Critical Role & Sagas of Sundry - Vox Machina Ep. 21 - Trial of the Take Pt 4
Episode Date: November 30, 2021The three members of Vox Machina and their Slayer’s Take companions make their way down into the tunnels beneath the Velvet Cabaret, pursuing their mercurial prey. Learn more about your ad choice...s. Visit megaphone.fm/adchoices
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It's time to give a little backstory.
Voxmachina put into some sort of legal trouble in the city of Vassad.
found themselves breaking a contract for a guild called the Slayer's Take.
That was essentially a Monster Hunter's Guild,
and all kills near the city of this magnitude required approval.
So to make sure they weren't sent to the seat of judgment
to essentially be arrested and or tried for this infraction
they didn't realize they made, they were given the opportunity
to actually join the guild, such they chose to do.
However, as part of joining it, they had to go through a small trial
in which the party was split and had to go off to the guild,
go off to their own smaller contracts.
One half had journeyed through with our guests,
Mary Elizabeth McGlynn and Felicia Day.
And they went after a white dragon.
They were awesome.
Everyone survived, barely.
That time.
It was pretty rough.
And this venturing party met as the second contract,
and were given the task to seek out and destroy
and harvest pieces from a Rakhasa, a demonic entity
that stems from the nine hells.
and apparently was somewhere in the city masquerading
as the assistant to the owner of the Velvet Cabaret,
an establishment for upper-class pleasure seekers.
The party, after essentially forcing this individual
to reveal himself, the Rakhasa fled through a tunnel
underneath its room into a long, subterranean tunnel,
fraught with the traps that were set to protect it.
The party managed to avoid these rather deftly,
until the steady decline of the hallway, combined with the increasing moisture and scent of refuse,
caused a slick surface and our fantastic cleric, Brother Cash, Casha, slipped and fell down.
Two party members, Keelith and Tiberius decided to be fun time to go slip and sliding.
Join him at the bottom of the tunnel, where Torbier and Vax stayed up the top,
shaking their heads with frustration.
Upon splashing down into what appeared to be some sort of underground cistern or a collection of compost and refuse that had been just rotting food and all kinds of nasty stuff, the party pulled themselves up. Now, knee to nearly waste deep in this nasty substance, began to hear skittering and screeching sounds throughout the room. There's hundreds of small ones, while two large thorny tentacles jettisoned out of this, this, this,
We'll call it a dung heap if you want, and pulled itself to the surface with a central body filled with the teeth of one giant toothy maw.
And that was where we left off.
So, in the nature of that, I would like everyone to roll initiative.
Even those of us that are very quietly walking slowly and not with...
You can continue slowly on your turn if you'd like.
That's entirely up to you.
20.
Yeah, baby.
Just two.
Nice.
Good start.
17.
I'll take it.
That's 20 for me.
Well, I guess that just leaves me then.
Come on, Will.
Do it, baby.
Two.
And they're off.
We pick up where we left off.
It's like we never left.
It is, seriously.
I mean, it's...
MIT is just going, come on.
I know, seriously.
It hasn't enough because I forgot, guys, for subs tonight,
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will be chosen to win a signed count.
and a signed poster of one of our artists, Kit Bus' wonderful art pieces for Critical
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So we got some cool giveaways.
Now available in the top.
Now, anyway, 20 and up.
22.
22.
20.
20.
All right.
10 to 15.
13.
All right.
I don't know if you have numbers low enough to.
Kila, which count for mine?
Six.
Six.
All right, so as the skittering seems to go to a fur-bird frenzy, you can see masses and masses of extremely matted fur moving and quivering to this refuse as a series of rat swarms pour out of the edges of this giant dung pile.
And we're at the center, that giant entity has revealed itself to be a terrifying visage of some kind.
I'm going to have you go ahead and roll an alconic.
Uh, 22.
22.
Immediately as soon as this creature comes out, this horrible kind of guttural, bubbling
sound its throat makes as it pulls itself out of this nasty collection of refuse. You've read
of this in quite a few times before in your travels. This is known as an athiug.
I'm sorry.
Atiug.
Oh, nasty things. These are autiags.
Usually riddle with disease, they're controlled con.
garbage disposal for those who can keep control of them.
And it is Cashaw's turn.
Do we get to know how dangerous they are to us?
You currently have no idea.
You've never seen one of these creatures before.
Everything is dangerous to us.
So should we just try to get rid of everything right now then,
as it were?
They're not even there.
Yeah, they're not here.
They're not with us at all yet.
They're about 15 feet up.
You can see the opening of the tunnel where you guys slipped out,
and you have no visual.
site of the rest of your party, which you guys are left in darkness, by the way. You can see...
You have dim light. You have dim lights. You're fine. Whatever you do, don't go up
next to it right now. Yeah, can I, can I, can I, uh, turn on some, you know, cast some light,
turn on some light and see what we can see down there? Right, we still has his lights,
oh, you're still, we're still lit up. Oh, okay, good. You can see these, this creature,
no. You know, now, is there any chance that any kind of, uh, a spell that I cast could
hurt them even though we can't see where they are?
It depends on the spell's radius.
If it's relatively small, then probably not.
They're not even within visual range.
So you have to be really, have to try hard to hit them at this point.
Go ahead.
And how about the rest of us, though?
How close are we to this thing and in a cylinder?
You guys are all about five, you're all about 10 feet away from this giant creature right now.
Yeah, it's a pretty tight area.
Okay.
You know what?
I think I'm going to try to at least slow this thing down as much as I can before everybody else gets down here.
I think that's the best thing to do.
Okay.
down. I'd like to cast a sacred flame.
Sacred flame. Yes.
Cash money.
Cash money.
Cash money.
All right, so go ahead and look at the spell.
What's it required from you?
Let's see. It's one action.
Okay, so the target makes a dexterity saving throw.
Let's see if it makes this.
What is this DC, or spell DC?
My spell DC.
Should be at the top of your spell list.
Oh, oh, I see what you're saying.
Oh, I see what you're saying.
There you go.
Yeah, okay, no.
It's a 16.
16, okay, it does not make it.
As you bring out your holy symbol for a moment from beneath your armor, you look forward and thrust your spear forward.
This energy travels from the middle of your torso across your arm, down the spear and fires off as this burst of vibrant white-ish-blue light that blasts into the front of this Oxyog creature.
Go ahead and you deal 3D8 damage to it.
So go ahead and roll eight set of dice three times.
Nice.
Eight set.
We're gonna roll here. Here's there's an eight.
I got the eight here.
Here's a one.
You need to roll a one, you can use one of mine.
And I got the eight right here, right there.
Wait, that's a 10.
That's a 10 cider.
Yeah.
Give me another right.
This one.
There we go.
Oh my gosh.
So three, right?
Mm-hmm.
There we go.
Big money, no whammies.
That's all right.
Eight, five, and four.
That's really good.
Eight, five, and four, 17 damage.
Yes.
You can see now it has the two giant tentacles
these kind of jagged spines that look covered
and whatever it's been climbing in,
and this one central stock that has these eyes across it,
and the eyes kind of flicker in pain
and then wince and then focus in on you
and looks across your companions.
Do you wish to move, or stay where you are?
Yeah, I would like to move.
Once I've struck, I'd like to get at least a little bit
farther away from it to try to distract it
from the opening where these guys might be coming down.
So the opposite side of the opening
where these guys might drop in.
Okay, so you can try and move closer this way, probably.
You're now adjacent to one of the
kind of the rat swarms, but you're pulling it away from the entrance here.
Are they rats or are they RU.S. They are. I don't think they actually.
It looks just like normal sized rats. Not that you would know because you're not in the room,
but there's just clusters and clusters of these rats like swarming over each other.
Was it affected, were any of them affected at all by the Flamethrark?
No, it's just a singular target, but if you have things that hit larger areas, they can hit multiple guys.
That ends your turn. Next up is Tiberius.
I can move first, right?
You can, yes.
I'll move around to Kasha.
Next to him?
Yeah.
Okay, you will get free strikes from both the Ratsworms currently,
because you will be passing through there and out of their melee range.
Are you cool with that?
No, I'm not.
Okay.
Can I take a step back?
You can.
You still get an attack of opportunity on you.
Really? I thought I could do five feet.
You can use an action to disengage.
Okay.
I won't do anything.
This is what I'm going to do instead.
I'm going to...
I'm sorry.
I didn't know if I've been off,
and I apologize for how I've been sounding.
What I'm going to do is I'm going to lift my finger.
I'm going to aim behind that three-headed bastard.
I'm going to release a fourth level fireball.
Over here?
Yes.
You show me out with your laser pointer where you want the impact to be.
behind him where it won't hurt Keele.
And it'll just hurt him, wherever that is.
Okay, I'd say that would probably be right around
this area here.
Very safe to spend.
I'm going to immediately spend
two sorcery points and Crickensfeld.
And I'm going to turn around and do three scorching rays
to follow up the fireball right at that you each head.
Okay.
And I'm going to, on that spell, spend another...
Wait out, let's do the fireball first.
One thing at a time.
This is the warm up.
This is the whole thing.
All right, so as you use your ring, your focus,
the ray streaks past, slams into the wall behind with a deafening roar.
And you guys definitely hear this.
The hallway in the distance suddenly brightens up, and you can see a bit of flame roll up,
and the scent of smoke comes wafting past.
you as a wave of heat, it kind of blasts through the tunnel.
Yeah, he does that.
What's the DC on your spells?
17.
Does not make the save, so full damage on the Octub.
Wonderful.
So let's see, here's a six, here's it, and there's a
That rat swarm would also be hit.
Okay, so I'm going to now.
And does not make it as well.
So what's the damage in the fireball?
I'm going to hold on, I'm going to spend one sorcery point
to empower the spell, and I'm going to pick the six
and re-roll these four dice.
four dice. Okay. Because I can pick up to that many when I empowered. Cool. If we do
damage, perfect.
Math. Math has no power here. Math is for everybody, guys. Really?
15. There is. Is that 9? It's 24. And then
30. We're going to pin out a calculator for us. Six.
Advocates.
46, 40, 43, 48.
48 points of damage.
Boom.
Wow.
All right.
Well, after the fireball explosion settles, you can see there's a big charm mark in the front
of it.
Some of its teeth have been blown into the inside of its mouth.
The rat swarm behind Keelis is completely incinerated with a hundred squeak screeches.
And you can smell charred fur and hair and flesh in the air.
You burnt my new robes.
Ugh.
I'm just out of it.
And then the, and then the, so let me do the, so that's...
One, two, three right now.
Okay, and then, so, and then the Squatrain rate happens.
Okay.
And I'm gonna, and I'm gonna heighten that spell,
which gives you disadvantage against the save.
Is that what I wanna do?
Yeah, that's what I want to do.
It feels like you just did set up.
17 things.
Yeah.
Well, no, you have to make a range spell attack for each one.
Oh, right, right, right.
There was no saving throw for it.
Oh, actually, I don't do that then.
So you don't spend any points.
I don't spend those points.
I was supposed to do two strike to make that work.
20s, right?
Yep, so just roll for each ray.
Wonderful.
Yeah, they all hit.
They all hit.
I got a 14, 18, and 19, and my spell attack bonus is plus 11.
Okay.
They all hit.
2A2D per 2D
I saw that DM move of I'll tell you if it
yeah I felt that
Who's there? Yeah
He was right
Yeah but
Okay so that's
66 fire damage
Oof that's gross
And I'm going to empower that spell as well
So that's four
And I'm going to pick
1, 2, 3 4 out of 6
Oh no I'll do a
I'll pick five, because I rolled a six, and 12, 23, 24, 25, 27, 27, 20, 29.
29, all right.
As each ray, you can see just the flashing of the flaming light in the air,
as this darkened room is suddenly illuminated and burst,
as each of these rays of burning fire go blasting into the side of the octah gets nearly pushed back into the pile of it pulled itself from,
that steadies itself.
Is that into your turn?
Yes.
Iberia's turn has come to an end.
I've been in her sweater.
Storm lightning.
Wild Tiberius took his turn.
Okay, thank you.
All right.
All right.
So, next up is the Atya,
who is extremely unhappy with how that went down.
You can now see as it pulls from the front of its body
one, one,
that's kind of backwards-looking elephant leg
that steps into the front of material,
a second one forward.
It pulls itself completely out of the pile,
and you can see how it's a little out of the pile,
a third one, like a giant tripod, these thick legs, carry it forward. It is going to do a bite
attack and a tentacle attack on you and a tentacle attack on Keyleth as you're the nearest to it.
So as it rears back with its mouth, this giant maw opens with all these nasty, jagged
broken teeth and the smell that comes out of its mouth is horrifying, even for your experience
as a dragon board. That would be a 18 to hit?
What should I call it?
Did you roll at...
Did you roll at disadvantage?
Why would I have a disadvantage?
A cloak of displacement?
Oh, good call.
Oh, that's even higher.
19.
But thank you for the reminder.
It's good enough.
AC is 18.
So it hits.
So it does it.
Okay.
So, um.
I go home and get your shine box.
So as...
So as you're hanging back in your image shifting and shimmering nearby, its mouth is just
too big and as it bites down while it would have partially hit the side, it manages to find
your proper location. The teeth clomp down onto you. You take 16 points of piercing damage.
As you reach back in pain and you push yourself out of its mouth. I need you to make a constitution
saving throw.
Twenty-one. Twenty-two.
Twenty-two. Okay. So you pull off in a way, you can see where it dragged across your scales. It left this nasty kind of trade.
of black, whatever we would call it saliva,
but you managed to kind of slip it off your hand
and you feel like it's probably not gonna bother you too much.
However, as you kind of steady yourself,
when the tentacles can swing down towards you.
That is a, oh, I'll see this.
That would be a 21 to hit.
Oh, yeah, that hits.
All right.
You take seven points of bludgeoning damage
from the impact, and, oh, it's only a,
four points of piercing damage as the spines slam into your side and seem to kind of stick on to you.
You are also considered grappled and restrained at the time. The tentacle kind of wraps around you and the spines are kind of digging into your body.
It has you by your waist and it's holding you in place.
This is fun.
How much damage is that total?
That would be a total of 11 damage.
Really?
Yep.
Plus the other...
No, plus the bite, no.
Did you not write down the bite damage?
That's 16.
Right.
37.
So what's half of that?
Half of that?
Because of the...
Stone skin.
My stones get still up.
Stone skin is still up.
That is correct.
That is, how long does that last?
An hour?
An hour?
Yeah, that should have lasted long.
You're fine, yeah.
So half of that would have been, we'll say...
I cast that one we were chasing.
Yeah, it would be 13 points damage.
Okay, 13 points.
That was a lot of technicality in one turn.
Roll done, Diberius.
All right.
Hold on Diberius.
Small casters.
No.
That will be a 23 against you.
Math, math, math, math.
That turns done.
That'll be a total of 14 points of bludging damage to you
and five points of piercing damage.
You are also grappled by the other tentacles here,
both currently being held.
And then there's odd?
14 and 5, you said?
Correct.
That brings us to back.
We're how high up from here?
About 15 feet up, and you're that.
far back at the time of the turn.
Far back.
All right, so it takes my whole movement just to run to the edge probably, yeah?
Three, four, five, six.
You get pretty close right there.
That's your turn.
And that's it.
Bonus action, right?
Bonus action, if you want it here.
But I can't see, can I see past the lip of the edge to this top of the end?
Whatever you're trying to hit might have three-quarter cover.
That's it.
Okay.
That ends your turn.
Now, the swarms, moving in.
Each one of these rat swarms is just like they're
crawling up towards your body and they're starting to find their way into their armor
and they're biting and it's a terrible, terrible experience.
All right, so the swarm attacking.
Kielas is going to be a 16 to hit.
Nope.
You just kind of brush them off yourself and as they're starting to come up the tent.
And just look at them and I go.
The rat whisper attacking you, Brother Cash.
That looks like it's going to be a 10 to hit.
Okay, so now what...
What's your armor class?
My armor class is where?
There is 20.
20.
These rats come forward and you just whack,
knock them out of the way with your shield.
Nice.
Against Tiberius.
That is going to be a,
with this advantage, because of the...
Man, they can't touch me.
I'm up in the air, yo.
You're grappled, but you're not floating in the air.
Oh, man, I thought he was, like, whipping me around.
Not yet.
Not yet.
Nice.
That's going to be a 13, so it's going to be...
The rats just...
No effect yet. That ends their turn.
Kieleth, you're up.
I just kind of take the tinnacle that's
grappled around me and I grab onto it and I cast blight.
All right.
It's to make a Constitution saving throw if I'm
correct.
What level is blight?
What level is blight?
Third.
All right, Constitution saving throw.
That is a 11.
11, what's your DC?
I'm pretty sure it failed.
Yeah, 18.
Okay, it takes 8D8 necrotic damage.
Go ahead of damage.
Nice.
Nice work.
Nice work.
Where'd all my B8s go?
You gave them to me.
Very nicely gave them to me.
Here's one.
Ooh, there's four, so five, six, seven.
Seven.
I just like rolling all of them.
I could roll.
Okay, okay, that's all right.
So that's, there's 10, there's 20, there's 30,
there's 35, sorry, yes, 36 damage.
36 damage.
Yes.
Nice.
As you grab the tentacle, you can see the kind of slippery, slimy flesh as the residue
and as your fingers grasp into it, its kind of brownish yellow color all of a sudden turns
to this grayish sickly dried landscape.
As you can see, the flesh cracking the dust around it.
And the tentacle still grasping onto you, the magical energy travels up the arm to part of its
side of its, what would be its torso and body, and you can see it begin to withdraw off
from severe pain.
It manages to eventually shrug off and even further spread of the magic.
disease of the blight, but it has left this horrible scarring across one side of its whole body.
Awesome.
I can't really move this turn because you're currently restrained.
Okay.
Yep.
All right. That brings us to Tor. Tor beer. Which got?
I'm going to continue down this corridor to get close to the half elf.
That's a full round of movement there.
That's all I can do. Leave something for me.
All right. That ends that. I'm going to be able to the top.
Cash on. Your turn. Is the side that she damaged
useless at this point? The one tentacle that she... No, it's still
functional. It's still wrapped around her. It's just, there's scarring across it in a large part of its
torso. It's weird. It's hard to say parts of its body when it has that strange
construction. Don't attach your body norms to it, man.
Something large. I apologize. Are you body shaming that?
Oteak.
Shouldn't we?
Can I move to the side?
I'd like to move as much directly in front of the creature as possible.
Okay.
I get you there.
That one rat swarm does get a free attack on you as you move past it.
Okay.
And that's going to be in 11.
You can see the rats swarming up your legs and trying to get past, but the armor is too thick,
and the chain mail is too strong underneath the plate you have, and you just kind of brush them off you as you as you move aside.
Cool.
you're right up in front of it now.
Its giant mouth is angrily gnashing
and biting down in front of you.
And it's sending bits of that kind of brackish spittle
across your face and the smell is horrifying.
What are you doing?
I'd like to try to take control of it with gays.
Hmm.
Let's see if I can tell this bitch what to do.
To it.
Not you.
I was hoping you were talking about me.
Never call you.
The casting time for Gaias is one minute.
Okay.
Knowing that, every combat round is equivalent to six seconds,
so you could try it.
It probably won't survive that long.
Okay.
But hold on to that spell for now.
Is there another one you'd like to use?
I think I will then if I hold on to that.
Yeah, I think then I'm going to try...
What about...
How about just another sacred flame for now?
for now. Sure. Go ahead and roll to attacks. Or does it, no, this one, it just goes ahead and makes
a saving throw. I forgot. Yeah. All right, cool. It's going to make another dexterity saving
throw. That is going to be a 14. That does not beat it, so go ahead and roll 3D8 points of
damage to it. Radiant damage. Bam.
Furious, you're on deck. Oh, nice. Not bad.
16. 16 points of damage. Nice.
Yes.
Once again.
The flames burst up and you can see parts of its body where the scarring is across,
it all of a sudden explode with light, and beneath it you can see it's freshly exposed
this kind of grayish-brown, fleshy muscle beneath its outer armored structure.
It is looking a little rough.
That ends your turn.
That brings us to Tiberius.
I'm going to, he's got me like this, right?
I'm going to cast a chew strike on him.
True strike on yourself?
On him.
On him?
I'm going to look for a weakness.
Okay.
