Critical Role & Sagas of Sundry - Vox Machina Ep. 8 - Glass and Bone
Episode Date: November 28, 2021With two party members turned to stone and another taken captive by the Duergar Queen, the remaining members of Vox Machina struggle to survive. Low on health and options, they flee Emberhold and reco...up their losses. But the group hasn't given up, and continue to push through the Underdark, guided by their Ranger Vex'ahlia, finding themselves on track to Pike's mysterious vision... Learn more about your ad choices. Visit megaphone.fm/adchoices
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All right, so welcome everyone.
If those are you your first time, buckle up for some interest.
So we're a bunch of voice actors from Pan Amendson Dragons,
and this is our campaign been running for a while.
To give you a little heads up on the story so far,
the party was hired to find an individual named Lady Kima.
She is a half-ling paladin of the Platinum Dragon Bahamut is her deity.
And we found her.
We found her.
You did. I was going to get to that.
So they went seeking her in caverns beneath the Dwarven City of Craghammer
after much fighting and surviving,
they managed to find their way to a Duraghar fortress
called Emberhold, where they found Lady Kima captive beneath.
They released her, and then using her help,
assaulted the throne room at the top,
and managed to slay King Mergel of the Duraghar.
However, in the process, Grog, our intrepid barbarian
was kidnapped by the queen, mage before she could be slain,
who then also disintegrated a portion of the roof,
portion of the roof, letting an entire cavalcade of molten rock
into the fortress.
The party then had to make a heated escape.
However, a number of their party members,
due to the gaze of a basilisk, or two basilisks that were kept
in the throne room as pets, Lady Kima and our Tiberius
storm, our dragon-born sorcerer, are currently stone.
Dragging them out of the fortress as the magum began to fill the
interior.
A very depth escape was made, aside from Vax,
unfortunately, getting his foot,
temporarily submerged in the lava,
taking some serious damage to his foot.
The party managed to make their way outside
of Ember hold proper, and you've all taken a moment to breathe
at this point, realizing that, thankfully,
for the most part, you've all survived,
aside from the missing party member and a few in a state of flux
at the moment.
So picking up there as we leaf off, where we left off,
you're all breathing heavily.
The sincerity of the battle has just come over you.
The adrenaline's still pumping through your system.
It's melted off.
It's kind of there.
Mostly.
You can see four of the five toes.
Oh, that's not bad.
Four and five.
Three and a half.
Did I lose the big or the small?
Let's be small.
Okay.
So you could do with that.
So your balance is quite a little wonky.
A little bit.
A little bit.
So.
You hear that athlete's butt though.
Gone.
True enough.
Is anyone following us?
Can we do a quick check around
and just see if there's any.
Make quick perception check?
Perception check.
Starting it off of the 19.
Yay!
Okay.
We're dancing around, you start hearing various Duraigar screens from above as the ones, the individuals that were still inside the fortress are in the process of trying to get out,
or in the process of slowly melting in the molten rock.
What you do also notice is that off towards the bottom base of the stronghold, a number of the DuraGar that reside in the buildings that surround the exterior of Emberhold proper,
are mounting arms and charging up towards the stronghold
to give aid to wherever this seeming loud shouting
and screaming is coming from.
Can they see us?
No, they're far enough away where you don't think it's an issue
and you're off to the side for the moment,
but you do see probably a close to 30 to 40 Duregar
are currently swarming out of the small city
making their way towards Emberhold.
So right now they're just kind of focused
on the chaos of the temple.
There was a path further down.
There was a path further down
that led further on into the tunnels.
I think we should follow that.
Well, hang on, hang on.
Grog can't be far, right?
He could be in another dimension.
No.
No.
He can only be 1,000 feet away.
Who says who?
They used the, they used the spell dimension door
that Tiberius has hope.
He used the red dimension door.
I have a spell that can go to another dimension.
Well, I remember the gods on high telling us last week
that we recognized the spell that was used.
By the way, this is the best conversation we've ever had with Tiberius.
Right.
Um.
Um.
Oh, man.
I feel like to come back to bite in the ass later.
Um, because he is still conscious, right?
So wait.
No.
He's not.
He can't hear.
He's not conscious.
He is currently.
If grog is close, we still need to get out of the way of these 30 people.
We still need to hide.
Let's at least follow the path.
find a place where we can hide and just
around a corner or something.
Can we stelf kind of further down?
You can try to.
You currently are carrying two large solid stone statues.
Yes, yeah.
So it's definitely possible,
but you're gonna have to come up
with a creative way of doing so.
Grog had the rug, didn't we?
Yes, I can do that.
I'm gonna go ahead,
I'm gonna go ahead and cast pass without a trace
on the party.
Okay.
Percy, I think you and I are on Tiberius.
Yes, okay.
If we do not move, will this 30
Zeravar mass hit us at some point.
You can find out.
Oh, Jesus.
It's like asking the future.
Maybe, can I use my rope of infinite twine,
which I have on my purse and I never gave.
All right.
Because it's connected to my rope.
Can I use that and tie it around chema
and hook it to trink it so you can drag chema along?
You can.
So, I will say for this circumstance,
you guys preparing this, casting the spell,
beginning to dragging the stone,
the group make an initiative check.
Oh, no.
We took too much time.
We should just run.
Natural 20.
There we go.
That's about a kind of idea.
So 20 plus whatever initiative modifier is.
27.
27? 13.
Here, 10.
12. 17.
15.
Okay, so.
Distracts them.
Get them away from us.
You guys begin to drag the stone, or your two stone companions across the jagged
obsidian floor of this, in this deep, dark cavern.
The heat from the nearby lava fall is still causing you to sweat profusely, and you're
sore from the previous battle you just endured.
Those of you who are wounded, you can feel the stretch of the muscles and the tearing of what
sinew has taken damage in the process, as you begin to pull kind of parallel to this duct
of lava that pours off the side of Emberhold. You keep low so that you aren't actually
blocking the light source, which would be a very keen visual to anything that's looking
in that direction from a distance, but you slowly make your way across. At this point, the
Duregar have not been able to get there before you guys move off from the side, so they
haven't caught up to the position you were previously, but they're beginning to swarm around
the sides, and you see them yelling at each other and shouting commands. Some of them are starting
to grab large rocks and fill in areas of the stronghold. Some of them you can see where
robe individuals begin casting spells. You can see portions of other stone walls beginning to
mount up and try and block the flow from the interior and exterior of ember hold. However,
you guys are still within eyesight, technically, of any Duraghar, on that side of the fortress.
So I'm asking you why now to make a stealth check. Those that are pulling the statues with
disadvantage. So that's Trinket. Plus ten.
So, Trinket and you and...
But we all add plus 10 to the final roll.
I have a question.
If I have advantage, for other reasons,
I have a cloak of Elvin Connors, gives me advantage.
Is it advantage and disadvantage cancel out until one?
They do.
Okay.
Yes. Your foot being wounded though, is a disadvantage right now.
Right. So that then goes back down to disadvantage.
Can't win with this guy.
The circumstance, unfortunately.
They're dragging a statue with a partially melted foot right now.
It doesn't matter.
Oh, gosh.
So plus 10 to the roll.
So, 14.
What plus the 10?
That's including the 10.
All right.
22.
11.
20.
That's my low roll.
20 for Trinket and 29 for me.
Whoa.
All right.
So as you keep hunched low, slowly
dragging these stone obelisks of individuals
across the jagged floor, you seemingly do so
without any of the Duragar eyes catching you
through the low light in the cavern.
Partially due to the fact that you guys are doing
a pretty decent job and partially the fact
they're more obsessed that the central piece
of their fortress right now is essentially about
to be completely filled with molten rock.
About 20, 25 minutes or so, you managed to pull just past
where the lava flow dips down into what looks like
a small opening in the flooring, and you are past the
immediate heat of the magma river.
You are now pressed up against the wall of the cavern as it
begins to twist around and head downward, further,
deeper into this subterranean mountainous space.
You're all beaten, you're all sore, and currently,
what do you want to do?
Keelith, can you cover the entrance to where we are to give us a
little bit more of a stealthy, no.
No.
I'm exhausted.
I can't do anything else right now.
And what's the terrain?
Is it just flat out out in the open to sea,
or is it sort of scoured with ins and outs, peaks and valleys?
It's the same type of typography you've encountered
when you first entered this giant cavern.
So you can see large, crooked black spires
of obsidian rock kind of shooting up and curving towards the ceiling.
It's all over the place.
I can make another hallucinatory terrain.
I can do that stuff.
Okay, maybe you can make it, uh.
Just close off the walls.
just make it to where it's just like a wall?
Like a snow's a lot?
Or that last?
I think a evolutionary terrain lasts like an hour if I think about it.
Books. Where's my book?
Can I look around and see if there's anywhere that looks like we could hide tuck in between rocks or something where we would be visible?
Please. Go ahead and make perception. That's stop.
Oh wait, I get an advantage.
You are on the internet, correct?
It lasts for 24 hours.
24 hours.
24 hours.
But you have to be concentrating the whole time.
And you can't restore your, you can't go to sleep.
Hang on, hang on, hang on, hang on, hang on.
I should start to get that.
You make your way about 10 minutes away from the area
where the rest of the group is currently gathered,
keeping a very, very close eye on the topography of the wall,
the cavernas, slowly curves around further in that direction.
You do manage to find portions of the wall that jut out
and kind of leave these small pockets.
They themselves might not be super safe for a long period of time,
a long period of time, but they give you a little bit of,
a little bit of cover, depending on how well you were to address it,
you might be able to see a few individuals discovering
you if you were to stay there.
I think, yeah, let's do that.
It's not a concentration spell.
It just takes a minutes to cast and I'll ask for 24 hours.
So I'm going to go ahead and cast it and make it look like there's
just a wall with another kind of flop of flow that's kind of come out.
Okay.
And it's starting to happen.
As you walk back to notify the party,
you watch as a portion of the mountain,
seemingly out of nowhere, extends,
and a lava flow appears pouring out the wall.
Wait, wait.
Were someone not inside?
No, we're all in.
We're all in.
He was out.
I was searching for another place to hide.
Vax pokes his head through the illusionary lava
and goes, we're in here.
Oh.
Lovely.
So your heart rate eventually normalizes.
You do have a decent pocket of space here,
that as long as nothing attempts to walk into the wall,
You should be okay to rest here.
So we have some time.
Let's regroup.
Probably.
So I- That's what I'm afraid of.
If we sleep, we could lose Grog's trail.
Like he could be nearby right now.
Can I, um.
But not much use to anything right now.
Let's just make a decision right now
to leave Grog and continue on.
What?
No.
Let's just forget about him.
He was a good friend.
What?
We'll have a toast to him.
Scalman!
That's the worst thing you ever said.
You are shitting with us, right?
Within a few days, we'll forget he ever existed.
No one else wants to go to a hall house.
You'll be going to hall houses at low.
All right, fine.
Thank you.
There's another option.
My foot hurts, but I'm not too bad.
How are you?
I'm okay.
We could go look.
We could.
Hmm.
Or maybe I can use my tracking
and see if I can catch a scent.
I mean, I don't know.
Grog does smell.
I can use my B-sense.
That is one more thing I can still do.
I could theoretically,
We could use Trinket.
We need to undress the stone that is taken over Tiberius and Chima.
Do I have the necessary tools to synthesize a potion out of the basilisk blood?
You can certainly try.
It's a very ramshackle setup.
You do not have a chemical set, but you can certainly attempt to using a small fire,
a couple of your general smelting tools you use for your metal work,
you could attempt to distill it down,
but you would have, that would be a combination,
a tinkering role on your point, followed up
by somebody else's medicine role,
to attempt to properly prepare it.
Are all of Tiberius' thing stone with him?
Yes.
I'm going to walk over to Tiberius
and cast greater restoration on him.
Okay.
So as you're having this discussion, Tiberius,
you briefly
go from this moment in the heat of combat where you feel your muscles intensifying
and tensing up and not answering to your mind's command as you look up angrily at a
series of Dura Guard that have just been blown up by a fireball to cold taking
yourself and as the cold fades you are now in the center of a gargantuan caverns
trying to buy all your friends you guys watch Tiberius as form
I'm furious!
I'm so worried about you.
Or if you cast a spell, that also works well.
What are you doing?
But that's the only time you can do that, right?
Wait, she can't do it again. You can't do it again.
I have another fifth level now.
Oh, do you?
Yeah, Kima.
Because I'm not a fifth level.
What happened to all the other little dwarfs?
Oh, you don't have to do the accent anymore.
You probably should keep your voice down today.
Well, this is just how I sound.
Oh, that's just how I sound.
He's right. He's still, no, no.
He's a god, he got through.
We're on the other side.
You don't have to end with God anymore.
We're fine.
He's fine.
He's method.
He's method.
Grog is missing, actually.
And the queen took him.
OK.
Are you stuck with this?
No, I can change back in time I want,
but I really like how it look.
Are we going to rest?
I think we should.
Wait, what about Kim?
Don't we have to find Grog?
I know.
We have to find Grog.
But we have no spells if we do find him.
We can't do anything.
I would assume there's going to be stuck to be.
Can I mean, we have to rest.
I have enough time to get some rest.
Clorota, what do you think we should do?
Clorota, who is currently like staring
at the statue of chema, you can see there's a brief beat
of thought behind Cota's eyes and the voice sinks
into the rest of your mind simultaneously.
I knew you are going to say that.
different option oh and thank you back you're welcome to furious if you insist on
bringing her then we should do it soon we should not be leaving anything behind
but for grace of our passage where did your kin take our big friend
Florida thinks for a second says it was not my kid
I took him but the Durugar.
If anything, I imagine,
he might be residing within that infernal city.
Oh, they've taken them elsewhere.
I do not know the way of the Ashkins.
What Chima does.
You should wake her up.
Mike, you can do it one more time and take a little rest, right?
I'm going to walk on over to Kima.
Hatcher.
Cast, greater restoration again.
Where do you touch her?
I touch her.
Slowly, slowly.
I touch her arm.
Okay.
Don't she even.
Classy.
As you reach out, the divine energy emanates
from Pike's hand that begins to cascade across Kima's form.
Kima, who is in mid-battle with her great sword in the air.
As soon as her flesh returns to her,
she finishes her swing.
Oh no.
I got my shield up.
However, it does pring-a-ing
into the side of your shield,
and you deflect the blow and you see him up for a second.
It's like, ha, ha, ha, easy.
Calm down, calm down, calm down.
It's nearly weird.
She throws the blade down.
It's really weird.
On the ground is, I'm so sorry.
It's okay.
So sorry.
You were mid-swing, I get it, we're fine.
It was just a shield.
We're fine.
She reaches around, she pulls her,
a symbol of Bahama out from around her neck
and just clutches it for second and says,
what happened?
We all thought bravely.
You were turned a stone, the king got killed, the queen took grog, we don't know where.
And Clorota was really helpful to us.
Actually, Clorota got you out of that castle alive.
She turns around and glares at Clorota briefly with the look of confusion and mistrust in Clorra.
She goes...
You honestly would not be here for a one further. Illethe. It's true.
She lances back at you and kind of gives in her breath.
and there's a good chance
that numbers may be here
should it get its way down the road.
Nevertheless, I thank you.
It's good to know that at least
we took one of the
top champions down.
The fact that the Queen still exists
is worrisome as
at least from what I seem to gather
she had the true reign
over most of the Durgaard down here.
You knew what she would be at?
Where did she escape? How did she take her?
She disappeared with...
She bumped away.
about Goliath friend.
Oh my gosh!
Wait, did I hunter's mark the queen?
Yes, you did.
Did I?
You did.
I can use my hunter's mark to tracker.
You can?
I can...
How long does it last and how does it work?
But it was, that was just 30 minutes ago.
I can use it.
It can use it.
It maintained for up to eight hours.
Eight hours.
We have to rest.
No.
No.
a few hours and do a short list.
Wait, I can wait.
For rest of the latest, you don't get any of your spells.
Yeah.
Because we need to hit, I'm pretty low.
