Creepy - The Holders 63-66
Episode Date: February 17, 202463. The Holder of the Truth***64. The Holder of Lies***65. The Holder of Work***66. The Holder of Twins***Stories can be found at: https://theholderseries.wordpress.com/***Sound design by: Samii Taylo...r***Music by: Myuu (Deadly Sorrow, Soul Rail, Another Day) Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
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No.
This is creepy.
A podcast dedicated to sharing the most famous chilling and disturbing
creepypastas and urban legends in the world.
Whether these stories truly happened or are simply fabrications is for you to decide.
These stories may contain graphic depictions of violence and explicit language.
Which, listener discretion is advised.
Creepy presents.
The Holders series.
Number 63.
The Holder of Damnation.
In any city, in any country, go to any mental institution or halfway house you can get yourself to.
When you reach the front desk, ask with no hesitation to visit someone who calls themselves
the holder of damnation.
The clerk will frightfully deny any knowledge of such a thing,
but will covertly slip you a toothless key
with an upside-down exclamation point engraved upon it
and point you down a certain hallway.
At the end of this hallway is a perfectly nondescript door,
but for the doorknob.
It is made of a stone that is blacker than the deadest night,
and should you touch it,
you will feel as if your very soul is being drained away.
Upon entering the door, you will be in a brightly lit hallway.
The walls are lined with drawings, drawn in the style of a child,
depicting the dreams of such a child.
Do not look at these pictures,
for their pleasant appearance is merely a facade, hiding their true nature.
Should you gaze upon them, they will surely be the last thing.
you will ever see, for your eyes will be the first to go.
The ceiling of this hallway drips blood.
If you were to look up, and believe me, this is something you do not want to do.
You would see the disemboweled corpses of hundreds, nay, thousands of children, impaled to
the ceiling on their own bones.
Should you reach the end of the hallway, you will find a massive iron.
door. At eye level, it will be a small sliding plate. Take the key that was given to you earlier
and hold the toothless part in your hand, with the inverted exclamation point uncovered and pointing
directly at the plate. Close your eyes and give one sharp knock on the plate. You will hear it
slide back. Resist any temptation to look, for it will be the end of you. Wait ten seconds.
Count them off carefully.
If the key does not change, run.
Run as fast as you can and only stop when your legs can go no farther.
If you feel the key change, however, wait until you hear the plate slide back into place
and open your eyes.
In its place will be a massive padlock.
Unlock it with your newly changed key and quickly enter the room, closing the door behind you.
the holder of damnation despises the light
you will be in a dark room
there is no light whatsoever
but you will hear labor breathing from the farthest corner
do not move closer
and do not speak
the only words that will not result in your death are
who is the first to bring them together
should you ask
you will hear a voice, neither male nor female, speaking in your mind.
Soon it will give up on speech, and the images it creates in your mind will be horrifying.
Do not scream whatever you do, for it will see this as a sign of weakness and end your existence
in such a way that only the criminally insane could understand.
If you weather its tail, you will notice that speckler its tail, you will notice that speckler
of light have appeared all throughout the room. A hiss will fill the room and rise to the most
horrific scream you'll ever hear as each point of light explodes, lighting up the room.
When the light dims, you will see the charred remains of the holder in the corner.
Do not move in for a closer look. Dead snakes can still bite. At your feet, you'll find a small
velvet bag. It contains a flawless crystal star. That star is object 63 of 538. If it is allowed to shine,
its light will drive all that see it mad. Number 64. Holder of Nature
In any city, in any country, go to any mental institution or halfway house you can get to. When you
reach the front desk, cover your ears and ask the worker to see the one who calls himself,
the holder of nature.
If you don't cover your ears, pray to any and every God you know for relief of what comes next.
The worker will stand and begin yelling in an unknown language, in a voice more filled with
evil than Satan or any of the demons in his legion.
To hear this voice clearly will corrupt your mind instantly, leaving you to suffer a pain
far greater than the fires of hell for the rest of your life.