And I'll give me advantage on my next.
Tackle this target, okay.
And I'm going to quick and spell him.
All right.
And spend two more sorcery points.
more sorcery points to cast. Well, I'm going to look over. Can I see where Vax and him are coming?
Currently, no. There is so much going on in the room and the only light source is you right now.
You have no inclination that they're even at the top at this point, and you're currently wrapped in a tentacle and being swarmed by rats.
You have no way of really telling that they've even arrived at this point.
I can see behind the creature, though, because that's within range.
So I will do a misty step behind him and get out of it.
and get out of that grip.
Hmm.
Alrighty.
Uh...
Misty step is a second level.
Oh, yes.
Yep.
All right.
To where you want to go?
Far away behind him as it can go.
There you go.
And that is my turn.
Alrighty.
Ending your turn, the uh,
Otteg turns around.
Angrily now it looks at this empty tentral.
It's going to step away.
You do get one, Brother Cash.
As it steps away, you get one free swing
or attack with your spear as it tries to move away from you.
So go ahead and roll an attack with your spear.
Got a 20? 14.
Plus your attack bonus.
That's nine.
All right, plus nine.
Oh, that definitely hit.
So go ahead and roll damage for the spear.
Damage for the spear.
What do you roll?
1D8 plus 3.
1D8 plus 3.
Where's my D8?
There you go.
10.
Nice.
Yeah.
So as it moves away,
you just reach out.
Hit it with the spear, leaving this big old gaping wound in the side where more that's kind of a dark blood begins to spill out from the wound.
As it moves over, it's going to go ahead and do one bite attack towards Keyleth.
That's open the mouth.
That's going to be a 24.
That hits.
All right.
Okay.
Ask me 16 points of piercing damage to you?
And make a constitution saving throw?
16.
16.
You can feel the diseased liquid that fills the inside of the Autog's mouth
begin to pulse into your arm for a second.
You tense and eventually the pain and numbness tends to fade within a few seconds.
However, as you take that moment to yourself,
as it's still grabbing you with the one tentacle, it's going to really
and attack twice towards Tiberias.
With, that is going to be a 16?
Nope.
That'll be a 19.
Yes.
So the second one hits you, that is a eight points
of bludgeoning damage.
And five points, 13, half that because of stone's skin.
That puts you at seven points of damage.
Okay, cool.
And you are once again grappled and wrapped up by it.
I think he likes me.
I think you pissed it off and you set it on fire multiple times in a row.
You could use a little help down here.
Coming!
That ends its turn. Vax you're up.
Okay, I'm gonna run up to the edge of it.
Are any of my friends right up against this nasty shit?
Currently, Keyleth is right there.
So if it's occupied with my friend, I can take a second,
aim really well, and sneak attack you from up here.
Okay, so that is...
24.
24? That hits, definitely.
So six-ack.
Oh, la la la la la la la la.
Oh, good, you showed up.
That's a two plus nine.
This is Keene dagger nine, plus
12.
So, 21.
That's 21.
30 points of damage.
Nice.
All right.
And then the second dagger,
which is life stealing.
Hits of the 24.
That hits, definitely.
That is eight.
Eight, all right.
All right, and you still have the rest of your movement
if you want to stay up there or wish to leave somewhere.
No.
All right.
He's going to perch.
Got it, cool.
All right.
Thanks for the last.
Ending Vax's turn, the rats now move up.
This one, this one to there.
attacking Keyleth, you are currently restrained and Tiberius who also restrained, so
attacks against you have advantage. So against you, okay, that'll be a 19 against you.
Yeah. And against Tiberius, it just has a general attack role because you have, give it
disadvantage and advantage. That is going to be a 17, which I think misses you. Yeah. All right,
so, Kieleth, you take, you take nine points of piercing damage.
as the rats are now swarming up over the side of the tentacle or are biting your neck and shoulder area and you're trying to brush them off of you.
Nope, nope.
Not so much your friends anymore.
Bat, bat! Bat! What?
It finishes their turn. It is now your turn to Keyloff.
It's my turn?
I'm going to rats, like, swarming me.
Yep.
This guy's looking pretty close to dead, yeah?
He's looking pretty hurt.
He's looking pretty hurt.
I'm going to do it again. I'm going to do blight.
again let it get against this guy yeah I'm so grappled right you are yes so just same
thing I'm just gonna try and suck the life out of this guy do it all right
Constitution saving throw that is going to be a 13 hey hey hey hey one two three
five say seven any more any one more wait a double down a man
Big money, no way, I mean, just...
Oh, that's not bad.
Not bad.
Okay, so that's 14, 15, 16,
24,
20, 32,
35,
41,
35,
41, 45.
45 points of damage from blight.
Yeah.
Listen, as the rats are swarming over you,
you reach up your hands, they're glowing with the energies that you're
drawing from this, you can see the actual air around her hands are beginning to turn black in
the air is beginning to be pulled in. What was once a very moist and warm vicinity gets strangely
cold as now her hands embody the end of life. She grasps the tentacle and the rats scatter
as just the proximity grows. As you touch it, you can see now the, what was once the blight
scarring begins to fill the entire tentacle and as it turns, it hardens around you, almost
like a brittle piece of concrete. The rest of its body, you see, you see. You see, it's
it begins like, it starts thrashing about.
This tendril releases you type ears, dropping you into a pile of refuse.
As it reaches around to try and grasp its own tentacle, it breaks through its own arm as it reels back.
You fall onto your butt.
The rest of the broken pieces of the Otog kind of crumbling in the dust around you, look up and see the creature as it attempts to back up.
Each one of its legs pulling up against the one door that's partially buried in the far corner.
It slams into the side as the blight spreads across its body.
teeth begin to shatter and turn to dust within its mouth,
which begins to slowly curl inward as it ages
extremely rapidly in a short period of time.
Suddenly, it slumps to the ground and joins the refuse
of which it once came from.
Yes.
Torbier.
You were supposed to save something for me!
There's a bunch of rats down there.
Rats, walk faster.
I can't clunk clunk to the edge there.
How far down is it?
15 feet.
Can I jump and land on those rats?
You know what? Sure.
Go ahead and make an athletics track.
Oh.
Oh.
What do you can do?
Oh.
Okay.
Break the curse.
Come on, man.
17.
Oh, hey.
It's rats.
You leap, you leap, slam down on top of the rat swarm that just genocent off the side of Keyleth.
I'm going to say for that impact, go ahead and roll 1D6.
It takes 1D6, bludgeoning damage from you just stepping on a few of the rats.
Six.
Six, already.
And they're now all around you on the ground, and they're trying to kind of swarm away from the impact zone.
You still have your action.
Okay, so I haven't played a character this high level in this system, so bear with me while.
I walk through this. I believe that I can attack three times and around, right? I have extra, I have the extra attack feature.
Yes, as a fighter you do. You have three attacks. Okay, so I'm going to take my, my axe and just try to kill as many of these things as I possibly can.
Cool. So I swing my axe. All right.
I'm like for the hearing impaired. I roll it two. All right, so as you swing your axe for the
first batch of rats. Unfortunately, it's kind of hard to see where the compost pile and the
rats are separate. You just squeeze through a bunch of the slimy mess, slinging a bunch of
against the wall and actually kind of spatter a bit against Keelith, who's behind you.
What for your next attack? Very unhappy about that.
Okay, three. Okay, three. As you pull back.
That's a hole looking. It's a great hole, right? You decide, it's supposed to, you know, a small swath, let's make it a wider one.
your axe swings again. This time you catch a singular rat. But with the flat of the blade,
and you just send it flying about 10 feet, where it comes back unharmed and joins the rest of its crew.
Get more than up!
I don't want.
CG, that is computer generated. Wow.
This time in an angry fury that you are being stifled by what is essentially sewer rats.
You lift your axe up in the air as one rat that has climbed up your pants.
bites you right in the crotch.
Don't do that.
Okay, yes it does.
In pain, you drop the axe behind you,
and reach down, grab the rat, and tear it in a half,
had a frustration.
Yeah!
And I will give you a point of damage for that.
Point of damage the rat bit through my metal cod piece?
Is there any?
It stuck up past the small little gap there
and ate through your leather bridges.
And you're in severe pain.
Yeah.
Nearing prone.
Yeah.
Well, you know, dwarves are known for you.
for our dicks that are sensitive to rat bikes.
This is true.
They didn't put that to player's handbook, but I think they're going to have my name.
And with that, Torbeard's turn us up.
Yeah, sure is.
Excuse me, I must inform the internet of my majesty.
You ride your dick bit by a rat son.
You're a man now.
Every dwarf and they hit the tender age of 13.
Has to wander waist deep into the rat pits.
All right. Cash all you're up.
First, I would like to turn to Torbier and say,
are you kidding me?
How many rats are left?
You have the group that is currently swarming
around Torbier, one immediate to your left
that you're just like an abating way with your shield,
and one group that is currently trying to get
all up to Beres as shit.
Can we tell who's in the most danger at this point?
For the most part, everyone seems to be doing okay.
Yeah, he's looking the roughest,
yeah, but situational.
Right, well, that's, you know.
That's just a bruised ego.
That's different.
Just start stomping rats.
Yeah, I think I would like to move to come to Strong Castle's defense over.
Stoblewinds.
Right.
All right, see.
It's up right.
There you go.
The rats do get a swing at you.
That is going to be a, that's not going to hit.
Once again, you hear the little small tings against the back of your armor, but it's not even a bother at this point.
All right, what are you doing?
You move up to the rat.
I'm going to move.
Once again, because, again, people, I need some help you.
I'm a healer for guys.
God sakes. So I'm going to try Sacred Flame again.
All right, which I already are you going to stay a step back on because it's a ranger attack.
So you get real close, once again kind of set your spear down real fast, grab your holy symbol and then
release that burst, go ahead and roll for attack. Oh actually no, it's a saving throw again. That's my end.
The rats roll a one.
Great. Go ahead and roll straight damage on that.
Five.
So it's, it's three, three D.
Oh, the 3D8. Yes, right. I'm sorry.
It's all good.
Eight, eight, eight.
You're the eights, right?
You know, if me, you only have to roll once.
That's not really great.
Eight.
Eight points of damage.
You release it, and you can see about 13, 14 rats just
get thrown and scattered.
They're lifeless burnt corpses kind of around.
And the little hole that you left in the middle of that pile closes
up as the rats form once again into a coalesced swarm.
That ends your turn.
I believe. That'll bring us to Tiberius.
Kill some rats.
How, how, we're in a, what the hell are we in?
It's a giant cylindrical. It looks like it was once a cistern that has been turned into some sort of a refuse.
Your roof?
For what you can see, I mean, roll perception check.
Reception, skill.
Oh.
We don't use it very often.
15.
14.
14.
As far as you can see, it goes up about maybe 30 or so feet beyond the radius of your
a light spell and fates in a darkness. You have no idea if there's a ceiling or an end to it
or how far it would be if there was one.
Okay. Cool. Well, I'll right next to me, right? So...
You do.
Okay, G. I'm gonna put on my hand, and I'm just do a firebolt right next to that...
Okay. Go ahead and roll to attack with disadvantage.
Why, are they on me?
Yeah, they're right up against you.
Oh.
Range attacks when you're a melee with the target is a disadvantage.
Brododendous.
Oh, right.
Oh, well then I'm going to not do that.
I'm going to cast obelisk of stone and the quick and spell, and then I'm going to do a final.
That's what I'm doing.
Okay.
Yeah.
Cool.
It's another range of two.
So avenge me.
P.
Let's see how on top there.
I'll get out.
Up 10 feet.
I'll go away.
And then I'll do the 2D10 damage.
All ready.
D10s.
Here's one.
And one I think that.
One D10.
Is that?
Wait.
Is it a hit first?
Is it?
Will it now?
Will it hit first?
Do you need tens?
Yes.
Take it.
Yes.
Uh, yeah.
That's, is that a spell attack?
Is that spell attack?
Yes.
Roll.
So that's, uh,
let me.
29, 31.
Yeah, that hits.
Yeah.
Swarm a rat's not too, not too hard to miss.
Cool.
So that's 11.
That's, so that's 16.
16?
Yeah.
All right.
As you lift up on your 10-foot platform,
as the stone kind of pushes up from beneath all the slime,
and it is, it kind of like, as it emerges, it sends the,
spilling cluster of whatever was at the bottom of this.
You, gross.
Small room outside.
You have to kind of keep your footing as you go up.
In fact, because of this room, I'm going to go ahead and have you just roll a dexterity saving throw.
Slippy.
What's that?
That's...
12?
12.
So you get the attack off, but you lose your footing.
footing from the slick nature of the obelisk you just created, and you will plummet off and
fall prone to the refuse to the side of the oblast.
As you blasts, and Tiberius, you just tumble off the side. It's a soft impact, you only
fall 10 feet. It doesn't do any damage, but you are currently prone to the ground next to
your office.
Refuse is code for shit.
Yes.
Leave that into your turn.
You haven't moved yet, so you could typically use your movement to get up from front.
Oh, I'll do that. I'll get up.
Okay.
Cool. That ends your turn.
It's gone. Vax, you're up.
I'm just going to throw, I'm staying safe up here.
I'm going to throw more daggers.
So there's a little pile under Torbears Hiney
and they're out by itself, right?
Right here, yeah.
Are they spilling out from under the dwarf's hyny?
Or are they all hidden under his...
No, they're all kind of around him.
They're sharing the same space.
Okay.
I'm going to throw daggers at dwarves biting at his ass.
All right.
So it's a sneak attack, but that's not good.
That's 13.
It's a 13 that hits.
Oh, yeah, rats.
That's kind of easy to hit.
No, they're not.
Usually they are.
That's 2 plus 7 is 9, plus 11, 12, 17, 18, 19, 21 is the first dagger, and I send the next one down.
If the last one hit, this one hits.
That's 21, and the second dagger is a 10, so 31.
31 damage to double bar.
All right.
Lunch.
You notice that because of the nature of the swarm,
you would normally be a creature that you could do
a shit ton of damage to knowing its physicality.
It seems like a lot of the physical attacks
aren't as effective as you would like.
However, this swarm has already taken a few hits,
and as you carve through dagger after dagger,
eventually you pick off the remainder of the rats,
and the swarm is dissipated.
Yay!
Nice.
two ones that are stragglers, realizing that safety numbers are missing, and begin to
curl their ways back underneath the piles they caught from originally.
I was doing fine.
That ends your turn?
Yeah.
The end of your turn.
The other two rats swarms also realizing the certain sense is bad, fight or flight kicks
in and they flee and fall back underneath.
Smart rats.
Geez.
Oh, I think I'm going to flee.
Let's swarm them.
Let's all swarm them.
Come on. We can do it.
So you all take a moment, kind of take your breath.
You get back up.
I'm gonna hop down into the shit and loop an arm
under Torbay's arm and come on, old man.
How's your dick?
I pressed the digit-chaid call of the crap on.
Okay.
Is she still on the ground or has she gotten up?
You've gotten back up.
She's still kind of spattered with Corneurius.
You ruined your new dress.
I know, I got scorched by Tiberius' fireball.
He felt well, though.
I'm impressed.
Looking for the way out of here.
Let's see where the Rikshaso was.
Is that a door on the far?
It's on the far side.
It's partially buried into the ground from just the collection here, but you can see there is a bit of a push.
Like the door had been opened briefly and pushed things away, and slammed shut, and it's slowly starting to coalesce back towards it.
All right, hold on everybody.
I walk right toward it, except from checking the area around it and the door itself.
That's 24.
24. The door appears to be a normal door. Nothing strange about its presentation. However, upon checking the kind of handle on the edge of it, it has appeared to be locked.
Locked. All right. Well, I pull out my little sack, and I pull out one of these, twing, and go to work on it.
All right. That is a 28.
28. In a matter of seconds, this is an old-school lock, and one that's generally used for not very very...
security required rooms.
You just flick at the wrist, the door pushes inward a little bit,
and you have to get your strength and
and kind of push back the cluster of dried
and liquid plant matter that is rotting against it,
just enough of a gap to push through into a dark room
beyond it looks like.
I fancied it.
You did, kind of.
Hey.
Hey!
Okay, is Tiberius, are you still lighting up this room?
He's trying to be the only light source, yes.
Okay, so there's probably a little bit of light going in there.
So I'm trying to look in to see what I can see from his spilling.
Okay.
Glancing into the next room, you can see what looks like.
There's a little bit of a trickle of just liquid that is spilled from underneath the doorway from this room.
And you get the feeling of this door isn't open very often, if at all.
And the little bit of sline that is kind of cussed through only goes about 5, 10 feet into a long stone,
stone hallway that disappears in a darkness no more than maybe 20 feet from you. Even with
the low light you can see pretty far in. To the right and left of you though, sets of iron bars.
Okay. Tibbs. Follow that 20 feet behind me and I throw up the hood and go as low to the ground
as I can and I start to gullum along the floor in looking at the ground in front of me in the dim light,
trying to see if I can see any traps ahead of me.
Okay, go to make perception check.
25.
25.
Okay, as you begin walking into the hallway, you go past, and you can start to notice from the visual around you.
There's a smooth stone floor. The iron bars are all the way across with some partitions between.
This is in particular a subterranean holding facility, some sort of an underground prison.
And it's very quiet, and there's no light in here.
There are sconces set up, but looks like there have been no recent torches set.
I hear anything? Hearing, you hear nothing. It is absolutely still and quiet.
Grab my hearing. Moving forward.
I follow ahead.
You guys continue in with them?
I'll come up to the door and see what I can see with my dark vision.
Okay. Glancing inside as well, you can see. The prison goes on for
as far as your visual ranges, about 60 feet.
There are four sets of prison cells on each side. There are eight cells total, and the hallway
continues past that. You can't quite see beyond those initial four on each side. You can glance
on the inside. You can see what was like dried and brittle fatch that was once used to cover
the floor. It's just slowly molded over in time. To your left, you can see what looks to be almost
like elements of a skeletal corpse that has been left for a very, very long period of time. Any
sell immediately to your left as you look through the doorway.
I'll continue on to know.
Okay.
As you enter this area and start stepping in,
the air itself has a very chemical smell to it.
It's hard to describe.
There's something musty and untouched to the air,
but there's also some sort of gentle hint of like an acrid scent.
You guys continue forward through this prison area?
through this prison area?
I'm looking at the floor and everything
as far out as I can see ahead of me.
Okay.
What's above us?
That's what I was going to ask.
Looking up, it's about 15 feet up,
and it is another smooth stone ceiling.
The construction here looks old.
You specifically, go ahead and make a perception check.
I know.
I'm really, it's good.
I mean, it's much, much better.
much better than that.
Because you are a dwarf.
Oh, it's advantage.
12 plus whatever.
Can I roll again?
Roll again with your advantage.
As you're a dwarf and this is underground stone structures.
Oh, nine.
Okay, it's 15.
Okay, it's not bad.
Looking at the stonework here is definitely created for
function more than any sort of
presentory functionality.
You gather from looking at the nearby pieces of the stone wall that connects
with the first set of metal bars that these probably carved a few hundred years ago.
And the metal bars as you move past, and you guys see this too,
the doorways that lead into these.
Some appear to be locked, some are completely open, easy to swing,
and as you kind of pull it open,
very, very heavy rust against those iron doors,
probably affected largely by the nearby moisture,
from the room and that whatever chemical is kind of hanging in the air.
Are we still lit?
You're still lit by his light spell, yes.
There's nothing really in the prison cells with the exception of one skeletal creature.
One skeleton.
That was just doesn't inch room.
If you want to go ahead and check around, go ahead and make an investigation.
Yeah, I'll kind of look around in the cells.
Natural 20.
Nice.
Yeah.
There is balanced.
Yay.
As walking past Kayla, if you look over on one side, you can see further up,
kind of, with a bunch of the thatch pushed around it, there appears to be a corpse that doesn't
have the layer of dust, that a number of the other skeletal piles and some of the other cells
seem to have. The door to get into the cell, though, does appear to be locked.
Vax. I need your help. This is locked.
What's in there?
Looks like a fresh dead guy.
Okay, I'm going to perception check that corpse through the cell.
Okay.
That's the 12.
It's hard to tell.
It's mostly covered with a lot of the stash.
It doesn't like it was intentionally covered,
but there's just some sort of a struggle took place in this room.
Now from the door.
Natural point.
