Castle Super Beast - SBFC 149: Pokemon: HUSTLE? or Pokemon: FLOW?
Episode Date: June 15, 2016Pat died live on our twitch stream, so we gotta recap E3 over his bloated corpse. It's gonna be tough, the death farts are already en route....
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Music
Tomatoes, fruit or vegetable?
For one, it's tomatoes, and I'm not gonna fight you on that, cause that's just the way it is.
No, no, two, one, ech, get that shit out of my mouth, and two vegetables.
It's a three week, so I'm not taking none of this vegetable bullshit.
I just want to know where you fall on, on, on what side?
Vegetables, vegetables, vegetables.
I know that's not really true, but it's a vegetable to me, damn it.
Guess what?
What?
There was a court case in 1892 to decide the fate of whether a tomato, tomato was a fruit or vegetable,
and that case was marked as Case U.S. 149.
I thought you were gonna say welcome to podcast 1892.
That was really good, cause I actually didn't know where he was going for a bit,
and I'm sure you were smelling it.
Also, you know, the other thing with, you always know they're vegetables, cause it warns you with its terrible taste.
Yep, this is a vegetable.
But at the same time, you can't eat a pizza without tomato paste, right?
Yeah, tomato paste is fine, because the will of the tomato has been crushed out of it.
Oh, our tomato sauce.
Are tomatoes, are tomatoes like your eggs, where it's like, I'll eat the ingredients in my things, but the raw thing is no good.
Cause I love raw tomatoes.
I'll eat a raw tomato, but I'll most likely just pick it out.
Matt's.
But I'll eat everything.
All vegetables.
All vegetables.
Well, no, I like carrots and celery and broccoli, but that's it.
And potatoes.
What about cauliflower?
No, fuck that.
Really?
Cause it's similar.
Okay.
What about peas?
Oh wait, peas and corn and beans are also fine.
Yeah, those are good.
Those are kind of different.
They're like sprouts and shit.
Yeah, sure.
I can live without beans.
They're the musical fruit.
The more you eat.
The more you chew.
Pat's dead.
Pat's dead.
Pat's dead today.
His body's tooting right now.
That's what happens when you die.
It's spoiling.
His blanket over his mattress is just a big bubble.
Like, you know, when you die, apparently, you're going to die in a certain way.
Your stomach just bloats up with like, like huge gas.
He's alive, but it's happening to him regardless.
All the things that happen to a dead body.
What is your life?
Decomposition.
Life.
Life.
Decomposition.
But that's he's sleeping it off.
He's sleeping it off.
He's sleeping it off.
That's so fucked up.
Can you imagine that disease that it tricks nature into thinking you're dead?
But you're like, no, I'm alive, bro.
That's a stand.
That's a super stand.
That's like when you're, that's like the, fuck, what's it called?
Where your body rots.
Yeah, yeah.
Necrotizing facitis.
Yeah, yeah.
That's a cheating disease.
Scary.
That's what that is, I guess.
It's fucked up, man.
Okay.
So, yo, I know it's E3 week.
I am dead, but I must die.
E3 week.
Tell us about your, your necro skin.
Well, it's not so much about the necro skin.
It's really, it's about the, the tanned skin from pool parties.
Oh yeah.
Fun times.
We didn't really matter up until Friday.
When I...
Get a sexy potty.
Yeah, yeah, yeah.
I jumped in a traveling vehicle with some friends.
We went up to a place called Blue Mountain, which is up in the mountains of Ontario.
The wild Canadian wilderness.
At the water park.
At the water park.
Yeah.
But they, you know, but, but they did have like motherfuckers hiking, like right next
to us.
Okay.
And they did have like rides, a little roller coaster and like, like a zip lining and shit.
Right.
So yeah, we went up there and we just water parked, partied and whatnot.
There was an overwatch group that did like their beach kind of overwatch cosplay.
So let me, if there's a guy hiking nearby and he like looks over the mountain range
and he sees a bunch of overwatch cosplayers, does he think he's like in the savage land?
Or he's like, what?
Where am I?
Did I find a new con man?
No, he's like, oh, I walked too far.
He's right around.
No, he's looking and he's starving for water.
He's parched and his lips are cracking in the dry.
He sees your assholes.
It's like shit.
I walked into a man.
He sees some overwatch asses twerking at the pool and he's just like, this is a mirage.
I got to turn back.
I'm, I'm, I'm, I'm on my way out.
I'm about to die.
Look up there.
Nothing escapes my sight.
There's a, there's a mountain here up there.
He's thirsty.
Oh man.
No, that's fun.
It was a good time.
And yeah, I decided to join my friends by doing a twerking competition, doing a poolside
Lucio.
Yeah, I saw it.
I saw it.
That was fun.
A little wetsuit and logo and so on.
But more fun than that was I got myself some like waterproof portable speakers and just
sync them up to with my phone and just blast it and just drop the beat the whole weekend.
It was super fun.
Okay.
Cause I think the most fun thing you did was put three pairs of Lucio glasses on at the
same time.
That was good too.
I think that was the most fun you've ever had in your life.
Very cool.
It was a very cool photo.
Very cool.
Yeah.
Yeah.
And what do they call you?
Oh, they call me Johnny Tushade.
So, but what about that guy?
Just picture of me.
Oh shit.
I'm out.
I'm out.
But no, it was a good time.
It was a good con.
It was a very small one.
I think there's only like six or seven hundred people that showed up.
Well, the notion of a con at like that kind of event, it's the first year in that kind
of area.
Oh, okay.
Yeah.
First time, first year and everything.
And yeah, it really just went from pool party to hot tub party to room party back
to pool party.
It was better than like Montreal shit fest that we went to.
It was.
It certainly was.
And then they have a little like main street kind of set up almost like MagFest.
Oh, okay.
Where you kind of have like a little like brick road that leads to a little couple cute shops
and so on.
I did this one man roller coaster where you control the speed of it.
It was fun.
And I tried to zip line.
I tried to zip line.
I tried to zip line.
I tried to zip line.
I tried to zip line.
It was fun.
And I tried to zip line and I was, I always wanted to zip line.
And the whole, for a while I was like, you've always wanted to do a sassas creature out
your window.
I wanted to.
And I wanted to do like indoor skydiving and all that kind of fun stuff.
But I remember it was always like, I couldn't because there's a weight limit and most things
there is.
Yes.
And the weight limit was 250.
And I'm like, okay, I'm too big for that.
It's never going to work.
And recently I've gotten under that.
So I was super stoked.
I was like, yo, I'm finally under it.
I can go do it now.
I wanted you to say, and recently I bulked up to 280 and I said, fuck it, I'm still
going to do it.
And it worked.
Commit to the opposite.
What lies they tell?
Right?
No.
And what ended up happening was, yeah, I'm like, I can do it now.
I'm 244.
It's totally fine.
Congratulations.
They fucking put the straps on and everything's going great.
And then they put the helmet on and my dreads are like, no.
So you cut them all off on the spot.
I had to go.
What happened when we went go carding and the helmet didn't fit you quite right?
Your bachelor party.
I had to wear the fucking, the stag hat helmet and that barely fit.
And by flattening out my dreads in this scenario, it still wasn't enough.
And the helmet, as soon as I locked it, it was choking me and I was like, okay, I can't
zip line while I'm trying to breathe.
So you need to breathe when you zip.
Need to breathe.
So I didn't get to zip line and I'm bummed about that and I probably won't be able to
until my hair changes.
So I guess I'm never zip line with the coming of the seasons.
Or that.
Yeah, perhaps.
Or someone invents, I don't know, a cool helmet that accounts for people.
For dreading.
A hole in the back for security.
This is dread, man.
Truly dread.
What if you've got a mohawk or a fro?
That just seems like you want a weaker helmet.
No.
A mohawk can get flattened like the guy won't care.
Like they used to have hats that were like too small for everybody with big hair.
So then they made big hat hair hats.
Big hat hair hat.
So just make like that.
Big hats for big boys.
Big boys need big helmets.
Big head and big hair.
Yeah.
They should make helmets for those people that are bobbleheads in real life.
Yeah.
Always constantly shaking.
Anyway, it was a fun time and of course like always always chill doing the cosplay kind
of fun weekend.
And then I kind of took it as an experiment because I would like to possibly commit to
a more accurate Lucio in the future.
But that takes a lot.
You're going to have to be Kenny.
You're going to have to be Kenny though.
He's got components that you don't have.
You have components he doesn't have.
I've been keeping in tabs.
I've been keeping them tabs.
Yeah.
But he can rollerblade.
Kenny can rollerblade but Kenny's going for the hockey outfit.
Oh yeah.
What if you should go for the buck bumble?
Why would you go for any other outfit?
Because I don't play or like hockey.
Go for the buck bumblebee.
I don't want to break it down.
Oh yeah.
Just get the big frog helmet.
Get for the big frog or bee guy.
No.
The frog helmet is made for white people that want to do Lucio but can't.
I'm glad that they put that in there.
Yeah.
It's true, eh?
That's what's up.
That's so true.
Anyway, that's all.
Nothing else.
That's so true.
I also ate a pretzel.
Thanks for buying it.
It was delicious.
It was a good pretzel, huh?
Yeah.
It was a good pretzel.
Yeah.
We have to blaze through our weeks a little bit because there are lots and lots to talk
about.
That's it.
That's all there is to it.
Over the weekend I went to a beer fest.
Third year in a row and each year I'm like, oh, I just, I don't want to drink beer.
Why am I at fucking beer fest?
Because they do have lots of ciders.
Third year in a row.
They do have lots of ciders though.
For the kangaroo meat.
And the second year they had like almost no ciders.
They had like the one, they had Mad Jack.
Yeah, I know.
I've drank that like a million times.
But this year tons of fun ciders.
Like I had a really apple cherry cider.
Oh boy.
That was a treat.
That was super good.
Yeah.
They have lots of food.
Liam, you should go for sure one year because they do have lots of food.
Like there was a mac and cheese stand.
There was...
Oh yeah.
They have all the trucks that come out, right?
They have little trucks on the side, but inside the Palais de Congre.
They just have tons of food stuff.
Dang it.
So they had like, they had pretzels with hot dogs and cheese in the middle.
And they had tons of fudge.
Legal seafood.
Legal seafood stands.
I would like to go there.
Tons of fudge.
Yeah.
They had the rub steakhouse.
The one I pointed out to you that has the hockey puck burgers of, they didn't have that
set up.
They had that place.
Yeah.
There's kangaroo meat, but like, and fuck kangaroos in general.
Everyone knows this.
No one would argue.
It's a deserved comeuppance.
For all these years of hate, you know, finally.
So that was really fun.
And with the entire pizza, pizza, pasta coalition, of course, because I had to.
And I went to a baptism, which was really fun, obviously, dunk the baby three times
because it was like a Greek baby.
Do a power geyser.
He did not.
I'm really glad I was there because the baby will surely remember, but it comes with a
baptism.
Always comes another bunch of food.
So we went to this Irish place, which is not typical for an Italian family.
Like, you know, they're going to an Italian place to have all the traditional stuff.
We went there and I was like, okay, what's on the menu?
Chicken wings, potato skins, fish, no, no, an Irish place.
All the Italians live in an Irish place.
There's a hall and they rented it out.
What do you want to drink?
Do you have this?
Yeah.
It's open bar.
You can have anything.
All the blue lagoon, please.
And everyone starts laughing at me.
And my sister-in-law is like, aha, blue lagoon.
That's a girl drink.
I'm like, at least I'm not getting a dry martini to impress everyone.
Melissa, if you're listening.
Wow, the blow up.
And she was like, no, I'm not drinking it to be cool.
And Leanna was like, yeah, you are.
You do that all the time.
And you told me once you were doing it to be cool, she's like, no, shut up.
So yeah, they had fish and chips and ribs as the main course and candy as the dessert.
So fucking good ass time.
And I watched more preacher, preacher second episode, way, way more interesting and way,
way cool because Jesse knows what's up now, who knows what he's got, and I watched.
Is he the preacher?
Custer.
He is the preacher, Jesse Custer, knows what his power is now.
He knows what his stand actually can do.
And I watched the first episode of a new Netflix show.
Well, I really want to watch Voltron because Voltron came out.
That's true.
And I heard a lot of good things about it.
And I haven't started up.
And I did see a new show with David Duchovny and it called Aquarius, where he's just a
tough ass agent, like kind of a smarmy, like not really molder type.
And he's fighting Charlie Manson.
This takes place in the 60s.
And his assignment is to track down the Manson family and it's called Aquarius.
So it just got added to Netflix and we watched the first two episodes and also quite good,
quite good.
I'm interested to watch more of it just to see if it pans out.
It's nothing super special, but it's pretty good so far.
So yeah, I guess that's me so for the week.
OK.
I mean, I did a bunch of stuff, but I mainly played two games.
I managed to finish Sly Cooper 2.
Super super good game, but it got a bit long in the tooth by the end.
It was like 15 hours long about.
And unlike like Mario, where as you go through it, you do more advanced things with your moves
and your wall jumping.
And there's there's expertise to the platforming.
Sly Cooper is a series that absolutely does not have expertise to the platforming.
It says the same like most of the way.
Yeah, the main mechanic.
And this is similar to like infamous is pressing circle near something will let you do what's
called a spire jump and you'll like hook on to that object.
Right.
So a lot of it's like jump to something, spire jump, hook on to that object, jump to the next
thing, spire jump, hook on to that object.
So there's no like there isn't much mastery to it.
You just kind of keep platforming and the platforming is pretty much the same level
of difficulty from beginning to end.
And by the end, there's a huge variety of stuff.
There's there must be eight different styles of play throughout it, from like vertical
schmup to like top down shooter to regular Sly platforming stealth fight scenes, one
on one boss battles, like lots and lots of stuff.
But the game was just a bit too long and like I jumped right into Sly three, but it really
feels like like Sly two, two, basically, like it doesn't feel like a huge leap or anything.
So I think I'm going to have to take a little break before I actually really try to get
to Sly three, but Sly two, super good.
Really enjoyed it.
And the other one is Steam World Heist came out on the three.
Yeah, you're talking to this about me the other day.
Yeah, it came out on three days a little while ago, just came out on PS4 and Vita.
So I played I played I'm hooked on it.
I played 11 hours on the Vita.
I tried it on the three DS and PS4 just to see and all the versions seem just fine.
I highly encourage you if you like tactical RPGs or in particular, if you're a fan
of the modern XCOM games to check it out, because it's basically a 2D side view
XCOM enemy unknown with like a robot steampunk kind of aesthetic punk.
But like anyway, steam powered robots art style.
Yeah, a very, very good game.
I really highly encourage it.
Just super, super good.
And I assume we all played Overwatch as well.
Yeah, we got to give it.
What was your best play in the last week?
Oh, God, just probably faster.
I got I got I got a team kill by Zarya.
I popped the Graviton Surge on the hole in Ilios.
Yeah, sucked everybody in.
Yeah, justice rain from above dropped them all into the hole.
Everyone fell in the hole and died. Sick.
It was great. Sick.
The only one that I got that was actually the play of the game was I was soldier 76.
It wasn't even that great.
I think I should kill one person with this standard gun didn't use my alt yet.
I didn't have it.
And then someone came a junk rat came and drove his drove his tire off a cliff.
I think we're on the the Japanese Hanamura
and he drove it off the cliff and killed himself.
And that was the play of the game somehow.
I don't quite get it.
But my actual play of the game is that I was Farah and we're on the Anubis map
and May put up a wall and I see my team just going, oh,
so I just rock and jumped over it and shot everyone with missile
barrage to kill like two people.
That was not a play of the game, even though it was a hundred times cooler.
I know what Liam's was.
Yeah, it was a mercy and like we had to cap the point
and we couldn't back up because we were in overtime pistol five six six six.
It was the best.
It wasn't play of the game either.
It wasn't the play of the game.
I hit share, thankfully, but it wasn't play of the game.
And when I went back to the recording,
it wasn't even the best highlight out for me.
No, the highlight was like I read three guys and killed someone.
You know, I think for the there's a share.
Yeah, the share button.
As we said recently, we want to redo the play of the game algorithm.
It's not showing as much.
It's not quite right when someone shows me a clip of Toblerone.
Fuck in Toblerone.
I say chocolate dog.
OK, so chocolate dog.
His turret molten cores and it gets starts getting a bunch of kills
and like his footage from his view is he's just staring at
Widowmaker's ass for the whole thing.
And it's like play of the like, fuck you, man.
I don't know how many best of the best thing
when you're playing as him and you use molten core from a distance
to save your turret.
And what are you doing in the meantime?
I don't know how many plays in the game where a chocolate bone stands there.
Yep. And like at least Bastion, you are the turret or some even
Symmetra in some cases.
But but I've never seen a play of the game ever with Symmetra.
I got it twice, but it's it's tricky.
Yeah, but but it's really tricky.
I've never seen one with Symmetra or Winston ever.
The only way to get it with Symmetra really like viably is to hit
a group of people with your charge shot, like as they're
Oh, and it's you can get it with Winston by
fucking raging out on a platform where you knock everybody off.
Like, well, I forgot the name of the map, but there's a map where you've got
like, I think like three of the of the sides have like a space
you can get knocked out of and that's the point.
Yeah. You know, they're like, yeah, you can just knock you off.
I know which one you're talking about.
Yeah, or wait for the bridge for Mercy.
It's like if she revives three or four people, oh, she's at the point
where she could get it depending on what happens.
I have seen one mercy mercy for where she gets it for rising for sure.
Yeah, I was so upset that I didn't get it on that.
No, I got I should probably like I want to bring up the fact that's like
I would love to give you my thoughts on how Mirror's Edge Catalyst is.
Unfortunately, Amazon has decided that I'm not worthy.
I offered you.
Didn't they just not get them?
But I said no, because I'm I'm about to get mine, right?
Are you? I thought so.
And then I went to go check to find out what the fuck's happening.
Was that what you were waiting for when I was over here last?
Yeah, like it's not here yet.
It's not here yet.
And then I went to go check to see what I got in the mail and it wasn't that.
It was a shirt.
And then I'm like, well, fuck.
And I checked, I rechecked the Amazon order and the time on it has been
it was being out to delivery.
Yeah. So it was bumped from the fucking time it was in.
To some time between now and August 6th.
Yeah, well.
So sometime in the next two months, I'm going to be getting.
I told you, you should call them because it's obviously a stock problem
and they will either reimburse you or just give you store credit.
They're like, they're like, you can buy it digitally.
I'm going to buy what I want to do is buy it digitally
and let the special edition come whenever.
Yeah, I'll be fine with that.
I've had that happen before with special edition specifically.
Yeah, yeah. I remember saying the normal one ship out and like not the other ones
because I got my normal version of Mirror's Edge from Amazon, no problem.
I don't say about it, but I did buy Mirror's Edge digitally
and like I played through about like 30 minutes of it.
And one of my moves just wouldn't work.
I don't know what it is.
I mean, I guess it's a combination of me not knowing exactly what to do.
They want me to bounce off a wall and do something
and she just wouldn't get the height and I just stopped playing it.
And I just that's that's where I stopped.
That was just I also I'm also going to have to check back on Kirby
your planet robot because Bob has been too busy, but that shit looks super cool.
OK, so I'm so glad.
So thanks for joining us on the podcast.
There's not much to talk about into the podcast.
I'll see you next week.
No, I'm so glad because I fucking woke up this morning
and I checked my messages, Mothman sends me a link.
He's like, this is the real E3 announcement.
No one fucking is talking about like what is this?
It's the trailer for Legend of Titan.
And I watch it and I go, oh, yeah.
And as this Chinese overwatch immediately fucking go to save
and download this thing, because I know exactly what's going to happen.
So I put the link in the docket of money.
And here's what I fucking longer due to a copyright claim by Activision.
I honestly I hope they sue and win because it's fucking gross.
So I like I put that link aside.
But I'm like, oh, I know what's happening here.
So the first fucking thing I downloaded was download this shit.
Man, oh, no, I have another trailer.
Yeah, I saw it this morning.
We saw screenshots a week or two ago.
China does not jump in like 10 seconds.
Fuck. Oh my God, it's just Reinhardt Shield.
No fucks given.
Do these characters?
There's Reaper, dude.
If you see it, it's like one to one.
No, it's like they literally just fucking lifted it.
They're they're not the Hollywood map.
Yeah, zero attempts at anything else.
Oh my God, that's so much more blame than I thought.
Yeah, it's not it's not like overwatch.
It's not like overwatch. It is overwatch.
It is overwatch.
These guys were so angry that they made their own overwatch without McCree.
There's blood, though.
There's blood. Yeah.
What I fucking don't is is Lucio even in this?
Not in this trailer. No, of course.
There's a bunch of characters are in this trailer.
What baffles me all the time with stuff like this?
Because I know that's just what I mean.
