Critical Role & Sagas of Sundry - Vox Machina Ep. 5 - The Trick About Falling
Episode Date: November 25, 2021Having successfully slain a dangerous Illithid and its dwarven general, Vox Machina find themselves surrounded by a small army of Duergar. In their attempt to escape, Vox Machina quickly find things m...oving from bad to worse... Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
Insurance isn't one-size-fits-all, and shopping for it shouldn't feel like squeezing into something that just doesn't fit.
That's why drivers have enjoyed progressives' name-your-price tool for years.
With the name-your-price tool, you tell them what you want to pay, and they show you options that fit your budget.
Enough hunting for discounts, trying to calculate rates, and tinkering with coverages.
Maybe you're picking out your very first policy.
Or maybe you're just looking for something that works better for you and your family.
Either way, they make it simple to see your options.
No guesswork, no surprises.
Ready to see how easy and fun shopping for car insurance can be?
Visit progressive.com and give the name your price tool a try.
Take the stress out of shopping and find coverage that fits your life on your terms.
Progressive Casualty Insurance Company and Affiliates.
Price and coverage match limited by state law.
So, without further ado, let's go ahead and kick into the recap.
So, the party has initially been sent down on a mission by the archonist, Allura Viceran,
in search of a halfling paladin who's gone missing, named Lady Kima of Vord.
A folk hero and very respected individual, she went on a vision quest
and apparently went alone into Craghammer seeking some sort of great evil that was festering beneath the city.
It hasn't been seen for weeks and weeks.
The party was hired by her to go and try and find her whereabouts, and hopefully bring her back safely.
bring her back safely. Since traversing and meeting individuals in Craghammer, they then spearheaded
into the Grace by Mines, where apparently these monstrosities have been verbaling out time and time again
over the past few weeks. Pushing down, they had encounters with Umburhulks. They managed to inquire
some Duregar, which apparently there's a lot of them down here, Duragher being an ashy-skinned,
subterranean, dark, evil dwarf-type offshoot, one of which had with it a brain-type
by a quadruped that managed to brain spike grog
and send him catatonic for a short time.
They, wandering through the caverns discovered
there was a Duregar war camp across the way
from this across this large chasm
that was currently being run by a general Duregar
alongside what appeared to be, and what they've now discovered
to be a mineflay or an illicit.
They managed to, upon looking deeper into this cavern,
finding hidden behind a waterfall, thanks to the druid
and the ranger completely stealing
from the rest of the group their flying carpet,
made a very tenuous relationship and alignment with another mind-flayer, apparently cast out of his own society,
searching to find a way to both get revenge and find his way back into his colony of people.
His name was Corota, lovingly called Clarence by the group, probably much to his own chagrin,
after which they decided to go ahead and try and extract information from this Duregard General
and stop this war camp from preparing itself for battle,
and its attack seemingly on Craghammer in the near future.
Through a strange crazy plan they came up with,
they managed to fly undetected over via flying carpet,
giant eagle, and floating sorcerer,
over the entire war camp,
made a metal gear run into the center of their main barracks,
threw a bucket of goblin shit into the face of the one-mind flare,
after which Vax bisected it pretty much
in one surprise round of attacks,
led into a large,
battle in the center of this building, partway through of which the ground began to rumble
and then digging forth from underneath a bullet, a gargantuan armored burrowing creature that
was hungry and very dangerous that then made the battle that much more intense. A heavy,
blood-filled battle later involved with Percy getting his hand caught and firing his gun into
the gullet of the beast. Eventually it had his armor pulled apart and was defeated by the party.
The remnants of the Duregar army in the side of this building have been destroyed, a side of
few stragglers that have laid their weapons down,
and the general now lies beaten on his knees
before the rest of the party.
And that is where we pick up and begin.
So as you all are catching your breath, breathing heavily,
as the adrenaline slowly leaves the system,
looking around this building with the large hole
still glaring through the roof.
I'm waving through it.
Siberia is waving down.
The general is currently on the ground,
Warhammer at his side, blackened armor,
still kind of sizzling with arcane energy
from his temporary banishment via Scanlan.
He sits there with this kind of gnarled, brackish beard
looking about the rest of you with these wild,
kind of white-coated eyes.
So you found your way in.
What's your purpose?
What's your one for me?
Vax walks right up to him,
and he grabs him by the hair,
right back to this position.
Let's have a talk.
Vexalia, you should get out of chat.
Of course that would.
If you want blood, take it.
That's all you're getting from me.
Okay, kill him.
Wait, no, hold on a second.
Ask the question.
What are we asking?
We're looking for a halfling.
Have you seen one?
I don't know what you're talking about.
A female halfling.
She came down here.
Well, she wouldn't have gotten far if she did.
Not with my people.
I take my dagger and stick it in about a centimeter and say,
your master is gone.
It's just you.
Your friends here now, I think it's in your best interest to talk.
You could walk away from here. You don't have to die if you can play nice.
And believe me, when I tell you, he usually kills everybody.
He doesn't give that offer very often.
Go ahead and make an intimidation roll.
With advantage, because of his backing the night.
First roll the night.
Yeah.
That's right.
That's a way to start.
That's a way to start.
So.
So.
As you pull the blade into his throat, he kind of chuckles deeply against the strain.
Yeah, your half-legged lass was foolish. We took her. We delivered her to King Mergold as a present.
If she lives, she's probably ruined and broken deep within the dungeons of Emberholt.
You're welcome to go for her there.
Who's this king of yours?
Mergog.
Mergol.
These mark up orange, no.
Mergles.
Which way should we head?
Oh, God, probably.
Is there any particular, you know, shortcuts or less running into your kind along the way, to Dode?
I highly doubt it.
This bit's in your direction.
Oh, you'll press a dissertation, and I catch it.
Throw it back in his face.
Um, can I do an insight check to see if he's lying about this?
Go for it.
I think we have some prisoners to free you something as well.
Yes.
22.
He does not appear to be lying about his interpretation of her.
Apparently she is where he is.
As to where her current state is, you don't know.
But he seems to have a very, very made up mind as to her possibility of being alive still.
What about there being like a secret path that we can maybe get through to avoid some of these people?
You can press them for that information even harder.
Hey guys, we should press him for information about a secretive.
Just a couple more questions.
Can I start speaking to him in Underdark?
And I ask him, that's hot and that awesome language.
Tell me about the hidden passages.
I know those.
I'm good to know.
What does Underdark sound like?
It sounds kind of like...
It's parcel tongue.
It's like pig Latin.
It's just in the blackest I know.
Airway are the in-h-h-hast-d-e-h-h.
It's kind of reminiscent of a black speech from the Tolkien universe.
It has that kind of guttural,
Lars-Gar-R-Thark, you know, very deep,
a little bit of like a whispering darkness, too.
As she speaks this tongue,
catches a lot of you off guard.
You've not heard her use that tongue until this point.
Go ahead and make an intimidation check.
Thanks, what are you doing?
What is this coming out of your mouth?
That sounds real pretty.
Get your sheep ready.
You got your papers today, lovely.
Hold on, hold on.
She's bound a fan.
Eighteen.
Eighteen.
There's no passages to the stronghold.
But there is a way in.
Aside from the front,
because good luck up in there from that point.
Is it through the lake?
Yes, through the lake.
Deep below we'll find a tunnel.
This tunnel will lead.
to a subterranean passage straight to the storm move.
Can we check to make sure you sign the room?
Make an insight.
16?
No, he's bullshitting through his teeth.
Oh, okay.
Vexalia.
He seemed honest about the passage.
He's not dishonest about the...
He's basically following her lead.
You're lying. Tell us true.
Where is it?
If I tell you, we'll let me live.
I think that's very...
I think that's very...
I think that's very...
That's reasonable.
That's reasonable.
We will not kill you?
I think we can.
We could lock them up and then we could kill them.
We'll leave you alive.
We'll leave you alive.
Yes.
Don't just leave me alive.
Give me a chance to walk from this building on my own.
Armist intact.
No.
And I'll give you the secret entrance to Emberhold itself, leading you straight to the throne room.
Well, that's a good thing.
So we have to leave you alive and let you leave this building intact.
Oh, God.
I walk over and pick up.
up his big warhammer and say, you may, maybe leave
but I get to keep this as a souvenir.
I actually think this is an appropriate moment to play with a bit of banditry.
I say we take everything from him and he can make his way out all on his own.
I like that.
Yes.
All his clothes, everything.
And everything.
Wait, wait, wait, hang on, hang on, hang on.
What if we take him with us?
Justin Casey's.
At which point, a cold, clammy hand
touches your shoulder and pulls you aside
as a partially hooded Chlorota steps forward and says,
Oh!
I'll attempt to read his surface thoughts.
If he tries to keep it from me, I'll know.
As he steps forward, he puts one hand in front of him
and his eyes gleam with a sickly green hue.
You can see the general kind of leads his head back for a second.
It begins twitching an eye.
Sweep begins to beat around his brow as Chlorota takes another step forward,
tensing his hand once more, his head beginning to bow forward with an intensity,
a force of focus towards his direction.
You can now see the general, this isn't necessary.
I'm willing to give you the information.
You can see a trickle of blood beginning to pour out of one of his nostrils.
It's a mine flare.
Clorota.
Wait.
Does he know anything about Kavan?
And the mind flayer pushes once more into his brain.
You can see a twitch to his faces, his head kind of lulls back and rolls for a second, resisting as best he can.
But his will is currently beaten by the defeat of the battle, the lack of his compatriate mindflayer,
and the sheer intensity of Klorota now focused on vengeance and returning to his people.
The blood begins to stream not from his nostrils, but now from his ears as well.
years as well, as Clorota releases him for a second and goes,
He has not seen K'bos a bit, but we could press for more.
I walk up.
I think we should just ask him.
Next to Clorota, push the dwarf against the wall,
and say our friend here is not as patient as I am.
We want to know about this.
And we want you and all your men, all your little mates here,
here to throw your weapons into the chasm, you can go, fuck off. But we want to know everything.
And this is your last chance, right now, right here. Talk.
And you have to get naked.
You have to get naked.
What, Dr. I'm with him, my man.
Thank you.
Yeah, need to come a thing, though.
Cavarne. Cavarn was responsible for for forging the alliance.
For centuries and generations.
His people and mine killed and fought.
It wasn't till Kavarn came that we decided to work together for a common cause.
Expansion, unification, dominion over this land and these mountains.
Divided we were weak, petty, greedy.
But with Kavarn leading us, we have purpose.
person. We had growth. We could take what we like. It's all but one's worth. If I fall here,
many more, we'll take over where I fell. Well, we can see that's obviously worked out really
well for you. I think that I'm satisfied. Are you satisfied? What kind of creature is Kavarn?
What is Kavarn? I have not seen Kavarn personally.
You've heard rumours, though.
What I know of Covern, a being of immense intelligence.
A creature that needs not walk this earth.
One that does not touch the land of which it traverses.
I know it sees all.
It smiles from a toothy moor and laughs, laughs in the darkness,
protruding from its forehead one, nasty, gnarled black horn.
A terrible source of its dark power.
That is what's been an rumor.
Is he telling the truth?
Inside check.
Inside check, probably.
Black, I think he is.
Would I recognize this creature he's describing?
Go ahead and make a nature check.
Or Arana, either one.
Or Arcona?
Can I do a nature check?
It's been more from your own personal knowledge.
Probably not. You make it one yourself.
What's what I'm saying?
14.
Because you're doing Arcanah?
I did not.
I'll do 20.
I'm doing nature.
Ooh.
Ooh.
Ooh.
Ooh.
29.
All right.
So, no natural creature you've ever heard
has this type of essence to it.
Having a single black horn.
It's clearly a gnarwh.
It is.
It's a sensual.
It's an awful, awful narwhal.
Way to spoil up the story, really.
Demon narwhal.
What we should know.
A narwhal.
Nashing tea.
Teeth. Black horn. Very intelligent. That doesn't seem to be anything from nature itself.
From your experience, there are different entities, but usually there are multiple horns.
Singular, demonic beings that would have extreme intelligence, sharp teeth horns.
You've had brief pressures in the past with demonic entities.
That seems to run in the similar vein, but nothing in particular is creeping to mind.
It's going to be difficult for you to specifically come up with this with little information
you currently have.
Yeah.
Well, I'm satisfied.
I think you should let him go.
Why don't you straight?
Do you want a handcuffs?
Please.
Take off your clothes.
Let me, let's take his, we take
handcuffs out of this.
That was not the deal.
You leave me unspoiled on my life and I tell you
the way into Emberholt.
We'll tell us.
Take the hammer, but.
You haven't told us yet, huh?
It's rough in here, leave his armor on.
I've already told you your weapons are ours.
The fact, we'll be keeping your weapons, your armor, and I believe your pride.
Yes.
But your life is yours.
You may even outrun the dwarves we're about to set free.
Oh, yeah.
The purse is fucked up today.
I'm in a moon.
Emberhold.
Wait, wait, wait, he's telling us.
It's not.
Emberhold is the fortress of our people.
Built to resist assault from all sights.
We've an army.
We've an army.
hiding about the outskirts of it,
kind of like an army you might have
in the soil pants of yours
if you think you have a chance against it, poor front.
However, since I now think that's what you carry.
Your best bet is on the left side of the fortress.
There are two streams of molten rock that pour down the side.
The smaller of those two streams covers
a secret tunnel.
Inside check, is he full shit?
I rolled.
Oh, nothing too hot at all.
None of mine. Forget it.
Forget I said anything.
Alright.
Seems to be forthrighted honest with this information.
However,
how to get through the lova.
That's up to you.
It's meant to open from the inside.
A trap doorlight mechanism that spreads the actual flaw
from the outside.
Well, good luck.
I've done my deal the side of the barcar.
Let me free.
Stepping behind, I take my knife, and I cut his belt loops and let his pants fold, and give him a little of match.
Okay.
You're free to go not toward your stronghold, but towards the circles.
So his belt falls, change purse and everything.
He is wearing full plate black armor.
So his trousers do not plummet.
He picks up his...
He picks up his Warhammer.
I don't think so.
I think so. No, that's mine. As a token to remember you by.
Un-spoiled was the deal.
No, it's great. You can really argue all you want to, or I'll just smash your fucking headings right now.
Wasn't the deal?
Alive. He said you were alive, and your weapons were ours.
What do you got? You mean like, you wouldn't get dirty, like, you know, not spoiled.
Which I was totally fine with.
Takes a couple steps forward towards you holding the Warhammer out.
skull is unsporned.
Yes, the marat.
Suddenly, he turns completely invisible,
vanishes from sight.
Oh.
My perception's really high.
Can I try to find him?
Yeah, we can.
Percept and check.
You hear.
Percephibch.
He's gone.
Mother bitch.
It's fine.
Just let him go.
It's like, it's all these guys.
I want the hammer!
He's naked and now he's invisible.
He's not naked.
He's got his armor.
At this point, before you have the opportunity,
He becomes visible again, about 20 feet out,
and you're gone down the stairs and towards the front door
and he's throwing a dagger.
Oh, look.
Go for it.
Yeah.
And I'm throwing my ex at him with the chain of the turning as well.
Uh, that's...
All right, that hits.
Yeah, sure.
Dix. It's not as dig attack, it's just damage.
Yeah, that's fine.
You chuck your axe at him.
And I just yell, sorry!
Okay?
10's for me.
All right, so go ahead and roll damage for both of you.
He is there standing in place with his arms locked like this.
Oh, Clotov.
Fifteen.
15 damage?
Yep. All ready?
Should it left the hammer?
10 damage, all right.
There's now a significant amount of blood beginning
to pull down his feet as he's standing there.
As he's frozen in place, Clorota just kind of steps up
to the front of him, grabs his cheeks
and pulls his head in towards him as his tendrils slowly
wrap around his head.
You can see the meat at the back of his skull.
And with this horrible, crunching sound,
you see his head shudder as his limbs
go limp. A few moments of this horrible slurping sound.
You hear this dull, sickening hollow sound.
The tentacles release.
Herota releases his grip from his head,
and the captain falls onto his back,
giant bloodied hole in the center of his skull.
He is brave!
I knew she should have left the hammer, shouldn't you?
Some people are terrible...
I'm going to loot the box.
Yeah, well, yeah, we definitely
I would like to pick up the hammer.
This is a good lesson.
To no one else.
Well done.
No one is watching this valuable lesson.
Do not be an oathbreaker.
To not be an oath breaker.
Was that actually like a meal?
As you're looking at you see there's that the kind of weird purpleish crimson around his tendrils as it kind of wipes it off with his hands and goes,
It's enough to sustain me a while.
