Consider This from NPR - Is The Future Of The Internet In The Metaverse?

Episode Date: November 9, 2021

Mark Zuckerberg says the metaverse is not just the next chapter of his company: it's the next chapter of the internet. There are a lot of questions about what role Meta, the company formerly known as ...Facebook, should play in building that future.Meta's Vice President of metaverse, Vishal Shah, argues that the company has learned from its struggle to moderate content on Facebook, and will build safety and privacy into the metaverse.Jason Moore — Assistant Professor at Brooklyn College teaching television and virtual reality — explains how he uses the metaverse today.And Benedict Evans, an independent technology analyst, argues that the metaverse may never emerge as one cohesive movement. Read his essay about Facebook's rebrand: Metabrand. In participating regions, you'll also hear a local news segment that will help you make sense of what's going on in your community.Email us at considerthis@npr.org.Learn more about sponsor message choices: podcastchoices.com/adchoicesNPR Privacy Policy

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Starting point is 00:00:00 This message comes from Indiana University. Indiana University performs breakthrough research every year, making discoveries that improve human health, combat climate change, and move society forward. More at iu.edu slash forward. Since Facebook's splashy keynote event last month, Benedict Evans has heard one word over and over again. Metaverse. I referred to the under-scene in Being John Malkovich, where everyone in the room is John Malkovich, and everyone just says Malkovich, Malkovich, Malkovich, which it does feel a little bit like that. Evans has been in the tech world for a
Starting point is 00:00:35 while, and he used to work for a venture capital company. Now he's an independent analyst, and he keeps an eye on the next big things coming in tech. For the last 15 years, that was smartphones. Smartphones were the center of the tech industry. Before that, it was the web. Before that, it was PCs. And smartphones are kind of boring now. They happened. Everyone's got one.
Starting point is 00:00:53 So what's next? For Facebook founder Mark Zuckerberg, that next big thing is the metaverse. At that keynote event, he proclaimed it the next chapter of the internet. So central to his company, it rebranded itself Meta. Together, we can finally put people at the center of our technology and deliver an experience where we are present with each other. In an occasionally hokey video presentation, he painted a picture of a world where you could put on a virtual reality headset
Starting point is 00:01:21 or augmented reality glasses and jump seamlessly between business meetings, card games with friends, and workout classes. And Meta, he said, was going to help create this universe. I am dedicating our energy to this more than any other company in the world. Benedict Evans says that this is tricky. It's hard to pin down what the metaverse is. Imagine we were in the early 90s and we said it feels like these computer things, these PCs are going to be a big consumer trend. What would that mean? You might start writing concepts on a whiteboard. Multimedia, graphical user interfaces, broadband. And so then you'd write all these words on a whiteboard and you'd
Starting point is 00:02:02 draw a box around it and you'd say, information superhighway. And many of the things that you talked about did end up happening, but a lot of them didn't. And what did emerge evolved organically, in bits and pieces, through innovation by all kinds of companies. Evan says it's the same thing today with the metaverse. There's augmented reality, virtual places, gaming, the creator economy. You could draw a box around all that and call it metaverse. A lot of those things are real. Some of them aren't here yet.
Starting point is 00:02:36 Some of them probably won't happen, but we don't know which ones. In 10 years' time, we'll be doing all of many of those things. Yes, almost certainly. Will they all be in one box called metaverse? Probably not. Consider this. There are a lot of big ideas about what the next chapter of the internet might look like. How big a role will meta have in writing it?
Starting point is 00:02:57 I'll talk to a meta executive about the company's vision and whether it has earned a role in building the future of the internet. From NPR, I'm Adi Cornish. It's Tuesday, November 9th. This message comes from NPR sponsor, Yogi Tea. Wellness doesn't have to be complicated. In fact, it can be as simple as brewing a delicious cup of Yogi Tea and taking a moment to let your body and mind unwind. Support your well-being with Yogi Tea. This message comes from NPR sponsor, VMware. Navigate change faster with technologies that unleash the power of all clouds.
Starting point is 00:03:35 Learn more about VMware cross-cloud services at vmware.com slash welcome. VMware. Welcome change. It's Consider This from NPR, and we've been talking about the metaverse as the future, but versions of the metaverse actually already exist. VRChat, Neos VR, Roblox, a handful of others. And to get a sense of what meta the company is planning, it helps to know how those current platforms work. It's hard to visualize the spectacle that can be created inside a virtual world. You have to kind of imagine the most spectacular fantasy or action films that you've ever seen, where you're transported into worlds that seem completely alien and magical. That's Jason Moore. He teaches television and virtual reality at Brooklyn College.
