Critical Role - C2E106 A Fog Lifted
Episode Date: August 20, 2020This episode is brought to you by the Dark Dice podcast https://darkdicepod.com/The Mighty Nein must now face the ramifications of their fight with Vokodo, both within the dangerous cavern itself and ...amongst the villagers of Vo..Watch Critical Role live Thursdays at 7pm PT on https://www.twitch.tv/criticalrole
Transcript
Discussion (0)
Hello, spellcasters, sages, and spectators.
I'm Ashley Johnson, and you're listening to the Critical Role Podcast Network.
Tap into our magical narrative by watching Critical Role as it airs on Thursdays at 7 p.m. Pacific
on twitch.tv slash criticalrole or youtube.com slash criticalrole.
Twitch subscribers can watch the video on demand right away,
or you can catch it the following Monday on YouTube.
As always, Critical Role will be available right here
in podcast form on Thursdays,
a week after the initial broadcast.
And now, let's scry into the story
and see what mysteries it holds for us, shall we?
Hello, everyone, and welcome to tonight's episode
of Critical Role, where a bunch of us nerdy-ass voice actors
sit around and play Dungeons & Dragons.
We play Dungeons & Dragons.
Whoa, that's a cool one.
Yeah.
That was different.
I don't, I just let it come.
We're on island time, baby.
There you go.
Oh, man.
The Polyshore guest episode.
So yes, welcome.
Before we get into tonight's episode,
we do have some announcements to get through,
beginning with the first of three sponsors tonight.
Wow.
Because the scheduling stuff is crazy,
and tonight we get three, which is fun.
Beginning with Sam with Skillshare.
Yes, this episode is sponsored by Skillshare,
an online learning community with thousands of inspiring classes
for creative and curious people.
Classes designed for real life, like graphic design,
creative writing and music.
And speaking of music, with the success of Hamilton Live,
and it's very current, guys,
I thought I'd write a hip hop musical about Skillshare.
Don't worry, Marisha, it is totally legally distinct.
How does a simple, dimpled, puckish bro
get some online learning while he's stuck at home?
By subscribing to the site he heard of on Thursday night
from that tight Sam guy who is always quite right.
This musical is certainly legally distinct.
It's not about a founding father or so you think.
The lyrics are different and there's no taking your shot.
Oh shit, I just said it.
Well, maybe you forgot.
It's about Skillshare.
Memberships are 10 bucks.
Skillshare. I probably shouldn 10 bucks. Skillshare.
I probably shouldn't rhyme with bucks.
Skillshare.
It's like Hamilton, but not Skillshare.
I am not throwing away my opportunity.
With annual memberships starting at $10 a month,
Skillshare is a great way to learn
and unlock your creativity,
and as a special offer,
the first thousand critters to join Skillshare
by following this link will get a two-month free trial
of a premium membership.
Go to Skillshare right now.
Back to you, Matt.
Thank you, Sam, thank you.
I think that'll pass. And thank you, Skillshare.
Our second sponsor tonight,
you've heard Sam often mention their name
and they've been here before, we have Dwarven Forge.
The good friends of Dwarven Forge,
the creators of the world's finest miniature game RPG terrain.
They now have their eighth Kickstarter live right now.
It's called Wildlands.
I'm super excited about myself.
It definitely leans into more of the swamps,
mountainous terrain, enchanted forest,
that kind of a feel, which they've touched on before,
but they're really, really delving into it now,
which I can't wait myself.
On top of the detailed hand-sculpted
and hand-painted modular terrain that they provide,
there's also some great additions,
including a mini fog machine.
So they're getting in on the fog machine game,
which makes me happy.
Wrap-around panoramic dice
and remote controlled LED lights
to show and light up your table
to bring the game into the next level, which is awesome.
It ends September 2nd,
so you got some time to jump in if you haven't yet.
You can go find out more and join
the Dwarven Forge adventure at bit.ly, bit.ly,
slash CRWildlands.
Nice.
And for our third and final sponsor for the night,
we have our friends, since the beginning of the campaign,
to D&D Beyond.
D&D Beyond!
If you aren't aware, you can now organize
all of your monsters, NPCs, player characters,
combat rounds, and much more in real time
in their brand new Combat Tracker,
which has been in beta for,
it's now just launched in alpha.
Also, you can organize things like, you know, character and monster initiative in there,
track HP and moves within there, rounds and turns,
and it lets you add new creatures on the fly
in the middle of combat,
so it's a really useful tool for DMs.
I'm excited to check it out myself.
Yeah, I haven't yet, but it'd be a lot,
in some cases, more helpful than the sheet of paper
that I use in front of me, which gets a little confusing.
So check it out there and more at dndbeyond.link in some cases more helpful than the sheet of paper that I use in front of me, which gets a little confusing.
So check it out there and more
at dndbeyond.link slash Critical Role.
And as always, thank you guys so much
for supporting our show.
Woo!
All right.
So, the next couple announcements.
Woo, woo, woo, woo, woo, woo, woo, woo, woo.
I hate you all.
Look over here.
Yeah?
It never works.
Our very first nonfiction novel is coming up
October 20th, The World of Critical Role.
As a thank you to Penguin Random House,
they have another special offer for U.S. readers
who pre-order the book.
When you submit your pre-order receipt
for World of Critical Role at criticalrolebooks.com
slash pre-order, you'll receive a bundle
of digital desktop and mobile wallpapers,
including illustrations by Oliver Barrett.
You'll also receive a bundle of coupon codes
from our friends at Hero Forge, Wyrmwood, Die Hard Dice,
Roll20, Beadle and Grimms, and more.
So we've got a big old package there waiting for you.
So for more information, go ahead and check out
CriticalRoleBooks.com slash pre-order.
Can you show them a sneak peek of anything?
Yeah, show them the centerfold.
Oh yeah, show them the sneak peek.
Page 76.
69. Page 69.
Show him something.
You have to pre-order it to see it.
Yeah, just the index is bad.
It's over the book. Let out the demons.
Rachel, this is their fault.
No, no, no!
So quickly we turn.
Yeah, yeah.
We're like, don't touch me!
Yeah, push my buttons!
Push my buttons, I do.
I think you would.
I think you would.
You should know better by now.
But yeah, so super excited for that.
October 20th is the release date, so if you order one.
Taliesin, you have something to talk about.
Oh man, okay, yeah.
Our free comic book day issue of Vox Machina Origins
from Dark Horse is out now, apparently.
Yay!
The issue was written by Jodie Houser
and features cover and interior art by Hunter Bunyan
and color by Stefan McGowan.
It also includes an introduction
to Neil Gaiman's Norse mythology.
Yeah!
Be sure to call ahead to your local shop
and check to see if it's in stock
and set up in a safe way for you to pick it up, because that's important. Be sure to call ahead to your local shop and check to see if it's in stock
and set up in a safe way for you to pick it up,
because that's important.
Be safe.
Yes, commerce. Yes, yes, yes.
Thank you, Jarlson. Commerce!
Yes, yes, yes. Commerce!
Laura!
Oh!
My gosh.
Oh my god.
Okay. Oh my god.
So our entire Vox Machina
Funko Pop main line
Our entire Vox Machina Funko Pop main line
was announced today.
Ah!
Aba-ba-ba-ba-ba.
Aba-ha-da-ba-da-ba-da.
Oh-ba-ba-ba!
Oh, but there's a Vex.
Oh, but there's a Grog and there's a Vex.
Oh my god!
So, yeah.
What the?
Holy shit, they're real.
Reservations are now open
in our U.S., U.K., and Australian stores.
Orders will ship in late September, early October,
and that's the same time that the Funkos
will be available in retail stores?
What?
Guess that's the thing.
Yeah, so retailers may also be running pre-orders on them.
I don't know. What? thing. Yeah, so retailers may also be running pre-orders on them. I don't know.
What?
Also. Yeah!
Something I don't have to show you,
but it's so limited edition,
that's why we have an armored trinket Funko
that's super, super duper limited edition,
and it's going to be available only in specialty shops
in late September, early October.
So check in with your local shops that carry Funkos
and tell them you want it.
They're going to be like the ET Super Nintendo.
I don't know.
Also, for a full rundown of how our reservation system
works for all of these things,
check it out at critrole.com.
3DO. Thank you, Laura.com. 3D out.
Thank you, Laura. I'm a police officer!
It's so crazy. It's so wild.
It's also nuts.
That they exist. I don't even.
I can't even.
What are you doing, Emile? I love them.
I need them all to hold hands.
I love them so.
Marisha.
Yes, last but not least, there will be, oh.
Oh.
There will be no Critical Role next week, August 20th.
We are taking that week off to regroup
and have a little summer break.
And yeah, we will be back on August 27th for episode 107.
Nice.
Fantastic. Summer break.
Summertime. And with that, I believe
it's time to go ahead and jump into tonight's episode of
Critical Role.
See you in the next episode. The adventure begins
They were always beside you
Your nerdy best friends and the DM to guide you
And they rise from the flames for the battles ahead
Villains beware cause you're about to be dead
They got magic and flair, they got falchions and cunning
They don't see over there, there's a monster incoming
Inspiration is waiting, rise up, don't think twice
Put your fate in your hands, take a chance, roll the dice
Roll the dice
Can you answer the call? Roll critical Roll critical Roll critical
Can you answer the call?
Digging deep in your soul
As the legend unfolds
Now it's your turn
To roll And welcome back.
So, last we left off.
Oh boy.
The Mighty Nein on the island of Rumblecusp
in preparation for the looming date of TravelerCon.
As the various followers of the Traveler
begin to congregate towards this island,
you discovered it was being beset by some strange force,
an entity that lived within the volcano
that had caused those who had lived there
and found their way stranded on the island
for an extended period of time to lose their memory.
Now you've allied with and freed the mind
of the spiritual guardian there, a druid named Vilya,
and traveled amongst the island
to discover many of the secrets that Vokodo,
this entity in the mountain,
this creature that apparently had escaped
from the Astral Plane, from the Astral Sea,
fleeing from something,
and holing up here, had been hoping you wouldn't find.
You then made plans,
infiltrated the inside of this volcano into its lair,
and assaulted it
with all the powers and spells and weapons at your disposal.
After some wayward spell casting
and some dangerous endeavors,
you did manage to bring Vokodo to his end.
And in his final moments,
a psychic wave blasted outward,
giving you visions of what it was he was fleeing from,
some strange, almost living-like city of some kind
that was coasting through the Astral Sea in hot pursuit.
As we return to tonight's game,
the vision fades and you all sit watching
as the sludge and ash
of Vokodo's disintegrating remains begins to disperse
and cloud the water around you.
The glints of coin and objects of gold and brass
and other materials tumbling slowly to the bottom
of the water-filled chamber,
the liquid around you still extremely hot
and scalding your flesh.
What would you like to do, Mighty Nein?
Detect magic, first of all.
Detect magic? Yeah.
All right.
All right, so you're detecting magic.
Who all's doing what?
I'm going to cast Beacon of Hope.
Beacon of Hope, you got it.
I'm about to pass out.
If anybody would love to help me.
If not, I'm going to loot.
I'm going to loot while I'm about to pass out.
I just need everybody within 30 feet of me
if I'm going to do this, so that you guys.
It's going to give us max healing.
Everybody go to Jester.
Yeah, circle up so I can get us healed the most.
Okay, we circle up.
I'm going to stand behind Beau and put my hand on her back.
We need healing, everybody.
Well, first you guys both cast spells.
Yeah.
Everyone takes six points of fire damage.
Yasha is so hot.
Caduceus. Yeah.
You go ahead and cast Detect Magic,
and you see, amongst all the showering coins
plummeting to the floor,
four powerful beacons catch your eye
amongst the clutter that itself.
You can hear, through the water,
the things banging into each other
as it's all plummeting to the ground,
no longer attached to and being held aloft
by this strange otherworldly creature
that is no longer with us.
Are they falling places that are close or far?
Since you're not too far,
you could probably swim almost to it.
You're a little bit too far away,
but if you want to try and swim closer, you can.
First, I'm going to cast a healing spell.
Okay, well, hold on.
Jester's about to heal all of us.
Yeah, I was going to cast it
so that you can keep doing whatever you're doing.
Well, you cast Begin of Hope last round.
So we come to a new round.
Oh.
I don't have Bollocks the Aura,
but as soon as it's possible,
I'm just going to start talking at Vilya,
but I will wait until.
You've got what we can do it now.
Yeah, okay.
I'm sorry, the thing that you have done with the tree,
is that possible with vegetation of the underwater variety?
Unfortunately, no.
I need a large enough trunk of a solid tree
for it to function.
This is all strange, seaweed-type,
disparate underwater flowers.
Okay, and I look around and there's no overly large, gigantic.
Seaweed?
Not seaweed, but a massive, strange sea cucumber or anything.
Make a perception check.
We have the daylight globe in here, so you can see.
Everyone takes another seven points of fire damage.
Oh.
Okay, and then everyone would take,
if I can cast a spell.
Now you can cast a spell.
I need to, Beacon of Hope is Concentration.
Correct.
So go ahead and roll. I make the save.
Okay.
I'm going to use Fortune's Favor.
Okay. Because it's a shitty roll.
You should cast Healing, too.
Shittier roll.
My brain is getting poached.
12.
So you don't do anything. I can do 29 points
of healing for everyone.
Everyone heals 29 hit points? 29?
Yeah. That's great.
Caduceus? Thank you.
I'm going to cast a second-level Cure Wounds on Beau.
You've got it.
Because you've got that up is 21 more points.
Yes!
Great. I have the Bag of Holding, got that up is 21 more points. Yes! Awesome.
Great.
I have the Bag of Holding,
so I'm just going to be trying to shove shiny things.
Did you find whatever it is that's magic?
Can we swim towards and help Caduceus
make up whatever it is? I'm going to try and point out.
I'm going to point out the four things.
So Caduceus, you start pointing out amongst,
make an investigation check.
Oh god.
No, not you, sorry, Beauregard,
because you're the one who's like,
you said you were going to search.
Oh, I thought you were walking away a fart.
Point to the thing. Yeah.
Okay, okay.
I can help.
Yeah. I'm going to try to pick up
another thing that you're pointing at.
The ladies split and each go to the thing.
Start searching.
Okay, you got it.
And I'm going to go towards one as well.
Okay. So you guys have all gathered
in that area right there to go ahead and search,
which if you were going to cast Beacon of Hope,
you would have had to get everybody in there
about their last turn.
So you would be about that vicinity.
Okay.
All right, so you guys are all gathering.
Go ahead and I'd say...
No, there's not much of a check you really need to do here.
The more rounds, the more goods you end up scooping in.
So everyone takes four points of fire damage.
Okay.
Also, I'm going to keep paying attention
to whether or not it's getting covered.
I'm going to.
Make a perception check.
I'm good. You're good? All right.
23.
23.
It's not getting hotter.
It's just hot.
Okay. Okay.
I assume the perception check will hold for a little while,
so if it starts getting hotter, all right.
I'll let you know.
Can I find anywhere in this chamber
that would be large enough to start drawing
a teleportation circle in here?
In this vicinity? Yeah.
How do you draw on the wall?
Make another perception check for me, if you don't mind.
I'm looking for my belongings.
It is a- Oh, the stuff you gave?
Yeah.
Okay, go ahead and join everybody else
over in that space.
It is a giant pile.
Your belongings might be in there somewhere.
If you're looking for something specific,
go ahead and make an investigation check
with disadvantage.
Okay.
Could I do the same since I'm not doing anything
and look for any weapons that are unique?
Nope.
Yeah.
I've pointed out the only magic things in there. Do we scoop up the magic things that you picked up?
Yeah, yeah.
He's working on money.
You're the one who's picking up
the things that he's pointing out.
To that point, you grab,
with his aid, you grab a pair of boots.
Okay.
A coat of some kind.
A small metallic case about that long
that's closed and latched.
And a beautiful silver staff
that has these spiral of carved runes
from end to end to each cap.
Law and darts.
Okay.
And those are the magical items.
Nothing else is pinging, really.
No, but there's plenty of wealth in here.
Rage-flooding, rage-flooding.
Can I start looking and see if...
What does rage-flooding sound like?
I know where the two entrances are
that we've come in and out of.
Are they covered in torch blooms?
Did they close up behind us?
They did, yes.
Can I look up towards the ceiling
and see if there's any other tunnels
that look like there's an opening out of here?
Make a perception check.
Matthew,
I rolled a 21 for investigation,
and I'd like to specifically look for Yasha's sword
in addition to my stuff.
Flask, the skin gorger?
Yep.
You managed to get both of those items.
Great. 19.
19. 19.
Okay, so you start swimming around and looking above.
You're not an incredibly fast swimmer,
so you're looking up in the darker space above.
Nothing catches your eyes.
A third option of escape yet in the chamber,
from where you're standing, at least.
A 15 on perception.
A 15. Looking around the area,
it is a very uneven subterranean piece of terrain.
The floor here is not carved.
It's not natural standing position.
It is natural, somewhat uneven
volcanic rock flooring.
From what you can see in this space,
nothing seems to be suitable or flat enough
for you to do an actual circle
that would complete
the spell necessary from where you are right now.
And you're describing the entire chamber
or just the vicinity of where I am?
Just the vicinity of what you can see in this area.
Okay.
Everyone takes another six points of fire damage.
Yasha. Yeah.
Can you go to the tunnel where we came from
and chop away some of the torch balloon
that's blocking the tunnel?
Since I'm raging, I go over there and I'm just screaming.
What does that sound like?
You do have your, how long does freedom of movement last?
An hour. An hour.
An hour? Then yeah, you double move
at the speed of 40, 50, what's your speed? 40?
Sorry, 50. 50 with mobility.
As I go past Beau, I put my hand on her shoulder
and heal her for 12 points.
Whoa.
Okay, so you'll get there next round.
You're no longer, so you go past Beau,
touch her with your action, then move over there.
You're halfway to that entrance,
you'll get there next round.
Are you okay?
Yeah, yeah, yeah, I'm fine, I'm fine.
If anyone needs healing, I've got healing.
I think you should do a group heal.
I don't know about everybody else,
but I'm still over, I'm like 50 points down still.
Oh, jeez, I didn't realize everybody was down.
Everyone takes another three points of fire damage.
I'm going to swim in a direction
and try to find a large, flat stone
big enough to take a teleportation circle on it.
Give me your- Max heal.
It's just max heal.
I'm going to do a mass healing word,
which covers how many people?
What's that last damage number?
Six creatures. Three.
Give me your orders.
What do you want me to search for?
I've got really good investigation.
I can use more. I'm okay, I'm okay.
What do you want me to find?
Three, four, five, six.
Money. Shiny money.
Jewels. Jewels, jewels. Your belongings. I don't care I'm okay. What do you want me to find? Three, four, five, six. Money. Shiny money. Jewels. Jewels, jewels.
Your belongings, your.
I don't care about my stuff.
Look for diamonds and other jewels.
I'll go back in and look for jewels.
I gave him garbage.
Everybody gets.
Oh, I did give him that, sued.
If you find my drugs, get my drugs.
Drugs and jewels. Oh, and my amulet.
Okay, drugs and jewels, investigation check.
Everybody, including you, gets 13 hit points.
Billy as well, all righty.
13, check.
Can I also, with any spare time that I have
after I've grabbed this stuff,
just scoop any money or jewels nearby?
Yeah, so you're helping,
because you've stopped looting,
so you're picking up where Yasha left off.
I'm just doing fine. Yeah.
I'm going to go join Yasha.
I'm keeping tabs of every round you guys are scooping,
and that will factor in. I'm swimming back down
and helping scoop, too. Okay, so you're not going to help scoop will factor in. I'm swimming back down and helping scoop, too.
Okay, so you're not going to help scoop?
All right. Yeah, because I didn't find anything, so.
You got it.
All right.
A lot of farts over there.
Everyone takes another six points of fire damage.
Fibrous.
Six points? Six points of fire damage.
My investigation checks.
They can't be below 21, so it's another 21.
Rogues, Love them.
All right, yeah, without issue.
You manage to find,
as you're running around scavenging,
peering through with what light you have,
and you pluck a whole number of gems.
You're just scooping them,
not even checking them for quality or size.
You're just, anything that looks like it's not money or...
Drugs.
You find some drugs. It's going to be wet.
But what I was going to be wet.
But what I was going to say,
there are a number of sculptures that are in here as well
that were probably either scavenged
or made by the villagers.
There's a whole bunch of things
that are worth a lot of money here
amongst the coins as well.
And you guys are slowly putting them in as you go,
but mostly you're focusing on coins,
which right now in this light,
it's hard to see really what the denominations are.
You're just taking anything that's shiny and coin-wise,
just putting it in there. Sparkling.
I'm going to start throwing some Sacred Flames
to help you out at the lamp.
I don't know if Sacred Flames going to,
oh, it's radiant. Four points of fire damage
to everybody.
Mr. Clayton! How many?
Could I do an investigation check for anything?
