Critical Role & Sagas of Sundry - Vox Machina Ep. 22 - AraMente to Pyrah
Episode Date: November 30, 2021Their trials behind them, Vox Machina is brought together within the walls of The Slayer's Take. Learn more about your ad choices. Visit megaphone.fm/adchoices...
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The party had unknowingly broken the law of Assela Heimann as such, found themselves in a conundated.
where they had to choose either to go to the seat of judgment and be judged for breaking the law,
or they could join the Slayer's Take, which was a guild of monster hunters in the town, of which they'd kind of caused this infraction towards.
They agreed to instead join the guild. However, in doing so, they had to undergo a trial.
The trial involved the party being split into two different groups and set on a journey to hunt a specific creature for each group, along with a couple of newcomers.
So we had our couple guest episodes for each group,
separate to do their own little venturing.
Everybody survived, which was good.
Yay!
Not everybody.
Deserved your applause.
Aw.
We'll get to that.
We'll get to that.
However, we will be coming back into the game here just the moment real fast.
I think Travis, you should show us a really cool little bit with you.
Yay!
For my birthday, I got this.
It's really great.
It's heavy.
It's really heavy.
If it was sharpened, it would be a functional weapon.
I sleep with it.
It is a function.
Pretty awesome.
You could still kill something.
So between that and Orion's wrist-mounted fireball launcher.
We need puncture damage, acid damage.
Yeah, we're covering all the bases here.
Laura's got a bow.
I have.
I can't wait to sheep.
We're almost in your...
Did you guys...
We're just...
That got a cloak.
Matt got a cloak.
We're slowly being...
We're being...
We're being converted by you guys
into our respective roles.
I think that the one I'm most nervous
about receiving in the mail is necrotic.
Somewhere there's a guy working in a moor going on.
That's coming to my house.
It's going to my house right there.
All right, so as the party that
that was sent to hunt down the Rakhasa,
successfully completed their venture,
have been waiting very nervously
for a few nerve-wrecking days.
As they knew it was a three-day journey,
day four crawls around,
and the other half of Voxmachina has yet to return.
They've been staying within the confines
of the Slayers-Teggill hall,
and you can sense the energy itself is tense in the air.
Merton and the huntmaster have done their best
to keep you calm and provide you
what you need and assuring you that this was not a very difficult task they sent them on.
But even as the days went on, you can sense that their overwhelming confidence seems to be
slowly faltering as well. It's about midday on the fourth day when you hear a few loud
thumps from out in the foyer area. You hear some low voices for a while, some conversation,
some laughter.
A couple of, one particularly high screechy voice you're not familiar with that then slowly
disappears.
Moments of quiet pass and there's a knock at your guy's door on the far side of the
Guildhall.
Is it?
Do you want to, do you want to get it?
I've got it.
I've got it.
Okay.
You open the door.
Is it them?
Waiting there, you see Merton standing there in his kind of red, scruffy, scarred-up,
half-ling self with a sly grin as he kind of looks over the shoulder.
Martin.
It's good to see you.
You are in pleasure to give you information
that the rest of your allies have returned
and you are requested immediately in the foyer area
of the guilt.
Run past over.
Really?
They're alive?
No.
My father's...
I can tell, at least most of them.
I wasn't counting, to be honest.
But the rest of you pushed past, rushing down the remainder
of the hallway that opens up into the main foyer area.
You can see the hanging iron chandeliers are kind of shifting slightly
from the impact of a door slam.
And as you immediately peer on the side, you can see before you
Vex, Grog, Percy, and Scanlan all there with a little trinket in the back, looking a little chilled.
They look a little worse for wear, but definitely alive, as they've just received their payment for their Slayer's Take trial contract.
Yeah.
I run up to Vex and I give her big hug.
I run up to Percy.
Tiberius.
Ow!
Ow!
Oh!
for Vax.
Oh, no.
No, it's very nice to see you too, ow.
Everybody else is getting a fucking hug.
I'm walking very cautiously.
Hey, give me a big eye.
Oh, yeah, and I just squeeze it me, rub them amongst my breast.
Why are you glowing?
Smell like...
Never mind, I don't want to know.
Scanlan stands there with his arms open.
If only she was here.
Oh.
I've been drinking a lot of water.
Sorry, buddy.
You look good.
That's all right. We made enough money to make the rest of it.
to my evening interesting.
Kevin, you, tussle, tussle, tussle.
He almost got.
How did you do?
Uh, I don't think we almost.
Oh, for the fuck's sake.
And then as they're hugging, I go to Brock's, oh, and like how big are you?
I missed you too.
Oh, really, you.
I have no idea.
And I hug back.
How much I would miss both of you, so much.
I'm so glad you guys are alive.
With Percy.
I'm trying.
Oh, ow.
Oh, God.
Oh.
Ow!
This extremely awkward, massaging, teat-milking process.
I was hugging.
No fan art.
You hear aloud.
I am made a broken bones.
It happens until I get excited.
A triple hand clap kind of breaks the momentary gushy sharing of positive energy.
Looking across the way you can see sitting on the corner of the main central cleric desk is Huntmaster, Vanessa, with her hands in the air.
Very well, I'm glad to see that you have all survived, and it is, I cannot say, not
heartwarming to see you all enjoying the reunion so well, although I had a very big breakfast
and would prefer if this were to stop immediately.
You have all proven to be very worthy of joining this esteemed guild.
I am pleased to have such talent amongst our ranks because of it.
Now, if you could please follow me, I shall reveal to you a...
One of our great secrets, one you must keep.
And with that intensity, you see the kind of the general white color of her eyes kind of flashes yellow for a second.
End the time has come to brand you as new members.
Is it what?
Branding.
Brand. Please to be following me.
Please to be following you.
Does she say brand?
She turns around. Merton kind of joins her side and the two begin walking towards the back side of the side of the
the foyer towards the hallway that was kind of in the left or inside of the back area.
You guys continue to follow them.
Then a long hallway that is just door after door after door on both sides.
Just closed.
It seems like almost a good 10 or so doors on each side of this hallway as you progress.
You do manage to come across one door that is open and it leads into kind of a darkened training area where you see two Slayers-Tick members are currently in the process of training with two training dummies in this kind of dirt, sand pit area.
And as you guys walk past, they kind of stop and look over the shoulder and kind of give you a nod as you continue past.
You get to the very end of this darkened hallway, where you see before you have very intimidatingly large solid iron door.
No hinges, just a large slab of iron with bolts into it.
Flicking it are two very well-armed and armored members of the guild.
Burly humans with heavily tattooed skin from what you can see.
Each one of them, their shoulder exposed.
as you can see the same kind of marking into it,
and the Slayers Take Mark comes across
as almost like a scarred brand
in that type of a shape and design.
That's cool.
That's kind of cool.
We're gonna have very skilled people branding us.
Right.
Brandly.
It kind of looks over her shoulder.
I think you'll be hard pressed to find someone more skilled.
Does that mean they're not skilled?
Is that very...
Very skilled?
At this point, the two,
The gentleman standing the head to the door, stand up and kind of give a small bow to the huntmaster.
Do we get to choose where we get branded?
Now, let's talk about the brand for us.
At this point, what does it want to represent?
I'm going to hear this loud, metallic tensing sound as the two guys have now grabbed these wheels
that are bolted into the sides of the door and watching them down.
And as you can see as they're pulling, you could hear the sound of chains grinding and growing tense.
And the iron door, pf-th-th-h-h-h-h-h-h.
slowly raises up, revealing a darkened hallway that descends down stairs, about 15 feet wide.
Perception? Go for it.
What could go wrong?
Hmm.
Let's use this one.
First one.
Oh, that's great.
Does it really believe you guys are able to burn things into us?
I'm going to think I'm adding a nine to that.
We've done worse things to each other.
Yeah.
Oh, less.
It's a nine to ten.
Nine total, good enough.
That stairway looks pretty sturdy.
Yeah.
That darkness looks pretty dark, even with your dark vision.
20. Can I use my passive perception?
Keeping that in mind. As you look inside, you can see there are
torches bolted into the wall that have very low kind of ember light,
and they are spaced out of every 20 feet or so. So there is a light.
There we go.
Okay. As you cast the light, and it kind of brightens at the room for a second,
the two guards kind of winds to the side, and Vanessa spins around and says,
Fool, put that out this instant.
But it's brighter.
Oh, okay, sorry.
That's technically true.
He had a point.
Not a problem.
She kind of give, her intense demeanor softens from it, and she goes,
there is a process to this. I appreciate your patience.
We must be branded in the dark, I care it itself.
She turns around and continues down the stairs.
You guys follow below?
I'm last.
Come last.
I'm last.
I put Percy in front of me.
I slaughter in.
Okay.
What's the walking order in this?
Oh, no!
What's the order?
Yeah, what is the order?
Who's anxious?
I'm in front.
You seem, jazz.
I'm in front.
All right, fine, I'm behind him.
All right.
I'll be right after Vex.
I'll be after Tiberius.
I'm going to Kroboos.
Next.
I'm walking.
I don't think the caboose makes that so.
Did you know?
Grog doesn't know that.
There we go.
And Percy, you're where?
I'm, well, Grog says I'm,
right in front of him, so apparently I'm more like...
So you're walking alongside Scanlan.
You're staying near Grog to hide behind.
All righty.
So, as you guys descend down these stairs,
the person that catches you is the air itself has a very, very old smell to it.
Almost like the interior of a dust-covered antique store
or a long, forgotten, an untouched tomb.
It just has that smell of an...
ancient sediment to it. You continue down the stairs until eventually it opens into a large,
darkened chamber. The ground itself has a soft, almost sandy bottom. Turn that shit off.
That wasn't me? That was.
It might have been me. It's all good. Check your phones. No worries. That's all good.
As you step into the chamber, a little bit of light there is, begins to brighten as you enter the main area.
And you can see before you what looks like a beautiful stone sanctuary in the center of this chamber,
built of white limestone with gold inlaid trim in designs.
Strange sandstone almost obelisks that frame a large ziggurat-like platform that rise.
in the center of this chamber, just standing there in the stillness. These little
torches kind of placed amongst the entire thing kind of brighten as you step forward and kind
of frame the visual of this structure, this strange ancient structure.
Pardon me, Vanessa, I thought you were just a band of hunters.
Do you trust me?
I really can't.
I agree with the group.
But you are nicer, which is different.
And we're locked in, so.
So let's see.
Well, either you follow or you leave,
and we leave you to the machinations of the Seath of Judgment,
and you can deal with the law of Fassauheim,
which I might say is.
Let's do it!
We're here, we're with you.
Her!
We're on board.
A hall of Vasselheim?
We're not getting Brandon.
All right.
All right.
Then follow me.
And she steps towards the front of this
Ziggurat-type structure, which has a staircase
that is very wide at the bottom that slowly
pinches as it reaches the top of the structure
about 25 feet up. As you begin walking up the stairs, you, I believe you have the highest
passive perception, you notice there are small symbols carved in various ways throughout the
entirety of this structure's design. Very, very faintly along the trim of the bottom of some
of these stonework, also largely placed in the top of these obelisks on different sides. It
resembles like an eye placed within his sickle.
Like spider webs?
No, like eyeballs. Is it like eyeballs?
It's a single eye that's placed within a sickle-like curvature
that has a handle to it, almost like that.
An actual eye.
Is it moving?
No, it's just a carving in the stonework that resembles an eye.
Okay.
I don't see an eye.
Does anybody know anything about anything that looks like eyes?
That's creepy.
This would be more of a religion check for anybody who has.
Religion check?
Can I try?
I mean, I got...
You can if you're welcome to make a...
Because I saw it.
...Catural 20!
There you go!
Start it off.
The sage worked.
Looking at it, you immediately get the thought that this symbol represents Ayun, which is the goddess of knowledge, prophecy, and skill.
Not one of the heavily worshipped or really haven't seen any bastion of worship of Ayn within this city yet.
It's always been those main five.
So this is the first temple to Ione you've seen since you've been here, and it's evidently been under here for quite some time.
As you guys get to the very top of the structure, you can now see before you.
The top of the Zagrott-like platform is about 50 feet across on each side.
In the center, there is a small, raised platform, about five feet high, four feet high,
almost like a table or altar of some kind that is circular in its shape.
And partially embedded in this is a large glass, solid glass globe-like sphere.
That's probably a good three feet in diameter.
Does it look like anything we've seen before?
Not anything you've seen before per se.
It's perfectly clear, and it just sits there at rest.
Is this where the burning happens?
Vanessa seems to have not paid attention to your phrase and just shouts up into the darkness and goes,
Ossesa!
Ossisa, come!
We have fresh blood for you!
At which point a loud roar breaks through the darkness, shaking the interior of the chamber where
dust and sand begins to settle from the ceiling, which I've been waiting there for quite some time.
Was this in the fine print? I wonder if it's... I'm sorry.
I'm thinking this might be like a cult?
That was a really high school. I was a little nervous.
At this point, suddenly there's a shift of movement from the shadows behind the Zagirot
and leaping up onto the platform before you guys. You see movement and fur and rippling muscle.
What you see before you looks to be a giant lion-like body.
steps onto the top of the cigarette.
These giant, griffin-like wings flare out.
Oh, cool.
And as the light kind of cascades up,
you can see now atop this lion body
is a female-like human face,
breathed like a mane of ashy blonde hair.
Jewelry wrapped around the neck and the shoulders.
You see as it looks down, the eyes kind of peering across all of you.
No pupils, just a glowing, straight, sky blue color.
Are you the one that's going to be doing the branding?
He's a little, a little, kind of growl, chuckle to it.
Feminine smile comes to its lips as it kind of bends down and looks over the rest of you.
I have watched from afar.
Hunters, I sensed your arrival and the spark of darkness you carried.
I saw your fate bend towards ours and cross.
At this intersection, I greed.
I greet you and welcome you, proven ones, to our family.
And she kind of bows and closes her eyes ever so slightly.
We returned to bow. I would return the bow.
I feel like that's a safe thing.
I feel like that's a safe thing.
I'll do the joconic.
You saw Harry Potter, the hippogriff of jack you up.
Bow back.
I nod.
Acknowledges everyone's existence.
And you see now the Huntmaster Vanessa is also in a very, very, very
very, very deep bow and stands who are full, kind of giving you all this look of like,
don't do anything stupid.
I have been keeper of this temple for hundreds of years.
Building...
There's a brief moment where she kind of just gives you this keen look, her head to
the side, like a curious creature.
Interesting.
Humor does not find its way to my chambers often enough these days.
That's unfortunate.
I appreciate your candor.
Dragonborn.
She likes jokes.
Now we've built this into a tradition that you have all now come into.
And at this moment you will come to bear the mark and be known as our allies.
Her eyes suddenly flare up with an intense blue flame for a second.
All of you simultaneously at that moment feel this sharp, sudden burning sensation in your right shoulder.
You instinctively reach over and grab towards it.
She just happened like that?
You reach over and pull it, and there's no heat on the arm,
but there is that burning pain.
You go and you look under, kind of pulling your armor
to the side best you can look.
Wasn't ready.
And there over your right shoulder,
you can see this same brand that you saw
during the shoulder of Vanessa when she exposed it earlier,
as well as the two guards at the gate.
Can you hold it up again?
I would draw it so bad.
It is now raised upon your skin, seemingly already healed,
like a long-heeled burn or brand mark.
And the pain slowly subsides into like a dull sensation,
but it is not a fresh burn.
There is not any peeled skin.
It looks like it may be happened a few months ago.
And yet there it is.
Not going to let.
It looks pretty cool.
The design is nice.
It's nice.
Life's morning.
Join a few more clubs.
Are going to be all sleeved up.
Now, I have been here building this place
and this guild for some time.
With the intent of help.
helping rid the landscape of dangerous prey, and helping those who are also aligned with the good
of the realm to bring their more powerful enchantments and uses to light.
Can we insight check and see if she's telling?
Uh, 24.
24. It would have been good if I'd remember to bring my dice out earlier.
Oh.
It's been rushed.
She appears to be forthright and honest.
There is a force of personality to her that speaks beyond any sort of moral you've encountered,
and even the kind of extra planar entities that you've discussed with,
there seems to be a forthrightness in her speech.
You don't feel there's any layer of deceit involved.
She glances down at the glass sphere that's embedded in the alternate.
down the what was once clear glass slowly begins to glow with the same light blue light
as her eyes.
It is here through this heartglass that Ayun herself extends my vision to watch the world.
From here, I can see where our quarry lies and lays rest when contracts are brought to our attention.
I can see if they can or cannot be hunted.
I can see where the world's flow between
I can watch over my mate
wherever far he may be
this gift came at a price to me
but the good I can do that we
can do is far more important
How far does your vision fall?
The limits fall to where
will will be bent against what which is to be seen
in person I'm
I can pier through many veils.
But the further I tread with my sight,
the more barriers of those who wish not to be
followed can keep me in bay.
I've only tried to pierce to the abyss once.
That was a dire mistake.
However, you have come to understand
what of our great secrets.
Keep this with you.
Carry those brands on your shoulders with pride,
for you are now considered chosen of Ayun.
and myself, welcome to the Slayer's Day.
I take this with great honor, thank you.
She gives a nod to all of you.
She now stands back up.
The orb goes back to a dull, clear glass.
Turns around,
tail swishing over your heads for a moment.
The wings expand, and with a great leap,
the creature disappears, and the creature disappears,
the darkness. If you want to make an Arcana check.
Has the glass totally faded at this point?
I'll take that.
24. 24. You've heard of entities like this.
This is a sphinx entity, specifically referred to as a gyna sphinx.
What?
Dina sphinx.
Gynosphinx.
Gynos sphinx.
Highly erotic.
You hear a snarl from the distant show.
We are.
No.
No.
I'm still trying to try to.
I'm still trying to forget his sexuality.
I have no idea about sex.
You didn't check for the bits?
I still know how to help.
The Agina Sphinx is a feminine sphinx entity
that specializes in being able to peer past lies,
to peer past magical veils,
and you can see how this alter, this sphere,
is an extension of that power,
though even that has its limits.
And we then tried a lie.
Mm-hmm.
Which point Vanessa turns around to the rest of you.
I think that went rather well, yes?
Yes, sure.
A little warning next time, Vanessa, maybe.
I like the element of surprise.
So, question, the little blue flashy things that happens with the eyes.
Is that going to happen with us now, too?
Can she see through our eyes now?
Of course you can.
Of course you can.
She kind of gives you a curious look.
I do not know.
She's not going to be happy with what she sees through scandin's.
Scalindon's behind you going,
Oh, I think she is.
Oh, very happy.
Oh, very happy.
Scalind is the Cinebacks.
Scalind says, well, if she's been in here for 200 years and able to leave,
she's going to be really happy.
Peer into the scatological.
It's a whole array of experience that I provide.
as he puts on his mustache.
Vanessa then turns around and begins to step down the cigarette.
Well then, shall I lead you back to the Guildhall proper?
You are welcome to do as you wish.
You have been released, and I believe we have some funds to give to you,
as you are now officially part of the Hydro contract.
You originally have a good yet.
So I like the way you talk, Vanessa.
I have some questions, though.
What is this relationship?
You and us now, are we obligated?
I think it's platonic.
She, as you guys are walking back towards,
out of the chamber towards the stairway,
she goes, there is no requirement for you.
You are about a member of the Sayyar's take.
If you wish to come by, we have contracts available,
and you can look about those we should take up.
If you feel you are capable of doing it, let us know.
You will then be bound to that contract to complete it,
but there is no requirement.
There have only been a few occasions that we've called
our members to arms outside of contract,
is usually when there has been some sort of an outside, for lack of a better term, a force that
which is ill to our business, in which case we protect our own. But that's only happened twice
since the inception of this guild in itself, so I would not worry. But we have work for you,
should you need it. We have a place to stay. And beyond that, you are welcome to travel as you see if it.
What are your allegiances to yourselves, to the guild, or to Vasselheim, is it?
We have many allegiances, whatever makes for the best business, to be honest.
To tell you this, we like to make money.
I respect that.
We like to make sure that the city is protected from entities, creatures, beings that would
threaten the otherwise defenseless members of this fine city.
Very noble.
And we like to make money.
About that money, you said you owe us some.
Yes, yes.
And as you guys are sitting the stairs now,
Merton is a little bit ahead, and he kind of knocks on the outside of the iron door.
Ting-ting-ting, ting.
You hear it lift again.
The rest of you kind of make your way ducking underneath the iron doors, it's lifted up,
and you make your way back into the Guild Hall hallway.
She leads you back to the foyer area.
And she says, yes.
So, really it's money, to be honest.
But the money we make, we make generally for noble causes.
They do not harm people, and nothing more.
Nothing terrible has come up yet.
Yet.
Oh.
Fossed.
And she laughs to herself.
As she walks on, and begins pulling from underneath the main clerk desk again, pulling up a few pouches,
you kind of tosses them amongst you.
There's three of them.
She was spread as you see fit based on the hydra contract.
She kind of tosses them amongst a random couple of you guys.
Magee hand.
I thought I caught all three.
You caught two, and Tiberius shifted one, though.
How much is in that one?
I don't know.
As you take a moment to count them all, each pouch breaks down to roughly 630 gold each.
It divided amongst the seven.
All right, we'll divide it evenly.
Six hundred and a counter.
Six hundred and thirty each.
Someone note six thirty for Scanlon by the way.
Oh right.
Six thirty each, six thirty for Scanlon.
Because he is not here to do that.
One. One.
One.
One.
One.
A lot of one.
I noticed Vanessa has some cookies on her desk. Would somebody hand me one of Vanessa's cookies?
They're delicious. Thank you.
These cookies were sent to me as a fine gift from a friend to kill. Sir, Sir Darren Dupal
of Nassalheim's finest performance troupe.
What?
You set my nerves at rest.
Thank you, Nepal.
So we have a home here. I mean, we have rooms here. We don't have pay for lodging.
You stay wherever you like. Mind you, there are probably more comfortable lodging, but do you know,
I don't have to pay to stay here.
We're staying here.
All right.
All right.
All right.
Of course, I have no business at the moment.
You guys, we killed a dragon.
You killed a what?
Yes, we were very worried.
Okay, so oh my God, we have so much to tell you guys.
We killed a Rakhshasa.
What's that?
That's what I said.
Wait, what's it called?
It's a Roshasa.
It's not as difficult to kill the dragon.
I'm confused.
It has backward hands, so I do not have a rockshasa.
because it's weird.
It's very, saying his name is very, you know.
Oh.
So you killed something that was human size then?
He's, he's.
Because we killed a dragon.
Yes, but he had a big white dragon side.
He had a tiger head.
He had a tiger head?
Yes.
And he was an infernal demon.
Yes.
And was going to threaten all of our lives.
It wasn't a guy with a cat hat.
Yes, he was a demon.
Oh, okay.
We thought, a dragon is terrible as well.
No, that's impressive too.
Giant, big.