Okay, can I just use my, I'm at two?
You're at two?
Okay, okay, okay, okay.
Okay, theory, proposition.
Any potions?
Proposal, proposal, proposal.
What if we use your hunter's mark?
Get there.
Figure out where she is.
Figure out where she is, get there.
Camp out nearby.
Tackle it in the morning.
Can I use my hunter's mark?
to find out where she is
and then we rest and go there?
If we are really, really, really
careful. Let's see how far she is.
Wait, let's just find out where she is first.
What if we just took like a seven hour now?
And then we're not really anyone sleeps anyway.
I think six hours is about what it takes.
You got you, six to eight hours
is the general long rest period that I'd allow for that.
Okay, okay.
I think we should all rest for a moment.
I think Vexali and I should go out for an hour or two just to see which direction.
I mean, they're not going to go back to your man.
Just stay footless?
Wait a minute.
What happened to you too?
You're not stealth anymore.
Sure.
Nick, got a busted foot.
You're a disadvantage on everything.
I was pretty awesome 30 minutes ago, and I'm just slightly less awesome.
Can we at least heal you up before you go?
Yes, just give us, yeah, one second.
Can I use the freaking under smirk?
How does it work?
I don't know.
So.
So you take a moment, you step beyond the boundary
of the illusion momentarily, close your eyes and concentrate
on that small blip of nature-based divine energy
that you lent and grappled onto Queen O'Lara with.
You take a moment and concentrate, you recall her face.
You recall, strangely, her scent in a weird way.
The kind of the bestial nature of your connection with Trinket,
and nature scent is a very strong means of tracking.
And the scent of a Duragar is a very,
terrible mix between salty brine and...
And...
Like mushrooms?
Like axe for men?
Essentially, yeah.
Yeah, it's ye old axe.
So you concentrate on this and you recall the stronghold.
You begin to see a trace where all of a sudden her path in the stronghold is fading and is cold.
A new path has opened up in the center of the Duragar city at the base of the Stronghold.
It seems to have moved slothed.
I've moved slightly in that direction,
but you can pinpoint where and is currently at rest
somewhere in that vicinity.
She's still close.
So that's right in front of the keep?
Are they in like an underground base?
They're in the city.
They're somewhere close.
Essentially where the cavern kind of rises up
and meets the wall, Emberhold is at the top of that rising
of the ground, and Emberhold lies there,
where all the lava pours down and kind of trickles down.
You guys are off to this side.
This whole portion of the floor that crawls up to Emberhole,
is covered in Duregar buildings.
It's a small city that surrounds it.
She resides somewhere in the center of that.
So we're in the same level as them.
Or are they like above us?
They're a little bit above.
You guys are at a lower point
as the actual ground you follow
curbs around and ascends.
But once we walk out of here,
we'll be at the same level.
I think that's enough to go on.
Theory.
Yes.
I've a new skill
that I've recently learned
and was practicing a lot
when I was with the Earth Ashari
while we were gone for the past six months.
They taught me the ways of the Earth elementals.
Ooh, that's fun.
So, and as an Earth, but I'm still new at it.
It's okay, we all start somewhere.
Thank you, Pike.
You're welcome.
Thank you.
I'm a little self-conscious about it still.
But you can travel through,
I can travel through the Earth.
And pop up perhaps where she is?
You like a little gopher.
Yeah.
Like a...
All of us?
Or just you?
Well, it's not like a burrowing thing, right?
Glide through the earth.
Yes, it's more of like a...
Shadow Cap kind of thing?
Is it all of us or just you?
Just earth.
Just me.
Well...
Well, but I could get inside.
Well, but then you'll be alone.
Right.
Surrounding by Duraghan.
Well, I'm not talking about it right now.
I'm talking about...
Can we put invisibility on her?
If we do some sort of like flanking thing.
Well, it does sound useful.
It is...
It's going to be used.
I'm wondering
if we can make a tunnel, though.
I can
theoretically,
okay, theoretically,
we could rest
and I can just
kind of keep all of my spells
and use all of my magical focus
to like tunnel us out
depending on how far we're going.
We can kind of do an underground approach.
But concretely, right now we need nappies.
Yeah.
Let's napes.
Let's napes.
Let's sleep.
But what if they leave while we sleep?
Can I...
What are we going to sleep for a little bit?
Because I don't, I didn't use all my spells.
I only need to rest for half the amount of time.
Right.
Doesn't work that way.
I think it's just...
I thought six hours, you'll probably be able to...
Since you guys are hidden area
will feel more comfortable, depending on how you set your bedding here,
you could probably do it if it's six hours.
I think we'll be fine.
Yes, I think we'll be fine as well.
We heard her pretty bad man.
I can't do wall of stone.
It's safe to assume...
No, no, no, no.
You go through the earth.
Let's rest.
It's safe to assume she's brought Grog back to her seat of power.
Why would she go anywhere else?
She's at her strongest where she is.
I think they're staying.
I'm listening.
We're going to rest, gentlemen.
Oh, good.
Sleep.
Okay.
All right.
We got to sleep, Keelith.
I know.
I know you're right.
But we need to.
I see what you're saying.
Brog will be fine.
He's at a two.
I'm so mad at him.
Can you get stole it.
It's stolen.
Kimma puts her hand out a little bit and says,
It's all right, he's a strong one.
He can handle himself.
If I could survive what I've been through,
he can do far better than that.
Rest is good.
I think we need to.
Take some time, discuss our plan of attack,
our current direction, and decide on how we're forward.
It kind of glances briefly over in Clorota,
who's now further back towards the wall,
just sitting in this kind of meditative state.
So, let us rest.
Brilliant idea.
One last thing before we lay our heads down for the night.
Like, do you have any kind of salve or anything you can help me put on my foot?
Or is there any...
Could your god help with my little toe?
Well, I can help you with some natural medicine-y stuff, maybe.
I know, how do you...
It stings a bit.
You have not encountered a person with any sort of physical marring to this degree necessarily.
necessarily and those that usually did it was a permanent thing so this is
something that you would have to experiment with could I try new foot healing healing
like just a very concentrated energy just on his foot like a healing spell certainly
try you can do it pike I'm ticklish is there any way I can assist her
possibly all right try it possibly okay so I mean a clockwork foot
from Percy does sound cool.
If we're gonna rest, it doesn't hurt to try.
You know?
Yes.
That way you can sleep on it.
You can sleep on it.
It's good.
Okay, so, uh, maybe this
yellow vial of potion could do something for us as well.
That's Ben Gay.
Hmm.
I'll try it at fourth level.
At a fourth level?
We're gonna sleep.
All right, so go ahead and roll the corresponding dice for that.
I'm kind of keeping an eye out for.
To check, 48 plus five as well.
I'm like, aw, why do you keep putting your foot up near me?
Can I kind of keep an ear out for anything?
Wait, plus my spell.
Very much.
Plus my spellcaster.
It's pleasure modifier, which is fine.
I start building a positive cheat, like a healing chi bowl.
Just to know.
I hope she just takes a piece of chicken and rubs it all over your, all over your, on your toes.
Is my song of grass from that help at all?
Just grease them up.
I'd allow it.
Okay, so I'm gonna sing while you heal if that's all right with you.
Oh, please do.
All the healers convene, Scanlon begins...
Does not light some sage?
Who, whatever, what, whatever you go, whatever damage they've done,
we will be right here waiting to kill you.
No matter what a hit points you take or how your foot breaks,
We will be right here.
Here we'll be here.
All that improv school pick-all.
Yes.
As you take your, the healing energy you've gathered
from your own nature-based casting, you infuse the healing spell you do.
How many points did you go to?
27.
Go ahead and make a medicine check.
Is this what I can maybe assist her with?
Really disgusting, by the way.
Oh, I have.
What do I roll for, do I roll the...
So gross.
Can I apply my luck feet to her?
You don't have any feet left.
EO.
Feet pun!
Fee pun.
As you finish the spell, you can see
where the mostly gone second small toe
has grown to mostly a full toe, and there's a small stub
where the little one is.
You've got a toe nubbing.
Hey, May, we got a little stub.
Out of me.
You're promoting a level of divine regeneration
at a very, very slow pace,
meaning you've never attempted this before,
and there is some progress,
but this may be an overtime thing you have to do.
Over time, I just keep doing it.
Like once a day you might want to attempt this,
and eventually he probably will recover,
but not immediately.
Until then, he's a gimp.
Get your foot slowly.
Or we can just start calling you.
I think I see Pike's deity in my toenet.
It's going to take fine of...
That was just a little manicure that was like all the way.
We could just own it and call you, you know,
little piggy.
Well, it's gonna stay back to the nine toe.
Can put a very tiny knife on it.
Could put a very tiny knife on it.
Could actually give you a nail clip.
You could clip your own nails.
We can get you a prosthetic little, little toe
that has a little compartment for poison.
I would take a brass claw.
A little brass claw toe.
That's fun.
We should sleep.
Maybe we could get you a raptor claw.
That's cool.
Yes.
Before we go to sleep, I go over to Kima, and I just say to her,
Lady Kima, I think we're all going to take a rest in you as well, correct?
I think I should.
We can trust you while we're all asleep, not to do anything to any of our companions, correct?
If you're worried about the mind flare, I'll be keeping an eye, but nothing beyond that.
Remember, he has to make the sidestead.
to make the side step, the wrong step before I take any action.
Trust and know that if I were to strike a blow, it's at his own poor choice in actions.
That first part of what you said rhymed.
And is, do you're going to be a god for the list?
Does she seem to be telling the truth?
No, it's about too many minutes, I think.
At what?
Insight.
Insight.
Okay.
Eighteen.
Go ahead.
She seems to be.
True.
Okay.
She is legitimately.
extremely concerned about Clorota, but also understands that at this moment it has not done
anything to necessarily draw her blade. Lady Kima, Clorota, may I suggest you take the first
watch? Oh my god, what if they start fucking?
What I mean?
What I'm gonna be that sort of evening? Excellent.
Magic a bar, bro.
Rane an M for what you were.
Clorota says, and Clorota's image just kind of shimmers and vanishes.
Ooh. Sweet.
I'm going to sleep.
I'm fairly a sling.
As you guys are all going to sleep, Kima is still sharpening her sword, and she kind of stops for a second and goes,
Everyone, I'm sorry you've lost your friend. If he lives, we shall find him.
He will live.
And we will find him.
No, he will stand.
Just calm down.
But if they have indeed taken him prisoner, an emberhold is lost.
There was only one place they would bring him.
Yogvorel.
With the dude with the black horn.
Consider the mess that you've made
since entering their realm of living and work.
You would make for a great gift to their current standing demigod.
If we aren't able to find him within the city,
I think that may be the next place to look.
Once again, you're a...
Greetings, adventurer.
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I'm afraid they're going to take him while we're asleep. It's just a genuine concern?
Is this something we should move on now? Before he gets tossed over?
Not as long as you're keeping concentration we should be for.
I'm concentrating so hard.
We're busted up.
We need to...
We're busted up.
We can't do it.
There's legitimately nothing to be done.
There's a softness that hits Kima's face,
and you can see a bit of a quiver to her shit, and she is...
The guilt I feel for unknowingly putting you all in danger for my sake is immense.
It's because of me and my actions that you even delved this far
and nearly lost life and limb.
Nearly the behest of Allura,
and...
I just want you all right.
to know that I appreciate it. I really truly do.
That's great. If you can mention that to Allura, that'd be wonderful.
I would really appreciate to speak to Tiberius.
I would really appreciate if you mention that to Allura.
I try to get in her good graces and whatnot.
She chuckles a moment and kind of says.
All right. All right, Allura's a good friend.
We've known each other for God's 15 years now.
since we defeated George the Scourged Writer together.
But she's always had more of a political mind than I do,
so when we were both offered a seat in the Council
of Tal'Dorei and Iman, she stayed,
and I'm a moment of action.
I knew my destiny was out in the world.
We share something in common, Lady Kiwa.
I too have left my home and land
because I did not want to sit on the council,
of draconia.
With blessings of my father and stuff,
I gained ambassaryship
on a mission for them,
but really just so I could get that.
Horizon blazed overt.
To get you to all the things out.
And I saw this wonderful lamb
in this few times.
I will speak to Alora
of your honor and deeds, Tiberius.
We try to have drinks and swap stories
every few months. She's a good one.
Yes, I think so.
She takes a moment to herself
and looks around with the rest of the uses.
The cruel king,
Who dealt the final blow?
That would be the king slayer?
Me?
She steps up and walks over to you
and puts a hand on her shoulder
and gives you a stern look in the eye
and kind of shakes your shoulder.
She's a halfling, she's not too much shoulder.
Good.
The cruel king is down, and I thank you for that.
She walks back to a little perch in the rock
on the side of the wall and says,
he tried to break me.
relish in his full superiority, dragging hooks across my flesh,
underestimating the will of a servant of Bahamut.
Are you congratulating us for being murderers?
Is that what you're doing right now?
Oh, he was a phoogist...
Murder and justice are two entirely different things
and the deities of all good soffit that this king's time was limited.
Are you suggesting now that we control the wills of the deities?
No, but we enact them.
as long as we work within your plans to keep us safe.
I could look like them.
It's mighty, bold and presumptuous of you.
My life has been given to the guidance of the Platinum Dragon,
who has not seen nothing but the positive direction
for all of your species, mine,
and the rest of the humanity that exists in the material plane.
You would do well not to disrespect one who looks out for you,
even though you may not look up to him for guidance.
The reason these lands that you grow
up and are safe and free, as much as they are.
Because of the sacrifices of my brethren who came before me
under his life and guidance.
I am not saying you to worship him.
Each one has their own gods of choice.
I just say, show some respect.
I do show respect, Lady Kima.
I show respect when I feel that respect has been earned.
She's royalty, you have to understand.
We're all a bit cranky.
Maybe we should just turn.
We have a big day to watch.
as they executed my companions.
The wondrous men and women
who came down into these caverns at my sides
at my coin in their pockets
with the promise of justice.
And they laughed as they cut their throats before me,
hoping it would be able to crack me.
It was Muhammad's strength that held me there.
Lady Kima, I am not saying
that what we are doing here is not just.
I just only wish that you understand,
and I humbly think,
you for your appreciation and thanks for coming down here to rescue you. But you are correct.
We have lost a friend. Someone who we have been through a lot with, way more than we have been
than with you. So, before we start boasting, congratulations, and you start thanking us,
why don't you wait? And we'll see what happens when we all get out of here first.
She's suffering from PTSD.
Why are you poking the badger?
Maybe we should just calm down and go to sleep.
I already went to sleep, by the way.
Kima takes a step forward towards Kiela.
And as you look up at her face, there is a tension,
but you can see now that she stepped nearer into you
towards what little bit of light seems to cascade
through this cavern.
There are tears streaking down her face.
Oh, how do you feel now?
This is true thing.
They tried all they could to break me,
but I knew my destiny were not in here.
I have a destiny that does not end here.
I just reach out really slowly and give her a handkerchief.
And then retreat.
Lady Kima, as I'm sure you know, grief speaks before sense.
All I'm saying, Lady Kima, is after what we have done and what we have been through.
And the lives and the blood that even I have on my hands,
you had better be worth it.
Let us wait for talk of worth.
and talk of might until we are reunited in all things.
She puts a hand up towards you.
Child, let me explain to you why we are here.
As while you may have stepped under the pretense of keeping me out of harm's way,
there is a purpose that I and now all of us serve here in the under dark.
Now, I have been on this journey for more than a year,
traveling wherever the wind took me,
finding where my gift would find an end to suffering, justice to the wicked,
in comfort to the downtrodden.
I just returned from the frozen tundra
northeast of these Cliff Keep Mountains,
heading to meet with Allura,
the same friend who brought you here.
I pop out of my seat.
Did you say allura again?
I'm sorry.
It's okay.
My vision came to me.
I'm sure you're familiar with visions.
The great platinum dragon
bestowed upon my humble self a dream.
