Critical Role & Sagas of Sundry - Relics and Rarities Ep. 10 - Simone Missick in The Battle of Livingstone Caverns Part 1
Episode Date: August 19, 2024Reeling from the catastrophic events in the sewer, the group returns to R&R for counsel from Prof. Roundland. Her network of informants have a lead on the sisters’ whereabouts. There they decide the...ir next step with guidance from Human Paladin, Zora. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Something like a bowl of light flashes down on top of you all.
Anna's gonna have to make a death save, bro.
Oh my God.
You can do it.
You can do it.
Come on, roll.
Her whole body goes still with a little shudder,
and she lies there deceased.
The reason I have asked you to stay with me
is I know you well, and I know you must have been collecting things.
Yes, I believe this might work.
I'm missing some things, but hold on.
Yes, tell me what you have.
Okay, well, first of all, in the tomb that we visited,
I did get one of the Canopic jars.
Perfect.
I still have this.
It does have the hole on the bottle.
So I'm taking one of these onyx gems.
And I'm going to place it over the top of it.
To help seal it, yes.
Help seal it.
And it still has the embalming oils within it.
Yes, absolutely.
Okay, this off.
Now, we have some nightshade that I collected from the house.
And Bentham Manor, of course.
From Bentham Manor.
Now, nightshade is normally the key into death,
but we're going to try to open that door
and be ready for it.
So sprinkle in some of that.
And a little bit of smoke piles up
as he opens it into the jar and it mixes with the room.
Try not to breathe it in.
Yes, of course, of course.
Now we have, we've encountered an umber hulk
and I've-terable-fellected its eyes
to see through the darkness
right to come back to us from beyond the veil
providing that sight.
And then in the lab underneath the ocean,
She had some bull's hair.
Yes!
We need to imbue the spirit with the strength of the bull.
And we'll put that in.
And all of this within this urn.
It imbues it with that power, but I'm still missing something.
I promise you?
Yes.
I believe I have just the thing.
Oh!
Hold up.
I knew I could count on you.
Oh, I have many things of great value.
Hidden away in my book, I believe just the elixir you are looking for.
Just enough for one.
One dose.
You know what?
All in.
And finally.
Oh, finally, yes.
A bit of her hair.
A bit of our dear, lovely Annabella's hair.
Hopefully this calls her back.
Please come back to us, Annabella.
Now, I will imbue it with the fay energy
that's been bestowed to me.
Yes.
As he sits here, some light comes from his hands
and begins to swirl around the canopic jar,
jar getting stronger and stronger.
You see it take a toll on him.
I don't know if it's working or not.
Shall we try?
Yes.
Julia, will you please join us?
I am so pleased that Viros returned her shell to us.
Hopefully, with this spell, we can return her spirit
to where it used to reside.
Yes.
Get all up, stone and all.
I open the lid.
The fumes come out.
Anabella opens her eye.
Oh my...
I'm so glad to see you again.
I saw it.
It was so, so, so dark.
And there was something running around
and it was trying to chase me.
And I couldn't do anything.
But you're back.
Thank you.
Now, I've never done anything like this before,
but in the past, I've read that this might have a toll on you.
I can't promise that you'll be the same person you were before,
but at least we have you back.
I accept the toll.
These ingredients could have been used for many things,
but it is a truly selfless thing that you do today.
Well, we collected these ingredients together.
Yes, we did.
Because we liked to pillage together.
Yes.
But most importantly, there are memories
that I have a view that I drew on to bring you back.
I also have a memory of you looting my body.
Yeah.
Sure, as you can see, we have brought Annabella
ta-da, back from the depths.
Oh, thank my stars.
This is fantastic to see you.
This is really weird, but it's also really nice.
It's really nice.
Fantastic, as you can see, I already have a friend here to join us.
This is Zora Ujjassiri.
Oh.
She is an incredibly, incredibly,
an incredibly strong and courageous warrior,
as you can probably guess.
You are up against some formidable opponents
and you can use all of the muscle that we can get.
Greetings.
I'm Veroz the noble and good looking.
Really?
Oh, okay.
Good to know.
Total belief right here.
This is Beryl the Brutal.
Ah, yes, I'm a barbarian from the wildlands.
I like your people.
Thank you.
I'm Annabella.
It's nice to meet you.
Nice to meet you too.
Not a trusting place yet, but we'll see.
I hear you've had quite the journey.
Yeah, good to see you back.
It was very scary.
And I am Ricky Huxter, the purveyor of potions,
the tinkerer of tinctures, the enabler of elixers,
at your service.
Hello.
Hello.
Nice to know you.
Yes.
Is there anything you would like to make sure
if your group knows about you?
I have powers.
Oh.
and strengths.
So if you need any light shown in darkness,
any weaknesses illuminated, I am here to help.
Oh yes, she is particularly perceptive
in sussing out her opponent's strengths and weaknesses.
So please, do not hesitate to use her expertise
in this matter.
I like the sound of that.
That is exactly what we move.
It is exactly what you need.
You like to return your BFF necklace half?
Can I have my necklace to have?
Of course.
I had her back the necklace back because I thought.
Broken-hearted she was as I was.
I wasn't dead.
I made a friend and I just wanted to have tea with them
and so I left for like 10 seconds.
But we watched you die.
Well, she might not all be here yet.
It could take a while.
Okay.
Sorry.
We might be coming up on some dark times.
With even one of the sisters totally designe
I don't know if we stand a chance.
I've never faced power like that.
I know that you have spent some time in the last day or two,
building up your own powers and your own resources.
You've returned to me even stronger than you were before.
Plus, we have the three items.
We looked at that mask that you found,
and we feel that that fits the description of the final item.
We played with it a bit,
and we have discovered that when you put it on,
whilst you are completely blinded,
You are able to sense with your hearing the precise targets of anything in the area.
So you should be able to track anything that you otherwise would have trouble tracking.
Yeah, it's an extra sensory eye follow.
Yes, exactly.
So these are very valuable items.
You have that.
You have the gem of fire, which releases a fire elemental at your command.
And you have the axe of Thanyan Maayit,
which has incredible powers against the undead.
At some point in your journey,
you will need to attune to these items,
which will require a short rest of an hour.