I was getting hungry.
Well, that's a ham the nonsense, say.
Yes, indeed.
Lute the body.
Yes, you look the body.
You find amongst all the Duraigar bodies here
as you're quickly jumping around and grabbing,
it's hard to count the exact amount,
but you're looking at some in the end of about
five to six hundred gold pieces.
You'll have to check later.
A series of black iron weapons,
none of them seem to, at a quick glance,
have any sort of magical value.
The blackened plate armor on the Duregar itself
does radiate a magical essence, as does the Warhammer he was holding.
How many?
Is it just him wearing the black plate armor
or any of the other bodies wearing it?
There are a few that are wearing black paper.
They're not equal, they're not equivalent chanted.
We should take that, put it in the bag of holding,
so we can sneak in if we like to.
Ty Beres, can you tell us anything about these things?
Yes.
Once it is here, there would be 11 sets total
from what you guys are killing.
Because there are also sets that were on the rack
at the very front.
And I'll do an archa check, right?
You got a grapple arrow.
Do I kind of check on the stuff?
Yeah.
Yeah, I got it. We now have a trap-out arrow.
A regular arrow?
Yeah, you fire it and it, and I'm going to prop somebody.
Seriously? That's so cool. Thank you.
There you go, sir.
I'm going to hawk eye you out at some point.
Oh, my God.
Can you do a magical check on them?
Oh, he's good.
I already.
So Tiberius is looking over the equipment,
kind of pouring through his arcane knowledge.
Oh, I think Pike and Grog would benefit for the most definitely.
What was it?
What was it?
It's not any kind of dark magic about the armor, is there?
I mean, it's dark in color.
Yes, fine.
But it's your standard arcana magic.
You all see.
Oh, the heavy plate armor has resistance to fire down.
It's just gone back.
Thank you.
Residual memory.
Spots.
It's delicious.
And you can see there's like this almost rapturous look
in his face you haven't seen before.
For a moment,
Corota looks a little younger, a little stronger.
A little more dangerous, and you're put off a little bit by it.
The road is Dracula.
But there's kind of this momentary kind of relishing in the moment.
Do we need to give you a moment alone?
We can breathe.
He speaks the truth about the path into the embo.
So he spoke of a trap door that's easy to open from within,
but not from outside, correct?
It was hidden by lava flow.
Yes.
Two lava flows.
The smaller of the two.
On the left side of the trunk.
Can I ask a question?
Yes.
Are there a lot of other soldiers still in the camp,
or did we?
Oh, there are plenty of soldiers still in the camp.
You've only, you stealthed into the barracks?
Oh shit, we should have kept him alive, you guys.
Okay, okay, okay, okay.
He was about to walk out the door and called me.
That's true.
That's true.
Can I harvest any natural armor from the bullet?
Ooh.
You can certainly try.
There's plates that have been broken and cracked.
You can try and start cleaving away at it.
Okay, so you start, it's really tough eye.
You know, because you've tried to cut through before,
and you've managed to make a few marks.
It takes you a few minutes.
You manage to get, let's say, about three,
say, three saucer-shaped pieces of armor out of it.
All right.
You could definitely get more, but then you start hearing bells going.
hearing bells going off.
Shit.
What do I see?
No, no, no, no.
I'm still on the roof.
You don't see anything yet.
You just hear bells starting to go off into the city.
Should we all, okay, we should all put on black armor.
We should get out here.
You start hearing horns.
Let's go.
Let's go.
Big horns, you start seeing torches being lit.
We need to get out.
Guys, the trick is on.
I'm going to get up.
I should my gravel thing and go up on the ceiling.
What?
Cast, fly on this fucker over.
over here. We need to get out of here. We just need to get out the way we came in.
I cast, pass without trace. Everyone stand near me, and I'll turn into an eagle and I scoop up the
gnomes. Okay, what's the radius on past that trace?
Like a thousand yards.
I take it a thousand yards. Four miles? Is it something like that? Okay. But I take the dust of
priceless out of the bag of holding and I spray glitter on.
Okay. The cards are coming.
They were out of stock.
Can we grapple up out from the ceiling?
Well, the arrow that you have that he made,
it's essentially an arrow that bursts into a tanglefoot bag.
It's when it bursts, it grapples whoever's there.
It's not like a string area.
Although I'll build that.
It was like a grapple.
It's a trip arrow.
Oh, that's cool.
Okay, okay.
So you could just
just...
Just hug me.
Barely get Tiberius in there if you put on my back.
On the platform, so yeah.
Okay, I'm gonna jump on Groves back.
Okay.
And we have a regular grappling hook.
We'll just get up out of them.
We have a flying card.
And hold on to some streps.
All right.
So Scanlan, both the own gnomes get grabbed by Keyleth as.
And we're all in the carpet?
Yeah, carpet's away.
But this guy's flying?
Yes.
I am.
I thought we were all hooked.
Okay.
What are we doing?
Are we getting up?
Up and out.
Straight up.
Can you stealth while we do it?
You guys, right now, as you, as you're carrying the two gnomes,
All of you except for Grog or on the carpet, correct?
Yep, I'm flying.
Okay, so how many spells do you have left in that?
You're stricken.
All right.
Trichik's back on the other side.
Trin can come into the battle because there's nobody
going to trick it across.
Oh, he's on the other side.
By himself, all loamy.
Yeah, I know.
You weren't here, protect your bear.
It's so terrible.
Is he safe over there?
Hopefully.
Oh, Trin.
He's been arranging up to mind.
Everyone, make a stealth check.
A plus 10 additional modifier thanks to Kila Paul Bell.
Yes.
That's good.
Sweet.
Ooh.
20.
Oh, 20.
18.
Nice.
What are you?
Natural 20?
19.
19.
19.
19.
So the natural 20.
Natural 20.
31 for me.
29.
All right.
So you all take off as you do.
You can see now.
Probably close to 30 or 40.
Riga have now begun rushing towards the barracks in the center of that main open area where that wooden platform was.
Where a scam that originally saw, the mind flare, as you rush up, you hear.
You hear it as under common screaming, there, above, look!
Maybe you should scream like, no, they went the other way.
A scream of javelins come firing up in your direction.
I see where it's coming in, I shoot a fireball.
Okay.
That's good.
That's good.
So there's a volley of javelins and a fireball streaking past.
You'll be able to get 10 of them in that fireball blast.
Go ahead and roll for damage on that.
However, there are, for those who roll less than 20 on stealth,
each of you are getting three javelins each to you.
So that's you two and grog.
What'd you roll again?
Less than 20.
22.
Okay, yeah.
So yeah, so you three javelins against you.
So three javelins against you.
Uh, four and eight.
Miss you entirely.
Percy?
Or actually, one more against you, Keyleth.
That one does hit.
So, Keyleth.
You take 14 points of piercing damage.
The javelin just gleams off the side of your giant eagle torso.
Percy, that's a 21 and 18 and a 20.
So you take three javelins, 24 points of piercing damage.
24 points total, has three javelins.
Two strike you off the shoulders, and one actually in bed.
actually invents itself partway into your waist, and you have to pull it out, and you
probably dug a good six or seven inches in. Might have fit something.
I'm at 15.
I'm at 41. Forty one points. It's already really low.
All right.
The three that are going towards Grog, that natural 20, a 17. What's your IC?
18.
That one misses, and the last one?
Two natural 20s. Not even joking.
Oh, all right. So you've got a thousand hit points.
Oh, no.
You take a total of 36 points of piercing damage.
Oh, so.
And he still has more hit points than we do.
Yeah, probably.
Oh, barbarians.
Scandland or here at Moon.
Uh, actually, yeah.
He is here, technically.
He is here, Scanlan's holding on tight as the
Scalus carrying him.
Uh, however, as the javelins strike all you guys,
a moment later, there's a gargantium,
an explosion as a flash of reddish light from below.
A giant, fiery, blooming explosion.
bursts in the center of that area.
You can see Durabon thrown left and right.
You managed to take out about 12 of them in that one blast.
You guys continue cresting over the top.
You can now see more and more starting to gather.
The bells are going off, the horns are blowing hard.
You can see a bunch of them are now running over
to what looks like some of the siege equipment they had constructed,
which includes a few large ballistic.
I think we should friggin' dive bomb towards the far tunnel past this war camp.
He's fine.
He's fine.
They don't know he's here.
I'm not concerned with the bear right now.
We're going to die on.
Side bomb.
I take hold of the front of the carpet and steer it down towards the up and over along the roof and then down towards the tunnel.
I'm steering the carpet.
You guys coming down, you basically have you shot up, curved around, and you're going backwards towards the barracks.
As you do, another volley of, uh...
Another volley comes to the guys who were under stealthed.
That seems complicated. Who's not stealthed? However, there's one attack less each because of the
Dura Guard that you had taken out. So against Kielith, one hits. You take 12 points of piercing
damage. I am no longer an eagle.
Oh my god. All right, a two and a one versus Percy.
Yeah. All right. So, wait, what?
She's not an eagle anymore.
I think zero hit points as an eagle. Wait, what are you again?
So, Keyleth's form shifts back into that of Keyliff.
You guys are about 80 feet up.
Help.
At which point, both Stanlin and Pike go into a free fall along with Keyliff.
Are we under them?
Are we under them?
You guys are about parallel.
You guys are moving together.
Go under them!
I cast Blaschel blast and I create a bridge that scoops them up, right under them.
As we dive right under them.
Okay. You guys are out in the middle of the open cavern. There's no place to connect the bridge. So you're essentially creating a giant ice chunk right beneath them.
Huh? Which is also now in free fall.
No!
Even places make mistakes.
So as you guys try and sweep underneath, as they're plummeting, you're writing this. Go ahead and make an acrobatics check.
Okay.
Can I, can I, can I, can I?
25.
All right.
So you swooned.
You swoop underneath a sudden motion as you're trying to cast.
Go ahead and roll a concentration check on this.
Oh, come on, Tiberius.
Oh, saved my life again, Tiberius.
Can I try to...
Wait, wait, wait, wait.
Can I put your...
Or God's blessing to give him a plus 10?
Unfortunately, you're falling.
You're like, ah, you're just plummeting through the air like a rock
because you're a full-plate armor.
Can I use the rope with a twine and try to lasso one of them?
Because I'm really...
You have to pull it out of the bag of holding
and then turn into a lasso.
I don't know that's going to take you a full minute.
I have a time.
I let go on the front of the carpet.
I put one end of the rope in my sister's hand,
and I jump off towards Pike.
I'd travel onto her to hold her down.
I have so much armor.
All right, guys, guys, so here's what happens.
In the time this has transpired, you've rushed underneath
with the magic carpet, all of you barely managed to hold on
as both Pike and Scanlan and kids all slam into the top of the...
Oh, okay.
You lost your concentration.
You lost your concentration.
glacial blast didn't go off.
Thankfully, that would have been really bad.
We slam it to the top of what?
You guys slam under the top of the rest of the group
in there.
Because you lost your concentration,
your flight spell also dissipates.
Grog is now plummeting.
The flying carpet now has too much weight
and currently giving out.
Get me close to him.
It's slowing your fall, but you guys are coming down
You're coming down at a very, very fast pace at an angle over the barracks towards the back end of the war camp.
Can I cast wind wall right underneath of the carpet to kind of like air bend as well?
You can attempt to, Grog.
I guess...
Who needs featherfall?
I can do another bunch.
At this point...
Dungeon Master, yes.
Re-explain what's happening.
So the carpet is falling not as fast.
Essentially, you guys were flying aside to the three were falling.
You guys swoops underneath and caught them.
However, it's too much weight to bear.
The carpet's not.
How high are we at this second?
At this second, you're about 60-70 feet up.
Oh, oh, Jesus.
The highest building under us is how tall?
It's about 15 feet tall.
Oh.
Grog, however, goes into a full plummet.
You guys have just caught the rest of them.
You all caught them.
You're crashing down.
And when did the one thing work?
Go ahead and roll a concentration.
Everybody jump off here.
Just roll.
Constitution tape.
Let's go fast.
How?
I need to know.
Constitution modifier.
How far, I need to know how far we are from seven?
Seven, okay.
The spell fizzles.
Right, she gets us down anyway, right?
I don't know.
On pause, how far are we from the tunnel that we were talking about?
From the cliff.
The point you can see here, you're probably about 50, 60 feet.
You're towards the back of it, thankfully.
The barracks is towards the barracks is towards the back of it.
So you may be about 50, 60 feet from the full tunnel.
Okay.
Because where the drop is, and that's where that bottom tunnel is down there.
Yeah. Okay. So you guys go crashing at an angle. I'm gonna brace, I'm gonna brace to do for all. I'm bracing for
Yeah, we all like this. All right so. I'm grabbing pike and going like this. I have Scanlan. Thank you. Where's Grog?
Where's Grogh? Where's doing?
No, Rodg's falling from you guys. He was flying and the lost concentration of the spell.
Drops like stone. Can I, can I leap towards him? Off what?
And do what? Off of the carpet.
I wrote the carpet. Yes. You leap off of the carpet? Do what? You go ahead and make
Just make an acrobatics check.
With a disadvantage, because you are jumping off
of a currently flimsy flying carpet to try and catch up to him.
Oh no.
Look at it.
Right now, while I'm doing this, I'm going to cast feather ball on myself.
Before you, you've got to get to me first,
because it'll slow you too much.
Oh, I don't know what would, wouldn't it?
I thought it was only going down.
Got to get to me first, go over.
Sorry.
Oh, okay.
So what's your talking about to check?
We'll lower the two.
15 and 13.
Okay.
You managed to fumble out of the carpet.
However, you are now just end over and falling now
off the side of the carpet on your own.
You're having a hard time even seeing Grog now as the world is just spinning and spinning and spinning.
You can attempt.
Now I'm going to cancel the lines up.
So, canceling the lines up. Go ahead and roll a concentration check.
On yours.
Yeah.
What did you roll?
He rolled on 19.
He rolled a 19.
Yeah, 19.
Okay.
Featherfall gets to you just in time.
Your descent slows.
In that time, Brog has impacted.
Oh, oh, Brog.
We're gonna hit.
I'm shielding the Gila.
I'm shielding Scanlan.
So, you all brace for impact.
The actual carpet's creaning out of control.
You can see there's just barely the top of the building
that you might be able to try and skim.
Can we jump onto the top of the building?
This is going to be up to the one who's been steering this whole time.
Go ahead and make an intent.
Intelligence?
Yes.
Can I assist?
No.
Oh, my God, it's not made.
Good, good, good, good, good.
24.
You just managed to skim the edge, which lessens your impact slightly.
However, it does send you all into a full end over entopple.
Still holding a note.
Everyone, everyone, make an acrobatics check.
Which one to roll?
What's going on with grog?
Can we do anything about that?
Grog's impacted.
He was falling faster than you.
you guys were. He's 600 pounds going in a straight free fall. You guys had a little bit of a fall break on the...
This is feeling terribly.
Do I have to do one to two?
Do you have to do one else in a little bit?
I'll have one. Except for you actually.
Do the halflings?
Shit.
Do the gnomes get an advantage since the half elves are protecting them?
It's based on how you guys roll, because you're the ones who are holding on to them.
Okay.
I got...
Scandlin.
Oh no!
So you got, you got Pike?
Yeah, we got Pike.
All right, what did you roll?
18.
Natural one.
Oh, 13.
18.
23.
Okay.
So half damage for you.
Plus nine acrobatics.
Doesn't matter.
Doesn't matter.
So we're going to knock me out.
Roll some fall damage here.
I'm sorry.
I got the healer.
I got the new.
18 points of damage.
18 points of damage.
I'm out.
You're out?
Out again?
You didn't have a lot of hip points left.
Yeah.
And this is the second time Grogh's almost falling.
18 points to you.
The rest of you all take 36 points of fall damage except for Grog.
Everybody, everybody?
Everybody.
As a group, like we all failed as well.
Well, no, no, no.
Sorry.
You six-heeded.
You rolled 18.
18, so you would also take half damage.
You take the 18 as well.
Half to 36.
Yeah.
And you take half that as well thanks to his role as well.
Okay.
You're going to reduce the damage.
I was very graceful on the way down.
Yeah.
You take 45 points of damage from the impact, Grog.
45?
45 points of damage and leave a small crater from the impact.
Thank you.
You know, I think 30.
You know, and Scanlan both take 36,
or put Scanlan into negative as well,
because he was not at.
No, no, he was fully healed.
Nope.
No, he wasn't.
So, p.
Y'all tumble end over end, come to rest.
We just crash landed in a war.
Yeah.