There's not even a change on her.
Zero changes. The Reaper was slightly different.
But that was just what Farah is a guy, right?
Farah also always floats.
But the thing that I always get confused by when it comes
because it comes to Chinese knockoffs is this.
I know that there is no concept of ownership,
so they don't they don't give a shit, right?
But if you have the talent to make these assets,
it's upsetting. It's upsetting, isn't it?
That's the part that confuses me,
is you have the talent and ability to make a game.
Why is that? Why is that a giant jute box?
Just hanging out next to it.
It was like 12 feet tall. It was like two.
I was looking into it and apparently like if I can
rehost this footage somewhere or something, I don't know what.
But I was looking into it and apparently one of the big things as well
is like so IP rights actually do exist proper.
That fair, is that a guy fair?
It's a guy fair.
They don't get respected very much when it comes to international IPs.
Yes.
Because apparently, this is just in my reading,
Chinese protectionism in court is so aggressively slanted
towards anyone, any citizen or business of China.
Towards the infringer.
No, towards the Chinese person.
OK. Yeah.
Apparently, the protectionism is like really, really aggressive.
So if you try.
Yeah.
You notice that Reaper just looks like Dante?
I read this thing about how like there was this US food company
who had a branch in China and these two, they raided it, right?
And they arrested six people and put them in jail.
OK.
Bastion.
And those.
One to one, yeah.
One to one, Bastion.
They raided and the reason they raided it and put these people in jail
was because they saw a video of two employees at that company
that branch of this US company who dropped meat on the ground
and then put it back in the process room, right?
And it turned out that those two people were Chinese journalists
who just went undercover in the company to expose them.
And they were the ones who dropped the meat and publicized the video
to make the company look bad.
And then six of their employees got arrested and thrown into jail.
That's a hustle.
Wow.
That's how like crazy Chinese protectionism is.
Wow, that's like anything to fuck the other companies.
So remember, again, it's called Champions of Titans.
Legends of Titans.
Legends of Titan.
Buy it now.
Yeah, again, I'm sure someone else has rehosted it.
If they haven't, I'll find a way.
But that's so weird.
It's like they changed Tracer and Reaper slightly,
but Widowmaker and Bastion are one to one model rips.
Because you can't change that ass, right?
That ass is too good.
You can't.
You know what it is?
Yeah, the ass refused to change.
It is really frustrating, though.
And it's not just because of the unoriginality and all that shit.
It's just it's because you could have done other things with your talent.
Totally. Yeah.
You know, and your programming and your UI.
It's all there.
It's all there. And you're all the guy, all the pieces to make a new game are there.
And yeah, this isn't the first time and it certainly won't be the last.
And it's just like Team Fortress one was the worst I had seen.
I think it's by the same guys.
I must be must be.
They must be the silver dollar of China.
No, that's high quality.
That's not silver.
Like the silver dollar rips off things that are popular.
That's why I was going for.
OK, yeah. You know, I'm like, why not?
I'm sorry, silver dollar apologists.
And it means because at the same time
that when I look at the Bastion specifically, it's like that is Bastion's assets.
Yeah, that's not I saw those assets in a porn.
I know that Bastion.
I'm a bastard for Bastion, really.
Yeah, yeah, doesn't turn into a turret.
I'll tell you that much.
You guys watch Space Patrol, Luluko, yet it's relevant.
I have. I have.
Watch it, God damn.
We'll get back to it.
Best. You can watch the whole season in 40 minutes.
Legend of Titans.
I'll tell you what I have watched.
What are you watching?
The upcoming ads that we need to cut to.
OK, really?
Excuse me. Pat couldn't make it today.
I know that's a little bit under the weather.
He got us all sick with his gross diseases.
There's some of that.
And, you know, we kind of we he was around earlier, but he kept passing out.
He kept passing out.
And then when he went to sleep on his bed, he kept complaining
because it's just not comfortable.
It's not comfortable.
It's not a good tiny baby body.
What was wrong?
I just think I think that, you know, when your baby body needs some baby rest.
You want to rest on a nice, soft bed.
You don't want no hard, like a cloud.
Nail, iron maiden.
Yeah. But I go down to the mattress shop.
You get bad sleep.
And all I got is those.
There's no options for me.
Usually you used to sleep on a like a conch shell, like a hard shell.
It's really not.
And he had a bad night.
It's not ideal.
Too bad there's no better options.
Tell you what turns out there is for baby bodies and normal bodies alike.
If you head over to Casper mattresses, you'll see they have a great selection
of super soft mattresses.
It's shockingly low prices.
It's crazy for baby bodies and man bodies alike.
Telling you Casper dot com slash super best using the code super best gets a
fifth book, 50 bucks off of your mattress purchase.
And, you know, and it's a mattress purchase that you get to try out for 100 days
already to find out just how soft I actually really love the 100 day back
guarantee because that's fucking nuts that you can send back a mattress like that.
And it's not even that you send it back.
If they donate it to a local charity, they donate it.
They don't you don't even send it back.
There's all these crazy things like like it's nine hundred and fifty dollars
for a king sized bed for a king.
Like a king can afford any type of bag.
He's a fucking king.
Yeah, nine hundred and fifty dollars is a fucking steal.
You know, especially with normal mattresses going way over fifteen hundred out of control.
You want to get that soft memory foam all up in your creases.
It creases. It feels good.
I can tell you because I got one. It's good.
So once again, good crease, good crease.
I want to get us Casper dot com slash super best with the promo code super best.
Don't be like Pat.
Save your good sleep. Get good sleep.
Save your back. Get a normal body.
Thanks, Casper. Thanks, Casper.
So it turns out what that a dystopia doesn't just mean a perfect society.
All these fucking one horrible thing.
Super nerds are yelling at us.
You don't know what it is. Oh, shit.
And you know what? I don't know what it means.
Really, our definition of dystopia definitely does include what we said.
But it turns out that really, it includes much more,
including really just shitty places. OK.
OK. Like modern day America.
So Detroit is still correct.
Detroit is a dystopia. Yeah. Yeah. Right.
Right now, we need to expand our definition to really
accurately. So what's another fiction fictional world that would that is not
what we mentioned and might fit into the mushroom kingdom?
Terminator two. No, we said that last time.
Fallout, Grozny, grad.
The main track is what we didn't say.
Fist of the North Star.
Catamari, Damacy, the king just fucking rolls up everything and turns it into stars.
Right. When Shin's ruling from his tower.
Oh, right. Yeah. OK.
Yeah, I still don't know what it means.
Really, it's a broad theme.
But I'll tell you a shitty future place.
Or can it be shitty any time?
Maybe Loot Crate can fill you in. OK.
If you get your box full of dystopia,
you'll look at the items inside and your understanding will grow.
OK, OK. Because this month's theme is dystopia.
Yeah. And Loot Crate, of course, is the service that brings you 20.
Sorry, for less than 20 bucks a month, you're getting 48 items
that are themed to dystopia for this month.
And it's all that good stuff that you love because you listen to this podcast.
So we talked about the things you're getting.
But there's also going to be including some matrix skier in there.
And possibly vaguely fits in with the theme stuff that fits in with the theme.
And if you want to get in, you have till the 19th at 9 p.m. Pacific.
So that's a couple days from now, but you can still get in on dystopia.
It also it also includes, I think, how this is spelled is amusing.
A, quote, unquote, dystoparific monthly tea.
Get in there for your dystoparific t-shirt.
You should be sentenced to a dystopia for using that one.
That is a Cromulant word.
Quickly, Robocop Terminator versus Neo Goh.
Who wins? No, Robocop shut up.
Fuck, God damn it.
I forget every time.
Always Robocop.
So lootcrate.com slash super is the place to go.
Promo code is super.
And you save three bucks on your new subscription today.
And tell you what, that's already a pretty cheap, cheap subscription.
So it really is.
We want to thank Luke Krait for their dystopia and hopefully not
anger our dystopian over.
Yeah, no, no, no, no, there's many of them.
But thank you very much for your horrible dystopia.
Thanks, Luke Krait.
All right, E3.
We got a lot to go down.
E3, yes, we do.
So what's the format here?
Well, I already am.
You know what? Let's get this.
Let's get this single piece of of non E3 news that happened just
week that I was I wrote down here was just the fact that you're going to be
able to play as all DLC six Street Fighter characters in the story mode.
Yeah, that is that came out actually.
And I thought that was pretty cool because that's a nice little bonus for everybody.
Specifically, since you failed to deliver one last month.
Yeah, no, it's I mean, it's it's really shitty that they weren't
able to deliver and they weren't very communicative about it.
Yeah, Hans specifically took that on him.
Yeah, that was his fault for not saying that and for putting out a hype tweet
without being honest and they addressed it really sincerely and said,
no, we're going to do better and like Hans is cool.
So I trust him on that.
Appreciate that.
But yeah, man, in theory, it's like the schedule is like to technically down a character.
You're going to get that preview inside the story mode.
Are they saying they're obviously not the final balanced version?
Yeah, so they'll be like rash and killer instinct when he first showed up.
When he first showed up.
Yeah, and like one of the guys got he got to play as Rob for one round,
a journalist. Oh, yeah.
And he got to take no pictures and and Combo Fiend would answer no questions.
Wow.
He let him just let him see that it's there and he let him
dick around with a ballerog for one match.
And that was it. That's cold.
Yeah. And anytime he'd do a thing and go like, oh, is that and Combo Fiend
who just shrugged me like, no, I don't know.
I don't know what that is.
And what he was I don't know to figure out was that basically
is like his jab is not the same.
It's worse, but it's not as as abusable, but it still has some uses.
His barrel has a cool design, too.
Yeah, he's got the hood on. Exactly.
His V skill is punching.
He does the turnaround, but then no punch comes out.
It's just the dodge.
And if you follow it up with a punch, he does a quick dash punch.
And if you follow it up with a kick, he does an uppercut,
but it's a manual. That's cool. T.A.P. kind of thing.
That's really cool.
Like some Steve Fox shit.
Yeah. And then he's like an V trigger.
He buffs and goes into a rage mode, but we don't know what it does.
Right. So no specifics anyway.
Yeah. So we're going to get to preview that.
So I bet it raises his damage.
That's cool. And screenshots of the story mode look pretty interesting.
Yeah. Did you look at it in the video? Yeah.
Solid stuff. I didn't have 10 minutes of footage
because I was like, that's kind of a spoil.
I skimmed it and like the quality on display
is totally up there with like MKX.
MKX. It's really good looking.
It looks like an anime.
There's location.
My test was going to be is, are you in environments
that we haven't seen stages before?
And are there non playable models talking and doing things?
And the answer is yes. Check both those boxes.
You know, it looks like a fucking Street Fighter 5 anime.
Yeah. It's good.
And four hours is a good length.
Yeah. They originally said over an hour
and now three to four, which I'm going to take as three hours and one minute.
But yeah, we got to see the answer
to what Nikali's devouring actually is in that video.
Yeah. I'm excited to hear the voice acting.
He just fucking blobs into liquid and just absorbs you.
It's not at all what I was thinking.
What do you think he's going to like open his mouth?
I thought he was going to like just put you grab
his hands like his wind pose and just like suck you into his like
like like like like every other.
Yeah. And then he just blobs onto you like a fucking goo ball.
That's cool.
Nasty. Sure. It's cool if you're glaceous, I guess.
Anyway, all right.
So I think that's pretty much that's that's about that.
So bam, day one, E3 Bethesda, everything you need to know.
So we're just going to go down the min-order.
All right. Dishonored to.
I looks fine.
I'm not going to play it.
Looks fine. I'm not.
I wasn't a huge fan of the first dishonored style.
What about you, Willie?
I really liked here. Sorry.
I learned about dishonored through the lens of working on thief
and people comparing it.
I've never really looked into dishonored.
I hear it's actually pretty cool, but I'm not super duper interested.
So for me, it's like I'll get around to it
when I'm done with the other stuff I want to focus on.
It's like one of those games where I played it.
I didn't really feel there's anything wrong with it,
but I didn't really where I was, at least didn't feel there's anything too special about it.
Like the character design, though.
Just dropped off.
Yeah, no, that the arts are really good.
I think the powers were cool.
I think that the powers are cool.
But I think ironically, I think the new game mode
where you can choose not to accept your powers is fucking sick.
Just go in with your powers.
Yeah, just guns.
I like that there's like actual writing to support that.
And it's not just like.
Yeah, yeah, it's like you accept this gift.
No, no, yeah.
And also, yeah, Kudos called when you're naked.
And I can't in which in DS.
Oh, what are you? Yeah, what do you call it?
When you just make it fucking filth, whatever, the filth,
longer, whatever, the shitty class.
Yeah, I can't remember.
Not a need and Kudos to them for including dishonored with the game.
That's always a good thing.
That's always great.
Yeah, if you peer to dishonor and to you get dishonored on the Xbox
and PS4 for free.
Yeah, probably on PC, too.
Yeah, that seems so.
Yeah, there was a lot of games doing that on Xbox one.
Deprived. Deprived.
Deprived, yeah.
Deprived, I don't know.
I deprive because you don't have anything.
Deprived. Yeah, you're right, you're right.
Those are different.
They're too much.
Good, that's good.
Or me.
We had Elder Scrolls card game.
Sure.
Eyes, it exists.
That is a game.
That is a game. Check that box.
All right.
We had Fallout 4 coming to VR and Nuka World.
I'm curious about Fallout 4 and VR.
Are they just going to plug it in and let you walk around?
Because that's going to be weird if they don't adjust stuff.
They have to make adjustments, so that's not going to play super nice.
I was saying when we streamed the conference,
if it's a full game that's just rejiggered to play with VR, congratulations.
You're playing a VR game of a game that's almost two years old at that point.
And if it's just like a basic VR experience, congratulations.
You're playing a VR experience and you'll play it around for it for like an hour.
Honestly, I'd be more interested in the experience because it'll be like properly tailored to VR.
Exactly.
Yeah, so you and I talked about this a little bit with Pat.
It's very well documented.
You can't just throw on VR camera head onto normal through third-person game body.
First-person.
First-person game body, for that matter, yeah.
Just doesn't act right.
It needs to feel right.
And so can Fallout 4 work with a completely adjusted movement speed?
Maybe.
Is this on Fallout 4?
That type of stuff, it's super long.
You're going to want to put like, you know what I mean?
It's hard to say.
You know, I'm sure some people, no matter what, are going to do it
and they're going to have a blast because like people have been wanting
to be in Bethesda's world for fucking ever.
So yeah, that's cool.
80 hour VR experience coming soon.
Yeah, exactly.
Prepare your eyeballs, comes with a free prescription.
And I drops, for that matter.
We've got the Elder Scrolls Online, Dark Brotherhood expansion.
I couldn't even check that box.
Don't have anything to say.
It's a fucking ridiculous.
What is this?
It's Prey.
Shit, that fucking blew our minds.
You weren't there for the stream, right?
But I watched it and was equally shocked by that.
We fucking jumped out of our seat.
We didn't think it would be Prey.
Couldn't believe that.
Because that was like, who's this guy?
He's looking in his eye in the mirror and he's doing some Groundhog Day shit.
So like, I don't really give any shit for the first Prey.
Not because it's bad.
I just never played it and I don't care.
I yeah, my I cared a lot about Prey, too.
My heart trailer was so awesome.
My hearts are out to you, Prey fans, because now Prey is as you wanted it
is kind of fucked.
Yeah, but this game looks fucking dope.
So this looks completely different from what Prey was.
You get the feeling that this was maybe another concept and they just
attach the name because it's it's actually has nothing to do.
Prey one was a weird Turok style game.
Yeah. And most of what I remember was hearing about it's cool, like portal tech.
Yeah, I want to jump through it into another room or whatever.
But then actual portal came out and it was a more impressive version of that.
So it was so refined and like to the point.
And then that was kind of all I heard.
But still, it's a fucking horror survival horror game.
So I'm always down. Looks really cool.
I like the Groundhog Day bit at the beginning.
I hope they do something with that.
Yeah, that was interesting.
That was definitely a little bit of dead space in there with, I guess,
what we saw of the monsters.
It looks like it might be quite shootery, though.
Like the latter half of the trailer is very shoot, shoot, gun, gun.
Yeah, so it looks cool, though.
I'm very keen to see more of that.
Yeah, yeah. I wish I wish there was like a full gameplay thing.
But what can you do?
Yeah, Skyrim release.
They did what they had to like to really get people interested.
Like because I played original Skyrim for like a few hours, like three or four
hours or whatever. It was like, but like that looked way,
way more work than I thought.
Well, the big deal was adding mods to console.
Yeah, it was they completely redid the graphics and the effects.
So it's basically it's got new assets
and it's also up to the what would be ultra quality on PC.
They look a little better than that
because they redid the textures as well on top of they did both
and added mod support as well.
So like it's and all the DLC we assume.
Oh, yeah, and I assume all the DLC.
I don't know if that was confirmed, but like, remember, that's the only way to do it.
If it was a raw port, it wouldn't be enough.
If it's just an HD uproar.
Yeah, it needed the mod support and kudos to them for getting that in.
So it was pretty it was it was like, I don't really care.
When this was a rumor like two weeks ago
and now when it actually showed, I was like, well, OK, yeah,
they made it a very worthwhile purchase.
At some point in your future lifetime, there will be an Elder Scroll six.
Yeah, what an announcement.
Yeah, it's going to be a minute, though.
And the return of the badasses, you know and love from the quake world.
All the memorable characters from Quake in Quake two and Quake three and Quake four
in the new game announced Quake Champions.
Yeah, it seems like it's a hero shooter by Saber,
who don't exactly have a star studded history.
Do you know who what Saber made in the past?
Can you name one game by Saber?
Saber. No, I can't.
Do the words inversion mean anything to you?
They did a lot of stuff.
They're still in business.
They did inversion rest in peace department more recently.
All right, God mode.
I think their their highlights are they did the Halo one on 360.
A trustworthy pedigree to hand the quake brand.
Yeah, they did the really good part of Halo on 360
and they did Halo online for Russia.
Bethesda Bethesda and Ed like they would
kind of like not give it to no one in the light of a has to be something that
everyone loves. This is what we're doing with Quake.
I'm just not sure.
That's all I'd like this.
This CG trailer wasn't enough for me to really make a call.
But as if it's just a hero shooter with no traditional quake gameplay,
I don't want to play it.
OK, so it just will not be here's the origin of hero shooters.
I guess maybe I don't know.
Shooters, hero shooters.
Maybe the Team Fortress mod.
Maybe for Quake with personable characters.
No, they were not personable with unique loadouts that you used.
Maybe maybe the Team Fortress mod for Quake.
But I wouldn't really know it.
There's probably some military shooter way back when
where you could be a medic or something like that.
But Team Fortress was probably the one that blew it up.
It kind of popularized it.
I guess in the way really in the way that
in the sense of the ancients blew the whole thing up.
I I maybe maybe.
I don't think we know.
I don't think I know enough.
But just curious.
If I would pick one, it would be TF2.
Because Team Fortress the first.
Because I'm wondering if like, you know,
because Team Fortress and Team Fortress 2, of course,
have been around forever and then it's like overwatch hits.
And I'm wondering if now it's like, OK,
with that making a ton of money, we're going to see other hero
shooters coming out that like could have come out before,
but are now just hitting with the same timing as overwatch.
I think a big part of it is like everyone took a stab
at the MOBA business and then a couple of companies
who kind of thought it through said, OK, well,
let's just apply MOBA ideologies to other game play styles.
Of course.
So we just had overwatch and Battleborn launch,
but also Paragon.
Yeah, Paragon.
That's what just launched.
Lawbreakers.
I always forget about that.
There's like, there's quite a few.
What's the one that we always see?
It's a single word name and we saw it at Pact on the floor
and we go, there's that thing again.
And then we're going to forget about it.
Was it a Paragon?
No, it was Cartoonie Art Style.
Oh, God.
Not Battleborn.
It's the other one.
There was another one.
Oh, the Microsoft one.
Smite, smite, smite.
Well, there's also a smite.
There's also a smite, but not a smite.
No.
Gigantic.
Gigantic, yes.
That one looks good, but.
To go back to Quake really briefly,
Quake 1 had a really, really brief single-player nothing
campaign, then it had multiplayer.
It had a really popularized online death
match at the time, right?
And Quake 2 had a bigger story mode,
still a lot of online shooting.
Quake 3 had nothing but online arena-based.
And I don't even know what Quake 4 had.
I think it had a single-player.
So to say it's the Quake you know and remember
is kind of a disingenuous thing because three out
of the four main like Quake games had a single-player component
and no heroes or memorable characters at all.
There was the alien race to the strong,
and there's Quake Man, Quake Man or whatever.
So you know.
The Quaker Oats guy.
It's still a little early in that like this might
turn out to be super fun, but for sure.