I saw an ancient vision
of the great
and terrible god of undethethethed himself.
himself, Orchis, his crimson leathery skin and endless wings rumbling through the abyss itself.
He had chosen the champion, one that would unite the material world in the heart of the abyss,
bringing a doorway of oblivion to our world.
He cut from his own head two of his terrible black horns, placing them upon the brow of this chosen warrior,
His avatar to these rounds, granting him power no mortal should ever have.
I saw heroes long forgotten, rise up to destroy this shadowed champion.
Losing much in the ensuing battle, lost far more than you or I will ever know.
The body of the avatar was burned away.
But the horns of Orchris remained, untouched by flame, blade, nor divine judgment.
These keepers of the horns had a title that time has taken
and the whereabouts of the artifacts that had been thankfully lost as well
until the next dream dispelled my confusion.
I felt a cackling entity of immense power
who had discovered one of the holding vaults.
Never meant to be found.
This creature obsessed
spent all their attention to unlock the promised treasure within.
And over time they did.
One of the two horns had found a new champion.
One who now resides deeper than be under dark here.
One we've now known to be called Kavan.
This one who has united the Illithid and Dura-Gar alike
under a banner of madness, expansion, and mockery of life.
I've seen these experiments as of you.
This is what I came down here to dispose of,
once and for all.
Now I hired some of the finest words of
and Craghammer for this, all of whom have been slain or worse.
That guilt weighs upon my soul and this very quest.
However, this Kavan monstrosity, it holds Oon-Warkers upon its brow,
that my visions have told me that we must destroy it.
They must do so soon.
If it had already unlocked the artifacts' true potential, Craghammer,
it would be a ruin before you even arrived.
But it's only a matter of time.
We must end Kavarnhamen,
retrieve this horn and return it to the Tal Dori Council to discuss how to seal it once more,
hopefully for all of eternity.
Your friend's loss is a terrible thing, but we will try to find him.
And should we not understand that his sacrifice was not in vain?
For we're here not to save one, but thousands, hundreds of thousands of lives if we succeed.
So we sleep, we rest, we find your friend, and we destroy this abomination, this anithema.
Lady Kimo, I only hope you do not eventually become what you fear so much.
Sleep tight?
She picks up her blade, sits back down, and goes back to sharpening.
Mike, I'll cuddling you for warmth if that would help.
It's already so hot in here with all the lava and stuff.
I just prefer to sleep alone.
I'm sorry, tonight.
That's fine. That's what I mentioned.
I turn into minxie form and kind of go off in the corner.
Scanlon, I am very cold.
You know what?
We better let that foot heal.
We better let it heal.
Drink it, go sleep.
That's a good idea.
Come here, Trinkie.
Trink.
Who wants nipples?
Trin comes up and curled next to you.
The evening goes by, uneventful.
Occasionally, you stumble out of your rest,
keep an eye out.
The beacon still resides.
From what you can imagine,
a natural body sleep cycle that you're used to passes.
If you begin to wake up before the others,
as you have no daylight to ascertain whether it is day or night,
indeed, who knows what it is at this point?
I relieved myself in the middle of the night.
I feel so well.
Did you get up?
Or did you just kind of go.
You just wake up in a puddle of his own dragon board.
I did my dragon born business and buried it.
I think so.
So we do.
We do.
Yeah, what happened?
Yes, you've all healed completely at this point.
We get all our spells back and stuff.
Get your spells back.
Pick them for the day, right?
Yeah.
Yeah, you got.
Think of what happened.
Yeah.
Yeah, hang on.
You gotta think on this.
Your mark, your hunter's mark, which you can feel the
the magic of it has been as slowly waning as the spell
comes to the end of its effective period is moving.
It's moving out of the city.
Where?
Where? Which direction?
Best you can tell, it's heading towards the opposite side
of the cavern towards where it curves down, deeper and below.
Is that, wait, where is that in relation to us?
To where you guys are, if you're looking out, like you're next to the Emberhold, it's to your right curving down and around.
We should go to that direction.
I think that's a perfectly reasonable.
I go ahead and Cass pass without a trace on us.
All right.
Suddenly turning into the labyrinth.
Beyond the government city.
Can we get out?
Child, which you've still.
The way that we came into the city was through this side path, right?
Yes, the side of the emberhole, but you're, you're, you're, you've followed the
the curvature of this giant cavern around,
and you slept on the side of against the wall,
using the illusory terrain.
So we're all, we're already.
You're already away from Emberhold.
You're on the side of the wall, maybe about a quarter
to a half mile further down.
But if we keep going, we'll get to.
You'll head down further into the cavern,
seemingly in the direction where hunter's mark is currently leading.
Okay.
Which has now faded.
Okay, your hunter's mark is gone.
We went that way.
We should go.
So let's go.
To give that.
Let's just hurry.
As stealthily as possible so we don't alert the entire
We've got passed without a trace, so we should be all right.
All right.
Trace.
I try to make it look like we weren't around this area as much as possible without our dust of tracelessness.
You're sweeping behind the group as they're all moving along with your imaginary brush.
Trinke's doing a thing.
He pulls with his front feet.
He's just rolling.
He's just rolling like a giant brillo brush.
I put stone shape in my ring of holding last night with my unused spells.
Good to know.
All right, that's all right, you do that.
Oh, I forgot you have that ring.
All right, so.
Oh, yeah.
Oh, yeah, that's.
Oh, I bring up my iron stones.
Okay, so your iron stones are now kind of slowly
rotating around your head.
Well, you only have one up at a time, so.
Well, I only have one.
Yeah, okay, good.
You said stones, so.
Sorry.
Yeah.
Pathfinder habit.
I know.
So moving around your head slowly.
All right, so the rest of you kind of gather,
you cast your spell, passed out of trays.
You continue to crest along the outskirts of the cavern wall at this point.
You can still, looking over, you can see throughout the nights the, most of the fortress currently,
the lava fall that once contained it is completely cooled and is dark.
It looks like their way of stopping the flow was to stop the entire magma fall.
Who knows how much damage has been done, but currently the flow is halted.
And you can see now there's a number of parties of Duraura
regard they're now just wandering out through the cavern, presumably in search for you.
Oh, good.
Okay.
So technically, Lady Kimmer, we might be able to get back in eventually and get your weapon.
As you say that, she kind of like grins to something.
I would like that very much.
There's some sentimental value to that equipment.
And there's a vault.
Unless it melted.
Tennis will greatly enhance your ability to move forward with us.
I think right now time is of the essence for your friend more than anything.
Besides, I highly doubt that that stronghold has been left alone just because it's filled with rock.
Maybe on the way out.
Yeah.
All right, so as you guys progress on the side, I would like everybody to go ahead and roll a stealth check, please.
I don't know what you want to roll.
You do still have disadvantage.
You have advantage with your cloaks or you're neutralized.
Yes.
You have a plus ten?
No, you have this head and you still.
There's no plus anything?
There's a plus 10, plus 10, plus 10.
Plus 10 because of, with this, okay.
29, 19.
33.
17.
21, 24.
33.
Woo, 32 clubs.
Oh, I didn't move for Trinket.
Hold on, but 33.
Oh, trinket roll at one.
Mm-hmm.
Drinket, shush.
Mm-hmm.
Oh, I didn't feed him today.
He's probably so hungry.
Have any of us eat?
It's fine.
It's just nibbling.
Essentially, as opposed to having it with the minutia
of reminding you all to eat,
I just consider when you rest and take short rest,
you're snacking and resting.
Otherwise, we can really spend 10 minutes
again talking about what you're ready.
If food begins to become scarce, which it may in time,
I'll let you know.
Foot plates, anyone, foot flakes?
God.
It's like pork rinds.
All right, so as you continue down this cavern,
You begin to see the search parties in the distance,
and you kind of keep low and watch they pass.
Some of them have small, that red, glowish stone torches set out
to kind of keep their vision about.
You can see a few of the parties returning to the city.
Eventually, you guys begin to crest down deeper
and dropping into a small decline as this giant,
kind of almost like a hatchback cavern,
where most of the Duregar civilization is built in,
comes to an end, you begin to travel deeper, deeper into the underdark caverns below.
As you're continuing forward, you find a very, very familiar scent catches your attention immediately
as you're tracking through, trying to keep your attention on possibly any sign of grog.
It's a smell of blood. It's a smell of fresh blood. Freshish.
Freshish blood.
If you will, you're smell freshish blood.
You immediately glance over and you can see
during on the side of this cavern, which is about
50, 60 feet wide at this point, as it's kind of come to a pinching point
continuing downward, you can see a spatter of blood across the wall
to your immediate left and what looks like a mangled mass of once was
Adiragar currently just torn asunder across this rock wall.
Oh no. Does it look to be natural done by like an animal or does it look like
people with weapons.
Go make an investigation check.
The only time I've seen Durgar's lit across like this
was when we saw the camp of that creepy centipede creature.
With that was coming up.
Ten?
Does it look, do I see any of those kind of tracks around?
You check and look around the ground as well.
Unfortunately, as you look around here,
you're not able to pick up the fine details.
You, however, just being naturally understanding of the under dark,
as well as having the previous knowledge of inspecting
the initial camp.
Yes, these tracks are very similar.
You see what looks like these strange dragging marks
in the ground, these elongated ones, no footprints.
Occasionally, you see what looks like a human-sized footprint as well,
and then just these drag marks.
You also notice that there is just beyond the rock threshold
as you step over towards the wall,
you see three other Dura-gar bodies that are just torn asunder,
many of them partially eaten and just violently torn apart.
Some parts are kind of scarred,
some sort of like a burning acidic burn,
And you see tooth marks, you see claw marks, and you see portions of limbs that have been pulled
off by sheer force.
Could I do like a nature check to see if I would know the creature?
You certainly can.
It's going to be that centipede creature thingy.
That's nice.
Ooh, 26.
26.
It's weird.
There are elements of the drag marks on the ground that resemble a creature that has pseudopods or some sort of a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a, a.
tentacle like mass.
Oh boy.
But you know, no natural
creature that also has this power,
this type of hunting technique,
nor would
be this far underground.
I think it's another stitch monster.
Yes. Stitch monster.
I like it. I do too.
Good name. Something tinnically, though.
Nothing ever good is tentally.
No.
No offense.
Can I tell if Grog definitely came
this way of...
Corota's not C.
This is not a JRP.
It's like CROTA.
Go ahead and make a tracking check,
so just go ahead and roll a D-20.
You have advantage because you're in the underdardard.
Are you so racist?
Oh, do that?
What do I add that to you?
It should be under your tracking ability
on your ranger abilities there.
What are you, my Facebook feed?
On yourself, into your range of abilities.
I'll see if I find it before you.
I don't understand.
It's on the sheet I gave you with all your character.
Oh, okay, cool.
That one.
That one's easy.
And...
Natural Explore?
I need a way on this?
And Evan?
I don't have any idea what I'm looking for.
I'm just looking at words right now.
It's a survival check.
It's a survival check.
You have an advantage on it.
Okay.
Oh, good.
So that is 22.
22, all right.
Looking around, what you do find is a...
And there is a very familiar scent
that a Goliath barbarian does have.
Using trinkets help,
as you or yourself are not quite as attuned,
a trinket does pick up.
A little bit of grog scent in this pathway.
So Trinquet kind of gives you a nudge
and points deeper down the cabin.
You can see what looks to be a smattering
of small d'urgar-sized feet and two grooves.
Two grooves.
About two inch wide grooves that continue down the path.
I wonder if I have him prisoner now
if he came out of his mind funk.
So like almost wheel tracks?
Like they're dragging.
Could very well be wheel tracks.
Like they're dragging, or they're dragging his body.
They're consistent, and their width is consistent.
They're crossed the way.
They seem clean.
They put them on some sort of stretcher thing.
It sounds like they have them on a, on like a trailer.
Yeah.
Lovely.
Well, Grog definitely came this way, as did the Stitch Monster.
So you don't have much choice but to follow.
Let's continue.
Shall we?
All right.
Be aware.
We're all very aware of things.
Things.
Any movement at all.
Guys.
Happening.
Stuff. Keeping your eyes peeled, you travel for another
two and a half hours down this cavern path.
It grows tighter at points where you can only
really fit three or four individuals through.
It's about 20, 25 feet wide.
It opens up sporadically into other small pockets,
where the natural topography of this portion
of this under dark cavern structure seems
to weave and bend the warmth and that sulfurous smell that was intrinsic to the Dura
Gaur portion of this cavern that you were so used to, begins to slowly fade, and the
temperature begins to drop. Still uncomfortable, but it's growing more humid as opposed to dry heat.
Oh.
Oh.
That's so good.
I thought another hour of travel keeping your eyes out. The temperature dropped significantly
and is actually quite cold.
The heat in the volcanic portion of this cavern structure apparently has passed to you now.
And you fit an area of the rock where it is a much more chilled, much more ominous.
But it's humid still?
Humid?
Humid?
Humid?
The humidity begins to fade as well.
The air becomes the dry cold.
You eventually using, by the way, the only light source you have going forward is the light from your staff.
a staff. Oh, light.
I assume you've had it up this whole time where you've been walking in the darkness.
Oh. Yes, of course.
You continue down, and the topography, which was once the black jagged obsidian flooring
of the previous portion, the inner dark begins to give way to a more natural gray sand-type
texture. Your feet sink about a quarter inch or so with each step, and you get about
10, 15 feet before the color of the sand, and the texture changes dramatically.
It looks almost like a peppering of small, whitish, yellow stones and rocks as well as bits of black and gray.
It's like a giant rocky pit out in front of you.
What?
It's all solid stone that color or loose?
It's like sand, basically.
You find sand, and then the sand eventually gives way to larger pieces of these rocks and stones.
Some are jagged.
A ball pit in for us?
Kind of, essentially.
I'm looking for signs of mining.
Okay, go ahead and make an investigation.
I'll make an archa check also.
15.
15.
Checking the walls immediately in your vicinity.
You see there are signs of mining, but they're old.
They haven't been used in a while.
You can see some veins that have dried up.
It looks like maybe the Duragar had business down here mining.
Does it look like, can I do like a nature check to see if this, like,
has an old lake bed?
Like there was like a riverbed.
Sure.
Go into that.
Or Joel?
11.
What are you checking?
What are you checking?
Just general, I feel a general source of sinister magic anywhere.
Nothing arcane seems to emanate from the vicinity.
Vexali, you know the underdark.
Are there any critters crawling around in that?
Is this still the underdog?
You seem to be still in the under dark.
I mean, like, the underdark, in general,
you're familiar with your training and studying
on the denizens of it.
what things to look for.
This is not a natural or, you know, overall occurrence you've
I can't sense any creatures nearby.
No per se.
I ruled a 16.
Roll the 16.
As you're looking around, you go and inspect the stones.
What you do notice is they're not stones.
There are pieces of glass, little shards of actual volcanic glass
scattered across this entire field mixed with an endless,
seemingly sea of small.
Bone chunks.
Oh, chunks.
Chunks?
Pieces of bone that have been rounded off, ground, broken.
They're...
Bone pebbles.
Ancient.
These bones...
Okay, so there appears to be,
are there any whole pieces of bones,
like big femurs or skulls?
So this is some sort of burial, man.
It's hard to see.
Most of the bones that have been here
have been around long enough to the point
where they've eroded, been broken,
destroyed over and over again to the point
where you can't discern any of the original creatures
they may have come from.
It's just a sea of the...
of bone, obsidian glass, and small bits of stone
that have fallen from the actual nearby cavern.
Can we see anything of any sort of civilized construction here?
Or is this all the work of nature or some living thing?
Go ahead and make a perception check.
The 18.
18. You look past the barrier of his light spell,
because you only get a little bit past that due to your elven low light vision.
Did not, yeah.
You do notice there are occasionally some spires
of natural rock, some stalagmites that are jutting out
in the distance, and you see what looks like some,
some of almost like a ruined wall just beyond the edge of the vision.
Like a crumpled, small wall.
Can I use my, like, primeval awareness
and see if I can sense grog within six miles of us?