You're welcome.
You're welcome.
You're welcome.
Damn.
I work in Mysterious.
The lock on this, it's not an intricate lock, but it is very heavily arrested.
And as soon as you start moving in there, you realize there was actually something metal that has been broken off inside.
Whether by a previous key, just for accident or intent, was broken off inside,
you managed to find a way to remove it, pull the piece out, and still the lock open.
The gate swings open and you guys enter to inspect this corpse.
Looking at it, you notice that the body has been probably dead for a couple months.
It is in a prolonged state of decomposition, but there is still some semblance of flesh slawing off the remnants of the bone.
You can see from the wounds that is received that a large portion of it has been torn open very violently,
and elements of it have been removed, like the softer organs.
Is it wearing any clothing?
clothing. As you inspect it, you look and see that it's, while smashed with blood and dirt and
dust, the outfit does appear to be that of a dusk meadow bastion.
I feel really terrible, but I'm going to give him the old half-elven pat down and see
if I can find anything on his person. Looking about his entire body, anything of value has been taken.
Can I speak with him?
Money purse weapon. Can I like to speak with the dead?
You can.
But the book and clerics.
Find out what killed him.
You can do that.
Yes.
I can do many things.
That's badass.
And he's a dusk what bastion?
What's find out?
Dust metal, which is the section of Vaspel Haimdhaen that worships the Raven Queen.
The guys that you encountered earlier in the road, keeps saying not like the dark kind of studded leather armor with the cloak kind of swept over one arm.
You know he's dead, right?
Yeah.
I cast a noid dwarf from dead.
Nobody's that no, that he was likely killed by the Rexchasa.
Why are we standing in this room?
I want to know when he was killed.
I'm not stopping you.
Okay.
So as you sit down and you begin preparing your ritual,
you once again kind of
out under your breath and regurgently pull out your symbol.
As you continue casting the spell,
there's a slight shimmer of greenish-blue light
that slowly pours over the corpse,
seeps into the bones,
and for a moment you see Kishaw kind of go into this trance-like state.
state.
Um, shall you see from within the corpse the face,
c, c, c, sits up with this horrible cracking bone-like sound.
The skeletal element that's partially mummified and mostly rotten face kind of steps forward
and the vacuous sockets that once held its eyes turned towards you.
And you can swear you see the bone of its grimace grin as it kind of airily whispers towards you.
Why do you bother me?
Because I have questions.
What?
What killed you?
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Something that was not supposed to be here.
Something vicious.
It wasn't what it seemed.
No one's supposed to be down here if it's not the route.
Occasionally we come and check on these abandoned parts of the prison.
A woman was here.
A woman should not be down here.
Went to ask what was wrong.
Took this from me.
And the bony hand kind of reaches up and gestures to the throat.
And you can see there's giant claw marks across
the front of its spinal cord where its neck is,
that kind of give the sensation that's thing towards throwout.
A woman did this to you?
Well, there's more than one.
When? When were you killed?
Does anybody have questions?
He's not going to be here long, I can tell you that.
Not a 14 weeks.
Do you know, ask him if he knows which direction he went,
and if he has a hideout?
Which direction she went, you mean?
Well, she or she or whatever was it.
Did you see which direction she went after she killed you?
Eating parts of me.
I have not seen her since.
But others walk these halls.
I've seen a dwarf pass through two or three times.
And as it did and passed myself, it will have.
Times guards come to inspect, but none have found me.
None have found me yet.
me yet are all the guards that come bastions of the Raven Queen. We are the ones to
protect the Amaranthai Nucleiette. That is our job here. You sit in the lower
forgotten halls of the Eucliet. Storm Cloud, any questions? I think we've learned all
we come from this one. Which direction was the dwarf walking? You can answer her. What
What direction was the dwarf going?
Other hand kind of creeps it from underneath the thatch.
But you guys are watching this, the corpse is just lying there.
He is talking to an unmoving corpse.
For your vision, the hand kind reaches over and points the direction you guys came from.
Went the way we came.
But he said he's been coming and going, so maybe he was just leaving?
Coming the same direction we came from, though, that seems odd.
And a man, a dwarf, and a woman.
Not five minutes ago.
The spell fades and the corpse falls back to its original, those jaw left open, gassed in its final moments.
Torbeer's right, what burning time we need to go in.
Go in where? Do we go back the direction the dwarf came?
Further up the... I haven't finished these further to go in.
I rolled a 23 I kind of check on Torbeer's jeweled knife that he gave me.
You guys are aware.
Back out.
You are essentially in this vicinity of the prison.
This was the room where you found the corpse here.
And you've seen just enough light begin to kind of reveal there's a secondary prison room up here.
And I'm sorry, but we came from that direction?
From this doorway, yes.
This would have connected right there.
Okay.
Every second we're here, it's getting back.
Agreed. You're absolutely wrong.
You keep it busy, and I will carve it up.
You're ready.
Try not to get your dick bit by a rat.
I slide past Tiberius.
Crouched under the ground again and start scuttling along the ground.
Okay.
Looking, listening.
What was the ruling on the Archana check?
For...
The jeweled knife that Torture gave about.
The knife does not appear to have any sort of magical aura about it.
very, very well-crafted and probably relatively expensive piece of functionality or ornamental use.
It's a very fine blade, though. It would be a fine thing to enchant, if you were inclined to.
Cashaw. Yes. How close are you to your god?
At one time, very close. Now, I don't think you'd want to be anywhere near her.
Which god is that?
My god is called Vesh, and I am the only one on the planet who has ever heard of her.
Want to talk to her?
Neither do I.
Why did she spare you?
Because I'm her husband.
How is that like being married to a goat?
That's rather convenient.
And how, how does that happen in the first place?
Torbhires sighs heavily and steps into the room.
And is, and follows Vax.
We can walk and talk.
Your boys down.
You guys go.
You walk me forward.
She married me at birth.
My mother was told that I was.
was a special child, which is why I had the yellow eyes.
I had two when I was born.
We were married at birth.
She killed everyone in the village.
On my 15th naming day, she came to consummate the marriage.
I made the first 50 slashes on my right arm.
She made the next 50 for a ritual called the Sting of the 100.
My blood mixed with her sweat, I gained all her memories.
That's when I found out she was essentially the devil.
I was raised as a healer because I wasn't just supposed to be her husband,
but also her balance because the universe
could accept somebody as black as her in it.
Tried to kill her at 15.
I haven't seen her since.
Oh, you could ask for a favor, I suppose.
I suppose I could, but there's a good chance
she'll kill you, me, and everyone around at the same time.
At this point in time, you guys are having this conversation,
you moved up and looked and you can see there are two
humanoids walking from this direction further down this hallway.
You can see, look at least that really.
I'd like to imagine that Torbair and Vax left that conversation behind.
As you see them approaching here, stepping, in your direction.
They are both dressed in full dusk meadow bastion armor.
The one on the far end appears to be kind of older, balding with thinning gray hair,
the one that's a little further up.
There's like in his 40s, big, thick, kind of brown beard,
hair pulled back to the point and tail, and they're both kind of lightly conversing to each other,
paying much attention, like running through a routine.
I stopped pushing back on Torbair, backing everybody up, silently pushing backward and just
trying to steer everyone in a heap backwards and to the side into the cell we just came
from.
Okay.
Make it.
Just trust me.
Make yourself check.
19, okay.
Okay.
As you're pushing everyone back, then just kind of whispering all this, you'll say,
Huh?
Hello?
Oh!
Hold on.
Hello?
Approaches with this hand on his weapon, the other one kind of moving along.
Did I get them into the cell?
All right.
You pushed them far back into the cell?
Yeah, that was what I wanted to do.
You guys all go back in the cell?
Backwards.
Yeah, as it's going, I dissipate the lightsball.
Okay, shh, shh.
Lightsball vanishes.
Yes, it walks up and kind of turns the corner.
I just don't give everybody a big hug, group hug with my cloak of Elkinkkind
and try to make a big rag pile out of us in the corner.
Okay.
I'm very uncomfortably pressed against.
against Torbear's backside.
Okay.
The cloak can only really cover you
and partially another person.
The rest of you all make a stealth check.
So it's who's it partially covering?
Tobeer.
Yeah.
Tollbear.
No, it's not enough to really effectively do it
to another person.
It's just more for flavor.
It's the thought that counts.
Yeah.
15.
Five.
20.
Let's see.
A viewer who's a viewer who
whose chat name begins with you.
I won't identify this viewer in case this goes badly.
Sent me these nights and said, may they roll well.
So I would like to apologize in advance
for what is about to happen to this person's beloved dice.
15.
So those are cold dice.
Oh, look at that.
Wow.
It turns out that there are two-digit numbers on these dice.
The shape confused, the curse.
And my stealth is two, so 17.
17, all right, so the guy walks into the room
and looks back and forth, the one behind them,
steps forward into the room a bit,
the other one steps behind him, looks about,
looks from inside the room, looks over to your room,
there's almost a glimmer of recognition in his eye
and continues walking past.
Just start walking back the direction you guys came from.
The other one.
I throw up a wall of stone.
Right.
Right.
Right there.
To lock them in.
That wasn't quiet.
Wallstone goes up.
What the fact?
Sorry.
How long does that last?
It's permanent.
Let's go.
It's time.
Time to move.
All right, back on the corner.
I think everybody the same.
That chemical smell is getting stronger and stronger,
and it's burning your nose a little bit.
So, Kashal, if you're the only one who knows about this goddess,
that means she also killed your parents?
Yes.
Thank you for bringing that up.
That's me, yeah.
I got your baby.
baby. I'm going to, well, that was perception.
So I'm attempting to make a perception roll to see if I can
pull anything out of these smells, maybe based on my experience
with smithing and the chemicals that are associated with all that sort of thing.
But I did roll a three.
Yeah.
So I guess I would add a three to the best I can get out of that is it.
Okay.
And it clears your sinuses up pretty well.
Oh, that's good.
I'm meeting that.
Yeah, much like a fresh dab of wasabi,
like your nostrils are a little more open.
It's hard to, because it's not sulfurous,
you know, it doesn't have like,
a sentence similar to something you'd find in smithing
in your experience at the very least.
It's hard to really place where it comes from.
You are, Sid, you're going which way?
Towards that other door.
This year?
Yeah.
23, I rolled.
23.
You approached the door.
This door is locked.
Yeah.
It does not appear to be trapped.
Okay. Let's unlock it.
Okay.
That is a 21.
Okay.
As you reach down to the lock,
and you place it picks inside, start fiddling,
you look at the iron around it,
and the actual metal seems to be frosting over.
And you kind of pull back your head,
and as you exhale, your breath becomes visible,
and the temperature seems to drop significantly.
And as soon as you look up at the wood,
something shimmering over.
in the wood. It's a face, a humanoid face that just kind of pushes out of the wood.
Can I use uncanny Dodge to roll backward right now?
Right now?
Oh my God.
Do we see this happening?
You guys are hearing his reaction to this. It just happened in the front there.
Hot?
I'm going to go ahead and say, sure.
Are there torches down this hallway?
That's a good thing.
One of the hands.
I don't know. I want to know that.
Comes through, reaching out for you.
This ghostly arm just swings towards you.
And I say, nope.
I feel like everybody roll initiative.
Oh, again.
Man, we're going to run into everything.
As you step back and now this.
The worst initiative.
Are there torches in this hallway?
No.
Okay.
Any open flame of any kind?
That happens before initiative.
Currently no.
10.
11.
All right, so we have 20 or higher.
Anyone?
Yes, 21.
All right.
2015?
15 to 10?
11.
11.
There you go.
I had 10, yeah.
All right.
9.
All right, and then.
11 as well.
Go back going.
All right, so Tiberius, you have first.
As you see these two kind of drifting humanoid
translucent, ghostly entities kind of drift out of the door that Vax was at as it
was backwards, and a second one kind of drifts out of the stone down the hallway and turns
towards the group, both kind of giving these full, the low moaning sound. The feeder just kind of
dragging about a foot off the ground. I'll point to the one coming from opposite of Vax.
There? Sorry. That guy. That guy. All right. And then I'm going to do two strike on him.
Okay.
And I'm back away. Back away, back away, back away. Back way, back way. Back way.
Okay. That far? That's good.
Okay. That's my turn.
Cool. All right. They go next.
Shiza. This one is going to drift.
Just the Germans swear.
It'll nowhere.
Now, the one that swiped at you, as you dodge backward,
it drifts forward and its arms can reach out for you and attempt to pierce the front of your chest.
Yes. Go ahead and make a charisma saving throw.
Okay. I will do that.
I will do that.
Tequila, you'd do the same as the spirit just kind of suddenly.
A charisma saming throw?
Yes.
Flickers and appears right before you.
11.
11.
Okay.
11.
Okay.
Team 11.
Habba-ba-ba-ha-ba-ha-ba-ha-ba.
You guys,
it's a g-gag-gag-gag-g-g-g-g-g-g-g.
You guys watch as both of these ghost-the-gggg-ttis,
completely.
You can really slip into the physical form of Vax and Kieleth.
Your body shudder for a second as their eyes glaze over.
Both the entities are no longer visible.
However, you feel the presence of a cold, invading mind full of anger and distant loss and
rage fill your brain, and your body is not your own.
Sorry, guys.
Great.
It's gonna be fun.
Yes!
You see Vex pull his daggers out.
Vax pulls out, shh, and turn around and look at the rest of the group.
Kieliff, the same, turns around and kind of snarls at the rest of the group, this twisted grin.
They're going to make out chocula.
The poor.
Trubier, you're up.
I am going to make a goading couch chagin.
Okay.
to try and draw them, whoever's closer.
So what's this to you would be Keyleth.
Kielth is right next to you.
I don't even know what to do.
I'll make a save.
Save.
Yeah, so I'm just gonna make a goading attack.
And if I hit, then they come after me.
Or she comes after me.
Okay.
I'm pretty sure I don't hit.
I don't know why I'm rolling.
Oh, sorry, that's a four on my first roll.
You could just use this one, it's quicker.
Oh, 14. I'm sorry, I can't remember.
Oh, plus 10, 24.
24 versus Keyleth?
Yeah.
What's your armor class?
17.
17 that hits Keyleth.
Bluntage.
Sorry about this.
It's okay.
Just keep me alive, cashew.
Is there a way that I can like, I can't, can I pull the attack to not,
Do his much damage? I mean, other than the way I usually roll dice.
I mean, can I intentionally, like, can I hit her with like the blunt side of the dice?
You can say it's subdual damage, yeah. I mean, they'll still damage her.
Okay.
But should I roll my regular attack dice?
Do your regular attack dice.
Beat that poltergeist down me.
15 points of damage to you, Keyleth.
As you get smacked broadside with the blunt edge of Torbier's axe, you see this happening.
And in your head, you're screaming, trying to push this out.
But no matter how hard your will opposes itself,
your body is not your own.
Oh, God, no, torment, no.
You might be restrained in a dark closet,
watching from a distant hallway
as somebody else controls your body.
So I have to expend a superiority die,
and I add this pole.
Yeah, oh, fuck you!
Now you're gonna work.
So that's nine more points, sorry.
Nine more points of damage on top.
Sorry.
And then the target needs to make a wisdom saving throw.
Yeah, nothing else.
Just do it.
All right, I will make that the, the,
Ghost creature. That is the 16.
Yeah. Help me. What's the DC on it? I don't know. It doesn't say.
Okay. This is for your battlemaster, for going to attack.
Goating a battlemaster.
Sorry nerds, I don't play this version.
It's all good. Would it be his wisdom?
My wisdom is two. My wisdom saving throw is two. My wisdom is plus two.
Okay, so you're... Oh, the DC is eight plus pervety of us, which would be 12 plus your...
What's your strength amount of fire?
Four? Four, so that'd be 16. So yeah, it just makes the saving throw.
Oh, well. Just glad I wounded my friend for no good reason. Okay.
It makes it saving throw?
On, so it makes a saving throw so nothing happens.
Right, so is your first two strikes.
So he just punched me for no reason?
Yeah, I'm not going to, I'm not going to make my third attack.
All right.
Son-a-bitt.
I've got 13 hip-offs left.
Trier, facts, you don't get a turn. You're unable to control your body.
control your body and you also do not get a saving throw. You are considered possessed.
Um, cash you're up. Um, I don't know if this is possible. Can I use banishment and
target one of the ghosts that's actually possessing them? You have no way of
knowing how to target the creature. There is no visual or physical form. You just see
your friend with a kind of a place or look in the eyes and a kind of a cold sensation
around them. You have some experience with undead and you know you have some
tools against them, but banishment is something that you have no way of targeting the spirit
within them, you would have to target them physically.
I think what you said was right, we would have to knock them out.
Yeah, so maybe we target one at a time.
If I hold back so you come in.
I have 13 hit points.
Yeah, you should definitely hold it.
We should do that, okay.
Yeah, I'm going to cast hold person and I'm going to hold Vax as tight as I can.
All right, all right.
I'm going to say,
What's the spell DC for you?
It is 16.
16, and is that a wisdom saving throw on that?
Is that right?
It's a person.
Yep, yeah.
All right, yeah.
Go ahead and make a will saving throwbacks,
or wisdom saving throwbacks.
Or wisdom to you.
Fail it.
Sorry.
Something I'll never say to you.
17.
17.
Was it DC, which is DC?
Or is it versus his wisdom?
16.
16.
Shes, can't.
Right now, me and the ghost of my mind
are doing that scene from Ghost with a pottery.
There I guess.
And my spell just can't get to you.
Yeah, yeah.
Damn it.
All right, so that finishes your turn.
Do you want to move anywhere?
You're gonna stay where you are.
Yeah, I think I'm gonna have to tuck tail and run.
Let's try to split them up at least if we can.
Okay, which way you want to go?
Really?
You want to get them together?
Then let's do that.
All right, fair enough.
Let's get them together.
Over here, Cashall.
Yeah, let's move.
Okay.
I want to go with Storm Dragon.
As you move back, Keelis, you make an entire opportunity on him.
Go ahead and roll on attack with your staff.
Sorry, Keshu.
Oh, critical fail.
I don't want to.
That's right.
I think she might like me.
As there is a mental struggle going on in Keelot's mind,
the swing has extreme intensity and a halfway through just streaks.
streaks off and slams into the stone wall.
Part of the staff splinters and breaks at the edge.
It's still functional, but definitely took a hit on the wall.
My favorite.
Duff!
All right, that ends your turn.
Kiela, you lose your turn.
Up to the top of the round, Tiberius.
Can we not try and save from it?
We can't do shit.
You are considered his house.
We're just an autopilot at this point.
Does anyone here at the top of this round?
I want to make a religion check.
Hmm?
Is anyone here to make a religion check?
Might as well, right?
Yeah, you've had some experience.
some experience with death and undepth in your history.
20? Nice.
Inside that, I'm coming.
Oh, I'm coming.
So plus seven, was this six?
No, it's nine.
16. 16.
16, okay.
You know that you've heard of certain creatures
ghosts can possess certain entities.
When a creature is possessed, you know from your experience
that it is very difficult to remove the possession
unless it's through some sort of a ritual that forces undeading
away or if the actual person is brought to unconsciousness in near death themselves.
Tabiris?
You have the same visual on this.
A little part of your brain says, wait, you've seen Pike do something that's scared undead before.
Top of the round. It brings this to Tiberius.
I take no pleasure in this. I cast obelis and stone and crush them.
Crush them.
Both of them.
You don't have a visual on Vax currently.
This is a wall.
I'll move forward and then do it.
Okay.
You move up to there and do it?
Whereas as close as I can,
Havitue and far away as I can see Vax.
Cool.
So currently these two stone pillars slam and crush both of you towards the ceiling.
The driver is looking.
Both of them get to make there, it's a dexterity saving throw, right?
So both can make a dexterity saving throw.
So that could be good.
Yeah, I rolled an 18.
So they take half of them.
damage? No, they take the damage, they just, they're not pinned.
Oh, gotcha.
Okay, so they both take the damage.
So it's...
Probably unconscious.
What is that?
31?
31 points of damage?
I'm unconscious.
So, Mel.
Keel, if you fall unconscious on the ground, forcing the spiritual entity out of your body,
it's very hard.
Unless it comes after one of us.
I'm going to spend two sources of points to cook and a skull, and then cast
scorching right right out.
Okay, go for it.