Do you need me to find something for you?
You've seen my red amulet and my shield?
Sure, yeah. I'm good.
That sounds good looking.
Flat area.
Both, or my, yeah.
So you're shifting to this side here?
Anywhere where there might be a piece of rat.
I don't know.
Okay, probably over this side.
Make another perception check.
21 on investigation for stuff I would recognize.
Teapot.
For perception, you mean?
Over your shield. You're defying territory. To look for anything you recognize? Anything would recognize. Like the teapot. For perception, you mean? Over your shield. I did investigation.
You're defying territory. Okay.
To look for anything you recognize?
Anything I recognize. More of a sentiment.
That, like, personally or somebody else had it.
Right. All of you decide.
I've got another shield.
Keeping an eye out for it, nothing catches your eye.
14. 14?
Yeah. Okay.
Unfortunately, in this room,
it's not designed for extremely meticulous
and the careful necessity of magic,
such as a teleportation circle,
which requires a very flat surface to do.
So we're going to have to swim.
We're going to have to swim through the tunnels.
Caleb, you remember how to get through the tunnels back out?
Yeah, I could lead us out easily.
We're still damaged. Everyone takes
eight points of fire damage.
Clear the point.
I'm going back in for more stuff.
This time I'm looking for his amulet and my gun.
Make another investigation check.
Now, can I switch and start grabbing
any of those valuable looking weapons
so I can scoop up firewood style?
Sure, yeah, make an investigation check for you.
21.
21. Don't you know it.
No, that's wild.
It's just fun to make you roll at this point.
You've managed to find your gun
amongst the crazed cluster of what now is piled
amongst the silt and residue of the creature
you just destroyed, as well as the amulet that was lost.
Is this it?
Yeah, that's good, that's good.
18, all right.
You pick up a number of,
looks like marble and ivory sculptures.
Oh.
Ooh, marble.
Are there remains in this pile?
Like a skeleton?
Caleb, what did you give up?
You do not see any remains in there.
Making sure nobody was like,
my child is most precious to me.
I'll help Caleb.
I'll look for Caleb's necklace.
No, let's look this one.
I'm going to help look for Caleb's necklace.
You're both looking?
Oh yeah, you're looking. No, I'm not.
I'm going to look for Caleb's necklace. You're both looking? Oh yeah, you're looking. No, I'm not. I'm going to look for Caleb's necklace.
Let's make an investigation check for me.
It's a, it's...
I didn't roll very good, 10.
10?
You're having a hard time finding it, pinpointing it.
Everyone takes another seven points of fire damage.
We should probably get out of here.
No, there's still more shiny things to get.
Got to go. Do you want to get anything else,
or just the marble and the ivory?
Who knows what the village is doing right now?
We're fine, I'm fine on concentration.
I can do another Mass Cure Wounds.
Yeah, that would be welcome.
Vilyas says, so can I.
Ooh. Together?
I mean, if we both did it, mine's a six-level spell.
That's all I have for.
Mine would be fifth.
Maybe you should do.
All right. No, but how?
Do you have teleport?
I have nothing to travel through here.
Yeah, but if we get through the tunnels,
maybe you can teleport us back to the village or something.
I don't know. Maybe you should keep your high level.
Well, that would be my sixth.
Oh, okay. Then do the other one.
So, oh no, it's max because of the thing.
So that would be 3d8 plus.
29.
So.
Oh.
16, 28.
28.
28? 28 heal tip.
Back to max? Yes.
We should move.
We should move. It's time.
Everyone takes another eight points of fire damage.
This is fine.
No, because we're going to have to go through the tunnels.
It's still hot in there.
We're going to run out of heals.
Since I'm walking toward,
they're swimming towards the torch plumes.
You're at the torch plumes now,
and they've closed in, and now there's just like a,
you can barely see through
where you would previously swim.
Is the whole tunnel closed off?
No, the tunnel's open.
It's just the torchblimbs.
Yeah, we're going at it, I assume.
Yeah, she's been hacked.
All right, so you're just tearing into it.
As you're carving through,
you carve two feet into it in the period of a round,
and it's, I mean,
all of it's reaching outward slightly.
Make an athletics check for me.
Is there music on right now, Matt?
There is. It doesn't sound like it.
Just should be. I can't hear it.
Goddamn.
11.
11.
You're carving through.
You get partway into it.
It seems to keep going.
You're not sure if there's going to be an end to it,
if you're on the cusp,
or if it's just going to be this way the entire tunnel.
But that's as far as you get this round.
Can I come help Yasha?
If you'd like to.
Yeah, I think I'm done.
We got to start getting ready to go.
I'm going to scoop for one more turn.
I'm going in for one more.
I am, too. To move and a dash. I'm going to scoop for one more turn. I'm going in for one more. I am, too.
To move in a dash.
All right, to move in a dash,
you won't be able to get to Yasha until next round
because you're having to swim through,
but you can help her out.
I'll throw out a Detect Magic right where I am
to see if there's anything in my vicinity before we go.
Okay, you go ahead and.
Everything magical is currently equipped
or held by your party.
Understood.
Everyone takes eight points of fire damage.
Roll. I think that was the ninth roll.
Dang.
A plus or minus one.
That was the 10th roll.
10th roll.
How many turns before a minute is up?
10.
Okay, so my Beacon of Hope probably died.
Okay, so your Beacon of Hope now fades.
Yeah. You got it.
I'm going back in for one more pass.
Beth and I, one more pass,
and then we'll bolt through the tunnels.
The heels are down, we got to move right now.
Yeah.
I'm looking for the Dagger of Denial,
possibly his amulet, and any buttons that I can see.
I'll assist Nott.
All right, so make an investigation check with advantage.
What do I do? Off the table.
It fell off the table.
Just roll another 20. Just roll again.
It's gone forever.
It goes on forever. You die.
Uh, 21.
What? With advantage?
What are the odds?
With advantage. With advantage.
Oh, with advantage.
I'm giving you a... 21.
You could roll higher than that.
What if you roll an extra 20?
Okay.
21! Okay.
All right, you will be able to find his amulet.
What else are you looking for?
Are you looking for the dagger, buttons, or the amulet?
I'll say the buttons.
And his amulet, or just the buttons?
Buttons and the amulet.
Great. Don't find the dagger.
Great. Awesome. All right, let's go. Your dagger? Button's in the amulet. Great. Don't find the dagger. Great.
Awesome. All right, let's go.
Your dagger?
It's okay. Yasha,
make another athletics check.
We need to cut through.
Okay, come on. Okay.
Much better.
That would be a 27.
27. Yes!
You carve through.
You start getting into the pattern, the movement.
Eventually, you carve through.
You get about five or six feet into this tunnel
before you cut through one heavy swath
and you can see as it falls away,
the rest of the tunnel is in its natural recoiled state.
Seems like just this patch at the entryway itself
has been puckered, if you will.
Great choice.
Everybody else?
Raise the butthole. Just start moving that brush. We'rehmm. Everybody else?
Raise the butthole.
Um, just start moving that.
We're swimming. Everybody get out of here!
Got to go now. Get to the tunnel!
Get to the tunnel!
Okay, I'm going to cast Expeditious Retreat
and zoom a bit ahead and start to lead the way out of here
using Keen Mind to trace steps through the tunnel.
Yasha, are you waiting for them to come up to you
or are you just going on ahead?
I want to make sure they get through.
Okay. Caleb is the one
that will be able to get us out of here.
I'm going to let him go through first.
Okay, you got it.
So all of you guys, different speeds of swimming
begin to just quickly make your way
towards the exit of this chamber.
As we get up close to it,
as everybody groups up towards the tunnel,
I'm going to use my Pearl of Power
and cast Beacon of Hope one last time.
And then as soon as I can, again,
I'm going to use my sixth level spell to heal.
Maybe in a couple of rounds
once people are down a little bit.
Okay, you got it.
All right, so you guys now, one by one,
make your way into the exit tunnel from where you came.
The heavy rumbling of the angry volcano
seems to have subsided with the passing of Vokodo.
That's good.
The water itself is extremely hot.
In about a half minute of panicked swimming,
you begin to realize the temperature
seems to be slowly dropping.
Oh god. We could go back, we could go back for more. you begin to realize that the temperature seems to be slowly dropping. Oh, good.
We could go back. We could go back for more.
It's dropping because we're out of the chamber.
But we can probably go back in
once it's a little cooler in the area.
Yeah, like tomorrow.
If the volcano doesn't collapse.
Yeah.
Do they do that?
Yeah.
So I don't need to use my healing then
if the temperature's dropped and we're not dying?
I mean, I could try to go give one more spell.
You cast the spell, but the damage is not continued.
Is anybody, who's still low?
Who needs a little bit of a pick of the eye?
No, we're fine.
I mean, I'm still.
Yeah, maybe hold it for now.
I'm always a little. I'm still. Yeah, maybe hold it for now. I'm always a little.
I'm still 40 points underwear.
Well, then let me do exercises for chumps.
Yeah.
Sure.
The only muscle left is this one.
So what is the marching order of you guys
traveling back through these tunnels?
Caleb. Yeah?
Caduceus. Who's slowest?
Caleb. Caduceus. Who's slowest? Caleb?
Caduceus?
And who else, what?
I should come up towards the back
in case any extra healing needs to happen.
Yeah, I'll sit back with Jester since I'm a fast-former.
I'll come with you.
So Caleb, Caduceus, Fjord?
I'll be in the back with Jester.
Fjord's in the back with Jester, okay.
I'm unrestricted.
I'm going to give you a healing word really quick.
Yasha and Beau are in the middle.
I'm going to stay in the back.
Thank you.
I'll stay in the back with Yasha.
I want to do one last investigation.
Yeah! Rock and roll!
Before I leave the room.
You're that friend in Vegas that's like,
we can hit this table!
We can hit this table on the way out!
Both of you guys make an investigation check.
It's only a $15 buy-in.
Advantage or disadvantage?
Standard. Standard.
Ooh!
18.
Natural 20.
Hey!
There it is.
Without issue, you manage to find
the final object you seek, which is the Dagger of Denial.
And what about you?
Did you get anything?
I don't, yeah, did I find anything?
We'll find out later.
You gather a few more pockets full of gold
and worthy materials, but the things that were
specifically of interest have already been grabbed
from the vial there. Oh, what about that big green jewel?
We were looking for jewels.
Yeah, we were, but specifically that green one, remember?
That two cherries.
What was the one that was really in there?
Okay, I'll go back in!
Wait, did you guys get the one that was stuck on him?
I think that's the same one, right?
The green one? The big green one.
The one that Vilya had been talking about.
Yeah, it was about that low.
Did we get it? Is that part of the...
Did we get it? You guys are of the... Do we get it?
You guys are grabbing a lot of stuff.
You can go ahead and check and make a perception check
to see if it's around, if you may have grabbed it or not.
Do it, do it, do it. Perception check?
Correct.
Yasha, why don't you make a perception check?
I'll reach into the bag and hold it.
We'll both look.
Well, you're up in the chamber with everybody already.
Not as good. They're being ridiculous.
Four.
Nope. 21. Four. Nope.
21.
Ooh! 21.
Looking about the space here,
as you guys are coasting through,
the temperature is slowly,
it's never going to probably cool,
but it's not scalding at the moment.
Oh, good. Okay, okay.
You, looking around the space in here,
you don't see a green jewel.
Okay, maybe you guys got it.
We got a lot of jewels.
We got a lot of good stuff.
Yeah, probably got it.
I was just trying to do something.
You did great!
I was definitely the MVP of the fight.
You hacked away at the stuff.
Yeah, yeah, yeah.
And it's nice and warm in here now.
It's pleasant. We could stay for a while.
I know, it's kind of like the hot tub.
Yeah, because it's all over you.
Yeah.
It's nice.
I pull out a wire and say,
how are we doing?
Are you dead in there?
You may reply to this message.
Ah!
Oh god, they're cooking alive.
Oh dear, Ah're cooking alive.
Oh dear, R2.
Yeah, yeah.
All right, Caleb, you are leading.
Yeah.
I need you to,
for this,
make a survival check.
Ooh, oh, so high.
This is you trying to look at the details
in the environment to try and find clues
that can lead you back out,
as well as relying on your memory.
Keen Mind doesn't.
Keen Mind does some good things, Liam.
Everything in the last month, Matt.
Everything you've seen or read.
That doesn't mean you've seen tunnels
and you came through the other direction,
so it's still challenging to reverse engineer
a rapid pace on the way in.
That's true, that's true.
Not a 20.
No, it's a 11.
It's an 11, okay.
I will give you advantage because of your keen mind feat.
Come on, come on, come on, come on!
The new lucky of this campaign.
Yeah!
I just pick things out of the book, man.
No, it's...
Are you hasted here?
It's a 16.
I have an expeditious retreat going.
Yeah. I'm a little fast.
Okay, good, good.
So with a 16, you guys begin the first leg of this journey,
rushing through tunnels.
It is a labyrinth from this side.
Previously, you had the magic that was drawing you in
and you were following the individuals
that were being compelled
to make their way towards the heart
of the subterranean tunnel system,
but without that enchantment,
it's relying on memory
and trying to follow
some sort of subtle flow to the water.
Caleb leading the way
for the first leg of this journey,
the first five or so minutes into it,
you seem to be finding a groove
and you're finding your way through and you're getting to this point, to this point, the first five or so minutes into it, you seem to be finding a groove and you're finding your way through.
You're getting to this point, to this point, to this point.
Make another survival check with advantage, please.
Seaweed right.
Can I? Seaweed left.
Seaweed left again.
I'm going to Bless him.
I mean, Bless. No, that's not.
You can't get up to him. I can't Guidance?
Well, you can't get close enough to him.
All right, I'm too far back.
Natural 20. You can Guidance.
Natural 20. Natural 20.
Okay. You reach one medium chamber 20. Natural 20. Okay.
You reach one medium chamber,
which you recall passing before,
which has seven different possible tunnels,
some small, some big.
And you, glancing around, you take a moment,
you could feel a faint flow of water
and you're like, this direction.
And as you point in, everyone else follows
and the tunnel system continues.
You go on, now this is the second part of the leg,
another five or so minutes go by.
If you recall, it took about a half an hour or so
for you to reach the center chamber.
Make another check with advantage, please.
I'm wheelgramming it.
That is a...
This is my design.
Mm-hmm.
Uh-huh, uh-huh, 21.
21, nice, all right.
Pushing forward into about a 15-minute period
of this return journey.
The water itself getting slowly cooler
the further away that you traverse
from the center of where you fought Vokodo.
Ooh, it's a little bit chilly.
And in doing so, you are also keeping
a very, very good watch upon the interior of these tunnels
and getting everyone what you believe to be so far
the proper exit point.
Go ahead and make another survival check with the dip pen.
Come on, Caleb. You can do it!
Not so good.
10.
10, okay.
You want us to turn around and go back?
So Caleb at the front, pushing through,
trying to make sure to not, and this is with enough speed,
but still taking care as to not brush against
or run headlong into any of the torch bloom
that largely covers the interior of most of these tunnels.
You arc left and go down one tunnel,
and it comes to an end,
and you can see something coiled up
at the end of the tunnel.
That suddenly,
you see this red-scaled serpent
that is coiled up and seems to be using this tunnel end
as its home, pulls back and lashes out at you.
Oh. Oh, fuck.
How far back did we go wrong?
That is a 22 to hit.
Oh. Oh boy.
Yeah, that hits.
All right.
Things just got complicated. Yeah, that hits. All right. Things just got complicated. Yeah.
You take 12 points of piercing damage
and six points of fire damage.
Ooh.
And now there's a serpent right in your face
up against you. What are you going to do?
I turn into a shark.
You turn into a shark with polymorph? Yeah. Okay. Yeah. You turn into a shark. You turn into a shark with Polymorph?
Yeah. Okay.
Yeah. You
turn into a great white shark in the space.
This tunnel, which- A hunter shark,
not a great white.
Okay. One size down.
Okay, so what's the size on it?
Zub-a-zub-a-zub-a-zub-a.
Where does it say that on here? Large.
It is large, okay.
So as you into a hunter shark,
you partially wedge yourself into this tunnel.
The tunnel system, which is wide enough
for a medium-sized creature to move through carefully
between the torch bloom, you swell into,
and part of the rock gets you caught in there.
You can try and break free with a strength check
on your next turn, but you're taking torch bloom damage
every turn in this, because you are just big enough
to burn through the tunnels as you go.
Okay.
So use your action to turn into this. If you are just big enough to burn through the tunnels as you go. Okay.
So use your action to turn into this.
Clear the way, Caleb! If you're trying to flee,
go ahead and take a strength check
using the creature's strength to see if you can
pull away from the rigid edge of the tunnel.
Within reach to attack as well?
Yes, you can attack or try and break free.
Oh, no, use your action to cast it
so you can't attack the turn, but it is within range.
Next turn, you can try and attack it.
I'll try to break free for the moment.
Okay, go ahead and roll a strength check.
Sharks are notoriously great at swimming backwards.
19.
19.
I'm going to just do this.
Yeah, actually, sharks can't swim backwards, can they?
Can't break the rock, though.
I mean.
I'm going to look that up.
No, they can't.
No.
They just have to hold their breath.
Maybe he can just burn down.
Close the gill.
They're literally engineered to not do that.
Yeah.
That's true. You can't swim backward.
You are stuck in the tunnel.
I feel like I would've known the animal size
I was turning into in relation to the tunnel I was in,
but I'm stuck in this tunnel.
I'm going to wait to bite it.
I'm going to wait to bite it.
Okay. Okay.
Did we just see Caleb go
.
Yep.
Oh no.
Caleb!
Caleb, go. We can't go through the tunnel.
Caleb, move.
I mean, you guys can try and pull him back.
Yeah. Oh. On my tail.
Yasha. Wait, but she can't and pull him back. Yeah, pull my tail. Yasha!
Wait, but she can't get up to him.
Why not? It would have to be Caduceus
that pulls him back, right? I'll give him a pull.
She can try and squeeze by, but that would require a check
to make sure you don't burn yourself in a torch bloom.
Does someone want to assist you for that?
It's just a shark.
Assist you? Assist? Anyone want to assist?
No, it's okay, I got this.
Oh, that's a check?
Yes.
Two.
You grab onto the shark's tail.
And realize you don't have anything
to leverage yourself on.
You're just trying to swim backwards.
And remain stationary.
He's really in there. That's the best.
Tug-of-war in water.
Yeah, I just tubbed in there too tight.
Yeah.
Quit flailing.
So as the tunnel pincers a bit
and you realize and reflexively makes transformation,
it's that, oh shit.
But first you take one point of fire damage
from the torch bloom. Okay.
And now the serpent's going to go ahead
and strike at your shark form.
Okay.
That is going to be a 19 to hit.
Yeah, it hits.
All right.
Shark form takes 12 points of piercing damage
and five points of fire.
Jeez, okay.
It's your turn.
Okay, I bite it.
Roll an attack. Yes.
22. His arm's down.
22 definitely hits.
Go ahead and roll damage.
Mr. Shark.
That is 14 points of piercing damage.
14 points of piercing damage.
As you bite into the side of it,
the water clouds with the dark blood of this creature
as it struggles in your grass support,
slips away from your teeth.
It is wounded, but it is still alive.
Okay, well, here's that iron you were talking about.
And the scent is intoxicating.
What are the rest of you guys doing?
Are you going to try again?
Give it another go.
Go for it, Caduceus.
Maybe if you push.
Better. Five. Oh! it, Caduceus. Maybe if you push. Better.
Five.
Oh!
I cannot wait for this.
It's like a centimeter.
An inch.
I can't wait for this whole sequence
to be animated. Got to twist them back and forth.
Yeah.
Anyone got a rag or something I can get a better grip?
A rag?
Like opening a jar of pickles.
Who's got a washcloth?
Okay.
Sometimes you can dent the lid
just to get a little extra grip.
He's rolling!
You take another four points of fire damage
and the torch blooms.
You just waste it there.
Your serpent's going to strike back at your form once more.
That is not so great. That is a 14 to hit.
Still hits. Still hits.
Sharks are easy to hit.
It takes, or you take.
I'm stuck in a tunnel.
Right in front of you.
13 points of piercing damage.
I'm going to get you.
And five points of fire damage.
Oh man.
The shark is bloodied.
Okay.
Ooh, ooh.
You bite it.
Bite it, go for it.
Yeah, I'll just sit there.
Yeah.
None of us, and no one's laughing.
This is the weirdest version of a-
If you light up two hungry, hungry hippos.
Yep.
It's just like when I hold my wiener dog
and he's like,.
14.
14, that hits.
Go ahead and roll damage.
14 points of damage.
How do you want to do this?
Yeah!
Eat him!
And you do.
Once again, all the water in front of you
is now clouded with the remains of this fiery serpent thing
that you've now swallowed.
Yeah, and I just sit there thinking,
apex predator.
And that's all I do.