Starting point is 00:04:28 He'll throw on a virtual reality headset and be transported to a video game or a live concert. He even teaches some of his classes in the metaverse. And one location might be an educational classroom where I'm going to meet with my students in a couple hours and we're going to talk about storytelling using VR. It's the internet and it feels like real life, kind of. You know, you're wearing an avatar, you look down at your hands and you see hands. You might not be human, you know, my avatar is a big bulldog. So I look down and see these big
Starting point is 00:04:59 meaty paws. Meaty paws aside, Meta wants to move the metaverse from a gamer and early adopter niche squarely into the mainstream. It's betting on a future where many of the nearly 3 billion active Facebook users become metaverse users. Whether that's briefing colleagues in virtual metaverse conference rooms or playing cards on a virtual spaceship. What's going on? Hi. What's up, Mark? Whoa, we're floating in space? Who made this place? It's awesome. Right? ship. Now, full disclosure, Facebook's parent company Meta pays NPR to license NPR content.
Starting point is 00:05:33 Now, as we reported at the time of the announcement, the company plans to spend $10 billion this year on hardware and software to support the metaverse. Jason Moore sees that investment as a double-edged sword because, fundamentally, he does not trust the company. And like we mentioned earlier, he's not the only one. I mean, just look at the reaction to the name change on late-night TV. This feels like when there's an E. coli outbreak at a pizza place and they just change the name from Sal and Tony's to Tony and Sal's. Same gross owners, yeah.
Starting point is 00:06:05 You know, I love the idea that we could have come up with a name change and a rollout of a brand in just a couple of weeks. Frankly, this has been in the works for a couple of years and in earnest in the last six or seven months. That's Vishal Shah, vice president of Metaverse at Meta. I also spoke to him about the company's intentions around establishing this digital world. Does the company want the Metaverse to be a walled garden, an economy under its control? No, is the short answer to the question. The Metaverse is not something any one company can own, can even build alone. We're explicitly not trying to build this alone. It's kind of like saying, you know, what company owns the internet?
Starting point is 00:06:45 It doesn't really make sense if you frame it that way. But it is talking about the next generation of experiences that we want to build. And we've said pretty clearly that we want these experiences that get built to be as interoperable as possible, because that creates the most value for creators, for consumers, for the economy that you just referenced. So the way I experience this right now is, let's say you have a mall. There are lots of different stores in the mall. They compete with each other, but someone owns the mall. It sounds like Meta will own the mall.
Starting point is 00:07:15 Am I getting that right? Well, if we get this right, then there might be an infinite number of malls that might all contribute in different ways. And maybe we aren't the, in fact, I hope we aren't the mall builder, because there will be someone who creates a really amazing mall world. We want to build the underlying infrastructure that helps people build those malls. And that's a pretty big land grab, right? Like that's saying, you own the city, you own the streets, right? Well, it's, I think, a little bit different, because that's like a physical analogy. There's infinite potential land available in this new experience that we're talking about. And that's even if you in together. And the idea that there might be a
Starting point is 00:08:05 mall experience for shopping together, a school experience for the future of education, thinking about the future of entertainment, concerts and live events. And so there are certainly physical analogs, but because we don't have some of those same constraints, how those things might evolve, what they might look like, how they might feel might be pretty different than what we experience in the physical world. Mark Zuckerberg has said that, quote, privacy and safety need to be built into the metaverse from day one. To you, what does that look like? And what would be the definition of safety in this environment? I think the most important thing is that we are talking about it now and early. The vision that we've talked about is 5, 10, 15 years out into the future.
Starting point is 00:08:48 But can I stop you there? Because I don't think we all agree on what the it is. As Facebook, as Instagram, Meta has had a serious problem, a serious struggle to moderate harmful content. What do you have to do differently to make content moderation efficient in something like a metaverse? I think these are really challenging topics and ones that we've had as a company have had to deal with for the last, as I mentioned, 10 or 15 years. And I don't sit here pretending to say we've gotten it perfect, but I will say we've dealt with every single one of the issues that you've talked about. And if you're thinking about a company that's building the next generation of platform and
Starting point is 00:09:30 technology, I think we're in a better position because we have dealt with those things to ask the right questions up front to ensure that we are thinking about them in a way that can be future compatible. What I'm saying is if you can't handle the comments on Instagram, how can you handle the t-shirt that has hate speech on it in the metaverse? How can you handle the hate rally that might happen in the metaverse? You're creating a scenario where I don't see how it's clear that you moderate that, or if you even see it as your responsibility in helping to create this infrastructure?