So go ahead and roll for the attack on each of them.
Since it was forced out, it is not in relay with you
because it is far enough away, so you just
straight roll for these.
What is that?
Oh, I plus my spell attack.
Okay, so that's 16 was one, 19 and 19.
All hit, go ahead and roll damage for each.
Just give me a total damage.
Rock that math, come on.
Okay, that's...
10, 19, 19, and then 15, and then 15 and...
23.
Yeah.
Okay.
Uh...
Released all three scorching regs blasting into the ghost.
It's impacting, but the bursts seem to detonate through it.
You can see it's taking the hits, but it seems almost like because of its ethereal form, it's not feeling the full brunt of the attacks.
It's affected by, and you can see its form being kind of shuttered around by it, but it's
not as effective as you're used to them being.
That ends your turn Tiberius.
This creature here, okay, it does not regain its possession ability.
It is going to use horrifying visage.
All of a sudden the ghost, Ghostbuster style, like it's just a gross and this horrible screaming
entity. I need all of you except for Vex to go ahead and make a wisdom-saving throw.
16. 16? Yep. 13. 12. 12. All of you guys just shrug off the effect. You, however,
there's something about the way it screamed that for a moment you swear it had a face similar
to Vesh from your wedding night and it clutches your heart and you are considered frightened for
next minute. It means you cannot move closer to it and your attacks and against it are
at disadvantage until you shrug it off. Sweet. All right. Then the now the possessed
facts is going to, as this bonus action, attempt to make a stealth check. This is
kind of out of the way. It goes against the wall. If I could have Torbier and Tiberius make
perception checks.
Don't I make it for you?
Oh, look at that! You got 19!
Yay!
Oh my God!
All right!
24.
24, nice.
That's something.
I fell.
You failed?
Yeah. Okay.
You see out of the corner of your eye a couple footsteps as Vax comes rushing up.
You do not see it, though.
And as Vax turns the corner right here, brings out the daggers and goes towards Tiberius,
At the corner of your eye you see a flash of light.
And actually, no, you make the attack roll on this.
Okay.
You're an attack roll against Tiberius.
Oh, yeah.
Oh!
Yeah.
Okay.
Go ahead and...
All right, here's a roll at disadvantage.
Because of the...
Look.
Right, but he has advantage of you because you didn't see him, so it cancels it out.
That's true, yeah. My cloak gives you disadvantage.
All right.
So go ahead and run.
roll with sneak attack damage against Tiberias.
Okay.
Uh, uh, that is a nine.
This is 33.
33 points of piercing damage against you.
What's not what's that about?
You've already cast a concentration spell.
Right, but when you cast one, the other one lasts for two more rounds.
You started with true strength.
Yeah, but...
It's also been way over a minute.
It's an hour long.
It's a hour.
I can still hold another one and do it.
different one and hold the other spell, and do a different one if I chose to hold the
other spell.
How it works usually with this is like whenever you cast a new concentration spell, the other
one lasts for two rounds and then advantage, so it's like this constantly filled. Actually, I think
it should last this, this will be the last round that you have it, because it's been two rounds
since, since you moved back. So it's the last round you have it. So you still have it,
but it fades after this round. So have that, so, actually, and Stone's skin only works against non-magical,
so no, you take full damage because its daggers are magic.
Both daggers are magical.
All of his daggers are magical.
Yeah, we're only rolling with magical weapons at this point, yeah.
Wow.
So you take full damage from them.
Okay, cool.
That's actually great to know.
I'm actually happy about that.
And you're, you do not have your bonus action
because you use that to hide.
Okay.
So that one's attack you got, that rounds over.
There's no save or anything.
You're just stuck?
Wow.
So they're just stuck until we can.
Not until the creatures, not until someone somehow forces
the undidentity.
to the out of your body or drops you to zero hit points.
Let's go to the bar.
All right, that brings us to Torbier.
If I see this correctly, there's this spectral creature
in front of me and my possessed friend to my left.
Is that right?
Correct.
Actually, Keyleth, make a saving throw.
I'm unconscious.
Oh, right, because I'm unconscious.
Seven.
Mark off a death saving throw.
Torbier.
Okay.
Um, uh, Javier is gonna, uh, swing, uh, 16 against, uh, total 16?
Total, uh, yeah, total 16.
Armacless, 17.
Whiffs.
It's too fast.
Just ducks underneath the death of the axe swing.
Okay, second attack.
Uh, 18.
18 will hit.
Go ahead and roll damage on that.
And I want to do that same thing and try to hit them.
Going attack?
Okay.
Sorry, no, those are 20 side of guys.
I'm like, how did I roll a 19 on a D12?
15 plus 6, 21.
Are you rolling 2D12 for damage, I believe?
Yeah.
Should be.
My damage is 2D12 plus six slashing damage.
For a great ax, I think it should be 1D12, I'm pretty sure.
I'm happy to make it 1D12.
Just as a note, yeah, the great axe is 1d12 damage.
Well, I don't know why it says 2D12 then.
That's okay.
All right, so that's 4.10.
It's 10 damage to you.
Yeah.
And going to attack, it failed at saving throw.
It rolled at 11.
Right?
It failed at saving throw.
So as you slam, you can see the kind of spiritual anger in the eyes
turn towards you and it's focused on you at the moment.
Uh-huh.
And then I'm going to make my third attack.
That's it.
So, you know, just so everyone knows.
So everyone knows that things have gotten back to normal.
The world is right again.
A brief spike.
Just dance, anyone?
The third strike, you swing and you swear,
it's going right for the torso of Vax.
And for a second, you almost want to restrain
because you're afraid it's going to do before all of a sudden
both daggers catch the ax in midair.
And you kind of scissor, hold it before it shoves off the blade.
However, it does appear to be focused on you.
Okay.
Is that in your...
Yeah, a new life.
Oh, I'm sorry, I'm supposed to expend another superiority die.
I'm sorry, it's a whole new mechanic for me.
That's okay.
It's a new mechanic for me too.
So, okay, so I add one more to my damage roll.
There you go.
And that was it.
That was the only attack that landed.
All right.
That brings us to...
Or the cache.
Who is still can't move, correct?
You can't move closer.
Okay.
Well, what I'd like to do is if...
I know that I'm going to be rolling everything essentially at a disadvantage.
I'd like to at least help the people that are still standing as much as I can.
So I'd like to bless Stormwind and Thorbeard.
Okay.
And can do myself as well. It's up to three creatures.
Then I'd like to end myself as well.
Okay, so you were all currently affected by a bless spell.
That's awesome.
What a bless spell does, if you want to read it real fast?
Bless up to three creatures you're choice within range.
Whenever a target makes an attack roll or a saving throw before the spell ends,
the target can roll a D4.
and add the number roll to the attack roller saving throw.
It's hard to accept love from others when you hate yourself.
Just move and hates themselves as much as I do.
All right, so do you want to move?
You really move.
I can't really move back and forth, right?
Then I'm, let me just stay there so I can
concentrate as much as I can on holding the blessing.
Okay.
And attack roll over saving throws?
Yes.
Can you target me?
At the end of-
And would it work for my saving throws?
Do you have to be a conscious creature
that bless spell doesn't affect it?
You do, however, you get your saving throw
in the end of the turn to try and shrug off the fright.
So go ahead and roll that.
And that's a,
And you get an D4 to it.
So it's a D20 plus a four.
Yeah, with your wisdom,
and add a D4 to it.
Oh, you need it.
19.
No, no, no, no, 19.
Is that right?
And that's, wait, it's for wisdom?
Yes.
So it's 19 then plus, where's wisdom?
Plus nine, so 28.
Okay, yeah.
Plus four, right?
You clarify for a second.
Plus four, you want to add it, go for it.
Do it.
One.
All right. 29.
You slam your foot into the ground for a second, and focus.
And for a second, the divine energy kind of pulses through your body, and you let a little bit
of Vesh's essence sip into your sleep into you, and against your better judgment, it gives
you that sense of bravery to shrug off the fear you felt.
And for a second there, you're like, as a healing cleric, undead should be afraid of you.
And you remember that there's a ability you have called turn undead where may come in handy
going forward.
That ends your turn.
Kieliff, make another saving throw.
Let's use this one.
Let's use this one. She's a big shiny day.
17.
17? Okay. So you're...
...you're...
...you're doing.
I'm good.
Tiberius, you're up.
Tiberius. You're up.
Keelith is right next to you, right?
Mm-hmm.
She's currently on the ground.
You can see a little bit of blood tripling up the corner of her mouth from no injury.
She's sustained from the crushing pillar.
You can see a little bit of the light fading from her eyes.
from her eyes.
Can I, um, back says drag out to me also.
Mm-hmm.
I'm going, is there a way, can I move, like, probably take a hit from the end,
to drag her with me?
You can do that, yeah.
That'll be your whole turn, but yeah, you can do that.
That's what I choose to do.
Okay.
So Taviris, you reach down, you grab Keelot's body, and you pull her back through the hallway.
You can get her probably about half speed.
half speed, which is 30, so 15 feet that far back, out of the fray.
Go ahead and make an attack of opportunity against Tiberius as he moves away.
Okay.
That's shit. I rolled a 12.
Total 12?
Yeah.
As you swing back, you just dodge out of the way as you're pulling her along the floor.
Okay.
That's your turn.
This ghost entity here does not get its possession back.
is going to make a withering touch against you, Torbier.
Damn it!
With a 13.
Against my...
20. Yeah.
No, 20.
As you reach out, you manage to pull back with your axe
and kind of just swing in its direction.
It dissipates its form for a second, and the attack just whiffs through the air.
However, as you pull on that side, the axe comes up from behind you.
I want you to go ahead and do two of a second.
do two attacks against Torbier with advantage.
With advantage on both attacks or one?
You currently haven't flanked.
Because of my ghost friend.
Yes.
Yeah.
So the first is a seven, is high.
All right, that hits.
28. Okay.
Oh, that is.
Second is one.
And another roll.
They both have advantage because you have them flanked.
Come on, one.
Nah, nah, nah, no, no.
11, no, no, no, no, no.
Okay, so go ahead and roll damage from both,
the first one to sneak attack.
Does the abnormal class of 20?
Doesn't one of them miss?
And what's 19 miss is 20?
Is it total 19.
I thought you rolled a 19.
No, one was a total 19.
Oh, then the second one doesn't hit.
Just the first one does.
So the first one does, and that is,
okay, that's the lowest this could possibly be,
is seven, plus 12, 16, seven.
16, 17, 24.
Okay.
Ouch, a lot of damage.
All right.
That ends the ghost turn.
Torbier, you're up.
You now got the attention of both
spiritual entities and your possessed friend,
and they're both just swarming around you at the moment.
Okay, great. I have this deal.
I'm sorry, I just don't remember what it's called.
I have a maneuver where if I hit a thing I can
Hit a thing I can hit a second thing. Well, let's just see if I hit. So I'm gonna go ahead and and try to hit Vax again
Okay
Two's probably not gonna hit him. Oh my god
Probably not gonna happen I mean thinking two's probably not gonna be I mean it's a total of 12
But I'm still pretty confident that 12 doesn't hit him. Yeah, I'm pretty sure that misses okay
Okay, so let's try again okay because I get three attacks right? So let's see here. Oh a four
Okay, so four let's see that's that's 14 so I mean I'm in
I'm thinking probably the 14 is probably not gonna hit in.
I'm off-me-quake.
All right, so let's just try one more time.
Because, you know, five or time.
Come on, right?
We're gonna have to rest.
Oh, that's a seven.
Seven.
So it's a 17.
Okay.
Tag.
Oh, there we go.
You find purchased with your third strike
with your ass.
Yes, the horse I'm listening.
I just need time to warm up.
I'm thinking about my daughter.
So I guess I hit you.
So then, and this is a...
I don't like this game.
I don't really like this episode.
I make a precision attack.
So I can add one more die to the roll.
Come on, clock me, war and peace. Let's do this.
I'm working on it.
War and Peace.
Oh, good. So that's a 1 on the D12 plus 6, 7, plus 9 is what is 16.
16 points of slashing damage against you.
Okay. Okay. Okay. Okay.
All right.
All right.
Do you wish to move in your stay be aware, Torb here?
I would like to no longer be flanked by them if that's at all possible.
So I will move back toward sure.
There?
Yeah, that's fine.
pretty safe.
It's moving out of the way.
All right.
That brings us to Keshaw.
OK.
I'm going to the channel divinity turn undead.
Turn undead.
OK.
What's the radius on that?
30 feet.
30 feet.
You're probably going to have to move a little closer
to get them back from there.
I want to get as close as I can without, you know,
just right on the 30 foot radius.
All right, not a problem.
So you're going to go ahead and turn undead.
As you reach up and grab your holy symbol pulling out from
your armor once again, clutching it tightly.
You can feel the actual blood.
and the blood begin to pour from the inside of your hand,
you're holding it so hard.
And with a flash of extremely vibrant white light,
with this strange halo of pitch black that surrounds it,
a force wave billows out from you throughout the hallway.
For a brief moment, you see Vax look over
and his eyes widened for a second as the blast wave hits him.
All right.
You are.
You are stronger than that.
You have a fan?
It's just pretty funny. Just hit buttons, like pedals, like a guitar. You can just change anything. Fan.
Fan.
Rain. That's a good idea.
Both fail. All right. So suddenly, as the blast wave hits Vax, the spirit is forced out of his body.
Against the wall. It just pushes it out and all of a sudden you have control of your form again.
I don't feel so good. Sorry.
against the wall and they both kind of halfway slide again into the wall. They both love
the severe look of fear on their face. Yes. That's going to end your turn when we've
been doing that. Kieliff, making only a saving throw. One second, failed death saving throw.
Someone pumps some life enemy.
Tedbierier.
To get the next turn.
Yeah, I'm going to pop one of my simple potions.
Okay, just the level plus the level one?
Yeah.
All right, go ahead and roll.
That is 2D4 plus 2.
Okay, that's seven.
Seven, okay. You heal seven hit points
and come into consciousness.
All right around.
You can get rid of this.
Nice.
Okay, so it's seven hip points.
Look around, your eyes kind of focus,
and you can see now there's these two glowing entities,
the ghost that attacked.
The one that was inside you was now over against the wall
and looks like it's kind of dissipating
and is extremely frightening.
to buy something.
Can I use the rest of my turn to help her up?
Sure, I'll listen.
So you go ahead and you up her up to her feet.
All right, and that's my turn.
Okay.
For their turn, they both just fade into the wall and vanish from sight.
It's a long story.
Maybe.
So you both, all of you take a moment, stillness as the spiritual entity seemed to have vanished into the wall.
Are they left?
They left after he blasted them with his...
them with his shockwave with positive energy,
they just went into the wall and disappeared.
You scared them with positive energy?
Unfortunately, the only kind of energy
I'm allowed to use most of the time.
You told me, ironic.
When I pick-hawked that guy topside,
that it was a healing potion, it was blue, right?
This was just told me.
There was, yeah, it was, yeah.
So I'm pulling that out of my pocket and walking over
to that door in a daze, and I just done it,
push the door open with my foot.
Okay.
That is a greater healing potion.
This is 4D4 plus four.
Are you moving forward?
You're moving forward?
No, yeah, sort of.
Fax.
No, stop.
What are you doing?
My name is Vax, and I keep going.
That's what I said.
No, I actually can.
Okay, you pick the door open.
You have very little light source in here,
but with your vision, you managed to look in past there.
It looks like it was a hallway that was once used
for storage of some kind.
But the first thing that catches you is that,
that strange chemical smell is extremely strong in this room,
and your eyes kind of burn as soon as the doorway opens,
and you kind of have to close your eyes.
Torbury, you see Vex kick the door open.
Wait, fax still down.
I follow him, okay.
You guys.
Wait, wait, wait, wait.
We do not follow him.
Wait, wait, wait.
Do not follow, okay, Tiberia stays back.
You guys are all staying there.
I'd like to call everyone together if I could first.
Yes.
Let's take a moment.
Just looking, I take another potion,
because I have one more.
Okay.
And I'm going to look down the whole.
I give him a potion of superior healing.
Okay.
You know I'm a healer, right?
You can save your potion.
Save it, save it.
What's that? Superior is the 44?
Superior is another 44.
You guys can't take a short rest if you wish to and also use your head guys, so.
Can I get some healing?
Will you use some of that positive energy on me?
Of course.
I will go no further until I take a proper rest.
I'm just gonna have to look down now.
Just gonna have to look down that hole.
Okay.
Both of you guys, as you enter the room
and your kind of dark vision looks out,
you can see the room that has that strong chemical scent
and parts of the wall have kind of crumbled
and fallen into sections,
kind of ruining this long, kind of empty hallway.
We can see there are elements of broken boxes
and crates that have just been either sundered or removed
or destroyed in the collapse.
But what catches your attention to is a large portion
to the floor seems to be lower
the rest of it. There is some sort of a liquid that has largely overtaken the entirety
of this room. Something has seeped through from some unseen source and has slowly over
time dissolved a large pit into the center of this hallway. This kind of dull, yellowish,
green liquid now currently fills the entirety of the center portion of this hallway for a good,
let's say about that distance there. Okay. Oh my. My. Put my hand on Toby's hand and guide him back
and shut the door and say it's a fucking acid in that room.
I'm just sit on the ground.
I'm back in the hall with you.
Oh.
Acid-filled room.
I'm gonna just rest.
Let's all just take a breathing.
Can we make camp?
I'm hurting really bad.
Let's take a moment here.
I've been hit pretty hard, pretty quickly.
You want a camp or do you want to just take a breather?
Just take a rest.
I need a proper rest.
Actually, I have something
that I think will make us all feel better,
and I prepare a hero's feast.
I do now.
Sweet. What does that do that?
I'll tell you.
Are there bananas?
Of course.
If you would like some bananas.
It's like a 20 foot long hoagie.
It's the 20 foot long, yeah, subway dealio.
No.
Not subway.
Too soon.
Geefrey.
So in doing this, Risha, does it?
heads up. One of the material components costs it's a gem encrusted bowl that costs a
thousand gold pieces that is consumed by it so you can totally cast this but you'll
have to deduct a thousand gold off of your personal gold supply.
Which money you got?
Like 3K everything probably left on me?
3K? You said you were saying it?
Alright fine I'll do it.
All right so as you guys are preparing for moments.
You guys I've just had a near-death experience and I'm craving some lasagna.
Okay, so I'm going to make some of the best goddamn lasagna.
What?
Who've ever had in our life?
I'm going to spend $1,000.
He makes some amazing fucking lasagna.
What a dollar of those?
A thousand gold.
Oh, what's lasagna?
It's tribal food.
I'm sure.
She's from a vegetarian.
True, we don't understand.
She's spending the money.
I'll eat.
So, as you guys take a few moments to kind of tend your wounds and catch your breath,
Caleb finds a section of the center of this.
dank, dreary prison, and concentrates taking the shim-encrusted bowl and setting it
in the center of the floor. As time goes on, you begin to see this strange shimmering
energy in the center of the room. At the end of the ritual, she raises her hand in the air and
through a plume of whitish silver smoke that slowly dissipates, you can now see there is a long
table, a very well-crafted table in the center of the room with chairs and benches and an extremely
well-prepared, incredible-smelling meal. Just fruits and breads and meats all just strewn about
this table in the center of this prison.
Okay, okay, everybody, everybody. Okay, everybody.
Close your eyes. Close your eyes.
Okay. Tiberius, will you make the little forks dance for me with Mayshand?
Sure.
Okay. Are you guys ready?
Be our guest. Be out.
our guests, but our service to the test.
She tends to be.
Is this a thing?
Is this happening right now?
This is a-
Just look at making a musical out of our food.
That's awesome.
People pay a lot of money for this.
She set it out.
Have a seat.
Eat the food.
Shouldn't have healed her.
Thank you.
Cudith.
I thought that was funny.
I just started eating.
I'm wiped out.
All right, you guys can use as many hit dice
as you want to heal yourself.
If you check on your sheet, it has a hit dice number.
You can use those to heal yourself naturally.
So after we eat all of this food,
we are cured of all diseases and poisons.
We become immune to poisoned and being frightened.
And all of our wisdom saving throws have advantage.
Also our maximum hit points increased by 2D10.
For how long?
24 hours.
And you gain the same number of hit points.
So don't spend any of your hit dice.
