Cautionary Tales with Tim Harford - Office Hell: the Demise of the Playful Workspace
Episode Date: March 17, 2023In the early 90s, cutting-edge advertising agency Chiat/Day announced a radical plan, aimed at giving the company a jolt of creative renewal. They would sweep away corner offices and cubicles and repl...ace them with zany open spaces, as well as innovative portable computers and phones. A brand new era of “hot-desking” had arrived. Problems quickly began. Disgruntled employees found themselves hauling temperamental, clunky laptops and armfuls of paperwork all over the office; some even had to use the trunks of their cars as filing cabinets. Soon, the unhappy nomads had had enough. Bad execution was to blame for the failure of this “playful” workspace. But Chiat/Day had made another mistake here, too – one that was more serious, more fundamental and altogether more common. For a full list of sources for this episode, go to timharford.com. Listener questions Tim is taking your questions. Do you have any queries about one of the stories we've covered? Are you curious about how we make the show? Send in your questions, however big or small, and Tim will do his best to answer them in a special Q&A episode. You can email your question to tales@pushkin.fm or leave a voice note at 914-984-7650. Please be aware that if you're calling from outside the US international rates will apply.See omnystudio.com/listener for privacy information.
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By the end of the 1980s, Shia Day was the most fashionable advertising agency on the planet.
They had commissioned a short film by the director of Blade Runner, Ridley Scott, to launch
the Apple Mac.
Pioneered the idea of using super bowl spots to create news, and made an unforgettable series
of adverts in which the energizer bunny kept crashing through ads
for other products.
But an ad agency always needs to keep things fresh.
And so, in 1993, the agency's boss, J. Shiet,
announced a radical plan to give Shiet Day a jolt
of creative renewal.
J. Shiet was going to sweep away corner offices
and cubicles and even desks.
Armed with the best mobile technology that 1993 had to offer,
Shiret Day employees would roam free in open spaces,
winning sales and creating great ads wherever they wished.
What's more, these spaces would be playful, zany and stylish.
Shired, hired for legendary architect, Frank Gary,
to work on the Los Angeles office, which boasted a four-story sculpture of a pair of binoculars.
Cavacious two-seater pods from fairground rides were installed
with the hope that people would sit together
in them and think creative thoughts.
The New York office was designed by Gatano Pesce.
It had a mural of a vast red pair of lips, and a luminous, multi-colored floor with pyroglyphs
all over it.
Pesce had a boyish sense of humour.
The floor in front of the men's room
had an illustration of a man urinating. His conference tables were made of a silicone
resin that would amusingly grab and hold important papers during important meetings.
Some of his chairs had instead of feet, springs, and they would wobble and tip back.
instead of feet, springs, and they would wobble and tip back.
Not so much fun if you happen to be wearing a skirt, but hey, creativity, right?
From a distance, people loved the Shiret Day offices.
Design magazines raved about the futuristic spaces.
The agency even started charging
to give paid tours of their offices.
The New York Times architecture critic called the Manhattan office the apotheosis of the
dream factory, and declared that the agency staff were happily at home inside the dream.
Time magazine added, thoroughly armed with a modern weaponry of the road warrior, the telecommuters of Shia Day are among the four runners of employment in the information age.
That's not wrong.
Laptops and mobile phones, hot desks in zany offices, Shia Day really was ahead of its
time.
But the closer you got to that cutting edge of workplace design, the more likely you were to get hurt.
I'm Tim Halford, and you're listening to cautionary tales. But first, the radically playful workspace seemed so brilliant.
J. Shiret had been visionary in in hiring Frank Gary a few years before he became
the most famous architect on the planet. Equally visionary was Shiet's idea that the office
should be like a university campus. The idea is you go to lectures, gather information,
but you do your work wherever you like," said Jay Shiret. That idea is so influential that it's now a cliche.
Microsoft has a campus, Pixar has a campus, Google has a campus,
and many of the offices which regard themselves as cool today,
mimic Gatano Peshe's bright colors, different architectural zones, and clusters of couches
interspersed with large tables.
Shire Day's free range office really was ahead of its time.
But even before the full majesty of the Shire Day vision was unveiled, problems started
to emerge.
The agency had experimented by removing a few people's
desks to see what would happen. Unfortunately, when what happened happened, they didn't
seem to care.
One of the guinea pigs was an associate director called Monica Miller, and they took her
desk away, she got hold of a little red wagon, the classic children's toy. She described to the journalist
Warren Berger how, every morning, should pile the little red wagon high with documents
and files, then walk up and down the hallways of Shire Day, looking for a desk, left temporarily
vacant.
