Creepy - The Holders 169 - 172
Episode Date: September 7, 2024169. The Holder of Morality***170. The Holder of the Centuries***171. The Holder of Infinite Patience***172. The Holder of Obedience***Stories can be found at: https://theholderseries.wordpress.com/**...*Sound design by: Samii Taylor***Music credit: "A Calm but Suspenseful Horror Soundtrack", "Shadowmine", "Heart turned dark", and "Fur Elise Beethoven" by Ghost Stories Incorporated Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
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No.
This is creepy.
A podcast dedicated to sharing
the most famous
chilling and disturbing
creepypastas and urban legends
in the world.
Whether these stories truly happened
or are simply fabrications
is for you to decide.
These stories may contain
graphic depictions of violence
and explicit language.
Listener discretion is advised.
Creepy Presents.
The Holders series.
Number 169.
The Holder of Mortality.
In a prosperous city that has survived in its current location longer than three centuries,
rent a hotel room as close to the city center as possible.
If you absolutely must have this holder's object,
then you will have already asked the hotel manager to see.
see the one who calls himself the holder of mortality.
And if you have, in fact, said this, then I sincerely hope that you succeed.
For failure to obtain this object will result in consequences that would drive even some
holders to madness.
Remain in this room for three days without making verbal contact with any resident in the area
and without even thinking about leaving, no matter how many lonely corpses arrive to
casually gnaw your sensitive skin.
If at any moment, a cry from mercy exits your lips while in your voluntary prison,
you may do whatever it is that you wish to thwart your imminent kidnapping and sadistic torture.
Your cover will have been blown at this point, and the starving minions, soon to be released
from your own subconscious, will hunt your marked, craveable flesh for as long as you roam
your world.
If by some miracle of human ingenuity you managed to stay in this room for three days without losing your sanity,
congratulations.
Now get the hell out of there.
You have work to do.
Many changes have taken place in the outside world during your time in this room.
You'll see what I mean once you get this far.
Pay attention to the behavior of the people around you.
For example, you will notice that it seems as though everybody is eating each other.
I wouldn't spend too much of my time observing my peers, though.
Just keep walking.
Your destination is the absolute center of the old city.
Hopefully the sun shines during your journey.
Otherwise, watch your step.
The holder you are about to meet has many fingers, and he just hates it when one gets stepped on.
The center of the city will be distinguishable by two things.
Firstly, a bird's nest in a skinny white tree, and secondly, a horrendously massive and
odorous fleshy mass writhing on the ground.
Do not be intimidated by his stature or stench, as the slightest doubt or fear in your mind
is all he needs to discover your presence and your motive.
The remaining steps should be easy.
if you have managed to make it this far without an ounce of internal fear, simply creep up to
the thrashing mass as silently as possible and push something sharp into his soft underbelly.
If you have not wounded him, then your existence in that place will be yet another deterrent
to future seekers. If done correctly, however, a pale yellow liquid should come out of the
wound, and you will be largely out of danger as soon as your victim has deflated and shriveled to an
almost human-like shape. He is now totally harmless, though still I would not step on his fingers,
and it should be safe to ask him, will he ever die? You must listen carefully to his response
as his ellips will be covered by layers of shriveled skin. His answer will be brief.
When he is finished, feel free to search through the holder's slime for this object.
My suggestion would be to close your mouth during your search, as well as any other orifice in your body.
You wouldn't want it inside of you.
The parasite is object 169 of 538.
Keep it away from your stomach.
Number 170.
Holder of the centuries.
In any city, in any country, go to any public pool.
At the front gate, tell the cashier that you wish to see the holder of the centuries.
If they speak, no matter what they say, flee immediately and never return to that place.
If they ignore you, repeat the statement.
The cashier will close their eyes for several minutes and then stand up and lead you towards the pool.
You will notice that the pool and its surroundings are suddenly devoid of people, and that the pool's water is, have completely stilled.