Conceptually seems a little odd.
It will never displace Metroid Prime Hunter
as the best hero.
Never.
That's a hero shooter.
Absolutely.
It's totally right.
Dude, that game was so good online and it came out
on the Wii U, but Game Spy is dead.
So no more online.
Technically golden eye.
No, the heroes are all the same except for what you say.
You pick up what?
A job.
Except for A job.
You pick up Metroid Prime.
That's like saying Quake's a hero shooter.
Or Hunter's rather.
Hunter's is totally a hero shooter.
Hunter's is a hero shooter.
Not Echoes, Hunter's.
Though Echoes was what brought the mega powers together
in that right map.
Next we got the EA press conference.
These are in backwards order.
That's OK though.
Sorry, it was the A first?
Yeah, it was the A first by a few hours.
Just a heads up, the next day might be organized backwards
in that list too.
OK, well, I got EA, Microsoft, and then Sony,
and then Ubisoft, but it was the other way around.
You're right.
You're right.
It's fine.
OK, so at the EA conference, we got Battlefield 1.
Lots of details.
Zeppelins, dynamic weather, trailer, anything you missed.
There's all kinds of shit that we know about it now.
It looks really pretty.
If Pat was here, someone would want to talk about it,
but I don't know if any of us are really interested in that.
It certainly looks cooler than any other battle.
Like, I've never actually played.
I say I played Battlefield Bad Company,
but aside from that, I like, looks cool.
Yeah, World War I looks kind of interesting.
I think it's comfortably sitting in the, especially
with what we know about the perioders and stuff,
that it's comfortably sitting in the slot of,
this is the next gen shooter that the world will be playing.
Possibly, yeah.
Judging by its trailer response versus calls.
Yeah, and, you know, and from that,
you can then say that Titanfall 2
will be what takes on infinite warfare head to head,
because that quality is fucking so strong right now.
Single player trailer for Titanfall 2 looks pretty cool.
It does give me what I wanted,
and I like seeing that fastball special.
OK, by the way, that's not actually Optimus Prime's voice.
No, I realized Pat said it and I was like, oh, really?
No, it's not.
It's, they're trying to be.
No, I know, but Pat says everything is literally everything.
Yeah, exactly, no.
The Titan, no, there were voices in the first one,
and it's like they're more mechanized,
but that's totally not what your thing is,
what you're hearing there.
Yeah, no, it sounds similar.
That multiplayer trailer was like, yeah, like Matt said,
it's like this is too cool to be real.
There's no one, there's no one's hands
can possibly do all that cool shit in that sequence.
And like you're doing, and like you are doing all that stuff,
but then you introduce the zip lining and swinging.
And it's this whole thing, there's
a one moment where you jump off of a wall,
you swing your zip line around the corner, shoots a guy,
and then fucking swings through a thing,
and then you swing off of the enemy mech into your own behind him.
It catches you, and then you land, and oh.
It's sick.
And then of course the final shot of that multiplayer trailer
where you shoot your doom laser out, blow his up,
eject out of yours, you're both in midair.
Flip the bird.
Which I already said was the hypershit ever from part one,
is when you both eject and you're fighting in midair.
And now it's like you zip line to him in the air
and kick his ass like, fuck me, this is so good.
I can't believe you took the formula and you just.
Amped it up.
Dialed it in.
Action man.
I'm really glad because like, yeah, I was,
when you win, I was always like, ah, there's no single player,
but I like cool mechs and whatever.
And when we sat down, we did it for mech a week.
I was like, oh, no, there's no single player,
but oh, this is so cool.
So fun.
Regardless, and now it has a single player,
but now the multiplayer looks even fucking different.
And all the DLC is going to be free.
I didn't know that.
I didn't know that.
I came so close to buying Titanfall so many times,
but the problem is always, I don't have a gold subscription
and I don't want to get one.
And I came so close so many times.
So I'm going to play this one now, finally.
Yeah.
I mean, that's, you know, I didn't have PSN plus for a while.
I still don't have it because I don't want one.
Yeah.
But until I started using Vita stuff that I was using it.
But in any case, though, the, yeah, all DLC will be free.
And it's like that right there is a really, really competitive
product.
Well, they like fragmented their base really bad with the first game.
No fucking robots and there's no mechs in Call of Duty.
I mean, there might be, but they're not on that level.
Whatever they are is not going to be that.
We've got spaceships and then.
Exo suits.
Exo shit, yeah.
Exo shit.
Exo man.
Strap on your exo man.
Oh shit.
That's fine.
That's the new line.
The exo man.
Oh shit.
Battlefront two Star Wars games are coming.
Sure.
Really disappointed they didn't show anything of the Star Wars.
Well, they showed a little bit.
They did.
They showed three seconds.
But like, it's the one that I'm like super duper interested in.
Like, yeah, I forgot about that.
Someone asked on the stream, like, what are you disappointed
that they didn't really show?
I'm like, I'm kind of disappointed that we didn't have a long,
like, gameplay demo of that.
Because that's what I'm really looking forward to.
But it looks gorgeous.
So I hope they can just keep up with that.
We got to see we're working on it trailer for Mass Effect Andromeda.
Yeah, it's kind of nothing trailer.
The it was a fucking whatever.
Call of Duty dogs jaw hanging open.
It was one of those kind of things.
Yeah.
We got happen to call you.
I should have plagued me.
He died.
There's a lot of gas left in that joke tank for Call of Duty.
Dog is swear he's more popular and relevant than ever.
Soon we'll be ready to live the journey in FIFA 17.
Live the journey, mate.
So we said, who's going to direct this guy, Richie?
And you're right.
Fucking wish.
Get them all in there.
Line them up. Get all of them.
Get all your.
So pace, British directors.
FIFA 17 has a big elaborate story mode
on top of a bunch of other bullshit.
We don't care about.
Yeah.
When you play as a British guy as a hooligan
and you try to become the soccer lord.
Yeah, it right.
Putty Lord, so shut up.
The foot lord football lord.
Yeah, so it could have a crash.
So every every fucking sports game,
Sim, whatever the NHL,
whatever by you should have a fucking story mode.
Sports movies are fun.
And I really think that I would buy more sports games
if they had a good sports movie included with them.
Yeah, sports movie in the game.
That's like, like, like FIFA should come with the big green.
Yeah, whatever that is.
Yeah, dialogue choices.
Where are you going to deck him?
Are you planning to just fall on the floor and act like a baby?
No. Well, you're out of the team.
Who do you?
You've got to mash X to cry on the field.
You swear on swear on your dad.
You swear on your mom.
Yeah, perhaps swear on your sis.
Yeah, who do you swear on?
Me, mom.
We got a little you perform a ludicrous display.
Um, we've got the look at F.
E. F.
Some game about a cub in the forest.
That was a it's by Zoink Games, who I believe.
I think they're the guys who made Zoink.
I think they made stick it to the man.
I don't know what that is.
Well, like that means nothing.
And zombie Vikings that came out on PS.
Oh, OK, that.
Those guys, I think it's those guys.
I'm not 100 percent sure.
And it seems it seems like it's a small open world game
with this kind of like over saturated
black, plasticky look.
Everything's made of this.
That sounds very appealing.
It's really neat, actually.
OK, no, no, no, don't don't write it.
Don't write it off.
It looks like garbage bags.
And you play as this little cute animal
and you sing to everyone.
Yeah, just play Bear Simulator on steam.
But now everyone's going to get confused because your game
is called fair rip off.
But then hashtag fair, dude.
You know why it's called fair?
Because I bet it's not black plastic.
I bet it's iron F E.
I bet that's what it is.
Yeah, that periodical.
I'm sure marketing loves that name.
Got to get on that breaking bad crowd.
More importantly, when when they
when they did that, they also announced an initiative
that was going forward with where they were going to help indie
games like this and help fund and market them and not take any
of the profits from them, which I guess implies they're just
going to break even and then try to work with them after the fact.
There was that awkward pause, right?
Or is like, we want all the profits to go to the developers.
Yeah, no, it was it was that's actually really cool.
So I think we'll see more come from.
See, we're not super evil.
And first applause.
Yeah, she had like a super not evil press conference.
Like by the end of it, me and Pat were like, what?
That was fine, actually.
A bit too much sports for our taste.
But they minimize the sacrifices.
Yeah, yeah, exactly.
So only one blood ritual, not bad.
And Bulletstorm remaster.
Yeah. Yeah, that wasn't on the stage.
But apparently, apparently, I'll fucking play that.
Never finish Bulletstorm.
Yeah, get me to.
It's decent on the on the whole.
You just kind of scroll in there.
What's up? Well, I was I was going to go to UB next
because they were chronologically.
No, Microsoft.
Damn, Microsoft.
Morning. OK.
It was Microsoft PC, UB Soft, Sony.
OK, blurring, blurring, blurring all together.
Oh, everything's blurred.
Oh, God.
Slimmer, sleeker, Xbox One S.
I'll fucking buy that.
S is for sexy.
Yeah.
Well, so heart hearts out to Microsoft,
who had their fucking everything leaked.
Yeah, that's super shitty.
But what year was it where Sony got everything leaked
and they they made a joke on stage?
We're like, we do have some things.
It was last year was like two years.
I think it was PSX Street Fighter Five.
This is before that.
OK, that they made a gag about that.
It was I think it was E3 two years ago
because I remember when it was the.
They had what games were there?
It was the game the game spot sit down
and they're talking to what's his name
and he was like joking about it.
It was Jack Tran that made a joke like we do have something.
Something you haven't heard about.
Yeah, yeah, yeah, yeah.
That's I think you should always make a joke.
Yeah, definitely.
Just to let people know.
Iisha Tyler took her stabs, but yeah.
Yeah, so we got the Xbox S and it's white.
It's nice.
There's no way compatibility on it.
Way smaller than we all thought.
Yeah, way smaller.
No connect compatibility.
Good.
But there is a device you can buy if you want that.
If you you're not totally cut out.
I'm guessing you can just talk to your headset to make it.
Listen, I think I read that that was a feature
in one of the recent updates,
but I don't I don't even have a headset for my Xbox one.
So I'm not sure you have to test that it comes with.
No, pretty sure.
Oh, maybe I got mine.
You're right.
The little skinny one.
Yes, it's in the box.
So I don't have one accessible to me immediately.
Yeah, it'd be weird to ditch that feature
after pushing it.
But in any case, there was there was a cool thing
that came out from Rod Ferguson,
the guy who's the head of coalition who make the Gears Games
now, where he said that he basically implied
the Xbox One S probably just due to the parts they're using
has a slightly more powerful GPU and CPU, but only slightly.
But he said it does make a little difference
and the game does run a little smoother on the Xbox One S.
I think this also supports 4K as well as.
Yeah, for for media, it supports 4K.
Scorpio is the proper one point five.
Yeah, exactly.
OK, I think.
But it Rod Ferguson implied that it's a just a like
insignificant amount more powerful, just a little bit.
Just a little more.
I think it was not the same with the with the slim.
Yeah, I don't remember something about that.
Maybe maybe.
I don't know for sure.
But this is like this is two ninety nine.
Yeah, savage price drops, savage price drops
and the controllers got all the rubberization from the elites
and stuff. It's not quite the elite, but that's a good part to carry over.
So some mockups, some people doing their mock-ups,
woolly variation. Yeah, make your own controller.
And I'm like, hey, man, the purple and green.
Say what you want.
Eight was good enough for Eva, you know, one's good enough for me.
And how did that turn out for Ava one?
Perfectly, actually.
It's going to get the controller and it's going to be his mom.
At the end of the day, to be fair, there's a there's a Godzilla
that has the exact color in and out now, too.
And at the end of the day,
it was the only thing left alive on the planet.
So it turned out pretty well.
So woollies, blankets, shoes, what else, teeth, hair, teeth, hat, hair.
And controller soon will survive the end of the third impact.
Yeah, there you go.
The pubes as well.
We've got a look at Forza Horizon 3 and I got nothing to say.
I got nothing to say.
We've got a look at Gears of War campaign for part four.
And for Gears of War, Gears of War, Gears of War.
There's Chloe.
It's not for me, man.
I wasn't particularly.
It's the same thing as like I played through Uncharted,
but I could get you not being interested in Uncharted.
So this is for you guys who like Gears of War.
I was surprised by the fact that the setting
looked so different in that demo, but it was in the middle of a storm.
I guess, yeah, unclear.
Like, like I saw a lot of things that I'm like, is that magic?
You know, like, I'm not sure.
Because like I finished the lightning coming.
I finished the first three Gears games and never touched judgment.
I just looked at this again.
I'm like, yeah, it's Gears.
Are you back in?
But here's the thing.
We'll talk about this in a bit, but Sony had a very similar game
where it's like, whoa, OK, yeah.
So we'll talk about that later.
Somebody ended the Gears thing with market old Marcus Phoenix.
That was that was pretty cool.
That was pretty cool.
Marcus Phoenix.
He should have been killer looking more buff and hotter than any old man should.
They should have put him in KI right then and there.
But instead.
Yeah, the next announcement after that was killer instinct.
Producer Microsoft gets eight seconds to go.
Yeah, we have killers.
Oh, OK, run the trailer.
Then they show a really brief trailer of the also memorable character
of General Ram just stabbing Jago.
And that's it. Captain Grabbin stab.
And he came out and you played with him and what you played against Jago
and what happened while I booted once I got home after the conferences last night.
Yeah, General Ram really cool that he's out literally now ahead of like usually
when everyone has a DLC fighter midnight on the 31st of that month.
Every fucking fighting game.
So him being released kind of early like that's cool.
And you basically get him for free if you got the combo packs and all that.
And I started playing him and I'm like, wow, this is a super basic character
who definitely feels like a random monster.
Because when he comes into the stage, you go serve the queen
and kind of growls and doesn't really say anything.
Unlike Gargos, who he just got, who let go salty and has all these taunts
and has a personality and you just stuck with General Ram.
And he's just he's not I need to play around with him.
It didn't mess with his instinct mode.
But like his special moves, it's just it's really basic.
And I'm going to wait for the heats break down to see to see what I'm missing.
Maybe I'm missing something.
There's definitely a feeling that you get sometimes from certain games.
Like I remember the first time I touched flash and injustice,
I was like, what are you trying to do here?
This is weird and I don't like it.
And then I and then after getting a full breakdown, I was like, oh, my God,
OK, there's stuff. Yeah.
But you know what I'm saying is like I'd rather him be weird
because right now he's very basic, like to me, maybe I'm missing something.
But like right now I'm like, yeah, this is a character that they have to get out
quickly because killer instinct is used more as a marketing tool
by Microsoft right now.
And, you know, at least they're using it.
Are we at least at least they're using it.
At least they're using it.
I would have loved if they got like two minutes talk about Shadow Lord's mode,
a huge single player mode.
We still know nothing about.
Oh, is it confirmed single player?
Yep. Oh, sick.
There's crafting to use your shadows for sure.
Damn. And there's a story and lore.
Damn, OK, we didn't get to learn about it for whatever reason.
Xbox Live gets me verse.
Yeah.
Yeah, you can make little communities now.
We took a look at Rekor and you got some air dashes and little buddy monsters.
The look at Rekor was way too brief.
I'd rather have been taking five months.
Winston Cross Bastion is one of your buddies.
They confirm the price tag on this is forty dollars.
So it's not like a I'll be.
I mean, it never looked like it.
But yeah, it's not a big, huge triple A thing from that.
Yeah, it doesn't seem like it.
But it looks for forty bucks.
It looks quite good.
I was interested in it.
I'm really keen.
Third person shooter with 3D platform.
I'm sure I'll take it.
We took another look and still know absolutely nothing about inside.
Yeah, that's that trailer was the trailer of the show.
Fuck, Kojima's thing.
OK, just showing Matt two scenes.
Matt, you have to go back to the reveal of it and watch yourself.
There was way more like there really wasn't.
And it was cut to the word inside and we freaked out in the exact same way.
There was less in this trailer, there was less in this trailer.
And then the silent worst fucking and it's the silent cut to the title.
Yeah, like a really awkward, perfect cut.
Yeah, but coming out soon, June, July, June 29th on Xbox One
and like later on in July for the PC, I believe we fucking awesome.
I can't wait to play that game.
We got to watch the botch that was the final fantasy.
Matt Kishimoto being fucking balls on stream, literally.
Just and I think I mentioned it during the stream,
but like it's been documented that like during E3,
sometimes they have to use the convention center's monitors
and and the way the setups are.
They have like crazy lag and stuff.
So that's why you have a reversal slow.
Yeah, but fuck's sake, like it's really gutsy showing a real live demo.
I really gutsy.
Do you remember years ago when if you weren't doing a live demo,
it was like seen as like a bad thing?
Yeah, and I remember being on that side of people being like,
oh, come on, show me that the game is real.
I don't want to see no pre-rendered garbage.
Yeah, right.
And then and then the difference, I guess, between like you're faking this
footage because it's just playing out versus this is still gameplay,
but it's just been recorded in advance.
Yeah, was something that like I think is what we need now because,
yeah, I can see the flaws in the way I was thinking before.
You know, like I think there's too many room for too much room for error.
But when this happens, it just wasn't a good showing.
And like, you know, they showed what happens when it goes right.
You know, they clearly used some like debug tool to save their ass, right?
But yeah, because he suddenly won.
Yeah, but yeah, just a bummer for them.
That pause looked fucking awesome.
But it's just like it's tough to get a handle on a game
when you see it not be in play correctly.
Believe me, I know I play many games incorrectly.
So wasn't at the Microsoft conference, but earlier today during the active
time report for Final Fantasy 15, the producer and co confirmed a new style,
a new battle mode for the game called weight mode that you can turn on in the options.
And basically it gives you this big blue bar on the bottom of the screen.
And you have that amount of time to pick your moves while time flows
in really slow motion.
So almost like an ATB kind of thing.
That's neat.
I haven't actually seen the footage of it.
So maybe it's not quite like that.
But that's my understanding of the description.
Kind of kind of like what?
Well, I kind of what I thought the FF7 trailer was going to or the trailer was going to.
That wasn't that didn't show up at all anywhere to show nothing to show.
Yeah.
Um, the next thing we forgot about, we got to see Gwent.
That's what you're three card.
Check that off.
Oh, right, right.
Card card digital card game.
We did it.
It's cool that the cards have little animations on them.
Yeah, they're they're elaborate animations are sure.
I can't say anything less about it.
Interesting new trailer for We Happy Few.
Yeah, which that was a big thing for it.
Yeah, it was live gameplay.
It was yeah, that was that was cool.
And impression.
Well, yeah, I know it's kind of weird because I'm like,
I feel like I've spoken about this like maybe four or five times now.
I think you're the only one.
And I'm like, that was like, what game is this?
And I'm just like, wow, we don't listen to each other because he doesn't
bother coming to either PAX East, which it's been at, I guess.
But yeah, nice to see where that's going from where I've played it
and what I've touched that made a big impression, it seems.
Sea of Thieves, maybe not so much.
It's like it's a big like open world.
Cool shared open world thing, like the division and destiny and stuff.
But it looked like a fun cartoony Assassin's Creed four.
Yeah, I don't know if it's for me, though.
Like, yeah, I didn't feel it.
Yeah, I love it.
It looks like a shot.
Yeah, I know.
I mean, I love sailing fucking pirate adventures, but, you know,
but fuck that one. Maybe, Matt, I buy like 40 games a month.
Well, you can buy more.
You can buy. You can't do this.
When I'm the guy who buys all the Japanese games and you're like, what game?
Oh, is this the game about the lesbians?
Yeah, all it most likely usually is.
Halo Wars 2 coming February 2017.
Sure.
It looks good, but again, I don't know if it's for me.
Creative Assembly is pretty cool.
They're great, those guys are doing a lot of good stuff.
I was about to purchase that on the day that I got my ex bone.
I was looking at the store and there was very few games on the store
and I was hovering over it and I was like, let me watch the the you don't want that one.
And I was watching and I was and I was looking at it and I was like,
oh, wait, I can actually watch other people's gameplay now
because it they hope upload that place.
Let me go watch some other people's video. Wow.
The one on Xbox One, do you know about that game?
No, no, no, no, no, no, back out.
So it's not the first game.
It's it was made for Windows Tablets is a Windows Tablets game.
And it got ported to Xbox One after the fact.
That might not be the first Halo Wars.
Yeah, no, it's not a very good game.
That one looked poor. Yeah.
State of the K2. That was surprising.
Yes, the first game is fucking great.
So if you want a zombie game, then there's no shortage of them.
There's no shortage, but this first game was really good.
So we saw like a ton of new controller types
over the course of this thing.
Uh, the Gears controller, the color controllers.
The Gears one was cool because it had the fucking weapons
on the deep add load out. Yeah.
That's so kitsch, but I like it.
And last but not least, Hideki himself came out and banned the entire crowd.