Certainly.
All right, so how does your pan-mable awareness?
Oh, I can use an action to focus my awareness on the region around me.
And then I can sense whether, oh, well, no, it's only certain types of creatures.
Right, which are...
It's no one of them, like Goliath?
Well, no.
It says aberrations, celestrials, dragons, elementals, fey, fiends, and undeadied.
That still might be useful even if it doesn't find.
What you do gather, you...
You do notice the sense, you sense a number of,
a very strong force of aberration based,
much further, like five miles ahead, way ahead,
and you kind of have this weird, okay, good to know.
You don't sense anything else,
but you do sense a general presence
about this entire sea of bone.
I've been here.
What?
I was here in the vision.
Really?
Yes, it was a field of broken glass and bone.
Spill it, girl, spill it.
And I feel like this is it.
So what do we do?
And then after that, I got to sort of a
a cavern of blue crystal.
Hmm, interesting.
So we have to go beyond this.
So we're on the right row.
We have to go beyond this.
All right.
Well, let's keep moving.
Can we keep to the edge and try to not disturb the rock
as much as possible?
As you move to either edge, you can see the wall
comes to a straight meeting with this.
Aside from climbing the walls proper,
you have no other way of
Could you describe the dimensions of this one more time?
Yes.
The cavern itself is about 120 to 150 feet wide.
Yes.
You don't see the ceiling right now.
Oh, it's that high?
From our left to our right 150 feet?
Correct.
And is it like a big circular shape?
Good.
From what you can tell, it just opens up and then continues, and then darkness.
You cannot see beyond.
Are there any rocks?
Except for a wall around us?
Any big rocks?
There are a couple of small spires about 60s.
70 feet up. Anything loose, anything I can grab,
and near us?
Bones.
Around you, most everything that's grabbable are hard
of it, yeah.
Could we, we don't have a much of carpet.
So never mind.
What do you want to fly?
I said we just gingerly try and cross against a wall.
Can I, I mean, anything to throw as far as I can out
and see a bit?
You look around, you find a small pebble and you chuck it.
Because I feel like we shouldn't touch this shit.
It arcs around, it kind of bounces a bit and comes to rest.
But you can...
Yeah.
Hey, let's just go.
No!
No!
No, I'm not touching that.
Nope.
What are we going to do?
Turn around.
Grog's that way.
No, we'll...
Okay, here's my idea.
We've got that immovable rod.
Yes, I know where you're going with this.
And we don't have to make a certain...
Once again, there's something about this whole area
that just, there's a presence about it.
Like, it's ominous and everywhere about this floor.
Like, this thing's...
I don't want to tell you.
I feel like we should go over it.
What if these bones come to life?
Why don't we have our...
Can you send you light source up?
Can anybody send light up and see how high the ceiling goes?
Uh, here, I mean, shoot an arrow if you would.
Fex please, wherever you wish.
Light!
Cast out of the arrow as it shoots over, arcs through the air.
Let's get a look of the cabin.
You can see it's a large kind of arched natural cabin
with a number of hanging stalactites at the top.
It goes up, arcs past, and then lands probably about a half a mile down the way.
A nice shot.
Thanks.
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And it lands a little bit you can see through the arc.
This path just continues and continues and continues for that full half mile.
There's no way to avoid it.
There's no way to avoid it.
You do get a nice view of what looks to be more
of these little central pieces of broken wall.
Looks like there was some sort of either a small series
of structures or buildings that were built once
within this cavern that have all completely crumbled a ruin
with but a few small bastions of foundation that still remain.
Tiberius, how many times can you cast pillars of whatever?
Pillars.
Grand columns is the name.
How many times can you cast grand columns?
And maybe, multiple times.
I mean, could we potentially walk on columns across this thing?
But, I mean, I could wind us like a stone wall.
And just let us walk along that and stay above it?
But it goes only so far.
Hold on a second.
We're seeing the remains of buildings scattered throughout.
Maybe we could go from.
Got a wall out from the side.
Inside.
And then we walk along that side.
Yeah, we can do that, right?
How big it's the wall you can make?
Do you think?
Well, there's little I know.
Structure left.
We could just hop, potentially.
Like, Stambridge,
Spanbridge.
I don't know.
I can go 120 feet.
I can make about 120 feet wall.
Could you do like portion and portion and portion?
You saw about a quarter or a half mile
of this seems to continue?
So that might not be enough.
Should have to do it 20 times.
I think we may just have to walk to
third.
Okay.
Maybe we can fashion.
Can we fashion like snow boots?
This is something like snowshoes?
Back starts feeling along one side of the wall.
Does the ground look firm
and more stable on the edges or is it all
just the same?
You do you step out a little bit
into the area?
Hand on the wall.
Hand on the wall means a wall.
But you step out with your hand on the wall.
I'm not stepping out yet.
I'm looking at the ground.
Is it pebbles and rock all the way up to the side?
All the way up to the wall.
Lady Keelis, if you will,
could you perhaps make a flat, sturdy stone tablet
we can all particularly stand on?
Sure.
Make sure it's under 100 pounds, if you could.
Or actually, 200 pounds, I have to be.
What to work with?
I use stone sheep, and I just kind of bend down
and make like a big circle where I am
and kind of carve out a little cylinder with stone shape.
So using a very earth-bendery hand motion,
you take a portion of the wall right next to you,
send it out where to me begin to shape it into this large kind
of cylinder disk-like platform that is just on the ground,
right at the base of the platform.
Everybody, hop on.
I hop on.
Trinket.
Up on this rock.
Wait a minute.
How much the trinket weigh?
A lot.
200.
Oh.
Tricot weighs more than that.
Trinket was a ton.
All of us together.
All of us together.
I don't have that small anymore.
I need to know how much she weighs.
Trinket, I mean, looking at it, you haven't really weighed for yourself.
You got to like...
Trinket's a boy.
Trinket weighs approximately...
That's a boy?
Trinket's a boy, you guys.
Brog's five.
Yeah.
Well, that's five hundred pounds.
But a name like Trinket?
But you seen us whang flopping around on the trail?
That was his labia.
So here's the situation.
I could get us all across.
I cannot take Trinket as well.
I'm not leaving Trinket behind.
So everybody's get on that and I'll see what happens.
He can come back and get Trunkett.
Okay, yeah.
How about you guys go and I'll stay with Trinket?
You guys go.
I'm not going to leave.
I'm not going to leave.
Can we make him weightless and then just tug him along with the rope?
We can't do that?
I have a question.
How many feet across?
It's like half a mile.
Quarter to a half mile from what you can tell.
Like I said, you only have a vision enough to wear the arrow arc and it was a very long arc that just trailed off so you gather anywhere between a quarter to a half mile.
I kind of just want to run across.
I'm kind of...
Tick, ding, tick, tick, tick.
With your heavy element.
Think right in there.
Just do it.
They're gonna be coming on, Ned.
Wait, are we getting on the rock?
D-D-D-D-D-D-D-D.
How far is the closest little island of remaining structure that you referenced?
It's probably about 60, 70 feet off.
I don't sense any undead with my primal awareness, right?
The perpetual presence that you sense across the entirety of this bed of bone and glass,
if you had to describe it, it has some sort of...
sort of undead-ish realm.
It's not your specialty.
I mean it is, like undid creatures are,
and the presence is similar to that.
I get my base of disruption ready.
Oh, oh, oh, oh, we're done, we're done, we're done.
We can do this.
We need polymorph trinket.
That's it!
Yes!
Polymorph trinket.
Very good, very good.
There we go.
To a tiny, tiny?
Make him, do like a chicken?
A trinket.
Wait, wait, you're focusing on the slab, aren't you?
You can distinctively kind of like glance around.
You look down and you notice you are the holy symbol of Sarah and Ray.
But again.
It has a hairline fracture in it.
What does?
What was once a perfect and impeccable figure of design?
You've had this your entire life.
You look down and see, you don't know how recently,
but a portion of the metal symbol itself is cracked.
Oh, this is terrible.
Oh, this is terrible.
Like, pray, do something.
Is that me?
Wait, maybe it may have happened in the fight?
I motion over to Pike and I take her her dally and slowly off of her and bring out my mending wheel.
Your mending wheel which was where?
Who's the bag of holding?
No, I held that.
The wending wheel's this big.
You haven't been carrying it with you this entire time.
I thought it was like this big.
Diberius.
I'll take my symbol back and put it back on and say this is something that I got it.
I don't even have that.
This is something I need to deal with.
deal with we can't just put it in a mending wheel. The guard's reward
deeds, it's not worse. Yes. Maybe it happened in the fight. I think I know
why it happened. Maybe because you've been killing unarmed people? I think it
was when I slit the guy's throat. Not bad. Just a hunch. You know what? We'll do some good
deeds when we're done. Yes. This is something that I need to fix but I thank you
for trying. I forgot we didn't have it. Well, uh, trinket. What do you want to
be yes a lizard a mouse a kitten a little kitty you want to be a kitten
Trinette cleanses over and you would look at an eye of like Siamese and I go and I
make my kitten what kind of kitten oh he's a Persian he's a Persian kiddick's
form shifts down on this tiny white puff ball with a pushed in nose
You're the cutest Trinket?
I know when I snubble it and I knubble it.
I kind of tuck them into my little shirt.
You sense immediately Trinket is not necessarily pleased.
It's okay.
But we'll deal with it.
So cute.
So cute.
In Draconia, those are snacks.
I don't even say that.
Let's go.
Come on, let's get on this thing.
Grok's getting ahead of us.
All right, let's go.
On our stone airplane.
Is everybody else?
On the Wonka Vader.
Everybody.
Everybody in quiet.
Let's go.
All right, I just to concentrate.
So I hop on.
Okay, hop on.
All right, so you all step onto this giant stone.
It's really cramped.
You're all kind of shoulder to shoulder
pushed onto here, clutching your new Persian cat.
I came on, Corot, to step onto it.
It's kind of,
I cast telekinesis on the stone slab,
and I lift this up and push us.
Okay.
How much weight can you push through telekinesis?
Thousand.
Okay.
I think that's...
I did all the math.
I'll weigh a lot.
We're really little.
We're all...
Slender and...
Vaxe weighs 155, Hike weighs 75,
Johnson weighs 190, Vex weighs 120,
Scanlan weighs nothing.
Sam weighs the same, 75.
Keth weighs 125.
Yep.
Kima weighs 105.
OK.
Well, no, she actually, with all our armor
to come in, she'd be 105.
Rotokam float.
Right.
Is that still fall under 1,000 total?
Yeah, should.
Is that right?
Where are you plus the rock?
That's why I kid, 100.
pounds for that.
What about you?
Going to move on the numbers again from the calculator?
Rock's 100 pounds?
It's not a lot of stone.
It's a very thin piece of stone.
It's a very thin piece of stone.
All right.
We're like at nine, we're there, like at nine something.
You can do all the math round.
Okay.
All right, so you all stand on the platform,
it rises up and it's one of those,
all of you kind of like have to gather yourself,
but nevertheless it is now floating.
How long is that last, concentration-wise?
Ten minutes.
All right.
Quick, quit, let's go.
That's a bit of airstens to concentrate the storm against a glide out over this expanse of broken bone and obsidian glass.
I hover about around, what's, bone break?
Just around six feet.
The bone, the air.
That's how high I take it.
You have to move it around occasionally to avoid some of the large stalagmites that are kind of jutting out of the bone.
Do we see anything in the, I'm like keeping an eye out and see if I see any movement or anything that's maybe sparkles.
You can an eye behind us.
Okay.
Just looking.
You guys, keeping an eye out, you see more and more of this ruin, and you can see the further
in you go, you start seeing bits of bone that are larger than what's near at the edge.
You start seeing bits and pieces that are full bones, so they've been more, you know,
still rounded and weathered, but they're less ground down as opposed to the edges where most
of the traction seems to be.
You get about 300 feet out before you hear a less.
loud, echoing scream across the cavern.
In front of you guys?
Female male?
It's male and it's loud.
Go, can we go faster?
I push us forward towards that, that, I mean, we're going that direction anyway, so I speed us up.
Keelith, take the noons.
As you speed up and continue,
I jump on Keyliff.
Okay.
Grab some feathers.
I'll grab on as well.
All right, so Keelith, do you transfer?
So, Kieliff, you transform, maintaining concentration
on polymorph for Trinket, I believe, right?
Mm-hmm.
All right.
It's not a spell.
It's an effect you can do.
Yeah.
So you transform into a giant eagle.
You grab both the gnomes.
You guys are lifted up off the platform.
As the platform continues to push forward.
Cool.
So I get a little bit more control of it now.
A little bit more.
As you're pushing forward, you feel the stone itself
is still kind of, it has this weird wobble to it,
but you still manage to keep concentration pushing forward.
Eventually, a little bit of light from your light spell.
Cascades past one of these joining
parts of a wall. And then beyond that, you can see what looks like a few other stone pillars
that are sticking up. And you see what looks to be a small party of Duraghar that are in
the middle of battle. There is one Duraghar who is just splattered across the bone floor. You
see a troll that is currently in the middle of a fist fight with something that's moving extremely
flat, this blur of motion. You can barely make out the physical form before the troll turns
and runs in your direction, surprised to see the light coming towards you.
And in its expression of extreme confusion and fear,
you see something past and its head just...
Oh, that's not clog.
Shit.
We're going to wood monster.
The troll body hits the ground.
As it does, you see bits of bone begin to rise up
and pull the troll down underneath.
Oh, it's really good one else to have the road.
Avoid it!
Dagger's out.
I get my leg's up.
All right.
As you guys begin to push forward,
you can see to the Durgargon.
are now like backing up instinctually.
One looks down at his feet now that have been grabbed.
And he's being pulled under and he starts trying
to wrestle himself free.
This blur of motion jumps off onto the platform,
spins in the air and lands with a slam that completely splatters
across the rock that he's trying,
he's right next to this door guard that is,
you see just part of his jogo flying off to the side
and silence hits him in the middle of his scream.
The last duro guard there, you can see who's looking around
sees the stone platform and goes,
let me on, let me on!
And he was running over, and it's
trying to jump up towards the stone platform you guys are on.
How much does he weigh?
Well, he's gonna go ahead and try and grab it.
And athletics check.
He makes it.
He gets onto the side.
Kick him off.
Kick him up on the side.
I only want you question him.
We can question him.
OK, OK.
You go ahead and just beat him in the face.
Oh, God.
He holds tight.
Oh.
You're not a very strong person, unfortunately.
Look, what is it?
What is it?
What is it?
Get it away!
Get it away!
In eagle form.
So I'm going to do a nice high, like, on a small lap.
We're on you.
I know, it's okay.
I'm going to use my, I'm soaring high.
It's a nice, it's an easy breeze.
We're on the people mover.
Okay, and I'm gonna use my keen sight
to see if I can get like a good,
Phew.
Okay, so using that, you glance down,
and this brief moment, wherever it seems like the
cacophony of this entire circumstance slows down,
in your eagle eyes glanced down.
You can see, in a brief moment, the blur stops.
You see a humanoid form.
A bit of looking at the body and the torso, it looks elven.
It's very thin and gaunt, legs dangling as four giant, jagged-looking tentacles sprout
from both sides of its torso, holding it aloft.
Two of lifting it off the ground and keeping its body suspended, while two are living
around in the process.
As you're glancing, you see its head glanced up towards the wall, these blank white eyes
just kind of shooting around in different direction spontaneously with this kind of maddening
look. Whatever this is is clearly insane and is currently driven on some sort of hunger
bloodlust. These stitch marks you see across its body are very reminiscent of the earlier
abominations that you saw created by Kavarn and sent throughout this cavern structure.
He looks the only going to seize it though at this moment.
Correct, yes.
Did we see it too?
Like you guys haven't yet in a moment you're talking to this dwarf. You're like
shoving them off the platform.
Can I see it as I'm like cruising?
Let's pull him up. You can see the bluer moving.
Yes, the twins pull him up and one, two,
Two, three!