Giants and giants and dragons?
Yes, we fought them both.
That's some messed up shit out here.
We went to a really high end club
and Vax and I pretended to be married.
Oh, you did.
Oh shit.
Uh-huh.
You did?
Pretend, pretending.
Yeah.
What?
What?
Like me, that's not hard to believe.
No.
I can sell that, right?
Women under cover.
First of all, back me up, believe.
You strike me.
who's married, yes. I turned into a half of as well. I was very attractive. Oh, really?
You did what? Really? I've always liked your human form, Tiberius. I thought it was very
attractive. It's very opposite of how I look. I noticed Percival, yes. Your coat is
all frayed and fucked up. What happened to your coat? Well, I, well, I may have...
Almost died.
Percy, be honest.
Almost died.
The dragon breathed its fire on you.
Well, not fire actually, but ice.
It's ice dragon.
Yeah.
Another ice dragon.
Yeah. Scanlan took a little beating as well, didn't you, Scanlan?
Did you guys have a healer with you?
Which he nods to you and goes, and on that note, you're welcome to stay here.
I'm going to go ahead and use my earnings to soothe this pained, bruised, pelvic region.
Tell them I'll be along.
shortly for therapy. Of course.
You're more married than him.
Scanlon, lift from the legs.
And he scurries out to the front door of the Guildhall.
Did any of you take a beating or was it just us?
Oh, I was fine.
We actually had a cleric with us.
Yes, that's useful.
You did?
We did not.
What was he like?
He? I'm assuming it was a he.
Yes, he goes by the name of Karshaw.
He was rather an interesting fellow.
And a surly dwarf, of course.
Because of the old sir.
I've never met in dwarf that wasn't Sirley.
I like dwarfs. Did he have an axe?
He did. He was a noble fellow.
Couldn't use it.
Kind of having a bad day.
Having a bad day.
Yeah.
The claret was nice. He planted one on
Planted one what, like a tree?
No, you want to explain it, Druid?
Are you blushing?
She's blushing.
Keeleth.
What? Lady Keelish.
You just got married me for pretend marrying your brother.
Well, now that I know you're interested in some cleric, I don't care.
I am not interested.
Do you have a crush on cashew?
No.
Gazintagra.
See, how it worked is that he thought that she was really annoying, but really, he was kind of attracted to her, but didn't say it's very...
Well, who wouldn't be, Keeleith? You are gorgeous.
That's complicated.
He was very nice.
Well...
Well, I'm glad we're all in one piece.
I'm kind of bummed. We had two ladies with us.
Oh, really?
Did you guys get any, like, anything I should put in the bag of holding?
Like, any cool trinkets and bits?
Oh, yeah. In fact, we should probably take the carpet back now that...
But Grog has nothing.
It was a shame we didn't have.
It would have come in such a
We need to talk about it.
Vax, you should tell your sister.
Yeah, that's, uh, yeah, she got from you.
We did have one, uh, it's a funny story.
It's really funny.
Looking back, it is.
Yeah, I'm looking forward to funny story.
I'm not funny stories.
Do we have any ale on us?
We should have a drink real fast.
But we always have a lot of pull out the cash.
I agree.
So excited.
It's gonna make it.
It's so much money story.
There's go.
All right, go.
What is it?
Well, there's this acid bit, right?
Yeah.
And we all got on top of the carpet like we do.
Right, because we were like buy it over the acid piece.
It's super useful.
We were like, bam, done.
There were these giant magical sigils that kind of bought the carpet,
which was fine, this is fine because the thing started to go down.
Right, and then you pulled up, and then you disables the sigils and kept going.
I grabbed the carpet and I jumped and put my own body up to my fucking head into the acid.
You don't look.
Burned. Yeah, you see this? You see this little bit of frayed?
Yeah, it is.
Yeah.
So I held the carpet up. Yeah. And then it's funny.
We both sank together. Uh-huh.
And then the carpet went in the acid.
Yeah.
But it was still okay. It wasn't all completely destroyed.
I'm trying to say it went in the acid.
Fine.
But then you saved it and it was fine.
Just a little bit, but only completely.
In the toilet, this story would be great if we could see the carpet.
Just pull it out.
Just pull it out.
I'll put out my bag of holding.
See, so of course I mended it.
You cleaned it in that's fine.
You cleaned it in the score.
It looks a little less lowy though.
It doesn't bit.
You're not fly anymore.
I'm sorry it doesn't fry anymore.
It doesn't fry things.
It doesn't, it's very comfortable to step upon, but it doesn't fly.
It's going to make a gorgeous tapestration.
We need to reenchance it as what's going on.
You!
lost the carpet.
We, you know, the carpet we stole.
I drank it at a wall.
It's okay. I'm, again, it's not a big deal.
You just have to re-enchant it.
Or find somebody powerful enough to, to do so.
But it's okay.
It's okay, we'll just pull our funds together.
You guys didn't spend any money during your mission, right?
We can pull our funds together and maybe find somebody.
You didn't spend any money.
No, we...
I mean, no.
We know.
We're still alive.
We're good.
No, we spent.
I have a plan though, Vick.
What you what?
Might help.
We slept in a tent.
Look, we were freezing.
We slept in a tent in the woods.
We fell into acid, okay?
With the loudest library on our God's green earth.
We had a dwarf.
We should have kissed her, Percy, everything.
She talked in her sleep.
You got a kiss.
I didn't get a kiss.
Hey, I've never been kissed before, okay?
In our defense.
What the fuck just happened?
What just happened?
This is what happens when you de-enchant the carpet.
At which point, there's a knock at the front of the Guild Hall.
Oh, God, timing.
Is there a tavern anywhere?
Mertt walks over and goes,
All right, no problem.
Oh, that problem.
Opens the door.
Peaking from around the doorway,
you see meekly a familiar female form.
Short, white hair,
gently, silver and blue armor, small in stature.
There stands a meek and smiling pike.
Yay!
Hi!
Hello, la la la.
How did you do that?
Your ways are mysterious to end.
How have you been?
How was everyone with you?
Oh my god, I think we've only been away for like a week, but it feels like a year.
Oh, you know. Oh, you know, here we are.
Oh, boy. It's so good.
You know, I've just been working on the temple and, you know, some people are great there and some aren't.
You know, it's just been, it's been great, you know, so.
I'm just so glad to be back. I got a couple days off.
So I just figured I needed to come hang out with the group.
How did you find us here?
How did you go find us here?
Here's the circumstance with you, Peg.
So they reached a certain point in getting a lot of the temple kind of, most of it uncovered,
still not quite the love you want it to be, and it'll take a few months to get it to its full restoration.
However, there is definitely a curse placed on the tower.
that was once built over the temple,
which is why most people kind of avoided it for so long
and didn't realize there was something beneath it.
And the more you guys worked, the more and more easily the curse
was essentially undoing and corroding
a lot of the work you guys are doing to restore it.
So the group had pooled their funds
to hire a high priest or the Raven Queen
to come in for the next week and cleanse the landscape of the curse.
That's basically preventing you guys from progressing
and restoring the temple.
So you have about a week to yourself.
Mystical asbestos.
about a week. That's awesome.
What should we do?
Let's go to Kraghammer.
We just needed to get away.
We have a time.
We have to get the money from Kragama, right?
Okay.
Mike, by the way, when you were...
Did you notice any blue shit around your...
Did you find any random wires of shit in your...
I was...
Like holy shit.
Like holy shit.
Like holy shit.
Did you walk around going, oh, holy shit?
You know, I was...
I was...
We were doing a lot of dusting.
You know, you have your little brush and we have some blue shit.
And I was wondering what it was, so I just kept it there.
You just kept the shit?
I didn't clean it because I just didn't know.
Well, who wants to pick up blue shit?
I just loved it.
I just thought it was so fascinating.
I just had to get it.
Did you look at it?
I mean, did you get close to it?
Who does that?
It would do that.
Blue shit is charmed in these lines.
It's apparently a very good blessing wherever it lands.
Well, I left, I picked it up.
I picked it up.
You may have.
And I just, I put it aside in a corner just in case.
I'm sure she had gloves on, you had gloves on.
I had some gloves.
Yeah, because when you do the brushing, you wear the gloves.
A blessing from Sarin Ray.
Oh, that's what I thought.
Right.
What should we do?
Well, once again, I don't want to leave, because I'm assuming
We'll lose access, we don't have access to the airship for a...
It's true. We should probably go see your family.
Yeah, I need to go to the...
Before we go back to Craghammer.
Wait a minute.
Traghammer is just getting our money and leaving, right?
Yeah.
Your family is...
Is that closer?
It's like...
Yeah, it's much closer.
Yeah, we should probably do that.
We flew like three days to a new...
Oh my gosh, do we need potions.
Yes.
We need to item up.
Just like, just go and buy some potions.
Yeah.
All right.
Wait, does this slave's take have a nice stock of potions?
Oh, hello.
Or an employee discount.
You inquire with Merton,
and Merton kind of gives a moment of thought and goes,
to be honest, I'm pretty sure that we gave our current stock
to a couple of teams throughout,
including the one they went and fought the dragon.
Oh, yes. Funny thing, we used them because it was a dragon.
Good. Do you have any more?
At the moment, no. We have a feud on order. It should be here in the next two, three days.
All right. So there's that, but...
There's a bazaar with many shops we can do to...
I mean, there is the bazaar north of the guild. They're welcome to check in that area.
But I mean, most of our enchanted potions are exported.
It's one of the many things that the city makes its money on, and to be perfectly honest, most of what you're going to be perfectly honest, most of what you
you've seen throughout the world, probably in similar shape or form, came from
Essendine. We take all the pride in that. But you're welcome to ask around.
Very good to hear this.
All right.
As we're dating items and stuff, I would like to stop at a blacksmith's show.
Before we leave to a tavern too?
What time is it?
By the time the scene has arrived, I'd say it's close to two o'clock in the afternoon.
Okay. Sharp than Tavern?
Is Zara still in the Slayer's take or she left?
No, Zara has left already.
You guys really needed to meet her.
Terrible.
She would have liked her a lot.
She had a tail.
She was red.
I love tails.
Ooh, and that's my favorite color.
That's fun.
What magic did she use?
Very powerful magic.
Moonbeam staff.
A warlock.
Interesting.
Yes.
Yes.
Quite charming.
She had horns.
Two of them.
And teeth.
More than two.
And eyes.
That's good.
Maybe we should go buy some potions.
Let's do.
Where did you guys get these cookies?
They were...
Ask Merkin.
He can tell you.
Merton.
This is this guy.
Oh, hi.
The halfling is now saying they're the one that you
didn't pay much attention to because you were more focused on seeing your friends.
Sorry, I'm so rude. I'm Pike.
Pike!
It's a pleasure to meet you.
The name is Merton.
Merton.
Merton?
Merton.
Merton.
Merton.
Merton.
Merketeen.
I can take these cookies back.
No, no, no, please.
I told a lot of people we're assholes.
But yes, the cookies were provided by a friend of the guilt.
Okay.
Go free to, if you're a friend of them, you are a friend of the guilt.
Look at these badass.
Wow, what, what?
That's right.
Look at that.
They didn't hurt at all.
Oh, yeah.
What is it?
What is it?
It's a brand that we got from a giant sphincter.
No, Sphinx! Sphinx.
Sphinx.
A sphincter is your butthole.
Like a, you know.
Like not how we fight, but like where you go.
So what should we do? You go find a blacksmith.
We get some potions.
Welcome to the critical role comedy outfits.
So, Pike.
Make sure you hit the two drink minimum before you leave.
Do you think maybe that you could like maybe start out on our journey with us
and then just kind of head back if you need to get back to the...
to get back to the time.
Yeah, I have, I have some time and, you know,
I think we should just hang out like old times just for a little bit.
I love it.
Yeah, see little fly your back, lickety split, just like that.
Yeah, and you know what, should take the carpet?
Should we take the carpet?
Oh.
Yes.
Right.
About that.
Uh, what, we should go to a tavern and get Pikafeetriks.
She had it.
I did not.
How did.
She would never do such a little.
I wouldn't. She wouldn't do it lying this time.
I tried to save it.
Is it now just a rug?
We tried too hard.
It's a very pretty rug.
It's fine.
We just have to re-enchant it.
Can you, do you want to keep it at one?
Nobody understands magic here.
It's okay though.
No, we're gonna get it re-enchanted.
You'll get it re-enchant it?
Yes.
Oh, okay.
I'm pretty sure.
There's a very expensive
to do enchantment set.
Or, there's like a re-enchant it with the poo.
I don't know.
Just rub poo all over.
I was actually.
on the carpet. I don't know what it is. Actually, Pike, now that you mention it, perhaps we
have before you could ask some maybe divine blessing from your sermon on the house.
Oh yeah, maybe celebrate a good blessing. They get a holy carpet instead as opposed to
Oh, you have her working at her. Oh right, don't you have an
spilling? You have some sort of thing where you can do it like once a day. You can ask her to help us?
You have like a 10% chance of sex. Oh yeah that's ridiculous one. You should do it.
Do you?
Yes, why not?
Yeah, roll that steak.
Here, let's, we take the carpet out and...
Let's just see.
Come on, Franry!
Okay, I, I, I, I just, I don't have any dice.
Oh, look, look at all these!
So if you're wishing, used to divine intervention,
you roll 2D10s, you get like a percentile dice.
Usually have one that has two digits and one that has one digit.
Roll those together, and you're trying to roll under your level.
your level. So you try and roll an 11 or lower. Combined of the two?
11%?
Just roll one at the time.
Oh, oh, the first one.
The first one is six.
So that'd be a 60, yeah. So as you roll out the carpet, you take a moment to hold on to your holy symbol.
You sense that Sarenreys there, but divine magic versus the initial arcane-based enchantment here is a little out of a realm, and her focus is kind of scattered at the moment.
and the attention.
I'm sorry, I'm just a little too excited to do this right now.
There was a lot to ask you right away right.
It's coming from work.
I'm just coming to work.
I'm sure you're telling a lot with Sarah.
We'll try and get later maybe.
Should we go get some potions so we can heal love?
You're going to attempt it once a day.
Oh good.
Oh good.
We can try it every day.
We can be with us for a week.
That's seven times.
Oh, that's great.
You don't quite know how the dime of intervention is going to work,
but you know that she may come and help you in some way.
Okay.
So what are we doing? We're going to go shopping for potions and then...
Let's just go buy up some potions.
Then we're going to go see Kiki's family, yeah?
Yeah.
Okay.
Kiki.
I like you called on to your wife.
All right.
What time is it, did we say?
Two o'clock in the afternoon now.
No big chicken.
Mm.
You don't quite.
It's not the new day.
Well, you guys, it took you a few days of travel.
It's a new day!
Go ahead, New Year.
Is there a little scruff there?
I have a little, the tiniest little.
You got like, you got like,
You can't see it, but if you rub your hand on his chin, you can feel it a little bit.
96.
What do you think?
There's no additional growth. One actually goes, and it kind of shoots off.
Oh.
Oh.
I was going to get like one little catfish one.
You should keep that.
I got it.
No, it'll blow it away.
Oh.
Make a wish.
No, keep it, Pike.
It'll be with you always.
Wish on the carpet.
Oh.
Oh.
It's going in a seven ray.
You watch it, my mother.
As you guys step out into the thoroughfare of the Quad Roads, it is beginning to rain a little
bit, and you could already hear the people moving through the city. You make your way towards
the central portion of the Quad Roads where the large bazaar is set up. There are a number
of tents and small shack set up permanently, some are temporary and moving and out, but everyone
seems to have their various tarps up and things to help protect kind of overhangs from
any prospect of customers from getting rained on too heavily.
However, the floor of this city, which is already pretty dusty and dirty in its own right,
has now become sludge like mud, and there's this kind of like constant as you're walking through the city.
It's easy enough for you, Tiberius, to go ahead and find a blacksmith.
Generally, there aren't too many in this area.
A lot of those tend to be pushed up more towards the braving grounds, but they're,
so it's easier to find the one or two plumes of black smoke.
I could send him to the blacksmith I went to.
Along the way, I would also like to be looking out for any animal shop keeps.
Animal? Like, yeah. Like a pet stole?
Okay. All right. Make a perception check.
Uh, the, the witty-d-d-da-d-d-d-d-do.
Are you shopping for a little buddy? I am.
No. I think that was nine.
As you're walking along, nothing is really catching in your eye.
You do manage to go to the blacksmith at first. You already sent you to. What are you seeking in particular?
What are you seeking in particular?
Um, I, uh, uh, uh, a pet, uh, dragonite, uh, raven.
Any kind of... Blacksmiths?
No.
Oh, the blacksmiths?
Oh, um, I can, I think I can only do like short swords and, um, what can, uh, and a crossbow.
You know how to use a blade, Tiberius?
I do.
Oh, quarter staff.
Um.
I think that's what I'm proficient.
So I want a crossbow, quarterstaff, and some darts.
Okay. We'll say, you know, the nearest,
the blacksmith is more for construction.
The blacksmith there says, well, I mean, I can certainly make some for you,
but there's already plenty of ready made ones over the general store
across the way, and he points to a smaller building that has this already.
I would like a quarterstaff, though, with a bleated ends.
This is why I came to you, sir.
All right.
Um, and they, uh, they kind of scruff each in humans kind of rubs his half beard and kind of thinks,
you know, I can probably fashion something. I can't tell you how we'll be it'll be, but we can
certainly try. Thank you. Uh, give me about a, I ready some, there's no, four hours probably
with the ready-made quarter scarf. Wonderful. All right, uh, for the custom, and the blades there,
put you back about, uh, say, 80 gold for the custom job. Wonderful?
You wanted a crossbow, you said. Do you want a heavy crossbow, or a, um,
I don't know. What do you prefer? I'm a sorcerer, so I got to keep it light.
We're probably going to go with a regular hand crossbow.
We'll talk to that general store over there. He sends you across the way.
You head over to the general store. You purchase
base price for a regular hand crossbow, 75 gold pieces.
Lock that off. I'm walking over just to watch.
All right? Yes.
The short sword is easy enough to purchase. That is 10 gold.
Cool. Tangle pieces.
You've got a taste for knocking about fighting that thing, didn't you?
I don't like being undarned anymore.
And darts.
We also have to manage to get your ammunition as well.
Oh.
I need bolts.
Yes, you do.
See, bolts.
If you buy a lot, you can put him in the bag, your bag of holding.
That's what I do.
Speaking of, how's my supply in there?
Is it pretty good stuff?
The supply of what?
Of my arrows in the back of holding.
Oh, yeah, they're all over that back in the place.
You can't put your hand in there.
How much feel like that with the .
40 bolts? I'd say I put those.
I'd say for 40, I'd put it to gold.
Two gold?
Sure.
Bulls aren't too expensive.
Okay.
Cool.
And, you know.
Then I slapped down the gold for it.
There were only currently 80 available.
I'll buy the whole lot.
I bought my ball.
Oh, thank you.
Yes.
While they're shopping, I just want to drill
Keelith a little bit more about her smooch that she got.
That's more interesting than that was.
I mean, thank you. I'm done.
So wait, so he kissed you or you kissed him?
No, no, he kissed me.
He kissed you.
You were kissed?
A cleric, a cleric kissed her.
Okay, do you know who his day he was?
Maybe Pike knows him.
Oh, his name was Kashaw.
Brother Kashaw, he was a cleric.
Wow.
But he wasn't a cleric to share.
Sarah and Ray, he was actually a cleric to this kind of, like,
demon goddess named Vesh.
Mesh.
Oh.
You've never heard of Vesh.
I don't know who they're.
I thought I did for just two seconds, and then I was like, oh wait, no, I don't.
It was interesting.
Does Vesh have a lot of followers?
It's an old god, you probably never heard of it.
That's what I was thinking.
Yes.
No.
only one and he's also married to her. Married? And he kissed you? Well, it's as
complicated relationship with her. Wait, wait, wait. A guy that's married to a god
kissed you. She's more of like a... Oh, I see how this could work out poorly.
What if she gets mad? You know, I've thought about that a little bit and then try
not to think about that a lot of bit. So, yes.
What, tell us it get in line.
I don't like that, please.
What?
He's going to some water.
Oh, man.
He's really.
I shouldn't have even said anything.
No.
It was kind of awesome, though.
Then he just kind of walked off into the sunset.
It was like, yeah.
Was it good?
I mean, yeah.
I guess.
I've never been a good.
That's a great feeling.
Yeah.
Oh, yeah.
Very nice.
So while this is happening, oh God.
He's not listening.
We're girl power.
I know, I'm not asking what they're doing.
Girl time.
Girl time.
We're shopping for potions.
I'm getting him out to the teeth.
What else do you need?
Investigation chip-phone.
It's all on me.
Thank you.
If you haven't stopped that
that sheet head from leaving,
I wouldn't have put a dagger
for the back of his head,
and we would have been looking over our shoulders
for who knows how long.
So everything's on me, whatever you want.
I'm not the carpet.
I can't afford that.
Potion shops.
The construction of potions is not like a ready thing.
and ready to think, people not just manufacture it,
like left and right.
It's a time-consuming process.
And a lot of them are exported,
so finding them here is a little difficult,
and usually part of other stores that sell it as part of their stock.
You've, you guys, before you've journeyed out,
last time, cleaned out the hag.
Oh, that's right.
That's something else we have to tell you guys.
I don't know about that.
Can I look around the street and see if there are any,
like, shady types lurking about it?
Make an investigation check.
You're asking around and looking around.
No one seems to be particularly helpful.
Excuse me, I'm looking for, like, potions.
Can I get some service?
Some individuals kind of push you aside.
I pulled pernesty aside and be like,
No, no, remember this town.
They don't like magic and stuff,
and they get weird about potions.
Oh!
And all the, like, what are they called?
The bastions all control the trade of potions.
So people get weird if you're like,
it's kind of weird.
Grog, you come up to a gentleman who is dressed in like a fine velvet, kind of bright red
maroon tunic, and he's carrying a small satchel on his side and he's sitting outside of a small
type and he's like, anyone come forth, I carry onities of all kinds. Wish to see what I have
for sale. I'll be happy to sell them. Turns and sees you. Oh, you sir, you look like you're
an inquiring mood.
What'd you call me?
Ah sir, sir, it's a respectful term.
It's like...
What are you saying, inquire?
I should probably go.
No, no, wait, wait, wait. You said you have oddities.
Yeah, yes, yes.
Strange things from around the land.
Like what?
Like what?
Like what?
Like, um...
And he reaches into his pouch and pulls out this small jar that contains a lids
and you can see something kind of floating in this liquid.
It's a little cloudy.
This is the eye of a basilisk I found procured
from the distant north of Tal'Dore.
We've already got one.
I think we have two.
Oh, then.
What are you looking for?
The only thing, I like to work out a lot
and I like to go live boulders in the forest sometimes.
So would you have anything that might give me
a temporary increase to my already magnificent strength?
St. Strength?
Let me see.