Everyone thought it was so cute. She said, I'd be trudging down the hall and they'd laugh
and say, oh look, here she comes with that little red wagon, it was like a bad dream.
Like a bad dream. Well, the New York Times did call it a dream factory. The laugh would
be on those mocking colleagues soon enough. When they returned from their holiday
break at the start of 1994, the hot, desking era had begun. They were confronted with row upon row
of lockers, less college campus, more junior high school. J. Shiett had sneered dismissively that
the lockers would be for people's dog pictures or whatever.
But there wasn't room for much.
People started hauling armfuls of paperwork along with their clunky laptops.
Monika Miller, of course, had her little red wagon.
Every day there'd be these frantic email messages like,
Has anybody seen my binder?
Does anyone know where my files are?" she recalled.
It was a colossal headache. Part of the problem was simply that
J. Shiet's cutting-edge idea had been so badly executed.
Using a laptop on a portable phone seems mundane today,
but back in the early 1990s, that sort of gear was expensive, temperamental,
and clunky. Staff wouldn't take their phones or computers home, instead, let's sign
them out each morning and return them to a concierge when they went home at night. And
to save money, Shia Day didn't buy enough for all of the 150 staff who worked in the Manhattan office.
Instead, ill-tempered queues formed like bread lines each morning at the concierge desk.
Staff who lived near the office would show up at dawn, sign out a precious computer and phone,
hide them somewhere, and then go back to bed for a couple of hours.
Senior staff would enlist their assistants to rise early and secure their kit.
Damn, if I was going to get up at 6 in the morning to get a phone, recalled one, I had to put my foot down. I told my assistant,
go in there at 6 in the morning, get me a phone in the computer, and hide it till I get there.
I'm not sure that's what
putting my foot down really means, but you get the gist. Rather than freeing people to
work anywhere and anytime that suited them, Shiret Day's campus had staff queuing before
daybreak of basic equipment.
In the Los Angeles office, people started using the trunks of their cars as filing cabinets.
They'd head out to the parking lot whenever they needed a new document.
Staff in the Manhattan office, of course, could only dream of using cars as filing cabinets.
The boss, Jay Shiret, seemed to be in denial about how much paper an advertising agent
seemed needed. Paper was something he frowned on.
It's end emails around reminding staff that Shire Day was a papalus office. One creative
director remembers Jay mocking the paper storyboards and demanding the removal of posters showing
the agency's latest ads.
But the truth was that paper was still an essential part of the creative flow.
That was doubly true at an organisation where people had to queue in the hope of scoring a laptop for the day,
who would switch to digital in a world where they couldn't even be sure of getting a computer.
The execution of Shiret Day's new office was disasterously bad, making false economies
with clunky equipment. But Jay Shiret made another mistake, on that was more serious, more more fundamental and much, much more common.
But he wasn't the first, not by a long way.
A century ago, a French industrialist, Henri Frugez,
commissioned a rising star in the field of architecture
to design some radical new homes
for factory workers in Paisac near Bordeaux.
The architect's name was Charles Edoir Génere Gris.
Today, we know him as Le Corbusier.
Le Corbusier designed Citefrougeaux to Paisac, a set of modern cubes stacked into family
homes.
The Corbusier, of course, was the arch-modernist,
a man who dealt in minimalism and concrete.
His vision couldn't be more opposed to the spring-loaded chairs
or four-story sculptures of binoculars
that adorned the offices of Shia Day.
One creative director of Shia Day
described the experience of working in
Gaitano Peshe's radical office as like sitting inside of a migraine. How he must
have yearned for the paired down minimalism of Le Corbusier. We are tired of
decor. What we need is a good visual laxative, Le Corbusier once explained.
Bear walls, total simplicity, that is how to restore our visual sense.
And yet, the humble factory workers didn't seem to see Le Corbusier's vision quite like that.
They hated it, and they refused to move in. It was terrible, said one. I felt as if I was being sent to prison.
If you focus on the design, this seems paradoxical.
Gary and Peche and J. Shiett were offering the workforce a playfully riotous explosion
of visual stimulation.
Henri Frujesse and Le Corbusier were offering the workforce bear walls and total simplicity.
The design ideas were radically different. The reaction was the same. People hated it.
Corsion retails will return after the break. If you were to put the Millennium Falcon in space, would it actually work as a spaceship?