As you chucked the Durgar through the air,
the creature who's briefly had stopped,
and you guys now see its motion stop,
and you get a full view of its horrible form.
As soon as I do that, it casts true strike.
All right, you cast true strikes.
On him.
On him?
Yeah.
On the Durgar.
What it does is, it allows me to see.
Keep going, I'll tell you.
Okay.
The Dorgar?
On the Dorkar?
No, on the D'R.
All right, so it stops for a second.
You guys all get a view of its vision,
as it's looking up towards.
towards where Keelith is, suddenly its head snaps back into focus
as the Durgaardo swinging through the air.
As it does, it licks its lips.
And you can see now where its mouth is the lips curled back
and the jaw splits open slightly, this horrible kind
of predator-like fanged jaw.
And the two tentacles that are currently up in the air,
reach out, grab, and just split in two.
It's porso then divides and just kind of sprays it
with crimson as it licks it out of the air.
I'm still going.
We're still going.
I'm not standing.
I'm not standing.
Have we passed it yet?
Everyone roll initiative.
Oh, I'm like we're going to say we should try and avoid him.
Oh, man.
Who monster?
Oh, God.
We got it.
We got advantage.
Do we, do we?
We're all stuck on a single piece of rock.
Yeah, well, I mean, that's the thing.
We're fine.
One of us has guns.
All right.
And we saw Newarkarck.
What a good way to put it.
One of us has guns.
Pick on the heat.
by the bones.
Yeah, the bones pulled down, right?
So it's not just this thing.
Using this as the figure for the creature.
Oh gosh, oh, okay.
By the way, Matthew,
true strike.
I extend my hand and pointed a finger to target.
My magic grants me a brief insight
into the target's defenses.
On my next turn, I gain advantage on my first attack
while it's the creature provided that spell.
Correct.
Gotcha.
So, for the purposes of this, the two gnomes
are alongside Keeleth's eagle form.
We're gonna use the little thingy.
You're gonna use the levitatey thingies?
Well, yes we are.
Hey!
Let me pull it out right now over here.
Levitating thingies.
Levitating thinges.
Makes us look cool.
It's so long.
Ooh, I like it.
There's the rest of you.
And that's the thingy?
Trinket is a cat.
Trinket is a cat.
Oh, right.
Trinket only has the power of the order
of you guys have created.
All right, so initiative roles, everyone.
everyone starting at
good
bunch
all right
25 to 20
21
all right
exact
right
brings
there we go
20 to 15
17 17
18 18
18
15 to 10
12
Eight.
Team eight.
Boom.
Pike, would you get?
Four.
Yay!
Okay, Pike bringing up the rear.
Team single digits.
All right, so.
We'll get there.
Top of the round is the monstrosity.
As it's a very quick, with the camera,
follow me this way.
There we go.
It uses its quite grand move of 50 feet to
hover over to this side.
Kill it with the skill.
Oh, God.
And it gets two attacks with its tentacles with reach.
On who?
Actually, three attacks.
On who?
You guys.
This is going to be at you guys.
I don't mean this, but.
This is going to be one at Kima, one at you, and one at Tiberius,
as you are the three currently within its positioning view.
First one is going to be at Kima.
First one is going to be at you.
Okay.
Oh, that is going to be a 14 to hit.
Uh, no.
All right.
So you just dodge out of the way.
The one towards Kima.
Oh, it's going to be a 15 to hit,
which it strikes her armor,
but she manages to just, like, pull out of the way
and it kind of gleams off the side.
You can see a little bit of this acid scarring
across the edge of her leather armor.
The third strike, going out towards Tiberius.
That is a critical one.
Hicks.
It actually.
It whips out and strikes the bottom of the stone you guys are standing on, which rocks it for a second, and you all,
it's interesting to get kind of worried, but it seems to have no effect. That was a really terrible opening around for the creature.
Here's my question. Is this all happening still over top of the bone pit?
Oh, yeah. Okay.
That brings us to Vex.
Hunter's Marks. All right. So you mind on that guy.
Do it. He is Hunter's Marks, and I'm putting this on here as a reminder of your mark.
Okay.
It's so fashion-y- Isn't it, though?
I'm gonna, um...
Get it, sis, get it, get it.
Lightning arrow him.
Okay.
Um...
Oh, I can't do that because I just...
Hunter's spiked him.
Correct, that was your brother, that's...
I'm gonna...
Give us a nice one.
Give us a nice one.
Okay.
Thorne-Hall-Hallum.
Okay.
Okay.
Through my bow of blazing bow strained.
Okay, so as you pull back your arrow, you pull it up, you can see the Thorough
thorns actually grow rather rapidly out of the wood itself.
And as you pull back, the bowstring itself ignites,
setting the bow, the shaft of the arrow on fire as well.
As you release, rolling.
22.
22 to hit?
Yes.
That hits.
Yeah.
So then I roll my regular damage plus 3D10.
Correct.
Plus the fire damage, which is 1D10.
Okay, whoa.
So 14 for the first.
Okay, and then roll technically 4D10 because it's the fire.
4D10, this is crazy.
Yeah.
and down.
Force, 11, 19, 21.
So 21 plus 14?
Yes.
35 points of damage.
Nice.
So release.
Oh, plus hunters mark damage.
Yep, there you go.
That's why you did it.
Six.
Oh, yes.
Forty one points of damage in the first attack from the Ranger.
Nice.
All righty.
So you release the arrow as the creature whips into place,
it lashes out with all of its tentacles and as it pulls back,
looks like it's ready to pounce.
You release the arrow right to the arrow right to place.
towards its torso, it hits, and it looks down
distinctially, and it bursts into a spray of thorns
all over its face and its torso.
You can see it reels back from the pain.
You can see the flames looking up over the front of its body.
You can see there's a semblance of clothing on it.
Like whatever this thing once was,
it's still wearing the clothing it had.
And portion of it is now burned off part of the torso.
Whatever this poor soul was, there is no shred of humanity left in it.
Before that, the ends, I go, hop off.
Hop off?
No way.
No.
Oh.
You're not stepping on this boy and shit.
There's undit.
And that's your turn and you're holding a kitten.
Oh, well, he's touched in my own.
Okay, tucked in you.
Okay.
That brings us to Tiberius.
You're up.
Tiberius, what are you doing?
Timberids.
What you got?
Okay.
Everybody hold on tight.
You're giving us opposite notes.
Yes.
I, um, what's you got?
How wide was the stone tablet?
10 feet for all of us to fit on?
Just enough for us to fit on.
It's got 15 feet round, yeah.
That's sizzle.
I move us right above the butthole.
And everybody, hold on.
And I fucking slam all of us right on them.
Okay.
OK.
All right, so the platform comes cascading down
at a fair speed, immediately breaking over this creature
as it is a pretty thin wall to have only
been about 100 pounds.
It just four inches.
It completely shatters over the top of it.
Everyone who is on that platform,
go ahead and make a dexterity check.
Get it, guys.
Come on.
I get two because it's favorite terrain.
Correct.
Yes.
OK, good.
All right, so.
17.
23.
Sky.
I'm not there.
24.
I'm not happening for a while.
Me too?
Yes.
12.
All right, so all the rest of you manage to leap off and tumble the best you can to get to the ground.
Put yourself, except for Tiberius.
Wait, do I make a dexterity check?
You do?
You're still on the platform.
It just shattered around you.
And then, okay, right.
So you, however, fall prone on the ground.
Oh, no.
from the impact and land on the ground,
that's also going to end your turn.
Did it do any damage?
Can I not do any bonus actions?
Unfortunately, not due to the failed dexterity save.
It practically knocked the wind out of you at the impact.
Okay.
That was unfortunate part of missing that dexterity check.
However, it does deal from the crushing damage
to the entity, that'll be, I'll say, 3D10 points of damage.
I'll see if it makes it safe to reduce it by half,
which it does.
Roll 21, what's your DC?
In your spell?
17.
So yeah, so it makes it same, so it's half damage.
So you roll 3D10 and it takes half that.
It's 19.
19, okay.
So it takes total nine points of damage.
Crushing damage from the blow of the stone on top of it.
Nice.
As it shrugs off the bits of chunks of stone that are around its body,
you can see a little bit of blood is being pulled the seams of its body.
It's taking some hits, but it's still doing all right,
but it's definitely, you can see it's not impervious by any means.
That brings us to Vax.
All right, well, I use my bonus action
to click my boots of haste together.
Boot of haste?
Boot of haste?
But there are magic items resistant to?
Yeah.
OK, yeah.
And start sneak attacking from behind.
All right.
All right.
So eight two for the first attack.
You unfortunately do not get sneak attack on this?
No.
It knows where you are.
You do not get the round before of it.
Nobody else is a j-ggyz.
into it because everyone else had to jump off the platform.
So no one's right next to it.
I'm the closest one.
Currently no.
You have the close one to it.
All right.
Zimmon jump off as it fell and the fact that as soon as you rush towards it,
its head click over its back and look straight at you,
kind of almost the neck bending in the process.
It blocks me every chance you get with this one.
Oh boy.
So that was the first attack.
This creature is really speedy.
It's really quick and very aware of its surroundings.
All right.
Okay, so first attack is nine.
There's two more coming.
Uh, here comes the...
I don't know.
poison dagger. Okay. Which is
23. 23, that does hit. Okay. That is 10. Okay. And then because of the
boots paste, I get a third attack. You do. And that misses entirely. In fact, I think I
threw my dagger into the bones. Lloyd, you roll one? One, yeah. Okay. So the first
strike hits. Second one slams and you, the poison, you feel the poison energy pulls through
the blade. What's the DC on that again?
A twa-t-ta-ta-ta-tot-tot-tot-tah.
It's twir-fifteen.
That hits.
The fetal poison into its side, and it kind of looks down.
Oh, sorry.
It is immune to poison.
I'm sorry.
Oh, abyssal abominations.
So the second blade goes in the third one.
You go ahead and swing towards it, and it actually slaps the blade on your hand.
It goes, and sticks into the ceiling.
Thankfully, returns back to your bow.
belt side because magical belts are cool.
All right, cool.
That ends your turn.
Kima's turn.
Kima, who just managed to land, grabs her sword,
and reaches over.
You can see the divine energy instilled within her blade.
She's going to make two attacks against the creatures.
She rushes towards it.
Back on that side there.
It's going to be, oh, yeah, $17.7 a hit.
And then a actual 20.
So a hit in a critical.
Who, hit it's hitting the thing.
She's gonna go ahead and gets 15 damage from the first strike.
Do now.
Second one is going to be.
We can get off this floor real bad.
Well, you're not on it.
I'm not.
All right.
As she strikes it both times with the sword,
you can see the first strike hits.
The second one, she swings around,
and she instills with her divine smite,
which does an additional eight points of divine damage.
The second strike, as it slashes cross,
you can see the torso kind of sprit
splits open and as the torso opens up you can see a part of its guts begin to
spill out and they begin to slowly pull themselves back in...
What?
Oh hell.
She's Wolverine.
Scanlan, you're up.
Okay.
Boy. Do I have a clean line of sight on her? Are we too far away?
You guys are up in the air being held by her? Probably actually, I'd say...
I'm doing the eagle glide.
You guys are about 30 feet up.
right now oh man all right well then I think I'm within range I'm just gonna I'm just
gonna blind the bitch so I cast blindness on her okay what's the range on that's a girl
it's a hurt it's a hurt isn't it a girl but no it's a it's a male elf yeah well I'm so
demeaning to it I don't know it why you got a defeat it is a it is a chauvinist and I know
that I'm prone
What's the rage on that scale?
I'm looking, I'm looking.
Disadvantage on his roll!
You're in the wrong group to be saying that shit, man.
I'm drunk.
Whatever.
Don't play.
I'm not, how far am I? I can't even tell.
I can't even see the board.
It was beaten into by a chatting.
I can't do it.
You can't do it.
You can hold your turn if you want to first.
Oh, until Keylet goes, yeah.
Uh,
I can hold my turn. I've never done this before.
You can wait, if you're waiting for somebody else take their turn first, you can hold
back until they do there. So you can wait for her to pull you closer.
I will wait for that, though. Okay, cool. And I love women.
Okay. Oh, you love, we know.
Bivlicic.
Keelis does kind of like, you have to pay for their love.
Okay, get a little dip really quick to kind of get out.
Man, shake the grammar.
All right. Two steps forward.
Plurota takes his turn. Cloto is going to
I'm scared.
What is.
All right, yeah, situation's too dangerous
not for anything lightning bolt related.
Clorota is instead going to attempt
to use mine blast against the creature.
Nice.
Oh, no, that's not good either.
At this positioning.
Yeah, no, Clotta can't do that,
because she'll get a bunch of you guys too.
God, Clorona?
Come on, Florona.
Come on.
Clorota.
Instead, Clorota is going to.
Can he heal us?
Lightning.
No.
You're all standing here.
Clotta is going to cast blur on.
himself to try and keep it from taking any of these points of wound damage. So he uses its turn to cast
Glur. Clorda's form against a shift and kind of vibrate in and out of place where it's hard
to see exactly where Clorida is standing. Clorda is then going to take us two steps back.
Unfortunately in the threat range of the creature, it gets a reaction to attack against Lerota.
Think for the blur spell though, it misses entirely.
So the strike strikes and it just kind of passes through Clota's blurring form with no effect.
facts, Clorita moves behind one of the rocks here, actually this far, for cover.
Then ends Clorotta's turn.
Keyleth, you're up.
Okay.
Cicca!
I, cacca, closer?
Cicca!
Like over...
Where?
Yeah, there's good.
Okay.
Focus bird.
Shit, if I, like, can't cast any spells unless I land.
You guess the day?
I'm going to have to drop down.
Could you claw it?
Can I kind of like perch on one of these stalactites?
Hmm. You can, but you have to let go to the gnomes to do so.
Do it. Can I drop off you guys? Yep.
You hear...
What?
And I dropped them off really quick.
What did you say?
Okay, so both of you guys make acrobatics checks.
With a disadvantage for you, unfortunately, because you're in armor.
But don't you're plus ten?
Not for acrobatics, you don't.
You're a leg bullet falling from the sky.
16? Okay.
So both of you guys get released as you go to perch on one of these rocks.
I'll put you here just there.
Look, you're on the rock.
I'm gonna turn back into Keyleth, kind of holding onto the rock.
Okay, so we'll put you there.
He was no longer Eagle.
This is out of the way.
You guys both kind of land there.
But I'm still on the rock.
I still want to be on the rock.
I'm considering you on the rock, right?
I don't want to have to try and balance you right there.
So, Scanlan, you land, catch yourself in the bones, you're fine.
Pike, you sink into your waist at the impact.
Because my arm is so heavy.
Speed in the way, and your inability to catch your weight and use it, you just go,
like just stick struck the end of the bone up to your waist.
You're a no make all right.
Oh, dang it.
Percy, you're up?
It's dead.
Wait, I'm not down.
Oh, let's turn.
The laser pointer's dead.
Okay, I am now going to make a wall of stone.
Just wait.
Is there somebody in the way?
Is there somebody behind him?
Is that Vax?
Yeah.
Yep.
Damn it, Vax.
Damn it.
You didn't ask to be dropped there.
Yeah.
Where we landed.
Shitballs.
All right.
I'm going to do Grasping Vine then.
No, no.
I should probably make a dance floor for us.
I'm going to make us a dance floor.
Thank you.
So I'm going to do a wall of stone.
It's kind of,
how concentrated can I do?
do my wall of stone actually. Can I do a wall of stone to where it's like donut shaped to where
there's a hole in the middle and now I make a wall across the dog. A donut of stone. Oh, you know, I would say
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By 20-foot panels that are only three inches thick.
Okay, well, then I'll do...
You can create any shape you desire.
So you can make it in a donut hole type thing if you want to.
Nope.
I'm going to make a donut shaped dance floor.
And I'm going to make a hole in the middle to where he's still in the middle and the bone.
But we're all on rock, like kind of around this area.
So it's just around all of you guys or underneath everybody?
Underneath us.
Okay.