On the far end of it, thankfully.
You guys can hear the bells and the horns blowing in the distance.
Looks like all the rest of the folks that were stationed here
move towards the center.
We managed to arc over them, but they're going to be here shortly.
Are we near their big war machines?
No, the list I are on the upper center.
So we can see the ledge in that cabin where we were found the line.
Well, the ledge is back in the other direction.
You guys are going towards the tunnel on the opposite side.
Back says pulling up Pike onto a feet and dragging it to its scound because I know how
fucked up he was from the last.
Okay.
You guys, you run up and you're kind of getting up on your knees, coughing.
How far?
Percy's out.
Percy just fades down in the ground,
scrapes across the side of the space.
Scanlan's also out.
How far away?
Here, you take care of him, I'm writing to see people from us.
You guys are roughly about 10 feet from each other
from the impact, just scattering.
Do you have a group heel?
Do you have a group heel?
Not yet, but you assume it's only short period of time.
Yeah.
Just in the mass feeling.
And then you can give somebody out.
You can add.
Brog, what are you at?
39.
She's doing a mass healing work.
Okay. You barely get yourself out of the crater.
That's gonna suck tomorrow.
You take Scanlon, I'll take Percy.
Okay.
All right.
Percy, go ahead and make a death saving throne.
Death saving throne.
Yes, three.
What is that, is that just?
What do you roll?
Nine. That's a fail.
Mark off one fail, you'd have a death saving throw on your chief.
No, no, no.
No, no.
Scanlan does make his.
He's all right.
He's all right. I've got a healing person.
I'm pouring it.
What I'm doing?
I'm pinching Percy's nose and pouring some down Scanlan's throat.
Okay, all right.
So both of you guys, for healing potions, that is, those are the normal ones, the common, the regular healing?
I think so.
2D4 plus 2.
Go ahead and roll that.
I'm taking a level 2 potion myself.
2d4 plus 2.
All right, go for it.
8, 8.
Oh.
So I'm at plus 8 now.
Yes.
You're right.
Scanlon also comes to conchew.
2D4, that's pathetic.
That's the cheapest one you got.
84 plus two.
Let's just the fuck out of here and they can...
Okay, fine.
She was going to do a mass.
Yeah, what did you?
On the way down, I was doing a little chant
and I was expending my sorcerer points to do flexible casting so I can give a slot spell on my third level spells.
Okay.
As we're getting up, can I see, is the camp nearby where the prisoners are?
Is that anywhere near us?
No, that's towards the center of the camp.
We've got to keep moving.
I pull out another cork potion and slap it into Percy's hand.
hand and then grab by that wrist and start walking.
Save the potion. I cast healing word on Percy.
I'm going to do a mask.
All right.
So as you guys are running, toward the back towards the main tunnel,
which you can now see, it's roughly a 40 by 30 foot tunnel.
You go running through the buildings.
You see a few Duragar kind of poke out from the buildings.
Can we stealth while we're doing this or we're too much?
No, you guys are just bolting at this point.
You're not even concentrating on stealth right now.
Plus with the group, probably, basically,
you basically a few of you would stealth and the rest
would be left in the dust.
So you're just kind of all pushing.
at this point. You all manage to push towards the back of the entire war camp into this tunnel,
hearing behind you the distant echoing shouts of approximately 30-plus Duregar heading in your direction.
You hear a few other blist-eye bolts hitting the wall above you.
Are we on the tunnel?
You guys have now pushed into the tunnel.
I wait for everybody to pass and I cast all my grand columns.
Okay, how many, can you three, three spell? And how many, third-level spells do you have?
That's it. That's what I did the SP for, so I can cast this right now.
Right, so you have one.
I have none in my column.
Right, how many spell castings did you have left?
Two?
I have, no, I have one.
24.
You can make three columns, it's 30 feet wide.
Oh, she just healed everybody for 24 points.
Okay, so everyone heals 24 points, add that up.
It's 30 feet wide.
I feel pretty good now.
That shit.
What?
Including myself?
No.
Yes.
Are the caves stone?
Like, the walls aren't?
Yes.
Can I like, do it from the side?
Do it from the side? Can I attempt to?
Pillars go straight up, unfortunately.
The nature of the spell is creation.
I can do when you're trying to turn into a wall of stone.
There you go.
Okay, so as you're trying to figure this out,
maybe the steps over.
I'm like, oh, is this, oh.
Oh.
Sorry, you should have just, I would have been over.
That call them.
Yeah.
You go.
Are we, why are doing what's happening right now?
As you guys are doing this in rushing and you're realizing,
there's one member of your party that you haven't had a lot of time with
that you didn't think about to this moment.
Plarosa, yeah.
You now see kind of like floating via levitation ability
about 30 feet away slowly descending towards you
as you're putting up the wall of stone.
Oh, come on, squibor off over here.
Two bolts.
Go firing towards him.
One, which is overhead.
Our second one, threw his back out of his chest off the shoulder.
Come on.
Can you hit?
We have more than...
Recess the roll.
You can see now it's...
And the bolt itself is about four feet long,
made of kind of this long, jagged, pointed arrow tip.
Chlorotin begins to falter and begins to hover towards you,
almost like trying to swim through the air in your direction.
Can I try to wrestle him?
He's about 20 feet from you now.
You can try and reach out and put your hands towards.
Wait, yeah.
Now I cast Glacial blast right under him like a slide right towards us.
and catch him.
Okay, so as you guys are running towards him instead,
this giant crystalline form of ice crackles up
into what looks like some sort of strange winter festival slide
that would be made for children in the center of town.
Clarota, as it descends two more bolts come towards him.
Both, soosh, soosh, at this distance in the darkness
of the cavern, it's kind of hard for him to get to be in on.
Both just pass overhead with eyes kind of lulling.
Chlorota comes down and hits the edge of the slide
and almost loses consciousness at that point.
Sliding through the ice, you guys managed to capture, grabbing his arms, lifts him to his feet.
And now, wall of stone.
You all make it into the tunnel, Kila turns around, raising her hands.
The actual black and stonework of this tunnel shakes for a second, and then a giant, thick wall of natural rock.
Closes off the entire tunnel behind you.
Completely seals it?
Oh, God.
Completely seals it. You guys are now in complete darkness.
Light.
Light.
As the light hits, you can hear just brought on the other.
side at the surface of a stone wall, javelins, other things are being shot at the stone
wall, but it's keeping it at bay. You guys are now at the wall and behind you the tunnel
continues into a passage you haven't seen yet.
Whatever we do from here, I sprinkle dust of tracelessness behind us the whole time
like a fucking flower girl.
Will a healing...
They could have magic in their possession. They could use magic as well, so let's move.
Yeah, they could get through it.
Will a healing potion work on chloro? Can I go over to chloroza and...
And don't try to heal, because you might need a second drink.
I've got a potion, so.
Grog, should we give him a potion?
What?
Do you have any, do you have any, a kale?
Yeah, I do have a cask, actually.
I think I need a drink.
What's a level two potion do?
A level two potion would be 44 plus four.
I go and hold his shoulders while she tries to heal him just in case he gets all stuff for her.
Okay.
I think he's going to give him a potion.
I am. That's my sled.
No!
The legion day, that's not nice.
Okay.
17 points of heel.
Okay.
17 points of quota.
Which administering a potion to a mind flayer is an experience that very few in this world
that probably ever or ever will experience.
As you kind of reach over, grab a shoulder, you look for where to put it,
and the tendrils kind of like flail about but begin to, they, as you notice is what you're doing,
kind of relax and open up and you can now see the circular lamprey-like toothy maw of the mind flare.
of the mind flare. It's a very disturbing, disgusting image with this kind of jagged, yellowed teeth in a circular form.
You pop the cork and just pour it in. As you do, you see the wounds across
chloroes forming to seal. The arrow is still stuck in its torso.
Can we try to try it out? Break off the part? Yes.
You can try. Go ahead and make a, this would be a medicine check.
Do you want to do that, Rob?
I'll do the breaking part.
It's iron, it's solid iron.
Breaking it off, not gonna work.
You have to pull it from the wound.
Okay, I'll try.
So what are you at?
A four.
Okay, all right.
Four's good.
Go for it.
Roll this again.
A dime.
So you take your moment, you view up what the puncture wound is.
With a little bit of grog's help, you both grabbed the edge of it.
On three.
One, two, three.
Pull.
You pull through the wound, not against the arrow,
because that would just tear everything out with the process.
But nevertheless, in doing
So, Clorra does take an additional eight points of damage.
I'm sorry.
But the wound is now no longer a giant.
It's not able to heal completely.
So Clota takes a moment and kind of grasps the wound.
I hand him a little healing potion.
Shatters the glass, at which point you now hear
against the stone wall.
Let's keep moving, yes, yes.
All right.
I pick up Clorota.
Thank you, take some.
Yeah, all right.
I pick up Clorota and we start running balls.
Is he good enough to walk or is it?
He's good enough to walk with you guys.
Well, I thought if he's one arm under his non-sucking space and...
No, that's, hold on a second.
Foof-fum, I take it.
Greetings adventurers.
Spring has sprung here in Los Angeles,
and that means it's a brief period where it's only 75 degrees
instead of 95 degrees.
I'll take it.
And that means I've been outside a lot more.
Walking around,
occasionally galloping after a toddler hopped up on juice boxes,
traveling a bit, you know the vibe.
And after doing some spring cleaning, my wardrobe, I gotta say, looking a little bit sad.
I want clothes that can keep up with me and my son, but updating my wardrobe every spring
sounds pretty expensive.
So that's why I wound up signing up for Fabletics as a VIP.
It let me overhaul my springtime outfits without obliterating my bank account.
New VIPs unlock major savings on that first purchase, so trying new fits feels way more doable.
When I signed up as a new VIP with Fablip,
I got 70 to 80% off everything.
It made it easy to grab a few new pieces without overthinking it.
And the quality really surprised me.
Everything feels premium and soft and breathable,
but you're not paying those premium prices.
What I like most though is how versatile everything is.
You've got stuff you can work out in but also wear out.
There's matching sets, lightweight hoodies, joggers, teas, you name it.
The kind of stuff you can throw in in the morning and not worry about later.
When I'm at home, my favorite thing to pull on is the oversized hoodie.
It's so comfy,
I could just live in it 24-7.
It's perfect for walking my dog on like a chilly night.
But what I'm out and about,
I've really been loving the ribbed Johnny Collar Polo.
It makes me look like I should be taking a high-powered meeting
by the pool at the White Lotus,
but hopefully with less murder involved.
I don't know.
It's insanely comfortable.
I highly recommend it.
So shop now at fabletics.com slash critical role
to get 70 to 80% off everything
when you sign up as a new VIP.
Take a quick style quiz
and be sure to select critical role
when prompted to unlock your 70 to 80% off.
This is a limited time offer, so don't wait.
Again, that's fablatics.com slash critical role for 70 to 80% off everything as a new VIP.
And now, on to the show.
Greetings, adventurers.
Lately, I've been getting a bit more intentional about what I wear from day to day,
because instead of just falling out of whatever laundry baskets nearby,
I've been leaning into pieces that feel easy and comfortable,
but still put together because it just makes getting dressed simpler
when I have a plan. Quince has been my go-to to help with that, because the fabrics feel elevated,
the fits are clean, and everything just works without me needing to overthink it. And Quintz has
all the wardrobe staples you need for spring. Think 100% European linen shorts and shirts
from just $34. They're lightweight, they're breathable, they're comfortable, your legs, and torso
will thank you, and you will still look put together. And clean 100% Pima Cotton Tees with a softness.
Well, you've got to feel that to believe it. Believe you me.
Their pants also hit that same balance.
They're relaxed, they're comfortable, but still polished enough to wear basically anywhere.
And everything's priced between 50 and 80% less than what you'd find at similar brands.
Quince works directly with ethical factories and cuts out the middlemen,
so you're getting premium materials without the markup.
And since spring is here in Los Angeles, a brief period where it's 75 degrees instead of 95 degrees,
I spruced up my wardrobe with a pair of the comfort stretch traveler five pocket pants
and the Heritage washed denim shirt.
Not only do they feel great,
but I unequivocally look good as hell while wearing them.
That's just science.
So refresh your every day with luxury you'll actually use.
Head to quince.com slash critical role for free shipping on your order and 365 day returns.
Now available in Canada too.
That's Q-U-I-N-C-E.com slash critical role for free shipping and 365-day returns.
Quince.com
slash critical role.
Got the
blind carpet
and still have a
flying carpet?
Sure we do.
Yeah.
And here,
sit on this
if you need it.
Be easier, yes.
Colorado gets up on the carpet.
Thank you.
The carpet kind of drifts
alongside you guys.
You guys are pushing
backwards toward the cabin.
The tunnel
kind of begins to
pinch a little bit
to get to
about a 15 foot width
before it opens up again.
You're about 100 feet back.
You can now see it
opening into a
what looks like
an extension of the war camp.
We should have gone down. What are we thinking?
Go ahead make perception check.
That was lying.
Well, he said go down. We didn't go down.
I like how my passive perception is way higher than any roles that I ever did.
I do keep that in, there are we all doing in perception rules?
For the most part, you got a few roles that'll be fine. It's fine.
Looking inside, though, this camp looks like it's been abandoned.
It looks like it was built and then the expansion into the world.
war camp you just escaped from, seem to be the next step, like it's slowly advancing,
and this section of it has been in disuse.
As you push in towards the center of the camp, you can see there's older campfires.
A lot of the tents have partially collapsed, dust is gathered, and...
Keeping my eyes peeled for useful shit.
Okay. Looking around as well, you see all the equipment. Any pieces that would be of interest
have either been taken, either destroyed or broken, or have probably been moved into the
war camp. You glance through a couple of the tents looking about. It's definitely been
abandoned. It no longer serves a purpose, and everything of use has been stripped and taken.
This cavern is maybe about 60 feet up or so. It's a little domed section, and you can
now see there are two exit tunnels to the section, one that's kind of straight ahead a little
bit of the left and one that veers off to the direct left of you. So if you're looking straight
from the direction you came, there's one right ahead of you, a little bit to the left, and one that goes
to the left.
Should we take the left one?
Which one's the left one?
You mentioned the left.
Yeah, so maybe we should stay left.
Yeah, stay left.
Clorota, do you know about these passages?
Why do you say that?
Why did you say that?
Because they're both kind of left.
It's a joke.
No.
The, right, Clor takes a moment and kind of looks at you
kind of have to get getting his breath.
This far up these...
The general's memories, and he...
...close his eyes for a second.
...beats below.
One of them leads to the surface.
Can we go up and...
I just spread up.
No, can we go next to the one on the far left and see if I sense any, like, wind coming
down?
Is there...
Going to the one on the far left, as you're stepping a hero against the distant stone wall
that you put up, I think we get to pick one here.
As you head to the tunnel, you don't sense any sort of temperature change, but it does seem
to steady off into a decline that curves to the left.
That sounds good.
Do I see any, like, are there a wildlife, any bats, any type of animals, anything like that?
We'll say a general sense of this area.
You look up and you can see in this area, unlike the previous sections,
there are small clusters of bats on the ceiling.
Okay.
I'm going to go ahead.
Apparently, they have an exit of some kind to the surface.
I'm going to go ahead and cast B-Symps on one of the bats.
Okay.
And I'm going to channel myself through the bat,
and I'm going to make him fly down the far left tunnel.
Okay.
So as you guys are walking over there,
the bats, heads down to the tunnel, continues into the darkness.
From the echo location, which is a very strange sensation.
You haven't really done this before for a bat.
It's a very weird experience, but as it continues down the tunnel,
it continues in a study about 40 degree decline, going further and further down.
Eventually, you get to a point where the bat is out of your spear of influence and you lose your
connection with the bat.
Keep going down?
Well, the far, I didn't really see much,
but I mean, there's a pretty steep incline.
I can try it again and go down the other one.
This is a coin clip.
I think we keep going down.
We'll keep going down.
Incline means up.
That's a decline.
Decline.
Decline means down.
Well, then let's go with a deep line.
Correct.
Yes.
Let's do it.
We go with haste.
All right.
With self.
Tent, bit.
It does have tracelessness.
Behind us.
A flower girl.
But even a flower girl.
Actually, there's two tunnels, right?
There are two tunnels, yes.
And one smaller than the other?
Correct.
There's no right end, say.
It's just, just.
Yeah.
How big is the, how wide is the smaller one that was going to create?
There's one, the one in the far end, the one that does not appear to be a decline, seems to be the, the whitest of the two.
I'll pull out a torch. Will you lie my torch?
Um, yeah.
