Critical Role & Sagas of Sundry - Vox Machina Ep. 111 - Shadows of Thomara
Episode Date: January 11, 2022Vox Machina make their way through the cursed caverns of the undead dwarven city of Thomara, hoping their presence won't be discovered... Learn more about your ad choices. Visit megaphone.fm/adch...oices
Transcript
Discussion (0)
Insurance isn't one-size-fits-all, and shopping for it shouldn't feel like squeezing into something that just doesn't fit.
That's why drivers have enjoyed progressives' name-your-price tool for years.
With the name-your-price tool, you tell them what you want to pay, and they show you options that fit your budget.
Enough hunting for discounts, trying to calculate rates, and tinkering with coverages.
Maybe you're picking out your very first policy.
Or maybe you're just looking for something that works better for you and your family.
Either way, they make it simple to see your options.
No guesswork, no surprises.
Ready to see how easy and fun shopping for car insurance can be?
Visit progressive.com and give the name your price tool a try.
Take the stress out of shopping and find coverage that fits your life on your terms.
Progressive Casualty Insurance Company and Affiliates.
Price and coverage match limited by state law.
Welcome to Critical Role, where a bunch of us nerdy-ass voice actors sit around and play dungeons
And Dragons. Good job, Sam. Thank you for your patience. Sorry we were off last week. I'm doing much better if those who are worried about it. I know, exactly. But happy to be back. I missed you guys, missed you guys, and happy to be back at this table.
So yeah, it's been a couple weeks. Let's go ahead and get into some announcements real fast. First off, tonight we have our fantastic sponsor, Shadow of War.
Shadow of War!
Oh, shit!
Oh, shit!
Oh, shit.
Oh, shit.
Exactly.
Do we get to say, are we allowed to say?
Yeah.
What we did it?
Yeah, I was to say that.
A number of us have actually worked in the game.
It's out now, right?
No, it comes out October 10th, actually.
And the full name of the game is Middle Earth Shadow of War.
Yes.
For all of those who are looking out alphabetically.
The sequel to Middle Earth Shadow of Mordor.
Yes.
And many of us were in the game, yelling our asses off.
I played a little character known as Ork,
That's a lot of dialogue. It was so much. I did like 20 recording sessions.
I remember talking to you. I was commanding Ork One. Oh, nice.
I was professional Ork One as well as the Witch King. I got to play.
The Witch King of Angmar, the head of the Nod School. I'm pretty excited about that.
Oh, nice.
I was Troy Baker's spot.
Ooh, very nice.
It's a thankless job.
It's prestigious.
A lot of low cap on that one.
You were in it, right?
No?
I'm in the first one.
Oh.
What did you do in the first one?
I was the Gagga.
The that's notics that I killed two weeks ago.
That was me.
Yeah.
And Laura, were you in it?
I am in it.
I play the blade of Galadriel.
Oh.
Wait, you play a sword?
I know, get this, get this.
So I'm an assassin elf, right?
She's really cool. The DLC is going to be about my character.
Do you have a number after your character?
Like four or one?
No, just like the only one.
How do you keep back in the man?
The coolest thing, and I don't think I ever told you this,
that the character, when I saw the character design,
she's like a combo of vex and vex.
That's pretty great.
No, seriously though, she's an Elchick.
So she's like an assassin, she's got dual wielding.
And she's, well, she's kind of, no,
but she wears like a feathery, like armor.
It's so freaking cool.
So basically it's like if Vax was a girl, which is Vex.
It's pretty close.
But with the sex appeal of grog.
Of course, baby.
I will never forget being at the Shadow War panel at Comic Con,
and you mentioning the DLC, and then going like,
has that even been announced yet?
And there was like five seconds where I watched Laura
just wither away into the shell of a human before they went,
oh yeah, it's announced.
And you reverted.
Even at this very moment, as I said it, I was like,
after shots of was I supposed to say that?
I don't know.
They scare you so bad that even when
officially, you're like, I'm in the...
In the guise.
It's such a dope game.
The nemesis system has been improved on from last time.
We can testify.
Testify.
And we're supposed to mention that on the 18th of this month,
Shadow of War will be debuting a brand new live action trailer
that will take you near the game?
No, right into the game.
Soon you'll need to choose whether to save or slay.
And during the break tonight, they're going to be showing off
some awesome videos from the game.
Yes.
It drops 1010, October 10th, go by it.
go buy it, and try to pick our voices in the game
as you slay us.
And make us rise to the higher echelons of the orc.
And then kill them.
And just kill them.
Which, by the way, if you haven't played the previous game,
the Nemesis System is one of the coolest things
I've played in media games in a long time.
And I'm going to challenge you guys to try and pick out
not only who we voice orcs-wise,
but then to try and make sure that our orcs rise.
Like you said, at the very top,
so you have nothing but Gen-Roles from Critical Role.
I challenge you for this.
Could that be pretty pretty cool?
Could that be pretty powerful?
The world of you like hearing the word Ranger.
Ranger!
Ranger!
Ranger!
Ranger!
Ranger!
Yeah.
It's going to be fun.
All right.
So thank you, Shadow War, for being a sponsor tonight.
We're excited for the game and hope you are too.
Also, as a heads up, two guys, we, there's been a lot of insane weather tragedy,
stuff happening in the news recently.
And I want to make sure that everyone knows that if you want to help
support relief for both of the hurricanes that have come and
tour through the US, we have a link to the Red Cross to
donate and be part of that.
It'll be available in the chat and throughout the rest of the
game tonight. So if you had the opportunity to help out that,
I highly recommend it.
Come help and help these people that have lost a lot in the past
couple weeks or so. Give it what you can.
I've given, and we really appreciate that support.
We have as well.
They'll let you delineate between Harvey and Irma,
too, just in case you want to pick one over the other.
Harvey had a lot of support from JJ Watts,
like 30 plus million dollar thing.
Irma's, like, the damage is just still accruing.
Exactly.
Like, I grew up in Florida.
Like, I know the area well,
and I have family out there that endured it.
So it's very close to home for me as well, yeah.
So if you can, greatly appreciate it.
Let's see here.
Merch!
Laura.
This feels so weird to say after you just have to get.
Sorry.
No, but we make happy stuff.
Happy stuff.
Which, by the way, you're wearing your Daylon's closet shirt, Matt, and it matches your eyeballs so beautiful.
Oh.
Thanks for getting your eyeballs.
Shirt to you and my back brace to make it really important.
We're selling those in the store.
The back race?
Critical roll.
DM back race.
Yeah.
Critical condition.
That's a live.
We're not crazy.
Do you DM 20 hours a week?
We've got something for you.
We missed the opportunity to put back blaze on that back brace.
Oh.
Oh.
Next time, next time.
Next time.
It's okay, I'm sure you have plenty of weeks.
No next time.
There are Baylon's closet shirts in the store.
Go check them out.
There's tank tops.
They're really cool.
They're cheaper because they are sleeveless.
That's less material.
Sleeves are bullshit.
There's dagger, dagger, dagger has been re-released.
We have the scandal.
See, we have all the T's.
And it's getting cooler now, so the hoodie is still in the store, the softest hoodie ever.
That's there. Go check it out. We have hats, and we have key chains and necklaces and pencils and apiolins and tailcalls.
And other stuff.
Cool.
And more stuff coming. So keep your eyes peeled.
Thank you, Laura.
Also, remind you guys, we have up to episode 40 of Critic Roll now released on iTunes.
Google and geekensendry.com has the information board.
if you want to listen to the podcast,
or your friends have been like,
I want to watch it, but I just want to hear it.
I want to watch it, but I don't want to watch it.
Yeah, it's good for commutes.
Episode 40 is going.
Also, clarification, speaking of saying things prematurely
before I should have, I've gotten a lot of questions
being like, what happened to that plan of rolling out
one a day once a week?
Yeah, that plan didn't turn out to be feasible,
and I might have said that.
I literally, I said it, I said it,
and then I looked down at the announcement sheet,
and it said in parentheses,
but do not announce this part, which then why was it even on our announcement sheet, but still my fault. It's my fault.
To be fair, I remember looking down on the sheet as you were announcing it, going, no, no, oh shit.
There we go. Anyway, it's never going to happen because they're easier to do in batch. So 10 at a time, that's what you get.
It's like one cookie at a time. It's like one cookie at a time. Let's just do it. Just do better to do them in a block.
Yeah.
Cool. They give you the heads up on that.
We announced, a while back, the Critical Role six-issue mini-series of the comic book, and we announced
last week that it's going through Dark Horse, which we're super excited about.
The end is very excited.
Oh, yeah. That's great. Dark Horse was my introduction. I was probably in fourth grade
when I got into the Alien Comics through Dark Horse, because I was so obsessed with the films,
and I didn't realize there was more to explore.
So gory.
So gory.
I've been a fan of them since being able to
to take this into their realm is brilliant.
I'm so excited.
Week away from that shit.
I know. First issue drops 20th, guys.
I haven't read it.
Yes. Digital, first issue releases digitally
this coming up Wednesday.
Is it good?
I haven't ever read it.
Is it?
Is it good?
It's all bad.
Why have you all read it and I haven't?
You're not very important.
Because you don't read your emails.
Yeah, that's fair.
You show up 10 minutes after we start,
you leave an hour before we end the game every week.
But yeah, so that's coming up to be on Comicsology, Eyebooks, Dark Horse Digital, Kindle, Nook, Google Play, etc.
It's written by our good friend Matt Colville. It's drawn beautifully by our good friend Olivia Samson from the Kudder community and the coloring and lettering by Chris Northrop.
Super stoked, I hope you guys enjoy it. So look out for that next week.
It looks fucking awesome. The writing is awesome. The art is awesome. What he said.
Did you already say about the physical copies, too, when those will be released?
I will have a trade available in spring 2018.
It's coming up with the D.L.C. for Middle Earth.
Yeah, to tie him with it.
Middle of War.
Yes.
Awesome.
Of course, we have Talks Machina coming up this Tuesday at 7 p.m. Pacific here with our fantastic host.
Brian.
Brian.
We'll be talking about our episode tonight.
Brian W. Feaster.
So look forward to that next week.
All the critical role episodes are now available on.
on Alpha, they've gone and back and added the bills and whistles, the information, the
stats, everything, for all the episodes before Alpha even launched. So now if you ever
watched it there, I really should. I should check my email.
We would miss the sense of wonder that we get to share with the community.
Wow. Like it's really nice.
Make it your unbridled reaction.
I know. It's like watching Home Alone next to McCulley-Cullochin. It's just great. I'm just getting so much out of it.
All right, and last few things.
One, this is Sub-Tember guys, by the way, for Twitch.
September means for the next few weeks,
Twitch has a special promotion where subscriptions are half off for new subs
for every Twitch channel, including this one.
So if you've been watching and you've always wanted to subscribe,
but you never really felt like you can give the full five,
it's half off this month.
So if you want to subscribe to our Twitch, now someone's the do it.
Just giving the heads up, it's pretty rad, and thank you, September.
Last and that least, Lauren Shrap.
You are going to be at an event soon, aren't you?
Yeah, into this month, we are gonna be,
we've neglected to say it, but we're gonna be at
anime week in Atlanta.
That's right.
Last week in September, Hotlanta, Georgia.
That's right.
We're gonna be there with other people like
doing for Hale and people like that.
But we're gonna be there, come out, say hi, smack our hands,
not all faces.
Give all a high-five.
Yeah, and then.
I love Atlanta.
I know, it's pretty, I want to get in that aquarium
with those whale sharks, that's what I want to do.
I'm not gonna have time for that, but yeah.
And then also, in the middle of November,
We're going to be going to Australia.
Yeah.
Laura and I are going for two weeks.
We're going to be in Adelaide, Brisbane.
So for all the Aussies, what?
Biking and E.
I gotta get my passport.
Oh, shit.
Oh my gosh.
Expedite.
So, boring Laura's passport.
You can hear the $400 just burn away instantly.
Oh, no.
So I know how much it costs to exit.
It's like that two middle weeks.
I'm doing that tomorrow.
I'm going to write a note in my calendar.
Adelaide and Brisbane, if you're there,
if you want to see us, come see maybe just me.
Everybody just,
Everybody just tweet Laura tomorrow at noon saying.
No, but seriously.
10 a.m. 10 a.m.
Wolfredel will be there too. He's going to be my convention wife.
Will be there.
Me, Triddle.
I'm writing an email to myself.
Okay.
Oh, and you also, it's Australia. Is that when we got caught with having to have those weird
travel, like, visas as well?
Yeah. Make sure you get your travel visas.
For Australia?
Yeah.
We didn't know until we got to the airport.
And they were like, you have to have one.
And then we were like, oh, okay, and luckily you can do it online.
Oh, I totally, I totally have that covered.
All right, cool, guys. Thank you so much.
Okay, thank you for dealing with our...
Thank you for our long announcements.
It's been a few weeks.
However, I think with that, it's time to dive into tonight's episode of critical.
Welcome back.
Try to go.
I'll remember this.
What are you doing?
Why is everything targeting?
Scanlan this battle. Welcome back, everyone. So last we left off, Vox Machina, preparing themselves
for a final fray with the recently ascended god Vecna, the undying king, discovered that he had brought
the city of Tharamfala northwest, about 300 miles northwest of Vassalheim on the continent of Issylra.
Upon gathering allies to assail this region,
you discovered that it was shifting, moving,
and apparently the corpse of a long dead
primordial Earth Titan had been risen
and began marching its way towards Vasselheim
with Aramfala embedded at the top of its torso,
protected by some sort of a magical barrier.
With an advanced army of Wyvern riders at your back
and Jamansa Ord giving you a ride between their wings,
you made your way southward quickly
Depositing yourselves within what appeared to be a waterfall expelling opening towards the hip of this large Titan-like undead beast. You began to fight your way through the interior dealing with corrupted earth elemental shards. You began to make your way through the catacombs, the long, ruined and abandoned dwarven city of Tomara, where you encountered the tomb.
of the Dwarven King, where you also managed to raid the tomb, found a magical item,
and dealt with some fun traps in the process. Then continuing to follow where this route led
you upward, hopefully towards the underbelly of the city of Tharamfala, you uncovered a mostly
cleaned-out vault and did battle with some undead trolls that immediately rushed in and attacked you.
You managed to destroy them and make your way out through a small cavern that had just momentarily collapsed, clearing it out of the way.
You all begin to squeeze through the opening to find the next length of your journey.
And that's where we left off.
So, as you guys all crawl through this recently cleared opening, you come into what appears to be a partially collapsed cavern,
about 20 or so feet wide in places with elements of the ceiling fallen in, and you can see the rocks that are scattered
amongst the ground, rumbling with each impact of the feet of the Titan you're currently riding within.
It seems to be going at a steady incline, beginning baseline, and then about 20 feet ahead
begin to rise upward to about a 30 to 45 degree angle with the next 25, 30 or so feet.
How do you play Dungeons and Dragons?
Two weeks, Sam?
It's too much for you?
I've lost, I've forgotten entirely what we're supposed to do now.
Inside check.
I got nothing.
I'm gonna do my due diligence and scoot a little ahead of everybody
and start looking for traps or anything hinky.
Wait, Max, you should consult that little scrawny MPC fellow
that was supposed, oh wait, no, he's dead.
Did anybody see that guy?
No.
Yeah, we did.
Well, they saw the corpse after it was there, yeah.
Nobody asked me about him.
No.
No.
a good job of killing that. Good killing. That clearly undead cannibal dwarf eating flesh
as I saw it, so problem solve, we're on a timetable here. Good job, babe. We should keep
moving upwards. Are you assuming? Yeah. Yeah. Yeah.
Did we just get any items just recently? No, I picked up that hammer that was hit me in
the face as often as over-hap. Oh yeah, but Percy, the belt?
Yeah, what does it do? It's stuff, things. That you can.
I'm using it right now, but there's nothing you need.
Do we need to do like a switchery proof of our?
Yeah, we maybe should do that actually.
We all have potions, right?
Did we pass out potions?
We've got three.
Yeah.
From the brash tracking.
Are we gonna take a little 20-9-3 there?
Well, I mean, this is just for us to remember what we're doing.
I don't know, should we stop?
I think we're on a timetable.
We should keep moving, right?
Does anyone need to heal?
We just stopped, right?
You were taking a brief rest after the Battle with the Trowel,
where you guys began to look about the inside of the vault,
and that's where the part of the exit collapsed.
I didn't roll any hit dice.
Did we roll some hit dice?
You dug things.
I did roll hit dice.
You were doing something.
You were doing something, you were doing it.
Yeah, you were trying to read Dwarvish or something.
Yeah, you were.
And it took an hour.
I clearly did not remember this.
Yeah.
That's right.
Oh yeah, I remember. I don't remember what I read, but I'll remember.
It just said like,
Do not enter.
Yep, overlock things.
Oh, yeah, oh, yeah.
Yeah.
And standing around like a bunch of dumb fucks,
trying to figure out what to do,
I'm going to attune the Death Walker's ward
to necrotic damage.
All righty, necrotic and doze.
We also need to be on the lookout for that sword.
Remember?
Yes.
In the story.
That sort of does?
Yeah, yeah, yeah, yeah.
Just saying.
Okay.
Keep your eyes peeled high perception, people.
Okay.
All right.
I literally can't see anything.
Wait, no, we have light.
There's some light.
Yeah, see?
Well, that's nice.
Between her hand, his dagger and Pike's Mace,
you have a few light sources that you guys can make.
That's right.
Pikes Mace was lit up.
We said that last time.
But do keep in mind that light sources also do make you
a bright beacon in dark places.
Good point.
Yeah, so who wants to provide the,
probably your hands are less noticeable than Pike's Mace?
I don't know.
I think I would be less intimidated by a glowing mace
than by glowing hands at this point.
Glowing hands is like a small torch firelight,
the mace of disruption.
It's like a headlamp.
Yeah, yeah.
So maybe we'll not have the base on.
Yeah, okay, I'll just roll this away.
That sounded just like her.
She's turning more and more Canadian.
Yeah, she's like Canadian.
Oh, kidding.
Already.
Come on.
Oh, yeah.
All right, so if I can have a marching order, please.
Yo, up front. Look at the traps, doing the thing.
Did you want this acid resistant to acid?
You'd at least be resistant to acid.
And Dex is probably with his brother, brother.
Is it?
Yeah, I'll be right behind the twins.
No, I've got Morgan armor.
I've got dragon armor.
It's the twins and in me.
Who wants to be behind you?
I'll be behind you.
I'll be behind you.
Okay. Do you have trink it out?
We traded.
Cold and acid.
Is that is drinking a hole?
That's right.
She traded you.
Is out.
My own.
Once upon the .
Perses after Grog.
No.
Me.
Kuleth, and then we have Pike and Scanlan holding up the rear.
All righty.
There you go.
So.
Have that dark time.
How far ahead are you tracking?
20 feet.
Okay.
20 feet ahead.
You begin to make your way up the incline.
And it is a loose rock in this tunnel.
As you step, there are elements that kind of skid and fall
beneath the pressure of your feet, and you have to be
Be careful you assume as you progress up the incline based on how much it continues upward to keep your footing.
Yeah?
Yeah?
Make sure you stay within 60 feet of me.
I turn around and look at her and go.
Said you're 20 fucking feet in front of me. I'm using my fucking airing to whisper to you.
You're stage whispering and that's quite, that's very easy to hear you.
Stay within fucking 60 feet of me, all right?
I love you.
Dilloo do-dil-lidoo.
Okay.
Seventh check.
Investigation for traps, yeah?
Yes.
Yeah.
That is a 25.
Okay.
No traps.
Catch your attention.
As you progress forward, you begin to notice the tunnel seems to be pincerting a bit the further you go.
The sides of the walls begin to close and eventually about 30 feet ahead comes from the right 15, 20 foot width that the initial entranceway into this natural or carved tunnel was.
Pinchers to about about.
three feet wide. How tall? About five and a half, six feet tall. Is this pressure by design,
or is this just like what's been done to the structure by the transformation? Well, you
probably ask it closer to see. Where you are currently, it looks like part of the tunnel was carved
outward and then kind of just was shaken and elements of it collapsed and loosened the earth that
at one point was packed at the sides. And the tunnel is rising steadily upwards? Yeah, it's coming at an incline.
How's it look?
It's dark up there. I can only see about 60 feet up.
How far does it keep going beyond that?
Mm-hmm.
Well, the incline isn't increasing terrible.
It gets to about a 45-degree incline
and just maintains that up until the outside
of your visual range.
Okay.
You know, I'm a punching bag of this shit.
Why don't you all wait here a minute?
Wait.
Wait.
Wait.
Wait.
Wait. Wait, wait.
Do you want me to fly up there?
Will you go with me?
Of course. Can you not use your wings?
No, better go on.
Well then hop on.
This could be the last time we do this, come on.
Oh, gosh.
Well, there's only four games left, Sam.
You don't know that. You don't know that. You don't know that.
It's scripted. It's scripted.
It's going to be a Reddit thread later.
Later.
Do we have possible trace on?
I don't know that that's your shit.
Yeah, I think that probably faded by now.
Not if you haven't recast it
because after the long rest or the short rest,
it would have been gone.
Okay, should I cast that on this?
Do not?
Yes.
No, wait, I should have, because I got a proficiency bonus.
Well, oil right back in.
So we're both stealthy stuff.
Right back in.
We're fine.
So we're just gonna go.
I'm not casting it.
But here's the thing.
Yeah.
Everybody stay right at the bottom.
We're gonna fly up, but we're going to fly up,
We're not gonna fly up more than 60 feet away from them.
Right. We'll go 60 feet up, see what we can see.
And you come back down?
Oh, you sure. Or you could stay there,
and I could go even further up 60 feet.
Oh, right, as long as everybody's within 60 feet of me.
Yeah. Because we're getting really close and I don't want back to see us.
Okay.
I've got this ring.
Okay. That's right.
Yeah.
All right, let's do that.
So as you guys glide up on the broom.
Stealthily.
Stealthily.
I want you guys both to roll, stealth check, please.
Stoutfully.
And 300 dies.
Not that die.
Oh, that's good.
You almost put by eye off.
You almost made me back now.
You got the temperament for it.
29.
30.
All right.
Yeah, man.
That's impressive.
All right, so as you both quietly coast your way
past this entranceway squeezing into this
two and a half, three foot wide location,
You get just within the 60-foot range and look up,
and Vax, you step off the broom and make your way quietly
up to the other side of the range.
You get about 30 feet beyond the broom
before your vision meets where this tunnel seems to end,
and it looks like there is some sort of a solid, rocky blockage.
What you see?
It gets corked up.
Excuse me.
It's all right.
Yeah, it's blocked up with stone.
I guess I'd have to get a closer look to see if we could get...
Get a closer fucking look.
If we have to, we can just have grog, beat it down.
Yes, but quiet is the key word.
Is it?
I mean, this is pretty, we could just try and time it to a step.
A step, that's true.
And on the sides to get my way up.
Oh, thank you.
Okay, I do.
Looking for any traps.
Okay.
Go ahead and make an athletics check as you're climbing up
to maintain the strength as the incline is now towards the end,
beginning, more and more steep.
Get ready to catch me.
to catch me.
I'm gonna just hover.
Ah, that's good.
My athletics is a two, but I rolled a 19, so 21.
Okay, yeah.
Definitely, you manage to find the proper handholds
and pull your strength up as the final bit.
It becomes a little bit of an upper body weight-carrying situation,
and you come to the edge of the rock, and you see it.
It does appear to be like some sort of a rocky cavern
or some larger boulder of some kind that is just fallen,
Fallen or been placed to close.
Single thing?
It looks to be one solid rock, yeah.
I mean, at this point the entrance is about four foot
by two foot, and it's just all blocked
by one solid piece of rock.
Yeah.
Where's that thing?
We're not getting through this.
Maybe, hey, I'm not getting through this,
you're not, maybe Kiki can.
Do we see any other openings?
Making, this be a perception, John.
Okay.
Matt, my friends just,
just told me to start paying attention
to the cadence of the steps
to see if they change in any discernible way.
Okay.
That's what we're doing.
While they do that, we're timing the steps out.
Make a perception check.
20.
20, okay.
Ugh.
15.
15.
12.
Okay.
Fuck!
It's not that difficult to discern the pattern
in the steps.
The entirety of this,
Titan ships and quakes with each footfall, so it's pretty easy to find the pattern. It rarely changes,
and you imagine any slight shift that you feel as they're going about this, is because
it's stepping on or through terrain that is not flat. But it is a pretty discernible pattern.
We could have Grog and smash it down in tempo with the steps so that the sound would be covered.
Shocked.
Redemption and the poop pipe.
I was thinking of the tainted love Levi's conventions, but yeah.
Glancing about, not really, it mostly looks like loose rock.
And the more you glance about with each impacting footfall, you see two or three errant rocks.
You guys watch as more rocks kind of tumble down the incline.
Maybe we need to do this quickly.
This doesn't seem like the most stable sort of tunnel.
Hop on the broom, darling.
Do I get to, actually.
I like the idea of you just punching this
at the appropriate moment.
It also saves me a six-level spell.
Well, that's what's most important.
Are the knuckles still doing that vibrating hum thing?
Nice.
Punch punch revolution.
All right.
Can I go into a rage?
You may.
And I would like to try and bash the shit out of this.
In tempo.
In tempo.
This is a...
I don't think it's that fast.
This is a tight tunnel for you.
Like you have to crouch down, round your shoulders
and as you're doing it.
I'm gonna do the bruselie.
So make an athletics check.
Yeah, kill the butt.
With advantage because you were raging.