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In 2010, two psychologists at the University of Exeter, Alex Haslam and Craig Knight, conducted
an experiment to test the impact of different office spaces on how much people got done
and how they felt about it.
Haslam and Knight recruited experimental subjects to spend an hour on administrative tasks
such as checking documents and randomly assigned these subjects to different kinds of office.
There were four office layouts in the experiment.
First was the minimalist office, a clean and Spartan space with a bare desk,
swivel chair, pencil and paper. Many people in Haslam and Knights experiments found the sheer
tidiness of the minimalist office oppressive. It just felt like a show space with nothing out of place, commented one participant, adding,
you couldn't relax in it.
The second office layout was decorated. Nothing radical? No binocular sculptures or fairground
pods? It was just the simple minimalist office with a few tasteful additions, some potted
plants, some large framed prints hanging on the wall.
The prints showed close-up photographs of plants, vaguely evoking a Georgia oak-keyf painting.
All simple enough, but people liked it.
In the experiment, workers preferred the decorated office space to the minimalist one, and they
got more and better worked on there too. But this experiment wasn't really about the effect of having some greenery or a few
pictures on the wall. What really interested Haslam and Knight wasn't pot plants. It was
power.
And so the final two office layouts used the same components as the decorated office.
Visually they seemed much the same.
But there was an invisible distinction, something that made all the difference between a pleasant
space and a hellhole.
That invisible distinction was all about autonomy.
The most successful office space offered the same tasteful prints and the same little shrubs,
but it offered something else too.
Control over the space.
Participants were invited to spend some time arranging those decorations however they saw
fit, or even having them removed to perfectly mimic the minimalist space if that's what
they wanted.
The researchers called this arrangement the empowered office.
The empowered office could be just like the minimalist office,
or exactly like the decorated office, or it could be something else.
The point was that the person working in the office had the choice.
The empowered office was a great success. People got much more
done there than either the minimalist or the decorated office when they liked it more
too. And you can guess what Alex Haslam and Craig Knight did to produce a hated environment.
They simply said they were offering people control and then took the control away. They
invited people to arrange the prints and the plants,
but then at the last minute,
a researcher returned and undid all that personalization,
instead setting everything up as it was
in the decorated office.
If they were questioned or challenged,
they simply said that the previous arrangement
hadn't been suitable for the experiment.
The scientists called this condition
the disempowered office.
People loathed it.
I wanted to hit you.
One participant told the researchers later
after the experiment had been explained.
Several people felt physically unwell.
And remember, there was nothing actually wrong
with the physical design of the disempowered office.
It was exactly like the decorated office
which people had found perfectly pleasant.
What mattered was the sense of powerlessness,
of implicitly being told that you're done it wrong, that you weren't
in charge, that you didn't matter.
The lesson, office design doesn't matter nearly as much as letting people design their
offices.
And this explains why the simple, clean homes that Henri Fugia's commission for his workforce
met with much the same revulsion as the crazy chaotic workspace that Jay Shiet commissioned
for his.
It wasn't a response to the aesthetics themselves.
It was a response to being powerless as those aesthetics were imposed by an overconfident
employer. As one of J. Shiet's deputies recalled, J didn't listen to anybody. He just did it.
But this study doesn't tell us everything about why J. Shiet's experiment failed.
about why J. Shiet's experiment failed. The scientists looked only at how office aesthetics affected a worker's productivity on an administrative
task, and people didn't just do admin at Shiet Day.
They came up with creative ideas.
When Gatano Peshe and J. Shiet swept away the cubicle farms and the office doors, they were trying to stimulate
a certain kind of serendipitous, imaginative way of working together.
Pechet thought that office doors and cubicle walls were just barriers to that creative
teamwork.
You don't need the office.
He recalled in an interview with the Planet Money Podcast.
His vision was different, somewhere that would encourage collaborative chats.
It was an open space with a lot of corners, with a sofa, comfortable chair, with a coffee
shop, because I think people, when they meet, they like to have a drink.
You can see the logic.
A coffee shop is just the kind of place where you
might serendipitously bump into a random colleague and unexpectedly have a creative conversation.
Sometimes you just want some peace and quiet. You felt totally exposed, recalled one executive
at Shiret Day. There would be six conversations going on around you.
I tried to think, and I couldn't. We were the laughing stock of the industry. It was weird. You just
had no idea where you should go. There was a rush for the only enclosed spaces in the place.
in close spaces in the place.
The meeting rooms.