I'm making a dance floor.
That was an excellent move by a strong, independent woman who doesn't need a man to tell her what to do.
What to do?
Or to validate her in any way.
That's right.
Call out across the bone field.
I want everybody.
You're not able to get Pike.
I don't think you're going to get Pike.
I can't get Pike.
No, because it'd be like a weird.
I can maybe try to Spritcher's booing.
Well, just as much as I can do,
but I want to make a nice hole to where he's still.
I would say, if you want to, you'd rather get Pike
or you can get these guys here.
That's about what you're going to call?
Don't worry.
You're doing.
What are you going to do?
I'm going to boost up Pike.
Okay.
She's halfway underground.
The wall comes out and it stops there.
It's as far as you can get it.
This whole area now.
Thanks, man.
is a wall, it pops you out of the stone.
And you guys, as the stone lifts you up,
you kind of have to catch yourself for a second,
but it's not so abrupt to the point
where you get knocked off the side.
You're all lifted up about 10 feet.
So just mark that area as stone wall.
Except for douchebag.
Except for douchebag.
Now that I'm within range, may I go?
I haven't.
After Kirstie, and then it's your turn.
Other douchebush.
So, Percy.
Does you get an attack of opportunity if I run?
You don't know.
How close am I?
I can't see.
I took one reaction against Clorota.
You're further than five feet away,
because had you been five feet away,
I could have snaked back.
Oh, well, all right.
I'm going to, the first thing I'm going to do
is going to shoot twice into the face of this asshole.
Okay, go for it.
Shoot twice into the face of the asshole, Percy.
14?
14 does not hit, unfortunately.
What?
But 28 will.
28 will.
So the first shot you shoot, the body just goes,
and just like, in a natural sense, just,
just sees where the aim is and is already out of the way before the bullet gets there,
returns, but you catched up at the second shot from the pepper box and blast inside of its chest.
Go ahead and roll damage. Oh, my God, this is awful. Six.
Six points of damage. All right. That's just embarrassing.
That's something. Hey, you know what? We're getting close. That's better than a one.
Pike is just an inspirational poster today. She's like, it's okay. You can do it.
I'm trying to do good feeds. All right. Thanks, Mom.
Thanks, Mom. No, I'm going to try and make a run for it for the slow.
black type by your hand.
I'm trying to stock up karma points.
Okay. Maybe you'd like to shoot your own bat.
If I can even get on climb onto it, that would be very cool.
Like that's going to, that's going to, with your run speed, you have to do that next turn.
Okay, that's actually to do that.
But you get to it.
Scanlon, you're up.
I'm going to blind him with blindness in his eyes.
Try blinding him with science, that usually words.
Are you using your hand cone?
I am using my hand cone.
I assume you do for the most part.
Yes.
So what did you see with that?
19.
19.
Good.
All right.
Fails its roll.
Yes!
Yes!
So, you see now as the, as you reach out and release the arcane essence, you can
see this darkness kind of spill up and completely cascade over the white, almost soulless,
freaking out eyes of this creature.
It's very silent hill in the way it moves.
Suddenly its eyes fill over with black darkness, and you can see it beginning to writhe and move around like it's unable to
truly grasp the full surroundings.
It appears to have taken effect.
Awesome.
And then I give a little inspiration to Pike.
I just look over her, give her a little wink,
little smile.
Spurred her on with anger.
So you're one day at inspiration base.
It's all it takes.
All takes.
All right.
That ends your turn, Scandinavia?
I think so.
You're going to stay out there?
I, where am I?
on top of the wall right here.
Yeah, I'm staying on the wall.
Yeah, I don't want to go anywhere.
Pike, you're up.
Okay, so from where I'm at.
Yes, on top of this wall here.
I'm on top of a wall.
I'm gonna, um, guiding bolt.
Okay.
The whatever it is.
Okay.
Um.
The whatever it is.
And then, okay, wait, hold on.
That's, uh, let's pass that at, okay, so I can do.
So do I just roll for.
You roll and add your spell attack modifier to it
I believe it is to hit for guiding bolt.
So I roll the D20 to see if I...
I'm pretty sure.
Yeah, it should be in the description.
Okay.
Does he say it?
That's good.
15 plus anything?
Oh, plus...
Wait, what am I plus saying?
I'm so sorry.
Your spell attack.
It's on your spell page.
It's on your spell page.
Top your spell page.
Okay.
Let me use in a while.
Yeah.
23.
23 does it?
Yes.
Okay, so then we do...
So 46 points of radiant damage to it.
It's also blind.
Yes.
And then I'm going to add my inspiration from him.
You can't add damage, unfortunately.
Only to hit and ability checks.
Save it for later.
So 19.
19.
So as you look down, you grab your holy symbol, and even though it is cracked,
you still feel the presence of Sarah and Ray, looking down upon you.
The divine energy coalesces in your hand, and you throw it forward with a divine wrath as it streaks across the air.
It slams into the side of this weird twisting abomination.
And as it blasts into it, you can see
is tentacles real back and pull back in severe pain,
and it roars, this horrible screeching,
a scream into the cavern around you,
echoing down the hall.
It's looking a little rough.
It's looking a little rough.
Okay, okay.
And then there's nothing I can do from there, right?
That's your action.
You can move, if you like move along the wall
or hop off it or whatever you want to do.
Come closer to me.
All stay.
All right.
Because she's an independent woman.
That's a proud choice, and I honor and respect it.
Because I love women.
So currently because it's...
Pike's not the only one, cashing karma points.
Right.
Now, I should remember this, but you hit anyway.
While it's blinded, attacks against that have advantage.
Oh, okay.
And it's attacks of disadvantage, so that's a note.
Sweet.
Top of the round, now the monstrosity goes ahead and gets its round.
It's going to go ahead and lash out
where it thinks people are around it, seeing the wall
go up, it's going to swing out towards you.
That is a 16 versus armor class.
Nice.
So as it swings out towards you on the wall,
you duck out of the way just in time.
A second tend to wush, who reaches out.
And it's going to go ahead and head forward.
Let's see.
This is actually going to probably make its way
either between either your foot or Scanlon on the wall.
I'm going to roll to see who goes for.
It goes for Tiberius.
That is a 16% of our class again.
No, 17. 17?
17? Nice.
Let's see.
On the ground, you look up there.
No.
My big toe, bitch.
Third strike is going to whip around and attempt to grab
to roll between both.
Chlorot...
I know, it's gonna go for Lady Kima.
And it's natural 20.
Lots of charge.
Yeah, that's a magnet.
Even with disadvantage?
Even with this, well, yeah.
Well, actually, no, technically, it would still have been a 15th.
So it's not critical, but it still hits.
That's good.
Unfortunately, without her full armor, she's not that crazy.
So it's not critical, that's nice.
That brings it to a total of...
18 points of damage with an additional six...
acid damage, weight of chemo.
And the tentacle wraps around her
and grapples her in place.
And she's currently held in place by its tentacle.
She stays where she is.
It is now going to attempt to leap away.
What?
It brings all other tentacles into the ground
and leaps up into the air.
You get one.
Attack opportunity against it?
27.
27 does hit.
I swing at it with my cane as I'm on the .
Do I get us?
No.
Meek and meows.
11.
11 points of damage.
All right.
I think that's where the inspiration dies.
It takes 11 and it leaps away and he gives her.
Taking her with it.
Oh!
Kima, Chima.
Here.
I just want to land about there.
Whoa.
And you can see as it leaps away and lands,
the wounds you guys have left on it
are slowly healing.
Damn it.
Vex, you're up.
All right, I don't want to hit Lady Kema with any of my attacks.
So I'm just gonna have to do
I'm gonna do the blazing bowstring again.
Okay.
And I'm gonna attack it twice.
All right, go for it.
Blase that bow string.
That was a thawdy.
You have an advantage on these strikes, by the way.
Well actually, let me see.
It doesn't save each turn to try and get rid of your blind.
It does.
But she does not make.
Okay. Nice. You see blind.
Yeah. So I'm still blinded.
29.
Hits, definitely.
And 23.
Both hit. Go ahead and roll damage on both attacks.
first one with the extra D10 blazing blot stream.
This arrow one's gonna pull out,
burst into flame.
The heat is a bit strong for your face,
but you release it before it actually impacts any of your damage.
Streaks across with an arc of fire
and slamming into its side, dealing.
Uh, see in a bit.
Take it, sister.
Uh, 14 points of damage on the first one.
All right, second one.
What did I do on that?
That was weird.
14 on the second one is not.
Nice, all right.
And then can I cast war guns blessing on her
and give her a plus 10 for an attack roll?
She's already attacked.
But to other people, you can.
And you can do it after they roll.
Why do you do that after they roll?
Like if someone rolls, like, oh, that's a really bad roll.
You could be like, plus 10,
and then it might give them enough to push them over the edge.
Okay, so you can't add it if it's a fairly.
It's not for damage.
It's not for damage, it's for attacking.
Oh my God.
Attacking to make sure you hit them.
I understand. Okay, great.
All right.
But when hunters mark, she still hunters marked.
Correct.
Oh, does not roll that damage?
Everything's fine.
Four.
All right.
Extra four damage.
Finish from the Hunters, Mark.
Tabiris.
Yes.
So, do you get up?
You're currently lying on the top of the wall.
I look around and I don't like what I see.
Okay.
And I try to get up.
Okay.
Stay back up, you're currently at the top of the wall.
It's 10 feet up.
Oh, really?
Yeah.
Okay, where's he again?
Oh, I see he's mountains.
Oh, I see with the yellow ring around him.
Yep.
And Kima's to the right of him.
Mm-hmm.
Yeah.
Yeah.
Bye him.
Oh.
Uh, okay.
Um, I, okay.
Yeah, great.
I look at them, I look at the, see what's going on.
I, uh, uh, uh, I,
P-D-Bo, my iron stone, and I conjure out telekinesis from it,
and I guide it towards the monster's tentacle to unwrap it off of chemo.
And I'd attempt to pull it off of her.
Okay, go ahead and make an arcana check.
That's telekinesis, Kyle.
Sweet.
20.
All right.
As you focus your telekinesis, the tentacle
is the shake and has pulled off of her body,
Kimma, breaches herself free.
She's not currently grappled.
Can I also go like, stop hitting yourself?
Stop hitting yourself.
Stop hitting yourself.
The tentacles start slapping around his body
and it kind of looks confused.
It's not enough to really do any damage,
but it just looks.
unsure is why it having a hard time controlling its own.
I give it not to Kima.
Well then. That's my turn.
All right, cool. Vax, you're off.
You're all going to be jealous.
All right, I'm still hasten, so I'm going to have a bonus action to go stealth.
All right.
And that can't see you, by the way.
Huh?
It's blinded.
Oh, it's blinded.
But do I still need that to sneak attack though?
Or does it matter?
For this? No, you can do you need it.
I'm running at it.
I'm running at it.
Since Kima's right there, I'm going to stab the diseases out of it.
Get it.
Go for it.
I'm gonna roll, use luck on that roll.
Okay, you have your manager, because it's blinded.
Okay, great. Okay, so that is a 29.
Okay, okay.
Okay.
Okay.
Which part gets doubled?
I always forget.
Oh, this is dice.
Okay, so 19 goes to 38.
38, nice.
Plus the, and then the damage just gets out of to that, right?
Correct.
attack and the damage gets doubled. Correct and then the bonus at the end gets added on the
the bonus at the end okay. All right so so what that is is 47. 47 points of damage.
All right that's the first attack so as you rush past you slam the blade into the side you can see where part of it seams are starting to open but there's something to close up again you reopen that seam and drag across leaving a giant wound across its side.
Okay and then with that knife in I'm gonna wrap stick the other knife in an attempt to attack it and then drag it to the ground like grapple it to the ground with my body and
That's what you attack?
Uh, second attack is a 25.
25 hits.
Okay, that's seven.
Okay, are you doing damage or are you grappling?
I'll grab it.
Okay, so there's no damage on this.
Go ahead and make an athletics check.
Okay.
20, natural 20.
Nice.
Yeah, kill it.
So you grab it and you're, and you pull it.
You have it currently killed its physical body.
It's pulled to the ground, and you can see its arms
are trying to pull up off the ground and just
flipping around in chaos in the air.
You imagine you probably have a hard time holding it down,
but for now it's currently blinded and graphic.
With Ace, I have a third attack.
You do.
I'm going to drag it across its throat.
That is a 25.
That hits.
And that's seven.
You don't get the bonus.
Oh, no, the extra attack you do,
because it's with your main one.
Seven.
So is that it in?
Yes.
All right, cool.
You bring the blade across and you can see like the blood begin to pour out from it as it does you can see the the throat
You can see what looks like white gleaming teeth
On the inside of its throat
exquisite
The entire interior of its trachea is coated with teeth
Ah
It has a maw
Kima's turn, Kima sees you holding it down
Takes the sword up, swings it and is gonna come on down spending a level three spell as a
divine smite against it.
And it's at that hits of the 22.
This advantage is kicking its ass.
Second attack.
Ice blind, Scanlan.
Yeah, that's, oof.
Yeah, both hit.
The first one.
Nice.
All right.
All right.
36 points of damage on the divine strike.
I go faster.
I'm so hard.
And 12 points in the seven below.
As she comes out and slams it with BitSword twice,
the first one arcing down with divine energy,
the Bina Energy streaking across the barely lit cavernous area.
It hits the ground and it splatters blood across.
You can see one of its tentacles is like barely hanging on by just a section of muscle and sinew.
However, she looks down real fast and you can see now these skeletal hands are reaching
up and grabbing her legs and starting to pull her down.
She's going to attempt try.
Kima or Kima?
Oh.
Oh, I wonder if that's going to happen to all of us.
She's unable to break the night.
She's now being pulled down into the ground beneath her.
No!
That brings us to-
Corrota's turn.
Corota is going to move.
The wall is on the dance floor.
Okay, so with this rule, gosh,
I can't do this.
All of us except for Percy, I think.
Clorota is going to stand.
No, but I'm gonna be on a stalactite in a second.
No.
Perota's going to stand here and pull back,
I got a plan, begin to coalesce
this kind of bluish, crackling arching energy
in Clorrada's hands.
The tentacles of Florida's face begin to swirl and pull back into this horrible grimace
as it releases this bolt of lightning energy that arcs past just over ahead of where Kima is
as Kima is being pulled down below.
Lighting bolt, three ones in a row, are you fucking paying?
I'm rolling terribly tonight, guys, by the way.
It's mostly in our favor.
Okay, so that lightning bolt would do 15 points of damage with this advantage on it save.
still makes it. So with a lightning bolt
that does a grand total of seven points of damage.
It's better than one, Chlorota.
It's better than one.
Corrota kind of looks somewhat dejectively.
It's the best hiking too.
All right, Keyleth, you're up.
All right, seeing Lady Akima slowly getting taken under,
I just make eye contact with her.
All right.
What?
Oh, continue.
Okay.
And I make a grasping vine from that stalactite over there.
Here?
Yes.
And I'm going to take it and wrap it around Lady Kema and try and yank her out.
Okay. All right.
So as the vine kind of pulls out of the side of this rock, it reaches out and wraps itself
around her body against the pool.
Around her waist, not her neck again.
Right.
Yeah.
Good distinction.
Uh-huh.
All right, so.
Throw it out there.
Yeah, no, it's a good thing.
So, grasp me fine.
Yeah, yeah, okay.
So pull 20 feet.
Now she gets pulled 20 feet.
I'll go ahead and say that, go ahead and make a wisdom check.
Okay, I'm trying not to hurt her.
Right, no, I understand.
This is more your strength of will versus the strength of whatever.
Just adding my wisdom?
Yeah.
Uh, night, uh, 20 total.
20.
So as the vine wraps around her begins to pull,
she reaches over and grabs the vine for extra strength
and it pulls her out of the wall.
She goes flying over and lands at the side of the stone
where the vine is still loosely wrapped around her,
but it's definitely pulled her free of the floor.
Can I kind of leave it to where she's kind of like
is holding her up to way she's not touching?