The cashier will stop at the edge of the pool and silently indicate for you to enter.
Completely submerge yourself in the water so that no part of your body comes close to the pool's surface.
Close your eyes and keep them closed for however long it takes to mentally ready yourself.
open your eyes.
If you are not ready, you will find yourself still in the pool,
unable to move and rapidly running out of air.
If, however, you are prepared to face the holder,
you will open your eyes to see a dark and endless stretch below you.
You will gently float to the surface and take stock of your surroundings.
On the horizon, you will see an island.
As you start swimming toward the island,
you will notice the water is there no longer still, but moving against you with increasing strength.
You must swim with all your strength against the tide, for as soon as you give way to them,
you will be swept away, cursed to drift endlessly through this barren, infinite ocean.
If you reach the island, you will have an almost unbearable urge to stop and rest.
You must press on, however, until you reach the massive lake at the center.
Every muscle in your body will scream.
You will feel your mind begin to collapse, but you will not be safe until you arrive at the lake.
When you arrive, bend towards the lake and drink in some of the crystal waters.
As soon as the liquid touches your throat, you will hear its strange voice, calling from somewhere below the surface.
The words will be strange and incoherent.
blurred by the leagues of water beneath which it rests.
You must look firmly before you and ask,
How did it come to this?
Its voice will suddenly become clear,
its words booming out from the surface.
It will describe the countless centuries through which it lived,
describing how every continent in turn was consumed by the sea,
how this group of rocks is the only land left on the entire planet.
It will describe how it wept constantly for all those centuries, eventually creating this lake with its tears, and it will tell you what every tear was for in horrid detail.
It is wept for every atrocity that has been committed, every death, every lie, all contained in the endless weeping.
Then it will tell you that your death will be the final tear it must cry.
you must dive into the lake, swimming downward until there is no more light, until your lungs
empty of air. It will try to convince you to go back, to live forever on the surface. If you ignore it,
it will try to repel you, sending jets of water upwards. If you persist, you will see a glowing,
shapeless form in the pitch darkness. If you are fast enough, you will reach it to
just as your consciousness fades. You must touch it and free it from its life. You will wake up once
more in the public pool, feeling cold and exhausted. Congratulations. The holder has given you all
the centuries through which it lived, centuries through which you must now live too. You will still be
alive when the continents start to sink. You will still be alive when all other life forms have perished
in the boiling and freezing waters, and all the time you will be weeping, weeping for your
mistakes, and the mistakes of all humanity. This immortality is object 170 of 538.
For 171, the holder of infinite patience. In any city and any country, go to any mental
institution or halfway house to which you can get yourself to.
No receptionist will speak with you.
They all are aware of your hidden motives.
It doesn't matter, though, because you will not require their help in the hunt for this object.
You are going to have to be totally prepared to proceed, though.
If you wish to suffer no eternal damnation during your search,
your mind must be absolutely devoid of pride,
and lacking in ego.
For if it is not, you have no possibility of defeating this holder.
Leave.
If, however, you feel secure enough in your mental stability,
ignore the incriminating stairs of the people around you
and explore the premises for the nearest building map.
Memorize the room layout.
You are looking for the one door not found in it.
It will be unmarked.
Upon finding said door, which should look wholly inconspicuous and could appear in any hallway in the institution,
slowly achieve within yourself the focus required to defeat your unmet opponent and open the door.
Walk quietly into the cell and sit on the bloody rug at the far side of the bile-covered floor.
Do not forget to first shut the door, or many people on the other side will be quite upset at you for allowing your nose.
new roommate to escape.
The sleeping man chained medevally to the center of their rooms to be called Jim,
and he is the holder of infinite patience.
Do not let Jim's emaciated form or peeling charred flesh put off any of your guard,
as the crimson rug on which you sit lies within the radius of Jim's iron chains,
and he has not had anyone to play with for likely quite a long time.