Oh, nice.
Oh, go to the left.
I'll take up running to the left.
Running, running, running?
Really running?
Running to the left.
Rod just charging into the darkened tunnel to the very left.
That's moving running.
You hear the echo heavy footsteps of Grog
disappearing into the darkness.
It's all bad to ring.
Grog, don't run too far ahead.
You guys give chase.
It's like having goofy as a party member.
Yoo-hoo-hoo-wee.
As you guys catch up to Grog, which isn't too hard,
are you going to a full sprint though?
No, no, no.
Leisure, leachal.
Right.
You catch up the Grog.
The tunnel itself is about 30 feet wide, 20 feet tall,
and it is a slow, continuously graze.
continuously gradual decline and curve to the left.
Can you do another wall?
Like a spiral downward.
Oh.
Then we could do a cave-in.
Well, that might be dangerous.
Yeah, but it'll be fun.
You guys continue for another 20 or so minutes down
before it opens up into a small alcove to the right
and but the tunnel continues.
This alcove, it's about 35, 40 feet in,
and it looks like there are reminents here of a camp that was set up once.
Similar to the war camp, but once again abandoned, or at least currently not used.
Any useful shit?
Can we go in? We should probably rest, heal up, get our post spells back.
Can you cast the illusion terrain and make it look like there's no hole in the cavern here?
This is where we're going to be chilling.
I can seal off that tunnel.
But we have to be able to get back out.
No, if you seal off the passage, right, we keep going down, and if that's a dead end, it's probably not. If it is, can't you, can't we rest and use the same spell to open it up?
No, it's permanent.
That sucks.
But we were just having a grog hack away at it for a while.
It does, it can be destroyed.
They do call me grog, the locksmith. Right. They don't go in and look at the camera and see, like self-elite, check out.
I can make it really foggy.
Go ahead and make an investigation.
Yes, we know that about it.
What about me in the game, though?
I can make it look like 20.
Oh, that's going to storm.
As you guys are having this conversation,
Vex, does a quick glance over.
There are about four tents that are still set up.
There appears to be a small ring where a fire was set up.
You can see bits of charcoal and bits of long, long, long,
forgotten burnt meat around its charcoal and such there.
I'm going to look for a seal to see if there's a seal anywhere around.
You do see on the walls, there's a similar seal of the Bahamit.
Oh, this was her, Camus here.
However, there are four tents here,
which means previously you saw just one,
from what you saw, there are four here.
She's an interesting change to your appearance.
Either it's been repurposed or there were more people with her
or since then the tent that camp has been used
by other individuals aside from her.
However, glancing through, you do not do not.
notice that there are a few discarded travel bags,
carrying rope, grappling hooks, general cluster of torches,
about eight in total.
And as you've got that's about, you can see in this
alcove, looking at the dirt itself, it looks like there was a
serious struggle.
Can you use tracking and see what happened, like Prince
Humperty?
Well, this is part of your investment.
investigation rule, essentially.
Unless you want to track the where the tracks went,
that's a different story.
Well, can I see who was attacked?
Does it look like chemo was attacked or she?
It's hard to tell.
You see some of the footsteps and some of the drag marks.
While mostly worn over, elements do show some of the fairer folk.
The Duregard have a very distinct footprint of size.
You do see one that resemble more of like Nomish or Halfling origin.
You see drags, drag marks in the dirt.
and the dirt, you see other individuals,
there are chunks of rock that are been chopped off the side of the wall that look fresh,
where you can see the soot that is settled into this part of the cavern
is no longer visible where these scratch marks basically took off and exposed fresh rock.
The drag marks do they lead outside of the outcove and down?
They do, and they lead down the tunnel further.
Let's go that way, or I'll be resting.
You need to rest?
I mean, I feel like we need to get our spells back, otherwise we're just going to get killed.
are we being chased right now?
Possibly.
Possibly.
We can rest in shifts.
Yeah, I guess that's what we'll stay awake.
I'm totally fine at the moment, so I'll stay awake too.
Should I, should I seal the tunnel?
Maybe seal the tunnel behind us, yeah, so that if they do come, they have to like
try to get through.
I'm okay.
Cool.
So maybe everybody's sleep.
So I do.
Okay, so use your spell.
You seal off tunnel with pillars.
You can just barely get
most of the entranceway covered.
There's a couple of small slivers and spaces between.
But we'll share them if they were.
Trying to get through, yeah.
It doesn't.
All right.
So you guys end up making camp.
Are you guys lighting a fire?
Are you keeping it dark?
What's your plan?
I've got two firewood bundles in the back of IKEA holding.
I think it's a good idea.
We're fine.
It's warm down here.
It's really warm.
Yes.
Then no.
We've got Tiberius.
If he's awake and cast light.
Let's just go into one of these tents.
Let's go into these tents.
We need to each of our own tents.
There's enough.
Is there anything made of wood down here?
I actually have to rest to confirm it, so I can't do shifts.
Fair enough.
All right.
I need all my spots.
What would there is is use charcoal in the abandoned fire pit, unfortunately.
Yeah, but can you?
Where do you get back from?
Okay.
You guys set up?
I pull out some dice.
Some dice so that Brogg and I can gamble on.
I get my social point.
How much is a rest heel?
A rest heel is beautiful.
Oh, excellent.
Yeah, let's pull it rest.
Do I have time to do a quick engineering feat as well?
You do not have, like at this point, I mean, you could,
what are you trying to do, I should say?
Make an explosive arrow. I'm just in a mood.
Do you have any currently built explosives?
No, but I have gunpowder.
You know what? I'll let you go ahead and try it
with just your tinkers kit.
Yep.
It's going to be a difficult roll.
That's fine.
Go for it.
What do I add to my wrist?
Just straight roll.
You add your proficiency bonus, which is the tinkers can this floor.
Oh, okay.
15?
15.
Okay.
Okay.
You manage to fasten what appears to be a black powder impact-based explosive to the tip of an arrow.
It's a little weighting and wieldy.
It might not be the most accurate thing in the world, but if it hits,
it's probably going to impact a punch.
Okay.
I have another gift.
You do?
Explosive error.
This is the best I am.
It's a bit if it.
Gently, it's a bit ify.
Gently, don't trust it.
It's a bit of shod.
It'll get better.
You're very gingerly placed it within your quiver.
I don't think you want an explosive ant.
It's heavy in the tip.
It's one of those things where you know
shooting it is going to be an interesting challenge.
That's up to you.
You haven't even paid with your hammer yet.
It's very unlikely to explode by itself
because it needs to be moving at a high speed,
but it's a high speed.
But it's a lot.
It's just not the best thing.
Maybe I won't keep it straight behind my head.
Yeah, no, not straight.
Let's just kind of keep it down with a dagger maybe.
Okay.
Right, that's intent.
The next one will be better.
All right.
Did we all rest? Are we rested?
Yeah.
As the evening transpires, you all get your evenings of rest.
You guys kind of keep them watch, gambling away.
At a certain point throughout the evening,
something perks up your ears.
You begin hearing footsteps, many footsteps.
How many?
How many?
How many?
How many?
Sounds like anywhere between six, ten more.
From right, from up?
From above, yeah.
Up, up.
From above?
Like the ceiling or above?
Like where you have the path, right?
Up to the path where you guys came from.
Grog and I are the only ones awake, right?
Do we lay low, hold quiet in these times?
Lay low.
Let them come.
I think so.
Keep sleeping in charge.
No, no, no, no.
No, no, I rouse my sister quietly.
I'll see this 10.
All right, leaving the rest to sleep.
A stealth.
The three of you make a stealth check.
I stealth as well.
You do, grog.
You do.
Fuck yeah, I do.
17.
He's asleep.
I'm still passed out.
Oh, yeah, that was a one.
This, by the way, was given to me by Will.
Wake up your sister.
It was just us boys, and then you woke her up.
All right, so.
Wait, I was awake too.
You were awake too?
You weren't resting?
No.
No, she was actually a way.
I was still at full.
Okay.
But with my spells.
If you're not resting, you don't get your spells.
Actually, you're not.
I will feel asleep.
I'm totally forgot.
I'm sitting.
You are welcome to stay awake if you want, but you just run to
be exhausted.
You were just going all in the exception.
You know, I tell you fall asleep and you're like, am I dream or is this the dream or is it?
I was totally sleeping.
And I was sleeping.
All right.
So, so.
Between the three of us were, I was sleeping.
Three of you, thankfully, you had two successes against one failure.
You managed to cover for your sister who, who, who, who, who, when you wake her up.
You guys quietly wait.
Oh no, that was a bad expression.
Dagger's out.
All right.
So the footsteps progress through and you, there's no light source as do regard for the most cars.
Not require light to see the tunnels.
You guys have low light vision.
It's not dark vision.
Not dark vision.
There's no light in this area at all.
No, it's pitch, black.
You just hear, you just hear the footprints, go by.
Good thing we didn't make a catfire.
You hear them approach the outskirts of the alcove.
But cheerously.
I'm fucking sleeping.
Yes, you are.
Bad choice is all around.
They're going.
As the footsteps approach the outskirts of the alcove,
the rest of you sleeping soundly, unaware of what's transpiring.
A few moments passed and the footprints appeared
to be passing, passed downward in the tunnel.
Eventually, when the foot falls dissipate,
in silence once again takes the camp,
you breathe a sigh of relief and remove your hand
from Vex's face.
Last time I did that, I got kicked in the nuts very hard.
All right, so eventually when you feel enough time has passed
where those have been resting come from their sleep.
Spells are recovered, wounds are healed, except for those who didn't sleep. You
guys maintain the same health you had previously.
Oh, what a good sleep I've had.
That also puts a level of exhaustion.
So there is one level of exhaustion on both of you currently.
So what does that do to us?
It just means any ability checks you take.
So any skills you take are at disadvantage until you get a fullness.
I'll take a level two potion right now.
One more level two potion.
Okay. You can use your hit dice to heal stuff.
Before you start throwing potions around, if you have a moment to
Sorry, I'll just talk about that,
because that wasn't there before.
Yeah.
Fifth edition.
Before you start throwing potions around,
because remember, you're far away from civilization right now.
You have a very limited number of potions now
to lead you through here,
unless you find some way to return to the surface.
So,
you'll eventually come back to consciousness
in this darkened alcove, pitch black,
just a little warm, a slight smell of soot and dust in the air.
What do you guys want to do?
What do you guys want to do?
I have a question.
Yes.
Outside of existence.
Tiberius put up a stone, right?
Mm-hmm.
But I didn't hear any...
Oh no, but he put it up next to our alco.
So they just kind of passed by our alco.
Basically, we're...
Oh, so we sealed ourselves into this little pocket.
Oh, we didn't even hide the tent.
Well, no.
You're not completely in there.
You can block off most of it.
There's like little spaces between.
Okay.
All right, thank you.
I think we should all freshen up since it's a new day.
Right, we're all healed, maybe. Does anyone have to pee or perhaps?
Yeah, that, yeah.
Is anyone particularly dirty?
Intermission.
Indeed.
Welcome back, guys, all right. I think everyone is sufficiently rested and bathroom break.
Yep.
And so we pick it back up.
So, as you all regain consciousness and compare yourselves for the day ahead, once again, you've gone a number of days of the days.
You've gone a number of days without sunlight,
without any vision of the sky.
It's a very disorienting experience for all of you
who are unfamiliar with subterranean territory.
Even though you are rested, you don't feel rested.
And there's kinks in your back from the rocky floor.
The best you could find yourself any sort of comfort
here is from whatever you have on your back.
Most of you sleep in your armor out of necessity and paranoia.
As consciousness comes to you, you guys are able to try
and find your way back out now that you can sealed in.
Can we squish through the little?
Little cracks. We have to cut it down.
You have about a five, six inch gap between each of them.
So we gotta break our way out of here, Broke.
Do I get to hit things?
You do.
Oh my gosh.
Can I just give it a try just to see?
Try to make it dead.
Yeah, go ahead, make an athletic check.
And just to try it out, I'd like to bring out the flaming hammer.
Actually, for this, I'd say it's a straight strength check.
This is just physicality, strength against the stonework.
Not you to take it all along the street.
Yeah.
23.
All right.
With the hammer.
Yeah.
Laying pillar without it.
Because as you go and swing at the pillar,
you impact all your might and the pillar cracks at the impact.
Like, that is awesome.
And you look up a few inches and notice that Grog's axe also is in the same pillar.
You're doing it up for me.
Yeah.
That's fucking tea.
You guys, you take about five or six minutes or so.
You manage to hack away enough in one of the pillars to leave enough room to squeeze through.
It takes a while, but you manage to leave that open.
You all gather your things.
You've grouped together and you can continue in whichever direction you wish.
Down.
Yeah, we're going down.
All right.
As you guys...
There's also some... I believe some Doogar...
We didn't tell you.
A hide-of-house?
Yes. While you were sleeping in the middle of the night,
D'a-gaw walked on.
I assume...
Door-garde.
...dor-garde walked down there.
...was where while he was sleeping.
But we thought it best to lay low and they went on.
So, steady as she goes.
We should probably be alive.
Before we leave, I want to go ahead and take a minute to meditate.
If you guys can just, you know...
Watch, really meditate.
We'll lend our energy to you.
Yes, if you guys could lend your positive energy,
it be very helpful.
So I can commune with nature.
I want to do commune with nature.
Commune?
You want to start a commune in nature?
Commune.
Yeah, we're doing a commune.
Can we do that?
Commune.
How is that all good?
On the homeopathic probably.
That was.
Okay.
Keeping the best essence of the scenery,
The scenery around you, you take a moment.
How was the reach on that one?
And the reason.
What's the reaching?
The reason is you're
Oh, um,
What you got?
Three miles.
Three miles.
The natural entities that you can sense from this cavern system
are the cluster, the few cluster of bats that exist
in the back portion of the back portion
of the war candidate you guys just ran from.
Okay.
That's about it.
I mean, there are a few other strange things
that you've seen live down here,
but they wouldn't be anything but natural
in your sense.
What do you see?
Um, lots of bats.
They're very nice bats.
I love bats, yeah.
They're pleasant. They're very friendly.
That's, that's about it.
Very good.
Bats.
Bats.
Okay, carry on.
Let's go.
Thank you for your positive energy.
Greatly appreciated.
You guys step back into the tunnel,
all of which they're squeezing through with the rest of your materials,
heading further down, about 15 minutes of travel go by,
and the very air itself is becoming steadily warmer.
It's true.
The smell is this combination of kind of still water,
groundwater type of a scent mixed with an ever-growing,
kind of sulfur-type brimstone smell.
Smells like grog.
I would like to trip backs.
That was quick.
You tripped me in half a second?
Would you like to take a show?
Naked Athletics extract.
Yes!
Adelaidex.
24!
Nican acrobatics check.
Sucking.
What goes around, comes around, baby?
22.
22.
Oh.
Face down.
Backs, a slight bruise in the cheek as you go face-planting into the stonework of that makes sense.
I'm going to voluntarily erase the...
What happened?
What happened?
Did you not stale past that little pebble?
It's all right.
When the illithid general is bearing down on your walnut-sized brain,
I may be there?
Hey, I mean, true to him.
You guys, you guys.
I'm so happy right now.
These cabins are getting to us.
Chlorota sheffles alongside you guys.
Everybody, we're getting slack out.
Right, right, right, right.
Disinds.
Lack of oxygen.
We're going crazy at least.
Crog, it's only 9.30 to the morning.
Price sakes.
As you guys are walking, you're welcome to make chatter.
In discussions you like.
That was a high acrobatics role.
I think the DM wanted me to eat shit.
No.
It was yours versus his.
It was a direct versus.
24 versus 22, he won.
It's up to the rolls, man.
So we get a chance to chat for a second?
Yes.
Pike, did you ever fully tell us
what all you saw in your vision?
And have you perhaps had any more visions?
I did, I did.
So when I stayed away, I went to a,
a shrine of ceremony, just to sort of see, because I had a feeling that I'd been here or something like that.
So, in this vision, I basically saw what we've been going through already, and what the soldier was talking about.
So I saw something that was, there was a single twisted horn, a blackened soul matter.
Oh, oh, so.
It was a point of concentrated evil.
Oh.
His horn?
Yes.
Nasty horn.
And it was so strong that I couldn't stay in the vision because I could feel.
I could feel that it was taking over, so I pulled me out of the dream among various things.
But I saw some...
It's like the horn of sarons?
The horn of sarons.
It's like your cousin.
Did you see any whales?
I didn't see whales.
Okay, no, no whales.
No whales.
No, no.
The horn of combine.
Yes.