The rooms would quickly fill up with people and then they'd say to everyone else,
get out, this is mine!
And what about when you wanted to talk to someone in particular
and you just couldn't find them?
When the journalist Warren Berger wrote an epic magazine feature about the
Shiret Day experiment, he titled it, Lost in Space. I can remember coming back from a
presentation and being unable to find my creative department for two days,
complained one creative director. Another developed what he called the three-time-around rule. If
he walked around the entire office three times and he still couldn't find the person he
wanted, he'd walk back to the concierge, hand back his laptop and his phone, and go home.
And if someone needed me, they could find me on my virtual couch. It's hard to bump into random colleagues
when everyone's given up and gone home.
And that's a problem,
because Shiat and Pechet weren't wrong
about the need for personal proximity
to spark creative conversations.
Back in the 1970s,
a management professor named Thomas Allen measured how communication between
workers dropped off exponentially as their desks were further and further away from each
other.
50 yards apart, and it was like they were in different states.
Different floors or buildings, they might as well have been different planets.
Let's leave Jay Shietz unhappy nomads behind for a while and travel forward in time,
five or six years, to another employer with a strong aesthetic sensibility, a clear
sense that he was right about everything and a creative,
collaborative office space to design.
He needs no introduction, because Steve Jobs is one of the most famous entrepreneurs in
history.
He was the force behind the Apple Mac, the iPhone, those little round glasses. But for our purposes, he was the force behind
the headquarters of Pixar, the animation studio that's produced films from Toy Story to
Wally. Steve Jobs was a man who hated ugliness and demanded beauty everywhere he looked. In Walter Isaacson's biography of Steve Jobs,
one of the saddest and most eloquent stories describes jobs
semi-conscious after receiving a liver transplant,
ripping off his oxygen mask because it was ugly,
and demanding that the medical team bring him five alternative designs
so that he could pick the best.
In happier times, he had much more to say about Pixar's headquarters.
The construction budget was almost unlimited, and the building set in Emoryville near Oakland
and San Francisco was crafted in an industrial style full of exposed steel, wood and brick, with jobs obsessing over every detail.
He poured over samples of steel from across the country
and selected a particular steel mill in Arkansas,
which he judged to have the best color and texture.
He insisted that the girders were bolted rather than welded
and the bolts were designed with circular caps to look like rivets
Even though rivets hadn't been much used for half a century
Jobs commissioned a brick manufacturer from Washington state and told them to precisely match the bricks on the Hills brothers coffee plant across the bay on the San Francisco waterfront
coffee plant across the bay on the San Francisco waterfront. Then jobs kept sending back samples,
insisting they didn't match the exact color palette
he had in mind, until the manufacturer threatened to quit.
Steve Jobs was one of a kind.
But when it came to dictating how his underlings
of his spaces should look,
you can draw a direct line from Aurofugesse and Le Corbusier, through Shiat, Gary and
Pesche, to Steve Jobs that picks up.
And Steve Jobs didn't limit himself to the patina on the steels and the pallet of the
bricks, like Jay Shiat and Gatano Peshe. Jobs had become fascinated by the idea of random
meetings sparking creative conversations. Pixar's president, Ed Katmull, explained,
Steve had this firm belief that the right kind of building can do great things for a culture.
Steve wanted the building to support our work by enhancing our
ability to collaborate. Jobs hit upon a plan. Pixar's headquarters should have
just a single pair of large restrooms off the main lobby. People would make new
connections or revive old ones because everybody would have to head to the lobby, brought together by a shared,
human need to urinate. It starts with the most benevolent aims, doesn't it?
One moment, it's trying to make a place that looks elegant and beautiful.
The next, it's trying to control people by manipulating their bladders.
The road to office hell is paved with precisely
the right colour palette of good intentions. Corsion retails will return in a moment.
If you were to put the Millennium Falcon in space, would it actually work as a spaceship?
Why has Gothic become the hot new literary genre?
Is the role-playing game Warhammer basically lawyers playing with action figures?
I'm Eric Molinsky, the host of Imaginary Worlds.
Science fiction and fantasy stories may be set on other planets or parallel dimensions,
but they're created by people in our world.
Each episode, we examine these fantasy stories to learn what they can tell us about ourselves.
I've talked with novelists like Andy Weir, who wrote the Martian, designers of games
like Magic of the Gathering, writers of Hit TV shows like Star Trek's Ranged New Worlds,
and the puppeteer who designed Miss Piggy.