Yeah, because I'm going to be like a tiger.
21.
Okay.
So here's the scenario.
Vex and Vex and Vex.
As you guys are on the broom in the tunnel,
You look down and you know in Labyrinth,
when the cleaner comes through the tunnel
that fills the entirety of the space,
you watch as this angry Goliath, starts going,
Gush, gush, gush, up the tunnel towards you,
and there does not appear to be much of any space
you could squeeze through.
Is there a bubble up at the top, maybe?
Grog.
Grog.
Oh, God, can we pass under his legs or something?
Dive, dive.
Range quietly.
You can both attempt to make acrobatics check
attempt to squeeze between his legs.
There's not much room there.
There's not much room there.
Agrobatics.
22.
Birdy something.
It's not comfortable, but you both
out the back between his monstrous Goliath eyes.
Which from a backward perspective,
those of you are still waiting a little further down the tunnel
from Vex, it's a unique.
sight, as the back end of your Goliath friend suddenly gives birth to two half-else.
It's very, it's very Ace Ventura, too.
The right-up.
Yeah.
However, you eventually climb your way angrily up to the very edge, and there's the boulder there, and you're about to just go right towards it, but then stop.
And remember what your friends had said, and you wait patiently for the pattern of the next footfall.
Poo!
Brackle.
All right.
Backbeat, all right.
Go ahead and roll in town.
The drop.
Wait, with that one.
Can I make it rack, I didn't say it.
But you do extra damage because you're...
Oh, yeah, siege.
Yeah.
Oh, it's fine.
30.
Yeah, all right.
So roll one, Wendy, four.
Okay, Monday, four.
Four.
Plus your strength, amount of fire, and your rage damage.
Eight.
Yes.
This is four.
This is four.
Wow.
Whoa.
Whoa.
Wait, you did you double it already?
No.
Wait, so it's four plus eight, which is 12.
And my range damage is 15.
Well, that's with the axe.
That's the axe, yeah, yeah.
No.
What's your overall?
Okay, so your rage damage is this level is four, because you just went up a level.
Right.
So that's 12 plus four, is it's 16.
Yay!
So you do 32 points of bludgeoning damage with a single punch to this rock.
Nice.
With one hit, the entire boulder shifts and cracks,
and you watch as part of it kind of breaks away,
and you see a brief glimmer of what looks to be
some sort of a dull light from the opposite side,
as it rests back into place, heavily damaged.
Wait for the tempo again.
And bump, bump, bump, bump, bump.
You wait for the next, the next footfall, the Titan.
You feel the impact and the shake.
You want to go from the top.
Another punch?
We're going in it now.
Yes!
Roll another tab.
Well, that's even better.
33.
Easily enough, go ahead and roll another D4.
Two plus eight, ten plus four for rage damage.
Four.
All right, and so with that, your fist slams into the boulder a second time.
It just explodes and shatters into hundreds of crumbled pieces of rock and stone.
It goes firing in the distance across this tunnel
that's now revealing what seems to be a little bit
of flickering firelight.
As you're sitting there,
kind of just seething with the anger
and your muscles and veins bulging with each breath.
It's so small right now.
Oh, yeah.
You can see above you, this entranceway
opens up into a five-foot-wide, 10-foot-tall hallway
that goes to the right and left.
Or like as you emerge, it kind of goes a little bit to the right and front and then to the back and behind you that direction.
You guys, it's a Z.
What?
What?
What do you see?
Is a Z in the road?
Oh, let me find out.
So I'll wiggle up a little bit more.
So you know the first and last letter of the alphabet?
Don't worry about it now.
So you squeeze out of the small entrance way and step up into it.
You can see now this is a...
This is a well-constructed hallway.
You can see there are stone slabs that are carved,
the patterns and the angular architecture of this hall
as it kind of almost comes up into a trapezoid position,
like the hall kind of comes in a bit in the hallway.
Rooftop is a flat, even surface.
This is apparently a hall of Dwarvenmake,
and it seems to be a continuation of some sort of structure
or pathway of Thamara.
Let the twins take a look, I think would be safe.
It's a well-constructed hallway of dwarfish make.
Oh.
That belt does some very strange things to your mind.
There you go.
That was the beat talking.
Back on.
Back on.
You guys all can eventually make your way up into this hallway.
Underrog's legs.
Yeah.
Re-worthy process.
Now it is still a five-foot wide hallway,
so you're still here.
It's a single file progression one way or the other.
Greetings adventurer.
Spring has sprung.
here in Los Angeles and that means it's a brief period where it's only 75
degrees instead of 95 degrees I'll take it and that means I've been outside a lot
more walking around occasionally galloping after a toddler hopped up on juice
boxes traveling a bit you know the vibe and after doing some spring cleaning my
wardrobe I got to say it looking a little bit sad I want clothes that can keep up
with me and my son but updating my wardrobe every spring sounds pretty expensive
so that's why I wound up signing up for Fablite
as a VIP. It let me overhaul my springtime outfits without obliterating my bank account.
New VIPs unlock major savings on that first purchase, so trying new fits feels way more doable.
When I signed up as a new VIP with Fabletics, I got 70 to 80% off everything.
It made it easy to grab a few new pieces without overthinking it. And the quality really surprised
me. Everything feels premium and soft and breathable, but you're not paying those premium prices.
What I like most, though, is how versatile everything is.
You've got stuff you can work out in, but also wear out.
There's matching sets, lightweight hoodies, joggers, teas, you name it.
The kind of stuff you can throw on in the morning and not worry about later.
When I'm at home, my favorite thing to pull on is the oversized hoodie.
It's so comfy I could just live in it 24-7.
It's perfect for walking my dog on like a chilly night.
But what I'm out and about, I've really been loving the ribbed Johnny Collar Polo.
It makes me look like I should be taking a high-powered meeting by the pool at the white,
Lotus, but hopefully with less murder involved.
I don't know.
It's insanely comfortable.
I highly recommend it.
So shop now at fabletics.com
slash critical role to get 70 to 80% off everything when you sign up as a new VIP.
Take a quick style quiz and be sure to select critical role when prompted to unlock your 70 to 80% off.
This is a limited time offer, so don't wait.
Again, that's fabletics.com slash critical role for 70 to 80% off everything as a new VIP.
And now, on to the show.
Greetings adventurers.
Lately, I've been getting a bit more intentional about what I wear from day to day,
because instead of just falling out of whatever laundry baskets nearby,
I've been leaning into pieces that feel easy and comfortable,
but still put together because it just makes getting dressed simpler when I have a plan.
Quince has been my go-to to help with that,
because the fabrics feel elevated, the fits are clean,
and everything just works without me needing to overthink it.
And Quintz has all the wardrobe staples you need for spring,
Think 100% European linen shorts and shirts from just $34.
They're lightweight, they're breathable, they're comfortable, your legs, and torso will thank you,
and you will still look put together.
And clean, 100% Pima Cotton Tees with a softness.
Well, you gotta feel that to believe it, believe you me.
Their pants also hit that same balance.
They're relaxed, they're comfortable, but still polished enough to wear basically anywhere.
And everything's priced between 50 and 80% less than what you'd find at similar brands.
Quince works directly with ethical factories and cuts out the middlemen so you're getting premium materials without the markup.
And since spring is here in Los Angeles, a brief period where it's 75 degrees instead of 95 degrees,
I spruced up my wardrobe with a pair of the comfort stretch traveler five pocket pants and the heritage washed denim shirt.
Not only do they feel great, but I unequivocally look good as hell while wearing them.
That's just science.
So refresh your every day with luxury you'll
actually use.
Head to quince.com
slash critical role
for free shipping
on your order
and 365 day returns.
Now available in Canada too.
That's Q-U-I-N-C-E.
dot com
slash critical role
for free shipping
and 365-day returns.
Quince.com
slash critical role.
Twins are already at the top
looking for problems.
Right.
All right.
So you guys would be able to,
because it is a 10 foot tall,
telling you guys would be able to occupy
a space above another party member
if you were both on the room.
Should we be on the broom?
But otherwise you guys...
No, you should be off the broom
because you want to check for traps.
I'm gonna check for traps along the wool and the ceiling
and he's gonna check for traps.
I'll take the lower half.
All right.
That's called advantage.
Go ahead.
So go ahead and make an investigation check.
Both of us are just him with advantage?
Both of you separately because you're investigating
different elements of the hallway.
18 for me.
Investigation?
Natural fucking Jordan.
I gotta go a new horn.
As you guys now kind of glance out and focus on the surrounding location, the hallway behind you goes for about 30 or so feet before it looks like there's been a full cave. It is just a mass of fully collapsed broken stone. You can see bits of the hallway slabs that originally held that part of the, just collapse inward and broken or left scattered across the ground.
The other direction you go continues on
and appears to be opening into some sort of a darkened chamber
about 60 feet ahead of you.
We should probably go towards the cave-in, don't you think?
You do, by the way.
There are small built-in sconces,
but it seems to be magically, perpetually burning firelight.
Does it seem like there's any trap-y sort of stuff
that could be set off as we walk towards the opening.
You do not notice anything,
as you were investigating specifically before that.
We have the .
Actually, see if maybe they trigger something.
I'll look at the sconses.
I will look at the sconces.
I'll look at them better.
Okay, I included that as part of your searching for traps.
Oh, we'll see then it's traps list.
Above.
Sconses are not trapped.
So you did not seem to notice anything
that you would consider to be a trapper or trigger.
You guys, you guys, there's no traps.
We should head towards this darkened room.
Still fine.
Have a tug of scones.
Save a light, tug of scones.
I'm going to creep about 40 feet down in the back.
Okay. Continue that, sir.
Okay. There we are.
See about 20 feet before this,
for this darkened chamber is there before you.
And as you get to the very edge,
you can see the inside of this,
a little bit of this chamber ahead of you.
You can see what looks to be a darkened brazer.
Brazer.
It's your mind playing tricks on you.
You thought you heard a rave?
Every day.
when I'm on the crapper, Matt, everywhere.
What looks to be a metallic, cold, dark brazier
in the center of the room.
Oh, no.
And that's about as far as you can see into the chamber
before the edge of your visual range goes dark.
People don't install those unless there's something awful
that needs to be done.
Do we have any idea how far we've climbed?
You can make a nature check.
And do I need an extra roll to look for traps around this brazier,
or the brazier itself?
the brain's right up.
If you want to enter the chamber, you can.
You're too far away to go.
I will go up to the-
Hey. Natural 20.
Is that a Gil 20?
That's a Gil 20.
Very rare.
Very rare.
As you take a moment and think back to how far
you've traveled pathwise and inclines
and where you entered this Titan
as to where the city of Tharamfala
is placed upon the top of its torso,
you gather you're probably a little bit,
you're close to halfway through its torso,
if not a little beyond it.
If not a little beyond.
He's big.
We're bound to the nipple.
Okay, all right, yeah.
Nipple level.
Sternum.
Externum.
Like the heartburned region,
kind of, acid reflux?
Yeah, about that region.
Yeah, yeah, yeah, yeah.
We are the acid reflux.
Nice.
Be the acid reflux you want to see in the world.
He has acid resistance against reflux.
Jesus Christ.
Wow.
So anyway.
So you scoot up right to the edge.
I don't want to go further than roughly
60 feet away from my sister.
Right, which would put you right at the entryway
to this chamber.
Yeah, so I will peep in from here.
Okay.
I follow up and stand next to him.
Did you want to go in?
I did, I did.
So the marching order is the same.
We have the twins at the front.
Yeah.
I like this marching order.
Just let this shit blow up in my face.
Everybody hang back for a second.
And I'm gonna pitter-patter in and look around the scar.
Okay.
Are you sure, I actually, I think I was more stealthy
Then you just a moment to go, say, are you sure you want to be in front of me?
I love you anyway, here I am.
He's better at blowing up the new idea.
Yeah, it's how it'd be like once a century, so let him go.
Slower than this titans, footballs.
Boom, boom.
All right, so as you enter the chamber, it's a small,
about 20 foot radius, square-shaped dark iron chamber
with rounded corners.
So it's 20 foot to each side.
It's about 40 feet wide from side to side,
20 foot from the center where the brazer is,
and the corners are just kind of slightly curved.
It doesn't come to a straight, hard corner.
There is no exit door currently visible.
The chamber just comes to an end.
The room looks mostly bare, aside from an eight-foot tall,
five-foot-wide mirror coated in dust,
framed in intricate gold and brass that sits across the chamber
on the opposite side of where you entered.
In brass.
So it's an iron room.
Iron room, but they got a brass edge around this eight foot tall,
five foot wide mirror that is just,
you can tell some mirror just from this side,
what little bit of light there is behind you.
You can see your silhouette kind of, you know,
waving, mirrored in the mirror.
So doorway, brazier, mirror.
And then the rest of the chambers seems fairly.
And the brazier is completely dark?
Yeah.
It's cold.
Oh no.
This is not good.
Look at his fake innocent place.
I think it's just a, it's a,
it's a vanity.
You're gonna check for traps from right here.
To start.
Yeah.
It's a good issue of.
All right, that's fine.
That's totally fine.
That's jellyfish.
That is a 17th.
Don't think what I want.
Don't think what I think it is.
That's what you think is.
You begin to glance around the chamber,
best you can to take in the scenery.
You notice what looked to be small gold piece-sized buttons
or pressure knobs set in the rounded corners
of the chamber on the mirror side.
One's embedded within the upper left and right corners,
and within the lower left and right corners.
Pressure knobs?
They're like little buttons that are like my gold piece size
that are embedded in the upper right left corners
and the lower right left corners.
Push them.
Stubby, stubby, stubby.
Come up here.
I have a real bad history with pushing buttons.
Oh, LeMia.
You also notice very thin light piles of black
residue or ash scattered in places across the floor.
I called it. This is a fucking incinerator.
I knew it. I immediately. It feels like an incinerator.
A room.
I have a room.
No, what?
Well, whatever.
We're gonna find out.
He's looking at it.
So we've got buttons.
Or lasers?
This room is.
Incinerator? Or lasers?
Laser incinerator. Duh.
That was a great job for me and my character.
If something stupid is gonna happen here, I don't want it to be on me alone for once.
So we've got an unlit brazier.
There's a mirror over there.
And buttons, yeah.
And there's no, maybe the mirror is a door.
I thought that as well.
Should we try to walk through it?
Maybe it's like an interrogation room and there's another room behind the mirror.
Can we get your hub up here, please?
Up here, please.
I am up here.
I'm right here.
Jesus!
Hi, darling.
I don't know why I didn't hear you.
Stealth of 20, really.
Who usually is so good at that.
Stealth of 30?
Is the mirror leaning or is it on the wall?
It's on the wall.
Is it like curve?
No.
The whole room isn't curved.
It's a square room.
It's a square room, but the corners
just curve ever so slightly
so there's no direct corner
and in those curved corners
on the side that the mirror is on
so the far side from you.
There's these little buttons
in the upper right and left corner
in the lower left and right.
Can I reach down and touch the iron on the ground, the floor?
Does it feel warm?
It's cold.
Can I catch a wrist and I, just a second?
I'm just observing the room.
You two do the thinking, all right?
And I take a step into the room.
Okay.
What do I do?
Go see if you can walk through the mirror.
No, what the fucking terrible.
Like the brisier.
Tap the mirror with the thing that is not all the hand.
We've done that before and we all exploded.
Yeah, but it's Max.
Wait, wait, before you do that, can I reach some of the ashy stuff?
You have entered the chamber, too, yeah.
Can you, hand me some ash?
I'll test it.
You can't see some.
I scoop up the grey hunt here.
I just know.
I scoop up some ash and I poured it and set her hands.
Okay, I do a nature check.
What is this ash just feel like it's made out of?
Human bones?
Yes.
That's what I'm wondering.
Trinket.
Oh, wow.
No, what is it?
Is it for real?
Yeah.
You are lying.
Look at that face.
You are lying.
It's a one.
Oh, no.
That's a one.
Thanks Gil.
I blame Gil for his natural 20 in the balance of the universe.
I mean, the ash, it's light ash.
You're not sure what the basis of,
might have burned here.
You see more of it kind of gathered near where the brazier is.
Is it in piles that would be about human
amount of ash. Make an investigation check.
All right.
And I am an idea.
I'll gill this one. I'll go for it.
Did you hear that?
The ash is.
Yeah, natural 20, that'll do.
What's the fuck?
Only ones in 20s tonight.
That's it, yeah.
It's just quarters.
Pets up, heads out.
There more of it seems to be around the base of the brazer,
but you do see there are traces of it,
thicker traces and different places throughout the chamber.
And is this, it's organic ash or is it like, does it look like, like, I mean like, is it like a light-gray?
You've dealt with different types of ash. You've dealt with, it does appear to be probably, the carbon appears to be an organic base at some point.
Oh boy. I pull off my belt and say, hello, Simon. Wake him up.
Okay. All right.
Bob, fall. Hi. Gosh, it's been a while.
Simon, go through the mirror.
That's right. Go check out the mirror.
Oh, sweet, yeah, yeah, yeah.
Go, go.
He got it, I have he got it.
Silver Snake.
Are we still in the room?
I'm back in the room.
No, nobody's in the room.
I'm back in the room.
I'm in the room.
I'm in the room.
The three of your word.
I'm not.
I goads up to the mirror and kind of like
presses up against it.
I dart back one step out of the room.
And kind of does the snake trying to push up against the wall,
gets half of its body kind of sliding against the mirror
before it eventually just scoots off and lands.
It tries again pushing against the mirror
and then eventually,
I hate to say, the upside.
Can you just the button?
It's pushing some.
That's on the list. That's on the list.
Simon Buddy.
Crawl up the brazier.
Wrap around, I go up to the top.
You have an unseen, sir.
The snake kind of slithers around and makes its way.
It's like a cross-metal cage.
There are about inch-wide metal bars that all kind of curl up,
almost like a basket.
And then there are bars that cross around it to hold the shape.
And it looks like there are some long-burned, blackened pieces of wood
that have just been left for a long time.
So something kind of curls up into the brazier
and kind of curls up around the metal,
comes around the top of the outer rim of it,
and rests there.
And the buttons, there's two buttons low down.
Oh man, the nostalgia here.
All right, buddy, I take two steps back,
away from the door.
Two steps forward.
Buddy Buds.
You go push those low buttons in the room.
Which one?
There's two, right?
There's four on the opposite side.
There's four on the opposite side.
Right, up left, downright, down right.
And I don't think he can reach the high
because he doesn't stick to wall, so get the one over here
on the left first.
What if we all have to push every button at the same time?
It's true, that could be.
I'll get our snake belts.
Simon moves over.
I lead to person, I say,
science!
Hits the button.
Right on the entrance of where you are in the chamber.
Two steps back from it.
Slams closed.
Oh, yeah.
Iron metal.
Iron metal.
now closes off that entranceway.
I'm going to touch the door.
And say goodbye.
To Simon, we barely knew him.
Is it warm?
It is beginning to get warmer.
It's an oven.
It's an oven.
I'm looking for some sort of cancel mechanism
somewhere on the outside of the door.
Make an investigation, too.
Is Vax in the room?
No.
No.
To two steps back from the door.
No, nobody's in the room.
Let's say that investigation was like somewhere
around to seven?
It's pretty solid at this point.
The somewhat, the walls that lean in towards the ceiling there.
It is just a perfect solid iron slab.
Anybody has any ideas on the show.
Don't throw them all get it down.
No, no, no, no.
Wait, wait.
Wait.
Wait.
Simon is technically a magical item,
so I don't think he would be harmed by anything going on in there.
So why don't we give it five minutes?
And maybe it'll open again.
Yeah.
Yeah.
It's normally 30 to 45 minutes if you're going to really get in the
tunnel on the outside of the store where we are.
Coming up from behind us?
Make perception.
Temperature check, anything like that?
Natural 20.
We have been going so long.
Come for two weeks and you can't, you can't find middle mass.
It's only extreme.
Yeah, we've had blue balls for two weeks and it's all now.
Apparently.
All right.
All right.
So as you glance back in the shadow of the tunnel behind you,
It happens.
Nothing seems to be catching your eye.
It's still, it's dark.
The metal door, about two minutes in, you look over,
and what was once dark metal is now giving a slight orangeish hue.
And you can feel the heat emanating from it.
There's no ash on the floor in the hallway that we are in right now, right?
I'd say because of your perception check, as you can't surround you look,
it does not appear to be any ash in the ground here.
Just don't want that door to fucking open all of a sudden.
Yeah, right.
About five minutes go by as you guys are waiting,
and eventually the iron wall begins to descend.
The somewhat dull, orangish glow of it is still there,
and as it opens, a wave of heated air just emerges from the chamber
that you all have to immediately kind of close your eyes
and some of you instinctually begin to step further back into the hallway.
And on the inside of the room, you can see the black iron
interior of the chamber is also that same orangish glow. The mirror is unscathed. You all kind of
step back and watch and a few minutes passes it slowly begins to cool off. The metal is
slowly darkening. You're too far away to look. You make perception check. Yes, I will.
Can you just call to him? Simon? Come here, buddy. There's no response.
He's a magical item! Oh, but he could have turned back into a belt.
What's he going to say if you call to him, Michael? Is he going to say something?
You would come to me, Percy.
Oh my gosh.
Creepers, creepers.
We're all righting.
Reception check, 29.
You glance past where the button was that it hit.
And you see what appears to be a limp belt left on the ground.
Oh, good.
Okay, I'll get that in a minute.
When's he come back?
When you go pick him up and put him back on your fucking waist?
That's one button.
That's one button.
Technically, since I'm taking enough damage to revert to the belt,
form Simon cannot turn back into his name for the day.
He's done for the day.
How about that unseen servant?
I'm thinking, having no knowledge of magic,
that we other want to try to somehow push all four
these buttons at once, as my sister said,
or like this brazier, both?
What about the brazier?
Is it cold?
Does it look like a pot?
The source of the furnace, I assume.
Are there still charred wooden pieces in the middle of it?
The pieces are still there, but the,
it's like black carbon.
Like, there's nothing in there that
that could burn whatever's been in there, has been heated so much to the point or...
It's not the source of the flame.
I don't know.
Not for that much, if this would, if I was the person who designed this, why would I put a fail-safe in here?
A way to get through that only the creator would know how to use.
I feel like there's got to be another entrance because we can see another room, right?
There's no other room.
I think this and a mirror.
Oh, Keeleet, that's our reflection.
No, I know that.
But a lot of things have reflections.
There's one really good looking guy
in a function, almost twice.
Listen, all of you or I are gonna be dead very soon.
Are you sure you want to be that sarcastic right now?
Right now.
To the bitter end I'm at here.
I go up to the mirror and check out.
Oh, God, you're doing.
You're here. Yeah, yeah, yeah, yeah.
It's cool off of enough, right?
In 30 seconds?
Well, no.
If you guys want to talk.
I'm assuming I'm smart about it.
If you want to.
I've got to, why don't we try pushing awful buttons at once?
Wait, before we do that, I'm gonna enter the room
and just look around at the walls and the ceiling
to see if there's any.
Take it you wait till it cools off.
Oh yeah, yeah, yeah, yeah.
It takes about 10 minutes or so for it to fully cool off
at the point where it's comfortable.
I'm looking for markings, indications of instructions,
arrows, any sort of hidden words.
My theory.
Make an investigation check.
Yeah, look for dwarfish.
I'm aces with that.
Oh, a lot.
Pike speaks.
Like 29.
Okay.
I have theories.
Let's see here.
He's reading.
He's coming up with some bullshit.
Never touch a ground.
You, hmm.
Okay, because the room is not fully cooled off.
It's still warm in there somewhat.
You glance through the ceiling.
The walls all appear to be just solid iron.
And there's like kind of a layer of dust across a lot of it,
a bit of like just ash.
from whatever previously may have been incinerated in here long ago.
As you look from the opposite side of the room
into the reflection of the mirror,
you see what looks to be a very, very, very faint,
orangish glow in the reflection.
It looks like in the upper corner,
in the lower corner of the opposite side of the mirror,
as you're kind of glancing off across to the other side.
And as you look over to the wall,
then the room you're in, there's no glow.
Wait, so the wall that we came in through?
So let's say you enter the chamber,
and you move to the corner immediately to your right.
And you look in the mirror at an angle,
you're now seeing the reflection of the corner opposite to you,
right?
Looking in that reflection, you can see this very, very faint orange glow
in the upper and lower corner,
but you glance over to the physical corner across from you
and it's not there.
Ooh.
What do your gnomish eyes see,
I see Scanlan.
Boobies.
I think there's magical buttons in here,
and we need to find them.
So I'm gonna look in the mirror and see if I go
to the opposite corner and do the same thing.
As you have this conversation, look back,
those two glowing sigils are gone.
Even in the mirror.
Even in the mirror.
What you saw earlier is now gone.
But they're revealed by heat.
Heat, yeah, yeah, yeah.
Where were they?
They were upper and lower corner, yeah.
I walk over and I, I heat them with my heat hands.
With my heat hands.
Okay, so you go and take your hands and you put them up near there and you watch as a small,
or as you put your hands into the wall, nothing seems to happen.
As you glance through the reflection where she has her hands, that symbol seems to be appearing again.
What is it?
What is it symbol of?
It's so far, I don't know.
Can I see it?
It looks to be just a simple,
kind of triangular symbol marked in a circle.
Make an Arcona check.
Oh, yeah.
14 plus 6. That's 20.
It's the most basic of arcane marks.
It's a variation on a spell that basically is a mark that a certain
enchanter or somebody places to mark as their own.
However, this is meant to be just a basic marker,
a visual draw.
There's no language behind it.
