's like, I'm fucking hungry. Sure. And then I go, it's, what's it? I think it's a Strombole. And like, we're just standing there waiting for it to be delivered. And Willie goes, that sounds like a JoJo villain. Just Strombole.
Starting point is 00:33:27 Yes, it does. What's his power? He greases up the floor and no one can fight effectively. Or he coats your stomach like Pepto Bismol. In grease. And your food can't digest. Therefore, you can't fight effectively. There you go.
Starting point is 00:33:42 That was pretty good. Cesarino, Strombole. He plays the long game then. Yeah, he plays the long game. Willie, check your messages. I just sent you something to look up for later in the news. Oh, news is happening live. It is, but I mean, well, PAX is all news, really.
Starting point is 00:33:59 PAX, too, yeah. So that was your thing? Yeah, pretty much. Cesarino, OK, well, be sure to watch the companion series that goes with Suzumi Haruhi. Which is? Tsuturiya. The Tsuriyo one with the green-haired girl.
Starting point is 00:34:15 No, no, the little shit Higurashi. The little mini videos. How are you? A plastic Oni-san? You know what I'm talking about? No, I don't know. OK, there's like a little companion series. OK.
Starting point is 00:34:25 So you're talking about something that no one knows until you don't know the name of. I'm better off for it. That's fine. You're probably, yeah. The movie's solid, too. I hope he has really good animation, actually. Yeah.
Starting point is 00:34:40 Matt. Aside from PAX, he's stuff I mentioned a bit last week. But I had my kitty encounter with the new kitten that we're kind of looking at to possibly adopt. And she was super beautiful. And a lot of people are like, if you're going to take her, is there going to be a pole? Are you going to name her Emily, like Emily in York?
Starting point is 00:35:00 And we kind of don't want to if we decide to pick up this kitten who we're kind of leaning towards. Yes, her name is Lelu. Oh, that's good already. Fifth element. No, that's what she's named. And she actually kind of responds to the name,
Starting point is 00:35:13 so we might not change that. She called her fuckface. Now, when you let her. I should call it and change Zach to Chewy. Get to make the food bulky, multi-pass. OK, so the girl that is fostering these cats, she has four cats already. And she's fostering this one, like the SBCA kind of gives
Starting point is 00:35:33 cats to her. Like loners. Like loners. And then she interviews people to come see the cat. I had no idea this was a thing. Like, she's super cool for doing this, because it's like a lot of work for. And if she can't find anyone to take the cat within a month,
Starting point is 00:35:49 then she has to give it back to the SBCA. So yeah, she's kind of basically like a handler or whatever. And yes, she did make a Photoshop multi-pass for the cat. And the cat's face is like in the dumbest like, look, and it's a Lelu Dallas multi-pass, whatever. Now, when you let her into the house the first time, did you hear the guilty gear versus music? No, no, no, no, when I would like,
Starting point is 00:36:11 I would love to say yes or no. We went over there first. Oh, OK, play safe, play safe. And she's super smart. She goes, here is a t-shirt that this cat lays on a lot. Bring it back and give it to Zach around your cat. Yeah, and we gave it to Zach. And Zach would just snuggled into it.
Starting point is 00:36:28 So hopes are high because she says that the best compatibility, the best S-link you can get is if you have an older male cat and you have a young female cat, and if they're both fixed, an old female cat will hate it, will try to beat it up, most likely. So the pairing that we have here is the best chance you have for good compatibility. So we have to give her kind of an answer
Starting point is 00:36:58 within the next week or two. So hopefully, I'll have more updates. Oh, just get the stupid cat. No, we just want to, you know, we have to look at the apartment. Where would the other cats, Bulls and Kadealer, go? Put it in the corn. Yes, I know.
Starting point is 00:37:11 But we want to make sure that there's a good space for the cat. OK. I also finished Kimmy Schmidt season two. How is it? Oh, god, it really sets up a third season, ironically enough. But they kind of do what was expected. But I'm still like, oh, that sounds cool. And the last two episodes were really, really excellent.
Starting point is 00:37:30 It made me laugh. Does my favorite gag of the entire season, which was what? Spider-Man 2, too many Spider-Man. No, no Spider-Man mentions here. OK, well. But there are lots of great recurring gags in this one. Really, really enjoyed the last couple episodes.
Starting point is 00:37:44 So I can't recommend Kimmy Schmidt enough. I also finished that. Stronger than season one, in general? I think it's about the same. I think I might have laughed more. But the setup was more new in the first season. Like, oh, she can't get used to, like, you know. Oh, she's a weird shut-in.
Starting point is 00:38:03 Ha, ha, ha. I was telling you about one of the jokes I enjoyed, which was, so what are little kids into nowadays? It's Pokemon and Tamagotchi and Ninja Turtles. And then one of the women that Kimmy is talking to, like, oh, yeah, Ninja Turtles. Boys are Ninja Turtles. Really?
Starting point is 00:38:19 That's the one that survived for 15 years? OK. So it just cuts to Kimmy walking through an office. And she goes, here, it was in a half-shell, Turtle Power. Man, whoever wrote that song should be a bajillionaire by now. I just fucking started laughing. And Woolly had a really good one, too, that he said, wasn't really funny, but I couldn't stop laughing at it.
Starting point is 00:38:42 It's just there's things about it where it's exactly. The show is funny, but there's the dumb moments where you're like, I shouldn't laugh at that, but it fucking gets you. Because it's not worth it. And it was just like, it's when, at one point, she pulls out her phone. And it's like she butt-dialed her landlady, like the creepy old crazy old lady.
Starting point is 00:38:59 And it's like, and then she's the landlady's talking. And it says that she's been on the phone for 72 hours. And she's like, yes, I was telling my girl Mabel then. And she's like, and then Kimmy goes, it hangs up the phone. And I'm just like, she's been on this conversation for three days. I liked that when Miss White locked herself in the police car
Starting point is 00:39:18 and started having the vision quest. And the Redskins logo comes by. How am I still a thing? Yeah, that comes back. Oh, yeah. And a very, very, very fun one. Fuck it. Just so dumb.
Starting point is 00:39:30 So again, yeah, I really enjoyed it. I also finished Battle Tendency reading it. The night, yeah. Good for you. When I was waiting to pick up Austin at the airport, I just had, I didn't know I had only a few pages left. And that, I'll say this, Battle Tendency is like, it wraps up way, way too neatly.
Starting point is 00:39:50 It's like, holy shit, everything like really worked out. It's totally fine. I guess because the ending of Phantom Blood was kind of like the worst sort of. So it kind of wrapped itself up too neatly. And it didn't feel like it was that hard, even though they gave him the hardest premise ever. Just shoved into a volcano.
Starting point is 00:40:11 So I'm thinking about this. So overpowered. And I'm like, OK, this could be interesting. And then it's like, eh. I remember talking to people about this. And it's debatable whether or not even future villains of JoJo series could beat cars. Because cars is absurd.
Starting point is 00:40:27 Because in the back of the manga. Yeah, but cars comes back as a good guy. Kind of. Iraqi explains, I had to up Dio. And here's how I did it. And even then, he's not really actually dead. But so the world wouldn't have been able to beat cars. But do you not find that fucking send off
Starting point is 00:40:49 is the most brutal, cruel thing for him to end up in? Because he was bad. But he wasn't so evil that he deserves that. He didn't do all that much evil shit. Like Dio did way more evil shit. And the thing is, in the first episode, or second episode of Diamond is Unbreakable, there's a fucker that ends up in a similar situation to cars.
Starting point is 00:41:11 But it's still not as bad. Cars is really harsh. And that guy's a million times worse than cars. At least that guy will just die from hunger in a few days. So I always feel that it's like there's a fucking. It's not really clear. They kind of indicate that he doesn't, actually. But I always felt that, you know,
Starting point is 00:41:28 the giant fucking overkill thing that pops up in FF10? I felt like that's what happened after cars was beaten. Like, dude, way too far, way too far. Look, it was appropriate. Cars are going to be shitty. Joseph is the best. Joseph is the best. He's really cool.
Starting point is 00:41:44 You know, I really like George Joestar. He's like, he sounds like the coolest. But that's all you're going to get. Yeah, that's fine. I think I enjoyed it maybe a bit overall more than Phantom Blood. As it's which is better. Totally fine. And I have I have a stardust,
Starting point is 00:42:03 like because I watched a good amount of stardust, but I never read the manga of it. So I have that all set to go. So all I have to the length. Yeah, I think I think. Oh, it's great. I think the best things from from the first arc is just like the themes it sets up
Starting point is 00:42:16 in some key scenes that like show like that petty rivalry. Yeah, yeah. And like, I think that's really important to the lead up. But yeah, I don't think overall it's one of the best ones who have battle tendency or Phantom Blood. It's a fan of blood. Yeah, but I mean, it sets up.
Starting point is 00:42:31 Yeah, like I said, it's a ball. That's one of my favorite Joe Joe's, though, because of how he like carries himself and stuff, like his attitude. I like I'd say I feel that Phantom Blood's opening like the first three episodes are the strongest. Yeah, I absolutely agree. The fucking strongest.
Starting point is 00:42:49 But episodes four through eight. Yeah, because when I was watching it with with the sort of luck and plucking, yeah. When I was watching it with Leanna, she loved the first three or four episodes. She's like, oh, my God, the drama. Oh, my God, this is so hilarious. And then we started watching like the training.
Starting point is 00:43:05 Or like, I also was like, this is going on a little. The fight with Bruford and Tarkas is just like. The manga is better. And and like for the amount of time it gets against you and like the pickup and also really quickly going back. Sorry, that might be because the first three episodes are moving at a million freaking miles. They really do.
Starting point is 00:43:24 They cover like volumes or some shit. Yeah, and then it just like like I was talking. Somebody read the the manga for Phantom Blood and like, you know, that part that like 10 second montage of Erina and Jonathan like swimming and writing their name and shit, apparently there was a full volume. It actually gets covered. Yeah, yeah, I've been buying them like ever since they started
Starting point is 00:43:45 putting out those nice hardcover ones. Are you getting those ones? Well, they take so long to come out. I have the first one, but then I just started buying all the rest digitally. Right, OK, yeah. I've been buying those and just flipping through them and like looking at a lot of the gorgeous art,
Starting point is 00:43:59 but also like, yeah, comparing them and there's a lot that got cut. The Green and Black books. Yeah, well, they change color. Yeah, they're red now. But I feel like I'm going to just make a really expensive like purchase of all of them at some point, because they are just to shelf and never open them now.
Starting point is 00:44:14 Yeah, I have. Don't risk. Don't risk them not being available. Well, I mean, I'd like them to be done. That'll take a while. I know, bro. But like, what if what if you get to the end and they stand next to you anymore? It might take a while.
Starting point is 00:44:27 Maybe by the arc by arc. Yeah, yeah. Phantom Blood's done the worst. I just it's just it's a lot of money. But 20 something a book. It's fine. They're fucking nice, though. Going back to going back to Lucha Underground
Starting point is 00:44:40 really quick, but I just want to say, like the other guys that you can look forward to that I really like so far, aside from like Prince Puma is Drago, Phoenix and the man called Cage. Is that good? And he's the least Luchador ever. Like you saw that there's guys that are in there that are clearly not like Johnny Mundo.
Starting point is 00:45:03 Yeah, yeah, yeah. There's not, you know, there's guys that don't wear a mask. There's guys that don't like Johnny Mundo's really high-flying stuff. There's there's D-Mob, like I said before. On the payroll. A man called Cage is pretty sick. That's the name?
Starting point is 00:45:18 His name is Cage, but he always adduce him as the man called Cage. It's like a pimp named Slickback or a tribe called Quest for the Artist formerly known as Prince. He's got to say the whole thing. There's a couple other guys that are pretty cool, too. And aside from that, the last kind of thing is that also on the plane, I had time to finish a home,
Starting point is 00:45:36 which is kind of like an indie horror title came out a little while ago. Oh, I remember that. Yeah, yeah, yeah. It was OK. I finished the whole thing. It was like, I thought I heard a lot about this. It was fine, but.
Starting point is 00:45:48 Which one was that one? This is like a pixel art thing where you're just a guy. Oh, the horror one. Yeah, yeah, yeah. And you just go from room to room. I totally like subloan survivor art. Yeah, subloan survivor art. I like one guy, so.
Starting point is 00:45:59 So was lone survivor. That's really impressive. Way, way, way better than this. It wasn't terrible, but one thing that really bothered me is that there's a lot of descriptions on things. And if you look at things twice, you get two detailed bits of dialogue about it. And the word caked must be used about 500,000 times.
Starting point is 00:46:22 Well, sometimes you just got to get some cake, man. No, no, caked. Like caked with semen. Yes, or caked with blood, or caked with grime, or caked with blood grime, or caked with semen blood. That's the only thing I've ever heard described. It is used on probably every room at least once. Every time?
Starting point is 00:46:39 And it was not, I didn't find it scary at all, except for like three really loud sound effects that just happened. Aside from that, it was OK. There's no blood, it's crud. I deleted it after I finished it. And it, like again, was OK. Yeah.
Starting point is 00:46:53 I was kind of let down by it. I already released it as like a $2 game or something. I remember playing it. I remember playing it for a shit storm, and like a lead up. And I played it for like five minutes, like nah. Yeah, exactly. That's what I was playing for. So yeah, aside from past these stuff, those, man.
Starting point is 00:47:11 OK, let's take a quick word from our sponsors. Hey, so, you know, Mother's Day is coming up. And there's a lot of cool things you can do for Mom for Mother's Day. Pay her back for all the food you ate as a child. Yeah, you definitely, you know, you were a burden. And now it's time to make Mom feel good. Yeah.
Starting point is 00:47:34 Well, you weren't just a burden. You were a big problem for like 20 years. Some of you guys, like 30 years, you got to make it up to her. You got to move out. You got to move out. One of the things you can do is you can. I'll do it then moving out. You can show her how much you appreciate her
Starting point is 00:47:50 by getting her some flowers. Or you can get your cool friend from Texas some flowers to get some more relationship points on his chart. Mm-hmm. Wouldn't that would that work? Yeah, we could raise our social links just a little bit. You can go with some flowers. They're a little low, right?
Starting point is 00:48:07 Would 100 blooms and a free glass vase showing up to your door be something that would get us closer, get us in? Yeah, you might get like one ring. That's great. That's enough. That's great. Is that enough for a mortal blow? Will you take a bullet?
Starting point is 00:48:23 Yeah, yeah. Because it's like level four or something like that. Because it's not so bad. Because if we can get to that level of in our relationship, then I will absolutely head on down to pro flowers. And I will use the pro flower service to get you 100 blooms and a free glass vase. Glass vase.
Starting point is 00:48:43 For just $19.99 plus shipping and handling. Oh, damn. That's a lot of flowers. That's an easy social ring. Yeah. And you know, just by 10 at the same time you're done. And you're not getting musty flowers. They're coming fresh.
Starting point is 00:48:55 They're coming straight from hot out of the oven. Basically, as fresh as you can get them. And you know, of course, it also helps that our relationship increases and supports the podcast, which is fine. If you go to proflowers.com and you use the code friendcast, you can also get a premium vase and gourmet chocolates. So if we really want to make Austin feel nice and nice.
Starting point is 00:49:25 True love we're making. Yeah. Fatten them up with some chocolates. With flowers. Right. Get them all. All rose up. Tie him down.
Starting point is 00:49:34 You put him all over his body. You might get two points with that one. That's fine. But this is like Harvest Moon. It's going to take a little bit. It's going to take some work. It's going to take some time. I'm committed.
Starting point is 00:49:44 I'm committed, right? So the plan is, I'm going to go on down to proflowers.com. I'm going to click on the blue microphone in the right corner and type in friendcast. And then I'm going to get my buddy Austin 100 blooms with a free glass vase and gourmet chocolates and all of that. And then he's going to love me indefinitely forever. And then I own him.
Starting point is 00:50:08 Contractually. You're just one blue feather away from marriage. I know, right? Remember Mother's Day's next week, guys. So hey. So if you want to do that to your guys. Because the offer expires Friday at midnight. That's pretty soon.
Starting point is 00:50:19 And I need Austin's love sooner than that. Really, really good. After what you did. I can't believe you did that. Thanks, proflowers. Thank you. Thanks, proflowers. You know what's a pretty good Kanye song?
Starting point is 00:50:33 All of them? Power. Power. Hey. Remember that old song? Wait, wait, wait. How can one man have power? Hey.
Starting point is 00:50:43 Hey. Hey. Saints Row. Right? Remember Captain Power and the Soldiers of the Future? Good get, good get. No, wait, that's Captain Planet. Different person entirely.
Starting point is 00:50:58 Captain Power. And then Power Man. Don't forget Max Power. Powerade. What do these things all have in common? Nothing. Yeah. Wait, no, no.
Starting point is 00:51:07 There is one thing, Woolly. What is it? Power. All of these things. I have the word power. Fuck. In them. I, fuck.
Starting point is 00:51:17 Whoa, wait, wait, wait. What is the Loot Crate thing this month? Apparently it's power. We were just talking about that. That's one of the chances. One of the odds. That's crazy. Yo.
Starting point is 00:51:30 All right. I can't believe it. All right. Breaking news. Apparently this month's Loot Crate theme is power. OK. And if you want to get a power box straight to your door, you can head on down to lootcrate.com slash super.
Starting point is 00:51:44 Enter the promo code super. You can save three bucks on your new subscription, and the box is already less than 20 bucks a month. So you're getting a box full of power. That's a powerful deal. Powerful. Ooh, powerful. God, where's that powerstone sound clip when you need it?
Starting point is 00:52:03 Yeah, maybe you can put it in. I don't know. Tell you what. A lot of things, power constitutes a lot, but it seems like this time around, they're talking about power like Dragon Ball Z power, because we got to power this Marvel items in there. What?
Starting point is 00:52:21 Yeah, and energy. But ultimately, we're looking at things that are unstoppable, unbeatable, and unrelenting. Like, yeah, like Pat's receding hairline. I'd call that powerful. So remember, you have to the 19th and 9 p.m. Pacific to go in, get that month's crate. And then when it's over, it's over.
Starting point is 00:52:49 It's over. Lootcrate.com slash super, promo code super. Powerful. Powerful. Powerful. Uh, Pat, I'm fucking old. I'm so old now. Sounds like a good week.
Starting point is 00:53:06 I had my 30th birthday over the last weekend. Now every birthday is your 30th from here on, right? My girlfriend and some friends took me out, nice dinner. Had a Mani Petty. Had a Mani Petty. That was weird. That photo is not what I expected to see. It's not what I expected to see either.
Starting point is 00:53:25 You know what the weird thing about getting a Mani Petty is? What's the weird thing about it? It fucking hurts. It hurts like shit. Scraping all that fucking whatever that is off my body. Wow. That's how filthy you were. Particles.
Starting point is 00:53:42 That's how filthy you've been. A little bit. A little bit. Fucking hurts like shit. And my girlfriend was like, oh dude, it's like an hour long and they take care of you and fix up your feet. It'd be so great. And it's like, give you a foot massage.
Starting point is 00:53:53 It's great. And it's like 40 minutes of like construction scraping with pain followed by a 34 second foot massage followed by more scraping. I don't get it. We played Monster Hunter Generations while you were doing it. We had a great time playing Monster Hunter Generations. I don't fucking get it. Did cloverleaf creatures fall off a little bit?
Starting point is 00:54:18 All the bugs and parasites in your apartment come from under your nails. The other thing is that everybody wanted to take me out to a strip club, which they did. And there's only two things I really want to talk about that. One is, you know that friend of yours in your group that's the piece of shit? Yeah, you. Yeah, no. Well, no. In this group, am I the piece of shit?
Starting point is 00:54:39 You rolled out the red carpet on that one. In my other group of friends, I have a much bigger piece of shit. And he is like, this is a weird nightmare of like we're at the dinner, we're at the nice dinner place, and he's going through Yelp reviews of strip clubs, which must be the saddest thing in the universe. Oh my God. It's like reading the comments on porn. Yeah.
Starting point is 00:55:07 Well, and well, here's where we go. And you read this and he's going to the strip club's websites, which all the strip clubs have websites now. And he's trying to, he's trying to eliminate them because he's like they have prices and he's like, okay, this one has hourly rates. You're out. This one has on its front page that it advertises beds and and and you're no good. And this one has a massage parlor attached to it and it's like he could spend all weekend
Starting point is 00:55:41 and and it's and like and then so imagine what the reviews for those places are like stellar. It's great. Did we talk about the strip club in Montreal that has the food where a guy was like the buffet. Fuck this. Yeah, I don't know which one it is. I'm going to make the best food in Montreal for my strip club and did it and it's rated
Starting point is 00:56:01 four stars right now. It hasn't got rating like it's ridiculous recommended by one Jim Norton. So yeah, Austin, if you desire to have the full Montreal experience or whatever, just hop on the internet review nightmare. That is for Americans. It's all it's it's so club's super sex. The club's super sex. Big bright one.