You will need to decide who will take on which item
and what your strategy will be,
because we have looked at the map that you found,
and it leads towards a Livingston township.
This township, my spies say, has been silent for several months.
No information has come from it.
There is also a large extensive system of caverns
that leads right up near the town known as the Livingston Caverns.
We feel that this must be where the sister's lair is.
Now, I'll remind you that the prophecy has stated,
individually they are dangerous, united deadly.
Your mission is to stop at least one of the sisters
in order to fulfill this prophecy.
Now before you go, of course you may take one last gift with you
to help ensure your success, Zora.
Would you like to explore this room?
You may take any item that has a special tag on it.
Yes, please.
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So interesting watching new people.
Be like, I don't know what I'm choosing.
This is a favorite.
It's a really good one.
This has been picked before?
Most things have, so we do some sense.
So what you find is that if I were to look into this picture frame,
my image would appear within it.
If you were to then gaze upon it, my image would transfer onto you,
and you would look just like me.
It would not hold up to deep inspection.
but you could assume the image of someone else if you wanted.
Or place your image on another.
I think I chose wisely.
You did choose them.
It's very easy.
Mm-hmm.
Viros, for your last time.
Oh.
What would you like?
Hopefully.
You know.
Hopefully you will stop a sister on this one last time.
Stop a sister, I shall.
I've tested a few things.
My comrades have tested a few things.
But I've formed a special bond with...
Ram-kane.
Ramp-kane.
Fantastic.
So yes, even as you pick it up now, you feel that you have perfect balance that you could
walk across any surface and never fall.
I feel extremely balanced in this life.
Beryl.
I actually have a question for you, Professor Ramlin.
Of course, please.
Is there anything in this room we haven't tried yet?
Something that maybe has evaded our eyes?
Hmm.
Point, BTB.
This is a good question.
Take in the locket.
I believe that you have tried everything.
However, the child shoe and the locket never got much use out of them.
All right then.
I bet you thought I was gonna go for the locket.
But if Ricky has proven anything,
it's that being small has very many benefits.
Yes.
And therefore...
Telling people all my life.
Yes.
I will choose to be small.
It takes the child's shoes.
So yes, if you...
put that shoe on, you shrink to the size to fit to the shoe.
That's a very small half-orke.
It's a very small half-work.
Anna Bella, back to us.
What would you like?
I'm gonna go for the locket.
Ooh.
Let's go over this one again.
Okay.
So this one, you find that when you open it
and you speak some words into it and close it,
you trap those words within the locket.
At a later date, when you open it,
they will be spoken aloud.
Allowed in a way to protect me,
allowed in a way to disorient someone.
Allowed in the way that your lips will not move
and yet sound will utter forth.
Yes, and then I'm going to go here.
What are you up to, tinkerer?
I'm at home in this cabinet.
And I'm going to grab these.
Ah.
For you see, even though as a gnome,
I do have superior dark vision,
we are going into caverns.
And dark vision potions are very expensive.
These will increase one's dark vision.
So if you were to wear them,
they would give you superior dark vision.
If Annabella were to wear them,
she would have regular dark vision.
So Zora is also human.
Oh, good to know.
Oh, nice to meet a fellow human.
Yes.
At this point, I believe it is time to send you on your way.
We here in Bellbrook will be praying for your safe return.
May the gods look on you favorably.
you do something incredible for the world.
Thank you.
Thank you for your help too, Professor Bellman.
We wouldn't be able to do what we do without you.
Well, thank you,
and I dare say we would never see our good friend
again without the two of you, so.
Thank you.
Our hearts go out to you.
All right, well, follow me.
Fluorescent fungi.
Yeah.
Fungai.
Love mushrooms.
And there we have the mask.
Yes.
All three items.
Yaks.
Do you have any ideas?
idea now how you want to split it up or are you going to take them with you and decide
later we should decide now I agree with you Huckster yes we're at camp and we're
distributing items the mask does anyone have a claim on it so the mask will
increase senses it completely blinds you will be in a cavern most of the time
we think but you can target with your hearing so
I think that maybe Annabella might be the best for this.
Here's the only argument I have.
Yes.
Anabella, that fire gem, you might have the capabilities of possessing it properly,
letting out all those spells and whatnot.
I don't know.
It's just something to throw out there.
Yes.
You disagree.
With the fire gem, once it is broken, whoever breaks it has control of a fire elemental,
which they can send to do its bidding.
It's a weaponry for her.
Right.
Well, it creates a sort of pet.
Then again, Ricky, you could handle that pretty well too.
That's what I was thinking.
I accept the mask.
I guess I have like a point of order a little bit.
Yes.
Your spells, do you need to see the target?
Sometimes.
Sometimes.
I would as well, but.
Yeah, because if you have a mask that blinds you, but you can hear,
if you need to make eye contact to cast your illusion,
it might be better to give it to someone like Viros
because he could still hit them or throw his axe,
but you might not be able to.
hit them with a spell if you can't see them.
I like this idea.
Yeah.
Yeah.
Yeah.
Beryl, would you like to take the axe?
It would be my honor.
Yeah, I like it.
All right, Barrel has the axe.
So between you two, the gem?
You deserve it, my dear.
Oh, I was gonna, I was gonna, I think I'm strong enough
as I am.
Oh, you're confident.
All right.
So here is your mask of true hearing.
Here is your axe of Anian Mayet.
Okay.
And here is your fire, Jim.
So, Professor Roundlin actually offers you
this time around to make sure that you can get where you're going safely and come back quickly because she is afraid that you may need to return as quickly as you possibly can.
So you take these horses and you walk it's still about a two-day, three-day journey before what?
Can I have a pony?
You can have a pony.
Thank you.
Before you, you find yourself following this map to where you think the township of Livingstone would be.
There's even a pretty clear path that you follow and it's well maintained, but as you get closer to where you think you're
the township is. Things start to get a little more overgrown like this hasn't been
traveled in a while. Finally, you're following this path and it stops dead with a huge 30-foot
fence made of trees that have been pounded into the ground that go all the way around so far
you can't even see where they curve. You notice that the forest has been clear cut for about
30 feet back from this wall and that the path looks
like it used to go straight through here.
