Creepy - The Holders 129-132

Episode Date: June 29, 2024

129. The Holder of the Downtrodden***130. The Holder of the Script***131. The Holder of Loyalty***132. The Holder of Fame***Stories can be found at: https://theholderseries.wordpress.com/***Sound desi...gn by: Samii Taylor***Music credits: Mystery Of A Haunted Memory by Jonathan Mogavero Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

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Starting point is 00:00:00 No. This is creepy. A podcast dedicated to sharing the most famous chilling and disturbing creepypastas and urban legends in the world. Whether these stories truly happened or are simply fabrications is for you to decide. These stories may contain graphic depictions of violence and explicit language. Listener discretion is advised. Creepy presents. The Holders series.
Starting point is 00:00:48 Number 129. Holder of the downtrodden. In any city, in any country, go to any homeless shelter or soup kitchen you can get yourself to. Ask the first employee or volunteer you see if he knows where one can find the holder of the downtrodden. If the worker looks around to make sure nobody's listening before he responds, then you've come to the right place. The worker will imply that he requires a bribe before he will take you where you must go. Give him a substantial amount of cash, and hopefully he will consider it a large enough amount.
Starting point is 00:01:30 He will then show you to a door that was not there before, which will lead to a staircase the building should not have. The worker will take you to a non-existent floor with me. many, many rooms arranged in a chaotic fashion. The rooms do not have hallways connecting them, and thus one must walk through various rooms to get to his destination. The worker will make his way through the illogically arranged floor with speed and efficiency born of experience,
Starting point is 00:02:01 and it will be difficult to keep up. You must keep up, however, for being lost on this floor is eternal emptiness. Also, be sure to keep your attention focused solely on the worker whom you follow. The rooms through which you walk are occupied with people who have given into despair and loneliness and to pay them any heed is to join them forever. After what will have felt like days, the worker will bring you to the only empty room. Then gesture wordlessly to the door on the other end.
Starting point is 00:02:38 Humming nonchalantly to himself, he will walk. walk back the way he came, leaving you in that empty room. If you have any doubt in your heart, then you'd best leave, and hopefully catch up with the worker. Otherwise, push through the door. You will find yourself in a dingy rat hole of a place. Despite the effects of centuries of neglect, the room is barely recognizable as a living room of sorts. On a seat that was once a respectable recliner will be a dour-looking old man. There's something to the man that tells of a life once filled with pride and success,
Starting point is 00:03:20 but somewhere along the line went into a sharp nosedive that brought him to the bottom of the barrel. With an angry sounding, though unconvincing bark, the old man will demand to know why you've come. Immediately snap back that it is none of his business, and assume a posture and demeanor as though you have absolutely no respect for this old man, that he is to you, just human trash, not worthy of respect or dignity. If you are convincing enough, the old man will cave in and lose what little bluster he had. He will meekly bow his head and become silent. Now you must rummage around the room as though you own the place.
Starting point is 00:04:03 Open every little cabinet and drawer you find and rifle through. Take anything you like, so long as you maintain your facade of domination, nobody will dare stop you. After you have looked through every storage place in the room, march up to the old man and demand to know where your payment is. The man will mumble and fumble for a while, but you must force a direct answer out of him, even if physical force is required. If you are successful, he will tell you how he ended up in his current situation. It is a story of dreams crushed by insensitive rivals, of opportunities missed, of dreams dashed by unfeeling bureaucracies, of success destroyed by a society mired in dogmatism. This man once had great potential and resolved to change the world for the better, but the
Starting point is 00:04:58 world he tried to save turned right around and destroyed him for his noble efforts. It is a story of uncaring powers that be, of close friends becoming enemies in the name of ambition, of loved ones turning away because they only cared about themselves, even after everything he'd sacrificed for them. If you feel any remorse, any at all, for what you have done to this man after hearing his story, then you are doomed to take his place. You must harden your heart. and feel no compassion if you wish to remain free.
Starting point is 00:05:37 Once the old man's story is finished, grab him by the collar of his shirt and snarl. What do they gain from the suffering they inflict? As the answer rips from him with force enough to bring you to your knees, you will gain the exact answer to your question. What little life was left and the old man will leave him, and he will sink back into his pathetic excuse for a chair. Now you may exit through the door from which you entered, which will open directly into the homeless shelter or soup kitchen in which you started.