Yep. And already.
What was his quote?
He's like, now you can finally see my dreams.
It was something along those lines.
And yeah, scalebound, man.
You know, the bit of the demo they showed off fighting that giant enemy crab.
It wasn't the most thrilling demo.
And I don't know.
I kind of like the one the showing last year a bit better.
Yeah. And like, you know, I definitely think it's it's a set piece.
Boss fight.
Yeah. And I think the structure of the game is pretty clear.
You go out and you do side quests and you fight little enemies.
And eventually you get to big bosses like this.
And the build up makes the boss feel significant.
But like, so just out of context, when we're watching,
yeah, when we're watching the footage and you're seeing stuff like he's shooting
ineffective arrows at it, you're like, what, what are you?
It doesn't really play off so well.
Yeah. And like, I'm not defending it.
It wasn't the best demo.
It. Well, I think I'm excited for the game.
Unlike Final Fantasy 15, it worked.
The guy playing it like fucking nailed it.
J.P. I was looking fucking good.
You can just go like, like straight up, shout at J.P.
about that one, but he probably doesn't care because he's looking fresh.
But I agree that, like, just jumping right into the middle of more middle.
But a boss fight with no real lead up was not the best idea, I guess.
I'm glad that we saw more scale bomb, though.
And I really think it's cool that that final shot where they're all jumping up
is like, yeah, like you can do this in a lot of places.
Well, they probably do it in like every major boss fight or one big final slash
with other players optional in your camera shot. Super cool.
Then we had Ubisoft.
Yes. I believe Ubisoft.
Yeah, they started off with we do.
We peeped in on Just Dance and then.
Oh, yeah, we turned right around.
Fuck out. Timing was yelling at us, said,
look, Ubisoft, Ubisoft, the stream is starting.
We go and we see a bunch of jackasses and clowns
dancing around for Just Dance 27000 back to the boring PC conference.
Yeah, South Park, Stick of Truth.
That was free with the fractured butthole.
If you prefer that was probably the most offensive thing I've ever seen on stage
at E3. It was great. I loved it. Yeah.
Yeah. The Coon.
Well, and the Coon jail stuff that Matt and Trey were saying, like just generally.
Yeah, fuck you, Kanye.
Yeah. Yeah. No, it was hilarious.
I loved it. Our gay fish that hates fish sticks
or that loves fish sticks is trying to get his mom to have it.
It's like, oh, my God. Oh, my God.
And like, all that fucking that cut scene of South Park
where they're talking about all the phases of the movies was like, all right.
Yes. Okay.
That's for the name.
All all all Coen see that this could be funny, but come on.
Like this is a little out.
No, this is actually really funny.
And so. Oh, it's pretty good.
It's so current.
And like the gameplay wise, like some real interesting steps there
being able to move around like a combo guys into other people on your party.
And yeah, the shift to more a more tactical battles style.
Interesting.
It suits the visual style of South Park better
because you can there's only a couple of planes of existence of existence
that things on South Park. Yeah.
And I kind of like dig the, you know, obviously a super
hero aesthetic a bit more than just generic fantasy stuff.
So I want to I legitimately want to go pre-order it now
because I never played through Stick of Truth.
I gave up. I started and gave up. Oh, really?
Yeah. I got about two hours in maybe.
And I was like, yeah, it's funny.
But I just never felt the drive to get back to it.
So yeah, um, we got to take a look at the wild lands.
No, we didn't. We looked at other stuff.
We didn't. We haven't muted most.
You remember the bit where we're looking at the PC conference
and some guys talking?
It was I might have been Warren Spector at the time.
And then we look at the wild lands.
There's the guys looking out of a helicopter.
It was the Scream Lord. That was the Scream Lord.
Yeah, day nine.
Yeah, we did have. No, we had the audio on, though,
because we were getting weirded out by the actors.
Now, OK, I know, I know.
Sorry, I know most people probably know this, but I didn't know this.
But I was going like, no, guys,
this is actually the NPCs talking in wild lands.
And you corrected me.
It's totally random people.
Every conference to pretend they're playing on line
and whispering to each other.
But they're talking close to how NPCs would talk
as if they were the NPCs themselves.
Well, they're they're they're recreating the ideal experience.
Yes. And not the actual experience.
Stop it.
Well, I can't pause.
Hang on, I got a package at the door.
Oh, how am I going to enjoy this Nintendo game
if I don't see the family showing me how to do it?
Yeah, exactly.
Yeah, I will concede that the chase at the end looked really cool.
Yeah, the motorcycle chase at the end of Wildland.
Sure, when all the vehicles were going, it looked really good.
But other than that, I have no interest.
I'm absolutely not going to play any Tom Clancy.
Watch six months from now.
I'm going to have a copy.
I mean, I hope not.
Like I don't write off Tom Clancy, but it's just one by one.
I do seem to be a siege gets a lot of play play
that with dads, usually.
And, you know, the division as well.
But so the division is getting a survival mode on that note.
That I'm keen to see what that is, because I do own the division
and I might be interested if it's a more single player focused thing.
But I doubt it.
I don't know. I want more info on what it is.
Star Trek Bridge Crew, in which we watch the bunch of actors
play a game with really bad graphics, but the concept of the game is cool.
I just think that kind of marked out just watching actors show up
and I'm like, you're falling for it. No, shut up, though.
It's cool. Look, green rainbow and fucking seven of nine
and and a fucking Judge Dredd are telling me how cool Star Trek is.
This game needs way more time in the oven.
It's probably coming out like in like two months.
Didn't they say it was a launch title for PS VR?
I believe so. Maybe. Or something.
But I mean, it is a VR game, so it is a lot more taxing.
They have to render everything twice and stuff.
So but they. Yeah, it looks a little.
It is going to be in first person and they see it felt to me
like they were like avoiding showing first person shots.
It was all. Whenever you saw them, they were very quick.
But that's the actual perspective.
You don't actually look at the four characters.
No, you're you're everyone has their own view.
Yeah, I think it'll probably look more like they intend from that perspective.
But I wish they would have showed more of that.
It's just to me, especially in a game where you're probably only
going to be looking at the bridge and what it was outside.
It was called bridge something.
Control. Bridge crew. Bridge crew.
Yeah, you're probably only on the bridge.
So why does it look that poor if you've got one room to make it good?
That's why I want to see more of like what the look,
what the view looks like, as opposed to the front on shot that looks awful.
You should be able to go to your quarters.
But I agree.
Like they could.
You should be able to go to your quarters.
I hope they can tighten up the graphics on level three.
And sick bay.
Those are the only other places you should be able to go.
It's the only like major like spots in the holodeck.
Seven of them.
Yeah, the holodeck too.
Yeah, that'd be good.
And I really want each each like let's say this is like a three hour game.
And there's like 30 minute chunks each time.
And there should be an episode title.
And I want it to say sex monsters on one of the episode titles.
And then the sex monster episode can start.
Nice.
I love that episode.
It's when they turn into sex.
Sex monsters.
We got for all adventures in which you can enjoy your watchdogs.
Your watchdog goes.
Watchpuppers too.
Yeah.
Hack everything.
I think a lot of us said this is like, man, I really wish this was Watch Dogs 1.
Yes.
Because it looks way more interesting than Watch Dogs 1.
Yes.
But if that was the reveal of Watch Dogs 1, I think so as well.
Yeah.
I mean, they definitely heard loud and clear.
Not just from us, but from quite a few people that guns, please know.
In all our research, we found that black people love swinging around billiard balls on wires.
Second most popular weapon for black people.
Clacker volleys are the weapon of choice.
To send a little of the joe stars and black people.
This is a weird thing.
Or some movie soft guys telling you in the documentary, she's like,
so we researched many illegal weapons on YouTube and it really turns out the urban youth love
whacking people in the head with billiard balls.
You haven't seen that world star hip hop video where he shoots it out like cars,
like against cars in the battle and wraps the chariot.
And anyway, we got the fact that there's a Watch Dogs movie happening.
Which everyone demanded.
And Sony's involved.
I think I could enjoy this more than the games, depending on.
I mean, if the character's interesting and they do it well, yeah, it's a movie, you know.
Don't wait to see how SS Creed does.
Just get on the next one.
Yeah, don't wait.
It's not about how well it does.
It's going to sell the brands big enough, you know.
Or most like.
Whether or not the movie shit.
Yeah, well.
To change your approach, you know.
Because like Marvel had to wait for things to like settle before they were like,
okay, how do we make our movies good?
And they should have probably done that with this.
But oh well.
For Honor, Valentine's Day 2017.
Fucking awesome demo.
Looks sick.
Really good demo.
Really more impressed with it than last year.
Smartly choosing to focus on the other two sides.
Yeah, really unhappy that they killed all those Japanese people.
I wanted to see those people.
Next year.
But all we saw were nights prior to this.
So now we got to take a look at the Viking guy killing a bunch of samurai.
We also got to see why this is even happening.
It's because there's some battle lord who agrees that the world cardinates must crack
and shudder against each other and everyone must fight.
They must battle forever.
Let them fight.
It should be called battle forever.
It should be called.
For Honor is like.
Just take it.
No one's using it.
No one's using it.
Just take it.
Yeah, yeah.
Really, really happy with that demo.
Like that made me get more excited for the game and everything.
So mission accomplished.
We took a look at Eagle Flight.
Yep.
And that is a very weird game that was derived from a demo that was way more serious
and different.
I don't know if it was serious, but it was starker.
Wasn't as colorful.
That's for sure.
But they went kind of wacky on it.
And I'm like the whole time I'm like, please show us the gameplay.
Like with their VR heads moving all over the place like weirdos.
They almost hit each other several times.
And they showed it and I'm like, that looks as dumb as I hoped.
Sure, that's a thing that'll be coming.
Feels like there's not going to be much to it.
Feels like it's just going to be like a launch demo, you know, some kind.
Yeah.
Yeah, like it really, that's the sentiment I get is not that it got less serious,
but that like their division wasn't coming together a lot.
And that's why it changed so much.
Just make it into like a sports ball thing.
To find the game out of this.
It went from like nothing.
A screen just flying around.
To aerial.
To that.
This is what it looked like the first time.
Yeah, yeah.
It still got the foliage and stuff.
Just like the time of day.
Movie lighting and stuff.
Yeah.
It's, I don't know.
Hope it's good.
Oh yeah.
Here's a really good comparison.
So it was like orange and then it, this is the daytime shot we got.
Yeah, it became Pixar a little bit.
Changed a little bit.
But we got Trials of the Blood Dragon, which is pretty cool in concepts.
Though I didn't realize how many Trials games came out in between.
There's one you missed.
So you guys were going on about those and I'm like,
I played Trials 2 and then the one that came out on Xbox One.
There's, there's four.
And then I tapped out again and then I came back.
Did you play Moto Heroes?
See, no.
That's the secret one too.
Yeah.
And I, and I also looked at all the cool creative character maps and stuff,
uh, career custom maps that people made with FPS shit and going on and whatnot.
So to me it's fresh because I just jumped in and jumped out at my, at my leisure.
Uh, but Trials of the Blood Dragon is a fun idea.
And I'm glad that it's out right now.
I played it a bit this morning and it's Trials again.
I heard it's a lot shorter.
So if anyone thinks-
That's not bad.
That's not a bad thing.
That's not because beating 100 plus levels is not something-
How's the music and filters and all that stuff?
Uh, not much really in filters, but the music is Blood Dragon music, which is good.
But you know, I, most people should know I'm a huge fan of Blood Dragon.
So I'm kind of sad to see it just relegated as window dressing on a completely different game.
Now where I played up to is just, I played three levels.
They're all just Trials with absolutely no gameplay changes at all,
which to me is super disappointing up until that level.
But I remember in the trailer that we saw there was a guy with a gun and doing stuff.
I'm like, okay.
So maybe that comes later and there did seem to be some fun story stuff.
And they did get Michael Bean to rerecord.
I think it, it sounds really like him, but it could also be a sound alike.
Cause to get him just to do a few random things on a much, much shorter game,
it, it, it seemed fun, but I'm just kind of a little disappointed that it's just a universe
I like so much is just kind of an aesthetic on another genre.
I really wish like Blood Dragon would come back in a grander way, but-
I really dig that it's Vietnam War four.
It's Vietnam War four.
It's like what, 16 years after the last one, which was Vietnam War two.
Two.
Yeah.
So after the Quebec Wars.
After the Quebec Wars.
In the future of 2019.
I really need to go back to that game.
You really need to learn more about the Quebec Wars.
I want them to re-release that on PS4 so I can play through.
I would, I would absolutely agree with you.
Just like, you know, a little uprising, whatever.
We've got a sequel to Grow Home, which is called Grow Up.
I gotta say, looking at the trailer for it, I, you could have showed me Grow Home footage
and I wouldn't have been able to tell.
Yeah, I didn't play it.
There was the mushroom mechanic that lets you bounce on the mushrooms.
Not much new.
But if those hadn't been in the trailer, I would not be able to tell you 100% for sure
if that was the first or second game.
But considering how short Grow Home is, I'm like, yeah, I'll play that more.
Yeah, I hope it's not much longer than that.
You know, I'll play one.
I think it could really overstay its welcome if it's like significantly longer than it was.
Last, we've got Steep, aka OmniSport.
A demo that I think they showed off way, way too long.
It's really neat.
There's nobody's making this kind of game on this kind of level.
Maybe there's a market for it.
I just don't know.
I don't think it's, if it had VR support, I'd at least be really interested
because I'm really excited for VR.
But the absence of that, I just don't find myself super compelled by it.
I made a few helpful suggestions like there should be bears
or you should be able to eat other players.
Or the thing from Ski-Free.
Or the thing from Ski-Free or the thing from the thing.
Or the thing from the thing.
Yeah, yeah, yeah.
That would be a way to-
And you have to test all the skier's bloods and stuff.
Yes, these are all Ubisoft.
God, if this was just a thing game in disguise,
pack of roving Wolverines at your feet as you parachute down.
Chomping, licking their lips, slavering.
Shoot swarms of bats at the other skiers.
Yeah.
To stun them.
There is death, however.
We did see that.
I did like how the characters yelled before they went down.
You guys had that great bit about bodies and piles?
Oh yeah, they should just call the game Body Pile.
Kill Pile.
Kill Pile.
It was Kill Pile.
That was the name I came up with.
Every time your character dies, the rag doll stays exactly where it is
and then you reload, but your old rag doll's still there.
And they all interact with each other.
And then you can do tricks off the pile on the snowboard.
The mountain is just called Kill Pile.
And the game's called Kill Pile.
And it's about the Kill Pile.
It's like every time Dark Souls and someone dies,
instead of dropping a bloodstain, you drop a Kill Pile.
Yeah.
I guess we can also mention here is that Ubisoft confirmed
Beyond Good and Evil 2 is in the works, but...
Still in the works, yeah.
I still subscribe to the rumor that it's Forenex.
But...
I hope you're right.
Because it does fit.
It strikes me as the kind of game that needs saving.
It is that kind of game, but then you think about how many consoles
BG&E1 was on, and that's everything ever.
And it's like, I don't know, they're probably going to go everywhere with it.
But Rayman did, for a time, get an exclusive Wii U game before Ubisoft,
like, basically back down super hard.
It's just...
Well, for the right...
Fuck the Wii U.
Ubisoft, you...
Sorry?
And like, kind of screwed anyone that was anticipated for the Wii U.
Yeah, but I mean, Ubisoft was like the number one publisher of games on the Wii U
outside of Nintendo.
They published like 30 games on the Wii U.
They actually tried the hardest of any company,
and they gave it a AAA exclusive at launch.
Like, when I...
It's just when I think of early examples of...
And they ported later.
Still...
When I think of early examples of multi-platform games,
like, BG&E is the first one that I can think of that was like,
you had a PC release super early in your PC market.
They gave it away with cheese in Canada.
I don't know if you remember that.
They gave it...
What?
Yeah, you could get it with cheese strings.
You got a free desk, Bianca and people.
French version only.
Onto quoi?
Yeah.
Um, we had the Sony conference next.
And...
Not really much to talk about there.
Actually, we had the PC conference.
I was gonna say PC conference.
Well, not about the PC conference.
The only thing of worth that I can really remember was one cop,
he might say, was Giant.
He was a little bit larger than life.
That's the only thing I remember.
Giant cop.
The VR game that looks like the best VR game we've seen yet.
Who do you play as?
Giant cop.
You're a giant...
What a job.
Mustache and hat with two hands.
You're a large, flat foot.
What is your job?
You're a cop.
What is your size?
Giant.
There you go.
Yeah, back.
Video game.
Do it.
So you go around doing crime investigations,
but you're fucking huge.
So you have like a tiny, like magnifying glass?
Oh no, that guy is stealing my thing.
You just grab him and throw him into the horizon.
Yeah, yeah.
And that's the crime solve.
I looked into it because I was curious,
and the game was originally designed for HTC Vive,
so with the room scale and the moving around and shit.
But at some point recently,
they patched it on Steam because it's in early access,
and they removed the Vive support and added Oculus support
because Oculus is like paying them for exclusivity temporarily.
So they actually like removed support from a game that people bought.
Wow.
But...
Good move.
It supports Oculus, so hope it comes to...
That's really scummy, actually.
Yeah, no, it's a little gross.
That's really gross.
When I looked it up, I was like,
wait, that's actually not cool.
I still want to play it, but that's actually kind of not cool.
I hope it comes to PSVR because I'm not buying a new piece of it.
Sense of humor pretty good on the trailer.
Yeah, yeah, yeah.
Yeah, it was really funny.
I had a chuckle.
Sensible chuckle.
All right.
Ugh, Sony.
Just back-to-back fucking gate-like jests.
Okay.
Garbage.
Can we talk about the presentation?
We had curtains.
We had an orchestra.
We had lights.
You had a subtle stage that looked like nothing,
and then revealed itself to be this like sick, angular thing.
Yeah, you couldn't quite tell it was.
There was an elaborate walkway that was only used once.
Yeah, yeah.
But it was used at the right time.
For one man.
They didn't reuse any gimmicks.
It was super cool.
All right, so we opened cold on what was revealed to be,
unfortunately, God of War.
All music for the whole conference played live by an orchestra,
by the way, which is so funny.
I would have loved to have been there live
because it would have made much more of an impression
when you were in there in the acoustics and everything,
but you could still hear it come through.
So yeah, open on God of War.
God of War?
God of War.
Really interesting reboot.
So this is what I was alluding to before in regards to Gears of War,
which was Gears of War the fifth time now, the same basic game,
and you're God of War eight, we say?
Eight.
We heard the leak that it was going to be Norse before this.
And low, yeah.
But the complete shift in gameplay style to just third person action,
but not at all the character action sort of vibes we used to get.
So it's the same character, by the way.
It's not a full reboot.
Did it just change in the gameplay style?
Yes.
Yeah, yeah.
Yeah.
Sorry, she said reboot.
So I was like, it's same Kratos.
Yeah.
And you found out a bit more.
No, it's not the same Kratos.
It's an interesting character this time.
You found out a bit more about it,
and it seems like they're doing the Batman v Superman bit,
or the new thing you can do in movies now,
where if your thing comes out and it's bad,
the sequel can come out and like criticize the things about the first movie as its plot point.
Yeah.
So this is about like, what if Kratos made a fucking good decision?
Because.
Because that's all he did was bad decisions before.
And the director said that.
Yeah.
He made bad decisions in one to three.
Yeah.
It was really neat to see him say that.
Not just one to three, but yeah.
All right.
All six of them.
The other three prequels.
Right.
Eight, 20.
The Sextology.
And of course, that was, we see a little boy,
and that's actually Kratos' son.
Yes, that's actually Kratos' son, yeah.
All right.
And the game happens to be like fucking super duper gorgeous.
Yeah, that too.
Naughty Dog should be ashamed.
Yeah, that's embarrassing.
Yeah.
Slow walking through a forest as Kratos looking at foliage.
With your camera behind your back.
Is not at all what God of War is and was and whatnot.
So that was a very interesting reveal.
Because no one's sitting there thought that that's what that is.
It looked like Horizon to us initially, though.
The first little chance on the boy.
It was just the boy at first, and then he goes into a hut,
and like Kratos is there.
We're like, oh.
Then we got to take the little.
Very similar to the Marcus Phoenix thing.
Yeah, very similar.
A whole old man steps out of the shadows.
Just in reverse.
But then it turns, but then the actual game.
Yeah, ending.
Yeah.
Was just all Gears of War.
Yeah.
Destructible environments.
And then similar thing for the next trailer they showed,
which was, is this PT?
No, it's after kitchen.
And this first person horror type thing
turned out to be Resident Evil 7 biohazard.
So while this was happening, while I was going on,
I was raising my hand going, this is probably Resident Evil 7.
I kept saying to myself, this is probably Resident Evil 7.