Yeah, she's currently kind of held off by this vine
and it's kind of like strapped her to this.
She's looking confused, like kind of thankful,
but also wants to be let go.
Can I take a bonus action to shout at her
and be like, calm down, Kima.
Jeez.
Sure.
Is that your turn?
Yes.
Okay.
As you finish catching the spell and shouting at her,
you look down and nurse the ground.
She's against pulling you down.
No, I'm still on the slag type.
I haven't moved off the slagiteite.
Stragling it.
Yeah.
See?
Oh, yeah, see.
A little straddle action?
Stratle-like type action.
Go ahead.
Like my.
Right.
Right.
It's happening.
It's really hard to hold on to,
be on top of that and cast his spells and talk about this.
It's a giant, talk about this.
I'm gonna say go ahead and make,
make an athletics check.
Ooh.
Yeah.
Uh, uh, 24.
Okay, you managed to precariously stay
on the top of this slithet holding onto it
cast hair spells and shouting out.
All right.
Jeez, Kima, stop!
This is hard already!
Percy.
I'm gonna crawl and get and find myself a seat
on top of that stalactite.
That's my first thing.
Okay, well, at the start of your turn,
go ahead and make a dexterity check.
20.
All right.
You manage to pull out.
Now go ahead and make an athletics check
to try and make your way up to the top of this rock.
Athletics or acrobatics?
This will be athletics just to pull yourself up on the side.
Rock climbing check.
13.
13.
13.
Okay.
You can decide whether or not you want to attempt to ascend this
or make any attacks this turn,
because right now it's going to take your full round
to get to the top of this currently.
It's like a very thin,
jagged almost to vertical wall you're trying to climb up and hold on to.
How far away am I from the stone stones?
That could go wrong.
From the platform.
From the platform here?
From, yeah, something I can stand on this, not sand.
Uh, you're probably about 35 feet.
So I can make it in a run.
You could make it a run, yeah.
All right, I mean like in a standard movement, actually.
No, you barely, almost make it.
What's your movement?
My movement is, yeah, 30.
So just almost make it?
Yeah.
Right now this wall is blocking you from even seeing the creature as far as you know you just see a giant wall and you hear fighting on the other side of it
I'll make it to the top of the slide that then so okay so you get up to the top
I just put this here as a reminder but that's that's kind of where you are right now better not be on the floor okay
that's your turn Scanlan is there anywhere I can stay on the dance floor and get a line of sight with the crate the creature
I'll say you'll be able to get right up next to Tiberius right here and be able to get Lina'site.
And can I throw lightning and not hit Tiberius?
No.
Okay.
Okay, then.
Then I don't do that.
Okay.
Instead, I will, I got nothing to do.
I will, let's say, I will try to.
She's a heat.
It's a heat.
I have no, I have no ranged attacks, except I can viciously mock it.
So that's what I'll do.
Do it.
I'll say, you know what?
Your tentacles make you look kind of fat.
And the elf thing is played out.
It's sort of 1990.
Orlando Bloom.
And the whole bone thing is just,
It's nearly tacky.
I look at Stanley curiously.
I just feel kind of heard about that.
Tiberius looks over your shoulder at Scanlan with a curious look.
Roll of four.
So essentially, being blind, all it can rely on really right now
is this audio sensation around it.
And it picks up ringing through the air.
What hints and shred of humanity within its psyche
understands the common you speak in its direction,
and for a moment it seems to sag all its tentacles.
Go ahead and roll damage for your vicious mock
Three.
You saw it.
Three.
Yes!
Yes!
Yes!
It's the only arranged attack.
I see if there's another effect of vicious mockery.
He's sad for a while.
Is there anything else it does?
He's dead.
He's the other effect.
He just died.
He just died.
Mockery.
It has disadvantage upon disadvantage on this next attack.
So it has disadvantage upon disadvantage on this next attack.
Got it.
Really into the whole soul thing.
Has triple.
Discipl.
Damn, that would be awesome.
Pike, you're up.
Oh, and as my bonus action,
I'm going to give,
I'm going to inspire somebody.
I don't know.
I look over at Liam and I do one of,
I mean, sorry, Vax and do one of these.
All right.
You are strangely inspired by that.
I'm going to giggle snort.
Okay.
It brings to Pike.
You're up.
Okay, so where are we at?
I'm so sorry, I can't see.
You're right there.
On top of the wall, in the far back end.
And you can't even see the entity.
It's like way off to the side and a bunch of people are on a row on top of the wall.
So I'm going to use my Springer's boots and get over.
Everybody's healed.
Everybody hasn't really taken any of it.
You guys rolled really well and it is rolled terribly.
So I'm going to go like around here'sies.
So I don't know.
It's a very thin wall.
Go ahead and make an acrobatics check to try and kind of move and tumble through the people with this advantage because you're in heavy plate armor.
But you've got inspiration.
You do.
Yes, you can add up your roll.
So add twice, you a disadvantage.
Hold twice.
Pick the lower.
13.
What, plus eight?
You can roll a D8 and see.
It's advantage, so pick the hundred.
No, disadvantage, because you have heavy armor.
Oh, oh.
16.
16?
Yeah.
You just managed to barely squeeze through people
without falling off the top of the wall,
finding yourself right there.
So then, since I'm there,
I'm gonna cast a guiding bolt again.
Okay.
And then I'm gonna cast it at fourth level again.
Oh, snap.
And then, which is,
yeah, so hold on.
So you have rolled attack twice.
You have rolled to hit it first.
Rolled hit it first.
Rolled twice because it is blinded and has a disadvantage.
You have a advantage, not that I mean?
Also.
18 plus your spell thing?
18 plus your spell.
Oh, which would be 26.
That does hit, go ahead and roll damage.
You are at fourth level, that is 7d6 damage.
Whoa!
Nice!
Holy crap.
Pike, seriously.
Perhaps you should spare it for your god.
Or offer it in sacrifice, your god?
Sorry guys.
That's a lot of math.
You know what? Women are good at math.
They are. They are.
Probably better than men.
I would say probably.
Do I add anything?
No, that's just the 7d6.
26. 26?
26 damage.
Nice.
Good adding.
Hi, thanks.
As you pull through the rest of the crowd, you stand next one, grab your holy symbol again.
This time kind of looking up to your hand, this divine energy kind of materializes and shines
down on a god ray into your hand.
As you gather it with your fingers, it seems to formulate this actual thick rock-feeling sensation.
You swing it underhand softball pitch with absolute furious anger that slams into the side
of the creature bursting with the divine energy doing a very sincerely impressive amount
of damage for a small guiding bolt.
He's currently still trying to get back up after Vax has been holding to the ground.
You can see as it blast its side, you are almost pulled over on top of it by the sheer force of the impact.
Sorry, Vax.
That brings us up to the top of it now?
Still alive.
Still alive?
Still alive.
It's not healing factor.
It's going to.
It's going to.
Okay.
After all the impact, all the sounds it's hearing now, it moves over to this vicinity.
And he grappled.
Oh, you're holding it here.
I'm holding it.
It's going to try them to break from you.
So you make acrobatics rack.
Do I get advantage on this?
For this check you do, I believe.
Okay, good.
27.
27, 29.
Oh!
It slips out of your grasp.
Yes.
Moves over to this vicinity here.
And you can see now it kind of, the tendrils open up,
even though its eyes can't see.
You can see what looks like a bunch of gills across its body.
It slits and its torso.
And it kind of...
almost looks like all of them open up in these tiny little mouths.
You can also see teeth rippling through them
and expels this cloud of green gas that
psh around everyone within 10 feet of it.
Everyone on the wall right here,
Chlorota, you are just out of range out of it,
and chema are affected.
So that would be Pike, Vex, Trinket technically, Clorota.
So I need you guys to make a Constitution saving throw.
Make a constitutional same talk.
Pike, where everyone she gets back.
Who has to do this?
Pike, Clorota.
Pike, Clorota, Trinket.
Did I roll for Pike or is she?
Wait, did she come back?
Can you go ahead and roll?
19.
Of Hesda?
No.
Oh, 19, and then for Trinket.
Trinket.
Oh, no.
Clorota does not make it.
Oh my God.
Kima does not make it.
I can roll for Pike.
All right, go for it.
Do you want it.
No.
Yeah.
I've got this guys.
We are connected in a special known way
that you have no idea how pure this bond is.
Here comes the one.
Like crazy blue or?
16 plus what up?
All right.
Plus her way, I'm gonna go to Constitution.
Plus one, 17.
All right.
Trickett roll a.
Seven.
Seven.
All right, so.
That's the power of love.
But I hold the 19.
Right, as this cloud of greenish gas
just bursts out from all these strange slits in its body.
You feel this acidic fume, fill your lungs, and touch your skin.
You manage to duck out of the way and resist a lot of the damage, as does Pike.
Pulling up her cloak in front of the way, you guys take 14 points of acid damage.
Dang.
However, Chlorota and Chima and Trinket all take 28 points of acid damage.
Yes.
For Trinket?
Yep.
Is Trinket still a trap?
Trinket's kitten form is taken away.
taken away as the polymorph wears off.
Oh shit.
This bear bursts out from your chest.
Oh no, your shirt is ripped.
All of a sudden my bosom!
So Trinkets had full health in the ad-guyen.
The kitten form, I'm going to say, would have about five hit points.
So taking five from the 28, Trinket has taken 23 points of damage.
Pike.
Pike, you just took 14.
14 points of acid poison damage.
poison damage as this entity vented its torso and this giant fume of acid.
It would have been much more if Scanlan had been around.
That's all I'm saying.
Oh, wow. Okay.
Okay.
I always shrink it burst out of Vex's torso, landing into the bones below.
No, in the bones?
Yeah.
It's on the wall out in front of you.
Now we know how many hit points it takes to kill a kitten.
That will actually be useful.
Five, five hit points.
Five hit points, everyone.
All right.
It's going to, that finishes, its turn, that brings us to Vex.
That's me.
Is there anything, what's nearby?
Is it, I mean, is it anything within five minutes?
Oh, actually, you can see if it, it does resist.
Don't predict, I've wondered.
Oh, now.
You can see the darkness fades from its eyes
and the whiteness kind of bursts from its face, its intent.
Now, as each eye individually darts around
and takes reference of all the points of possible,
attack that are not before it.
Wait, is blind us whoroff?
Yes.
Oh, is anything within five feet of it?
Trinket is.
Oh, I command Trinket to move then.
Can he?
Trinket can, yeah, if you want.
Can he try to climb up and get away from it?
Oh no, it'll take a hip warning.
You will.
Do it.
If it hits, could miss.
Oh, God, but he's so low on help.
What?
Where's he at it?
He's right next to it.
Get up, Trinket, get up on the wall,
and I'm going to cast...
Hail of thorns on the thing.
Okay, what was the radius in hail of thorns?
Five feet.
Five feet, okay.
Drink it is gonna go attempt to get up the wall.
Make an athletics check for drink it.
It's gonna try and climb to climb up.
Climb a 10-foot solid stone wall, which is...
Fares can climb trees.
Trees, yes.
Solid, smooth stone walls.
A little more of.
What is it in acrobatics?
This is going to be athletics for drinking.
Athletics.
I don't know what to add, but it's 19 plus whatever.
Drink?
19 plus string.
23.
Okay, Trinket scrambles up the side of the wall as it does.
One of the white eyes is looking around like an iguana,
focuses on Trinket, goes to whip towards Trinket.
That is going to be a 24 versus armor class.
Oh, it hits.
Trinket takes 17 points of damage.
Oh no.
Oh, no.
Wait, what's he at?
Plus an additional five points of acid damage.
He's unconscious.
Trinket climbs up the wall, sh-sh-sh-ch-ch-ch-hm- And then streaks and falls back down
onto the bone unconscious.
Bear down, bear down, bear down.
Oh no.
He's lying in the skeletons.
He's lying in the skeletons.
So you're now there up top.
What are you gonna do?
You watch Trinkett fall and hit the ground.
Kill him.
Not Trinket.
Can I move if I attack or is that it?
You gave Trinket your move on this turn, so you can still attack from where you are.
Attack him!
Will somebody save Trinket?
I'll say trinket.
Okay, then I still attack you.
Okay.
But wait, wait, will I do damage to trinket then,
still on the ground, unconscious?
What are you doing?
Oh, I was gonna do, I was gonna do
inter-hand-aul-thorns, but I shouldn't,
because he's within five feet.
Within five feet.
Oh, okay, I do a regular arrow.
All right, I do a regular flaming arrow.
You're abused your flaming arrow twice.
I think you used it once.
No, I used at the top of the round too.
Shitful.
Twice now.
Okay, then, um.
Do you have any normal arrows?
I have regular arrows.
I'm gonna use blood-seeking bow then.
Okay.
Oh, God.
You got it.
You're gonna get it.
Freaking out.
You're gonna get it.
You're freaking out.
With the fury and anger and frustration.
26.
Hits.
Oh.
Okay.
Roll from damage.
It's a spell.
11 plus 100s mark.
15.
And then the blood seeking bow
does a 10 bleeding damage each round.
Nice.
Okay.
So it goes back to its turn.
We'll have 10 bleeding damage on it.
Okay.
You have your second attack too.
Okay.
24 hits that's 12 12 oh 13 okay so both airs sink down you can see like like your jaw is tense
and you can feel the tear running down your face but you are intent I'm taking this son of a
bitch down that brings us to tiberius okay I should end your turn me go ahead and make a death
saving throw for for 20 oh god a death saving death saving throw three six seven
This is or three fails.
That's first fail.
First fail on Trinket.
Okay.
Wait, wait, what?
No, no, no, I can add a plus 10, right?
To a death saving throw,
or not.
That's so much.
It's be attacks for you, unfortunately.
So that's one death saving throw on Trinket.
Tiberius, what are you doing?
This is a grisly situation.
It's too low.
Okay.
I, um, I assess the situation, and I don't like it.
Are you serious right now?
Uh-huh.
You're notishing my balls?
The end.
There is, that is my, no.
I cast watery sphere on him and try to capture the guy.
Okay.
That is plus, oh, plus this.
Oh my god, I always forget it's that number.
It's 27.
27, all right.
18 plus 9.
I'm saying you get familiar with this one real fast, guys.
Right, that's good thing.
We use a spell attack bonus, I'm assuming.
Watery sphere, you said?
Yeah, I was looking that up too.
Watery sphere, got it here.
Okay.
He's on tender.
Okay, so it's not about an attack rule for you.
It has to make a strength-saving throw.
Swipe, swipe, swipe.
That's a 21.
Keep sweeping.
Keep swiping.
That's a 21.
What's the DC for your spell?
17.
Okay, so yeah.
The sphere appears, the creature is ejected from the side.
To.
Rejected.
Right there.
So the sphere, the sphere is still there.
but the creature is un-grabbed by it.
Does it do damage?
As far as I know, it just kind of grabs.
Oh, that's my bad issue.
Yeah, it restrains and grabs things
with inside when it has them.
So it works more of as a control than a damaging spell.
The sphere's still there.
Well, fine. I can still move it.
Can you pick, drink it up and bring him up on the wall?
She's got this.
I'll move it over just to make them all soaky
in it anyway. And it doesn't, it's not gonna, I can't, like, move them. It doesn't control, right?
No, no. Not if he makes the safe. Okay. If he fails the safe, then yes, then you have been
contrapped in the sphere, but currently, basically, as you create the sphere, pushed its way out of it.
We're fine. I, uh, don't do that. I spend, uh, da-da-da-da-da-da-de-de-uh. I don't do
anything, actually, that's my turn. Okay. Yeah. Vax, you're up. Okay, so Clorota's right by it. So I'm just gonna roll
along the back of the thing and sneak attack right into its back.
Get it.
Right there.
Yeah.
Roll around.
All right.
Kill that more up.
That is a...
29.
29.
29.
Yeah.
Okay.
Yeah, that is.
Damn.
All right, that hits.
Three plus...
Okay.
Three.
Okay.
Seven.