Okay. I'm not that bright right now.
Do make, I should've been keeping up with this,
do make a couple of concentration checks for me.
Oh, sure.
Using the constitution of the shark.
Of the shark, okay.
That is a 13.
Okay, that would've been fine. Next one.
That is a nine. Okay, so would've been fine. Next one. That is a nine.
Okay, so we'll say at this point,
you lose concentration from the last moment
where you guys strike simultaneously,
and then revert back to your form.
Apex predator.
Oh, shit.
Back the other way, wrong way, wrong way.
Caduceus has a heavy hold on your ankle
and pulls you immediately back into the space.
You're good.
Seems uncalled for.
I'm assuming we're the opposite lineup now, right?
So Yasha and Nott are leading,
and Veth are leading the way?
Just at least to back up.
We can do that. Correct.
So you guys slowly make your way back into the tunnel.
And are you continuing to lead, Caleb?
Yeah, I will. Yeah, I'll drag my way up to the tunnel. And are you continuing to lead, Caleb? Yeah, I will.
Yeah, I'll drag my way up to the front.
I'm not speedy anymore
until I cast Expeditious Retreat again, and now I am.
All righty.
That lasts for how long?
10 minutes.
10 minutes, you got it.
All right, so putting it up again for another casting
that puts you at the front for this next leg,
for the 20-minute sequence.
Go ahead and make another Cerebral Check with advantage.
I turn into a blue whale.
Natural 20. Ooh, nice. Nice.
Pushing forward, you guys feel the water
getting cooler and cooler still,
and you're sensing the proximity to your exit
is getting closer and closer.
The anticipation begins to rise up from inside,
and the excitement and the hope for the coming
restful exhale
is not that far off the distance.
Go ahead and make one more check with advantage to see.
15.
15.
Pushing in that final leg,
you eventually curve downward
and peer into what looks to be a separation
of the torch bloom and darkness
of an interior chamber beyond that.
And as you emerge into the underwater portion
of the cavern in which the ships are kept,
you lead the rest of the party out to freedom
in the much colder waters
on the underground inlet here.
Huh? Like a Zemnian clock. Well done. on the underground inlet here. Eh?
Like a Zemnian clock.
Well done.
What a fucking plan.
Wow. We did it.
We did it.
We made four plans and abandoned all of them,
but we did it.
Yes.
Now that we broke the surface,
are things still falling from the ceiling
and how many ships are still there? Yeah. Things aren't falling from the ceiling and how many ships are still there?
Yeah, things aren't falling from the ceiling.
The chamber is filled with smoke.
Yeah.
It is a little hard to breathe.
You can breathe better underwater
with your water breathing spell
because the burning ships are in an enclosed space
with a little bit of smoke that's coming out
from the sides of the waterfall
and the illusory exit there.
We should put the fires out maybe at this point.
But you see the fire has spread
beyond the secondary ship,
which was the Sea Banshee, I believe, right?
Can you control water anymore?
Fiona and the one next to it,
which was the Banshee, yeah.
And so now that has spread to the Kingfisher.
Oh no. How's our big boat?
I can try using my sixth level as a control water
and lift up the water to try to put out
the fires on the boats.
I can also use control flames to put fire out as well.
Five feet at a time.
Right, so it'll take you a little bit of time to do so.
Okay.
I don't have control water,
but that's a pretty good plan,
is to just create a wing or something.
I don't know. Yeah, I have it prepared,
so I could do that.
Okay, let's go into that, then.
I just swim to one of the edges of the boat
and just start splashing it.
Water onto it, one at a time.
Fair enough.
I'm going to bring up a water tornado
and bring it down.
On to it.
We'll say between the spellcraft
and the consecrated splashing.
Yes, spellcraft.
Yes, that is what I'm doing.
Yes.
Look at my spellcraft.
You eventually begin to douse
the majority of the flames that are here,
bringing it to somewhat waterlogged cinders
and now elements of steam mixing with the smoke.
It is still a relatively unheavy place
to be for a short while.
But best to your knowledge,
the ships that have survived any damage
are the Mistral, the Drunken Mariner,
a handful of smaller fishing boats,
and the Eden's Horizon.
Yes!
Nine heroes!
As I put out fires, I find it very hard
not to start them on other boats
that are fighting. Wow. Okay. I find it very hard not to start them on other boats.
Wow. Okay.
What a day.
Right, so we should check on the exterior, right?
We should see how the village.
Oh, yes, we should.
Also, yeah, the village might be in chaos right now.
They all just woke up from the worst dream.
Yeah, if they're right.
Vilya goes,
Oh, that's right.
You're probably right.
Oh dear.
Can you do the tree-porty walking, cruising?
I can, once we get, once again, to a tree.
Uh-huh. Yeah.
So let us try and swim out then, I suppose.
Oh, nobody has control water anymore.
Oops.
I have shape water.
That work?
A giant fire hydrant waterfall?
Well, I can change the flow of water
in a five-foot cube.
Nope.
No, so like that little bit,
I could just like, whoop, whoop, right there,
and in a five-foot cube, whoop. I's go for a ride. Right there, and we're going to fire at you.
Yeah, we're going to have to go for a ride.
I go ahead and I swim towards it.
Yeah. Okay.
I'm so excited.
We just got to go for it.
So you guys all gather and bundle up
right at the base of where the waterfall is.
You can hear the rushing water just shooting by.
I'm still going to use Shape Water,
but I'm going to use it to change the color
of the water around Fjord to yellow.
Oh no, Fjord. No, it's not me.
No, no, it's not.
That's really strong.
Oh boy, that's a nice flow.
You can't see actual urine in the water.
Why is it coming out of your elf?
No one dast judge this man.
You should drink more water, though.
Just saying.
It's very yellow. My kidneys are failing.
It was a rough day.
It was.
Are we really going through with this?
There's no other choice, I don't think.
All right, Beau first.
I feel like someone's going to turn into a bird, right?
And do this whole thing.
I think I might have an idea.
What?
Oh boy.
Wait.
Okay, uh-huh.
So we have a burned boat.
Oh, just ride a boat out of it.
Maybe just like a dam, except that the river's going up.
I don't know if I want to be free-falling
with a ship and boat. No, no, no.
We just break up the water.
It probably isn't powerful enough to, like,
I mean, maybe it'll lift it.
I don't know, but it might not.
How about this?
I'm going to go on ahead
and I'll watch from the other side,
just in case.
I don't see how that helps, but I trust you.
It's not, and I swim into it. Oh my god. Just in case. I don't see how that helps, but I trust you. It's not, and I swim into it.
Oh. Oh my god.
Okay, so are you trying to fight the current?
No.
You watch as Beauregard goes,
all right, and is, just like any sort of vacuum tube
that all of a sudden just fires off,
you got Gustav Skaalup in Willy Wonka.
Monks, man.
She just vanishes upward.
You Beauregard.
You Beauregard. You Beauregard.
You Beauregard.
You fucking Beauregard.
You Beauregard like you wouldn't believe.
Man, imagine if she shot up and hit the ceiling
and reversed Keyleth.
I'm not done.
Oh no.
Don't put ideas in his head.
No.
So Beauregard, the first sensation that hits you,
you know when you all of a sudden catch a hose or something
and water shoots into your nose and mouth
and just completely waterlogs your sinuses?
I do. I've been tubing.
Yes. It's that times 100.
It is such a volume of force. I do, I've been tubing, yes. It's that times 100.
It is such a volume of force.
Wasabi could not clear your nose this strong.
And you are tossed like a ragdoll upward.
Make a dexterity check, because from this perspective,
you are being shot towards the top mouth of the cavern.
Ah ha ha ha ha ha!
I'm going out. A saving throw
or just a straight check? Oh no.
No, a dexterity saving throw.
A saving throw.
Oh no. Okay, 20.
20. Yes.
You do not collide with the rock surface of the cavern
and instead just get flung at an intense speed.
As soon as your vision comes back from the intense spray of water into your face and nose,
you feel that gentle drifting sensation
of flying, then falling.
At this height, you have about 40 or 50 or so
arcane feet to drop.
I'm trying to go for that upper level.
Mm-hmm.
Oh, you're far above the other level.
You're just landing now amongst the rock and pools.
Okay, I'm going to do a nice little swan dive
and do a full 360-degree front flip
and three-point landing.
You got it.
24 points of bludgeoning damage,
which I believe with your slow fall means nothing.
In a puddle, barely any water splashes around me
and I land just that gracefully.
Weird vibration pools where it's just like.
Yeah, that's it.
Why didn't Keyleth turn into a monk?
I don't know.
What's the height that she got set up to?
Only thing I couldn't do.
Max, how high was she from the ground?
Oh, from what you saw, it was about 55, 60 feet
from the bottom of the actual surface of the water
to the rock ceiling at this point,
because it is curved down a little bit.
It's around 70 to 80 feet at some points in the tunnel,
the further back it gets.
But it's about 55, 60 feet right here,
the apex of the entrance,
and then she went right past it.
And she went 40 or 50 feet above that?
I still like my burn.
You don't know where she went.
She went out of your visual range.
What about the previous time,
when we were first coming here?
Because we saw you go fucking ragdoll.
That's right. Yeah.
Over 100 feet.
Yeah, we can't, no.
We can also try to hold on to each other
and make ourselves weigh more so we don't, you know.
I still like the boat idea.
I think we should do the boat thing.
Boat idea, it is.
Oh boy, that is a bad idea.
That just seems...
If we can move a boat and have it act as a plug,
it would take me a few minutes,
but I could actually open the front of the ship
and just make us a hole to walk through,
provided the boat is blocking the...
Oh, so we wedge it in?
We wedge it in there.
Boy, I think it's going to be...
And then I just part the front of the boat
and we go through that.
It's going to break the boat apart.
I think it's going to explode the ship or send it up.
I think.
Well, let's grab...
How wide is this geyser of water?
Ship-wide.
From side to side, the geyser is about...
I'm trying to remember the exact...
About 15, 20 feet wide.
That's huge.
Okay, okay, okay, okay, okay, I have an idea.
I have an idea.
I'm going to go up to the cavern wall
next to the waterfall.
Mm-hmm.
Hey, Fjord, you're a strong swimmer.
Yes? Will you hold onto my legs
so you can hold me steady in this water so I don't fall?
You want me in the water?
Well, yeah, because there's no edge here.
Oh, sure.
I'm going to have to be treading water to do this.
So you hold me so I don't have to tread.
Okay. Okay, and then I'm going to have to be treading water to do this. So you hold me so I don't have to tread. Okay. Okay.
And then I'm going to use my paint.
Boom.
I'm going to paint a tunnel so I can see the outside.
You're painting on water?
No, I'm going to paint on the rock
next to the waterfall.
I'm just going to try to paint a little tunnel
so we can all fit through.
I know what it looks like outside of there, so I'm going to.
Okay.
Yeah, I mean, it uses a little bit of decent amount of paint.
So go ahead and mark down
how much paint do you have left currently?
Tons.
A lot.
A lot?
Fucking tons.
I haven't been using it.
She's used like 10 out of a thousand or something.
I'd say about...
10 square feet, 20 square feet?
About 10 square feet.
10 square feet, okay. So you guys 10 square feet. 10 square feet, okay.
So you guys take a moment and watch her.
She goes and does lights and shading
and the horizon line with the water,
draws a little bird flying,
does a picturesque, quite beautiful painting.
As you're taking in the details of it,
they begin to become clear.
And then you pull back,
almost looking too close to the Monet
that looks just like dots of color,
and then you pull back and it is an image.
You back up a little bit,
and it's just a hole in the rock.
Wow. That's brilliant.
That's amazing.
Come on, you guys.
All right. The Nightcrawler.
Okay.
So Beauregard, as you're waiting for all of them
to come rocketing over the side,
you watch them just casually stroll out
onto the side of the rock.
While I'm waiting for them,
can I actually peek up at the volcano
and see if I see any lava flows or how it's doing?
The smoke emerging from the volcano,
and there is still smoke,
but it is more of a gray-white smoke,
which is different from the black
that has been steadily pouring from the active volcano
for quite some time.
You do see along the volcanic surface
and the sides of it,
that gets a little more black,
and there are sources of black smoke
coming up from the sides of the mountain from all over.
So it doesn't look like it was. It was flowing. It was flowing.
Okay.
So as you guys all emerge, and when you emerge,
it's not like this little platform there.
You have probably a good 10 or so feet
before you can begin to find footing,
so you're having to step out of the hole
and grasp on a little bit of rock climbing to the side
until you get to, or you can just jump into the water.
It's up to you.
No, I'm going to avoid the water.
I don't want to get sucked up into that geyser by mistake.
All right.
So you guys climb alongside
and eventually make your way over
onto a safer part within the rocky lagoon walls,
not too far from the beach
where you've now spent two evenings of rest.
Beauregard?
You see them all gathering down over by the beach where you've now spent two evenings of rest. Beauregard? You see them all gathering down over by the beach.
Hey, I'm up here.
Can opener!
You okay?
Yeah, I'm great.
How are you guys?
Jump!
Oh, I'm coming down to you, you're not coming up to me.
That seems like way more effort.
Cannonball!
Okay, come in.
I jump. Yasha, catch me!
Oh boy.
You go out and you jump into the water
to try and catch her?
Yes.
They pass each other.
Yeah.
We have clerics. Yeah, all right. We have clerics.
Yeah, all right.
We have clerics.
As you, Yasha, wait out a little bit
and try and position yourself, Beauregard vanishes
back over the edge of the rock.
And there's a few moments where you're like,
is she going to?
Is she?
And you see her, after her running jump, leaps
and goes into, is it a cannonball?
Is it a can opener? What are you doing?
Oh god. Or are you just being caught?
Plank it, just fucking belly flop.
Do the Keyleth from 50 feet.
Fucking belly flop, that's,
I've done that, that's horrible.
Egg, do the egg.
Yasha's going to try and catch you,
so what do you think would be most?
I try and turn over
and do the damsel in distress,
like Godzilla, whole fall.
Like, catch me.
I'm seeing her position, I'm like, okay.
That's my favorite. From how high?
50? Very high.
Well, no, from how proper she is, it's about 70, 75 feet.
Yeah. Yeah.
That's how Yasha looks.
You know you rotate, right? Yeah. She's how Yasha looks. You know you rotate, right?
Yeah. He's a monk.
Usually towards the direction of your head.
Yeah, I do a few rotations.
But I look good.
About 70, 75 feet.
Okay.
And over and over.
You're going to catch me, right?
I'm going to catch you for sure.
You start swimming away.
You're going to hold that football, right, Lucy?
Getting closer and closer.
I want to try something.
What are you going to try? Oh boy.
Skin gorger.
Just a fruit ninja her in the middle of the air.
I, this is the weirdest way to try this,
but I want to see.
Oh, do it!
If the wings are real,
so I might want to try to meet her.
Okay, so you go ahead and,
as she's falling, you attempt to release.
But I want to tell everybody,
wait, what is that over there?
Make everybody not see?
Make a deception check, Yasha.
Come on, come on.
Against everybody else's passive insight, so.
Oh, I have a minus two for deception.
You'll be fine.
Ten.
Ten.
I'm going to stare at you.
Everybody stares at you.
I wasn't even looking. Can't believe this is the first time I'm trying to use these. I know. Everybody stares at you. I wasn't even looking.
Yeah, but this is the first time I'm trying to use these.
I know. That sounds like a lie.
So you shout, look over there!
Nobody looks. Are you still doing it?
Yeah. Okay.
Let's see.
You watch as Yasha,
glancing up towards Beauregard, her attention refocusing,
takes a deep breath, and then from behind,
these wings emerge.
Not the blackened, necrotic, dead wings that you're used to,
this terrifying visage.
But from what you can see, these beautiful, bright, white, almost gold, sparkling, feathered wings emerge.
And as they once,
it gives you just enough of a boost
where you lift from the water about five to eight feet
and put your arms out to try and catch her
as she comes down.
Go ahead and make an athletics check.
Oh my god!
Dope moment.
I lean in next to Fjord and say,
this is the weirdest mating dance I've ever seen.
19.
Ooh! 19.
First good roll up.
I guess.
First good roll up since for a long time.
So that reduces the damage you both take.
Oh. Okay.
Yeah, because she's rocketing towards you.
Yeah, she's rocking.
Off filter. Slow fall, very many. Like, the worst knuckleball of a human being ever.
Still slow fall, still slow fall.
Taking that momentum every...
That sounds like a lot of stuff.
It'd be 27 points of bludgeoning damage
reduced to half because of your roll.
That brings it to 13.
So you both take 13 points of bludgeoning damage.
I would say slow fall would help you,
but you were intentionally not trying to slow your fall. So you both take 13 points of bludgeoning damage. I would say Slow Fall would help you, but you were intentionally not trying to slow your fall.
So you both take 13 points of bludgeoning damage.
I'll take it.
And as the impact hits,
and you watch as Yasha,
her physicality strains with the impact,
but she maintains form, holding Beau,
and then the wings
as she lowers back down into the water
and the wings fold behind as they're now both
in the lagoon below.
That was exceptionally awkward.
That was beautiful!
Holy shit. You're okay?
Yeah. Okay.
So did we want to go back to the village or?
You have wings!
Can we talk about that some more?
You flew!
I...
How long has this been a thing?
I don't know.
I had a dream on the ship and
I didn't know if it was real or not.
So I thought
it might be a good time to try,
but I didn't know it would work.
Ha, it worked, yeah.
Okay.
Are you, do you feel different?
Are you a bird or something?
Like, are you okay?
I think she's an angel.
You're an angel, Yasha!
And then you had them?
I've never had them?
I've never had them before. I mean, they've always been just kind of
weird and strange.
And you've no idea why you have them?
No, I didn't know this was possible.
I mean, I just,
I thought it wouldn't hurt to try to, you know,
bamf them out to catch Beau.
If it didn't happen, then, you know, it didn't happen.
You just died. We'd fall in water.
No big deal. Yeah, yeah.
I would've died. I would've, I would've.
Yeah, I don't know.
So as you're holding Beauregard,
you're still hovering right above the water's surface.
As you're having this conversation,
while they're talking at you,
and you're nervously talking and answering their questions,
you don't realize until a moment later,
as you still begin to hear the.
Holy.
You can fly!
You can fly.
You can fly, you can fly, you can fly!
Yasha!
Oh my.
I'm just going to try to fly around a little bit.
Okay. No.
You watch. You don't care about me?
I just hold onto her neck.
Yeah.
I'm going to squeeze into her a little.
You just start flying around.
What are you doing?
Where are you trying to fly?
I don't know.
I...
Oh, I just want to go up over the waterfall
and maybe look up over the volcano.
Can you feel the love?
You guys watch as Yasha just takes off.
Up.
Up over the waterfall, above the rocky pools,
above and begins to coast up above the edge of the volcano.
As you're just soaring,
it's this incredible sense of freedom.
It does last for one minute, so the wings suddenly.
No!
Okay.
Well, we won't get too far.
So you get a little ways up there.
This is incredible.
Uh-oh, uh-oh, you're incredible.
It's going away, it's going away.
The feathers suddenly vanish,
and the wings fade away into radiant outlines,
and then are gone, and you both begin to plummet.
Where? Are they directly above us?
Or are they elsewhere?
You said you were going up over the waterfall
and up along the volcano a little bit.
Yeah, so maybe on those first pools.
So you're a little bit above the pools,
so you're not terribly high.
Okay.
30 feet from around, let's put that at about...
You're about 90 or so feet above the water pools.
Sure. Probably.
Okay.
Above the upper level pools?
Yes. So if they fall,
they will not come back down to us, though?
No. They're way far away from us.
They're way far away from you guys.
Cool, cool, cool, cool, cool, cool, cool.
So you guys are both plummeting.
What are you doing?
Can you see them?
I guess.
We're falling into the water.
It's just great.
It's amazing. It's the best fall ever.
Yeah, I feel fine.
I feel good.
Is there water below you?
There is.
Rock. There is?
There's water below them?
There are some pools of water.
Some pools?
So if you want to try and maneuver
towards the surface of the pool,
you're not uncertain of how shallow they are.
I played that in GTA.
It doesn't work.
Yeah, I'll try and look
and see if I can maneuver my body weight
while maybe grabbing Yasha and yanking her
over a pool that looks deep.
It's like three feet deep.
Yeah, it's totally the shallowest.
Make a perception check with disadvantage
because you're both tumbling ass over tea kettle midair.
Yeah, that's fair.
Oh, one of those was a natural 20,
but I'll take the 14 for 18.
18, you do glance below
and you can see one of the larger rock pools
you might be able to maneuver towards.
I need you both to make an athletics check or acrobatics.
Let's go, Jax.
Okay, okay.
Yeah, let's go. Acrobatics. Let's go, Jax. Okay, okay. Yeah, let's go. Acrobatics.
Oh yeah. Natural 20.
Ooh!
Natural 19.
Ooh!
27.
Ooh! All right.