Yes.
Okay.
Horn of evil.
where sort of like because I kind of went in past and then got to this thing so I guess
depending on where we are can you lead us the direction to go yes if I see things
that are familiar such as I went past a jagged onics colored fortress framed in
molten rock well it seems like over heading the place we're coming yes pass a field of
of broken glass and bone.
You haven't...
Obsidian?
Oh, no.
Orchus melted sand.
I mean, um...
And the prettiest was into a cavern of a blue crystal
where a fungal fortress...
A fungal.
Sort of entwined an ancient city of marble and shoes.
It sounds really shitty.
The blue turns are amazing.
That doesn't...
As you mentioned that night,
Klorota kind of in the world.
not just where the colony resides.
Your colony.
Oh, a great city.
Which of those places in the...
In the fungles?
Fungles.
The ruins of chade and glass.
Is that the love?
Is that the garden?
That's Yogg Vario?
The Yark.
But is where the temple resides where Kavan holds.
Oh.
The war is over and both sides long.
Both sides lost. Kingdoms were reduced to cinders, an army scattered like bones in the dust.
Now the survivors claw to what's left of a broken world, praying the darkness chooses someone
else tonight. But in the shadow dark, the darkness always wins.
This is old school adventuring at its most cruel. Your torch ticks down in real time, and when
that flame dies, something else rises to finish the job. This is a brutal rules light night.
with a story that emerges organically based on the decisions that the characters make.
This is what it felt like to play RPGs in the 80s.
And man, it is so good to be back.
Join the Glass Cannon podcast as we plunge into the Shadow Dark every Thursday night at 8 p.m.
Eastern on YouTube.com slash the Glass Cannon with the podcast version dropping the next day.
See what everybody's talking about and join us in the dark.
You know that feeling when you hear one interesting thing and suddenly,
you want to know more.
Well, that's the idea behind my podcast, something you should know.
Every episode starts with a question you've probably never thought to ask,
like why people do or don't like you,
why certain habits stick,
or what everyday advice is actually wrong.
I'm Mike Carruthers,
and I talk with scientists, authors, and experts,
and I keep it practical, surprising, and fun to listen to.
If you've got a curious brain,
come try one episode of something you should know.
On the podcast app you're listening to right now.
This is where we need to go.
He sounds like a real fun guy.
Hey.
Oh, God.
Tripping again.
She's tripping again.
Tripping again.
So I bet the full trip.
Make a well-saving girl.
Oh, my God.
What is that, wisdom?
Yes.
Well.
You feel a mental slap.
Horota glares at you from across the tunnel.
There be none of that.
My prison.
I had been slay.
Hate puns.
Noted, noted.
So I bet the first fortress you saw,
I bet the one of Obsidian was where.
Cue.
Percy's losing shit.
Ladies.
There's a bathroom right over there, see?
I bet that's the one, because he mentioned Molten Rava or something.
So I bet she's being held there and then further in his caban.
So get her...
Get Kvonberhole.
Amberhole, yes.
Is that an obsidian fortress?
It is black and jagged, I think.
So the ultimate question is, are we heading the right way?
Are we heading the right way, Pike? Do you know?
Can I perception, check?
You guys are unfamiliar with this tunnel, barotism.
All you know is it's going down.
So that's better than up.
I think that's the way we need to just keep going, yeah?
Let's keep going.
Do I need to take off running?
Yeah, give me that.
Basically, we need to go down, because if we go up,
that means we're going out.
Yeah, let's keep going.
So let's keep going.
You guys press forward, and you begin to encounter little trickles
on the ceiling of orange glowing little puddles.
If we've learned anything from Minecraft.
Don't dig there.
Dig there.
Progressing further down, you start seeing large clusters,
little pools of molten rock remaining to form under certain sections.
There's a little ways up you begin hearing some additional footsteps to your own.
to your own.
Further down the tunnel.
Oh, further out of them.
Can we still?
Can we still?
And I, my favorite terrain is the underground.
It is.
I don't know what that means, though.
Where we are.
No, no, no, I know.
But I don't know what favorite terrain gives me,
because I try to look it up and I can find it.
Here.
Does it give me advantage in the other than?
Here, here's a sheet that has all the information you need.
Oh, good, thank you.
Hi.
By the way, I take one of the hearings from Scanlon
and give it to Brock.
Okay.
So, Grazzi, you now love one of the...
I got an hearing?
You got the walkie-tuckie area.
Oh, no.
Scala is not happy about this.
Well, he's not saying anything.
Everyone, there's sounds, there's footsteps coming from ahead.
Let me ask allie and I, scout ahead.
Wait for a moment.
Oh, Bob, though.
Come on.
It's all right.
Stealth text to both of you.
Yes.
Nice.
We saved the mission.
All right.
So.
You guys.
Sorry.
You guys vanish into the dark,
in the best you can tell, kind of weaving
between the.
portions of the tunnel that naturally shift and give you moments where you can hide off the side.
As you guys hold back, you guys push ahead, and you can see the little points of glowing light where these lava pools,
every hundred or so feet begin to appear. You begin listening out and you hear these footfalls are very heavy.
And the gate of whoever's walking seems to be wider than that of the normal humanoid.
Oh, let me play, please.
Well, it's definitely not do a gal.
How far ahead of us do they sound?
Probably a good 60, 70 feet.
You could hear some muttering.
Can I understand what I think?
No.
I'm listening.
I'm trying to make out how many sets of footsteps I can hand.
And I look on the ground and see if I can find
multiple sets of footprints.
Look on the ground.
You guys have no light source currently.
It's pitch black.
But there's lava spilling, and we can see in dim light.
Okay, do you want to go to the nearest lava pool?
All right.
I'll see you.
It's very, very faint.
Very, very faint visual.
You can see there are a number of tracks up and down for all different sizes.
This tunnel's traversed quite a lot.
It's a lot of traffic, yeah, yeah.
Listening, you hear two sets of heavy footsteps.
And when you hear what sounds like some sort of a squeak sound, like a...
...
From around the edge, you can just barely make out these two lumbes.
lumbering humanoid shapes.
Can we tell what they are?
I was trying to see if they're seeing us.
They begin to step towards your direction.
Back away.
Guys back up and kind of flatten yourselves against the wall.
Separate sides.
You can see they're now both dragging behind them,
this small Rochad cart.
Toss me this.
With something inside it.
Toss me across.
Okay, you pull up across.
Oh, yay!
I also yank my serpentine belt off.
Throw it out right under the rope.
Okay.
So as he throws the leather, the leather shifts form
suddenly in mid-air into a serpent
that slips under the ground and kind of slithers in pace,
curling up at the approaching to monolithic entities.
This is stupid.
Yes, it is.
Really?
Really?
As they begin to cross in front of you,
you go pull Todd on the rope.
This is dumb.
The immediate one falls forward,
tripping face first in the ground with the heavy.
You guys hear in the distance this loud thud,
this impact sound up the head.
And we call, I go, gawk.
I'm running.
I'm rage.
And I leave out, daggers at the fallen one.
All right.
Run!
You guys are rushing in.
Let's go ahead and roll initiative.
Yeah.
I'm rage.
I figured you were raging.
Yeah, well, you know.
Ladies call my name.
That sucks.
Kiss.
Skin and skin.
What are exciting, what are you fighting.
Oh, God, here we don't know.
Oh, lava pools.
Lava pools.
Oh, sweet lava.
You better be throwing some bitches in that lava.
Last time I tried to do somebody that's
that I put into myself.
All right.
Hashtag, bitches and lava.
Hashtag bitches and lava.
You guys are going this way?
Bitschis in lava, bitches and lava.
Where are you going for that?
I don't know.
He's excited about the law.
I've got 99 problems and a troll ain't one.
Trolls? Are they obers?
They are two giant ogres.
One of which is back here in one.
She's just fallen over there.
And they're carrying some sort of large cart-like object,
I'll just say for now.
This is so dumb.
It used to be 20.
We'll say it's about there.
All right.
What's in the cup?
So, initiative order, guys.
Do we get a surprise at all?
You do, actually.
I'm just rolling in this, we have the order,
but you guys are going to get a full amount of surprise on the overall.
Okay, cool.
All right, so, 25 to 20?
Oh, man, really?
20 to 15?
15.
15.
All right.
Upon the third, I got scared, not care,
Stone's going immediately.
You guess what?
Yeah.
Stone's going to kill.
So, Vexam.
and backs, both got 15?
Yeah.
15 to 10?
13.
13 as well.
11.
Oh, no.
Oh, no.
How did you go?
I thought it when I wrote.
I rode a nine.
Oh, grugs.
Greg.
All right.
How much does the ogre way?
For the ogres, as you said.
The ogres each would probably weigh nearly a ton.
Oh, shit.
Perfect.
Oh, they're cute.
So like 200 pounds?
They are.
Yes.
Yes, exactly.
Yes, correct.
Close.
Close to that.
All right.
Let's take my sheet look fast here.
There we go.
All right, so the top of the round,
no, the surprise round is for both you guys first, as the rest of your rush in.
So, that's the back, so you guys get a surprise round.
Awesome.
Jumping in the air.
Yep.
The guys in the ground.
Okay. And this is my...
Since it's a surprise, it's automatic crit?
Yes.
Yeah.
Nice. Hell yeah.
He's on the ground, so you have advantage in the attack ropes.
Okay. Oh, good.
All right, so that's 28.
That definitely hits.
Yeah.
One deeper.
This is my poison dagger.
Two, eight.
Okay, doing my seek attack damage.
Here we go.
Four, nine.
12.
18.
What are going to be?
Yeah, 23.
Oh, tall, hold.
16 to 6.
62 points of damage.
Sixty two points of damage.
Wow.
Wow.
You leap on and entirely eviscerate the over.
You jump onto its back, slash into its back of its torso,
as you pull open the flesh, you expose the back of the rib cage,
and it kind of gives us this.
And it kind of gives us this horrible gurgling sound
as it dies immediately on the spot.
Oh, what?
You still leave!
Nice.
And I'm going to use my bonus action to hide.
Okay.
So go ahead, make a stealth check?
Yeah.
Natural twin.
All right.
All right.
See it later, motherfuckers.
There's a big old ogre right there.
We're going to say that's an ogre on the ground.
It's a big squish yogurt.
What the what?
It's considered rough terrain because you're now having to go over this giant dead body on the metal of the top.
All right.
Your turn.
I hunters mark him.
All right.
And then I'm going to shoot him with the explosive arrow.
Yeah!
Oh!
So I'm going to see if it hit.
I'm going to use the blazing bow string.
That's a 22.
22, definitely hits.
Okay.
So, a blazing bow string that gives me a plus D10.
D-10. Okay, 14 plus D-10.
Okay, that's a 10.
Yeah, that's 10.
Plus 19, and then Hunter's Mark,
126.
25. 25 plus whatever the explosive is.
So, as you pull the arrow out, it's a little wonky.
It's actually what you rolled. It's a pinus four penalty to hit with it,
but you still manage to hit. It's a big creature.
Even though it's in very big darkness, you know,
in darkness you would ignore, uh, uh, you know,
brush the cover.
You fire it. It arcs slightly, smacks in the side of its chest and the stomach area.
It's caffeine's explosion sound that rocks the immediate vicinity.
It takes an additional 2 to 8 points of explosive damage.
Oh!
Nice.
Nine points.
And everything around it also takes the additional damage.
The whole radius does.
The cart, the cart, the wood on the wheel side shatters and breaks and it falls to one.
inside, what you see in some sort of a glass container that was in the back of the cart shatters and cracks.
Oh, no. Oh.
I'm still happy.
Well, still pretty cool. Collateral damage.
Top of the round.
Oh, wait, can I move away?
You can move if you want here.
Yeah, I move back.
Back to here?
Yeah.
Okay.
Use a pointer if need.
Oh, right. Well, there.
All right.
So, can be here first.
Pretty good.
I'll take a few steps forward.
and be like, oh, this is poppycock.
And I'll choose a scorching right to do.
All right, go for it.
Go for all for the attack.
Okay.
So what am I rolling?
Do you ignore partial cover?
I don't know.
Oh, like, can I just in general?
Do you have that, did you take that feat?
No.
No.
Okay, so yeah, so you were rolling,
okay, so what you rolled in it?
Oh, I rolled all three of once
because I have to do one for each.
So I got 12, a 13 out of 12.
Okay. All three rays, unfortunately, miss.
Due to the darkness in this room, it's very hard to see,
other than the slight glow from the lava.
You fire all three rays, and you can streak through,
and each one gives off just enough light from the actual flaming ray
to glow the vicinity, but not the actual target.
You can both streak off and slam the wall on the opposite side.
Do I add my decks on those?
You add your spell modifier.
It's on top of your spell page.
Oh. Oh.
Oh no, I'm sorry.
20 plus 9 on all that.
Good to know.
Yeah, sorry.
All three hit.
Go ahead and roll in.
OK.
So you get.
There you go.
There is it.
OK.
First one does five.
This is first time casting spells.
Plus five.
10.
I rarely do this, kids.
10 on the first one.
All right.
17 on the second one.
And 17 on the second one.
OK.
Is that 17.
Is it saving throw for half day?
No, I mean, 12 on the third one.
Is there saving through on this one,
or is it just straight damage?
Yeah, straight damage.
Okay, I got you.
All right.
Rewin, right, yes.
So you blast the ogre,
as each explosion hits, you see the rippling of its
kind of grotesque flesh from the impact.
The third one blasting off portion of its shoulder
exposing this meaty bone and blood.
It gives up this horrible,
into the tunnel itself causing just the atmosphere.
here to shake a bits of stone, we get a rumble and fall from the ceiling.
All right, that ends your turn?
Yeah.
Still standing, barely.
It's now its turn.
It steps away.
Over the dead body of his brethren.
At that point, it's just going to charge through, as all it can see is the figures in the distance.
That's where it is.
where it is. At which point the cart seems to shift slightly.
Oh no. What did we do?
You can see something slowly, something dark, something
I thought it was going to be a good thing. Amorphous and liquid nature begins to shift in the shadows.
Oh no, is it on fire so we can see? Is it on fire so we can see what it is?
No, my God. It's just this giant, it's
black liquid ooze-like creature that's black.
We just opened Pandora's box.
This is really, really bad.
It's fucking dangerous.
Great.
I'm sorry, I exploded it.
Stay away from it.
Stay away from it.
So don't wrestle.
All right.
French kiss that shit.
It's fine.
Ah.
I'm a attack.
I'm scared of it.
I like ooze.
All right.
Attacks.
Fire and range attacks.
That brings us to,
Scanlan.
Scanlan.
Scanlan.
Oh, God.
Scanlan.
Sam, sing.
Scanlon's going to go ahead and sing a song of inspiration to,
when we have to fart the oog, just in case we need to.
We'll never have to lose.
Oh, good, yeah, thank you.
It's an A, right?
Yeah, it's a D8, inspiration dice.
We're up all night in the dark, we're up all night in the dark,
we're all night in the dark.
We're all night, hopefully we're fucking.
Scanlan is then going to cast a miscelliolian himself
as an immediate self-sustaining reaction.
The music, the music.
That brings us to Vex.
Me?
Yes, your turn.
Okay, the baby.
Keep you.
Okay, you know.
Turned me over first.
I'm gonna, I'm gonna,
lightning bolt the black goose.
Okay.
Sounds good.
Okay.
So lightning arrow.
Yes, I do.
Okay.
Oh, and the other,
No, never mind that the guy still hundreds mark.
Okay.
The castors are not to take to the other.
That we, uh...
Okay, that's good.
Yes.
Is it a 19 plus, that's a regular attack bonus, right?
It's a crick.
Was it?
Isn't it 1920 girl?
That's just for you, you know?
Yeah, so that hits.
Okay.
So, um, this music is a stressful.
4D8 of lightning damage.
Well, go unroll the arrow damage first.
Oh, okay.
We should kill it.
Yeah.
Yeah.
Just kidding, I was so excited.
11.
Okay.
Okay.
And then 48 of lightning damage?
As the arrow disappears into its form, the bolt of energy,
as you pull out the arrow and release it, it sparks,
and you can see the blue energy kind of streaking behind the arrow.
It plunges into this thick, black, gooey mass,
and as it does, the lightning just gets absorbed into its form.
It sits for a second, shakes and quivers, and then...
and then splits.
Oh no.
Dividing into two separate, smaller sides.
Sliberate, smaller.
What is this thing?
Seemingly unaffected by the damage of lightning
other from the fact that you altered its form slay.
Great, cool, awesome.
So, do you wish to move?
Uh, yeah.