Starting point is 00:56:25 Well, no. Don't forget Octopussy. There's Octopussy in downtown and Rhonda's, etc., which is like and the other the other thing that is of particular note to Austin because I imagine it's different in strip club. So I got a lap dance. That was a little awkward. They touch your dick a lot more than I thought they were.
Starting point is 00:56:44 That's why people do that. Montreal. Yeah. That's the whole thing like a lot more. That's the whole thing to the point where I was like, oh, this is happening. That's what's happening. In my voice. It's like that.
Starting point is 00:56:56 In your city. Yeah. This is your this is your town. So yeah, Austin, if you go to a strip of place, they touch your wiener more than you expect, which you would think would be zero less than you'd hope. Yeah. Well, depends what place you went to, right? I want to find a place attached to a gas station.
Starting point is 00:57:13 If we can't, there's a place that I know of that's very near. I'm here. The better. Yeah. Yeah. Yeah. There's some places that are not even far from here. You could they're open now, even though it's like 11 a.m.
Starting point is 00:57:30 Yeah. Yeah. Yeah. Come on down to the. Yeah. I want the place of corn dogs because then you have like a double. Yeah. Kind of thing.
Starting point is 00:57:38 Oh, well, so do it my week. The corn dogs. Not not related to filth. I got a mad cat's t s plus for myself for my birthday. Yeah. Dude, those things are amazing. They're my favorite stick. I've ever used bar none.
Starting point is 00:57:49 They're currently there. They're better than the TE twos. Yeah. Are they really? Well, so the main the main problem I always have with the TE twos is I love the size and I love the weight, but because the Plexi is so easily moddable, it actually moves a little bit. Like just a few millimeters.
Starting point is 00:58:03 Just a few millimeters. That's not that's not a problem for feel, but it is a problem with sound. Like if you put your if you're the kind of person who puts your your palms on the on the stick, you get a little quick things squeaks just a little bit. Yeah. And if depending on how your hands work, the ridge at the bottom of the TE twos can irritate your wrists. And because the T s plus has the like old design, which is like a plate, and then it
Starting point is 00:58:27 just moves down. It's actually it feels a lot better. It has the touch pad. It has the L three buttons. It's it's fucking amazing. The canvas never had that that sliding problem. No, you know, but but this thing feels better than the canvas. But the other thing about it is that it's got the touch pad.
Starting point is 00:58:41 So yeah, I saw that. I saw a picture of that. Super dope. Yeah. And L three and R three buttons, which is crazy. So you can get all your shortcuts for training mode and they and they've made it. So I love the touch pad and training mode to put the enemy at that spot on the screen. And they've made it so that's because the D pad, left stick, right stick selector is
Starting point is 00:59:01 now a button that you push that changes it digitally. When you lock the stick, every single thing is now locked like the only thing that works is the stick and the buttons. It's fucking great. Aside from that, I went and saw a hardcore Henry with my girlfriend heard good things. So there's a reason why you heard good things. It's good. So you have to walk in with the correct expectations and the correct expectation is I want to watch
Starting point is 00:59:26 an action movie, video game with tons of murder and it never stops. There are like it's a runtime of an hour and a half. I want to say it stops for maybe 16 or 17 of those minutes. There are levels. Are the first person sex scenes? No. Yes. It's a 10 frame flashback.
Starting point is 00:59:48 The music video, this was based on like they got up close and with the booty shots. So yeah, it's a 10 frame flashback when Henry's punched in the face where he's banging his life. I've seen many videos like that. We all missed the Indiegogo, right? When that first came out. Oh my God. What?
Starting point is 01:00:07 Yeah. Yeah. No, I never knew that was even a thing. Yeah. I'm pretty sure it was originally just called up. We did. Amazing. It was hardcore and it was an Indiegogo.
Starting point is 01:00:16 So you would think that like nonstop first person action murder would get boring after an hour and a half? No, not really. They varied up quite well and the final confrontation is like absurd in scale. Like it's, I can only imagine how hard it must have been to film the final fight because Henry's fighting like 100 people in first person and it's ridiculous. In addition. Better than Shenmue.
Starting point is 01:00:41 The way that the final bad guy gets it, you know, there's always some kind of gimmicky way. It is both from a directing and camera perspective, fascinating and also one of the most brutal on screen deaths I have ever seen. Nice. In even in terms of both a horrible, violent pain and also graphic gore, it's there by living up to the name. Oh dude, it's brutal.
Starting point is 01:01:10 And there's really only one real actor in the whole movie. Forget his name. He's a British guy. I think it's Tim Roth, maybe. But he plays Jimmy. He plays the guy that hangs out with Henry and helps him out. Right. Yeah, yeah, yeah.
Starting point is 01:01:25 Dude carries the whole movie. Oh yeah. So great. He's so awesome. Does Henry talk? Henry cannot talk. He does not have his speech module installed. Great.
Starting point is 01:01:33 Perfect. The moments they show of like fucking tag team gun combos that you do with that guy. With the little bro with the old timey British. Yeah, yeah. Yeah, that's one of the better action scenes in the movie. Yeah, no. And Jimmy's constantly going through like a crazy wardrobe and personality changes. He's fucking great.
Starting point is 01:01:55 But like it's a stupid fucking movie. Oh, oh, Sharlto Copley, who is the main guy in district number nine. That's Jimmy. So yeah, that dude. It's a dumb fucking movie and the plot is like razor thin and there's one plot twist and it's the most obvious plot twist I've ever seen. But who cares? Still good.
Starting point is 01:02:17 He shoots. He shoots those guys. It's called hardcore Henry like shoots those guys really good. Shoot bang the shoot aside from that. I've been just invading people in Dark Souls and killing a bunch of people. But and and and getting used to that without progressing. Yeah. I killed the boss that we fought like a lot helping people out.
Starting point is 01:02:39 Good thing it's a good ass boss. Yeah, it's a very good ass boss. It's it becomes like it's really trivial with other. Yes, it becomes very trivial with other people even just with the summon before the boss. So like I have 40 sunlight metals now. That's too many. Well, no, it's exactly enough. That's too many.
Starting point is 01:02:54 10 and 30. Yeah, that that's pretty much it for me. Liam. Off to Liam. I played a lot of video games mainly outside of Paxies where I didn't play video games. Yeah, like a lot of really good stuff just happens to be coming out all at the same time. I'm not going to talk about it too much because you guys are still making your way through it.
Starting point is 01:03:14 But Dark Souls 3 was really fantastic. You beat that shit. I finished it really, really fantastic. Did you beat that other guy? Yeah. You did? I did. I did it all.
Starting point is 01:03:23 Okay. Everything that's in there except for the other endings. Yeah. Which are which I'm going to get to now because I have to actually a new game plus. Really cool improvement from Bloodborne and Bloodborne when you beat the last boss, whichever boss it was, you would restart the game no matter what. Boom. Now it asks you and if you say no, it says well you can do it from the bonfire.
Starting point is 01:03:43 So just head to a bonfire if you want to. DS2 had that as well. Yes, DS2 had that as well and Demon's Souls had something very similar where like the final boss in that game is a complete formality that you just travel to so that you can just do most of the game without it. But yeah, really, really enjoyable. I feel more or less the same as I did at the beginning which is like even though I liked Dark 2 a lot, Dark 3 does feel like a return to form.
Starting point is 01:04:13 It's super good. And the quality is really consistent all the way through which is good. And this is off of the like, it's quote, unquote, bad ending. Yeah. Well, I would say it's the normal ending because like, actually I'm kind of baffled I didn't get the one above it because I almost immediately found the thing for it and I was like fuck I was stupid. Don't worry about it.
Starting point is 01:04:33 Don't worry about obscurity and unclear things. Honestly they're different endings. They have different... I don't imagine any of them are very good. No, exactly. So yeah, I guess here's as good a time as I need to like just let people know that for the LP thing that I don't want to miss everything that's cool but I also don't want to get spoiled. So check it out.
Starting point is 01:04:51 Someone sent me a literal checklist of things to do to find all the bullshit. And you check them off as you go. So Woolly will be able to go, hey Pat, shut up, do that. I'll be able to look at that. Do you want me to send you pictures of the locations? That would be alright too because I don't mind being slightly spoiled in order to make sure that, you know... Thanks, Woolly.
Starting point is 01:05:08 I appreciate you taking the bullet. So you're going to try to get the good ending. Well, the weird third one anyway. Yeah. The complicated one. The complicated one. The one that the least amount of people will get. Right.
Starting point is 01:05:19 Yeah. And that means I'm cool. Yeah. And then don't New Game Plus because you'll be perfect for the DLC. Basically. So... Level that character into absurdness for the DLC. Yeah.
Starting point is 01:05:28 Yeah. What? What? What? Pound it. Speaking of pounding, I received my copy of Project Diva X in the mail last week. They didn't really have much time to play it. How's Mika doing?
Starting point is 01:05:40 Woolly's making a funny face. You want to draw that line or leave it be? He means pounding on the buttons. Yeah. It's a ribbon game. I mean, you see me play it? I have. That's true.
Starting point is 01:05:50 You go nuts. I've been playing that a bunch. It's... Yeah, I know. Yeah. This is the sixth one. I feel like the fatigue is starting to set in because, for reference, I think that would be Modern Warfare 3 when it comes to Call of Duty, like how many titles in you'd be
Starting point is 01:06:04 getting to. I'll get back to you on that. I'm going to do the math math. Yeah. Okay. Do it. Good job. So, it's like...
Starting point is 01:06:12 They did Miracle Girls Festival recently and they cut all the fancy animations from that one. No, I'd be back up. Austin, you've been playing through F2nd. Yeah. That's actually my first one. So, you know... And only very recently.
Starting point is 01:06:22 I forgot to mention it. You know, all the PVs that tell a story and they follow them through an area and stuff and they're very well produced and probably very expensive to make? Those are completely cut from this one. Just like... So, Miracle Girls Festival was really good with it and I thought I was fine with it, but in Project Diva, I realized that, no, I want to see that stuff happening, so it's all stages now and they just do the stage stuff.
Starting point is 01:06:47 So, you don't like to get to customize your characters or anything? You get to customize your characters and you get to pick whatever stage you want, but it's always a stage show. It's just static. Yeah, exactly. Okay. And they stepped up, like, the quality of their motion capture and choreography is way better. Their effects are way better.
Starting point is 01:07:03 It's the best looking game by far, but you are missing that and it seems like a pretty clear, like, money saving thing because the sales for it have been going down since Steph, so... Are you saying that the little girl game with the dancing isn't as popular as it used to be? Well, really popular. To say it isn't would be, like, totally incorrect, but, like, f-second on the PSP was the peak. See, I felt obligated to play it because I have tickets to go see Hudson and Meku.
Starting point is 01:07:30 In Toronto or... In... I'm seeing it in Toronto. Why are you coming to Toronto? Well, I'm not going to be here right now. Is Tupac going to be there? I hope so. Yeah, Tupac is also going to be there.
Starting point is 01:07:40 Tupac is opening. I chose the one show, like, one of the two shows that doesn't have Anamanaguchi on screen. Yeah, Anamanaguchi's opening for them, which is what we talked about. And I've seen them, like, five times, it's five, and I'm just like, oh, I picked the one. That's a fun pick. Yeah. You're telling me that Anamanaguchi is going to be opening for the fake act with the robot?
Starting point is 01:07:59 They'll probably do something together, even. That's basically sort of it. Yeah. Are you going to show up to the Toronto concert in costume and, like, seen us so you can fight to win her back? Yeah, maybe. You know, I love that picture. Do the live version of that.
Starting point is 01:08:11 Yeah, exactly. Live your gimmick. Yeah. You got to do a meetup. Yeah, I probably will, actually. Actually, I've met, like, a bunch of fans who are, like, asking, like, are you going to the concert in Toronto? And I'm like, yeah.
Starting point is 01:08:23 Yeah. So I guess I'll see you there. I'm going to be performing. Yeah. Yeah. Live on stage. Like, it's going to be playing. Watch me die on stage.
Starting point is 01:08:31 Well, remember that email? There's an email we got a while ago with a guy that was like, yo, my dad got me tickets to go see Hatsune Miku, and here we are. Yeah. And just some old guy in his, like, 50s or 60s, like, yeah, I guess this is a good time, maybe. Yeah, it's really good. They fixed all the gameplay problems from the second, from F second.
Starting point is 01:08:55 So the gameplay is better than it's ever been, but the step back in production values is kind of. How would you rate the gameplay compared to Persona 4 Dancing All Night? Better. Yes. That's what I thought you were saying. No, it's better about that. Oh, I'm trying to start a fight here.
Starting point is 01:09:07 Yeah, it is. Just the visibility of notes is a plus. There's no visibility as a thing, but I think all Dancing All Night's got to do. You're just mad. Yeah. Dancing All Night literally can't do 16th notes, and thus some of the songs have notes that literally are at the wrong timing. That's true, but also, like, I came crazy, like, most of the songs on All Night.
Starting point is 01:09:27 That's fair. You're just mad because you're super good at Persona 4 Dancing All Night, and it sucks. It's a good game. No, no, it's just not as good as, like, super good. I'll whip it out. I'll show you guys. No. I had some fun dancing All Night, and then Liam thoroughly explained why I wasn't having
Starting point is 01:09:40 fun, and I was like, you're correct. You aren't. I was not. That was an experience. I was not having fun. That fun that you had? That was fake. It wasn't real.
Starting point is 01:09:48 Thank you, sir. I have another. It's not terrible. That was stupid fun. That was stupid mistakes all over. I was nerding out because I had that DLC song with Rese, and I was like, oh, well, I have the number one score in the nation right now. I'm going to upload this video, and they'll probably get beaten, but it's fine.
Starting point is 01:10:03 Oh, no, I'm 20,000. I was the biggest loser in the world for two seconds. I was. Well, I felt really good about it, man. Yeah, I bet you did. I don't know why. It was really just looking at my friends' lists. Whoops.
Starting point is 01:10:14 I hate when that happens. Yeah, of course. But yeah, that game's really good. That's the worst. It's just not like, I'm number one. Star Fox Zero also came out, and I finished one route, and last night I played a bunch more levels. I still have a few more levels I haven't even touched yet, because you can look at the score
Starting point is 01:10:32 board and see the empty level. How do you feel about Jim Sterling's statement that it's a trash game for dumpster people? He gave Kid Icarus Uprising a five on 10. And it broke your wrists. I think he's right. And he gave very good. He was really good. The game is completely separate from my inability to control myself.
Starting point is 01:10:49 Right now. That's my fault. So right now, the internet, and by that, I mean pretty much review outlets are trashing Star Fox. Well, it's got a 71. I wouldn't call that trashing. Yeah. Okay, yeah, you're right.
Starting point is 01:11:03 Some are. Some are bad ones. Some are trashing it. Some are praising it. There's also huge cowards that just refuse to review it as well. I think, I think, Willie, to take a page out of Metacritic's book, the yellow reviews mean mixed. Mixed, right?
Starting point is 01:11:18 And I think mixed is very, very appropriate. I'm thinking of Giant Bomb and I'm thinking of Polygon, but yeah, so give us your take. I thought it was really, I thought it was really good, but I can't deny that the controls are hard to get used to. You won't find a single review that doesn't mention intuitive controls, not a single one. But when you do get used to them, there's a really good sense of mastery. When you get used to them, you outfly Star Wolf ridiculously because you can be flying around them and aiming 90 degrees to your side in your R-Wing and they can't do nothing
Starting point is 01:11:53 about it. That unfortunately won't help people like me who are stubborn idiots that even when we do get used to it, we still hate it. Yeah, no, that's fair. But if you manage to adjust and you like them, you become really, really good at the game and it becomes enjoyable. We're signed around it, right? A lot like the World Ends With You, actually, in that sense.
Starting point is 01:12:13 Oh wow, that actually syncs up for me perfectly. Or Kid Icarus. And somewhat, Kid Icarus, they're more intuitive, they're just not comfortable. They're really not comfortable. They're just not comfortable. I don't think anyone will ever say that. Yeah, they're comfortable. I never got, in World Ends With You, I never got to the point where I liked what was happening.
Starting point is 01:12:29 But we were talking about this before you played it. The fact that Splatoon came out and was perfect with their gyro was a nice point where it was like, okay, this is an example of how you do it right. Now that you've touched it, can you see if there's a quality drop there or a more confusing thing that just makes it not click immediately like it did with Splatoon? Splatoon's doing the same thing that Ocarina of Time and Ocarina of Time 3D that is and Uncharted Golden Abyss did where it's like, you aim and then you adjust your aim with that.
Starting point is 01:13:03 It's fine tuning only. Yeah, so you use the right stick in Splatoon to look around a lot, but then you really adjust your aim with the gyro. And that's always been really, really good and that's always been pretty universally praised. They even added that into Revelations 2 on the Vita as a feature. So yeah, this game is gyro aiming. It's much more, I think the issue is that it's like patting your belly and rubbing
Starting point is 01:13:30 your head at the same time. Which everyone can do easily. Yeah, exactly. And I think the problem is less that... I'm doing it right now. Yeah, you're doing it right now. Actually, that's really impressive. Harder.
Starting point is 01:13:43 Harder, faster. Yeah, he's doing that. Faster, I can't do it. It plays really well on the podcast. Wait, can I do the opposite? In those games, it's really simple because you look at one screen and you adjust your aim and it's great and it works perfectly. In Star Fox Zero, it's a very different experience.
Starting point is 01:13:58 So you have the cockpit view on your gamepad, of course, and you have the third person Arwing view on the top screen. And the aiming reticle on the top screen, just like in all the other games, is somewhat imperfect. It's like Panzer Goons. Yeah, it shows you the depth of where you're hitting, but if something's further away, you're aiming... You kind of got a ball pocket.
Starting point is 01:14:16 So that's what the gamepad's for. You get a real first person view and you can aim really, really accurately. The problem is, it's like playing Splatoon in that sense, but you have to switch back and forth between them, kind of. So like, for example, in a battle with one of the Wolfen, you'll lock on with ZL, whatever it doesn't matter, and you'll be shooting on the bottom screen where you get your really precise aim, but you have to constantly look at the top screen just to be like, is he coming around?
Starting point is 01:14:47 Is he... What's he doing? And then respond appropriately. I'm swinging around behind me, I know to do a loop, right, so that I'm then in front of him, but then I have to look back to the bottom screen to start aiming again and to fire well. That's terrible. But that's the thing, when you get used to it, there's a really good feeling of mastery.
Starting point is 01:15:04 I will not deny that it's really tricky to get into, but the feeling, the level of precision you're getting is way above what's... I won't deny that, but I mean, just like the Wii U gamepad, like every game that's asked me to do that, I just like that. No, this is not a game for everyone. I just feel like you could easily integrate it into a second thumbstick, like you're aiming in the direction of the second thumbstick. But you'd run into other problems there too, because you'd have to pan the whole screen
Starting point is 01:15:28 in that direction. Yeah. And then you'd lose a bunch of visibility as well. If the FOV is really big, then you could easily make that work. But then the perspective would get funky too, where there's enemies coming at you from that direction and you're zoomed way out looking over there. I mean, when we talked about it, that's why I said, well, why isn't this all just an option? Like the gyro aiming in the Zelda games, and you responded with...
Starting point is 01:15:51 This game, it couldn't be an option. I mean, you could try, but... Well, they bounce it around it, right? It would be way harder to play without having that really expanded field of view. There's enemies who will sometimes shove something near you, and you'll have to look up or down at it. And there's enemies who you literally drive under with the Landmaster, and you're intended to shoot up at them.
Starting point is 01:16:11 And that would be really hard to do. And the only way they could have done this is if they actually remixed the game and had an optional mode. I think ultimately, yeah. Like they could have made a game like Star Fox Assault or 64, but they would have had to want to make that from the beginning. My understanding is that, well, from what I've been told at least, there are some options to minimize it, but you always are going to go back to it for at least the all-range
Starting point is 01:16:34 mode battles. Yeah, all-range mode, it makes a big difference once you get used to it. Just because you can shoot, you have such a wide range of fire, it shreds all the other enemies. And especially against the bosses, too. Like, do you remember the Giga Gorilla from Star Fox 64, the big gorilla, X on its butt? That guy is a lot tougher in this one. And you really need to fly around them and aim at his butt as early as you possibly can,
Starting point is 01:16:59 and you just can't do that with it. It's almost like they designed a co-op game. You can play it in co-op. Then maybe that's only how you should play it, then, in that situation. With a co-pilot and a gunner separate from each other? No, I reject the notion that, like, they're like, they're like, they're like, they're like, that's the only way to play it. But I will not say the controls are great or forever.
Starting point is 01:17:17 I just want to look at one screen. Like, I'm having a really, really good time with it. But even just getting used to it, I was like, OK, I'm taking hits, I shouldn't be taken and stuff. I feel like there's a deeper, for me, anyway, my dislike of that kind of mechanic is deeper than just the particular controls. When I play a game, I like to sublimate. I like to leave my body and just completely ignore it.
