Critical Role - C2E124 A Walk to Warmer Welcomes
Episode Date: February 11, 2021Exhausted and hunted, the Mighty Nein search for sanctuary in Aeor while contemplating their own potential chess moves...To join in our live and moderated community chat, please head on over to our Tw...itch channel at: https://twitch.tv/criticalrole
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Hi there, this is Matthew Mercer, resident Game Master here at Critical Role,
to welcome you to this podcast version of the show.
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Podcast episodes land right here on the Critical Role Podcast Network on Thursdays, a week after the initial broadcast.
Okay, with that info dump out of the way, let's dive into the story.
Hello everyone, and welcome to tonight's episode of Critical Role, where a bunch of us nerdy-ass voice actors sit around and play Dungeons & Dragons.
We play Dungeons & Dragons!
She yelled so loud at you.
I'm not used to not hearing Travis blasting my face from this side.
What did she say, Bird?
I can't say it again.
Okay. Well, regardless,
thank you for joining us.
Before we jump into tonight's episode,
we do have some sponsors and announcements to get through.
The first of our sponsors tonight,
of which is Twisted Taverns.
Sam.
Oh, hi there, folks.
Welcome to the old shackle.
Pull up a stool.
You guys having a good time tonight?
Don't think I've seen you here before.
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Tonight's house special is called
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Espresso, now we're up to the E of elde.
This is espresso.
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Whoa, bro.
R is rum. I got some light rum right here. Let's say a shot. M, mezcal, tequila.
Let's say two shots.
What?!
Absinthe. Let's say three shots. Why not?
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Cherry for garnish.
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No! No!
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Oh!
And thanks for supporting the show. Oh my god.
That back to you.
You can actively see it hitting his bloodstream.
Yeah, it's like a hot pepper afterburn.
That's for you guys.
Yeah, we did a cocktail tutorial show.
I know, but I thought they were going to put it
in like colored water or something.
Do we have time for that?
I remember when we thought that
whipped cream in red wine was the absolute worst.
Oh, the yogurt in Absinthe might be worse.
Oh, shit. Wow.
There are so many conflicting ingredients,
that I'm going to be hitting it.
All over the table.
I got to play with this smell tonight.
It's like when you used to make suicides
by going to all different sodas at the soda thing.
But if you really hate yourself. Long live.
The lemon and the yogurt are just going to curdle
before it hits your fucking stomach.
The brown ale.
Oh, god.
Well, thank you, Sam. Sure.
Thank you, Twisted Taverns.
And give a shout out to our friends at D&D Beyond,
the official tool set of our show.
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You all right, Sam? Yeah.
Do we have an EpiPen in the wings? I know we have a Deprivulator.
I'm just making sure we got our faces covered.
On top of it all, you look like you're starring
in a gritty Sonic the Hedgehog reboot.
I will be playing Dr. Eggman and Sonic.
Look out, Ben Shorts, he's coming for you.
Yes.
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Thankfully, that's the end of it all.
We get to close out our announcements now.
So, without further ado,
let's go ahead and jump into tonight's episode of
Critical Role. The adventure begins, they were always beside you
Your nerdy best friends and the DM to guide you
And they rise from the flames for the battles ahead
Villains beware cause you're about to be dead They got magic and flair
They got falchions and cunning
They don't see over there
There's a monster incoming
Inspiration is waiting
Rise up, don't think twice
Put your fate in your hands
Take a chance, roll the dice
Roll the dice, roll the dice Roll the dice, roll the dice
Roll the dice, roll the dice Roll the dice, roll the dice
Can you answer the call? Digging deep in your soul
As the legend unfolds Now it's your turn
To roll Now it's your turn to roll!
And welcome back.
We're still recovering from Sam's shenanigans.
Last we left off.
No!
The Mighty Nein, upon traversing
a majority of their journey across Eiselcross
to reach the ruins of Aeor
on the cusp of their final day of travel
alongside the Tomb Takers and Lucien,
the original pilot, it seems, of Mollymauk's body before you met him.
You encountered a final challenge in the wilderness as the ancient white dragon,
Gelidon, the Nightmare in Ivory, had come across your scent and swooped down for vengeance,
recognizing those who had not too long before encroached upon her lair
and stole from her hoard.
After a battle in which Gelidon was unexpecting
the sheer veracity of the response
and the volume of trained and experienced individuals
that were counter-assaulting,
fled within an inch of her life
and you were all left successful
in fighting off this dangerous entity.
Continuing your trek into the night,
as the sunlight vanished and you found yourselves
on one final evening of rest,
you made your way into Caleb's tower,
and upon plotting out what you were to do
in the days to come,
realized that the bag of holding
that Fjord had been carrying was no
longer on this person, realizing it had been taken by Otis in the middle of the fray with this white
dragon. In searching for the whereabouts, they'd already left the tower and made their way into
the dark, snowy evening. You all gave chase and managed to catch up to them. A little ways past
where you had set up for the evening and the battle took place that very
quickly turned in their favor scrambling to gain some ground and eventually just escape with your
lives you managed to begin to outrun them not with the bag of holding you lost but at least one of
the two threshold crests that have been recovered, that as far as you knew, they required
to complete whatever it was they were attempting to do
in the ruins of Aeor.
So, as we return,
you are all charging away freshly from the fray,
just barely ahead of those that chase you.
You can still see flashes of light behind you
as various bits of arcane flashes
start making their way in your direction,
too wide in the shadow to make purchase on your bodies.
With the short time in which those of you
who are magically enhanced with your travel speed
to continue in a somewhat northeastern direction,
northward direction, what do you do?
So who's an animal right now? I am, I'm carrying Caduceus. What do you do? So who's an animal
right now? I am. I'm carrying
Caduceus. What kind of animal?
I'm a giant owl.
Okay. I'm a man-meth.
A man-meth? You're a man-meth?
I'm a man-meth.
I've got forward. I'm nervous.
And I'm on foot.
Yasha, are you on foot? I can't remember.
I am, I am, no.
I am a, a, a, a, a, standby.
Are you something?
I feel like I'm something.
And what about you, Kay?
I can't remember where Caleb was placed.
If we want, I can do the marine layer thing
and give us like a big cloud of fog.
It's in the middle of the night, but.
Or does it?
It does, yeah.
Well, wouldn't they be able to follow the fog then?
I mean, it's pitch dark outside,
so at least it might hide us if they are going overhead.
But. Sure, sure.
Yeah, let's do it.
If they start flying or running,
but again, anyone within five feet can see perfectly.
Anyone outside of five feet can't see.
Oh, then no, don't do it.
We'd have to hold hands or whatever.
We'd be flying blind.
They are like, they see everything.
I, oh, right.
Everything.
Magic, eyes, right.
Yeah.
I'm going to cast Bless on anybody
who's making speed right now, who's near me.
So who would that, that would be one, two.
You have a mammoth. You have a mammoth.
I have a mammoth.
You have an eagle.
An eagle. Or an owl, sorry.
I feel like there was an eagle.
I don't know what Caleb was.
I wouldn't have been able to turn Beauregard
into a mammoth if I was an eagle, so.
Yeah, no, you had lost your form
at the beginning of the combat, so.
So Beau, like all of us are on people, right?
We're all in a plump fling.
I bamfed out my wings and I grabbed Caleb.
Oh, that's what it is, you're flying.
That's what it was. Yes.
But how long does that last?
Like a minute, right? A minute.
One minute. Okay.
Oh shit.
Do we want to all take to the air?
Run. Yes.
Can we do that? Can we do that?
You can hear shouting, not far from you,
echoing across and cutting through
the sound of wind and snow
blasting into your face as you go.
You hear the familiar voice go,
Run all you like!
We'll be right behind you.
Drop me. Gotta go, gotta go.
What? Drop me.
What do you mean?
Do it.
Fuck. And I will turn into a giant eagle, Got to go. What? Drop me. What do you mean? Do it.
Fuck. And I will turn into a giant eagle,
which means that Beauregard will turn back into Beauregard
with Fjord sitting on her, and I will grab them both.
You both into the snow,
and right as you collapse and slide,
two claws wrap around and lift you out of the snow.
Your face is filled with ice and sleet.
So now you've picked them both up,
so you're handling both of them.
Yeah.
You're still flying for the next short period of time.
You are carrying in one claw.
I'm carrying Caduceus.
The stone, and Caduceus is in the other,
and you're just running.
Yep.
We may have to ditch the fucking stone.
No.
No, we're not going to ditch the stone.
They're going to find the stone.
We got to deal with these two.
I'm fast, I'm fast.
Can I fly forward and give the stone to Fjord?
Who's carrying Fjord?
How heavy is the stone?
Currently, Fjord and Beauregard are being held
by Caleb's eagle form.
The stone's pretty heavy.
In its solid form, it weighs about 80 to 100 pounds.
Oh, it's like another person. Yeah.
Well, yeah, but Yasha's about to stop flying,
so she'll be on foot, just like you.
Yep. Uh-huh.
Maybe you should drop Beau.
Drop Beau and take the stone!
Beau's super fast.
I am super fast.
I don't know how long I have left on my polymorph either,
because I was an owl before the fight.
Tori, you guys have traveled
for a little over half an hour,
so you have maybe 20 more minutes.
How's your constitution?
It's cold as fuck out here, by the way.
It's, you know, it's average.
It's fair.
I'm sort of immune to the cold. Joss has no hit points. I'm not. I've got low hit points, but know, it's average. It's fair. What's her immune to the cold?
Jasha has no hit points. I'm not.
I've got low hit points, but I can run real fast.
That's important to remember.
Low hit points is no good.
You can't, we can't drop you.
So we have an eagle and an owl
clutching three members of the group,
and currently you and Veth, Yasha,
who are unaccounted for in the flight pattern.
I mean, you're fairly small and light,
but you're just dashing, dashing through the snow
at a pretty decent pace.
Kind of hard to see.
From your guys' perspective,
it's almost just like Bugs Bunny
just curling through the snow.
It's just this little...
I mean, I can run and I can hide,
but you, you're slow and big. I mean, I get pretty far.
Yeah? Okay, fly.
And you are giving off light, just to mention,
as part of these wings out from you,
there is this faint glow around you,
and so you are this beacon that is flying through the sky.
Okay.
One minute. Okay, so I'm going to,
as I, I'm going to get a little closer to the ground.
Okay. And
bring them back in and just start booking it.
Okay, you got it.
So you have a pretty good run speed.
Yeah, I'm 50 feet walking speed and then I'll-
Oh shit. So if you're dashing,
you can go 100 in a round. Oh, that's for me. Oh really? I'm 90 per round, then I'll run. Oh shit. So if you're dashing, you can go 100 in a round.
Oh, that's best for me.
Oh really?
I'm 90 per round, if I need to.
With your bonus action dash.
They can pretty much keep up.
Yeah, you guys can keep up with, well,
what's your flying speed?
60.
No, that's the eagle.
Yeah, I'm 60 as an owl as well.
Yeah, so they can't quite keep up.
They're falling a little behind,
but if you're keeping on this path,
you could hope that it's enough.
What are you doing?
Yeah. Yeah.
Anybody else glowing? Anything else glowing?
My sword is gone.
Your wings are going to disappear.
Everybody else have shit that glows?
Leaving a trail in the snow.
Right. Can you carry me?
Yeah.
Can she carry me?
Yeah, I'll allow it.
I'm jumping on.
Come on.
This is not how I thought our date would go.
Works for me.
This'll be more than enough date.
I'm casting...
How close are all of you right now?
You guys are clustered together, though,
of the speed of which you're all flying, and you're just dangling currently from Jester's grasp. of you right now? You guys are clustered together, though, of the speed of which you're all flying
and you're just dangling currently from Jester's grasp.
Are you an eagle?
You can see that Yasha, holding Veth on her shoulders,
is starting to slightly fall behind,
just ever so inching. We're losing them.
I'm going to cast Bless, then, really quickly on...
And who else is a, we have two,
you two are our birds right now?
You and Liam?
You two and on, yeah, and Yasha, so.
And who's on foot?
Yasha and Beth.
Right behind Yasha, right as we pass,
I'll cast at first level, Create Water,
which is a 30-foot cube
that'll just start snowing above where she's running through
and drop fresh snow, fresh pow.
You see as it begins to just slowly, softly hit the ground
and then cover the path and the tracks
that are being left behind for that one point in space.
While that's happening,
you see these three arcs of crackling Eldritch energy
flashing out from the darkness in the distance. The first one misses. Second one would be 16
against you, Jester.
I mean, is that against my AC?
It's against the AC of the owl form.
The owl. 17!
All righty.
You just dart out of the way.
Whoa, owls are way harder to hit than eagles, though.
Good to know.
Damn.
And that is a 20 to hit.
Me still? Yes.
That hits me then.
Okay.
You take four points of force damage
and this strange force tugs you back,
almost like you had a hook pulled around you
and pulls you back 10 feet.
You just rear up for a second,
like the wind shoves against you
and you just continue to push forward.
A minor setback, but.
So now I'm basically even with Yasha?
At the moment, yes. Okay.
What is all the terrain around us right now
that we're escaping through?
It is open snow. Flat?
You have a visual range of only maybe
30 to 60 feet before the snow and the gentle fog
just completely consumes it.
From what you can see around you, it is just flat snow.
Hunter's Moon or Moonless Night?
You see no light in the sky.
You gather, you don't know what the placement
of the moon would be, but the snowstorm,
or at least this cloud cover above,
is cut off all possible glow from the sky.
It's pretty dim. We just need distance.
With me?
I'm being carried by Caleb.
Okay, now.
Just keep pushing on?
Yeah, we've gone for only a few seconds, right?
I mean, we've gone for a minute
because Yasha dropped, right?
Well, she dropped early.
But I'm just gathering,
are you guys changing anything in preparation,
or are you just all pushing ahead?