Hmm.
This certainly is interesting construction.
Mm-hmm.
I would like to go up and investigate the fence.
I mean, it looks sturdy.
It looks like it's not going anywhere.
Hmm.
I want to examine the base of it
and try to determine how far into the ground it goes F at all.
Okay.
I can even dig in there a little bit.
Yeah.
Plus, you're a survival.
Plus seven.
You kind of look.
And looking at the width of these trunks,
it really feels like the full, these are tall, full trees,
like the ones you can see over there.
And those trees are 40 feet tall.
So you're looking at this having at least five to 10 feet
going into the earth.
So are these like logs?
They're like logs that have been cut off.
Yes.
And then they've been pounded into the ground
vertically next to each other to create a-
natural formation.
No, no, not definitely not natural.
30 feet high.
30 feet high.
Are there some?
soldiers or anyone taking watch around.
You don't see any people at all.
In fact, you don't even hear anything.
As you start to kind of clue into your senses,
you don't hear birds, you don't hear scurry of animals.
You even start sniffing and you smell something that feels kind of rotten.
Hmm.
Well, I've got an idea.
Yeah?
Yeah.
I put on the shoes.
Okay.
And then I pop up on Vero's and say, you're going to have to throw me.
I've got my feather falling rings on.
Finally, somebody can throw.
Oh, besides you, Ricky, I mean, I've been praying
and pleading for me to throw you.
Fastball special.
Fastball special.
Oh, so yeah, she puts her foot in the shoe,
and you see, as she slips it in,
she just sort of shrinks down to this perfect little size,
small-sized half-work.
I'm going to shot put you.
Here we go.
All right, so you make a strength check.
He's gonna make it.
Yeah.
It's an 11.
plus seven, plus seven, your athletics.
It's a strength check under athletics, it's shot put.
So he launches you just, we,
you fly over this very small barrel, flying through the air,
and you do a little even kind of somersault over the top of it,
and then gently float down as you wiggle your nose
and land on the other side.
As you start looking around, you see to your right and left,
the carcasses of animals have been lined along the edge
of the inside of this barricade.
And even looking down further to your right,
you think you may even see some humanoid shapes.
Looking out into the city, there's again another 30 feet
before you see the sort of props of what was probably
once the proper gate into Livingston.
And you see some houses, but again,
everything's about 30 feet back from this fence.
I'll call over to the rest of the party and say,
alright, toss me something heavy with a rope.
And I'll hold it, you can climb over.
If only we had some rope, Vera.
I've got rope.
Oh, you've cut all of mine up to ribbons.
I mean, I've still got mine because I think I'm forward thinking.
Mm.
All right, enough jesting.
So I take my rope and I tie like a stone, like a heavy stone.
So it's 50 feet long, and you've got 30 and 30.
Do you happen to have a rope on you?
I do.
Oh!
What if we combine ropes?
I have 50 feet of rope.
So we can combine rope.
Yes. All right.
That works.
So we take a large stone.
just for weight, but it's not any, you know, heavier than her in the shoes.
Joss it over. You see it coming down, it lands at your feet.
I pop the shoes off. Your very small feet, not anymore.
Yeah, pop the shoes off so I can be a good counterweight.
Okay.
Wrap the, you know, one end of the rope around my forearm, my hand.
And I'm like, all right, I'm ready for you.
And then I'm like, wait, who's coming over first?
I think either should be one of you three, I'll hold the other side.
I'll go first.
Okay. As a warning, it's very, very good.
grisly sight. So prepare yourself when you climb down.
Okay. It's truly horrendous down here.
So then I climb up. Well, you will make an athletics check.
I will make an athletics check to see how well you can climb a rope.
You know, like in gym class. So I'm going to nine. A total of nine.
Total of nine. All right. So you've got a lot of armor and stuff on too. So as you're
really quite heavy, you only make it about halfway up and then you get a little bit
stuck holding on here. Does anyone want to help her? I need a more.
Oh dear, I don't, um,
Helena, any?
Bartik inspiration.
Yay!
I sing you a song and it goes like this.
Use your arms in one, two, three, and up the rope, you'll go with me.
You will land swiftly down.
Here we go, all around.
So, we're gonna roll the eight-sided.
Perfect.
Oh, no, that's 12-sided.
Oh, close.
Yeah, there we go.
Plus four.
Plus four.
Yeah, so her song, it gets in your blood
and you're like, you start getting in the rhythm
of her song.
Na-la-na-na-na-na-na-na-na-na-na-na-na-na-na-na-na.
You get to the top,
and it just takes an extra little bit of your strength
but you pull yourself over,
and you just sort of slide down the other side
and throw into barrel's arm.
Here, here have a body inspiration.
Yeah, glad to have you back.
It's so nice, happy to be.
Thank you.
So you've made it on the other side.
You now see what barrel sees,
which are these carcasses along the edge.
This is terrible.
I warned you.
Annabella, you go next, so if, you know,
Ricky doesn't make it, next I can throw him.
All right, athletics.
Yes, athletics check.
Okay, seven plus two.
So nine.
You too, you gave so much inspiration to your friend,
but you're just a little spent and you get about halfway up
and you're kind of, oh, you know,
the muscles kind of get out.
You sort of stuck right there.
Can I just pull her over?
Yeah, you want to try?
There's two of us here now.
Yeah.
All right, so the two of you're just gonna pull down.
All right, so you make this the strength check.
Okay.
And we'll add her modifier to it.
You're just gonna give her your plus three.
Plus three.
Plus three, just like adding to you.
So that's an 18 and then.
The war is over and both sides lost.
Kingdoms were reduced to cinders,
an army scattered like bones in the dust.
Now the survivors clawed.
claw to what's left of a broken world, praying the darkness chooses someone else tonight.
But in the shadow dark, the darkness always wins.
This is old school adventuring at its most cruel.
Your torch ticks down in real time.
And when that flame dies, something else rises to finish the job.
This is a brutal rules light nightmare with a story that emerges organically based on the
decisions that the characters make.
This is what it felt like to play RPGs in the 80s.
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Oh, please, not that music.
That music gives me nightmares from my childhood.
Could we get something a little bit lighter?