And then my hand's lowered like now.
Because it said PlayStation VR, it's not a Resident Evil 7.
But I was like, then it raised up again.
No, I wasn't thinking that at all.
But then as soon as you said kitchen,
because I didn't know about the kitchen demo.
So as soon as you put it together,
like after kitchen is what Capcom's VR tech was.
It's like, okay, this is totally.
No, dude, like during the thing,
like the gears were turning because we know a bit,
and like figuring that out midway was like,
oh man, they're fucking doing it.
They're actually doing it.
Yeah.
So known as Biohazard 7, Resident Evil in Japan.
Yes, so fucking yeah.
I don't know if that's cool, but I think it is.
I think it's cool.
I love it.
I think it makes no sense why you didn't do it.
That is what we, that's a complete bold new change.
And to be honest, like the fact that we're not like,
okay, how do I put this?
PT made such an impact to so many people.
And then it's not happening.
And I feel like that ripple did so many things
in so many different directions.
And it's not to say that this is not
what they were already doing at that time.
But the impression we have now after seeing what PT was like,
it's like, okay, we know how terrifying that was.
A full RE reboot that is like this,
or our sequel, or I should say, that goes this way,
is like there's no one, no one's going to go,
oh fuck, I can't shoot the gun anymore.
Yeah, for me, I definitely think like the influence comes more
from just where horror games are now,
which is like it's first person horror,
is that that's been horror for what, like seven years now?
That's interesting, because like I set the game to download.
Because like you said, PT, it's very similar,
like demo out right now,
although PT had that mystery about it for a while.
Bunch of cockroaches crawling out of a hole.
God, they could have pulled the same twiddle on this.
They could have done the exact same thing.
But then that's actually just ripping them off at that point.
How cool would that have been?
But we still would have thought it was cool.
Yeah, yeah, yeah, yeah.
Just call it After Kitchen by Moby Dick Studios.
You say it's a lot like horror it is,
and like I just saw one bit of impression
of someone that played the demo,
like if you like Outlast,
get ready for the exact same game.
Yeah, I heard that.
But this is just on this one bit of demo,
that's only like an hour long.
So they also confirm.
They call it, it's called first hour.
Yeah, first hour.
They also confirm, even though it's called first hour,
this just means it's your first hour with it,
this content is not in the game.
Apparently this content is just not in the game at all.
It's like a prologue sort of thing that might even be in the game.
They dusted up the kitchen thing
and turned it into something more.
So I never actually played kitchen,
but I saw some cam footage of it,
and it looked like the same environment
just expanded upon a little bit.
So I do think that they were probably testing the waters
with kitchen and the reception.
People were prohibited from boasting about it, right?
No, you were allowed to post about it.
They weren't hiding it,
but they also didn't put any footage out officially.
I don't think there's any direct...
I might be wrong.
I don't think they ever released direct feed of it.
So like they weren't actively like,
come check out our kitchen thing, but...
But they were like basically shooting you if you got too close.
Yeah, maybe.
If you got too close.
One thing I'll say is that it does remind me of the dusty sort of
like stuck in a house look of the Hookman demo of RE4.
That was very slow, plodding, more supernatural,
sort of scary spooks happening,
like and not the action thing that RE4 turned into.
And like I'm sick of the action RE4 now.
Like there's like the last four games, even more,
if you consider other stuff.
So I'm really like excited to just check it out.
And like, even if it is like L.A.S.,
like, yeah, that's kind of resident evil used to set trends,
not follow them, but it could still like,
I really hope it's good.
Like I really hope it makes me have hope for RE.
It would have been weird to be like, to have a thing where it's like,
your people were looking at this and Silent Hills,
both coming out, you know, like...
Yeah.
Well, Silent Hills wasn't going to be first person,
because like it's going to be third person with Norman Reedus and stuff.
But yeah, I think so at the end of it.
Well, you're not going to have first person with Norman Reedus's face in it.
If he's the main character.
Cut scenes, no.
Cut scenes, maybe.
I mean, I don't know.
The demo was.
I heard something about it being third person in the game.
The demo was, so I just thought that that would happen.
Well, yeah, to hide it, yeah.
But on that note, it doesn't fucking matter,
because the fucking, though the Red Sea parted.
Well, I want to say something about RE.7,
if that's okay.
Okay.
I'm really happy that it's in full VR.
That's like, that is a killer app.
I mean, it's an optional support,
but people will still buy in for that.
And I think that's really cool, because it was like,
unfortunately, Rift and Oculus didn't have the best launches.
And it was really kind of on Sony to push VR a little bit this E3.
And I was really glad that they had some titles like this
that really seemed like they're going to push it.
So, but also like, I'm really excited to play it.
I haven't played it yet, because we're going to do a video confirmed.
But I'm a bit, I mean, I'm very excited.
I love Resident Evil, but I'm a little skeptical of the notion of them saying
they're going to return to the series roots.
And, you know, what we're going to.
That's the right move or that they might not actually do that.
No, I'm skeptical, because according to people who have played it,
there's like pretty much no combat in the demo.
And there's like no puzzles in the demo.
You're just kind of walking around looking at stuff.
And that's not what Resident Evil ever was.
Oh, but like you said, you said that it's not even.
No, exactly.
It's not part of the game.
But I do hope that in the main game,
they're able to incorporate those two elements.
Because that really, to me, is it going back to its roots.
Not that I'd be averse to Resident Evil 7 being different
and being just this style of game,
but it's really neither its roots nor where it ended up.
I guess it's like it is like PT in that way,
where PT, you actually didn't do anything.
You just look around and try to figure stuff out.
Yeah.
Well, I guess it's just too early and we don't really know.
Yeah, it's too early, exactly, until we actually see.
I agree with you.
Biohazard 7, Resident Evil.
The logo's nice.
BioEvil, Resident Hazard.
Yeah.
Like the VIL make up the Roman numerals for 7.
Yeah.
And the Biohazard logo, this Z turns into the 7.
So cool.
It's like the Baskin Robbins logo.
Smart.
So yeah, anyway, the resurrection like Gil of Kojima
as he walked down the stage.
His glowing white stage.
I thought for sure it wasn't going to be Kojima.
I was like, no, the game's not even close to being in a state
where you can't even say anything about it.
It's got to be Yuzuzuki.
And like a fucking orchestra plays him on with his Luton's logo
in the background.
And then he fucking introduces Death Stranding,
where we see Norman Reedus, Norman Fetus,
and five big badass motherfuckers floating in the sky.
Whatever those are.
I don't know.
You don't know.
Setting the tone.
What a strong fucking visual of like just everyone talking.
But like, when I got up this morning, it's Death Stranding,
Trending, 500,000 people talking about it.
And if you rewatch it, you see on the beach
that he's looking out at, there's a bunch of like a washed up
like corpse looking things of like animal corpses.
It's fishes and whales.
And they all have the similar weird digital ambilical cord.
Yeah, the strands.
The strands.
No, I noticed that when I was watching it, I was like,
huh, that's really interesting that they all have those.
It really does remind me of all the crazy bullshit
at the start of Phantom Pain.
To try it.
Exactly.
To intrigue you.
I paused it and I looked it up.
But like, you know his dog tag things?
Yep, they have mathematical symbols on them.
Yeah, I was.
Everything has to have a thing.
I paused it because I wanted to look at it
because I was like, there must be something.
There's equations there.
And it took me a while to find one
because I don't know how to fucking type that shit.
I don't know how to type those characters.
So it took me a goddamn while,
but it seems like it points back to like black hole theories
and stuff like that.
So black hole shit, maybe.
So he's just doing the thing that he's done
a couple of times in the past
where your first look at one of his games
is just nothing but hinting at themes
and indirect references to where the actual thing is going to be.
Maybe, yeah, yeah, yeah.
I get that impression.
Nice demo, though.
Norman Reedus might not even be in the final product.
I really hope he is.
We don't fucking know.
I'm really happy Norman Reedus is in it
because that must have been just crushing to lose PT like that.
So kudos to both of them for managing to stick it out like that.
The only thing better would have been Del Toro somewhere
on those credits as well.
I'm sure he's not absent unwillingly.
You know what I mean?
Like I'm sure he didn't get forced out, just it didn't work.
No, no, no.
Like you said, Mike, you know.
I will follow this man to the end of the earth.
Like greasy little heart.
He, Kojima confirmed to his friend Jeff Kealy
that it was running in one of the candidate engines.
They still haven't picked an engine yet
and it was just running in one of the candidates
for the time being.
So this motherfucker has options.
Yeah, it's fucking clear now that from like second one
he had like a huge multi-million dollar budget
because when you look at the art,
the art quality already eclipses MGS-5 instantly.
Instant.
And I was like, look, Kojima's sitting at the bar
and he's about to order a drink
and then a bunch of companies line up.
I'll pay for your drink.
Yeah, like, oh, what do you have it?
What do you have?
And then, yeah, like you said, Andrew House
just fucking steps in front of the line.
And speaks perfect Japanese.
And then, you know, and takes him over.
So, and then woos him.
So yeah, man.
Death Stranding, cool-ass logo, cool-ass poster.
Don't know what the fuck we're getting, but.
But what are those five things in the sky?
I want to fight them.
Or run.
Or talk to them.
Or become one.
Or, I don't know.
I want to know.
I don't know.
That mystery.
It was a really strong image.
Helling.
It was good stuff.
Yeah, yeah, yeah, yeah.
Like Death Stranding, yeah, like it was just one of the things
where like, I did not expect anything.
Never expected Kojima to show.
Never expected a title.
It felt like it was almost too early to see anything.
Like, I actually thought if we saw Kojima,
it would be like a piece of art or something.
But it's going to be a long ass time
before we get anything fucking like a release date coming.
Yeah, it will.
Yeah, put it out of your head.
Put it out of your head.
Next year we'll get a video again.
And we'll be like, oh, come on.
There's lots of other stuff to talk about.
But unfortunately, I have to get going.
Because Zack is at the vet.
Got to pick him up.
Everything got delayed because of the streams and stuff.
But I just want to say like, since I missed a bit of it,
but just Legend of Zelda, fucking Breath of the Wild,
super, super interesting.
Exactly what I thought.
Exactly what I wanted.
Definitely looks fantastic.
But I really don't understand why Nintendo couldn't have
just had a Zelda-focused direct
with a couple of other announcements.
Maybe they thought it would just look bad
compared to the other conferences.
But the stream, like, it was all right for a while.
But then when they ran out of Zelda stuff to talk about,
but they kept talking about it.
It felt like from what we watched,
there was an hour of content.
And then we watched for four hours.
Yeah.
And then it slowed down to a crawl.
But game had lots of fucking cool shit that we marked out to.
Yes.
The slow motion flips.
Snowboarding.
Snowboarding looked great.
Game looked visually really, really nice.
And just a really interesting world.
Not sure about the absence of towns, though.
It'll be interesting.
Kind of weird.
So, you gentlemen, I guess we'll soldier on for a little bit more.
Yeah, we're going to talk about Spider-Man without you.
Fuck!
Do you want to say something about Spider-Man?
Spider-Man looks so fucking hype.
And I'm so fucking happy that, like,
the mantra here is make a really, really good game.
And that's it.
That was actually something Marvel came out and said, too.
So, like, that's fantastic to hear that they have that ideology now.
I was so happy to actually see it and that it looks gorgeous
and daily bugle shit.
And really, really happy about that.
It really looks like the treatment Spider-Man deserves.
Not that the Beanox games are terrible, but they're just...
Not terrible.
They're just forgettable.
They deserve to be better than forgettable.
He's got an action figure costume.
Weird new action figure costume.
Where's my action figure at?
Where's my PS4 Spidey action nighttime commando?
Hashtag Spider-Man PS4 is the name of the game.
So, you think that should be the final name?
Hashtag Spider-Man PS4?
Yep.
Should be, like, Spidey Spider-Man PS4 or something.
Like, get it in there.
But I'm sure by the end of the day, it'll have a subtitle.
In 50 years, when you're looking on your Hyper SD card
at the PS4 full ISO list,
the first games will be Hashtag Drive Club
and Hashtag Spider-Man PS4.
Yeah, yeah, yeah.
And then three by three eyes.
The A in man.
The A in man is a four.
Yeah.
Fuck.
Very good.
All right, cool, guys.
I'm going to peace out.
Okay.
My Zacklet needs me.
Okay.
Save your cat.
Fire.
Yeah, Spider-Man PS4.
Didn't see that shit coming.
But I'm hoping that since this is a brand new,
like, Spider-Man experience,
hoping that we get to see shit that Spider-Man never got
to do in his other games.
Yeah.
That's the main thing I want to do because, like,
let's be real, there's definitely been, like,
really good swinging in Spider-Man.
There's been really good, like, you know, New York,
really good boss fights in some of the games and stuff.
So we've done a whole lot of that.
I want to see what we haven't done.
We haven't stuck a camera to a wall and made sure we got
the best angle to Pokemon Snap for J. Jonah Jameson.
Bring it back.
Like, dating Sims.
Get that in there.
All of it, right?
Peter Parker for real adventures.
Better than the last one.
Yeah.
Amazing Spider-Man 2 is kind of just disappointing with that.
I really hope, I mean, duh, they're going to have him.
He's the most popular fucking villain.
But I really want to see a sick Venom fight in there.
Like, he is the most popular Spider-Man.
Yeah, of course, certainly.
And I know, well, I mean,
the thing is, since they're not following Homecoming
and they're not following anything else,
this is their own story.
Why not?
They can do whatever the fuck they want.
They should put that guy in there who puts the spots.
He puts the black holes that people go through.
I saw him in the cartoon when I was little.
I don't remember who you're talking about.
He puts these, like, dimension-warping spots in the air,
and they, like, stick like a sticker.
And you can go through them and come out other ones.
Like a fucking JoJo Park character?
A little bit, yeah.
Bruno, what?
He puts up these, like, portals.
Okay.
Fucking cool.
Him, they should bring him back in Kingpin.
Oh, Kingpin for sure.
Oh, man.
We're gonna, I think the right way,
and likely, the likely thing is Sinister Six,
because, you know, everyone knows.
Yeah, that's the ones to go for.
Everyone knows.
And yeah, it's by Insomniac.
Could you imagine if Craven actually hunts you?
Like, in real time?
On the fucking world.
Oh, fuck, that would be cool.
Matt, are you still here?
No, he's gone.
No, he's gone.
Shit.
Oh, I gotta call him that.
Like, you have to find the Sinister Six,
but one of them is just like, he has to find you.
Yeah.
And you've got to plan a trap to stop him.
Then the boss fight starts.
And it's like the Hypogean Jail in Bloodborne?
If he gets you.
Or like if Craven gets you.
If he gets brought to his level.
Oh, fuck.
That could be interesting.
Craven confirmed.
Yo, that's free.
Insomniac, that's just free.
Fuck, I'm really excited.
That's gonna be a minute.
Didn't have a release date attached to it, so.
Little or less excited, but still cool to know
that Crash Bandicoot's getting a full remake.
Yeah, I've never been a particular fan.
The most Crash Bandicoot I've ever played
was in Uncharted 4.
Yeah, I know.
One single level twice.
I've never really been a fan, never.
I guess I'll try it this time,
just like with Ratchet, you know.
I liked Ratchet when it came out again, so.
And he's a Sky Lancer too.
Although that was weird to me.
I guess I didn't realize,
but the lighting in Skylanders is so washed out.
It's a bit weird in this one.
It used to be more colorful, I remember,
but I don't know.
Maybe we were both crazy.
We got the actual date for PSVR is gonna be October 13th.
Yeah, we had that before.
So that was one of the things I found interesting
about the, I guess, showmanship on display.
That was the only business slide
that was ever on the projection,
which I find nuts, because at E3 usually it's like,
here's this thing, here's this product,
here's this price, here's this service, here's this.
And it was just PSVR October 13th, 399.
And it made a ton of sense,
because they then went on to show a ton of VR shit.
In fact, I got a tweet that someone said
that has the breakdown of content
that this guy's making graphs for.
And like, yeah, they had 25% of their game reveals
were VR related.
Yeah, which is the highest.
Not bad, yeah.
Yeah, the highest by far, yeah.
So then we took a look at the Batman VR game,
Batman Arkham VR.
Well, like CG video, yeah.
Whatever that was, there's the X-Wing VR experience.
The interesting thing about Batman,
sorry, is that it's out in October.
So even though it was only a CG video.
Yeah, these aren't full games.
These aren't full games.
These are clearly just demos, slash levels,
slash whatever the fuck you call it.
Well, the X-Men and the X-Wing one,
or the Batman and the X-Wing one.
I feel like it's almost like that portal demo in that way.
You know what I mean?
The Aperture Labs one.
The Aperture Labs one and so on.
It's like these little mini experiences
to sort of check out what VR is doing.
Batman and Star Wars are like money shot demos, though,
where some people will actually go in big on those.
Then they showed off the LEGO Star Wars Force Awakens demo,
which is out now, apparently.
The demo is, yeah.
That's cool.
It's out at the end of the month.
That's LEGO Star Wars.
What do you want?
Okay, so then we started looking at Infinite Warfare,
and we weren't even sure that we were looking
at Infinite Warfare.
It was a great, great Infinite Warfare trailer.
They didn't open on the title.
They had a great demo, and then...
Look, it was just super sci-fi.
...title drop.
And then, yeah.
And it's just funny because it kind of makes you look
and think, though, it's like that could have been
any other random sci-fi game.
Yeah.
And then you start seeing the quality of how
the actual set piece is playing out with a massive space
battle happening outside the chest.
It looks fantastic.
It'll look nuts, yeah.
They're doing, of course, the zipline guns.
Not zipline, no.
Everyone was tethering.
Everything's tethering.
Everything is tethers.
That's the future of fucking first person.
There was Year of the Bows.
This is the Year of the Tethers.
Yeah, the Year of the Tethers, man.
And it looked cool.
I love it.
It looked sick, dude.
I'm super into swinging.
I'll take it.
I remember when Call of Duty became the most
dislike thing on YouTube.
And I had watched the trailer that morning,
like right when it went up before the dislikes came in.
I was like, that looks pretty good.
And when the dislikes came in, I was like,
OK, I don't really get it.
But OK, I guess it's cool to not like Call of Duty now.
And then this trailer comes out.
I'm like, yeah, that looks fucking sick.
I'm not going to play it, but it looks fucking sick.
I wonder what they're going to do after this.
Now is when my brain completely gives up on, like,
recognizing trends.
I hope they do something like abstract or just really different.
Like Call of Duty, dataist warfare.
I don't think they can or will because they've still got a ship
sell five to seven million units, right?
And you've still got to fit that narrow definition of Call of Duty,
which is basically you're a soldier fighting for your duty or something.
So like, future second planet warfare, maybe?
I don't know.
But maybe they'll just jump back.
But clearly they're going to be scared out of the future with this.
Who knows?
You know?
We'll see what the numbers are.
We'll see what the numbers are like because dislikes aren't dollars.
No, but you can definitely imagine investors panicking right now going,
there's not what Call of Duty is supposed to do.
If there, I mean, if there.
Call of Duty is supposed to be a surefire thing, like investing in land.
Yeah.
I mean, if they're able to bring in the dollars, we'll see, you know?
I don't know.
And if Titanfall is actually as fucking sick as it looks.
Titanfall is liable to take a chunk out of Call of Duty this year.
I mean, I hope so because I hope Titanfall continues to be a thing.
You know, I think Call of Duty is probably going to reexamine itself
if it goes the way the pre-orders and high pre-release hype is leading it.
Every time I see Titanfall footage and I hear the line, prepare for Titanfall,
I always think to myself, I am so lucky to be allowed to have a popular triple A game
like that.
With a robot in it.
Like they do that every trailer.
They cut to black and go prepare for Titanfall.
And they cut back and it's like, oh, I'm so lucky to be allowed.
Because that's such a shitty thing to say because we should just have cool stuff.
No.
But fuck.
That used to be a weird niche thing that was like, you know, oh, you like robots?
Okay, cool.
Well, you can get them in, I guess, Mech Warrior 2015.
Yeah, I guess.
That was a big thing back then.
You can import Super Robot Wars on the PS2 for 100 bucks.
But you're not going to.
No.
Even though Jam Project is crying for you to do it.
Yeah.
The Sony conference continued with an extremely impressive trailer.
For Detroit Becoming Human.
It looked fucking good, didn't it?
I can't fucking pretend that that wasn't a great ass trailer.
And I won't let David Cage fool me again.
But full LP confirmed.
Confirmed and certain and 100% guaranteed to happen.
Yeah.
I'm just talking about my own expectations.
Yeah, sure.
No, no, I get you there.
Because the same thing has literally happened with every single one of his games.
That we played.
Yeah.
It's always been impressive at first.