You kind of rummages through the small tent in the side.
You see it's more of a storage tent slash bedroom slash whatever it takes to set up shop
really quickly.
This guy's definitely like a traveling solo merchant.
The dude in the beginning of Aladdin.
Kind of a little bit.
Just if you throw it.
Oh, too close.
A little too close.
A little bit more of a fake upper crust, you know, Renaissance Man visualization.
He reaches back and comes through and you hear him rummaging to some glass
when he comes out and says, I actually have a few potions in my disposal here.
If these, please, any kind of dips under one of the nearby tents that has an overhang to get out of the rain?
Can we hear this at all or is this?
You guys are having girl talk right now.
This is the way's out of the way.
Welcome to Agravah.
Welcome to Agravah.
I happen to have one such potion that I have on good authority restore some of your own damaged internal.
should you find yourself in a dangerous situation?
Hmm?
No, you know, I like the scars that my damaged situations leave behind.
I'm not quite as interested in that.
What else you got?
All right.
You guys are off shopping elsewhere.
Oh, he's doing anything?
You guys are probably together, though.
Oh, how much was that?
This one would run you a 500 gold pieces.
Is it a superior healing?
No, this one is a greater...
I'm not spending 500 goal on a greater healing potion.
Come on, pull it back, skip that number down.
Ready round.
We get it.
For you, sir, I perhaps have this.
And he pulls out a vial that has a kind of gray sparkling,
almost like it has like an iron filing sediment
inside this thick, syrupy like liquid.
It looks like it would taste awful.
Iron slugger.
Kind of.
Yes.
Yes.
Why do they not make that?
I'm really shaking with it.
Because they've had iron in it.
Some people need iron.
That's true.
More than gold.
This, I have been told, has been crafted from
and distilled from the blood of many a tyrant like stone giants
in the far-off mountains of the Contalands.
This, been swallowed should invite you with this strength
of a thousand men.
A thousand.
Is that?
That's just above like four.
Sort of.
How much?
For this one.
This, I say,
run you a simple...
Six thousand gold pieces?
Whoa.
Um,
not that I'm not a man of incredible wealth,
would you be interested in anything besides coin?
Speaking of which, do you offer?
Well, I have this fancy bag myself.
I happen to have parts of a numberhawk, pieces of dragon, if you might be interested in that.
I also have jewels and fancy robes if, you know, you need to change.
My robes are quite fancy enough, but thank you.
Right. I have an orchard, and I reach the bag of pulling.
No, no, you can put that. That, that's not, that from the neck.
So, give me, put that way. Please, please. Not that skinny spring on the front of my breast.
Hmm.
Go ahead and make a perception roll.
It's all going.
Oh, persuasion.
Persuasion.
Oh, persuasion.
It's better re-roll.
Sorry.
Perception.
Oh, that's, actually, plus one with persuasion, so 13.
13.
All right.
Pieces of dragon, you say.
Yeah, yeah.
We do.
We have 14 dragon teeth.
We have...
You're not telling more than numbers.
You're not there.
Four cups of blood. It's probably more like a gel right now. Several pounds of scales and maybe a few claws. I'd have to look. There's so many.
How about this? Of all direct trait, no coin exchange necessary. All 14 of your dragon's teeth and perhaps two of those blood vials.
How about all of the dragon's teeth and three of the vials of blood?
What?
Done.
He accepts all the dragon's teeth, three of the four vials of blood.
You can mark those off the bag of holding.
It's such a dick.
We're getting you a leash.
This will be so proud of it.
Goodbye.
Oh, oh, oh, oh.
You currently now have in your possession one potion of Stone Giant strength.
Stone Giant strength.
You drive a hot pocket.
Can I find that in here?
All stay.
No.
When imbibed, you essentially your strength
becomes the equivalent of 23.
One time.
One big time.
One use of, or is it multiple?
One hour, so my strength becomes strange?
Can you get multiple drinks out of it?
No, it's one use.
What happens if I were just pinky in and, you know?
Give it a little number.
Your gum's a little.
for a while.
Probably be a little hyper.
You'd be able to two at three times the normal strength.
No, do you want to try?
I'm going to wait and try it.
Does that change my modifier at all when it goes up that much?
Oh yeah.
Your modifier would become plus six.
It would be plus six.
Cool.
Money will spend.
As you take it and you kind of shake it around,
you can see on the inside of that kind of sparkling,
you know, metallic, there's a small object floating around.
And looking at it, it looks like it's a clipping of a fingernail or a toenail
of whatever giant the potion was brewed from.
Like a tequila bottle worm.
That's the part everybody wants.
So I've just been sitting here watching this shocked.
Yes.
Look where I go.
That I better be one.
Let's go join the others.
Thank you for your patronage.
Enjoy the rest of you.
Stay here, Ambassador Hyme.
I hope to do business again with you in the near future.
He turns around and poof, poof, pooses the thing.
He takes this satchel and he starts closing down his tent and putting things away.
He's being not like a bandit.
Track him down.
You've got no idea. You've got no idea.
Poses everything down.
Do we see him? Are we walking up? Can I walk up?
Can we walk up? As it's happening.
Let's go. Let's go. Let's go.
As she walks up, I grab Vex and I go, you would be so proud.
What you do? I just haggled down this guy so well.
What guy? As you point back in, look, you can see now, a cart is being wheeled away.
I hunters mark him
I'm
Okay
Why you don't know why would you hundred mark him
What level?
What level what?
What level hunter's mark?
Just basic level?
We are at the middle of the city
Where people might not take
Unward to digression well
Level three, hunters mark
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He kind of stops the tracks and kind of feels the rain that's falling in his palm now.
It's like soaking a little bit.
He has a bit of a cloth over his head.
He kind of puts his hand out and feels the rain for a strange temperature change
and continues pushing the cart and pushes it through the mud,
rolling up the rest of the thoroughfare and disappears into the city.
But you have a pretty good idea of where he's going.
So anyway, I was working with him,
and you always try and get more for our money,
and I definitely got more for our,
more, gave more money.
What did you do?
See.
See.
What?
What did you trade? What did you get?
What did you buy?
What did he buy?
What did he buy?
Tiny bits of dragon for this amazing class of stone giant.
What?
What?
What?
wrong with all of you.
I was upset about the carpet and I wasn't, I...
What?
He's huge. What was I going to say?
Yeah, Percy got a vial of greater healing.
No, I didn't.
He was expensive and...
Oh, God.
Oh, God.
I need a drink.
No, I did it.
I need a drink.
To the tavern.
To the tavern.
You guys eventually catch up.
Yes.
You acquire your staff.
over the next few hours or so as people are kind of resting and having drinks and such.
It acts as regular quarter staff, except you can choose whether you want it to do bludgeoning or slashing damage.
I fall in step next to Bex and look at her for a second.
I'm drunk. What's burning your ass?
Everybody's breaking things. Everybody's spending all our money.
We have 30,000 gold pieces waiting for us.
We don't have it now.
She's rug burn.
Let's go spend a little more at the tavern.
From where?
From when we were in Kragham over that we never collected before we left.
Oh, you didn't collect them yet.
So it's credit, there's credit.
This is waiting for us, and we're basically the rich people ever.
We still have a keep.
We do, we have a keep.
We have a beautiful keep with furniture and servants.
Yes.
As soon as you say servants, the barmaids coming over and filling up your dringos,
We prefer barmaid, but thank you.
Oh, excuse me.
We have a goblet of your strongest stank for this one.
She looks over her.
She started before we got here.
Just keep it coming.
All right, all right.
How much are they?
Oh, for your strongest.
For glass, I'll put that in the box.
Don't tell him the price of anything.
Very well.
I lift up the cup and just keep putting it
in and say a round of the strongest on me.
I've got that as well.
I'll take a water.
A round of the strongest.
You all manage to get your drinks.
A very, very thick, almost like a syrupy mead type alcohol.
Altogether for those drinks, Vax, it comes down to 15 gold for alcohol, which is expensive for a round.
This is very fine.
Let me haggle that down.
I would have got it to 19 gold.
You're thinking about it the wrong way, Grog.
It's the other way.
You want to go down.
I love you guys.
I love you too.
I love you too.
I missed you all so much.
Pike, so if we had to just be running about
and we're going to be about today,
is that what you wish, Pike?
After our tavern, what would you care to do?
Staycation.
Well, wait.
Where's Scandlin?
He went to the park.
You know, he needed a little, it was a really rough going,
from what I hear anyway, and he needed a little time on the playground.
Therapy?
He needed a massage.
I thought he was going to the house where they...
Ladyfaces.
Oh.
I get it.
Well, if you, we could do whatever you wish.
If you care to wish the keep, let's go back to the keep.
Oh gosh.
We can easily get there and take an airship back.
We're also talking about visiting Keelis's family.
Can you get away long enough to...
Maybe start the trip with us?
I think I can, and then if I have to leave,
at least I can maybe meet your family for a little bit.
Yeah, I'd never been kissed.
How's that sound?
I mean, oh, your...
Are they your family technically, or are they like...
They're like our sister tribe.
Yeah.
So, because we all separated...
Tell us again.
Sorry, explain it again.
So essentially about 900 years ago or so, roughly,
a thousand years ago, we were kind of a nomadic people,
and then there was some sort of great sundering,
we're actually still not 100% sure,
a lot of information was lost,
and the elemental planes kind of started bleeding
with this plane, and, oh, Vex is fine.
Hey, hey, Stubby, wake up.
Anyway, long story short, we separate.
We separated into four separate tribes
to protect the places where the elemental planes bleed
into this realm.
So once every generation, someone is nominated
to go out and make contact with the sister tribes
in order to establish further communication, check in,
learn about each other's cultures.
So yeah.
Interesting.
Kind of each, we're from the same,
people, but we each have our own individual cultures because we've been separated for so long
at this point. So these ones are fire. These ones are fire. They protect the...
Yeah, so they're located in, it's kind of a volcanic region and you can start to feel like
this energy from where the planes start to shift and it gets a little unbalanced. Sounds exciting.
So that's and that's where we each live and I'm from
from the ones we protect the air portals.
Lady Keenis, you just say we're the plane shift.
Yes, because we all, all the planes sort of,
almost like a Venn diagram, if you want to think about it.
When, when, like a...
Who is Vandairogyz?
Well, he was a great philosopher, one of our peoples,
but he kind of described it as being these overlapping circles.
He was one of the Ashari.
What's that?
He was one of the Ashari.
He was.
Van Diagram was in each other.
Yes.
Oscar Van Diagra's role.
Very great man.
Sounds like an elven name.
Sounds like a great man.
A quick question about the planes.
When we travel there, is there any way to perhaps get to the Fayeward through these planes?
We don't necessarily overlap with the Faye anymore.
We protect where it overlaps.
You could get to the fire elemental plane easier from this place.
In my town, you can get to the air, the plane.
The plane of air is...
Oh, that's a good one, Grock.
No, not me.
That was Vex. Not me.
That was a good one.
It's just... It's nappies time.
She's commuting with the air.
Are you feeling okay, Vez?
She's giving her an hour, she'll be fine.
She just needs some time. It's fine.
Side note, I'm two inches taller and I've always called you stubby.
Oh.
Mm-hmm.
Give me stubby.
But anyway, the last person who go on the RMente was my mother,
and she never returned.
returned, so we haven't really had contact with the fire.
I remember you saying that?
So you're pretty anxious to go then, yeah?
I have no idea what they're gonna be like.
Hmm.
But do you know about where they are, right?
I've gotten rough directions.
We'll have to probably figure it out a long way.
Are we huffin it, or we fly in?
Pike, we could do whatever you wish, Crog.
Do you have a particular ability called magic weapon?
Well, I have a sort of a sort of a little bit of a sort of.
Well, I have a spiritual weapon, so I guess, yes.
I think they're different things.
Well, what do you, what do you want?
What are you looking for?
I wanted you to bless my quarter stuff,
and what do you need?
I make it magical.
You need, you want.
I need my staff enchanted.
It's like you were to enchant my staff, pike.
Whoa.
Oh, okay.
I know what that means.
Fill it in for Scan.
You've been around Scanlan long enough.
Yeah.
No, not like that at all.
All these simple goes, no.
No, no, no, no, no.
In the stuclid platonic, arcaneic sense.
With little knowledge you have of enchanting items from your experience,
and you have this little bit as well from your own enchanting,
the process of enchanting weapon to be considered a magical weapon
is a weeks-long process.
Okay, cool.
It's doable, definitely, but it's one of those things
where you would have to have somebody sit down with it over a period of time,
period of time and daily instill it with that magical energy until it finds its permanence
within the object.
Wow. Is there anybody in town I could leave that with and pay to do that?
Probably. Like a mage? Maybe...
Maybe not so much. There are other clerics and other, you know...
It'd be expensive though. It's somebody's time for a week.
It also seems like this is one of those towns where things are expensive.
Yeah, yeah. That's a good point.
Not if you know how to handle it.
We have...
Right. Yeah, there's a reason I'm not making it.
I'll weigh it off.
Yes.
It is totally doing it.
Here's what I think.
Is it the thing I can like start to do like per hour, like for a long, long time?
If you want it to yourself, yeah.
Okay. I'm going to start that process right now.
Here's what I think.
Lady Keeleith has been talking about this for a long time.
This is true.
It's calling to her and we're a family now and it's her moment.
We're here. They're right nearby.
There's no use putting it off.
Let's go to her family.
Let's go.
right now.
Let's fire it up, Your Highness.
I'm so scared.
Let's go.
Let's go.
Should we go in the morning?
Should we go now?
Let's go now.
We'll go in the morning.
No, no, let's sleep it off.
We'll sleep it off.
We'll take it to your best.
All right, small nap and then first thing in the morning.
I walk her behind Vox.
And I tap on her opposite shoulder and then hold my hand away.
Who's there?
Come on, one more.
Hi, I'm so glad you're here.
Could she have one more?
You need one more, Salby.
One more.
One more.
One more.
The bartender at the tavern goes,
are you sure about that?
There, one more.
One more.
All right, all right.
I miss you guys.
I miss you.
I miss you.
You're cleaning my floor.
He goes and fills everyone's drink.
I tip him five gold and I give him a wink.
He happily takes it and the wink is a strong wink.
He smiles back, but also gives you the look of like,
time for bed.
You all eventually finish your drinks, find your way back to your respective rooms for the evening, and have a good night's rest.
As the party comes to consciousness, the following morning, a very heavy hangover coming from Vex for the evening of lamenting the loss of a number of financial things.
I kind of whip her up a little herbal tonic.
Oh, yeah.
Here.
17 Perception.
Drink this.
I'm taking a trinket for a walk.
walk for Dukies.
All right?
Go ahead and make your beard roll.
Come on, you son.
How you feel, Vicks?
I feel.
Yes.
Two.
22.
As you come to consciousness,
Grodd kind of wakes up and shakes his head for a minute.
And you look, and there is a good solid, like, two-inch beard
where the, where was once the come, somewhat clear, stringy,
kind of, you know, fishing line-type scruff,
you're starting to see a little bit of color coming through.
This thick black root is now starting to appear at the base of the beard.
I'm so happy. So happy.
It is like horse hair bristles. It's very thick and you can probably clean dishes against it.
Is it like the A-Blaken beard and do I also have a moustache?
Actually for you, it's only coming in as like a chin-strap beard for the moment.
Wow.
Don't judge.
I see Vex's condition and I'm going to run out to get her coffee.
coffee.
All right.
Coffee.
Coffee.
And then do by.
Who's up?
Check on the thing.
That's correct.
As your inflates in getting coffee for her, you managed to see a cart that's just setting
up this early in the morning in the bazaar.
You hear some squeaking and growling and a couple of bird chirps and you look over to the side,
and there is one small setup that has a number of creatures and small animals and stuff set up in cages
and one person's currently running the...
As I'm running by, because the coffee is running by, because the coffee is going to be...
running by, because the coffee's hot hot, hot, hot, hot.
Excuse me, were you happy to have any particular dragon
knights for sale?
Male, preferably, but I will take female, if you have one.
The woman looks over her...
I'm just gonna get hotter when I go on it.
That's funny.
It took a second.
Oh, yeah.
Oh, yeah.
What are a dragon out?
The little baby dragons?
Little tiny dragon.
A suit dragon.
You're going to have a little pet too?
A dragon.
Okay.
She kind of glanced at the coffee in your hand and kind of after you could.
Well, I mean you've got two. They're a bit sickly, but they're...
Oh, for purchase, if you like.
I would love one.
Give me your...
Whatever is the least sickly of the do.
They're both green. It's hard to tell.
Oh, I'll take the darker green one.
Okay, that one's probably more sick, but I'll take it.
It takes the cage down, and you can see there is this kind of
lethargic-looking tiny dragonite that's kind of curled up on the small perch,
and as she lifts it off, it goes,
eh, ah, and kind of like scoffs at the cage, and she,
that would be 200 gold pieces.
Oh, very good.
No, don't pay a full price for her sick dragon.
There you are, sir. Have a good day.
Thank you very much.
Any particular tips for food wise?
Don't let it die.
Feed it.
Give it water.
Oh, very good.
Good day, sir.
Okay, so I'll run back.
I was like, here you go.
Thank you.
Well, who's that?
What is that?
I think I'm gonna go in Lockheed.
Trinket looks very interested in Lockheed.
He looks a little, oh.
Trinkin's a little, oh.
Trinkin's a little, oh.
Trinkin's a nose goes up at the cage.
Is he sick?
I don't think you're supposed to make that noise.
Either way, you'll drink it.
Do you want to do something?
I'll do just a small healing.
Medicine check, if I go for it.
You bear shaft to the fountain.
It wasn't solid.
I don't know what you were feeding them.
It was a little run.
Sorry.
Roughage, you need roughage.
Trincent, get some vegetables in your diet.
Mew.
He likes meat.
Wait, what was I rolling for?
You're checking about the help.
I'm based pike.
I'm talking about the help.
I roll the seven.
He looks like a dragon.
You haven't seen any tiny dragon.
He looks really sick.
Can you hear it?
Can I check him out?
Is he considered an animal?
No.
Oh.
Can I check him out?
Oh, but he's a little cutie, isn't he?
He's a little cutie.
What is his name?
Logstack.
I like it.
Locked my finger in the cage.
Lockheed.
Yes, I put your finger in the case to go, hello, Lockheed.
As soon as your finger gets the edge, L-O-C-E-D,
En-Pee-Pee.
He's a real peach.
You can take a point in the case.
Maybe you should name him Lucky Peach.
Oh, Lucky Peach.
I think Lockheed is good enough.
Can I do a check on him and see if I make them feel better?
Make a medicine check.
Medicine show?
What is not bad?
19 total?
You gather this may be some sort of a general illness that lingers for a couple weeks.
Properly fed and taken care of, we'll probably be able to get it through its system.
I've reached in my pouch and I pull out a few good berries.
Feed it through the cage.
I'm sure he eats the bad berries.
We're reluctant to eat the first piece, eventually takes a bite and they make it.
begins to eat the rest through the cages. You continue through breakfast.
Can you speak with animals, Keyless? I can, but he's not an animal.
He's a cat. Oh. He's a dragon guy.
He's not. Is he starting to look any back?
Could I try healing him of a little?
You can try and heal. It's more of a disease-based.
Oh. Just feed him lots of water.
He's a flu.
I have some dry food rations if you want to give him a nibble.
I gave him some good berries. I'll make up some more good berries.
We'll be good berries.
We're like, we're good food and berries.
We can move on with the journey.
So, um, it's groggy, well, we decided to go see your family, right?
We were that, yeah.
I mean, I don't want an inconvenience.
We're going.
No, we're going.
No, we're doing it.
There's fire.
I've always wanted to see a volcano anyway.
Yeah, I think it sounds lovely.
Okay, yeah.
I'm sure there are all as charming as you are.
You'll be fine.
You'll win them over.
You'll be fine.
Thank you.
What happened?
Oh!
Oh, never mind.
That was rhetorical.
Oh.
We don't actually want to know.
I have to kind of do like a trial and meet their headmaster and, you know.
Oh, royal stuff.
Yeah.
Wow.
Yeah.
Keeleth, I saw you pile drive a beholder.
I'm pretty sure you're going to be all right.
That's true.
Yes.
Yeah, you're going to do.
Well, it's not even that.
It's, um, sometimes learning about your past can be equally as terrified.
I don't know what I'm going to find.
Well, let's go discover it.
Try a vent.
Alright.
Well, from what I heard, we head south towards Sunder Peak.
Towards the southwest. It's volcanic territory.
Shall we melt up? Should we ask how forward it is?
Maybe. I only got vague directions.
Can we see Sunder Peak from here?
The landscape is very heavily wooded and the canopy of the forest comes to rise and lower about the height of the wall itself.
You can't really see anything beyond the wall of the city of Asselaim anyway.
So remember that way is we found a hydra, so we just might come across some terrible things.
What are you wordsmiths go talk to somebody and ask directions?
I flag down in the airspace.
Go and make an investigate check.
It's happening. There's nothing even more.
So, so close.
Investigation?
Oh, very significant.
What was?
Uh, 15.
Just to know.
Asking around and gathering a few folks and asking them questions,
eventually you flagged down one guy on the far end of the tavern,
who, he's a kind of an amateur cartographer.
He's in the middle of kind of sketching out areas and area.
He needs to talk to you for a bit, and you mentioned the Center Peak Mountains.
Yes.
Oh, yes, yes.
No, Sunder Peak.
It's not too far from Vassalheim.
It's about two days travel on horseback, southwest.
southwest. There's some of the mountains themselves. Be careful. They're pretty steep. I haven't
actually gone within the mountain range myself, but I've been within a few miles of it just to make
sure that I can mark it with on my map. But yeah, it should be fine.
So, stay on the road. Okay, stay on the road. Do you actually have a map that we can use?
This is not done, and I need to finish it.
Before I can give it to a printer to make more.
Sure, right.
What's your girlfriend's name?
Do you, what?
I should go.
He folds up his nap and get...
Oh, don't.
We'll be on the lookout for key things in the landscape to maybe give you information for your maps.
Well, that would be very helpful.
What's your name?
Tiriok.
Tiriok.
Tiriok.
Tiriok.
Matthew, we've been doing this for three years
and you're still fucking blowing you away.
I've been playing after game.
I'm sorry, Tyrion, Tyrion.
Anything you come across, please.
To date note of it, if you require a small parchment,
I can perhaps provide that as well.
Oh, yeah.
Wait, what happens if you don't stay on the road?
Well, forests tend to...
to, um...
I mean, I have an idea, but...
There are things that live there that are generally pretty dangerous.
They've had people who've traveled on these routes,
and at some point they've been attacked, or worse, never came back.
Wow.
Do you know what they've been attacked by?
Hydra.
I haven't.
You don't know.
Hydro.
Hydro. Hydra.
Hydra? Hydra.
Hydra.
Hydra.
Not as in the...
No.
I understand.
No.