It's just an indicator.
And Kielith, do that same thing to the lower one.
Same marking?
As you head down there, the one above begins to slowly fade,
and as her hands go there, the symbol appears below.
Same symbol.
Same symbol, yeah.
Let's do that to the other walls
and see if we can find other ones.
As you guys reverse opposite sides,
you go to the other opposite corners,
the ones that are immediately towards the entrance
of where you walk in, and sure enough,
two more symbols mirroring where the buttons are
on the far side view.
corners are.
So we push those?
They're just symbols.
They're just all symbols.
But there's a hidden button in there.
When you're a big fire, the walking thing.
Uh-huh, fire elemental, yeah.
Sure.
Do you take damage from fire?
Yes.
No.
At all?
So you should just be like, you should be in here.
You should go in there.
They just spit everywhere.
See if you can dis dis-
Dis- Dis- disappear the marks.
Yeah. See if you can disengage the tracks.
to the trap. So you were impervious to being set on fire or burned?
Well, when I'm a fire elemental, I'm made a fire, where are you at, hon?
Can you do that? Can I do it right now? What are you got left? Yeah, I mean, I just took a short rest, so yes, I can do that.
We also have an unseemed to it. Okay. So we're gonna need four people.
Okay, yeah. So, so what's the end goal? What am I doing?
To press all four buttons at once, although we could try and
we got at least three shop shooters.
Not the buttons that we can see.
What are these symbols here?
Those are buttons, though?
Are they buttons?
I think they're buttons as well.
Yeah.
What?
There might be a depression on the wall or something.
But what if the buttons are just correlated
with the symbols?
Let's just try pushing all full buttons.
The regular buttons are the magic ones.
Please stand by.
I would look at the symbol is and look and see if it's a fucking button.
Yeah, if I touch the symbol, there's nothing there, right?
Was there anything there?
Put your hand on there, nothing, no wall doesn't move.
It's just a wall.
No, no depression, no, coggle, no.
Luckily, you're not a fire elemental right now.
Make an investigation check.
Yeah, exactly. Very quickly.
I got this, you guys.
Oh.
I know.
Minus two.
17.
17.
Grog, as you step up and kind of glare down at the place where
guilt had placed her palm, you kind of get frustrated and
and as you exhale, it looks like a bit of
of soot and ash that have been long,
kind of slowly drifting and in filling the space,
flutters away and you can see what appears to be
two lines parallel to each other, about an inch tall.
Corby, come, go, go, go, go, go, go, go,
go, go, go, go, go, go, go,
I have no fire.
You put it.
What did you do?
What did you do?
What did you do?
There, look, look, behold, two lines.
What did you do?
What are these?
Abreft on the, well.
You putted?
What do they do? What do these lines do?
I do a quick gust,
Foof, cantrip.
Across the parallel lines.
Yeah.
All right, as the wind blows across it,
a lot more of the soot and the ash
kind of blows around the area.
It creates open space where it kind of pushes out
to the edges and darkens areas of the floor
and the vicinity around Kielas,
but that edge of that corner where you blew the gust cantrip
that Grogate unfurled is now clear,
the iron revealed, and nothing beyond the
I fly up on my broom and do it to the symbol up on the corner and go.
Okay.
Just trying to clear it up.
This was, okay.
So up there, you see what you blow on that one and it looks like.
Oh, oh, oh, oh, hang on, hang on, hang on.
I've got to get a paper ready.
How many people at home do you think have figured this out already?
All about all of that.
We figured it out.
Wait, you guys are blowing on the arcane symbol?
Yeah, yeah, yeah, yeah, yeah, yeah, to clear them out.
Okay.
So, one that's two lines.
One that's two lines.
So Grog blew on the, if you're looking at the door we came in.
If you're looking at the door we came in,
Grog blew in the lower right.
And that's two lines, boom.
That would be lower right.
Yeah, two left.
Yeah.
Two vertical lines.
Okay.
Correct.
I'm in the corner above Grog.
Upper right.
That would be upper right.
I'm going to do bottom left.
All right, you blow, and you watch us the dust.
reveals and it's two more lines.
Is it two lines?
Shit.
Thought it was gonna be another.
Oh, bottom left.
Where the other circles were.
Okay.
Use your ask up.
Yes, of course.
What's there for?
It's the back of it.
There's the one clean spot left on it.
That one has four parallel lines.
Four?
Four.
Okay.
I'll go into the corner above Percy.
There was a reflection there too, right?
Yeah.
Yeah.
Blow.
It was the same.
Laura Blow.
I looked straight at the camera as I did it.
It was really awkward.
All right.
That one has a single line.
A single line.
Wait, so we got one, two, two, four.
Is there one with three lines?
Yeah.
Is there any more areas we saw a reflection?
What about above the door?
Oh, right above the door? That's smart.
It is opposite of the mirror, right?
If one's a door and the other one's a door.
Okay, I'll blow above the door.
the door. And I'm going to start blowing around the mirror.
Actually, I want to just...
The mirror's in a fancy frame, you should check to see who passes out first and be like,
It's the twins.
The mirror is that.
It's my feet.
What was it?
Does the mirror have a fancy frame?
It's not extremely intricate, but it looks like there's like solid, like a brass or bronze frame around it that is...
Is any of these symbols mirrored in the frame itself?
Is there a mirror of any of these symbols in the frame?
As you look in the actual frame itself,
you don't see anything that matches this.
What if these are like numbers and
and the order you have to push the buttons?
Except we have two twos and no three.
I know.
So maybe there's two you have to.
One, two, four.
Why not three?
Or one.
No question.
No, because you have to hit one.
Because you have to hit one and you have to hit the two together.
And then why not three?
Because that's button number four.
But, okay.
Two and three together.
All right?
Can we just do a sweep for more?
Yes, I'm gonna, but watch where you're walking
because we do as if there's any hidden buttons in here.
So, Grog, you just go through,
yeah, around the whole.
Okay, make an investigation check.
I kind of take my mantle and kind of start doing like a...
Fifteen.
You clear that archway.
Around the door.
Spick and span.
You do reveal what appear to be
Dwarven Roons on the up, upper right corner, upper left corner, lower right, and lower left corner.
Of the door?
Of the door frame, yeah.
I only know dwarfing writing. I don't know Rooms.
Well, the Roons are part of the Dwarven language.
The Roos'an language.
the Dwarven language so I know them.
Pike goes over and she helps you.
Help me, Pike!
Did you go?
Yeah, I would not to decipher what these assembles be.
If you lift me up, I could see the ones above the door.
Here you go.
Yeah, you know the last time I wanted you to do it on your own,
but I think we're pressed for tiny, so...
I'm holding her up to the upper left corner of the doorway.
Okay.
So turning around, upper left corner.
Okay.
That one, the, it is the Dwarvenven.
one room that represents the number three.
Number three.
All right, now to the upper right-hand corner.
That is the number one.
Okay, I put her on the ground, and I say, okay, look at the lower right-hand corner.
The lower right-hand corner would be a two.
I got it.
And now the lower left-hand corner, a four.
Oh, yeah, we know, we know.
Yeah, yeah.
That's the amount of times you have to push the button.
I just spit on the iPad.
So, one, one, two, two, two, two, three, four, four.
Possibly.
Wait, I think we reversed our.
No, no, no, you're right, you're right.
That's what I got.
I think we reversed it.
I've got one one, two, two, three, four.
How long does your unseen servant last?
Not too long.
How long? An hour, ten minutes?
I'll look.
At what? I'll look at my memory.
I think we've got it.
Look in your brain.
Yeah, but I don't want you to do it.
One hour.
Did you check?
Dumb. But I have to be close to him.
How big is this room?
It is about, it's a 20 foot radius
from the center of the brazier, so it's 40 feet on each side.
I gotta be in the room with it.
Is our map on this, our physicality of this map is correct.
If we show you this.
Here.
Well, is that what we're looking at?
I have this jar.
Whoop.
It's an oil of etherealness.
Oh.
And you could potentially be standing.
standing in here but not be in here.
Last an hour, though.
Same time gap as your friend.
You could stand in here and not be in here.
From the doorway to the mirror,
is it less than 60 feet?
Yes.
Oh, then I can be out of the door.
That's better.
Okay.
Yeah?
Can you control behind the door?
Can you control behind the door?
Right, so these are, this is the facing,
from the inside.
Yeah, like from the brazier, Frazier Crane,
looking at the door that we came in.
Okay.
Right?
I'm gonna have to draw you one.
Oh, shit.
I think you guys got confused on that one.
I think we got right.
I think we got right.
I think we're wrong.
So I think we're right.
Oh, I thought it was the four two.
This is the right hand side.
I think these got confused.
I'm pretty sure it's up up down, down,
left, right, left, right, A-B.
Yeah, yeah, yeah.
I see.
I hope we passed the test.
You chose.
Okay.
Do we get right?
I think.
There, that's what you get.
Sorry, I'm limited into my reach right now.
I should have sent it to the mark, brother.
I love that we all kind of did something similar,
but all wrote something different.
We're just like numbers somewhere.
I'm trying to finish as I keep counting my toes.
I keep getting a hundred times.
I keep getting different numbers.
Almost, almost.
Almost.
Almost.
Next campaign.
Did you help us, or are you just saying almost?
B minus.
I'm saying, looking back and seeing where the numbers lie
and the runes were there, you have the correct configuration.
U.S.
1,4,2.
Yes, yes, yes, yes.
Dot, dot.
Wait, is her.
We have it right.
I think you have this right.
I think you have this right.
I think I have the right part of this and you have the right part of this.
Why don't you show her what you got?
How about we'll just copy it and that way
you can see it over there.
Hold on.
Let's see if you are right.
It's right.
Yes.
No.
No.
No, it's just going to draw.
No, it's just correct it.
Just correct it.
One, two.
One, two, three, four.
You want a red pen?
Guys, shadow of war.
Red pen.
It's a great game by, I don't know, who makes it?
Warner Brothers.
One of the other.
Monaster.
One is his developer,
right, not together.
Okay, cool.
Okay, so now we know.
We got that, we got that.
So now we know the order to push the buttons
and the amount of times to push the buttons.
Yeah, so now we just got to do it.
Potentially.
Should we check around the next?
mirror frame to see if there's anything to dust off?
The what?
The mirror frame.
I gave it a little bit of a rub.
Yeah, I'm just gonna go up and go.
A rub and blow.
A rub and blow.
A rub and blow.
It taps.
It taps.
Oh, that's beautiful.
It taps.
Can I wipe off the edges around the frame
and just see if there's anything around the frame
of the mirror since I seem to be so.
Make an investigation check.
This is gonna be a .
Three.
Three.
It was gonna fall.
It just a mirror a bit of ash, but eventually gets some sort of semblance of shine through, but nothing catches your eye.
It's clear. We found everything there is to find.
Grog just draws boobs on himself in the reflection out of the ash.
Oh, yeah.
Yeah.
All right, should we leave the room and have Mr. Invisible start tapping buttons?
Yes.
Yes.
All right.
Yes.
All right, we'll do that.
We'd shuffle out.
We step just outside of the door again
and let his invisible servant push buttons.
Scanlan man.
That was mark off a spell.
Whatever Scanlan man makes a guy
pushes buttons.
Scanlan man, I'm out.
Look out.
That's so close.
Here comes the Scanlan man.
Would a person who cannot fly be able to touch the top
buttons?
Nope.
Shit.
Can not fly?
He can't fly.
Could we?
Well, there's no saying that it will activate if we do it correctly.
Also, what about shooting the button or firing an arrow at a button?
Can you do these things?
Yeah, but the arrow is, the buttons are on this side.
So I'd have to be inside the room.
Yeah, I was going to say, how.
The buttons, a tub are about 10 feet up.
So if he had like something that was like a piece of,
if he had a mop basically, he could probably tap it.
They're on the side of the mirror.
The buttons are on the side of the mirror.
So we could shoot arrows at them.
Only if we're in there and then we don't need an unseen servant to do it.
You want to give him a pole or something?
Let's just give him a stick.
Sure.
That's true, yeah.
Do we have a stick in that bag?
I have a lance.
I can give him like, yeah, we have a lance.
He has a lance.
It's like almost broken.
That's okay, as long as long as he just is.
My God, it will finally be useful.
I mean, we do have three trammels.
No!
We are not disengaging a smoke alarm with a fucking tremels.
There is a limit.
We have the tremels.
You have a sling.
You have a slightly splintered lance.
Okay. Let's hit buttons. Let's do it. Let's get through this room.
Let's explain to the unseen servant what he's supposed to do.
I'm just checking that, like, is he, Matt, can he hold a lance or is that, like, violating some, like, he's not allowed to hold weapons.
You can't hold them, so he can't attack.
You can be a combatant. They can hold things for you.
All right.
That's all I go.
He's like a kid's in the hall.
He pushed a pretty button.
You can go outside.
Yeah. You're not wrong.
All right.
So I conjure an unseen servant.
Y'all back out.
Yes.
Whom I will name Simon two.
Electric bill.
Not cool, man.
All right.
Like to you.
There's this brief shimmer and you watch as a bit of ash
kind of displaces in the ground where two foot falls.
All right, Simon two.
Take this, Lance.
We're going to go tell you what buttons to press over there.
Good speed. Good speed.
Good speed.
Godspell.
Oh, fuck.
You'll be fine.
Hope you don't like burning a lot.
All right.
So yeah.
I miss it.
Look at me.
You tell me what to tell him,
because I don't have the paper.
Upper left, upper right.
What do we start with?
Oh, what's the order?
Well, yeah, it's that.
Tell him to do that.
The reflection of that.
Okay, so two upper right, two pokes.
Vax.
Vax still pay attention to these numbers.
Wait.
No, no, no.
It's the reflection.
So the upper left corner from where we're looking.
Yes, yes.
We're going to go mirror image of this.
So project that across the room.
Okay, all right.
Oh, that was the mistake.
Okay.
So pressing the upper left twice.
It was either a mistake or a we figured now.
Yes, mirror image of this.
So upper left.
Let's try that first.
So, boop, beep, boop.
Heads over.
Can we do it wrong?
Sorry, he's fine.
Holding the lance that we're about to lose?
You watch the lance kind of wobble
and it misses a couple times.
You got this Simon too.
It's the button and it clicks in word.
The lance is pulled back in the button.
Presses back outward into his position.
Good sign. Good sign.
Any door?
No door.
Okay, we'll know if we push it again,
then we did it the wrong order.
Because the door didn't shut.
Second time, pulls off the button presses.
Alright, keep going.
Right below it.
Two presses.
In the corner, bottom corner.
Just like your name, Simon.
Two.
Okay, okay.
Office in corner up.
He did it the right number of time.
One press.
Upper right hand corner.
Yeah, yeah.
And then just below that, bottom corner, four presses.
Oh God.
The fourth one hits, there's a moment, pause.
And the mirror.
the mirror shimmers faintly.
You watch as the, almost like a stone thrown
into the middle of a still pond,
begins to ripple from the center.
And as it ripples, each ripple seems to fade
until eventually the five foot wide mirror
is now an oval portal that leads to darkness behind it.
Let's go in!
I told you there was a room behind the mirror.
We totally go.
Yeah, let's go.
We don't know how long it'll stay open.
Go, go, go.
All right.
Simon Tew's coming with us.
Okay.
You hear the faint footfalls of sound behind it.
It goes first.
It takes a moment to try and squeeze through this small.
Get over the necklace.
Tring it had a hard enough him getting through the incline.
Into the necklace.
You make your way through the opposite side,
and as you all step through, the portal remains open,
it seems, for at least a moment.
All righty.
Hey, we did it, guys.
We did it.
We did it.
We did a door.
We did a door.
Guys, it's 111 episodes.
But we vested a door.
Come on, last episode of the third campaign will be a door that we do not open.
That means door.
So the darkness you step through leads into a 10-foot-wide hallway of similar dwarven stone,
the same slightly angled hallways about 10 feet tall or so, about five or six foot wide.
And you get a few steps in, and about a toward a little bit of two.
20 or 30 seconds after you guys make your way into the middle of the mirror portal behind closes up.
Can we see it through it?
Through the mirror?
All I meant just where we are.
You cannot see through the mirror.
Are we in pitch black or are we in any kind of?
You're in pitch black.
But you guys with dark vision can see there is a staircase, not too far, maybe 10 feet from where you stand into this next hallway.
Can you head of your hands?
Stone stairs.
Stone stairs.
Yeah.
All right. It lights up briefly and you get a little bit of a vision beyond that.
And it's just gradual stone steps. They're not too wide. They're made for Dwarven Gate.
So there are many steps that are relatively shallow.
These are Dwarven steps that are relatively shallow.
You can see it.
Crog.
That's very impressive. That's actually right.
Is there any traps?
You're welcome to search for traps.
I'm gonna scoot 40 feet up the stairs and look as I go for traps.
One.
One of the two.
I'm taken, but I'm still going.
I didn't ultimately fail.
You do have reliable talent, Alfred.
Does that oversee ones?
Because I've been counting ones as ones for a long time.
The reliable talent as a rogue specifically says any roll lower than a 10 you take as a 10.
Good to know.
That's your responsibility.
Oh.
Any rule?
I just thought one's one's worth.
Not any role, any ability check.
Okay, well we wrongly assumed that ones and 20s were king,
but no, I have reliable talent, so actually.
So right, he rolled way better than me,
because I rolled a 10.
That's an 18.
Okay.
My one of the cool things about rogues.
Stop it.
Stop it.
That's nuts.
So you guys make your way up about 45, 50 or so feet
at the stairway, keeping an eye out, no traps,
nothing catches your eye as iffy or strange,
and the stairs now switch back into another set.
Okay, and there, I don't want to go.
It's a small landing and then it continues upward.
Okay.
But I'm not going to go 40 feet in advance.
That's like 10 fucked rolls of mine from the past 30 games.
Anyway.
So it's like a big 180, just going right up kind of a,
I'm just trying to get it right in my head.
It's a switchback.
That's all.
The staircase ascends and then it'll land it and it continues upward around.
Do we hear anything?
Okay.
I make perception check.
I'll join in that perception, okay.
All right.
So you're joining them up to staircase?
I'm behind, we're at the end of the standard.
So you guys are keeping up.
Do you fuck the roll too?
Oh, what the fuck, what the fuck?
I got it's 25.
This is the ultimate game.
Seriously, welcome back in two weeks
and people just cannot, wow.
Is it like a full moon or something?
I asked this earlier.
Did you remember when we were at home
and we'd go six weeks without playing?
And we'd spend 45 minutes trying to remember
what we did, how the rules were,
what our names were, who you were.
Yeah, it's true.
Vex is right.
That's a 25, you said.
Oh, a little.
25.
25, okay.
I'm not there.
It's hard to discern what shifting in the distance is not the rumbling from the ever occasional Titan footfalls.
But nothing seems to catch your attention.
Occasionally you hear dislodged rocks and stones clacking across the stone floor and the steps, and every now and then you catch a stone or two, kind of fall past and eventually come to rest to either near or
or below you. You continue up the switchback stairs and lead into a third switchback that continues up.
40 feet in advance. Another.
We're following behind.
We're following behind. Okay.
Are you looking for traps as you go, brother?
I am. That is an 18 anyway, yeah.
I still have my hands guiding Percy.
Our blind human.
Follow me. Yep. This is missing.
We're doing the old man forward.
All right.
Where's Stephen?
Where's Stephen?
You're welcome.
You do not find any other traps.
There's no other issues that worry you upon this climb.
You do eventually come to the top of the third switchback stairway,
and it leads you into a slight curved cavern.
The stairs stop, and it leads into a,
I don't say the cavern.
It's a continuation of the dwarf-like hallway structure that you had below.
but it is curving around now, or like in sections almost.
It's more, I would say it's as far as to a gradual curve,
the design and the structure here has a very kind of rigid,
geometric shape, so the curvature is in sections.
Yeah, I appreciate it as I go, and I look for traps.
All right, go for it.
Love it. That's an 18.
Okay.
Coming around the edge, no traps, no plates, nothing catches your attention. However, this
tunnel comes to an end and it opens up into a larger crevasse than the one that you previously
saw that held a number of city buildings. How tall is?
How tall is it? It looks to be about 100 to 120 feet tall.
you assume from the bits of the stalagstalladites that you can see barely reaching the edge of your visual range.
Very, very faint bit of light here, what looks to be some sort of bioluminescent fungus and like a dull orangish color that dots the edges of this interior chamber.
And is it like where I killed the motherfucker? They were like built into the cliff face, right?
Yes.
This one is larger than the one you were before.
You can see just beyond your visual range a number of these buildings partially crumbled in some places.
I'm still standing obstinate against the ever-shifting interior of the Titans form.
The chamber kind of curling upward as the ceiling crawls higher and higher just beyond your visual range.
And you can just faintly see the images of a look to be dozens of thin bridges that kind of weave over themselves across different levels up into the
the higher portion of this paper.
I just want to confirm an intuition and use my last divine sense and feel undead.
Yeah.
Okay, what's the range in that one?
60 feet.
60 feet?
You do not sense any undead within the 60 foot range.
I think we're in the lungs.
Yeah.
Yeah.
I think we're going to see, speaking to the airing, because they're all behind me.
behind me. I think we're in a more populous place with the undead cannibals. You know what I mean?
There's a very large cabin in here and a lot of room. I'd be grateful if anyone got a sample of that bioluminescent fungus.
I can get that. I'm interested. Do you have me to fly up and get some?
Yeah, we're on the schedule here. Well, if it's on the way. We have to go that way. We have to go up, right? Yeah. Does it look like this?
openings in the ceiling?
Well, currently you're the only one who's just stepped into this entrance
to look up for the rest of you and now exit into the chamber.
I'll wait, obviously.
Nothing's going to explode on my friends, so they catch up with me.
Okay, so they're all behind you now of this,
where this entrance is.
And as you kind of look past it, you can see,
this hallway that you're entering, it looks like there was a doorway here.
There was some sort of a hinge on the edge that held a door
that had since been broken or toppled four.
You can see pieces of what looked to be
the door that once held this entranceway,
and number of the buildings immediately to the right and left.
And that's where you stand.
What do you want to do?
Does it look like there's any, like,
footprints coming in and out of the doorway
that we came from?
Does it look like...
I mean, Scanman.
Can I look for like a door knob or a key?
Everything we were told is that this place is full of undead cannibals.
By the way, I killed one on the one here.
Not a lot.
Not a lot of time.
Okay.
Those are shattered remnants of the door?
Just pretend to be something.
A couple shards here and there.
A door harbor a keyhole that's like on the ground or anything.
Make an investigation check.
An investigation check's okay.
Two.
You scramble about and find a couple pieces that might be, but no, it's just more stone.
Can I see like any stairs carved in the side, like in the walls,
trying to head up to this?
Is that where you just checked?
No, no.
But I was about to look for it too.
And is that any movement, because there's
bioluminescent shit on the walls in here, so there's a little bit of light.
The war is over and both sides lost.
Kingdoms were reduced to cinders, an army scattered like bones in the dust.
Now the survivors claw to what's left of a broken world, praying the darkness chooses
someone else tonight.
But in the shadow dark, the darkness always wins.
This is old school adventuring at its most cruel.
Your torch ticks down.
in real time, and when that flame dies, something else rises to finish the job.
This is a brutal rules-light nightmare with a story that emerges organically based on the
decisions that the characters make.
This is what it felt like to play RPGs in the 80s, and man, it is so good to be back.
Join the Glass Cannon podcast as we plunge into the Shadow Dark every Thursday night at 8 p.m.
Eastern on YouTube.com slash the Glass Cannon with the podcast version dropping the next day.
See what everybody's talking about and join us.
In the dark.
The world of Sonic the Hedgehog has been thrust into a not-so-dark, not-so-stormy, hard-boiled detective story
that probably nobody saw coming.
Follow Sonic and the Intrepid Chaotic's Detective Agency as they take on their biggest case yet.
This high-flying, action-packed adventure will take them across the world, fighting for every twill they can fight.
It's one heck of a tale.
Which is good, because this story might be the only thing that can save their lives.
Well, if that's all, I can just dispose of you.
Wait, what?
All will be revealed in.
Sonic the Hedgehog presents The Chaotic's Case Files.
Listen now, wherever you get your podcasts.
When the Chaotics are on the case.
Right, yeah.
Yeah. Yeah, 26.
26. As you glance about, once again, your vision, because there is very little light in here
and just the very, very faint bits of fungus in the distance that give you a sense of the shape of this entire chamber.
There isn't enough light for you to make out any shape beyond the exterior of your visual range, so you can't really tell.
A second thing I want to look for is what other exits from this gigantic cavern weighs through up.
Yeah, but you look, but I go.
Let me finish what I was saying first.
All right.
Roll, roll again.
But based on the size of this chamber and the bits of what small elements of structures that you can see of the architecture within,
this definitely appears to be more of the heart of the city of Tamara when it was once at ancient height.
You can see at the very edge of your visual range what looks to be a cracked central fountain.
That is empty and dry.
And you see what looks to be just beyond your range,
the exterior of a large temple like building
that rises just out of the ability to see
any more of its heighten structure.
Wow.
Temple.
But I mean, like I said, you guys are still standing
at the entrance to this cavern.
What about the temple? Why?
Want to fly through here? Can we fly?
I don't think we want to stay here.
I don't think we want to stay here.
I know.
Let's finally just fly through.
Find another exit, yeah.
But where?
Potentially up.
I'd like to see the temple if I can.
What are you talking about?
Well, look, all right, my gloves come from the heart
of a ruined primordial Titan.
So like if maybe they harvested like pieces of my gloves
and it's in the temple, I don't know.