Should we turn?
Yeah, especially if you snowed over.
Yeah.
But I don't know where. I figure we should head towards I Can't Talk. Mmed over. Yeah. But I don't know where,
like I figured we should head towards, I can't talk.
Mm-hmm. Yep.
You just go and we'll follow, probably.
Yeah, if you start banking off in a direction, we'll follow.
We'll bank, but I don't know which direction I'm going.
Doesn't matter. Pick one.
Doesn't matter. I'll bank right!
Banking right?
Okay, so she begins to bank right.
Yasha, roll a perception check for me.
Okay.
Do I get to look as well or no?
Yeah, you would as well, because you're both clans again.
I'm terrible at perception.
The stress of last week has just shown up again.
And this would be? 22.
This would be with disadvantage,
because there is the middle of the storm.
Disadvantage, let's roll again. Yeah, you have darkvision, but there is, middle of the storm. Disadvantage, roll again.
Yeah, you have darkvision, but there is,
not heavy, but there's enough snowfall
and very little light that it's a challenging roll, so.
22. Nice.
22 again, all right.
10. 10, yeah.
So while you are lost in the elements, Yasha,
you are keeping a bead on Jester,
and as soon as you see the form of the apple above you
shift off to the right,
you just skid off and follow that path.
You, go ahead and make a perception check with me as well.
Should be good.
As soon as she banks.
You're closer without much of an issue, so.
Can I hoot to catch his attention?
If you want to.
Ooh!
19.
Too long! Yeah.
So all following Jester's path,
you go ahead and scoot to the right
and continue pushing in that direction. As we turn right. I scoot to the right.
As we turn right, I'm going to cast Silent Image
60 feet to the left of where we made the turn.
And I'm just going to make the image
of a halfling Veth-type person
just hiding in the snow and just sort of like peeking up
and it'll last for 10 minutes at that spot.
Okay.
Got it. Okay.
You do that.
You all can- Give her a pat.
Good, good idea, good idea, good idea.
Where? Where? Where?
How far away?
Were you from where that thing was conjured?
Like when we turned, it can go 60 feet out the other way.
Uh-huh. Yeah.
Do you want me to douse you with Faerie Fire?
The fake you?
Oh, I mean, you do you.
I can't talk to you, right?
We'd sell it.
I'll do it.
No, I won't. Right. Because I'd have to get the sword out.
Right. Cool, cool, cool.
Okay. So continuing on in that direction,
you push on for another minute or so.
At this distance from the snow,
you have no idea whether or not the Tomb Takers
are on your trail or not.
You left one distraction and an illusion,
but you've pushed on for a little bit of time.
You continue to push on in that direction.
Should we serpentine? Serpentines.
Yeah, yeah, yeah, bank, bank, hop and weave.
The problem is, how long have we been flying now?
Since you left the combat, about maybe two minutes.
Oh, that's it.
I can't talk.
Yeah, these are the early moments
of rapid decision-making that'll reveal
what the next long trek will be.
So that's why I'm asking if there's anything else,
or are you sound with your current trajectory and plan
and just pushing on?
I think we keep going.
As we're going, I will, who's human?
Not you two, or who's a person?
Okay, I'll message,
and you're up on a bird or something? I'm with Caleb.
Yeah, we're being carried by someone.
I'll message Fjord from atop my Yasha platform and say,
Where are we going? Where are we headed?
Just go as far as you can, straight ahead.
Distance is key.
Just keep going. Okay.
Just keep going as fast as you can.
Okay, okay. Eyes behind us.
Anything? You see anything back there?
I'm looking.
Make a perception check with disadvantage.
Uh-huh.
Six.
Looks clear.
Except from all the snow.
We're easy.
I'm going to see if I can see anybody on our tail.
Disadvantage as well.
All right.
I want to be useful.
27.
With disadvantage.
I rolled a 17 and a 19.
You!
That's pretty slick.
Higher perception, though.
It's... That's pretty slick. Higher perception, though. Even with that high roll, it's hard to make out much,
but you swear you see a glimmer of light,
like something flashing, maybe about 200 feet behind you.
They're still in our tail.
Still in our tail.
Something to know, because we were moving
from A2 to Aor, we crossed the
lava river, we were going east, because
we turned north, right?
When we're fleeing?
Yeah, you guys went northward.
There is a mountain range somewhere ahead
of us.
Well, you were heading northward, and now
Jester's turned right,
which means you're now heading eastward.
Northeast, right? Like 45.
Or did we do a hard 90?
I mean, sorry, 45.
Gentle.
45.
Did you do a hard turn or a shh?
Like a this.
Well, a bank is like 45.
Like a bank.
Well, here's.
I didn't go like this, I went like this.
Jester, roll a survival check for me.
Cool. Cool, cool, cool.
That works.
With the wisdom of your owl.
And Caleb is looking for eagles.
The owls are so wise, you guys.
They know how many licks it takes
to get to the center of a titspop.
All right, we'll find out where you're going
when we get there. Cool, cool, cool, cool.
Yeah, yeah, yeah, yeah.
I'm just going.
They eat rats? Yeah.
What's your carry situation?
Are we, wait, are we exhausted still?
Yes. Most, yeah.
Okay, it's not worse than four.
Although, interesting point of order,
you are not in your actual physical form.
When you're polymorphed,
I would say you do not suffer the exhaustion element,
but you are still bound to whatever
the physical attributes are of that creature.
Damn.
Jester, how old were you? Interesting ruling.
Are you carrying any cut?
I've got this.
And the bag?
And the bag.
In a claw?
Yes, yeah, the bag.
It's leather wrapped with straps over it.
Okay.
So a caduceus in a bag.
Yeah, although I think Caduceus was...
They're trying to shoot for the bag.
On my back? I was on your back.
Yeah. So I think you might
have one empty claw.
Should we hand off the bag just in case?
Kind of keep trading it?
I don't know.
We got to pick up the runner.
No, we could do.
Drop that bitch in the lava river.
Yeah, I want to. That would be great.
I wanted to smash it on rocks.
Let's do it.
How far away are we from the lava?
A bit.
You're about three days travel.
Oh.
That's what they're tracking.
That's what they want.
They also have our blood.
Yeah, yeah, that's a bitch too.
But if we could find a, I'm a bird.
I'm going to get through myself.
This is the worst.
I'm going to get through myself.
Could have had a text thread any time in the last week.
Well, you continue on.
I'm looking for mountain range.
Oh, I was about to say the same thing.
Can I scan the horizon? Do I see any type of?
Both of you make perception checks of disadvantage.
I guess straight roll for me
because Giant Eagle is at advantage for Keen Sight.
This isn't about. Wow.
Oh yeah, Keen Sight.
Keen Sight. You can say advantage regardless.
Yeah, I'll say standard. Straight roll.
A natural 20 and a two.
Ooh!
Or a six total. Sorry.
19. 19. 19.
19, okay.
Where you are now,
you see no signs of any mountain range anywhere.
It is just snowy fields.
And once again, that visual range is definitely cut off
about 60 to 100 feet out from any visibility
because of the current snowfall.
But you keep pushing on.
Move on for the next two to three minutes.
We probably should turn.
Five minutes.
Especially if we're potentially going east,
we're going the direction they want to go.
You yell and call it out,
because we're just going.
Is there a way? I'm fastest, too,
so just yank my feathers, man.
I shout to Fjord, is there a way to intersect
with the lava river up ahead?
No, we're essentially needing to do an about face
at this point, almost.
Yeah, I'll just pull Caleb's feathers and say like,
we need to turn left!
Caleb!
Are we falling behind or are you guys waiting for us?
You guys are a little bit behind.
Just you see them kind of-
If I pick up Yasha holding Veth.
It only counts as one person, right?
Well, how much is it going to slow me down?
Only one way to find out.
I'm going to pick them up
because I don't want them to keep making a path in the snow.
Okay.
So you go ahead and you pick up Yasha with Veth on her back,
with Caduceus on your back,
and clutching this weighty stone.
It is slowing you down.
But you're not making trails in the snow.
The choice is yours, which is more important.
Two options are to make for the Lava River,
try and destroy the stone, which is three days away,
and a little perilous.
The other is drop the stone.
They stop following us.
We go ahead to Aeor and we set up an ambush.
Okay, then we go for the lava river.
Three days away?
It's a long way away.
It seems like we should go to Aeor.
Aeor is... I mean, we wouldn't stop moving and neither would they.
But they may not continue to chase us after a day.
We are closer than the next side on the map.
Yeah, they would have to cut across the map
to A5 or whatever.
17? I think he's right.
I think we dropped this bitch.
In the lava river.
It's three days away.
We drop it now and we hope they don't find it.
But it's either that or we try to ambush some bitches
in like two days or we take that time
that's been granted to us by dropping this in the landing.
But how do we get to the lava?
We have to sleep at some point.
Try to destroy it.
She's super strong.
She could destroy it.
My bare hands.
Or magicians, Jad.
Or we teleport, or we don't drop it in the water.
How much is it slowing us down?
I'm just talking about.
She's at half speed right now, clutching everyone.
Oh shit, yeah, you're at half speed.
Yeah, I'm real slow.
Can anyone teleport this bitch away?
Can I toss it?
Can I toss the... No!
Can I toss?
No, that's dumb.
I'd say keep the bag.
Try and hand it off?
If I hold the bag?
If you hold the bag, they'll catch us.
And then we're also in jeopardy.
If you drop the bag, they stop chasing us.
We gain distance, we heal up. there's another fight to be had.
If we try and make the lava river, they'll catch us.
We are not, I absolutely refuse to drop the stone.
What if they catch us?
They can't catch us. We're fast.
Caleb's carrying board and bow.
Yeah, he's carrying the sword and bow.
Yeah, he's carrying the light ones. I'm carrying all the heavy things right now.
And he's got a faster distance.
Let's put Veth on Caleb.
Let's do a little switch around.
Let's put Yasha on Caleb.
Yeah, let's redistribute weight.
Let's redistribute weight real quick.
So you're going to fly up next to each other
and do a pass off? Yeah.
You want to land for a second?
I'm going to
and try to, Yasha, try to,
I'm going to try to get above Caleb
and drop Yasha on Caleb's side.
This is some mid-air refueling mechanism here.
This is kind of awesome, okay.
Okay.
And then you have the stone.
I have the stone.
Then why don't I try while you do that
and I can jump to you?
Is that, because you'll get weighed down
if you have the stone, will you?
That's true, yeah.
Let's switch off.
Yasha, let's trade Yasha and Beau.
Can somebody shrink the stone?
Is that a spell?
Maybe.
Miniaturize or something? We have spells,
but we're both animals.
Yeah, that's a problem.
So. Yeah, let's do this for Shrew.
You're being held by Caleb?
Yeah, we're going to trade these.
You would go over and then Veth and I would go over, too.
Or you guys could just have Caleb.
No, I keep Veth.
I keep Veth, I keep the stone.
We're going to try this.
We're going to have to drop the fucking thing anyway.
I've got Feather Fall.
You know, so do I. I keep Veth.
We'll be okay.
Honestly, I think I keep Veth and the stone
and you just go over to Caleb.
You stay with Caleb, too,
because Caleb has a faster flying speed.
So if he gets halved, he's still going faster than I am.
Who else is on you, Fjord?
Yeah. No, I've got Caduceus.
Okay, so Caduceus, you can hold the stone, right?
It's a 100-pound stone.
Yeah, but you're a big cow man.
I don't, but yeah, but weirdly, I,
well, actually, hold on, hold on.
This is a thing. I can't hold it.
The thing I've never used.
I've got a claw.
Sure. I'm holding the stone in a claw. I can't hold it. The thing I've never used. I've got a claw. Sure. I'm holding the stone
in a claw. Okay, okay.
I technically count as large
for my carrying capacity and what I can hand.
Don't tell him you count as large.
That's going to make me even slower.
No, it's my carrying capacity.
He's pretty thin, though.
Okay. Yeah, it's my carrying.
It's less about carrying capacity
as in holding it on your back.
This would be you carrying it on your person
because you're holding it with your arms
while you're being- Well, I'm holding it on you.
That's not doable. Yeah.
Yeah.
So you could try it.
Jump, Yasha.
Let's see what happens.
Actually, you don't even have to jump.
I've got Yasha and a clock.
Yeah. Hold on to my leg.
Get low. And Yasha.
I can't understand your holy moves.
Point of clarification.
How high are you flying?
How high is this?
A thousand feet. I know. Point of clarification. How high are you flying? How high is this?
A thousand feet.
I know.
Are we at 40 or are we at 60 or are we at 20?
40 feet up right now.
You're not going to want to go too high
because you start getting into the heavier winds
and the clouds themselves.
We're below the clouds and the heavy winds.
I was just doing it for fall.
There's snow in there.
I mean, you could push up into the clouds if you want to.
It'd be harder for you to be seen,
but it gets a lot colder in there, too.
Do you need a shub?
She keeps hooting at me.
What are we doing?
I think we're switching places.
I'm just going to get above Caleb
and try to drop Yasha onto Caleb.
Like, as gently as possible.
Fly, fly, set.
Ah!
Good luck, Yasha!
All right, you are paratrooper dropped.
Turned into a lost.
No subtler than that.
I'm going to try to get closer.
I don't want to have to paratroop.
No matter how close you,
if you want to get real close,
we're going to have to make some rules
to make sure you guys don't collide.
So we're doing this from a safe distance.
Jester pulls a little bit ahead.
Paratrooper baby.
And this is like Mission Impossible stuff.
This is a combination of two things.
Squirrel suit.
So Jester, in your owl form,
you can roll either an intelligence check
or dexterity check.
One of which being able to calculate
the actual angle of dropping
and the distance that she'll drop as an owl,
or just winging it, pardon the pun,
and actually just hoping you're really good
with your trajectory, your choice.