Like five heads.
It's back over at Grog's kind of ominous stare.
towards him again.
I should be leaving.
Hightment.
Oh, yes, yes, yes.
Hands you this kind of rolled up piece.
We're relatively well made.
We will use this to make notes.
Thank you.
I appreciate that great name.
You wouldn't happen to have a compass, would you?
No.
It's okay.
I've got an excellent sense of direction.
Okay.
You could make a compass.
It's not hard to make it.
Anyway, I'm usually here in the morning,
just doing about my business, so if ever you need time...
Tirioc.
Tirioc.
Tirioc.
Here we all.
We're doing very musical today.
All right.
He goes and heads off.
You guys are welcome to pair as you wish.
Well, we need horses, right?
We don't want to walk.
We need horses.
Don't we have horses from our previous?
Your team has horses.
This team does not.
However.
But we have enough horses for us, for all of us, from our previous.
We have two extra horses.
You did.
Yeah, let's just take those horses.
We don't even have to pay for them.
You don't even have to pay for them. Awesome.
I need a new horse because mine, the horse.
Back buckled?
Yeah, he was too tired.
You can ride the bear.
No, he can't.
He can fly them.
It was pretty rough getting you there.
Even as a war horse, you weigh a lot.
So probably a new horse.
Well, there's two, so that we're having...
Wait, you drove the horse into the ground?
Okay, so we need a few extra, two extra horses.
Do I ride...
Oh, we're getting more.
You're supposed to get an oil stream.
That's up to you guys.
He's just, he's all like this.
Okay, okay, okay, let's go find us.
We're gonna sway back now, yeah.
I'm gonna ride Trinket, so we only need one extra horse.
A war horse for grog.
Two hundred like that.
Yes?
Correct.
Yes, I go get a horse for grog.
Okay.
The cost of the war horse, initially when you get there,
the stable hand, you've talked to originally,
I said, oh, well, you've gone already through it.
I can offer you another War Horse.
We're starting to run a little low if you keep
tearing through him at this rate.
Oh, well, he'll recover, though.
Oh, there's 400 gold to purchase yourself a War Horse.
Oh, thank you.
Darling, remember who we are.
Yeah.
We gave you excellent business before I have no idea what I'm saying.
I'm looking out, this is your thing.
Come on.
I think, as a return customer,
you can offer us a little more of a deal than that.
Make a persuasion challenge.
Come on, come on, come on.
Gatural!
Give us the horse!
It's verified, that's a 20.
It's free.
Gives, give it horse.
Give it horse.
Here, how about this?
I will, um, based on your previous patronage,
and if you can ensure that she would continue to send business my way, I'll be happy to give it to you at half prize.
Have price.
Right.
Is it very.
Let's do it.
We'll take two.
Grog, pay the man.
No, well, I mean.
Fine.
Right.
Would you be interested in the
Dragon Tien.
No.
Two hundred gold.
Five hundred gold.
Five hundred.
Four hundred.
Four horses.
Fourers.
Four.
No more, no less.
No more or less.
Oh, there's a war horse for him and then you guys, there's two amongst you.
I don't know if you wanted to become a horse and run, or you guys could
I was going to write Trinket so that they could have their three for them.
You can't take the busted-up horse.
It just can't carry me anymore.
Trinke could take Pike too with you.
Yeah, me and Pike will ride on Trinket.
Okay, well then you're fine.
We're good.
Can we get the, is there another war horse for sale for that price?
Can we get the two for 400?
If you ask about this, he's like, well, that wasn't part of the deal.
If you want another warhorse, that's a different transaction entirely.
I'll take one.
Full price.
I won't hire.
How much money does it is worth?
What's up a different girl?
Where do you put Lockheed Peach?
Well, that's covered me for the...
All right, well, VAT.
I'm afraid we're fresh out of Warhorse is going forward.
We'll have to make sure the...
Our tamer goes out and...
It might be a few months before we get another load.
So take care of what you have.
How much to extra for some side saddles for...
Sightedles for that?
I'd throw those in for free for a full price purchase, certainly.
Some side saddle bag for your war hours.
Siberia, I wanted to be known that if you keep asking me for party funds,
I will not be so...
This is that my personal.
Of course.
I would not want to upset you again,
the Lady Vex.
I have missed your company.
He's a charming today.
He called you a lady.
He did.
Let's go see your family.
Okay.
All right.
Let's off. If we get just outside of the, I'll we.
Yeah. You guys, gather your horses,
fresh war horse and saddlebacks upon yours as well, Tiberias. Fine sturdy steeds. This one looks
to be a little more physically built in the previous one you purchased. Hopefully she
should last a little longer, hopefully. You make your way towards the southern gate of Vasselheim.
The bastions open it for you and lead you out to the front road that exits the south side
of the city. Slowly, it begins to divide into a southeast and southwest direction. You guys, using the direction
that you acquired previously, begin pushing yourself in the southwestern direction of the
path leading you deep into the Vesper Timberlands. You notice the canopy of the forest itself
is so thick and high that it is not so much an open pathway more than it is an open archway,
a tunnel that has been carved through the forest for this path. So it is a very dense, very dark,
even in the midday sun pathway. And it progresses this way for miles and miles. You can hear
birds and the wildlife just living loudly and out in the open amongst this forest.
There are certain portions of the trail that you do see are being encroached upon by the
forest and trees themselves. There are roots and vines that begin to stretch and try and reclaim
the road, and you get the sensation that people that traverse here a lot have to perpetually
keep it clear. There's something about this forest that in itself is its own breathing entity,
beyond what a normal forest would be. It seems to grow at a much faster pace. And even your previous experience in the deep portions of this forest, it almost has its own omnipresent, kind of malicious presence.
Continuing down for the rest of the day, eventually the sun comes to set, and what little bit of moonlight that would find its way through the canopy is entirely cut off by the thickness of the leaves and the trees.
You can continue to go through the night if you wish to, or would you wish to, such a camp?
Okay.
Big beacon of light blasts out, kind of continuing pushing forward on this pathway.
It's about 9.30 p.m. and you have pretty good visual in front of you based on the light source that is Tiberius.
Do you guys only wish to push on forward?
The path is pretty overgrown, you said?
I'm a little concerned Tiberius, just...
I'm afraid that some creatures might be attracted to that light source. It might actually be best to...
Darkness once again takes the pathway.
Is there any moonlight?
You gather glancing up, there are fractions and little pieces
that give you the sense that some of the clouds have parted,
and moonlight would be visible if you weren't underneath such a thick canopy of brush.
Is that barely anything?
Yeah, if not for your dark vision and a little bit of light in there,
you'd have no visual.
Oh, I mean, I could try.
Can I...
Does it end your stack?
I take off my...
Oh, like the end your stuff.
I'm gonna cast light under one of the flaps of my robe.
Tibbs.
Tibbs.
I pull off and hand him my cloak of elvind kind,
which is one of the reasons I'm so hard to see.
Maybe we could just use that as a shroud for it,
just for tonight.
So I'll cast it under that.
As you do so, it becomes instead of a giant...
And you can be the source of light.
Instead of a beaming beacon of bright light,
it has now become essentially a hood lantern.
That you're now directionally focusing.
Now you look really cool.
That's fucking, do we want to push on or do we want to rest?
You should push up, yeah.
I mean, we're all right, right?
We're all rest, you're on a path?
At nine o'clock at night, you said?
It's nine o'clock at night, yeah.
I think it's time to bed down.
I mean, we're not in Los Angeles.
How far?
There's all kinds of creepy crawlies.
How far did we make it?
I'd say from when you left, it's probably been about six hours of travel, approximately.
to where you are now.
You may be smart, I'm making a good day's travel tomorrow.
Time to rest now.
It's not like we don't have to sleep eventually.
Do we want to take watches like we know that?
I'll take the first watch.
I'll do my anti-life shell for the first hour,
that way we all get an hour of good sleep.
Okay, cool.
Can I trace back a hundred yards and dust of tracelessness out from where they came?
The hunter's mark that I cast on that merchant.
Did he stay in town or is he out and above?
Can I sense that?
At this distance?
Distance?
Six of me, I've been to travel.
Are you saying that they travel?
No, no, no, no.
I can track it.
Are you haggling with the fabric of time and space?
No, I'm just seeing if I can track the dude,
then I put a hundred smock on, as all.
Mm-hmm.
She went back to the 30s.
See?
Right about that much mark.
I would try to go here.
I would say,
meanwhile, at this distance if you traveled, you've lost
contact with him. However, on the way out, you got the sensation that he was still in the city.
Okay. All right. Just not in the thoroughfare that he was originally spotted him.
All right.
Morning getting negotiated so hard.
All right.
I'm going to roll your hook. So I don't have a...
I was doing animal handling, because I have to roll animal handling every day so I can like train it to do stuff.
Yeah.
So I didn't gain a point today. And I take out the decanter venous water.
I was like, water anybody.
and I'm feeding Lockheed some.
Okay.
I'm gonna try and cast some more ammunition
and some out in the...
Okay.
I pulled up my little book of druid spells in history
and I start freshening up on some fire spells.
All right.
I try to get Trinket to eat some vegetables.
All right.
Trinket did I have you.
You conch out.
Trinket takes to a couple but seems to be reluctant
as if it's not what's used to.
It's a good start, but Trinket's still like.
It's the comfort of fresh meat.
Your uncle said your poo is running.
You need to eat some veggies.
Triggottes and nose and pushes it out of your hand
onto the ground.
If I have the first watch, my dark vision,
and I take out my firebrand war hammer as I begin my watch.
Okay.
It burns like a torch in your hand.
No, no fire.
No fire.
Okay.
You, because this only supplies you have to craft
this ammunition without having an actual smithy at your disposal,
It is possible. It's just difficult.
So go ahead and take your tinker's tool check with a disadvantage.
Damn it.
Oh, whoa, ma'am.
14.
14.
Second four is a minute.
You use the remainder of your supplies that are currently on you.
You manage to construct 12 rounds of ammunition for your pepper box,
but you are currently out after that.
And you were down to about three pieces left.
I was getting a little bit.
Yeah.
Do you need more metal?
So I put you at a total of 15 bullets for your pepperbox.
You can use bullet armor to make more bullets?
I can use metal.
I can use any, like, they're made of, they're basically made of iron ore.
We have two more pieces of broken up armor and a lantern.
And manacles.
And you're on watch, right?
Yeah.
Before I passed out, I handed him my clerk all watered up in a bowl around it and handed it to him.
Okay.
Yeah.
It's hard for you to repurpose anything.
metal without an actual smelt.
Any sort of about the property?
So yeah.
I knew I would just get a little bit on the road right now.
Yeah.
And we can track with the bad news ammunition.
You should be about five shots left.
Five shot that to sign of the boats.
So to take a long rest, I can take one hour or two hours to still have a long rest and do stuff.
Long rest is eight hours.
Okay.
Cool.
So an hour before that, we're doing, I'm starting to enchant
the staff. Enchanting for a staff is like a day focus.
Oh, okay. So like you can do it slowly over time to help offset that, but it'll take you a lot longer to do it on the road.
It's more of like when you get back and you want to focus on enchanting and get it done.
Board. Cool. You go over your spells, you have that crafted.
Anything else before you guys go to bed?
Do I get an up to my hit points at my level 11? Do I get to roll more hit points at level 11?
Yes. Have you not done that yet.
I haven't done anything other than just take my new abilities.
Okay, let's go ahead and do that right now.
Roll a D10. D10 plus your Constitution modifier.
Percy is now level 11.
Yeah, that happened.
Welcome.
Yay, Percy!
Yay!
That's a good.
D-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da.
That's ten.
I'm up ten points.
Yay!
No, hit points.
Oh, that would you roll?
I rolled an eight and my Constitution modifier is two.
10 more hip points, pop it on.
Nice.
Actually, you know what, before we go to sleep,
or actually first thing in the morning,
before I like learn my new shells.
There are also three attacks per round now,
which is awesome.
Oh.
That's awesome.
I'm also gonna go ahead and be like,
hey guys, I made breakfast and make a hero's feast.
Another hero's feast?
Is it at night or at night?
Actually, at night, at night,
because I had it learned.
So before we go to bed, I make a hero's feast.
Is you gonna eat a hero's feast before bed?
Okay.
Yeah.
Eat again?
Nightcap.
Wait, how long does it last us?
Like 24 hours?
Yeah, it was 24 hours.
Okay, so until we go to bed tomorrow?
Yeah.
All right.
Because I'm learning new spells in the morning.
What do we get?
As you pull out a second Jim and Crusted bowl that you've prepared,
you purchased in the bazaar earlier,
you mark off another thousand gold pieces from your personal fund.
And as you guys watch, Keelith all of a sudden,
puts her hands out in front of her,
and from the very earth itself on your campsite,
springs forth this long table of just cornucopias and fruits and fine meats. The smell permeates
the air, like the best eating hall you've ever been to.
Oh, yeah. Bananas.
Oh, man.
Thank you.
I thought of you.
Thank you.
I thought of you.
This is amazing, Kate.
Oh, man.
I pick up keylet, I'll give for a big squeeze.
Oh, grung, grung, grunk. Oh, sorry.
Don't for you.
I'm going to try the carpet again.
Okay, so as you're eating and chopping,
you step away from the table,
you set the carpet down and you grab your holy symbol,
and you close your eyes, praying up to Sarah and Ray
to hopefully, in some way, shape, or form be of an aid
in restoring this once enchanted ally.
Zero or one.
No, what is it?
Two.
Two.
That's, isn't that good, number two?
She has just 11 or just to go out here.
Oh.
You've, you sense that once again,
the attention of Sarah and Ray is scattered,
And at this moment in time, you feel like there is little attention towards this small
arcane artifact that was lost, not of your own hand.
I know, I'm sorry, sir.
You're a help.
I'm just.
Very mindful.
So at the top of the morning, as part of the Heroes Feast, everyone gets 2D12.
Additional.
2D10.
Oh, 2D10.
2D10.
All right.
Everybody's hip points is temporarily to your fans.
For a day?
For a day.
We roll that right now.
And you also fill up that as well.
Yay! That's amazing.
That's tight right there.
Tad-da-ta-ta-tat-tat-tat-tat-tat.
Yes, thank you for introducing that to Liam's vocabulary.
Also, everyone now has advantage on their wisdom saving throws.
Okay.
Just for the day, right?
For 24 hours.
So for...
You're immune to poison, immune to diseases, immune to being frightened,
and all wisdom-saving throws have advantage.
Immune to be able to be able to.
Are you being frightened?
Yes.
All of you guys?
All of you guys, eating this meal instills you with an extremely powerful nature-based enchantment.
You feel your physical form given unnatural heartiness and the confidence kind of instills your entire body.
And so you're immune to poison, immune to disease, immune to frightened, and you get advantage on your saving throws.
We're in a free to know your wisdom saving throws for 24 hours.
It's the Cryptophan.
The opposite of Triptophan.
Take it now.
Very fine, a very expensive meal.
All right, you guys eventually find yourself getting to rest.
I do feel really good.
All right.
And those bananas came right after.
It's like an hug.
There's that face.
That's what I said.
Through the evening's rest, Grog keeping watch.
Eventually the weight of the meal comes to your form and you begin to fall asleep.
You all wake up in the morning.
morning, untouched, unscathed, but all asleep.
Oh, yeah.
Oh, fuck!
You go to sleep!
No, no, it was just so calm that once the sun came up,
I heard you, I've heard of sleep.
You've got a lot of drool.
In your beard.
All right, I'm in your beard.
I'll take the first watch next time.
Everything's good.
No use crying over spilt milk.
Let's keep going.
Where's your, um, where's your good to have a good night to sleep, though?
Oh, yeah!
Yoink!
Sorry.
Thank you.
Sorry!
Zero.
Oh, what the ten?
Zero!
100.
No progression on your beard.
Oh, I thought it was like the lowest roll you could ever do.
Very in character.
Zero means 10.
That's 100.
That's really awesome.
That's like the best you can do.
The lowest you can get is 10.
Shit.
Or 11, really.
It's all right.
You still have your fancy little Lincoln going on.
They call me Honest Grog.
It's like Lincoln.
No, I was there, I was with you.
I'm usually skit.
I'm a little roller.
Zero, zero.
100.
All right.
All right.
Yeah, back on divorce.
Let's go.
Right up again, you get yourself back on the path,
and you progress up the pathway.
You continue to ride for the next
six, seven or so hours stopping briefly to eat lunch and kind of just get your energy up.
Feed Lockheed. Feed Lockheed. Leftover from the big feast.
Mm-hmm. Mm-hmm. There's been no change in Lockheed's health visually yet,
but continue the process. You can push forward for the remainder of the day, eventually
getting to the end of your second day of travel. As the sun is beginning to slowly set,
you watch the direction it's passing, and you can see now in the distance.
what appears to be a large mountain range beginning to appear above the breaks in the canopy
where you can see part of the trees begin to part. There are aspects of the sky visible.
You can see the clouds have regathered. There's a little bit of sunlight that breaks every now,
and then you can see just the general glow of the sky as it pushes over. But you do see the edge of a mountain range in the distance.
Probably no more than a couple hours of travel to get to the actual base of.
That wasn't a word.
I'm good.
Is that an issueary song?
No, no.
Cast a zanics.
Just a lot of pressure.
It's good.
So how do we approach?
Well, just approach, like one would approach.
Like one would approach.
You hear a sudden clap of thunder.
It's rumbling through the sky.
And you can see above the mountain range,
the clouds that are gathering are very dark
and a roiling thunderstorm is starting to break over the mountain range.
You see flashes of light from within
and a few other claps of thunder rolling over the mountain range.
I mean, it looks like a thunderstorm.
It's not like ominously dark more than what you're used to,
but it looks like there is a thunderstorm blowing through.
Can I do a nature check, see how long it's gonna hang out?
Go to make a nature check.
Ooh, 17.
Close. 27.
You take a moment and watch it.
It is stationary.
Hmm.
Looks inviting.
Taking a very close look, it doesn't appear to be pouring any rain.
It's just a thick gathering of black thunder clouds that has yet to release its watery payload.
I thought I was so funny.
No, no, that was...
What do you think, Keeleth? Does it look safe to traverse?
Why did... it just formed, right?
We like watch it happen?
As you approached and noticed, you see that storm is there.
Oh, okay.
Apparently your people have a taste for the theatrics.
Do you think that's where they are?
I drop to my knees.
And I do commune with nature.
Okay.
As you spend a little time
focusing on the landscape around you,
and how, what's the range on that?
It's big.
Fifth level Spurrow.
Come with nature.
I can beat you.
There you go, I got it.
Damn it.
All right.
So three miles of you.
It's a little bit beyond three miles.
But you gather at least within the distance.
There are nothing immediately visible,
but the temperature you can gather.
It gets slightly warmer as you approach them out in range.
It's the most you can gather from this distance.
Yeah, it looks like that's the way.
Is it safe to just approach?
Is there any sort of-
I mean, that's what I did with the Earth, Ashari.
But I mean, they were welcoming and kind and-
Well, maybe they will be too, you know?
Maybe they just like being warm.
I understand that.
They have a reputation of being.
We haven't made contact with them in almost two generations.
I don't know.
Oh.
Last time we made contact with them,
was fine and everyone was good, but who knows it's been a while, because my mother didn't come back.
And this is maybe awkward, but you and we share something in common.
Our past is awkward. I get the sense that yours is not as much.
Your people, are they a mix of many kind or?
How we came to be, you know, once again roughly a thousand years ago. Certain people,
possessed natural abilities.
We assumed we were blessed by the gods of nature.
And when we realized we had these abilities
and then the sundering happened,
that's when we banded together.
But it could have been anyone,
anyone between humans, elves.
There were a few dwarves, gnomes,
mainly humans and elves.
So we're primarily, I guess you could say mutts,
primarily half elbin.
But we separated off into our own separate.
tribes. So we each kind of developed our own individual cultures even though we came from
the same route.
But predominantly a melding of humans and elves.
And elves. But we're more, we're accepting of all races, at least the air and the earth
of Sharia. And I assume that they are steeped in tradition as well, such as our own people.
Yes, absolutely. And each tribe has its own tradition that it's, you know, it's had a lot of time to develop.
I see. I'm gonna reach in my dust of illusion and...
Oh, no!
Friendly fire, friendly fire!
Okay, then break.
That was the day that Orion set himself on fire.
Dust of illusion. Right here on camera.
We just hit 7,000 subs with Orion said someone on fire.
It happens all the time when you bend it.
Not loose, not lose like that.
It's fine.
We're all okay.
It touched my ass.
It hit me in the ass.
That was, there's like five jokes I'm not making.
I just sprung up myself and I turn my scale silver.
Okay.
I hate whoever bought that for you.
All of your scales shifts into a glistening silver color.
That of the same scales that the followers of Bahamit had adorned their armor with when you went to that section of that.
This is the color my brother failed.
Brother Phelan is...
He looks good on you.
So you're just a silver-colored dragon.
If they are steep in tradition, the metallic dragon kin are more welcome in society is more than the crepata.
Yes, yes.
As we've seen, judging books by that cover, yes.
It's a shiny metallic cover.
I ride my horse round in a circle just to face everybody and say,
everyone, maybe go a bit back, go behind Kila.
Sally and I will trail just behind as your
as your guard?
Sure.
Is there anything we can do to help
or just make you feel a little bit more at ease?
I don't know what to expect.
I have this long bottom herb that you can smoke before we go.
Oh, it's good.
We need her clear.
I'm just thinking I'm relaxed.
See what I'm most nervous about is when I went to the Earth tribe,
They said that my mother had passed through.
So?
So.
And went through her training and her Ulore trip, and she was fine.
And then continued on.
Maybe your mother's still here.
Another lightning clap.
Let's make it. It's got a move on, I think.
Okay.
Peelith, we're all here behind you. You've got this.
We'll pretend to be your small army.
All army. You are our leader. And please, don't mention anything about us being called the
shits when we first got started. Fox, Foxx, Foxx, Foxx, Foxx, you know, okay?
Good, good. Okay. Wait, is that Kashar? Where do you look?
Ah, ha. Break the tension, break the tension.
Good job, real. Good job. Never mind, you, you've got it.
Hey.
We continue riding towards the mountain range at the base of the Thunder Peak Mountains.
Eventually the forest begins to give way as the ground itself becomes less and less hospitable
to vegetation. There's a certain smell to the air that seems to come through the wind
that buffets the bottom of the mountain range itself.
It's not me. It smells like a distant forest fire. You can hear, you can smell
almost like burnt cedar, a little bit of ash to the air.
Shaking.
It turns right now.
It's not shaking.
You make your way to the base.
I have a one more perception check.
You're right.
Fifteen.
Seventeen.
Oh, nervous.
Fourteen.
15.
Eight.
Thirteen.
Fourteen.
Okay.
Pursy.
Percy, everyone else, you kind of look about this mountain range,
and this is the sheer edge.
