Creepy - The Holders 173 - 176

Episode Date: September 14, 2024

173. The Holder of Shadows***174. The Holder of Detachment***175. The Holder of Ashes***176. The Holder of Opening Doors***Stories can be found at: https://theholderseries.wordpress.com/***Sound desig...n by: Samii Taylor***Music credit: "Art of Silence" by Uniq, "Air Prelude" and "Evening of Chaos" by Kevin MacLeod,"Do the lies you told seem shameful" by CO.AG Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

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Starting point is 00:00:00 No. This is creepy. A podcast dedicated to sharing the most famous chilling and disturbing creepy pastors and urban legends in the world. Whether these stories truly happened or are simply fabrications is for you to decide. These stories may contain graphic depictions of violence and explicit language. Listener discretion is advised. Creepy presents. The Holders series.
Starting point is 00:00:52 Number 173. The Holder of Shadows. I am the holder of shadows. You ought never meet me. So pray that every ounce of mercy has been granted for you, seeker. In any city and any country, on a Thursday. head to any open park area you can get yourself to. It is suggested you bring along a firearm or other weapon you can use to easily end your own life,
Starting point is 00:01:37 as this is preferable to any fate you may find during my task. Ask the first person you see where the holder of shadows is. No matter where you are, or where you live, or what temperature it is, it will begin to snow. Do not allow yourself to be touched by this snow, or you'll be frozen for eternity. A silent sentinel of ice and flesh. Never again to feel the warmth of the sun. When the snow ceases, you must run.
Starting point is 00:02:16 Run as quickly as your legs will take you, for they will follow. Get to the nearest residential house you can find and knock on the door exactly three times. If nobody answers, or you knock too many times, close your eyes and pray that your death will be painless, though it very likely won't be. When you enter, there will be a single light in the center of the room suspended in the air. Although it has no physical form, striking it will destroy it. You must do so, or else the shadows cast by objects in this light will take corporeal form and attack. Act quickly.
Starting point is 00:03:07 If you tarry, your chances of survival will be... Hmm, small. When the light is destroyed, the entire house will be cast into pitch-black darkness. Only the door you entered through will allow any light into the room. Do not attempt to exit this way, or even look outside. For my beasts are still waiting. Ever patient. Instead, you must find the basement and descend into it.
Starting point is 00:03:39 If you were unfortunate enough to choose a house with no basement, you will have to look somewhat harder. Do not show any sign of fear or doubt. out, or you will find yourself lost in the darkness. The basement will be lit normally. If the objects in the basement cast shadows, then you will survive. If they don't, commit suicide as quickly as possible. It will be painless compared to what my minions will do to you.
Starting point is 00:04:13 If shadows are cast, look for the nearest bladed or blunt object you can find and use a weapon. As soon as you pick it up, shadows will vanish from other items in the room one by one. Close your eyes as tightly as possible. Turn around and swing your weapon. It will feel as if your hand passes through water and with the parting of the viscous material will come an unearthly scream, a scream beyond any reasoning or comprehension. Or, or a scream beyond any reasoning or comprehension. Open your eyes. The shadow beast will drop to the ground, then dissolve. The weapon you hold will slowly grow hotter, then burning, then red hot, then white hot.
Starting point is 00:05:04 If you do not let it go, the fire will consume you and you will burn for an eternity and the eternity beyond that. When you drop it, it will burn through the earth itself. They ignore the hole and grab the crystal at your feet. The crystal will be ebony black in color and fit snugly into your palm. As long as you hold it, the shadows will never envelop you, and you will see through any natural darkness. This crystal is object 173 of 538. My gift to the seeker who has earned it.
Starting point is 00:05:53 174, the holder of detachment. In any city, in any country with a working rail network, find the oldest train station of that city. When you are ready to seek this object, and after you have said your goodbyes to those worthy of them, you must sell all your earthly possessions, with the sole exception of the clothes you'll wear that fateful day. Choose only the oldest and humblest of your rags for that purpose. Do not layer. Do not attempt to make a profit nor look around for the best deals. Just endeavor to get rid of your mundane encumbrance as quickly as you can,
Starting point is 00:06:35 for whatever sum you are offered. Collect all the proceeds in cash and pack them into a plastic bag, then head for the station. On foot, don't you dare spend any of that money. on public transport, water, or food. Wait until the ticket-selling booth is about to close and step in. State to the attendant that you need to go to the holder of detachment. The tired expression of the ticket-seller will melt into abject horror,
Starting point is 00:07:08 and he or she will attempt to close the booth with trembling hands while refusing to look at you. It is then that you must present your bag full of money. At its sight, the fear will give way. to sudden professional composure, and with a blank face and monotonous voice, the attendant will ask you, Is that all, sir? Before you can answer, though, the bag will be claimed, and from an ancient-looking machine made of blackened cast iron, a big yellow ticket will be produced and handed wordlessly to you. As you take it, the attendant will close the booth with rather unnecessary violence.