Oh, it's like a Cirque show.
Yep. It's O.
It's just great.
You both go from this completely tangled,
dynamic mess.
As you plummet, you both begin to form
almost like molecules finding bonds.
You both become this structure,
like arm and arm, holding each other,
looking at each other, looking down,
and maneuver at an angle until you both impact.
It is about five feet deep, this pool.
Okay.
But through that fall.
Five feet deep?
Thanks. Yeah.
This was dumb.
You ever jump off a 20-foot diving board?
Yep. You know how far down you go?
Yep. Those are terrifying.
Oh god, that was so scary.
Heavens. So bad, you guys.
24 points of damage reduced to 12.
Hey! Okay.
For each of you.
No damage. But you take none.
Because you were actively following up there.
You take none.
You take none, great.
So you both catch down.
The water splashes out to such an extent
to where half of the pool is now gone.
You guys have actually managed to defuse
a majority of what made this pool,
and you feel the stone beneath you gives like,
Uh-oh!
Yeah.
Are you okay? Yeah, I'm okay.
We should get out of here, yeah.
Greatest idea, but that was amazing.
Thanks for going on that ride with me.
Thanks for taking me.
Let's go out of the pool.
Okay. Okay.
You both exit the pool,
and as you get a few steps away, you hear this
as you look behind, the pool just sinks in.
It sucked.
Back into the underneath of the, okay.
Yeah. You just destroyed all the ships.
Yeah.
As you return to the Mast of the Eden's Horizon,
it's just.
No.
But yeah, you're both,
can have a moment, the adrenaline's still coursing
through your systems through that,
and you have another moment to consider what just happened.
Do we think they're coming back?
Yeah, they're fine.
They'll probably just jump back and jump down again.
No, no, no, they're probably on a really fun trip right now.
If they jump down this time,
who will sprout wings to catch them?
Fjord, would you like to try?
I will take a pass.
Okay.
Is that a yes or a no?
I'm a little, you'll take a pass at it
or you will take a pass?
Yeah, I'll try.
Okay, good.
Seems only reasonable.
They're fine.
Yeah, I didn't know.
I didn't know if that would happen for sure, but
it's pretty cool.
What does it mean?
I don't know.
I honestly didn't know that that could ever happen to me.
So I'm confused,
but I'm thankful.
Yeah, that's a relatable sentiment.
Well, it's incredible.
That's really cool.
I didn't mean to make a big show of it,
but I mean, I did, and, but it's kind of cool.
Thanks for taking me on your maiden flight.
Thanks for being my first passenger.
Okay. Okay.
Well, how are you feeling? Good, yeah, great.
Okay. Probably a better,
it's a long time, good.
Well, a good long time.
Ooh, long time, good.
Yeah, good long time.
Yeah, better.
Well, maybe we should go check.
Yeah, to the other, they might think we're dead.
They're probably dead.
They might think we're dead,
which is probably not good.
Probably not a good thing.
Okay.
Yeah, okay. Yeah, let's go.
Okay.
Okay, let's go. Okay. Okay, let's go. Okay.
So you guys, are you slowly climbing down
the side of the mountainside?
Are you jumping back in the water?
What are you doing? Yeah.
I mean, what?
Yeah, what?
Disasters.
Are you climbing down the mountain side the long way?
Are you jumping down again?
Are you just joining up for everybody else?
I mean, if we jump again,
we should be safe about it.
Yeah, we'll just, I don't know.
We've tested fate.
Fair enough.
It takes you, I'd say, about 40 or so minutes
to find your way back down around through the jungle
to get them, so for a short time.
Now we've just left with the people.
Yasha and Beau are gone.
So they're gone.
Like, you watch them vanish above
and peer over the edge, so you do see that they're okay.
Like, you see them for a moment,
and then they disappear for a while.
Do, I can't send them any messages.
I can send them a message. Do you think they went to,
do you want to send them something?
So if they went to the village or something?
Hold up a little wire and point to the direction
I think they're in?
They would be as they start to find a way to climb down, yeah.
Yasha, you coming down?
You can reply to this message.
Yes, hello, message received.
We are on our way down to you all.
Oh wow.
Sit down.
Guys are partly cloudy, but precipitation.
Charisma is my lowest.
Okay. Eventually, as you guys are resting
from the chaos of what transpired,
a short time later, Beauregard and Yasha
do join up with the rest of the group.
You guys take a short rest on the beach?
I mean, we probably should. Yeah, I mean, we can't teleport back to the village, right beach or? I mean, we probably. Yeah. We probably should.
Yeah, I mean, we can't teleport back to the village, right?
So. I mean, we can.
We can. I can,
now that we have trees around.
Maybe we should do that and then, oh.
What if it's chaos?
Should we rest there? What if it's covered in magma?
There's nothing I can do, but.
Well, I mean, we could go and perhaps arrive
at the outskirts of the village,
just in case everyone's killing each other. And if it looks normal, then maybe we could go and perhaps arrive at the outskirts of the village, just in case everyone's killing each other.
And if it looks normal, then maybe we could go in.
I know a tree that can get us there, yeah.
Let's go first and then rest when we get there.
I'm trying to make eye contact with Beau
to see if she just had sex.
It's probably hard to tell if I have or not.
Okay.
At this point, Vilya has gone to the similar tree
that you guys have utilized previously
on the side of the village, or the side of the beach.
Yeah. And you watch as she places
her hand across the side of its trunk,
takes the staff, and the similar zipping motion
pulls it down.
And as it does, you watch as the doorway opens.
On the other side, you can see the dense jungle interior
of the surrounding space of the village of O.
You do catch that the mist is gone.
Oh.
And the feeling of being watched? No longer there.
Hmm.
We should go. Yep.
Go, go, go. Yes, we should.
As you all come through and emerge from the other side,
what closes behind you,
and you can just hear the distant sound of voices.
You're maybe about 30 or so feet
from the perimeter of the village of Voh.
Distant sound of voices?
Do they sound like panicked?
Yeah. Crying?
They're heightened, but you don't hear panic.
Okay.
And it's just occasionally a loud voice.
Caduceus, because of your, actually you and Beauregard,
you, Beauregard, and Caleb all have pretty high perceptions.
The conversation seems to be people
having an argument.
What are you guys doing?
Can we get close enough to them, but stay out of sight?
Yeah, because we do need to rest.
Okay. Don't want to be seen.
Could we also ask, Vilya,
first person that pops into your mind,
who are we really trying to make contact with here?
I'm sure there's someone.
All of my experiences have been with people
pretty much clouded with the same magic.
There've been a few people that have arrived
that seemed a bit dubious.
You said people who are remembering
who they are for the first time in years.
Right. There's not one person in particular, though,
that you have to make contact with?
Just checking.
I don't have to. Okay.
But if you're going to do this event,
we have to figure out some way
to functionally make this village
and its people work together,
lest we leave it to their devices.
But I would like to at least help quell
whatever confusion there is out there.
I mean, suddenly they had all of these memories
fled back to them, an experience that I've had on my own,
thankfully, in the presence of people
that had a feeling of what was going on.
I can't imagine what they're going through right now.
Do you want to go in without us and talk to them?
Maybe as outsiders, we won't be quite as welcomed right now?
We should protect her, though.
What if they riot or blame her?
She was the leader. Agreed.
Oh, that's a good call.
Maybe.
Well, stay best you can out of sight
and I'll go ahead and inquire then.
Okay.
All right.
She fixes her posture, holds the staff,
and begins to go into a powered walk
towards the village perimeter.
I'm going to go with her invisible.
Okay.
So you turn invisible and follow behind.
As you get closer, you begin to make out more
of the words of the argument.
And it appears to be an argument between individuals
that are arguing that the reason they came here
is nonsensical.
All the work they were supposed to do, it's been 10 years.
Our mission's done. We have no job to go back to.
What are we supposed to do now?
The other person's like,
well, maybe it's a fresh start.
You know, we can go anywhere.
It's like, I don't want to go anywhere.
And as you step into that space there,
you can see one of the figures is Lukács,
who is currently yelling at one of the other villagers
that you haven't met before and is like,
it's just,
you worked so hard to build a career and a reputation,
and one wayward journey just tears it away from you.
This is ridiculous!
And he kicks over
what looks like one of the other handmade chairs
that sits on one of the outside social spaces
in the middle of the village.
And now as you begin to look around,
you can see there are other people
are in the process of having hushed conversations
and gathering their things.
A lot of the village is very much in an energy of moving
or getting away.
They're in that kind that panic state of,
I'm not supposed to be here.
I've been here how long?
And you can see there's a lot of estranged, weird looks.
You do see a couple of people that you saw families before.
People that had children,
who are now in the process of having a really
awkward conversation.
Oh shit.
Things are a bit weird right now in the village of Vo.
Vilya goes up to Lukash and goes,
Lukash.
He transmits his message.
Deramid, what's your name?
Deramid? Deramid.
Deramid. Deramid. Deramid. Deramid.
Vilya.
All right, Vilya, great.
What happened?
And she begins to explain,
well, it seems that Vokoda
had been doing this to us for some time,
and me, along with the newcomers that you met
a few nights back, managed to stop him.
He's like, well, that's great news.
I'm just trying to figure out
whether or not ignorance was bliss,
or if I've really wanted this true thrust upon me.
He takes my words, no, no, I did.
It would be ridiculous to keep living an absolute lie.
Thank you, I'm just really frustrated right now.
And how the hell are we going to get off this place?
And Vildi begins to speak.
Well, we did happen to find some ships
that were hidden off to the side.
He goes, oh, good, good.
Hopefully they have ours.
Where are your friends? Do they survive?
They're on their way.
They're on their way.
They'll be here shortly.
I managed to get here first,
just checking with the rest of you guys.
Very well.
I would keep an eye out.
I don't know if everyone's trustworthy here
at the time being.
There's already been some strange goings on.
I'm going to gather what remains of my men,
hopefully find our ship and get the hell back to Port Zune.
And he steps away with a frustrated huff.
Port Zune? Port Zune.
I think it's...
The pocket phone.
Mm-hmm, could be.
What?
Mm-hmm.
Yeah. Never mind.
Maybe.
I think it's time to make ourselves known.
So as you're following,
about 10 minutes or so,
as Vilya begins to speak to a few other people
that she interacts with, many people come to her
and be like, what's happening?
What's real?
I'm trying to, they're all trying to figure out ways
to consolidate their previous lives
and their real, not real lives.
And there's just an air of anxiety
and brewing chaos throughout the entire village.
You can see there are now groups of people
that are taking all their things and packing them up
and are ready to just shove off in whatever direction.
You can see some individuals
that are keeping together quietly
and just keeping a weird eye on everyone else as they're getting ready to leave.
It's already segmenting into factions.
You do see as Vilya goes and notices towards
Ashelyn, who, or she says,
Jaina?
And Jaina goes, Ashelyn.
Ashelyn. And you see the wood elf werebear woman
who had led you guys here,
who's in the process of throwing some things into his sack.
Right, right, so this has been very weird.
Do you know how to get off this rock, huh?
He goes, I do have some ways of doing so.
That is correct. I can't now,
but perhaps in the days to come.
Oh, great, great then.
Everyone hear that?
Vredianir is our key to getting out of here.
And you watch as the voices begin to mutter and whisper.
People begin to turn and look,
and Vilya holds the staff a little closer to her chest
and takes a couple steps back and whisper, and people begin to turn and look, and Vilya holds the staff a little closer to her chest and takes a couple steps back and goes,
Right, in time, depending on the destination
and my experience, I can get us away from here in waves,
and I'm willing to do so.
I just need everyone to be calm and civil about this.
And there's a pause,
and some folks step a little closer and some folks
and go back to their work.
It's a very different village from where you left it.
So you're following this.
Are you doing anything or are you just watching?
I'm just watching right now, but as I step closer,
I just am ready to defend if I need to,
but it seems okay.
Okay.
You see as an older woman,
actually the one who is helping fix the food
for the communal event that you all shared over dinner,
Anola, she introduces herself,
fast steps forward and goes,
Um, so Viridian,
I've been here a long time. Um, so Viridian,
I've been here a long time.
I've spent more time here than I have at home.
Do we all have to go?
And Vilya goes, I don't imagine you have to.
I mean, anyone who wishes to stay, they can. We had a sustainable life.
I guess we have to figure out who needs to go
and who wants to stay.
You see a few heads nod,
and the woman goes,
I'll begin asking around then.
I want to be helpful in that way,
if that's all right.
Of course, Enola.
And she goes,
Wenthol.
You can call me Wenthol.
You know?
No.
Call me Enola.
Yes.
And she turns around and heads off,
and you begin to see another side.
The tension splits a little bit,
and now that there's been a discussion of
which seems to be an element of which life was better
for some people,
that faction division begins to be noticeable.
Though there's no immediate tension there.
It's just a lot of people finding
possibly previous individuals they knew
and figure out what this new dynamic is.
But nobody seems to be outwardly aggressive towards Vilya at the moment.
Vilya turns around after seeing things
manageable on its own for a moment,
turns around and heads back to meet up
with the Mighty Nein once more.
You follow? Yes, yes.
And explain to everybody what happened.
Vildi comes and explains as well.
So it's a bit strange.
Yeah, I mean, two things struck me as being just,
first of all, many people are still looking towards you
for some sort of leadership or answers.
I don't know if that's a role that you want,
but perhaps it would be wise to at least calm
some of the tensions if we were to call some sort of meeting
or conference or something,
just so everyone can air their grievances
and check in with each other all together
and form a group plan.
I feel responsible for a lot of this,
or at least helping as much as I can.
It would take me a number of days to
vacate the majority of this village,
but we'll see how many wish to stay, how many wish to go.
I don't wish to stay.
While I have enjoyed elements of my time here,
there are more important people I'd wish to see.
Your family?
In time.
You said you saw Lukas.
Did you see, or, Daramund?
Did you see Tara?
Not yet, no.
It seems that if they went to you
and to Derrymand and Tara,
then shouldn't we locate her?
Let's go try.
Yeah. Okay.
Yeah. Should we fan out or stick together?
Keep an eye on your belongings, everyone.
Oh, yes.
If we check our inventory for the things that went missing,
are they still missing?
I would say for the most part,
because you guys spent quite a few rounds
in the midst of being burned horribly by the water.
Did not scare you off.
I'd say everything except for...
There was a hammer that was lost at one point, right?
Yeah. Can't find your hammer.
Sorry. Damn it.
Oh, but my hair oil is back.
Like, all that stuff was with Fokodo?
Or was it just on us?
It was all with Fokodo, weirdly.
That is strange. How?
How?
It's very strange.
How do you take that feat?
Inventory fogs. During the time that Yasha and Beau were up top
and we were just chilling,
or during that time when Vilya was in the village,
can we look through some of the stuff that we found?
Yeah, if you'd like to, sure.
Maybe identify some of the stuff that we found?
Yeah.
What have you got?
I mean, so much stuff.
There were four magical items
that would probably be good to look at.
I have them.
Boats, so nope.
Coat, boots, case, and staff.
Maybe just the four items and not all the others.
Yeah, no, no, no, we don't want to pull it out
and let everyone see it, but.
Yeah, it's mostly just magical.
That's all I'm asking for. And then we're going to pull it out and let everyone see it, but. Yeah, it's mostly just magical. That's all it is.
And then we're going to put it back in our bags
and hide the shit.
Yeah, it would take a while for you
to catalog everything that you took,
because you took a lot.
You've never had this much money at your disposal.
Whoa.
So there's that.
Well, we should probably do a little category categorizing
in case we want to dole out some of it to these people
before they go about their way.
Vilya says, I can go ahead and speak
to our previous village elders
and other emerging figures of interest
and talk about gathering everyone
to discuss what's to be done tonight.
That would be good.
Do you need help doing that?
Do you feel safe?
I feel safe.
If it gets bad, I have my means
of getting out of a hairy situation.
Why don't we find a little hovel?
Yeah, like one of the houses
that's abandoned or anything
that we can huddle up in?
Take a rest, count some money.
Barricade the door.
All right, shall we then?
All right, you head back and enter the village
and you see exactly what was seen by Veth and Vilya
upon their arrival. A short time into keeping an eye out, see exactly what was seen by Veth and Vilya
upon their arrival.
A short time into keeping an eye out,
two things catch your eye.
There is a small group of three people
that you've never seen before
that are on the south side of the village
that all look very confused
with large bundles.
And they're all going, Yeah. very confused with large bundles.
And they're all going home. Oh no.
They're arriving!
Early bird.
First con registration.
Wednesday arrivals. Where do I get my badge?
My leicard? You see a scrawny male dwarf
with a brown, scraggly beard,
a mostly bald head, not by shave,
but by balding pattern,
who is just wearing what looks to be
very weathered travel clothes
and has two cases at his sides.
And he's just like,
Hello?
Oh shit.
You see a female human with shoulder length,
blonde hair, who is very well dressed,
who is impatiently standing
and looking around, arms crossed.
And you do see a male goliath who is thick,
like this thick barrel-like goliath,
shorter than you'd expect, but definitely wide
with muscle and just general rotundness,
who is right next to the female human
and keeping an eye on her other side.
And they stick out like sore thumbs.
D&D cast of Clue.
Yeah.
We should go over and just say what, say something.
I'm going to put on one of my stupid green cloaks
that I made.
Here, put this on.
Oh, okay, okay.
Hey, how about this?
The previous con hasn't finished, hasn't cleared out yet.
So we'll just, you know.
The panel, the previous panel.
So, you know, just hang on.
Yeah, yeah, yeah.
Okay, we walk over, look, you know.
No saving seats.
What do you say?
Like, Traveler be with you?
Pack your bags?
Like, what's the thing that Traveler,
Traveler followers of the Traveler say? Gotcha, Traveler be with you? Pack your bags? Like, what's the thing that Traveler, Traveler, followers of the Traveler say?
Gotcha.
Eat a bag of dicks.
I don't fucking know. Eat a bag of dicks.
This is important. Branding's very important.
You're right, we need to come up with this.
Traveler, Trav.
Well, whatever you say is what followers
of the Traveler say.
Blessings be upon you, my child.
Whoa, whoa, that's very official.
Where's the fun?
I've never heard the Traveler say that either.
It's pretty cool.
Traveler welcomes you.
I don't know. Traveler welcomes you?
Yeah, yeah, whatever, we'll just figure it out.
Come on, let's go.
Traveler's Prayer.
Keep moving. Later.
So you, cloaks adorned, you approach,
and even before you get to vocalizing anything,
you can see the dwarf looks over and sees the cloaks,
goes, ha!
His face brightens.
Blessings be upon you, my children.
What is she doing?
All right.
Eat a bag of dicks.
Welcome to Travel Con.
All right, so we're at the right place.
Okay, okay.
It's been a long journey.
Got here a little early, earlier than we expected.
Yes, you did.
Pleased to meet you.
My name is Kalabast.
What's your name?
Is that the Goliath or the dwarf?
No, it's the dwarf.
Kalabast. Kalabash?
Kalabast. Kalabast. Well? Calabash? Calabasth. Calabasth.
Calabasth.
Well, Calabasth, I'm Jester.
Pleasure to meet you. High Priestess of the Traveler.
Ah, maker of fine furniture.
Wonderful.
Hi, I'm Veth.
I am a tribe. Second High Priestess.
Second apprentice to the High Priest.
Vess.
Pleasure to meet you, Calabasth,
maker of fine furniture.
I was traveling along the ship here
before we got dropped off with my other travel mates here.
He points to the female who's like,
Oh.
This is Celia and her buddy, Trudeau.
She goes, Trudeau?
Actually, he's my bodyguard.
Is he also a follower of the Traveler?
For the purposes of this, sure.
Great.
Hey, where'd you park your boat?
Is it out in the open where people can see it?
No, we were dropped off.
Okay, good.
We were told there was going to be
some sort of means of return
when the convention was done.
Sure, yeah.
Okay. Of course.
Does the Traveler ever lie?
It truly inspires us.
He does not.
Welcome, my child.
Well, thank you.
How long have you been a follower of the Traveler?
Myself?
About two and a half years.
Could you please tell us where arrangements were made for us to be staying, sleeping comfortably?
Because of your early arrival,
your quarters aren't quite ready yet, but...
You hear a distant fistfight breaking out
on the north side of the village.
There was a square dancing convention here before,
and they're just clearing out.
Isn't there also the purging loop you mentioned?
There's a spiritual cleansing that you have to partake in
before you're ready.
Yes, so. It takes a bit.
Yes, you have to cleanse yourself
before you can enter the village
and find your accommodations.
Well, a bath would be very, very appreciated.
Yes, so make your way back through the woods
to the beach where you landed,
and walk into the ocean and, you know, get wet.
And then come on back! Head to toe.
In the ocean? Are you serious?
I'm sorry, are you too good for the Traveler?
Make an intimidation check.
Oh no.
Yeah, yeah, this is going to be good.
11.
11.
She goes,
I'll bathe when I find the proper water.