Perhaps it's good.
Okay.
Actually, should, yeah.
Yeah.
to there.
Sounds good.
All right.
That brings us two backs.
You're out.
All right, I'm going to run up the back of tall and ugly
and try to stab him, I'm going to do the reach around again,
and try to stab him in the eye.
We don't reach around.
I'm...
I'm hidden.
I'm stealthy already, I think, right?
You are, yes.
The stealthy reach around.
Action figure.
So the first attack is a...
It's a...
It's a stealthy.
All right, sneak attack, here we go.
Signature. Reach-around move.
For the eyeballs, two plus seven is nine, 15.
Come on, reach around.
I'm sorry, I'll let the ooze lose.
Fort of a, 52.
52.
As you reach behind, the daggers pludge into it,
and the ogre that was lumbering over
that doesn't have any more to its life.
Its jaw just goes slack as it releases the last bit of air
in its lungs, tumbling forward, piling on
As it does, I want to use my bonus action to spring off its shoulders towards my friends.
Okay. Okay. This direction?
Yes. Towards my friends.
All right, go ahead and make an acrobatics check.
Sure.
Over the lava pit. Don't fall in the lava pit.
That's 15.
15. Okay. You barely managed to catch your footing.
Thank God you didn't roll a one. That would have been very bad.
This ogre then plummet's to the ground.
Now piling on top of his friend.
So now that whole section there is considered rough terrain.
terrain. All right, that brings us to Percy.
Okay, I'm going to try something weird here.
Oh, no.
Where am I?
OK.
I'm going to step forward and off to the right a bit.
Just sort of joining this, like getting right in here.
I'm going to try and shoot.
This is going to sound weird.
But as I'm running, I'm going to actually back me up to about there.
I'm going to try and shoot about right here.
I'm going to try and unleash the lava
to send the lava to see if I can get it to start flowing towards. Does that make sense?
I will tell you the pool of lava right there isn't brimming really close to the surface.
Oh, it's just down? It would take this a significant impact to carve anything that would release it.
Okay, well, I've come forward enough I'm going to take a shot at one of these guys.
Okay, this one of this one.
For that point.
Okay, go ahead. Maybe I'm going to try something else. I'm going to try an ice shot.
Ice shot, okay.
Fifteen. Fifteen?
Fleece.
Fifteen hits?
Oh my god.
Alright, and that's...
Fifteen hits.
That's 15 points of damage, plus six points of ice damage.
Okay.
The bullet pierces its form.
You can see part of its gelatinous physical structure quiver.
The ice explosion you see go off and you just get absorbed into the gelatinous form.
Seemingly unaffected by the additional damage.
That's your first shot, you get two shots.
That's right.
Oh, good God.
But it didn't split, right?
Nope.
That's cool.
It's a perk.
Yeah, no, that's, okay.
I'm going to attempt to, is there any loose-looking rocks that are above,
or is there anything that looks like if I gave it a bush, would fall down from up above?
This one looks pretty, this point is pretty cleanly...
plainly carved out.
What about the areas I exploded?
Over there?
I mean, there's parts of the rock,
but the explosion was more damaging,
the things were fragile,
but still work.
I'm going to take another shot at the same one
and see what happens.
Go for it.
20, that gets.
Yeah.
Damage.
Not a lot, that's seven points of damage.
Okay, gotcha.
Both shots, and you can see it's form kind of quiver at the impact,
but it's still slowly slithering forward.
Now it comes to Keylift.
Okay, um, I want to move kind of, be like, whoops, sorry, excuse me, pardon me, and come like, hearsies.
Would you say that I'm 30 feet away from that guy?
Just barely, like he's just in the cuff 30 feet from me.
Will my thorn whip reach him, my 30-foot range thorn whip?
Should I try.
Do you try and thorn whip them?
Okay.
What's the thorn wind do?
Huh?
What's the thorn web do?
What's the thorn web do?
Well, it makes, does 2d6 damage,
just a third-foot range, and it pulls 10 feet.
What's I have on it, it's up to smaller,
you're smaller, you pull the creature
if it's gonna be closer.
What type of damage is then?
Piercing.
Okay, gotcha.
All right, so you hit, go ahead and roll damage?
I hit, I hit, that's wrong, okay.
You rolled 20, right?
I didn't roll yet.
Oh, you can roll it.
No.
I had my spell modifier?
18.
Yeah, you did.
Woo!
So is it good damage?
19, sorry, it's actually 19.
That's no one.
It doesn't move very fast, it's a little easy to do.
Okay, right here.
One, piercing damage, but I pull him 10 feet closer to me.
Does he go into the lava?
Gets pushed just ever so slightly into the little as it does.
You can see this blackish steam smoke
It began to billow up from our hands and it.
It's the quiver as you're kind of yanking it back with the thorn web.
Why does that sound of me it again?
It takes 2D10 points of damage from the impact of lava.
It's an additional 17 points of fire damage to it.
Fire damage.
Oh, yes.
And I've got them on a leash now.
You do. Is it considered grappled?
No.
Then that would be the end of the attack.
all the space after that.
Okay.
You have to do it again the next turn.
Okay, that ends your turn.
Pike, you're up.
Okay, so question, I want to use something I think that I can use called, this may be stupid,
so I have another option if this is done.
That's what it's called.
That's a weird spell.
Something called insect plague.
Okay.
Which you can use as a ranged attack in a 20-foot radius sphere.
Yes, so you do it a range and it creates a 20-foot radius that does this.
Okay.
And then it's a 1D10, a creature takes 4D10, piercing damage.
Oh, on a failed save or half as much damage
of a successful.
Cool, so there's that, yeah.
You want to move?
Okay, and then we can see what try?
Where do you want to go, girl?
Okay, so where am I? I'm sorry.
You're right over here, it's your gold.
Okay, so where do I need to be able to do it?
Maybe up next to the over there.
Okay, that's about as close as you can get there, yeah.
Okay, so can I still get there?
Yeah, you can cast it?
Yeah, you can cast it?
Where do you want to put the radius?
Are these all five?
Yeah, these are all five foot squares.
This is like to point out, this is like the Avengers trail
where all the heroes run out and jump at the same time.
Yeah.
Yeah, you can get both in there for one.
Okay, so I'll try to get them both.
Okay, all right.
So the 10.
So go ahead and roll the damage.
Okay, so how, wait, how many run around?
If you're catching this fifth level,
if you're catching this fifth level,
What's up to you?
Do it.
Do it, try.
How do I save a healing?
Go for, I have a .
So you fight, you gotta do one.
Okay.
So, uh, cool.
Ted?
Ten, 11.
18.
Okay.
So how many go?
Those three.
Gets to make a saving throw to some half damage.
Yeah, four.
I roll four.
I roll four.
25, 25.
Okay.
What's the DC?
What's your spell DC at the top of your self?
Spell sheet?
Eight.
No, sorry, sorry, sorry.
D.C. should be 16.
16? Okay. One makes it same the other dozen.
So what's the total damage?
25, 25.
All right, so one takes 25, one takes 13.
Wow.
Piercing the edge, got it.
And insects first appears in the area, everything there,
and some taking that damage.
Does that stay or does it go away at the end of the turn?
What's the duration?
It's a duration.
So you can keep it there if you want to.
if you want to.
I'll just keep it.
Just damage every turn to everything in that radius.
No, let's just keep it.
Okay.
All right.
I'm just really concentrating.
That ends your turn.
Grog, you're up.
Right.
Um, I would like to pull the flaming hammer out of the bag of holding.
And I would like to run at the...
There you'll get hit in the insect cloud.
This guy.
What?
Two, three, three, four.
Stay away from the insect cloud.
I forgot that was the insect cloud.
That's as far as you can get currently.
Oh, because they're off terrain and you can jump over the bodies to get there.
Wait, but mine natural is great.
Then if that's as far as I can get, I would like to take the hooded lantern I have out of the bag of holding and throw it.
Difficult to rain does not slow my group's travel when this is my favorite terrain.
Oh!
Oh, wow!
So you just go charging up over top of the ogre body, sleeping, coming down with the hammering you said?
Yes, with the flaming hammer.
You're really?
Activating the flaming problem.
of rage and urine.
Yeah.
Wow.
All right.
You're in debt.
Don't let it touch you.
Work those rules.
Go for it.
So go ahead and roll for attack.
You have three attacks with this.
Are you frenzying or regular rage?
Raging, right.
Just regular rage.
Okay, so you get two attacks.
Yeah, 19.
19 hits.
And 12.
12 also hits.
Yay!
Oh.
Awesome.
And this is a 1D.
And damage, are you using it two-handed?
Yeah.
1D10 damage.
Plus whatever the fire damage is in the weapon.
That can't be right.
What did you roll?
What the dice rolled?
1d10? Is this right?
If you roll 0, you roll 10.
It's a 10.
That's a 10.
That's a 30.
Oh, that's a .
So 3 plus your proficiency modifier, which is 4.
Yeah.
Oh, no, this is for damage.
So the damage would be a plus your strength modifier.
a fire?
Oh, four.
Yes, four still.
So seven.
And plus seven for rage.
Plus two for rage.
Plus two for rage.
Yeah.
So whatever your bonus is to your great axe?
Yeah.
What's that?
To the great axe is seven when I'm raging.
All right, so ten points of damage,
and then roll the fire damage as well.
Is that one D10 off?
It should say on the actual actual item.
One D6.
So 26 additional fire.
fire damage.
Five.
All right, so 15 points of damage total.
In the first strike, go ahead and roll damage from the second one.
Oh, Jesus.
One damage.
Seven.
Seven.
So 14 plus an additional 1 D6.
Matt.
Two.
Three.
All right, cool.
All right, so as you come running over, leaving in the air over the ogre body,
as you come down and slam the hammer once in the side, the fire, catching on the metal,
on the black iron as it streaks of the air, lighting up the cavern around.
air lighting up the cavern around you. You guys see this like red arc as
Grohawk comes slamming down for the oasis.
The oehm.
First one, it hits, boom, smacks the flames, ignite on the impact.
You can see it, it kind of freaks out and quivers back with this
screeching sound. As it does, there's a splash of the black
acre that hits your shoulders and you feel it burn and bite into your torso.
You take 10 points of acid damage.
Oh shit.
You reach back, not even thinking, the frenzy in your brain
feel like just seeing blood and red in your eyes.
You slam down for the second strike.
Deal the second impact. Once again, a spray of black across your body.
You take an additional 10 points of acid damage.
Of close, that's nothing for Brock. That's nothing.
Nothing. He likes it.
That ends Grog's turn.
Have you not healed at all?
No, we stayed at a scratch.
On this turn, this one pulls out of the lava.
Takes an additional 2D 10 from being in at the start of turn.
Additional eight damage.
And moves up.
Both of them flank over to Grog.
Come to me, woodland creatures.
Both of them attempting to strike you from each side.
Is you are flanked?
That is a 20 versus armor class.
That'll hit.
And a 21 versus armor class.
All right.
Both of the creatures they
up next to you.
These pseudopods kind of come billowing out,
slamming into you with a force
of an extremely thick, heavy battering range.
battering ram.
Both hit you for, uh,
broken their glass casket.
One hits you for 12 points of damage.
The other hits you for 14 points of damage.
Remember, you're raging, so that's halved.
Oh, have, both of those?
Yeah.
Awesome.
However, both impacts slamming into your body,
the leftover sludge begins to eat away and corrode the flesh upon impact.
You take from both sides non-haved because it is not
slash of blushing or piercing damage.
You take a total of 56 points of acid damage.
What?
From both slams.
Throcks unconscious.
I'm not.
Double that, double that or that?
No, that from both sides.
28 from each.
All right, so the little piles of shit
have got Cuobos.
Clorota.
Don't do that.
Up to here.
It's like...
...range experiment, Jello.
It's a rough.
It just has to be all smart with the fire and it.
They did damage, didn't it?
Certainly did something.
All right.
Lord is going to move forward and is going to attempt a...
It's kind of close.
Going to attempt a lighten bolt against this guy here.
No.
No.
pulls back, releases the bolt
Why would Clorote use a lightning bolt when he saw
that the lightning did not work for me?
Lerosa did not see it.
Where was Clorota?
Way back in the head.
What is trying to screw with this?
Why was he trailing about, what the fuck,
he's a slacker?
He's a fucking slacker.
He's not this, but he doesn't have this.
All right.
I would recommend that car
arguing with the Milder.
What is the D.M.
I'm not arguing with the DM.
I'm calling Clotta slacker.
As it released the bolt of energy, it streaks past through the air.
It arcs into the side of the entity, which then absorbs it.
Clorda's eyes go wide for a second.
Nervously looks at its hands and puts him back underneath its robe as it does.
Okay, I'm Clorota.
The entity divides once again.
Darn it.
Oh, shit.
That ends its turn. At this point in time now, the loud ruckus has been clearing through this tunnel.
You hear.
Yeah, I'm not an upper hole.
Is it another one of the...
A pair of clacking sounds, and you see if you look up on the ceiling and you see two large
creatures clinging to the ceiling, scurring across with these strange hooked hands
before both immediately leap down from the ceiling.
Are you freaking kidding me?
What are those?
What's that?
He's trying to kill us.
No.
What is this?
These two large armored, beak-faced, subterranean creatures
with shells in their backs and giant hooked arms leap down from the ceiling.
One is going to attempt to strike with both of its hook attacks at Pike.
Pike is in here!
This one is moving over Tiberius.
Oh, Tiberius are soft.
What are you talking about?
Against Pike, that is 21.
Yes.
And 13.
Misses.
All right, you take 11 points of piercing damage,
wherever she is.
And the other one misses clinging against the armor.
The hook scrapes across the metal, leaving this extremely loud sound.
The other one goes twice against Tiberius.
That is a 16.
You're 17.
And a nine, both minutes.
Barely getting out of the way.
This giant, like large, armored creatures right there.
Take a look.
What's that?
All right.
That ends that to the top of the round.
Tiberius, you're up.
Oh, I look at him with a funky grin.
All right.
It's a funky one.
That's your hand.
How much is he weigh?
Like, 800 pounds?
pounds?
It's pretty, pretty heavy, say probably close to 500, 600 pounds.
Ah, beautiful.
I'll cast telekinesis and I hurl him over my head and tuck him at the other one.
I want to get him away from Pike.
And I don't think I can throw him that far.
Wait, how far is you from the lava, actually?
It's about that guy there.
It's about 35.
Then, I have a lot of armor.
I'll try that instead.
I'll try to slam dunk.
A McPen throw.
That fails entirely.
So the creature in front of you
lifts up in the air and starts flailing about with its hooks.
Trying to find some purchase in the ceiling.
You toss it over and it lands squarely into the pool of lava
in the center of the tunnel.
Where it's screeching in pain.
Because it begins trying to find its way out.
Yes.
Okay.
Yes.
Yes.
As it's fully submerged,
Who did that?
Who did that?
All right, that is 45 points of fire damage on it immediately, as it's slowly sinking into the pool
of lava.
This is the beginning of-
You start sinking into the pool?
Tiberius, just telekinesis.
Up in the air and threw it into the lava pool.
I used two source for points, and with the other one, I do glacial blast at the other guy.
The other one there?
Okay.
Go ahead and roll for the...
Yeah, Tiberi just go add your...
That's your level.
So.
Oh, okay.
That's a smell attack, right?
Yeah.
Did I get...
Oh, did you do 13 plus 2?
15?
15?
Mm-hmm.
Okay?
Right now, because of the level of darkness in the room
because of its distance from you,
you just managed to fire just out of the range of the creature,
it hits the wall behind it, leaving the slick of ice across the stone wall behind it,
but unfortunately not the actual creature.
Okay. Okay. Oh, right behind it. Do I see it? Do I see myself missing too?
Obviously. Fine. As I'm missing it, I'll form it to a spike at the end where the wall is hitting. Okay. All right.
All right. So bad. There is now an ice spike jutting out the side of that wall right there.
All right. That ends your turn unless you want to move. Stopper move action. I'm going to, where's the
That way.
This way and out the hell of stuff.
All right, cool.
Now it would be the ogres, but they're all in it.
They're on the ground.
Scanlan's up. Scanlan.
Yeah, come on, Scanlan.
Seas Pike in great danger.
Sing is a quick little ditty to go ahead and give an inspiration dice to Pike.
So you get a D8 to help you with any sort of attack rolls,
any sort of saving throws, ability checks.
How about for KVGF?
Does it help the only, can I add it to anything?
No, just attack roll, saving throws.
And Scanlon is going to attempt to dominate the monster,
using his dominate the creature's spell.
Saving throw.