Starting point is 00:06:11 You will feel right then that what little compassion, what little care for others you had inside you, has died with that old man. The hardness in your heart is object 129 of 538. Number 130 Holder of the script In any city, in any country, go to any mental institution or halfway house you can get yourself to. When you reach the front desk, ask rather bluntly to visit someone who calls himself
Starting point is 00:06:51 the holder of the script. If the worker freezes for a moment, then puts on a weak facade of normalcy, then you've come to the right place. nervously the worker will direct you down a hall into a door then hastily dash away without another word enter the door and you will find yourself in another hallway this one without doors make your way down the spare hallway making sure to exude nothing but confidence should you while walking down the hallway hear a soft applause stop immediately in shout. I do not deserve any credit. If the applause continues, then be thankful that your end will come quickly, though not without extreme pain. If the applause dies down, you may proceed. At the end of the hall, the wall will be bare. Push the bare wall to find that it is a hidden door.
Starting point is 00:07:54 The entire wall will spin around and allow you passage. Enter to find yourself on a half-complete, harshly lit stage. The rows of seats before the stage are all empty, save for one at the front and center. There sits the director, a man who appears to be in his late twenties, though you may notice he has no eyes. Before you have a chance to collect your thoughts, the director will proceed to bark out a series of directions. Without missing a beat, you must do the exact opposite of each command.
Starting point is 00:08:29 so think and act quickly. The director will grow increasingly agitated as you fail to carry out his directions, but you must not allow his anger to disrupt you. For breaking the rhythm at this point would mean inviting your understudy to take your place. No words can adequately describe what that would entail. After hours of exhausting instruction and mounting frustration, the director will throw up his hands in defeat and declare you onward of playing the part.
Starting point is 00:09:03 Before he has a chance to rise from his seat, quickly ask one question. What is the part I must play? The director will guffaw incredulously and shake his head. Then, with a flick of his wrist, the stage below you will vanish, and you will fall into a seemingly bottomless pit. As you fall, you will hear the sounds of the most brutal massacres to ever occur, and those yet to come. You will hear the bones of the innocent. crushed under the boots and treads of good and evil alike. Through it all, you will come to understand what your part is.
Starting point is 00:09:40 Be prepared for when you finally hit water. From the height you will have fallen, hitting the surface will be a painful blow. Allow yourself to sink to the bottom. For when you come into contact with the floor, you will appear suddenly in a cell in the institution. Lying at your feet will be a stack of papers. stapled together. If you read any part of what is written on those papers, then you accept your part in the script. Refusing to accept the part means one day being a victim of his rise. To accept the part means one day becoming the person responsible for it. This script is
Starting point is 00:10:24 object 130 of 538. Number 131. Holder of loyalty. In any city, in any country, go to any mental institution or halfway house you can get yourself to. When you reach the front desk, ask to visit someone who calls himself, the holder of loyalty. Should a proud look come over the worker's face, you're in the right place. Should the worker glare at you?
Starting point is 00:10:58 Run for dear life, as you were deemed unworthy by the holder of the object you seek. Do not stop for anything, as those that are after you do not know the meaning of rest and will hunt you down relentlessly until they find you. Should you be deemed worthy by the holder, you'll be taken down a hallway that wasn't there before. In many of your previous adventures, you are sure to have experienced such deception as the holders try and try to lose you and protect their items. As the worker leads you down to your destination, you must harbor no wariness to the worker's intentions.
Starting point is 00:11:36 You will get what you came for if and only if you are worthy and your thoughts are pure. After following the worker for what seems like an eternity, you will come to a plain wooden door. The worker will open the door for you and leave you to be on your way. If at any time during your walk with the worker you harbored thoughts of possible deception, two blood-red eyes will stare at you from the darkness of the open door. There's no use crying for help now, for even the highest of powers are incapable of saving you. But if you were loyal to your intentions, it will be a battle taking place beyond the door.
Starting point is 00:12:17 As you walk in, the door will shut itself behind you and you will find yourself in the middle of the camp. You will then be captured by soldiers speaking in a language that is not of this earth. There's no use resisting. They are capable of inflicting pain that is worse than anything you can ever imagine. After they take you to their camp, you will then be accused of being a spy and will start torturing you. At this point, they will try to make you confess, and he must conjure up all your strength and try to weather the storm. Then the soldiers will turn into all the people you have ever scammed, squandered, and betrayed. They will then continue to powned on you not only physically, but also mentally, as they remind
Starting point is 00:13:05 you of every wrong that you have ever done to them. Many give up at this stage, and now they pay for their treachery with the lowest of the damned. You must endure this until the soldier's superior officer appears. you can tell by the uniform and wolf-like creature that accompanies him and also that the officer takes the form of the person you love the most once the holder reveals himself with all your remaining energy shout out why would you ever expect me at this point the soldiers will stop
Starting point is 00:13:42 and the commanding officer will then narrate every betrayal in history the pain it caused and the destruction it was resulted in. He will then go on to explain the true benefits of loyalty, along with a thin and dangerous line that runs beside fanaticism. If you did not go mad before, those who are not destined to finish this journey will surely crack at knowledge that the world will never be ready for. After the officer's story, he will then ask, Do you pledge your allegiance to him? swiftly and with resolve answer,
Starting point is 00:14:21 I stay true only to myself. If the holder doesn't believe you, your ordeal earlier will continue. Adding to your misery, his pet wolf will gnaw on you like a tasty bone for all eternity. But if the holder believes you, he will punch you in the gut. And as your consciousness wanes, you barely hear him say, We will meet again. When you wake up, you will be outside the mental institution without a scratch on your body. Sleeping beside you will be the wolf-like creature that was accompanying the officer earlier.