I'm going to drop the saves
and I'm going to throw Guidance into you before we do this.
Oh good, that's all, killer.
I'm going to roll for dexterity.
Okay, so roll, add the owl's dexterity modifier
and then add a d4.
No, no, no, no, no.
She's looking at it for a long time.
You rolled a one, didn't you?
Did you really?
Did you really?
Did you?
Just a little.
Did you? Just a little.
That's just right.
That's just right.
So, the two eagles
going through the snow, it's pretty much like everyone,
your faces are absolutely numb.
You can't even feel your nose or your ears right now
from just the frost that's building up on you.
All areas of your hair are starting to freeze over
at the edges.
And Yasha, as you look down,
you can see being brought over Caleb as the eagle
and you're dropped.
And suddenly Caleb's eagle just goes
out from under you, and you just plummet
about 40 or so feet before turning into,
you could see the gentle shape of Yasha's outline
of the soft snow below, as you all of a sudden
just overshoot where she is.
Great water spell on Yasha, hide her in pet snow.
Yeah, yeah, yeah.
I'm down, I'm down.
Just go, just go.
And Feather Fall!
Oh, no.
You could've done that before I...
It was...
I got some snow in my eyes.
You would've been like.
So who's going back for Yasha?
I'm going back for Yasha.
Fresh pal, fresh pal.
Turn back around.
Do I have passengers?
I lost track of who's jumping where.
You're holding Beau and Fjord.
That's the whole fucking point.
I'm just sitting up, very confused why she let go of me.
Okay, should I?
I'll just start booking it.
You start booking it, and right as Jester comes around,
you swoop up and grab Yasha once again.
What the fuck?
Yasha, what happened?
I don't know! Are we being followed?
Make a perception check with distance.
I love that you're scolding me into saving her
while you're saving her.
You don't even know. I got her,
but you should have gotten her.
So are you going to try this again?
Yes! Yeah.
I love that Caleb could have just picked her up.
Do you want a land to do this?
We're on the ground already!
Yasha.
No, we have to do it now. Yasha.
Keep going!
You do take five points of bludgeoning damage
from hitting some of the hard ground beneath the snow,
which was thick, but not as thick.
Could you pick her up and take off again?
All right.
We're going slower, obviously, at this moment in time.
Right. It's just errors.
It's going to be easier to get her onto Caleb.
So try it now again, if you want to.
Come on, we're basically back at this.
This time I have Feather Fall ready.
I saw it, I saw it, I never used it.
Really, again?
It wasn't a one.
Hold on.
That's a one.
No, that was a two, thank you.
Five plus two is seven.
Even better.
Featherfall!
Yasha's dropped.
This time, Caleb, you undershoot
and just watch her below.
But you're falling gently, very, very gently.
Which, Caleb, if you want to,
with the use of the featherfall,
which does slow her descent significantly,
that'll give you enough time to try and scoop up under her.
The Feather Fall. I don't want to do this anymore!
Please, somebody just carry me or I'll run!
And right as you say that,
the Caleb Eagle picks you up,
almost knocks the wind out of you.
Okay, well, could have been a little bit more gentle,
but that's fine. Now I've got three, right?
Yeah, you've got three.
Clawing these two and Bird Rider.
Yeah, so how are you doing?
You all right?
Feel great. Okay.
All right. Full speed.
Full speed?
So you are now with who?
You are with?
I apparently am holding these two assholes
and Yasha riding.
You are slowing.
Ah! Now, I'm 80 normally two assholes and Yasha riding. You are slowing.
Now, I'm 80 normally, so am I half that? Currently, you are moving 40 per move.
So you can go 80 in a turn.
Oh my god.
I can run faster than this.
So can I.
The math is right there.
The good news is, for the time that you're traveling,
you're not leaving tracks, I guess.
Yeah, not leaving tracks is good.
Just drop her, just drop her.
Again.
How much distance have we cleared?
You've been going, I'll say at this point,
close to 10 minutes since the battle.
So you've gotten a fair distance.
You're not entirely certain how well they're traveling.
Like, you've traveled with them
on the pace of you traveling as a group,
which is going to move as fast as the slowest person.
You're uncertain how quick their ability
is to traverse this terrain
in comparison to what you're doing.
Who's perceptive? You do not know.
I am.
Hey, Beauregard, how fast can you move in a turn?
120?
I can run, what is it?
Like 150 feet or something like that.
Why don't we fucking get off?
Yeah, but I could drop Beau.
I mentioned that earlier,
but it's because I have low HP.
But as long as you all keep your eyes on me,
I should be fine.
Yeah, drop Beau.
Where's my health potion?
Are you, who are you?
I'm with Caleb. Okay, damn.
Caleb Bird. I need to touch her.
Wait, we're together now?
Can you drink a fucking health potion?
Here's the thing.
If you can drop a heal into me,
honestly, if I'm on the ground,
I don't think because I have Water Walk,
does that mean I could run across the snow
and not leave footprints?
That is not true.
Oh, come on!
Snow and water do not have the exact same element there.
They don't have the same chemical makeup?
They don't have the same structure.
It's the difference between a liquid and a solid here.
Surface tension is a whole thing.
Nah.
I can technically run across ice without leaving a track.
I just want to be like Legolas.
Caleb, for the last two minutes, has been saying,
we should destroy it!
We should destroy it!
But everyone just hears,
Stop yelling!
The birds seem so overtaxed.
I think they're in a lot of pain.
Well, the good news is, and you pick up on this
as soon as he starts screaming,
is if they had lost you for a while,
the screams of the various large birds in the sky
might give them something to follow.
Son of a bitch.
Just drop me, dude.
Shut the fuck up!
I reach out to Beau and cast Healing Hands.
Okay.
So you restore 13 points.
Great, I'll take it.
Awesome.
And I'll throw a bonus Healing Word at you at level two.
What's the distance on Healing Word?
60 feet.
Yeah, you're staying close enough.
You're staying close, so I'd say you can do that.
It ain't much, but you know, it's a...
It all helps. Hey!
So wait, what was that? 12.
You first?
13 from you.
And then 12 from me. 12 from Caduceus, so 25 total.
Great. Oh, okay, that's good.
Terrible, Sam.
Your mustache is falling out.
What I don't understand is,
they could have, they didn't have to get real espresso.
Like, it could have been anything.
You could have sent more hot sauce.
But this is why our crew is a mess.
Our channel is committed to quality and legitimacy, Sam.
You should know this right now.
It could have been anything.
It's an opaque cup.
It could have been water.
You could have written hot sauce and water.
Scope, mouthwash.
Did you put parentheses water next to everything?
I didn't.
Are you shaming the crew for following directions?
You're the best fucking crew in show business.
So stay real.
So.
Caleb is slowing down to half speed, clutching this crew.
You've been healed a little bit.
You're uncertain if you're being tailed still.
What are you doing?
We've tried to hit the shit out of that lodestone
previously with blades, magical weapons.
It doesn't do much.
Can anyone magically teleport it away?
I don't think so.
No? Not right now.
I say, with a rest. Not right now,
but after we get away.
With a rest, I think you have an option.
Because it's three days to the lava,
or we sleep. We've got a fuck ton of stuff to do.
We could do all kinds of stuff if we could rest.
But we just have to get somewhere we can rest.
I don't think we're resting. I don't think we're resting.
Well, what time is it? A rest is an illusion.
Because they'll keep going. They don't sleep.
Yeah, they don't sleep. They don't have to rest.
Whatever we do, they're going to catch up.
Even if we lose them, it could give us time.
We're never going to lose them.
They have our blood.
They found us after we had a day advantage
in a snowstorm hidden outside and covered in snow.
They are locked onto us or something in us.
There's snow running away.
How far are we from Aeor?
I'd probably, I'm guessing, like a day and a half.
No, you were going to reach it the next day.
Okay, so.
Like midday is what you were told.
Under it.
So.
Yeah, but we could bank around.
You're probably a number of hours away
from where you think, based on the map, Aeor would be.
Though you have no previous experience in the area,
you're not quite sure what you're looking for.
You don't know.
And it's in the middle of the night.
Yeah. And is Essek around that area? He it's in the middle of the night. Yeah.
And is Essek around that area?
He's on the other side of the city from us.
So he's as far as he could be.
Oh no. Oh no.
Home alone moment.
Dagen!
Dagen's gone.
No, we already sent Dagen.
You sent him ahead.
Okay, okay, okay.
Come on!
That's more of a grandpa moment.
You sent him ahead. Okay, okay, okay. Come on! That's more of a grandpa moment. You send him ahead.
Okay, okay.
I like to imagine that Artagan
is just flying behind us laughing.
He's probably laughing pretty hard.
Who's got high perception that can make a check
besides Caduceus?
I'm going to keep looking.
Okay.
Actually, hold on.
Look for that flash, man.
Can I do a thing?
Keep scanning, I guess, but.
I'll assist you.
Yeah, I can actually add a d4 to that, too,
since I can just give myself a little boost
when I'm looking and peer.
Sure.
18?
18.
Snow's hard to see, but from what you can tell,
you don't see any signs of being followed,
but it is still thick with snow in the sky around you.
Hard to see. I don't trust my eyes yet.
Fair.
Do we want to veer a little?
Which way?
Just...
No.
If you want to go somewhere, just pull me.
It's all the same.
Just yell it out, because I'm just flying.
Do you want to head towards the mountain line,
or do you want to head towards Aeor?
Because we're heading in that direction.
Mountains on the left, Aeor-ish on the right,
depending on how hard we turned in the middle of the night,
which we have no idea of.
My heart says Aeor, my gut says mountains.
I'm not sure what to pick.
Are you running down there? I don't know. I don't know if you dropped me.
No, he hasn't dropped you.
If you yell at me, I'll do anything you want.
Because if you run, you're going to have to jump a lot.
Jump a lot?
Leave less tracks.
Leave less tracks.
I technically do that.
Run like a deer.
Well, okay.
I'm conversing with Fjord
as I know we can talk and those who can talk.
We got to rest in one option or another,
either three days to the lava flow
or a day to get this thing teleported away.
There's got to be resting somewhere.
We just got to figure out where we're going to hide ourselves.
I would take a second.
I would rest and teleport it away.
Then three days. If we can do that. Then let's get to the mountains. Then let's get to hide ourselves. I would take a second. I would rest and teleport it away. Then three days.
If we can do that.
Send them, because if it's going on.
Then let's get to the mountains.
If we can get to the mountains.
We send them to another location,
which buys us a couple of weeks, potentially.
But that three-day thing, they'll catch us.
Then let's go to the mountains.
If we can get to the top of the mountains,
because we haven't seen the Tomb Takers fly yet, really.
Haven't seen them.
You have not seen them. Haven't seen them.
If we get to the top of the mountains,
we might be able to get a day ahead of them.
Otis is a mage, right?
Otis?
Otis seems to be some practitioner of magic.
They have a blood hunter.
Yeah.
Otis was the one that was throwing the Eldritch Blasts
and shit, right? Correct.
Oh, Otis is the fucking bitch that picked my pocket.
Yeah, Otis sucks.
Otis is the one you tried to kill
and then you didn't succeed. Otis sucks.
Otis is a female, correct?
No.
Otis actually goes by all pronouns.
Oh, I did not know that. Half of it.
Okay.
All of the above.
I still fucking hate Otis.
Hey, all pronouns are viable
and your hate is earned because Otis is terrible.
Sure.
They are the worst.
They are the worst.
Yeah, there's no good answer here.
Then let's go for the mountains.
Yeah, sure.
Ready?
That feels right.
So we got to rest.
We go as far as we can before we go.
As long as we do have a
get this thing out of here permanently spot.
Buy a little bit of time to try some things to this shit.
For sure.
While they can't quite reach us.
If it's been 10 minutes, my polymorph is out.
You're getting real close to the end of your polymorph now.
You guys are now, are you pushing
in the direction of mountain range?
So you're now curving northward?
Bearing slightly left, yeah.
Then how about this?
Drop me in let's fucking haul ass
for the last 10 minutes of your all's polymorph.
Until we reach the mountains.
And drop down to like, what? 15 feet above the deck, just flying low? Yeah. Mm-hmm. Yeah, for the last 10 minutes of your all's Polymorph. Until we reach the mountains. And drop down to, what, 15 feet above the deck?
Just flying low?
Yeah.
Yeah, for the last 10 minutes.
For the last 10 minutes and go as fast as we can.
Okay, all right.
So in doing that, you drop Beauregard,
but you can go 100 feet around, 150 with the ki point.
But remember, you have a limited number of ki points.
I do have a limited number of ki points.
I still have a decent amount.
Here's what I'm going to do every, like, other round.
Let's see, it's every six seconds or so.
Let me see how many ki points I have left.
You'll eventually,
they'll have to catch up to you regardless.
I want to, because it's Step of the Wind
where also my jump speed doubles.
So I am going to do the deer level shit.
Okay, so after you drop Beauregard,
it's like watching this sudden, like, grinding jet ski, I'm going to do the deer-level shit. Okay, so after you drop Beauregard,
it's like watching this sudden grinding jet ski,
only instead of water, it's on snow.
Just.
And it's just leaving these sprays and trails
and then nothing, these long paths, these arcs.
Yeah, full on, arms out, Nottaturan.
I'm thinking Crouching Tiger, Chow Yun-Fat, just arc.
Yeah. Arc.
Just darting to and from,
and keeping it at a faint zigzag,
but way ahead of you.
Like, once again, dope monk shit.
You lose your polymorph,
or you feel yourself coming to the end of the polymorph,
and right as you come out of your form,
Fjord, you go ahead and feel yourself being dropped.
Caduceus, you feel yourself losing that.
Oh wait, Fjord is not on me.
I have Fjord. Oh, I'm sorry.