Like there's no real sign outside from climbing it up.
Oh, is it favorite terrain?
Yes.
Is it mountainous part of your favorite terrain?
Oh, is it still mountains?
No, it's just mountains.
You glance up though.
You notice that there is apparently two paths that diverge,
at the very base, they're very steep kind of back and forth,
switchback winding paths that lead up the front of the mountain.
It's hard to see exactly where they are.
exactly where they lead, because once they reach a certain point, the rest of the mountain cliff just seems to blend into itself.
But you do notice there are two, maybe like four to five foot wide, very, very thin switchback paths to lead up the side of the mountain.
Oh, look, we have two options for our ways up.
Two paths, per se.
Two paths.
Is there a way, I want to examine the path to see if there's one that's been more fraud?
Investigation check.
You choose to one less traveled, don't they?
That won't make much of a different.
Nice.
We were culture.
Investigation?
I went to Jesuit high school.
14.
Glancing at the two sides, the left path appears to be far more worn.
The right path is largely untouched with a thin layer of ash coating it, so you get the feeling that one hasn't seen use in quite some time.
Are the prints going both directions, or is it?
Or is there a majority going on?
On the left side, they seem to go both ways,
but even those prints are fairly old.
At least a week or two has seen any sort of traction over that.
Footprints, horse prints, both?
Footprints.
No horse prints.
Right.
What do you see, Percival?
I see the path is probably too treacherous
to bring the horses.
We might want to leave them here.
One path has barely been touched.
and the other one has been pretty well ridden through.
I say we take the more common path.
Do you leave your horses behind?
Okay.
Are the trees to tie them out?
We're not doing the most trouble.
There are some trees towards the edge here.
We have nothing to hide.
Wait, why are we taking the more traveled one?
Do you think your family is more of reclusive,
or do you think?
Oh, I mean, the.
How wide is it path?
Our tribe, we generally can still make contact and trade,
with nearby towns, so there are more traveled ones.
When they're keylets, people or her cousins, whatever they are, have been taking distant.
Yeah, let's try the path more traveled first.
Okay.
Okay.
So you guys leave your horses behind.
You tie them up to one of the nearby trees, one that's kind of off to the side, leave a little bit of feet forward.
We tied them.
Okay.
With big bows.
You make your way up the switchback path, the side of the side of the side of the side of the side of the side of the side.
the mountain. And it is relatively steep. It continues up at about a 40 degree incline. And there
are certain moments where it tends to pinch to about a three to even two foot wide path,
and you kind of have to comfortably put your back to the side of the mountain to get through
those passes. You're about, I'd say about an hour and a half, two hours later. The sun
has officially set. And what little bit of moon night would be brought forth is currently encased
by the thunderstorm ahead, and you do still hear the occasional clap of thunder and see the occasional flash,
the most seems to be happening above the range out of visual sight.
I think we need lights, we don't go over the edge.
Sure.
Faberius creates a beacon of light, the edge of his staff, and being centrally located to the team is a fairly good source of visual light to the pathway.
You guys continue to go up to the side. I'm going to go ahead and have everybody do a constitution.
Saving throw here?
Drew Dice.
Oh, not going.
18.
13.
9.
It's really cold.
All right.
It's actually this isn't a chill-based thing.
This is the air itself, the wind that's blowing down,
is filled with this thick ash-type dust.
It's coming through and you're finding yourself.
coughing, just getting into your lungs a little bit.
I'm like, I've got a mask for this.
I'm going to put on a mask.
Okay.
Nice.
Pull my hood up, yeah.
Oh, my scarlet.
No immediate effects, but you find yourself unable to suppress an occasional cough.
You continue up the side of the mountain as you guys pull your cloth up over your faces.
You make your way, probably you're pushing almost midnight at this point.
midnight at this point in time, and you're getting tired, your legs are growing sore from
the constant perpetual walk upwards at an angle. The path begins to become less supposed
switch back, and you can see is beginning to pull inwards towards what looks like a ravine
in the mountain range. There's an area where the actual mountain kind of carves inward and leads
into the mountain range proper. During that time, that
As you guys are making your way up to this slight inward pathway that starts pushing into the mountain range,
it's less dangerous and a little less press against the mountain as you were previously.
You notice up at the top there are a few shadowed figures just out of your visual range that you can just make out over the back light of the clouds in the sky.
Can I, do they look?
Can we make a perception check.
I chose poorly.
That's terrible.
What are you flipping pages for?
Eight.
At this distance, it's hard to really make out any sort of visual on their form, their size,
but you just see there's a handful of them.
It looks like three figures that are moving in unison along the ridge,
a little ways up ahead of you guys.
I can go ahead and get a stealth check from the group with disadvantage on the ones that failed their constitution saves.
How do we know from that?
What is the fail?
The fail is the nine or below, yeah.
Okay.
If we roll a nine?
No, no, no.
I'll let you know if it's a fail or not, but you guys,
everyone has to make a stealth check, and the ones who failed, they're, ones who are currently
have the coughs.
I have disadvantaged in the roll.
Who has the coughs?
How do you know?
You're clicking on, I didn't do that.
Oh.
Did I fail with a nine?
With a nine?
Yes, you do.
You're also cough.
Yeah, I got close to.
Oh, my God.
I have to sacrifice it.
Okay.
Okay.
22.
Okay.
11.
14.
14.
21.
Whoa.
19.
No.
19.
Whoa.
Oh.
I have been oiling my armor.
She ruled a 17 on her constitution.
Right, so you were fine.
Yeah.
She had a trinket.
A trinket, I did not roll for trinket for either of those things.
Trinket.
Trinket.
I go ahead and roll stealth and drink it.
Mighty two.
Mighty two.
Mighty two.
Stealth.
You're so annoying with the coughing.
Disadvantage on two.
Roll twice.
You know you don't have to breathe all
of it.
On stealth?
Oh.
No, that's about okay.
15, sorry.
15.
For stealth, right?
Yeah, yeah, yeah.
Yeah.
Yeah.
As you guys make her way into the path, and she points this out, there's a couple of people
that kind of does the quiet silence, and then a couple of coughs coming through, shush the
best as you can, and you can see the figure is going to shift, and then advantage from sight.
Should we hurry?
I really have to cough.
Oh, well.
We should move along.
Can I just kind of do a perception check and see if I can see any sign of...
of like a village or town or my people.
23.
Looking around, the pathway still continues upward,
and like I said, it kind of continues
and then disappears over a ridge
where the mountains kind of come inward to the most,
the closest portion where the mountain range tends to break.
You can't see anything beyond that because it's still too far away from you.
Knowing my people and my tribe,
would I know if these were like centurians?
You have no idea. You haven't been to this territory. You know that Centurians usually are sent out and people that keep watch on the landscape around, but you have no idea.
Because I know the mountains, are we still on that crappy narrow precipices?
That crappy path is starting to move inward, finally, towards the actual mountain is starting to crest over into some sort of a top area.
Where it goes into almost like a ravine where the two walls of the mountain come together to give you a small valley path.
that leads. Could I look and see if there were any bolder avalanche type situations that I could see that
Sure, go make perception check. Can I clarify something? Never mind. Am I giving Scanlan a shoulder right now? Shoulder ride right now or is he...
Oh, Scalyn's still back. He's knocking boots back in Baslehem. Yeah.
I couldn't find him to see him.
Scanlan paid well for enough attention to to celebrate his current non-
freezing death or smashing by a dragon.
It's still recovering through the positive reinforcement of numerous female workers.
They call it a teafling trio.
There's going to be art for that.
Now there is.
Say things like that, how loud.
You guys continue?
Yeah, I think so.
Continue on.
Can I, I mean, continue on.
Continue on.
All right.
You continue pushing in.
And this area where the mountain range tends to kind of collide to this pathway that leads
onward, and it's slowly winding around and heading upward closer, closer in towards where
the mountain range crests.
There's a couple more flashes of lightning.
Some thunder, you kind of look around.
I've rolled at 18 because I want to do an archa check for anything I can feel from that storm.
Or like as we're getting closer, as you're getting closer.
you can gather, the storm is localized, it is not moving. And this type of storm seems to
be more generated, not because there is a gathering of storm activity or any natural rain
that falls in this area. In fact, most of the rock and landscape you see here is very dry.
This usually accompanies a place of very, very strong power.
Natural occurrences where there is just a general funnel or focus of some sort of unbridled, arcane,
or divine energy tends to call this type of aberrant weather pattern to it.
Cool.
This would sometimes happen in the Ayrashari as well. We get windstorms occasionally.
It happens. You hear a strange clacking sound, but
and you glance up just in time to see a large boulder,
boom, boom, boom, boom, down the mountain.
So for this one in particular, this will be forward towards the people there in the front.
That would be Keelith.
Vex, Vax, and Trinket.
Do I have enough time to react?
You guys go ahead and make a dexterity saving throw.
How big is the muller?
It's roughly six feet in diameter.
It just kind of barrels through the vicinity.
Yeah.
23.
One.
One.
Can I try to do something right now?
Let me do the reaction first.
13 for me and Trinket gets 13 as well.
13 and 13.
Can I try do something?
As soon as I finish their action.
I like basically just Boulder just smack, smack,
and they all try to dodge it the way, and then you can do your action.
I'm going to try to catch telekinesis in...
Okay.
The casting of the spell itself takes a moment.
It's one of those things where it's not an instant thing.
You have to do the motions for it.
It's not so much instant.
Just that one.
However, as the Boulder manages to roll by,
all of you except for Vax managed to dodge out of the way in time,
What book?
Everyone can duck-ducks out as the boulder.
What book?
That's passed and...
Now, the Elven Twins have taken a rock.
You take 16 points of bludgeoning damage as the boulder just slams into your side.
16.
16.
16.
You merely glance up at the top and you can now see three figures have gathered at the very top of this ridge.
And you can see two more are lifting boulders.
Lifting boulders.
It looks like it.
Oh, are they giants?
They won't fucking know.
Glancing up best you can see.
45, 50 feet up on this ridge line.
They appear to be larger than normal human.
They are humanoid.
You, with your highest perception, glance up,
and you can see each one has two heads
across one set of shoulders.
What?
Can we get in a place that the boulders won't hit us,
like if we get right up against the cliff face?
You can certainly try.
So now we see that happening?
You guys all see this happening now.
Cool.
So instead, as I see the next one,
I cast telekinesis on the one he's about to throw
and huck it right back at him.
Okay.
So one of the boulders gets loose.
Now this one's going towards the bottom group here.
As Tiberius, you reach up and do that.
Go ahead and roll a strength check with the strength
of the boulder, which I believe is the strength check.
How far away are they roughly?
They're about 45, 50 feet up on the pathway.
We could just bolt.
We could just take up running.
We are at, we're in the bottom of it.
All right, so you just roll and add five.
Possible.
Roll in at five tier D20.
Okay, that was 15.
15.
You rolled five.
Even with his strength bonus, he throws the boulder down.
The boulder smacks him right back in the face.
You can see just tips over backward out of visual range.
There's now two of them currently invisible at the top.
Cool.
All right, so go ahead and make your attack.
The rest of you guys get around.
However, at this point in time, as you guys are preparing,
the second boulder comes crashing down towards the second half.
I need Percy, Pike, Grog, and Tiberius to make.
dexterity saving throws.
Do you guys want to run?
Nope.
This is Dexterity.
Stratory saving throw.
Five.
Fourteen on the first one, which is...
18.
Okay.
13.
14 is fun.
15? Okay.
So you guys, all but Tiberius, you guys dodged the way.
Tiberius, who's concentrating on the telekinesis, and
the secondary boulder, unfortunately, connects.
You take.
takes 12 points of bludgeoning damage.
Did you make a concentration check?
Roll D20, add five to it?
24.
24, yeah, you maintain concentration.
It nearly, the Woldy almost knocks you off your side.
You manage to maintain their focus on the spell.
You tell Kinesis is still going.
Try to hit him with an arrow.
Go for it.
16.
16 hits.
Yes.
You lose it, it goes, creating it side into the darkness,
and it finds purchase somewhere in the face of the entity.
Go ahead and roll damage.
17. 17.
17. Nice.
I didn't have his back.
Is the entity still lifting bowlers?
There are two entities currently.
They're still up. One, you can't see,
because the bolt are smashed back in its face.
As much as I love being targets for their lawn bowling,
we are kind of in the bottom of a fucking valley.
It's true.
We're in a tough fight, man.
Run.
You guys just run?
Yeah.
Okay, you start bolting forward.
Dish-DG-D-D-D-D-D.
You can see the two entities now reach over
and grab rocks and start running alongside.
Serpentine.
I turn around where they are right in front
and throw up a big wall of stone.
They both throw boulders kind of overhand now arcing,
kind of missing the entire ravine,
trying to get it downward.
Is my still still going?
You're still going.
I'm going to catch one in.
Don't take out my wall of stone?
No, I'm going to whack it, whack the d-
Okay.
Okay.
I can do it.
One of them rolls down and it would have impacted, except for the wall of stone.
It hits, let me see the strength of that.
Roll the one on it.
On the strength of the, roll the bowler, slams right at the bottom of the ravine.
Gets even more speed as it ramps up like a bowling ball and slams into the stone wall.
The stone wall heaves and cracks and portions of it fall and collapse, but it does manage to stop
the force of that boulder.
The second one comes overhead towards you.
Go ahead and make a D20 roll and add five to it.
19.
19. Yeah, I rolled an 8. You managed to catch the boulder. It's just on the cusp of the
weight limit you would have for telekinesis, but you managed to stop it in mid-air and catch it,
and you're just kind of throwing it off to the side.
I'm going to hug it right back to the other guy again.
Okay. It's a heavy boulder, and it's a long 50-foot distance away, so I'm going to go ahead
and have you roll another D20 plus 5.
Come on, come on.
Plus 5?
Plus 5.
14. 14. 14.
14. You manage to stop it from crushing your party and you throw it up, and it manages
this to roll up the side, get parway up, and then continue arcing and rolling down away from
you guys safely.
Okay. Kind of like a ski ball style, you know,
running.
Let's go!
Let's go!
On the back as I kind of pull them along, run.
All right, okay.
You guys keep running. You can notice as you're bolting forward, the two entities that are looming,
reach over and grab those.
Okay, I'm going to stop. If I see one pick up a ball, I'm going to stop and take an action if that's okay.
Sure, go for it.
I'm going to swing around.
I'm going to pull bad news as I swing around,
back myself down, and I'm going to take a shot at its arm,
and I'm taking an aim shot at its arm.
Okay, go for it.
So you're spending a grip point.
It's been so long.
There we are.
Yeah!
Oh, 19.
Oh, the curse is broken.
That's the same.
31.
31, definitively.
The curse of weakness.
That is.
So it has to make a, what does the weapon the arm shot do?
There's no damage, right?
The arm shot is, okay, I'm sorry, it's been a while.
I've never done this one before.
Yeah, no damage, but it drops one item of my choice.
So is this looking at the gold or you fire?
On top of him?
It hits the elbow out from under it.
And I use the strength of the shot to pick myself up and keep on running.
Okay.
But make acrobatics check.
Okay.
So as one of them is lifting a giant bowler,
23, you're fine.
Percy squids around, fires bad news that echoes through the entire ravine.
I think it's the sound focus.
You hear it echoing outward from the blast.
That sends Percy back,
Percy turns around, throws his arm down in the ground,
and using the momentum from the blast,
picks himself up, leaps onto his feet,
and continues running in time with the rest of you.
You bet.
Trailed smoke billowing behind him from the barrel of bad news.
but you can see is now glowing with a bit of red warmth,
the metal itself heated from the sheer force of the blast.
That was awesome.
At this time you look up and see one of the entities
with the two heads is lifting a boulder of its head,
one of its elbows out from under it.
And that one also falls out of view
as the other one kind of like, looked back and sets the boulder down.
It just shaking its fist at the air,
and then, rattle, rattle, rabble, rabble.
Yes.
Ravle, rubble, rattle, right.
Fuck you.
In giant?
I don't know if it is a giant, but.
You have two heads.
I felt really good.
You recognize the echoing voice.
This says,
Come back here, food.
And you showed that back on it, and it was,
Hey!
And at this point, you guys have just charged out,
at which point the ravine begins to open into what looks like a,
we get a little out of this chaos here.
The ravine opens up into a valley.
It looks like at the top of this mountain range,
at the top kind of crested area,
surrounds this valley that slowly descends into the center
of this large mountain. You guys have walked up the outside of it.
Hidden Valley.
Hidden Valley Ranch.
Sorry.
That's so stupid.
There you go.
The large, damn it.
Yes, Pike.
My name is.
That's what the joke was.
The valley itself is about roughly three miles across to the other side of this
Crested Mountain Range.
Three miles?
Yeah.
You've come to the Thimson Islands.
You notice this valley is actually a settled in bowl-like caldera.
You realize this particular mountain was once or possibly still is an active volcano.
As you begin to move in closer, the ground itself becomes more and more jagged, but it looks like broken obsidian rock, sharp volcanic stone and glass.
It is a very, very warm heat that this area tends to give off, and the temperature is now significantly causing you to sweat, not just from the run, but the severe change in temperature than what you're used to in this area of the continent.
This was great to me.
I'm flitting up my scales.
I think the heat in, oh yeah, it's good.
The air, now the burning wooden ash smell
is becoming much, much stronger.
And you kind of readjust your cloth to cover your mouth.
You also, as you begin to push closer and closer towards the center,
you begin to see occasional pools of ashy mud
dotting the landscape, where sulfurous gas caused the liquid
earth to bubble and fume in certain patches.
Lady, is that you?
Oh, it's...
Oh, are we...
Everyone go ahead and roll perception?
As they're doing this with their nose,
I'm going to open my ball of air in front of the
I get to just like have it.
Yeah, you do.
I just said like I know.
28.
15.
13.
13.
Perception.
Yeah.
Two.
12, man.
One.
One.
What is our rolls tonight?
Yeah.
Me too.
R. R. R miles. Twinsies. Twinsies rolls.
That is a negative two.
Okay. There. See?
Take that, me. Take that.
Far off in the distance, Keeleith, as the rest of you're kind of looking at the landscape,
you see, looks like a small forest, a very localized forest right in the center of the valley.
You can see a cluster of trees that exist about a mile, mile and a half.
away from your current position. As you guys continue pushing forward, you start seeing
larger stone clusters and formations, almost like very violent activity we're forcing and
jutting up portions of stone out of this caldera at some point.
Can I do a nature check to see if it's natural from like earthquakes or if earthbenders
have done it?
Nice.
25.
Looking at it, it appears that a lot of it appears to be natural, but
But there are portions that appear to be sculpted or have sections that are cleaved off or taken
by possible tools for use of building or other purposes.
And most of it appears to be like obsidian?
Obsidian, volcanic rock, which is very porous and light and somewhat brittle in places, and
occasionally you see sections of glass, like smooth glass that kind of fill pockets across the ground.
As you get about half a mile to three-quarters of a mile into this caldera towards that
forest that you were seeing the distance, there's a loud grinding of stone. Out of nowhere
this sound. All of you glance around as suddenly a series of stone walls rise into the ground
surrounding you guys, front, back, side to side, and a fifth one, closes it.
We are now left in complete darkness imprisoned in what seems to be some sort of a stone cube.
I'm sorry.
Really bright in here.
As you look around you indeed,
relatively rough looking stone walls have completely encapsulated you guys
on all five sides and you are all entirely trapped inside the structure.
About 40 feet high, 40 feet across.
Can we dig down?
Can we dig?
I take the war hammer.
I think this is a fireball can do this.
No, I'm just kidding.
They take a war hammer or I activate it.
I run up from one of the walls and I swing as hard as I can into one of the walls.
Okay.
Okay, go ahead and roll a strength check.
I'll just say.
Come on, girl.
Can I assist?
If you want to, you rush up with your maces
while to slam into the side of the wall.
No, 19.
Oh, you don't need assistance.
Okay.
I do.
We're from pie, Kiti, Don.
Nine.
Nine!
Dink!
So the two of you together slammy weapons into the side of the wall.
A portion of the stone cracks a little and chips if it fall out,
but the stone still stands apart.
Everybody stop, stop, keeleth.
Can I see through it where they chipped away?
No, it's actually, where they chipped away,
there's still more stone behind you.
You're not sure how thick these walls are.
We just wait, or keelith talks, wait.
Oh, right, right.
About a moment later, you see a small red glow
appear from a portion of the wall on the opposite side.
Red?
Red glow.
Like a rocker red?
Like a portion of the stone about this wide
begins to glow a bright red before dripping off.
No.
Moulton leaving a small.
You can now see through the slit a few heads kind of appearing as one steps into eyes,
kind of shifty looking, peering through the small space.
You trespass into our home.
I will ask you once your business before we let the Mountain's Fury take you.
Please, I am Keelith of the Aresari, and I am here to further my Aramente.
Aramente.
The Ignoreses says back for a second.
Go ahead and make persuasion roll with advantage.
I kneel down toward Kila.
And I value like to we all do it.
No, yeah.
And I look around and I'm like, persuasion?
With advantage.
Can we assist?
We're doing it.
With a persuasion.
I'm sorry.
Ten.
Can I necessary that too?
I don't bow.
I'm still at her side.
Okay.
You guys have the.
You guys have.
You have all kneeled around here.
There's a moment where they all kind of look about themselves.
So killeth of the heir Ashari.
You know of our people.
You trek up here with a group of strangers at your sides,
welcome weapons at the ready.
I ask you for the Aramente.
Do you call family?
Whom gave you to this world?
My father, Corrin, and my mother, Villia. My mother was my predecessor, right? Yes. Predaccessor.
Yes, Sir Honest.
She followed in my path. I'm following in her path.
The eyes have now moved away from the slot.
Damn it.
God, I'm so bad at being eloquent.
A moment later, you hear a large, a large impact sound.
sound and a voice say, stand back.
How?
We all back up.
For what?
From where?
We all back up.
As you all back away, the front wall of stone that was put up before you that the eyes were looking through,
suddenly crumbles into a pile on its own, revealing the Caldera before you once again,
and there stands about ten individuals, all dressed in what looks like darkened, dark brown and black hides and leathers with sections of
what looks like obsidian-tipped weapons.
Certain arrows are cocked at the ready against the rest of you.
And one individual, the one that was speaking to earlier, comes forward.
You see of these people, they're from varying races.
Dwarves, halflings, humans, about three half-alves among them,
when an elven man comes forth,
and you recognize through the eyes and the tone of voice.
This is the one that spoke to you through the slit and the stone.
He has no hair.
Completely bald, of all hair, tattooed darkness around his eyes, and you can see his entire left arm is covered in a long-heeled but horrible burn scar.
He steps up and gives you a nod of affirmation.
Then you shall tell this to the flame speaker.
If you are in Diyahari, he will know what to do with you. Come with us.
And what might ask is your name?
Can I glance back over his shoulder.
Kalhoun, but I'm not the one you wish to speak with.