Starting point is 00:07:49 On the ticket you'll find printed the time of departure, long after the last officially scheduled train, and long before the first train of the morning next. Take a seat in the instructed platform and wait. You will not be disturbed by guards as the platform empties of the late riders going back home, to lives of contentedness, the kind of which you have now renounced. wait and do not slumber wait and mind not the unnatural chill lifting from the ground as the expected time arrives biting to your bones and against which your thin rags offer no protection wait and pay no attention to the clicking and rustling and hissing noises of the other commuters of this after-world train line keep your eyes trained on the converging lines of the railway in the distance whence the train will come forth to avoid undesirable interactions. Moreover, wait and hope against hope that you followed all these instructions correctly and that your payment was deemed true. Seven is a gross miscalculation of the number of hells,
Starting point is 00:09:03 as you'll soon learn if an insufficient or untrue amount was paid and you were handed an incorrect ticket in exchange, instructing you to board the wrong train. if a train stops in front of you, make sure it's then exactly the hour printed in the ticket and not even a minute early. Many things roam the railways at those hours which are only trains on a vague external resemblance, and that feed on the hapless passengers willingly stepping into their sliding doors like maws. Finally your train shall arrive, precisely on time. A ruin of mold and rust seemingly incapable of.
Starting point is 00:09:43 of standing still without falling apart, let alone being railworthy. Do not wallow in such considerations, though. Pour quickly, for if it departs without you, mourning will never come for you. Your soul shall remain chained to this now timeless platform where you will wait forever for a train that never again will come. As you step inside, pray that you boarded a completely empty carriage, because otherwise I have no further advice or hope to give you. You knew the risks.
Starting point is 00:10:18 If fortune smiled at you, pick and take a seat. I advise against taking one of the window seats. You may be tempted to take a look outside the coal-blackened windows and have your sanity scoured clean from your brain by the loathsomely otherworldly sights along the train's route. What follows is more waiting. what feels like a lifetime of waiting, joints aching,
Starting point is 00:10:45 senses dulled by the monotonous, eternal, all-encompassing tack-tack of the wheels meeting the rails junctures. You'll wonder if you've ever done anything else than sitting there or whether existence outside the train was ever more than a dream.
Starting point is 00:11:02 Then, without a warning, a creaking sound will announce the opening of a carriage door behind you, followed by slow but purposeful steps towards you. As the steps stop next to your seat, hand out your ticket without looking up. The ticket will be picked from your hand and you'll hear the rustle of something being scribbled on it.
Starting point is 00:11:24 Never look up. Before you are given back your ticket, a mocking voice will ask you, Are you having a pleasant trip? You must answer, with as much conviction as you can muster. Is all of this actually worth it? A long pause will follow while you feel a burning gaze penetrate your being,
Starting point is 00:11:48 so fiercely that not even the marrow of your bones could escape its scrutiny. There's no way to know what or how the holder judges, but from the answer, you'll learn your fate. If yes is the answer, you'll arrive soon to the same place from whence you departed, where come the morning you'll be able to claim a refund of your money just by showing your face. Squander it at your heart's content in worldly pleasures. For only a couple of days of your life remain before being claimed by a most gruesome death. On the other hand, if the answer is, of course not,
Starting point is 00:12:27 you'll arrive to some other station in a country far away from your own. Wretched and lost. You will wander for long years, never accumulating anything other than misery. Death itself will seem reluctant to give you deliverance, intent as you may seek it, until the day you are weary and possibly old body finally falls apart. The answer you are hoping for is, That friend is up to you to find out. Only then the ticket will be given back to you, and shortly after, you'll arrive.