We're gonna eat our way.
To health.
To health.
Well, no, you still spend your hit dice, meaning you gain 2D10 hit points and you gain that up to your...
And it gains the same number of hit points.
Oh.
Meaning so you increase the maximum and you heal out what you gain.
So you also get 2D10.
Okay, I see what it means.
So how do you, now how do you heal yourself then?
Where it says for hit dice on your page.
It should be towards the kind of the middle right above your attacks.
Yeah.
You can spend up to your top metal and you just roll a dice with the number you have to your hit dice and you heal that much.
So what was the number you have there?
We have rest.
We're resting now.
18 plus 3.
So you can spend up to 11 if you want to and heal up that much just naturally.
But I wasn't taking any damage, that's the thing.
Then you don't have to worry.
Yeah, I'm still at a...
Yeah, you're fine.
Why did you burn all of your sorcery points?
We told you not to burn all of your sorcery points.
We don't have time to stay here and take a full rest.
I can still cure everybody, you know.
I can heal everybody if you need the wounds.
So for those who can...
Those who can use your hit dice to heal yourself,
you can mense on the meal, and it is a, it is an
neither do I.
A very delightful meal.
I mean, you can ask the group,
but I have a feeling that Vax and Thorby are
aren't going to want to take a full rest down here.
It's going to get gart, that guy is going to, or that gal.
Or two of or both of them.
That's the thing.
That means a thing.
I don't want to go on a date with it.
I don't want to kill it.
So while we're sitting here, can I cast a little cake creature?
Oh, wait.
Now here's the question that I have.
How much time has passed since the last time I had cast it?
I'd say it's probably been a good with shopping time.
It's probably been about six hours.
Yeah, more on the clock here.
I know, I just...
How long does it last?
How long does it last? It lasts for up to an hour.
So yeah, you'd have to recast it.
Yeah.
But that's my question is because I cast my level four spells.
I cast three of them last game.
So do I get those back?
No.
For this one, they're gone, right?
Yeah, so I can't cast.
You need to take a long rest.
So that's what I thought I can't cast.
Okay, could you?
I wish I could help.
Yeah, there's been a great
level.
How long does everything last from that feast?
Kieleth?
24 hours.
24 hours.
So we can still rest, take a long rest
and still have the benefits from the feast.
We last for 24 hours.
If we, if we wait,
it is a stay.
He's a day longer away now.
And we only have three days to do this.
Who's to say more guards won't come down?
And how will we explain ourselves to them?
And what if those things come back?
I actually have a low-k creature spell.
I can do it.
Well, I'll tell you this, everyone.
I have only a limited amount of spells left to be effective
in a fight against a creature like this.
I have no melee offensive towards this creature, whatsoever.
That's going to be up to you with magical weapons and whatnot.
I'm assuming.
I'm virtually tapped out of all my spells.
So is the cleric as well.
And when they would like to do.
So if we move forward, that's fine.
We're only six hours in on the first day of this conject.
Well, the cleric is burned out of fourth level spells.
Cleric is good.
It's time or its strength.
That's what we're talking about.
We wait and we go in fully charged.
Or we go now.
And we have a much better chance of catching up to it.
But weakened.
weakened. I will follow the group. As will I. You're in charge. Yeah, you're in charge.
What do you say? Oh, now I'm in charge. You've always been in charge because you chose not to lead was your own fault.
We go. We go. Can I get another healing spell then, Cashew? Why don't I do mass cure wounds on everybody?
Oh, that'd be great. I'm already good. You're good? Yeah, I flip my last potion to
It's superior.
So what are those? 2d8?
It's 8D4 plus 8.
Did your hit dice to heal yourself?
I did.
8D4.
8D4 plus 8.
5D4 for superior.
Big heel.
Yeah, then see if you're even going to need me to mask here.
There we go.
Okay, 7, 8, 9.
Nice roll, yeah.
So that's 15, 19, 19, 20,000.
22 plus another eight.
Plus another eight, yeah.
So, 30.
Cool, awesome.
Awesome.
So is everybody good?
Yeah, anybody need you doing?
Yeah, I'm fine.
You sure?
I mean, you knew we were on a time crunch, Tiberius.
We have days left.
We were chasing him down a hall.
We're pursuing it.
But on an egg time, or he just ran down here.
He could fly to Timbuktu.
Go to Craghammer. Hang out with Johnny Craghammer.
Johnny Craghammer.
That's a long story catch.
Let's go. I'm going to slowly push that door open and try to
use perception in the room to see if
if that, yeah, if that crud is moving.
Okay. Are you ready to something here?
Yeah, let me. I'll do, um.
Actually, you know what? Here, push your way in it.
Actually, you know what?
want to do instead. Actually, let me double check and make sure I want to do this.
The war is over and both sides lost. Kingdoms were reduced to cinders, an army scattered like
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As you look inside, you walk up the liquid.
It looks like there's a slow, very slow flow to it.
Coming kind of at an angle, it's very thick.
And it looks like it's melted through the basis of the floor.
and almost like it would probably continue underground out of this room into whatever is beyond.
You get a feeling there's something to why this part of the prison was probably abandoned.
Okay.
Wait a sec. Wait a sec. Wait a sake. Wait a sake.
Back out slowly, and I'm going to creep back to the other door.
That other one. Yeah. Perception check there as well. That's 26. No, it's not. That's 16.
Okay.
The door is not currently at all.
The door is not currently locked.
Okay, and does that count for the traps as well?
I would say that, yeah, it's not trapped either.
So I'm going to open it an inch and see what I can see.
Look inside, there is a large collapse pile of rubble.
Like whatever this room once was has entirely collapsed in itself,
and you can just see it's pushed up against the door,
and yeah, something made this room inert and is not currently functional.
Acid is.
Acid alley, is the only way to go.
Okay, I'm going to go ahead and drop to my knees real quick.
Wait.
There's a door at the end of this hallway.
That's what I just looked in.
We did.
And go ahead in.
Third door.
Oh, third door.
I thought there was two.
There's a third door.
Oh.
I...
There?
I once knew someone who met a bad fate
in acid.
I would prefer to not encounter it myself.
Yes, I agree.
He was a good man.
I heard who was brave, very brave.
I never heard about this. How did you hear about this?
It was a good man who was murdered by the gods.
It is legend.
The acid guy is legend.
All right.
I go walking down the hallway this way.
Okay.
Keelis, what are you doing?
I'm along with...
You're meditating?
Let me, I'll wait till he opens this door.
Okay.
So I'll make a perception check at that door.
Go for it.
It is...
I was to come up and finished your meal.
Eleven.
All right, the door does not appear to be trapped. You don't know if it's locked yet.
It's hard to tell from the...
Just allow me.
You're strong.
That's what they say. Awesome.
That's 27.
It is also, from your perspective, not locked or trapped.
Okay, now I'm going to drop to my knees and cast a OK creature.
Okay.
As you're finishing your small ritual for you're doing your small ritual for
locate creature, you open up the door, and it is a spiral staircase that leads upward.
You get the sensation, and this is where those earlier bastions were coming from.
No acid. No acid in this room, no.
Just a staircase up?
You finish locate creature, and you sit there and you can sense
grasping on that one encounter you had with that Roshasa, though it was still disguised as a dwarf,
and then descriptor you have, and you recognize this immediately.
This is the same type of ritual that you did earlier, and so there's now this weird kind of
of synchronous moment of you share some magical knowledge.
And she has money.
And she has money.
Though a thousand less now.
You finished your concentration for a second,
and divine energy pulls you in a direction,
and it pulls you in the direction of this way.
I'm sorry, through the acid.
Amory is resistant to acid living the way.
Is there any shit sitting around?
Any rubbish?
There are like clumps of what looks like a destroyed crate,
pieces of stone that have fallen from the partially
collapsed walls.
I'm gonna pull up a plank of that crate.
As he's doing this, I cast fly on Torvier,
Keywood, Eclare.
It cuts off three people.
I can cast it at six level.
Six level, it's one additional person, per spell level.
I'm terrible math.
Not back.
The most dangerous thing is sources are your math and my role
in math.
We are a lot.
We are a formidable team, us four.
It's a third level spell, so you're gonna do four.
Okay?
So against two?
Everyone but you.
Okay?
Oh, wait, wait, wait, wait, wait.
Do you not yet?
Then everyone...
We brought the flying carpet with us.
It's in your bag of holding.
You have a flying carpet.
Oh, well as that.
That would be helpful to fly over things, like pools of acid.
Why don't I pull that out?
Yeah, it's a good idea.
As you're pulling out the flying carpet,
we're gonna go ahead and take a break.
All right, so as the rest of you have found your way
into this long, partially eroded hallway
containing this thick, green, viscous liquid,
you have pulled out the flying carpet.
Yes, we all fit on it, right?
Oh yeah, you can all get on this one.
Do you maybe want to sparrow across, Keel?
If someone could give me the flying.
Oh, we took a short rest.
I could.
Then I get to come.
What's happening?
We have flying puppets.
We did a flying copy.
Yeah!
Goal to buy some of our amazing critters.
I'm going to go ahead and go with the crocheted one tonight.
Nice.
That's fantastic.
Crocheting is fantastic and a wonderful way to spend your time.
You guys have the best fans.
It's great, isn't it?
You guys are pretty great.
Are we all fit?
Okay, we're good. We're good.
Wow. Oh, we all fit on it.
Oh, look at that.
Wow.
Let's go.
All right.
On wood.
Okay.
You're getting up to that place.
Yeah.
Rift down the hallway and the flung carpet.
Staring at the slime on the ground.
The air itself, like I said, it hurts,
and you have to kind of like continuously rub your eyes
and keep them kind of shut.
Can I kind of make like a nice little wind zephyr to kind of give us a little airflow?
Okay.
As you move partway through this section,
Everyone make perception check.
Oh, natural 20.
Nice.
That's cool.
Not bad.
19.
Who's helming the magic carpet, by the way?
Looks like Cash is.
Who's what?
I'm helming the damn magic carpet, of course.
All right.
I'm not driving.
Six plus a 12, total, 12.
Okay.
And your old total of what?
Natural 20.
Natural 20.
All right.
So pulling forward, you
As you come around through the sections of the wall that are collapse and rubble, you notice
that there are some sigils like in the wall, like two foot high kind of carved stone
sigils about five feet ahead of you guys. There's one on each side.
Are they infernal?
It is not infernal. They are arcane in nature, though. You can make an archaic check.
Sometimes I really hate this all world shit.
Can I do a religion check on them?
You can? Yes.
I mean, I got 10.
15.
Okay. There doesn't appear any much religious connotation to the symbols.
But they're old and looks like they're placed there for a specific reason.
As much as you can get from it.
I make it not any traps or anything in the ceilings or the walls?
You can make a perception check.
I think a perception check.
I mean, he's kind of points it out to the rest of you guys and you can see it.
But nothing in addition to that.
No, not, especially for you.
Your experience doesn't fall too much in the realm of the arcane.
I'm trying to do like a history check or?
You could try.
How about handle animals, man?
Sorry, every skill, just go through the whole list.
Yeah, there's nothing really historic about this.
Other than the fact that you were in the historic Amerinthine, we at prison here?
Anyone make an Arcana check?
Yeah.
And we didn't find anything out?
anything out. This is something that my stone cutting skills would be relevant to?
It's not structural in looking at it. It looks like these were added to it once it was built.
Although it is a storage room, so it's strange that these would be placed in the center of the room.
Would I make an insight check perhaps? No, that doesn't really doesn't apply.
No, insight's more for individuals and motives.
All of our, oh, wisdom saving throws. Continue.
I don't know, I can't, I just don't want to be over this acid anymore.
Okay. So you push forward?
It's going to be all right.
It's, that's what, that's what my friend thought.
Right.
You push forward, you get about here as you're passing through the two sigils,
and there's a flash from the sigils.
They just glow bright, and it's almost like two flash bubbles go off from side to side.
It can't be good.
You stop.
And, uh...
The carpet dips.
Yeah, don't stop.
Keep going.
Keep going.
As in, the carpet goes limp.
Oh.
Oh my god.
I pass fly.
Okay.
As the carpet goes limp, you all begin to plummet forward.
You need to go ahead and make a concentration check.
Oh my god.
Sweet.
To your constitution modifier.
16.
16.
Okay.
So you cast fly multiple times.
The spell continues, or people are going to lift up, and then the spell fades.
There's something about these sigils that is canceling magic.
However, the carpet is now going limp and all of you are now plummeting down towards
the ascetic surface below. Your action was casting fly. There is one piece of kind of open
ground here that could fit maybe two people.
Dober drives for it.
Okay.
Can I cast wall of stone and make a big stone underneath of us to support the carpet?
Go ahead and roll a concentration check.
Wall and I do.
Add my what?
Three, how many of us?
There are five of us?
There's two of you can get on there.
I can get the same rest of this.
Constitution saving throw, essentially, is what it is.
Constitution saving throw?
Yes.
Why?
This is to maintain your concentration as you're falling.
You're plummeting.
13.
Yeah.
Unfortunately, due to the jostling, you're unable to get the spell out in time.
So Torbier, who else is jumping for the platform?
I go eagle.
Okay, you go eagle form.
Keeleth catches herself before plummeting inside and goes giant eagle form,
kind of gliding past without an issue.
Tiberius is falling.
I want you guys to Tiberius.
Torbier, Vex, and Ketch to all make dexterity-saving throws.
I want to tell me how I would go about doing this. As I fall with the carpet, I want to try
to pull up on the carpet and just land in the shit.
Okay. Make an acrobatics check.
Nice.
Seven. All right. So what was your dex?
14. 14? 14 total. 17. 17. 12. 12.
12. So Torbier.
and Tiberius make it onto that small platform and barely catch yourself before plummeting
into the liquid. However, Brother Cash, you...
And it's about waist deep where you hit an impact.
Immediately you feel just this horrible corrosive burning sensation.
You, grabbing the carpet and drift and come down into the section.
This one, this section has eroded more, and you are about to go up.
to your shoulders.
Immediately, the two of you suffer 18 points of acid damage.
I'm wearing acid-resistant armor.
So you take nine points instead.
Can I fly and pick up Brother Cash as an eagle and try and fly and drag him to the shore?
You can.
Is he a known?
Cash.
No, he's a human.
Oh, I was saying, get the carpet from him instead.
You're just barely catching your side.
You can't talk to her.
It's all the other way right now.
You, however, are submerged in the liquid now.
Am I under?
You completely like you're having to tread.
Underneath?
You are now underneath, yep.
You are completely submerged.
Is the carpet with me?
Carpet is with you.
Under the acid.
It is currently in the ice.
Well, that did not work.
No.
Wait, carpets in the acid?
Yes.
With him, yes.
So you guys are still on the edge there.
You've reached over and grab
him by his...
Grab the carpet.
Grab the carpet with you, Cash.
Cash, grab the carpet.
He reaches out and grabs his hand, grabs the carpet even though it's sizzling.
The carpet takes...
16 points of acid damage.
As you're pulling him out, it's taking your turn to pull it out,
as opposed to try and escape from that point, you take another 15 points of acid damage.
Until eventually you're pulled out from...
The entire pool and carried over to the other side,
and then dropped on the other side.
Both of you guys pulling the carpet out.
Partially, the carpet itself, its color,
has dampened portions of the corners of the carpet
are dissolved, and you can see the liquid that's on it
is still eating away at the actual fibers of the carpet.
You're still submerged.
You take another, I'll be 18 points of acid damage
introduced tonight again that it's soon took last time now what are you doing me yes I'm
trying to climb way climb up onto the rock that is right there that I didn't jump
on here yeah there's only enough room for two people who's on it now I currently
Tiberius and well I guess I'm swimming through accident you can try and get on there
but you probably push somebody else on no no I'm just gonna start waiting
towards the other side okay athletics roll it is a very thick kind of loopy liquid
that's all right because I rolled a 19 so that is
A total of 21.
21, that'll be enough to get you just towards the edge.
Pull yourself out onto the side of the stonework.
Taking a final, it'll be 13 points of master damage,
half because of your armor, you take seven.
Snake cap.
On the side, both you and Kashar are like,
catching yourself, wiping it off of the parts of the flesh.
You can see there are like, there's scarring on your skin
from where the liquid began to dissolve some of the flesh in the outer layers.
Shit.
The carpet itself still edges of it are starting to burn away and dissolve.
Can you press the digitation of that shit off?
Is it crossed the way right now? Currently on the small platform with Torbier, what are you guys doing right now?
I want to look at the walls and see if there's handholds or some other way that I can try to not, try to like go across the wall, you know, God of War style.
Looking at it, there are parts of the walls that have like slowly,
just become pockmarked from the proximity of this caustic feet real.
I mean, there are a few and far between.
You can attempt to do like a leap kind of parkour style,
but that would be a pretty hefty feat of acrobatics to do so.
Well, as you may know, acrobatics or something,
heavy plate nail-wearing cores are extraordinarily good.
Is she going to swim and I got to carry?
Is she still an eagle?
You can fly now.
Yeah, right on the other side.
After I'm falling.
Oh, you've burned out.
Eagle!
Hey, eagle!
I'm screeching.
Swoop over.
There you go.
You grab Torbair?
Actually, eagles sound like shit.
They use like a raptor or something like that.
Eagles don't actually sound like that.
Eagles are actually like, meh.
They use an actual raptor sound.
They record from the wild.
Something like that.
They all carry tiny little microphone things here.
They have to construct eagle noises and code.
Eagle noises and posts.
It's all part of the great Eagle experience.
It's all Foley, everything with the Eagles.
Frank Welker is the sound of every eagle that's ever been out.
I saw this great documentary about it on YouTube.
Drafts, Drafts, foxes, eagles.
It's all Frank Welker.
Yeah.
Every other animal, Bradley Baker.
Team Bradley Baker.
It's true.
So are you grabbing Tiberius or Torbier?
Voiceover humor first.
Tiberius.
Okay.
Ah, sorry.
He's more important.
I'll take up my mending wheel when I land and grab the carpet.
Fix that shit.
Nice. Okay.
And then I go back for Torbier.
Okay.
Take Torbier and lift him back over.
Magic carpet has sustained fairly hefty damage,
damage and currently the way you're reading it, its enchantment is fading.
Hurry, quick, quick, quick, quick, quick.
Come on, Tiberius.
What, I'm fixing it. I'm using the menning wheel.
Okay. You take the minning wheel and you set it up.
Maybe get the acid off of it first.
I press it did to take it off first.
Okay.
There. Throw it up there.
How are you doing?
I can walk. I can fight.
I can fight.
We should heal.
Not as pretty.
Let's heal.
And remember if everyone rolled 2D12, you get that in your maximum, like, added to your
maximum hit points from your meal.
The shoulder is pushing himself back as far away from the acid as he can possibly get.
You're okay.
It doesn't care how ridiculous he works.
As you keep yourself at the back you're looking at, you can see it's all kind of flowing in this kind of direction slowly.
It looks like there's a section of the wall here that's somewhat opening.
see there's a pathway where it's kind of flowing through this direction and is kind of coasting
and then flowing out underneath the wall of this side. So you're just keeping a very close eye
on that. You finish assembling the mending wheel. You take the flying carpet and you set it
on there. The wheel begins to rotate, and as it does, the carpet kind of curls up almost like
a heat to a hair. It kind of just curls up on its own and begins to formulate the small cluster
of material. You can see where a lot of its vibrant color is gone and left with dark, charred,
and partially eaten away cloth and cotton. I'm going to ask you to make an archaummit check
to attempt to use your concentration and knowledge of magic enchantment to maintain it.
18. 18?
This is the percent down. Okay. As the wheel spins and spins, you
As you can see as the color is fading and fading and fading the spark of enchantment in the carpet sputters and sputters,
and then the threads of the flying carpet begin to reattach and reform. And areas where the damage to the carpet begin to
the damage to the carpet begin to ravell back out into a fully functional formed carpet.
The meaning wheel eventually comes to a stop. The spokes of it collapse inward in the carpet unfurls.
a solid, seemingly untouched piece of material.
Cool. A mundane carpet.
That was a nice carpet.
It was a waste of fucking time.
It's press on.
I'd like to mask your wounds first.
Okay.
X is gonna kill us.
Yeah.
Who is that?
My sister.
Oh, God.
We just heard them scream from the other room.
Oh my God.