Hi, I'm Tiberius Stormwood.
He turns around and continues walking back towards the forest.
Let me do all the talking this, son.
Would you like us to follow you, Your Majesty?
Yes.
You don't. It's, um, yes, family, my brothers and sisters.
Got it.
You're sure.
You guys continue walking alongside Peeleth, and as you do,
Most of the druids kind of flank you to each side, about four of them with arrows still drawn, kind of walking behind you as you progress.
They're still armed at giving a very close eye on you as you travel.
It's really not necessary. We're quite harmless. Just let him do it.
Calhoun leads the way and you guys continue traveling for about half an hour or so
until eventually you begin to reach an area where you see more of these rock structures,
but many of them have been carved out, or a series of stones have been gathered to build small,
huts and abodes. You can see this is essentially a village built from all the materials
that were scavenged from or brought to this caldera to construct Pira, the realm of the
Faira Shari. As you move through the town, silence still claims the entirety of the druids
that are escorting you. The Calhoun leading the way, you can see other druids begin coming out of
their abodes and glancing around and watching you as you approach. No scowls, no smiles, just the general
of indifference amongst them as they carefully watch the strange outsiders stepping through
their homestead. You are then led through the village to the outskirts of this forest.
Now the forest you see, as you get closer, all the trees are long dead and petrified. There's
not a leaf among them, and most of the wood you see is either gray or black from being charred,
or burnt, or just dying over time and petrifying. As you head towards the
edge of the forest, Calhoun stops and turns around, just crosses his arms and stares at you.
At which point, the ground shudders. And you can see in the distance, from within the forest
almost, you see a large spray of molten rock kind of disappear into the loose canopy of the burnt
trees before you. Some sort of brief volcanic eruption seemed to have spray out from the center
of this cluster of dead trees.
About 20 seconds later, you see a shape
begin to emerge from the dead forest.
Slipping out of the shadows, you see a man standing there.
Human.
A very, very thick, sturdy build.
No shirt, brass-colored bracers,
long kind of billowing pants of a deep maroon color
with gold trim and designs.
His skin is very, very darkened.
whether by blood or by sun.
He has a very, very dark complexion to him.
His hair is long and jet black.
You see his jaw is very square,
and these coal-black eyes show no motion.
The war is over, and both sides lost.
Kingdoms were reduced to cinders,
an army scattered like bones in the dust.
Now the survivors claw to what's left
of a broken world praying
the darkness chooses someone else tonight
but in the shadow dark
the darkness always wins
this is old school
adventuring at its most cruel
your torch ticks down in real
time and when that flame dies
something else rises to finish the job
this is a brutal rules light
nightmare with a story that emerges
organically based on the decisions
that the characters make
this is what it felt like to play RPGs in the 80s
and man it is so good
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As he ignores the rest of you and steps towards Keyleth.
He walks right up to you,
and now looking down at you,
be standing probably a good foot and a half taller. Once again, no emotion, no expression.
You are King of Vilia, are you? King of Vilia?
King Vilea.
Kynavilia.
Oh, kin of Vilea. Yes, I am.
I am Sir Conos, the flame speaker of Paira.
And guardian of this rift, welcome to Paira, my child. Now I must ask, why have you come?
I am to complete my Aramente. I have already been to the Earth tribe.
Crossed his arms for a moment.
My mother, Villian, never returned to Zepra.
For you to be here on the Aramante, it is proof that she did not complete us, or at least
is no longer with us.
I am sorry. She was strong of heart.
So she came through here?
She did.
She completed the trial, the challenges, and moved on to continue her Aramente.
10 or so years back.
Only 10 years ago.
She's been gone for close to 20.
How long was she here?
How long was she here?
She stayed out but three, four days.
And not where her journey took her.
I'd hope whoever she was, she was safe.
I'd check him.
You may?
And see if he signed to him.
22?
He seems stern, but honest.
His words genuinely come from a place of worry
and a tinge of regret at the knowledge that he's just received.
The mother was strong of heart and was very fierce.
She could stir the heart to the mountain themselves with a word.
She was very well respected amongst us.
She was better than I am.
I hope not.
And at a moment his face turns a little darker and he says,
Corin. Yes.
I assume he is well.
He is. Stubborn as always.
Well, you come with compatriots. You trust them?
This is my traveling companions, Vax Machina.
They have proven themselves time and time again.
We've been together for almost over a year now.
And you trust them?
I do.
We actually have a keep now in one.
Good. You will need trust.
Well, you are here to learn then, and you are aramente.
To be tested, yes?
Then speak what you learn to seek.
What you wish to learn? What do you lack? What would be your death?
I've actually seen a vision of my death. It's from not having the will to do what is necessary for fear of harming others, instead of protecting myself.
The test begins now. Without preparation, do you also wish to join her on this task?
Yes.
Yes.
Yes.
For the first time you see a smile crawl across his face.
And beneath it, you can see the cleaning white, toothy grin of a man that acknowledges
some sort of honor.
And the trial shall commence.
Come, within Sinda Grove.
And he turns around and heads back into the forest.
The rest of the druids have stepped back now, and they've kind of left you to your own devices.
A vision of your death?
Part of, um, one of the ceremonies that the Earth tribe gives.
It's called the Elori ceremony.
It's a tea that they make that is derived from a local plant.
It's essentially a vision quest.
It gives you visions, cultural tradition, I guess.
I sold two paths.
One, it was an older woman.
It was wise and hardened and brave.
and she had
just a line of young Ashari
behind her
and I ran away
I realized she was me
and I ran away
and I went down another path
and there was a tree
it was young
but strong
and out of familiarity
and as I reached out and touched it
my vision
was taken through the path of the roots
and I could see the world
and I could see the world
and I could see how everything was connected
and it took me to you all
and you were strong
and fighting
and proud
and then facts
yelled out
this one's for Keeleth
I wasn't with you
and then Grog yelled out
this is for our princess
and I broke away
and I realized that
I was that tree
and it was my death
and I served
I ran to the other side.
I went back to the old woman.
And all of my people slowly started fading behind her.
And as she looked at me, she said,
your future is as important as it is fragile.
Protect it.
And then she too faded away.
And I realized she was me.
And when I came out of my vision,
I talked with the Earth Headmaster,
Headmaster Petise.
And she told me,
that if I was going to survive, I needed to have the will to do what was necessary in the strength.
And ever since the child, I was there for a long time, the Earth drive, longer than most stay on their Aramente.
I couldn't get through the trial. Every time I used natural magic, every time I tried to fought,
I just saw flashes of that child's eyes. I was blocked. Normally they saved the Allori ceremony for the Final Testament,
but they actually started me with the O'Lauri ceremony in order to help hopefully unlock my spiritual blocking that I was having.
So what now, your highness?
Continue on and hope I don't make a fatal mistake.
Hope that I can learn.
We won't let that happen.
I hope I don't let you guys down.
We face this together.
There's another shake of the ground, as you see another spray of Molten Rock kind of...
You hear it pattering in the distance of the forest.
We'll do this together?
We'll all move together into the Cinder Grove forest, pushing through the hardened, blackened,
tree trunks to the left and the right of you, the actual floor of the forest,
what appears to be piles and piles of burnt away, brush, ash, and whatever else once was considered life
amongst the boughs of these trees when they grew there.
Eventually, you find your way to the center of the forest, and you can see,
now the source of these molten rock sprays. There is a large crevasse bisecting the center of the forest,
about 35, 40 feet across, and about five feet wide. That is just a pool of slowly roiling lava.
You can see the actual air around it is heavily warped by these intense heat that's being released,
and all the trees that are immediately around it are all warped and bent and have been burnt to near lack of recognition.
Standing there amongst the edge of it is Sirconos, his arms crossed, trained on you,
Kieleth.
You see occasionally a couple of bubbles in the lava behind him, and even his form is shifting from behind as the air itself ripples and changes.
He looks at you and says, sit, focus, and ask permission.
What is he says?
Go ahead and make a wisdom check.
Well, a D20, the wisdom bonus.
27.
27.
As you sit down and close your eyes, you begin to focus your mind towards the center of this mountain,
the heart of the fire that gives it its life.
And as you all kind of watch about a minute passes of silence,
before suddenly the ground shifts again, and you can see the lava begin to
grow more and more active, sending off little spittles of rock.
Just push it out and continue to focus.
You guys begin to see now the lava's shifting and beginning to roll.
You're almost afraid it's going to start bubbling over and fill the area and this nervousness kind of grips your heart, especially you Vax, who have previously had some unhappy run-ins with Molten Rock.
It's a genuine fear that you hadn't quite acknowledged since that moment, and you begin to feel really uncomfortable being this close to this opening.
As you begin to, can you focus?
You hear Sarkhanus's voice against just calm and methodical.
Ask permission.
I'd like to go ahead and roll a nature check.
19.
The ground shifts again.
You can now watch the lava.
Strangely enough, it's beginning to billow upward,
but not spill over the edges of the crevasse.
It's actually slowly circling.
You hear this strange sucking sound, almost like sludge is being pulled through a tube.
And the lava is beginning to slowly spin and spin,
Vincent Cronos is still the back of him.
You can only imagine is either burnt to a crisp
by the sheer proximity of the heat,
but he is unmoved.
He just stares and push it out and continue to focus
and just focus and meditate on asking permission.
Kieliff of the air of Shari.
Ask permission.
Go ahead and roll a more wisdom check,
D20 plus five.
This time with advantage.
Oh my God, I rolled the same thing twice.
1005.
18.
18.
18.
At this point, you guys notice one final shift of the ground, and this tree is actually kind of
crack, and you see bits of broken branch and tree begin to fall and hit the ground around you.
The air is beginning to pick up, and now you can, even though you try and cover your face, the ashes still pushing through, and your eyes are starting to hurt.
You feel suddenly this blockage, this tension, like the mountain was something.
fighting you, give way. And in that moment, you breathe in and open your eyes, and you all
notice that the lava that has been slowly circling now pulls down into a vortex that
disappears into the crevasse, and it's now a spinning whirlpool of molten rock in the crevasse.
As Sikronos still stands there, Socronos now steps the side and seems to vanish from your sight
in about an instant. His voice lingering in the air is saying, now you may enter. Looking
down, you kind of lean over and you can see this slow spiral of molten rock. It seems to
disappear 15, 20 feet below. You cannot see the bottom of it. And when you try and lean forward,
the heat is so intense that you have to close your eyes. You're forced to. There's a leap of
faith here.
Before I leaped down, I cast protection from flame on myself.
Or protection from energy. And I'm going to use fire.
Which gives you fire resistance?
It gives me fire resistance.
Okay, good to know.
Good to know.
And then, Kila.
Close my eyes and just let myself fall.
You guys watch as Kila steps forward
and just tumbles off the edge into the vortex
of Molten Rock.
She's gone.
What are we?
I look to my sister and grabbed by the shoulder
and squeeze.
And I just dive in.
Oh, shit.
Are we doing this?
Is this happening?
Go ahead to make a wisdom saving throw
as this is fighting a very strong fear.
of yours.
Wait, but because we had the Heroes Feast,
are we not frightened on it?
Oh my God, that's true.
You have advantage on all of us.
No advantage on this.
Oh, okay.
The Heroes Feast.
16.
Okay.
You shrug it off and the thought of your sister,
the thought of Keelith, the thought of the moments
of connection you guys have had, you push through that pain and you leap and
swan dive into the vortex.
I cast stoneskin.
Leap off, Tiberius dives in as well.
We're doing it.
All of you guys jump in.
You don't need to roll anything.
It was only because of his fear you had to.
Close my eyes and fall in.
The rest of you leap into this forest eyes.
Trinket, jump.
Come, come.
I smack him on the butt and I jump in after him.
Trinket, leaps in, kind of looking over her shoulder.
You're like, what have you done?
Very brave.
As you all individually leap through, it's interesting.
There's a falling sensation, and then gravity seems to shift.
You're facing the face.
downward, but you feel gravity begin to pull you to the side, and your feet find purchase
on what seems like the lava spiral, but it doesn't burn. You step on it like it's hard rock,
shifting slowly beneath your feet, where you have to kind of continuously change your step,
like a slowly rotating tunnel you're walking through, and you're walking downward, downward,
this way, and you see light before you. Very, very bright light, and you're going to
and you move towards it, and move towards it, and your eyes try and focus, and you kind of cover your vision,
and eventually you step out of this tunnel, and take the moment for your eyes to focus, and looking
around you, you see a vast, barren wasteland of black cinders, embers, and ash from miles
and miles around you. Thin rivers of lava cut across the plains like blood splatter.
Oh my God, we're in the plane of fire.
The wind blows extremely strongly, and the atmosphere is dry and nearly on,
unbearably hot, like the hottest desert you've ever imagined.
An intolerably blazing sun is coming to rest near a distant mountain range.
But your eyes catch an even more distant danger.
A black roiling cinder storm, a few miles off, red lightning flashing within its turbulent ash clouds.
It looks to be moving away from you, thankfully.
But you do indeed find yourself standing in the center of the elemental plane of fire.
A voice echoes from behind you, and you look over your shoulder, and you can see,
There is a circular doorway still held aloft there, shifting slowly. The vortex you stepped out of still locked in place.
A voice says, stay together. Follow the footsteps. When you find the stone spire, there you will find your trial.
Just to note, when I cast stone's skin, I didn't do the concentrate. I let it go of the alder self.
Right. Actually, that was the illusion dust.
Yeah, I'm good.
Well, we follow footsteps.
I can track footprints.
Okay, sure, yeah.
They might mean, he might mean more metaphorically.
I'm not sure how.
Could be either or.
It's hard to tell.
How about a general?
Can I sit and take a minute to almost meditate
and see if I can connect with my mother
and see if I can find.
some sort of trace. Trace, like essence.
Make another wisdom check.
And I wanna use primeval awareness and see if I
have advantage, right?
15.
I'll take that.
15.
15.
Let's make that go away.
Thank you.
There's a one.
So that's 28.
Okay.
Can I use primable awareness to see if there's any aberration,
celestials, elementals,
Thienes, undead, Faye, scary things, dragons.
Minnals within quite a distance?
Within, yeah, six miles.
No, a mile.
This is definitely not like your favorite.
You, you sense there is a very, very faint comfort in this path,
so you know it's been walked before.
You're unable to glean anything beyond that,
but you know you're on the right path.
But your mother's been gone a long time.
It's surprising you've even come.
hot wind of this type of an essence lingering.
Any direction of which way the essence might be blowing?
It's hard to tell.
Make an investigation check.
You sense within the mile.
Because it's not like blips in a radar.
You just kind of generally sense something nearby.
Right.
In three different directions, elemental presence.
Strong elemental presence.
Three different directions, but I don't.
You glance up.
Oh.
Very strong on the presence.
into the presence. As all of you can see, about a quarter of a mile, half mile away, you see
there's something grifting in the sky that is burning like a beacon.
It's probably not good.
Is that what you roll?
16.
16. Glancing about, you're trying to gather a sense of direction. You look and notice that there's
no footsteps, there's no sign of any sort of stepping the wind that blows through here, and
it's a strong wind and all of you are having to keep your eyes closed.
just in arms up to try and block your vision from the wind, and it is a perpetual difficulty
to even just breathe here. Every inhale burns the inside of your lungs.
Oh, there you go. There is a big old bottle in his mouth now.
And I've got it. Like a magical pacifier. You've got your mask on.
I've got my mask. Which is helping. I have eyesight.
It is still very hot here, and under all the armor you're wearing, you're immediately break into a very heavy sweat.
You notice though that through your investigation and the connection with your mother in the kind of the directional sense,
While there are no tracks, there are small pools of lava that kind of progress in a pattern,
one that would even resemble footsteps of a giant or some sort of large creature.
It's head that way.
Okay.
Let's follow this lava trail.
We're behind you.
We're behind you.
All right. You guys begin pushing forward, blazing sunbearing down on you, heading towards the direction of these pools of lava.
And they scatter a bit, but there is a little.
a general direction we're able to follow.
There's no way to stealth here and cover ourselves an ash
or something to make us less visible.
Are we doing?
Is it possible to cover us an ash
and try to make us less visible to the elemental?
Certainly try.
Do we have passed out of trace right now?
I do have passed without a trace.
I can cast that on us.
Okay.
So you cast pass letter trace on the group.
As you do, the magic pools, a bunch of the ashes
from the ground that surround each of you.
And there's this gentle cloud of ash that just tends to drift off your body and perpetually
replaced itself from the surrounding terrain. It does offer you some blanket of visual obscuring
from any sort of high vantage point or distant vantage point. I'll close, not so much.
I'll have all of you guys roll a stealth check. With a plus 10 bonus from the spell.
Cloak of Unkind is with advantage of that.
28 take place here.
It works.
25.
17. 19.
Cool.
23.
What?
What's that?
What's that?
What's that?
You said heavy arm around.
Let me do it.
You said with plus 10?
Natural 20.
But you still get the other one, which is still good.
Plus 10.
Ninja.
Oh, almost such a rogue.
Did you get?
22.
All right.
17.
All right, as you guys continue moving forward, the wind's still buffeting you to the side.
You hear this...
And you glance in the distance and you can see flying through the sky a very, very large,
ancient even, red-scale dragoning beast.
Those who are familiar with the training, the element of plane of fire does seem to be a
very prominent home to such dragons as the red.
You guys notice this we're going to stop in place and keep low.
As time passes eventually, heading towards the distant mountain range,
you cast that spell.
You wake a little while until it's out of sight and beyond your vision.
You keep pushing forward another 20, 30 minutes or so through this hellish landscape.
The heat is starting to get to you guys.
I need everyone to go ahead and make
Constitution saving throw.
Do I get anything for having my protection from fire?
I'll say I give you advantage for this.
My mask doesn't give me any advantage, is it?
Is that plus your plus heat?
This is the general just atmosphere key.
11?
11.
13.
No, it gives you wisdom.
I'm sorry.
Got.
You all are feeling the heat's starting to get to you,
but currently it doesn't seem to be fully affecting you.
You get the feeling that the longer you stay here,
the more it's going to
have an effect on you, but however you're still pushing through this out of problem.
You push on from there 10 minutes or so before you come across a few more of these
streams of lava, and there about 20, 30 feet ahead of you, you see a single stone obelisk
that rises out of the ground about 15 feet up, and towards the top you see embedded in it,
a single, mildly glowing, what looks like a fist or heart-sized ruby that is embedded into it, like a beacon.
Or a small, fiery lightness in the center of this open plane.
That's pretty.
It looks like a stone spire to me.
With a shiny.
Let's go there.
All right.
As you guys approach, stepping towards the obelisk, around the back of it.
Perception?
Your perception, true.
17.
So.
So.
So.
As you're going to step forward, you instinctively stop.
As you see figures step out from behind the spire. Three normal humans. In fact, immediately
you recognize stepping from behind it is Circonos. And two of the other druids that you had
accompany you into this. Serconos walks towards your arms still crossed in front of the spire.
You can see his wind being blown to the side from the sheer force of the heated winds that are
blowing through this barren landscape. It looks about the rest of you. You've done well.
But there is not much time when he looks off to the side, and you can now see the cinder storm that was once heading away has changed course and is now making its way in the direction of you and the spire.
You can see it's probably about half a mile to a quarter mile off, and you can see the red arcing bolts of energy floating through it, and it's starting to darken the landscape beneath it.
Show me what it is you've learned.
And with that, the form of all three druids suddenly burst into flames.
and grow in size.
Sarkonos becoming astronomically large
for even the elementals you've encountered.
Everybody roll initiative.
Oh, shh.
Levin, flavor.
Ligon.
Oh, Jesus, ballsacks.
All right.
Just Paul.
I can't believe there.
Many?
Oh, sweet baby, Jesus.
No, Jesus, bullsacks.
You often have them.
No, no, just don't really.
It's just don't really.
Here, does this make you feel better?
Pretty much how I remember high school.
Oh no.
How do you be?
Good?
Damn it, Weighton.
Oh, damn it, Wheaton.
Here, here.
Did you do you like that on fire again for you?
No, it's going.
No, no, no.
Got to get my dice in there.
No.
No.
They're big.
We have walls!
Hey!
Broken, ruined walls that appear from the landscape.
I need some initiative squirrel.
scores from you guys.
Jeez Louise.
How?
Who is?
Hey.
All right.
So we have 25 to 20.
Prickets.
Prickets have 25 to 20.
It's 20 to 15.
No, no, no, 9.
15.
19.
And 19?
All right.
It's addicted to something.
Yes.
It's fun to say.
Thanks, well.
15 to 10.
15.
15.
Everybody get loose your log?
Yep.
10 to five?
Nine.
All right.
Hi.
Oh, five.
Five.
Five.
All right.
All right.
Who's left?
Five.
What's that?
Oh, God.
We're mostly just sitting here going.
All right.
Is this like a Cirque de Soleil thing?
You're like, what are we?
Oh, cool.
What are we?
Fire.
It's not fire.
Pretty man.
Pretty man.
Top of the round, Sarkonos in his oversized fire elemental form,
forms, darts forward towards the center.
An unnatural pace of movement as the flames seem to flicker
and dart and reform at the foot of the rest of the group.
At which point he brings his arms in
and releases a torrent of flame that bursts out
in a 20-foot radius from him, catching all of you.
We have immunity to what now?
Now?
She has immunity.
No.
Poison.
No.
Poison disease and fright.
Damn it, okay.
All right, so.
This brings, everyone to roll a dexterity saving throw.
Hey!
Internet.
There's my natural one.
No.
Hooray, baza.
Suck it, it happens.
Ah, that's better.
No.
Textarity.
Damn it.
All right.
It doesn't matter.
So, Percy, would you roll?
15.
15.
23. No, 24.
24.
So, 1.
16.
18.
16.
All right.
I need everyone who rolled a 16 or higher.
Raise your hand.
Okay, so only Percy and Tiberius.
Percy and Tiberius. All of you guys take 13 points of fire damage.
Oh shit. All of us rolled high.
13 points of fire damage from the blast out.
Or you've got additional hit points from the feast.
Tiberius and Percy, you both take 25 points of fire damage.
I have resistance, so I take half, right?
You take half as fire resistance.
How many points?
25. And you are both set on fire.
All of a sudden, your clothing and armor burst into flames,
and you're considered burning.
You're considering a burning.
Burning.
Burning.
Really?
How do you put them out?
You take an action.
I guess it's a cloth on your rules.
Stop having wrong.
Right?
You have to take your action your whole turn
trying to put the flames out.
That's new.
That ends Cerconis' turn. Vax, you're up.
Kieleth's right up against that elemental in front of her, right?
Correct.
So I'm gonna run up right behind.
You're on fire.
No, I'm not.
I made the same.
Oh, okay, okay.
So I click my boots together and I run up.
for Trinket as well.
Oh.
Red and roll Shrikins.
So you move up over here.
That's good. That's good.
Trinket definitely saved that.