You can subscribe to Imaginary Worlds wherever you get your podcasts. landed a visual laxative, with bare walls and total simplicity.
The eventual residents of Paisac did not agree.
They added old-fashioned shutters and windows.
They erected pitched roofs over the flat ones.
They put up flowery wallpaper over the uninterrupted monochrome walls
and marked out little blocks of garden with wooden picket fences. Their
gardens were decorated with gnomes. I can't imagine anything that Steve Jobs would have
hated more than a garden gnome.
Like Pace Act's residents, Jay Shiet's employees gradually began to chip away at the purity
of his vision.
They figured out a system where you could sign up in advance to reserve a particular place.
Rather than queuing each morning for laptops and phones, they'd store them overnight in
their lockers.
Make shift desks started to appear, and before long, desktop computers too.
Shire Day's dream factory, like Le Corbusier's Paisac,
was steadily being retrofitted by the people who had to live with it every day.
These 20th century cautionary tales feel to me like they have lessons to teach us about
work life in the 2020s. On one hand, knowledge workers
are finally equipped with genuinely portable computing technology, the kind of thing that
might actually make a functional workspace out of Gatano, Peshe's, Cool Sofers, Hot
Desks, and nowhere to put your dog pictures. On the other hand, this technology means we could easily
work from home during the pandemic.
And much of the office workforce has since been in no rush
to get back to the office.
In the United States, for example, nearly half of all paid
working days in 2021 were worked from home.
And that figure barely shifted
as effective vaccines were made available
to everyone who wanted them.
Instead of eagerly returning to their creative office spaces
to boldly strut from one collaborative huddle to another,
people preferred to stay at home.
Diving into Zoom call.
Home working isn't always fun, writing emails on a laptop while perched on a bed,
or trying to stop the kids from crying during a client meeting.
But many people noticed one thing that more than makes up for all these strains and sorrows.
At home, nobody complains if you leave your dog pictures on your desk.
Nobody complains if you leave your dog pictures on your desk. People got a taste of control over their own space, and they didn't want to give it up.
In surveys, one of the leading reasons that people give for working from home is the autonomy.
Alex Haslam and Craig Knight could have predicted that.
It is no small thing to be the undisputed boss of your own desk.
But that's a problem for serendipity. Zoom is fine for the meetings we plan,
but it's hopeless at facilitating chance encounters with colleagues we don't know so well.
A large study at Microsoft during the first wave of the pandemic found that virtual workers
tended to connect only to people that are already being close to.
And when we need to urinate, we're going to feel something very far from serendipitous
to light if we bump into a random co-worker outside our own bathroom door.
When Steve Jobs got an important idea in his head, it wasn't easy to dissuade him.
His plan to impose a single pair of serendipity-inducing megabarthrooms on Pixar seemed to be a very important
idea indeed.
Proximity mattered, thought jobs, and he was right.
And what better way to ensure that different people
from different departments spent some time
in close proximity than by forcing them all
to go through the atrium several times a day
at intervals governed by the call of nature?
He felt that very, very strongly, says Pam Kerwin, Pixar's general manager.
So Jobs explained his idea to Pixar's staff at an offsite meeting,
and the staff didn't like it at all. As Kerwin recalls,
one pregnant woman said she shouldn't be forced to walk for 10 minutes just to go
to the bathroom, and that led to a big fight.
Some senior Pixar staff stood up for the pregnant woman.
Jobs was frustrated.
People just didn't understand the vision.
They didn't get it.
But then jobs did something extraordinary and out of character.
He compromised.
The Steve Jobs building contains not one, but four pairs of bathrooms.
There is still plenty of opportunity for serendipity thanks to an atrium that focuses activity
with the main doors of the building, a cafe, a game area, the mailboxes, three
theaters, conference rooms and screening rooms all spilling into it.
Pixar's bosses said that jobs' basic instincts had been correct.
I kept running into people I hadn't seen for months.
I've never seen a building that promoted collaboration and creativity as well as this one.
People encountered each other all day long, inadvertently.
You felt the energy in the building.
No doubt that's true.
But the serendipity at Pixar wasn't just down to Steve Jobs' ideas,
but to his willingness to let them go.
Junior staff were able to stand up to Steve Jobs,
the owner, the legend, the control freak's control freak,
and get their own way about something that mattered to them.
That was more important than all the bolted steel
and elegant brickwork Pixar's success could buy.
Inside Jobs' beautiful building, the Pixar staff ran riot.