Whether it's for the demo for Indigo Prophecy,
or whether it's for the beginning half of Heavy Rain,
or the first 30 minutes of Beyond Two Souls.
Yeah.
There's always a blind moment where you're like, oh my god, okay, maybe this time.
And I don't know, maybe it's just me, but I want them to succeed.
Like, I want that kind of game to exist and be really genuinely good.
You know, we got until dawn and that was fantastic.
That's what I was going to bring up.
Like, if this game could be a sci-fi until dawn in terms of quality,
they'll be fucking sick.
I feel like, yes, because they're neat.
But if those other people that they said are brought on to reign them in,
are going to be actually reigning his stupid ideas,
telling him, no, you can't have Native American alien ghost AI bad guys.
Like, if you have that, then that's cool.
But I feel like he's still going to insist on just the dumb plot twists,
the dumb love stories, the really, really tropey hacky shit.
Yeah.
And there's still going to be some of that like French cinema shit,
like girl taking shower scene.
Exactly.
Like, why does this have to be in like, you know, like, I feel like you're going to,
like, I, it's going to probably come in the last half of the game.
The girl taking shower scene was the one I respected the least for the consistency.
But after someone pointed out that that's a France cinema thing,
I kind of respected the most because it's like, okay, he lives in that.
And like, he breathes that environment of France cinema.
I still think it's like, super shit.
But his brain says this is what a movie is supposed to have.
He's that, like he lives in that.
So not that it's good.
It's not.
But like, he lives in that.
If you live in that.
Kind of like a Japanese game where like, it's got weird cultural things and you're like,
okay, I get it.
Yeah, yeah, you got to have that cicada school, whatever.
Or like the hip hop thing where you're like helicopter shot over the city.
From the rooftops.
It's not great, but I get it.
Yeah.
But, um,
Looks really good.
Yeah, it does.
I got nothing else to say there.
And I did appreciate the whole like, this is what your choices do thing in the trailer.
It's really well cut how they showed all the choices.
Yep.
Um, but, you know, and then the back of my mind is like, but you know,
they're not going to matter because they never do.
They never do.
Why would they need to succeed at that?
You know, whether that character that you play as lives, whether the other guy lives
or dies or that girl or all three of you, it doesn't matter.
It's going to be just be a sequence that gets referenced like as an event.
And that will be that, you know.
Yeah.
Uh, anyway, um,
I knew, uh, what I wanted to say was until dawn,
I want that type of game to succeed in the hands of other people is what I want.
But anyway, yeah,
we got to take a look at the last guardian's release date, which is October 25th.
And that's really cool.
That's within my lifetime.
Like it's finally happening.
Yeah.
October being VR month plus that is kind of interesting.
Yeah.
October is pretty stacked at this point.
So we're going to have, uh, we saw that, that evil guardian that was there.
Yeah.
The evil cat, whatever that means.
Evil cat, evil cat.
Who are you?
And I think right now at this point, I don't want to see any more footage.
Yeah.
No, I think I'm good now.
Stop.
Now is where you seal it away until the box is here.
I do think though, I don't remember when Paris games week is,
or gamescom for that matter.
They're very close to each other.
If that's right before then, I think we might get one last trailer.
Or a playable demo.
Whether I want, I don't know, maybe,
but whether I want to see that last trailer, I agree.
I really don't know.
I don't, because remember at the end of the day,
this is a fucking shadow of the colossus slash eco style game.
You don't need more content because what's there is sparse.
No, exactly.
It's like, it's an instant buy for anyone who's into those games,
but for anyone who's out of those games,
you kind of do have to sell them because they look so abstract.
Maybe they'll have a gun in the last trailer.
We can take a look at the guns.
Oh, we can take a look at the,
sorry, my computer's freaking out for a little bit.
We saw a really, really impressive look at Horizon Zero Dawn.
That was probably one of the best trailers of the entire weekend.
So, yeah, it was a big gameplay thing.
Like a huge look at the gameplay from a lot of different elements.
The tethering system, although different in this case.
Different contexts.
Tethering to the ground as you hunt these robo beasts.
Super fucking cool.
I think if you weren't sold on it, this trailer probably made it,
like put it on your radar.
They showed some of the map and like,
okay, this is a really big world.
It's nice because Gorilla,
the core Gorilla has just been on Killzone for ages, right?
And that's fine, I guess.
They never really got good at it because Shadowfall sucked.
But it's nice to see them making something else.
And if the story holds up, this might be a fucking killer.
So that's the whole thing now is just the mystery of the world.
Yeah.
What's the twist?
Guard and to hold that and fucking put it under lock and key.
And it better not be a shitty twist.
You should check out, and anyone who's interested,
should check out the trailer that came out just before E3
when they announced the release date.
It's like a three or four minute trailer that is mostly story focused
as opposed to what they showed that was gameplay focused.
And it ends with a thing that you're like,
okay, like a story thing where you're like,
okay, what is that?
Okay, there was a one minute thing that had a lot of story dialogue in it.
But I just clicked through it very quickly
when I was trying to catch up.
We'll check it out after.
Maybe it was shorter than I remember actually.
Okay.
Really neat.
We saw Days Gone.
And it was a bit unclear as to what was like,
is this the last of us thing?
It's like, no, it's just lit very similarly,
has a very similar environment, and has a very similar camera.
It turns out it is a zombie shooter though.
It's by the Siphon filter team and it looks like the main threat
is the World War Z style zombie liquid flow.
I'm really happy that they finally get to put out their game
because they've been like in 2012, no,
in like December 2011, uncharted for the Vita went gold, right?
And then they spent the next year pitching Vita games.
This is like documented and like none of them went through.
And then like it's been since fucking December 2011
when their last game went gold.
Like that's a long time for a studio to not put out anything.
They couldn't have been working on this that entire time.
So it's known that they tried pitching another
uncharted on the Vita.
They tried pitching an infamous on the Vita
and another original thing on the Vita.
But they've been working on this for at least
two or three years at this point.
And it's really nice to see it
because they've just been MIA for a while
and they've always been really good developers.
So it's really impressive.
Yeah.
This is like, I don't know,
they get to make a big cool console game.
Huge Naughty Dog vibes off of it is all I can really say.
Yeah, definitely.
It definitely does have that last of us kind of look to it.
And the enemy is really impressive.
Yeah, that was fun.
They said after the fact,
I mean, I know we always have to take these things
with a grain of salt
because things always change in development.
But they said like there was no trickery going on.
That was actually the amount of enemies you were seeing
was 3D objects actually in the game on a PS4 or so.
There's a fun little detail that was tweeted out
after the fact was all the demos we saw yesterday
were running on PS4, not Neo.
Yeah, so.
I would expect that much.
I kind of, I wasn't too sure.
You can never really tell until release
and like stuff always ends up
getting optimized down a little bit
to get the frame rate up in the tough bits.
I mean, I would always,
I'm always willing to assume
that what they show on the stage is like,
if they get an edge anywhere, they'll take it.
Yeah.
But in this case, they said no,
it's just it's all PS4 stuff.
It's not Neo stuff.
So things will theoretically look better
than what we saw in some cases.
If, yeah, when the Neo comes out, yeah, potentially.
And that was last night.
There was one other game in there
that I thought was really interesting
that was omitted from what you were saying.
And it was the game Farpoint.
The first person, the VR.
Part of the VR lineup.
Exactly, the VR first person game
where you play as soldier man
and you got no bullets
and you're on a planet
that your computer doesn't know where you're at
and it doesn't know what's up with the oxygen
and doesn't know what's up with the atmosphere
and you're on this weird desert planet
and you got and you got no bullets.
Yeah.
And it's like.
Even a shooter.
I don't know.
You got no, like you got a gun
but you got no bullets.
So it's like, that's kind of neat.
I don't know.
And your gun has that scanner thing on it.
Exactly.
Exactly.
I'm, I mean, as someone who is just
I'm just going to buy a VR device
because I want it.
I'm just, I'm happy.
It looks cool.
Yeah.
So, man.
I think that this stuff showed up.
Like all of this looks like the PSVR
is the device to get.
I just really hope that I'm not locked
into only using it with those games
and that I could actually
theoretically like browse.
Like, I don't know.
Play like homebrew or any cool things.
I think that like, if you're lucky,
someone will.
If you're lucky, it'll be a USB device
but I don't think it will be a USB device.
I think it'll plug into some proprietary
shit and then go into a USB device.
But if you're lucky, someone will make
software to let you plug it into your
PC via USB or a hardware.
If I buy a VR headset, I want it to be
exactly that and not a peripheral
for my PlayStation.
But people were, people are really
aggressive on getting Veev to work with
Oculus and Office for Veev.
And I think that's great.
I think that's really genuinely great.
Because I also don't, like I'll buy
a second generation headset to replace
the first maybe, you know, once that
happens.
But I don't want to buy all the first
gen headsets to play the software.
Exactly.
You know what I mean?
Exactly.
Like I wouldn't want to buy three TVs.
And that's what it is.
It's not a peripheral in that it's like a...
It's weird because it's almost a standard
as opposed to like a proprietary thing,
you know?
All these guys have their own versions
of this standard.
You know, like this tape only plays on
this VCR is kind of bullshit, you know?
This Betamax fucking thing.
And like it's a bit different because
they're all different companies
representing their own interests.
But at the same time, I totally empathize.
I don't want to buy a second first gen
VR device to have to play stuff,
to get to play stuff on my PC
if I can even run anything on my ship.
And not just playing games, like using
VR in general.
I want that to be...
I want it to be a piece of hardware I own.
One thing's for sure, you'll have to buy different...
You'll have to buy different controllers
for each of the devices.
Well, yeah.
But that's expected.
That's totally fine.
So I keep chipping away at it and hopefully
Sony and everyone else will lighten up
on the proprietary aspects because
if you guys don't play together,
I'm not saying it's going to fucking ruin the generation,
but you're going to have a heart...
You're going to not introduce as many people
into the side of the business that is VR
that you could if you didn't try to elbow everyone else
while introducing new technology to the world.
Real quick, because I want to keep talking about this
because it's super interesting.
But I think you mentioned just the name,
but the X-Wing demo.
Yes.
You got Criterion's working on.
Star Wars X-Wing experience.
Just by Criterion who do vehicle shit.
That's their jam.
That looks fucking dope.
It's probably just one mission,
but damn, Rogue Squadron memory is just flying back.
It was really pretty.
Yeah.
It's latched it out.
Yeah.
It looks sick.
I mean, that's one of the advantages of space games, right?
It's like, hey, what's the level geometry?
Well, it's a skybox.
Yeah.
No, that's exactly it.
So there was Farpoint.
There was, yeah, the battlefront thing.
Yeah.
There was VR.
It's called X-Wing mission is what they call it in the end.
Star Wars Battlefront X-Wing mission.
And it seems like anyone who owns Battlefront will get it for free.
That was implied in what someone said.
And then there was, yeah, I forgot to mention this as well,
the Final Fantasy XV VR experience.
Yeah, where you play as Prompto.
Play as Prompto and take down monsters.
So, yeah, that one's a bit unclear as to like how that's going to work.
Yeah.
Is that actually part of your same gameplay experience?
Yeah, I'm thinking it's probably removed from it,
but like that was a bit of an odd one.
It looked actually really rough.
Like, again, I'm going to buy it and I'm going to own 15.
So, yes, I am going to play it, but it looked a little rough, actually.
And that too is included with your purchase, right?
Like.
Unclear, but I think maybe probably.
Yeah.
There was one, there was another VR game, actually.
Get your Google ready.
That Sony is publishing and the company is Tangentlemen.
It's called Here They Lie.
And it was.
Oh, yes, I saw the trailer for that.
Yeah, okay, it was just announced last night.
It did not make the show floor.
But the trailer went up.
Or the conference, rather.
The trailer went up and it looks kind of like a
horrid noir kind of VR thing.
Not really, you know, there was no real word on it.
So, it looks kind of neat.
It didn't look like anything that wasn't already being done elsewhere.
But it, you know, it's another game.
It's nice to see they're dumping money on it.
Gravity Rush 2 got, unfortunately, snubbed from the conference.
But it looked fantastic.
Near Automata.
Near Automata.
Dude, like, my biggest concern for Near Automata was that it would just be a
Platinum game.
And I love Platinum's games.
But I didn't want it to be just fight to fight to fight to fight.
And, you know, they said that they really like Near internally at Platinum.
And they wanted to make a Near game.
And this trailer really gives me the sense that they are.
It showed big open environments.
It showed a lot of the elements of what made Near near.
And the music is still phenomenal.
So, really excited by that trailer.
Very thrilling.
Also didn't make the show floor.
Didn't make the cut on the stage.
But Neo.
Yes, the Neo trailer.
That looked for it in Neo as well.
Had some characters in it.
Showed some more characters.
Showed off one or two new bosses.
Yeah.
Just some more shit going on.
I was hoping to see a couple more weapons.
Yeah.
Didn't see any new weapons, though.
Still excited as fuck.
Second beta in fall.
Say yes, yes.
Another taste of Neo.
And I think that that's the type of thing.
It's like, okay, we've made the adjustments.
Let's see what you think again.
This is what they did with TokiDen.
And it fucking worked.
That game came out.
How many times did they test the waters?
I think they did it twice with TokiDen.
Bravely Default, which was of course Square Enix.
They did, I think, four.
Which is bananas.
But yeah, this works if you can do that.
It's hard to ship that many things during your project.
Right.
If you can do that, damn.
Because I really think they want to have a AAA winner.
Because Tecmo's never had that.
Okay, well, Ninja Gaiden, once upon a time.
Dead or alive, once upon a time.
But for a long time, Tecmo hasn't had a AAA winner at all.
So.
And the thing is, a lot of the changes and adjustments are easy fixes.
It's not complete revamp, treat this environment differently.
Yeah, yeah.
Change to say, yeah.
It's like, no, just tweak, tweak, tweak.
The core game already felt really, really, really good.
And I definitely don't think it needed massive overhauls.
It's like, let's go straight to Scholar of the First Sin.
Yeah, which is great.
Yeah.
I respect that.
No, I think it's fantastic.
The other cool announcement that we didn't get,
because it's still Japan only right now.
Summer Lesson is a launch title for VR.
So we will be importing that for the channel.
Because this is, and we will struggle.
No, you won't.
We will struggle.
What are you talking about?
But we will shove Matt in the VR machine
and tell him to teach the little Japanese girl how to speak English.
Import it for what?
So that we can't, so that we can't control it
because it doesn't recognize our voices?
Just because I want to put Matt in the VR machine
and let him struggle.
And I'll tell him it's in English.
I'll lie to him.
Yeah, bummer, Matt's not here.
Another announcement that came out of Japan for VR
is that there is a Shin Godzilla PSVR experience.
Right, right, right.
So it's, again, just like a level kind of thing.
That's the word we're going to be seeing.
And like so many of these things in Japan,
it's like a timed thing,
where you can only get it for like a month
because fucking Japanese company bullshit.
Bunch of, you know what we're getting?
We're getting a bunch of VR tech demos is what we're getting.
Yeah, well, there's a,
there's a Hatsune Miku one too in Japan as well,
which I will download promptly.
I feel like we're getting these
because like every company wants to test out the waters
to see what they can do with VR.
And at the same time,
I get the sense that Sony is going around like,
okay, we need you to do something
or this VR thing's not going to work for us.
It's like, you know what?
Test the waters, we got you.
Yeah, and like, well, you see Batman VR
and you see X swing.
And I definitely feel like those two have been
moneyed along a little bit.
Who was it that used the term a fuck ton of money?
Oh, a shit ton of money.
It was a Crow team, I think, who make Sirius Sam.
Yeah.
And they were offered a shit, quote unquote,
a shit ton of money to make Sirius Sam VR
Oculus exclusive, but they turned it down
because they don't like the notion of exclusives in VR.
Right, right, right.
So, you know, like it's clear that that game has started
is rolling motherfuckers paying for exclusive.
Well, Oculus has like paid for the development
of a lot of games.
Like the one that Insomniac just put out Edge of Nowhere
that like Cthulhu, Cosmic Horror, Winter Game.
They're just straight up playing the games.
That was Oculus funded it.
And Insomniac, like, that was a big ish game for VR.
How do you think, or like, I mean, we obviously don't know
too much, but how do you think Microsoft is gonna like
step into that this world?
I really think like a hundred, now that like the leaks
were totally legit and like everything that was leaked
was pretty much on point.
I really think that once Scorpio is a thing,
they're gonna get Oculus support.
Just that's the only other way to go, I suppose.
Yeah, and they might have like, they might have some sort
of specially branded or designed Oculus for more Xbox.
Like, do you go for a bundle?
Do you like, you know what I mean?
Like the money doesn't get any better at that point.
VR was able to be like tailored to be the cheapest
of the headsets because Sony is directly making it.
Yeah, and they already have manufacturing stuff.
When you take two companies, you take Microsoft and Oculus
and they pair up now, like that doesn't mean your things
get cheaper.
No, you're still using Oculus's things at that point.
That usually means things get more expensive
because both companies need to make some money.
Well, you know, it's clear that they already have
a partnership in place and like because the default controller
that ships with an Oculus is an Xbox One controller.
So they've at least spoken a little bit to get that to happen.
That's a big deal.
And also, you know, with Microsoft's push
to have cross-platform support.
We didn't really talk about that, but all of the games
they showed were on Windows 10 and on Xbox One.
Yeah, and Xbox One, that's true.
Specifically Windows 10, yeah.
Actually, we didn't mention it, but that's probably
the biggest thing they mentioned on stage was all of these
games were also going to be on Windows 10.
And in the future, they said everything in the future
will be too.
So that's a huge deal.
But I think that like, you know, we can see
that they have spoken to Oculus objectively
about that kind of stuff just for the controller deal.
That's all.
And then, you know, they want to get the cross-platform thing
and they clearly want to make PC a certain percentage
of their income going forward for their games.
I definitely think that Oculus is in their best interest
because Oculus helps with both elements of that.
Because you're expecting it, absolutely.
Not to mention, on top of that, it was rumored
that Oculus would work with Scorpio.
Okay.
So like, that was supposition that I had before,
but after the rumors, I really feel pretty confident
about that.
It would not be surprising to see like, major Windows 10
to Oculus like compatibility on a base level as well.
Yeah, but the, yeah, I agree.
But the fact that they didn't even mention VR at all,
I mean, they couldn't, right?
If Sony had mentioned VR and a slimline PS4 similar
to Microsoft and also the Neo at the end of the conference,
they would be hurting themselves
because this holiday season, they have to sell VR
and just VR.
No Vita, they don't give a shit.
They don't want to sell PS3s.
They don't give a shit.
This year, I'm sure they'd be fine not selling PS4s.
They just want to sell PS4s.
They just want to sell VR.
They need to get headsets in living rooms
and that's all that matters.
And so they couldn't talk about a slimline.
They don't want people upgrading
because they want those people instead of upgrading
to buy a headset.
They want to create that environment.
You'll hear about Neo later.
Yeah, and Microsoft, I think that they might skip
Oculus support on their old device as in Xbox One
and Xbox One S.
In favor of waiting for Scorpio.
Because next year is Scorpio.
This year is Xbox One S with a big price drop
and the big games and not VR this year.
So it would have to be next year or the year after
that they even try that.
And as far as their priorities on stage,
they very clearly were like, we want to sell you the S.
And you're going to buy the S now.
Yeah, and it's like, there is a Scorpio
and you're going to hear about it next year,
but a bit of a shadow, shadow, shadow.
So yeah, that wouldn't be a surprising thing at all
to see like, and here's your VR experience with that.
Yeah, definitely.
Or like, I think that's how they'll get in.
But it's, you know, they're going to lose some ground on that.
And I think for some of it, like, you know,
they're going to have to repatch that content in on Xbox One,
right, or save for Resident Evil 7.
It'll be, you know, the files will be there on the disc maybe,
but they'll have to put out a patch to enable VR.
And same with FF 15 and Battlefront and stuff.
If they want to get those experiences that currently exist,
they're going to, they're going to need to,
you know, they're going to miss out.
Like, yeah, no, I don't know.
I don't, I can't imagine it being possible
that it's like, everything that's Oculus exclusive
suddenly shows up on Scorpio.
Like, I can't see that at all being what they get.
That would be.
It's too much.
If they could make a partnership with Oculus
to get all the Oculus exclusives on them and on Xbox,
and also all the Xbox exclusives on Oculus,
that'd be really good for both of them.
Yeah, that'd be a fighting chance.
Yeah, because that would make up,
they'll probably make up for the deficit year and two years.
But the Oculus games being made right now are not at all being,
you know, considering Scorpio.
No, exactly.
So it's going to be, it's going to be tricky.
They're going to miss out on a lot.
Like, I don't think, like, I think the X-Wing thing is exclusive.
So that one's invalid.