On a delay, they just so raped.
Yeah, we're sorry.
30 seconds.
We're gonna die.
We're gonna kill us.
20 seconds after it happened
and we heard them scream from out there.
Why are you being so poopy today, Tiberius?
I'm cranky because I haven't slept.
That's why.
Let's take a moment to the carpet, please.
We've had a lot of good times with that carpet.
Had a lot of good times.
You've had that carpet for a while?
That was our first carpet.
We found Elrida on that carpet.
Never mind, let's not talk about that.
Uh.
Fuck.
Pugger has no attachment to this carpet with euphirisites.
Nor does cash off.
Go ahead.
No.
My sister's going to kill me.
Fis is going to be so angry.
Much.
I just, I give Vaxa.
I give Vax a hug.
Are we curing the wounds too?
Yes.
What's the total amount of cure?
It's a half-elven.
I know.
Total amount is, uh.
It's an empathy that we have.
They don't give you know.
everybody, if I can.
I would say mass cure wounds, just as a tactical standpoint,
is a better thing to save for combat,
because it's like, I think you can do one round and heal everybody.
Oh, is it instant-sane?
Okay.
All right, then I will.
Oh, it's instantaneous, sorry.
So this, you would more want to spend your level one
cell so people as you go.
Right.
I think I'd like to do that.
I'd like to at least cure myself,
my level one cure then.
Okay, go for it.
Just kill this tiger one.
I can cure, current.
All right, so looking about this area, the wall is solid stone.
There is no parent exit.
You take a while and kind of inspect the wall,
but it just seems to be.
Solid walls. Either the exit may have been part of the classed wall or there is no exit to this room.
Equal to 1D8 plus my spell casting and elevate.
I can't seem to find the way out of here. Maybe.
Sorry, sorry. Maybe your skills can be...
Yeah, that's an eight.
Sorry. There's time to mourn the dead.
It's like a member of our family, man.
You've got an 18 on perception.
An 18 in perception?
We're at a dead end on the other side of these shit?
Shoot, I certainly hope not.
Looking around the wall, you can see there's a section
where you both kind of look over on the far end in the corner,
and there is a small panel of stone that seems to have
a slight mismatch in the texture of the rest of the wall.
You kind of, as you're both along with the wall, you see it,
and you take that cue and walk up and kind of shove the plate
to the side, and it's...
glides to the side side, and there is a small three foot by three foot kind of entryway that exits to this side of the room.
Man, we almost lost the carpet that one time, too, and we found it.
She's still talking about the carpet. I'm sorry.
We're literally just swimming in acid.
Tiberius, for sentimental value, we'll put it in gray skull keep. Just put it in your bag.
Yeah, can we, yeah. We can hang it up like a tapestry.
That'll be nice.
No. We can just make it fly again.
As you guys having this conversation, Torbier has disappeared through a small pathway that he found, him and Vaxwell found, out of the room.
Folks, we're moving, and I follow.
You step through a 15-foot corridor that immediately opens into another room that has a small kind of lower, that's the latter-door area,
and a slight step up into a large, contained room. This room is not as dark as everything else you've gone through, which is required light source.
This one has a very, very faint series of braziers along the walls that have almost like a slight ember torch light lighting in the vicinity.
Looking inside, you can immediately see what looks to be another small stream of that same acidic vitriol that is kind of slowly pouring across the floor,
and this appears to be the source that you saw before that has been trickling through and is eating into the side of the wall immediately to your left.
Along the walls, there are sets of armor of varying sides that are just kind of set up as ornamental pieces.
In the center of the room, there is a 10-foot-tall stone statue that stands before you.
Humanoid, male with slicked long hair that goes to about the mid-back.
You see fine robes that look beautifully carved out of this kind of mid-dark gray stone.
The face is very chiseled and handsome, but atop the top of the forehead.
you see these two hooked horns that continue upward. There is not two legs, but one
singular cloven hoof at the bottom of its torso as it stands. And you can see from
the eyes the source of the green aesthetic liquid that drifts down like tears, pulls
onto the ground and spills out of the room.
Cajad, does this mean anything to you?
You guys are entering after?
Yes.
I step away from the asses of my right.
Do a religion check on the statue?
You may, very much so.
18.
18.
You recognize very clearly from your religious studies and your travels.
This is Dispeter, who is one of the archdevil's of the second layer of hell,
also known as the Iron Duke, and is considered a master of politics and manipulation.
I'm going stealth.
You may roll stealth.
Messer, Politicians and deception?
Politics and deception.
I cast great invisibility.
All right.
I will say, it's at this point that you, as you all have kind of assembled and you hear a voice, I go through the room.
It starts off as this low, kind of simmering growl.
Ask you all this question.
Why do you hunt Hottis?
Why do you come seeking me dead so fervently that you would continue past such terrible losses
and dangers?
Looking around the room, you see no source of the voice.
It seems to be either omnipresent or loud enough that the echoing of the walls doesn't
give away any location.
Our hand is forced.
We are bound by contract.
I do not personally wish to be here.
What if I could tell you this contract you are bound to
to, that there are ways of getting around such magics.
We trust someone who choose.
Why should you trust someone that with very little reason
sends you to your death beneath a prison cell
to die in a pit of acid?
We're not dead yet.
Yet.
What is this offer that you speak of?
You could try and kill me, and you may very well destroy me,
but I'll be back.
Or we could choose to make a deal.
Perhaps a separate contract.
Equally binding, but nowhere near as dangerous as this one.
And I would say, as part of this deal,
perhaps we could do some business down the road.
You've already walked into my place of business
and disturbed my customers and briefly, nearly,
ended my business venture for the time being.
This is a very angering thing for one who spends a very long time building these ventures.
And I have plans. I have plots.
Wouldn't with the boop of you, I could see that perhaps you are not bound by the moralities
that such silly folks in Vasselheim seem to cling to. Am I incorrect?
Can I make him?
Why don't you come out and speak to us face to face?
Hozier, or Hozian?
Hottis.
Ah, so your real name is Hotis.
If that is your real name.
It is the name you know.
That is all that is required.
But I think you know as what I do for my safety.
I will remain unseen, just as your friend has.
Now, will you let me leave?
We can have this conversation in the comfort of my own room.
In fact, we could throw a small party.
I have the means to do so.
We've already proven quite skilled at combat, and I, uh, I would hate to think you would
throw away an opportunity for what paltry summed they're offering you for a temporary victory
Torber steps back and blocks the door.
Okay.
Does anybody trust this guy?
No deal.
I don't think it's a real.
He's a bad idea.
He serves the god of politics and deception.
Does he?
I'm assuming.
Is he that same guy?
Hmm.
Well, I'm assuming if he's got the statue of...
This is his clubhouse.
The iron dew kimsel.
I'd like to make an insight check and see if he's got
I can just get a sense of how confident he feels.
I want to know everything about him.
I want to know his parents' name.
I want to know his Social Security number.
I want to know what his bank account balance is,
and I want to know his actually Madison password.
I want him dead.
I want his house spread to the ground.
As you're all taking in this still and very creepy
omnipresence of this Photis character,
You, in hearing the voice, it is a very trained voice.
This is an individual that has spent the entirety of their life
manipulating and tolling with the emotions, minds, greed,
and goals of others to get its desires itself,
both self-preservation and the progressive expansion
of its own territory.
You can tell in its voice there is a hint of fear
and a very, very heavy coating of words
that are very well practiced in silver-tongued.
But you gather that there is very, very little intent to follow through on its side of the bargain,
and everything is designed as misdirection to send whatever it's made a deal with to its eventual doom.
It dies in this room.
Do you hear me? You die in this room.
Let's kill him.
That is unfortunate.
I would like all of you to make perception check right now.
Oh my god.
Nope.
What am I going to take?
Let's give me, give me this guy.
13 total.
13 total. Not bad. 23. 19. 23.
Five.
Okay. Both Keeleth and Vax, you, looking around the room, it is still, there's a little hint of movement, and you look over and at the statue itself, there's a little glimmer of something shift.
You see what appears to be this amulet or necklace of some kind that was resting around the statue vanishes.
Oh, son of a, son of a bitch. Can I...
I want to cast fairy fire in that direction, like right where I see the glimmer.
Okay.
First off, everyone roll initiative.
Oh, shit.
Just in case anyone was worried, if you thought perhaps we'd slipped into some sort of odd parallel universe
where I was competent or in any way able to do anything, just to let you know that we are, in fact, in the same reality, I did just roll another one.
God!
I can fly!
Okay.
Well done.
You got us so much insight though.
Torbier is just slow because he is processing and dealing with the rage and anger and the memories of betrayal that he has experienced.
having heard these sounds come from the mouths of others before.
And with that, 20 or higher.
15 to 20.
No, no, no, 19.
19.
All right. 15 to 10.
14.
13.
12.
Well, look at that.
So 14 was cash?
Yes, sir.
13 was
Me.
Kila.
And then Tiberius.
and then Tiberius, and then...
All right.
Uh...
All right.
Top of the round, okay.
You hear some footsteps,
and there is a brief shimmering,
and you see across the room a form appear in the far corner.
Uh, you see immediately this humanoid figure appear.
long reddish robes, humanoid body, but the head itself is this dark gray,
feline, you know, tiger-like entity, this long-pronounced feline snout, big fangs
dripping from it, long whiskers, this sadistic grin on its face, the amulet that was once adorning
the statue now around its neck. Where its hands are, you can see the hands are actually
backwards and upturn in these nasty-looking claws, and it continues
and releases its hands in some sort of arcane form.
Roshasa.
Roshasa!
Roshasa!
Roshasa!
Oh, by the beauty
Tweet.
And with that, Tiberius.
So I don't get fairy fire off on him first?
No, that's going to be on your turn there.
Poop.
That was what the initiative role was for.
Yes.
I need you to go ahead and make a wisdom saving.
Hold on.
What is he doing? Is he casting a spell?
Advantage, advantage, advantage.
Yes, yes, yes.
Fourth level of a counter spell.
What counter spell?
You have advantage on wisdoms steving throws.
All right.
Just thrown out there because of our favorite.
So you do that?
Expo.
No.
You shall not do nothing in my watch.
To poke the bard.
Gave.
No.
All right.
You felt like it could clarify.
So, Egoz and finishes a charm person spell
towards you.
You just release it with your ring and the ring.
The spell dissipates from his grasp.
It growls under its breath.
How can he see me, by the way?
I'm invisible still.
He can see.
Bastard!
He smir-up.
Oh shit.
I'm still sitting.
Even though you're invisible, he looked right at you and cast the spell.
You gather that there's something about him that can see through invisibility.
With that, he's going to go ahead and move him to him.
That direction.
And at the end of that, that brings us to Vax.
All right, well, I earlier rolled a 32-1 stealth,
but I don't know if it means shit right now,
but I'm clicking my boots of haste and moving along the wall.
I'm going to...
On the wall here?
Oh, no, I'm going to stay put.
I'm just going to attack him.
I'm just going to throw dagger, dagger,
dagger through the air.
Okay.
From the shadows.
I have no idea.
He might be able to see me like the predator.
I don't know.
Okay.
Go for it.
Okay.
But he already moved, right?
He did, yes.
So I don't get advantage for assassinate, but we'll see if I get sneaky deck damage.
That's a three.
So that's shit.
That's nine plus.
15.
15 misses.
Dagger, dagger, dagger.
That is 21.
21 does hit.
That was the dagger of life stealing.
All right.
First one just kind of spins off the second one.
It comes out.
It got to the way the third one,
it's right.
You tell me I was sitting in the shadows
or a little 32.
Does that matter with him?
Right, you can go ahead and roll sneak attack.
Okay, so.
22.
Yeah, 22.
25 damage?
All right.
It smacks into him. It hits him. The impact, though, seems to almost be partially absorbed or shrugged off. You're not entirely certain. It feels like it should hit harder, but nevertheless, he took damage.
All righty.
Are you going to stay put? Stay where you are?
I'm going to move through the group directly counter to him behind the statue here.
There? All right. That'll end your turn.
Now, Cash, you are going at the same time.
One of the nearby larger, armored, pieces of armor, comes to life and steps forward.
You can now see there is a large humanoid form that is built out of a giant breastplate
with the shoulder paltarins, a helmet, and these giant stone-like fists and feet that come
lunging forward.
Portions of its body are made of like a thick leather or wood structure as it comes bursting forward.
What's that?
You can hope to make a check on your turn.
But brother, gosh, what are you doing?
Let's see how tough this guy is.
We cast a quick sacred flame on the new...
First I want to move into the room.
Okay, move there, further in?
Yeah, I want to get it to where eventually we're going to
try to get a semicircle around him.
Okay.
So maybe, yeah, closer to that, like, that area, like right around there.
Get kind of a cressor going.
Okay, cool.
So this is about as far as you can get there.
Okay.
Perfect.
And then, yeah, let's try a quick sacred flame on.
Against which guy?
Against the new entity, yes.
All right, go for it.
That's you.
Right?
Yeah.
All right, so this is a saving throw.
All right, it does make it saving throw.
Cooper.
I will just roll a natural 19.
So as you release the sacred flame, it seems to almost just rickish away off. There's some sort of a magical essence about this creature's construction. So that ends your turn. This entity here now, it is going to step forward right here. And you can see it kind of brings its fists up for a second, and there's a small gem that's embedded in one of the stone fists. And you can see it's kind of pulled.
with stored energy. It puts the fist forward as the rock shasa in the background, as
Otis like instructs it and points forward towards you guys. It puts the fist forward.
The gem glows red and then releases a very familiar looking little bead of red energy.
Is it a spell? Do I recognize that as a spell?
It is a spell.
Is that a disintegration right?
You've already used your reaction this turn.
Damn it!
As this, you guys look over and see this, as the red beam comes and hits a,
the back wall and detonates in a large fireball blast that encapsulates the entire opposite
side of the world.
I'm just going to hit the ground and roll.
Okay. So that would be a dexterity saving throw for all of you.
Ooh yeah. Natural 19.
No, nah, nah, nina, 19.
7.
7?
19.
19?
24.
24.
He got a 1.
I know what you're thinking.
You're thinking, oh, clearly I haven't touched my die.
The last time I rolled my die, it had a one on it.
But in fact, I did roll another one.
I feel like we're this close to starting the apocalypse.
With each one that you roll, like...
One small black hole is getting a little bit bigger in the universe.
Like somewhere deep in the Vatican,
there's like some monk who's running around screaming.
It's all, like, their artifacts are cracking in half.
They are.
It's amazing.
All right.
Well, that is 33.
points of damage to Torb, to Torbier and to Brother Cash. Half of that to both of you guys.
How much was the first one?
What was... It was 33. So half of that would put you at 16.
What do we have to hit? I rolled a 16. You rolled a 16. It would be, it would be a 16.
So you made it? So you made it. So you take no damage. Nothing. I hit the ground and roll. Stop up and roll, people. Stopped up and roll.
A little busy right now on fire.
All right, so as that is the creature's turn, it kind of finishes itself, pulls back, however, the gem now goes to a dull, dark state.
No more store magical energy. Cash, what do you do?
I got to heal myself, unfortunately, because I'm getting down there, so I'm going to, yeah, I'm going to have to cure wounds.
Okay, at what level?
Gassett is a higher level.
I know.
I'm not sure I want to yet.
Yeah, you know what?
I am.
I'm gonna mask cure wounds right now, just because I'm so low.
Okay.
So it's level five.
Okay, so mask cure wounds, everyone heals.
Let's see here, what is day?
Did you do this to them?
Did you come to watch them die in their plan?
That is 3d8 plus 5?
3D8 plus 5?
3D8 plus 5.
Plus, you get a healing bonus as you are a healing parent as well.
as well.
Okay.
Your special abilities
are you.
Oh yeah,
you have
plus two
or your
healing as well.
So 3D8.
No.
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Nice.
Oh, good.
Nice.
Okay, that's good.
So 17 plus 5, you said.
So that's 23.
Plus 2.
Plus 2.
So it's plus 70 each, actually, because plus the spell over 2.
So it's plus 7 on top of that.
Plus 7 on top.
Okay, now you confuse me.
Now there's all these numbers.
So we've got 17 plus the 2, so that's 19.
Plus 5, yes.
Okay.
So there we go.
So it's 24.
Okay.
Okay.
So everybody gets 24.
Or is that right?
I need four hit points.
Oh, nice.
Three, back up the pool.
Remember you get plus 2D12 to your max hit points because we ate good food.
Nothing beats a home-cooked meal.
Did everyone keep track of that?
Yes, yeah.
All righty.
So that's your move, that's your spell, that's your turn, you're done.
Keel, threw up.
Fairy fire, right on the Rakshasa.
Rockshasa.
All righty.
Rockshasa!
You go ahead and you cast fairy fire and you can see the energy code.
the energy coalesce and dissipate.
Son of a bitch.
The Roshasa, unaffected entirely by the spell.
None of a magical what's a geck.
You know what I'm going to say.
I'm speaking to conic.
I'm sorry.
I look at him and I go.
Nothing will look against him.
And I go, hmm.
And now I'm going Minksey.
Okay.
Go in Minksey.
Tiger on Tiger.
Tiger.
Tiger on tiger.
There's a website for that.
I saw the show with the Belagia.
It's amazing.
Now, you guys watch as Keel's now angrily morphs in this large, white saber-toothed tiger
that roars in the ground where she once was.
You can move still if you wish.
Um, I'll go ahead and I'm going to go for, I'm going for Rakhasa, so I'm going to head this way.
Do you have a speed of 40, I think?
Uh, my speed is...
is...
Mm-hmm, mm-hmm, mm-hmm, mm-hmm.
So you can get right up next to it.
Yep.
So you just run around the side of the giant statue
and right up in the face, HOTIS personally.
Yeah, it's fine.
Alright.
And if Keyless is turn, Tiberius, you're up.
Tiberius, you're up, and Torbira, you're on deck.
Okay, fine.
Or.
T.H.
Do it to it.
to it.
Attempt to cast slow.
Both of them.
On both of them?
Forty-foot cube.
120-foot range.
Okay, cool.
Center and the center where it won't hurt anybody else except for that.
Okay.
I think I can pick who I affect, and that's what I do.
Okay.
Okay.
I think that will affect the Rakhasa.
Okay.
We have to do it.
What's the DC on it?
17.
17.
The Golem-like creature, which if you want to make an Akhanna check right now.
Let's see if you get finished.
21.
You haven't seen one of these before, but you've heard about it in passing,
and you feel like there was a story once about it.
It's referred to as a shield guardian.
It is linked to whoever wears the amulet
and manages to share damage should the wearer take damage.
Oh, that's interesting.
It also slowly repairs itself over that.
So yes, you cast slow. The Rock Sasha appears unaffected. However, the Guardian does seem to
its movement seem to shimmer and shake as it's forcing its way through the arcane net
you've now cast around it. Cool. So now it takes negative two penalty to its E.C.
And it takes Saturday saving throws. And they can't use reactions. Yep.
Sweet.
Ha ha ha.
And I move as far away from everything as I can.
Okay. So where you're going?
Over here?
Yeah.
That's about as far as you can get away from everything.
That's what I do.
All righty.
That makes this to Torbier.
Am I close enough to charge up and hit that guardian?
You could, I'd say make them...
I'd probably leap over these out of the problem.
You could do that.
I would like to do that.
Okay.
people across, you kind of grin and bearing as you just dodge over the bits of acid,
kind of cringing as...
I'm accustomed to failure.
And you rush up to the side with your axe, and...
So I'm going to make my first, I'm going to use my...
So I'm going to use an action surge.
Okay.
So I get an additional action.
So that was my move, right?
Correct.
So my additional action will be to make, to make my attention.
attack. Does that mean I get to do six attacks?
Oh.
That's going to be six points.
Go for it.
If I'm going to use a maneuver, do I have to declare it ahead of time?
I would say yes.
This is a commander's strike.
Can I roll four of those D20s?
Here we go. This is science.
Come on.
13.
Oh.
93.
It is.
Nice.
All right.
This is a commander's strike.
When you take the attack action on your turn, you can four.
on your turn, you can forgo one of your attacks
and use a bonus action to direct one of your companions
to strike.
When you do so, choose a friendly creature.
You can see you or hear you and expend a superiority die.
That creature can immediately use its reaction
to make one weapon attack, adding the superiority died
to the attack's damage roll.