Let's see you put them there.
It does not make it.
The creature that was harrowing Pike
suddenly it drops its claws for a second.
turns away from you and starts looking back towards the oozes and grog.
That brings us to, Vex, you're up.
Okay, do I have a line of sight on the other ooze that's attacking grog?
The big one over here, you do, it's dark and you have no light source over there currently,
so you can try a shot, but it's going to be a disadvantage.
Okay, then I guess I should just...
Halfelves seeing dim light up to 60 feet,
does that pool of lava give anything?
It gives a very dull glow to the room.
Like, it's enough where you can see there is something there.
You can even take a shot as opposed to not having any chance.
What about the little ooze?
One of the little oozes.
Uh, same possibility because you're currently blocked
by this creature is currently sinking in the lava.
I guess I should, I guess I'll attack the one that's in the lava.
Okay.
Okay.
Uh, no, I sent people.
Okay, then I'll just attack him with my slave.
That's a late.
So you have two attacks.
Oh, right, two attacks.
13?
13.
13 misses, unfortunately.
Pathetic.
20.
That hits.
So the first one, you fire towards it.
Instead, they are just into the lava.
With a slight cup of smoke.
Can I have used my flaming bow thing on the second one?
Here's second one if you'd like it.
Oh, oh.
And I'm hunters marked in because I can do that.
All right, so you move the hunters mark over.
He is now your quarry.
Go ahead and roll the additional fire damage
and your quarry damage.
1922.
All right.
The one arrow disappears.
The second one, as you release it from the bow string,
you feel the slight tingle of the arcane energy.
Release into the arrow.
The arrow bursts into flame as it releases from your bow,
streaking and piercing the front of its hide
as it's trying to claw its way out.
Both of its claws are the edges of the lava
that's pulling itself, screeching its mouth and eyes wild
with the severe pain its feeling as it's slowly melting
on it from the bottom.
The arrow spitzed into its shoulder.
bursts into flame it's now freaking out it looks like it's having a really really rough
time making its way out okay um do you want to move you say where you are I'm gonna
wrap where you get up I'm gonna back up and get against the wall oh wait that's me
that's you there oh I was thinking I was I'm gonna come up next to key lift all right
it's right there all right there yeah all right then it's your turn uh back's up
okay I'm gonna run over
the dude in the lava. I'm going to jump on him.
Probably making acrobatics check and land right around here.
Which means the two little slimes.
Acrobatics.
Don't let the slimes hit you.
Fault the lava.
This is acrobatics.
22.
Fault that lava.
You jump,
impact, and barely land next to them.
Now, because they are, because Grog is...
It does get one swipe of attack on opportunity on you as you pass by.
That is going to be a 20.
Okay.
So as you leap off of it, its hook swipes up towards you.
You go ahead and take 14 points of piercing damage.
All right.
Okay.
Okay, and since I land, since Grog is right up against those two,
I can sneak attack one or both of them, so I'm going to hit the one closest to the party first.
Okay.
This is a sneak attack.
All righty.
That's an 18.
All right, that hits.
Three, seven, this is my flame tongue dagger, so that's, uh, no, hold on, no, I don't know what it is yet.
Here's my fence saw.
I'm sending my dice everywhere.
Nine, buzz, six, ten, fifteen, eighteen, eighteen, uh, fifty eight, um, one slime.
Points of piercing damage from the dagger?
The piercing damage?
Dagger's and piercing, so yeah.
So I don't know.
What is that, that's what's besides the sneak attack damage?
Thank you kindly.
Steering's and periods.
That's 18 if it's doubled for the sneak attack?
I don't know.
It's nine without a sneak attack, or 18 if it's sneak attack.
Well, it's a sneak attack because it's flanker.
So 18 for sneak attack.
Okay.
Gotcha.
Cool.
That's first dagger.
All right, so second dagger, go ahead.
The second dagger attacks the other one.
Right, just turn around and sink down into the other one.
For 16 with the Keen, yeah, 16 of the Keen.
That hits, go to the damage.
Okay, and this is probably not sneak attack at this point, or is it?
No, you only want sneak attack around.
Okay, eight.
Eight, gotcha.
So as you run, you leap off,
take the scratch in the air from the hook horror creature,
you land on the ground, slash over your dagger, slash the other.
Both slashes are almost simultaneous.
As you hit, you feel your blades gain purchase in both creatures.
and you look down in your arms as the horrible burning sensation
filters into your hands as the splashback.
You take a total 20 points of acid damage
from the melee attacks you took against the creatures.
20, you said?
20 total, yes.
Okay.
All right.
That brings us to Percy.
Sorry, I'm the, we're still laser?
So they're all still alive.
All the oozes are still alive.
Thanks, sir.
It's around here somewhere.
You had it last.
I don't know if that's going to work.
What's happening?
Oh, never mind.
Oh, wait, wait, wait, wait, wait.
Yeah, you have it.
First what you got.
I want to move just slightly to my right, just over there, so I can get a clear shot at the Oozys.
Okay, so right there?
Yeah, about right there, so I'm not going to hit anybody.
Okay.
I'm going to take, I'm going to take two shots at the little oozes.
The world of Sonic the Hedgehog has been thrust into a not-so-dark, not-so-stormy, hard-boiled detective story that probably
Nobody saw coming.
Follow Sonic and the Intrepid Chaotic's Detective Agency,
as they take on their biggest case yet.
This high-flying action-packed adventure will take them across the world,
fighting for every clue they can fight.
It's one heck of a tale,
which is good, because this story might be the only thing that can save their lives.
Well, if that's all, I can just dispose of you.
You can just dispose of you.
Wait, what?
All will be revealed in.
Sonic the Hedgehog presents the Chaotics Case Fires.
Listen now, wherever you get your podcasts.
When the Chaotics are on the case.
Welcome to Mick Unplugged, the number one podcast for self-improvement and modern leadership.
I'm Mick Hunt, your host, and I'm here to challenge your why and fuel,
You're because.
This is where leaders, entrepreneurs, and go-getters come to level up.
Each week, I bring you unfiltered conversations, game-changing strategies,
and the kind of motivation that transforms lives and legacies.
I've learned from legends like Les Brown, Damon John, and Robert Irvine.
And now, I'm bringing their lessons, along with mine, straight to you.
From modern leadership tips to creating unstoppable momentum,
this is the podcast that redefines what's possible.
Hit play, subscribe, and join the millions
who've made Mick Unplug their go-to source
for growth and greatness,
because your next breakthrough is just one episode away.
This is Mick Unplugged,
the voice and face of modern leadership entrepreneur
and self-improvement.
Let's get started.
This one here?
Yeah, all right.
Lil'us.
Lil' lose.
First shot.
27 to hit.
Mm-hmm.
And that does 10 points of damage.
Mm-hmm.
And then I'm gonna take another shot out there.
I'm gonna take a fire shot.
And I'm gonna get a negative 5 to hit.
And that's 14.
Hit?
So that's 15 plus...
15 plus that's 20.
23 points of damage plus three points of fire damage.
Who, 26, nice.
Good boy.
All right.
Perce.
Kill the loose.
Come on, yeah?
Oh, wow.
Plus fire.
Get on it, nasty.
Nice.
All right, that brings us to Pilate.
All the oozes are still alive?
Yeah.
Damn oozes.
All right.
I'm gonna do something crappy.
Yeah.
Get it.
Got to eat some times, guys.
I'm gonna bamp
into an eagle.
All right.
And I'll fly over everything.
I'm going to land right about here.
There?
Uh-huh.
And I'm going to do thunder wave.
So you're coming out of eagle form?
So I'm coming out of evil form.
Okay.
So I'm coming out of evil form and I'm going to do my thunder push.
Pekoo!
So I take my staff and I throw it down.
Kiplash.
Okay.
Kirtlash.
Yeah.
Today it's Kerplash.
I buy Kerplash.
KERPLASH.
Okay. All right.
So what's the radius effect on that?
It's a 15-foot cube and it pushes everything 10 feet away from me, directly away.
15-foot cube, okay.
So like this cube here?
Sure, yeah, the cube in front of me.
All right, cool.
So they look good, saving throws?
Not crowds, though.
Right, yes.
You can do that.
Okay, neither makes your saving throw.
Okay, so go ahead and roll damage right with those.
2D8.
2D8 to each.
What's the damage type on that?
Six.
It just says damage and then they're pushed.
Okay, so like this is there's no damage.
All right, so they pushed, how long? 10 feet?
10 feet.
Directly away from me.
Yeah, so it pushed right there.
Got it.
I just hoping to go.
Blop.
Unfortunately, it's not far enough.
Mm-hmm.
Is there your turn?
Yep.
All right.
Mike.
Okay, can I, can I sprinter's boot over to, over to grog?
Sorry, no glasses, guys, so I won't see to wear it.
You can, yes.
Okay, so I'm going to cure wind.
Alright.
Because that's what I do.
What you do is a healer, yeah.
So, let's see, one d eight, because we're still doing.
We do it at fourth level, so that means like one hundred.
Four D-eight.
So...
So...
Five.
...and six.
That's good.
24?
24? So you heal 24.
Thank you.
And then...
Plus, do you add it to anything?
Well, he adds it to his 14 that he already gets.
Pardon you.
And then, can I, can I, can I do anything else while I'm there?
No.
When it's action to do the item, move, action cast a spell.
No.
So that's your turn.
Okay.
Well done.
All right, that brings us to Grog.
I would like to come out of my rage.
All right, so there's a little too exhaustion.
The first time ever.
Wow.
Where do we, where do we go?
Not sure how to feel about it.
towards Kiva, towards that.
I'd like to pick up Pike and run balls over this way.
Okay.
Okay.
I'm all on my own.
Yeah, well, look, it nearly killed me
one time I hit it.
You shouldn't be doing melee on things that would split it.
All right, so you can pick up, like,
level to exhaustion, your speed is halved.
Okay.
It's everything up.
Hey man, if I can be a hero here.
Right.
Where can I do?
Every other time it's fine.
You want to stay?
Grab her.
You can't stay over there?
Just run into the middle of the hall.
I can't.
I can't.
I'm just run that way.
You know what?
In front of the Scientology Center and always pose over really well.
I'll leave Piper she is and I'll run up in flank
Iceberg Lobster Face.
Right there?
Yeah.
Okay.
So that's as far as you can get, unfortunately, because you're double fatigue.
As you run past both of those slimes.
Yeah, both of you?
Lash out with pseudopods as a reaction.
So two attacks against you.
That's a 22 and a 19.
Yeah.
All right, so both slam you for 24 points of bludgeoning damage.
You're not raged, so it's not half.
So 24 against you with an additional
56 points of acid damage.
Wait, what?
Conscious.
Okay.
Why did you eat us?
I don't think.
No, they haven't hit him yet.
That was just Grog running away, both people getting
an tax of opportunity on him.
Bo-boom!
And both hitting.
Guys, guys, guys.
Grog falls face first right next to my right
literally cradling his unconscious body
is cradling the two dead ogres right now.
This slight sound of f-s, as the acid is,
like, sizzling, scar in his flesh.
Nobody has had to pick things up close.
That brings me.
to their turn.
Oh no!
I'm not conscious of your kids.
All of our heavy hitters are dead.
These three oozes turn.
Actually, this one's gonna move here.
Oh, hello.
Towards Pike.
Oh, hi, Pike.
You go ahead and get an attack of opportunity on it if you like.
Oh, hit it.
Say it, yeah.
As it slips away.
Do I have to roll to do that, right?
Yeah, self-fold to hit.
26.
Hits.
11.
11?
11?
Yeah.
Points of damage?
That's the damage.
11 is the name.
Yeah.
Oh, yeah, yeah.
Yeah, all right.
What did you guys vote on?
Oh shit.
Do they vote on this?
Probably.
So one's attacking you, Pi.
That is 23 for summer class?
Yes, that hits.
All right.
You take 12 points of bludgeoning damage from the impact of the pseudipod
with an additional 28 points of acid.
28 points of acid damage.
A ton of a gun.
Okay, so an additional
total of 20 points of damage from this right.
I understand.
Okay.
Massing.
The other two are going to attack you.
Sure is it.
That's going to be a 19 versus armor class.
Does, yeah, that hits, because I'm at 19, right?
It hits.
The one is a 14th, that is a 15th.
Okay, so I use it on Candy Dodge on the one that hits.
Okay.
Hit.
All right, so.
Woohoo!
As it pulled that away, you take half damage from this drag?
Half damage, that's right.
So as opposed to 40, you take 20 points of damage total from the bludgeon in the acid.
Oh, I am rough, kids.
I am rough.
Plus acid.
All right.
That ends their turn.
Oh my God.
Clorota.
To save us.
To there.
Use your magic, you spray, who flare you.
Do not use lightning bolts.
No lighting bolts.
Clorota.
Which is Ford uses his own, taking a note from Tiberius, uses his telekines' spell.
The archinus marks on its body flare up, and as it does, you can see this large creature gets lifted up and slams on top of this hook horror.
That's awesome.
Pushing it further into the lava and doing additional acid damage to the hook horror.
Yes.
Which, uh...
Damn hookhors!
You see?
They're putting it.
Completely dissolves and melbourne.
Completely dissolves and melts the hookhole.
Yes.
The impact.
All right, Clarence.
As it pushes down, the ooze just touches the edge of the lava,
not taking full damage for the impact.
It's just been out from the portion of it,
taking an additional five points of fire to match.
All right, since that one there.
Great.
All right, that brings us to
Hookhorter's turn, who is currently dominated by Scanlan,
is going to rush forward to the edge here,
and just strike.
twice at the creature in the lava.
Both hit.
Yes.
I'm full.
I'm pushed.
That deals straight.
All right.
The hook whore that Scanlan's controlling
slams its hooks down into the ooze,
causing the ooze to get pushed further into the lava.
As you see, it's forming and dissipate
and slowly disintegrate into the pool of lava,
leaving this dark, cooled, kind of surrogate.
kind of surface element to it slowly breaking apart,
dissipating over the magma.
Bye, bitch.
And in his turn, it's going to try and make a saving throw
against the domination effect.
Rolls a natural 20.
Breaks the effect.
However, I feel like it did it's good for the turn.
Did he take acid damage?
Yeah, he did.
It took 20 points of acid damage, which would strike.
Good, good, good.
Now there's two little losers.
Two, this is a monster man.
All right, that brings us to the top.
The turn, Tiberius, you're up.
Yeah, very well.
I squitch myself a little bit of a little bit behind him.
Are you here?
Yeah, it's good. I can see his Fannie from there.
I'm going to cast his glacial blast again,
but I'm going to form a giant spike once more
and jam it right in his asshole.
Oh, he's pulling it back.
And I'm going to try to catapult it,
right where it's over because it's still at the edge of a napole, right?
Sure.
Alright.
So your diminution will spike in Concho hit.
Magic be Concho.
Magic ice contra blast.
Arcane thousand years later.
All right.
So go ahead and roll attack.
Up, down, down, left right, left, right.
Uh, uh, 24.
That definitely hits.
Go ahead and roll damage.
Yeah.
And two, three, four, six, six.
Let's...
It is...
Eight.
Is it 12.
15, 16, 17, 18, 19, 20 damage.
20 damage.
Alright.
And it's grappled, correct?
I'm not trying to grapple.
I'm trying to just push him.
Push him?
Yeah.
Yeah.
Because he's like swinging at that dude, so I'm like, whoop his keyster.
Alright, so he does make a saving throw.
Okay.
Unfortunately, so it doesn't push him into the lava, but it does...
slam him and doesn't
a shit ton of damage to him.
Nice.
Looking rough.
I'll spend another two points.
How many points do you have now?
After this, I'll have five.
Okay.
Because I had the rest, so I'll be damaged.
Right.
So I had nine total.
I spent two already.
I'll spend two out of five.
And I'm going to do another one.
Up his ass again.
All right, go ahead a long for that.
Uh, 20.
Uh-huh.
And that is, that's up which I'm
15, 50 points damage.
Makes this second grow again, unfortunately.
It's not really much.
But it isn't just 50 points of damage.
It's looking really rough.
You can see now all this ice is encrusted around the outside of its armor.
And where the wounds from the impact are,
there's just like cracking shards of pointed ice crystal jetting outward.
outward. From his asshole.
From his assail.
Scanlan's turn.
Shade Scanlan.
Scanlan's going to go ahead and
goes for the hell of it.
Run up and make an attack.
Nice.
F them up, Scalind.
Let's go, Scalun.
He ends up pulling out his singing sword,
arcs up in the air, begins humming to it as he walks upon.