Some lighter music here.
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My modifier makes it a 22.
Sweet.
So the two of you, just like tough-ass girls, just one big pull down.
And Annabella, hold on tight.
Did you let go?
Did you let go?
Heroes let go?
From the other side, yeah, I knew what was happening.
Yes, yes.
Let's go.
Annabella gets flipped up, but you're gonna start falling now.
Anyone wanna jump in?
I'll catch her.
Okay, you're gonna jump, try to catch her,
make a dexterity check for it.
Oh God, oh.
Come on.
Or strength, we'll do strength.
You can do strength.
Okay.
Come on, Barrow.
Oh, right.
21.
Great, so yeah.
So you were able to get underneath her
and grab her, it's that perfect light best friends
kind of, kind of grab.
I got you.
I wasn't gonna let you fall.
Oh, there you go.
So now Ricky and Viro,
You are stuck on the other side without a rope.
That's adorable.
Yes.
I've got a totally new suggestion.
I'm getting on.
I'll get on your back.
Gitty up.
I love it.
We're so on the same.
What is it?
There's a saying.
Page.
There we go.
So I grab hold, they throw the rope back over.
Yeah, the rock goes on the other side
and we're holding the non-rock side.
My little brother's on my back.
All right.
I'm scaling.
Make an athletics check.
That's a 13 plus seven.
20.
Nothing, it's just all biceps, man.
Biceps and peck and deltoil,
all the other muscles that people have.
Those are good, serratus and obliques,
middle trapezias, okay.
And even at the top, you get a little fancy with it
and you do one of those, you know, like kind of leap up over
and, you know, leave out of the side.
Having fun up there.
No.
Now to get down, there is nothing anchoring the other side.
Oh.
Well, I'm holding it.
There's a light, well, your side.
But on that side, but on that side,
There's a very light rock.
Yeah, so you're just like at the top.
Could I use the cane to scale down the wall?
You can use the cane to walk around the top of it.
Ooh.
But it's a straight drop.
This is a sheer drop on other sides.
You can't use your balance to go down.
Can I check to see what's on each side?
Meaning like.
Is there a terrain change on one side versus another?
So no, the main thing as you start to look around
to try to see if you can come up with that
is that it does seem that this barricade
has been very specifically placed to be third
30 feet from anything that you could possibly jump to.
Okay. While we're up here, I'm going to take that moment to survey.
Okay. It's a high point.
Yeah, so you look around and it's a fairly small town that you see ahead of you.
And from this point, this vantage, you don't see any people, any, anything, really.
You do see though that this barricade continues around and it even seems to go beyond the bounds of the town and take in some of the forest.
Now this has been clear cut back 30 feet, but it has gone into the forest.
forest and kind of cut out a good section at the back of the town.
I'm suggesting to get down.
Just jump.
I could jump, yes, but I could also use some Smith tools to kind of help scale down the wood.
Okay.
Like use the edges of hammers and hold on because I mean I've got a lot of little tools that I can help edge into the wall.
So little, little pickaxes and pitons and things like that.
Yeah, just spiking.
Just going to pull yourself down.
So make an athletics check to do that.
It's a crit, it's a 20.
That is a natural 20.
What a point out of rolling 20?
Is I'm heroes?
So yeah, it also looks really freaking cool.
Yeah.
Just one in, and then the next one, and the next one,
and again, it's all just like muscles.
Like the girls on the ground are just like, come on.
I'm like, it's okay.
Maybe Ricky as well.
So you get down to the bottom safely,
and it's just like, whatever.
Ah, well, I'll put my tools away.
I'll put these away too, no problem.
And I'll climb down.
What a man.
And yes, now you are on the inside of this barricade,
looking out at a seemingly deserted town.
Now, Zora, you are an expert, I guess,
in this sort of field, being a paladin, a warrior of light and life.
What could have caused something like this?
You could make a medicine check to determine
if you can see how they died.
That would be something you could do?
Yes.
Let's do a medicine check.
So roll a D20 and add your medicine bonus.
I don't so a little.
10, so that's a plus one.
So an 11.
Okay.
Cool. You're pretty sure they weren't killed by magic.
Throats have been slit, they were butchered.
The bodies were dragged out here.
And placed.
Placed.
So I checked and these bodies were all killed
and then laid possibly as a warning.
Oh.
to anyone who might try to enter.
Like us.
Unfortunately.
Oh.
Hmm.
It does seem strange that this wall is so far away.
While I was up there, I could see it was 30 feet to this town,
and this wall went all the way around into the forest.
Strange protections indeed.
Definitely hiding something.
You hear a little clatter off in the village,
and suddenly a man who was holding a bucket of water stops.
He looks at all.
all five of you and runs.
Oh no, Venus, get him.
I yell out to him.
Stop.
Intimidization.
Go for it.
It's a 10 plus four.
14.
He pauses for a moment and then continues to run off
into the rest of the town.
I throw my javelin at him.
He's about 30 feet, he's starting to run away.
There we go.
All right, I got a 13.
13 will totally hit.
Okay.
Completely unarmed man.
Oh, God.
It's fine. It's fine. It's only seven damage.
Only seven damage.
I'm aiming for the leg.
It's aiming for the calf, right?
Yeah.
So this hits him. He falls, blaze out on the ground, his bucket of water going across the pavement as you hear him scream and rive.
He rolls on his back, trying to dislodge his leg from your javelin.
I walk over.
I told you to stop.
It's on you.
I just walk over and like, pull you.
You're a clean pole.
Wait, wait.
There you go.
There you go.
All right, I stopped him for you.
Oh, no.
Please, please.
Yes.
Don't hurt me, please.
No, I'll be able to-
I'm sorry, I'll go back in the house.
I'll be able to help you.
Just calm down.
Everything is fine, you're fine, this is totally normal.
And I'm gonna do a healing word.
Okay.
Oh, sorry, met a game.
Professor Roundham was supposed to give you all
potions of healing.
You all have a potion of healing.
Ah, really.
Oh, great.
Everyone is a potion of healing.
Plus water, okay.
All right, so back, yes.
Healing word, oh, ah, he says.
He's trying to kind of, he's trying to just, like,
drag himself on his arms away from you guys.