You smart people could like do something with that.
Right, what's your plan?
You expect us to come up with the plan
to explain why your gloves are connected to that temple
and you're going to get what, like,
a Mithorven Power Ranger bonus for doing so?
Yes.
More of a beetle board, but yeah.
Are your Chinestone uncles exalted yet?
How did they feel?
Yep.
Oh, well, when?
Are they still?
They're just buzzing.
Yeah, are they still dildoing on your fingers?
Are they buzzing more?
Are they humming more?
Doesnipurred of change from the first thing?
No, just humming.
I mean.
Two steps closer.
The temple.
Stop.
Stop.
Do they appear to be buzzing more?
Are they appearing buzzing more?
Make perception check.
Come on.
Geez, boys.
Four.
Ooh!
19.
Not bad.
Nope.
No.
I mean, is the temple on the way,
does it make sense to cross through the city,
or does it make sense to fly up?
Stick around the edges.
We're moving towards Vasselheim now.
We want to try.
I mean, I'm kind of negative on our chances
of dealing with this before Vasselheim,
but that's the goal, right?
We've got some time.
I just want to look at see if I was a
stairs in the wall.
I feel like this city is such an opportunity to
find some more advantages.
Yeah, we are also...
We are also looking for the sword of Cads or cars.
Is that going to be in here?
It's not...
It's not...
Why would Vecta keep the thing that could kill Vecna near Vecna?
I'm pulling Percy aside.
I hear you, but this is a city that existed here for a long time.
Vecna didn't create this city.
Beckner doesn't own these people.
This is just a fucking mountain that existed, and now they're going for a ride.
What do these people have to do with Vecna?
It's not a city that just existed.
No?
This is a giant primordial beast that people inhabited.
God only knows what existed in the eye.
Yeah, but as we've already seen from the other tomb,
it's already been heavily, heavily plundered.
And Beckner's just a user.
This place was just sitting there.
He lifted up and took it away.
These assholes don't have anything to do with Beckner.
How did he know about it?
Why did he choose this?
He's a fucking God now.
How far away is the temple?
Do we know?
Can we like football range guess it?
Eyeball.
I'd say, because you guys are dark vision
going through this.
I have dark vision of
I'm 30.
If God's really understood how this will work,
this is happening right now.
So it's just at about the 50, 55 foot areas where the wall begins,
then it finishes beyond that.
This shit bird has appeared like three times
wherever we were.
He knows a lot.
Well, he's not going to be able to do that right now
because I've got a fucking ring.
Listen.
That's fine.
And he doesn't necessarily know this place as well as he.
Hang on, hang on, hang on.
How long have we been in here?
Versus how far have we been from Vasselheim?
Because we are on a time crown.
200 miles away once we entered is how far away
we are from Vassaheim, 200 miles.
With steps of...
200 miles.
What was the average land speed of a laden
undead, undead titans.
Two titans meet the station.
You've been within the Titan for, I'd say, roughly,
a while.
Not a while.
We only took a short route.
Like three and a half hours, maybe.
Two and miles.
He's like 110 miles out from Vaseline.
Maybe.
Maybe.
We have time to check a temple.
All right, let's just swoop in and swoop out.
Super fucking fast.
Let's go.
This is just, I'm not even saying look in it.
Just let's take a look at what it does.
Did I see any stairs?
You do not see any staircases
within a 60 foot radius of where you're standing there.
We might be harder to spot if you stay on the ground
for now anyway.
Or if we just send Vax in.
I just want to say we gave you guys the other temple
in which you found your stupid waistband.
But we got really fucked up from it.
So just way up from it.
So just way.
everything has a consequence and a price and shit. Nothing is free. Nothing is free, Percy.
Pass without a fucking trace. It's my last pass letter trace, but I'm afraid. No, don't do it.
Don't do it. Don't do it. What if we bring out an entire fucking city of
undead dwarves? We can't. Let me do it. Let me do it. I have passed without a trace and
one more second level spell. Oh good. Okay. Let's get the carpet. I'll do it. Save yours.
I'm also going to put something on the table here. We're trying to save Vasselheim, but we're also trying to save the world.
We might not be able to do this without recharging before Vasselheim.
I'm aware.
You want to go to sleep in this undead city?
No, I want to go to sleep in your special place.
But we're trying to save the world, not just a city.
Uh-huh.
Not just a city.
Uh-huh.
So sacrificing Vasselheim so that we can feel better about a fight?
So that we can win a fight.
What if we lose the fight, Scanlon?
Then who cares?
Who cares? We're all dead.
Then who's fucking cares?
Basselheim's gone. Western's gone. Kaley's going. Everything's fucking gone if we fuck this up.
Well, let's just stay on the path and see how long it takes.
Okay, yeah.
We don't need to make that decision now.
Okay, how about this?
A fair point.
Wait, hang, hold.
We still don't know, wait.
We still don't know how to get up there, right?
Is that purple eyeliner?
Yeah, do you like it?
It's really nice.
It's really nice.
It's a little metallic.
That's cool.
Thank you.
All right, sorry, yeah.
I thought it when I was waiting for his vacation.
Okay, I hate to say split the party,
but what if?
We split the party.
We split the party.
What if a few of you check out your fucking temple
and then the rest of us try to figure out a way to get up?
Yeah, yeah, yeah, yeah, yeah.
I'll vote for a temple party.
Temple party?
That's my idea.
Temple party, who else is on temple party?
They need somebody who can help them in there.
I hate the idea, but I'm the stealthiest mother.
You should go.
You should go.
You should go.
And then you three, you three on the carpet, you on the broom.
I mean, I need the carpet.
So wait, just the two of you are going to go check out the carpet?
Are they just looking for the table?
Vax.
Vax.
Vax is going in with you.
Yeah, Vax myself.
I feel like one person with magic should go with them.
That's true.
I'll go with them.
We're all earpiece.
I'll go with them.
Okay, okay.
So, me.
Grog.
So everybody but Keyleth.
No, no.
It's Keelith, Vex, and Pike going searching.
are going to look for stairs.
And the rest of the idiots are going in the temple,
the girls are going searching.
Okay, cool.
I'm on course.
This is in no way, by the way,
an amazing mirror of that one time
underneath Crangham.
Oh my God, you're going to find the Corota.
They're going to just find another Chlorota.
The boys all die.
The girls go to glory.
All right.
Let's go.
I go on his Percy before it goes.
Don't die in the stupid temple.
I will not die in the stupid temple.
I promise to at least get.
I'm going to.
I flap him in the face.
I'm in the fade.
Right on Scanlan.
Sorry, Percy.
All right, so who's traveling what?
Back on and look at each other, go.
You're not gonna.
You won't die because of that.
Boys are going to look for stairs.
Boys are going in the stupid temple.
I yank the druid in for a case.
Okay.
Oh, wait.
Shit.
What?
Your fucking ring.
Fuck, my fucking ring.
The ring.
The ring.
We can't.
We can't split the party.
We all go looking for the stairs.
Oh, my.
Oh, you asshole. Stop it. Stop it.
Oh. He was really excited about it.
He was really excited about it.
Oh, my God.
Oh, my God.
Oh, my God. He was so excited about it.
All right.
Into the temple. Come on.
Let's just fucking go to the fucking temple.
We stealth towards the temple.
I was like, all of us.
You guys literally had this conversation like an hour ago.
Whatever we do, we can't split the party.
Okay, we're going to split the party.
Let's say to start our ass and say.
All right.
Thanks, Sam.
I was like cabin in the woodshed.
40 feet in advance, Vax walks ahead of the group.
Stay, yeah.
Cating himself.
Here we go.
So, go for it.
What do you know if you're doing?
You're checking for traps without a trace
that affects you.
I'm checking for, I'm checking for enemies.
Okay.
Hiding.
So as you push forward.
We're stelt.
We're passed without a traced.
No.
Okay, then roll some stealth guys.
She passed without a trace test.
I did.
Right. Then roll some stealth.
Listen to that.
Oh, we're all rolling stealth.
34.
Wow.
Plus 10.
Oh, wait.
25.
26.
Nice.
Uh-oh.
Get high.
39.
Yes.
Natural one.
No.
Are you serious?
He's so excited about that.
Natural 20 for Pike!
Nice!
Oh wait, she gets disadvantaged.
She has the boots to make her.
Not totally.
Yay!
First time ever!
Yay!
But that's a lot of good.
That's a lot of good.
So much good for one shitty, shitty, shitty, shitty.
So.
I thought.
What?
You begin to push forward.
past the cracked fountain, heading ahead of everyone,
keeping an eye out for what's ahead of you.
The high walls, the temple-like structure,
begin to reveal themselves, standing ominous
over the debris-strewn streets,
with shattered carts and bone fragments
from faintly quaking beneath every footfall,
the walking mountain that you currently are walking through.
You see long-decomposed, Orvish bodies
brutalized beyond reanimation,
lying scattered across the broken street paths ahead of you.
with deep grooves marking the splintered bone.
A tangled network of partially ruined catwalks
begin to reveal themselves above you.
A card from the mountain contains a ghostly image
of a multi-level metropolis long fallen.
You, make perception check.
What do you see?
29.
2.9.
Whoa.
You can see, as soon as you get to where the fountain
is the center of the street ahead of you,
dozens of slow shifting crested,
moving throughout the streets and rubble of cobbling structures.
You can see now many of the undead citizens
of the catacombs are now wandering,
shaken awake by the lumbering titan that now carries them within.
You also see a very, very faint blue pulsing glow
emanating from one of the windows of the temple.
Goliath on the carpet,
so he doesn't kick something or fart or, you know, be himself.
We don't know that he, we don't know that he,
we don't know.
that he rolled shitterly.
I know that, but he's a big blundering,
motherfucking asshole when he wants to be.
On the chain, literally on the text chain.
Which, as you're saying this,
you hear a, and you glance over all fast and watch as
Grogs him walking by and is the edge of his,
which weapon do you have it to him right now?
You have the blood axe.
The blood axe.
The blood axe just hits the edge of a,
what looks to be a large dwarven statue that had kind of fallen off
at a corner angle and was currently being held
by some sort of a small barrel, and as the axe hits it,
it shifts and rolls and comes to a rest for a second
with this clattering, grinding sound.
Parts of it kind of chip and break,
but most of it remains strong and sturdy upon impact.
At which point you see at the edge of your visual range,
about seven of the wandering creatures go,
and duck and cover,
and begin slowly slinking their way in the direction of the noise.
So a rock just fell?
Big statue just fell and-
And is in pieces?
Shattered.
A parts of it are broken.
It's still pretty sturdy.
Let's try and sepp and time around
and see if we can just trace back.
Wait, and they're to the right or the left
or ahead of us?
They're ahead of you.
Ahead of us.
Do they see us?
Did they look like they saw us?
Jenga, jenga, jenga,
curved to the left.
Curve to the left.
Curve to the left.
Curve to the left.
CERGJGJGJGJGJGJG.
Can we both go on the carpet now?
Yep.
We're trying to go up, right?
Trying to go up? No, we're going to have to go towards the temple.
Oh, what's that pulsing?
So we've doubled back, right?
We've got a little bit of business,
a little bit of activity ahead of us,
so we want to go out to the left, go to the left, go to the left.
All right, we move forward to the left.
All right, so you goes move wrong, along the left,
and curve around the side, and as you begin to move along the edge,
you watch as about eight of these, mostly skeletal,
dwarish corpses begin to shamble in the direction
of where the noise came from.
You can see elements of their long mummified skin
pulled tight against elements of the rib cage
and the skull, bits of chipped teeth,
now broken against whatever things.
It's attempted to chew on, and it's long on life.
As they move past, two of them kind of glance over
in the direction of grog and then all of them shift over
in the direction.
And they're in rushing forward in your...
What's the distance?
What's the distance?
At this point, they're probably about 50 or so feet.
Oh shit.
Okay.
We don't want to make too much noise.
I'm gonna shoot a couple.
Well, we could get on, we could just go straight up.
There's only like eight of them.
We can take eight undead.
Pickle walks forward and takes a knee and waits with a holy symbol of ceremony waiting for them.
I take two of them by surprise, so that's auto-crit.
Jesus.
Okay.
Vax was the same watching his badass sister,
and Pike waits to turn whatever's left of them.
Yeah, there's super silent arrows.
Yeah, so what happens first?
All right, so you're, she's preparing for it, right?
Yeah, she's waiting until she sees them.
Oh, well, she also has dark visions.
Okay.
She already sees them.
So she's waiting until they're within range
of her holy abilities.
Which is a radius in that one?
That's a good question, because I'm a rogue paladin.
That's true.
Yeah.
Oh, god damn it.
That's all right.
What if I look in the sorcerer rules?
No, this is for 30 feet.
30 feet.
So she's waiting for the twins to do their work,
and anything that's left over, she's going to scatter.
Okay.
All right, so she holds position.
So it's auto-crit?
They know you're there.
They know you're there.
It's not an am. It's not a surprise instead.
There's a threat and they're rushing.
But you do have advantage on the hits.
Okay.
Well, great. That's great.
That's great. 20.
Oh, it definitely hits.
Okay.
And five.
Oh, the other one, super duper hits.
It's an 19, so plus 14.
2531, natural 20.
Okay.
All right, so go ahead and roll damage on the list.
Thank you.
Are you shooting two different skeletons or one each?
I'll do one.
I'm after my sister.
She took before I did.
Yeah, I'll see how the first arrow hits.
Oh, I didn't Hunter's Mark.
Oh, I didn't Hunter's Mark.
Whatever. 15, 16, two lightning damage.
Do I add anything?
Oh, and sneak attack.
Mm-hmm.
Been a while.
How do we D&D?
Plus 10 sneak attack.
Okay, so the first skeleton, the arrow hits it,
and the torso just explodes behind,
with ribs shattering and scattering across the stonework,
its body falling and collapsing to the ground.
I hit another one.
Yes, you do.
Okay.
Oh, and we go first, that's advantage.
Do we get any natural 20s?
No.
Okay.
14 plus four lightning damage.
That is plus eight.
Okay, 26.
This one right behind it, its jaw kind of unhidden,
slightly its tongue, kind of made of this slick rotting material
that kind of dangles beneath, like through the hole
on the bottom of the jaw.
Comes around the corner and you just watch as part of its head
explodes off one side from the secondary arrow,
taking out what remains at the center of its skull,
and the body just crumbles to the ground.
Two skeletons,
down. Sneak attack damage hits the first time we connect, right?
Yeah. So the first one. You don't have to roll damage for that one.
Oh, sorry, I did sneak attack on the second arrow.
We can only do sneak attack once per.
Okay, so I did eight damage too much.
Yes, it was still enough. Okay.
Okay. You don't have to rule damage for sneak attack.
Okay. So that one's gone. That one, the third skeleton now is just ruined.
Okay. You hit it with the arrow in the middle of the spinal column and it folds in itself.
Okay. So Pal, an action action and my bonus action. So that's the first of the third.
The last one's the one that was a critical hit.
So the second one goes on to the next whole skeleton two
is just an eight.
Okay, this one actually, the arrow slides into the side of the skull
and it keeps coming forward towards grove.
Okay, and then the last critical hit, which is Whisper again
because it's bumped back is two, puts eight is ten.
Wait, two, so hold on.
Two and three.
Plus the, okay, it's not that much, is 15 total.
Okay, and that one does finish it.
So that's three skeletons down.
Grog, I want you to quickly,
just individually roll an initiative check, please,
with me.
With Gilles dance.
So as you guys are watching this happen,
the other five rush in to close the gap,
but you are at the ready and you get to strike before they do.
Nice. Am I hitting them?
Yeah, okay.
Reckless great weapon, that's.
31 for the first one.
That hits.
Your minimum damage will kill them.
Okay, good.
That's true, yeah.
So as the first one that comes up towards you,
you swing up or as you slam into it,
you watch its bony body just blows up against the side
of the nearby stone building and then just kind of scrapes
to the ground, coming to rest.
Could we use the other strike on another?
Yes, you can.
Reckless.
That'll hit.
If there's anything left.
Plus 30, 30 plus.
If there's anything left on Grog by the end of this,
I'm going to just try and swipe them off with my sword.
30, 32.
All righty. So two more detonate on this point. So there's three left. They're closing
it on Grog. Does Pike want to take her turn or is she going to...
We might want to save that turn done dead, right?
You're letting me to go or not? Because she's whispering, I've already said it, but she's
whispering me to hold.
I don't think she's half a pike right now. You're half a pike right now.
I'd like to pop in and see if I can take it. How many does she have?
Make it make an initiative. All right. Don't shoot per seattle.
All right, I'm not shooting. I'm going to use my sword.
Pike, uh, 16.
Breathing hard looking at them coming on.
16? Yeah, that meets about one.
She could use her mails.
As the three remaining ones start charging in towards grog.
I'm going to run in with the sword,
draw the silvered sword, and take a few.
I'm going to take some swipes.
Go for it.
So let's just take three swipes right out of here.
I can use her mace on anything that's left
in that little area.
That's one natural 20.
Oh, shit.
One natural 19.
Do I crit on a 19 with the sword or no?
No.
Okay, never mind.
And a two.
But that might be enough, because I have a really high
So 15 is my lowest to hit.
Okay.
It's 15 hit?
15 does hit, yes.
So the 15 is one difference.
I could have a DA.
What was that?
That's 14 piercing damage to the first one
with a silvered sword.
I don't know if the silvered matter.
You rush up and you just carve through the first skeleton.
It breaks into the ground in front of you.
Number two is 13 points of damage to the second one.
Okay.
The second one, you go ahead and bring the blade down into the skull and cleave it in half.
He watches part of its skull just breaks off at the side, and the jaw just falls to the ground,
the rest of it just crumbles into place.
I twirl around, flip around, and take my third wonderful pirouette attack, which is...
I'm picturing Princess Pride when he's in the hallway and he does the...
Which is 20 points of damage.
Okay, and as the final one lunges forward, kind of fervent, strangely faster than you expect for a skeletal
undead, it begins to just accelerate towards Grog.
And with that, you just take the blade out and take the head right off at the neck, and it falls and crumbles to the ground.
So it's like 28 days later zombies versus like, dead zombies?
28 days later they run.
He said that they were like fat.
The last one seemed to go fast.
It was flavor.
Okay.
Narrative flavor.
Okay.
Is your same one to make sure?
Special.
Okay.
As you finish the frane, hold yourself.
You wait.
Wait. You do not seem to hear or notice any more advancing undead from that direction.
Okay, so how about I don't move and somebody with flying ability go check out that blue-glowy window?
We have to stick together.
Is the glow-glowy window within 60 feet?
No, it's a false.
When we were at the opening, we were 50 to 60 feet away from the front of the room.
Yeah, exactly. So it can't be that far away, or the temple where you guys were at,
at the time was about 50 feet from you,
but it went across the other side of the hall,
so now it's about 100 feet from you.
Let's make a way to the temple.
And at this distance, you can see, like,
the bottom of this temple, it's a round, almost cylindrical building.
Colosseum-esque, and there's a small square window
about every 25 or 30 or so feet, and it is big.
It is, it's a large, but you can see that faint glow
multiple windows in this distance.
So should we fly up to that window with the blue glow?
I think it would be safer to stay on ground level
and sneak.
Because if we're wearing the air, they're going to see us.
That's true.
Let's do it.
We still have a password without a trace, so it's going.
We don't have.
Oh, we do.
Yes, we do.
All right.
So now that this brief combat has finished,
those who took place in it, which would be you, Vax,
Grog, and Percy have to remake yourself checks, please.
I won't. I'm okay about that. You're like, gladly.
Much better.
Mm-hmm.
Mm-hmm. That's all right.
Mm-hmm.
Back's full stuff again.
What about Pike?
Did she, because she was, she just knelt down.
She didn't really fight.
She stepped out of her stealth.
She was making herself visible, so she would have to do as well.
My natural 20 for Pike.
Wasted.
23.
Wasted.
We still pass without a trace?
Yes.
I didn't do anything.
26.
Okay.
Keep that concentration.
Concentration.
Concentration.
Concentration.
You're the doctor.
Keep your patience on the run.
30 for Pike.
Okay.
29 for me.
All right.
You guys begin to slowly make your way along the left wall
of this large cavern.
37, by the way.
Okay, good enough.
As you slowly move through the shadows,
dodging through open doorways and through windows,
trying the best you can to stay out
from the center of the fair of this opening,
You see more and more of these undead.
Dozens, maybe even a hundred at least,
have crossed your path at the perimeter of your visual range.
And you can see in the catwalks above two,
but the faint bit of the orange glow occasionally
shapes kind of breaking across the orange.
This entire cavern is swarming.
Shiasa.
Do we still have the, the shambling skeletons?
The thing.
Oh, the filter?
The sensor.
Yeah.
Do we have it in the bag of holding?
We also have the herbs.
We have more herbs.
We made more herbs.
Just in case.
Is that work with all undead?
Some of those herbs.
It just repels them.
Yeah, right?
When it's time, we don't have a lot of it.
Yeah, it's very, very small amount.
We only have, is it ready to go though?
Let's prepare it and when it's time.
Is it ready to go though?
I don't know how it works.
Yeah.
So we'll just get that time.
I spent time during the break.
We don't have the sensor.
It's just burning the herbs, though.
You don't need the sense of it.
Hold it in your hands while your hands are glowing.
Do you have any sense of where we are
where we started in this giant cavern?
Or are we totally fucking turned around in this?
No, I mean, you have a decent sense.
You are at this point maybe 100 to 150 feet
from where you began.
Because you've been moving slowly.
Staying stealthily, you're moving very carefully
and very slowly.
And judging by the shape of the shape
of the cavern and where you are currently now,
you're about halfway through it.
We're close to halfway.
Mm-hmm.
It's good that we didn't go on the catwalk.
We're continuing to the temple right
of the turn on the catwalk.
The temple's on the opposite side of the chamber.
I'm really looking forward.
Oh, all the way on the other side.
I thought it was central.
Sorry.
When you entered the entrance, the temple was to the front
and to the right of you.
You guys curved around the left side of it.
Keeping a view on it so you could see it
across the way. Are you making your way then across to the temple?
Yeah.
So it's pressed against the opposite wall of this big place?
Yes.
And are the undeads all around the temple?
They're further into the heavy portion. There's nothing directly around the outside of the temple.
So you guys curve around the entrance where you came and slowly make your way towards where the temple emerges from the rock wall.
It's built. About a third or so of its exterior wall is actually built into the side of this cavern.
and the large cylindrical-like Coliseum temple structure
curves outward. You can see, as you get closer to it,
there's maybe three floors to it,
but edges of the top wall have crumbled inward,
and you can see areas where it looks like it's sustained
some physical damage or eroded over time.
You eventually make your way
or on the outside wall of the temple
to one of the first doorways, and it's just an archway,
maybe six feet tall,
about four feet wide.
Very simple.
This is an old temple.
Coming from one specific,
so all over the place.
Every window.
But is there a story?
It looks to be coming from the base.
Oh, from down below.
Can we see in one of the windows?
You can't look at me perception check.
Are there any bones lying around anywhere else?
Plenty.
I'm gonna pick up two bones,
give them to Simon II,
and tell him to,
him to go across the street like 50 feet away from us,
just wait there in some building. Hold these bones.
You watch these two little bone shards kind of slowly glide over.
Now play the spoons.
And then stand there.
34.
Okay, as you pull up to the window and glance down,
you immediately look inside the temple and you see about 30 or so
silhouettes of shambling dwarven corpses, all standing,
inside the base floor of this temple.
It's silhouettes and shapes because they're all faintly outlined
from what appears to be the source of this blue light.
You see a small, maybe, say baseball-sized blueish crystal
that is just resting, not in the perfect center
of the temple, but kind of somewhere
in the open middle floor area.
And it looks like these 30 undead
are just surrounding it and standing.
Smash and grab.
You could go in there and get that thing,
be out before they even saw you in there.
Awesome, have your unseen server,
make a bunch of noise and have that.
All of the faces and structure.
Yeah, yeah, yeah, yeah.
Making any kind of all the little
small crowds in this general sense.
How far can he be there?
He's 50 feet away right now and he's waiting to make noise.
What if he would just go in and pick up
and go in and get it himself?
He's invisible.
He could.
He is invisible, isn't he?
He could just go pick it up and come right back up.
Go get it and see if at first don't tell him to come right out.
Tell him to like kind of walk a little bit
to see if they follow the light.
Yeah.
What are our options if that doesn't work?
If you pick up the crystal, smash and grab.
And it doesn't work or it doesn't move?
I mean, I want to do that.
If that doesn't work, I can click the boots and I can be there in a heartbeat and run.
But what do we do next?
We need an escape plan, right?
So how many can fit on the carpet?
This goes back to my conversation with you, which is,
are we going to find a pocket and rest?
Yes, but not here.
Agreed, but we're talking about Vasselheim,
and is Vasselheim, damage to Vasselheim a sacrifice
needed to be ready to do what's necessary?
Making sure no zombies are approaching us
as they're having a nice discussion.
He does his miracle, his display of power, right?
He will be even stronger.
That is not an option.
If we were to be clever, if we're at the edge of Vasselheim,
the Vasselheim forces will be distracting his forces,
so we'll have less to deal with.
Yeah.
So we want this fight to happen at the edge.
So we're talking about no rest before
the finally short rest, at least.
I'm not talking about a short rest.
There will not be a long rest, I don't think.
There might be.
There might be, but I would, if we can avoid it.
Not without him spilling into Vasselheim.
I've been very conservative with what I've been doing for a reason.
I don't very concerned.