When your scent enters his nose hole, Jim is going to jump with the excitement of new company,
whom he has waited for in his chain since the owner of the crusty blood you are sitting on attempted what you do today.
The worst thing that you could ever possibly do in that situation is panic.
Don't do it.
Jim's playfulness can only go so far.
Your fear will not please him.
Any of Jim's victims would tell you that the last thing that they did before meeting the gnarled ends of Jim's fingernails was panic,
after which time they were thrown eternally into a room identical to the one you are in.
Cold, iron chains wrapped around them as fire seeped into their cell through invisible creases,
scorching their wretched bodies.
No, instead stared Jim straight in the eye without moving, without thinking.
without breaking eye contact.
With every sign of fear or self-doubt that you display
comes a greater chance of your total damnation.
The best strategy here is to just not be afraid of Jim,
no matter how badly his hide stinks of madness and decay.
I fervently hope that your dead stare will stop Jim from claiming his new plaything,
and if it does work, and Jim becomes still,
seize this moment to address him by name.
Jim, why has he put you here?
Jim may become gripped by emotion.
If your timing is correct and your questioning
and his mind is sufficiently still
to coherently understand your words,
painfully, he will moan the story
of his wrongful arrest and subsequent imprisonment,
of his world taken away from him
in a single dehumanizing instant, and he will likely weep, assuming he still has tear ducks
by the time that you reach him.
Do not attempt to console the devastated man.
There is nothing you could possibly do to remedy and eternity in isolated torture.
Also, do not attempt to end his suffering through murder.
If that were an option and Jim were immortal, it would have been ended millennia ago.
The only thing you can do at this point is ask plainly of the poor man to kindly give up to you that which he holds.
He will offer you a handful of it.
Take it and leave.
Do not look back.
The melted flesh is object 171 of 538.
The suffering of an eternity resides inside.
Number 172.
the holder of obedience.
In any city, in any country,
go to any school or educational facility you can get yourself to.
When you reach the front desk,
ask to visit someone who calls herself,
the holder of obedience.
The secretary will blithely write your name onto a list
without having to ask for it,
then direct you down the hallway.
She will ignore you from then on,
even if you address her directly.
Follow the secretary's directions,
and you will find yourself in front of a door to an office.
When you open it, there will be another door behind it.
You may well find yourself opening doors and futility for the rest of eternity.
If you eventually make it into the room behind the doors, however,
then you will find it rather plain and unadorned.
Behind the desk will be a woman,
wearing outdated clothes and hairstyles.
Her face caked with so much makeup that you may well mistake it for a ghoulish death mask.
She will motion for you to take a seat, but ignore her and instead ask.
Whom should I obey?
The lady at the desk will point down the hall from which you came.
You will see that the many doors have disappeared and the hallway has grown to an infinite length.
somewhere far down it at the very edge of your vision will be a desk run to the desk do not walk sprint with all the
might you can muster you will feel time slow to a crawl and a thousand commanding voices will crowd
your mind and drown out your thoughts you must fight through the madness of this hallway and reach
the desk before time runs out or you will run ceaselessly until
all time ends.
The moment you make contact with the desk, the voice will stop abruptly and time will revert
to normal.
On the desk will be a purple photo album with a strange design on the front cover.
The moment you toucheth, the woman from the office will appear beside you.
She will tell you the full consequences of opening the photo album and learning the true
answer to your question.
The truth is far too great for any mind, mortal or other.
otherwise to handle.
It is best to heed her warning and leave the album unopened.
When you affirm that you will not open the album, the woman will give you a hammer.
Use it to strike the album with all your strength.
Both the hammer and the woman will shatter like glass, and you will soon find that the hallway
is once again that of a normal school building.
Take the photo album and leave quickly.
The next day the local news will report of a school faculty member murdered by a mentally disturbed student.
The photo album is object 172 of 538.
To open it is to enslave the world.
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