I give him six points back.
Six points back.
Suddenly his wound starts to knit back together.
Even though the blood is still on the ground,
you can see the color kind of come back into his body.
And he looks down, and now it's just a little sort of slash,
not too bad across his leg.
And he looks at you with fear and he says, I'm sorry, I don't.
What is your name?
Wait a minute here.
All these men are dead,
You're alive.
Yes.
There are many, many men that are dead.
How? What did you do?
I did nothing, I promise you.
Why did you run when we asked you to stop?
Because no one, no stranger has been here.
You must work for them.
Who's them?
Why, the sisters, of course.
Are they all here?
We have seen but two, but I've heard talk of a third.
You mentioned your house.
Please, yes, we cannot talk in the open.
Yes, me.
Let's go to your house.
I'm sorry for the intrusion.
He stands up on his wounded leg.
He still keeps
keeps his distance from barrel and he says,
Sorry, I stabbed you, I thought you were a bad person.
The verdict is still out on that,
but for now I'll withhold judgment.
He limps a little bit away, he picks up his empty bucket
and keeping his eyes on you.
He sort of looks around his surroundings
and takes you off to a house that is off in the back.
He goes up to the door and he knocks, and he waits.
Someone comes to the door and peeks through.
Dexter, who are these people?
He says, it's okay, Alice, don't worry.
And he says,
I think they might be of service to us.
And the door slowly creaks open,
and he ushers you all inside as fast he can,
slamming the door behind you.
It is quite dark and cold in this space,
and it's just this man and this woman stand here,
and they say, how did you happen upon us?
No one has come here in months.
Well, you see, I used my biceps,
and I scaled this.
Oh, sorry, let's get to the morning.
First of all, apologies.
We got off on the wrong foot.
Ricky Huckster at your service.
I'm sorry for your,
loss of water, if I may, and I'm gonna gesture towards the bucket.
Yes.
And I'm gonna pull out my water skin.
Yes.
And a bunch of water just flows out of it.
And so I'm actually doing create water.
You are, okay, fantastic.
So you fill up his bucket of water and their eyes alight,
and they say, thank you.
The rationing here is very strict.
That was our one bucket of water for the week.
Oh, the week?
Yes, so this will last us well, thank you.
And thank you for healing my leg.
I'm sorry that things started off so rough.
I could provide you with further services for some coin.
Ricky.
What?
What?
It's a business opportunity.
Maybe at another moment, please.
No, unfortunately, they took everything from us.
We have no tools, no equipment.
We have been stranded here.
Most of us have died off.
There is only a long number left.
Dexter was it?
I'm Dexter, yes.
This is Alice.
Dexter,
Dexter, I'm a little sorry that I impaled you with my javelin.
You see, we hate you.
We hate the sisters just as much as you do.
For a moment there, I thought you might give them our position.
My rage took over a bit.
She rages.
But in this, we are united.
For they've taken everything from you.
For a moment, I thought they had taken everything from me too.
Alice steps in front of you, and she looks into your eyes as if searching for the truth to see if you are on the level.
And after a moment of staring deep into your eyes, she turns out of her eyes.
to Dexter and she says, we can trust them.
Are they human?
They are human, yes.
She walks over to the kind of little dining room table
in the center of this.
It's a one room hut.
There's a little double bed, a little stove
for cooking on a table in the center.
She goes to the table.
She stamps on the floor and after you hear a,
she pushes slightly and the whole table moves,
revealing a space and stairs that go down
underneath their home.
She beckons you down.
You go down into the space underneath their home
where you see three other humans.
They all look at you surprised.
She says, these people have found our way to us.
I think the gods may have answered our prayers.
We're here to help you.
A tall man steps up to you, Ricky.
He says, I'm Edward.
Welcome to the resistance.
And he shakes your hand.
I've never been part of resistance before.
He says, we have formed the last sort of able-bodied adults
here in town have formed the
I cannot believe your timing, but this evening we had our very own plan to overthrow the sisters,
or at least get one of us out to bring help, and here you are.
Abel-bodied indeed, right now.
Indeed, as you can see, we have lost much of our muscle mass, much of our wits in the last few
months in which we've been so deprived.
Can I whip out my... I have ten days worth of rations?
Yes?
Can I whip them out and start distributing them?
You hand them over.
the look of gratitude in their eyes as they light up.
And they would say thank you if they were not so fast
to take the food and eat it, but as they do.
Careful.
Yes, you see that they sort of settle a little bit.
So, Dexter here says that you know of the sisters.
Yes, any information that you've gathered
would be quite helpful.
Yes, well, clearly the one who calls herself Ulu
is the most fierce.
There are many a night that she will ride through
on her nightmare, her horse that is lit with fire
and take swipes at us just for sport.
We have seen the small one, we believe her name is Akhiva,
only once and just recently.
The interesting thing is we have checked all of these walls
and there is no way out of this village.
We believe they come through the caves
and there must be a second exit from that cavern system.
Our plan this evening is,
if you had not arrived.
We have discovered that Ulu, the sister,
she can only use her orb of fire once a day.
Our plan was to sneak into the caves,
bait her into using it.
Caroline here was willing to offer her life for this service.
That may not be necessary.
Well, with that orb gone, we thought perhaps
we would stand a chance to run out the back,
and if one of us could survive, bring back hope.
Even without her orb, she is a formidable enemy.
We are aware, but her pride is large.
Her ego is strong, and we do feel that if taunted,
she will stay focused on one target.
This was our plan.
We understand that it was a feeble one, but we are desperate.
No one seen Margosa?
No, we have made expeditions into the caverns,
and we found a way to a secret entrance into that main lair.
We have only ever heard her voice.
We know that she mentioned becoming bored
and wanting her to bring more play things.
Pray, as it were.
A day after that, Ulu came and took several of us.
We never saw them again.
So you perceive Morgosa is in the caverns.
That is our understanding, yes.
These deceased animals and people around the wall,
what is that?
We, in the beginning of days of this experiment
that they were conducting on us,
We tried to trap birds or squirrels any small animal in order to send them off with messages,
and we were caught and terribly punished for this.
We believed they started placing the carcasses to keep the animals, the small animals away.