But like the Prompto one and FF 15 and Resident Evil 7,
I think are the two, like best examples where
they're going to come out on PS4,
and they're going to support VR from day one.
Well, sorry, not Final Fantasy,
because it comes out before the kit.
But it will support it as soon as the kit comes out, right?
Yeah.
But on Xbox One,
like you're going to have to wait another year and a half.
So who even knows if those companies
are going to want to go back and patch that content in?
Like is Microsoft going to have to pay them to go back
and make another patch to make that content work on Xbox One
a year and a half later?
Yeah, yeah, yeah.
Who pockets or who's paying for that?
Like does MS have to pay that?
Because then they might, they'll lose a lot of ground
and they're, I mean, they're late to it.
And like what kind of price tag do you put on a bundle
for a new, stronger Xbox One and an Oculus Rift?
I mean, like Sony doesn't even have a bundle,
because it's 400 for the PSVR standalone, I think.
And it's 500 with the controller and with one move controller
and PlayStation VR worlds, that piece of software, right?
So with a PS4, which I think is 350, is the retail price?
Yeah.
Plus the one that comes with a controller,
like a move controller, you're looking at like
$1,000 with tax, right?
And the PSVR hardware is $400 or $500 in America.
Right off the bat, yeah.
In Canada, it's like $600 because our dollar's so bad.
So you go up to like Veeve prices, basically?
Yeah, so you look at the Xbox and it's like,
okay, Scorpio is, I'd be amazed if they're able to launch
Scorpio at $399.
At the same time, I don't think they want to repeat $499
because that was a bad time for them.
So I don't know what that's gonna,
I don't know what the dollar sign's gonna look like
at the end of that Scorpio price tag
that's gonna be good or bad.
But definitely the headsets, they get cheaper.
It's not gonna get a lot cheaper.
It's not like Oculus is, like their order of volume
isn't so high that the cost is gonna like
hit the floor or anything.
So I don't know, where you're looking at these same,
at least the same prices as the PS4 VR,
unfortunately for Microsoft.
You don't fucking get in unless you're committing too.
It's expensive, like I know Matt doesn't really
have interest in buying one.
I was talking to him about it last night when we left
because it's not, the software isn't really there for him
and it's a huge investment.
In Canada, it's like $700 for like the full PSVR bundle
with everything and like, I'm getting it
because I love just bleeding edge hardware.
I'm seeing, like I said, I'm seeing a lot more now
that is selling me.
Like compelling stuff.
Yeah, yeah, and I'm really, really curious, you know,
to just see what that experience is like.
So it's hard to say, but like, yeah, we'll definitely see.
One other thing I want to say about the whole Windows 10
to X-Bone thing as well is like, from the way Matt
was describing things with that, it's almost,
it's very much like the cross buy things you get
with your Vita PS3, exactly, where like he said,
you download an update for KI and just go home
and then it's just like, yeah, syncs up, got this,
got that, got that, all purchases or whatever.
And it's there and you're basically switching
between one and the other.
No, it's like, it's a really great experience when it works.
It's really good.
Unfortunately, Vita PS3, PS4, they are kind of kneecapped
because they don't, the save sync doesn't work perfectly.
You have to manually upload it to the cross save thing.
Right.
Like PS4 automatically backs up your saves,
but those PS4 save files are, because of the file type
and et cetera, that file doesn't literally work on your Vita.
And you're not accessing that in the same space.
Yeah, you have to go like in game and cross save, save.
And some games like Rogue Legacy have an auto cross save,
which is really nice.
What's it called?
Dragon's Crown?
Yeah, I think that had an automatic cross save.
It was manual, but it was a cross save that was for your thing.
The manual cross saving that 90% of these games have to do
really kneecaps the experience a lot, but it's still there
and it's still really, really good.
So it looks like with Xbox, they have it in a more automatic
fashion, as far as my understanding goes.
If Matt's killer instinct experience was described to me
correctly.
And that's great, because Crossbuy is really fucking good.
And I hope Nintendo, they've already done Crossbuy for a few
of their products, like the last Mario vs. Donkey Kong
and the Smash DLC and stuff.
But I really hope they go whole hog for their next.
I mean, it looks like they will if the rumors are correct,
but I really hope they do, because it's a really, really good
experience to just be able to literally just hit your Wi-Fi
and then play on your console or switch over to your handheld
and or whatever the fuck.
Yeah, just don't think about it.
Yeah, exactly.
We got to take a look at a new trailer for Deus Ex.
Oh, yeah, yeah, totally divided, fucking shaping up, looking sick.
Looks good.
Looks fucking sick.
Did you see the trailer for Breach as well?
Breach is a thing.
Breach looks sick.
Breach is a thing.
Yeah.
Had some people on the inside on that one.
Yeah, no, I've been really excited to see this for a while,
but it's really sick.
So it seems like it's like a single player focused mode
with leaderboards and stuff and loot boxes,
because loot boxes are the hot shit right now,
but the art style is really nice in Breach.
On a personal note, it would be nice to see
Eidos Montreal regain its luster after Thief.
Because we worked there at the time.
We did.
And there's no way that you can give excuses,
but at the end of the day, a game hit the market
and it asked you for $70.
It was subpar.
And that was a bad experience for people.
Yeah, I think we both have a certain amount of affection
towards it because we worked on it for so long.
And we know what it could have been.
And we know what it could have been.
We know what it was supposed to be.
All the stories and shit, but it wasn't great.
So I also hope they can save that.
Mankind Divided looks like they can go back
to the fucking shine that they got
when they were the hot new kids on the block with Human Revolution.
What a miracle Human Revolution looks like.
Just crazy that it turned out as well as it did.
And we know that not all the same people are there.
No, definitely.
But a lot of the key people are.
Matt's not there.
Matt's not there.
That's a big game changer.
But he's not there to draw.
Matt was one of the most.
Matt at Eidos is probably the employee
who put in the most art hours out of any employee at Eidos Montreal.
Out of the entire art team combined.
Yeah, exactly.
He had the most hours on art out of any person who worked there.
Despite the fact that his desk was in the QA department.
He had the most hours doing art.
And then, yeah, this morning we finally got to Nintendo.
Pokemon Moonsung, whatever.
Zelda.
Okay.
But Pokemon Hustle or Pokemon Flow?
That's the question.
You need to write it.
Fuck it.
Fuck it.
Watch me work.
He's doing it.
He's doing it right now.
Watch me work.
He's got his mouse.
He's got his keyboard.
We're going in.
He's starting it.
He moved a window onto the desktop.
It says, uh, strawpole.me.
We're going in.
Type your question here.
Pokemon
colon hustle.
Question mark.
Or Pokemon colon flow.
Question mark.
And poll option.
Hustle.
We got hustle.
Option number one.
We can't tell them our answers now.
Nope.
We can't say our answers now.
Nope.
We can't influence it.
We just do.
I don't want no bullshit third or fourth options.
Yeah, yeah, yeah.
Duplication checking.
No, that's fine.
Create a poll like that.
That's good.
Done.
No fucking.
Okay.
Now post that on the subreddit.
All right.
And don't say a word about it.
Just fuck the subreddit.
I'm going straight to the Facebook and the Twitter and everything.
Everything.
Everything.
And we're going to see.
Oh, no, I can't do it from here because I'm logged in somewhere.
We'll do it in a minute.
Yeah.
We'll do it in a minute.
Before the podcast is live.
That's for sure.
I am adding this to the docket list.
This is going to be a part of the news for this week.
Hustle and flow is for next week's news.
And we need to know what the fuck you prefer because let's get real, right?
You be you.
Yeah, we do black, white, red, blue, sun, moon, all that shit.
That time is over.
We need to know what the fuck is up.
I can't decide.
I can't, dude.
I can't either.
Earlier I said we kind of have to buy both.
And then exactly.
It was a really hard one.
There's advantages on both sides.
Definitely.
And I'm not about to fucking go sell in one or the other.
We need the people to speak for themselves.
Yeah.
And you know what?
They're going to see this before they even get to listen to the podcast.
Before this podcast goes up.
That's it.
The blind votes.
I'm excited to see how the blind voting goes.
Raw.
Yeah.
Right?
No influence whatsoever.
To stick it up to the top of the Facebook.
Raw.
Fuck something that matters.
Pin to top.
Yeah.
This is so real.
Okay.
Cool.
Because we have had zero chance to influence it up until this point.
So yeah, we got there and we watched, I guess, 40 minutes of Pokemon.
And it looks good.
But.
And then our souls re-entered our bodies because Zelda showed up.
None of us wanted to watch 40 minutes of Pokemon.
Yo.
They took Zelda and they changed it like they said they were going to.
Yeah.
Kind of remarkable.
And like, so for Resident Evil, they like big bold change.
Changing to a type of game they never had, they never did before.
But.
God of War.
But to me, it like doesn't really 100% look like Resident Evil ever did.
But then you look at Zelda and even though they changed it so much,
it still looks like it fits perfectly with Zelda.
Any given moment to moment experience.
Like, well, you're still seeing Link, of course.
Yeah.
And they're still seeing your hide-out heads up and stuff.
So yeah, you're fighting Moblins.
That's the Zelda game.
The feel of everything.
But I can say that I will say that like if the art was any different,
if the character was different, and I don't know,
maybe there was a more like a custom character aspect to it,
I could have seen that as a totally different game.
Yeah, possibly.
But then when you look at it in the context of Zelda, you're like, well, yeah, of course.
Yeah.
I mean, look at that.
It looks just like a Zelda game.
So, you know, like, so we had a few details that popped up that weren't mentioned during the thing,
but you said no towns in the game.
No towns.
Just a handful of NPCs.
A handful of NPCs.
No female Link as an option, not at all.
Little bit of voice acting, we heard.
Yeah, we heard some voice acting, but then none of the characters proceeded to voice act at all.
So unclear.
Might just be that one girl voice.
Maybe.
But fuck damn, that looks like damn.
Holy shit.
Wall climbing.
It's going to be hard to complete the Twilight Princess LP.
It's going to be with this knowledge in our head.
We'll have some shit to talk about.
We'll have a lot to talk about.
But it's just going to be bitching about what the fuck's going on.
Why can't I climb this wall?
Why can't I climb that wall?
Fuck this horse.
I want my wolf Link by, by side with Link at the same time.
Yeah, exactly.
Even though he's not doing much because the AI is kind of shit right now.
Yeah.
But like, yeah, why can't I slow time down and shoot my arrows from the air?
Why can't I jump?
Fuck.
I can't long jump.
But like, so it's a big open world.
They had talked about how there was not necessarily going to be any one static
direction or route to get into any dungeon or what have you.
And when they showed it, that definitely became apparent.
You know, you can climb a wall to get to the dungeon.
You can chop down a tree to make a path across cliffs.
Yep.
And it's like physics are like helping you get across.
It's not like a preset tree shortcut.
Yeah, physics seem like an actual core game element.
In multiple ways.
Yeah.
You block pushing magnets.
Magnet block pushing.
Yeah, like they're like they're really not playing it like a grid.
Pushing boulders down, down hills and seeing it roll and hit enemies.
Yep.
Enemies now have health bars with damage numbers on them.
You have equipment with stats.
Yeah.
Items are now like dropped and distributed more like a western survival game.
Uh, than like a Zelda game normally would.
Yeah.
Um, loot, loot items like weapons that break crafting.
It's really pulling in a lot of things.
Yeah, very like I want to say it's a bold new direction,
but it just feels so natural.
You know, like I don't look at it and feel like like it's a departure.
But to me, it just looks like Zelda, you know, so I think it's awesome.
And like I feel weirdly that like I wish this happened like three games ago,
but I don't mean that I wish the three games ago that we got didn't happen.
I wish this game could have come out three years earlier and like save the Wii U.
You know, that's it.
I mean, that's where that's really that's that's really it is like the Wii U came out
Nintendo when we can't make HD games and then it failed.
But fuck, damn, that looks like a really impressive game.
This is going to move fucking an exes.
This looks easily like unless there's something we don't know.
This looks like their most impressive internal game by far ever.
Probably the most staff on it.
Yeah.
And so on and so forth.
And it makes me wonder like it is made internally in Nintendo, right?
Right.
I guess so.
I mean, sorry.
I mean like EAD specifically, like, right?
Like, yeah, okay.
Let's be they're probably pulling like 50 or 100 guys from some other studio.
But it's like, I don't know.
Could retro be like sitting in there?
Like it's known that Western game development is way ahead technically from Japanese game
development.
Are platinum making assets again?
You know, like what do we do?
What are we doing here?
This game finally looks like Pikmin 3 is a showpiece.
Super Mario 3D World in scale is actually a very like small game in terms of assets and
stuff.
And you can see that in the in the size footprint of the game where it's only like 1.3 gigs or
some stupid thing.
You know, all of these games as fantastic as an impressive as they are, they're all
controlled or small in one way or the other.
And this finally looks like a legit like modern AAA AAA AAA ass AAA game.
Yeah.
We were talking a bit earlier about like the whole like free dungeon free item thing
and like comparing it to link between worlds and how you'd go to the Rovio and get his
Ravio and just rent items.
So if each of those item rentals were actually just a little trial dungeon.
Yeah.
Then you could still in theory progress in any order throughout the game.
Yeah, definitely.
I'm wondering though, because they said there's more than 100 trial dungeons.
I'm thinking, this is the guess, that probably there's a lot for each type of weapon.
And the first one gives you that because they said there's more than 100.
And there's not more than 100 tools in the tools in the game.
They might reward you with like heart pieces and stuff like that, but special arrows of
some kind.
Yeah.
Yeah, okay.
The one thing that I'm not skeptical on it, because I think this game looks amazing.
And for some reason, I just trust it 100%.
I just fucking want to play it right now.
But I'm a little bit unsure about how they're just handing out like junk items all over the
place.
Like there was a spot where they bombed a rock near a lake, not a rock wall more like.
And usually in a Zelda game, you'd bomb a rock wall near a lake.
You'd go in, you'd have a little area, and you'd have like a heart piece in there, right?
Here, they bombed the rock wall, and behind it was this tiny alcove with a chest that dropped
like 10 arrows.
And I was like, you know, are the days of like small secrets all over the place in Zelda games,
you know, are they maybe going to go by the wayside?
Is the intent now in exchange for it all over the place?
Yeah, is the intent now that the shrines replace all of those little secrets, and now
those little secrets just become loot garbage that who cares, you know?
Because like now I look at that rock wall, and I'm like, that mystery is not valuable,
because I know that it's probably shitty loot, you know what I mean?
And I don't want loot.
So I'm, again, I'm not skeptical, but I guess that is skepticism, isn't it?
There's all, well, there's also the fact that you can just go raid a camp and probably get
some good shit off of the Moblins.
Use your stealth.
Yeah, like get their weapons.
Now you've got new equipment to use.
I'm wondering what I'm curious about is like, okay, so we know the experience of opening,
wandering into an open world and just going in one direction.
Yeah, seeing what the fuck happens.
But random kid that needs to be kind of guided or handheld in some way to play a game like this
and to wants to get to the next story beat.
Yeah.
What type of experience is there going to be to like really fast forward, not fast forward,
but really like get you to the next Zelda story point?
Is it just like go to the God Ray?
I think that, or that little message we saw that says, hey, go to the shrine.
Yeah, they did actually have little helper messages to remind you to get back on task.
But I think a lot of people underestimate what kids can do.
You know, like it's not, it's not the Witcher 3, you know, like it's not actually complex.
Go talk to people to find out stuff.
I think it'll, because when you look at this game and when you spin the camera,
you can instantly see there's that and that, like there's focus points, right?
Death Mountain glowing barrier thing.
And if you just go towards those focus points, I think you'll be fine, you know?
Which is Shadow the Colossus.
Yeah, a little bit, yeah.
You know, although the light button to shine your sword and fall over, it does show you a pathway.
But I definitely think like the physical language exists there.
And they're like, like all the objectives are these glowing like pyres of blue and red color.
Yeah, these fucking color beams.
Exactly.
Yeah, it's true.
I think it might be fine.
I think, like as with any Zelda, the more esoteric secrets will be hard to find.
But like, you know, when you look at how well kids navigate in, you know, Minecraft and games
like that, you know, I think it shouldn't be a problem for kids really.
If it's if there's no towns, though, and the sprinkle of NPCs, I really hope that
we're not looking at like just a field of 95 percent Moblin camps.
Yeah.
And then just like a dude standing over there.
And that's it.
It's it.
That's definitely a bit of a little.
That could be that.
That's it.
It's possible.
The shrines, like, okay, the dungeons, I don't, we didn't see them.
Maybe they showed one, but we didn't see them.
The dungeons will probably still be like legit, great content.
No question, right?
Like, I don't see why they wouldn't be.
Maybe one's badly designed, but whatever.
Yeah.
The shrines, same thing.
They're a lot smaller, but I feel like they all seem like they're worthwhile.
They're little puzzles.
Yeah, exactly.
But yeah, I wonder how much they're going to be able to spruce up the overworld in regards to
things in regards to things to do.
Like, we know that you can run from them giant alien things and you can fight a bunch of Moblins.
Yeah.
But what else have we got?
Yeah.
I think my biggest question is, um, so they've got to have borders, right?
So that there's an end to the world, basically.
And I don't see them, like, putting, like, stupid mountains as the border, because that's
stupid, you know?
Just having the stupid tall mountains that you can't climb, just some rock face.
That doesn't work with your climbing.
That's not how continents work.
And so I'm really wondering, is the landmass going to be surrounded by water that you can sail on?
Oh, okay.
Like, where you just, you can actually do a circle.
What, yeah, what's the edge of the landmass?
Yeah.
Because it's got to be water or it's floating in the sky or something like that.
But what's the edge of the landmass?
And if it is water, can you sail around?
Because we saw the, the, the, the, the raft and the raft's really limited.
But if you could get a boat in this game.
Yeah.
And that would be a classy way to like, that would be a classy way to exactly not to, um,
not have to have you like, just, you can't go here anymore.
I was like, well, that's infinite C in that direction.
Yeah.
And, and so you just do the wind wicker thing and turn them around at a certain point or,
or even go crazy and do the Mad Max thing of like, make the area.
The big nothing.
The, yeah, unconquerable.
But really good loot is out here.
Because I'd be really disappointed if, if the edge of the world was just like,
it's not going to just be invisible wall.
It can't be in like, that's stupid, right?
Yeah.
It's got to be.
No, I think so.
Water or air, I think.
But it's also, there's got to be like, but there's got to be a Hyrule Castle somewhere and like a Zelda.
I mean, look, yeah, there's got to be a Zelda, but will the Zelda be an alien?
Yeah.
No.
You know, or is she just another wandering person in the field?
Like you, like, that'd be dope.
That would be super cool.
What is going on?
The temple of time is fucked up.
It was just a bunch of rocks.
Yeah.
It's crazy.
I don't know.
There's, there's, they showed so much.
They showed so many hours.
Almost too much.
And there's, yeah, well, the style of presentation.
We sat and watched a little longer than we really.
Yeah, they just started meandering through the same areas and it got a bit dull after
watching three hours of meandering through the same areas.
But they showed so much.
I mean, they didn't show temples and that's kind of a crucial thing, but they showed so much.
And yet we still know so little.
There's so many mysteries and I find that really compelling, you know.
Yeah.
I just, I was hoping to really like see a nice cap on the whole thing with like a good
boss fight or a good temple to really just show you that it's like, and then here's the stuff.
I really want to see, because we couldn't stick around because we had to record this
podcast, but I really want to see if they did stream a temple or something after the fact.
Because that would be, I don't know, that'd be really exciting to watch because that's,
I think that's just the missing piece right now.
That's the only thing.
Exactly.
They saw these shrines and they're, they're fine.
They look good actually.
Also how the fuck is the NX controller going to let you play this?
What is it?
What do we got?
Yeah.
What are we doing over here?
Definitely.
Yeah.
What does the NX version look like?
I'd love to see that too.
You know, we're not going to see that for a minute.
If you know the answer, you can send us a letter.
If you stole a build of the game from E3 on your SD card and you need catR files,
Oh my God.
We will hook you up.
Oh my God.
No, we won't.
Nintendo sends your lawyers away.
Get out of here, lawyers.
We'll break your bones quickly.
Oh here, by the way, you want to hear something?
Oh, just a quick update real quick.
God of War has no loading screens and a lot of RPG elements.
So, neat.
One big contiguous world.
That is, that is not just a camera shift.
That is a genre shift.
Yeah, that's really cool.
Anyway, go on.
We got a letter coming in.
Um, let's take one from, uh, what is your name?
Your name is Jim.
That, that tough?
Yeah, your name's Jamila.
Hey Jamila, what's up?
Jamila wants to know, um, what silent protagonist, uh, should have stayed silent
after they were given voices?
Oh, um, how about this?
What not silent protagonist should be silent?
What character should be quiet?