So I would like to direct the tiger thing
to attack the tiger thing.
I'm there.
Can I do that?
That's in my first attack situation.
So first roll your damage from the strike.
GER.
Six plus six slashing damage, 12 slash.
12 slash, nice.
And then, so she, do I roll the superiority dive or her to she roll it?
You can roll it now and she'll add it to her.
You don't want to touch this, so just roll a D10.
Good to know.
I'll think this.
All right, so now he looks to you and gives you the opportunity to attack the Rock Souch as a reaction.
reaction.
So I'm gonna do my bite attack and I get to add this to my damage.
To damage.
Okay, so that's 15.
15.
Misses.
You strike out and the rock Sasha, right?
Your face just docks out of the way and has a small cane to its side that it kind of knocks your strike to the side.
Okay.
Sorry.
That's all right.
Second attack.
Do I get to keep this or is that the only time?
That's the one time.
Ha ha! That's a two!
Alright.
Sorry, you hit the side of its armor and just ping!
The flex off the side of the loud ringing sound.
Attack number three is a three.
I guess the 13 is not good enough to hit that thing?
Unfortunately now.
Okay, attack number four.
Is this 27?
Yeah!
That hits?
How about that?
Yeah!
With some damage on that one.
Okay.
This is going to be a...
Apologies.
Sorry.
Sorry. Oh, this is ruining the dramatic tension.
We'll fix it in post.
Ha ha.
This is a precision attack.
Okay.
So I use a superiority die and I add it to my damage roll.
Did I work that right?
That's added to your attack.
Son of a bitch.
All right, then I'm just, then I'm just gonna roll regular damage.
Okay, that's one plus six.
Seven.
Seven damage.
Seven.
All right.
Fifth attack.
Yeah, two more.
That's another one.
And roll your last one.
Alright, here's my last attack.
Oh, it's an 18!
Yeah, I quit on an 18!
You crit on an 18?
Son of a bitch! No, I don't!
Fuck me!
Even your memory betrays you.
I know it does.
Uh, 28?
Is that...
28? I think it'll hit. Go ahead.
Go ahead. All damage.
Great.
Oh, and let me just look at these things and see if any of this useless stuff is gonna do any good for me at all.
Oh, you know what? I'm going to use this as a maneuvering attack.
I can expend this purity die to maneuver one of my comrades into a more advantageous position.
And then one of my comrades can move...
There's no point in doing that.
I thought I could move the bad guy, which is what I would like to do, which is what I could do if I'm pushing the time.
All right, so can I use my repost?
When a creature misses you with a melee attack, use your reaction and expend a die to make a melee attack against the...
That if it attacks. Great, okay. So I'm just going to remember that I have that.
So just do your damage.
Um, uh, 13.
All righty. So out of the six strikes, three make contact. You're starting to carve sections
into the leathery kind of connecting areas of the shield guardian. You're doing damage, but it's still pretty hardy and holding itself up.
That ends your turn, Torbier, up the top. All right. Hottis, who is unhappy and next to you, is going
to disengage here. Do I get a free attack? You do, yes.
Oh!
Uh, nope. Nope. Okay? Nope. And I was actually going to stay back here. And it's going to look over and glance at, yeah, it's going to glance at you, Vax.
You see this time it's going to go ahead and it pulls itself back with this kind of grin and catches your eye and it's a slight shine to its, it's, it's a slight shine to its, it's, uh, it's,
connection there and as it whispered something under its breath. Go ahead and make a wisdom saving threat.
Okay, but with advantage.
With advantage because of the meal.
I'm so glad I made such a hearty meal.
Uh, 15.
15?
15 total?
Yeah.
All right.
Second time in a row, your mind is not your own.
Oh, for the love of.
I will kill you all.
You feel the will of the rock Sasha take your mind as you are dominated by it.
Is this something he can say from though?
Wait, we'll see.
What happened?
Is this a spell being cast?
Yes.
I'm possessed, man.
Oh, kind of small.
Four level.
Pay attention, dude.
You currently don't have visual on him.
Besides, you should have done that shit already.
This is the moment already happened.
Ten foot statues right there.
Possessed.
Shut up.
I'm trying to have saved me.
Same team.
Same team.
I'm just trying to break.
Yeah, this is a big statue between the two of you,
unfortunately, the 10 foot statue, so you wouldn't have visual on it when it comes
With the ooze is coming out?
Yeah, this is a big stash right there.
Oh.
So you're currently dominated.
The N-3rd-A-H-A-H-A-H-H-A-H-R-E-R-A.
It is now your turn.
Yeah.
Who am I going to cut?
Sasha, everybody.
Let's send you up behind.
Cats, go ahead.
Let's cut the guest visitor, because really, I mean, really?
It makes sense.
When it comes in and heals the party and is closest to you,
and has no idea that you're currently turned against the rest of your allies.
Sure.
Go ahead and make an attack on him.
I'm attacking him.
He's attacking him.
He's attacking you.
Bro.
Suck.
And I'm hasted.
My boots are hasted.
So here I go.
Oh, that's good.
That is a...
Why?
23.
23 hits.
Should I do damage on all these?
It's okay.
I'm gonna meet shield right now.
All right, so but there's no sneak attack.
So not that bad.
Okay.
I'll say this.
Make a perception check.
I perceive I'm going to get my ass kicked.
Ooh, good.
23.
23.
You just catch out of the corner of your eye as Vax turns towards you, weapons drawn, and swish it up to your side.
You get the sensation that his mind is not his own since this has already happened once today.
Doing so you turn to face him, negating the sneak attack. You're aware of it, so you don't have the sneak attack.
Great, good. I mean, I'm gonna kill this guy.
I love you, Rakshasa.
Okay, so that first one hit for eight. The second one is a natural 20.
Okay.
You're already cut up. You don't even know.
Kill them all Clare.
So first one was eight damage.
First one was eight damage.
So you took eight damage in the first strike.
I'm sorry, it's not sneak attack,
so it's not the worst it can be.
It's not the worst it can be.
Thanks.
I'm not stabbing you the worst.
Thanks, two plus.
That was my life stealing dagger,
and on a natural 20, I get the 10 hit points
that I cut from him, or whatever I get, I guess.
No, I get it.
So I get one.
Do it without the smile.
Do it without the little smile.
I haven't cut anything today.
Just do it out the tiny last mile.
That was seven.
Is that man, did it just double the 14?
Well, the dice is doubled, and then you add the modifier.
Oh, okay. All right.
Oh, so that's much less than.
That is an eight.
And then I get 10 hit points.
Or how does it work?
It says I get 10 hit points.
So I just get 10 or do I get up to what I cut?
You deal damage, and then you heal yourself 10 hit points.
Okay.
Like draining the life of whatever damage is.
Okay.
Well, the good news is I'm back up to full.
That's fine.
Oh, that is good news.
So you took another eight damage.
I took another eight, sweet.
That third dagger man.
This one is poisonous.
Awesome.
And that's hits.
Oh.
Uh.
Take Willisice.
Yeah, you should roll.
Again, you can't get the smile off your face.
It's etched in there permanently.
You suck.
Look at that.
What is it, eight?
Plus, the poisons a DC of 15, so roll a constitution.
Take another eight damage.
Take another A damage and then make a constitution saving throw.
Roll with 15 or higher, please, Will.
Nope.
That's OK.
You guys are immune to poison.
Thanks to the meal that you made.
Yes.
Yes.
So as he just eviscerates you with the dagger,
most of the armor is absorbing a lot of the blows,
and you're kind of feeling the impact.
And one of them catches you in the side,
and you feel the poison pulse in your system.
But your physical body just shuts it down,
and you feel yourself.
Damn good lasagna.
I'm so sorry.
Yeah.
And I want to look at him and go, why are you smiling the whole time?
He's putting out my face.
I got to have it.
The whole time you're smiling.
I'm so guilty.
In your turn, go ahead and make another wisdom saving throw with advantage.
You should have a .
With advantage.
I can't even do the math.
19.
45.
I'll take the 19 plus this 21.
You resisted the effect, domination, and faith.
Oh, man, I feel so bad about that.
You don't.
I don't buy that face at all!
I don't buy that face at all!
I don't buy it at all.
Cash, it's your turn.
Oh, wow.
My turn, huh?
Channel it, channel it to where it matters.
Yeah, but see, I'm the guest to where it matters
is just getting some revenge.
No.
Yeah.
So he is still.
No, I'm good.
You're out.
You see him as he finished attacking,
goes, sorry.
Did you say from it?
Yeah.
Oh, dope.
Dope.
I have to heal myself somehow.
I have to.
Or I'm just not going to be around for a while.
Do it.
Do it.
We need our healer.
Yeah, I got to stay here.
Hmm?
I don't have any.
Healer tag would be like your warrior never
being able to hit anything.
That would be crazy.
I know.
And it's crazy.
So I think I can do.
Because it scales for players.
I have one more level five.
Oh, I can do a level six heel if I wanted to.
But I want to hold on to my level six.
I think I'm going to do my last level five.
five mass care wounds.
Okay, go for it.
And that's just everybody?
Everybody within a certain.
Everybody within a certain radius.
Right.
Hang on, yeah.
I'm full right now.
Six creatures and a third, are your fault?
That must be nice.
I'm full.
30 foot radius.
So each target regains hit points equal to.
You can hit everybody here for the most part.
Yeah, you can hit all of your allies there.
And 3D8 plus, plus five, and then plus an additional seven.
My spell casting of 3D8 plus 12.
3D8 plus 12.
Okay, that's the same thing as last time.
So 14, 15, 16, yeah, 17 plus 12.
So again, 29, yeah.
So everyone heals 29, hit points.
My pen.
Did you steal my pants?
Oh, okay.
That is the end of your fifth level spells.
You are out of fifth level.
I am now out of fifth level spells.
You're good.
Slash me.
All right, that ends.
Cash's turn.
The shield guardian.
is going to turn this way and move,
and is going to just attempt to pummel on you.
Let's do this.
Officer Murphy.
Dead or alive, you're coming with me.
That is a 25 to hit.
Oh, it turns out that that hits me.
The second one is a 13.
That does not hit me.
Okay.
So the first one hits you for...
12 points of bludgeoning.
12 points of bludgeoning damage, as the fish just slams into you.
The second one comes down and you manage to just knock it away with the edge of your axe
and kind of bulldogging up in its face. It also heals itself 10 hit points.
As it begins to repair its form with each progressive round, it's like, the magic energy is
stealing up the cracks and divvits its armor is taking. This leads to the end of its turn.
Kieleth, you're up.
All right.
Okay, I'm still pretty close to the Rock Shasa, right?
Correct.
All right, hitting it with my bite attack.
Chopper, sick balls.
Ooh, that's much better chopper sick balls.
Nice.
That's not what I heard.
I heard, chopper sick kid.
That just made my knife in many ways.
Okay, 21.
That does hit.
Bam.
However, are your weapons magical?
Yes, they are, because circle of the moon, baby.
That's right, so yes.
Bam, bam, bam.
You do bypass his non-magical physical immunity.
Yes, I do.
Circle of the moon, so that does 1D10.
Tear off his amulet.
Piercing damage, where's my D10?
See, here we got this to work.
Eat the amulet.
Eat the amulet.
That's eight damage of piercing damage for my bite.
I'm going to do my claws, which happened twice, gher.
So what was damage in that?
Damage total, that was...
That was eight damage.
A piercing damage.
And then, ooh, yeah, that's good too.
So that's...
What's your alignment?
What's my alignment?
Yeah, shut up.
She's good.
I'm Keelith.
I'm neutral good.
She's checking.
She's becoming the destroyer.
All right, so any other two attacks are?
22 for the first one.
Hits.
Well, hang on, it says claw, do I do, do I get two claw attacks or just one?
Do you say clow?
Clow, my clouse.
It's attacking in Germany.
What's the multi-attack of the tiger form?
It says, oh wait.
It says, um...
Sabre-truth's tiger, right? It's the form.
Yeah.
I have a pounce, which is...
which is, I guess I don't have multi-attack, so I just have the bite attack?
Or do I also get a claw attack as well?
Is my two actions?
You do not have multi-attack with that creature.
No, it's just one is piercing and one is slashing, right?
So I'll do my bite.
You bite into as you do.
It hits you with its elbow.
It's like it's backwards turned hands trying to grasp up and push you off.
And you do, as it tears you away, you've got a chunk of its meat.
For some reason, you did a lot more damage than you thought you would.
You hit some sort of vulnerable point in his body, or there's something about the attack method
that it did not like, and it's like, and just his at you with this guttural tiger growl.
Tiger and right back to him.
There you go.
You stay where you put?
Where are you going to move away?
I'm up in his ass.
All right, so you're staying right there.
That's an action to do that.
Again, another website for that.
Yeah.
Another one of those.
There's little in the right.
Tiberius, you're up.
Uh, uh...
Movie to insight range, like insight, like,
of...
Both of them would be...
As a good sorcerer would be positioned.
Where's the point?
There.
Good.
Out of the silence.
Right in the center of the room?
Yep.
All right.
Not in a cash off.
Okay. So there is an orb of
silence here that kind of fills the vicinity.
All righty.
And I sit in Indian style.
It's called Chris Ramosandosau sauce now.
Oh, cast stuff, butthole!
I dissipate my beard of invisibility spot.
So you can see me.
All right.
Your disability comes back.
The real zies.
All righty.
That ends Tiberius' turn.
Torbier, you're up.
I am attacking the Guardian again.
All right.
And I will be doing another one of my commander's strikes.
Go for it.
21.
That hits.
Nice.
So I will direct you again to the dude.
Byte.
No.
Son of a cock.
I rolled at 12 on my dice.
So 18.
18 points of damage to the .
All right.
For me.
Okay.
And you get...
I'm four.
Hang on.
Do you...
Yes to the damage roll, not the attack.
Damn it.
I keep looking at it and expecting it to change.
That's okay.
Well, your first attack hit, you have two more.
All right, my second attack against the guardian.
16.
It does not hit, unfortunately.
It just, it beats away your, as your blade with one of its giant fists.
And my last attack, 23.
23 hits.
As it pulls back from knocking away your blade, you use the inertia to spin it around and come down on top with your axe.
Hey, I have a dumb question and I'm sorry, but this is at your discretion, but can I use, I can add a D10 to my attack roll after I've made the attack roll if I, if I've made the attack roll if I can, I can add it D10.
You can add it before I tell you if you hit or miss.
Oh, this.
You can roll and be like, I don't know if that'll hit or not.
All right, no, no, I got it. I got it. Okay.
So then I'm going to hit again.
Okay.
11.
11.
All righty.
Knocked away and then come down a third hit.
Cracking in the center of the breastplate.
The breastplate actually separates slightly.
You can see a little bit of the arch and energy,
holding it together underneath.
I'm starting to start to knock some damage.
And you can see it's taking a little wear and tear.
It's still pretty hefty, but you're starting to dig into this shield guardian.
Nice.
Is that into your turn?
Can I use second one?
wind, it says I can take it as a bonus action, but I don't know how bonus actions work.
You just get one bonus action every turn if you have an ability to use as well.
Oh great. So use your action attack. I get this, I get hit points equal to D10 plus my
fighter level. Go for it. So 11 plus 10 is 21. There you go. Very nice.
It's your turn back at the top. That is HOTIS's turn.
HOTUS is going to begin looking at itself.
It moves...
It's an attack from you, Marisha.
That's 20.
So that does hit.
Awesome.
I'm gonna do my bite attack again.
Oh wait, that's a D20.
I may not also make.
Uh, eight damage, piercing damage again.
All right.
You strike once again, because it runs by,
you get a chunk out of it, it growls in anger and pain.
You notice at the same time that you take,
she takes the bat of it, the guardian kind of,
shutter, like it suddenly took an impact on its own.
As it charges away, though, it runs out of the field of silence, and it is going to passing
a spell on itself.
Immediately drifts up towards the ceiling, actually, it would be about 10 feet up.
It is now currently flying in the room about 10 feet up right now.
He's flying now?
Yep.
I can do that too.
That's going to end his turn.
This turn, Max, you're up.
I use my bonus action to hide.
Okay.
27.
27, okay.
Okay.
Okay.
Two daggers out of the dark.
Whoopo.
Okay, I'll keep that.
That is a 30.
Remember, in order to probably hide, you have to go somewhere where you remain out of the site of the individual.
Can I squat down behind cash?
Wait, whoa.
All right, you tell me, I don't know how bright or dark is.
I'll say hiding behind a brother of my member is a little hard to do.
Can I run Naruto-style low knives behind me towards the statue
and just crouch out the base of it right there and then shoot up from there?
Yeah.
Yeah, the guardian, thanks to your stealth world, the guardian does not see you.
Okay.
So does not get a reaction.
I can't get a reaction now anyway, it's slowed from you.
So yeah, you're able to scoot around the side there and then fling the dagger is around the corner.
The Rock Sasha apparently has not noticed you. Okay. Well, the first roll was a 30.
That hits. And it does do sneak attack damage.
Chum-Tara. I mean, facts.
Nice.
Roll this thing.
14-1.
Lots of most darts.
13.
38. 38 for the one dagger.
Yes.
38 damage. Okay. First off, when you throw the dagger,
and it strikes, it hits the side of the ribcage of the rock shosho is floating up, and it doubles over in severe pain.
More than you expect it would be, it clutches, and it tries to grab the dagger to pull it out before it vanishes from the wound,
kind of leaving the blood pulling out of it.
It looks like it was hurt significantly by this attack, more so than you were expecting.
However, at the same time, the shield guardian kind of doubles over for a second at the same time of the impact.
The link appears to be sharing the damage between the two of them.
Piercing damage, Joe.
When you hit either one or just when you hit the Rock Shasa?
Apparently just when you hit the Rock Shasa.
We got to concentrate on that.
Yeah, probably going to go astray here.
That was 14.
Quing, clink, clink.
Nope.
All right.
Clink, clink, tink, tink, tink.
So that is Vax's turn.
Uh...
Hmm.
Rock Shasa, you can see, is not like,
touching its side now and there's like blood beginning to pull around its robe and it's like,
it's looking around with nervous eyes.
That brings us to the end of Axis' turn. Cash, you're up.
How close are...
Who's over here?
Over here?
Yeah, no, no, no, near the Shield Warrior. Who's over there?
This is a Torbier and Vaxe are both near it.
Damn, okay.
I'm going to move a little bit, even though he's floating.
You can still move closer to the Rakhasa, correct?
You can, yes.
Yeah, I want to move a little bit closer
and then cast a spiritual weapon.
Okay.
Nice. All right.
So you create a spiritual weapon of some kind.
What weapon would you like to create?
How about a giant mace?
Okay, so as you clutch your holy symbol to yourself,
now there's a sudden a pillar of bright, vibrant healing light
surrounded by that same halo of pitch black darkness,
almost like this strange border around it.
This duality hits the ground, and as it vanishes,
you can see now on the ground of this shimmering, almost staticy mace is left behind.
It's kind of flickering in and out of existence that drifts off on its own, and is now hovering in the air next to you.
Sweet.
Do you wish to send it up to...
I do. I wish to send it towards the Rakhasa.
Okay.
And concentrate all fire on the Roshasa.
Okay, so it goes ahead and... what's the damage on the magical weapon?
Let's see how we're going to do. Where is it?
Where is it? It's, um, when I cast a spell, I can make a melee spell attack against a creature within five feet of the weapon.
All right, so roll a D20 and add your spell attack bonus.
A goal one was a spell.
A spell.
Nice.
20.
20 hits. Go ahead and roll the damage. It's 1D8 plus 5, which is your spell.
D8.
Boom.
Give them the Elkabong, cash.
Elkabon.
Alka-Bong.
Five and five, so ten.
Okay. Ten points of damage.
All right, so as it slams me to the side, the rocks such kind of like takes the brunt of it to its arm and the shield guarding shudders slightly in the distance.
It says that now I can actually now, as a bonus action on my turn, I can move the weapon up to 20 feet and repeat the attack against the creature within five feet of it.
So can I swing it around and attack them again from the back?
You can use your bonus action to do it, yes.
Oh, what?
So it drifts behind and makes a second strike. Go ahead and roll a D20.
The D20 or the...
The 20 to try and hit.
You're trying to hit.
You know, I did your spell attack on this.
Yeah, it's a plus a hit.
Ten.