And I would have known my polymorph
was coming to an end at least a little bit,
so I would have been lower to the ground.
Right, yeah. Yeah.
You would have gotten down,
you would have a moment to cast it if you wanted to land,
and then go ahead and pick back up
and take off with everyone else.
Hold on, let me look at something.
Okay.
Yeah, that's really the most useful thing
that's going to happen, so yeah.
Okay, so with that.
But I'm going to, instead of turning into an owl this time,
I'm going to turn into an eagle
because their speed is more than an owl's.
Got it.
So an eagle can go 80 feet per round.
Okay, you got it.
So now with you taking on your eagle form,
you pick up Caduceus.
All right, I was taking that moment of sitting to watch
and see if anyone's following us.
Owl says, Jeep. You got it.
Just keeping an eye open.
And their strength is higher than an owl.
Good enough.
I don't see anything.
But you continue to push on.
You have about, I'd say, roughly...
Five or 10, I mean, I'd...
No, no, no, because I only had 20 minutes left
on the volume. Correct.
You'd have another 40 minutes or so.
Right, I went fresh in the battle.
Exactly. Oh, right, yeah.
So, but you guys managed to cruise on ahead for a bit.
Go ahead and make another roll for me
as you guys are pushing on that wreck.
I'll look, too. I got keen sight.
Okay, go for it.
Is it still snowy as shit, though?
Yeah. All right, just a little straight roll.
Nope, 17.
17. I'm going to be,
instead of a blue eagle like I normally am,
I'm going to turn into a black eagle,
so I blend in with the nighttime a little bit.
Okay, you got it.
Nice. Thanks.
Pushing on for about another 10 or so minutes,
20 or so minutes, 20 or so minutes,
you do not see any signs of anything immediately around you
that catches your attention.
You have no idea whether you've lost them
or they're tracking you,
but you do not see them keeping pace.
There are no signs of them nearby.
The snow in the storm has lessened in its intensity slightly, but it is still present.
But you continue to push on.
It'll take you guys a little bit
to get towards the mountain range.
How long?
I'd say about another hour and a half
to get up into the mountain range itself.
Up into the mountains?
I've got one more spell that I can use for polymorph
so I can keep flying.
Yeah, max them out and then we walk
and we keep going and we keep going.
I got two more in me.
Okay, so we can get up into the, we can get above,
like we'll pick Beau up once we get close to the mountains
so we can get height.
So they'll have to, it would take up once we get close to the mountains so we can get height. To the base of the mountains? Yeah, that would be good. It would take them much longer
to trek through the mountains.
Get to a peak, something that would be very hard
for them to get to.
Okay.
All right.
In juggling these spell slots
and pushing through cold and freezing,
I need everybody, including the eagles,
to go ahead and make a constitution saving throw.
Also, on one of the landings
where we would have done crossovers,
and Kael would have fallen out of eagle
just for a moment to say,
once we reach high ground, if we do reach high ground,
it might not work, but I want to try to lift that stone
as far into the sky as I can,
and then drag it back down
and nosedive it into the face of the mountain.
Ooh, sure. But I can and then drag it back down and nosedive it into the face of the mountain. Ooh, sure.
But I will have to do it,
I will just barely make it to the mountain,
so it'll be the last thing I do before I'm done.
We could lose it, we could lose the stone.
He controls where it goes.
You could also give away it.
I'm going to fly it down to the ground.
I'm going to be right next to it.
I'm not going to huck it into the distance.
Straight up into the distance. I'm going to bring it up
and then I'm going to dive, myself included,
towards near you all.
I'm not going to fly away from you.
I'm just going to try to dash it into the rocks.
Okay.
So constitution saving throws.
Yes. 21.
21.
And this is bird stats, right?
Yep.
Bird stats.
Save!
Oh wait, bird stats.
I'm sure it's just as good.
Eight.
Three!
I'm throwing one in that damn cake.
Cake is a lie.
So both of you suffer a point of exhaustion.
Great. Oh fuck.
In this form.
Okay, okay.
It doesn't do much for you right now
other than fuckability checks at the moment.
Okay. The second one will be speed.
But the second one's going to slow your speed.
We'll see when we get to that.
Cool, cool, cool, cool, cool, cool, cool.
Point of exhaustion to you.
16.
You're fine.
19. You're fine.
15. You're fine.
Oh, wow.
Okay.
Continuing on for the next
final casting of slots,
what you were saying for the final leg
of this polymorph spell,
you begin to just see the faint shape,
that odd moment where your eyes have adjusted
to the darkness and what little bit of light
peeks through the cloud cover above,
you can just barely make out the ragged shape
of the mountain range in the distance,
just beyond the hints of snow and gray
that fill in everything ahead of you.
Pushing still, your body's going numb.
Your muscles are locking up cold.
You're shivering heavily, involuntarily across the board,
and you keep pushing on into these twilight hours,
trying to reach some semblance of safety.
For this final leg and the last use of these spell slots,
one more constitution saving throw from everybody.
Oof.
I'm scared of all my dice right now.
Oof.
Oof.
Ew.
Oh no, lots of bad noises.
Goddamn it. 14.
14, you're fine.
Oof.
12.
12? You just barely make it.
Oh my god!
That was a DC of 12.
14, you're fine.
Seven. Seven, another point of exhaustion.
25.
You're fine.
Six.
Point of exhaustion.
Nine.
Point of exhaustion.
Oh god!
Your bodies are locking up,
and some of you are beginning to, like,
you feel your are beginning to feel
your head beginning to want to sleep.
And being this cold
and the sensation of wanting to sleep is a bad combination.
The snow begins to let up a little bit,
but it's still cold and windy.
And the further you begin to climb
along the base of this mountain range,
the wind does buffet you a bit,
and the eagles are having to fight a little bit
to keep together.
The entire group is one.
But you do begin to climb and climb and climb,
and I believe the person with the final ability
to hold out is you.
Am I correct?
No, he'll be an eagle longer than I.
That's what I'm saying.
You're the last person, sorry,
you're the person who has the last bit to give
before you stop.
Yeah.
And you sense in the final moments there,
your spell about to fade,
and you desperately seek
for some sort of safer ground to land.
If you could roll a perception check for me.
With disadvantage. With disadvantage.
But you have advantage because you're a Grand Eagle,
so it'd be just a single roll.
Maybe outside the cake.
I did, I did, I rolled my last one outside the cake, okay?
It's just superstition, guys.
That has nothing to do with it. No.
Oh god, I thought that was a 20, but it's so not.
What was it? Hold on. Do I add, what do. What was it?
Hold on!
Do I add, where do I add to it?
You add your wisdom modifier of Eagle Form.
10.
Okay, you find.
Did you guide me?
I didn't know what you were doing.
Yeah.
So you guys watch as Jester's Eagle Form
begins to dart down towards
some portion of the mountain range.
And instinctually, you follow.
Does it look good to me?
It seems sudden.
Okay.
You go ahead and dart down
and find a pocket of the mountain
where you can see enough snow has built up
to where it's not just jagged rock
that pushes past the ice.
And with that, you land and your form drops
and the payload of the rest of your group
that you were carrying also hits the soft snow.
Perception check.
I am so nervous about everything right now.
Does this fuck up level two exhaustion?
It's been so long since I've been level two exhaustion.
Yeah, you have disadvantage on it.
I have disadvantage on this,
but anything else that I have to worry about right now?
Your speed is halved. Speed is halved, okay.
I died when I had
exhaustion in the first campaign. That didn't go that badly.
20. You died.
20.
This area you're on is thin.
And looking, as soon as you all land,
you can see just beyond the peripheral,
about 10 feet one direction and 15 feet the other, it just drops off.
And you're not sure how stark that drop is
just from where you're currently standing.
Great. Cool.
You have about a 15 to 20-foot ridge here
before the mountain cliff continues to face upward.
And behind you, there's a slight spike,
and then it drops off from where you guys were approaching.
But you can touch a semblance
of harder packed ground beneath you,
whether that's just compressed snow into ice
or if it's actual dirt, you're uncertain.
This is good. They can't get us here.
Is this a better place?
You're still an eagle, right?
Do you see somewhere that's better than this?
We've got like 10 more minutes of eagle.
Of Caleb.
Let's see if Caleb can find something a little higher,
and if he can, he can come grab us.
I was actually 40 minutes ahead of Jester.
Yeah, you have another 40 minutes.
He'll just leave his cargo,
and I will go up and try to find something wider.
He's also looking for something
where he can dash down the gem
without losing it ping-ponging down the mountainside,
so he wants a better place for his friends
and more room to work. Okay, he wants a better place for his friends
and more room to work.
Okay, go make a perception check for me.
Still snowy as hell, yes.
Yep. Okay, so straight roll.
In a little lessen, but it's still enough
to where it's going to obscure your vision.
15. 15, okay.
You climb for about 10, 12 or so minutes
and you find one space that's a little more open.
It's like a bowl arrangement within the side,
like a little jutting platform
that arcs into this bowl shape that's filled with snow.
You're not sure what the depth would be
or if it is a safe space,
but it looks like it has a broader area to work with
before it begins to descend onto two slopes
that carry down to a heavy descent into the valley below.
Full of snow.
Yeah.
Can't get there, anyway.
I could ferry people. Yeah.
Yeah, I'm going to just beeline back
and start taking people two at a time to that place.
Okay. And you left us down there
when you dropped off. Yes.
Yeah, I will say to Beau first,
because she be loud,
stay quiet, because avalanches are a bitch.
I've got an idea. Okay.
I just hide my bottle rockets.
Okay.
She was ready to celebrate.
I'm whispering.
This is why I'm being loud, but I want to be heard.
We could bury the stone here. Whisper.
No. Whisper.
And come back for it in the morning. That way bury the stone here. Vesper, no! Vesper, what are you doing?
And come back for it in the morning.
That way, if they are looking for it,
they won't find us and they won't know where it is.
You mean like bury the stone somewhere where we're not?
Here. Yeah.
Till we come back to get it tomorrow morning.
That in theory would work because they can see the stone,
but if it's in snow, they won't know where.
They won't know where to find it. Unless they use Locate Object.
And even then, it'll be.
Super hard to get.
And not where we are.
Right, and they know where we are.
And if they find us, we won't have it.
How okay?
Come back for it in the morning.
Caleb will remember this location.
Yes.
But he's not Caleb right now.
He doesn't remember things as well.
He'll remember this.
Oh, you know what?
I'm going to take out a button and put it down.
So I'll recognize this spot if we come by it again.
I mean, I guess we have locate object.
We'll know generally.
Locate object only works when you're certain.
Within a thousand feet.
I think it's a good plan.
Okay.
X marks the spot.
That better be a fucking magic button.
How high up are we on this mountain?
You're not certain.
You've had very limited visibility
and just going along with where the eagles are taking you.
I don't think it's smart to leave it out.
I just...
It's not like they can't just take it from us
if they find us.
You bury it.
This way, at least.
That is the end chess move, right?
If they get to the stone and we are there,
they will kill us, or it'll be a fight and people will die.
At least if they get the stone, we have time to rest
and fight another day. We could also,
before bedtime, Caleb might be able to come back here
and put his strand of thread around it or something.
I don't think we should.
I think we should just leave it be.
I think we just leave it be.
We could see that magic, yeah.
That magic will glow.
We could also try to destroy it.
Tomorrow.
Tomorrow?
There's not enough of us, and if we make noise,
they're going to find us.
Caleb did say he wanted to try and.
But, you know, barring that.
I think that's a beacon.
Might be, unless it glows.
I say bury it.
I'm going to start burying it,
just because I'm cold and cranky.
Okay.
Until someone tells me not to.
We'll wait until Caleb drops out of,
he did explicitly say.
Well, this is a conversation you guys are having
while he's making his first run.
Correct.
Around this time, Caleb returns in eagle form
and begins grabbing and ferrying people
to a higher platform.
Ah!
As I'm going to take you for a second
and explain to you what I'm planning to do with this stone,
which you can understand, because I speak eagle.
Ha ha!
Hurry it up. You do, that's right.
I do. They can understand.
So I'm going to just do this
unless you really have a problem with it.
I think this is the best course of action
we can try again tomorrow.
He screeches and it's a WTF Nate,
and then he grabs Yasha and Vathe and flies off.
Okay.
I'm standing behind with
I'm going to cast your wounds on you, Beau.
Okay. Just while I'm standing next to you,
I'm just going to reach over and pat your back.
Thank you.
Yeah. Yeah.
That feels nice.
Is this a crazy idea?
No, I don't think it's crazy.
I'm a little lost right now.
I'm really cold. It's hard to tell what's a good idea and what's a little lost right now. I'm really cold.
It's hard to tell what's a good idea
and what's a bad idea right now.
You think we'd bring the bag with us
or keep the bag here as well?
They're bagging weird stuff.
Oh, I'd get rid of the fucking bag if we're there.
17 points, Beau.
Make sure there's nothing else in there.
We want to look in the bag.
We haven't looked.
Yeah, can we? Yeah, what's in the bag?
What's in the bag?
We should look in the bag while we're waiting. Are we in a state? Okay. Let's look in the bag? We haven't looked. Yeah, can we, yeah, what's in the bag? What's in the bag? We should look in the bag while we're waiting.
Are we in a state? Okay.
Let's look in the bag while we're waiting.
Just in case it's something dangerous.
Burn it upside down and shake it.
Yeah.
Try to get as much out of it as we can.
Okay, as you turn the bag under,
you shake it out a bit and you see the giant stone,
of course, falls out and it's about this big around.
Jesus. It's a big stone.
Yeah. I'm going to drag it.
It's heavy.
Out of it, you can see come a section of rope, some climbing tools, general materials,
and four of these somewhat
pyramid-like smaller shapes, these odd devices.