Starting point is 01:17:41 When I'm having to physically look down and I have to physically move the thing, it rips me right out. No, for sure. And that's a thousand percent valid. And actually where I was going with that was, I don't think this game is a perfect game or a 9 on 10 or anything like that at all. Even though I do like it a lot and I'm excited to play more of it. And part of the problem for me, and I saw this echoed in a lot of the reviews, too,
Starting point is 01:18:06 is the story is nothing. And it's a shame. It's like the setup is so rock solid. You take Star Fox 64, you jam the teleporters that Andross always had ever since the SNES game. Yeah, totally. He's got them all over. And you add a bit of time travel.
Starting point is 01:18:22 And it's like, yeah, I can't wait to go back in time and have Fox and James piloting alongside each other. Yeah, that'll be so sick. Or a level where you go back in time and help out Star Fox 64. Where you go back in time and you ambush Pigma before it happens. And in that level only, everything looks like Star Fox 64. There are so many places to go with it. And as far as I've seen, which is the vast majority of the game, it doesn't go anywhere.
Starting point is 01:18:50 And I had to go on forums to see because I knew I wasn't going to be able to play the rest of it in the scant amount of time I had. And yeah, it doesn't go anywhere. So would you say it's bizarrely unambitious? The story is. Yeah, from that perspective. The game's scale is fine. Just based on how much I've played and how many levels are left, probably you could do
Starting point is 01:19:10 all the levels in like five or six hours tops. Have you identified the Platinum Touch? Yeah. Oh, dude, there's I would I would actually like to do a video of this like a quick play through at some point, which is like sub two hours, honestly, from beginning to end because like there's stuff, there's stuff. And you could you could raise her in on like what the stuff actually is like when you're fighting against the wolf.
Starting point is 01:19:35 Yeah, that's the video. And when you're fighting against wolf and and he's coming at you and if you keep going at him and you guys are just firing at each other like chicken, you'll slow motion by each other. And you'll talk to each other as you fly all the characters have quips when they cross each other. And it's so nice. It's really, really cool.
Starting point is 01:19:56 That's awesome. That's like stuff that like I'd be willing to like, you know, put up with like niggles and things as long as there are moments like that and they are cool. Yeah. I just mean want platinum to make like an anime dogfighting game. Yeah, it's it's that and that's like one of the other things alongside the like unambitious story is, you know, nobody really knows what the split was for platinum and Nintendo because initially we heard they were just doing art.
Starting point is 01:20:20 But then when I was looking at the credits, like they had like their producers and game designers were credited in those respective areas too. And it's clear in some of them like where where the where the our wings go by that feels like, you know, obviously, I don't know for sure, but it feels very I've had exactly that moment totally. And there's other sequences that feel very platinum. But I really wish it could be like a thousand percent platinum. I wish we could see a little P star whenever the moment was happening.
Starting point is 01:20:46 So you'd know, in the bottom corner, just to let you know a watermark Swiss the watermark back and forth. Yeah. Exactly. The watermark mode more than anything. Like it really makes me want platinum to make a Star Fox game after this like themselves because the story set up so well. We know what happens before we know what happens after there's so many places to go and like
Starting point is 01:21:09 assault wasn't even that bad. Just keep going. Perhaps one where where Fox is fighting to get onto a planet that Samus is fighting to get off of even just a regular fucking Star Fox game. I would love that. I would love that. And that's why I really like this. But the story is just so unambitious.
Starting point is 01:21:24 Did you touch guard? No, not yet, but I'm keen to play it. The disc for zero has like a place like a little button to download a demo for guard. And on the back of the guard box, it says, oh, you already have guards. So don't worry about downloading the, don't worry about downloading the demo and like big text on the back of the box because you can't get the box outside of the bundle. So yeah. And there was one other game that I played quite a bit that I would be, I'd be wrong
Starting point is 01:21:48 to omit and it was severed. I got a review code for it a few weeks ago. So I've played through it. That's the Vita game with hand. That's the Vita game with hand. Is that what you said? Yeah. Yeah, with hand.
Starting point is 01:22:00 Exactly. It was by Drinkbox. The guys who did Guacamelee and Tales from Space. And it's totally up there quality wise. Nice. I'm really happy to say. So it's like a dungeon crawler, a first person dungeon crawler mixed with I guess sort of like an action infinity blade kind of thing.
Starting point is 01:22:19 And it's got light RPG elements where you upgrade all your different weapons. So basically. Is it a roguelike? No, absolutely not. Interesting. It's a designed game through and through. So you go through dungeons and you walk around and you find predetermined enemy fights. They're not random battles and you fight them by slashing away like Infinity Blade.
Starting point is 01:22:38 But Infinity Blades, like I've played them and they're really simplistic. Like you kind of just slash this way, slash that way and then parry and then like they added magic runes and stuff, but that doesn't really add too much. So Severed has that as its basis is slash this way, slash that way and parry. But they, as you go through the game, every like large chunk of the game gives you a significant extra power that's really helpful and cardinal to your progression through harder fights. To the point where there's fights like later in the game, like the really, really hard post game stuff that's arguably more of a puzzle than a fight.
Starting point is 01:23:10 Well, you crushed it. Yeah. Okay, yeah. Oh, I did 100%. I did everything. I did everything. The game's really, really good. It's all the, I guess the biggest negative is it's only about five hours long.
Starting point is 01:23:23 It's quite short. It doesn't overstay its welcome, but I actually do think it could have stood to have an extra dungeon in there or something. And at the very end of the game, you don't really get to flex too much with your final power unfortunately. Oh, it always bugs me so much. Yeah, I know. It's a shame.
Starting point is 01:23:39 But the rest of the game is really, really good. And that, you know, their trademark art styles in there, Yaman, what's his fucking name? Yaman Taka and Sonic Titan. They did all the soundtracks. So the soundtracks like really, really, really good. I wish I could play it on my Vita TV. No, you can't. You just can't, though.
Starting point is 01:23:56 I know. I know I get it. You can do it with the right analog stick, I bet. Yeah. Well, I'm sure you can borrow one from someone. I'll lend you. Fuck, I'll lend you one. I have enough.
Starting point is 01:24:05 Oh, car. Yeah. You got like 10, right? Thank you. No, I have like 100. Oh, okay. Yeah. Okay.
Starting point is 01:24:13 100,000 Vitas. 410 billion Vitas. Dead Vitas. Those are all mine. Yeah. 1989? What? Yeah.
Starting point is 01:24:21 But anyway, the game is just really, really good. Vitas and fuck. There's not much outside of that. You dungeon crawl and you fight and there's brief bits of story. The bosses are really enjoyable and that's really the whole game. You do that for five or six hours and it's legitimately a great time. I wouldn't say it's good enough to buy a console for. Not at all, just because it's so short and such.
Starting point is 01:24:43 But I think if you have the means available. If you have the means available to play this game, if you've got a Vita that is not a Vita TV, I absolutely recommend it because it's very evident that it's designed for. Well, I really want to give this spin just to see the art, like, honestly, even if I didn't like the game, which sounds like I would, like the art looks like the best version of Drinkbox's art style. Yeah, absolutely. It's also, for anyone who wasn't a fan of it, it's their least Meme game yet.
Starting point is 01:25:11 Yeah. Well, I was going to say, like, there's very little in the way of Meme. But it also looks like way less, like, not as dank as usual. It looks like there's not, like, a lot of humor either. It looks like it's taking itself pretty seriously. No, this game is totally serious. Don't laugh at my dangles. Like, forget anything you know about Guacamelee's storytelling.
Starting point is 01:25:25 Okay. This game's a lot more about, like, loss and, I guess, like, coping with loss. It's really dark. Because she lost a hand. That which is severed. It got severed. More than a hand. Yeah.
Starting point is 01:25:37 It's about coping with the loss of the Meme's. The Meme's. Exactly. But the game's super, super good. Meme's. I highly encourage you to check it out if you can play it. Meme's. That's everything I did out of the pack.
Starting point is 01:25:47 I was saying, I played through, like, Guacamelee twice and it was like, hungry mutants for space? Is that it? Sorry? What's the other one? Oh, Tales From Space about a wall. Tales From Space. Yeah, yeah. Those guys are good devs.
Starting point is 01:26:00 Yeah, absolutely. I want to check that out for sure. No, I'm sure you'll have a really good time with it. It's super fun. The only problem is it's a bit too short. Yeah. I like that it's a studio that has a distinct art style. Yeah, yeah.
Starting point is 01:26:11 And they're really consistent in pushing that art style. It's their look. I kind of want them to keep going and I hope it doesn't ever, like, hold them back. But you're in, you know, where people look at it and just go, like, oh, it's cartoony or something? But I think they've already broken through that barrier with Guacamelee. So I hope they don't have too much trouble. Anyway, game's super, super good.
Starting point is 01:26:28 So I think that's enough foreplay. Packs East. Packs. Packs happened. The man. How was Paximania? Fuck you, yeah. Twist the knife.
Starting point is 01:26:42 I think it's a funny story. As Pat rotates the mic completely away from his body. I could have had a spot in the Pax Royal Rumble and like every Pax we've been to, I miss it or I can't watch it because we either have a autograph signing or we have to leave early and this year I actually could have been in it or maybe Wully, whatever. Whatever we could have, we could have wound up doing. Plus, we were at the, you know, Iron Galaxy booth. So we were in there.
Starting point is 01:27:11 We were in there. But we were pushing another agenda at the Iron Galaxy booth. The BAS project had to happen. It could have gone down, but our flight was just too early. We, like, we, you know, it could have worked, but better not to risk it. So I really regret not being able to see a single one live. All right. Xavier Stone's promo, let him cut for them personally or any of that funny shit that was done.
Starting point is 01:27:36 I have a question about Pax East, which has been bugging me ever since you briefly mentioned it as soon as you came back. What's up with KOF 14? Okay. I fucking need to know. So, okay. All right. I already know.
Starting point is 01:27:52 All right. All right. So it all began in 94. Yeah. Yeah. It kept on going in 95. Yeah. The thing with 14 is that you get to it right now.
Starting point is 01:28:05 I'm going to put a huge disclaimer here and say that the build at Pax East for some weird reason was the earliest, the nine character build. That is stupid. And I don't know why it was the nine character. You're saying there is actually a newer one that has been playable publicly. There is. There is a 12 character build. And then there's the one after that with way more characters that either was or is playable
Starting point is 01:28:29 as of this week or last week at an event. Either way, peculiar that. And K was talking about. So strange, but that's what it was. And it was at the Sony booth. So maybe one setup. Yeah. That a lot of games had one setup.
Starting point is 01:28:43 So went there. First thing I noticed, first impression was this looks worse in person. Oh my God. Than it does on video. How? Right? How? I don't know.
Starting point is 01:28:57 And I was looking around baffled by what was happening and the people surrounding the machine as well. We were all just vomiting. We were all like, why does it look worse? Right? It kind of looks like a PSU game. It was all granted. And I don't granted.
Starting point is 01:29:14 And I'm not just saying this because I'm fine with it, but like this was a build older than the trailers. I put the disclaimer. I put the disclaimer out at the top of this statement. But I'm just saying with that out there, this is what I saw. The dumpster fire was hotter than you expected. It hit my face and fucking melted my skin off. I was really, really, really expecting and going in like pure benefit of the doubt here.
Starting point is 01:29:38 It'll run smoother because you know, trailers. It seemed worse. But here's the thing. When I saw it and I looked at it, I'm like, this looks pretty bad. But I was like braced for it. And I didn't mind it that much. Like looking at it. I was like, eh, some of those backgrounds look okay or whatever.
Starting point is 01:29:52 The one background that I was forced to look at a lot was the aquarium one. And having just been to the New England Aquarium, which was so much more lively and cool than the shit background that was in there. That was like more of a like, eh, I was looking at the characters. I'm like, eh, they don't look too bad or whatever. And my thing about it being an early build is like a, it was slow. Like it was not fast. And it wasn't that fun to play.
Starting point is 01:30:22 There's a thing to that. And B, it had shit load times. Like just going from the select screen, maybe 30 seconds of black. Yeah. Street Fighter did that too. So this, this is, this is, this is an unoptimized build. And you can tell, right? Uh, the thing, uh, with the optimize the art later, the weird thing about it with the
Starting point is 01:30:45 floatiness and stuff is that I've seen there and I've seen. Therefore I know that the side-by-side comparisons are that every move that the characters do are identical in timing to 13. Yeah. Right. I saw the video. It's not slower. Yeah, it's not.
Starting point is 01:31:01 But there's a weird feeling that it is, and it's based on the way the animations play out while you're playing, while you're fighting. There's something to the way it moves that makes it feel like it's slower, but it isn't, you know, a red kicks a red kick. A fucking. That's like when Bunny up, did his review of the faster monitors where he felt like he had more time to aim. And then he, he did tests is like he didn't actually have more time to aim.
Starting point is 01:31:26 It just felt like he did. There's something there. Yeah. Um, and, uh, I, I. You know, just like, you're really just like, you won slowly does like a thing. Yeah. Fades out slowly fades. Like it was so slow.
Starting point is 01:31:45 Like I've planned stuff like street fighter five and MKX and killer ring sync, which is next round. Let's go. Let's go. Let's go. And there wasn't a way to skip it or at least in the build. It wasn't. I couldn't, we couldn't skip victory animations.
Starting point is 01:31:56 Yeah. You know, you can, you can. In that build. Yeah, you can. Cause I remember hammering the buttons. No, I know you can because I got upset at some people that were hammering it and I'm like, I want to see it. I want to see it for the first time.
Starting point is 01:32:07 And they were skipping it. I was like, fuck. Um, the gameplay is King of Fighters and it's good. Okay. And it plays like KOF. It feels weirdly slow, but, but, but it's not. Yeah. But it feels just a mind.
Starting point is 01:32:19 It's a mind. It's totally a mind game. Oh yeah. But that is the value that our mental illusion, whatever you'd call it. It's just, it's not, but yeah, the characters are playing the characters, the timings, everything you know and love about the characters that were in the build plays as you would expect them to. And put out a trailer very recently that had like nearly the full roster and some really
Starting point is 01:32:37 good roster. And it looked like a really good trailer. Everything is going really looked faster to me. You can make anything look fast with cuts. No, for sure. But you make me look fast. Like actually moves being performed, the full animations look so much quicker and sharper. But like it did, it did not only, like I was hoping I would walk away from this like
Starting point is 01:32:57 quelled and it's only fucking exacerbated my worry. Yeah. But I know it's an early build. So I'm keeping that as my fucking, if I'm playing a demo of a game, this demo did not make me excited. This particular demo made me not want to play more like this. Well, see, that's why they've been sending that build around so they can go like, oh, it's an early build.
Starting point is 01:33:19 And the game, remember, the game comes out in like three and a half months. Yeah. And I'm at... And it won't be... The King of Fats. Oh, come on. That guy's great. That guy's great.
Starting point is 01:33:33 He's always been good. I miss Maximum Impact Guy. Ah, it's close. It's close. Come on. You know, what is there to say? Like the new trailers are here and like you see the full roster there and yeah, you still get some excitement.
Starting point is 01:33:44 And no matter what, I still maintain that hours and hours and hours of this are going to be played. Absolutely. No matter what happens, it's getting my money, you know, I support it and I'm going to purchase a fucking King of Fighters game. I'm going to purchase all the DLC because that DLC that leaked out that may or may not be true was exciting. I'm one character for every team.
Starting point is 01:34:02 That's a lot. It's just... Also, like seeing that first costume, it was like, oh yeah, we get costumes now. That's good. I just might bitch for a long time and get really annoying, you know? Oh, well, trust me, I'll be right there with you. Maybe hopefully it'll be like a 12 to 13 thing that if this is marginally enough successful, throw more filters on it.
Starting point is 01:34:22 They'll make another one and it'll just be like, why would you ever play 12 ever? Never. Never. Like we've gone back to play Maximum, not Maximum Impact, with a new generation for fun. Yeah. It was odd. It's weird. It was like, you'd never go back and play 12.
Starting point is 01:34:39 Yeah. I mean, SNK is like clearly getting right back into games. So you know. Yeah, they are with that. Well, that's... I know this kind of goes against the opinion of the game, but hopefully they get supported enough so they can keep making it. Yeah.
Starting point is 01:34:55 Because I think I would cry, even though I'm not the biggest SNK fan. Oh, no. There are some SNK properties I really like and I would cry if they went back out of games. And if I absolutely hated this game, I would still buy it because I would be super sad if SNK died. Yeah. Well, right now they're again, right now they're boldly pointing at the stars and saying, we are rebranding ourselves.
Starting point is 01:35:16 Yeah. They've just changed their name to SNK. The future is now. Yeah, which is great. The Janko is a fuck. The only thing better is if we start that game up and we see... $410 billion loss. We see the Hyaku Mega Shock, Neo Geo.
Starting point is 01:35:28 Of course. They should change their name to 200 Mega Shock. The Pro Gear spec has returned. I'm going to fight the Evil Wears company. Austin, did you get to actually play it or...? Yeah, I got to play it. What was your opinion? Pretty much the same general consensus.
Starting point is 01:35:41 Do you like KOF? I've been getting more into it. My first one, I played 99 on the Dreamcast or I might have been 98 on camera off the top of my head. Casual. Casual. And then... Probably the 99 Evolution.
Starting point is 01:35:54 Yeah, yeah. And I played a lot of 13, like a good chunk of 13. Oh, so you get to feel the pain. Yeah, yeah. So, like... Oh, there's also one of the 360 that had like huge character sprites, which one's that one? That's 12.
Starting point is 01:36:09 Is that 12? I feel like 12 is zoomed in farther. It's like really big for some reason. Probably 12. Yeah, yeah. If it was sprites, it was on the 360, and it was 12. Okay, yeah. And I like...
Starting point is 01:36:19 I really enjoy the speed of the whole franchise and everything, but yeah, 14 felt kind of clunky. I don't know why. But my hits were nice. You just did, you just did. Yeah, I saw that, Jeff. Yeah, and my hits were nice, so I guess it was that. Yeah, now that was pretty good.
Starting point is 01:36:35 Some good flopping. I still wish she hadn't... Well, I'm sure she'll have some alternate costs in the future or more. Oh, for sure. For sure. It's just weird to see King of Fighters in 3D still, I'm not used to that yet. And it's not that we weren't ready for it, because obviously Street Fighter IV and Battle Fantasia and...
Starting point is 01:36:53 And Maximum Impact happened. You know what I mean? Like, well... Wait, Battle Fantasia? Not guilty gear? Yeah, yeah. Exactly. Yeah, yeah, that thing too.
Starting point is 01:37:01 Why not? You know, we know that it can and should be done, because it's the right place to go for companies to not have to spend a fuck ton of money. And I would have been able to get over the fact that sprites were dead if we got something that was like, alright, but that's still pretty damn good 3D, you know? Yeah, it's not the ideal. That's why I hope a theoretical 15 would improve it. Well, I was gonna say, I really hope for whatever they take on next, whether it be
Starting point is 01:37:29 Sam's Show or Garot or whatever. I bet it's Sam's Show considering Nekoru is in there. Yeah, probably. I was gonna say, I hope whatever they take on next, they're able to step up a little bit at least. And yeah, for 15, it begs the question, you know, are they gonna build off of these models, you know, like they always did for KOF, where they reused art for many years. Now that they can get the A-team that was working on the Pachinko games to work on the
Starting point is 01:37:55 fucking proper games. That was probably all outsourced, all that's easy. I know, I know. I feel like they were hiring tons and tons of character artists and stuff. This is, I mean, I don't think anyone's fooled or anything, but this is a new SNK. It totally is. So, yeah. While we're still in the Sony booth.
Starting point is 01:38:10 Until you have to pull the lover. While we're still in the Sony booth, I didn't get a chance to play against those three guys in Mwaii when I went, but you guys both got to play A-team and A-team. Out of the shadows. Yeah, so that's exactly where it was. Mutants in Manhattan. Oh, rather sorry, though the movie is out of the shadows. So like, holy shit, this Ninja Turtles demo at the beginning, you get to pick between
Starting point is 01:38:31 a bebop level or a Karai level. And I say, okay, I saw a video of the bebop level already. I already know what to expect. You fight through a bunch of guys and you fight bebop. Whatever. I'm a cool guy. I'm going to play the Karai demo. And it's Karai on a rooftop.
Starting point is 01:38:44 Yeah. Karai on a rooftop. It sounds super cool. It'll be great. It'll be great. What a fucking abysmal demo. Holy shit. Terrible demo.
Starting point is 01:38:52 The Karai level as your first experience with the game. Horrible. What are you actually doing? So you start off on a rooftop and you have to get over to the next rooftop. And they don't, because, well, I don't know, a demo should teach you, but this demo doesn't tell you that the turtles can kind of just run up walls. So I was like, okay, how do I get to that building? You have a float mechanic.