Who's someone that has a voice that has a cooler cast around him?
Then that should have been a silent protagonist.
Uh, Tidus.
I, I want to say Edge Maverick, but I don't know if that would make the game
better or way worse.
Um, maybe.
Edge Maverick is?
Starvation 4, Nappy Time with Edgy, etc.
That might make it way better or way worse.
And in the inverse, who was silent and started talking and got bad?
Um, that's a tricky one.
That's a tricky one.
Maybe just because I don't, can't name many games off the top of my head that.
Cloud started talking and then.
Acted like a weirdo, but then everyone came to his defense and said,
no, it's because of all of the shit he's been through and he's not a normal person.
Was Faith silent in Mirror's Edge?
Faith was not silent.
She was not silent.
She had a big scene when she hugs her sister early on.
Cause I, yeah, I only played it at launch.
So yeah, I'm going to say Tidus.
Okay.
I think Isaac Clark was silent in the first game, if I remember correctly.
And then he became not silent, but that was good.
Uh, so that doesn't count.
Okay.
But he, that was good.
And I, I'm struggling to even remember any other characters.
Gordon Freeman.
Mega Man to Mega Man.exe.
No.
Oh, well, okay.
I don't know about that.
I thought you were going to say it to, um, um, what should we call it?
Uh, dash to, uh, Mega Man Legends.
Yeah.
I'm like, I love Trigger.
No, yeah, me too.
Trigger is great.
Volunt.
Um, we got one coming from Paul.
Paul says, uh, which favorite sky box?
I feel like we answered this already.
Favorite sky box.
Um, one that I am really fond of, uh, is actually the sky box in one of the early
chapters in Uncharted Golden Abyss.
Uh, because it really, that level really shows that they tried to do as much as
humanly possible on, on a handheld console.
And that was like, that was the second AAA handheld game ever after Resident Evil
Revelations.
Actually, I can't remember if that came out just before Revelations or not.
And for some reason, that sky box from Golden Abyss really sticks out to me.
Um, it might not be the best one ever, but as far as like fidelity on any handheld ever goes,
uh, it's just really, really impressive what, how much they put into that to really give
you that AAA look on a handheld.
Okay.
Um, mine is not even really a game, but, uh, Attack on Titan, uh, opening two, uh, right
when those faces fade away and you see the birds fly up into the sky.
That's the sickest sky box I've ever seen.
It's a really nice sky.
That's the most beautiful sky I've ever seen in, in, in a thing.
And like, I'm fucking gonna say that every single time.
Also, like almost any game where like, stuff happens in space because you look at space
and there's shit floating around in space and you're like, yeah.
Yeah, yeah, yeah.
Um, okay, we got one coming in from Daniel.
Uh, I picked up, okay.
There were men, streamlords.
I recently picked up Revengeance, uh, since it was on sale.
Nice.
It was my first Metal Gear game and it was fun.
But I found myself in a fever dream that is the wicker, Metal Gear wiki looking shit up
like, who's Sunny?
Who's Otacon?
Oh God.
Why did he fuck his mom?
Who are the Patriots?
My question is, have you ever played a game where you were so lost by everything everyone
said that you had to stop and research the shit out of the series?
Uh, you made a mistake and you shouldn't have done that.
That's a really confusing place to jump in.
You really should not have done that.
Go, just go start from the beginning and just do it.
To owe it to yourself.
Yeah.
To actually play those games.
Hopefully you're not in too deep.
Even like, perhaps you only care about character action games.
I don't know.
Yeah.
But even then, even then, Metal Gear is the character action of stealth.
Yeah.
Um, uh, a game that I just left into, uh, actually, actually Mortal Kombat and like nine.
Oh yeah.
I, I have, I had very little knowledge of Mortal Kombat.
Okay.
Like at all.
I just never, it never actually really appealed to me or interested me that much.
Um, and yeah, when I started playing Mortal Kombat nine on the Vita, I kind of knew a bit
from like, you know, you pick up a lot, but I didn't know a lot of the more nuanced.
Even now I don't.
But I remember after MK nine on the, when I played it on the Vita just before MKX came out
and I was kind of like into it, I was like, okay, I really need to like just buckle down
and take my one on one on this.
I feel like I don't usually do that.
I usually like go and find out what I need to more or at least at the very least play the
order that you should.
Yeah.
But there's definitely been some recent examples that I feel like are mostly salt.
They're not self-contained completely, but you get a satisfying story just going through these.
So SMT four.
Yeah.
Persona three and four.
I didn't play the earlier ones.
There's a lot of context to be to be garnered.
So that stuff exactly.
And front mission three.
Yeah.
Okay.
You know, I got one other one, but for different reasons.
And it's a Xenoblade Chronicles X.
Because when I started playing that game, I felt like I missed a whole semester of classes.
I had that feeling I got when I was like eight years old.
And I first opened up Adobe Premiere, an early version of Adobe Premiere on my uncle's laptop.
And I was like, what the fuck do I do?
Is it that heavily related to Xenoblade?
No, no, no.
But it's just so, there's just so much.
So much going on.
Like there's a lot happening in that game.
Okay.
And like you got to get your license.
Yeah.
But you've also got to pick your like your group.
And there's the like eight hunter groups or whatever they're called the eight blade groups
that all have different goals and objectives.
And there's the side quit like that game.
You could take a college class on that.
And it would be even and then you'd be prepared back when it first came out.
The first of your first time playing Shenmue was could be totally baffling in like just
ADD riddled because you're like, everyone is willing to talk to me.
But I have to run by and ignore them.
There was literally nothing else quite like it.
I can just go get a job here.
Like what do I do?
Yeah.
You know, and you have to you have to put up blinders.
What a special experience.
Yeah.
And nowadays, I guess we're I feel like we're used to it from playing Assassin's Creed games
and stuff like that where it's like you put up blinders and just go,
Nope, I don't care about all this extra shit.
But back then that was one of the first times where I was like, there's fucking everything.
It's tough because now we're conditioned to expect that every like NPC like that has like
one thing attributed to them like one side quest or something like that.
And so like they're devalued now as NPCs.
And you kind of know that you're just going to talk to them just for that.
And then that's your you've you've squeezed all the value out of them.
Whereas like the first time you're in a game like that,
it feels very special because you don't know.
You don't know the the ebb and flow of how that works.
And it's not that it's like not linear.
It's just we're not used to like a pine cone, not a pine cone,
a pine branch shaped, you know, progression system.
Oh, we got one coming in from Jay says,
Why are there so many fishing games?
Is it because fishing is so much fun in real life?
Yo, fishing is dope.
Probably.
I really hated it the one time I did it.
Boring as fuck.
I don't know.
Like virtual fishing is super fun.
Fishing is popular.
So and I mean like fishing games, you know,
they can't be the most expensive thing in the world to make.
Yeah, I don't know.
I don't have another answer for that.
Yeah, like the few times I've sat and played,
I had to test a fishing game once.
Oh, that doesn't sound too enjoyable.
It was great.
Was it?
It was really fun.
Wow, I'm surprised.
Was it like a novelty one like River King or something?
Super duper forgettable fishing game for the week.
Oh, OK.
Put out by some shitty company.
Mastiff.
Never went anywhere.
But it was fun and the guys on the boats looked super creepy and terrible.
The fish, the water layer was awful.
Nice.
But I dangled that shit and I pulled the fish in and I was like,
yeah, I got to fight that fish left and right.
Left and right.
Good job.
Um, also Naruto had fishing in it.
Yeah.
The minigames we played.
Yeah, a lot of games.
I ended up enjoying those a little bit, but I got sick of them.
I hope the new Zelda has fishing.
Fuck big the cat.
James, small if you're listening.
No, that doesn't fucking count.
Uh, we got a bit.
You know what?
I'll save that for next week because that requires more people.
Some dudes calling us out for like our our dawn of war knowledge
or in our warheimer knowledge in general.
It's limited.
And it basically says apparently Pat's claimed to be a huge fan,
but I don't know.
I don't feel like I remember that.
I don't.
I would call Pat out on that.
Yeah, I feel like we all kind of said we like the thing from a distance,
but don't know enough about it in depth.
No, like I don't know.
I played it a bit when I was younger and like I like it a lot.
I worked on some of the games.
Some guy has proven.
I'm not going to say I don't know nothing.
Yeah.
And I like it a lot and I am a fan of it,
but I don't like religiously follow or anything.
And I've talked about.
I stopped my white dwarf subscription many years ago.
That means anything to you.
No, someone sent a giant like a trivia test thing to go through
to see how much we know or whatever.
So like fuck us.
Maybe next time.
We're going to get 0% of that.
Right.
Yeah.
And let's take one last one from Joe.
Okay.
Okay.
She is best waifu.
They're super stranding scrub lords now that E3 is pretty much over
and Sony has presumably won if we're still doing that.
But it's clear that they had the best conference.
I'd say so.
If I had to pick a best conference.
I know.
It's just I like the whole like, like, no, the notion of winners.
And like I want everyone to win, you know,
but I do think Sony hit the best one.
If that counts for the best conference.
Tell you what.
No, they'll give it that much.
How long until we see another conference?
It's wall to wall like that.
Games, AAA, all quality.
Yeah.
I still, I'd still like to know if you guys think E3 is even necessary.
Would you rather have these big scripted yearly specials
or smaller, more concise events throughout the year?
That's a good question, man.
I don't know.
I think, I think E3 is still necessary because that's the thing
that really like blows up everything.
And like legitimately does create a lot of buzz
and ends up creating a lot of money for the industry, you know.
And without it, like, I know it's just a big, a big ad,
but that's like saying our, our gigantic ads necessary.
Yeah, yeah.
So that's, and I think like this is kind of like,
super bunny hop would probably agree and say like,
no, it's not necessary.
You get enough hype.
It's not objectively necessary.
You could just make the game and release it
and put out ads in game pro.
Exactly.
Oh my God.
It's out.
Yeah.
The last Guardians out.
What?
Playmates.
I never knew.
Yeah, exactly.
High seas havoc is out.
But like, but no, I, to me, it's like, I think that exactly.
It serves the purpose of like unifying all the news and hype
for a lot of industry outsiders, right?
Personally, I would love if we got nothing,
but Nintendo directs from every company throughout the year.
I would prefer that universe,
but I am fully aware that that would be terrible for business.
And it would not have the giant, like the industry's birthday is E3.
Yeah.
And I do think that like, I love Nintendo directs.
I think the format's great, but I do agree with the sentiment
of like all boats rise with the tide.
That's it.
And I think E3 is good for everyone who participates.
It's an industry thing.
Yeah.
CES is not necessary, but it fucking helps everyone involved with tech.
Definitely.
Yeah.
And it goes for TGS and Gamescom and Paris Games Week and stuff as well.
And on the and in the background, like we know now, especially that it's like,
it also serves as a like state of the union behind closed doors.
A little bit.
Yeah.
A lot of meetings occur, a lot of like talks and things like that.
People get together and just sort of like, you know,
you get the business all in one space.
And things happen from that.
So it's totally not necessary, but it doesn't hurt.
And the feelings I get from it being kind of like overblown
and getting inflated and sort of like seeing it blow up into E for all that
back a few years ago and stuff.
That was bad.
You know what I mean?
Like after seeing all that stuff, it's like,
there's definitely something you feel a negative on it from being so close to it.
But when you zoom out and look at the grand scheme of things,
it helps way more than it hurts.
And I think, you know, I know we all, and I know for myself,
like we all get really excited over all the stuff we, a lot of the stuff we see.
But, you know, it goes without saying, maybe it does have to be said,
that you should always, you know, go into these, the healthy dose of cynicism.
All the stuff you're seeing may not reflect the actual experience.
All the stuff you're seeing, you know, they want to, it's an ad.
You know, they want to show their products in the best light.
And it's nice to revel in that light and be excited alongside everyone else
and enjoy the spectacle.
Because really, like, that's what they're providing.
And like, I definitely don't agree with the idea of like,
blindly just going like, yeah, everything, everything shown was great and perfect.
And there wasn't any flaws and there wasn't any problems.
And you still have to think critically about these kinds of things.
But at the same time, I think like, too much cynicism where there's people who are like,
yo, just don't do E3.
It's like, come on, we need to find a healthy middle ground.
Fuck hype.
Fuck hype.
Yeah.
Fuck announcing the release dates of games in front of people, you know, like.
Who needs that shit?
There was something you brought up before where, because I retweeted,
a really cool tweet some guy made on and where he just kind of analyzed
how many announcements at each conference were brand new.
Yeah.
How many were known announcements, but still just new information
and how many were games that are already out.
And I was like, that's a really good metric for like the quality of a conference.
Yeah.
And then you brought up that.
Yeah.
The other one that Kotaku ran where I think it was Kotaku where every year,
they look back at the press conferences from last year and see if the promise is held up.
So where they say, okay, PlayStation Vita will have 50 titles released during its launch window.
And then they'll be like, okay, actually 60 came out during the first six months.
So that was the actual result.
Or PlayStation Vue will be released in, you know, 13 states.
And then, oh, actually it came out in nine.
So yeah.
So you get to look down like a really detailed breakdown of each one.
And get to see like how they actually held up since the last time they were talking up there.
It's kind of hard for them to fuck up this one because there was no dates attached to anything
except for Horizon and Last Guardian.
And the VR hardware itself.
And VR hardware.
All of those seem like fairly static dates.
Yeah.
But no, that's exactly it.
So it's kind of like.
Those are good metrics, those two.
Yeah.
But yeah, it definitely, it helps more than it hurts.
And we're all close to the industry.
We follow the news every day.
We see the updates.
We talk about it on a weekly basis.
Definitely.
We're not the public at large.
No, we are French.
And there's a, it's very liable that a lot of you guys listening are like extremely,
not French.
Sorry.
We're the extreme core.
We are the like 0.1 percent.
And it's liable that a lot of you guys listening are also within that 0.1 percent.
Yeah.
And you know, nobody, and this is the thing where they say you don't want to see how the
sausage is made.
You know, when you're close enough.
You're sitting in the eye of the storm.
Yeah.
When you're close enough to see all the, you know, the nasty things Konami did.
When you're close enough to have arguments about how a game is being marketed or, you know,
stuff like that, you know, that's the point where the cynicism hits.
And you're like, oh, should we even have an E3?
You know, this is all just marketing talk.
But E3 is not just for the 0.1 percent.
It's, this is the mainstream event that hits everyone a little bit.
And I remember being a dumb kid that was like playing video games, but I didn't know anything
about how they were made and whatnot.
And even I knew E3 was a thing.
Yeah.
No, E3 gets, if you know almost anything about games, you kind of know
tangentially that E3 might be a thing.
So yeah, it's pretty.
Back in the day, like I knew the words E3 and I knew JAMMA.
And that was enough to get you right.
That was all I was, you know.
All right.
And with that, we can check out what's coming up.
So more depressing Zelda coming soon.
We have to record that like tomorrow.
Because we actually do have to finish it.
Yeah.
We can't just sit and talk about how we want
Breath of the Wild, which we never said, by the way.
Legends of the Breath of the Wild.
Breath of the Wild.
Rules of the Nature.
Yeah.
The stream archives from this weekend.
Pat's a little ill, but he should be getting them up soon.
There's nothing to stop you from watching them on the Twitch VODs.
Yeah, they are on Twitch.
Some of them don't have the correct name, I think.
I renamed it.
Okay.
But like the PC gaming one and the Ubisoft one are in the same video because we never stopped.
It's Ubisoft and Sony are the same video.
We did.
We had a break and so like I went in.
Because remember we had PC and Ubisoft right next to each other for a while?
Yeah.
Yeah.
Anyway, they're all there though.
They are all there.
Including me and Pat's embarrassing test footage.
It's like four minutes of like wanking off in front of the camera.
It's all there.
If you guys want to check it out, it's on our Twitch page, Twitch.tv.
You know, super restaurant play.
Should show back up on the channel.
But it's there for now.
Yeah.
We will, I've seen a lot of people asking.
We will be recording the Resident Evil 7 first hour demo as soon as humanly possible.
Once people aren't sick.
Yeah, Pat again is sick.
So we're not going to do it without him.
We all love, well, most of us love Resident Evil and I think he does.
So.
But say we all, you say we all love Pat and I was going to go whoa, whoa, whoa, whoa.
Let's not say anything.
We can't take back now.
Hey now, hey now.
Hey, hey, hey, hey.
We do have another episode of the box art critique.
Yeah, I watched this one.
I watched the whole thing.
Yeah.
Yeah.
What did you think?
How much did we fuck up?
I didn't know a lot of things.
I think the third box art for streets, for bare knuckle.
The nicest one is a fucking masterpiece.
I love that art and I was kind of hoping you'd like it more.
But one thing I noticed about it was Matt, the art Matt picked for it was really oversaturated
and not reflective of the original colors.
And that was the one that you guys ripped open for being way too orange and stuff.
It actually has a bit like dialed back colors a little bit.
But I thought the video was good on the whole.
I like that Matt threw up his final exposing Final Fight 2 for stealing like.
What the fuck?
It's probably the same artist, but like.
We don't know for sure.
There are like eight different things that are all like borderline identical.
It's so blatant.
It's crazy.
But that was a solid video.
So yeah.
And that's up right now.
So my head is up right now.
So this is fine.
Everyone's going to hear it after it's already out.
We've got more Star Fox.
Yeah.
The finale of Star Fox actually is that Wednesday?
That is happening on Thursday.
It's coming up.
We do I'm not going to lie.
We do have some gaps in the schedule this week.
Partially because of E3.
That was the major thing when Willie went to the con and then E3 back to back.
We lost some time.
So we have some gaps.
But hopefully our E3 coverage will make up for that.
No downtime with like, yeah, footage to, you know.
Everything goes back to normal two videos a day.
I believe on the 20th as far as I can see.
It should be the case.
Should be the case.
Yeah.
And we are going to have some more reboot.
Reboot.
Sit tight for that.
Yeah.
We never got the Guardian code the game.
Kudos to that trailer.
I laughed and then we waited.
And then I laughed.
I think you laughed again.
Yeah.
Uh, good shit.
Give it up.
That was fun.
That was fun.
Got to work.
I want to do it again next year.
And last but not least, more revolution of the humans.
Yeah.
Of the X of the Deus.
Near continues.
I got to say Pat named the main character in Near Lucky Ted.
And.
Oh boy.
The, I saw a comment the other day of a guy saying,
I can't wait to see what like lore this adds to the,
to the character Lucky Ted, right.
And for those who have finished ending D of near,
there is a profound, profound bit of humor in the idea that near adds lore to Lucky Ted.
And only, only people who have finished ending D will get that.
But like, sure.
That's, uh, I mean, that's, that's, it was such a,
like the way he said that comment, I was like, oh man,
this guy just doesn't, how could he know?
Yeah.
Okay.
I hope you guys are enjoying it.
Because near is a very special game to you.
So and.
To many, to many, it's a very special game.
But it's especially special to you.
It's very special to me as well.
Yeah.
Definitely.
I, I, uh, no, that wasn't meant to be like a only to you.
Yeah.
Like nobody else.
No, no, no.
That was meant to be like, it's like pretty much.
I adore that game.
Yeah.
Um, the, the.
Yeah.
I like the idea of there being some continuity to some of these ridiculous
characters.
Yeah.
Yeah.
Definitely.
It's fun stuff.
Well, we get that, you know, sometimes, but.
Yeah.
Ray Rage is now a basketball player.
Exactly.
Exactly.
I don't know what's going to happen next time.
But, uh, yeah, that's, that's going down.
And lastly, of course, you got to, I said lastly already.
So this is like extra stupid.
Shouldn't have said that.
Yeah.
Salty bet.
Enjoy.
Salty bet.
Enjoy some bets.
Enjoy it.
All right.
Eagle-eyed viewers will notice we recorded them between, we recorded it between E3
conferences with the same setup.
Yeah.
Eagle-eyed viewers will notice I'm wearing the same shirt.
Yeah.
From the conferences during that video.
Yeah.
With the L on my chest, which, you know, sometimes you got to hold that L.
Sometimes you got to hold it.
Yeah.
He called out Berserk and he was right.
And I was wrong.
Oh my God.
We didn't even talk about Berserk.
Not much to say, but Berserk happens.
I'm excited.
Berserk fucking happened.
I am, I am shocked and happy that it's also on the Vita.
Yeah.
I didn't think that was going to be Berserk.
And it was, and I'm super wrong.
And I wore that L shirt and right now I'm putting it in a place
where Pat keenly observed.
He's like, is this shirt going to be a thing?
Everyone's going to wear it.
And it's like, I'm not even going to wash it.
That's gross.
You sat in that shirt for like a day.
Well, that's gross.
Well, don't be wrong.
Yeah.
Never lose.
Never lose.
Just predict everything perfectly and punish exactly every time.