Starting point is 00:10:10 I think these are exactly the right types of questions to be asking now. I think a lot of times some of the challenges that we have talked about as a company are not a question of whether something should stay up or should come down from a legal perspective or from a specific policy perspective, but what is the right balance between freedom of speech and freedom of expression and something that is harmful? And the rules and the lines on where those are, are not something that we, I think, can define ourselves alone as a company. It's why we've asked for more explicit regulation to be able to define what some of those rules are. Now, that being said, the ability to detect some of those things, the technology to find them, we've invested for years. So I don't mean to say that this is not something that we're taking seriously, that this is not a responsibility that we shy away from. We're very much bringing our
Starting point is 00:10:53 heritage and our past with us, both the good in terms of looking at this stuff and the challenges that we faced. Do we think people want this? The headsets have been around for some time and augmented reality. I mean, what's your sense of actual demand? Or is this a if they build it, they will come scenario? Well, you know, like with anything new, you've got your typical hype cycle. And then everyone kind of figures out what where the real use cases might be. And I think we've seen early traction in gaming, certainly. At the same time, we're starting to see other use cases start to emerge. Fitness has become a really important category that we've seen. And education is a place we are certainly seeing some early traction. It is early. We've said this is 5, 10, maybe even 15 years into the future. And I think it's rare for us, certainly
Starting point is 00:11:40 as a company, to talk about something this early, but as an industry for us to talk about something so early. But yeah, this is many, many years into the future. Vishal Shah, vice president of Metaverse at Meta, the company formerly known as Facebook. So why is Facebook willing to make a $10 billion bet that won't bear fruit for another decade? When I hear people talk about metaverse, it sort of still sort of has that sense that it's one thing. That's Benedict Evans. We heard from him earlier.
Starting point is 00:12:13 It's like somebody in 2005 saying, you know, our company is going to build the mobile internet. Well, that wasn't really what happened. Nobody built the mobile internet. It just evolved wasn't really what happened. Nobody built the mobile internet. It just evolved out of what thousands of people were doing. So that sense of like a centralized project seems deeply weird to me. Evan says every 15 years or so, there's a great generational reset in tech. We're at the start of one now. Well, so Facebook has a bunch of different strategic imperatives here. One of them is that if there is a next generational change after smartphones, they want to make sure that they don't miss it and that they're part of it, which of course they should. on Google. I mean, as we've seen this year, Apple controls the platform. Apple decides what Facebook
Starting point is 00:13:05 can do. And so that also incidentally applies to Amazon, which is why things like Alexa exist. And so Facebook wants to make sure that if there was another thing after smartphones, we want to be leading it, not following, not to have some other company, some other monopolist decide how we can run our business. In the meantime, it's still a lot of ideas on the whiteboard. And Evans says that's OK. You could argue that kind of ideas that are crazy enough
Starting point is 00:13:31 to change the world kind of come from crazy people with crazy politics. And the crazy ideas sort of get left behind and it turns into Amazon and Microsoft is open source now. And the same thing will probably
Starting point is 00:13:42 happen with crypto and metaverse or whatever it ends up being it will get absorbed into our lives and in the end we won't notice i mean this is what's happened with smartphones pick up your smartphone now and imagine looking at it in 1990 and think how amazing that would have been and now you kind of look at it and go yeah it sucks battery life you know this amazing machine that gives me access to all the world's knowledge. Yeah, boring. The new iPhone. Yeah, boring. Whatever. And that's where all of this stuff will end up. It will be boring.
Starting point is 00:14:16 Benedict Evans, tech analyst. You can find a link to his essay Meta Brand in our episode notes. It's Consider This from NPR. I'm Adi Cornish. This message comes from Indiana University. Indiana University is committed to moving the world forward, working to tackle some of society's biggest challenges. IU makes bold investments in the future of bioscience and cybersecurity, cultivates visionary work in the arts and humanities, and prepares students to become global citizens by teaching more languages than any other university in the country. Indiana University. Nine campuses.
Starting point is 00:14:57 One purpose. Creating tomorrow today. More at iu.edu.

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