The long rest is in the cards, but.
I've burned, I've only burned one thing.
that requires a lot of stuff.
I mean, I agree with Grog.
We can't sacrifice having him gain all of those followers,
because then the only other option would be murder,
a lot of his followers, which I'm not really comfortable with.
And he may be too strong at that point.
We don't need to discuss this now.
We just need to get the crystal into the fuck out of here.
If we can pull this off without burning anything important,
then it doesn't matter.
I just want to go on record and say,
I think this is stupid.
Okay, let's go.
That crystal looks really appetizing and I want it.
How about we get ready to leave, so I'll get on the carpet.
Yes.
With the 11th hour.
I'll get on the carpet.
Who's on the broom with Vex?
Me.
No, who is on the broom with you?
I'll be on the broom with Vex.
Okay.
How the rest.
Do you want to get on the carpet with me?
Yeah, of course.
Okay, good.
I have to come with you because I have the pass without a trace spell.
We all have to be together.
We can separate.
And he can fly.
No, he can't.
Why not?
He's done with his wings.
Yeah, that's right.
We have too many people for the carpet and the broom.
No, my wings are gone.
There's no wings for Wagner.
Unless we rest.
Well, kick Trinket out of the necklace, and I'll get in there.
I can also climb up the wall up me and me.
We could leave Trinket.
It's fine.
I saw up the boots.
Just the wings.
It was death of wings.
I chose wings.
How do we fly?
How do we do that?
How do we get all of this up after?
I could burn a spell and be a giant eagle or something.
Just for shits and giggles, I am going to take one last look around
to see if there's any infrastructure for getting,
there must be infrastructure for getting up here.
There just wasn't layers of a city topped on top of each other
and you're born and die.
We can just run.
Where are we going, though, if we get this thing?
Up away.
Straight up, yeah.
We don't have no verification of an exit or a hole or anything.
Sometimes you just got to leap, okay?
Okay, hang on.
We know it's a body.
That's my entire life, but this is the last moment.
Every organ in a body has an entrance and an exit, right?
You wouldn't know.
Like if we're, oh wait, no, lungs don't.
They just have the one.
Yeah, but they meet up to the top.
That's one.
Okay, hang up, we still have to,
we've argued more than this game, more than anything else.
Okay, we know we still have to fly upwards.
Yes.
Including on flying up to the blue-christley thing, right?
No, the blue-christy right.
No, it's right.
Well, then what the fuck?
I don't know.
We have a plan for getting the crystal,
just not how to get the fuck out.
Maybe this planet will be.
Yeah, but who burns a spell to become an animal?
Okay, good.
Then you do that.
Okay, well, then fucking take it to it.
We're probably gonna take another short rest, right?
Probably.
Okay, short rest, I'll long with it.
I can recall Simon two.
I can send him across the room,
make a bunch of noise, draws a bunch of people over there.
You run, grab the crystal, and then we hustle out of it.
How about you a giant needle?
No, you get Simon 2.
We'll kill the rest of them.
To go get the crystal.
And there's just going to be a floating crystal that just marches across.
They don't give a shit.
Just fucking do it.
Do it.
Okay.
And then we get ready to do it.
They're on dead dump fox.
We're ready to go.
Okay.
You're on me.
You're on carpet.
You're on carpet with grog.
Yeah.
Percy and Vex are on grog.
All right.
Send Simon 2.
Noam's in the carpet with grog.
You're on the room.
You transforming into what creature?
Make it good.
Giant Eagle.
Not yet, yeah.
Not yet, though.
Not yet, though.
Okay.
And then we all, within 60 feet of each other, fly up.
Okay, okay.
All right.
Up.
Okay, so who's doing what?
Simon Tew.
Simon Tew's gonna go get the thing.
Let's say they all start watching the thing come towards us.
Grog, are you here? Are you with us?
Yeah, I'm on, I have to be.
Can you like throw something across the room to make a noise?
Yep, I can absolutely do that.
Yeah.
And I'll prime an arrow to shoot something across the room, too.
I have a hooded lantern that has fuel on it.
It will even burn when it lands.
Perfect.
Perfect.
It's been sitting in there for four years.
This is a terrible plan.
This is why we hoarded it in the first place.
So, guys, I'm just gonna say this one more time
before we do this.
He's way faster than Simon II.
He could just, like, Simon II could create a distraction.
He could just, p-p-p-p-p-.
Scan them.
are only with the boots.
Yeah.
If they chase the jewel,
if they chase the jewel, fuck the jewel
and we'll sleep.
That last minute.
If they chase the jewel, then we can just grab it
and run anyway, or that'll be fine.
Or we just leave the jewel.
All right, Simon two, come back with your bones.
The bones shift over towards you ever so slowly.
Don't worry.
Be here, happy now.
All right, Simon two, go to the middle of the room.
Throw the bones away.
Far.
Just give the bones.
Then grab the crystal.
You don't have pockets.
Just kind of run back to us.
Away from the...
Away, yeah.
Should he cover it with a blanket or something?
Do you have a clout or something?
The bones begin to drift.
Use a handkerchief to put over the thing.
No, no.
It's just going to...
You just do it.
Okay.
No, I'm not going to...
We're a blanket.
Yeah, no.
blocks the light. Yeah, yeah, yeah, yeah.
All right, so go put this handkerchief on the thing,
pick it up, bring it back to us. Go, Simon, too.
You're holding bones or a blanket? Forget the bones, he's holding a blanket.
He's holding a hanky.
Something just big enough to cover that.
We put the bones down gently.
Give me the bones.
I put the bones down.
Here's a handkerchief.
Go put it over the crystal.
Pick up the crystal, bring it back to us.
Simon begins to slowly walk.
There's a handkerchief floating.
Just floating by.
It's just like those little handkerchief ghosts
you would make in the garden.
Just drifting ever so slowly.
As you glance and sighting kind of watch as it happens,
you can see all the undead that are in there
are just standing, like unmoving, kind of swaying a little bit in place.
My goodness.
Simon's about 30 feet out from them.
About 20 feet out. They don't notice his presence.
You notice all the undead are facing the crystal, by the way.
Oh, what?
What?
Did you know that before?
Yeah.
Right before he picks it up, just hawk up rock as far as you can.
Not the lantern?
The lantern.
Sure, the lantern.
Like the lantern first.
By the way, they're all staring right at you.
They're 100% aware.
You're not staring at you.
They're staring at the crystal.
We'll be staring at us.
What if we destroy the crystal?
I wonder if all the undead would die.
Let's keep going.
It's possible.
Okay.
The handkerchief makes sway forward.
Simon walks between the undead and they don't even notice.
That's great.
That's good guy.
That's good.
Yeah, for now.
Well, what happens?
The handkerchief moves over.
That's right.
On to the crystal.
Throw the lantern!
And all the undead kind of look over to the crystal,
and the crystal lifts, and they all begin to,
throw the lantern.
I took the hooded lantern and I just like,
just throw a fucking piss out of it.
Make an attack roll, just roll and then add your strength modifier.
Oh, that's good.
19.
Yeah, all right.
You're adding your strength modifier to that?
Yeah, just a strict modifier.
So you're aiming on the opposite end?
Only for months.
Yeah, because if the interest is down,
I'm like throwing it in the opposite direction of where we are.
With your strength, easy enough.
You just
Like a Superman throwing a baseball.
Arks over.
And he explodes the oil spreads across the ground.
Flames ignite and the bright light that emanates from it
and the flames burst into all the undead turn over.
And you're gonna like retract away.
Two of them are kind of following Simon,
who's currently leaving with the, the,
just put in the bag holding and cut off the light.
Yeah, only two of the undead.
Yeah, only two of the undead are following Simon currently.
The others are distracted by the detonation of flame.
They look confused.
How close are the pursuers?
Well, they're making their way slowly.
They're, they're much faster than Simon.
Oh, I'm throwing up.
I'm going to fly on to shoot.
Okay.
No, no, no, the two.
The two?
All right, so both of you guys roll on attack
for each of the two.
Are they far away from the other ones that are leaving?
It doesn't matter, they're not paying attention.
25. No, 33.
29. Roll damage sheets.
Yes.
They're gone. They're going to.
They just drop out of nowhere.
They just faint. It's going to be good.
So we hope.
I thought you were made of sturdier stuff, Travis.
Come on.
There's pottering bones.
Now it's not the time to get squeamish.
24.
We made a solemn oath.
On the first era.
They were innocent, Thompson.
Poor.
We agreed.
Weeks ago.
I rolled a 77 from my time.
77?
This is Skyrim.
These two skeletons almost atomize.
They just, as they're walking, they're both gaining on Simon
and as they both start reaching towards where the very dull, blueish glow, mostly muted by the handkerchief is now floating in the air,
they both like, ah, towards it, you watch this, both their heads and torsos just scatter across the
ground, like some sort of a heavy wave of force just blasted them across the stonework.
The scraping sound hits across as the donation hits. The flames are dying down, and
no, no, they're dead see the cast. Slowly the stone floats past out of the door and makes
its way back to you.
Just the drop it in the bag of hold. Yeah. And at this point, Simon's getting real close to the
end of his hour-long casting time, we'll say.
He served us well. He's still a ball holding. All right.
It doesn't hurt my head or anything, does it?
Cool, we got that.
Whatever it is.
Whatever the bucket is, we have it.
So nothing happened to them when we put it in the bag of holding,
they were still just like, no, and kept going.
All the undead?
All the undead inside that were distracted
by the explosion of the lantern, all are riled up now,
and they're starting to kind of like wander around,
and they're starting to make their way towards
the entrance of the temple.
Some are making the way towards the staircase
to head upward.
Are you flying?
Yes, we fly up.
All right.
You go into eagle form,
Grab Vax and all of you guys,
make your way up into the cavern entrance.
Within 60 feet, within 60 feet together.
All right, so currently does the eagle,
I believe the eagle form has dark vision,
because right now you have no light source.
I do, but I can say things to her.
Okay.
I have dark vision.
Right, right, so you guys are able to maneuver.
All right, so as you guys head up into the center part
of the cavern above the catwalks,
and you can see as you push through about a third of them
are still standing, a lot of them have collapsed in the center, and there's like edges of bridges
that just come to a halt where they've collapsed and tumbled down into the cavern below.
And you can see straggling under the just kind of wander along the catwalks and these pathways
along the edges of the cavern. And as you pass forward through them, I mentioned you guys
are just cruising through as fast as you can.
Trying to avoid them.
Yeah, we'll try to avoid the clusters.
So a few of them seem to like glance up and see you as you pass and kind of reach, but they
have nowhere to go.
As you begin to cruise through the center of this cavern,
following it to the opposite side,
it widens further.
And now as you kind of look down faintly,
you can see bits of the orangish bioluminescent fungus
that are growing within the center of this city below.
And you can see elements of these beautiful statues
that are partially crumbled.
You can see small homes that now litter the center of this chamber.
You can see some of the catwalks that meet
in the center of this actually meet into what seems to be
a suspended platform that contains another kind of dome-like structure that is partially caved in.
And with another shaken impact of the Titans' footfall, you watch as one of its suspension pillars kind of cracks in the entire center.
Finally gets away and falls and slams down, collapsing into the center of the chamber.
Being there for just a final moment of its tensile strength, as it slams down, you watch as it crushes about,
40 or so various skeletons below.
And from that blast, you can see something
on the interior of it was apparently explosive or flammable,
and it explodes giving a brief flash of light
into the center of this cavern.
And where you had just the brief outside of your visual range,
you now look around and see the entirety of these dozens
of catwalks and the city below you,
hundreds and hundreds of roving skeletons
and mostly decomposed,
sombified dwarven corpses that all glance towards this explosion,
some of which have been blasted away from it,
the impact of the detonation, other ones that are just making their way
towards where the strange sound was drawn towards it.
But you are keeping this kind of central safe space between
where none of them can grasp or assail you.
Were there other buildings like that ready to fall from the ceiling?
Currently, what you see is just the one.
Okay.
I'm looking for gaps to hold or anything in the ceiling of this cabin,
or anywhere to get out.
You see what appear to be the entrances to homes
that are built into the sides of the,
homes buildings.
Make perception check.
Passageways out.
That's what I'm looking for.
Anyone who has dark vision can make a perception check.
I have keen sight, does that count?
27.
You have advantage on your perception.
Yeah.
Nice.
Oh, shitty and shittier.
That's right.
27.
18.
18.
I didn't even look.
All right.
I'm weeping over Simon, too.
Oh.
You're keen eagle vision.
We see you rolled shitty and shittier and still got 20.
Yeah, I still have a plus 13.
That's awesome.
Plus advantage.
Right, that's awesome.
All right, cool.
So glancing through your eagle vision, you can see the top of the chamber almost seems to come into a conical shape.
And as you look up to the top of it, it emerges into a
completely vertical chamber that rises up and out of the central opening of the city of Thamara.
Yeah.
Let's go.
Yeah.
Continue.
I take the lead, I guess.
We follow her.
Cah!
Cah!
Shh, quiet.
Cah!
Max is trying to appreciate his last ride.
Oh, Jesus.
Nice, Debbie Gell.
No way, I'm not going to stop.
I'm not going to stop.
every game until the end, motherfuckers.
I was just say, as the group of you make your way up into this vertical cavern,
we're going to go and take a break.
I need to break myself.
Whenever we have the...
Strap in, bitches.
There's an announcement.
Yes.
That's right.
Stick around. We have Shadow of War video coming up at this break to give you a glance at this game coming up that we're all part of.
If you haven't seen it or if you have seen it, check it out anyway.
That's pretty awesome.
And also for this week's giveaway Wormwood,
we've got a little video for you here
to show you what's up and what you can do
to try and win it at the break.
So pay attention, stick around,
and we'll see you guys here in a few minutes.
This is what's up.
Yeah.
All right, so last we left off,
you guys were all traveling upward
through various means of flight.
Oh, shit, that's right.
Three, a peak in the central cavern chamber,
chamber, the center of Tamara, the long, dead dwarven city. As you begin to climb upward
through this 15 foot wide or so upward hallway, this cylindrical cavern, you continue upward
for about 50 or so feet since passing through the ceiling of this chamber, and then opens up into
a domed room. Immediately as you fly up, you see a ceiling coming.
up and you have to kind of coast off to the side and you catch yourself hovering there
as the rest of you guys make your way in there. And this domed, almost like mushroom-shaped chamber
with a very, very thin circular floor on the outside with the hole where you entered in the
bottom. It's whoever would stand on the edge there would have the opportunity to either leap
into or toss something down into this hole that would then drop them right into the center
of the city.
Weird question. Was the blue gem, if I had,
if I were holding the blue gem and had dropped it down this hole,
what were the likelihood it would have landed vaguely where it ended up?
Not at all. It was a ways off.
Okay, just check.
But are there any undead around us right now?
Currently, glancing around, or you do not see any undead.
So you said things or people, is this like a body-sized hole?
No, it's about 15 feet. Why?
The full chamber is about maybe 50 or so feet across,
and there's about a, about a 20 foot walkway,
circular around the chamber before the hole in the center.
Did you say if the hole is like a natural,
just gap in the cave, or is it look made?
If you glance down and look about the interior of this chamber,
it is not natural. It is all carved.
Can we look at the gem for a second?
Since there's no undead around?
If you want, Urogh has it.
You want to pull it out?
Yeah, can you do an archerchuk or something on it?
Sure.
I can look at it.
Are we also hovering in a...
How big is it?
Is it like a baseball size?
Oh, that's right.
No undead right, no creatures,
nobody that's going to go whoop
to this shiny blue light.
We can't see anything around us.
Not a moment, no.
Okay.
I remove the handkerchief.
I look at it.
I inspect it.
Like a jeweler, inspecting a jewel.
18 Arcana check.
Okay, it's definitely magical.
And you can watch the blue light from it,
kind of like it grows stronger than weaker.
Stronger than weaker.
It has this kind of rhythmic kind of a flash to it,
a heart or something that kind of has like a pulse to it.
Is it pulsing kind of, how is it?
How is it lining up towards the steps of the giant?
Not at all.
Okay.
It's much quicker.
Much quicker.
It's cold with the touch.
Okay.
Does it do anything to the Titan stone knuckles?
Molding engine, though.
Is it faster than my heartbeat?
It's slower.
Slower.
Slower.
Whoa.
That's slow.
Oh, but it's undead.
So it's very slow, but not as slow is the way he's walking.
But definitely slow.
Is it a cut jewel or is it rough?
It's kind of rough.
It doesn't look like it's no jeweler's hand
as they touched it.
There are some edges that have flat surfaces to it,
but it looks like there are maybe things that it chipped off
the stone.
The vibe of something petrified.
No, it has almost a quartz-like look to it.
Elements of it appear to be cloudier or imperfect.
In some areas appear to be clearer,
and the light shines through a little.
little brighter. So it's like a hunk at the Natural History Museum in the mineral section.
Kind of, yeah. But there was an enchantment in it. Can we see anything?
What about Pikeypants? Can she detect if it's evil or good or something? Does she do that?
You should do that. I'm going to do that. Okay. You don't get a sense of any sort of evil.
Where's the Adamame? Where's the Adelome? That's from the stone.
No evil. No evil coming from the stone. No evil coming from the stone.
Okay, I'm going to gaze into it.
Super hard.
You look really hard in this, so you hold it to your face, and your eyes almost cross as you glance into the very core source of this pulsating arcane energy.
And it's bright.
So bright, y'all.
So bright.
It hurts a little bit.
You kind of have to wince after a while.
Magical, not evil.
I saw so many things.
Pulsing, and it's bright.
You look at the eclipse, too.
It is.
We don't have to identify or anything like that, do it?
No.
You know who had that?
No, who?
A good friend Terry. He was wonderful.
Who was that?
Oh.
Terry and Gary.
The fancy fellow?
Yeah.
He's great.
He's probably dead somewhere.
I think we should try and smash it.
Don't you think that about everyone and everything?
Give me out.
I'm not against this idea.
What else are we going to do to it before we face El Vecna?
My only other thought of how it could be useful at this point
with what we know about it.
Is El Vecna a Spanish?
Fast-knack.
Yes.
Is that it seemed like the undead were crowding towards it,
which means that if we do get attacked by a group of undead,
we might be able to shiny object them.
Unless, of course, it's dangerous in their hands.
We spike it down the hole, and it causes a hydrogen bomb.
And we shatter this Titan in half.
That literally made the Dungeon Master laugh, so I don't know if that's necessarily.
It's blue, right?
It's blue.
That is the color of hydrogen.
That's the color of Dr. Manhattan.
I don't necessarily know it's the same thing.
It is known.
Why don't we just hang on into it for now?
Fair enough.
In a moment of peril, we can throw it or
We can try to crack it.
Not crazy trying to crack it.
What if it stops this thing where it stands?
Because we're all thinking this could possibly
get edamomabe at me.
I know.
Edomami up at that.
We're all thinking that this thing could be its heart somehow.
It could.
It's very small for a heart.
It could.
It's a palm-sized, right?
It could be a chunk of mount.
That's palm-sized.
Is it the same color as his knuckles?
No, these are like stoneish gray.
Yeah.
And this is blue, crisp.
Totally different material.
Colbolts.
There's nothing about it that gives you
this sense based on what you've seen,
both outside and within the Titan,
that it is of similar essence to the Titan.
From what you understand.
It could be like a soul or something.
Soul glow.
Does Pike have anything that detects like a soul
or if it's,
Anything like that?
It's not evil, it's not good.
It could be the thing that's keeping these undead moving.
I don't know what else to do if I think we just keep moving.
All right.
Yeah.
I like the spiking idea.
I'm okay squishing it with a hammer.
I'm okay squishing with the hammer as well.
I think that you should let me squish it because if it blows up.
Though that we'd spent so much time getting it and then we're just going to destroy it.
We can spend, we spent like 10 minutes getting this thing.
Yeah, we'll think about smashing it when we take our rest.
our rest. Maybe a cause will reveal it.
Yeah, yeah, yeah, yeah.
Okay, all right.
Hold on to it for now. It could come in handy.
Yeah. It's like that...
Like the hydrogen bottle will happen.
Dress you bought four years ago.
You called it one.
Exactly.
No, my point of purpose.
We'll pop that tag off eventually.
Alright, focus.
Yes.
Let's get out of this game.
Is there any writing or engraving or runes on the edge of the circle that's been engineered?
On the edge of the circle, no.
It's smooth stone, intently designed to be a,
drop or an opening of some kind.
Are there exits?
Yeah.
Make an investigation.
I'm looking for that.
You don't see any current doorways or passageways.
Wait, if there's not a hole that we can go up?
There's a hole that you came through to come into this chamber.
Imagine like a dome.
Oh, and now we're in the chamber.
I literally just rolled a one.
I'm aware that there's a hole and I forgot what I was thinking.
Yeah, I feel a little nauseous.
Is this investigation or perception?
Noxist.
If you look about and you don't see any sort of any sort of,
an investigation to see if there's any hidden or not immediately noticeable exits or entryways.
23.
23.
As you kind of do a pass around, looking closely along the wall, you see what appear to be two small domed doors that have metal rods
kind of jammed through almost like a small barricade that's from place down on one side of a doorway.
However, they are closed from this side.
Okay, so we could have...
From the interior. You could.
Are they trapped?
Doors.
I'm gonna see if they're trapped.
We're making the investigation.
Also fair to assume that whatever is that
door.
27.
27?
I rolled it.
Doesn't want us going through it.
18.
Okay, you're both looking at the same one.
Yeah.
Neither of you notice any traps.
This one's fine.
Then I'm gonna try to jimmy open that.
Oh, whoa, whoa, whoa.
I already said it.
Is it locked? Make a strength track.
Not locked.
Mm-hmm.
Oh, wait.
Two?
Yeah, it's just like a strength, straight up strength,
not a saving throw.
Nope.
Two?
Two.
I'm really fucking weak.
You'd think I'd be stronger pulling in the bowstring,
but now.
Use your legs.
Really, like, usually legs.
Okay, I put my legs up on the wall and
I'll hit you back again.
It's not budging.
Good news.
Can I use my finger skills to say.
Welcome to Mick Unplugged, the number one podcast for self-improvement and modern leadership.
I'm Mick Hunt, your host, and I'm here to challenge your why and fuel your because.
This is where leaders, entrepreneurs, and go-getters come to level up.
Each week, I bring you unfiltered conversations, game-changing strategies,
and the kind of motivation that transforms lives and legacies.
I've learned from legends like Les Brown, Damon John, and Robert Irvine.
And now I'm bringing their lessons, along with mine, straight to you.
From modern leadership tips to creating unstoppable momentum,
this is the podcast that redefines what's possible.
Hit play, subscribe, and join the millions who've made Mick Unplug their go-to source
for growth and greatness, because your next breakthrough is just one episode away.
This is Mick Unplug, the voice and face of modern leadership entrepreneur,
and self-improvement. Let's get started. Look, there are a lot of celebrity interview podcasts out
there, but there's only one Happy, Sad, Confused. I'm Josh Horowitz, and yeah, I'm the host of the show,
so I'm a little biased, but truly Happy, Sad, Confused is the place for nerdy and intimate conversations
with all your favorite actors and filmmakers. From Andrew Garfield and Scarlett Johansson
to Christopher Nolan, casting what ifs, backstage stories, and much more. Listen to Happy Sad Confused
on Apple Podcasts, Spotify, or wherever you get your podcasts.
See if it's locked?
Just my finger skills.
I mean, I made it for sufficient check to see if it was trapped.
Wouldn't I know if it's locked?
I mean, the lock is the barricading mechanism.
There is no handle.
There's no.
I'm going to try to sidestep this lock with my locking skills.
It's a barricade.
There's nothing to do.
But there's nothing.
There's nothing.
It's like steel.
real rebar in front of the door.
Seems impossible that a road would be able.
Is there any, um,
step of sight.
Is there any decorating or writing or scratching
around the door frame or wall around the door?
Anything other than just a portal to go through?
Not for what you can see, no.
There's no room symbol.
The room is pretty simple.
Like the construction of it
and there's two doors.
Maybe older than most of the things that you've seen
within the city below in previous chambers.
It's simple. It seems to be built almost for function
rather than ceremony or...
It's a trash chute.
That's what I was going to say.
like a water shoe to drainage.
Does this look a drain?
I'm going to get out of the way
in case something comes out of here
and so it doesn't not be into that goddamn hole.
But it could fill the city with water.
How far apart of the house?
We could grab all the zombies.
One thing you do notice, which is interesting,
is you're kind of glancing around the side.
Looking on the ground at the bottom of it,
there's a very, very faint groove in the ground
that leads towards the central hole at the base
of each of these doorways.
Does there appear to be any other type of shoots coming
into this room.
No, just the two doors, on the opposite sides.
How far part of the doors?
Are they on opposite sides?
Opposite the chamber here.
So there's a bar, the door is barred then.
Correct.
So just break it.
Let's get out of the way and just pop the bar.
See you can just pop the bar right off the door.
Do we want to have keel it there in case
900 undead zombies start pouring through,
which you can wall a stone the door?
Yeah.
I'll be with you.
Yeah, yeah, yeah.
We're ready to turn over and pay attention.
We're all out of the way.
I will try and remove.
one of the doors. I don't know how to delineate.
I'm gonna.
The left one.
Be ready.
It's a certain.
Shouldn't get a help.
That one.
25.
25.
It immediately like comes off at the side and you can see this is,
when you lift it, you realize at this point that there's a,
it's actually bolted to the wall to the side and it curves upward and holds in place.
This is meant to stay in place.
Wow, really?
It was meant to move, and I still,
I don't, I think I loosened it for you, Greg.