Starting point is 01:39:13 And after. Yeah, and it doesn't tell you about the float or anything. So it tells you about the float, but it doesn't tell you about the wall. So anyway, after a minute, I managed to get over to the other building and I was like, okay, I'm here now. Let me fight. And it's like, no, defuse bombs. Okay.
Starting point is 01:39:27 So you go to defuse bombs. Oh, the ancient turtle tradition of shitty levels where you defuse bombs. And I said, I really wish it was underwater. And see, defusing the bombs alone wouldn't be so bad. The problem is there are infinitely respawning enemies in that area. Oh, yeah, wonderful. And when you get knocked off the bombs, the ticker starts to go backwards for them, you know, they start to get refold.
Starting point is 01:39:47 Like zones, great. This also wouldn't be a huge problem, except that half the enemies you can fight normally, but half of the enemies, the ones that throw bombs, you can't attack with melee because they explode. So you have the only way to beat them effectively is to throw a kunai at their backpack, which is really easy to do, but it takes a second to catch that you got to do it. So as a first experience with the game, it was terrible, but not the game. The experience was terrible.
Starting point is 01:40:14 The buttons felt great. That demo level felt just like not the right level. Why is this in the public demo? Show this level off with someone who can play good, sure. But like, so I saw someone playing through. Oh, go ahead. So I was just going to kind of like lead into what you're telling me about it is that when I watched like a 12 minute demo on IGN, and I talked about it on the podcast a few weeks
Starting point is 01:40:35 ago, I meant, man, this looks cluttered and really like hectic, too busy. It's much too busy. I don't like the way that looks. I'm sure it'll play better. And then you said you either played or watched someone. Yes. So when I walked up to the booth and I was waiting in line, the guy who was in front of me played through the car, I level and suffered through it.
Starting point is 01:40:55 Did he finish it? No, I quit. I tapped out. I said, this is the guy didn't finish it. And then his friend, like he stopped and then his friend, like took over to finish the rest or whatever. And then when they walked away, I then grabbed into the bebop level, which was totally fine and fun.
Starting point is 01:41:11 I watched like two people play through the bebop level and I was like, damn. Now this is. Now this is an amazing thing where if either of these were released individually and separately, like fucking riots, it is unbelievable how different impressions would have been if this was the only time the only thing in the game you touched. And this just makes me think about demos in general, where it's like this game is fine, but you give such a bad impression off of this first thing that like you might make everyone think the game is a piece of shit.
Starting point is 01:41:44 It certainly gives me the sense that the Karai level was intended for them to play at like an IGN thing where they just show off. Show off one of the later levels. We can do more interesting stuff. No, exactly. Like that's what it came off across as because you can't succeed at that level on your first try. You just can.
Starting point is 01:41:58 Now, now that being said, combat, platinum, speed, platinum, all of it's there. It feels good to play, it feels good to dodge, feels good to do specials. Does the turtles get that moisturizer box for the pizza? No. Okay. Switching back and forth between turtles and having each of them have separate comp co-op moves is a fun mechanic as well. I will say that there's so much shit going on on the screen.
Starting point is 01:42:25 Very busy. That as Matt mentioned that when he first saw that impressions thing, and then I went back and I was like, ah, it doesn't seem. But then you touch it and you're like, okay, no, wait, there's a lot happening here. And because all four turtles are fighting like every enemy or boss at the same time, you don't have to keep track of them, but it makes it harder to look at the boss's pattern. I think I would legitimately rather one turtle at a time. One at a time.
Starting point is 01:42:46 Yeah. I would as well. Because it's that one menu that's four little white quadrants that overlay over the entire screen, usually a mechanic like that. If you have some type of, like there's multiple characters, let's usually put in the left, the bottom right. That's just for your supers when you hold the button. Yeah, yeah, your supers.
Starting point is 01:43:04 But that actual menu, I'm like, this is so encompassing and it's like, it obscures your view of some things when I saw the demo. The weakest thing was in that bebop mission, the ability to go from street level to rooftop level and back and just reverse the area was awesome. The open world seems fun. That worked out great. The weakest thing was, especially seen in the car eye level, whatever turtle you're not controlling has dumb ass pathing on its AI.
Starting point is 01:43:33 And occasionally you'll see all three dudes just jumping in a corner, not doing anything, and you're trying to fight a giant helicopter. Like I need your help. In the car eye level, two of my turtles died like off the edge of the building, not like off the building, but just like on a little platform lower. And I had to actually go down and get them. And enemies were still throwing stuff at me down there, out of the shadows. That was also a problem.
Starting point is 01:43:57 Since all four turtles were on screen, you're playing single player. Most of them would die. If you didn't, if you didn't swap regularly, most of them would always die. Swapping in this though doesn't even save it because swapping just teleports whoever you swap to, to where you are at the moment. It doesn't actually move the camera over to that brother. So it's really a character switch on the fly more than anything, or a style switch for that matter.
Starting point is 01:44:21 Okay, yeah, that makes more sense in my mind. It's not a character swap. Weird. I mean, at least, like even though they're dumb, at least reviving them is free. There's no cost to that. So. If they all fail, you fall back to the layer, you have to mash the E-Pizza. Yeah, yeah.
Starting point is 01:44:36 I really hope that when the game releases, it just, like, that the Karai thing is just in a proper place where you understand everything, or it's just, I don't know, it gets all smoothed over and stuff. Yeah. And then, you know, the fucking... Comes out like next month, so. Yeah, in May. And, you know, like, what your first objective is, like, defuse the bombs while you're getting
Starting point is 01:44:57 attacked. It's like, that's not an escort mission, but it's the second worst thing. It's the second worst thing. I like, like, the game feels done. Like, it definitely feels really polished at this point, just like, yeah, that was a really bad first impression, that level, because the bebop level was fine, so. So the other big thing, not too far from that booth, was the let it die booth. Yeah.
Starting point is 01:45:18 And I think we all got to spend some time with that. Absolutely. Austin, did you get to play? I did not. Oh, okay. I don't know. Lineup was longer than I was expecting it to be. That was the morning that I tried to get in with my media pass, and they were like,
Starting point is 01:45:29 nope, media comes in at the same time as the normies. And I said, oh, well, hang on, let me get a guy's phone number, Matt, can you give me Ryan's phone number? I need it. That was what that was for, actually, yeah. Anyway, that didn't come to pass, and I ended up getting in early by helping a guy carry an amp inside to obscure my badge. What, the hustles.
Starting point is 01:45:50 Yeah. Make it work. Make it work. Well, the other guy. You should have made small talk, like, ah, man, it sucks setting up all this stuff, huh? No, hang on. Let me talk. Let me talk.
Starting point is 01:46:01 The amp was just sitting there, and I asked another guy with a normie pass, do you want to help me carry this amp inside, as though I was the one who needed the amp inside? And we just carried someone's amp, like, five feet inside. And it was the convention center's amp, like, it was labeled like that, and we just left it in front of the door. Oh, that wasn't even for a person who offered to help. No, we just carried an amp, like. You actually ran the plan.
Starting point is 01:46:26 Fucking hustles. We just went like, well, I acted like I needed to move. Fucking young lady over here. And I said, this is far enough, and we're like two feet in front of the door. Look at this fucking hustler. All right. And then, yeah, I went to the screenwave booth and attached myself to someone who would keep me inside.
Starting point is 01:46:41 It was loyal. Yeah. And then, yeah, so no line for us, Willie, for let it die, but go on. I'll be really quick and say, like, I was kind of disappointed with the game. They had some interesting things going. I really like you can equip three weapons on either of your hands. That was pretty cool. It's better than Dark Souls.
Starting point is 01:47:00 You only get two. No, you get three. Oh, I don't know about that. Okay. You do get three. But you can have, like, an axe and, like, a, like, a nail gun and, like, a, like, a fucking AK and a samurai sword. And a circular saw.
Starting point is 01:47:17 Whatever. And a circular saw. And that's all cool. And, yeah, you can suplex a guy. You get one suplex, and it didn't seem to change for me. I don't know. Sure. And you get, like, a drop kick.
Starting point is 01:47:28 And that's all cool. And after that, I'm like, okay, well, this is a stiff, not very good feeling souls type of game, just the way the movement was and the way attacks felt. And this game looks visually not very good to me. I mean, I appreciate the kind of, like, subtle sell-shading it has. But when I think about, like, fucking Shadows of the Damned, like, I think that visually popped more. And this just seemed very muted and, like, it seemed like a boring, at least in this
Starting point is 01:47:59 demo, the demo area was a boring, barren, nothing world. Kind of like No More Heroes in that regard. Even kind of worse, because at least that was, like, because I've seen this before. Well, I feel like, because I was thinking about it, I feel like the environments were a lot like No More Heroes, but the character carried it. You know? Yeah. And then you have no character, because you're just a created dude.
Starting point is 01:48:17 Yeah, the character doesn't carry it as hard. Yeah. And, like, just, I like the, like, you know, when you died, the cool insurance girl shows up and she does it. She's like, do you want this insurance now? She does a cute Suda thing, and then when the little death icon guy shows up and gives you a hint, I'm like, that's all cool. And then that kind of just goes away, then I'm just back to playing the game.
Starting point is 01:48:37 And in this demo, it just felt kind of boring, and there just wasn't much going on, like, for me. Like, I'm like, this is it. You played the, you beat the boss and everything? Yeah, I beat the boss. The boss fight was quite fun, but it was still a big lumbering thing. Lumbers at you. Yeah.
Starting point is 01:48:54 Get out of the way and end the back. Not the most interesting boss. Not the most interesting. Okay, for me, I ended up falling in the middle in a way where I didn't know what the gameplay was going to be at all. Neither did I. You know, obviously, the trailers and footage kind of just showed off the weird characters, but I couldn't really make heads or tails of it.
Starting point is 01:49:12 Touching it, within five seconds, you go, oh, it's Suda's 51 souls, straight up. Once you hit the lock-on button and you start strafing around enemies like that, you go, oh, well, then that's that. And the enemy walks up to you with a slow shuffle and does a zombie, blah, blah, blah, and then you backstab, or you try to go around for like a backstab type thing. Yeah. You go, yeah, I completely understand what's going on now. Yeah, the suplex of the backstab.
Starting point is 01:49:34 Now, the thing with that is that in the end, and in being a Suda 51 souls game, it felt like, yeah, that's fine. You're doing it. You've got the timing. You've got the ability to dash and roll and whatnot, pick up stuff. I liked that it was very cool to just be able to walk up to everything and either equip immediately or put it in your inventory. Yeah.
Starting point is 01:49:56 No worries about stats or anything, just jam it all in. Right. Simplifying some of that stuff as well. I liked the aesthetic of steel clothes from other men. Yeah, whatever they're wearing. Just go around beating up grown men for their clothes. But the, yeah, definitely like a couple things, there's a level of jank that's present, that's felt.
Starting point is 01:50:16 It's a Suda game. And it's a Suda game. But here's the thing. Indirected though. But like, you know, we were talking about this a bit the other day, like Killer Seven and Killer is Dead are two Suda games that like don't. Probably the most polished. They have the least amount of jank.
Starting point is 01:50:27 By far. The least amount of jank. But this is below that. This is back to the jank days of No More Heroes. Back to the old jank. It's better than the first No More Heroes for sure. Yeah, the old jank. I think it felt worse than No More Heroes 2 though.
Starting point is 01:50:42 Perhaps. Just general movement and like how it felt to hit things. The real problem to me was that the environment looked so bland. Like so, like it was just unfinished almost. You know, like sort of scary theme, almost like you're in a creepy amusement park. Yeah, that's what it was. Right. And then you get off those areas and you just go into gray corridors and almost just like
Starting point is 01:51:10 really. And you have the fact that your character is just random naked man and you build your own equipment as based on what you find. But that too is missing personality. The one thing that should or does is I guess the death character that's talking to you, but you don't really get a vibe for him either. Like I imagine there'll be some intro with him or something. Perhaps.
Starting point is 01:51:27 That'll kind of give you a feel for him. A lot of the... The only... Just weird demo issues. Yeah. The only character you really get from him is when you beat the demo and it's like good job senpai in like a super English voice. And then you got a boss that is just a giant normal enemy that's not, that's pretty underwhelming
Starting point is 01:51:40 all in all. So you just get, you get left with this weird experience where it's like the engine's fine and is doing the pseudo souls things, like I said. But Suda's a guy that usually has really good, interesting game designs. And to see something that A is kind of derivative of something else and B lacking so much personality is weird. At least... I don't know if his game designs are good, but it's like stories are at least off.
Starting point is 01:52:05 Suda's games always have a certain element of pop to them. Yeah. Bam! Like whoa! That's crazy! Cause all of his stuff's pretty standard. Like you're full about how crazy the environments are in Shadows of the Damned. They constantly changed and they were all these crazy things.
Starting point is 01:52:20 And there's some of those stuff... Wasn't that like... Wasn't that... Shinji Mikami and Massimo Gurini who did most of that? Yeah, but I mean the art direction still seemed like it was very grasshopper. It just seems like this stands out as like there's less vision here for some strange reason. And I think there's something you were saying about how he was surprised that people were
Starting point is 01:52:41 comparing it to Souls? Yeah. When I was talking to him through his translator, the translator mentioned at one point that he said he was surprised so many English people were saying it was like Souls. You had a conversation with him about Lily Bergamo? Yeah. I told him like, you shouldn't worry about what people are saying about that. This game looks great, so don't worry about it.
Starting point is 01:53:03 And he said, oh, and he said, everyone here speaks English, so I don't care what they say. Okay. So like... I would have been more interested in Lily Bergamo. Well, I wanted to add, that's the one thing I wanted to ask is, will we ever see that character again just on that as a designer or whatever? But yeah, it just, it needs an injection of like art, a heavy, heavy art injection.
Starting point is 01:53:25 Again, I think watching an intro, maybe if there was a tutorial level. Yeah, of art. Because this was a PAX demo. It said, PAX, welcome to the PAX, like it was very made for the fans. Very kitted out for PAX, yeah. I want to talk about it really, really quickly, just like Liam got a picture with him too and I was really sad because when I'd walk around the booth every so often, I'm like, oh, is Suda 51 there?
Starting point is 01:53:45 Because I still enjoy him a lot and like, thank you for creating a lot of memorable characters and stuff. And like, I walk by one more time and I see him just there taking photos of random fans. So as I go up and I'm wearing my Godzilla versus Cthulhu shirt and as I walk up to him, he just like stands back and goes, oh, Godzilla, Godzilla, and I'm like, Cthulhu, he goes, oh, sugoi, oh, Godzilla, and he's marking out to my shirt and I'm marking out to him, marking out to my shirt. And I was like, oh, yeah, no, that's what it is.
Starting point is 01:54:17 He's like, oh, oh, and then he just takes the photo with me and I'm like, yeah. And I take his translator, so I'm like, can I just say one quick thing to him and they go, sure. And I was like, just let him know that I worked for Ubisoft for a couple of years or they were a client and I worked on Nomura Heroes as a game tester for like five months and just tell him it was the best five months of my life testing anything. I had so much fun and just thank you for making the game. And then I see the translator and I can hear the words that I should be hearing like Ubisoft,
Starting point is 01:54:47 Nomura Heroes, game attesting. And then his eyes get wider and wider and he's like, oh, oh, oh, oh, thank you so much. And I'm like, no problem. And that was like the most fun I had at that point. So you want to cut the lines. I'll tell you how you cut the lines. You do it. Shit, your pants.
Starting point is 01:55:05 You do what my friend did and dress up as bad girl and fucking go find Suda. Oh, is that how she does it? And Suda's laser guides to you. Dude, like a straight up was like, oh. That'll do it. Not only did they get that was her backup costume, too. And not only did they get the awesome photo together, but like later on, like they like he they were she was like having a drink somewhere and walk by and he's like he saw her and her
Starting point is 01:55:29 friends and he's like, yo, there's a party going on. You should totally come back, man. And then even after that, like now it's like, hey, Suda's added you on Facebook. The next the next time you go, well, you should dress up like bad girl. That's it. That's it. Shinobu. Yep.
Starting point is 01:55:43 There you go. I would do it. I would totally do it. Dude, he would probably dig that like crazy. I would. I would do it. I think that's all poppin really quickly because I'm sure Pat would want to know a bit. What's our?
Starting point is 01:55:53 Well, no, I just didn't talk about let it die. Yeah, I had a really good experience with it because Suda was like right there next to me the whole time. He was actually like 15 feet behind me on his phone, but it felt like he was right next to me. Okay, he's looking at you. Yeah, it's it's janky like the controls feel loose and you kind of like slide around just a little bit.
Starting point is 01:56:14 And then well, no, but and then when you get into the combat and the fighting, it's very stiff. Yeah. Like moving around feels a little slippery, but then the combat's definitely a lot stiffer. No, no slipping around there. It's all right. Exactly. Like it's all right.
Starting point is 01:56:28 I personally, I kind of like how the environments look, but like. Okay, because that's like the one thing I didn't think anyone could dispute that they're just boring. Well, they're just they're kind of the same as most of his other games. You know, they don't look terrible or anything. I think it's interesting that we have three completely different reactions in that. Well, I kind of the reason I kind of like the environment is because it's just it's such a mashup.
Starting point is 01:56:49 Like you go from like escalators into an amusement park into like weird facilities and stuff because it's like you're climbing Tartarus and it's like this building made up of buildings and stuff. So like it always kind of changes a little granted. It's always quite dark and like, yeah, that's the theme. So, you know, it sticks with that. I don't know. I had a fun enough time with it.
Starting point is 01:57:08 And I mean, I'm definitely going to play it when it comes out since like, I mean, it's free. So that's why I wouldn't, but I like free. Yeah, I mean, it's it's just a bit jank. That's all you can tighten up the jank a little. And you definitely something you pointed out to is like, you can see where the free to play happens. Yeah, you can see where the free to play happens so easily when you die.
Starting point is 01:57:26 And she's like, hey, give me one of your rainbow skulls and I'll revive you. I want more tighter jank. Yeah. Also, you ended up with a different weapon loadout entirely. Yeah, the items the enemies drop are random based on what they're carrying. So like, sometimes I'll drop his pants, but sometimes you'll get his gun, right? And so, yeah, I ended up with some different stuff from you guys. Take all the clothes.
Starting point is 01:57:45 And that was kind of cool how you get a bunch of different stuff. Don't eat. Don't eat the grenade. Don't eat the grenade. Yeah, yeah, there's these plants around that you can eat. And there's this one that's like an explosive plant. And if you try to eat it, it just blows up another thing. I hated using the touchpad to take items.
Starting point is 01:57:59 It was so like, it took a minute, but I got used to it. I like, I kept trying to do it and he would actually eat when I didn't want to. And I'm really trying to use it to stop eating. In the best of my ability. And I hope I can. Well, it's right side to eating. Swipe, swipe to cycle through your your items. Totally, totally aware of how it works.
Starting point is 01:58:17 No, no, I'm just telling them, dude. Sorry, you were looking at me when you were saying no, I was looking at them. You're sitting in the way. So you swipe right or left to cycle through your items. Well, that's useful. And then tap on the right side to eat, tap on the left side to throw. That's crazy. So room for error.
Starting point is 01:58:37 If you're not, if you're not, if you're one of those people, they don't like swiping as long as you don't press like you're fine. Exactly. And so did you have any trouble with it, Willie? No. Oh, OK. Yeah, I don't like it at all. Um, you put little stickers on said port and starboard. No, you carry those around.
Starting point is 01:58:53 I got the fancy sticker for beating the boss, which I think everybody did. Yeah, pretty much everybody did. It seems like you had unlimited lives to go through. Like every time you would die, it would it would tick your your rainbow skulls up by one. They put you into infinity version of the game that will never exist free to play mode. Yeah, pretty much.
Starting point is 01:59:13 But I mean, it was it was enjoyable enough. I'm going to at least like try it more when it comes out for sure. No, like I said, it's not like it was the worst thing I ever played. I'm just like I was just disappointed with how basic it seemed. Yeah, I felt like the biggest thing was its its lack of characters. Oh, really? I really wish there was just a main character that you could latch on to a little bit better.
Starting point is 01:59:32 Why can't he just get the load out? Absolutely. Absolutely. Also, a real boss fight is going to help a lot. It was it was a boss fight. Yeah, he did a boss fight. I fought a boss. That's like the first I fought an enemy who was labeled as a boss.
Starting point is 01:59:45 And that was it. And that was it. I'm tougher than a regular enemy. Yes, you are. Go to other bosses and they're all just as basic. Like that's a problem. But hopefully that's just like an early boss. Also, I blow up good and die slow.
Starting point is 01:59:58 Thank you. Um, I wanted I wanted to. Did you try it, Austin? Or you're not going to get. Start, he said no. Oh, right. Sorry. My back's for nothing, Austin.