This is dark.
What is it that she wants with your town? Why you?
There has been talk about those with money and influence taking power.
She believes people who are weak can take power by using such means.
They believe that they have made ultimate sacrifices and our true power and should control things.
We were the small town in which they were trying that out.
But we fear they mean to try this on the rest of the realm.
Yes, we've seen as much in the notes.
I've seen these type of seekers of knowledge before.
It gets out of hand.
And if they see that a sacrifice works for them to gain power,
They sacrifice more and more.
It's no longer their sacrifice, but others.
And if they've gathered a whole town, small as it is,
it's powerful and it's dark.
And it might actually be powerful enough to take over the realm.
No, no, we will stop it.
We've come this far. We will stop it.
Viros, your blade can only go so far.
But our hearts combined.
I'm telling you we can do this.
We've got to stop them.
Zora, do you have any experience as being a leader of people?
It is my duty to spread light and goodness wherever there is evil.
And so I think that all of us combined can destroy them or at least die trying.
That's my language.
Dark words.
How many do you have in your resistance so far?
Well, the five of us are the five strong.
There are about, including us, about 20 townsfolk left.
The other 15 are weak.
We are the only ones that seem to have anything left to give.
Fortunately, as I said, they took all of our weapons.
We have done our best to sharpen these sticks into spears.
That is what we have to offer.
We obviously will defer to you.
Whatever you feel is the best course of action.
That was our plan.
We would be happy to lead you into the caverns if that is your ultimate destination.
And we would be happy to fight alongside you,
or at least provide distraction if that is something we can do.
Caroline steps forward, and you can see that she's quite determined.
She holds herself very straight and proudly,
and she says, I was willing to give my life with less of a chance.
Now that we have more, I'm even more willing.
You tell me what you need, and I shall do it.
Well, what's muster?
Just real quick, would they recognize you, Caroline?
I imagine Ulu would recognize any of us, yes.
And I ask her to look into the picture frame.
Just an idea.
If it's okay with Zora.
You hold out the picture frame.
It's okay with me.
To Caroline's face.
And that, again, that determined, strong image
is plastered onto the glass of that frame.
And then I hand you a handkerchief
and you go ahead and put that on top.
Okay.
Cover it up.
So you have now stored her image.
I believe that you might better serve us
outside of this camp.
You haven't been able to leave,
but do you have any?
connection with the outside world, people that you'd know. Yes, some of us have family
outside. You know, they have not heard from us for a few months, but that is, that is not rare.
If we help you to escape, you can show us the way to the caverns and we might be able to
get you past this wall. If that's the case, you might be able to find help and come and save us.
20 villagers with shop and sticks is just asking to die. It's no match. We understand.
If we send you out to find family members or other kingdoms,
you can show the desperation of your situation
and send true aid, we might need it.
You're only going to be in hindrance
with 20 villagers with sticks.
We were only suggesting that the five of us accompany you
and, if not, fight, like we said,
do what we can to distract or take them in another direction.
But if you feel it is best that we run for help,
all I can say is that we truly feel
We truly feel that their leaving is imminent,
that this could be tonight or tomorrow,
that they go on to try to expand this experiment.
I don't know that we have time.
We must make haste.
We will go and come as soon as we can
with reinforcements if that is the best course of action.
I think that might be it.
Yeah.
But I understand if you would like to send one of us
to run for town,
I would gladly volunteer for that honor.
Ricky?
That sounds good to me.
If you can scare them away, if you can stop them in their grand scheme, we do believe that we can get help or escape through the back exit to this cavern.
We just need to clear the path.
Okay.
I'm going to let a potion.
So this one is a long, like rectangular vial, and it's full of a black liquid.
Okay.
And I'm going to give it to him.
Okay.
Please drink this, Dexter.
and that is Longstrader.
So he has an additional 10 feet on his speed.
Fantastic.
For an hour.
Okay.
Make haste.
All of our lives and everyone you know may depend on it.
Take this, it's the javelin I stabbed you with.
Not bad.
He takes it and he looks at the wound.
He says, I will look at this scar and remember it is the day that heroes came to save Livingston.
And mistakenly stabbed you.
And mistakenly stabbed me.
I don't remember that part.
It's all right if we choose to omit that if we like.
You stabbed the resistance.
It's okay, it's right.
Caroline, would you take us?
She says, yes, I would be happy to.
She says, let's gather the children and the elderly,
the others that are still alive.
We will bring them into this house.
So they do, they rush and sneak through the village
to bring all of the last, and it really is only 18, 20 people
who all huddle in this one spot.
Dexter holds Alice, he kisses her, he says goodbye,
goodbye, he promises that he will see her again,
and he leaves.
Now you'll have to help him out,
and Caroline steps out with you.
So Caroline and Dexter are with you.
All right, well, shall we be off?
Back towards the wall where we came.
Your rope setup is still there.
Again, there's nothing anchoring it on the other side,
but wanna say you take an hour, and you figure out a way
to do that.
Maybe in an hour.
Maybe we could javel in it
and just hope that it's secure enough.
Is this something snug?
Long straight as fell in the S&A.
Can we reasonably say that one of,
maybe some of Eros's Piedon's guitar?
Oh yeah.
We're still in the wall.
All right, so you can actually climb up with them
and secure it to the top.
You can do something like that.
Okay.
And we could just leave the setup.
Yeah, so you love the setup.
Yeah, so you love the setup.
Cool. And then yeah, and you sort of show Dexter.
His aunt, he is weak.
He's lost a lot of his body.
It's in your legs, Dexter.
Yeah, you're helping him and guiding him up
and he climbs sort of unsteadily.
He's got your javelin sort of tucked
under his arm, he gets to the top,
he takes one last surveillance over the place
he used to call home and you see him disappear
over the other side.
Cold speed.
All right, Caroline looks at you, she says,
shall we be off?
Are you ready?
Ready.
All right.
Up?
Yes.
Before we go.
Not Ricky's tag, Ricky's catchphrase,
but before we go.
This is an oldie but a goody
and I'll pull out a bunch of berries
and I'll pass out a good berry to everybody.
Thank you.