Similar to the one you found earlier in one of the rooms.
Into it.
Ah!
More of them?
Bad fucking mamma jam.
Why don't we set some of those?
We can set it here. Yes!
Around the rock.
Yeah, I mean, I'll wait till the eagle comes back,
but fuck yes, we lay a trap.
Yeah! Fuck yes.
Five perimeter charges.
Not just perimeter charges.
If it's on like a large, like a rock,
we could set them around the rock and just blast
the whole thing apart. The area surface
is like 300 feet radial.
It's psychic damage.
But times five.
Well, still.
It would be really deadly to them though,
if five of them go off at one time.
Except for Lucien, who's immune to psychic.
That's okay, I'd rather face one than five.
He is immune to psychic. We don't know about
the team takers.
Yeah, we don't know about that.
I would assume it's not the same for them.
Yeah, it's probably not the same for them.
Still good. Still good call.
And we can turn it off and we get it back.
Especially if you make a,
you pie chart that shit so that you get
a little bit of overflow from all of the five.
We can pick them back up if they don't go off?
Yes.
I don't know about that.
You can. Yeah?
We did it before, I think.
We didn't. We haven't done it.
We haven't done it. We haven't?
Oh, what did we set at the top of the?
You can put the pin back in, essentially.
When we were going down. Okay.
You activate it mentally,
or if somebody comes in with a range of it.
He used a guardian.
Oh, okay. He used a guardian.
Just for shits and giggles.
No, I'm going to, no, nevermind. I'm going to wait.
Are they magical charges?
I think so.
All Lucien has to do is look at it
and they'll all be disabled.
That's a good point.
I have a feeling that from what I've, okay, DM. If he knows. I have a feeling that
from what I've, okay, DM.
Mm-hmm.
Because I want to be fair about this.
From what Beau has seen and seeing the pulses of eyes
when he does certain magic
and seeing how it'll move around,
does Beau have any insight into
if he would be able to do that all the time,
or could she deduce
if she thinks that that's an activation?
At your proximity,
and maybe Caduceus' passive perception as well,
and Caleb during that final encounter,
it's an odd, and now that you have a moment
to think about it,
there's an odd nightmarish element
to Lucien's physical eyes.
When that one would flash
and the conical space of magic was dissipated
and left inert, when he turned,
the eye that it originated from
slid across the body to maintain its position
where it was originally set before it then
shifted back a short time after.
Cool. That's great.
What the fu?
It's cool.
What the hell, Matt? Okay.
Caleb's returned.
Caleb's returned to grab the next group.
When we dumped out all this stuff,
the rope, the four intuit charges,
I'm just going to feel around
for anything that's fucking invisible.
Make an investigation check.
Detect magic.
That would probably help.
Natural 20!
Oh.
For a total of, I don't know.
Not bad.
You feel pretty confident
that you do not see anything hidden.
The contents of the bag that you have are all that's there.
What you do ascertain from this is this bag wouldn't be a catch-all bag.
This bag was largely and had to be kind of fitted for the size of this particular stone.
They would have had probably multiples of these if they were going to collect others.
So you gather this.
You don't have all of their materials,
but you have some.
Yeah.
And magical, the stone itself gives a very, very strong
magical essence, almost like blinding at this proximity.
And then the intuit charges as well
give off a pretty strong magical essence,
but nothing about the tool.
I say we just leave one of the charges
next to the stone, buried as best we can, and hope that the magical essence, but nothing about the tool. I say we just leave one of the charges next to the stone buried as best we can
and hope that the magical essence blinds.
Yeah, it takes over the glow of the other one.
Let's keep three, I think this is going to be.
Maybe like right under it in the snow?
Yeah.
It's also a trick to arming them.
They take one minute to arm
and then you have one minute to get away from it.
So not one person can't arm one and arm another.
We're just going to do one.
And put it right underneath the stone?
Right underneath the stone.
Could do two.
I would do more than one.
I'm not against doing more than one.
One's not going to finish them.
Because once again, we can just undo them if they don't go.
You could do three, and if they're all together
under that big-ass rock, I think you still get the same,
you only see the glow of the-
I'm testing that theory right now.
Okay.
Like, how hard is it to see
if I smoosh them together?
Yeah, compared to the entire charge.
Close up, you can see the distance.
Standing back about,
you can only really get back about 15 or so feet
before you get uncomfortably close to any of the edges.
And it begins to blend a little bit.
I think it's a good plan.
When we get the stone in the morning,
that'll, it won't go off?
It will.
Or are we just leaving it?
When we get to, I think.
It will go off.
Yeah, it will.
Well, we can turn it off.
No, you can set the conditions for it to explode, correct?
You can set the conditions to explode.
They're either, it either detonates when you tell it as the person who sets it,
it's almost like a mental link.
You have to have eyes on it.
Or proximity.
If it's set to proximity,
then there's no way to disable it
other than it detonating.
Oh.
Then I don't think we should do that.
That's different.
They're also hard to arm.
Are they?
It's not everybody can do it, guaranteed.
It's a very high arcana check.
Oh, balls.
Yeah, I wouldn't do it.
We could leave them,
we could leave one armed with a mental fuse.
Like, you have to think about it to set it off
and then also leave the-
Yeah, leave the alarm.
The alarm around it.
I have to do one of you two. I can't do it. But he can't fight. Yeah, leave the alarm. The alarm around it. I'm going to have to get one of you two.
I can't do it because I'm an eagle.
I can't do it.
And my, we're all, our ability checks are suck right now.
We're going to fuck it up.
I can do it. I can't feel my fingers.
I've got magic for you, Jax.
If we get the rest,
the original plan was to take the rest
and just get rid of the stone, teleport the stone away.
Yeah.
Because then it sends them three days,
if there weren't mountains,
between Aeor and whatever that A4 dot is,
but there are mountains there.
So let's just leave it here overnight.
Let's not do any tricky traps.
Let's just bury it
and then come back to get it in the morning
and just know that this giant magical beacon
isn't giving away our position.
Pray to fuck they don't find it.
So I'm just going to finish putting the snow over it.
And as soon as Caleb comes back,
we'll just bed down for the fucking night.
Okay. You put it beneath about a foot and a half
to two feet of snow and you hope that it's enough.
Yeah.
One by one, you carry the rest of the group
to the upper precipice that you located earlier,
and you all find yourselves in a more comfortable space
than the one that you originally found.
It does, towards the center of it,
get to about six, seven feet deep
of relatively soft snow at the top to packed ice below.
So either if you want to move to the center,
you're going to have to melt some materials there,
or you can camp a little further out
from where that bowl is in the ledge.
I could probably spend five, 10, 15 minutes
melting snow just with fire in my hands, tantrap-wise.
It will cause light. It is light.
I have Destroy Water.
Oh. Oh, that's cool.
It's my last first-level spell without a rest,
but it's only a 30-foot cube.
30-foot cube? Well, you can give it a shot.
Yeah, I'll do that.
The dome is also 30-foot, right?
You watch as a section in the center of the bowl
of that platform suddenly is hollowed out.
There is a region there of ice and snow
that is now just an open space.
It's more than enough ample space for the hut.
Are we doing the hut, the dome?
Doing it. Yeah, yeah.
And then I'm going to help bury it in the snow.
Sorry, for clarification, it's 10 gallons of water
that I can destroy or 30-foot cube of fog.
So probably a little less.
Just to be fair. That's way less.
But you can carve out a small space.
Yep.
Enough.
Good clarification, though.
We'll keep moving snow.
Yeah.
We'll make a...
I'm cold resistant, so I'll help to dig.
Fair enough.
Yeah.
For the sake of brevity, you eventually build a sizable, functional camping space
for a night of not the most comfortable rest,
but functional rest.
You take the time to build your hut?
Yeah. Okay.
It's a ritual, and it's warm inside.
Yep.
And I'm going to,
literally, there's just going to be snow on the top.
We're vanishing the damn thing.
I assume it's white.
He can change the color.
I can change the color.
It's yellow now!
It's going to be...
So. Yeah.
You all eventually curl up inside the interior of the dome,
a much desired reprieve from the freezing temperatures
of the night that have been stalking you
the entirety of this trip once you left the tower,
and you begin to find yourselves trying to sleep.
Anyone taking watch?
I'll take first watch.
All right.
I need the short rest at least.
Perception check for me?
Disadvant.
I'm going to give them Guidance.
I'm going to give you Guidance before I go to sleep.
What does that mean?
Guidance lasts a minute.
This is a watch over the whole thing.
Just kidding. It would not work for this.
What's that?
Can I activate a short rest?
You will, yeah. During the first watch?
Yeah. Okay.
Eight. Can I do that, too?
Seems pretty solid.
23. Yep.
You take a short rest.
Thank you. Okay.
Get those key points.
I'm going to recover some hit dice.
Okay.
The snow lessens progressively throughout the night,
which bodes well for journeying
and bodes well for any sort of traversing
of Eiselcross in general. It does not bode well for any sort of traversing of Isocross in general.
It does not bode well for guarding and covering tracks,
but we'll see if that continues.
But you finish your first watch.
Who's taking second?
I'll take second.
All righty.
Roll perception.
With disadvantage.
With disadvantage.
That was an 18.
Let's see how much more terribly I do.
Much more terribly, eight total.
You're doing the best look you can,
but you're all really tired and on the edge of frostbitten.
Nodding off. And you're starting to nod off
as you continue. In between, trying to stay up.
And then, final watch?
I'll take it, I'll take it, yeah.
Okay, Yasha, perception check disadvantage.
I said it too, so I was waking up.
Okay, Jester as well.
Beau just subconsciously falls over
and lands her head on Yasha's shoulder.
I give her center slates.
Okay.
That's about 13.
Okay.
16.
16, okay.
I heal 62 points.
It's tough when you've gotten used to the tower,
a lot of this long, hard day's journey
through the frozen, nightmarish landscape this far north,
to find yourself in a comfortable warm bed.
But nothing catches your attention
up on this side of the mountain.
Eventually, towards the end of your watch,
light begins to finally break through.
The cloud cover remains, but it's not as dense.
The storm seems to have mostly passed
and just a very, very light snow
is now falling across the mountainside.
You can see now the slight shift to gray,
to lighter gray, to eventually the vision
of just the endless white escape out below.
The soft snow has covered everything to sight
and it's odd, it's like standing in the middle
of a white site.
It's just, you see the edge of the mountain
and then below it's just white.
And then above, faint gray.
It's a little discombobulating, but oddly beautiful.
But you all come to consciousness.
You can complete your long rest.
We also have a point of exhaustion, right?
Yes. Although the long rest
should get rid of one point of exhaustion.
Recovers one point, right?
It should. Keep tapping that on your own.
Okay. I'm even Stevens, because.
Yeah, same.
Yeah. We had that tea.
We had the tea. The tea saved our ass.
Correct. But remember, any points that you gained
while you were in creature form would not carry over.
Yeah.
So I'm good to go now, too.
Yeah. Same.
So the dome drops,
and the warm comfort of the interior
is immediately met with the harsh, cold morning.
Not as cold in the deepest parts of the night
in which you were pushing against the elements,
but cold enough to waken you
and once again, set in the reality of where you are
and what has happened.
What do you do?
I'm going to immediately cast Locate Object on that.
Are we close enough to? I'm going to immediately cast Locate Object on that.
Are we close enough to? I mean, within a thousand feet.
I'm assuming we're within a thousand feet of it.
How far away were we?
I would know.
I'd say you're maybe about 600, 700 feet from it.
Okay, yeah, so I'm going to cast it
and see if I can sense it around us.
You finish casting your spell and concentrate. Come on.
You close your eyes and you feel the thread
of the Traveler reach through you.
Boom.
There it is. You sense it on the ledge below.
Okay.
I hate talking about it.
You fucking, such a taint smear.
I know! A You fucking, such a taint smear. I know!
A little fucking track mark.
We all just got silent.
Yeah.
Every time, it adds about three or four weeks
to my lifespan, guys.
And removes about three to four from ours.
I am the Colin Robinson of this group.
I just eat the energy.
You're 68 years old.
Yeah. And you just look amazing.
Yeah.
I'm going to grab Caleb.
I've been his apprentice for a while.
I'm going to grab Caleb and pull his head up
and out of the, oh, the dome is done.
Well, it will be if you pull my head up enough.
You can get your head out and keep your body in.
I don't think so.
To get your long rest,
because the dome lasts for eight hours, correct?
And you took a watch, and then it's saying give it about six full hours of rest to get your long rest. By the time you for eight hours, correct? Mm-hmm. And you took a watch and then, in saying,
give it about six full hours of rest
to get your long rest.
By the time you'd wake up,
the dome would vanish at that moment, so.
But anyone who didn't wake up,
anyone who didn't take a, oh yeah, no, I never mind.
Yeah, the last watch, which was Jester and Yasha,
you both would have completed your long rest
before the watch finished.
Great.
Kill him, kill him, kill him, kill him.
And I'm going to point,
I'm going to stand directly behind him
and point my finger to the dot where the orb is.
Yeah. That's where it is.
Don't forget that spot, okay?
Okay. Can you see where I'm pointing?
Yeah, your arm's over my shoulder,
pointing like that. Yeah.
And I'm looking down. Yeah, okay, I have it.
Down my finger, that's where it is.
Yeah, right there. Yeah.
So we have options.
What do we want to do?
Try to destroy it, try to send it somewhere.
Try to send it.
I think we should send it far away from here,
somewhere where they won't be able to get to it,
they won't have any idea.
Unless anyone has any super duper,
uber magical tricks
up their sleeves, I don't see anybody destroying this
with the weapons that we have here.
I mean, we can fly it up.
Are we all awake?
I just want to point out that it fell out of the sky
2,000 years ago as an entire city collapsed.
And it seems great.
It seems fine.
Well, it wasn't placed within buildings.