Starting point is 02:00:07 I know what did you want to move into? I want to move into I got to play Outlast 2. Hey, what? Hey, and it was probably my thing. Was it scookerific? So they put you in a little isolation boost or whatever. Oh, yeah. And it was just a fantastic demo from like a standpoint of I never got lost.
Starting point is 02:00:23 It was made to just go to exactly where they want. As people can see via our video footage, we're bad at Outlast. This, this felt really like not bad. Remember when we tried the whistleblower and couldn't figure out for like 20 minutes? Yeah, we had to come around that. Yeah, that was embarrassing. There was none of that in this demo at least. But you know what the coolest feature and maybe that's in other survival horror
Starting point is 02:00:44 games or first person games. But when you try doors, it'll say like, it's locked. Yeah. And then every time you walk by that door and just put your curse on it, it reminds you the locked thing up. Yeah, it's like, you don't have to try it again. Yeah. And I'll tell you which doors are like, and if there's no cursor,
Starting point is 02:01:02 like any indication that this is a door. I haven't tried it. Locked icon. And it looks stunning. Like I said in my tweets, completely new story and a new it's in the Arizona desert with like a religious cult. Yeah. I found a room filled with dead baby corpses.
Starting point is 02:01:17 Nice. Up. Great. And then there was a really great sequence where you're hiding in a cornfield while guys have lights looking for you. Oh, that's really, really cool. That's good. Lots more paranormal shit, not just psychos running around.
Starting point is 02:01:31 There was like a fucking... Well, if we had gotten farther and out last... Yeah, at the end of Outlast, there's a bunch of paranormal stuff. There is, but this is like the early part of the game. Yeah. Your character just crashed into a thing. Did it seem like it was the beginning kind of? It did.
Starting point is 02:01:45 It did. Your character crashed in a car. And where am I? And you're just going to... Those kind of hills have eyes, ish. And you do talks too, which is nice. And the other thing is that it looked absolutely stunning. Well, the first one was a knockout.
Starting point is 02:01:57 At the time, yes, certainly. I found a gutted pig. It's good for the first game. And the gutted pig had so many entrails and flies, and your character randomly swats at them. He's like, jeez, jeez, this is gross. And it was really scary. And just I thanked the guy that brought me into the demo.
Starting point is 02:02:15 And I go, you're from Red Barrels? And he goes, yes. Like, you guys are Basementia, all right? And he goes, yeah. I'm like, could I have a cart? Can we hang out with you? We exchange cards. And he goes, sure.
Starting point is 02:02:23 And as he's pulling out his cart, I see his opus pass. I go, yo. And he's like, oh, we just embarked out over our fucking bus passes. It's a bus pass. Opus buddies. Opus buddies. Don't rub them together or you'll demagnetize.
Starting point is 02:02:37 Is that true? I don't think that's true. Not only is it if they sit next to each other in a wallet for the whole day, then it will happen. Oh, no. Cell phones can do it too sometimes. And the other thing I wanted to briefly mention is that I played and finished the Shadow Warrior 2 demo
Starting point is 02:02:51 and just absolutely loved it. Like, every single thing I had a problem with, they're like, we're going to make this six to seven hours, not like 15. And we're just going to put a lot of replay value, side missions. When you've finished a side mission in these big open areas, there's a button, say, teleport back to Quest Giver.
Starting point is 02:03:08 Yes. Stuff like that. You can put all these elements on your weapons. It just felt really good. You have all these midair combos. I was just floored with how good it looked. And I had a developer telling me, like, have you played the first Shadow Warrior before?
Starting point is 02:03:24 I'm like, yeah, I beat it. And he goes, oh, OK, so, oh, oh, and he's watching me do a couple of things? OK, OK, all right, cool. Well, the new stuff is, and he told me all the new stuff, again, fantastic demo. Like, I really enjoyed playing that there. Plus, the booth was great at all these Sakura flowers
Starting point is 02:03:42 and a Bogota and all this shit. I really enjoyed it. When I walked by, I like, double took. They had a monitor on the outside of the booth on each side, just showing people playing. And I had to do a double take, because that game is really pretty, too. Yes.
Starting point is 02:03:55 Like, there's nothing wrong with the graphics of the first one. It looks good. But this game looks like really almost triple A quality. It's really something inside a big, open, like Asian looking area. Yeah, I saw the open area. Really beautiful trees and stuff. And they really want to make it big, open hubs and do stuff, whereas the first game was the most linear thing
Starting point is 02:04:14 you can imagine, point A, point B. I think I'm actually going to play this one. Because no good reason not to play the first. And the parkour elements, which are really cool, where I'm just double jumping and just grabbing on things and running real quick. Like, not quite Mirror's Edge, but really close. Like that fuse, was it?
Starting point is 02:04:30 Sorry, fuse. No, that was the EA Insomniac game. The other parkour action game. Oh, oh, the Brink. Brink. Thank you, Brink. Yes. Yeah, yeah, yeah. Brink actually had colors. Yeah, it had blue.
Starting point is 02:04:43 Yeah, and red. Like, oh, really? It had red. Oh, damn. Yeah, red confirmed. One extreme word game title. I don't, you know, it happened, man. Anyway. Yeah. Liam, what's next on your list?
Starting point is 02:04:54 Did anyone else play Fury or was I the only one who played Fury? You're the only one. I knew enough about Fury that I'm like, yeah, I'll play Fury when it comes out. That game was really fun. I looked at it. I was like, yep. Did you try it or? No, no. It's really cool.
Starting point is 02:05:06 So, yeah, it seemed like it was the first level of the game. And there's a few cutscenes, then your character walks out into this open area and you're just in the first boss fight, like right off the bat. And I'm not sure whether it was the demo or whether this is intended for the final game as well, but it kind of acted as a tutorial.
Starting point is 02:05:24 And basically, you, the enemy has a big health bar and a bunch of pips under it, right? And each pip represents another health bar. Oh, yeah. But each pip also represents another phase of the battle. Okay. So the first bar was the tutorial for, okay, how to dodge this kind of thing.
Starting point is 02:05:40 The second bar was a tutorial for how to deal with this kind of thing. And then by the last three bars, they weren't like telling you how to do anything anymore. They were just throwing it all at you. And by the end of it, it was like really clear that, okay, this is gonna be a really tough game by the end of the game,
Starting point is 02:05:58 because even just at the end of the tutorial, I was like, okay, they're really stepping up, like throwing shit at you. And it's really clear that it's not like super character action-y, like Devil May Cry or anything like that, but it is very stylish in the same way. It's kind of like Nero.
Starting point is 02:06:17 We played that. I touched it a little actually after the fact. I think it's like a bit better than that. But it's different, it's really different. So like- That guy loves his teddy bears. Yeah, definitely. So yeah, they got the character designer
Starting point is 02:06:31 is the guy who did Afro Samurai. And actually it's funny because the guys are from France and they were telling me that they sent him a message to try, like a first message to try to get him on board with like a bunch of their internal concepts and thoughts and stuff. And the first message they got back
Starting point is 02:06:49 was like the rough draft art of the character. And he was like, how is this? Is this to your liking? And they were like, wait, do you wanna do the job? And then he sent back like an updated draft of the character. And like he basically nailed the character from the first go. Like the one guy-
Starting point is 02:07:05 And he was dope killer teddy bears. Yeah, and they have Carpenter Brute. And according, I said, I said, you guys have Carpenter Brute doing the soundtrack. And they said, yeah, we have Carpenter Brute. And we also have, and he looked at the other guy and he kind of smiled and he was like,
Starting point is 02:07:19 we have other secret musicians as well. Secret characters. Secret musicians. Who we're not talking about yet. Yeah, exactly. You're not ready to announce these secret musicians. Yeah, so I'm really keen to see. They probably have some Japanese artists or something.
Starting point is 02:07:33 The dark soundtrack. Yeah, exactly. Shadow soundtrack. Interesting. So basically like you start out in like an overview mode where the enemy's shooting bullet patterns at you and you need to find openings to be able to hit them. And you whittle away at like a little blue bar
Starting point is 02:07:47 that covers their health bar. That's basically their shield. And then once you break their shield, you enter a close combat. And there's a little ring around you and you have to stay within that ring to engage in close combat. And that's where you really damage their health bar.
Starting point is 02:08:00 So it's forward and square to parry. You dodge with X and you do like a zip dodge kind of. And you can go right through the enemies. There's a jaunt basically from Transistor. And the game just feels really good. It feels really good to play. Music's fantastic. Really just like polished, fun experience,
Starting point is 02:08:18 great art, great music. Really actually really looking forward to when that comes out. None of us got to play Pyre. And a couple of people asked us, but none of us got to play Pyre. Yeah, well, I have a few things to say about that, which we'll get to in a moment.
Starting point is 02:08:35 Music. This song is great. We did it. This song is master class. Thank you. We're now answering part two of the podcast. That was our re-joiner music. Yeah.
Starting point is 02:09:03 What is that, Austin? That is the boss theme from Blue Dragon. It's called E3. That's almost Crazy Chocobo levels. I know. But this was actually done by Nobuo. What? As you were saying, it was a singer from Deep Purple as well.
Starting point is 02:09:16 Yeah, he was like, yo, let's get this guy in. The original vision. That's super good. But it's not great when you have a 35-minute boss battle, which is all of them. I have one question. What happened? What happened?
Starting point is 02:09:28 He just me liked it. Sounds great. Holy shit. He came out perfect. Uematsu never got any better than that. Oh, wow. Perfect. You're going to shit.
Starting point is 02:09:40 So I'm going to tell you, Austin, when we went to, did you come with us to the Final Fantasy concert? No, I couldn't. Oh, at Montreal Comic Con, they had a little Final Fantasy, like little intimate Final Fantasy concert. Like they just played some lesser-known tracks. Play One Winged Angel. Every time they said, so we're about to play One Winged Angel.
Starting point is 02:10:01 Like, we know, we know. But first, back to Xanderkin. Yeah, it was fucking awesome. So you are rejoining us after a nice break in which we sacrificed Pat for lunch. We did. We ate him. We ate him.
Starting point is 02:10:16 And Austin told us about Blue Dragon music. It's a good thing we kept him around and fattened him up for this express purpose. Absolutely. It's a rare item, but we used it. Something about shit in his pants. I don't really know. Makes a great cannoli.
Starting point is 02:10:28 Yeah. No, but for real, we really couldn't find anything else but Blue Dragon to talk about after partaking in cannibalism. Yeah. Blue Dragon cannibalism, they go hand in hand. Bingo. Bingo. That was what Microsoft was aiming for.
Starting point is 02:10:39 Exactly. They want you to think Xbox cannibalism. Xbox cannibalism. Xbox cannibalism. Very good. Bingo. That's how you get the Japanese market. There you go.
Starting point is 02:10:48 It worked. I don't like, just one of the things that you didn't mention earlier that you did do, though, this week, was you played lots of indie games. Oh, like before. Yeah. Yeah. Or something.
Starting point is 02:11:04 Ratchet and Clank. That's what you wanted to talk about. Fucking Ratchet and Clank. The new one? Yeah. It is so good. What's it called? Ratchet and Clank.
Starting point is 02:11:11 In Japan, it's called Ratchet and Clank the Game. And they have eyebrows because there's a movie. Bigger eyebrows. Oh my god. Yeah, I know. But man. It should be called Ratchet and Clank real battle on film. It should.
Starting point is 02:11:22 It's the prettiest game I've ever seen. It's beautiful. I look at Uncharted 4 and I'm like, fuck you. No, Ratchet and Clank is what it's at. Yeah, Uncharted 4 is definitely up there in that realistic visuals. But Ratchet and Clank for cartoon visuals. I only played it for an hour and a bit,
Starting point is 02:11:38 but fucking pinnacle for cartoon visuals. And we only ever see that with Nintendo. Yeah. You never see other studios doing that kind of styling. It's been a while since other studios wanted to push a AAA mascot platformer or something. Yeah, and it's only $40, by the way. Yeah, yeah.
Starting point is 02:11:55 Yeah, they budget priced it. So what? And it's a full Ratchet game, too. Yeah, it's like a 15 hour fucking game. What makes this stand out? Well, it is kind of like a reimagining or retelling of the very first game, but kind of done in a way where it's like recounted by Captain Quark.
Starting point is 02:12:10 So it's like kind of exaggerated in certain aspects. And rather than being stuck to the mechanics of the original, it incorporates stuff from the entire franchise, except for Deadlock. Characters, too, I hear. Yeah, some characters. It all comes back totally new levels, totally different weapons than you saw in the original.
Starting point is 02:12:27 It's a new game. It's basically like a greatest hits kind of package. There's a gun that turns enemies into voxels. Yeah, yeah. And it's one of the best looking effects I've seen in a game. It looks super good. It looks incredible.
Starting point is 02:12:38 That sounds cool. Dude, it looks fantastic. You got it. Mr. Zircon's back. And that's all that really matters. He's a huge asshole. It's great. I played it because I left to go on my trip on the 13th.
Starting point is 02:12:49 And sorry, on the 14th. And on the 13th, I got the game. So I was like, OK, I'm just going to play this. Instead of working on the thing that I'm supposed to do, that Matt is upset with me. Right now, he should be working on it. Shadow Man part two. Yeah, Shadow Man part two.
Starting point is 02:13:03 The thing about Sonic. I mentioned before that it's actually the double dragon thing. Yeah, OK. The double dragon. Austin here edits for, did you know, gaming sometimes. Sometimes. You might. You did a really good job.
Starting point is 02:13:14 You did the punch out one. And you also did. Did you edit and voice persona? Yeah. There you go. And Final Fantasy. Oh, really? Yeah.
Starting point is 02:13:22 I didn't know that one. And I'm doing Bomberman in the future. Great, that's a secret. You going to talk about Jetters? Jetters. There's not much trivia on Bomberman at all. Are you writing it or is someone else? I wrote it, but there was hardly any information.
Starting point is 02:13:33 So we had to reach out to the devs of Act Zero. Act Zero is awesome. It should only be about Act Zero. Act Zero's got some shit. Yeah, but there's a lot from that. And where were we? Blue Dragon? Blue Dragon.
Starting point is 02:13:47 Yeah, Blue Dragon. Yeah, Blue Dragon. Full circle. But what did you, because we all had one or two that we talked about, but what did you play at PAX East? I have the name of the game in my wallet, let's see. You took the card or something? Yeah, I took a couple of cards.
Starting point is 02:14:02 I actually went here, I think Leah mentioned, the children's, just children of the Zodiacs? That was one of the ones I wanted to talk about. That game was cool as hell. I went in and I backed it on Kickstarter. And my expectations were kind of like, it'll be all right, JRPG or something. But no, that was, for me, one of my two favorite games
Starting point is 02:14:22 of the show. That game is really, really good. Yeah, I got the chance to briefly play it. I really like the way that they're incorporating the deck building with dice rolling. Yeah, it's very cool. I would like to see if you're able to customize the dice per character.
Starting point is 02:14:36 You equip the dice for the characters, is what it is. Or build your own six-sided dice with different options and stuff like that. Yeah, there's no build, but customization. Maybe one day, right? I already asked. I know the guys. Yeah, yeah.
Starting point is 02:14:48 But, man, that was a really cool one. And as so was Mechazoo. Yeah, you were playing with that one. Yeah, the trailer for that looked interesting. We talked about it. Yeah, it kind of reminds me a little bit of an old Sonic the Hedgehog game with a tron aesthetic. Kind of kind of tron-y.
Starting point is 02:15:05 I actually have a friend from high school that is the 3D graphic designer on that game. So he designed all the levels and the aesthetics. But it was kind of giving me a little bit of a Freedom Planet vibe as well with the different moving. And there's a game called Claymates. Yeah, I know Claymates. Yeah, where you change between the different creatures.
Starting point is 02:15:25 It reminded me of that quite a bit. And I was like, oh, well, maybe I'm biased because I know the guy. But I'm like, oh, the game looks pretty good, too. I don't know. That's been at several cons. But it always, like, there's been people that always. Oh, really?
Starting point is 02:15:37 Because I only just heard about it. Yeah, we always saw the trailer that they popped up a couple weeks ago. Yeah, it's probably because I know them. But I saw it at PAX Prime. They had it on the indie floor. Yeah, upstairs. On Zodiacs, I really love how the dice are designed.
Starting point is 02:15:51 So you move around the grid like a Final Fantasy Tactics grid. And then when you do your move, you play a card, like in a Metal Gear Acid. And each character has their own hand based on what they can do. And then you roll a bunch of dice that they have equipped to add power or special effects and stuff.
Starting point is 02:16:07 But I really like how the dice don't give you negatives. Like, you could play through this game even getting theoretical worst rolls because there are no negatives, you know what I mean? At worst, you won't do as much extra damage. But at best, you'll do a ton of extra damage. So even rolling terribly every time, it's fine. It doesn't matter.
Starting point is 02:16:26 And it's totally balanced for that, too. Felt really enjoyable. Did you finish the demo? I didn't get to finish it. No, I had to bounce around quite a bit. It was very long that demo, also. But no, I thought it was really, really good. There was some stuff that I got to check out on my own time
Starting point is 02:16:39 on the PAX floor as well. Ruiner was over at the Devolver booth. Yeah, I didn't get a chance to. Ruiner is so fucking cool. I saw an article today that was from some journalist. And it just said, the best game I played at PAX. Like, on the way over, or right before, I think, was when you walked in.
Starting point is 02:17:00 Yeah, and they go, well, have you seen the trailer for the new Devolver game? You're like, no. And I'm like, here's it's called Ruiner. And then, well, he just slowly takes out his computer. And it was here. It was here, right before we left. And you're like, OK.
Starting point is 02:17:12 And you click it, and you just watch a trailer. And you're like, that's pretty cool. Oh, man. This thing is, yeah, like, if you haven't seen it, you know, you can say Hotline Miami, but it's a bunch of things, you know. It reminds me more of Shadow Run, like an action-orientated Shadow Run.
Starting point is 02:17:29 There's a lot of things we can liken it to, but it doesn't matter, because it's just a fucking cool game, man. You're using the mouse and keyboard. Mouse and keyboard, which. Because it looked very interesting. It was like point and click kind of. So here's the thing with that is,
Starting point is 02:17:41 I was using mouse WASD, and I didn't like it. And I could tell I would enjoy it more with Twin Sticks. OK. Which will be an option. I'm sure it will. It's confirmed for PS4, isn't it? Or am I crazy? I don't know.
Starting point is 02:17:54 I don't know. Maybe I'm crazy, then. But I'm certain it would be. But aesthetically, the world, everything that was set up is very, it's just super cool and interesting. The way you have this kind of, your brain has been hacked. You're wearing an almost daft punk kind of helmet. And the imagery that pops up on the helmet
Starting point is 02:18:13 while you're in the loading screens or kind of going down elevators, it's showing you his emotional state, his thoughts, what you're being fed. Basically his dialogue. A lot of stuff, exactly. Because the character that you play as doesn't really talk. The only one that does really talk to you is a girl named her. And yeah, you just, you're going in and you go from room
Starting point is 02:18:34 to room, area to area, and it's super hard. There's a really fun jaunt mechanic to bring that up, back and up again. Like warp quickly between the areas. Yeah, slow down time and click your waypoints. And then you will zip to them exactly like Jaunt. That's pretty cool. And it's such a fun mechanic.
Starting point is 02:18:52 Yeah, and if you put up a shield while you're doing it, like you basically do a charging star. Oh, that's cool. Right. That reminds me of Transistor a little bit. Yeah. That's Jaunt, yeah, exactly. That's what Jaunt is, exactly.
Starting point is 02:19:04 And plus, plus, his name is Ruinor. That's awesome. And the music is fucking through the roof and everything stylistically is happening. Overall, Devolver had just an awesome booth. Strong as booth, man. They did a great deal. Yeah, because so much shit that they couldn't fit it
Starting point is 02:19:18 in the booth, like watching how it got its own booth. It was kind of, yeah, spread out. But the main booth was Ruinor, Gungeon, and Strafe, which were all looking strong. Other thing that was there that I didn't get to play because the line was capped immediately, but I sat and watched the shit out of it. It was Pyre, super giant games.
Starting point is 02:19:37 And this is a complete sidestep in a weird way because it still has their trademark, really nice animation, and it still has like lots of dialogue between the characters and like amazing world building, much like Bastion and Transistor. But the gameplay is a fucking sports game, basically. It's basically a sports game. I didn't get that.
Starting point is 02:19:59 It's super. You wouldn't expect it from the way that sets up the plot because it's a very high fantasy, lots of magic, and a very, I guess, I don't know what to call it, but it's a very interesting non-Earth type of world. And fantasy. But there's another, there's a more appropriate word that I'm losing right now.
Starting point is 02:20:21 But anyway, but when you actually get down to brass tacks, you're holding a ball, you're passing it between teammates, and you're jumping at the net. Blitzball? Yes. Yes. Really? It's good Blitzball.