I didn't get that sense at all.
But as you lifted up, the door is now unbarred.
Shall I?
Yeah, open the door.
Let's see what's fine door in the one.
The hinges on this side, so it looks like it opens towards me.
It looks like it opens towards you, okay.
I'll pull open the door.
I'm at the ready for whatever.
Okay.
And this was, yeah, it's hard to.
Go on the left.
In a circle.
We'll say as you enter the land, they're on the left.
Okay.
So as you pull that one open, immediately preparing yourself,
a couple of rocks kind of tumble out,
and then it reveals what appears to be just a packed,
tight mass of earth and stone.
Shit, let's try the other one.
Cholesterol.
Definitely.
The silent killer.
Should I punch the rubble?
No, let's try the other door first.
Okay.
I'll make my way around.
We set ourselves up.
Kid your read.
Yes.
20 on the dot.
20.
It lifts over, without an issue.
Pull.
Pull the door open.
It lifts it open and a few rocks do tumble past,
but what looks to be a slick almost rock slide
like incline continues upward, dry, no water, nothing.
A rock slide continues onward, slick,
Dry.
How big is the tunnel?
It's about maybe four feet wide or so.
So we could fit in.
Yeah, you could fit in.
Do we have some movable walls?
Like in like a.
I have one.
And when I say slide, I mean like smooth stone,
like an actual slide.
Oh.
You get the sense that there was some sort of a
aqueduct type scenario.
So we brace ourselves on the wall to make sure we don't slide down.
Let's start.
Yeah.
Whoever's in the back should have the immovable rod,
so if there's a sudden rush of water,
we can create a grate for ourselves.
Yeah, good call.
You envision at one point long, long ago,
this would have been a beautiful central waterfall
in the center of Thamara's chamber.
It is not dried.
Stop.
That's awesome.
I mean, creepy as fuck now, but I've got the immutable rod.
I'll be the caboose.
Okay, I've got the other one.
You'll be the second.
So I'll be second.
All right, so Grog is the caboose.
Keelaug in front of grog.
Oh, Kila's in front of grog.
All right. Who's in front of them?
Me.
Scanlon?
Pike.
Then Pike.
All right.
Myself and the twins, I suppose.
Yeah, I want to be in the front.
I'll go ahead and take the removable rod out and have it in my hand.
All right.
He's in the necklice.
Not a worry.
So you got both of those.
Before I forgot, I totally forgot there was a winner for this.
Oh.
Hey.
I should do that, huh?
Ryan.
Ryan Boo, you're the winner.
Yay!
I know how to contact you and get you your cherry deck box soon.
bag box soon.
Yeah, boo.
Yeah, boo.
Anyway, so, now that's taken care of.
You make your way up the slide, and it's relatively gradual,
it's not too heavy of a scenario, so you make your way upward, upward, and about
30 or so feet up, the walls of it separate out and appear to break into what looks like
two smaller chambers. This was a breaking point or a person could enter from other side to check on the flow or
maintenance on whatever the ducting was. The slide continues upward or looking to the right and left as
Vax and Vex, you get to that portion and kind of lift yourself up looking right to left. It ends on one side and it looks like there's some dry-rodded wooden crates.
And to the left, it looks to be a staircase.
So it's like a landing?
It's a brief landing for somebody who needed to come in
and either do repairs, maintenance,
or some sort of checking on the flow of water being.
Keep going up the slide or take the stairs.
Quick glance in the crates.
No, if you're going to take a quick glance
and we have to bust them open like a proper RPG.
Smash them.
Smash them.
They're dry, they'll break easy.
They will.
What do you do?
Check them out.
They're all mimics.
I eat some metamama.
All right, so he lifts the crates.
There's only two of them, and they're relatively small, maybe like two feet by two feet.
The first one, you open up and look inside, and there are rusted tools, like long iron bars, some like forked.
There are a couple to look to be almost wrenched.
It looks like whatever mechanism was used as the early aqueduct system for this, this box contained materials.
that you're uncertain as to what their application was
to this system.
I'll take a glance at these things
just to sort of memorize their general shape.
Okay.
Have you were done with them, I'll actually take them.
All right, fine, man.
Okay, you go and grab a few.
There's five rods varying widths.
Some of them appear to be almost like ratchet elements
where they fit around different, like metal caps.
There's,
one that looks to be almost just like a wide crowbar,
something that's used to hold or wedge elements separately.
Very basic, nothing too intricate,
nothing that catches your attention.
This is some basic shit that you're picking.
That was the first crate.
What's the next crate?
Is it whoopi cushions or?
No, the next crate you open up,
and it looks mostly empty, but it looks like there are,
what looks to be, a couple of rows of small glass vials,
half of which appear to be broken or some sort of an impact.
cause in the shatter, but there are three remaining
with the very, very faint,
kind of blueish liquid on the inside.
Blue.
Does that sound familiar to Estadol?
Yeah, healing.
Healing.
Healing potions are blue.
No, the healing potions are red.
These don't resemble healing potions, actually.
Do these resemble underwater breathing?
They do.
You've seen these before.
Ding-ding.
For toilet diving.
Mm-hmm.
Emergency, yeah.
Just take those.
Okay, I got them.
I give one to Percy for being so sharp.
Thank you.
I give one to my sister.
You don't need it.
I keep one.
No, I don't.
I'm barely alive.
I give one to Scandlin.
I give it to Crote.
Because there were three?
I got one.
Give it to Pike.
Three, right?
Three, they're three.
Yeah, keep it.
Just in case.
I've got two vials.
Wow.
All righty.
All righty.
Rob is dead.
So, why is there no water running?
Any of the boxes just smashed?
No.
I imagine it's because he is vertical now instead of horizontal.
And undead.
All of all the water is coming out of the ass.
Keep going. Up the stairs.
You don't keep going, but like,
up the stairs.
This is worth thinking about it.
All right.
All right, heading at the stairs, same order.
30 to 40 feet in advance.
All righty.
Yeah.
So 30 to 40 feet in advance?
Yeah.
Okay.
You make your way up the staircase, little stealth.
Move it.
to move a barrage out.
Great.
28.
Okay.
First help.
All right.
You stealthing as well?
Are you going along with him?
You're letting him go ahead.
She's coming.
Natural 20.
All right.
So the two of you very quietly make your way ahead,
the rest of you keeping up within, I assume, the range of the ring.
Yes, very much.
The staircase doesn't go too far.
It goes up maybe 30 or so feet, and then it opens up into a hallway.
You're basically stepping up through the floor.
the floor. And there's about 10 feet on each side behind and the sides of you. There's a slight
element of a cave-in to the meet left. You were part of the stone. It seems to have collapsed,
and a bit of the earth is kind of filtered in. And it's a smooth stone floor that's tiled
in places. The walls continue on, same somewhat trappasoid, like, angle. And there are other
portions of the wall that have kind of caved in on certain elements. And there's a pillar, two large
pillars that mark the center of this hallway. Just either use of support beams or
decorative, but they go from ceiling, since they're the floor. You glance over the side
and you see, looks to be a distant staircase in the far end of this hallway, maybe
80, 90 feet from where you are, if not further, with larger stairs. You've seen some of the
more dwarven-based ones. These ones seem to be a little wide, a little more grandiose as they
lift up higher and higher.
But part of that hallway is completely collapsed.
It's just a wall of fallen earth,
but there is a hole carved out of it.
There's just like a tunnel that has been pushed through.
And you hear this very, very faint kind of buzzing sound.
Very, very faint.
This is kind of like just.
Yes, exactly what I was thinking.
I'm dead umberhulk, maybe not.
Ampererhawks or Uncan.
Like a very faint,
like very faint vibration.
You also see what appears to be a figure
stepping from a side wall
like a crevasse,
like an opening, similar shape to that
kind of open, that circular opening in the wall.
I'm gonna hide.
Well, yeah, we're stealth.
You guys are stealth.
Yeah.
So you, we're good.
You re-hide wall stealth.
Okay.
That's what I do.
You hear some muttering across the way
in the shadow.
There is a very faint source of light
looks like a glowing kind of orb that is just kind of floating in the air above,
giving this faint kind of greenish white light, like just a bobble that's giving some sort
of a light source to whatever this cloaked figure is. You hear the muttering and two
more walk down the staircase to join them. You recognize from the faint bit of light, a glimmer
of metal around the neck of one of them and is the symbol, this hole with the metallic fork,
you see remnants of Vecna.
Just remnants of Vecna.
You don't see any faces.
You just see like a quick glimmer
of like the shine of the metal
and the light of cask from the bobble.
They're just, this can't be happening right now.
We don't recognize faces, we don't see faces.
You just see hooded figures that are walking there.
There's three of them.
Just soldier.
Let's go.
Oh, they're like cult rolls.
Oh, God.
Okay.
Yes.
All right. So which one are you, which ones are you aiming at?
There's three of them.
I'm aiming at the first one I saw.
Okay, the first one you saw, they stepped out of the center of the hall there, and then on the two other that walked down the hallway.
So you're aiming at the one that came out of the side of the wall?
Has he seen the two coming down the stairway yet?
There's been discussion over the shoulder. They seem to be aware of each of its presence.
But they haven't come together to engage us three in the same area yet.
I will follow my sister's lead, and whichever she has been.
If she attacks one, I send one to another one
and two to the third.
Okay.
So if she does-
I'll attack the first so he can take the second.
Then one to three.
Okay. Yeah.
All righty.
And two arrows for your girl.
Yeah, these are auto-cryts though because
we're surprising them.
This is true.
That's true.
All right, so.
Can I hunters mark him?
Hunters mark the, the, okay.
when you're about to kill.
Yes, okay.
You can hunters mark him.
Okay, and then you go.
All right.
Oh, so we don't have to roll for attack.
It's just an out of crypt.
We'll know you still have to roll
to see if you aim, you have managed on the attack.
27.
27 on my first.
Whoa.
Okay, both hit.
Second attack.
Oh my god.
20.
Kill it, kill him.
20 on the second.
Okay.
That hits.
Okay.
I got a one on both.
Thank God they were both at an advantage.
I know.
27, 1925.
Okay. All three, get.
And they're all critical?
No, the first one's crit.
Oh, really? Okay.
So the first is sneak attack.
They're not all crit.
Once you hit the person, they're no longer surprised.
Okay, so the first one is a crit.
Welcome to my world.
Yeah.
Solid. That's okay.
Oh yeah, I feel so bad for you.
You were the most powerful person at this table.
Oh yeah.
14 plus six lightning damage.
Oh wait, you know what?
I'm just gonna say, should I single out the lightning damages
or say what all the damage is?
Well, it's not a critz.
Lightning damage is doubled as well.
So it's 12 lightning damage.
Right, plus whatever your sneak attack damage is doubled.
Okay, okay, okay, okay.
Yep, that's happening.
Jordan did 40 points of damage,
we don't do that.
Oh, do that.
Travis, shut up!
Just...
Jesus.
These two are gigantic damage rolls.
They're huge, just...
They're huge, giant dice.
Mammoth.
Huge, just bulbous.
Turgeon.
Yeah.
I had already rolled that, but it was just
shiny.
So 40 plus 12 lightning damage.
Okay.
On the first.
52 points out.
Ooh.
All right.
Plunging.
I got, go finish it.
I got 48 on my first post.
But that's it, 48 done.
The next one I got 12.
I didn't do Hunter's Mark damage on that first guy.
This is on the other guy, the second guy.
Add 10 because of Hunter's Mark on that first one.
Oh.
A little bit of that reach around.
Smell, dice to smell a little bit.
48, 2010.
So 48 on your critical.
That's the critical.
Yeah, okay.
That's the dice damage.
I rolled really low.
I just walked.
10.
Okay then.
Oh.
All righty.
Circumstized.
And are you shooting the same guy, Laura?
Yes.
You were all on one, yeah?
I was all on one.
Yeah.
So unless he went down, does it, would I notice or what I just go?
No, he did not go down.
Okay.
Then the second one, yeah.
He's very impregnable.
Mm-hmm.
10, 15.
I love the word laughing.
It's probably like the death.
21 on the second one.
Right?
Still Ila.
That does it.
Oh, thank God.
How much damage?
Total on that round from you would have been,
it was 110 with the first tip between the two of you
on the first guy and the second one hit.
So the one that was off to the side, who was kind of,
kind of leaning forward, hunched over and looking over her shoulder, the first arrow was
into the throat, and he kind of reaches forward, and as it does, the dagger, into the face,
into the socket where there's no eye, which then looks up with the glowing,
your finger goes out as soon as the second arrow takes the other eye out and they fall back
on the ground.
Finger goes out.
Oh, God.
Just pointing in your direction like, oh.
Finger of d'i.
Okay.
As soon as the two of the dagger goes, soo-s-soof, and the other two,
You watch, they both see the one crumble on the ground, the two left there, the guy who's standing at the stairs.
May I also dump some poison?
Sure, into which one?
I did one into my first target, and then two into the second. The poison would have gone into the second person.
It's a DC of 15.
All ready.
That is a DC 15? Yeah, that is.
The 16.
So nothing, right?
Nothing, yeah.
Okay.
Ah, balls.
That's a guy. All right.
Yeah.
As soon as the one crumbles to the ground
and the two other daggers,
any of the other two that are there,
they kind of, you see the one fall.
The one in the center of the chamber glances over the shoulder
and says,
oh, it seems I'm the lucky one.
Odell, run back and tell that Viscorad found sneaky prey.
And the one immediately to the left begins to running up the stairs.
Can I shoot him again before you runs away?
Nope, because you dirred, you turn.
This is the reaction.
Durds your turn.
I'm gonna bring out.
DURR!
Oh shit.
Oh, no.
Initiative, initiative, initiative.
We're imagine the initiative, motherfuckers.
Sorry, guys, we get it.
Yeah.
Thank you very much.
We've heard the name Viscan before.
We've also heard the name O'Dell.
O'Dell.
Yeah, O'Dell.
O'Dell, comma, tell Viscan we have like visitors.
You shadow me with knives and made up our house.
Oh boy.
I hear Odell before.
I just know we've heard it.
We have aimed at these buddies.
There's been three Jamiesons in our campaign too.
Not every name you hear.
He's in an infinite font of names.
Everyone else is still down the stairs right there.
I wonder if we should have let them talk for a second.
Oh well.
That's not our way.
They did for one second.
That's recent episodes have shown.
All right.
Oh, wow.
That was some shade.
So now, I need everyone to roll in it.
Yes. Yay. Yes. Queen.
Oh, fuck me, go. No.
Ugh. Not good. Excellent.
Mm.
No, it's okay. I got advantage.
Don't. You roll for Pike.
Don't let them leave.
No.
You can leave one alive, but don't let them leave.
Not good for Pike.
Nope. Not good.
That's terrible.
All righty.
Did everyone roll chilly?
Nope. What the fuck.
25 to 20.
Twenty three.
Twenty-one.
You're fine.
All right.
Got that long range.
Get that runner.
20 to 15.
No.
18.
15.
All right.
What's up, bro?
What's up?
Not fast.
What?
Girl.
Lies.
Lies.
Lice.
13.
All right.
Motherfucker.
That's weird for you.
Almost as low as I can go.
13 for Pike?
Oh no, it's fax.
What's Pike?
Pike.
Pike.
He knows what that look like.
Pike is, clocking name is Pike.
Yeah.
All right.
And then like, yeah, where's the remix of this song?
I know.
Right now.
Alrighty.
So,
yeah that purple.
Beginning of the round, Vex, you're at first.
Get it.
Okay.
I'm gonna cast Grasping Vine, like around here
so we can lash up and try to catch that wizard
that's running away, that cloak guy that's running away.
Okay. What's you have to roll for that?
He has to roll a dexterity save above 15.
15.
Get it.
Gave his son, get it.
Is this guy leaving?
That is an eight.
Yeah!
Yeah!
He's running up the stairs.
So it snatched his ankle.
And then drags him.
Backwards.
Yes!
Yes!
And then I'm gonna shoot him.
All right, go for it.
Twice.
Maybe not the one in the big record.
Not that one.
Not that one.
Looks like he knows too much.
Yeah, that's a, what is that?
High.
32.
32.
That hits, oh, pardon, good roll damage.
32.
Thank you.
14 plus four lightning damage.
I don't get sneak attack on this guy though.
No.
You're not hiding.
So 14 plus four lightning damage.
Okay, so 18.
And then I'm gonna hit him again.
Alrighty.
And that is also a 32.
No, that's a, well, it's very high.
27?
28, 28.
28, all right, that hits, a little damage.
Grog you're up next.
You're in the back of the marching order?
No, we're not up at the top, aren't.
No.
So you got at least, about 25, 30 feet before you can get to the top there.
12 plus six lightning damage.
Oh, nice, all right.
36 points of damage in one round of him.
The arrows, as he's like pulled to the rock and rubble
by the grasping vines currently wrapped around him.
I'm gonna use my movement to
to stand behind this little pillar right here.
Okay, go for it.
All right, Grog, you're up.
As I hear the sweet melodic
Miami Vice tunes of warfare being played,
can I double dash up past me mates
and into the fray?
Sure.
So 30 feet will get you right at the edge of the stage.
Can I use my action to?
30 feet, you still have 20 more feet you can go.
Yeah, straight towards them.
All right, so it's there.
And then can I use dash to the rest of the light?
Just close the gap there?
Yep.
Sure, cool, cool, cool, cool.
Yes, yes, yes, yes, yes.
But I only have my bonus actually left,
so can I go into a rage?
You may, yeah.
Yeah.
Alrighty, so that's when you go into a rage.
And that's my token.
Alrighty.
Okay, okay, okay, okay, okay, okay.
Yeah, this is very doable, because now he's...
All righty, so now it is.
You can, yeah, you can hold them there.
It is his turn.
Well, if he tries to run, you can at the very least.
Well, you have that guy?
But this guy was the runner, I thought.
He's vined.
He's vined.
He's, yeah, okay.
He's glasped.
He's currently grasped.
Okay.
As soon as you rush up into his face,
you see you hear the individual,
that kind of pulled back at this point.
You see shaved entirely bald, older,
kind of late 50s, early 60s, missing one eye,
but in that socket you can see like a faint spark
of arcane energy, shouting out amongst the space,
Glory and reward is mine.
Rates go forth and devour while I bring oblivion to them.
So as you rush up, is going to go ahead
and cast wall of force.
Yikes.
Yeah.
Right in the space between there.
Between him and grog.
The space between.
The space between.
You're all wicked light!
So it pushes you back five feet.
And now there is a wall of force that is blocking that side of the hallway from where he is.
Okay.
Him and the other guy? Or just between him? How big is it?
Sorry, the entirety of this year, the entirety of this chamber is a wall of force.
Fucking fuck face.
Um, so.
You cast a back.
What's the wall forced to walk through that shit?
Probably.
Yeah, it's probably hurt.
It hurts.
Will it.
You'll be fine.
Will it.
As soon as the wall appears there, you see a slight
shimmer barrier that forces you back about five feet.
You catch your back foot and you can,
and now as the barrier finish is shimmering, it's invisible.
It looks like there's nothing there.
He's just grinning from there.
He glances over to the right into the hole in the wall
where his friend was earlier.
Which was that way, right?
As he glances over, he goes,
O'Dell, bring me the sphere.
And you hear the humming noise.
The faint humming vibrational noise is now louder.
Please not a sphere.
Please not a sphere.
That ends his turn.
Actually, he's going to take a step back up into the stairs there.
The little marble. You can move down.
That's end his turn.
Scanlon, you're up.
I'm up?
Yep.
What can I do?
You're 20 feet down from the staircase.
Oh, well, then my speed is 25.
So that'll get you right up to about there with five footstep.
Don't let them leap.
Oh, God, this looks like a crazy thing.
5.10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 50, 55, 60 is how far it.
Wow.
Where you need a Colonel Dane?
Wow.
Doesn't matter if I just stand, I think.
There's a wall of force.
Do I see a wall of force or?
You don't. You actually rush up and it looks like it's an open hallway right now.
Okay.
I see Grog in a, in a...
Grog in attack mode, right?
Mm-hmm.
And I see these two bad guys.
I will send a lightning bolt at somebody.
Which one?
Well, it looks like I can't see this guy,
because there's a pillar in between.
That's true.
He has to be that guy.
All right.
So you'd have to move off to the side
or else you're going to hit Grog with the lightning bolt.
It's going to be hard.
Well, these have a few steps, though.
You could probably just aim it above
and hit him without Grog.
I'll let you do that.
All right.
So as you get up at the top, you release your bolt of lightning,
it arcs forward, and as it gets right above Grog,
it hits something solid and splinters to no effect.
So this wall of forest visually is like floor to ceiling?
We don't see it.
You don't know, you don't see it.
You saw a plain shimmer because something pushed him out of the space,
but right now you have no visual perspective.
That's going to end Scanlan's turn, I believe.
All right.
Yeah.
The other guy on the side who's currently held by the vine
and it kind of falls limp off of his body.
It falls limp off of his body?
Well, it grabs, it doesn't wrap around or keep him held.
Every turn just can pull something towards it.
Okay.
He's gonna go ahead and glance over towards the side
listening to what the other Rashad had said.
He's gonna.
Okay.
At which point that humming gets louder and louder.
He had the map.
The scarves.
There's a way.
If he built the map, there's a way out.
You watch as a two foot wide.
the black sphere, a void like nothingness, comes carving through the stone wall, immediately
to the left of you, Grog, leaving a completely disintegrated form roughly around the shape
of its spheres. Oh, shit. So it's coasting in towards and into your space.
Ah!
What?
That's a sphere of annihilation.
Yes, it is.
Oh, shit, son.
Oh, God. Put that there. That's fine.
Is someone controlling it?
That's a drug.
No, no, no.
I need you to go ahead and make a dexterity saving throw.
Oh my god, roll so well.
Do you get advantage?
I do.
I have danger sense.
Is it an attack?
Is it a .
Yeah, it hurt real bad.
It hurts real bad.
No, I rolled the 20.
I see this happening, right?
16.
16, okay.
You managed to just duck out of the way.
It enters the space, and it's,
you can feel like this kind of this weird energy,
Your beard is almost being pulled toward it.
And the loud, vibrating hum before you,
it's like staring into an absolute nothingness.
Take my life, but not my beard.
Who looks like he's controlling it?
Throw the cards out.
The guy who is being pulled by her
is like concentrating and moving it over at that point.
Oh, the guy in red?
Yeah.
Or the guy in red is controlling it.
All right, that's gonna end his turn.
Keyleth, you're up.
Oh, rest for a second.
Controlling enemies.
That's okay.
We can get like dudes behind you to hold you up.
Just tell you how you want, O'all.
We'll see how I can do it.
Kila, if you turn.
Oh my god.
So much has changed from what I thought I was going to do.
You were about 25 feet down the staircase.
Yeah.
Holy shit.
Yeah.
So I come up from the staircase.
Okay, that gets you just up to the edge there,
where the staircase stops.
Okay.
Does these fear of annihilation
get an attack of opportunity if I run away?
Probably not.
It's, if no can tell me.
Tell me.
Tell me.
Is it a thing?
It's a black sphere of void that just seems to be one of the guys looking focused, concentrating on it,
and moved under his willpower in the direction of grog.
It's real bad.
Oh my God.
What?
Um, okay.
Oh shit.
Okay.
I'm gonna come up.
I'm trying to think of what I have in range and I'm terrified.
And I'm going to just stick with my original instinct and do wall of stone and try and
wall these guys in so they can't run.
Yes. Yeah.
Mm-hmm.
I mean, I think they can still carve through it with their big black death or
now.
They can't be here.
They'll have to make the orb do that.
To do that.
To do that.
Yeah.
Okay.
Okay.
five foot panels.
At least it'll take the orb away from us.
So I want to be like,
sphere, sorry.
Boof, boom, boom, boom,
and like a semicircle block off,
bring up a whole wall of stone behind them.
Cool.
Okay, one second.
Who can get to the other side?
You have dimension door.
Oh.
But that's it, right?
That's the only person that has that kind of a thing.
Like a,
just the only one who could probably get to the other side.
As you attempt to concentrate and create a wall of stone,
you are unable to pick a point or an area beyond the barrier.
The wall of force?
No.
Shit.
Wait, what? Say it again?
Sorry, we're hiking.
And you need to focus, or is it just a random?
The spell wouldn't.
No.
It doesn't fizzle the spell.
I just can't.
You have no area to release it on.
Like the barrier while invisible is preventing
targeting a specific area.
to create.
We need to dispell this shit.
So,
Dig under.
I do have to spell magic.
Or dig under.
I mean, you've used your action to attempt it.
Like you don't lose your spell slot,
but you spent your action attempting it.
Okay.
Hey man, that was fucking honest try.
We learned a lot.
Yeah.
Can't cast through it.
Nope.
Good to know.
At all.
Can, did that, but the orb went through it?
No.
No, the orb is on the other side of the,
even though it's like a, it's like a,
Nature thing kind of going up underneath there.
I can't get around it.
No.
Okay.
You're targeting on the other side of the wall.
It's going to be in visual range for you to create it to happen.
I see you on the other side of the wall.
All right.
Skiylitz turn, Percy.
Oh, no, sorry.
At the end of Keelis turn, you hear this.
Fucking a race.
Sound as these two shadowy figures emerge
from the nearby walls.
Ah, ha, ha, ha.
Ghosts, shadows.
No, no, no, what?
Ghosts or wraiths?
There's like 10 different kinds of things like that.
Really?
Yeah.
Was race what fucked me and you up?
When we were like, evil be ghosts.
Yes, those were ghosts.