When you're feeling, well, don't eat it now,
but if you feel completely damaged and weathered,
this will help just a little bit.
Put it in my pouch.
Tiny little bit.
Tiny little bit.
But sometimes the smallest things make the biggest differences.
Oh, Ricky, that's adorable.
Thanks.
All right, so Caroline shakes it off a little bit
and she starts to take you out of town.
There's a path that leads
and it even takes you into this sort of wooded area
that has been included within the barricade.
And in the middle of a dense section of wood,
there's a small hole that goes into the ground.
Looking in, you can see those of you,
especially with dark vision.
Can see rocks jutting in and out,
but it does seem that you could go straight down
for a good 40 feet before you hit the ground,
the bottom of that first tunnel.
I'd like to put the mask on just to get a sense
of my area.
Yes.
So I put the mask.
So you put this mask on, and as soon as you put it on,
it feels like the cloth actually kind of melds to your skin
and completely blacks out all sight.
However, suddenly you hear all the sounds of the forest,
the wind rushing through the pine needles.
I even feel like you can hear the grass kind of as it waves
against the rocks on the ground.
As you sort of listen down into this cavern,
you can hear the plip-plop of drips off of stalactites.
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Take the mask off.
Okay.
It just feels like nature.
No malevolent sounds or feelings.
Caroline says, she says,
there are at least two chambers between here and the secret entrance into the cavern.
When you go down, unless you would like me to come with you,
you need to take the passage to the right, not to the left.
the left will take you straight into their clutches,
unless that is what you want.
I was going to say,
don't know how you feel,
but I want to bash some heads.
Well, perhaps we could set some traps first.
Oh, fine.
If you go to the left,
you will open up right into their meeting area.
If you go to the right,
you will end up coming out on a ledge
above the main cavern with somewhat of a vantage
on the rest of the space.
However, I will warn you that the caverns can be quite echoey and loud,
so stealth will be of the utmost importance.
Good.
What do you mean?
They call me pin drop.
No, they don't.
No, they don't.
No, they haven't.
No, they haven't, I'm just trying it out.
Caroline, the passage that goes to the right,
you said that there are two more chambers.
Yes.
Have you explored this area?
What does it contain?
But we have.
Each day, when we felt it was safe,
a few of us would explore a little further,
experiment with this.
The first section that you will go through
is quite tight.
you will be squeezing yourself through some very tight passages.
The second is much more difficult.
It was flooded a few days ago.
The only passage you can get through to the next chamber
is to go underwater into the pool and swim.
We're not sure how long,
but it took us many tries to learn how to hold our breath
and make it out the other side.
But once you do, that chamber is directly next to the main open cavern.
If you just climb up through a small hole
in the wall, you'll be able to overlook their space.
I don't know how you feel about testing your luck underwater.
If it only gives us a vantage point, I don't see the benefit.
A vantage point is what we need.
To attack.
Exactly.
Or a decoy.
We have the element of surprise regardless.
I don't think you understand, Ricky.
I don't think I do either.
We could barely handle one of the sisters.
If there's two or, God forbid, three down there, it'll be over.
But what will being higher up do?
We can see what we're getting into.
Maybe even with the help of Zora
devise a way to split them up.
And they've already seen what you all have.
They've already faced you all.
They don't know I'm here.
So if I swim under...
You have Caroline's image.
I have Caroline's image to distract them.
What do you say, Zora?
I'll go.
I'll swim.
Maybe Caroline could also accompany you
as someone who has been through this.
Yes, you would be happy.
to try to take you through as safely as she can?
So is your plan to split the party?
I know that's normally not great.
I'm asking that question.
But I feel...
With two carolines, one a distraction and one me,
we could trick them with you all.
I think it should be a reconnaissance mission only.
We will be waiting here patiently
for your return with information.
information. Okay. I agree. I don't think we should split up the group in battle.
Okay. I merely wanted to observe. I think we should follow with Zora's plan.
Alright. So the plan is that Zora and Caroline are going to go through to the
right and swim. And swim and get some reconnaissance and you guys are going to wait
in this first chamber. That's the plan. Do we already attune the weapons? You can do that
now during the hour that she takes to recon. All right. So we're gonna have a little
Caroline and Zora adventure here.
You got this.
So Caroline looks at you, she says, all right,
this is a tight spot.
There's a section in the middle that is particularly tough.
She may need your help on the other side.
So Caroline.
And she take these?
Sure, you wanna give her that?
If it's a small channel, take the baby shoes.
Hey. All right.
So Zora slips her feet into the shoes
and all of a sudden she shrinks down,
to a small size.
Very petite.
Yeah, looking around.
This is great.
Caroline, as that happens, Caroline's eyes go wide,
and she goes, oh, you truly are heroes, adventures.
Thank you.
Oh, you made the other group, yes.
So Caroline says, all right, I shall go first.
Follow close behind.
Caroline, you see, squeezes herself.
It is a tight, narrow little space.
And she just one arm forward and one arm back
is able to pull herself through these tight little spaces.
As you look ahead, you are able to, with your size, it's tight,
but you have some wiggle room, you can kind of crawl,
you know, army crawl on your side.
You see her, she gets to a turn where there's a large boulder
that sticks down, barely enough room for her.
She takes a deep breath knowing that this was the spot
where clearly there have been some problems before,
and she exhales, relaxing all of her muscles,
and finds a way to slide first her head.
Her shoulders get twisted.
She turns around, then her body.
and then her body goes sideways
and she can just slide her hips through.
You see her legs have to bend and turn
as she turns this way so that the knees bend the right way
and she moves through snaking out the other side.
Yish.
You can army crawl through.
I can do it.
So as you get to that point, even for you,
it's a little bit tight,
but you're able to kind of squeeze your way around
and come out the other side.
Nice work.
How many times have you done that?
She says, we have practiced many,
many days that our entire focus has been on escaping.
All right, what's next?
In this space, you now walk a little bit across this kind of large expanse.
And as you can see, there's all of these glowing fungi and phosphorescent glowworms that
drip from the ceilings.
They create kind of an ambient light.
So even as a human in a dark space, you can kind of make sense of your surroundings.
And yet, indeed, you come upon a small pool.