Starting point is 02:20:36 And you have three types. Boston's eyes, twitches. You have like, so far it seems like you've got the heavy, large character who's this girl that like has the book out and can cast and like basically acts as your giant blocker slash like tank. You've got your mid-sized guy. You've got your quick little dude.
Starting point is 02:20:54 And like, yeah, it's just you're playing this sports game against the computer trying to put this sphere in their pyre. But the whole, the context for it is not at all sports. It's very serious and lives are on the line. And it's a very weird, strange way to go as a sequel to Transistor. But it's hella, well, sequel, sorry, follow-up rather. But it's hella original.
Starting point is 02:21:18 And I use hella appropriately. I just, I was like, am I sitting here? Someone just use that unironically? Am I in life is strange right now? Yeah. No, that's the, like, that's how I would describe it. I'd actually be glad that they're doing something a bit more different because like another, like kind of third person,
Starting point is 02:21:36 narratively driven, like narrator thing. I'm not sure, like, how excited I'd be for that the third time around as good as they are. You don't want to start telltaling too hard. Yeah, you don't, you kind of don't want to. You do a good thing. And then now we kind of know what to expect from you. So they fucking left turned on it and they swerved hard.
Starting point is 02:21:53 And now we've got this and it seems really fun. My only real criticism I'd give is that lots of the stuff in between, like your sports ball matches were, it was interesting dialogue between your characters, choosing how to pass your time and like focusing on building up your stats and camping and so on. It's a lot to do and it's very interesting, but it took too long to get from match to match.
Starting point is 02:22:19 And like in the demo, which was like a half an hour demo, it seemed. Sorry, were you watching people play? I was watching people play. And I was just sitting there going, like you're seeing from beginning through. And like it seemed like it was almost like six to seven minutes of just set up and downtime between actual
Starting point is 02:22:36 gameplay segments. And like that was constantly the pace. So it really felt like you'd play, yeah, you'd play around, which was like a couple of minutes, like three, four minutes of, of, of around. And then you'd have like, you know, six, seven minutes of just set up and downtime in between it before getting back into another one.
Starting point is 02:22:52 And like, I think it could definitely benefit from speeding that up. Okay. Maybe in the fault, maybe like in a non demo setting, like it will speed itself up as you become accustomed to the menus and stuff, you know, that's come up with a lot of the games we've talked about. Like maybe this is just demo stuff.
Starting point is 02:23:08 Yeah, I think that's the nature of demoing that kind of game. What else did you get your hands on? The last one, cause Austin mentioned Children of Zodiacs. The last one is a chasm, which is basically a roguelike, Metroidvania, yeah, you don't want to say it. No, no, no, Metroidvania is appropriate, but I think it's like, like to give you an even better idea,
Starting point is 02:23:30 like I could say Egavania even, cause it's more that, like it's very inspired by in particular, like area, dawn, portrait of ruin, order of ecclesia. And it really feels that way. A lot of the art looks like it could just be like snapped up right out of it, but it's not. Yeah, it's gorgeous to look at. Really, really pretty game, really fun to play.
Starting point is 02:23:53 The rooms are a lot smaller than they are in Rogue Legacy. So it's a bit more basic in that regard. And I hope that that varies up a little bit. But otherwise, I really enjoyed it. You start with like a little, like very, very short sword. So I immediately tried to do the short hopping trick from, you know, from the area of sorrow play through, where you just attack like super rapidly.
Starting point is 02:24:14 Didn't work, cause he has a thing. When you're playing Odalis, you're like, oh, I can't really do it. Then you try to bit harder and you're like, no, I can do it. You can kind of do it in Odalis. Yeah, it didn't work. They have an animation that plays when you land on the ground after swinging.
Starting point is 02:24:27 And I finished the demo and I spoke to him and I was like, hey, so what's up with that? And he's like, okay, I know I might, I might take out that animation. He's like, it sucks. Cause it's like adding a feature, but it's just removing my work from the game. Right.
Starting point is 02:24:44 So, so he's in a place where he's like, yeah, a lot of people have asked me about that specifically. Maybe I'll change it. I don't know who knows, but I thought that was pretty funny that like, apparently a lot of people have told him that. What's up with that? But like, meanwhile, like playing it, like I found a really large sword that had a,
Starting point is 02:24:58 like a big broad swing and I noticed this, this feature that I could have noticed the short sword, but it was really hard to perceive with that one. You know how in area there was a back dash in all those games, there's a back dash, but in this game you can back dash during a sword swing. So with big swords, that's really, really handy cause you can start the swing and back dash
Starting point is 02:25:16 and just hit them with the tip while you're sliding away from them. So it works really well as a defensive maneuver. And I think that's really cool because I don't believe if, I mean, it's been a long time since I've played most of them, but I don't believe any of them had that as a mechanic. So really neat that he's got that in there.
Starting point is 02:25:32 Like something those games didn't really have, but it builds right into it. I'm not a huge expert, but like you'd know a bit better. But when we did play some of those Egovania games, yeah, I believe it's like you're committed to your swing. Yeah. And when you back dashed, and if you, the few games that did have the back dash to beat out your swing would stop your swing.
Starting point is 02:25:48 If I remember right, I might be crazy. Like that might have totally been a feature in one of them, but either way, it was really fun to play with. And I'm really excited to actually play a random level because the level that they were demoing was a generated level that they had made. That was like, let's see who can get the best time in this level basically, you know, very, very enjoyable.
Starting point is 02:26:07 That and children of Zodiac were my two like take away. This is Zodiac and not Zodiac. Zodiac. Zodiac. Okay. Yeah. Because at first I was like, they're saying it wrong. With an S at the end, yeah. Who would ever say Zodiac? No, Zodiacs.
Starting point is 02:26:19 Those two games I thought were my favorite games at the show. Absolutely. Cool. There were some other stuff I got to try as well. Death's Gambit, which was the, we talked about it multiple times and it's kind of gotten lost in the in the dark souls, 2D souls thing, stuff.
Starting point is 02:26:36 I think it's Aether was also there. Yeah. And as was well beyond and you know, Salted Sex. Aether's like a, it's a 3D, well not 3D. It's isometric. It's isometric. Yeah, like it's not a 2D platform or anything.
Starting point is 02:26:49 Yeah, it's isometric souls. That one has that. As is beyond, whereas Salted Sanctuary is Beyond? Sorry, below. Below. Oh, below, I don't think that's Capybara?
Starting point is 02:26:59 Dark Souls. Not really a solzy. I mean, well, what I mean is it doesn't really give people that vibe when you glance at it. I don't think so. The, however many minutes I sat there and played it, I got, I got a solzy vibe from it, you know. Bonfire, et cetera, but.
Starting point is 02:27:15 Shrubble Knight has a bonfire. Yeah, but not just bonfire. I mean, no, like the, the way it's set up, the difficulty, the way you sort of deal with enemies as they come to you. It kind of felt a little bit like it, but definitely not as much as these other games I'm talking of it.
Starting point is 02:27:29 Certainly not as much as Death's Gambit. Now Death's Gambit is the one where the main character has like the scarf and he looks a little bit like the Drifter. Yeah, I know the one, yeah. And awesome, awesome pixel art. Very fun game, very fun to play. It, you know, has come quite a long way since that,
Starting point is 02:27:47 you know, since we saw it on the crowdfunding campaign and such. And one thing that definitely makes it stand out is it's got this grappling hook mechanic that you use to get around the levels. Is it like a Biocom hook? It is, you don't really swing with it though. It's more of a.
Starting point is 02:28:03 Like the one from stories where you just bump, like jump to a location. The one from the Vita game there. Were you in prison? Sorry, Freedom Wars? Freedom Wars. It's like a Freedom Wars. The Ibarra, yeah, okay.
Starting point is 02:28:15 It's more like that. So the thing with it as well that's, it's not, it's not even a fault, but it's just a very weird element. Is that this is so souls and knows it. And it's so aware of how much it is. I hate you were telling me those, yeah. That you hit the point where you go through it,
Starting point is 02:28:33 you kill all the enemies and, you know, that everything hits hard and you hit hard as well. And you pick up weapons and have a good load out and switch up your armor. All that jazz is there. Hit the first boss fight. And, you know, empty room, boss appears, drops down, name, right?
Starting point is 02:28:49 And then right underneath the name, and then the life bar fills up at the bottom, you get, you see deaths, zero, and then average deaths, five. So it's like, this is how many times you've died to this boss. This is the number of average times most people died to this boss according to the server.
Starting point is 02:29:07 And then the boss life bar is divided into segments and the segments clearly are marked phase one, phase two, phase three. And it's like, you see the exact point where when you hit him past this point, he will then enter the new phase and start doing new attacks or whatever. I suppose that's nice to know.
Starting point is 02:29:23 It is, but it's so self-aware. It takes away some of the mystique kind of, yeah. You feel like you're like, I am now in pure fucking video game mode, you know? You have like a leaderboard coming on the side. While fighting, like. Like Xbox Snap automatically comes in and starts streaming it on Twitch.
Starting point is 02:29:40 Exactly, that's it. And it just populates with a bunch of generic Dark Souls Twitch comments. Comments feeding across the screen as you fight it. That's it. It starts getting so meta at that point that I was like, it wasn't anywhere in the game up until then, but it hit me like a fucking brick wall.
Starting point is 02:29:56 It was like, okay, we know that this is a challenging boss and whatnot, but don't put up like, don't make me feel like I'm doing time trial mode the first time I'm ever experiencing this boss. I hear you. That was a really strange thing about it. And I kind of feel that like that should. Like if you're playing Super Metroid
Starting point is 02:30:14 and there's just a timer in the top corner. And also a speed run counter, you know? And then a plus and minus for your checkpoints. Yeah, whenever you hit a checkpoint, yeah, for sure. You know, like that's the thing is, if it's my first immersive experience with the game, don't do that, guys. Put that in for replays.
Starting point is 02:30:29 That's actually one of the reasons I've been having issues or like, initially had issues with what's it called, the division, because it's a seemed video game-y. Like I didn't feel like you were really in that world because of the way you do it. A lot of these soft games do feel very video game-y. Yeah, I don't like that. I'll take one exception and that is when you're playing,
Starting point is 02:30:49 you know, something that's character action and at the end of the fight, you get graded. That's the most video game-y thing ever. It is, but like that's kind of that genre. But that's what you sign up for, you know? When you're getting into something that's really moody and atmospheric in the way the death scan is.
Starting point is 02:31:01 But also like, it doesn't tell you like, okay, Neil Angelo is about to enter his second phase. Yeah, yeah, he kind of just pops it and you go, oh shit, all right. It's cooler when it just happens. It's like when you're fighting Rodin and you don't know what's gonna go down and then it happens, that's a really great moment.
Starting point is 02:31:15 And in this case, it's like sections so that you see it. And it's kind of also because each phase you get the boss down to like awards you with more souls, quote unquote, on your death. But yeah, like that was the one weird thing about it. Also it had zero music in that build, so I guess they're still working on that. Because I was thinking about the music of Souls a lot
Starting point is 02:31:35 when I was playing through Dark Three. I mean, I'm still playing it, but. And like, yeah, even when there's no music, there is a lot of ambient sound. Like, you might think back on it and think, yeah, there's no real music outside of the bosses, but no, there's fucking so much ambient sound. Everything that could make noise makes noise.
Starting point is 02:31:51 Sure. Yeah, here it- Having no music would be like- Here it felt weird because there wasn't a ton of ambience. It was just a lot of silence. And like if I was hearing wind blowing, lots of rustling, I wouldn't have thought about it at all. But I wasn't.
Starting point is 02:32:03 And on the show floor, like it's pretty noisy too. So maybe there's even that. But then you get to the boss fight and it almost blows your ears out when the soundtrack kicks in. Great, perfect. So there's that. And for me, I guess the last thing I'll talk about,
Starting point is 02:32:13 because I saw other stuff, but I mean, the only other thing I'd want to mention is Samurai Zero, which looks fan-fucking-tastic, adult swim booth. This game is really dope. Take Super Meat Boy, take, I guess, some of the dishwasher, take- Honey Pop. Take all this stuff and take Hotline Miami,
Starting point is 02:32:34 I guess that's a key word. We're bringing up a lot these days. Yeah, well. But you just get this really cool 80s vibe game where you're like a Samurai going through these 2D gun points like hallways with enemies. They kill you super fast. You kill them super fast.
Starting point is 02:32:49 One hit, one kill. And you have a time slowing down drug. And what you're basically doing is you're approaching the room and planning how you're going to clear it. And then what you get- That's why I think Hotline Miami's a good comparison. What your gameplay is, is you clearing the room
Starting point is 02:33:05 and then your replay is the actual actions that your character takes. And it is a side-scroller as opposed to top-down or anything. Yes, that's true too. I know a guy that worked on that game. Nice. He's the guy that did the sprite art for our channel. Cool.
Starting point is 02:33:18 Oh, no kidding. And the thumbnail you guys used for the Undertale LP. He drew that. Oh, okay. You know that one of you and me? Yeah, absolutely. And he also tested it. His name's Kenju.
Starting point is 02:33:29 Oh, okay. He worked on this game too. Awesome. It looks gorgeous. It fucking looks great. Very pretty, yeah. Man, when you deflect bullets, it feels really good. And there's an interesting kind of dialogue mechanic
Starting point is 02:33:44 that is like, it's like the way you skip conversations is like, it makes your character rude. Like you interrupt conversations? You interrupt conversations if you want to just get through them. And by waiting, you open up more options according to what the person's saying to you at the time. And it actually does affect the game
Starting point is 02:34:01 in a couple of ways according to the director. The director, exactly. So we'll see where that goes. But the few levels in the beginning that I played of it were fantastic. And I think everyone should take a look out for it. Cool. I was telling you guys about one
Starting point is 02:34:15 and I don't think anyone had the chance to because it was kind of a low key thing. But I was right about on Twitter and I've been following it for a while is a last fight. I got to finally play, I guess. I sat down quickly with the sports ball player girl or the death ball player girl, that character. Oh, you did get a chance to play it.
Starting point is 02:34:34 Yeah, very briefly, yeah. Okay. Super solid. And multiplayer, like by yourself. Multiplayer, yeah. Okay, because I was able to just sit down really quickly and instantly, okay, light attacks, heart attacks, grab, jump.
Starting point is 02:34:45 Awesome. I like it better than Power Stone. The thing that, Power Stone's like really stiff. The thing I really like Power Stone, but I do like that. It is. I mean, like Rose Tinted Glasses.
Starting point is 02:34:55 I know, I know. Power Stone's pretty stiff. I know, that hurt my nostalgia a little bit. Yeah, I mean, I still think Power Stone plays pretty well, but what I don't mind is the absence of Power Stones, which of course is pretty much what you focus on getting. Oh, no. Oh, no.
Starting point is 02:35:13 But I really really enjoyed playing last fight because it looked great, it sounded great. I really liked the mechanic of once everyone's taking their characters, it just says pound the buttons. And everyone was like, what? And I always managed to pound the button and then you get the choice of the stage. But it doesn't tell you why you're pounding the buttons.
Starting point is 02:35:30 It just says to pound the button. Yeah, so then you get the choice of the stage and the stages are quite like... Like in Power Stone, they have items. They all have these items. Like you're in this desert place, it has bones sticking out. And then if you get near it, it'll say Press B. You'll press B and you'll pick out
Starting point is 02:35:44 a gigantic Tyrannosaurus Rex skull and you can just throw it. And we were in like team matches and stuff. Like it was really, really hectic. Now the only thing that I didn't know I should have asked but is there any type of super attack that you get? Like there's no Power Stones in this game to power up to that form that all the characters
Starting point is 02:36:03 in Power Stone get a cool super. And that seemed to be maybe in the build or I'd have to ask because I did give them my card. But is there kind of a super attack? Because right now the characters have a lot of stuff going on. But I'm like, oh, I hope they have like cool super attacks. It's based on some really obscure Japanese comic book.
Starting point is 02:36:23 All the characters are really great and just felt great. It's really, really awesome playing. I was just happy to play like a new Power Stone basically. So what was the name again? Because I keep forgetting. Last fight. Last fight. Because it's the name of the manga or whatever it is. That's unfortunately like something I can forget kind of easily.
Starting point is 02:36:41 Well, don't forget it. Because once you see the art, it's hard to forget. The art's really not the final fight, the last one. It's very Bondi-Sidane. It's not the last bronze. Remember that there's a character in it with two cigars? He's sick. Yeah. Did you see that character?
Starting point is 02:36:54 Yeah. He's a business guy with like a goat face kind of. And he lights his cigarette with another lit cigarette and just has two cigarettes in his hands. That's cigarettes, cigars. Cigars, even. Yeah. He's got a suit and shit. Yeah. And I guess the last thing you and me, Willie,
Starting point is 02:37:08 would have any opinion on is that I was at the Astro Gaming booth and I'm waiting to see two guys that are playing as Tusk and Jago and might get to the character select screen. He's Mira in this build. He's Mira in this build. And then a fan meets, just finds he goes, Matt. And I was like, hi. And you know, say hello and everything.
Starting point is 02:37:26 He's like, are you playing this right now? I'm like, oh, I'm just waiting to see if. And then like the guys finish their match and I see Mira. I'm like, yeah, I want to play this right now. He's like, oh, I'd love to play with you. And I go, sure. And he's like. Sorry.
Starting point is 02:37:38 You said the what? Astro Gaming booth. Because KI was at Iron Galaxy and the Astro Gaming booth. Oh, OK. That's why. OK. There's like a set up or two that they have going because they have a deal with Astro Gaming headsets.
Starting point is 02:37:50 Right. So I took Mira and I knew that when she does moves, her health gets taken away. Yeah. And that's all I knew. So I'm doing all her moves and I see all this fucking depleted life. But but and then the guy, the kid beats me and he just goes,
Starting point is 02:38:06 wow, you're not that good at this. And I'm like, no, I guess I because I took a carrot. Oh, yeah, I guess I'm not. I took this character. I was self damaging myself. And you don't know how to heal. Oh, I didn't know that. Well, then take who you like.
Starting point is 02:38:19 So I took several and like destroyed him or whatever. But he was like, you know, a nice fan. But then you and I went to the Iron Galaxy booth to stream. And it's really cool getting a like actual hands on with a character beforehand and getting one of the developers to walk you through it. And now we have a good, although still like, this is going to be a little tricky.
Starting point is 02:38:41 Your brain and work like this. Cogs need to turn. That if you you need to end your combos with the life sucking move to regain the black life or whatever that you just depleted using combos, she was really fun. Yeah. And it's an egg. Yeah. And it's it's I've seen self damaging moves in games before. But this is the first time I've seen a character designed around it.
Starting point is 02:39:03 And that's what I heard about it. It made me think of Kane from Final Fantasy four. I was like, shit. Yeah, I can't think of a fighting character who does that much damage. I was saying, was it was it you that like a blaze through character? Pretty sure there's a blaze through character like that. Probably. Yeah. I mean, again, it's not the first time there's there's others
Starting point is 02:39:20 and that have things like that as well. Yeah, but not like an entire move set, maybe, because it's all her medium and hard specials take away her life. Yeah. Yeah. No, that's what I said, like never a dedicated system built around it for a character, you know, I can't think of. There might be. I can't think of it. And and and as a result, you can give her amazing moves
Starting point is 02:39:40 and amazing mix ups because they hurt. Yeah. So she's like really, really fun to play as. But you can't go nuts because like you'll die. But you got it or you'll lose. But there's no way to make that that ghost health go away forever. So it's really like she's going to be trying to land that grab. And and when you land the super version, you can get like almost all of it.
Starting point is 02:40:03 Yeah, you she's got so many ways to land it. So yeah, she shoots bats. That stream was fun. We also played some dive kick and got to try out. We both got fraud stamps. We did. And my new main, I'm like, I got I think I'm dropping the best. And I'm going to play the fucking Fencer from Nidhogg because that was the most fun I've ever had with dive kick.
Starting point is 02:40:23 Like you're saying, I can't believe how faithful and awesome that is to use the Nidhogg Fencer with his sword in the game as a mechanic. It's great. And then if your sword gets lost, you protect that side of the screen, your opponent. So when I was playing Johnny Gatt, I'm like the sword's behind me and you're just like because the sword is super good. Yeah, yeah, yeah. Yeah, that was real. That was real fun at the end.
Starting point is 02:40:47 Does the sword start under you or like in front of you? It starts like Cody in the middle of the stage. Yeah, I think there's two fencers. There's just over two stars, two sorts. Exactly. Cool. I packs things in general. Shout outs to drinks with slow beef and diabetes. Those guys are cool. We had a fun time talking about lots of stuff.
Starting point is 02:41:06 And I don't know if we ran into anyone else really that much, but besides the usual crew of a Satch and me and Mike. Yeah, you know, the Arcadia boys and Screenwave boys and what nots. I got to hang out with Jeff Kealy for like five seconds. Yeah, you said he was really nice. Did you kiss the Dorito ring? No, I was just like, hey, real, real quick picture. And he's like, oh, sure.