Starting point is 00:13:03 to any train station in the world you wish to go. The signed ticket is Object 174, 538. Anything that is up for sale in this world will be given to you upon producing it without a single word passing. Number 175. The holder of ashes. In any city in any country,
Starting point is 00:13:34 wait for a night that is cold enough for you to see your breath in the air. Climb the tallest building you can find and make your way to the edge of the roof. Whisper into the darkness that you wish to visit the one who calls himself, the holder of ashes. Ever so slowly the stars in the sky will wink out, one by one, until only the moon remains. Wait until even the moon fades into darkness and no other sounds can be heard except the soft blowing of the wind. You must then step forward off the left. If you turn back now, you will be forced to wander in the cold, silent darkness forever.
Starting point is 00:14:16 You will fall slowly and land on the hard earth. You must rise from the ground quickly and make your way forward through the darkness. Black feathers will fall all around you. You must not make any sound or the infinite legion of ravens fluttering about silently above you will descend and feast upon your flesh for all eternity. After an indeterminate amount of time, ranging from hours to weeks, you will see before you a man standing in the darkness. He is old and wrinkled, wearing nothing but a brown loin cloth.
Starting point is 00:14:53 As you near him, you will see he has black feathers stapled roughly into his skin over the entirety of his body. He will stand silently with his head bowed. As you approach, the feathered man will slowly raise his head. You must bow your own head at this, for to look into the black jewel eyes is to look into the depths of nothingness. The man will slowly raise his arms to his sides. The black feathers will blow to and fro in the sudden heavy wind.
Starting point is 00:15:24 He will throw his head back and let out an unearthly screech. You must cover your ears and shout over the blowing wind and the unearthly wail. Why were they silenced? The man will stop and cock his head. to the side. Suddenly he will begin to cry tears of burning pitch. His body will ignite in crimson fire, and you must quickly look away, else the flames leap hungrily and consume you as well. Wait until the man is nothing more than ashes, then sweep through his remains. There you will find a small black statue of a raven with its wings spread wide, made from the compressed ash.
Starting point is 00:16:05 We will find yourself at the foot of the building from which you jump. The statue is object 175 of 538. When the time comes, it will rise from its own ashes and sing the song that ends the earth. Number 176. The holder of opening doors. In any city, in any country, go to any place of worship you can get yourself to. Go inside and tell any of the people you see there. I wish to see the holder of opening doors.
Starting point is 00:16:45 If they ignore you, you have come to the right place. Sit in the exact center of the structure and wait. Wait until all is empty and dark. When it's time you will hear singing, it will be the most beautiful song you have ever heard, but don't listen to it and keep looking forward. If you concentrate on the song, you will sit there until the end of time waiting for the song.
Starting point is 00:17:10 song to stop. If you keep your mind open and without thoughts, a child will stand behind you. You will hear its voice, but don't turn around, or the child will be gone. Instead, you will see another world where you will know the true meaning of pain. Stand up and walk slowly towards a door without any decoration, and the singing will stop. When the singing stops, don't move. don't you ever move the door will open on its own
Starting point is 00:17:45 and when it does a mirror will appear in it you will see yourself but not as you are now when you see your reflection move mimic it but remember it's a mirror so right is left and left is right if you do not move correctly
Starting point is 00:18:04 the mirror will shatter and you will suffer the fate of every evil a human can and cannot imagine. Should you succeed in following its movement, ask the child behind you without turning around. Why is the door open for me? He will reply with a cute yet almost sick laugh, and you will see the reflection of yourself fade and turn into a younger version of yourself without eyes or limbs. Touch your body and it will change to emulate your reflection. If you keep calm and walk into the the mirror, you will enter a hall of doors, endless doors. Don't worry, however, because the doors will open. Walk and don't enter any of them. Instead, walk towards the one closed door and touch it.
Starting point is 00:18:55 Yell at the top of your voice, I wish to enter the door of my closed mind. And it will open. You will see your past. watch your past play out focus and wait for an important event such as your first kiss when the event happens you must say this is me you will find yourself standing in that period of time
Starting point is 00:19:21 watching as your life plays out at its regular speed you must watch immobile when you finally are able to move you will feel strange go to the place of worship again and you will see yourself still sitting there Tell your reflection of the event, it will cry and vanish. All that will be left is a blackened, dead heart.
Starting point is 00:19:45 That heart is object 176 of 538. If it sheds blood, you will be able to relive the past. For more information on this podcast, including how to submit your own story for consideration, please visit creepypod.com. You can also follow us at creepypod on social media and YouTube. All stories told on this podcast are done so through Creative Commons Share-A-Lite licensing or with written consent from the authors. No portion of this podcast may be rebroadcast or otherwise distributed
Starting point is 00:20:30 without the express written consent of the creepy podcast production. team and the story's author.

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