And even this, there's phosphorescent algae in the bottom, the, of the...
a turquoise, a blue that lights it up, beautiful, clear mineral water.
Caroline says, what I need you to do is some breathing.
You're going to go, and you're going to try to get the oxygen all the way down
into the bottom of your lungs, and with this you will have advantage on these checks.
She says, we have set up a system of rope that will bring it through.
We're not entirely sure how long this channel is.
We think it could be close to 150 feet.
What you're going to do is you're going to do this breathing,
take the deepest breath that you can.
You're going to hold onto the rope, and you're going to pull yourself through.
as fast as you can until you get to the other side.
I think I should take the shoes off.
You're gonna take the shoes off?
Yeah. All right.
You take the shoes off.
You kind of grow back into yourself and you can feel the strength of your muscles
and you're thinking this is probably a pretty good idea.
You're able to get some better kicks into there.
Yep.
You stow the shoes in your side pocket.
And she says, all right, I will go first and I will try to keep an eye on you.
Okay.
You see her...
Disappeal.
beneath the water and grab a rope and disappear out of view.
You're going to do the same?
And she's under.
All right, I need you to make an athletics check.
But you have advantage.
But you have advantage.
So you're going to roll two D-20s.
And take the higher.
And take the higher.
Oh, 14.
Okay.
Plus a one.
Plus a one.
15.
So with a 15, you're feeling pretty good and strong.
You get about 50 feet, you think.
Pulling yourself along.
You see another peaton where it is.
You can see Caroline looking back at you.
Yes, you give it to her.
All right, you're gonna continue.
I need to make another advantage check
to see if you can hold your breath.
16 plus 1, 17.
You're still going strong,
but now you can start to feel it pressing in on your lungs.
You're pretty sure that you're almost near the end
of the extent that you can hold your breath.
You get back, you think probably you're now 100 feet through.
Again, Caroline is up ahead.
You can see she's starting to struggle a little bit as well,
but she tries to steady her nerves.
Make another athletics check with advantage.
19 plus one.
You get a burst of energy.
You're pulling yourself out.
At the very end, you can feel your lungs are about to burst
until you come up above the water and grab onto the edge.
Caroline reaches her hand forward, and she pulls you up on shore.
The two of you dripping wet, but you made it.
We didn't get a creepy video game drowning.
No.
No Tomb Raider drowning.
Also, you're holding incredibly well.
The thing you had advantage,
because that was a natural one on the other one.
Could have been bad.
You guys take a moment to take your breath,
but she goes, make a stealth check.
Look under dexterity and your stealth.
Plus five.
17 plus five.
So, oh, you steady everything,
every little shaking nerve, everything that came from that,
and you tiptoe as quietly as possible.
You scramble up these little rocks,
making sure to put your hands and your feet
in exactly the right place.
And you come out on a small ledge above a wide,
space and this space is lit up with torches and candles.
It actually has some ambient light.
As you look down into the space,
you see one section over here
that kind of goes off around the corner into darkness.
Around over here, you see another section
that goes off into darkness.
But you also notice a ledge that goes all the way
around the edge of this space.
Experiences, they tend to spend their time
in that far section over there.
In the darkness.
Well, it's dark for us, but they should have some
some light over there.
Shall we walk the ledge until we can see them?
I think first is my divine sense.
This is an excellent idea.
Okay.
So you stop for a moment.
You close your eyes and you send out your senses.
And yes, you sense some undead in the section to the left,
the dark section in that direction, not the section that you remember.
Oh, nope, you sense an undead there.
Oh, you sense one undead over here.
You sense multiple undead.
to the left.
So you see Caroline, who has, again, clearly practiced this.
She's specifically stepping on certain rocks
and staying close to the wall as she can.
You watch her do this, and if you would like to mimic her,
you can roll this with advantage.
So it's going to be a dexterity check.
Plus two.
Plus two, so 10.
I have plus five.
Oh, then we'll do stealth.
We'll do stealth.
Okay.
So 13.
So 13.
So you're stepping along.
the edge, you're a little wobbly.
This is, it's kind of a narrow space that you're going.
You can see that your foot starts to slip in one spot
and some rocks.
T-tting-ding-ding-ding-ding-ding.
You both freeze, but nobody seems to have heard it.
We continue tiptoeing, picking your spots
as you come across around the side,
just as you come around the bend of where that dark space was,
you see a small campfire has been lit.
And in the distance, you see a very tall woman.
in a dark cloak.
She seems strong, powerful.
She stands over a desk.
Then there is a very kind of petite woman
with a hat who sort of stands there as well.
And she seems to be directing some sort of strange,
scaled, fined gild creatures as they move boxes.
They're bringing.
Thor was like, I was not brief.
They seem to be moving boxes around.
They seem to be moving boxes around and out to this exit that's off to the side.
Right behind the large cloaked woman, you see another exit.
Caroline points to that and says, that's where your friends would come in.
So right behind where Ulu was standing and where Akiva is with all of these scaled creatures.
Scaly people.
So that's the entrance that would bring your friends in.
These scaled men that are sort of pieced together, stitched together like some strange monster,
they are taking boxes and they seem to be coming around
and out this back door
and then they'll come back empty hand
and to take more boxes, more supplies.
Clearly they are preparing
for some kind of movement.
I think that we should go back.
Okay. She says, I understand.
You turn around and again following
these same footprints that you took before,
you're able to make it back into that chamber.
Into ours?
No, into, they're into...
You're going to have to swim through the pool.
This time, though, we'll say,
you've got a little bit of practice at it.
Yes. You were already rolling at the vantage,
but we'll go for it again.
So yeah, go ahead and roll.
So she goes first, hold your breath.
19.
Oh, six.
Super strong, super confident.
You get through that first zone.
You get to the second zone.
Roll again.
It's okay.
It's a nine.
Plus six.
Plus six, 15.
It's 15.
Oh, there.
You're still feeling strong.
You're pulling yourself along.
It's just getting a little bit harder.
You can feel the water pushing against you,
but your muscles are strong,
because you know you have to get back.
for your new friends. You're in the last zone. Your lungs are starting to burn.
16 plus 6. So you pull yourself through. This time there's not even a gasp. You just come up like a swam.
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