Even with your ears covered, your head will feel as if it were in flames whilst the worker
speaks his evil tongues.
When he is finished, wait ten seconds before uncovering your ears, for evil still lingers
in the air.
After 10 seconds, uncover your ears and put your hand to your forehead saying,
In the beginning, as you finish saying this, the worker will open his mouth and a portal will appear.
Should you step through this portal fearfully, you will close it when you are only halfway through,
trapping your soul in the dark abyss that connects the dimensions for all eternity.
If you make it through safely though, you will find yourself in a garden, a garden more beautiful
and lush than any forest or jungle known to man, demon, and angel.
The garden seems to stretch on into infinity, and in front of you you will see a path.
Follow it, but do not stray.
For if you do, the beasts of the garden will attack and begin to slowly tear the layers of
your body off over what seems to be in eternity, and you'll be conscious for all of it.
After what may seem anywhere from five minutes to five months of walking, you will come upon
a quaint home, knock on the front door, and if you should hear a voice saying,
You are not welcome here, stranger.
There is no hope for you.
No praying will save you here.
your death will be horrible
if you hear a voice saying
Please, come in
You may open the door and go in
He has welcomed you
Inside you will see an old man in a rocking chair
Reading by the fire
He will only respond to one question
What started at all?
The man will begin to change his shape right and
front of you. The wrinkles on his face and arms will begin to fade and his muscles will
begin to take shape as if you were getting much younger. He will stand and ask you to come
to him. Don't. As much as he may tempt you to, do not. Stare directly into his eyes and
without breaking eye contact, inquire once more.
What started at all? Once you say this again,
the fire will jump from the fireplace and surround the man.
He will begin to speak in a voice as loud as the roaring sea, yet as soft as a gentle breeze.
He will explain the beginning of life, the objects, and all of the universe.
When he is finished, the fire will reside and the man will be gone.
In his place will be a marble on the floor.
This marble is as red as fire, yet as blue as the sea.
As clear as the wind, but as black as the earth.
Do not try to comprehend this marble, for it will twist your mind into madness.
Pick up the marble and leave through the door you came through, and you will be back in the main
lobby of the institution.
The marble is object 64 of 538.
You control the elements now.
Number 65.
The Holder of Agony
In any city, in any country, go to any mental institution or halfway house you can get yourself
to.
When you reach the front desk, ask to visit something which calls itself the holder of agony.
The eyes of the person behind the counter will widen in surprise, as if they didn't understand
why they recognize the name.
They'll sputter for a moment, but their facial expression will soon change to a drawn, furrowed,
pensive scowl.
They will shudder, turn away, and refuse.
You must ask again, and continue asking in a calm, soft voice, even if they weep or scream.
Eventually, the life will leave their eyes and they will lead you with a shuffling gate to
a room with no apparent number just down the hall.
The worker will open the door for you.
As you walk past enter the dark room, they will land a sharp kick on the small of your back,
hurtling you into the room.
Whatever you do, do not stop or turn around while passing the worker.
Please, just trust me on that.
The room will smell simultaneously of alcohol, sanitary wipes, and the metallic taying of blood.
You won't be able to see much until the same door you entered through opens,
and the gray light from without illuminates a lanky, cloaked figure entering the room.
When the door shuts, it will be darker than before.
Immediately, you will feel the cloaked figure.
figure press itself against your body. Its bony limbs will jab your ribs and stomach as it says,
I know you. Its voice will reverberate through your entire body and you will feel every type
of discomfort. Like you're being watched, being molested, like your foot fell asleep, like you're dizzy,
nauseous, impatient. Stand perfectly still. Make no sound except to ask.
Why are they in pain?
It will reply in its gut-wrenching hiss.
I will hold you here for all time and every night I will mulate you, rape you, and murder
you.
You'll have no time to brace yourself for thing, and especially no time to move, before
you feel a wicked jagged blade thrust into your abdomen and come out the other side.