Come, and she looks back.
Trudel, we'll find arrangements.
Have a good time.
I hate her.
Yeah, I mean, wow, this is going to be hard.
I mean, am I supposed to welcome everyone?
I think so, you're the organizer.
I think you're supposed to be welcoming.
Jeez, Louise, well, I got to put up decorations.
I got to get up the banner and stuff.
I know, I know.
Do y'all need help with that? I'd be happy to help.
I mean, I got nothing else doing here
and I'm pretty handy with my hands.
By the way, I'm glad you said something.
She's been an interesting traveler.
Have you been, were you on the boat with her?
Yeah.
How is she a follower of the Traveler?
I don't know.
When did he come visit you?
Oh, I've only been praying to him
for about six, seven months myself, but.
Really?
Yeah.
What, well, how did you meet?
Well, you see it.
Speed dating.
200 people.
It all began when I was trying to start my business
outside of Fjelland, and I mainly specialized
in plum tree wood as my main form of carving material.
And as I opened my first shop,
there immediately began to be this sort of,
I don't know how else to put it,
like, I don't know, a racketeering element going on
with other competitive carpentry locations
and the shops within.
And they were trying to push me out.
And they nearly did, too.
And I just got so gosh darn angry one night,
and I went ahead and just asked for help.
And this one customer comes on in
and buys one of my finer pieces,
this fine cloaked gentleman in green,
and starts talking to me and senses my frustration
and says, you know, there's ways to get back at those
who are trying to tear you down.
And I mean, I wouldn't want vengeance.
That's not my kind of way,
but a little playful prankery isn't too bad.
And you know what?
He helped me.
That's right.
The Traveler comes to us when we most need him.
So it's been him helping me,
you know, how do they say it in the streets?
Screw with my competition a little.
And you know.
Is that a carpentry joke?
Yeah, yeah. That's good.
Good, yeah.
So yeah, so far it's been so kind.
I haven't been really much of a praying sort,
but I've been trying real hard
and I always felt on my own.
But when he told me that there was going to be a gathering,
I knew there were more out there
and I'm just excited to meet all of them
and I'm excited to meet both of you.
That's wonderful.
You're our kind of people.
Yeah. Yep.
Yeah.
Well, that's wonderful.
If you do want to help,
I'm sure we can find something for you to do.
Yeah, yeah, yeah. I can help you build a better sign.
Oh, because, yeah, how's it doing up there? Yeah, yeah, yeah. I can help you build a better sign. Because, yeah, how's it doing up there?
I can make a better sign.
Okay, I will rely on you to do that.
All right. No, no, no.
The Traveler will rely on you to do that.
Him, too.
Yeah. Yeah, he will.
I speak for him right now, because, you know,
we organized all this together, so.
You organized all this? Okay.
You know, we're super tight.
You said you were with the Hacker.
You got to put a hat on. Yeah, obviously.
Well, I'm at your disposal.
He just bowed his head a little bit.
He's like, I'll go gather materials for a sign.
Be careful, there's things in the woods.
Just head to the beach and do stuff there.
I'll get them from inside the village.
Okay, also be careful.
Guard your things. They don't know what kind of people are here.
Okay.
Okay.
He grabs his things and hustles off
with his stocky dwarven legs.
Oh, he's so nice.
Sure, sure.
How terrible would it have been
if he'd have come here and lost his memory?
That would have been so sad. Of course.
Just to, we need to, I mean, you need to
figure this out pretty quick
for the people who are coming.
I really thought we had more time,
because you know it's supposed to be seven more days.
I don't even have a watch on, I don't know why.
But also, the people of the village of Vo
are at a crucial crossroads right now.
They, possibly more so than the people coming here
for Traveler Con, need guidance, need spiritual guidance.
So I should turn them all into followers?
I don't know about that. I don't think he wants more.
But I'm just saying, this is a prob-latunity for us.
A prob-latunity!
Holy shit!
Explain. Make the shirt.
Did you just make that up,
or is that some corporate room bullshit?
I've never heard of that.
You can...
Oh my heart.
You can make an event that not only welcomes these people
who are coming from far and wide,
but also provides clarity and guidance
to the people here who need it most.
Some of them who've said they want to stay
and have a purpose.
I'm just saying, if you play this right,
you could change a lot of people's lives for the better,
and not just by fucking with them
and tricking them with the Traveler,
but doing something good for them.
And as a sidebar, you are probably wanting to talk to him
now that things have changed here on the island.
And let him know.
Yeah, well, I know.
I need to talk to him.
I need to let him know to not bring people here so early.
What the fuck?
And also, yes, maybe, you know,
we can talk some of the followers of him
to stay here on the island, too,
and they can stay with the people
that want to stay from the cult
and everybody can live happily,
and then the Traveler,
he won't have to go see a bunch of people.
He can just have to worry about visiting one location
every once in a while.
That's way better.
Sure, sure.
This is going to be good.
Captain.
Oh!
Oh shit!
You look over and you see approaching
from another side of the southern part of the village,
you see the crew of your previous now-sunken ship approach
helmed by the fantastic Orly.
Orly skiffed back.
So, based on what I'm seeing,
you were successful, right?
Yes, we succeeded.
Did Marius kill anyone yet?
Marius?
Yes?
You don't kill anyone?
Oh, lord, no. What? Oh, come on! Fair enough. Jace? Yes? You don't kill anyone?
Oh, lord, no. What?
Oh, come on!
Fair enough.
Use us.
We were successful.
Although the situation has changed just a tiny bit.
All of these people now have no idea
what they're going to do next.
So the conditions are a bit fluid at the moment.
Is there a problem, Captain?
It's not necessarily our concern,
but I would make you aware of a certain cove
on the eastern part of the island.
There are, and keep this to yourself,
a number of ships hidden behind a very powerful waterfall.
Maybe just, you could set up camp over there. We'll give you a direction and I'll point it out. yourself, a number of ships hidden behind a very powerful waterfall.
Maybe just, you could set up camp over there.
We'll give you a direction and I'll point it out on the map
and say, maybe wait over there for us.
It's probably going to be our best bet off the island.
At the mention of a cave of ships,
you watch a vitality renewed flush through his face.
Orly is a pretty reserved individual
when it comes to emotion, and even approaching here,
you weren't aware at how low-key he was,
but the minute you say ships,
this cracking turtle grin draws across his face,
and the one visible eye turns into this excited glance,
and he's like,
Well, it would be fine to join you
to see once more, Captain.
That means quite a lot, Orly.
We'll go on a shopping run.
Very well.
Might want to do that sooner than later.
It could be a little free for all.
Don't you
mind yourself too much.
We're going to go and find these ships
and get them mighty ready.
There was one that we wanted to.
Eden's Horizon. Thank you.
Nine heroes. It's the best.
I'll also say that the waterfall is difficult to get around,
but there is a tiny cave. A small tunnel.
There's a hole now.
And maybe with your crew and expertise,
you could figure out a way to start building a way out of it.
We'll try.
Ooh, that's true.
There is no way out of this shit. Yeah, you got to figure out
how to get the boats out.
Well, I bet they could figure it out.
We'll try. A little stone shape
if it comes to it.
Seriously. And looking for a, shall I do it?
It will shoot your ass up like 20,
100 feet in the air. 20?
Yeah, there we go. Yeah.
Fair enough.
Shall avoid getting water up our ass.
All right. Yep.
Well,
come along, crew.
Looks like we got ourselves a cove to locate.
Don't say it too loud, though.
Keep it to yourself.
He folds the map and sets it aside.
See y'all soon.
And they begin to head off in an eastern direction
past the village.
Marius is going to die before we get there.
Yeah, yeah, yeah.
I'm assuming all of the horrible monsters
are still out there,
as well as the vines and the bugs.
I hope he gets eaten by a dragon.
We warn them of all those things before they leave.
He's going to be someone else's.
Yes, we do.
Okay.
Circle of life.
Tell them about the tunnel, probably.
We'll be good about that.
Yeah.
Not go through.
Have a first kill or be the first kill. Really, it's a miracle that Marius made it off the docks that. Yeah. Not go through. Have a first kill or be the first kill.
Really, it's a miracle that Marius made it off the docks
that first day.
That's right.
So. Well, I can marry.
At this time,
Vilya is off making arrangements with those that are here
to have a communal conversation later in the day.
In the meantime, the rest of the day is yours
to do what you see fit.
We need to hole up, find a place to parachute in.
Yeah, let's make a base of operations.
I would like to throw the dome up inside of a tree house
and take inventory, not of every treasure,
but figure out what it is that you two are lugging,
and rest.
Yeah.
Can we look around,
see if there's an empty hovel somewhere?
Make an investigation check.
Terror's still out there.
Yeah, cacked.
Cacked. Cacked, right?
We didn't see her ever back.
Okay. Cacked.
18.
No, sorry.
17. 17, okay.
As you begin walking through,
looking for the areas of the most activity,
you look for a home that looks like
there's nothing going on
and is mostly empty for the time being.
You eventually find on the far northeastern side
of the village, there is a small building.
It looks like it's mainly used for storage of firewood,
but the door is open and the interior looks pretty much empty, like it's mainly used for storage of firewood, but the door is open and the interior
looks pretty much empty, like it's been cleaned out.
I peek my head in, just look around,
knock a little bit.
Hello?
There's no response.
As you glance inside, you can see this was a storage,
like a small storage shed,
and there's one pile of splintered wood in the corner,
and you can see a lot of tracks,
like things have been moved out.
Things that were either stored here
or placed in here have all been removed from the interior
and it's left its own advice.
It's about 10 by 13 feet.
It's not huge.
Okay, I flagged down the group.
Come here, we'll start here for now.
Okay.
As you all make your way inside
and carefully close the door
to make sure you're not being followed,
which Caduceus is keeping on watch, not too hard,
you feel pretty confident that you're on your own.
You find a solid, isolated place here in the village
to take a moment and rest.
Are you guys taking a short rest?
What are you doing?
I'm not going to take a short rest,
but I will take the time that other people do
to line the doorway with silver thread and cast Alarm, ritually, and I will take the time that other people do to line the doorway with silver thread
and cast Alarm, ritually,
and I will take the time to throw up the dome,
and I will bring Octopus Frumpkin next to me
and pet him for a little bit,
and then he can only hold his breath for 30 minutes,
so every 29 minutes precisely,
I will make him vanish and wait a minute,
and then bring him back.
Is it slowly, are you torturing him?
I mean, by the end of those 29 minutes, is he like,
Oh my god, oh my god, oh my god!
That is a good cat.
Maybe at 25 minutes, you should vent on him.
25 minutes to, okay.
No, it's true, you should listen to Jester
on how to take care of a pet animal.
Oh shit, Sprankle, how you doing?
How is he in the boiling water?
I'm good, and?
It was refreshing, wasn't it?
That's the cleanest he's been in weeks, though.
It's true, he looks great.
I mean, we all lost 60 hit points.
Is he okay?
Every time I healed, he healed.
He's fine.
I can feel my bones.
So he also could breathe underwater when we could? Yeah.
That's amazing.
I bam Frumpkin onto Jester's other shoulder
and Frumpkin just starts to get into a very awkward,
creepy hug with the three of them and Sprinkle and Cloven
and just pull them in tight.
Sprinkle bites back.
Oh, it's okay.
Weasel, yeah, he's a weasel.
Roll an attack roll for Sprinkle.
Oh!
How? What is he? Sprinkle's eyes boiled while weasel. Roll an attack roll for Sprinkle. Oh! How? What is he?
Sprinkle's eyes boiled while he was underwater.
Roll an add three.
He's a little cagey.
14.
14, what's the octopus's armor class?
Let me see, let me see.
Ah!
Oh, that hurts.
It is 12.
Oh!
What did Sprinkle attack with?
Uh...
Bite. See how many hit points he has.
With a singular...
Oh, two.
Go ahead and roll a d4.
Three.
Sprinkle, like,
and when he gets too close, goes,
and just full-on cartoon
tears around Frumpkin until
Frumpkin vanishes and then is left on the edge
of Jester's shoulder.
Favorite thing.
Oh no, he's excitable.
It's okay, Scraggle.
Yeah, that tracks with the day.
You go further in and start to catch the fall.
I'm so sorry, Caleb.
It's all right, I like him better with fur tomorrow.
Scraggle's killed more people than Marius.
Oh my god.
Drop that shit in the dome once I get it up.
Thank you. All right.
Drop the shit.
And I definitely take a short rest.
As you guys settle up within the dome
and prepare yourselves for the short rest
in a safe environment, we're going to take a break.
Hey!
We'll return to go over the spoils
and what the next length of this journey entails shortly.
So we'll get back here from our break very soon.
We'll see you guys in a little bit.
We interrupt this Critical Role Podcast Network broadcast
to bring you news of dangerous treasures
that lie sealed within the Critical Role shops.
Only the hardiest of adventurers should dare seek them out.
In all seriousness, though, I'm Matthew Mercer, and we've made some very cool things
that we really like and hope you will, too. If you'd like to support the show, please consider visiting
any of our Critical Role online shops through the shop tab at critrole.com and see if
anything catches your eye. Okay, back to the show.
And welcome back.
So as we left off,
Mighty Nein, you've just situated yourself
in the remnants of the village of Vo
in the middle of its own chaos,
trying to figure out what it is and where it's,
you know, denizens will be going soon.
What would you like to do?
You know, I'd like to identify some shears.
Yeah, yeah, yeah. Okay.
And count up some of this,
see what kind of jewels we found.
I want to look for diamonds in the hoard of stuff.
Okay. I guess we can just
with the bag. A bag of holding
and go diamond, diamond, diamond, diamond.
Yeah, I'll drop off the bag.
If everyone's going to participate in that,
I'll just keep an eye out the doorway.
Just because some people may be renewed shitheads
and I don't know who's going to be watching this.
I want to start finding personal effects in the bag.
Even with the thread and stuff.
Things that obviously belong to somebody,
if that makes sense.
Seeing if there's anything like that.
Maybe not.
Not necessarily things of value, but you know.
Identifying marks or features and stuff?
Yeah. Initials and shit?
Diaries or?
What were those initials again?
You don't find any diaries.
You find all sorts of rings.
You find necklaces.
You find jewel boxes.
You find all sorts of things that a person would keep,
you know, precious jewelry, gems, and money in
when they're traveling.
Nothing that has any specific personal markings at all,
but you do find all sorts of interesting keepsakes and such.
I'm just taking a mental image of anything.
Okay.
You have those sculptures
that you guys had pulled in there.
Anything that looks of religious significance
of the marble and ivory sculptures?
You do see one appears to be an interpretation of Evandra.
Okay.
Which is the goddess of adventure
and freedom in the open road.
And there is one that is an ivory relief
that resembles that of Pelor.
Others appear to be art.
They are sculptures of people, of creatures.
Some of just simple wood, but polished well.
Some that appear to be nice marble
with very minor cracks here and there,
or chipped elements, a little older.
It's an array of different things.
From what you guys grabbed,
you didn't grab everything,
but you grabbed as much as you could with the time you had.
Do you want the gems you were saying?
Okay.
You find three diamonds
worth 100 gold, 500 gold,
and 700 gold.
Whoa. That's a big deal.
Yeah.
There is a sizable emerald worth 250 gold.
Was that the green one that Vilya was talking about?
Seems to be. Okay.
There is a Polished Circular Jet stone
worth 175 gold.
Damn.
And miscellaneous gems and stones
that together are worth 2,350 gold.
Gah!
Ah!
Did you just say bag-o-gems?
Bag-o-gems. We've been broke for so long. It's my second bag-o-gems? Bag-o-gems.
We've been broke for so long.
It's my second bag-o-gems!
Bag-o-gems!
Scrooge McDuck's money pit.
The sculptures and art pieces
and various odds and ends that you find,
which are gold-plated platters and jugs
and things for table settings and decor,
all those together,
their worth is anywhere from 10 gold to 50 gold.
All of them together are worth 615 gold pieces
if you were to sell them at the highest price
you could possibly sell them for
at a place that's looking to buy them.
And that would, of course,
as the resale of something, things like that,
depends on where you go to.
Okay. And for the sake of just, as the resale of something, things like that, depends on where you go to. Okay.
And for the sake of just keeping
all the information out there,
the coinage that you managed to acquire,
if anyone wants to keep track of this.
Are you keeping track of this, Laura?
I'm writing it all down.
651 copper pieces.
Wow.
What?
Copper.
It's a lot of pennies.
What are you supposed to say, 651 what?
Copper. Copper. Copper pieces.
5,661 silver pieces.
5,661?
Yep.
Ignore.
20,144 gold pieces.
20,000 how many?
20,144 gold pieces.
That's a lot of paper.
I'm so happy!
And 1,305 platinum pieces.
No fucking way!
1,301?
Platinum.
It's a treasure trove, you guys.
This is many, many years of collecting.
I'm so glad we didn't leave him in the astral fucking sea.
Me too!
Wait, 1,301?
1,305 platinum.
I'll do the math on dividing it all up.
But fuck, that's the coinage.
And the four objects that Beauregard managed to do that.
Which Caleb has identified.
Yeah, I'm going to afford it.
They're all out on the floor. Dragging time out,
I will make a cat and I will identify all four.
Make a cat. Okay.
I cannot reach you with these particular things.
Take a picture and text it.
But I can do that, actually.
Good idea. Caleb, I got this amulet.
It's yours, it's your amulet, I found it.
Take it.
Here, I'll hand it to you.
You're so tall.
There you go. I'm sitting on the ground.
Veth, did you find my drugs?
I found drugs, but we were in the water.
Yeah.
So they are soaked in water.
So, I mean, they just look like wet drugs.
You can totally, there's a drying process.
Technically boiled into tea, actually.
Yeah, yeah.
It's totally still usable.
Really, once you boil it into tea, I don't think it is.
It's in this bag that said drugs on it. I don't know if those are my drugs, but I'll take them. Yeah, once you boil it into tea, I don't think it is. It's in this bag that said drugs on it.
I don't know if those are my drugs, but I'll take them.
Yeah! Thank you.
Are they my drugs?
I...
DM, did I find her drugs or other drugs?
No, you found her drugs.
Okay, good.
I have to rotate all these.
The bag is mine now. Pardon me.
Beau's drugs. That's how something's done.
Beau's drugs.
Do not arrest.
Do not seize for evidence.
Yes, I found my flask.
I did, but honestly,
I haven't really had an appetite for whiskey lately.
It's kind of gross.
I prefer- Whiskey?
I disagree. Yeah.
Whiskey.
Whiskey. Do you like whiskey?
Yes, I do.
Would you like my flask?
I think I'm okay.
All right. I think I'm okay,
but it's nice to have around just a nice...
Veth, that's an incredible gesture.
You were going to give away your flask?
Well, yeah, I mean, it's gross.
It tastes like, eh.
I'll take it.
Are you giving away to anybody who wants it?
Is it like dibsies? Dibsies.
You can have it, yeah.
I was also, yes, yes, you may have it.
It's, you know, it'll look a little littler on you than me.
Did you just give Beau an endless flask of alcohol?
What's wrong with that?
I also gave her wet drugs.
Not a problem.
This is the best score.
I feel like we are putting stats in the wrong column.
However, if we get to a place with a mage
who can change its enchantment
to something a little bit lighter,
like a sherry or a peach schnapps,
I might take it back.
Like a Smirnoff Ice?
Yeah, yeah, or Zima.
Zima. I was really hoping for some Zima.
You can't, like, it's always whiskey.
It's always, I chose it when we made it.
It's pretty, it's 100-proof whiskey.
You could hide it, and then if you find it, you get iced, you know,
and then you have to chug it.
Yeah, yeah, yeah.
Remember that? You have to take a knee.
Oh yeah.
But take it for now.
And if we can re-chant it, I think that's what they say.
Maybe if we ever go back to Komorda,
we can find one of the vintages there.
Maybe you can get like a-
A rosé?
Yeah, absolutely.
A nice light rosé would be nice.
You could have infinite lionette wine.
Yeah. The Lionette Flask would be great.
Awesome. Yeah.
No reason to ever go home again.
I detect you the...
I'm looking at it. Oh, okay.
Yeah, thank you. What'd we get?
Well, one thing is very clear.
These, I think these were in a case initially,
are dwarven bolts.
Boats? Bolts.
Bolts. Bolts for a crossbow.
Like crossbow bolts?
Correct.
I'm going to text them to you.
They're a little unpredictable.
That's my favorite card. They can react
in a variety of ways upon striking their target.
Anywhere from freezing the air to bringing death to someone
to exploding into shrapnel.
And I think I'm just going to hand these to you now
because it doesn't make sense to give them to anyone else.
Thank you.
Holy shit.
Then we have some boots,
a staff, and a coat.
The boots
can cause you to fly.
Give them to me. They make you harder to hit,
and they crackle with electricity
when a hostile creature comes within range of you.
The boots do? Yeah.
You can fly always or just a little?