I'm going to take it back.
So you're right?
Right, so I'm going to swing up underneath Keelot's arm
and then I've already clicked the boots, so dagger, dagger, dagger.
Dagger.
Like the comma there, the comma really brought it together.
Trinin takes 13 points of fire day.
Like a high coo.
Okay, so 22 on the first.
Okay, 22 in the first, that hits.
That hits.
All right, there's the sneak attack right there.
This is the Keen Dagger.
Good, 3's 10.
Did he make an attack already?
He did, right, when he starts...
20. 20 points of damage on the first strike.
Okay.
Second strike probably misses 13.
13 misses, yeah.
Third strike is a 19.
18 does hit.
That is...
Nine.
Nine damage. Okay. As you swing up, you hit him with the first dagger strike,
missed with the second and third one, you slam him up into its flaming torso, finding some
sort of physical purchase and slicing through. However, with each hit, the fire that bursts
back burns you. The first hit, you take three points of fire damage.
Okay. The second hit deals six points of fire damage to you from just hitting it with Amelia
back.
So three plus six, total of nine. Total nine points of fire damage.
Uh, that ends your turn, Vax. Vax's you're up.
Okay. Can I back away from him or am I gonna get hit?
From him, no, he does not have that far over reach.
Okay, so I back up?
I'm gonna back up against the wall.
There? So I can duck behind it if I need to.
There. And I call Trinket with me.
For show.
And then I am going to
Lightning.
I'm a lightning arrow. No.
Oh, Jesus.
Hunters mark him.
There's go.
He is hunters marked.
Now he is surrounded by all of our friends.
Correct.
His three of them currently surrounding.
False.
I'm going to have to hunters mark one of the little ones then
and aim for one of them.
Okay.
And I'm going to Hail of Thorns then.
All right.
The one closest to me.
Go for it.
Plus, that's a 25.
25 hits.
All right.
Why do I already forget what I'm doing?
Normal attack.
Okay, 17 for the normal attack.
Plus Hunter's Mark damage.
Plus Hunter's Mark damage.
Six for Hunter's Mark.
And then I get 3D10 for the Hail Flores.
Go for it.
You do.
Okay.
Okay, that's 10.
That's 10.
10?
10.
Well, 13.
13.
13.
All right, so as you come around the wall,
you turn out, release your arrow.
As it goes to the air, you can see the wood splinter
and do a bunch of thorny wood protrusions.
It slams into the elemental, which then bursts in the side.
You can see its form kind of, open up from the inside,
and then reform into an elemental.
As the rest of the thorns shoot out,
and hit the side of the stone, pillar to the side of it.
And then just one more regular attack.
Okay, so it's a bonus action to do the spell,
and then its first attack hit, it's a second attack.
20!
Yeah!
All right, go ahead.
Diggity.
Diggity doll.
So dice times two?
Diggi-diggi-diggi-diggi-d-dig-dig-dig-dig-dig-dig-dig-dig-dig-dig-d-deg.
Oh, that's it?
Oh, the one.
So two damage plus your bonus plus your Hunter's Mark.
14 to second.
Yep.
That's a lame critical.
No.
No, it was fantastic.
14 total?
All right.
That ends your turn.
to be fire with an hour.
Beginning of your turn, you take five points,
actually no, you take eight points of fire damage
reduced by at four,
being on fire.
I'm like, oh, boom, oh,
I don't expend an action to that,
and instead I look at the main dude,
and I'm going to be like,
here's something she taught me,
and I use the scroll, and I'm going to cast blight
on him.
I did teach on that.
I have two blight scrolls.
It's like a catal auctioneer.
It's like a cattle auctioneer.
25s, you're going to get in a flight,
what?
It's okay.
That's effective.
Okay.
That's why.
All right, so.
The matter.
I appreciate it.
All right, so you took your four damage.
Yes.
All right.
You ready to pull up the scroll.
First you need to roll to see if you can do the scroll properly.
So go ahead and roll a D20 and add your plus five.
25?
Uh, that's...
Yeah, 22.
22, yeah, not a problem.
Yeah.
You take the spell, you pull out the scroll, read it.
The scroll itself you can see it's starting to burn on its own, just being pulled out in the heated atmosphere that is this plane of fire.
But before it could burn entirely, you finish the spell, it...
Disappears in a flash of light and ash, and then blight goes and makes effect.
As I'm going to do that, I'm going to heighten it and spend three source for points, so it gives him disadvantage.
I will say because the blight spell is a scroll, you cannot use it.
meta-magic, it's magic from your bloodstream is what kind of gives you that ability.
Fair enough.
However, what's the...
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The world of Sonic the Hedgehog has been thrust into a not-so-dark,
not-so-stormy, hard-boiled detective story
that probably nobody saw coming.
Follow Sonic and the Intrepid Chaotic's detective agency
as they take on their biggest case yet.
This high-flying action-packed adventure
will take them across the world,
fighting for every clod they can fight.
It's one heck of a tale,
which is good,
because this story might be the only thing
that can save their lives.
Well, if that's all, I can just dispose of you.
Wait, what?
All will be revealed in.
Sonic the Hedgehog presents
The Chaotic's Case Files.
Listen now, wherever you get.
podcast.
When the Chaotics are on the case.
See on that?
17.
17.
This Constitution.
It rolled 16.
So no.
So what I can do is I can, if I can't heighten an initial cell, I can empower a spell that's already been cast.
To my source part, right?
You can empower a spell?
True.
But still spells that you cast from yourself.
Okay, that's fine.
The idea is the meta-magic.
is how you enhance it as you cast it out of yourself.
If it's from a scroll, it's like a full-in-out-out-side.
Five, ten, fifteen, fifteen, twenty, twenty-three, two, twenty-five, twenty-five damage.
Twenty-five damage, good enough.
Yeah, yeah.
You see, as you finish the score read, its form begins to the, some of the flames seem to die down.
Part of its physical form tries a hard time keeping itself in one solid place.
Parts of it flicker, and the end.
angrily kind of pushes through.
Where am I relative to everybody else?
You're right here.
Okay, cool.
What I will do, because I can do this,
is I will quick and spell,
and I will spend two sorcery points to misty step behind
where vex is.
Over there?
Yep.
All right.
In view of everybody else where I can still cast stuff.
Just there?
Yeah.
Okay.
Cool.
How's my turn?
Alrighty.
That brings us to these guys' turn.
Uh-oh.
Two.
Right there.
It's going to move up towards Percy.
Going on the side.
It's going to make two touch attacks against you, Percy.
That is a 13.
All right, misses.
And that is a 25 at a 19.
25 definitely hits.
Definitely hits.
Okay.
You take 13 points of fire damage.
damage and you are still on fire, so it does not reignite you. You are just on fire in general.
That ends its turn. The other one, however, rushes up, and it's doing a touch attack against
Keelith and Vex. Vex are Vax. I mean, sorry.
Vex versus Keelith. That is a 16 versus Armour Class?
Yes.
Nice.
That's going to be a 20 versus you.
That hits. All right. Vax, you take 12 points of fire damage and your cloak bursts into flame.
Oh, fuck a duck.
Did you like, shit, now the fire's crawling up around you?
That brings us to Percy and Fyker.
Oh my God.
Stop dropping roll. Stop dropping roll.
Do you want to go?
Do you want to go?
I am on fire, aren't I?
Beginning of your turn, you take 10 points of fire damage.
God damn it.
And it takes an entire action to put myself out.
Entire action to put the fire out, yeah.
Can I run or am I gonna, he's gonna get an attack of opportunity on me?
He would get an attack opportunity on if you run.
Yeah.
But also range attacks at point blank or disadvantage too.
Yeah, I know.
Fuck, I'm gonna run first and then put myself out.
Okay, so you're running which way?
I'm running towards, towards the wall.
I'm getting some distance.
Stop drop and roll.
Over here?
Yeah, and I'm doing a stop drop and roll.
on my way to put myself out.
Fire safety kids.
The elemental reaches and strikes, that is a 21.
Damn it, okay.
Probably shouldn't wear a weapon through the entire T&D.
You take 12 points of fire damage.
That's odd.
As it just swings out, hits you in the back, and you feel the flames now,
looking beneath your armor.
You're sweating profusing, if you feel the burn marks as the skin begins to boil and crack beneath the armor.
You move me as far that direction as I can go, right?
That would be, like, over here then.
Yeah.
Like, yeah.
there actually. I'm also going to spend my bonus action for second wind.
Cut his fuck. So that's 19 points if I gained back. Cool. Sweet. Then it's
first this turn. Pike, what you got? Yes, Pike! Okay. I have the Frost brand sword,
so I'm resistant to fire damage. Oh, fuck yeah. Yeah. You have half damage from fire.
But I would like to use a guiding bolt,
because it's a little bit more damage.
Alrighty.
So go ahead and roll your getting bolt attack against which guy?
The guy.
These three here are visible.
Okay, let's do the guy right there.
The big one. The big guy.
Big guy right there. Okay. Go ahead and roll your attack.
So you add your spell attack modifier to it.
prior to it?
15.
All right.
15 does hit.
Yay!
Okay, okay, okay, okay, okay.
That's 4D6 radiant damage.
The next attack against it has advantage.
Nice.
11.
11 points of damage, already.
Good to know.
Well done, that's your turn.
Do you wish to move anywhere?
You're going to stay where you are, Pike.
You know what?
So sorry.
I was casting it at a 3.
Or no.
As a level 3?
Yes.
So add an additional 2D6 to it.
Yeah.
Sorry.
18.
18.
10.
Total.
18 total.
Cool.
Gotcha.
Cool.
You want to move?
You're right here.
You know what?
I'm going to back up.
Okay.
Yeah.
Okay.
All right.
Keyliff, you're up.
Okay.
So I'm on deck.
Okay.
at CERCONIS.
And I just give him a nod.
And I say, okay.
And I concentrate, and my entire form goes water,
and I turn into a water elemental.
Nice.
Skadoosh.
Skadoos.
Bad ass.
Nice.
All right.
And then I immediately rush into Cerconis' space
and do well.
Okay.
Well.
Nice.
Yeah.
Steam.
to do a DC-15 savings throw.
All ready, decks?
Strength.
We all look great lose five pounds.
I got rid of this one.
Everybody's glistening.
How poor is it better than they ever have.
Sweat it out, guys.
Set it out.
All right, he rolls a three.
Yes!
So he does two D8 plus four bludgeoning damage.
I'm also a water elemental, so I believe he,
he has water susceptibility, correct?
Correct.
So I don't know what that does, but he's got it.
So if it's a large or smaller creature or thing,
large or smaller, it is also grappled.
All right.
So go ahead and roll damage.
2D8.
Not bad.
2 plus 16.
16 damage, nice.
And he is grappled currently as you are swirling around him
as this vortex of water.
As you hit for the attack, you do take six points of fire damage
from just being in the midst of that flame.
Does he take extra damage because I'm water?
Does he has water-suitability?
He takes one point of cold damage on top of that.
Okay.
And if he tries to move away from you,
he moves slower and away.
He takes another damage, right?
Okay.
You're swirling water around him right now?
It's water versus fire elemental right now.
We're in the same space.
However, because it is a fire elemental,
it is immune to being grappled.
Oh, pooper.
Because it is just fire, you can't really grab around it,
but you are just...
I just... football tackle them.
Water right through this form.
It is now fire on water, this giant elemental duel.
Steam rolls off of me.
It is.
Is it uncomfortable being in this plane as a water elemental
but you're pushing through eventually?
I take how much, four damage?
That would have six damage.
Okay.
Should we have, because you have the resistance still on you.
So that's three damage to you.
All right.
You also entered it space, so you also are on fire.
Strangely enough, you are a water elemental that has caught fire.
What's that?
Damn it, DuPont.
It's strange, like the water is steaming and there's flames
having a hard time rolling.
I'm gonna say, I'm gonna say it's gonna, yeah.
I'm gonna say you can't, that's stupid.
Ah!
The elemental is not gonna catch fire, that makes no sense.
I'm gonna say from the sake of this battle,
you are immune to being set on fire.
Right.
Fucking water elemental.
Yeah.
All right, that ends your turn.
Grog, you're up.
over and I see is Vag starts slashing into the fire beastie. I know this is going to hurt,
and I go into a rage.
Alright. I know I'm going to burn, but I take my three giant swings with my battle axe at giant flame.
You're going into a full frenzy rage.
All right. Frenzy rage, if you don't mind.
Certainly. Three strikes at him.
24.
24 hits.
Uh, 19.
Hits.
And 24.
Hits.
Damage on all three.
11.
11 damage.
19.
19 damage.
And 12.
12 damage, great.
You strike into the axe swinging through.
It's interesting because you're not hitting physical matter.
You're actually swings through, but it just, you can feel the resistance as it's carving through whatever
magical essence is holding this elemental together.
Each hit, though, the flames shoot out of where you wound.
and blast across your arm and your hand burning you.
You take 10 damage from the first strike,
8 damage, and because this is not,
this is magical, it's not reduced.
So it's 18 plus 10, 28 total points of fire damage.
That was part of the...
...that's striking at it.
All right.
That ends your turn grog.
Up to the top of the round.
That's not come to Circonos.
Circonos is going to...
going to stay right where it is.
It's going to go ahead and make three melee touch attacks.
It's going to be two against, one against each of you, actually.
Against Keelith, that is a 24 to hit.
Hit.
All right.
So that would be 12 points of fire damage, reduced to six
because of your spell, but you're not ignited.
Against everyone near him?
It's doing an attack.
Against each street.
Okay.
Against some cockdice.
That is a 18 against you.
Hell yeah, that hits.
All right.
You take nine points of fire damage.
And against Grog, that is a natural 20.
Oh, no.
That is, that is great it.
So on that, that is 18.
It goes that beard.
Oh, shut up!
Don't tell him that!
22 points of fire damage and you are set on fire.
So not cool.
So not cool.
The beard is okay, right?
Currently, but the flames are looking up the sides of your shoulder.
Oh, come on, man.
Have you known what is it?
Oh, come on.
I made a stupid pun and you tripped me and made me eat shit.
That's true.
Cironos is going to stay there, just kind of taking you all on at once.
That brings us to fax.
Okay, I'm going to use my...
Start your turn.
Take nine points of fire damage.
Excellent, that's excellent news.
Can you put yourself out?
Yes, I'm going to use my bonus action to disengage.
I've got three things I can do here because of the boots of hate.
So use bonus action to disengage.
Okay.
I'm going to use one action to run like fuck over to that wall and just jump at the side.
It's not an attack.
You have a bonus action and an action.
Okay.
So you can disengage and then move.
Then you have your action.
Okay.
So you're good.
So I can move, but I can still move.
But I can still move my normal speed, right?
Correct, yes.
All right, so then I'm gonna run as far as I can
towards that wall.
Okay.
The other wall?
Oh, that wall?
Oh, okay.
Four, five, six, that'll put you right there.
And then I'm gonna roll on the ground
and put out the-
Okay, use your action to put out the flame.
It's okay, right?
The cloak's fine.
I take it off and put it in my pocket.
But it's okay.
The flames are gone now.
You're no longer taking fire damage.
That's more will be.
That's your turn.
Vex you're up.
Anyhow, not cool.
All right, I'm gonna lightning arrow, is I gonna do anything with fire?
I'm gonna lightning arrow the one that I've hunter's marked.
Get it, get it, get it.
Alright.
So that is 19.
Alrighty, is that one right there?
Yeah. All right, that hits.
Okay.
So do I do my regular attack on that as well or do I just do the damage?
do the damage from the lightning?
No, it just, it takes the, the arrow is no longer there,
it is now just a bolt of lightning happy to the arc.
Okay, right.
4D8.
48 damage.
So we're cracking.
25.
25 damage.
I'm a lightning arrow.
Alrighty.
Grog, you're going to make a dexterity saving throw.
18.
18?
Do I get advantage on the X?
No, what's your spell DC?
Oh, 14.
Okay, yeah.
So he makes the save, go ahead and roll the save.
Go ahead and roll 2D8, and he takes half damage.
Oh, I didn't realize you were there, Brock.
I'm sorry.
I couldn't see.
I was.
Than 10 feet of it.
Everything creature within 10 feet.
I didn't think that was 10 feet.
I'm sorry.
Oh, good, that's nothing.
Two.
Two.
Two.
All right, you take two points of lightning damage
as part of the lightning arrow arcs off
and kind of tickles your shoulder.
You've barely even noticed your rage down.
Sorry, buddy.
Yeah, with the being on fire, it's really not that bad.
Yeah.
All right, let's do you have your,
Do another attack.
Go for it.
Out of the blood seeking bow.
All right.
That's a 27.
That hits.
It's against the same one of 100's mark.
Did a hundred's mark damage in the last one, right?
Yes.
16 with blood seeking.
Nice.
So it's now bleeding.
He's a bleeding fire.
Interesting about this.
It is, I will consider bleeding it as part of its conditional immunities,
because it does not have blood.
It is a flaming element.
Yeah, it's good.
I'm waste.
But you still took damage.
You can see now the flames of this
will flicker a little bit,
is having a hard time keeping itself cohesive.
On the smaller one?
Yeah, right there.
Yeah, you guys handle the little guys.
That ends your turn.
Do you want to move anywhere?
Are you staying there?
I mean, as far as I know.
I'm going to go around the back of the wall.
Okay.
With Trinket.
Oh no, I knocked it down.
Oh, God, she's dead.
And I'm gonna, can I get around to the other side and just kind of like...
That's as far as you can get with your run right now.
Okay, that's cool.
Okay, that ends your turn.
Tiberius, you're up.
Okay.
Don't worry about hurting me if that's what you're afraid of.
Okay.
Okay.
I can take it.
I'm gonna scooch my booch closer to the walti at quarter cover.
I think that will put me in about where I need to be to see all three of them.
Mm-hmm.
Is that trach comic?
Scroo- My boots?
Scrooooo.
I'll scoge my bootier.
Yeah.
And I'm a booch, I'm human.
Two, three, four.
Okay, so I'm gonna cast, two, four, six.
I'm gonna cast glacial blast in the arc
to hit all three of them.
Hit all three of these guys?
Ooh!
Yeah.
Arc on that one?
30 feet.
Ready for the arc?
Okay, you can get these two.
If I have to move, can move
closer to hit the...
How, like, I need to move like...
You would have to get into Mili with this to hit all three?
Which would be disadvantage if it's an attack roll, but...
Just take the tips.
I'll take the two.
Come on, Tibbs.
Okay.
All right.
And then...
I'm going to spend the three points to heighten the spell, and that gives them disadvantage on the saving throw.
And then, yeah, so I'm going to do that right now.
All right, great. What's the saving throw? Decks?
Uh, 17.
17 decks? Okay, go ahead and roll damage.
It's half damage for that, right?
Yeah, if they...
If they save from it?
If they save, yeah.
What's that?
It's pretty good.
It's pretty good.
10, 18, that's 30, 35.
35.
35? Okay.
Keylet and Grog also make dexterity saving throws.
Okay.
Two, fails on extra conos.
17?
That is a natural 17 for the fire elemental, though. It takes half damage there. So what's the total in there?
35, you said? And that was that disadvantage?
Uh, oh, a disadvantage. Natural 20. Oh, well, all right, fine.
Sorry. It takes half a number so to be...
You burned a 20, though. That's good.
Okay. This elemental, you notice its form suddenly
freeze into ice and then shatter.
No!
No!
Below it, you see standing in its place, the Druid,
that was once there, drops down on its knees,
and she kind of looks up at you with a nod.
We're coming back.
We're coming back.
Dural? Disadvantage on the saving throw, guys, by the way.
Disadvantage?
Yeah, fuck.
Oh.
Oh.
Of course.
14.
Four.
Both of you guys take 35 points of cold damage.
Okay.
Cerconos also takes 35 points of .
Oh, no, I can't do that.
You're good.
My turn.
I'm all right.
All right, cool. Tiberius's turn.
This druid is going to go ahead and
is going to transform into an eagle and head back in the path
where you guys came from.
Thanks, bro.
This guy.
Brother.
Yeah, come on.
It's going to move in there and it's going to make two strikes
against you, Tyke, natural 20.
No!
Right?
And it's natural 18, plus six,
Welcome back.
My Harvard class is 20, so the one...
They both hit you.
They both hit me.
It was a natural 18 plus 6 on top of that.
Point taken?
Sorry.
So it's 7 times 2, it's 14 plus 3.
It takes 17 points of fire damage from the first strike.
Sure, sure.
The second one does 11 plus 3.
So 14 from both.
So in total 28 points of fire damage and you are ignited.
All of a sudden, your former begins to heat up
and you see flames being to lick up from the different sections of the plate.
sections of the plate and the final is just herring right on top of you.
Just, all that girl is smoking on fire.
This girl is on fire!
And with that, it is Percy and Pike's turn.
Okay.
You first or me first?
Go for it.
You went first last one.
No, I put myself out.
He's done.
That's right.
Stop drop and roll.
Take that soda can pop to pop topper off me.
Oh no, wait.
My frost brand sword.
I'm resistant to fire damage.
Half that damage.
Yay!
So which is 14.
14, that's way better.
We also take what would be four is now two.
So a total of 16 points of fire.
16 points, okay.
I had 60.
Okay.
So what was it?
16.
Reality is malleable here.
As the actual protective energy
is the frost brand gives this kind of layer of cold
across your armor and reduces the impact.
You're still on fire, but the fire is doing less damage to you physically
as the cold is counteracting it.
Okay.
Cool, so Percy, what you do?
Okay, I'm pulling out the pepper box,
and I'm taking a nice shot at the little one attacking Pike.
Okay.
And I'm going to, I'm going to take a sharpshooter,
it's the wrong dice to roll.
I'm going to take a sharpshooter bonus for it,
so that's a miss.
That's nine.
Actually, no ship.
God damn it, that's a misfire.
So I'm going to spend an action to fix that.
Okay. Go ahead and roll the check on that if you could.
Oh, what is the check on that?
That's a 12, so DC's 12, so it's 8, 9, 10, 11, 12.
I hit my check.
You just barely make it.
So the gun is not broken.
As you spin, you go to fire, and something about the trajectory,
the bullet is off, as you release the trigger,
all of a sudden the whole front of the barrel encases an ice.
And you're like, crap, crap, and you have to like chisel the ice off.
Chisel, chisel, chisel.
Luckily it's warm.
Fire again.
Okay, well, it takes an action to try.
No, it takes an, I looked, it takes an attack.
Then yes, then yes, you're able to do that.
Nice.
If it goes, then I'm...
That's it takes an action to fix it.
Double check that I'm right about.
Yeah, an action fix a broken gun.
Yeah.
Action to fix a broken gun.
Let's try it again without the sharpshooter bonus.
Better.
20 to hit.
20 does hit, yes.
And I don't get the bonus on that because I suck.
Oh, seven points of damage.
Seven points of damage.
It's okay.
Hey, yeah, yeah.