Yes, those were rates.
Oh, shit.
And look what they're doing.
This one hovers over and lands behind Kieleth.
Shit.
Going to attempt.
No.
shifts through the pillar.
I just look over my shoulder and go,
oh, no, no, no, no.
This one here actually stays within the pillar,
it reaches out as it's incorporeal and strikes at you.
Fabulous.
Fabulous.
So that is 24 against you, Vex.
Oh, that hit.
All right.
You suffer.
Motherfucker.
This is a lot.
Yes.
21 points of necrotic damage.
Okay.
And I need you to succeed on a Constitution's saving throw.
Fuck.
Come on.
Oh, my fucking God.
Is it funny?
Wait.
All right, well, you suffer the 21 points of necrotic damage,
and your maximum hip points are reduced by 21.
Forever?
Until you finish a long rest.
Oh, shit, son.
The other one striking at you, Keelis.
Yeah.
That is a 16.
Misses!
That's right, because your AC is 17 with the ring.
That's right.
I'm just calculated on the...
I leveled up, motherfuckers.
That's right.
All right, cool.
So, technically a little bit and affect your AC,
however calculating the magical item did fix.
But I'm feeding and I'm good.
I know.
All right, so as it swings towards you,
its clock shrieks out and has no effect.
And then they both vanish.
If you want to take into the pack of opportunity you can,
if you'd like to.
Warcaster.
Warcaster.
You can tend to cast a spell on it as a reaction,
if you'd like.
And this one's going to go ahead and
back away into the wall as well.
Vex you also get an attack of opportunity, if you'd like.
With a melee weapon?
Does it have to be a bonus action?
No, no, it can be an action.
It can be just an action.
Yeah, that's part of the work, Esther.
Feet.
I mean, I have like a dagger, but.
Up to you.
I don't even have it drawn.
I have a row out.
You can't.
And they're both out of visual range, right?
They both are now backing up in.
One's in a pillar, and one's
went through a wall.
They both went through a wall.
Yep.
They both suffer.
Are they, like, moaning and shit in the walls?
You can't hear them.
Can't hear them.
Can't see them, can't hear them.
All right.
Thanks.
No worry.
Skiyla, what are you doing?
I have resistance to necrotic damage, by the way.
You do.
All right, then.
Then you take 10 points of necrotic damage,
and your head points are only reduced by 10.
Okay.
Sorry, I'm trying to figure out what would be a good idea right now.
I have no idea.
for anything.
I've never done this before, but I haven't learned.
I will ice knife it in its, in its space.
Ice knife.
Ice knife.
Level one, you create a short of ice.
Fling it, oh, it's a flingy thingy.
But it's one day to piercing damage.
And then it explodes.
Okay, it's right next to you.
Mealay.
No, it's a melee.
Well, no, no, no.
She has a feat where she can cast a spreeing
Spell is a reaction when something comes out of her.
I'm a warcaster, so I can be like,
just know that whatever you're hitting is right next to you.
So if it explodes and does any radial damage,
it might come back and hit you.
No, hit or miss, the shard then explodes.
The target in each creature within five feet
of point where the ice explodes.
Oh.
But you're pretty bunch of other folks.
I'm fine. I'm doing it anyway.
King!
OK.
Go ahead and roll to hit.
And Scanlon.
No, no, no.
No.
Five feet are behind her?
Oh, for fuck's sake.
What's wrong with us?
What's wrong?
What's lost in all of our 20s on goods?
Tonight is ridiculous.
This is dumb.
It's a one.
It's a .
All right, so as you release the ice knife, it slams into the wall.
No effect, however, it does still explode, right?
Yeah.
So it does what damage?
2D6.
2D6 damage.
So go ahead and roll 2D6?
To both you and the creature?
Ice cold.
Yeah, all creatures within range.
Let me just rewrest.
So technically, yeah.
This is actually technically re-roll one.
three, four, five, six, seven.
Uh, yeah, yeah, yeah, yeah.
Okay.
Hit or miss, the shard then explodes.
All right, so you take seven points of ice damage.
Yeah, that's fine.
And it hits the wraith, however, the cold damage
doesn't seem to have as much of an effect as you would expect.
It's a fucking rave.
All right.
Well, Jesus.
That ends their turn, Percival, you're up.
Um, I hear a whole bunch of commotion,
so I'm gonna pop my head up out of the,
out of the hole and see what the fuck is going on.
All right.
and get just beyond where Keylet is,
kind of pushing past.
You can get five more feet you can move if you want.
Oh, well, like, I'm just coming up the hole.
I take a look, go, oh, sweet God, I'm going to take a shot
at the guy I see up on the table there.
Okay, go for it.
It's like actually roll something.
That's better.
Which guy? The guy over here.
Yeah, the gray, gray, and that's 28.
Okay, you fire a shot and watches it just detonates
against some sort of invisible wall that you didn't see
was there before, just scattering helplessly against the space in the air.
I hate this forest field shoot.
It explodes near my head and I'm like, stop shooting into this thing.
I'm going to drop back down the hole.
I got it, got it goes.
All right back down into the.
It's right there.
End your turn first.
Yeah.
Back to you're up.
There's two people who left.
That's what I want to do.
I'm going to dance through to here where I can
I see Grog and these guys, and I can see all my friends here,
and I'm going to hold my action to attack anyone
who comes right up to one of my friends within striking range.
Okay, good enough.
Holding.
Perfect.
Ending back to turn, Pikes up.
Pite comes running out their steps.
Clunk, clang, clung, clang, clung, clung, clang, clung,
lots going over there, and that's as much she can move.
Okay.
She can turn it.
She can still cast a spell if she wants to.
Oh my gosh, my legs are so short.
She's going to cast Beacon of Hope
for all of the Allies Within Range, which is 30 feet.
All right, so that is everybody but Grog.
Sorry, Grog.
That gives us good stuff.
That gives everybody advantage on wisdom-saving throws
and death-saving throws.
And any time you're healed, you regain the maximum number
of hit points.
Even if we move out of the radio?
Yes.
It affects everybody at that moment,
and then you carry it with you.
Wisdom and death-saving throws.
You just got glitter-bombed with, holy goodness.
Wisdom and death close what?
And full hit points when you get healed.
Yeah, you don't roll, you get the max.
Beautiful.
Okay.
I don't think I have it.
Ending Pike's turn brings at the top.
Vex. Your turn.
Oh, great.
Well, I've seen all the things explode.
Fucking hell.
I'm gonna pull out my Vecna symbol.
I'm gonna pull out my Vecna symbol,
that necklace that we still had and put it around my neck.
because that fucking sphere is out,
and I don't know if it matters.
Okay, so you go.
So you'll go through it on your own your neck.
Good call.
Do I still have control of the vine?
Currently, yeah.
Okay, and it's on the other side of the force.
This is true.
So I'm going to use it and I'm going to try to
grab a hold of the guy in...
Fuck the force!
The guy in gray is holding the force wall, right?
but I mean it probably is just a concentration thing.
The guy in red is holding the sphere.
Correct.
The guy in red is holding the sphere.
I'm gonna try to knock him down
and see if I can break his hold on the sphere, maybe.
Is that stupid?
Okay.
He does not make his save.
He hasn't moved.
It wraps around and pulls him tight against the area
where it is again, but it's barely shifted him.
So he just kind of gets moved a few inches,
but it doesn't seem to affect him at all.
That's just bonus action.
I still get an action.
Yep.
In movement.
And a movement.
I guess I'll, oh God.
I'm gonna spread out so that I don't get,
I'm gonna come over, bleep, bleep, bleep,
here, maybe.
Okay.
Um.
Oh, Jesus.
I don't know, I can't hit anybody.
I'm gonna wait, I'm gonna hold my action
until I see something getting through that fucking force wall.
Until there's something to hit.
All righty.
So that I can attack them.
Sounds good.
All right, Vex says your turn.
Grog, you're up.
I am gonna try and run through the wall of force.
It's only five feet of my movement,
and we'll see what happens.
All right, you slam face first into it,
like a stone wall.
You immediately like the anger fills through you,
just like the familiar smell and taste
of iron-like blood as you seem to have busted
some element of your nose and the impact.
Probably some eyelids.
Yeah.
Do I go anywhere?
No.
Not even in show.
No.
Damn it.
But if I channel all the rage from my life
and I'd just like draw on the undead, okay, cool.
I'm gonna turn around and run the other way.
Okay.
You get in Githerto?
No.
No, I didn't even give, apparently, so.
Fucking fuck.
Okay, 10, 15, 20, 25, 30,
40, 45.
I'm 50.
Okay.
Didn't you turn around?
And, and, and, and, and, and, and, and, and.
I don't know, but there's nothing we can do about the Orban.
Yeah, yeah, that ends my turn.
All right.
This guy turns around and begins to make his way up the stairs
and do a double dash, disappears up the stairs.
It's not, man, I mean, there's, we can't do anything.
Nobody knows, like, disintegrate or, you know.
Who's turn is it?
Yeah, that finishes the, that guy's turn
is now Scanlan's turn.
I'm gonna take a few steps forward.
I will inspire Grog, I guess.
Or yourself?
Nah. I don't know.
Really? Okay.
And I'll sing to him,
Don't mess with that big black ball.
They can...
Oh, no.
They can really fuck you.
I really hate that big black ball.
All it better do is me is you.
Make it miss you.
Oh my God.
It's not my intent in creating this encounter.
That was rough.
Take your D12 inspiration die.
And then I guess I'll Dimension Door try to go through the wall of force.
We've tried this before, Matt.
I know.
Who knows how this shit works.
The previous ruling was that it worked.
Yeah.
It should have been a gentle...
The wording is important on this.
Yeah, yeah, yeah, yeah.
I think the cultus shifts his fans
and his brain explodes.
I think that's in the book.
I think you get to like...
Because it's a...
I've had to look this up very carefully.
Yeah, yeah, yeah, yeah.
With elements like this wall, it's a targeting thing.
You cannot target something that is in full cover,
total cover, which anything behind the wall is.
Teleportation, however, you're the target,
and Dimension Door and Teleport is unaffected by that.
So he hates that.
Matt fucking hates this.
Oh, no, man.
Do it, do it, go.
Get the runner.
Get the runner.
I don't know where the runner went.
He went up the runner.
He went up the hallway.
I just don't see him, right?
He saw that.
He saw him run away.
You just don't know where he is at the moment.
But if we...
Can I gauge roughly how far he went down that hall?
See, like, I don't even, do I see down the hall?
Not from where you were over there.
No.
So then I'm going next to the red guy.
Also, if you get out a range of Vex,
Beckna knows all.
Yeah. Stay with him 68.
All right, so you dimension door there.
That's my question.
My everything.
Yeah?
You have a bonus?
I already used it.
We gotta stop the deathball.
Oh, all right.
Bowler.
That's the end of your turn.
Solid, at least we're either.
At which point, Odell, who's standing there currently
is like physically like sweating,
concentrating on this sphere right now.
And it's like, looks over
sees you appear and goes,
Hi.
Viscusatro!
At which point, you glance over your shoulder
and you can see that the darting,
a cloaked one stops and spins and goes,
and facing towards you.
That's good for me, guys.
It's not good for you, but it's good for us.
Destroy them, get them, get them.
Fuck them up.
Trick it into a T-I-God, oh God, oh God, oh God, oh God,
oh God!
That's as far as he can get. However, completely disintegrates the central killer.
It is obliterated as, like, it's like a top part and a bottom part, or wherever the sphere passes through.
Like about a good six inches around it is just turned to dust and is gone.
Oh my god.
Do you have these rolls, if we found these rolls.
Gonna have to get the leaves then going to back around Scanlan.
He's a, he's a...
He's grapple.
It doesn't grapple.
It just moves things towards...
You're confusing.
entanglement with grasping vine.
Two totally different things.
Different things.
Thank you.
He's backing up and he's like looking over at the sphere
and just concentrating on it and like,
you can see like the beats of sweat pouring down his face.
He's glancing over nervously at you,
but kind of smiling at the idea that his friend is returning.
That's going to go ahead and end his turn.
Keyleth, you're up.
Yeah.
Okay, okay, okay, okay.
I'm gonna a Steen Grog slam into that going,
ah, fuck, and I'm gonna.
I'm gonna do at, this is a pretty beefy spell.
Yeah? Force wall?
Yeah.
Assume you can't.
Yeah.
I at.
Wait, the red guy's controlling this.
Should I do fifth or sixth level to spell this?
The wall.
He just put it up, but.
Oh, it just puts it up.
Okay.
That's concentrated.
Fifth or six level.
Fifth or six level.
Just go for it.
Six level, I'm going to dispel magic this wall.
Okay.
As you focus and concentrate, you release the essence of the
dispell magic, the burst of arcane energy casts forth and falls
harmlessly against the exterior of the wall force.
Yeah, it's a higher level.
Higher than six level, the spell.
It didn't seem to have an effect on the wall.
Or maybe it needed to be something else.
No, I bet it just wasn't high on nothing.
He just did what Scanlon does with counter spell.
He beefed it up.
Okay.
So I, okay.
Okay.
Okay.
You just eat crazy.
Girl, girl.
Oh shit.
You can move.
It's higher than seventh level.
Because isn't like, you have to roll if it's.
It's too late.
Yeah, I think it.
Okay, it's gonna be okay.
Everything's okay.
So about that long rest.
Yeah, well, I don't know.
We might not have time for that.
I don't know, you guys.
We're fucked.
No, no, no, no.
I move forward, I guess.
Yeah, I don't move that far forward
because there's a, I don't move that part forward.
Okay.
All right, there you go.
I don't want to die.
All right, that finishes your turn, Keyleth.
I want you to be alive.
I want you to be alive.
I want you to be alive.
Is that any of your turn?
Oh no, here they come.
They did take some minor damage being
in the physical wall, but that's fine with them.
Boom, I attack.
Emerge.
Sneak attack on the one near Keelith.
All right, so the one near keyleth,
Go for it.
Yeah.
Okay.
What was I holding for?
I was holding until I could attack something
or just until I could get through the wall.
I think it was just through the wall.
All right, 27 on that guy.
That hits.
Okay, so that is six, ten, fourteen,
nineteen, twenty two, twenty two, and three.
We can hit them, there's probably squishy.
Oh, sure.
You took out one of three between just two of your surprise attacks.
That is 34 for the first hit.
34, nice.
And I have the second paladin attack,
so if it's not dead, I will attack again.
Go for it.
That is two, eight for the second.
Alrighty.
So as it emerges from the wall,
it's black in shadow form giving off
kind of small tendrils of dark black ether
and abyssal energy, it reaches out to strike at Keelot
and you immediately release two daggers in its direction,
both in its form and it kind of gives this pain-sucking sound.
As you watch, it's like beady burning red eyes.
For a very brief moment, it seemed to blink in the pain,
and it angrily lashes out at Keeleith, its form somewhat more
disparate and unable to maintain corporeal form.
No, she's cast Beacon of Hope.
Oh, that's right.
So attacking against Pike, that is 21.
What's her AC?
23.
23. Eat it.
Tries to strike at her, and she managed to take the shield
and bash it away.
the light from her mace arcing around causes it to flinch and it actually strikes a little
too wide. The one that's arcing towards you, Kielis. That is a bucking 16 again.
Yeah! F you. F you. Yeah, because it's plus six to hit. Okay. Just when you dodge out
of the way a second time.
Oh, move, react. It's not going to move back into the wall over here.
It's too good.
Both of you get reactions if you want to.
Pike definitely takes it.
With her maze of disruption
and she gets an extra 2D6 radiant damage.
All right, so go ahead and roll for an attack on that one.
I can.
I have war caster.
That's the only thing that'll allow us you to hit with magic.
You got like something simple.
That's a 21 to hit.
Not anything simple that's right.
That hits, good to roll damage.
I am wickedly out of my hand.
Got another two to put two and plus four.
I'm running from an eight ball.
Yeah, you should, I mean like, we gotta get everyone
to worry about that damn.
I think it's friendly.
You know what?
Take yours.
27.
For pike.
27 points of damage.
And it has to do a, is it a fiend or an undead?
It is so it has to have a wisdom save of 15.
If it has 25 hit points or fewer
after taking the damage, which is or not.
Because that one is not taken a full amount of damage.
Okay, never mind.
However, it did take a, oh.
a relatively decent hit, and you watch as she swings the mace out as it pulls back.
Where the mace impacts, it seems to almost completely evaporate part of its shadowed form,
and it shrieks as it disappears into the wall.
Just for clarification, that's the one that I hit as well, right?
No. The one that you hit is one.
Oh, she, Pikes hit the other one, okay.
Correct.
It takes two damage by the one on the wall.
Kieleth, are you doing anything as a reaction?
Yeah, I'm going to do, I'm going to pull out my staff and do a burning hands on him, on my staff.
All righty.
So dexterity saving throw.
All right.
Natural 20.
So it takes half damage.
Wow.
Half damage.
Oh, that's good.
That was, wait.
You did the six and the four.
And then there was a third lawyer.
And then there was a third one that is six?
Yeah.
Was that right?
Yeah.
Okay.
Because the only two other things are six.
It did land.
So six, six, 12, so 16.
Yeah.
So he said winds of fire damage reduced to half,
which is eight, and even that impact seems to be lessened by the wraith-like being seemingly absorbing some of the heat from the impact.
So radiant damage is the bomb.
Radio damage is what we need in here.
Alrighty. So that ends their turn. Percy, you're up.
I'm going to stay in my little cubby hole and hold my...
I've got some good visual on a couple of these guys down here.
I am going to yell at everybody to get the fuck away from the ball, and I'm going to hold my...
my attack until something happens, it's going to give me something to shoot at.
Okay, so you're aiming, as soon as an enemy reveals itself that you can shoot.
As soon as an enemy reveals itself that I can shoot, I'm going to empty it.
And Percy's turned, backs you're up.
Uh, fucking hell, I'm going to do the same thing except I'm going to move to here and wait for something to attack one of my friends.
That's awfully close to the ball. I know it is. I know it is.
That's what I do. I'm waiting until one of them attacks one of my friends.
Yeah.
One of the undead.
Okay. The venture turn.
I can't do anything about that.
That's what I'm doing.
All right. Pike's turn.
Okay. I think I'm gonna do.
Stupid and all that's what I'm going to do.
I think I'm gonna do this as a bonus action.
Yeah.
So that she can have that up, right?
Yep.
Okay, she's gonna cast spiritual weapon.
Should she just do it at a second level?
Yes.
Okay.
She's gonna cast spiritual weapon up near the wall.
Okay.
So pull that out here.
As a giant sword that looks like it's on fire.
All right.
Whereabouts?
On the wall here?
Yeah, up close to the wall of floor.
Okay.
Attack as soon as that thing is down.
And then she's going to hold her physical action
until there's something that she can attack.
Okay, is she physically holding her physical attack?
She's holding her, yeah.
Okay, gotcha.
Then it's Pike's turn. Vex, you're up.
Oh, that's me.
Yeah, that's still you, actually.
Okay, okay.
You're Vex.
I'm Vex.
I'm going to dart away from this ball as fast as I can.
Okay.
And I'm going to go, whoosh, wish, wish,
and come up here.
Okay.
Hey, you broke through.
I broke through the wall.
I can't reach.
I'm too.
Here, no, no, it's fine, I got it.
You got it.
You got it.
Make Matt stand up.
Yes.
Please, please do.
Quick, quick.
And I'm going to, um.
Yeah, I'm gonna hold my fucking attack
until something comes out that I can attack.
Okay, all right.
I can't believe I can't fucking dispel that wall.
I'm so like,
I'm so shocked from that.
Yeah, I am, aren't I?
Okay, cool.
Oh, fuck.
That was cool.
It's not helpful now.
Oh, wait, I have bonus action still.
You do?
Okay, yeah, I'm gonna use that graphic.
vines that I still have up.
All right.
And he's gonna re-grab onto that stupid guy's fucking neck
and yank him towards the wall where he's right in front of him.
That is a little.
Yeah.
Slime up.
15? What's your DC on that?
15.
Okay, so he succeeds, unfortunately.
It slaps out towards him and this time, you know,
what was it?
I forget the adage, never mind.
He dodges it.
It took 425 hours, but we did it.
We worked his brain.
Blame it on the painkillers.
Yeah.
All right, so yeah, the vine went
outward and tries to wrap around and he just dodges out of the way
and it slaps hummlessly against the stone
and withdraws back into the small crack of stone where it's spaced.
That ends your turn.
All right, Grog.
Oh, thanks.
I'm going to put my faith in Scanlan
making some sort of a possible miracle happen.
Does that get to say?
Five, ten, ten, fifteen, twenty, twenty, twenty-five.
30? Just right up against the wall.
Can I look to the left down that hallway?
Can I see down there at all?
And is it blocking the hallway off from vision,
or is that a movable space?
Looking off, it looks like the orb was being used
to just carve a path.
That hadn't finished doing it?
No. It was maybe about 25 or so feet down
and was just hitting solid rock.
Cool.
My spell DC may be higher.
I don't know if I have increased
It is. It's eight plus proficiency bonus plus her spell.
Plus your wisdom bonus. Okay, so my spell DC is 17.
You need to keep up on that. I'm sorry.
Then yeah. So then it definitely. That was how I lost a grog in our battle.
Oh yeah. And pulls him back onto that edge.
I forgot you. I wanted it around his neck. So it like slammed them against his thing.
Yeah, just to make him annoying. He's still kind of glancing over his shoulder.
He's lost a little range of the school. No. He's still. He's a little range of the school. No. He's
You still look over the rubble there.
Ah, boom.
Not enough to make a concentration check.
If that's what it does.
Alrighty.
So I'm there.
You're holding your action first.
I can't get into that hole anymore, can I?
Probably not, right?
Not with the way the wall forces place, no.
Fair enough, yes. I will hold my action
until someone comes within melee distance.
Okay, ending Grog's turn.
All right, at the top of the staircase.
staircase. Oh, god damn it.
Oh, he's got to red for Gannon, right?
This guy over here, we'll say, got out that far from the stairs.
It continues up that way.
Thank you.
Oh!
Sanctuary!
He's parting the red sea.
Yes.
Let me see.
Oh, not.
He's going to.
Oh, my God.
We're going against Gandalf.
against Gandalf right now, you guys.
That's not Gandalf.
That's a cosplayer.
How many hobbits I have under my clothes?
It's just five hobbits in a close.
That's all it is.
It's not a wizard.
Five hobbits.
He glances down at the staircase where you are.
And as he begins to smile, the flash and the eye begins
to glow briefly, like a pale comparison to Vecna,
but there is an essence of energy and lent to him
from his worship of the newly risen deity.
a newly risen deity, begins to speak in a language you don't understand.
And as he speaks one alien word, how many hit points do you have?
167?
Fuck, okay.
I'm calculated.
What?
Okay.
No effect.
Oh!
Power word.
Kill word stun.
Stun.
Probably a hundred or less of that.
He assumed the smaller stature of the number.
smaller stature of the gnome was not as hearty to resist his.
He feels vaguely anxious.
He's not actually upset that he miscalculated.
Yeah, ma'am.
The DM wants blood.
That's when he gets for profiling.
That's right.
Then he is going to...
It's a foul little gnome.
He's going to continue.
Most of it's in the cube.
Moving upward 30 feet back up in the staircase as he keeps focusing on you as he's backing up the steps.
That's going to end his turn.
You're up, Scammon.
Yes.
Yeah.
Killed!
Hold on.
Hold on.
Where, shit, I need to look up a range of a fucking spell.
Here comes the general.
How far is he from me?
It's hard to tell at this point.
You'd say somewhere between 50, 60, 70 feet.
I'm not sure.
I bet your spell's 120 feet, Dan.
I'm looking.
That one's not.
Is it thaumaturgy?
Because that's right where your eyes are.
You said how far?
Between 50 and 70 feet from you.
But you can move, you can move.
Yeah, yeah, yeah, yeah, yeah.
I'm gonna move 25 feet towards him.
Okay.
So we'll say it puts you up here.
And with my dark vision, do I get a sense
for how far he is from me now?
If you move 25 feet up, you'd say he's about 40 feet from you.
Done.
Fuck, no, it's not.
Shit.
And he'd 30.
What else you got?
You can move by more feet.
You got more movement.
You only move 25 feet.
That's my movement.
That's his movement.
I have tiny little nodes.
Oh, bud.
Tiny little nose.
Yeah.
What about long range shit, man?
It's okay, yeah, I've got longer range shit.
It's not as bad news.
Right.
From running away.
Damn it, bad.
Watch you have to back up.
Because that tactically made sense.
Can you dimension them to you?
Bigby's hand him, grab him.
Stop telling you what you do.
I'm not.
I'm staying a camera.
I'm just trying to decide between two things.
Yeah, yeah, yeah, take your time, baby.
Take your time.
Talso, give a back row.
Come on, let's focus up here.
You're good.
You're good.
Support.
Feels love.
The back swim.
It's all on you, man.
This is all in the...
No, I know.
Do your thing, listen.
Shadow of War comes out October 10th.
A lot of us are in it.
It's gonna have a lot of wisdom.
He's got a lot of wisdom.
All right.
I'll just, I will Bigby's hand,
because I assume,
has got a lot of wisdom, so I will Bigby's hand him
I assume.
At level seven.
Oh!
And I will, like a great man.
I will just punch the shit out of him.
Yes, yes.
All righty.
Bigby's hand on the opposite side of him
and punch him back towards us.
Oh, that's a good call.
All right, so that is 8D8 force damage if you hit him.
So go ahead and roll a melee spell attack.
Like that.
Come on, Sammy.