One time, it seems like.
Correct. Yeah.
For one inch, you can get the hell out of Dodge.
Or into Dodge.
And everything you go by,
as you travel through Dodge, takes damage.
Oh, wow.
There is a staff,
a quarter staff that is quite powerful
to strike someone with,
but also you can wield an arc and send a wave of energy towards a creature
within range of you.
I'm listening.
And then this coat,
which is a very fine Concordian nobleman coat,
and it would be useful for me, for anyone, really,
to make them a little more impervious to damage
and can magically shift to help protect you
from different kinds of attacks and damage.
So three very rare objects.
Do they all require attunement?
I'm assuming.
The boots do not.
Ooh.
The staff and the coat.
Do the boots come with a speed bonus at all?
No, it is just one moment or twice,
because they can be restored after a long rest.
You can use them to fly very fast to get away,
and it's hard for people to hit you as you zoom by,
and they will get fucked up if they try it.
That's cool. Yeah.
Yeah, it's a lot to process.
Do they only work twice ever or just twice a day?
A day. All right.
After a long rest or a short rest?
Long.
So once a day.
Twice, then a long rest.
No.
Once per long rest?
Oh yeah. Oh.
So once a day.
Once a day.
Yes, yes, correct, correct.
Matthew, how many of these bolts are there?
Three.
And then they're gone.
But this is a very powerful bo staff bow.
It's incredibly attractive.
Very sexy staff.
Caduceus, what's your melee weapon of choice?
I mean, it's not really of choice.
I'd rather not use anything at all,
but I have a staff. It's not bad.
Okay.
I'm not very good with it, but...
I was trying to recall the last time
I saw you crack someone.
I try and stay away from any,
if someone's close enough to crack me,
I don't necessarily know if that's a good thing,
so I try and avoid that.
You probably messed up by that point.
I usually have a couple things that can keep people away.
You know.
I have some divisions of coin here,
depending on how you guys want to play it.
I kept a little bit off to the side for Vilya.
Sure, yes, of course.
Should she get an equal amount
or should she get some?
Of money?
She was with us.
She could, she should.
Well, I think. All.
I mean, as much as we do.
Yeah.
At least.
Are we dividing it up between ourselves and Vilya,
or are we also setting some aside for the village?
Not that I even know how to begin to do that.
Yeah.
How many villagers are there?
A little over a hundred.
Well.
There's certainly enough gold to go around.
It is theirs.
We could also make another trip in tomorrow
and see if we can get more gold
for the rest of the people here.
Maybe we divide what we have here that no one else is aware of,
and then we give the rest that we find in the cave
to the village tomorrow.
Should we make Vilya have an even share of our stuff today?
Maybe. Yeah.
Okay, then I'm going to need to do some math again.
DM, out of curiosity,
would this coat play with the elven chain?
I don't know.
It plays over any light armor.
Okay.
I think the elven chain says medium in equipment. staff is dope. I think that Elven Chain says medium in equipment.
Staff is dope.
It has plus two to attack and damage rolls.
What is it?
That's a plus two?
To attack and damage rolls.
I heard.
That's big.
And then some other stuff.
So one of them, okay. Okay.
And it's called the Belabor,
which is just so appropriate for Beau. The Belabor? The Belabor?
Belabor.
Like Belabor the Point?
Yep, that's the one.
Same Belabor.
How else is that word used?
I don't know.
I don't want to belabor your sandwich.
I don't want to belabor your face with this stuff.
Everybody gets 81 copper.
Bleep bleep bleep.
Oh, 81, yeah.
707 silver.
700 and? Seven. 707 silver. 700 and?
Seven.
707.
707. Jesus.
2518 gold.
Wow.
And 163 platinum.
Unless we give away a lot of this tonight.
Well, Vilya gets an equal share of all those things.
And she can choose to do what she wants with it.
And, you know,
all that stuff is still in the cave.
People can go get other stuff.
Or we can share all of this stuff,
if that's what you guys want to do.
I think it'll just depend on how much is actually left there.
A fair amount, yes?
We were leaving in such a hurry.
But did we do a really good job of being Hoovers?
And like.
We'll find out.
DM, do we know how much we might have
maybe left behind in the time?
The only two that were hanging back long enough to know
would be Veth and Yasha.
And you guys scooped the majority.
I'd say about,
we'll say four fifths of it.
Okay.
Probably going to have to be some redistribution plans
just so we don't feel like huge festering assholes.
Yeah. Right.
Do you want me to not add these things to ours
or can everybody give what they want?
When it comes time, we'll figure out what's appropriate,
and we can all go in.
I'll set aside my share,
but I won't add it to my previous pot yet, I guess.
I've already added mine, but I have a list.
Okay.
I'll make a little bag for Vilya
so she can have the share that we divided up for her.
Okay.
Probably be a big bag, because it's a lot of coin.
Yeah. Yeah, it is.
While all this is going on,
has anyone followed us here, looking at us,
keeping an eye as they walk by, anything like that?
I mean, we have the door shut.
You guys are inside with the door shut in the shed,
but you can go ahead and peer through.
I said I was staying at the door
to see if somebody was going to try and follow.
Just go make a perception check then.
Wee!
17.
That's the first time.
Is that a paddy wagon?
Yeah, I was just going to say, I was like,
what is that?
Where's this from?
There's a retro fire engine.
It was like a crank.
Yeah, one of the like, those old.
It's a clown fire engine. It was like a crank. Yeah, one of the like, those old. It's a clown. Wow.
Clown car.
So looking around,
nobody is specifically approaching, but
you do see,
not terribly far away,
towards the base of one of the larger trees
that contains many elements of the
upper reaches of tree-based abodes
and the bridges that connect,
you see a small group of individuals being led by Tara,
who have
quite a number of sacks full of weapons at the ready,
and they're all looking like they're
keeping out of sight.
And then Tara glances over and makes eye contact with you
and goes like,
How long to get that dome up?
Well, it was the first thing I did, so.
Oh good, it's up.
As Tara has your attention,
she goes ahead and takes it.
Anyone want to go for a stroll?
I spotted Tara and apparently she wants to talk.
Sure. We don't she wants to talk. Sure.
We don't all have to go.
Um, some, I'll stay here.
Yeah, I'll come with.
I imagine this division stuff is going to take a while.
I would prefer to talk first.
Then I'll stay.
Fair enough. I'll come.
Very good foresight, Beau.
I appreciate that. I'll watch from a enough. I'll come. Very good foresight, Beau. I appreciate that.
I'll watch from a distance.
From a distance.
I'll come with.
Yasha and I will take a stroll.
Oh, you two?
All right, you want to stay?
If you hear terrible screaming,
we're coming along. I'm coming along.
All right, I want to see this.
The three of you? Yeah.
What was the distance to Terra?
Like 50 yards, 100 yards?
About 40 yards.
We'll make our way over. As you guys make your way over, What was the distance to Tara? Like 50 yards, 100 yards? About 40 yards. Yep.
We'll make our way over. As you guys make your way over,
you can see there's an open doorway
that her and her crew are leaning next to
and they head inside the building
and Tara heads inside as well.
Oh.
Inside, even better.
Yeah. Any reservations?
No.
That's all I needed to hear.
Is the door open? It is.
Standing outside, how many can we see inside?
You see four individuals.
I'll knock on the doorframe.
Okay.
Could you make room for two more?
Caduceus came with you, too.
Three more.
I think we can do that.
We'll slide in.
Door open, door shut.
Go ahead and close it.
Yasha closes the door.
So,
I imagine, much like us,
you don't have much business to remain in this space, right?
Not a lot.
Actually, perhaps a fair bit more.
We did come here for a different reason,
and that event is forthcoming.
Perhaps we should actually start off on a different foot.
I think you know all of our names,
but I'm not entirely sure that we really know yours.
They look at each other.
You can call me Kotho.
That's all you need.
Excellent.
Make a history check. Whoa.
You said Kotho?
Kotho. She's a pirate queen.
Kotho? Oh, I hope so.
14.
14.
You have heard the name before.
You don't have a lot of detail, but you,
there are some figures in the Menagerie Coast
that build a reputation.
Some because they have some sort of
massive criminal enterprise,
because there are rumors of
elements of makeshift nobility that have risen up
or caused some sort of intrigue.
Kotho, however, is one of a handful
of well-known bounty hunters across the Menagerie Coast.
Particularly one that they say one day
just quit the game and left about 10 years ago
and hasn't been heard from since.
10 years.
Right, Kotho.
I see the look of recognition in your eyes.
I hope you'll take it as flattery
that your name, even all this time later,
still carries great weight from the Menagerie Coast.
Certainly.
You all came in a ship, right?
We did, however,
we were trying to throw off the scent of a one dragon turtle.
We seem to have pissed it off, and since we've been here,
it is no longer afloat.
Fucking shit!
It is discouraging, I know.
The other three that are with Kotho,
any recognition of their faces,
anything that rings any bells?
Not particularly.
You see one younger, scrawny-looking elven gentleman.
You see a halfling female, a little older,
muscular, big upper arms.
And the last one you can see has,
they look human, but there's something about them
that seems different.
The features seem to almost shift
at certain points of light that catch them.
Like there's a pearlescence from certain angles
that you have to catch yourself on.
If you've been here for 10 years,
in speaking with Vilya,
she said she'd been here closer to 20 to 25.
Have you found out who the first members
of this village were? Have you found out who the first members
of this village were?
I haven't.
Don't really care.
I take it from your urgency,
that it is quite important for you to get off this island?
As soon as possible.
Do you have a way of doing so?
Perhaps.
We may be able to assist each other.
In a matter of days, there will be a fair number
of people traveling to this island.
Some may be capable, others perhaps not so much.
If your reputation is as I remember,
you seem to be the type that might be able
to play that to your advantage.
As they arrive, and they will,
well, I'll leave it to your imagination
as to what your options might be.
Fair enough.
In the meantime, we don't really know these people.
I'm assuming that you don't either,
but if you would, keep an ear out,
and as those arrivals start to filter in,
we'll make sure that you find your way to
the possibility.
I appreciate that.
Well, if we can be of any more assistance.
The door is already.
Okay.
Have a great evening.
Shall we?
Yeah.
All right.
So you all walk out, you can see the four of them
are still holding that distant scowl,
that intense, at- at the ready sense.
You're very familiar with it.
I'll pause, turn around,
step back through.
One last question.
Before you went missing,
who were you looking for?
What's it to you?
What's it to you?
What's it to you? I call it a matter of curiosity.
Wouldn't it be strange if they were, I don't know, here?
Make a persuasion check.
Oh my god, yes, come on.
19.
Yeah.
Placement.
I was looking for someone who stole something
very important to an employer of mine at the time.
Any idea what they stole?
It was a weapon.
A weapon.
I take it you didn't find it?
No.
They evaded us for a while,
and then they disappeared as well.
But they're not on this island.
We've spent the past few hours trying to see
if perhaps we had ever crossed paths here, but no.
An employee from the Menagerie Coast.
Indeed.
Thank you.
Hopefully your time here will not be too much longer.
Evening. Shall we?
Yeah, let's go.
All right.
I'll get back and fill everyone in on who Kotho is,
the kind of reputation that she has,
and just the general demeanor of her group.
Also, there were two in her group
that seemed to have a strange, did you see the-
Yeah, they were kind of shiny.
Yeah. Or like, they were shiny people?
Shiny, ow, what do you mean?
Sometimes when you see fish in a certain light.
Yeah. Like iridescent?
Yeah, or pearlescent, like a pearl, almost.
Their skin?
Does that sound familiar?
Like this.
Like this. What are you doing? What is that? It? Like this. Like this.
What are you doing?
What is that?
He's just close.
Yeah, like that.
Oh yeah, the gossamer.
I totally remember.
I would say, just because of your nature, Yasha,
you gather there probably was a hint of Celestial
in their bloodline.
How many people were with Kotho?
Three. And they're bounty hunters, or they were with Kotho? Three.
And they're bounty hunters, or they work for Kotho?
She was, and I assume that they were with her,
or at least are now.
And even though they were given
this bounty hunting mission 10 years ago,
they wouldn't reveal any details.
No, they did say they had been searching
for someone that stole a weapon from an employer
along the Menagerie Coast.
No, it couldn't possibly be.
What? What?
What?
Oh, Twig.
Wouldn't it be funny if it was the Happy Fun Ball?
But that couldn't have been. That was 10 years.
Well, a lot can happen.
But I feel like Twiggy was sooner.
And the happy fun ball,
would you describe it as a weapon?
An artifact.
But that's a weapon, and I point to the bo staff
on the ground that Caleb is identifying.
Oh yeah.
What, that stick?
Yeah, it's super fucking magical.
At least that's what Caleb said.
The stick is?
That's that bo staff that I definitely- It's got run magical. At least that's what Caleb said. The stick is?
That's that bow staff that I definitely-
It's got runes on it, it looks magical.
It's all gold and silver, look at it.
It's a sexy looking staff.
You should definitely use it, Beau.
Why don't you poke Fjord with it and see what happens?
Yeah, poke me with your stick.
Really?
Sure. Wait.
No, it's all right, I've got media mama.
I'm sure this'll be real bad.
And I spend a charge.
Okay.
Or at least I think I do.
Okay. Oh no.
I swing it real hard.
Fjord. Yes.
If I could have you to,
can you roll a strength saving throw for me?
Are you sure you don't want a different category?
She's standing about 30 feet away from you
when she does this, by the way.
Oh fuck.
Anyone standing next to Fjord?
That is a nine.
Go ahead and roll 3d8, if you don't mind.
Ooh. Wow.
That's a good one.
3d8?
16.
So you watch as Beau takes a few steps back,
and you're confused for a second
why she's stepping away from you.
Woof!
Woof!
Don't you need to be back?
This one swing, and you watch
as the wind seems to gather,
and then this wave of pure crackling force energy
just whoosh, like a giant sickle,
just carves through the air
30 feet out towards you and impacts,
knocks the wind out of you and pushes you 15 feet back.
Right out of the dome.
Whoosh!
I start making all the sounds that woman did
when she fell out of the grape crushing pit.
Ow, ow, ow, ow, ow, ow, ow, ow, ow, ow, ow.
All this dust kicks up around it. Ew, ew, ew, ew, ew, ew, ew, ew, ew, ew, ew, ew.
All this dust kicks up around it, eventually settles and you have...
Settle, that was...
Wow. Big stick.
Big stick hurt me. I love you so much.
I just hold it and I just pet it.
I'm never letting you go.
How many times could you do that a day?
My senses tell me roughly four.
I'm glad I could.
Oh, so 13 points of damage?
Of force damage, yes.
Got it, cool.
Is that on top of the plus two and the plus two?
Yeah, that's a side thing,
aside from the plus two, plus two.
Jester, can you help me out, please?
Oh, I don't have very many spells left.
Let me see.
Oh, Caduceus, do you have any?
Oh, I can Healing Ward you.
I can do something, yeah.
Just in case we're ambushed.
Let's see what I got.
I got something.
10 points of healing.
Thank you.
And I'll give you another
10 points as well.
You are beautiful, people.
Nott, did you find skin gorger?
Oh yes.
I've been holding it in my pocket.
I'm three feet tall.
And I've been carrying your six foot long sword
just back here.
Video game pocket.
This is that dragon.
Da da da da.
You didn't see it before, but it was there.
That awkward anime hero character
who's wielding a sword four times their size.
Yeah.
When you walk in the door, it's like a ladder at the door.
Wrist of 410,000 dragons.
Yep.
Yes.
It's going to be a weird thought,
but I think Vess should get the boots.
The boots? Yeah.
I think you're the one who needs to get away from stuff
if things get too close.
Either, yeah, or one of the spellcasters,
one of the clerics.
I was thinking, unless anyone wants them,
I am still the weakest link in the group in some senses,
so it'd be helpful to get back.
So you want the boots and the coat?
I do not want the coat.
Oh. Not really my style.
Does anyone else want this awesome bo staff?
I think it would definitely go well with Fjord.
Anyone?
Yeah, I just don't know who else is proficient
in a bo staff.
I think it's good for you.
Okay. I think that's me for you.
Okay.
It's only light armor, right?
I don't think I can wear the coat
because it has to go over light armor.
I don't wear light armor.
Who wears light armor?
I do.
I can go over medium armor.
It can go over medium? It can go over medium armor. It can go over medium?
It can go over medium armor.
Oh. Wait, you can?
That's what it says.
No? No, it says light armor.
Oh no, my armor is medium.
I got thing reversed.
Who has light or no armor?
I have light.
Veth can wear the two, but oh.
Oh! Yeah.
I love the idea of Yasha in a...
In a coat? Yeah.
In a nobleman's coat.
That's actually kind of cool. That's actually kind of nice.
Maybe we can cut some holes in the back of it
so your wings can pop through it.
Those are awesome. Oh jeez.
Lafayette. Those are dope.
Actually, that would, and especially since you're...
I mean...
Yeah. What's your AC?
Let me give this a look.
Do you have, it's an attuned thing, yes? The coat is, yeah. since you're... I mean... Yeah. What's your AC? Let me give this a look.
You have, it's an attuned thing, yes?
The coat is, yeah.
That's kind of cool!
And you're down, you know.
It makes it harder to hit. It gives a plus one bonus to AC.
Should make me 18, but...
I think your armor might be medium.
My armor?
Oh, because I have the breastplate.
You have the breastplate.
You still have that,
did you ever pick up the Bracers of Defense?
I don't think.
We never got those.
No, we never went back.
No.
Or did you get them, but,
you have them, but you didn't equip them.
I have them.
I was like, I'm pretty sure you have those.
Oh my gosh. You do have them.
You switched that out. You've had them all this time.
But she can't use them.
Why?
She can use them, but she can't use them
with the breastplate.
Oh. But you could use the
So you could take off the breastplate,
put on your light armor, wear the bracers,
and wear the coat.
Oh wow.
Well, would that increase her AC,
or just keep it the same?
Well, even if it kept it the same,
then she would have the bonus of the coat. But I don't know what the bonus of the coat. Increase her AC or just keep it the same? Well, even if it kept it the same,
then she would have the bonus of the coat.
But I don't know what the bonus of the press plate is.
Oh, that's right.
Yeah, you do.
As a reaction, you can gain resistance to damage
from a triggering attack.
It's also an excellent bargaining tool for later.
It's rare, I would assume.
Wondrous, even.
Wondrous, well. Wondrous, well.
Wow, that means magic damage
you would be able to have resistance to on occasion.
You can use your reaction to gain resistance.
Could that work against further being attacked?
Being mind controlled and things like that?
No.
Well, but psychic damage, right?
Damage. Yeah, but like,
mind controlled, not so much. Not status effect,
but damage is a necronomicon. Let's put a pin in it.
Let me think about it.
Because I do love the breastplate.
So it's either Veth or Yasha should have the coat.
Yeah. You have dibs.
You should probably get the boots.
I do love the breastplate, though.
Let's think about it.
I'm going to think about this. You can think on it.
There's no rush for it now.
But you do take a short rest, if you guys would like to,
to expend your hit dice to heal up a bit.
Okay.
If you'd like to, if you have anything else you want to do
in the time being, otherwise we can go into the evening
as the village begins to gather.
Was there any jade or pearls in the bag of gems?
Oh, let me look.
Oh, hold on. I have a good prop.
There you go.
Good job.
Yeah, there's a number of pearls there,
maybe about 230 gold worth of pearls.
Okay.
Do you want them? Yeah, I will.
Is there any jade? There's a little bit of jade, about 80 gold worth of pearls. Okay. Do you want them? Yeah, I will. Is there any jade?
There's a little bit of jade, about 80 gold worth.
There's like 80 gold worth of jade.
Any diamond.
You can use all of that to great effect
if you can spare it.
Just the three, right?
The three diamonds?
Are there any smaller diamonds in the bag right now?
No, just the three that she holds.
80 gold worth of jade and...
Okay.
And how much pearls worth of gold?
300, I think it is.
Did you say? It was 200 and...
30? It was 230.
All right. Okay.
We'll go with that even if it wasn't.
230. All right. We're rich'll go with that even if it wasn't 230. All right.
We're rich!
We can buy anything we want. It certainly feels that way.
Feels good.
Yeah.
We've been poor for so long.
Well, have we?
I spent all my money on these fucking bracers,
so I've been very poor for a very long time.
I've had literally thousands of gold.
Wow, that's, I don't brag about that.
I have not.
ADM, remind us, who gave us the map to Rumblecus?
I don't think there was an actual map.
There wasn't a physical map.
I was just giving it to you so you have a visual aid.
Gotcha, gotcha, gotcha.
There are these clearings and, I don't know.
There are clearings on the island,
like the one that the tower was in,
but it could just be topography.
We'll say those were creative light
licensed by the cartographer. Fair enough.
I'm reading into everything now.
I know, I know.
Okay. Well, it I know, I know. Okay.
Well, it's nighttime, I guess.
We're going to go to this gathering.