It was. I'm not knocking it. Give it a try.
Well, the only reason I'm hesitant to do it
is because of what you said earlier.
You got me spooked with an idea of an avalanche here.
Mm-hmm.
Oh yeah, that would suck.
Why don't we just teleport it?
We can send it to Allura.
Is that, can we do that?
Can we teleport non-living things?
You can.
That is. We could send it to?
That library in Zadash that we always go to?
You can use teleport to cast it directly.
You can carry it with you
while stepping onto a teleportation circle
and it'll probably travel with you.
It may end up in somebody's living room
because of where we are,
but we get rid of that thing, we buy time.
Yeah, if you carry it with you,
you'll at least travel wherever it ends up going
if things get weird.
If you send it as a separate teleport,
you'll have no idea where it landed
unless you were to follow up with any sort of scry spell.
We could teleport and then just try to get back here.
One thing we could do is try to send it to your house
or to your house and then talk to the people.
Well, but. It's pronounced Jor.
Jor House.
Jor House.
In the middle of Jor House.
Are you running the risk that's?
I'm not running the risk that the Tomb Takers
would show up and, no.
My kid's right down the street, no thanks.
What about the Cobalt Soul?
I think the Cobalt Soul, to be totally honest.
Yeah, that's the way to go.
We could let them know.
You've been talking to the ones in Zadash or Rexxentrum?
Neutral agency.
We've been talking to Yudala Fon.
They're located in Rexxentrum.
Or I could also hit up any of the people we know in Zadash
and get it even a little bit further away.
Maybe we don't want it in Rexxentrum
because there's baddies there.
That's, are we 100% certain we are done with it, too?
Because where we send it, not as.
Just devil's advocate,
we could keep it as a bargaining chip
in case one of us gets nabbed or something.
Yeah, we tried that and it didn't work.
We get rid of it because here's the thing.
If it comes down to it and it means, you know,
they'll kill Yasha if we don't give it back.
We're going to give it back.
We're going to get Yasha
and then the whole world will be destroyed.
But if we don't have it, then we can't.
Then we won't have that option.
Then Yasha dies in your scenario.
Everybody dies.
Why would you kill Yasha, hypothetically?
We know that they at least need three of these lodestones,
assuming that there's only a single one at Aeor.
Ours, theirs, and the one that obviously will be there,
unless the apparatus at Aeor needs multiples and there's just more waiting.
If we get rid of it, they have to go,
again, not a very specific map,
at least five days, maybe a week or more away.
And we can plan, maybe meet up with Essek,
come up with an idea, recruit the Dynasty into this
if we need to, contact the Cobalt Soul.
Time is what we need.
They can keep coming after us, but they won't.
They need another stone.
Yeah, I agree with that.
Okay.
Who's the headmaster at Zadash?
Zadash would be High Curator Lomond Turi.
Lomond Turi.
I had much interactions with him.
You've seen them and met them before in the past,
but not in recent times.
Most of your interaction has been with Xenoth or Dairon.
And then you doll a faun when you interact with some of them.
But you know all of them.
You've had interactions in the past.
They know you, they know of you.
You imagine.
Oh, is it Tori? Is that what you said?
Turi. Turi?
Lohman Turi. Turi.
Why would they only need three?
Why do you think they need three?
Well, they got the one from A5.
We have A2.
Assuming there's another one at Aeor, that would be three.
Triangulation.
What if there's not another one at Aeor?
What if they only needed two?
I thought it was that they needed two.
I think there's something bigger at Aeor.
Whatever it is, they need two on their person.
And A4 is a distance away,
and A? is double the distance.
What if the two are like key cards
and the door is there?
It's something like that.
So what's the plan?
Jesus Christ.
A pound, just to get a drink.
There's nothing not weigh 700 pounds
with the amount of paper and tape
that's put on it at this point?
Practically a fire hazard.
Small maple growing out of the front of the glass.
Wow.
Oh.
That's beautiful.
That's his elven picture.
I'm a fan of that one.
You do look like an elf in that picture.
You do. That's true.
I was one. I was young once.
Send it. Wait, the was young ones. Send it.
Wait, the world wasn't
Let's send this one. weighing on me.
Are we sending it to Zadash,
where I arguably haven't been as recently
informing that branch, you know?
Or we can send it to Yudala Fon,
who has been actively helping us
and is a little bit more aware.
Send it to the experts. Vrex more aware. Send it to the experts.
Rexxentrum?
Send it to the experts.
Yeah, let's say there's a pretty good chance.
No. What's that?
We don't need to keep it for any reason?
Only if we want to summon an evil city of eyeball.
Yeah, we're not trying to summon the city.
We're saying we're sending it to Rexxentrum,
but it could end up in the middle of the Lycidian Ocean.
It could, but I think we need to
at least give Eudala a heads up that it's coming, and then if it doesn't show up,
then they know it's a problem. Yeah, it won't
end up where we're sending it. It's fine. We just
want it out of here. Whether it shows up?
If we try to send it to a circle
or to one of the places where I
have a keepsake from, it will
probably arrive. Probably.
If we wing it, then it's... Well, I was thinking
about the circle in Rexxentrum. I understand.
Yeah, okay, okay, okay.
What are you rolling your eyes at?
We just know nothing about the magic of this place.
We say we know what's going to happen.
We have no idea what's going to happen.
We could say we're sending it away
and then it just teleports over to Aeor.
You know what I mean?
We don't know what's going to happen to it.
I mean, the other option is it gets carried over.
And we know wherever it goes.
I'll roll a die on this one.
Literally, actually.
Yes.
If it does end up in the Lucidian Ocean,
that's good for us.
Yeah. I agree.
Anything feels better than here.
Burn it.
Right, they want to stay in the area.
They'll go to a relatively close by location
to get another one.
They're not going to go.
They may have already turned and gone to A5 or something.
They probably have.
Just to make sure, though, let's-
I guess worst case scenario,
I will scry on it to see where it ends up.
Can you scry on one of them to see where they are?
Let's not poke them.
I tried that before.
They are real good at blocking me.
All of them? Maybe Zoran?
Let's wait till we've handled this.
You can scry on our bag?
No, you can't do that.
It has to be a person.
No, you can scry on the bag.
Totally obscure. I could send it to Rumblecusp.
I like putting it in the hands of someone
who might be able to figure out what it is while we're busy.
Okay.
Do it.
Do it. Let's message Yudala.
Can we message Yudala?
Message to Yudala.
All right, what are you saying?
Jester hates this plan.
Yudala, we're probably sending you
something really important.
Hope it shows up.
Keep it secret.
Safe.
Shit.
You got 10 more.
I could have said keep it safe, shit!
I could have said you could say shit.
I fumbled like an bulls-
And out. That's it.
That's all of them.
Goddamn it.
The response comes through from Eudolafon.
Do not worry, your message was still received.
Oh, she thinks we lost service.
Yeah. Yeah. Well, I got disconnected.
Don't worry, we got it.
I can hear you.
I can hear you.
We will keep an eye out.
Thank you for the heads up.
I'm looking around again, because I'm paranoid. Make a perception check.
Someday. 16.
16?
Nothing catches your eye.
Once again, it does help in the morning light
that is a white scape around you,
so any variation in color
would be probably a little easy to see,
and at the moment, you do not see anything.
All right, I'm going to keep...
Not all the time, but every now and then.
Okay.
All right. My ears are beat.
Let's do this. Let's do this.
So we're going back down to where it was, yeah?
We're going to send it from there.
So I will use just my transmutator's ability
to become an eagle,
not use a spell slot,
and ferry the group there.
Okay.
Then I will look for a spare loose stone on the ground
on this little peak where we buried it,
and I will keep that.
All right.
There's a button.
Make an investigation check for me.
Okay.
A native button to this mountain range.
25.
25.
It takes a little bit of time
and your fingers get a little numb in the process,
but you do manage to cobble a stone
from underneath the mass amounts of ice and snow.
Okay, I fold it up in a bit of parchment
and write a description of our location
and I add it to a little pouch where I have a turtle,
some underwear from Veth, et cetera.
Then...
Can I swap those out, actually?
You're agreeing it's a what?
No one else?
Okay.
Veth gave it to him a long time ago.
I'm still in...
These are the key to getting into Veth's bedroom.
A turtle and Veth's underpants.
And with some help from my friends,
we will get the massive stone out
in the center of this little cliff face that we are on,
and I will take the time to draw a chalk circle,
actually, around it.
I'm not going to burn a higher slot.
I'll use a fifth level.
We sure? We good?
Yes.
They got the message?
Sure as I can be.
Jester, are you good with this?
I hate this, but I don't really see an option
except for all of us go with it.
Okay.
Just so you're aware, Caleb.
Yeah.
The five guys with eyes are standing over behind him.
The Teleportation Circle allows creatures
to pass through it and what they're carrying.
The spell Teleport allows you to send an object.
So if you want to use the lower level one, you can,
but a creature would have to ferry it through.
No, no, no, no.
Otherwise it would be the higher teleport.
Okay, well, Caleb's not a dummy like me, so.
Yeah, he's a cat.
Hold on.
No tower tonight. Sorry, ladies.
Just bundle it in sprinkle.
Just bundle it in sprinkle with the load of gun.
What is wrong with me?
It's 80 pounds. It will just squish him.
It'll just send a death.
He'll be fine.
You see worse.
Just a sprinkle wrapped gift.
Let this be it.
Well. Oh, sweet death.
Hold on a second, then.
Enough chaos magic. This complicates things a bit.
Turn into a person on the other side.
We know that the nature of this place
affects teleportation.
The way to get 100% luck without these shenanigans
is either a teleportation circle,
which we need to go through to use, or an object.
I have no object from there.
See what I'm saying?
So our chances of success go down.
No books, no papers that you stole?
Wait, wait!
I have, it can be anything from Rexxentum?
I have my Rexxentum Stein with my name on it.
Will that work?
Does it have to be a thing from the place,
like the actual building that we're sending it to?
Or the city, yeah.
I don't know.
If it's the city in general,
it will arrive at the city somewhere in the city.
If you're trying to send it directly to the library,
then you need something from the library.
Are there pages out of any of those books?
The clothes I'm wearing are from Rexxentrum.
I geared up from the, yeah.
So it would just drop into the dorm.
Potentially. Some room. It would still make it into the dorm.
Potentially. Or some room. He would still make it to the library.
Yeah.
So can I borrow a dagger?
Sun's out, abs out.
Sure, I've got an extra rusty one.
I just rip off a piece.
What about the nice one you have?
Shut up, it's mine.
That's a good name for a pub, the rusty dagger.
Get away from it.
Maybe when we all retire.
We should start a juice bar.
Feels like a place that would have drag brunch.
Can I insight check Veth to see if she's joking
or if she's seriously a shithead about that dagger?
Sure.
I heard the Rusty Dagger does really good absinthe in yogurt.
Smoothies.
22!
There you go, right there.
Oh, what'd you say, 22?
You're not trying to deceive me right now.
It's my dagger.
She really likes her dagger.
So she seems serious about being like,
shut up, it's mine!
I super duper don't know anything about this dagger,
only that I need it.
Yeah, and to be fair,
it's not like there isn't a history of Veth
grabbing things greedily.
It's a little odd.
You pick up, it's a little odd.
Okay.
Oh, and who do we want to get it to again?
Yudala Fon. Yudala Fon.
I will also get out a little bit of molasses and stick some parchment to the side of it A little odd. Okay. Oh, and who do you want to get it to again? Yudala Fon. Yudala Fon.
I will also get out a little bit of molasses
and stick some parchment to the side of it
and say, care of Yudala Fon.
Nice. Right on the side of it.
All righty. So I take a piece
of the lining on the inside of my long coat
and I just rip off a chunk of it
and wrap it in the lining.
Okay. A little tie of bow
over top of the letter. Oh yeah. Yeah. Okay, you got it.
All right. Oh god.
I take it.
Should we stand back or anything?
And keep it. Yes.
Oh. I need to use it.
Oh. Can't go.
Oh.
That was one of my best bows.
In fact, I might've just been able
to hold the side of your fabric and-
Well, what the fuck, man?
Leave with that. You just did it. You just did it. Couldn't stop you. I can't stop you doing anything. In fact, I might've just been able to hold the side of your fabric and- Well, what the fuck, man?
Leaves with that. You just did it.
You just did it.
Couldn't stop you.
I can't stop you doing anything.
You're not drunk.
Let's just fucking go, come on.
Backing up.
All right, as you release the spell,
the arcane equations around the stone,
I would like you to roll a d100 for me, please.
Ooh! Yes.
Let's go, fam.
No fucking butterflies.
Oh my god, what if it explodes
and all of us go flying off the mountain right now?
I'm here for it.
I don't know what all these things are.
Okay, middle of the road.
Butterflies.
53.
Butterflies?
53.
Okay. Butterflies? 53. Okay.
Butterflies?
In the sky.
At least it's not a one.
I can fly twice as high.
Take a look.
He's rolling something.
Take a look.
It's Mecha Burton.
Mecha Burton.
Ooh, all right.
That's actually the verbal for the spell.
Yeah.
Sorry, just double checking this scenario here.
Double checking? That doesn't sound good.
I hate all of this.
Oh, we're all newts!
That's not you all become mountain goats.
That's a problem.
Roll.
Oh shit.
Who rolled? Who rolled?
Roll another d10.
Yep, d10.
This is how we got a dragon.
A single d10? Yep, d10. This is how we got a dragon. A single d10?
Sorry, sorry, a...
This is like a quantity roll.
This is how many somethings appear.
Now roll a d10 and another d10.
Oh, now I don't know what it is.
Correct, but separately.
Separately.
Oh, two, two.
Or 10 and two. Oh, yes. 10 and two. Two. Or 10 and two.
Oh, yes. 10 and two.