The most famous example is a concealed room that can be reached only through a crawlway,
in which was originally designed merely to provide access to the air conditioning valves.
Once her Pixar animator discovered the secret panel into the space, he installed Christmas
lights, lava lamps, animal print furnishings, a cocktail table, a bar, and napkins printed
up with a logo, the love lounge. The animators who work here are free to, no encouraged to, decorate their workspaces in
whatever style they wish, explain the Pixar boss Ed Catmore.
They spend their days inside pink dollhouses whose ceilings are hung with miniature chandeliers, teakie huts made of real bamboo, and castles whose meticulously
painted 15-foot-high Styrofoam turrets appeared to be carved from stone. Steve Jobs apparently
hated all that juvenile mess, but he let it happen. And the serendipity he craved became a daily feature of life at Pixar, even if not precisely
as set out in his original blueprint.
Steve Jobs wanted to create an office space that would still be beautiful and functional
in a century.
We'll have to wait a while to know whether he succeeded.
All we know is that Jay Shiret did not.
He sold his company to a bigger advertising conglomerate, helped perhaps by all the attention
that had been lavished on his radical office space.
Yet, neither the Gary offices in Los Angeles, nor the riotous Gaitano Pesche offices in Manhattan
survived the merger for long.
The entire experiment had lasted just a few years.
Jay Shiett declared that it was the only thing I ever did in business that I was satisfied
with.
Very few of his colleagues seem to agree.
And while the giant binocular sculpture
remained in Los Angeles,
the interior designs are long gone.
In contrast, Le Corbusier's modernist homes
for workers at Paisac did last a century.
Paisac is now viewed as something of an architectural destination.
It's full of people with money and modernist tastes, people who love Le Corbusier's visual
laxative, even though they're very far from being the kind of people Paisac was designed for.
even though they're very far from being the kind of people Paisac was designed for.
Long after the Kobuzi-e himself had died,
these new residents cleared away the picket fences
and the pitch roofs and the garden gnomes
and restored the purity and simplicity
of his original vision.
But I don't think it's a coincidence
that that vision withered when it was imposed on workers
and blossom when people who loved it got to choose.
As the pandemic receded and bosses started to worry that working from home was undermining
workplace serendipity, many decided to mandate a return to the office.
But maybe they should instead try harder to create the kind of office that workers will
freely choose to come into.
Maybe the principle for a flourishing creative space is that if we build it, they will come.
Provided, we don't try too hard to control what happens there.
The Kaboosie himself might have agreed.
When he was told about the garden gnomes of Pesak, he said something that I wish all
the tasteful, powerful people like Jay Shiett could understand.
You know, life is always right.
It is the architect who is wrong.
For a full list of our sources,
please see the show notes at timhalford.com.
Corsion retails is written by me, Tim Halford,
with Andrew Wright.
It's produced by Alice Fines with support from Edith Rousselo.
The sound design and original music is the work of Pascal Wise.
The show wouldn't have been possible without the work of Jacob Weisberg, Ryan Dilly, Julia Barton, Greta Cohn, Little Moulade, John Schnarrs, Carly Migliore, Eric Sandler, Maggie
Taylor, Nicole Marano and Morgan Ratner.
Corsely Tales is a production of Pushkin Industries.
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show page and Apple podcasts or at Pushkin.fm slash plus. I'm going to go to the beach. I'm going to the beach. I'm going to the beach.
I'm going to the beach.
I'm going to the beach.
I'm going to the beach.
I'm going to the beach.
I'm going to the beach.
I'm going to the beach.
I'm going to the beach.
I'm going to the beach.
I'm going to the beach.
I'm going to the beach. I'm going to the beach. Do you want to know what it's like to hang out with MS-13 Nelsavitor?
How the Russian Mafia fought battles all over Brooklyn in the 1990s.
Or what about that time I got lost in the Burmese jungle hunt in the world's biggest
MF lab?
Or why the Japanese Yakuza have all those crazy dragons at those?
I'm Sean Williams.
And I'm Danny Gold.
And we're the host of the Underworld podcast.
We're journalists that have traveled all over reporting on dangerous people in places and every week we bring you a new story about organized crime from all over the world.
We know this stuff because we've been there, we've seen it and we've got the near misses and embarrassing tales to go with it. We'll mix in reporting with our own experiences in the field and we'll throw in some bad jokes while we're at it. The only world podcast explores the criminal underworlds that affect all of our lives,
whether we know it or not, available wherever you get your podcasts.