Starting point is 02:41:32 Like, yeah, no, absolutely. And I just took a picture in the pitch. He's just like, you look so like I'm so tired and stuff. That was that party was really cool because I was just like, yeah, I kind of are RSVP'd for this. And they're like, OK, well, who the rest are all these people? Because I had like Leanne, I had Austin, I had Satch, I had Lee. And I'm like, oh, they're with me.
Starting point is 02:41:57 All right. So you have four plus ones and yourself. I'm like, yeah. And they're like, that's fine. And I'm like, yeah. And then they throw video cards at you guys. Yeah, for a night. Yeah, there was a razor wrap. And we just came in and he's just like, here's the things. And I was just like having a dark and stormy with Satch.
Starting point is 02:42:14 And like Lee comes up and he's like, I got a free capture card. I'm like, oh, fuck, did you get that? They're just handing them out. Yeah. And he's like, it's over there. And so I kind of mosey on over to this guy, giving the pitch to somebody. And I'm like listening, kind of like, you know, like, how come I head to the side with a little smile? And I'm like, oh, what's that, mister?
Starting point is 02:42:32 And he's like, oh, here it's a capture card. And I was like, oh, for me, I take it. He's like, yeah. No, it's for my son, but take it. He keeps giving the spiel to the guy that came up and I just walked away. I was like, fuck, yeah, one of the one of the parties that I ended up heading back to was like just a giant cosplayer like party that was set up.
Starting point is 02:42:52 I think because it was kind of run by because there was a lot of overwatch stuff that was officially going and they had like the overwatch Ubers where you call an Uber and an overwatch character and car comes by. And then it runs over thousands of people. There was an overwatch cancer. There was an accident that happened at some point during the weekend. That got out.
Starting point is 02:43:10 Hey, people, people heard that all around the world. It's great. But no, as we're back at one of the parties and a bunch of cosplayers were there, it was a fun time. They go hard. Those those fuckers. But one of my friends, the girl who played bad, who's a bad girl, then like one of those.
Starting point is 02:43:26 Hey, introduce me to this other cool Asian girl that was sitting in the corner, very here we go. Doing her whole thing, you know, and I was like, OK, cool, whatever. Good time. We all we all had drinks and a fun time and just fast forward to her going, oh, by the way, she's this girl and shows me later the Punisher female cosplayer thing. The first result you see on Google that like Matt has constantly
Starting point is 02:43:47 brought up and referred to him like, oh, because she's quite quite a looker, that one in her Punisher. And it's like old 80s Punisher. Yeah, yeah, yeah, with the white belt. So it was like I wrote a Twitter post, like maybe a few days before this happened where I was like, hey, everyone, I'm glad you're enjoying Pun Pun LP. And then just I just posted a picture of that girl
Starting point is 02:44:07 because it's like, again, you're right. It's the first picture of you put. Yeah, she's the one cosplay. She's so, you know, I was like, that's that's that's like that was a cool time. And I believe we ended that conversation with put a bookmark there. Just fold that page. We'll come back to that in your life. Come back to that.
Starting point is 02:44:24 Um, and yeah, I mean, beyond that, like it was the shortest packs we've had. But still it was packed, still packed, still packed. Yeah, bingo, bingo. So what we did miss was a week full of news, a ton of stuff. But I guess the big stuff, the big things were obviously China and Prince like double dead, like within the same day almost, which was nuts. And and someone pointed out that like, why are all of Araki's references slowly dying out, what's happening out there?
Starting point is 02:45:02 Someone grabbed the Nuzlocke screenshot of China, the manky. Oh, right. Lincoln, all that stuff. Man, I think I said 16 is who the fuck is casting death faggot out on the world. Yeah, the other great post I saw is like, who's who's running in 2016? And just shows a big grinning face of George R. R. Martin. Did you watch the new Game of Thrones?
Starting point is 02:45:25 I did. I did. Yeah. All right. This is the I've it's been so long. This is the least excited I've been for a new season. Yeah, yeah, it hasn't been so long. It's been the exact same amount of time as all the other years. Like more. It felt a little more. Anyway, though, yeah, so there's that stuff. And, you know, I think there's a theory that that I fucking love science
Starting point is 02:45:46 put out there or someone else put out where it's like, basically, if you look back at like it adds up that baby boomers are dying out right now and the first group of people who were trans setters and whatnot are all of the right age where they're going to be dead happen. And so, yeah, over the next couple of years, apparently, we're just going to see tons and tons of more high profile desks simply because more people in general are dropping off.
Starting point is 02:46:09 Right. So we need cybernetic enhancements. Come on. Yeah. Come on. Yeah. I would cyber China. Please look forward to it in cybernetic magazines. The bummer about that story is the fact that like she never really is going to get a chance to be in the Hall of Fame or at least I don't know if anything's been updated. But what I heard at the time was that she that they kind of didn't want
Starting point is 02:46:31 that because of her porn stuff that like was done afterwards. And it's kind of like, you know, the McMahon's and Vince and all that are very, very strict about who they let in based on that type of thing. So we'll see. But China was cool, man. And Prince is Prince. And we were just like I came to your place and I was like, yo, would you hear about China? You're like, yeah, well, what the fuck?
Starting point is 02:46:54 And we were like, oh, yeah, that's and I'm like all my phone was like, oh, Prince just died too. And we was like, no. And I'm like, no, no, dude, it's happening. And then you looked and you're like, what the fuck? Really, real. That's crazy. So this is that.
Starting point is 02:47:10 We had more art as Genzo Man reveals art from another canceled Mega Man game. There's hidden canceled Mega Man games. This is the first one where I'm actually like, you know what? You can keep that one. No, I don't really like how Genzo Man's Mega Man looked. Sure. But he's just one concept artist. No, no, sure. Sure. But I'm just saying I didn't like that one.
Starting point is 02:47:32 I don't like any canceled Mega Man games. Do you guys remember Mega Man universe? That's not the point. Yeah, you're you're that's a beautiful straw man, but that's not the point. I just didn't like Genzo. That's all. Sure. But I love the armature one. I just mean I lament any canceled Mega Man project. Just I'm sorry. I'm sorry. You're better than me, Matt.
Starting point is 02:47:48 I didn't say that. I just I think Mega Man's had a rough time. Me too. Me too. Absolutely. Yeah, Mega Man universe. The legends, legends three. The armature project that didn't really go anywhere. The first person shooter. Yeah. And now we have a piece of art and X zero.
Starting point is 02:48:08 Mega Man X zero. No, that came out. That came out. That happened. That's real. No, Mega Man X zero. Oh, well, yeah. So, you know, I mean, it's just a piece of art. It's not much to say, like, what the actual game, of course, self was. But, you know, again, the man, you know, he touched it at some point. So just we know that there was at least a fourth project now. I remember there was a bit of article saying they were going for more of a
Starting point is 02:48:32 Pixar look and then it switched like they're going for a Pixarie looking sort of type of game. And then they got they got a mandate saying, maybe a little bit more Iron Man in that. And then like the the armor design kind of got a little more complicated and stuff. I just I just find it weird that he was even like talked about it. Seemed like that would be an under NDA thing for a while at least. I don't know. I don't know how that stuff works.
Starting point is 02:48:56 It was it was like a thing in Brazil. He was doing like a talk in Brazil. And I guess it was just sort of like under the radar a little bit because even the screenshots are not even direct feed. It's like off of a projector, you know, like super back room thing. So in any case, I don't think Capcom is going to be, you know, saying like, don't talk about that project when it's like, you've already got a pile of corpses behind you, Capcom.
Starting point is 02:49:21 Like they just need to outsource it like they did with DMC or something and give it to Insomniac. Let them make them. They try like the armature thing is kind of. Yeah, it's not. Yeah, that's the right thing off the ground for whatever reason. Let in a Mega Man game. Who knows?
Starting point is 02:49:38 Yeah, but that would be the last person they honestly, to be honest, I wouldn't even say that. Like if I didn't want to see where their future with based on their own destiny would be, I'd say give it to Yacht Club. But I want Yacht Club's own destiny sculpted by their two hands. Yeah, yeah, yeah, yeah. We've got the announcement of Black Room, the new John Romero Kickstarter. There's no footage.
Starting point is 02:50:08 Now, much to say. There's there's been other big kick stars that had no footage. But John Romero's track record is not great. Well, it's got if I'm not crazy, it's got one spot, right? What one spot is Dicatana? And that's pretty much it. Well, I mean, yeah, but I mean, he also like he also did some other work like Gauntlet Seven Sorrows, which he joined and then quit.
Starting point is 02:50:31 And the game is that game was universally panned. And like he had a lot of failed like businesses in between now like mobile stuff. And it's just like, again, OK, cool. You're making a first person shooter. That's that's cool. Yeah, the concept art's all nice. Yeah. You know me, man.
Starting point is 02:50:50 I'm not having any footage kind of sucks. When I that and I that's meant to me. I'm like, when you click play on that video, I want you to go straight to some gameplay of at least a vertical slice right now. Because as it's asking for 700,000 asking for 700,000 at 100 and this started up like two days ago. Yeah. So it's you know, it's a good start. It's tracking strong.
Starting point is 02:51:11 Yeah. Well, it's going to be tough. They didn't really make a lot into two days one day. Two days. The name doesn't really seem they're probably only going to if they pass right at the end, like unless they are able to show footage. I'm sure a lot of people would jump in if they could show footage right away. Yeah. Yeah. But you know, one seventh is, you know, for if they're asking for a lot, that's that's not bad in general.
Starting point is 02:51:33 It's like if they were asking for something lower, which is what like like it's not a million, but it's still a pretty lofty. I just mean, like, you know, we know the spikes are at the beginning and the end. So and what are we talking about as far as like stretch goals or stuff goes? Yeah. Yeah. Well, anyway, whatever. All the normal. Yeah. In any case, just because it seems like such a like OK,
Starting point is 02:52:03 I guess, sure. Yeah. It's one of those things where you'd like to see footage just to confirm like if it looks like it's actually the thing you're saying it's going to be. Yeah. Yeah. Carmack and Romero, I love how it says Carmack. And then you look down and you're like, oh, Adrian Carmack, who's still a talented guy. But I kind of feel like that the way it's written out the very,
Starting point is 02:52:22 very top of the Kickstarter pages says Carmack. And you'll go, what, John Carmack? Oh, his brother, Adrian, who still worked on Duke and Quaken stuff. And who, I believe, was the genius behind making you do things that it wasn't capable of doing. Yeah. Maybe. Maybe. I'm looking at the logo for this game, too. It's just kind of like a San Serif font. It is. It is a strange use.
Starting point is 02:52:45 It doesn't really stick in the head. No, it could be a nice logo alongside the game, but without a game to stick it by, it's like you. You put you put a stroke on impact. It's a little bit. So that's that. We've got the. Did any of you guys, by the way, check out Lawbreakers at Pax East?
Starting point is 02:53:03 No, I can't stand like the the marketing aesthetic they have for that game. It's Cliff Lozinski's new like Twitch shooter. Yeah. And game looks fucking great. But like it's all like gray, all the marketing gray, and it's called Lawbreakers, and it's kind of bland. Yeah, I saw a poster. It's a shame because the game is cool. Hanging up. And I thought it was just Darksiders like, too.
Starting point is 02:53:25 Like the definitive edition where it has like, yeah. That's face. Definitive edition. Memorable face. I was like, what is this? So we've got the the. I guess I should have brought up earlier, but yeah, Catalyst. Meriz, Meriz, Catalyst is delayed till early June. Two weeks, two weeks, right?
Starting point is 02:53:43 I have, I thought it was a month. Oh, maybe. I have no problem with that. There is no shortage of shit to play. Yep. I will say my whistle has been thoroughly wet with this beta. And getting and to some degree, getting that out of your system that I want to just that helps a lot. That helps a lot. Yeah, it gets that first edge off, right?
Starting point is 02:54:06 And then the second bit is like, yeah, there's a lot coming out for me. So I'm totally fine with them taking as much time as they want to. Godspeed, especially if it's just a month. Yeah, the only time you have to be worried if they delayed it to November. Yeah. That means it's going to fail. Or while it means like it's going to be a harder time to be noticed and be successful is what I mean, because it's such a packed month. And on that news, on that note, we've also got the
Starting point is 02:54:34 on hold development announcement of Tech and Cross Street Fighter. So no further news until they're ready for it. And the reasons they gave pretty understandable. No, the reasons they gave the exact same reasons that they gave for it being delayed the first time, which is our Tekken project is is our focus. Yeah. And that happened with Tekken Tag Tournament, too. They said almost the exact same thing.
Starting point is 02:54:57 Oh, well, it's really difficult because we're currently making Tekken Tag, too. And they said it's because it has a weird place in the market and they don't know where it like where it where it goes in. Because like if you really if OK, if you were to magically have it ready now, it would be up against Street Fighter five and seven and it would probably and it would potentially hurt their relationship. And then Tekken seven wouldn't even be ready now. Well, that's what I'm saying.
Starting point is 02:55:19 Yeah, like Tekken seven would be like that's a thing. Yeah, or so. The fight or file is happening and they're in the middle of like, you know, put doing their major eSports FTC. Yeah, Tekken seven is about to hit. And that's also garnering a lot of hype. There's just no time for it. That's not awkward.
Starting point is 02:55:34 I really, really hope to get back to it. Well, what came out last year that would have been a problem if it had been like spring of last year or something, something like that. Mortal Kombat and Paul, I mean, I don't know. But and like there were, I don't know, like Street Fighter four has been constantly updated over the years, like every year or so they had a thing going. I really hope they come back to it or at least like release the characters
Starting point is 02:55:57 as DLC for Tekken seven. Because I said that's what I think will actually happen. It's possible, yeah, because I still think like. Like there's no way they'll completely forever abandon it because it's money on the table like. Yeah, it might be interesting if, yeah, like he's like, look, we kind of theorized last time, like you, you kind of merge developments with T seven and you kind of make it like
Starting point is 02:56:19 maybe not the initial release, but perhaps the dark retribution for Tekken seven becomes more of a crossover. Yeah, you sort of, you know, and you should, well, it would give them a very compelling remix product. I usually usually the second version for fighting games does worse than the version I meant to say. So it would really help out what they should do the same. Yeah, if they have this problem or they they can't just get it down the pipe
Starting point is 02:56:42 shove it all into seven. Just put it into seven, like just take the groundwork of seven, just put it in there, makes it makes seven plus. Basically, you could even just call seven plus. Just call it Tekken Cross Street Fighter and nobody would care. I guess, you know, if the cast was like doubled over, nobody would care. And like you've got the gateway with Akuma already in. So I would see them release in like five characters.
Starting point is 02:57:07 They said they said they made all the art for all the characters already. So I'm just saying, I'm still trying to process how this game is going to play. You will have if you go look at the footage of Akuma right now in Tekken seven, you'll get a pretty good idea. OK, best you can do just because like Street Fighter is always supposed to project out base with Tekken and that's exactly what he has. OK, Akuma has fireballs. He has all of his major moves plus more.
Starting point is 02:57:31 That's so strange. And it works with the system because I feel like Capcom just kind of shit out Tekken of Street Fighter Cross Tekken. I mean, I wouldn't say shit out, but they did some some aspects of it. It came out of that orifice. It came out really fast at the announcement. Yeah. And it can. And the main problem was that they just didn't spend the time testing
Starting point is 02:57:52 and balancing that they were with any other fighter. Got it. If that game was like as good as Street Fighter 4 and it had the marketing that it got, it could have been a third pillar. Insane. Yeah, it could have been a third pillar. Like you would have had Marvel, Street Fighter and SFXT as three things. And yeah, they just fucking rushed it. And I guess they just ran out of money, probably, too, to like. I think they ran out of time, yeah.
Starting point is 02:58:15 Yeah, but you know, ultimately both, right? Yeah, yeah, both. You're right. Putting in pushing the gem system, pushing the the costumes and the extra things they did. Like they got the whole let's roll out characters after the release experiment out of the way. But yeah, they really just needed to put it into the game, basically working properly and they didn't have a ton of DLC, too.
Starting point is 02:58:37 Yeah, on disc. Yeah. So there was that. There's the this one is so weird and interesting. Cyber Connect, too, is opening up a Montreal studio. Yeah, it's fucking sick. How crazy is that? I keep telling everyone, Montreal is second only to Japan for game development. It's right past L.A.
Starting point is 02:59:06 Yeah, straight to Montreal. It's cheaper. It's the best. It's cheaper. That's kind of the reason the government's tax credit is so good here. It's a 30 percent tax credit for game development. That's insane. A third of everything is covered by the government if you're making games. Like you can't fight that. Plus, it's the Canadian dollar.
Starting point is 02:59:25 Plus, like that's why Gearbox and Bethesda, like first quarter announced that as well. Like it's it's so good. So I was I was thinking to myself and I was like, you know, it's funny because like about half of the things they make I'm really not into. But the other half are things that I probably that I am. And I feel like just because it would probably be the most interesting thing if I ever were to get back into QA,
Starting point is 02:59:50 I'd be curious to just sit in those offices and work on those projects. They had internal QA. Yeah, because I'm like that. What are those? What are you going to be working on in there? It's probably some cool as shit. That's what. Did you see also that they're making a shooter for PS4 and Xbox One and PC self-published shooting action game? Yeah, that they described as like NOSICA inspired for the art. That's nuts. I was fucking sick.
Starting point is 03:00:15 And good on them because they've been around forever. But yeah, they've never really published any like for lack of a better term, like TV games for themselves. Like it's always been mobile games they publish on their own. And they've been I mean, they've been getting work from everyone from everyone. Big IPs. Yeah, they're a very reliable company to get work done. So, you know, here's them expanding and picking a Montreal studio. I wonder if it's going to be because it didn't really specify,
Starting point is 03:00:41 but I wonder if it's going to be like inside of another existing major studio because that's kind of how like I'd be weird. What do you mean? Like, God, what was it that opened up? But it was actually it was actually a part of EA of visceral. Visceral is an EA company. So a Bioware and so on. Like they were all like their individual like studios, but they were within EA. Well, yeah, because it's an EA company.
Starting point is 03:01:11 Yeah, because they're owned by EA. They bought them out, right? Long time ago, yeah. Yeah, all right. Well, OK. Yeah, I doubt it somehow. OK. Yeah, so I don't get what you're saying. Like IDOS would have a cyber connect subsidiary within the same building.
Starting point is 03:01:28 No, I was just kind of thinking of like because, again, usually cyber connect. Well, now it says they're self publishing. Usually they work with other bigger developers. So I was wondering if like that would be something they work with publishers. They develop their own games. Yeah. They're huge. OK. They're like one of the biggest game companies in Japan other than like the console manufacturer.
Starting point is 03:01:46 OK, then I'm just totally mistaken. Uh, we've got the Neo Alpha demo available now. Go play it. To shit down. I was downloading on my PS4 right now. Right now, yeah. Well, I was I was refreshing the store until it went up because I wanted it to be done by the time I get home.
Starting point is 03:02:01 They up so apparently in that game's options, there's a cinematic mode and a game mode you can toggle between. Cinematic is the full fat game. And game mode bumps down a lot of the effects and hits it and puts it up to 60 FPS. It's really sick. Weird. No, it's awesome. Which do you go with 60 FPS?
Starting point is 03:02:28 You take a look at the cinematic mode to make sure you don't want it. What else are you missing? Visual effects. OK, nothing content wise. No, post-processing lighting effects. OK, so you're literally just saying like you're getting rid of some of the trimming. It's like it has 60. OK, so it's like it has PC options on console, basically.
Starting point is 03:02:46 Yeah, but it's more streamlined. You don't have to fucking fiddle with it. OK, so for a second, I thought you meant like actual like content changing. Like cut scenes or something like that from the way that those. Contents never the problem. It's always like visual effects to kill it, you know, so. Yeah, if we're just talking about like performance, then yeah, absolutely. Yeah, interesting.
Starting point is 03:03:06 I'm surprised they did not have Neoid packs. Yeah, yeah, why not? Because it's literally at the Sony booth here with and like with. I would have loved to have given it a go right there. Like with the suit since it would be in front of me. With the PlayStation Neo also being a confirmed thing. Seeing like fidelity on the Neo on for seeing options like this on console is going to probably start to be a thing.
Starting point is 03:03:30 I remember Bioshock had them on 360. They weren't very good though. The division has it as well. I'm not mistaken. Does it? I remember hearing a lot about it. Yeah, a couple of games, a couple of games have a few. Never as in depth, obviously, as a PC, but it's starting to just become a bit more because you wouldn't want it as in depth.
Starting point is 03:03:45 There's no need, you know, it's one. It's a static platform calling it 60 FPS mode or something like that. We've got the I didn't get a chance to watch it. But is it the first episode of the retro style Star Fox animation? I didn't see it. I was fan made. Yeah, we were literally can't wait till Nintendo copyright strikes it. Well, they finished it.