You will feel its rough surface grating against your organs.
Do not move.
Do not speak.
Do not scream.
The voice will continue.
I will murder everything you love and make them see your face as their killer.
I will ruin everything you find beautiful.
I will twist your mind until you are as grotesque and perverted as the rest of us.
It will not stop, even as fiery acidic pain lances through your nerves from the blade
in your gut.
The pain will stop your breath and perhaps your heart, but you must remain perfectly still.
More of the blades will pierce your body in soft places and impossible places.
and the voice will continue hissing its deadly vows.
Its baroque tortures that become so creatively inhuman and meticulously soulless
that you will be in danger of losing your mind.
Stillness is your only defense.
If you move, the blades growing in number from 1 to 5 to 30 to 100 or 1,000,
If only you had a chance of counting, we'll tear away in every direction, forcing every chunk
of your flesh and nerves to stay conscious and aware as they are rent apart again and
again forever.
Stay still.
Even as your entire body is wracked with agony that couldn't possibly exist, you would be wishing
for a reprieve of snake bites on your eyes and razor blades in your nerves. You must listen to the voice
carefully, for eventually it will say one of two things. If it says, this glory is reserved for those
who have proven themselves, then I can offer only my condolences. Your eternal suffering will be
so insanely horrible that anyone on earth who has seen your face or heard your name will have
nightmares of your agony. Even after they have passed on to the afterlife in heaven or hell,
your soul will be a wasted husk if it says,
Your whole experience of forever is untouched by this agony. You must reply quickly and
confidently. The agony fills us all until they have stopped hurting. For every second it takes
to muster you reply through the haze of unbelievable pain, you will suffer from another unique
and unerring agony for the rest of your life. If you cannot speak, you will never know another
moment without torture, and each day you will consider the prior day's pain to be the tickle of a feather.
If you reply correctly, everything will stop, the pain, the hissing, and you will feel the figure, once pressed against you, crumbling into nothingness.
Lift the cloak, and you will find a leather pouch.
Open it only if you want to know what it would be like for the world to be torn asunder by a plague that even hell wouldn't condone.
This tortured dust is object 65 of 538.
Number 66.
The Holder of Greed
In any city, in any country, go to any mental institution or halfway house you can get yourself to.
When you reach the front desk, ask to visit someone who calls himself, the holder of greed.
If a look of ravenous hunger comes over them, run from the institution.
For if you do not, you will be eaten alive in the most painful way possible.
However, if a look of tired want comes over them, they will take you to a cell in a
corridor that wasn't there before.
The walls will be made of fine gold and silver, but do not touch it.
lest they devour your soul.
As you walk,
if at any time you hear the sound of coins jingling,
stop and yell quickly,
All that glistens is not gold.
If it continues,
you are damned for all eternity,
and there is no point in running.
However, if it stops,
continue.
Eventually you will come,
to a gilded door, the worker will open it and close their eyes as you enter.
As you enter, the door will close behind you.
Inside is an exquisite palace, crafted of ivory and gold, and wonders that no mortal
man has ever built or conceived.
Do not dwell too long, as if you do, the world will open under you, and you will be eternally
trapped in a world of filth and squalor.
If you continue, the palace around you will slowly and increasingly drip blood until a torrent
of blood rains down on you.
Continue and never look back and do not stop.
Eventually, the blood will stop and you will be in a room filled with gold bricks and treasure.
Sitting on a throne of platinum will be a corpse, which will respond to only one question.
What do they lust for?
It will stand up and begin telling of every want, every desire, every theft.
If you manage to keep your sanity, the corpse will motion towards the treasure when it finishes
with its story.
However, do not take any of the gold or treasure.
Instead, look for a small copper coin, inscribed with an unknown language.
The second you touch it, you will be back in the institution as if nothing had happened with the coin in your hand.
That coin is Object 66 of 538.
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