I mean, did Vilya call the gathering together?
Gosh. I don't think she did.
She went out to begin to do so, so.
Okay.
Do we have anything that we want to influence
the villagers to do or not do?
We're just going to let them say their piece
and the ones who want to leave, we'll help them with boats
or no, we're not going to offer our boats?
I wouldn't inform them.
I would control the flow of information, first of all.
And second, I would encourage them to keep
sort of the same status that they had before,
that was working, until we figure out
how many people are coming in,
who wants to leave, and where they want to go,
we should try and remain like the same homeostasis
as before this.
Because then it's going to be up to Vilya to figure out
how many people she can take to where and how often.
It's also going to be an important thought.
I don't think anyone should do anything rash.
Take a couple days, figure out what they want.
I know they'll be urgent to go.
Families and other things waiting,
but we also don't want anything to happen to Vilya.
She is pretty valuable.
Can't we teleport people as well?
We've been there before.
If there is a circle that we have used We teleport people as well. Only us, right? We've been there before.
If there is a circle that we have used and I am familiar with.
So if it comes to me, Empire, or?
I can take us to Rosohna, I can take us to Nicodranas,
I can take us to Zadash.
Can you send people without leaving?
And the port, yeah.
That's good.
Can you send people without leaving? Yeah the port, yeah. That's good. Can you send people without leaving?
Yeah, although they might have some explaining to do
when they arrive.
I agree.
Yes, they would.
Alert people.
Yeah.
But we don't necessarily have to say anything,
but we can say that we will help people get
to where they need to go.
It would be nice if we could give everybody
a little bit of gold on the way through so that, you know.
Like a trick-or-treat basket as they're walking around.
Yeah, here's your gift bags.
Gift bag, everyone loves a gift bag.
Hope you enjoyed your time on Vell.
Just take one, please. Thank you.
So much was destroyed under the volcano,
but we were able to salvage this.
Yeah.
I mean, for a lot of people,
a bag of 50 gold can go a long way.
Sure.
As for us.
Yeah.
Yeah, I didn't put my coin in yet, just in case.
Same.
Mm-hmm.
Well, okay.
An eventful day or three.
How many days has it been?
Three, I think.
It's been three, a little over three days, yeah.
Fuck.
A lot can happen. Yeah.
I'm exhausted.
The dome end shifts?
Well, no, there's a gathering first before bed.
Oh, it's tonight.
Yeah, you're still midday at this point.
So I'm saying like.
You go to sleep for it.
It's one in the afternoon.
I'm going to take a power nap.
I mean, you guys did wake up at the crack of dawn
to go fight Vokodo,
so your day shifted a little bit earlier than you used to.
I'm a little hyperglycemic.
I need to get some fruit and coffee.
We just ate lunch.
That post-lunch crash.
Yeah, I might take a walk around while this is,
I feel like being cooped up is,
I want to get a sense of things.
Be careful, Caduceus.
Okay.
If anyone wants to come or otherwise.
I'll come with you.
All right.
So, and two clerics, that never goes wrong.
Yeah.
Never has before. No.
As the time begins to grow closer to the end of the day,
you can see people are now preparing.
They're bringing all the seating arrangements
and familiar things you saw brought
to that one social evening with the bonfire.
The fire is being constructed, but it's going to be smaller
and there's less people helping.
But it looks like it is happening.
You can see Vilya has been doing the rounds
of trying to convince and gather as many people as she can.
What is it you guys are looking to do
while you're out and about?
What do you want to do?
Just trying to get a sense of
if there's anybody who's nervous,
if there's anybody, how people are sitting,
if they're starting to come out of their initial panic,
if there's anyone who looks dangerous.
Okay. Or worried.
Many people look worried.
Most people look worried.
Yeah.
There's worried and then there's worried, though.
There is.
I would say a majority of the people are just shaken
and trying to piece together what their future looks like
from two different lives that have collided,
depending on how long they've been here.
Some people shorter than others,
some people longer, some people their whole life.
I'm going to help set up a bit then.
And imagine, for the people that
have been here their whole life,
majority of their community is uprooting.
the majority of their community is uprooting.
So this is a very traumatic event
for some people here as well.
But you do notice, as people are beginning to gather as well,
Enola, the older woman who cooked with you the night before,
you can see has already stepped into a matronly role
and has begun to talk with
and begin to have a small forum
of villagers to discuss through their processes.
So there are pockets, you can see,
where the community is still a community
and people are starting to rise to the occasion
of a fractured hole.
And that does give you a sense of hope.
There are some that are not engaging at all
and there are people that are just packing up their things.
You're not sure what they plan to do.
Upon asking around a little bit,
you do hear people talking about that Vilya has mentioned
that there are ways to escape
and there are people that are eager to get off immediately.
There are people that are waiting to see how it plays out.
But there's a mixture of how do we hold on to what we had,
and how do I get as far away from this as possible,
and everything in between.
As far as dangerous, I mean, it's hard to tell.
In the middle of this energy,
there are some people that you can't tell
if they're afraid or predatory.
What you do know,
and it does give you some semblance of comfort,
is nobody here has wealth.
So lest there is a personal reason
to harm another that you're unaware of,
there's not much to be gained by stealing from or abusing the trust of others that you are aware of.
So there are shady individuals, of course.
And the best you can read, and you can read pretty well,
there's no immediate threat of danger at the moment.
All right, I'm going to just help set up a bit,
just listen to people, try and get a sense
of what their plans are, what they're thinking,
and just help cook, help.
I'm going to look for the family that moved out of the hut
that first day that we came in.
Yes, Doran.
Yeah, do I see them?
You do.
You see him and his wife and their children,
and Doran, they're in the process of helping
set up the bonfire and arranging the various stumps and seats.
And as he approaches, he goes,
Oh, hello there.
Hi.
So you all helped
Vilya destroy Vo,
who apparently was not a god.
Not a god.
Crazy, huh? That's crazy.
Gods are not being gods.
Things pretending to be something they're not,
that's crazy. Concept, eh?
It was wild.
Well. Pretending to be something they're not, that's crazy. Concept, eh? It was wild. Well, um.
How are you guys?
Me and Alana here, we met a long time ago here,
and we had different lives back home.
She's from Marquet.
I, myself, didn't have the best of relationship
waiting for me back in Wildemount,
but I think we're going to stay.
Oh, that's nice.
I think we're going to stay.
What's your real name?
Berix.
Berix. Does your last name begin Ah. Beryx. Beryx.
Does your last name begin with a V?
It does.
I had a feeling.
Beryx Velen, how do you know this?
Do I have the watch?
Either you or I do.
I know one of us was.
Because I had been going around asking everyone.
I know.
Yeah, yeah, yeah.
We'll just say you do. We'll say you do. We didn't put it back. I know. Yeah, yeah, yeah. We'll just say you do.
We'll say you do.
We didn't put it back.
I know we didn't put it back.
We found this.
Big mandarin.
He looks at it.
Kind of opens it and looks at it wistfully.
Looks at his wife.
Closes it and goes,
You can keep it.
It's a reminder of a life that I don't think is mine anymore.
But thank you, I appreciate the offer.
I'm happy you guys have each other in this.
Me too, me too.
This is complicated, but...
Well, and he puts his arms up.
It's a beautiful place to live.
It is, it is.
How would you guys feel if a whole bunch of visitors came?
Right.
Vilya was mentioning something about that, right?
You had a bunch of folks coming in for a bit
for some sort of meeting?
Yeah.
Yeah, a meeting.
Well, we're happy to help, you know.
Best we can. You can vouch for these.
Oh my gosh. Well, I don't know them personally,
but oh my gosh, you know what would be really fun?
What?
What if, you know,
you and whoever else decided to stay here
could turn this place into a really awesome resort
or something?
Mm-hmm, mm-hmm, mm-hmm.
There's this slow moment where
him and his wife's eyes meet and the kids go,
fucking fuck.
What's a resort?
He's like,
we'll talk later.
How do we do that?
I mean, we just work on making the rooms
look a little fancier, you know?
Anybody that ends up leaving,
we can turn into a hotel room or something.
Okay, okay.
Yeah, we could probably do something like that, right?
It's like.
I think so.
There's even a hot spring.
Yeah, absolutely.
How much time do we have?
Under a volcano.
People will be getting here probably
within the next few days.
You know, the bulk of people in seven days
will probably have some stragglers.
A few people actually showed up today.
They both look nervous, and they both go,
All right, well, you know what?
We'll do what we can.
And we could probably get a few other folks
who are staying back to help.
Yeah.
We'll get this place turned around.
This is exciting.
Sure.
I'll help.
Wonderful, then yeah. Okay.
Tomorrow, it's a long day today, but you know.
Right, tensions are still a bit high.
Yeah, we'll wait to sort it all out.
Right, but yeah, yeah.
Come find us and we'll have it out.
Awesome.
All right.
Any other business?
Airbnb.
Oh man.
Stupid. No, I'm pretty good.
No, it's good, it's good.
It's good.
I have a bit of business with when the clerics are done.
Yeah, are you guys done?
Mm-hmm. Okay.
I would say in that time that has elapsed,
who all is in the dome?
Is everyone else is in the dome?
Yeah, no one else has left yet.
Stayed, yeah.
No, I have to stay.
Well, I don't make a big to-do.
I just take the time to make Frumpkin
and then look at, no one's paying attention to me.
At a certain point, I just look around at them all.
Look at the walls of the dome.
And I bring Frumpkin over, come, sit here.
And I grab a piece, a chunk of wood
that I picked up on the way in
and set it on the ground
and take out that wand again.
Look at the wood, look at the wand, look at Frumpkin,
and study Frumpkin.
And keeping my eyes on Frumpkin,
begin to wave my hands over this just solid block of wood,
and bits of the wood, as I cast Fabricate,
start to shear away,
and it probably takes a good five, 10, 15 minutes,
but slowly start melting away parts of this block of wood
until I get a crude form of a cat.
It's not highly detailed, but clearly a cat,
and looks close.
Don't move, I said. Hold still.
And I finish it. It's about this, just this big.
And I set it down in front of the wand.
And also, I pull out some papers
and then that row of a handful of small pieces of
broken pieces of stained glass from the temple.
Mm.
And I spend another 15 or 20 minutes writing notes
and occasionally looking at people
who are not paying attention to me.
Okay.
And past that time,
and in a little while, I just gather it all up
and I put it away.
And then I lie down because I am wrecked
and get a bunch of hit dice back
and I will use Arcane Recovery to pull back
a six-level spell slot. Okay.
And that's it.
Check with Arcane Recovery
to see what the spell level limit is.
I think it's, whatever is half, I will.
I think it's just half of my level, I can, half of my character level,
I can bring back in spell slots, but let me double check.
Maybe limit that to double check, yeah.
I'll pick different levels.
I might be remembering something else.
In the interim, the rest of you guys get your short rest
as you converse amongst yourselves,
thinking over what things are happening,
what's in the future.
I'll just do some journaling,
write down my experience, and reflect on the time here.
Oh, can't be.
You're right, can't be six,
so it's got to be fifth and below.
That's right, that was the fifth.
Thank you. No worries.
So I'll do it. Yeah.
Ruminating on the battle that just transpired,
the weirdness of the creature you encountered,
and the future of the people, and the time to come.
I'll just go up to Vilya real quick and just,
is she around or is she organizing?
She's around. She's not around you guys.
She's out organizing for the night,
but you can go find her. Okay.
No, I'll let her do her thing.
Okay.
I'll head over to Jester for a moment.
Those first three arrivals for the Traveler Con.
Yeah. These are pretty diverse handful.
Well, it was really like two arrivals.
There was one really nice guy and one super bitch,
and she had the bodyguard.
Right, yep, the super bitch was an outlier.
Yeah.
Either way.
So, I remember how distressed you were
when you realized that the Traveler knew
that this place had the potential
of wiping people's memories,
and that has been negated now.
Yeah.
So that's off the table
and Traveler Con is moving forward.
Yeah.
But the Traveler doesn't want to be a god.
Right.
So we have to figure out a way
to get everyone gathered
and make it to where we make them believe
that the Traveler, you know,
has ascended, basically.
Like, become so powerful and so wonderful
that he's going beyond the, what are they, the Divine Gates or something like that.
And he won't be as available to us, you know?
So that when people pray,
he doesn't actually have to show up.
But he can still be, you know,
the Traveler and get their praise and stuff.
That makes sense.
I assume that all of these people that are coming, though,
in some way have personally interacted with him,
very similar to how you have, correct?
Probably in some way, yes.
Not quite as cool or as long.
Like, it doesn't mean as much to him,
but yeah, they probably have had.
So just stick with me for a moment, gaming this out.
If you all of a sudden tell all of them that that's gone,
and let's say some of them have been talking to him
for half as long as you have,
but still a significant part of their life,
what if they're not happy?
Well?
And moreover, I did hear you say that you were,
you know, sort of his rep,
which is true, you were the first for him.
Yeah.
My concern is that they would then be angry
with not only him, but you.
Right.
Well, then we kill them.
No.
I mean, you know Beau, you just say the word.
She'll staff 200 people.
I mean, you know Beau, you just say the word. She'll staff 200 people.
I mean,
I don't know, are you and Caduceus angry that the Wild Mother isn't, you know,
next to you all the time having tea?
Or is it what you expect out of a god?
That's a good point.
Although my expectations are very low.
I only speak with her when she decides.
Right. I've never been able to connect.
I can't. How do you know
it's actually her speaking to you?
I don't.
You just assume, right?
Because it feels special?
Yeah.
Well, maybe all these other people will then
feel like the Traveler is still with them,
is still talking to them,
even if he's not actually doing it.
You know, maybe the wind will blow their hair a certain way
or a bird will poop on their shoulder
and they'll think it's a sign that he is,
you know, pranking them.
Let's hope for that.
I hope for that.
In the event that it doesn't go that way,
let's just keep an open mind so that we can say
we weren't surprised by something we hadn't thought of.
Can we do that?
Yeah.
What if...
Do you think it's mean?
Mean? Well, like...
I don't know.
Do you think it's mean to keep people
from actually having...
Like a god who will listen to them?
Oh.
Shit.
I hadn't considered that.
You mean someone that's really looking for a connection?
Well, what does the Wild Mother mean to you?
What does she actually do for you?
Like, when you die, what does she give to you?
Does she keep you safe?
Do you pass into the afterlife?
If she does, and somebody could be worshiping her,
and they could have a wonderful afterlife
and they accidentally worship the Traveler
and he doesn't do shit and then they just die and then what?
I actually don't know the answers
to any of those questions.
I hadn't really gotten that far.
I just think, as well as we know you,
the thing that you value so highly is friendship
and the trust and the camaraderie
and the protection and the ear.
Yeah.
If that was removed or reduced,
I just feel like people might be upset
and they may just leave.
Or maybe they may go somewhere else for that connection.
And I think that would be fine,
but I certainly wouldn't want to string someone else along
if that was available and that's what they were searching for.
That's true.
But, but, but!
If everybody comes here and they find out
there's all these other people that worship the Traveler
and they find connection with each other,
then suddenly they have that camaraderie.
Suddenly they have a group of people
that have the same common interests as them
and they can be friends and have each other's back
and he'll have his own church, you know?
That is true.
And that would be wonderful.
Is it really that bad if it's making people happy?
No, I don't.
I don't think so.
People can do whatever they want to.
They can lead a life however they choose,
and as long as it doesn't interfere with other people,
at least for me, I think that's fine.
Knowing that on the other side of that,
it's not reciprocated,
I can't answer that question for you, Jester.
But as long as, I have to be honest,
also, I don't really care about 200 other people.
I do care about you.
So as long as you're getting what you want out of this,
you're not being forced into being something
that you think you need to be for him,
you can do whatever you want to,
and I and we will all back you up.
But if at any moment it puts you at risk for him,
I won't be all right with that.
Okay.
Okay.
One last thing?
Yeah.
You can tell us if something happens
when you speak with him.
Last time, it seemed like you carried it for a long time.
You can tell me.
Ollisyn.
Okay.
Well shit.
We have all convention to plan.
Oh god.
Yeah.
We'll figure it out.
No problem.
Night.
It's still the afternoon, but it's 2 o'clock.
I'm so tired. It's 2 o'clock.
Cappuccino, cappuccino, cappuccino.
Yes, do you have one?
Oh, Caduceus, are you making cappuccinos?
I don't have any of the things.
Caduceus, are you making tea?
The only thing I have is making.
Caduceus, please make tea.
Any of your dead people give a little kick or something?
The caffeinated dead people.
I've already got a kettle going.
I've had one going for a while.
It's really hard to boil water on it
just with what they have.
You don't have any monster energy, dead people?
Only what I got for myself.
Of course it's red.
Of course it's red.
My poison pot. Blood.
Yeah, I've got a kettle going.
As the afternoon turns into evening and dusk settles,
you begin to gather with the rest of the people of Vo.
Looking around, it seems that the majority of people
are here.
The bonfire is going.
There isn't a fresh hunt.
There's still remnants left of previous gatherings,
but nevertheless, small meals are distributed.
It's a lot less jovial than the last social gathering
that you guys were involved with here.
But a short time into it, you watch as Vilya stands up.
Deremed, Lukács, as you previously knew him,
is standing not too far off to the side,
arms crossed, just keeping eyes out.
No sign of Tara or Kotho and her crew,
but as everyone gathers around,
you can see there's muttering and conversation
before Vilya stands up and takes the staff
and hits it once hard against the stone top
of one of these tables.
As it does, a hush falls over.
As it does, you can see the firelight crackling behind her,
framing her in almost a silhouette.
And as she begins to speak,
whether her voice, the front of the staff begins to glow
and seems to flicker with the volume of her speech,
lighting her from the front. the staff begins to glow and seems to flicker with the volume of her speech, lighting her from the front.
And she goes,
My friends, my family,
the people of this island and this community,
I've been your guardian for some time,
and that time will soon come to an end,
for we are in a dire time of transition.
And a few voices go,
yeah, you fucking say that again.
Shh.
It is strange to be living,
I can't say a lie, because we have been living.
And regardless of who we once were,
what we became in this community means something.
It's your choice to take that to heart,
and it's your choice to take that
where you will in the future.
I know a number of you are racing
to get back to the lives you once had,
and there is no judgment there whatsoever.
I will see to that travel as best as I can.
Though it may take some time.
For those that do wish to stay,
this community is not leaving.
I've already spoken with a few that are going to keep it.
And you are ever welcome.
I know it's a hard time,
but I would just ask for your trust and cooperation
as we all ford through this transition,
respectfully. If I might ask that of you, we all forward through this transition, respectfully,
if I might ask that of you,
I would greatly appreciate some muttering.
And the conversations start building up at this point,
and people start raising voices,
and people start standing up and being like,
what are we supposed to do now?
I have a family here and a family
that I haven't seen for 15 years.
And people rising up and offering suggestions here
and be like, well, you got to pick one, can't you?
Why can't we have a conversation
and make it a bigger family?
It's like, it's not that easy.
And it starts getting big again, Lukács,
or as you know him now, Mr. Mingo, is like,
Silence, please, we're trying to work this out.
And the conversation continues anew,
and it becomes a community forum
in which there are points of tension that are broken,
and there are points of reconciliation.
There are offerings of different perspectives,
and it's lengthy.
For the next hour and a half to two hours,
it is a lot of intense emotions across the spectrum.
But it finally comes to the point where
Vilya seems to have pushed enough
and pressed enough into the people here
that there is a path either way.
And she says,
you will live the life you want.
It is yours to figure out. And I'm sorry it's so complicated. He says, You will live the life you want.
It is yours to figure out.
And I'm sorry it's so complicated.
I'm sorry that it's fraught with heartbreak, confusion,
and challenges for endless days ahead.
We didn't choose this,
but it's in our power to decide what we do with it next.
And this is going to make for a hell of a story
for the Bards to sing for years to come.
My friends, and she points over towards
where you guys have been sitting off to the side,
they were the ones that aided
in alleviating us of this fog of mind
and mist of island that kept us clouded
and unable to make the life our own.
So please, show them respect as well,
as you would do myself.
But for tonight, even if this is your last night,
can we please have one more night
as though.
There's this still pause.
And you folks stand up and go,
Aye.
Raise a drink.
Five over here go, Aye.
A few stragglers, Aye, Aye, Aye.
I used Thaumaturgy to make it sound like
a lot more people are saying that.
Okay.
And with a rousing crowd, eventually,
pretty much everybody begins to rise,
some with more gusto than others,
and you even see Kotho and her team
emerge from the shadows,
who apparently have been watching from a distance,
say,
Aye.
And with that, this little child comes running out
to the edge of the fire and holds something to it and
Yeah.
All these fireworks
start detonating loudly.
Yes!
Which at a moment causes everyone to go,
Whoa!
Yeah!
And then breaks into cheers.
To the VO community!
Yeah, cheers. To the VO community!