Like a 10 and a two.
Okay. I don't know what that means.
Got it. Like driving.
It vanishes.
The stone is gone.
Don't you take a drink, you motherfucker.
Where did it go?
It's not going to reappear in 12 hours, is it?
10 and two? I'm going to, I in 12 hours, is it? 10 and two?
I'm going to, I'm going to, I'm going to.
Into a realm where you can harm her.
Can you detect, locate object, scry on it?
Scry on it, can you scry on it?
Is it instantaneous?
Yeah. Okay.
Well done, Caleb.
It could be literally anywhere.
No, well done, you got rid of it.
We're safer now for it.
Use that tracking number, folks.
Yeah, yeah.
Says it delivered on time.
Says front porch.
Might as well be shipped from the Ukraine.
So what's the plan?
I think we're going to scry on it, maybe.
We can scry on a person or a bit tough for it. So what's the plan? I think we're going to scry on it, maybe.
We can scry on a person or a location, an object.
Well, we can scry on the location
where it was supposed to arrive.
Or just message Udalla again and be like,
will you message when you get it?
Search the library, we believe it to be there.
Sure.
Turn the whole place upside down.
Yeah, yeah, yeah, yeah.
Okay.
It is not here, so it must be there. I don't Okay. Going to get a message back. It is not here, so it must be there.
I don't know.
Going to get a message back.
Oh my god, it crushed you, Dala!
Oh my god! It fused with her!
It fused.
All right.
I mean, I can send a message right now,
or I can try to save some spells
in case we run into Lucien today.
We could all also wait five minutes or 10 minutes to wait.
Maybe somebody will find it. For things to happen.
What did you roll, dude?
Should we wait 12 minutes?
12 minutes isn't bad.
Since I'm sitting here.
We should, now where are we going?
Now that we don't have it, what are we doing now?
Oh god, that's a great question.
We could just go.
You do see something.
What? Towards the base
of the mountain. Fuck.
Small, dark shape that sticks out
from against the rest of the white.
A small, dark shape?
Yeah. How big?
Hard to see at this distance.
You just barely rolled high enough to see something.
Is it moving?
Is it moving?
It's hard to tell at this distance.
You have to take a minute to watch it.
Could also be an animal.
Shh.
We all get down.
Okay, yeah.
Why are we, what are we hiding?
Crouch, just crouch.
We don't know, it could be them.
It could be the stone.
It could be the stone. It could be the stone.
Just sent it to the bottom of the mountain.
Yeah, in which I'd be very upset.
It's moving slightly.
What is it? It's not the stone.
It's not the stone.
We're good.
Unless we made the stone come alive.
It's probably a snow leopard
or a mountain goat or whatever.
At all, or is it unrecognizable?
It's hard to see at this distance.
You'll have to spend a moment and really focus
and roll another perception check for me.
Spending that moment. I'm going to guide him.
Hundreds of feet. I see him looking.
I'm guiding him. Yeah, towards the base
of the mountain. I can't see that guy. A little ways off I see him looking. I'm guiding him. Yeah, towards the base of the mountain.
I don't think, I can't stack.
A little ways off at the side.
Oh, you're already guiding yourself?
Have we done a horizon check to see?
Because if we're up on this mountaintop,
Aeor is in the valley below.
Is there any kind of a way fucking out there,
like obvious thing?
Roll a perception check.
I mean, just a- Can I lay down on the ground
and try to figure out where Caduceus is looking
and see if I can see, too? Sure.
I'm going to feel the ground vibration.
I know it's mostly underground,
but just in case there's a thing.
16.
16, okay.
Looking down into the valley,
you can see there are slight raises and hills
and shifts in the topography of the valley goes out.
But it's odd because it's such a bleach white color
for so far that that distance and perspective gets weird.
No texture. Yeah.
At some point, it just becomes a white.
And occasionally you see things breaking
and some variations in color.
To the far left, you can see a slight drop,
almost like a faint sinkhole
that seems to fill this entire valley area,
but you can just make it out.
It's miles off.
The Great Valley.
Great Valley.
I rolled 25.
25.
Oh, going for another round?
Hey!
22.
22. Yahtzee. Did you guide yourself?
It's hard to make out the details.
But you do see, it looks to me now,
like a couple of shapes.
You glance down and you see five shapes.
No. It's them.
It's them.
Son of a bitch.
It's five?
Yeah, yeah.
Fuck.
Are they heading towards us or are they heading?
They're a little ways off to the Western side.
High ground.
Below us, lots of snow on this cliff face.
Ooh, ooh, ooh, yes.
Let's Mulan them.
You hear this explosion.
What? And you guys watch
as something gets thrown. They're Mulaning us.
They're Mulaning-ing us?
Let's fly.
The avalanche. Fly, fly.
Oh, I just saw it, yes, yes!
Shh!
The hillside's coming down in an avalanche.
They are, they threw an explosive
and it rocked the bottom of this mountain
and the snow is beginning to swoop through.
What are you doing?
From above us?
I polymorphed me and Yasha and I pick up
Fjord and Caduceus.
Wait, is it coming down? Is it coming down?
You don't know, you just hear the shaking
and the explosion sound.
Do we still have the dome up?
The dome's gone. No, no, no.
That was long gone.
I'll go eagle and nudge my head underneath Veth
so that she's riding up top.
Okay, I grab Beau.
Go, we fly.
That's it.
Does it look like the snow is starting to billow up
to where it'll give us a little bit of cover?
What about above us?
I'll just look up at the face above us,
because we're not at the top, right?
Right.
Is shit coming down?
Yeah, shit's coming down on us, right?
Is there a cloud growing off the mountain?
There is a very faint cloud beginning to come.
Yeah, we got to go.
Wait, yeah, we're flying. We're flying.
We're flying away.
Full speed. Okay. So we have Wait. Yeah, we're flying. We're flying. We're flying away.
Full speed.
Okay.
So we have two eagles, three eagles?
What was the deal?
We have two eagles, three eagles.
Three eagles.
Three eagles.
You guys carry up into the air
and you watch as elements of the mountain,
not a whole massive, you know,
the entire mountainside,
but the one side where you guys were on
begins to coast down.
You're not sure what the source of it was.
You're not sure what caused the explosion.
All you know is that had you stuck around,
that would have been very bad.
I'll send three Eldritch Blasts
into the side of the mountain below
where we were standing
just to send the rest of it down to them as a thank you.
Okay.
As you all take off,
you launch the Eldritch Blasts,
and they do not reach at this point
because you guys have taken up
and left away from the mountain.
Okay, okay.
I'm going to chuck one of the alchemical fire grenades.
We're over 120 feet away if my Eldritch Blasts didn't hit.
I'm going to drop a penny on them.
Let's just move.
Right through his skull.
Are we heading towards civilization?
Oh wait, I'm an eagle, anyway.
Would it be cool if we killed one with a penny?
Heading towards civilization? I don't know what you mean eagle, anyway. Would it be cool if we killed one with a penny? Heading towards civilization?
I don't know what you mean by civilization.
Like Aeor, Essek, what?
You, Otis. Essek.
Yeah. Otis!
I assume we're heading towards Essek.
Full speed.
The two options would be,
we could try to find that little entrance
that they were talking about at the northwest corner,
see if we could identify it,
and any troops that were around it, give them a heads up,
or we can go for Essek.
That's kind of it.
I say we go.
We're not up to this yet.
I think if we can get to Essek,
we at least can get protection.
Like, they won't be able to just ambush us.
They'll have a whole group of people.
Yeah.
Okay.
Yeah, that makes sense. So with that,
you begin to make your way towards this valley
in an east-southeast direction
with the intent of finding your way
towards the Shadowhand Essek Daelis.
As you can look down below
and see the dark shapes vanish one by one from sight,
looking towards the path.
We're going to take a break.
Be back here in a few minutes
to pick up from this leg of the journey
and see what happens next.
Let's hope Sam finishes off his delightful cocktail
in the interim.
Or not.
Or it finishes him off.
That too, yeah.
But nevertheless, see you in a few minutes.
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Speaking of which, let's get back to the story.
And welcome back.
So.
You are all coasting over this frozen valley below you,
hundreds of feet off the ground,
absolving yourself from what seemed to be the proximity
of the Tomb-Taker's giving chase. hundreds of feet off the ground, absolving yourself from what seemed to be the proximity
of the Tomb-Takers giving chase.
Through the night, you kept enough distance
and managed to shrug them off enough
to allow yourself a long rest,
but they seem to have still managed
to keep somewhat of a bead on you.
But you have banished
the coveted stone away to somewhere.
Jesus.
Dickweed.
But you continue traveling.
Where are you going? Where are you heading?
We were heading to Essek, correct?
Yeah, that's where we're trying to get to.
Just throwing this out there as we fly,
are we thinking, are we going about this incorrectly?
I'm just throwing it out there.
I think this is a bad idea,
but they've been stalking us, hunting us,
chasing us down, ambushing us.
Should we do the same to them?
No.
Track them in the dead of night.
Spring on them when they're least expecting it.
Duh.
Kill Otis.
Always expecting it. Well, I Kill Otis! I was expecting it.
I mean, yes to kill Otis,
but I don't know about all the others.
Kill them off one at a time.
Eee! Eee!
Eee! Oh.
No?
No. Oh, we're flying, right?
It's a great idea, Fett!
Oh, no, no, no, no, no, no, no, no, no, no.
Oh!
Should we self-in? Oh, that's not it. No, no, no, no. We have that there. Oh! Whoosh!
Should we shelt in?
All right, all right, we'll table it, we'll table it.
To Wessek!
Okay.
At this distance up, it's odd.
You can see this frost-covered, jagged landscape
below you that fits this valley.
The mountain range, you can see in the distance
that curves around and wraps approximately 70%
of this valley before opening westward
towards the rest of the Eiselcross open ice fields
that you've already traversed.
Below you can see the topography's odd and strange.
And I guess whoever's keeping an eye on it
would like to make a perception check
to see if they can make out details.
I'll assist you.
Please, actually. I'll assist you.
That does help.
It sounded like a witness protection voice modulator there.
I got a 14.
What was that? I got a 14.
14.
You circle around for a bit,
and you can see there are ice spires
that protrude from areas of this.
Some of them, unnaturally so, will be flat,
and then occasionally there's just a spike
that you imagine probably thrusts 50, 60 feet
out of the open space.
Some you see clusters of them.
Occasionally, you can see discoloration beneath the ice,
where the white and faint element of blue
that refracts from the atmosphere
shifts into almost darker coloration
and then continues back into ice.
This definitely is not natural in some ways.
And if this is to be where the ruins of Aeor rest,
you can definitely see why this would eventually
draw the attention
of people who travel to this region.
But you find towards the end of the duration
of your polymorph, the first attempt begins to come
to a close and you're over the center of this open valley.
Would you like to continue with another spell slot
to maintain your polymorph?
Once, well, we should probably land
so we can talk for a second.
Okay.
Let's land and walk for a second,
mainly on the ground here in this very strange place.
Okay. Yeah.
So you all step down into the middle of this ice
and as you hit, the ground is hard.
There is a soft snow from the night before,
but it's not as thick as where you had found it
over the nearby mountain range,
and you can find areas where your foot finds ice
and slides a bit, but you're comfortable.
It's not super treacherous or anything.
And you can see some of the odd spires
and things that break out in the distance,
100, 300, 500 feet off in different directions.
500 feet.
Does this? Oh, go ahead.
Sorry, I can't polymorph two of us again.
I can only polymorph one of us.
So we're going to be in the same situation
we were last night.
Well.
We could go on foot.
We have a head start.
And I'm good to get in my daily jog.
When the Tomb Takers just tried to ambush us,
how long had the stone been gone for?
You mean just now at the base of the mountain?
Teleported away. Yeah.
We teleported away, and then was it like five minutes later?
An hour later? It was pretty close,
about like 10 or so minutes.
Okay.
So we're not aware if they're tracking us or the stone.
They're tracking us. They have our blood.
They're blood mages.
That's what their power is.
Cool.
They had been, at least, we think.
They don't know whether we have the stone or not.
Probably not.
I mean, to be fair, if we keep mentioning that we don't,
they'll eventually know.
Oh.
Oh, right. Oh, shit.
They're probably scrying on us right now.
They do have the stone, it's just a kid.
They do it pretty often.
Which edge, which direction in this bowl that we're in
is Essek's base of operations?
Do you have recollection of that?
Northwest.
Oh, Essek's? Essek's.
The far east side of Aeor.
We're dead center.
You are dead center.
And I know where north is,
so I can point towards where east would be,
so that's where we want to head.
I guess that's a fair question.
Do I have the map anymore?
If you were keeping it within your bag,
which you likely were, probably not.
Well, also, if they've talked about it
in the last month, which they have,
again, Liam remembers nothing, but Caleb does.
I think I showed you the map at some point, so.
I'd say it's in there.
I mean, yeah.
Yeah, you have the information with Caleb's camera.
We would've talked about the direction, where it was, and-
I remember that offhand, but-
My character with a 20 intelligence will remember.
I can't throw fire either.
Oh no! Okay.
Well, perhaps we should make distance then.
They maybe have given up on us already.
If we're lucky, but if not, we should move.
We should keep moving.
Let's move in that direction.
Don't let them close the distance if they're following.
Agreed. So even if we're flying slower,
we're still flying.
You want to load up and fly, or do you want to walk?
Either way.
Just a bit, we could lower our altitude
just for, you know, shit's sake.
Oh, we're not flying, we're walking now.
Oh, great.
Yeah.
Like I said, we don't have the ability to polymorph. Three of us, it's only two people, so.
Do you mind if we at least keep moving east on foot
until we get near one of these spires to take a look at it?
Sure.
We are walking through this whole conversation.
Yes, yes, yes, yes, yes.