Pee-Pew!
Roll the one.
We can take it.
Sometimes it works out of my man.
All right.
Pue, pew, pew.
And I'm going to back off.
Are you guys pretty low?
I'm good.
Don't worry about me.
Not used to attack it until an action.
It is an action to repair.
It is an action to, I thought it was an action to repair.
It's an action to repair.
And then if it breaks, you cannot, you cannot,
use it until you're out of combat.
Did it break?
It did break.
Did it break?
It didn't break.
It jammed.
And then it managed to avoid.
I would have switched guns anyway, but OK, next time.
For some reason, I thought it was an attack action for his firearm.
No worries.
That's the downside of the firearms.
So no damage.
You don't get to second attack off as you take your full action to then try.
To fix it.
Okay.
That's fine.
It was shitty damage anyway.
All right.
Nice to keep rolling.
Cool. So that ends Percy's turn.
Pike, what are you there?
How are you at in terms of hit points?
I'm fine. I'm at 56, so.
Okay. So then.
I mean like, you know.
He's at 12.
I know, he's a 12th.
Can I get over to Vax?
I won't buy that elemental.
You'd not be able to get to him unless.
Do you have your speedy boots?
Yeah.
You could be with your Sprinters boots.
Sprinner's boots.
You get by there.
The fire element does get a tag of opportunity on you.
Spurner's Burr.
Spurner's Burr.
That is a 17 to hit.
Armour class is 20.
20.
As it reaches towards you, it just streaks off your armor.
You hear the flames kind of heat one of the plates below,
but you manage to pull out before I can actually find any real aggressive
Fastest pallet-a-lott-a-lop.
Nice.
That was like full road running.
You mean?
29.
Yeah.
So as Pike brushes up to you and touches you on the side of your waist,
as you feel all your wounds and your burn marks tend to subside and heal up.
Oh, yeah.
That's good.
A little bit of something.
Yeah, I'll take it.
Hope it's something, something.
That ends Pike's turn.
Kila threw up.
All right, I'm gonna do a multi-attack
right on Sarkonis.
So I'm gonna do two,
boom,
with my big, wavy arms.
All right, go for it.
Sploosh.
So, plus seven hit.
So the first one, ooh, 18, so that's,
uh, uh, uh, 20, okay, okay.
And the second one,
that's not as good, 19.
18?
18 also hits.
Oh, sorry, 18 also hits.
Okay.
Okay, cool.
So that's 2D8 plus 4 bludgeoning damage twice.
So that's 5, 6, so that's 10, 9 plus another 13.
So 23 points of damage.
23 points of damage.
As it is, your attacks in this form are considered magical, correct?
Yeah.
So yeah, it doesn't do half damage, it's full damage.
damage, just full damage. Normally it would have resistance to bludgeoning.
Right, because of that I'm magical.
But because you're magical weapons because you're crazy druid, full 23 points of damage.
All of a sudden, the elemental form starts slamming them with these giant tidal wave like fists.
Oh, plus an extra two because I'm a water elemental.
There you go.
Wham!
Wham!
You can see like steam is starting to billow off of Cerconus's elemental form.
They're both in this kind of crazy title, epic elemental, like, throwdown.
This is WWE style.
Oh, no.
It must be stopped.
Funny.
And you're going to stay where you are?
Yeah, I'm on his ass.
All right.
That is keyless turn.
Grog, you're up.
Can I move around the backside of him
without him getting an attack of opportunity?
If I stay just as close as I am now?
As soon as you
dart off to the side, he'll get a strike on you.
Son of a bitch.
Can he do them like a one space move without an attack?
No, that's not a good.
I'll allow like a one space.
Just because I'm cooking, fuck it.
I'll just keep swinging.
I'm in a frenzied rage.
four, three strikes against the Cronos.
That's a 20.
Yeah.
Hit.
A total of 20.
19.
Hits.
Nice.
And it's 22.
Hits.
All three hit.
11.
17.
All right.
And a 19.
19.
Wack, whack, whack.
Once again, just streaking into a mouth open.
The foam that would normally be gathering at the side of your mouth, though, is just the stride cast on the side.
side because there is just all of this stuff.
With each yell as you close your mouth,
you could taste the ash that is coalesced
on the back of your tongue, and it's this terrible smell.
It would bother you if you weren't so focused
in your furied rage in this vicinity.
However, you do take three points of fire damage,
two points of fire damage, and 10.
So a total of 15 points of fire damage from just striking at it
with your axe as the fire blows back on you.
Also at the top of your turn because you were on fire,
you took another eight points of fire damage.
from the flames burning and licking up the side of your shoulders.
You smell the scent of burning hair.
Reach your nostrils.
No.
It's because we're family.
It could be your pubs. Don't jump to conclusion.
It could be.
I'm hell. I don't have any fumes.
I'm sure he's a mighty push.
The top, CERconos is going to angrily now go into three more attacks.
It's going to be...
Goodbye, don't have body hair.
One against Keyleth, two against Scrogg.
Scrogg's starting to look a little rough,
and the flames are affecting him with him
with him affecting Keyleth.
He turns to slam you twice.
That is a, oh, 26.
That'll hit.
Nine plus eight, that is a 17.
Misses.
And 19 plus eight, that's a 27.
Oh, I don't know if that this one.
Sorry, that one was against Keyleth.
So one hits you, one misses, and the last one was 27 versus you.
seven versus you.
Yeah.
So you take 11 points of fire damage from the strike.
You take 10 points, reduced that to 5.
So you take 5 points of fire damage.
That is Cerconis' turn.
That brings us to Vax.
Okay, so he's still busy.
Cicronus is still busy with Keelot.
So I'm just take a split second to inhale, exhale, and then whip, whip, whip right from where I am.
Just throw you?
All right.
So, big it a day, 18.
18 hits.
14.
Hits.
Natural 20 for the, the.
Do I get to pick which one is the?
No.
The first one hit, which is sneak attack.
Okay, so that is four plus seven is 11 plus.
11, 14, 17, 23, 25.
My number one be.
31 for the first hit.
Nice.
The second one, which was hit, is which part gets doubled?
That would be just the dice roll.
The dice roll 4 plus 6 is 10.
All right.
All right, so you're launching the daggers out, and it's difficult to kind of focus on
because there is currently the swirl of water and flame that is going around.
As your third dagger hits, you can see the elemental form shrinks,
and the water element of it is Kila, absorb.
of it as Kiela's absorb what you've seen now, Sarkonos, in human druid form now, kind of floating aloft in the center of Kielof as an element.
Oh, yeah.
Cool.
Take that microphone. Sorry, guys.
Um, and is that your turn?
Alrighty.
That's it, yeah, that's it.
All right, I'll back up against, uh, to the side of that wall that's right there.
Okay. Yeah.
Dex.
I come around the side of the wall.
Oh, hi.
Hi.
Oh, hey.
and I shoot at the other guy.
All right, go for it.
Is he within 10 feet of anything?
No.
Then I'm gonna lightning air.
I'm gonna hunt or mark him.
All right.
And then I'm gonna.
Aurn's mark is a bonus action.
Yeah, so I'm gonna hail of thorns in.
Okay.
Horn.
Yes.
15.
15, that does hit.
That's up.
Nice.
17 plus
4, so that's 21.
It's 21 plus 3D 10, 14.
Alrighty.
As you come around the corner,
releasing the arrow, it slams into the side of the elemental,
burst into it, you can see the splinters
kind of shooting through its form,
sending out all these little fiery sparks
as all the thorns burst into flames from contact with the body,
which then diminish and burn away in the ash
in the middle of the eyes.
Take two.
All right.
Pugh-Pew.
That one doesn't hit though.
What was that?
13.
13 just hits.
Oh!
Have you J.C.
Yeah.
Wow.
16.
20.
20, all right.
The arrow hits and bursts and kind of gets caught into its form before eventually it's expelled.
It is a tiny flaming shaft.
That ends your turn.
All righty.
That brings us to Tiberius.
Top of your turn, you take...
take 10 points of fire damage, reduce five,
and the flames that are burning on your body.
And I go, I turn to the fire,
they're coherent, right?
I'm like, do you really need me to do this?
I asked the question.
Currently the elemental is just in the middle of...
They don't talk.
They don't talk.
They don't know.
It's flaming matters.
Worth a shot, though.
Worth a shot though.
He's like one of those creatures at a gas station.
Yeah, the .
Wow.
So I just go, yeah.
It's a good idea, now fucking up.
Caledal blast.
Alrighty.
My finger.
Okay.
Hang on, I do it.
For the saving throw, that is a,
rolls in 18.
What's your DC on that?
17.
Okay, so half damage, but go ahead and roll for the target blast.
Oh, those things so bad.
I know right?
14.
I don't want to get snuffed.
It's.
14.
17.
18.
16.
18.
6.
So it's 24.
Plus another eight.
So that's 32.
32 points of ice damage, reduced
a half because of things.
So it takes 16 points of ice damage and is currently
would be grappled if it wasn't immune to being grappled.
As the ice encases around it, its fireforms kind of
flicks out from underneath the ice and keeps itself fluid and moving.
And I will use two sorcery points to quicken a spell and use my cantrip control flame
to start juggling the flame that I was caught on fire with.
With that, Tiberius, you gather the fire off of your body.
Box muckin up begins to laugh.
I'll say you are no longer on fire.
Nice.
Yeah.
As your control flame has pulled the fire from your torso in your mouth, I'm just tossing it right.
the middle of the middle plane of fire.
Will somebody end this, please?
As the elemental's turn, it turns angrily towards you,
trying to shoot it constantly with the ice blast,
rushes forward with immediate speed,
darts up in front of you, attacking twice,
that is a two, since that misses.
It's a total of eight and a 19.
It's a what?
It's a 19.
I'm gonna spend a grip point and say that doesn't hit.
Gunslingers dodge?
Yep, I'm gonna gunslingers dodge.
All righty.
As it swipes out for you, you spend your grip point,
just dodge out of the way, slow-mo.
The giant flaming hand of the
Patryx.
What bit of scruff you out on your chin is now
slowly withered away and burned into that pretty hair?
I look like, she's right now.
That ends its turn.
Percy and Pike, you immediately have your action.
I'm going to just unload into its body.
I know I'm at a disadvantage because I'm back.
close, but I'm just going to unload into its body.
So three tax at disadvantage.
That's a tax with disadvantage.
Was that a 20?
That was a 17, but it's okay because I have a disadvantage, so that's a 21.
It's.
Second one.
17.
Hits.
Third one.
That's good.
26.
Wow.
So three shots against it.
So three shots against it.
It's 18 plus
18, 23. I can see it.
26.
26. 35 points of damage.
Nice.
Dope.
Dope.
All three shot?
As each one blasts through,
the elemental form shimmers.
And you can see now the Druid left there in space.
kind of lands on its knees, looks up at you, gives you a quick little smile. At this point,
you guys hear this rolling, crumbling, angry, fiery sound as you glance over and you can
see the cinderstorm is nearly upon you at this point in time. At this juncture, you guys can
continue to fight if you want to, but you can see Cerconos is looking over and looks the rest of you
We should go now. Yes. Yes.
Did you complete the mission? Is the mission complete?
I slowly release him down from my water elemental form.
Okay. As he touches down, he immediately
turns into an giant eagle, swoops and grabs you, Pike, and heads towards the exit.
Oh, we should run. I guess it's time to go.
Running, I think we should go. Yes.
I drop my, no, I'm gonna keep in my water elemental form.
Okay. What's the speed on it?
30.
Okay, so the same speed as you normally would be.
All right, so as you guys begin charging back in the direction you came from,
kind of dodging the lava poles as you come,
the Cinderstorm again's rolling in, and you can see it.
It's a full, like, you know that scene in the Mad Max movie with that giant,
looks kind of like that, and it's just pouring into the path you guys are running.
You get about halfway there, about 10 minutes into this run before the,
heat grows so intense that you can feel it now burning at the side of the face.
I light, I drop my elemental form.
Okay.
I go ahead and I'm going to cast gust of wind to try and ahead of us to try and make like a tunnel and try and air this heat down.
Okay.
That helps a little bit and gives you guys a little more lee as you're pushing forward.
The storm blows over you entirely and now darkness comes in.
You can see what little bit, it feels like you're in the center of a cloud.
There is light somewhat, but your vision is obscured about five-finding.
is obscured about five feet ahead of you,
and you think you're heading in the right direction
towards the portal.
You can see roughly as Socronez is carrying you through the storm,
I need everyone to go ahead make a Constitution.
Could I do a mask, cure wound before I go?
Because I was going to do that right last minute.
You currently are being held aloft,
and you can't see the rest of your party, unfortunately.
You can ask him to drop you.
I'm reaching out and clasping Clex's hand as we run forward.
Where are we should rolling for?
Constitution.
Constitution.
All of us?
Constitution.
It's not too bad.
Okay.
I don't know.
All right, so.
21.
22.
19.
10.
Nine.
Five.
Rock?
13.
Oh, we were the happy table.
All right.
You guys keep pushing forward for you guys.
The sheer amount of heated ash.
Lavin.
That is starting to pour into your lungs,
even though Keyless is keeping a tunnel ahead of you.
We're a little further behind her.
Yeah.
Yeah.
All of you suffer 10 points of fire damage.
Can I use my stones in?
Stones and endurance?
You can, yes.
Okay.
Can I use his stones and
I'm gonna ask him to drop me and I'm gonna do a mask your ways.
Okay, you have, you, you shout, you don't know.
No.
Don't do it, don't do it, don't do it, don't.
No, no, I'm okay.
I got that 19 points.
She did it.
So you shrug off that damage.
You don't heal past it, you just shrug off that damage.
Okay, good.
So you take no damage from that.
All right.
That's good.
So as you guys are racing forward, racing forward, racing,
I'm racing forward. Racing forward, the storm is still blowing and you can hear Sukkonos
shouting as a hawk, just kind of adding in this beacon of noise, as you guys are trying to listen
a false suit. Since you're leading the way, Kila, I want you to go ahead and make a survival
check. I was going to say, can I use my wonder ability where I think I get like, I'm, my
survival ability, just say survival. I think I get like advantage.
I'll give you advantage in the survival check because I have the wonder ability. Go for it.
Perfect 100.
Yes.
Please.
Yes.
Much better.
Okay.
14.
No, sorry.
I rolled with 14.
24.
24.
You're able to keep a focus direction
on both where Syraconosis going
and keeping a connection to where that portal was.
You guys stepped through to get to this elemental plane.
As you're pushing forward, you find yourself not getting lost
in this darkened storm, thankfully.
Slowly ahead of you, Keele, if you begin to see what looks like
the slowly rotating portal that you can,
guys stepped through.
We're almost there.
Everyone once again make a Constitution side.
Oh, God!
Hold on!
Which one?
Yes!
Oh, that's good, that was better.
All right.
21.
13.
14.
14.
18.
18.
All right.
Everyone below a 15.
Fuck.
You take 12 points of fire damage as the fuse come into your lungs.
lungs, the wind tunnel is helping reduce the DC of the roll to a certain extent. But this
is a very dangerous storm to be in. Essentially every minute that passes that you're in it.
Can I use a hit dice to heal myself at all?
You need a try to rest to get there. You guys just make your way to the outskirts of the
portal and you leap through.
Run. As one by one, you all jump into this portal, the druids falling behind. The sense
of falling becomes this jettison motion as you are shoved and thrown into the air out of the
portal and landing about 15 feet, 20 feet from the fall. I need all of you guys to make an acrobatics
check.
Oh, you bastard.
Well.
Can I use my saving throw re-roll that I get once a-
Yeah. It's a skill check. It's a skill check.
Damn it. Okay.
So, Ron?
Six.
Six.
Mike, what did you roll?
16.
Uh.
One.
25.
One.
19.
12.
All right.
Percy, Tiberius, Vax, and Grog.
You all take three points of damage from the fall.
Yes.
You've hit the ground around this open lava crevasse.
Smacking on your ground, looking up into the air.
Catching your first gasp of relatively clean air
comparatively to where you just were.
You hear the rumbling sound.
The lava spiral begins to close off.
Mass cure wounds?
33.
What about my sister?
Everybody.
Everybody gets 33.
You guys manage to catch yourself and don't take any damage as you land on your feet.
Because they rolled a one.
Oh, you rolled a one?
One one.
Me and Tiberius rolled one.
I'm sorry.
So you take the three damage.
Oh, that's it?
Yeah.
Oh.
Any time too, bird.
D-de-de-de.
It's easy to get us confused, though,
because we look so similar.
It is true.
33, guys?
33.
As the Lobby vortex closes,
you can see the cinder storm.
It's been billowing out like a giant, just stack of black smoke
and burning embers slowly fades away the portal closing off entirely.
As the molten rock pool comes to rest,
Cernos is now standing out covered in soot like the rest of you.
He steps forward and releases his hand out towards Keyleth
as you're sitting on the ground from the fall,
lifts you up to your feet, looks you in the eye.
You, you have the blessing of the Paira behind you.
What?
Bravo!
Go forth.
Continue your arremente, knowing we acknowledge your wisdom and ability.
Thank you, Sarkonis. Brother.
Which is his hand out and kind of clasps it.
It lifts you to your feet.
At this point, he turns and nods to one of the nearby druids.
The druid steps forward presenting a black orb about that big of blackened rock
that has red veins of pulsing energy arcing through it,
like a bolt of lightning locked in a single moment in time.
This is a spark stone.
Rare within the realm you just escaped.
We've harvested but a handful over generations,
and few have returned with them.
This one is yours, Kiluf.
To use yourself or bequeath to an ally.
When crushed by the hands of one,
their fists shall burn with the fury of an Ifrit.
For how long?
As long as you wish.
Forever.
The choice is yours, who this blessing is given.
Thank you. This is a great honor.
You're welcome to stay.
As long as you wish,
if we must continue on your journey.
Thank you.
Your rest might be in order?
Yeah.
I'm exhausted.
Yeah.
Do you think they have ground crackers and little bits of chocolate with marshmallow?
Oh, I make s'm like s'm a great idea.
It's a good idea.
And also a lot of...
I love s'moors.
Of water.
Water would be lovely.
Do you have water, Sarkoos?
We can... I have water.
Off of something, is he...
At which point, water begins just spewing forth
from this mile that I hear it has.
You've had an endless supply of water.
All the steam is rising up as it hits the ground,
the heat from the vicinity.
It steams out, but...
It's mainly for drinking in such, but...
Are we all done?
Yes.
The other druids kind of step forward,
looking a little thirsty themselves,
and it's magical source of water,
or they have to kind of toil to bring it to their location.
Good good good, good, good.
Yes, I'm bowing to eat.
They all take out their cups and kind of fill from it.
You all drink?
Cheers.
Cheers, cheers.
They take their small, like, cups they off to the side.
They cheer to you.
They're actually leading you out of the cindergland.
You guys break your way towards the Druuric village
on the outskirts of the forest.
So Conronus gives a nod and kind of rubs your shoulder.
I am to tend to the wounds of my helpers.
helpers in your test. Do as you see fit. I leave when you feel comfortable and good luck.
I bow to him and I just salute and I say, Kaitiake, brother.
Kaitiake, princess. He turns around and steps back towards the forest.
Your people are fucking sweet.
Thank you. Yes, I rather enjoyed that environment.
Thank you all so much for coming with me.
It is sort of our salute.
It means guardian and brother, brotherin.
So it's like a high salute, by the world.
Kātiake.
Kai-te-a-ke.
And not tomorrow, please, but where do you need to go next
for this quest of yours?
Well, my last stop would be to
to the water, Ashari, in aquas.
But they're back on another continent.
Well, that's good. I don't think we can take another one right now, anyway.
No.
I'm good.
I'm doing pretty good, actually. I'm kind of a head schedule.
Doing pretty good.
Wonderful. Let's just taste some respite.
Yeah, please.
We'll say for the sake of brevity, as it is getting rather late.
Which for all of you guys watching, consider this lengthy episode a
a gift for the fact that we won't be doing this next week,
because some of us will be out of town.
But you rest for a bit.
You eventually find your way back down to the base of the mountain range.
Your horses have not been touched, though they are a little hungry.
An uneventful journey makes your way back to Vasselheim,
where over the past six or seven days of travel,
Pike, you come to find that the curse has been lifted
from the Temple of Sarenrae and your followers,
as they are now calling you.
themselves, though you had not expected to becoming this beacon of light to these worshippers
who had no central focus or entity to guide them in their worship, you've become a very
important figure to them, and they welcome you return to the temple.
But I don't look at that.
What if I just want to stay?
And talk to the producers of Lancebius.
That's okay.
Talk to the producers of Lanceb.
You are a romance, Matt?
You're an important figure to us as well.
figure to us as well, Pickles.
Oh, Pickles.
You've done so much for our lives,
maybe you continue to do good in these lives.
Well, debatable.
You can leave them any time,
or we'll kick their ass if you can have that.
Okay.
You know we're homeless.
Any moment at all.
This was so great being a part of your
just your journey that you had.
Thank you.
You are always part of Arjuni,
no matter where we go pack.
It's true.
Just keep the poo close.
Yeah.
Okay.
I mean, I don't know what it does exactly, but we'll find.
Have a good feeling about it.
Just put your faith in Ceremon Ray.
Okay.
Well, I guess I'll go.
Kaitayake.
Oh!
Explosions!
Tertumka.
Tertonga.
Totanka.
I'm sorry.
My Tomekiria, she runs up in Squeez's pick.
Oh, no.
What you missed a little one.
You're my favorite gnome.
Oh, thanks.
You're my favorite, everything, I guess.
Dragon boar.
There you go.
Pike turns and returns towards the excavation
of the long-lost temper of Sarah and Ray.
It hurts every time, Pike.
Every time.
We'll see you soon.
Oh, do.
Okay.
And Keelef, you have the boon of the sparkstone
to gift to whoever, whatever, whatever,
whatever you see fit.
Do I know what it does?
Can I do like a check on it?
Best you can ascertain looking at it is once the stone is crushed, the hands of whatever
creature crushes it become bequeathed with the flame of the elemental flame itself.
Okay.
That will be good for anybody.
Can she use it?
Oh, well, she already has that.
I'll keep it safe.
You can keep taps on.
Yeah.
It doesn't affect the weapon if you're holding it.
It's only like physical attacks, like punches, claws, anything like that are affected by the flame.
Could be cool for Grog.
Ooh.
Boxing.
Would it would it?
If you had to fight anything without a weapon.
You said claws?
Oh, claws.
You said claws?
Yeah.
It's like an animal form of yours.
Anyone like that would have planes on the ground.
Or animal form?
You could use yourself.
Maybe we'll wait until like something is negated.
Give it some thought.
Yeah.
So Mark's Sparkstone in your inventory.
Let's see what the sheet.
I mean, I wouldn't be opposed.
Oh, please, not that music.
That music gives me nightmares from my childhood.
Could we get something a little bit lighter?
Some lighter music here.
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