Starting point is 03:04:08 Yeah, I know. So did you see the fucking bit blocks video this morning? No, the or yesterday night. I think like the bit block, they made a like what if there was an animal crossing on the Wii U, right? And they made a ton of original 3D assets and like just like spitballing ideas showing off like designs for, you know, how they could use the gamepad and stuff like that, just a fun like fan video.
Starting point is 03:04:32 And Nintendo like struck it and is now taking all the income from that video. Wow, not even game play. Not even gameplay. It's animal crossing based for sure. But like it's not a real game. That's ridiculous. They'll strike anything. And that's got to be targeted.
Starting point is 03:04:48 The robot will strike everything. But that doesn't sound like a robot. It's not because it's not gameplay. It's not footage of a game. No, but I mean, Nintendo couldn't have submitted that footage. Right. But I just mean how like a lot of these things are like what I've heard before in a lot of companies where it's like Japan just doesn't understand.
Starting point is 03:05:05 They'll they'll they'll strike things that the person that they put out owns. Like they'll strike like an IGN video sometimes. No, for sure. But they should you're all these wacky horror stories. That's all. Yeah, but they shouldn't do it. That's sure. Like there was a video the week before where there was like a guy at a modded.
Starting point is 03:05:24 I don't know if he modded it or if it was an animation he did. It looked like a mod for an emulated version of Super Mario Kart where he had 101 characters racing around, including characters like Rayman, like tons of third party characters who don't exist in the game. Same thing. It's like, that's not that's not yours to take Nintendo. Like that's fair use. It's ridiculous.
Starting point is 03:05:48 It just the further away you get away from direct gameplay footage being caught by the YouTube robot, the weirder and weirder it gets. Yeah, for sure. And like something that popped up, actually, while we were talking earlier today is the we've got the full cast of the Twin Peaks Showtime which has been had a really rocky development thing where it was canceled for a while. What's known came out. I assume that there's a giant list somewhere.
Starting point is 03:06:19 Naomi Watts, Michael Sarah, Ashley Judd, geez Jennifer Jason Lee, David Kutchner, Jim Belushi, Trent Reznor. What? What? Yeah, Twin Peaks is weird. That's that's a lot of stuff. That's what happens. The way it happens. I should talk about that 2017 more Twin Peaks.
Starting point is 03:06:41 Talk about talk about talk about how we've talked about. We've talked about how he hasn't taken it. And so we just started using it elsewhere. Yeah, and now we're super cool and you don't have that gimmick no more. I can steal a bag. You can, but I don't think you will. No, I probably won't. Although, although that's what happened is like totally different
Starting point is 03:07:00 from the individual unique. That's what. No, no, no, no, no. What happened is a totally. Completely unrelated gag. Because Austin's supposed to be like a product. Austin's supposed to be the camera zooms in on his face and he turns it to it and goes, that's what happens. Like, I Dios mio.
Starting point is 03:07:19 Yeah, exactly. It should have been in all your videos. If I ever make like a TV show. No, like Arcadia Super Fun Time or something. No, we were just describing like Austin, half video and Austin, Austin, a half, Austin, a half. So like Lee covers me in water and just like. Then you then my nipples get all perky.
Starting point is 03:07:37 And she said, that's what happens. And then a panda shows up. Yeah. Yeah. And some guy that hates me is all of a sudden wants to bang me. It'll be great. Little caramels coming out of your mouth or mouths and you're not picking it up like you should. Here's a title of video in Arcadia, top 10.
Starting point is 03:07:55 Perfect. You should change your Canadian child. You'll buy that product. He should change his name to Austin, Boston. If that is his real name, that is real name. Oh, you're so confused. I'm really. You just have to give out medieval times vouchers
Starting point is 03:08:08 and don't pay attention. Oh, God, if we don't get that far. I've always wanted to go to medieval times because of that. But I never got to go. A shitty Canadian video game show called Video and Arcade, top 10. And it was just basically lost children would just wander into the studio and they go beat this game. And then they would arbitrarily just give it to whoever.
Starting point is 03:08:30 Yeah. And then this show would play like B-roll with a girl like reading off the back of a box, basically. And then they'd eventually announce who won and they'd get a disappointing prize. Yeah, they'll have letter time and they go, hey, so this letter comes in from little Timmy from Vancouver. A little Timmy says, I own a Nintendo and I only have a Nintendo. I really enjoy Nintendo.
Starting point is 03:08:52 All right, Billy, you're going to be getting a copy of a Sonic Shuffle on the Game Gear or whatever. Like some. Because that was the show. That was the game that episode that episode. It was basically a puzzle game or a Sonic. It's basically Holocaust footage set to the theme of Crash Man. Oh, my God.
Starting point is 03:09:08 It's really bad. No, but try to imagine Sonic Shuffle on the Game Gear, though. There were some triple triad. Not triple triad. Sorry, triple, triple, trouble, trouble. Yeah, that was the tales game. I had a game gear. That was that was the time in my life.
Starting point is 03:09:22 It was it was on the Power Rangers. It was exact. It was a time. And I could play for a good 30 minutes. That time was 30 to 35 minutes. Yeah, 30. That's that time. I had the screen in larger, like the battery case, too. So it was like looking into a telescope.
Starting point is 03:09:34 And then it was like, Mom, my thing's dead. Can I get more batteries? No, no. And then that was Game Gear's lifespan. Then Austin turns into the camera and then gives his best. That's what happens. And that's the end of the Game Gear.
Starting point is 03:09:47 Rest in peace. If you've got pitches for what Austin's show should be, please send a letter in. Super best friend cast at gmail.com. Austin, do you want to give that a go? Yeah, sure. We can do that. I was thinking the email address. The email address. What is it?
Starting point is 03:10:05 Super best friend cast at gmail.com. Super best friend cast at gmail.com. Send us your emails for what you think my show should be. There you go. I was thinking about a show where you go or me and the other guys are going to go through different video game worlds. OK.
Starting point is 03:10:23 Yeah. Very interesting. Yeah. And like one of them is not going to be there. All right. But me and Lee are going to be there. OK. Cool.
Starting point is 03:10:31 We're going to go through Doom. Doom. Yeah. You should go through Mortal Kombat. Yeah. There's Mortal Kombat as well. Check out Box Arts. Yeah.
Starting point is 03:10:39 And we're probably going to finish it, too. That's good. Very good. Brr, brr. Yeah, yeah. Shots fucking fired. I'm glad. I'm glad he got that in there.
Starting point is 03:10:51 Pop, pop. All right. Our first letter comes from Eduardo. And he says, is it letter time yet? Yes. Right now. Wait. Yes.
Starting point is 03:11:02 Thank you. Awesome. We've got one coming in from Henry. And he says, confront it. Hey, guys. Oh, no. I don't want to do this one. Next letter.
Starting point is 03:11:12 OK. No, no. What's this letter? Congrats on finishing FF10. Thank you. Perfect. Perfectly done. Super hyped for 10-2.
Starting point is 03:11:22 And your reactions in the intro. I really want you to do 10-2. Everyone just read that as that. I really want you to do 10-2. It's nuts. Yeah. I'm surprised. Our hinting is perhaps a little too open-ended sometimes.
Starting point is 03:11:37 Are you guys going to, would you consider other JRPGs on the channel now that you've done this one? Because there's others that could do it. You mean in the future? In the future. Yeah, I know there's at least two that I want to do. And like, you know, it depends.
Starting point is 03:11:52 It just depends. It's all like a boring JRPG is like the most unplayable thing for the channel. So not like Final Fantasy X worked, but not every Final Fantasy. No, definitely. And Digimon Cyber Sleuth is great for a one-off in particular because people didn't know it was a legit, real good game.
Starting point is 03:12:09 But that would have been LP poison because it goes on for like it's really long back then. During the Final Fantasy X LP, I asked Willie like, could we ever do Lost Odyssey? And you were like, I don't know. Don't know. I really am not sure. It's hard to say because I remember it fondly, but that
Starting point is 03:12:30 means not remembering how much downtime. More research is needed. Indeed. And but you know, I think any RPG that I think any game that has like a sort of a constant level of engagement that has like voice acting cutscenes and things like that that are people are like sort of it doesn't have to be modern necessarily, but it's got to be viable.
Starting point is 03:12:47 But it's got to be interesting enough on a moment to moment basis where you're not like, yeah, you don't have an episode or two or four of just nothing. If you're to ask me, like there's any off the top of my head, there's like two and that would be like, it's actually a bad idea, but in terms of gameplay would be fine. It would be a Tales of Symphonia 2 Dawn of the New World specifically, because it's so linear and you just literally
Starting point is 03:13:09 like it's an FF 10, you just go around a map. And but it's a sequel to a game that we didn't play. So you'd have to catch up on the story. So it would be bad in that sense. No, you should make up the story. You should literally make up what happened before the game. Lloyd, the video game hero from Soul Calibur Legends. Soul Calibur Legends.
Starting point is 03:13:30 Yeah, that and I would love to do last story at some juncture. Because it's not too long and I feel there's a good sense of engagement throughout the entire game. That game emulates really nice. Sorry. That game is some goofy voice acting. I love the voice acting. It's like those part of the Operation Rainfall where like
Starting point is 03:13:46 they're like, OK, we'll just get the British people to do. Oh, the Nintendo of Europe paid for it. Yeah, yeah, yeah. Because Nintendo America was too shit. They were the only ones who were freaking bringing it over. Yeah. We got one coming in from Daniel and he says, press X to Y.
Starting point is 03:14:02 Hey, best, super best button bashers. Ooh, nice. I want to know, we all know about the greatness of press F to pay respects. What's your favorite button prompt? Save the Earth. Save the Earth. Save the Earth.
Starting point is 03:14:17 Or maybe it was Protect Earth or whatever it was. Protect the Earth or Save the Earth. That was the best one ever. I think Revenge and Beyond Two Souls was a strong one. It's not bad. Well, you awesome. Press Revenge. It's hard to not think about respects.
Starting point is 03:14:30 Pay your respects. Yeah, paying respects is a pretty good one. OK, yeah. It's a pretty good one. It's so solid. Or just the entire game of Shinmue. Yeah, there's a bunch of stuff in there. Play Lucky Hit.
Starting point is 03:14:40 Yeah. Would you like to play a game of Lucky Hit? Would you like to play a game of Lucky Hit? Do you know where I could find some sailors? What can you tell me about the Four Wudo? That's a good one. No one says that one as much as they should. Anything else?
Starting point is 03:14:56 Yeah. Yeah, I guess. Well, he's like making up letters as he goes along. My friend is so wrong, says Michael. He thinks Speedwagon sucks. Tell him he's super wrong. His name is Tom. Speedwagon's cool.
Starting point is 03:15:10 Speedwagon's cool, but I'll understand if someone says that he sucks, because he doesn't really do anything. If Speedwagon sucked, then the rest of the Jojo universe would never make sense, and everyone would be fucking dead. Because eight parts later, the Speedwagon foundation is still saving lives, and nothing would happen, and no one would go anywhere if they didn't exist.
Starting point is 03:15:29 But that's not him, so it's debatable. But it is him, because it can be grounded. Good on him founding it, but like, you know. Like if someone came out and said, Smokey sucks, I would have been like, ah, well, I like him, but that's fine. Because all he does is become mayor. But then that never goes anywhere. But Speedwagon is fucking instrumental across multiple parts
Starting point is 03:15:48 of Jojo. Well, his acts are good, but as a character, I can see why someone thinks he's born. Yeah, because he doesn't fight or whatever. But even if he didn't make. All he does is cry like a little baby. Exactly. Even if he didn't make the foundation,
Starting point is 03:16:01 the simple inclusion of even Speedwagon is afraid. It makes that character worth it, even if he never went on to do anything after that, because he was so hilarious. Hmm. And I guess we'll close out on this one from Dick. Hey, Dickard. Hey, best buds. Most danger ever.
Starting point is 03:16:24 What's the most danger you've ever been in? Most danger ever. What's the most danger you've ever been in? Most danger ever. Like, I don't know. Like a guy almost hit me with his car backing up through a one-way intersection. Yeah.
Starting point is 03:16:37 Because I didn't look the other way, way to go, backing up through a one-way intersection guy. I almost got him. That's like the most illegal thing. It's stupid. It's stupid. How? Yeah, anyway.
Starting point is 03:16:49 He hit me with his window. It hurt a lot, or his window, his mirror. And it hurt a lot. A similar story on a back street. I told us on this podcast before, the dude in, like, I must have been a Corvette or some fast red car just sped down a back Isley road with, like, no one or nothing much going on on a.
Starting point is 03:17:06 Yeah. And I was crossing the road, and he just, and he had a wall. It was like the whole road for him to see me, but he just didn't slow down. So I just had to, like, basically run in and, like, almost tuck out of the way, you know? And the dude just kept going. I'm like, he would have just killed me.
Starting point is 03:17:23 I can think of two. I think it's like when I was a kid, I was just sitting in bed, and my shelf just fell on me. I mean, like, to do almost your ceiling side of shelf. Like a big shelf. It's filled with toys and whatever, not, like, heavy books. But it's still fell on you. I'm just going literally, dum-de-dum, and the shelf
Starting point is 03:17:45 just collapses on me. And I'm like, holy crap, balls. What the fuck? And then the other one is, like, I've missed mentioning you guys once or twice. I'm not sure if I've ever mentioned on video, but it's just, like, running to catch a bus, slip on ice, twist the ligaments in my knee, had to have a knee brace.
Starting point is 03:18:00 Slide across the country. And that's bad enough. But when it happened, a car was coming at me when I was already on the ground, and the car stopped. And that just was, like, Jesus Christ. Your story reminded me of this time where I was sitting in a computer chair, and it just decided to snap at the base. But it was just, like, all of a sudden, my back was on the
Starting point is 03:18:24 ground and my feet in the middle. I mean, at least it didn't explode up your asshole, like those Chinese chairs. Like, the broken chair on my back thing has happened to me twice. That's scary. It sucks. It's scary even when you sit on someone else's chair, and it
Starting point is 03:18:36 just goes a few inches further back. So for it to fall over is like, oh, you get, like, a sinking anxiety feeling when it goes back. But then you read the story about the Chinese chairs. Yeah, that just kills people. They killed a man that sat on it by blowing up his asshole. And I was like, well, that's not so bad. I'll fall on my back.
Starting point is 03:18:53 This chair model is called the X-Pok. This is why you shouldn't have anal sex. Yeah. Bingo. Because of the shrapnel. Yeah. The shrapnel. Jesus.
Starting point is 03:19:03 Chinese chairs. What's coming up? What are we looking forward to? We're on the way out. We're on the way out. Neo demo. I want to play the Neo demo. It's out.
Starting point is 03:19:12 Yep. If you've got a PS4, go play it. I need to make my verdict on Star Fox. I need to play more Mirror's Edge. I need to play another thing that I've purchased that I'm not, whatever, holding close to the chest. It's a secret. Yes.
Starting point is 03:19:26 It's a secret. Need to watch Naruto. Need to watch Naruto. It's in your blood. You should watch Kotetsu Jo no Kanbanari. You did tell me that. I think you'd really like it. Yeah, it is on the short list.
Starting point is 03:19:39 For myself, Mira comes out on Killer Inksync tomorrow, actually, so. Wednesday, yeah. Really excited to give her more of a go and see if there's anything else new in the, like I think there's, there are any new colors into the game as well and stuff like that. I also want to, Star Fox is super downloaded
Starting point is 03:19:56 and I also want to give that a go because I kind of feel like I'll be more on Liam's opinion where like I think I can enjoy it as like, as long as it's got some cool moments and it's just generally fun. It's going to be a tough adjustment period, but if you can get into it, it's really satisfying. And I'm going to try to start up,
Starting point is 03:20:15 start as Crusaders reading that. So, that's it for me. How about you, Austin Boston? I need to, when I get home after. All this. Yeah, after all this. First of all, you have to start editing. Yeah, I edit this game,
Starting point is 03:20:27 but I got to play more Ratchet and Clank. I got to finish it. I'm way too into it. I need to play this game called Tale Concerto. Yeah, I know the one. Yeah, I got that for a video recently. And I've been like, that's sitting on my desk waiting for me.
Starting point is 03:20:42 It's really a neat game. And now that I beat all the songs on Extreme on Miku, I got to go back to like, Zonic Superbeat. Superbeat Zonic. I'll say it right one day. One day when it's gonna be Zonic. I need to play it. I like it your way.
Starting point is 03:20:55 Zonic. I like it. Coming from F-Second, you can honestly, if ever you need more, you can honestly jump back to the first F with pretty much no, it's a better game actually. Yeah. Well, I have one.
Starting point is 03:21:08 Oh, you have it as well. I already have. Oh, OK. I mean, I have a Zonic. Oh, you have Zonic. I have to buy. Did F to even come out here? Yeah, absolutely.
Starting point is 03:21:15 OK, OK. I wasn't sure. I only found F-Second, but. We got to do our thing as well. Yeah. We got to do our thing. The fighting thing we're talking about? We got to do our thing.
Starting point is 03:21:24 Yeah, absolutely. Oh, and there's even another thing. Don't think about them, though. There's a lot of things. If you think too hard, people will pick them up on the podcast and spoil it. Yeah. It doesn't matter, though, because, oh, what, what?
Starting point is 03:21:35 I was going to say, Austin, if people like the sound of your voice or how chairs crack your back, where can they find you on the internet? You can find us at Arcadia or youtube.com forward slash Boku No Eruption. Because I cannot change it. But it's fine. It'll stick with me.
Starting point is 03:21:51 I do comedy videos. Sometimes I just am a man child. It's great. But it is great. But yeah, you could find us there. Cool. More videos coming out next month. On the channel, we got Zelda, Dark Souls, Punisher,
Starting point is 03:22:09 Deus Ex, Zelda, Dark Souls, Punisher, Deus Ex. That's pretty much it, yeah. It's the same pattern, right? Keeps going. One, two, one, two. The end. Body, body, body, body, body, slupper cut. All right.
Starting point is 03:22:27 I guess that would be it. Maybe. How do you take us out, Austin? Oh, no, no, no. I thought you were going to do it after the body, body, body. OK. How do you take us out? How would you take us out?
Starting point is 03:22:37 How would I take you guys out? Clear your throat. How would you end a podcast? Oh, I thought you meant like on a date. Well, I know how you would do that. Well, that's how you should end the podcast. Clearly, right now. Well, would I be taking all three of you out?
Starting point is 03:22:48 No, individually. Individually. OK. Matt, I would take to the rodeo. I feel like Matt would really enjoy the rodeo. I might enjoy the rodeo. Yeah. With with like we go there, it's like 20 years from now
Starting point is 03:22:59 and like Limp Biscuits playing because that's still they can get. Yeah. The 50th anniversary tour is the rodeo. Right. In the 50th anniversary. I would like that very much. William, I would take him to a music concert.
Starting point is 03:23:11 Oh, man. Yeah. This motherfucker comes hard. Well, yeah. But not nearly as talented as Limp Biscuits. I also like music. So it's a little selfish, you know? It is not nearly as talented as Limp Biscuits.
Starting point is 03:23:22 But I mean, who can be? And then I would leave him on the side of the road to get in the drummer van. Of course. No, that's fine. Sorry. That's fine. Bellamy will wink at you and then you'll just dive in.
Starting point is 03:23:33 Yeah. And that'll be it. Again. And Liam and I would go to Anime Expo. That's Sunimiku concert. I want to go to the rodeo. No, that's mine. You can't have that.
Starting point is 03:23:48 I've watched more rodeo in my life than you ever will. Yeah. Well, that's why I get to go. But you've never watched it with Limp Biscuit at the Roland Ranch. It's what I've always wanted. I appreciate it. And with Pat, I just rub his belly.
Starting point is 03:24:01 Find his pot of gold or something. Don't. That's where the spores come out. I was going to say. I believe we said at the top of the podcast, I'd legally dub them barnacles. The barnacles slash clover field creatures that fall off of his body.
Starting point is 03:24:16 Stomp them through the shower. Well, we did eat him, so we can't really do that anymore. No. Now. Now. He's going to punch through our stomachs any second now. Now we have this power. It's going to be like.
Starting point is 03:24:29 I'm getting shorter by the second. My hair. Raise burning through the clouds. Down from the sky up above. This is the beginning. Here's where it all gets started under the sky above. This is the beginning. Here's where it all gets started.
Starting point is 03:25:52 Say what you meant to love. Whoa. This is the beginning. Here's where it all gets started under the sky above. This is the beginning. Here's where it all gets started under the sky above. This is the beginning. Here's where it all gets started under the sky above.
Starting point is 03:27:38 No time for beginning. Finish what you started, learn what you learned to love. Thank you for watching.

There aren't comments yet for this episode. Click on any sentence in the transcript to leave a comment.