Ten?
This time the Rock Tosh is a little more widespread to your planet as it swings around.
It actually uses its fly to dip down as it swings and then come back up around in its place, kind of gliding and staring at it with a snarl.
I believe that ends your turn.
Yeah.
Okay, now the shield guardian turns this way.
Damn it.
And now it's taken notice of the, the rogue that has...
The rogue that has run up and fissorated a portion of its master.
He's going to pivot in place and bring both fists right down towards you.
I'm going to uncannily dodge.
Okay.
What does I do again?
That is, once around I can have half the damage.
Okay.
For one attack, right?
Right.
Well, that one will be a 25 to hit.
Oh, yes.
and that'll be a 14 to hit.
Uh, no.
Okay, it's the one that hits you.
15 damage, bludging damage, which is halved,
to eight damage.
Okay.
What's above us?
Above you?
It's about a 15-foot ceiling, 15, 20-foot ceiling.
Okay.
Nothing particular enough.
You just have the wall sconces up there, and the ceiling's relatively.
This room has been repurposed from its original construction and hidden away,
but it looks like it was mainly just initially.
some sort of a small other storage or altar room based on how it was designed.
So, all right, that ends its turn. Kielith, you're up.
Okay, since he's floating, I'm just going to go garr-rah
and go for the spiritual guardian.
Okay.
The first one is a 21.
That hits.
Or sorry, 22.
This is a pounce?
Can it be a pounce?
You could.
If you move back and then pounce, you could.
Then fuck yeah, it's a pounce.
You have the movement to do so.
So you back up.
Tiger clan, bitches.
Leap and pounce on the shield guardian.
So does he succeed his strength saving throw?
Find out.
Does he 14?
Nope, not with a three.
Then he is knocked prone.
Slow and prone.
Nice.
And then I make a, okay, so that's my first,
and then I make a bounced bite attack,
which is a 19.
No, no, no, no, 19.
Mm-hmm.
And that's not good in terms of damage, seven damage.
Seven damage, already?
Cool, so as you jump on it, you force it to the ground.
Now you see the thing that's toppled towards you.
You have to step back to avoid it, Torbier,
as it crashes into the ground.
And now the Minksi, the White Same Truth Tigers,
is on top of it and starts biting and clawing at it,
dealing a bunch of damage to the front of its armor.
Very cool.
It ends Keyleth's turn.
Tiberius, you're up.
Very good.
Uh,
um,
stuff is not
enough.
None of this makes any sound.
It's just a silent battle.
It is the creepiest, quietest fight over here right now.
Um,
this is not out.
And, uh, I'm going to, uh,
I'm gonna cast obelists of stone.
Raksasa,
the bottle,
and smashed the shirt of both of them,
20 feet high.
Okay.
Maximum Hite.
Okay.
I'm looking up the spell real fast.
So it's the...
It's a...
It's a deck save.
That's what we had to do.
That's an actual 20 for the Rock Sacha.
And that is a six for the shield guardian.
So he's pinned to the ceiling, and they both take 21 damage.
What is that weird James Gandalfini breathing next to me?
This is really bizarre.
Clarifying this because the spell says this,
and I want to say, they make a deck saving throw
or they're lifted by the pillar.
So if they make a save, they are not touched by the pillar.
Shut up, well.
Right.
They don't take any damage.
They make their save, they dodge out of the way.
That's how the spell is designed.
All right, I've got to look at that.
All right, well.
It's primarily intended to be a defensive spell.
That can occasionally be used offensively
if they fail to save.
So the shield guardian takes
He's got the road bit. And he's pinned.
And he's pinned, currently, yeah.
Nice move. Nice move.
Put him up on here.
He's up on pedestal.
Get him, Stoogges, man.
There we go.
All right, the wrong slash stodges out of the way,
and there's now a giant pillar in the middle of the room.
I look at him, I'm like,
all right.
That ends your turn, Tiberius?
Probeer, you're up.
Can I hit the Guardian?
Currently, it is pinned against the ceiling.
Right, so I can't do anything. Can I just delay?
You can't, if you want to, you can use your action to hold off until something triggers,
which could be moving out of the thing, and in which case you could then take your action on it.
I'll do that because I can't, I can't get the Rich Shosh Shosh or...
No, from that just no.
Okay, so you'll just wait for this thing trying to find this way out.
All right, cool.
So that brings us to...
brings us to the top of the Rock Shosh's turn.
Oh, but I had calling out and yelling at and taunting at the guy,
and it's just this.
Okay.
I'll dissipate the smell so I can hear him.
Were you trying to say the thing told me?
I will be naked on the binding through the desert.
The Rock Sasha finishes like scanning the room for a second and says,
well, this has been a lot of fun.
I appreciate this little scuff. However, I have other business to attend to. Looking at the best of you, at least I know where to hit you all the hardest. I know you have a father you seek. You have family and draconia. I know you have a sister that is not too far from here. And you, I know you have one who hold dear to your heart. I can now see your mind, see their faces, and I will see them sooner. However, I must say a do.
Tiberius.
Fourth level counter spell.
Typerius!
Okay, so you already used one fourth level counter spell from your ring earlier.
Yeah, and I have two stored in there?
I have two fourth level counters in a ring that can carry one up to fourth levels of a spell.
No. I can carry five up to fourth level spells.
It's my ring of store spells. You're going to carry up to five spells that can go up to fourth level.
No, that's not how it works.
You can carry up to four levels of spells.
I don't understand it.
You can do four level one spells, you can do one level four spell, you can do two level two spells.
Yeah. That's how it's how it's always worked.
Yeah, that's how my ring works as well. It's a level five ring of store.
Welcome to Dungeons and Dragons. It's all good. Do you have, you have a counter spell as a spell you know, though?
Axis don't have these problems. No, yeah, still fourth level counter spell. Okay. Good to know.
Okay, cool. Okay, that makes the difference. Let me double check one thing fast, this will make or break the circumstance.
Actually, as a matter of fact, no. Sixth level counterspell.
Mm!
Mm!
You will go nowhere!
Please, we don't fucking leave.
Yeah!
He's not true, he does not leave.
All right.
It's all can know.
We go to 11.
All right, it is a seventh level spell.
So, let's go ahead and roll.
Come on, come on.
Do I have advantage of for anything?
I don't think so.
Okay, don't roll yet.
Okay.
I will cut that on my.
That's awesome.
Okay.
Fucking, fucking, fucking all that.
He's in charge, y'all.
Why not?
I'm not gonna.
Okay, so roll a D20 and your spellcasting ability
is five for this.
Don't piss off Tetsuo, man.
So you roll D20 out of five.
I will say you have advantage on this
because you're expecting and waiting for this,
so go ahead and make a good.
First roll.
Yeah, one time.
Come on a good time.
Come on a good time.
Okay.
Okay.
19.
19, all right.
The first one.
12.
Oh, take that 19.
19.
19.
19.
All right. So to counter this spell as a level seven,
you need to roll 17 or higher.
Oh!
As you are targeting the spell, not the Rakshasa itself.
The spell, as you can see, there's now,
it's forming as the shimmer and you see a
small gate begin to open around its form. You, as a reaction, reach up and unleash your
torrent of countering arcane energy. It hits this opening gate. The gate then fluctuates
and shuts, which point the Rock Shasta goes, and for the first time really in this entire
battle looks genuinely scared.
Yeah.
Fucker kill it!
You were saying something about my sister. No one threatens a goddamn stormland!
What he said.
Rock Shasta is now going to...
Brokehasa.
All right.
It's going to fly.
Actually, it's going to fly toward the door.
Towards the door?
Yeah.
It's all the movement I can get there, but it's heading towards the exit.
Oh, you just fucking try to leave!
Yeah, yeah.
He suddenly turns pig and says,
Exit stays right in.
He's just gliding towards the doorway over everybody.
Rock shuts us out of him.
That brings us to Vax's turn.
Come on.
Dagger, Dagger.
Dagger!
Don't let this bitch leave!
I am going to make...
How far is he from that statue?
From the statue here.
At hide, I'd say it's about 20, 30 feet?
30 feet, okay.
I'm going to use...
He's not paying attention to me.
Can I use my bonus action to go stealth?
You...
He's not, okay?
You're partially obscured by the statue, I can do that.
With advantage, come on you fucking motherfuckerucker.
That is...
is 28.
Okay.
And I'm throwing daggers at the back of his head.
Throw daggers.
Ah, yes, that is a 27.
Yeah.
Did we call that sneak attack?
He did not see you stealth, actually.
Yeah, he did not roll mine of perception, so you have sneak attack on him.
I'm out of alcohol.
It's the worst time to be out in the wall.
Druid needs booze badly.
30.
Damage.
30 damage.
Oh.
Nice.
Yes, Ducker Ducker.
How do you want to do this?
Drewdugger in my hand, right?
I see him flying away.
I'm just crouched down.
I flip it over to the blaze in my hand.
I don't go fast.
I just take my time.
Pull back.
Throw it harder than I usually do.
Fooh.
Through its neck.
Out the front.
The dagger hits it in the back of the neck
in this.
It doesn't quite cut through the spinal column,
and you see it comes out of the back of the front of the throat.
The spell falters, falls to the ground.
Taking a serious impact fall and is now like dragging itself
towards the exit of the room as you start walking up
to collect your blade.
It brings up its hands and starts trying to cast the spell.
Oh god, it's got this big old pool of blood in the ground.
Grab it by the ear and lift its head back.
Talk about my sister again.
Spree.
With a spray of primson across the ground,
this horrible sucking sound, you pull back the head
as the life force of the Rakhasa,
who sprang across the stone floor as you release it
and leave it to the ground with the last bit of life left in its body
as it slowly flees its form.
You hear this chuckle.
Do it into the acid.
No!
No!
See the eyes!
The body holes into the acid.
No!
No, no, no, no!
No, no!
You're thinking!
Don't push my buttons, man.
Is the Guardian also, has the animation gone out of the Guardian?
The Shield Guardian was currently struggling as just gone limp, pinned against the ceiling.
Nice work.
Okay, I go over to it and I used my book, bust out my book, and I just had been.
Bust out my book and I start, harvesting all the parts we need.
It said it had to be mint.
Who's got the contract? What all do we need?
Who has it? I don't have the contract. I never touched it.
I need the eyes. I didn't have the contract. You had the contract? I did not. You were in charge.
I was not in charge. I was never in charge. I was sent here to be a babysitter. That's in charge.
I'm concerned.
Does nobody have the contract?
No.
Is it behind us?
Oh, come on.
Don't have the contract.
We signed it after.
Oh.
And we left it somewhere.
It might have ended up in the storage.
Oh, the actual physical.
The actual physical contract.
Might have ended up in storage.
Someone from production made us sign it.
Here it is clearly right here.
The bang, zipping in the tongue.
Ah, yes.
We got it, Pat.
We have it.
It's been a real shame to get all this far.
I got it, I got it.
Yeah, sure would.
Cool.
Yeah, we got it.
It's all good.
We need.
We're fine here, everything's fine.
How are you?
Fine.
Okay, I have my book, which I think gives me advantage, I think, is how it works.
It gives you advantage on those, yeah.
Oh yeah, yeah, yeah, okay.
Okay, so I have to do this individually for each one, correct?
Correct.
All right, so let's do what?
Roll two to a time, just to make it more expeditious.
Two at a time?
Two to twenty.
Yeah.
Okay, so for the first, for the eyes and the tongue.
Ooh, I'll take that 18 and 20, natural 20.
Well, it's with advantage, just the first rolls of 20.
Uh-huh.
So that's for the eyes?
Yeah, it's for the eyes.
Is that a problem?
Pop both eyes out.
Uh, tongue.
I'll also take that natural 20.
There is a purpose, you're so 20 is a row.
And it's the balance on the sides of the room.
I'll take that.
I am good for something.
And for the heart, oh, that's all so good.
That's 16 total.
16?
All right, with some difficulty,
you manage to eventually dare the heart out of the chest cavity.
It's a very nasty process.
And most of you guys are kind of,
well, not so much you guys have seen a lot of crimson,
but watching this little Druid girl,
seemingly unfazed by the process,
by the process of tearing into the chest of this rock shasa is very disconcerting.
I'm on Mnoki.
Here, hold this.
And it is this kind of dark, dull.
Here, tear it back.
It has this weird kind of, like, overcooked meat.
Put it in the back of the head.
Like freezes in the bag holding?
Is it a freezer?
The claws.
No.
Oh, I'll take that 19.
So 30.
All right.
Sorry, 29.
You take each one of the.
one of the hands of the Rakhshasa that are the back turned, strange, upside-down humanoid hands
and just cut them off the wrist very cleanly, and both are harvested without issue.
And the canine teeth, I'll take that 15 for 25.
25 total?
Total.
You manage to take the rest of the head, its mouth still, you can see it's, it's
not still in this terrible grin, this perpetually pulled smile in the spinal moments, and you
managed to pull out very cleanly both of the canons from the inside of the mouth.
Tiberius. Do you have any files left over?
I mean like. Just the empty files?
Yes, of course. Can I try and harvest some of the blood as well to keep for personal use?
That's exactly what's gonna do.
For the law. I'm taking some of the blood, for sure. I'm feeling glad.
Oh, okay.
Are you squeamish?
I'm a healer? I'm a healer. It's a little difficult since a rather large portion
of the Roshasa's blood is now currently scattered across the floor, thanks to Vax.
I'm sure.
You managed to harvest one vial.
Got a little on my face and on this.
One vial.
One vial.
One vial.
And I'm going to take my dagger out and I'm going to shave a lot of his, the trimmings from his fur and his whiskers.
Okay.
I'm going to take those.
People are sick.
You currently have a vial of Roshasa.
Shaves scum.
Yeah.
Shaves scum.
Shaving, yeah.
Torbury, you want the taint?
There's tons of magic in it.
Dragon part.
Yes.
My dagger.
I take the jeweled dagger.
I walk down to the corpse of the Mercosso and I take the dagger and I take the dagger and I drive the dagger through one of the eye sockets and I say,
you will never harm my daughter.
The dagger is left there as a proclaimant, and all of you feel the weight behind that whispered statement and decide,
might be best to leave that dagger where it sits.
You've gathered your quarry.
Let us conclude our business.
All right.
Very good.
As you've completed the harvesting, you notice the contract, the sigils that currently lock it flash and seem to vanish from the paper.
Your contract completed.
For the sake of brevity, you all managed to make your way arduously and with much difficulty, not through,
the Ameritaine-Ubliet because that would be difficult,
but retracing your steps back through a tunnel
which has been sealed shut by iron pillars.
We had to break through those first.
Fireball, fireball.
Bricky, breaky.
That's a terrible idea.
The kind of explosions in small-enclosed earth and tunnels
is a really good idea.
Magical.
They completed the contract with an all suffocated
due to a sudden cave, and it was so unfortunate the second team.
I had a bottle there.
Everyone a bottle of bed.
You were just permanently breathing air.
As your party is falling in the hurry.
That is the worst thing ever for a piece of thing.
Gather around.
What's what I can do?
It takes you a long time to retrace your steps and find your way through the entrapment,
especially since as you remove the iron pillars, the boulder then begins to roll past.
So you've kind of carved your way through.
You make your way precariously back to the velvet cabaret back into the room.
the room where the Rock Shasta once lived. Do you wish to walk into the center of the
velvet cabaret covered in various fluids?
Fuck, yes, we do.
Yeah, I think absolutely.
All right, you guys, the door slams opening, you all step into the center of the velvet
cabaret. As you do, to the guards turn and see you exit.
Hey, hey, what are you doing? And they kind of go for their blades on the side.
Seriously. I just turn around and go like, you really?
I really don't want to do that friend.
Trust me, please.
Make intimidation.
Intimidation.
Oh, what is that?
14?
14?
He rolled the three.
Looks to the other guy.
As long as you're leaving.
That's expected to be a draconian again.
Whoever just keeps on our way.
It's the sorting.
You hear the white birthing.
You hear the music playing, everyone's kind of laughing.
As you guys into the room, the music comes up.
music comes to a stop.
As we, right before we leave, I turn and I just have a piece of fur, a piece of pelt from
the rock sasha, and I throw it at the card's feet, and I say, here, it's what's left of
your boss.
Steps back for a second. Some of the other patrons who are watching this, kind of with some
look scared, some look intrigued by this whole sudden arrival of, ooh, strange warriors
covered in various icker, watching as you.
you step out, swarm up and look at the face, and one of them
and they was, who, they killed some sort of tiger.
Well, that's kind of an eye.
It's like, ha.
So look, like, woman's watching and says,
I thought they bought that down at the market.
The guard just kind of take it and lift it up with a blade
and look strangely.
And you see coming out of the far corner,
the bashful owner of the establishment
that you had previously knocked unconscious kind of looks out,
not wanting to engage, just watching you as you
leave with a look of fear on his face. You stepped out to the thoroughfare, close the door
behind you, back into the Quad Roads District, making your way towards Slayers Take Guild
Hull. On the way out, I grabbed two glasses of ale and I hand one to this guy. And just walk
and don't say shit. No one argues. Make your way back.
Pobuars genuinely touched by this gesture.
As you sit, make your way through the main thoroughfare back to the center of the Quads
roads to the Slayers take Guildhall. You step inside and there across the way
in mid-conversation with his wife is Merton talking to the hunt master, the
Huntmaster, Vanessa. As you enter, they both turn with a look of excited surprise.
Well, I assume that this means the contract and will-way, right? Yeah, yeah.
It's done. Take a canvas bag and I plop it on the table full of the Rock Shasta bits.
He shows it to the master, and she kind of glances down with a smile.
Very good. I'm glad that we gave you such a trusted member as your overseer.
You did well, Torbier. Thank you for your efforts in keeping these fledglings alive.
One more insult, madam, and you will find your hope establishment on fire.
Tiberius.
I'm not removed.
It's not meant as no insult. I'm sorry, but...
Perhaps you do not understand that we speak with terms of endearment.
Oh, well, in that case, I take it as a compliment.
Very well. Looking at the contrast, everything is in order.
She takes the thumb here, looks into the contents, the bag.
Very well. We paid out in full and scattered amongst your party as you see fit.
And our counterparts, the rest of our party, have they returned if they check in JET?
Not yet. They are still out at the moment. They've been gone for about as long as you have been.
You return faster than they have. Let us hope that they are safe. But I have faith that they seem very intent on completing this without issue, so I would not be too worried.
I will notify you upon their return, no.
Please, sir.
Where are you staying?
Where are we staying?
I thought as members of the take, you got to stay here.
You could, if you like, we have room, and technically, as it is contract,
You are all officially members of the Take, so you may stay here if you wish.
I need a bet, and I hope that the motion towards the thing, because I'm sweeping.
We'll wait here.
Very well. We shall hold off the ceremony for when the rest of your team arrives.
The rest of this team is half as good as these members.
The Take has grown much stronger this day.
They're worthy.
She crosses her arms, and her usual kind of jovial, passive attitude, grows a little more stern,
and she gives a nod of genuine respect towards Torbier.
And for the first time, really, even returning this,
the first time she looks about the rest of you
with a look, a slightly intense look of really understanding
the essence of strength between and behind each of you.
I believe you are correct.
I think there will be great things ahead for us.
Welcome to the Slayer's Take.
She reaches down.
brings up a small wooden chest,
sets on the edge and opens it on the inside.
You can see it is rather abundant with gold and platinum,
of which the total comes to,
plus you're able to harvest all of that,
plus two to turn, plus 50, 100 gold pieces for this contract.
That is 1,020 gold each.
1,020 gold?
Correct.
You can split up my take amongst them.
I take it my obligation has been fulfilled.
It has.
You know I have no desire to stay.
If you insist, but you know that whenever you come back to our little humble abode,
you always have a place to stay and work at your disposal, Brother Cash.
Thank you.
He turns and looks the rest of his party.
Well, it's certainly been interesting.
It has been a pleasure and an honor, Cashel.
Use well, Torbe. You are brave warriors.
And we do well.
the Ducodian nights.
That's what I'm from.
Stormwind.
And you, you might be the most annoying person I've ever met my life.
With that, he grabs her around the waist, pulls her in, and plants one right on her.
Turns, winks, walks out of the room.
Orbyer sighs heavily and is annoyed.
Very well.
Welcome to this Slayer's take.
And with that, we'll close this evening session.
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