Starting point is 00:14:59 That wolf is object 131 of 538. Number 132. Holder of fame. In any city, in any country, go to any mental institution or halfway house you can get yourself to. When you reach the front desk, ask if you can see someone calling himself the holder of fame. The worker should sternly deny having any patient named as such. But afterwards, you will make sure that no one is looking and discreetly give you a guitar pick and whisper, Say hello to inform me, will you?
Starting point is 00:15:42 I'm a huge fan. Gratefully accept the pick and thank the worker, then leave the institution. You will notice that night has fallen when you exit the building, no matter what time you first entered. Directly across the street will be a bar, even if it wasn't there before. Go to that bar, and you will hear music playing. Pay no attention to the music, as those now in the audience were those foolish enough to stop and enjoy it. These unfortunate individuals are now forever tormented by tunes that melt their bodies and souls, while their ears bleed.
Starting point is 00:16:22 Their hearing undiminished in the face of this demonic harmony. Head backstage, where a bouncer will be waiting. When he blocks your path, show him the guitar pick you receive from the worker. If the bouncer still does not let you through, pray that he takes off your head first so that you won't have to feel the pain of being torn apart by his bare hands. If he lets you through, you will be guided into a room. which, unlike the fancy bar decor that surrounded you earlier, will be a simple room,
Starting point is 00:16:55 with walls painted in beige and a single lamp hanging overhead. In the middle of a room will be a man, who by all appearances looks like a rock star, with long, wavy hair, a thin physique and tight jeans. He'll be playing an electric guitar. Next to him will be another chair with a second guitar resting on a stand beside it. Untold horrors and nightmares await you, should this scene not be the one you encounter when the bouncer lets you through. The guitarist will be playing the most beautiful of tunes. He plays so skillfully as if his fingers were gently treading water at the beach.
Starting point is 00:17:38 You'll be mesmerized by his skill, but all the more with the music he is playing. Yet you feel that it is a sad song and its tragic message will be. reverberate within your very soul with every pluck of the string. Many are driven to depression at that very moment and decide to end their own lives. But if you are steadfast, you must sit down beside the guitarist. Once you do this, he will stop playing and say, Will you share this song with me? At this point, you are only allowed to ask one question.
Starting point is 00:18:17 You're that famous guy, right? If the guitarist does not answer, he has deemed you unworthy of his presence, and the strings of his guitar will latch on and fillet your body, then drag your soul into the deepest pits of hell. But if he likes you, he will say, It's not all that was hyped up to be. Here you must pick up the guitar beside you and play along with him. Even if you don't know how to play the guitar, you will find you suddenly know how to play. to. The two of you will then play a song different from what the guitarist was playing earlier. As you play your part, you will start seeing sad and powerful images in your mind, but you must keep your concentration. The guitarist doesn't like screw-ups, and you don't want
Starting point is 00:19:08 to know what he did with his previous backup guitarists. With images boring into your mind like red, hot steel hissing into your skin. You will see every person in history who was blinded by the glamour of the camera lights and failed to see the real light of the sun, ultimately falling into eternal darkness. They thought they were special and lifted themselves above anyone who they saw dirty or unfit, only to realize that they were filthier than those they hated so much, and that they were just like everyone else. They forgot the true essentials of life, and thus forfeited it.
Starting point is 00:19:50 After your performance, he will pat you on the back and commend you for your beautiful playing. Return your guitar to the stand, thank the guitarist for his time, and leave the room from the door through which you originally entered. When you open the door, you will be blinded by a flash of light. Close your eyes immediately and open them when you feel the surroundings dimming. and you will find yourself in your bedroom. After two weeks a package will be sent to you, and inside will be the guitar you played earlier. He also has signed his autograph on it,
Starting point is 00:20:24 but it will be in a language that does not exist in this world. You will receive his message regardless, as you now know the true cost of eminence. That guitar is object 132 of 538. For more information on this podcast, including how to submit your own story for consideration, please visit creepypod.com. You can also follow us at creepypod on social media and YouTube. All stories told on this podcast are done so through Creative Commons Share-A-Lite licensing or with written consent from the authors. No portion of this podcast may be rebroadcast.
Starting point is 00:21:14 or otherwise distributed without the express written consent of the creepy podcast production team and the stories author.

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