The humming kind of adds his vibration element,
like you have tuning the forked the blade.
As he arcs the sword down.
Flick-a-go-goo, fling-a-oo.
I'm going to assume that hits.
This is going to be a 1d8 on-sword damage.
8 plus 2. 10, 2.
12 points of damage.
Woo, Skalin!
Yes, Skalin!
Yes, Skallin!
The blade swings down to where the ice has encrusted
the back of its armored shell.
Scalind takes the blade, swings it down,
and pierces it directly into where that ice is gathered,
as it does.
It cracks open the back of its armored shell.
armored shell, almost peeling it open like a shrimp.
You can now see all of its fleshy innards
are exposed to the outside and is looking extremely,
extremely close to death.
It's screaming in pain, kind of thrashing about now.
Shrimpane, cool.
Mm-mm.
Vax, you're up.
Okay, I'm gonna lightning bolt the bad guy.
This guy?
Yeah.
All right, so.
Oh, wait, no, I should say my brother.
Maybe.
Okay, I'm gonna attack what are the ears.
The one right behind you.
The one they're behind them.
All right.
Go an awful attack.
Alright, all right, all right, all right.
Yeah, 23.
Very nice, very nice.
A hit's.
Oh, a hunter's marked the first.
Bonus.
Bonus.
Excellent.
Fourteen for the first attack.
Wait, do we still have Scandlips inspiration?
You do, yeah.
You do.
You have the dime, is what I'm talking about.
Do I get six on both attacks? I do, don't I?
17 on a second attack.
All right.
With a sickening sound, the splatters to pop the floor.
Thank you all.
Even the small sizzling pool that's scarring the rock below it.
You can see it slowly depressing into the ground.
You're going to see where you are?
Yeah.
All right. That brings us to Vax.
All right, I walk back about 15 feet in there.
15 feet and throw daggers at it.
Both daggers?
First one's a 15.
That hits.
Okay, and that is my keen dagger.
That is nine.
Nine hits.
Second dagger definitely hits.
That's a 26.
Yes. Neither than sneak attack, unfortunately.
That's fine. This is Flame tongue.
I don't know if fire helps, but that is an eight.
So nine and eight.
Nine and eight.
Gotcha.
All right.
Both daggers splash into it.
You can see where they would slowly be going to be scarred and damaged.
Except that they teleport back to my blink.
Mm-hmm.
The equally belt.
As they return to your belt,
you can feel this a slight bit of the liquid left over,
and you kind of shake it off quickly.
But no other effect than that.
It looks like it's having a hard time keeping its form together.
It's kind of shaking and as it moves,
still running towards Pike.
That brings us to Percy.
Percy. All right. I'm just taking the shot. Taking the shot with a bonus. So that's 14 to hit.
That hits. So that's 18 points of damage. All right. And I'm going to take the other shot.
This is against the, the ooze?
Yeah. Yeah. Sorry, the ooze. Yeah. And that's 13 to hit.
Okay.
And that's 11 points of damage.
Okay. The first shot hits in the ooze kind of quippers, it leaves its kind of gaping hole
against the slowly reform itself. Before it can, you see that other weak spot where the top of its physical form is barely wavering and it's able to keep corporeal.
You aim the second shot. As you fire, it detonates in that portion of its upper torso, whatever it would be.
It gets flung off and splats against the wall, the rest of it slowly liquefying as the rest of the slithing.
Nice.
Yeah, yeah, buddy.
So I'm going to back up against the wall of the wall of the wall of the, yeah.
Okay.
Uh, key lift.
Do I have enough speed to get next to Vex there?
Uh, max you have.
Yeah, you do.
You get there.
All right, once again, I'm going to thorn whip this bitch.
All right, go ahead and roll with the tack.
Thorn whip the bitch.
You can't remember what it was?
Uh, 26.
That it is, definitely.
Go ahead, hold damage.
Thorn whip the bitches.
Thorn with the bitches, thorn with the bitches.
Uh, eight points of damage.
Okay.
And I pull him.
How do you want to do this?
Yeah!
Yeah!
So I take my thorn whip and I go,
and I grab them, and I see he's still struggling.
So I take another one and I go,
I go on the other one, and I just go, Spider-Man style.
I go, foo.
And as you do it, plummet's face first
into the, both into the magma and the slightly still
sizzling form left over from the .
Magma and .
And just for flavor, I take a big gust of air,
a big windburst, I go, coosh, down into the lava pool,
encrusting it all.
As you do, it slams down, you hear it sprinkled.
Underneath, it's spider, it gets to quiver.
the windburst hits and the cool air rushes through the tunnel.
All of you guys, your hair and everything is blown back
for a second to cover your eyes.
As you look back, the magma has cooled to a solid rock covering surface
as darkness falls back into the tunnel.
Near light, as Kaviris hits light,
in the tunnel you look down and you can see the hook horror,
which portion of its upper torso is now encrusted
into the actual cavern floor.
Amazing.
Say Grog!
I'm gonna go over to Grog and cure wounds.
Alright.
You tried to kill us, but you failed.
Don't challenge that.
Nice try.
Yes.
Nice job, guys.
I ate pizza for any guys.
I don't care.
It's tasty.
Thank you.
Yeah.
No shame.
Picking out, guys.
25 points on a heel.
Thank you.
I might be able to guide him.
Trick it's on the sidelines, man.
We don't.
It's all you guys.
And it's all you guys is called.
I'm waiting.
I think it was by your side.
This is the first time I'm rich.
As Grog, come to consciousness again,
did I kill it?
You did, Grog.
Good job.
I put it good.
I put my hand in my pizza.
You killed them all, Grog.
You were magnificent.
Hey, Grog.
Tell me more.
All right.
So can I also do a mass cure wound
Sounds like a...
Yeah, if you'd like.
Okay, so I'll also do a little...
Yay!
Yes, because I'm at four hit points.
Yeah, you're pretty bad.
Brother.
I'm fine.
Where are that?
I feel fine.
I feel fine.
You can't mean too.
Oh, me.
Seems that's it there's one table.
All the time, that's right?
Four hit points.
You'll fuck yourself.
Yes, I'm all this side of the table's going.
There's the nascent guy.
Stabber.
I was a sad.
trying to save us.
I was hurting myself on purpose.
All right.
So as you guys steal yourselves from a moment,
kind of recovering from that faithful encounter,
you...
22 points to everyone.
To everyone.
I have one healed to 22 points.
Damage.
I realize.
Okay.
Oh, you're welcome, Grog.
More best, pal.
Oh, la.
All right.
All right.
It's a language to speak.
Damn it, it's like a little thing.
You guys push forward down the tunnel.
Oh, yes.
For another 20 or so minutes, bringing yourself along, soar from the impact of the battle.
It's the armor scarred.
By the way, your armor.
Yes.
What type of armor is it?
It's magical. I found it in the Goblin City. Stub leather armor plus two.
All right. For the acidic nature of this one.
Wait, do you know what's funny?
What's funny is the armor I had before this that I wasn't paying attention to was acid resistant.
Isn't that funny?
Isn't that so funny?
That's really funny.
It's in my bag.
You wipe it off. Thankfully, the magic enchantment protects the armor entirely.
Oh, see?
Brons, what armor do you have?
It's better.
Oh, it's like high.
like hides and leathers.
Regular hide.
Yep.
Currently, as you're walking, you look down and notice
that the armor on your torso has near completely dissolved.
Well, your welcome, ladies, it's time for a show.
Well, you put those away.
As it stands, you have no additional armor class bonus for any armor.
Your hide armor is gone.
What about the crime armor?
Put on the dwarf in this black plate armor.
They're dwarves.
What if we built it in a...
And then make it a big one.
If it's magical...
I don't know if that works.
That's true.
Come on, DM.
I take off my magical armor,
which was dwarven in shape before.
But I take it off.
It shrinks down to like a little...
Oh, yeah.
Probably is so fat.
I'm wearing it like a Scientology unibody underwear in me.
Oh, okay.
Would that be...
The armor shrinks down to like toddler size
and I hand it to grog.
Probably from the back.
And I go to my pack and I take out my old armor,
which is acid-resistant, not quite as cool as what I was wearing,
but I don't want...
You had two pairs of gloves?
I can't...
Huh?
I can't stare at his pecks for the next three days,
so I'll give him my armor and put on what I had before.
All right, so you take a moment and hand him new armor in Grog,
this scarred, nearly naked Glythe form
has been lumbering through this hallway.
Ho! Modesty, Grog.
You place the studded leather on that...
2, okay?
So mark that for your AC.
Stutted armor, leather, plus 2.
Wait, but wait.
I'm going to be the person who actually examines the copt at this point.
Oh, we have other plus armor.
You know, I just think it's someone else two to AC.
And it should be me.
No, it's more complicated than that.
Okay, so here's the circumstance for you.
We'll fast, or we get to that.
So Grog.
The armor you had almost high, which was a deck's bonus of 12 plus your decks.
Stutted leather is also the same.
Same. So your AC actually goes up.
Oh, I think. Something that you think.
So what was your AC previously?
18. 18? Yeah.
It should not be 20.
Yay!
Grog takes the top off and does it.
Looner.
Looner.
That's really...
The things I'm going to do in this on are you're not going to want it back.
Just give me and Scanlan one night to break it in and I'm
Promise you it'll be bad.
Just a two of you.
Better than him being naked.
Well, you know what I think.
Who am I even talking to?
I'm such a hero, though.
I hope no.
It really has a .
All right.
So go ahead and roll an investigation check.
Investigation check.
What is?
It's sort of right there.
I'm looking at that.
Eight.
OK.
I'm really.
The cart is a rickety-wood thing.
But what was in the cart was a large glass unit, a
containment unit that was sealed off.
You can see the inside of it has slight scarring to glass,
but it was semi-resistant to whatever the loose creature was containing it.
Along the inside of the cart too, you notice there are a couple of just leftover chunks of flesh
of different colors, patches, pieces.
You see like part of a ham that's just in there.
Partially decomposed to a certain extent.
It looks like these are either used to feed whatever the creature was in there
or remnants of some other strange collection.
Based on the best you guys can ascertain, this creature was part of the experimentation
type process that that weird Naga creature you fought earlier came from.
Did we search the ogres?
Yeah, looped the ogres.
Ogress are wearing nasty, tattered, at this point, hide armor.
Crown can do it.
They both carry total amongst the two of them about 24 pieces of gold.
They're very poor.
I'll take it.
I add it to our fire.
searching the ogres and I keep the great purpose.
But I give two to back.
Can I go and grab like shards of the broken glass of the case?
Good like to you.
So mark that in your inventory.
You have some hand-sized shards of broken glass.
Two to five.
Oh, thanks.
Anything else you guys wish to do in this section?
So we searched the ogres, that's it.
I guess we should just start walking further down.
We take a poo on the black puddle
I think just to, well, no.
You should take a short rest.
That's the only heat sources.
That's the only lava that there was now.
It's cool.
And now it's cool.
I'd like to take a hit dice.
It's all right.
It's all right.
Okay, go ahead and do that.
As many as you like.
Let's rest for a half hour.
Yeah.
Take a moment.
If you can spend any hit dice now that you need to
to heal yourself, just make sure you mark how
many you've used.
Just hear the sounds of ones.
As you guys take a moment to heal yourselves,
you pull yourselves back up to your feet,
and you tread further down this tunnel.
Another 25, 30 minutes of the slight curvature
it gets to get steeper and steeper until eventually it opens up
into a familiar cavern to some of you.
You see a large waterfall pouring down from above.
Mother beaches.
You see.
Moved around.
You're on the outskirts of where the next tunnel opens up
where there are a few small streams of lava pouring from the ceiling.
You can look above and you can see the top of the downward cavern.
There's the giant lake beneath and across the way.
You can see the waterfall where Clorota was originally discovered.
We should go pick up Trinket.
At least you get your bear.
Trinket!
Let's go pick up Trinket.
Oh, yeah, yeah, yeah.
Please.
All right, so.
Is that what we did?
I'm not sure I understand.
Can you explain with your map?
So we went down and went down and went down.
We went down.
So, double back.
And I'll have more of this next week.
It was a warp too.
The path you guys took.
you guys took essentially led to this back area, which I'll draw for next week, in a tunnel
that lead curved all the way around and exited right there.
So we're, ah.
All right, we'll go get your bed.
We'll go get Trinket, and then we'll go down the path. We should have gone down
in the both place next week.
Except we get Trinket. Son of a bitch. But Trinket.
So is that useless?
That's fake. That's Kisholm. Is there any other way down here?
No. Other than the fact that you completely destroyed one of the mineflayer generals, as well as one of the, the one
on handling the war camp above.
You acquired new magical items and defeated one of the
abominations that was created for the siege war.
I think you've accomplished quite a few things,
though maybe not as directly as you were hoping.
And we got our bear back.
All right.
So taking the flying carpet, it's a very precarious journey
as the weight limit for the carpet.
He's with me and he cast it.
You can go ahead and cast flying, you'll better trink it.
Awkrably, oh, oh, and just a swim our way down.
to the bottom floor.
As you make your way to the base of the watery lake
in the bottom, you can see a swish through the water.
And a very familiar sight briefly shows itself in the distance
as you see a slick, donned fish-like head protrude
with a few tentacles in the distance.
You all instinctively step quite a distance away,
and it seems to withdraw back into the water.
While I see it real quick, I'm going to go ahead
and channel and cast beasts through it.
Nothing beast you love it.
This is not a natural creature.
Good to know.
Clarota once again whispers the rest of you.
Stay at me.
We have a lot.
Staying.
You all step back and turn now into the tunnel that descends further into the heart of this mountain.
You can see streams of lava pouring from the top occasionally, and one central flow of molten rock tends to fill half of the cavern, like a small river, heading down into the base of the mountain.
This is very familiar to you, as this is the path that your dream took you.
Dream.
Chupu...
This is really familiar today.
We spent a whole game doing...
Well, we took a wrong turn, I guess.
Flexing our muscles.
Flexing our muscles.
Yeah, there you go.
Yeah, I like it.
We got you guys a new one.
Y'all got naked, too.
As you guys continue to step into, beginning to step into the next length of your
subterian journey, we'll pick that up next week.
Welcome to Mick Unplugged, the number one podcast for self-improvement and modern leadership.
I'm Mick Hunt, your host, and I'm here to check.
challenge your why and fuel your because.
This is where leaders, entrepreneurs, and go-getters come to level up.
Each week, I bring you unfiltered conversations, game-changing strategies,
and the kind of motivation that transforms lives and legacies.
I've learned from legends like Les Brown, Damon John, and Robert Irvine.
And now, I'm bringing their lessons, along with mine, straight to you.
From modern leadership tips to creating unstoppable momentum,
This is the podcast that redefines what's possible.
Hit play, subscribe, and join the millions who've made Mick Unplug their go-to source for growth and greatness.
Because your next breakthrough is just one episode away.
This is Mick Unplugged, the voice and face of modern leadership entrepreneur and self-improvement.
Let's get started.
Look, we all know there are a lot of celebrity interview podcasts out there, but there's only one happy, said, confused.
I'm Josh Harrowitzin. Yeah, I'm the host of the show, so I'm a little biased, but truly
Happy Say I Confused is the place for nerdy and intimate conversations with all your favorite
actors and filmmakers. From Andrew Garfield and Scarlett Johansson to Christopher Nolan and
Quentin Tarantino for over 10 years and over 700 episodes, Happy Say I Confused has broken
movie and TV news every single week. That's because I ask all the questions I want to know,
and more importantly, you want to know.
casting what-ifs, backstage stories, acting pet peeves, and much more.
So whether you're into superheroes, prestige TV, or just the coolest actors and directors alive,
you're going to learn something in every episode.
Listen to Happy Say I Confused on Apple Podcasts, Spotify, or wherever you get your podcasts.
Oh, please, not that music. That music gives me nightmares from my childhood.
Could we get something a little bit lighter? Some lighter music here.
Are you a fan of true crime TV shows?
And what about Unsolved Mysteries?
The show that jumped started all of our love of true crime.
I'm Ellen Marsh.
And I'm Joey Taranto.
And we host I Think Not, a true crime comedy podcast covering some of the wildest stories
from your favorite true crime campy TV shows all the way to Unsolved Mysteries.
Baby, you will laugh, you will cry.
You'll think about true crime in a whole new way, and you'll also ask yourself,
who gave these people mics?
New episodes of I Think Not are released every Wednesday with bonus episodes out every Thursday on Patreon.
And every Monday you can listen to our True Crime Rundown, where we go over the top true crime headlines of the week.
So come and join us wherever you listen to your podcast.