Okay.
Shaked.
Ah, 18.
20.
20, so that's 40 plus 4.
It's insane.
Roegs, man.
50, 51.
Roaks are bad ass.
Right down, I want to carve a shoulder blade out and away like a piece of turkey.
It's not a critical.
No. Oh, critical's the double.
Oh, sorry, scale that back to...
That was 20.
That's a lot for a non-critical.
Holy shit.
20, it was 20 plus 2, it was 22, 29.
29.
Still nice.
So as you reach back and you angrily take the dagger
and drag it down, you actually find one of those seams
of its arm and you drag it across the front
as the arm actually falls off on the ground
and it squirms on its own.
You've managed just to pull one of its tentacles off.
Nice.
Next tag is out.
That was a bad roll, but I'm going to use one of my luck's
to do that again.
That hits, that's 27.
Okay.
So that is a simpler seven minutes a dance.
Okay.
Last dagger out, 16, that's 26.
For eight points of damage.
Nice, eight points in.
Got it. Great.
How is this thing's true?
All right.
Kima is gonna rush around here.
Don't be stupid, Kima.
Come in.
Kima is going to.
She's been stupid, all right?
What are you talking about?
She's a nodding.
She's fighting with us.
Don't dispirate her while we're fighting.
This is really awkward for the rest of us.
Just so you know.
We really like her.
Kim is going to attack twice with a great story.
I don't like her either, but I don't like it just right.
I don't like it just right.
Mrs. Kimma goes and strikes twice,
but as she goes with each blade strike,
the head kind of glimpses over,
sees the attack and the body bends out of the way.
The first strike, the second one,
the tentacle actually slaps the blade out of her hand
and she has to reach over and pick it up again
off the side of the ground.
She's been useless this fight.
The blind was very effective
these past couple rounds,
but now it's back to its full strength
and you can see, and you can see now
that it's able to see where everyone is.
It's much harder to hit,
unless you're this guy and this girl.
That brings us to Clorota.
Clorota.
Come on Clorota.
Can't use what Clorota wants to do, unfortunately.
It's instead going to...
What does Clorota want to do?
Dance.
Claren't.
Had it used on you before, you see the...
There was a thing called a mind blast that the mind fliers did before in a cone
things from front of it, but everyone's been clustered around it, so Clorota can't quite get a place, it isn't going to affect somebody else.
So instead it's gonna make a tentacle attack against it.
That is a, oh wow.
That's a 26 that hits.
Takes 15 points of damage and is grappled by Clarota.
Clorca currently has tentacles wrapped up onto it
and is trying to pull it down with both accommodation
of psonic energy and a tentacle grab.
Tinnacle v. Tinnacle.
Kila, you're up.
Ooh.
Get him, Kayla.
Wait, see.
So seeing that, seeing that Clorota just grappled him,
I'm like, all right, cool, it's good.
I'm going to use a grasping vine from the other stalactite
and grab trinket and see if I can.
Around his waist.
Okay, so use another fourth level grasping vine.
Yeah.
Okay, so the grasping vine from this one here?
From nope, that one.
This one here?
Okay, the wall is here, so it'll have to kind of curl around the side,
wraps around the body.
As it begins to pull, you can see the bones
have already begun to reach up and start pulling
shrink its body down.
No, no.
Come on.
Go ahead and make the check for that again, which is.
What is it?
What is it?
Will.
For this one, I think it was, to try.
What we said earlier, I think it was just a wisdom for the presence of this.
Let me check well fast.
Just make sure.
This is starting to get down to the heavy.
Creature must succeed in a dexterity.
See, when they were pulled, but with the, okay,
obviously, let's go and make a willpower check, or a wisdom check.
Sorry.
20 again.
The vine wraps around Trigatigna is to pull.
The bones hold tight and the body is not moving from this position.
It's the standoff between the vine holding the unconscious body of Trinket,
who is, you can see, like, still kind of moving and shifting in the unconsciousness.
The bones are being to rise up almost like the slow tide to begin to wrap over the body.
Okay.
All right.
That brings this to Percy.
So we don't know?
Well, we don't know what?
I've got a hold of him.
It's a standoff right now.
It's a time before.
Yeah.
I'll get them.
It's not sinking, but not being pulled out either.
It's just this stalemate right now,
between the two, the vine is taught
and holding a trinket level.
Okay, I'm gonna spend my movement
to get nice and firm, sit myself down,
pull out the big gun.
Okay, bad news.
You can see over the wall now at the top of the slime
which stands about 15 feet at the top.
You get to the top, you pull the bad news out.
You have a pretty clear shot down towards the entity.
Kill him, Percy.
Taking the sharp,
natural 20 on the shirt.
Oh!
Go ahead and roll damage for this one.
This is gonna be so much fun.
It's so good.
It was all flashy.
Oh, hell yeah.
Spend that grit.
13, 15, 15, 16, 16, 26, 27, 37, 38, 9, 44,
42 points of damage.
What?
How do you wanna do this?
How do you wanna do this?
I take the bead and I wanna wait
until the eye is looking right at me,
and then I want to take it right through the eye.
Okay, so as the entity turns around,
its head kind of cocked at the side,
its tendrils flailing around it,
one kind of lifting it up.
You can see it begins to reach up
to bring a lash down upon the bear
that is being closted into the ground.
As its eye streaks around and catches yours,
you release, pull back on the trigger,
the impact blows you off the top of the stalagmite,
you fall in the air, but in that midsection,
you keep your vision on as you're plummeting back
in this almost moment,
time slows, not wanting to lose this moment.
You see the butt insert the head.
One of the eyes now goes dark from the crimson impact.
The jaw opens slack, with all the teeth exposing,
as the back of the head just flatters all across backs,
who is standing behind it.
I love it.
I love it.
I love it.
The giant hole now, where there's like
You can see portions of its lower jaw are still visible,
but the entire top of its head is gone.
You can see parts of its flesh trying to reach up
and reform, and then start falling limp
as its form against a quiver and eventually fall apart.
The seams all begin to unravel, and its entire body
begins to fall apart into chunks.
Eventually, this left is this elven torso that slinks to its knees.
Takes a step, takes another step, and then falls onto its back,
completely destroyed.
The bones begin to reach up and take its body.
Trinket is still currently being held alive by the Grasping Vineyes.
Can I run up to the bottom of my...
I cast telekinesis and start pulling it up.
Okay, make an Arcana check.
You have advantage on this because the Grasping Vine is also helping you.
Oh my gosh.
Arcana?
12.
12.
Yeah.
You're pulling, you're pulling, you're pulling.
But unfortunately, whatever, whatever cursed force holds this land is keeping top of the body.
Okay, I run up and take my mesa disruption, which also has the holy oil on it, which fights against undead.
So I take it and I go...
I go right underneath.
All right, so Pike, you're on top of the wall.
You look down and see this happening with the effort
of both them unable to do so.
You leap off the top of the wall,
swinging the Mace of Disruption down on a giant arc.
You slam it into the bones on the side of Trinkett's body.
As you do, you see the actual stone and bones around it
cave in and shatter into dust just at the sheer force
of your Mesa disruption, leaving this big old cavernous space
where there once was ground.
As you bring it up again, you begin just swinging around
outside of trinket releasing all the bone in the vicinity as you do you also
notice that the the bone at your feet is being to grab onto your your legs as
you landed no begins to give away and slowly back away from you grab onto the
vine grab on to us scared of her back on it's right oh that's right
get drinking out and I'll pull key I'll pull kite up whole tiger too religious
pull them pull the bear out can I just keep like
doing the two of you guys managed to to now that's release in the bone as
Tiberius lifts up and the vine grasping,
you lift Trinket up.
You make up onto the wall,
and Tiberius, you release Trinket on the top of the wall.
Can I take my grasping vine
and I want to reach out and grab the Elven Man real quick.
You reach out the grasping vine
and you lift up the remnants of the Elven Man.
Yeah?
Yeah.
I want to throw his remnants back onto our dance floor.
Okay.
Well, your dance floor of the wall appear,
so you chucked the corpse up onto the stone wall.
All right, so you've all gathered on,
you give Trinket, you administer a potion,
Trinket heals, which potion you're using?
The minimal, because somebody else can heal him.
Yeah, yeah, yeah.
That'll be 2D4 plus two.
Seven.
He's only got seven.
Okay, so Trinket comes to consciousness.
Trinket!
Trink!
As soon as it opens up,
and the first thing, Trinket ceases your face,
Trinquet begins to lick the side of your face.
Funny, I'm crying and I'm bending it,
I'm saying it's okay.
Um, Kima, Chlorota, and Vax,
you guys are on the ground, you can feel the stone,
or the stones and bones begin to pull up against your feet.
Chlorota immediately begins to lift off the ground
using his levitation ability.
And...
Can I as I walk and just kind of like...
Pulls free of the bones and kind of lips there for a second?
Yes?
Can just like keep propellering my mace of disruption?
Like as I walk.
You can. As you're walking around,
you're just hitting bits of bone.
As you are, they're just disintegrating,
turning to dust.
I mean, it's leaving a track.
a little bit like a groove in the ground as you do so.
Follow me! Follow the track!
We should go.
Before, I want to loot this corpse real quick
or see if I see anything with this.
Make an investigation check.
With this corpse.
Does anyone want to help me?
He's got better investigation?
Sure.
I would, I've got it, but I'm busy with drinking.
Yeah.
Yeah, no, I'm not.
No, I've got it.
24.
24?
All right.
Stanley.
The, uh, you start looking at it,
and like the body that, the clothes
Those that are on are soiled and destroyed
and are just ruined by whatever process it went through.
As you inspect the shoulders where the tentacles are,
you start seeing these strange little fleshy nubs.
And as you kind of pull away at where the wounds were taken
from pulling off, you could see there are arms inside the torso
that were pushed inside to attach this entity.
Can you what?
Can you what?
Go ahead, such a sorry.
You could see like a couple of fingers poking out of each side.
Should we take the body?
Does it, do we see any?
I'll further inspect it.
Ligature, like, is there sewing?
Has it been stitched together?
The tentacles were stitched to it,
and you can't see any actual stitches.
Like, this is a weird thing where it's actually
it's bonded to it, but it looks like some sort of strange.
I'll do an archa check on that, and I've got you two.
Okay, there is a magical essence from somewhere in the torso,
which you can't quite ascertain.
From somewhere in the torso?
Do we recognize this elf at all?
Uh, mm-hmm.
You don't recognize any of its face because it's gone.
Bad news disintegrated its head.
Unless you want to piece all the pieces that are currently
on Vax together and try and reform the face.
But what you could tell, was anything you'd recognize necessarily?
I'll take out my dagger and dig into his torso.
As you begin to pull up,
it's the rest of you guys managed to make your way up
to the top of this stone wall now.
And you're all, for the most part, safe for the time being.
Oh no.
Thank you for that.
Sorry.
As you're getting cut through the body,
You start seeing there are just layers and layers of teeth
growing on all portions on the interior of it.
You find the fingers are attached to a hand,
which are attached to a wrist.
You pull a little bit in this horrible, sickening sound.
You manage to pull an arm out from inside the torso,
covered in its own blood and fluids.
That's the dissertation.
Clean that up.
Clean it off.
The magical essence you were seeing earlier actually
is coming from a set of metallic bracers
that are on the wrist of itself.
Take them.
Let's take them.
Why I take him?
Okay.
Yeah.
Don't put them on, though.
Don't put them on.
Really?
I'll look at, I'll inspect.
This can curse.
Let's see.
13, 13.
It takes you a while, but you managed to get an idea of what the essence of the magic is.
Oh.
What is it?
Vex, I think you would.
Thank you for you.
Thanks for me.
What is it?
Translated it's braces of archery.
You should check out.
Oh, sweet.
I think I can do.
That is.
I do.
I cast, or I cure wounds on Trinket.
Okay.
And I cast him to 20.
Okay, so.
Second level.
Sweet.
All right, I rolled.
You rolled a 20 total?
Yeah.
Okay, so Trinin heals up to 20.
All right, heels 20 more hit points.
Really?
So keep tabs on that, because that will carry over
into the next session.
It's okay.
All right, so you guys are now standing a loft on the wall.
You can barely see past about another 120, 150 feet ahead of you.
The sea of bone chips and glass seems to eventually fade
into more stone.
Let's get out of here.
Hey, will you leave the way?
Hey, Pike, who's your crazy mace...
Can I just...
Air guitarist out of me?
Can I just...
You know...
Keep on...
Actually, wait a minute, hold on a second.
My water's true is still that, isn't it?
I'm going to take it and then push it along our way as well,
in front of her who's swinging it as well.
Okay.
And I can push it up to 30 feet.
So you're pushing this behind her or...
In front of her, it's just like a nice little...
Fairly, 30 feet from where we are.
Okay.
So the spear kind of crests ahead as you guys push forward,
Pike, you're taking your mason disruption with your shield up
and just slamming it before you.
As it does, there's just like plumes of dust
that are being cast into the air behind you guys.
You kind of cough a little bit as it's kind of lifting
the small spray of dust.
You make your way across this open field of bone and glass
to the other side, finding for the first time
in a little bit of time solid stone ground.
You all take a moment and gather your breath.
And as you're taking the moment, you look over and you can see in the darkness ahead of you,
what looks to be a faint source of light around another large pillar or cluster of stone in the distance.
Do I see any tracks around?
It's reddish orange and it appears to have a flicker to it.
Do I see tracks? Can I sense Goliath tracks?
Go ahead and roll a survival check.
How far away is it from us?
It's probably, say, about 70, 80 feet.
25?
25?
25?
You see more Duragar feet patterns, and you see those same singular tracks.
And you said it's flickering the light?
Yes.
Probably can't.
Let's go kick some ass.
Want to go see?
I'll go take a look.
Maybe you can take a short rest there.
Is we doing it?
Does anyone hurt?
Just a short one.
25.
I mean for spell.
I'll everyone rest while I go peek, because I'm fine.
I don't need rest for spell.
spells. You just need rest for health, right?
Just a short rest, yeah.
So I can like to take a short rest, do we get any spells back?
No, unfortunately.
You guys stay back while you go ahead and stealth your way up.
Did you roll disadvantage on that one?
Disadvantage on it?
Your foot.
But the cloak then cancels it out.
That's right, yes.
So you're fine.
So it's a natural roll.
So 25.
25, okay.
So you make your way with the darkness,
around the side of the stone platform.
And as you crest your vision, you can see that
the flickering is indeed a small campfire.
Not used for light, but apparently used for cooking
as the scent also hits you.
There is some sort of meat currently being cooked
on this flame.
It smells pretty good.
It smells pretty good.
You're not quite sure what the source of the meat is.
You worry for a second, because you see the two Dura
guard that are currently holding the meat in the center of this,
are standing next to a giant troll who has its hand
on the side of a rickety wooden cart.
On this cart, which you can see, there are two sets of wheels
on each side.
There is a large, lumbering Goliath individual
currently held down with bands of iron.
Your mind for a second thinks,
oh God, are they eating him?
But you see, he appears to be intact,
though with a quick glance as you peer
on the other side of the stone column,
you can see his body is riddled with scratches
and small wounds and incisions,
and you can see restraints of dried blood
are across his entire body.
Oh no.
They're gonna try to make him into one of the stitch monsters.
Yes, they are.
We're not there.
You also do see across the way,
There are three tents set up around this area.
One of the tents opens up, and you see a Duregar female step out.
Silver circled across her forehead, long robes.
Queen Ullara walks up and starts talking to the Duraigar, pointing to your Goliath friend,
to Grog on the front of this.
Motion to the other two and steps back into the tent,
closing it behind her as the two of the Dura Gond.
One reaches into his pouchments to pull out small,
looks like metal hooked utensils
possibly to go in for another round of whatever
they've been doing.
I'm going to kill that bitch. It's my earring.
Faxter said we should go.
And this is where we're going to end today's session.
Oh please, not that music.
That music gives me nightmares from my childhood.
Could we get something a little bit lighter?
Some lighter music here.
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