Every night, once on end, that same child comes out. Sorry, I'm lashing back at my own trying to sleep at night.
Was it Treez?
Was it Treez?
Yes, it was. Treez.
Yes, it was Treez.
Or the Voh formerly known as Treez.
Yeah, yeah, yeah, yeah.
His real name is Twig.
Yeah.
But it seems that at least for the time being,
for this night, tensions are at a manageable level.
And there is an acceptance that people are parting ways.
As the people begin to mingle once more
and the tension begins to shift to a more positive place,
Vilya begins walking amongst and talking to people
in small groups about the reminder of people coming.
Says that there are individuals coming
as part of a worship ceremony
at the behest of the people that aided us in this freedom.
For those who are staying, we would ask of your help
to be good hosts.
And who knows?
Maybe some find better here,
as we have at some points.
And some people are weird about it.
Some people are okay with it.
Some folks are happy to help.
But tonight's celebrations are yours,
if you have any particular things you wish to do
before the day is done.
As people are celebrating,
even during that speech, little by little,
every minute, I use Control Flames
just to slowly turn the fire in the heart of it all green.
Gradually, over time, darker and darker.
And you manage to do so.
And as it does, people take notice
and it has this additional awe
to the experience and the speech as it progresses.
Jester, do you want to try to recruit people
to help with the planning of your?
I've already started that.
Okay.
Yeah, there's our family that gave up the house.
They're going to start running a resort here.
Well, yeah, you told me.
Yeah, that's a great idea.
No, I've been thinking about that.
And I just, do we need more than them, though?
Yeah, they said they were going to talk to other people.
Because maybe we should make that pitch
to the greater community.
Oh, like right now?
Maybe?
Can I hear this conversation?
I don't know, you guys keeping it.
Thought you could hear all conversations.
It's true, if I'm even.
I mean, we're by everyone else.
Yeah, so you could probably pick up on it.
As someone who has dealt with a lot of people
going through traumatic experiences, you may want to give it till morning before you propose a new way of life.
I think in the morning you could rally some people to the idea of opening the island up.
That makes sense.
On a permanent basis, but I'd give them a good night's sleep
before more in a very difficult moment in their lives.
Just so that you have a better chance
of getting people on board.
That makes sense. Sure.
Yeah.
It's not like they would get an influx
of visitors all the time.
No.
You know, this could be a famous island.
People could come visit from all over the world
because the famous island of Rumblecus,
where you may lose your memory, you may not.
Two big decisions in one day is a lot for most people.
They've had one big moment.
Give them a 12 hours. What happened in Rumblecus?
Staying in Rumblecus.
There's so much cool stuff on this island.
Someone could run a ghost tour
because there's so many fucking ghosts.
There is a ruin. They could run a ghost tour.
They could hunt, look for dinosaurs.
Yeah.
I was actually thinking about this.
Yes, you've been making these amazing pamphlets, right?
Yeah.
You could make some to advertise Rumblecusp.
You know, like you're saying, you could,
welcome to the cusp of relaxation.
Yeah. Rumble cusp island.
Really good.
Where you can forget all your woes.
I love it!
I love the dinosaur.
Can you ride the dinosaur?
The dinosaur's great.
I thought that could be fun.
The signature cocktail could be the torch bloom.
Yeah, you can get it at Enola's Bar and Grill.
Yeah, just a little bit.
Also, I was thinking we could offer
some sort of a health wellness center.
So if they wanted to, at the Heavens Falls,
they could get a power colonic.
Right at the bottom of the island, you know?
That's really good.
Maybe a yearly music festival, Rumble in the Cusk.
Oh, yeah.
Yeah, the rumble down under.
And also, Jester, as you've expressed to us,
your friend is maybe bulking at the idea
of ruling over people across the continents in the world,
but maybe he would like to be the headliner
of a resort island.
I know, I mean, that's more his style.
I was just talking about that with Caduceus.
Were we?
Maybe. Was it Fjord?
Who did I say it to?
I don't remember.
Super forgettable of you.
Was it Fjord?
Was it good that I said that to you?
Vokodo is cast, by the way.
I know we had a really awesome conversation.
I just didn't know who I said.
After a game.
Huh?
But without a short time with him,
he's clearly very vain, so maybe it's a little more.
He's not, no.
Are you sure he's not vain?
I don't think he's vain.
I think that's appropriate. He's vain.
He's definitely vain. Yeah.
He's probably kind of. Probably that's appropriate. He's definitely a little Vane.
Probably thinks this song is about him.
Absolutely.
I mean, he's amazing.
Why wouldn't you be Vane if you were amazing?
You would be.
Super.
So amazing you weren't Vane.
That'd be pretty amazing.
Yeah.
None of you are Vane, though,
and you're all pretty good.
Okay, okay, okay.
So we're going to turn it into a resort.
100%!
Yoga meditation at the ruins.
I mean, it's like...
Make it seem like a big gate into the dinosaur area.
Oh, I like it.
Ooh.
That you could go through on a path.
Dinosaur park.
And you could use that warding stone
to play music as it opens.
Yeah, yeah, yeah, and be like,
Vah-bah-bah.
Nothing ever goes wrong.
We can workshop the song.
Those types of resorts.
I bet the two of you could lay something down,
an epic theme.
Really cool thing.
Always a great idea.
I really like the possibilities of this.
I was really hoping for a water slide.
We can look for a slide.
From the top of the volcano down to the waterfall,
boom, shock up to go again. Right back up, yeah.
No lines, no waiting.
Also, since we saved this island
and we're pretty much the best,
maybe we could have some choice real estate,
a condo, basically a timeshare.
Yeah! You think of Lex Luthor?
A little bit.
Otisville? A little bit of the-
Otisburg?
Just right in the chasm of the volcano.
Yeah.
Yeah.
Yeah.
Save an owner's condo, an owner's suite for us.
Absolutely. Yeah.
Yeah, that'd be pretty cool.
Hidden behind the waterfall, you know, out of the way.
Yeah.
A vacation spot that we just go to, you know,
whenever we want. Just turn it into a pyramid.
A 99 Club, maybe?
I love that. Maybe Caleb can build
a teleportation circle in there?
I don't know, maybe we should stay here.
This is pretty great. Maybe this should be
our base of operations.
This is where the campaign ends.
Yeah, let's do it.
I just want to become D&D Fantasy Island.
We don't lose our memory.
People show up and fix their problems
and send them on their way.
Finn's roller coaster tycoon.
Oh yeah.
Unseated a wannabe deity and replaced it with us.
Yeah.
Give us, bring us your offerings.
What is it, like a cargo cult on top of a cargo cult?
It's like the ice cream sundae of cargo cults.
Yeah.
Sprinkles.
Hey! Hey!
Behold Beauregard, goddess of the booze cruise.
Oh, yes!
I've got a bottomless flask of whiskey, let's go!
Yep, yep, yep, yep.
So anyway.
Give us 20 minutes, Matt.
Yeah.
Is this the back of water?
I'm drunk, I don't know.
It's the back of water. Oh my god.
I'm sorry, where did I put my gravitas?
Yeah.
So as the evening celebrations commence and go on,
is there anything else you wish to do
before the night comes to a close?
Is Kotho around at all?
Yes.
A little ways away from the rest of the group
and just keeping amongst her three other mates, but.
I'll slide over and just say,
I'm sorry, I thought of one last thing.
I know you said your last target wasn't here on the item.
Would you be comfortable sharing the name
of who you were looking for?
I spent a lot of time in Port Damali
and Nicodranas in the past few years,
just in case I might be able toranas in the past few years,
just in case I might be able to point you
in the right direction once you get out of here.
Make a persuasion check.
Come on. Come on.
Come on!
Cast Friends on him, cast Friends on him, come on!
I don't think it works that way.
Just do it.
It's a natural one.
Oh!
No! Bullshit! Fortune's favorite. Fuck's a natural one. Oh! No!
Bullshit!
Fortune's favorite. Fuck you, Diced.
Caleb runs over with a pearl.
High five.
Kotha goes,
I appreciate your spirit of
pursuit, but no matter how long ago,
the reason I make my reputation pursuit, but no matter how long ago,
the reason I make my reputation is by keeping my clients' information to myself.
I hope you can respect that.
I can. Always the professional.
Have a good evening.
Fuck it. I know.
Bullshit. That sucks, dude.
Sorry, buddy. It's all right.
Is Vilya around?
Oh yeah, we got her. Vilya is.
You can see Vilya's in caretaker mode
and is looking for people in the crowd that are needing,
whether it be support or a conversation to ease tension.
She's very in tune with the people of the village
and at least the moods that are around,
and is jumping from one to the next
to keep things going.
I just try to make eye contact with her and...
Of course.
If you'll excuse me just a moment.
Thank you.
And she walks over and approaches.
Beauregard. Nott gave me, If you'll excuse me just a moment, thank you. And she walks over and approaches.
Beauregard.
Nott gave me,
Veth gave me a bottomless flask full of whiskey.
You want some?
Oh, I'm good, thank you.
My family doesn't drink.
What?
All right.
You've been here for 20, you really, what?
Okay, whatever. That's fine, fine.
What are you going to do, you know,
after you handle all this?
I mean, I...
I'll probably try and go home.
I hope there's still a home to go back to.
Well.
And you're a damn good leader.
That's clear. People respect you.
Wasn't enough.
What do you mean?
It's hard to deal with the pressure
that's put upon you at a young age.
And to fail to meet those expectations.
I don't lead because I want,
I lead because nobody else will.
But I don't know if it's for me.
Well, it suits you,
but also do whatever the fuck you want.
I don't care.
I appreciate your roundabout support, Beauregard.
You're welcome.
What about you all?
You all came here for this event.
Once that's done, What's next for you? Well, we're talking about opening up a timeshare
or maybe a resort or turning to pirates.
You were pirates?
Well, we had a good run.
Yeah.
I think we have quite a few pirates in this village
that are coming to terms with their old...
job titles?
Yeah.
Probably not the most respectable of titles, yeah.
I feel like you're judging me now.
You know, I'm not judging you. I'm just, I'm saying now. You know what? I'm not judging you.
I'm just saying you are, of the pirates that I've met,
those that have embraced that past,
some have been a bit prickly today.
I mean, I don't know if I'd say we're pirates,
but if you're calling us pirates, then. You called yourself a pirate. Well, I mean, we must be know if I'd say we're pirates, but if you're calling us pirates, then.
You called yourself a pirate.
Well, I mean, we must be pirates then, am I right?
Man, if you said it, then we're pirates.
How's that flask treating you, Beau?
It's fucking great.
I can't believe you're giving this shit up.
Thank you, I do appreciate it.
It's strange.
I'm deeply, deeply scared
and so overwhelmingly excited.
Well, I mean, you're pretty great.
So whoever's waiting for you, You know. I mean, you're pretty great.
So whoever's waiting for you, I'm sure they're going to be stoked.
You know?
I hope so.
I hope they're not too disappointed.
It's hard to be disappointed
when you were sucked into
a mysterious island
that was totally overrun by an Astral Sea demigod.
You're not wrong. Totally stole your memory.
It's hard to be mad at that.
I'll lead with that. Yeah.
I think I should lead with that.
I think that's an easy lead.
It's super easy to grasp.
You're right. Yeah.
You're right. Yeah. You're right.
Thank you, all of you,
for changing the fortunes of many people.
For the better, truly.
Because at least now they get to choose their life. Anyway.
Sure you don't want some of this whiskey?
It's super fucking great.
I think the flask is a little moldy,
but don't worry about that.
I didn't notice.
I can deal with mold, but I'm good.
Yeah. I can.
I think I'm going to go ahead and finish my rounds
and then retire for the evening.
And I believe in the morning,
I'll be able to take our first batch home.
Wow.
You can just open up a tree and send them through.
You don't have to go through yourself?
Yes, correct.
That's wonderful.
To anywhere in the world?
Well, to anywhere that I've been.
Oh. So there are limitations.
And if you...
Hopefully, at least, I'll get them close to somewhere
for the destination.
Out of curiosity,
there was quite a sum of money that was acquired.
Is there any chance for those that were setting a bit free,
we could allocate something in their direction?
Are you gently and kindly asking for the money
that belonged to these people back there?
Well, if memory serves right,
not all of this, a lot of this money
didn't necessarily belong to some of these people.
Hmm. They just had it.
They just had it.
But for those that are being let loose
into wherever I can bring them,
I would like to think they at least
could be comfortable to find their way home.
Of course. Yeah.
The only-
The Veo community should be compensated.
The only thing I wonder about.
Ilyas.
Unsung heroes, really.
Everybody seems to be getting along peacefully right now because the introduction of money hasn't come, right?
Indeed.
I worry if we were to start handing some out,
that some of the less moral out, that some of the less
moral people here might see it as an opportunity.
That's a very valid point.
I had a thought about that, actually.
We had started discussing this very issue earlier.
I think it might be advantageous
to have a little bit of a
leaving ceremony.
I don't think it's healthy to just
move forward too quickly.
I was thinking tomorrow
of having everyone who's leaving mark a stone
with their old name and leaving it here.
And then before they go through the tree,
we can just hand them a little bag of what they need
right before we send them on their way
and no one will ever know unless they leave.
The world won't get around.
We can keep a secret, I think.
Sure, sure. Can we?
Have we done that before?
No, but we can always turn over a leaf.
I'm always, always optimistic.
Yeah, no, that's a fantastic idea.
We could hand them a little bag and say,
this is a bag of soil from the island
to remember it by or something.
Just a little something to help you on your way.
All right, we can do that.
How much do you think is a good parting amount?
I'm not one for larger commerce,
I'm not one for larger commerce,
and most of my travel has been via cart or tree,
or I took a skyship once.
Oh, that's fun.
What's that? That was a long time ago.
There are these massive, beautiful floating ships
in the sky held aloft by some sort of arcane stones.
Took me across the seas once to Issylra
took me across the seas once to Issylra
on my Aramente a long, long time ago.
Issylra.
That sounds beautiful.
It's quite cold, actually.
Oh.
A bit tense, but a unique journey, nevertheless.
I trust your judgment. I think talking to everybody, about
roughly 65, 66 people will be leaving,
and the rest are to stay.
So I leave that division to you.
Okay.
If I may, before you go,
do you have anyone to stay with you tonight for security?
Again, you do possess the sole ability
to move anyone off this island whenever they need.
I can speak from experience that shit happens
in the middle of the night.
If you wanted to stay with us,
we would be happy to watch your back.
I generally can handle myself in the wilds,
but I'm not against some company.
If you've room,
we've made it comfortable the past few nights, at least.
Any objection?
No, no, no, that's fine.
No.
No.
I think that's smart.
All right.
I'll finish my rounds and I'll meet you
for the evening's rest.
And she heads back into the crowd.
Wasn't a part of that.
Off on the side, Caleb quietly sidles over to Yasha,
who seems to be apart from most people.
Hi.
You're over here being awfully quiet.
Yeah, I feel for these people.
I understand how it feels to have your mind played with, you know?
I want to offer comfort to them,
but I don't really know how.
I can relate to that.
It was a long day, but a lot was accomplished,
and hard in the morning, but you had a good day.
Yeah, it was a good day.
Whatever this is, and more than that,
there's a little more lightness around your eyes of late.
Really? Yeah.
Sometimes it's hard to see ourselves,
but that's what you're friends for, I'm told.
I think I'm...
I think I'm starting to realize that.
Listen, I can't give myself this advice.
I don't think I can convince myself,
but I can maybe try to convince you.
You've been doing good for this group.
I've been doing good for you.
You have worth and value
and promise of something.
To be honest, all of this, and promise of something.
To be honest, all of this,
I don't gel with this island very well at all. Or the gods.
Most of them seem too big to comprehend.
Hers, I don't know what to make of that.
Yeah. All of it seems illogical to me what to make of that. Yeah.
All of it seems illogical to me,
to happen without rhyme or reason.
And this island especially is...
Ooh!
Yes.
What a ride.
Anyway, I don't really know why I came over. I just,
we're the quiet ones, so
I feel like it would do us some good to talk more,
get out of our own skins a bit.
I think that would be good for us. some good to talk more. Get out of our own skins a bit.
I think that would be good for us.
Look out at everybody.
Yasha.
Let yourself a little happiness. Even if it's helping other people.
I'm trying.
I think it's working.
Good. Hey. working.
Good.
Hey.
I pull him in for a hug.
Yeah, it's weird, but
I just felt like I wanted to give you a hug.
I hope that's okay. You are so big.
Yeah.
That sound was a rib.
Thank you.
Thanks.
Thank you, Caleb.
I'm going to awkwardly turn around.
Yeah, I'm going to awkwardly just stand here still.
Off to the side, have Seedbed,
and I'm going to, in my sketchbook,
draw Yasha giving Caleb a hug,
but behind her, I'm going to have drawn her giant
feathered wings coming out as well
and coming down for the hug.
Oh.
Oh-hoo!
Okay.
Anything else for the evening
as the bonfire begins to burn a little lower?
So many things, but not now.
Okay.
All right.
Well, eventually you all return to the
shed you had found earlier, lest you want to find other living quarters,
though it seems they're all
still being occupied by their occupants.
10 minutes, new dome.
There you go.
We'll move out tomorrow into something better.
Yeah, probably, with the people that leave.
But you settle down.
Illya eventually comes and joins.
Is there anything else you want to do
before the night's done?
No, but we will move on to something better.
Probably could have taken Vilya's room.
That would have been smarter.
She'd have stepped in and be like,
I mean, you're welcome to stay in my place,
but you invited me to yours.
Oh, is it better?
It's much better than this.
Well, we should fucking, yeah. Well, we should fucking get.
Well, we should, I mean, Caleb, you're.
10 minutes, new new dome.
New new dome?
Let's do your place.
The new new?
I was going to mention, this is a bit of a shed,
but follow me.
What about low-vis?
She leads you over, and she raises her staff.
You can see that large central tree
where you first met her,
these branches unfurl and lower
and create this small platform.
She steps into it and grabs onto the side
and goes, well, come on.
Oh, this is way better.
What were we thinking?
You all grasp the edges of it.
And it's a small platform,
if you can call it that, for everyone to get on,
but you all hold onto each other in the edges.
As everyone's on, she raises her staff and they
curl up and bring you up to a platform.
At that platform, you can see there are these curtains
that are hanging, and she lifts her staff,
flicks it as the platform and the branch meet.
This gust of wind goes
and as it does, the curtains
and hang up on their own on these unseen little
brass knobs on the inside.
On the inside of this hollow of the tree,
it's a good rounded 20-foot chamber
that has a simple bed made of hides and cushions.
You can see there's some carpets laid out.
Some of them stained, but they're functional
and it has a nice floral smell,
with a faint hint of various herbs and lavender.
And it's simple, but it's very pretty
and far more comfortable.
That's nice. It's okay.
It's really wonderful.
She immediately begins to take some of the cushions
and some of the hides off the bed
and starts throwing them on the ground.
She's got a stove. You can make some tea.
Do we really want to drink more tea?
I would love some sleepy time tea.
Putting the kettle back on.
Give us your best dead people.
Getting into the...
That's right, I didn't lose it, so.
Yeah, no caffeine this time, though?
No, we're going very mellow.
Very mellow. Some chamomile.
Good for the tummy. Yeah.
All right.
So you make the new dome in there.
As Vilya prayers and goes,
Very well, rest up.
Let me know if you need anything.
Tomorrow we begin
the new future of Vo,
if we even call it that now,
and the arrivals of your traveler.
Uh-huh. Yep. Yep.
All right.
So you all eventually have some tea,
bed down for the night,
and let yourself, in the coming days,
the rapid approaching and necessary...
What's the word I'm looking for?
The necessary...
My brain isn't working.
Preparations? It's Friday.
Preparations, thank you.
Heat. I know.
The necessary preparations for the event to come.
That's where we're going to go ahead in tonight's episode.
We've only been leading up to this for...
Months.
Half a year, maybe?
Remember when we thought we were going to hit this
in Chicago?
Yeah. Yeah.
Yeah. That. Yeah.
You guys were like, man, I thought,
what if we hit Traveler Con while we're in Chicago?
I'm like, ooh.
That dang cloak took up so much room in the...
I know.
I love that you just let us do it.
Sorry.
Amazing.
Wonderfully mean.
Well, we'll pick up there next session.
Thank you guys so much for following us for tonight's insanity and weirdness. Have a wonderful
night. We'll see you soon. We love you very much, and is it Thursday yet?
Oh my gosh.
Good night.
Good night.
And this concludes the current chapter of Critical Role. Your essays on the history and it Thursday yet. Oh my gosh. Good night. Good night.
And this concludes the current chapter
of Critical Role.
Your essays on the history
and impact
of the various ages
and epochs of Exandria
are eagerly anticipated.
Just kidding.
No homework for you,
but if you are inspired
to do some writing,
please leave us a review.
Your words can really
help new folks
find our show
and encourage them to give it a try. Thank you so much for joining us on this adventure. Until next time.