Inspire yourself, inspire yourself.
I didn't.
I forgot.
So what did you roll?
You can't inspire himself.
It's all not for attack.
Oh, and that's also for an attack.
So I rolled him 18.
18 hits.
He's a casket.
He doesn't have a lot of armor.
Yeah, he's a close.
All right, so roll 8D8 force damage.
Eight D.8.
I got three.
Oh my gosh.
And I got one.
That's four.
That's just some dude from C-org in a bathrobe.
Punch him.
That's a deep-k, come, man.
Wow, that was a deep cut.
Wait, wait, shit.
At 8, 16.
Fuck, what did I just roll?
It was 16 plus 4, that's 20.
And then this is another 40.
40 points of force damage.
40 points of force damage.
All right, that's a 20 DC concentration check.
Yeah.
Come on. Come on.
16, no.
Oh!
Yes!
Wall down.
Wall down.
Wall down, hold down.
Hold down.
Hold down.
Would we notice?
Did we notice that the wall went down?
I'm saying it.
You don't see it.
No, I don't know.
I don't know, right?
But Grog would feel it.
What you do, what you do, Grog's just sitting there waiting for something.
As the baby's hand just full on fucking sucker punches him in the body.
How about this?
He slams against the, against the,
the steps.
Oh, and look, as to shake his head as he glances
at the giant fist and down at you and...
And as a bonus action, can I do anything?
I mean, if you want to do bonus action,
you can't do a big of his hand again.
No, no, no, but can I, can I just throw something?
See if it goes through the wall?
Sure, I'll let you do that.
Roll an attack roll. Just an aim it.
17 plus, I don't know.
What are you throwing?
Scanlon found these two really crappy daggers in the desk in the casino.
So he just pulls one of his, like, dual daggers that he wore and throws it behind and groggy watch as this dagger just passes through.
I see that and I take three shots of this fucker up here immediately.
Okay.
How far away is he?
Which guy? The guy who Bigby's seen this punch.
Okay, he is from you about 120 feet. I'm gonna use bad news then. Okay. Because that's within range from my fucking sniper rifle. All righty.
He's gonna take that. I'm just gonna shoot at the dude in the red in front of me. Okay. I can't use a bonus action so I can only have to reload one so I can only take two shots with my action. I can't take. Correct. Can't take three. So two shots with bad news.
Here we go. That's
Yeah, that's 25 and 27 to hit.
Okay.
And that's, I'll just, let's just collect that.
That's gonna be a, first shot is 22 points of damage.
Second shot is, oh, not as good.
It's an eight, 14 points of damage.
Alrighty.
So as you fire, there's two shots.
The echoing noise of bad news is,
explosion from the middle of those echoes through the hallway and the stairway above. Vex.
I'm going to sharpshooter him in front of me.
There's a lot of noise. The guy right in front of you?
Yeah. All right, before.
It would be okay.
There's like, there are tunnels collapsing and shit.
Yeah. It's fine.
27.9.5 is 22 to hit.
22 just hit, yeah.
Yes.
Bad news is it.
Dammit.
21. Damage on the first.
All right. Nice.
Hitting orb a death dude.
Nice.
Yeah.
Four minus five, 19 on the second.
Alrighty, 19 damage.
That's also a sharpshooter.
Nice.
Oh no, that's 19 to hit.
Oh, got you.
All right, so yeah, that hits.
27 on the second.
Ooh, nice.
All right.
The guy who's controlling the sphere,
after the first arrow, like, strikes him right in the chest.
He kind of looks and starts to run up the sphere.
up the stairway, and as it does, you take your second aim with the arrow and release it and it hits the base of the skull, and you just watch them
and slip down one of the stairs.
Fuck yeah!
Oh, shit.
Oh, thank God.
Fuck yeah.
That's good.
So he doesn't have this fast.
The sphere is still there?
Yeah, yeah, yeah, okay.
Why?
But he doesn't have control over it anymore.
Yeah.
Okay.
It just stays there.
All these guy in red is down, so all that's left is a guy in the rates.
Double-checked to make sure there's a, was there a third guy that they're talking to him.
Like an alien craft.
We killed him. That was the first guy we killed.
They killed him immediately.
All right.
So that finished Scanlan's turn, right?
Oh, what?
Yeah, that was your turn.
Yeah, I'm done.
Yep.
Well, the Coltis dead.
Keelith's turn.
Okay. Okay, okay, okay, okay.
I run up as far as I can.
Okay.
Don't you, do that 30 feet?
30?
Do I see this motherfucker?
Do I see him?
Well, you have a 60-foot range of,
of dark vision.
Oh, you see the glimmering of Bigby's hand?
I was going to say.
Yeah, I'd say you probably can see him okay.
Yeah?
A little bit.
It's very dark, but barely.
Fireball!
Okay, all right, so.
That's an answer.
As you rush up, you release from the head of the staff,
a beat of red light just
just engulfs the hallway above in flames.
You see a split second.
of him in Bigby's hands outlines before fire just engulfs the space. Go ahead and roll damage on that.
Smoke this. That's a natural 20 on his save, so he gets half damage.
What the fuckballs?
I didn't even roll his advantage on that one.
This is probably going to be.
You said fireball?
Yep.
On this six. Yep.
Okay. Bigby's hand takes damage.
Does he? Magical? One, two. Okay, I'm going to roll this twice. He has hit points.
How many?
How many?
You can roll a save though.
He could.
That's car.
cards. Let's check.
That's not great. Two, four, six, ten.
Yep, it has no bonus, so you just roll a D20 and see what you get.
Nice. Yeah, yeah, yeah, yeah.
For a save.
Two, four, six, ten, sixteen, eleven, nineteen, twenty-four, twenty-nine.
Oh, yeah.
Yeah, reduced the right-fonte.
Bigby?
Bigby.
His hand has 167.
Yeah, it has your hit points.
Wow.
Just like.
That's amazing.
He has me.
All right.
So that ends Kieluth's turn.
Still alive?
He's still alive.
Look at Ruh.
So where the shadows.
This one's going to move through the hallway here.
Oh, we still are my house?
This one's going to.
It's still going after Pike.
Then I attack the Kieleth have been holding.
Pike has been holding her action to attack
as soon as she could too.
So Pike gets her a time.
So does...
So 20 to hit on Pike?
20 to hit, that hits.
Then is my other eight, here it is.
Does when you hold, does bonus action carry over?
No, just the action.
That's what I thought.
Okay.
This is 22.
All right, what's the saving throw?
Saving throw is 15.
15.
Four, no.
As it comes out of the wall, reaching four.
Reaching for Pike, she swings wide with the mace,
and as it slams into it, there's a flash of divine energy.
Her eyes seem to pulse with a matching burst of radiant power.
And as it hits, the creature squeals and squeaks
as the light from the mace actually dashes it
from this existence or any other.
That is scattered into nothing from the shadows.
I wrote an 18 and a one.
18 hits, one misses.
Okay, so sneak attack.
18 hits, one misses.
They know, right?
No, we might do a little bit out.
14.
We gotta keep that guy alive.
20, 26, 29.
39.
39 for the second attack.
3-9 for the second attack.
We do, we do it.
Alrighty.
And with that, as this one reaches out towards Keelith,
your dagger strikes the back of its body,
and as it impacts, you watch as its shattered form,
turns into nothing but a splash of dark,
half-existing ethelisk.
which then fades as your dagger clatters to the ground lotion.
Let me back the belt.
All right.
Thanks, but.
My bell.
Persil, you're up.
Yep.
Reload.
I'm going to take another shot.
All right.
You're going to take a shot.
I'm going to take a shot.
Yeah, just take another shot.
Let's probably a low I see.
Let's make this a sharpshooter just for fun.
Okay.
I'll hate each other in the new story.
Oh, yeah.
That's a sharpshooter shot, so that's 24 to hit.
24 hits.
All right, so let's do, 7, 8, 9, 10,
26 points of damage.
26 points of damage.
The echo of the impact, as you watch,
part of the lower jaw and throat of the cultist
and the robe gets blown apart.
He stumbles back onto the steps
that he had barely started to get up off to,
and you watch, and you hear the whore
the coughing sound as its last moments of life
are robbed of it as it tries to get back up
and then stumbles right back and bleeds out
against the steps.
We don't interrogate him.
He doesn't have to be alive for that.
Yeah, you didn't.
Any other problems?
It's just hovering there in the center of the hall.
We can't do anything about that bowling ball.
Well, let's, why don't we, let's, let's,
cover it with a handkerchief.
I almost said, well, you need to do it, man.
Let's rifle through these guys' stuff.
Which one do we want to interrogate?
Let's pick the, Calith goes up to the...
Red robe.
Red robe.
Let's throw the Red robe into the annihilation ball.
Let's get rid of me.
Red robe.
Why don't you go down the hallway and see if anyone else is coming?
Keep watch.
Stay close.
Stay close.
Everybody gather up around me again.
Let's make sure we're within six.
Sis, come up to where Scanlan is so I can go a little further.
Vax.
I'm actually going to go back.
It's just barely still within 60 feet.
Oh.
Do everyone gather up?
We're going to get our stuff.
We're going to.
Okay.
A vaidable.
Can I borrow a dagger?
Yeah.
I give a whisper.
No.
I take it and I just stab it in his other eye.
Red robe guy.
Okay.
Jesus.
Other eye is destroyed.
I'm going to use Bigby's hand to grab the sphere.
Do you?
Yeah.
Interesting.
Bigby's hand.
reaches over and grabs towards the sphere.
And as Bigby's form attempts to grasp
the chaotic point of destructive energy,
Bigby's hand suffers 26 points of force damage
and is forced to pull back.
It's not so bad.
But cannot grasp it, cannot move it.
There is, it just kind of, shh-h-h.
Okay.
I'm gonna rifle through the robes of red, red robe.
Red robe.
Red robe.
That's what she's rifling through.
Oh, okay.
There was a third guy, right, that they killed early on?
Oh, the first guy.
Yeah.
Okay, yeah, yeah, okay, got you.
We're, assume we're going through everybody taking the show.
Yeah, I'm standing as far from Vex as I can, but I can't go much farther because we're trying to keep plus.
Yeah.
Yeah.
Interestingly enough, based on the current scenario and what the operation has been, no money on them.
They have no, like, worldly possessions that are what you consider of use.
They each carry what looks to be like a gnarled wooden wand
that they've been using as a focus for their spell casting.
And beyond that, they have nothing on them,
except for the one that you shot ahead of.
You notice the left hand is kind of like withered and gray.
The skin is kind of pulled taut against the bone.
But beyond that, there's no other possessions on them,
beyond the symbol of Vecna they wear around their throat.
I was going to say, how many of those symbols do we still have,
How many robes do we still have?
Well, we can grab their robes.
I don't know how many of those we have,
but I think we also have a necklace.
Also, we can have pickle talk to one of these assholes.
I think it's a good idea.
The guy that I'm standing over a red robe,
I'm gonna rip his necklace off.
Okay, tear it off.
Okay.
I'm just gonna take his robes.
Oh yeah, we're taking all this shit.
All right, so you take the three sets of robes.
These are different from the robes
that you had seen in Tharonghalla before.
They are.
They are.
They appear to be a little more ornate.
They seem to have a little higher station,
which is why it's interesting that they're not,
like beyond the robes and some basic undergarments
and the wand, they have nothing on them.
Like, this is the sheer, their sheer conduit of their own power.
Were they drilling?
I want to take a, I'm going to just take a little bit of an inspection.
Were they drilling with this thing?
Is that why they had it?
Looking around the pathway, you can see that a lot of,
this staircase probably was more caved in,
but it's been cleared out by the movement of this orb.
It's being used as a form of kind of excavation tool
as they pushed deeper into the catacombs here.
Crazy.
So they were holding on to that orb the whole time.
It seemed to be.
Yeah, the guy in the red was controlling it.
Well, yeah, yeah, yeah.
He didn't cast it though.
We didn't see him cast out.
It came out of the wall.
Yeah, it came out of that little gap on the side there.
I'm gonna go over to the sphere and say to it,
I command thee to respect my authority
and obey me as your new master.
You're trying to exert your will on the sphere.
Yeah, I'm intimidating the sphere.
Make an intelligence archana check.
Doesn't have any point.
Intelligence archa check?
Yes.
It doesn't have any.
It's just an archa check.
Oh.
Oh, 19.
19?
19?
And you're standing right in the sphere
to push your will into it?
Yeah, I came closer to it.
Okay.
Oh my god.
If you stand there, you focus on the orb,
and you can feel your will kind of push past
to the event horizon.
of the sphere. However, the force is too strong inside, and as you kind of pull out of it instinctually, it moves towards you.
Oh, no.
Oh, fuck. Oh, fuck.
Why do you have to tamper with the fundamental forces of nature?
10 feet, which is right where you are. So need you to make a dexterity saving throws.
That's not good.
Is it going to reach down of it for you?
That's not good.
11.
11?
You.
Bigby, save me!
The orb pulls back and slams into his
like the edge of his nomish face and chest.
And you watch as his flesh is like pulled towards and disintegrated at the
outs, the exterior of the sphere.
Welcome to Mick Unplugged, the number one podcast for self-improvement and modern leadership.
I'm Mick Hunt, your host, and I'm here to challenge your why and fuel your because.
This is where leaders, entrepreneurs, and go-getters come to level up.
Each week, I bring you unfiltered conversations, game-changing strategy.
and the kind of motivation that transforms lives and legacies.
I've learned from legends like Les Brown, Damon John, and Robert Irvine.
And now, I'm bringing their lessons, along with mine, straight to you.
From modern leadership tips to creating unstoppable momentum,
this is the podcast that redefines what's possible.
Hit play, subscribe, and join the millions who've made Mick Unplugged their go-to source for growth and greatness.
because your next breakthrough is just one episode away.
This is Mick Unplugged,
the voice and face of modern leadership entrepreneur
and self-improvement.
Let's get started.
Oh, please, not that music.
That music gives me nightmares from my childhood.
Could we get something a little bit lighter,
some lighter music here?
Are you a fan of true crime TV shows?
And what about Unsolved Mysteries,
the show that jumped started all of our love of true crime?
I'm Ellen Marsh.
And I'm Joey Taranto.
And we host I Think Not, a true crime comedy podcast covering some of the wildest stories from your favorite true crime campy TV shows all the way to Unsolved Mysteries.
Baby, you will laugh, you will cry, you'll think about true crime in a whole new way, and you'll also ask yourself, who gave these people mics?
New episodes of I Think Not are released every Wednesday with bonus episodes out every Thursday on Patreon.
And every Monday, you can listen to our True Crime Rundown, where we go over the top True Crime Hound,
Headlines of the week.
So come and join us wherever you listen to your podcasts.
Ever open up your podcast app, scroll forever, and still not know what to listen to.
And there are millions of podcasts, and most of them, they just don't grab you.
That's why I created something you should know.
Every episode is built around surprising, useful, and fascinating ideas.
We're consistently ranked in Apple's top 200 with thousands of five-star reviews.
But more importantly, people come back because they learn.
something interesting every time. If you're tired of searching and you just want
something good to listen to, try one episode of something you should know right here
on the platform you're listening on right now.
Oh! Can we reach out and grab them away from it? Yeah, grasping by and grasping by!
You take 30 points of force damage. Sure, sure, that's fair. And it's currently now
like in this, like right in your square, like right against you.
Yeah, you're grasping vine and I yank him away from it.
Move away, move away.
So you just, you all push him out of the way,
and the vine pulls him and tugs him back.
Two face.
Yee.
And yeah.
Oh no, Scanlan, you're hideous now.
Don't look at me.
Don't look at me.
Does anybody have a mask?
Some other voice starts coming out of him.
So.
I think I can take this thing.
So, did you want me to talk to one of these guys, or?
Yeah.
You got the sense that there is a way
to exert your will over it the way these guys did,
but in that moment your will faltered
and you didn't quite understand the nature of the sphere.
You have to be smarter.
I just need to try again harder.
You gotta roll higher than a 18.
You got another half-year-old.
You just got a roll higher than a 19.
Can you give yourself inspiration?
This is an ability check, right?
This is an ability to check, yes.
And maybe if you have a simple.
Wait, was that a wisdom saving throw?
No, it was an archa-chaic.
I mean, like, okay.
It might be high, dude.
It might be like, you have my little over three.
It might be.
Like a 30.
Let's leave it.
10 to the sick and leave the well along.
I could just leave a floating in space.
Let it go. Let it go.
Indiana.
Oh.
Dominate that shit.
I'll try one more time.
Okay.
All right, let's all back up.
I get ready with the vine to yank him away in case it starts going to do.
Everybody clears out of the way.
Okay.
Let's see if you can shug.
Oh my god.
Straight up maybe, I don't know.
Caleb kind of stares with a big familiar.
I'm gonna inspire myself.
Okay, so make your role first.
We name dog, sure.
As you begin to focus and exert your will towards it.
Yeah, you add it on to it.
Hey.
Pretty good.
Now inspire.
And inspire?
And inspire.
What's up to you.
Do it. Do it all.
Up to you.
Okay.
Yeah.
Plus my what?
Arcana.
Scam land.
Yes.
Do it.
Do it all.
30.
Okay.
As you...
24 plus six, yeah.
This time began to push your will towards the sphere.
You push past the event horizon.
Your consciousness connects with some...
I said listen to me, damage.
Respect my thoughts there.
Some ancient space of the void within this space.
blackened circle.
Oh, no.
As it connects.
Yes.
Oh, God.
What's your intelligence modifier?
How are you only your breaking?
Plus three.
Okay.
What are you trying to will it to do?
I'm trying to will it.
Shit, it's just a big black ball.
Just slam straight into the ceiling.
It moves up 10 feet and then hits the just devours
the stone that busts.
to create this small tunnel right directly above.
Oh my god. Use it. We can use it. We can get faster.
I think this is a very round by round kind of thing.
No, let's keep using. Have you guys seen the explores?
Oh yeah.
I'm in the explorers, Marker.
We just go straight up.
I'm in the explorers. You are?
That's one of my favorite movies of shit.
He's one of those little posters.
Are you really, you dick?
Were you kidding?
What?
Are you really an explorer?
Stop the game.
I'm one of Rivers' little brothers in Ludwig.
Oh, wow.
Yeah.
He like knew River.
He knew River.
He knew that.
That's not.
That's not.
Okay.
Okay.
What if we just use the orb and just go straight up?
We don't even keep tunneling and we just go straight up to the city.
It only listens to me.
Yeah.
Do you need us to heal you?
No.
This is a cool thing.
Yeah, yeah, but it only makes a hole its size.
Yeah, but it's two feet across.
It's right.
It's right.
I think that you're, yeah, exactly.
I think he's not ready to pop a wheelie on this thing.
Plus, remember the guy was concentrating super hard, so it's the only thing Scamlin would probably be able to do.
But if he like cores out of tunnel for us, we can carry Scanlan like on a palanquin, you know?
Like, like, we are the champions.
Guys, I think we can make it.
No, we can't.
We'll never make it.
Yes, we can.
Yes, we can.
All I'm thinking is I could come up and do lay on hands and heels, but I'm like, you made your bed.
Lying it.
Yeah, no, I'm okay with your goal, but I'm okay.
What are you think?
We're still investigating these guys and stuff.
We got all their stuff.
Fuck these guys.
We got over their shit.
Let's go.
Are we not going to top care?
You could just bring it with like a puppy.
I mean, we could try to do this.
Yeah.
I'm gonna call this ball, I'm gonna call this ball Simon 3.
We could actually help three parts.
Do we know how far the sphere can move in a single movement?
You watched him push it and it went about 15 feet.
The sphere can only move 15 feet.
It will slow us down.
It's a very slow moving destruction.
I will say 15 feet.
I'll bring the sphere back down.
So that we can throw their bodies into the sphere so they don't turn into undead fuckers.
turn into undead fuck wads.
Wait a second though.
That's fair about.
God, I don't know what this will do.
I have a spell called Zone of Truth.
So it forces them to speak the truth?
Yes.
Does it work on the undead?
Or the dead?
Or yeah.
A creature that enters the spells area for the first time.
So if you.
If it fails, it has to fail.
So you could cast it and then Pike could
cast speak with dead and it would just come up
into the zone of truth.
That's right.
Let's try it.
No, they have to tell the truth
when you do speak and dead.
No, they don't.
They don't have to tell the truth.
No, they don't.
Here's a weird question.
What saving threat do they have to make
to speak the truth?
An affected creature is aware of the spell
and can thus avoid answering questions
to which it would normally respond with a lie.
So it could avoid the questions.
But they have to answer the question.
They have to answer your questions.
But they have to answer the questions
because of the other spell.
Right.
Double mumbo-jumbo?
They cannot tell a lie.
As you're discussing this, technically a creature would be
unable to lie in the area.
Unable to lie with Pike's spell.
They have to answer the question.
They have to answer the question.
They can just lie.
They can be to check for you.
And what's the save?
Yeah.
What's the spell?
Speak with dead.
Charisma saving throw is my spell saving D.C.,
which is not huge.
I was going to say, what is it?
Six times.
But look, they're, I mean, they're clearly.
Oh, trinket.
I like it, I like it.
Are we going to try this crazy shit?
Let's do it.
Mine as well.
Okay, hang on though, but what are we going to get from this guy?
Find out how close we are at Vassel hunt.
Yeah, what's the plan?
Yeah, find out.
What is Vecna got cooking?
What's Vecna planning?
How many of them are there?
I'm gonna go pee you guys.
He might not know everything.
How long does it take for Keeleth to pee?
No, but like how close we are to Vasselheim?
What's he, what's the plan of attacking?
Vesstheim?
How many, how big is his armies?
We get five questions, I think, this week with that.
Five?
Five.
How close are we?
What's his plan?
Where is he?
Where's Vecna within the city?
And.
Who's with him?
What is they?
What are they, what are they,
who's the death night?
He might not know that.
but what are they excavating for? What are they looking for?
I think I know that. I think I know too, but I want to hear him say it.
Let's do it. Cassie your zone, yo.
Okay. Get in the zone.
Auto zone.
Auto zone.
Auto zone of truth.
The auto zone is true.
Stimulate the T zone.
Can anyone, can anyone sort of drag him down on his role to save or boost me?
I know.
Not me.
There's a man of a cantrip sometimes, okay.
All right, let's do it.
All right.
All right, so which one?
I'm going, well, first, zone of truth, then Pike, so.
Okay.
So you create the zone of truth,
you create the spirit, the area, the radial space
where the divine energy kicks in and the compulsion to not lie.
Remains within.
All right, and then Pike.
Cast, speak with dead.
On which corpse?
There are three corpses.
On Mr. Redd.
Or Redrode seemed more fancy.
Who seemed more senior?
Red robe did.
Two corpses.
Redrobed did.
There's three, technically.
Wow.
Yeah.
There's the guy they killed right one when they burst on the scene.
We'll take the fanciest cloak.
Okay, it's relative, but the guy was controlling the sphere seemed to be.
The fanciest?
At least, it's a different color.
A different color.
Red row.
Red rope.
Red robe.
Red robe.
All right.
So as Pike takes the time to focus and recite the incantation,
she grabs her holy symbol and focuses and speaks aloud the words in Celestial of the blessing of Sarah and Ray.
Now she completes the ritual, she suddenly screams out in pain and grabs at her head and falls to her knees.
No effect.
No effect.
And she suffers on 6D6, I rolled four sixes and a five.
Whoa.
That's 31 points of psychic damage to Pike.
Because she tried to speak with dead.
Dead.
Dead dumpbox.
As soon as she's shaking and grabbing her face and rubbing her eyes,
and it takes her moment to kind of come back to you,
and she looks around and you can see just a faint bit of blood
kind of slightly dripping out of the corner of her eyes.
She's like, all they hurt was laughter.
And you said it was minus 36 standard?
31.
31.
knowing these motherfuckers' brains.
Everyone looks upset.
Why is everyone?
Why is everybody?
He's got psychic damage trying to do.
Psychic damage up the wazoo by trying to do speak with that.
How much?
A lot.
31 points of psychics.
Oh, that's a lot.
Yeah, yeah, yeah.
Okay.
Throw them down the well.
Throw them into the sphere.
Throw them in here.
Oh, yeah.
The sphere.
Sphere.
Do your worst.
One by one, you grab and take the corpses
and thrust them towards the sphere
as they immediately crumple, fold,
and get pulled, and turn to mind.
nothing that's disappearing into the black void.
There are elements of the way this sphere acts
and manipulates things that remind you
of the siphons, though, differently.
It's more violent in some ways,
and it is its own contained magical entity.
But with each body, it vanishes in the sphere,
and you all sit there for a moment taking a breath
and deciding the next order of business
and traversing the insides of this Titan.
And that's where we're to end tonight's game.
It's 1130.
Yeah, yeah, yeah, yeah.
Gee.
I always come back from the bathroom road
as we're in games.
Oh, shit.
I'll workshop it.
That was, first of all, it's so great to be back.
It's so nice.
You'll be back.
Matt, thank God, you're totally 100% healed
and all better again.
Not enough of words, great.
Sorry.
But yeah, we missed you guys.
We'll be back next week.
Pick up from here.
We'll see as the final charge gets closer and closer
what you guys do next time.
In the meantime, rest well.
Don't forget if you can, give it to the Red Cross
to help support victims of recent hurricane battering
in the US.
Have a wonderful week.
Shadow of War.
You're out on October 10th.
On Wednesday, on Wednesday.
Yep, look for that.
All of it.
And we'll see you guys soon.
Have a wonderful week.
We love you, and it's a Thursday, yeah.
Good night.
Nice.