Walk and talk.
I'm assuming that where we are fits with the writings
from the explorer and journal that we read
from the pages of the journal that we read from the pages
of this massive anomaly?
Does this feel like a fit? It certainly seems like an anomaly.
The coloration of this valley definitely,
and the topography of it seems odd enough,
based on the rest of Eiselcross that you've encountered
in this time that you've been here,
that it just feels different.
The coloration is different.
The way the ice settles,
the way these odd shapes protrude.
Caduceus, Caleb, and Beauregard,
with your passive perceptions,
now that you rest on here and look about,
you feel like this valley is at a very faint angle, too.
Like, as you're walking and you feel-
And you said that the snow was harder?
Yeah.
Is this a ruin?
I think we're standing on top of a plate.
A plate? We are.
What does that mean?
If a piece of the city fell out of the sky.
On an angle.
And fell at an angle,
and this ground feels harder
than the six feet of snow we've been trudging through.
This is Aeor.
Yeah, we're on Aeor.
It's one of the chunks.
Also, you know, when you drop a stone
into a bucket or a pond and it goes down
and a little flies up out of the water,
maybe that's what this is.
The mountains?
The spires. The spires.
Oh. Maybe.
Because do they look like ice?
Is that what you're saying, or?
They look like.
Well, you walk far enough to get to the closest spire
in the direction you're traveling,
which only takes about five, six minutes on foot
to get towards it.
And this one probably rises about 15, 20 feet,
not terribly high, but it is wide.
It's about maybe 10 feet at its base.
And it has a natural, craggy ice exterior
before it comes to a gradual, slightly shifted point.
And there are some small outcroppings
where you can see it has a natural feel to it.
Does it share the same slight angle
as the ground we're walking on?
Or does it go straight to the sky?
No, it's at an angle.
Yeah.
That's just.
Is there anything inside of it, Yeah. That's just.
Is there anything inside of it, or is it possible to see directly through it?
Make a perception check.
I mean, it's pretty opaque,
but if you want to go and approach
and wipe away.
I'm just trying to shine a light through it
like an iPhone.
Let me pull out my cell phone.
Boy, I'm going to, this is so embarrassing.
I can't wait to, 20.
This is the kind of person who would have
like his iPhone flashlight on for like a long time.
Yeah.
You have to be like,
my battery keeps running out, I don't know why.
I'm going to start bringing my glasses to this.
That's terrible.
I'm getting old.
The ice that the spire is constructed of itself is mostly opaque.
It is not smooth, clear glass-like ice.
It has heavy texture
and a lot of imperfection throughout its surface.
So you cannot see deep into it,
maybe just about an inch or so.
You can't make out any detail.
You can't really tell if it's natural or not,
but nevertheless, it does seem consistent
and oddly matches
a lot of the ground topography surrounding as well.
Mysterious icy pillar?
I mean, I feel like we spend a few hours here, right?
That's on Bran.
There's no Dagen here to tell us not to.
Dagen, jeez.
He's probably made it to Essek by now. We keep walking. All right no Dagen here to tell us not to. Dagen, jeez.
He's probably made it to Essek by now.
We keep walking.
All right. We could talk to him.
So it's a bit of a journey.
I would like someone to go ahead and roll a d20 for me.
Where are we?
I think I did last with the dragon.
Oh, good.
Good, I've been rolling real well.
This'll be funny.
Actually, let's use the ice die.
This'll be fun. Ice die.
What does a 14 mean?
Thank you, I'm not Sam.
14.
Go ahead.
No, wait, this one.
Roll a d6, then a d8.
Give me a giant. And two d20s.
And then a d3.
Oh, we've already done that one, actually.
Roll again, because we've already got that encounter
and I forgot to change it.
Oh shit. Sorry.
12.
12. Gelidon erupts from the ground.
Mecha Gelidon.
Yeah.
Shit!
He's been rolled out!
He's been rolled out!
Got a Vulcan cannon in the front. I still have a point of exhaustion, for god's sake. No, no! You've got a Vulcan cannon in the front.
I still have a point of exhaustion, for god's sake.
No, relatively clear.
The weather begins to clear up a bit.
The clouds break, and for the first time
in a short time, you see the blue sky above,
and it is welcome.
It does warm a bit as the sunlight begins to come through,
and at least the day seems to be a little more welcoming
to your journey eastward.
Heading in the southeastern direction
from where you were standing
towards where you believe Essek had said
he was currently residing, an outpost of some kind.
Who's keeping visual eyesight for this?
The high perception kids.
Keep an eye out, yeah.
Do we want to give word that we're on our way?
Exhausted, each of you.
Then I can look.
Okay.
It's decent. Okay.
So then I have Caleb and Jester
go ahead and roll perception checks, please.
What?
Damn it.
What'd you get? What is it?
It wasn't the cake, you guys.
It wasn't the cake.
You get a one?
Well, I rolled a 25.
I want to put this over here. You get a one? Well, I rolled a 25. I'm going to put this over here.
You rolled a 25? Yeah.
Okay.
As you continue to traverse
this frost-covered, jagged landscape,
this odd valley of death nestled
within these alien mountains that surround the outskirts.
It really is.
Yeah.
You have a hard time seeing anything
that resembles an outpost.
You notice about a mile off,
from where you currently are walking,
you see a heavier cluster of these crooked ice spires,
maybe about seven, eight of them,
though one of them seems a bit smaller,
that are all in this centralized area.
Oddly glacial ice jutting out. You swear you see a handful of smaller humanoid creatures
rapidly move from one chunk of the terrain to the next.
And the ice bars, are they leaning like pickup sticks?
In a way?
They seem to be at odd angles.
From your current perspective,
you're not close enough to make out any specifics.
A mile off from where we are, you said?
Yeah.
Not quite Fortress of Solitude stars.
I don't know if that's what we want,
but there is some sort of grouping of persons
a mile off in that direction.
Do they seem like they noticed us?
That's far. I don't know.
Is it them?
I don't know. Should I them? I don't know.
Should I send a message to Essek?
Couldn't hurt. Sure.
Where should they say we are?
Well.
En route?
Yeah. Say we're en route
and ask what we should be looking for.
Wait, should we see invisibility
and see if they're looking at us right now?
Can you do that, Fjordy?
Mm-hmm, do we want to?
Why don't we just talk to the boss?
Sure.
Sure, I'll summon the sword.
Choof.
All right. Choof.
See invisibility.
Glancing around the space, make a perception turn.
Cocked.
Natural 20. Oh!. Natural 20.
Oh!
For a 23.
23.
Looking about the space,
no sign of any sort of arcane point of visualization.
You feel pretty clear.
Good to go.
Okay.
Send the message to Essek.
Okay, we're en route.
We're in the middle of a bunch of spires?
What should we be looking for?
How do we find you?
You could wrap it up early.
No!
Gee whiz.
You are great!
You're right.
Glad we weighed that.
Worth it. That was perfect. Glad we weighed that.
That was perfect.
You get a response.
Well, thank you for your kind words.
Good.
Look for the larger spired clusters.
Be mindful, no weapons out.
Oh. Oh. Oh.
That's it. Good to know.
He said, be mindful, no weapons out,
large clusters of spires.
But Beau's body is a weapon.
Yeah.
Damn straight.
Think of the magical echoing pauses that he listens to.
Jyn, who is?
Yeah.
You? You are.
Straight.
I'll suggest, if you could roll a d20 for me, please.
Because you used magic.
What?
Maybe something else?
We're sorry, this is, sorry, a d100, not a d20.
Oh, we're going there. I don't have a d100.
Do I roll two percentiles?
You rolled two percentile dice,
this is the d100.
Okay, good job. One percentile,
one not percentile. Maybe because
we're getting closer, it's just always?
Do I know what I do? It's magic.
Mm-hmm.
Always be casting.
I rolled a 10 and a seven, so 17.
Okay.
I'm sorry, misread my roll there.
Do roll a d20 for me.
I had it right, and then I second-guessed myself.
That happens all the time.
That felt gnarly. 17 felt gnarly.
Yeah.
Wouldn't it be funny if I had rolled a 17 on the 22,
but I didn't, I rolled a five.
Okay, you're fine.
We okay?
You're fine.
What? Is it?
That was weird.
That was very strange.
I got so many over here now.
Let these weapons not out and keep walking, I guess.
Okay.
We can just juggle these fuckers.
You jaunt on for a bit longer.
And as you get closer,
you begin to see figures moving
between the various towers and such.
And then they all of a sudden scatter and it's quiet.
These aren't the same ones that he saw before, right?
It's the same location. Oh, okay.
Yeah, but you see some movement and then you see none.
And then as you approach closer and closer, still nothing.
Skies?
Skies clear.
Does this look like the cluster of spires
Essek could have been referencing?
This is the one that Caleb saw earlier.
That was confirmation.
I'm going to pull out and hold up a medallion.
I hold my hands up.
A medallion of?
The sign of the queen.
The Bright Queen.
Oh, that's a good idea.
We all have. Yeah, I'll whip out mine, too.
Oh, wow, I have mine. I don't have mine anymore.
You don't have anything anymore.
You didn't keep it on your person,
you put it in your bag? Are you at least wearing your ring?
Yeah, yeah, we're tuned to it.
I technically don't have mine either.
I gave it to Tyrande.
As long as some of us have it, it should be good.
As long as a few of us, we're all right now.
Yeah, we're together. We're fine.
We got plus ones.
You get within a few hundred feet of,
pardon me, the outskirts of this spire cluster
before you see out of the snow of, pardon me, the outskirts of this spire cluster.
Before you see, out of the snow, in several different locations,
a bunch of archers and crossbowmen
just in the space.
They shout, something in Undercommon.
Anybody here speak Undercommon?
I do.
Yeah, you hear it.
Halt!
What's your business?
Be nice.
I'll be nice, I'll be nice, I'll be nice.
I respond in an undercommon.
We're friends of the Dynasty, looking for Essek Thalon.
Thal, Thal, Thalus.
I didn't say Thalon, I said Thalus in game.
Sorry, my accent sucks.
See one of them approaches,
and you can see now there's heavy white-furred cloaks
that blend in really well with the snowy surroundings,
but right beneath it, as the arms come out,
the armor is very familiar aspects of the Aurora Watch,
almost organic-type metallic armor that you've seen before,
the chitinous, insect-like designs,
but with heavy fur at the various edges
to help keep it warm. Ooh, cool.
As they approach the crossbow up,
the one looks forward and glances at the symbols
you're holding up from about 50 feet away and goes,
They're friends. They're friends.
Everyone puts their weapons down, mostly.
They're still holding them there,
but they're definitely more relaxed.
And the one that's towards you all goes,
Follow me.
And they all still keep a circle around you,
but it's less aggressive and guarding
and more just traveling with you.
As you begin to make your way,
you can see on the side of one of these spires,
a door opens.
And from the inside, you can see this warm,
constructed interior, and immediately you begin to
suss out that these spires are some illusory construct,
that there is actually a small outpost here
that is completely masqueraded with magic.
Oh, cool.
That is so awesome!
But as the door opens, you see a figure drift out.
You see the familiar
white, short hair,
odd grin,
and now a heavy white fur collared
long purple-black cloak
as the Shadowhand Essekthialis drifts towards you.
I run over and hug him.
I really...
It's so good to see you!
And everyone stops and gives a curious head turn.
Oh, sorry.
It is good to see you as well, Jester.
Mighty Nein, I'm happy to see that you traveled safely
across these lands.
Well, do come in.
We have much to discuss, I imagine.
Yeah.
Yeah.
In private, hopefully.
And glances about and puts a hand up
to the rest of everybody,
and they begin to scatter and go about their business.
You hear a couple of whistles go,
like this odd metallic whistle,
kind of around, and as it does,
some of the doors begin to open
and people begin going about their business.
And in an instant, this quiet, desolate space,
you begin to see other doors open,
and this becomes a bustling outpost again.
Where about a dozen to 14 or so people
begin carrying materials back and forth.
You can see people are in the process of building weapons,
and there's a hidden forge beneath an overhang
that you couldn't see from the outside,
but once you come around the opposite edge,
you could see it's just a camouflaged tent top.
And on the inside, you can see they're starting
to get the bellows going
and the flames starting to rise once more.
But Essek leads you into the chambers where he emerged.
And as you step inside,
it is thankfully much warmer upon your approach.
Relatively well lit.
You can see a number of tables set out,
heavy crates kind of piled up with materials
and supplies of some kind,
a number of other Roar's Watch soldiers surrounding you,
chairs, and other individuals that look over
and give an odd as you enter, accompanied by Essek.
You all step inside.
The door is closed by one of the soldiers
who just keeps post there, arms crossed.
Essek spins around at the central table and then glides down onto one of the soldiers who just keeps post there, arms crossed. Essek spins around at the central table
and then glides down onto one of the nearby stools.
Before looking you all over,
his cloak throws back over his shoulders a bit,
revealing his mantle.
So, friends, what brings you to Aeor?
Anything that Sea Invisibility would pick up in this room
that is not as it appears?
Actually, yeah, make a perception check for me. See if you catch anything. that Sea Invisibility would pick up in this room that is not as it appears?
Actually, yeah.
Make a perception check for me.
See if you catch anything.
16.
16.
You do see two soldiers that are currently cloaked through some sort of magic
that have heavy crossbows
that are two different corners of the chamber.
They're not up and ready, but they're just keeping watch.
Okay.
We have quite a bit to explain.
Do we want to do this privately or privately-privately?
There's a lot that's been happening.
This is, we are in desperate need of help.
You see he gives a glance throughout the room and says,
anything you can say to me,
you can say to our friends in this chamber.
And I'm assuming this chamber is pretty well protected
from spies scrying magic, anything they can see in?
I certainly hope so.
Do you have anything like hot cocoa
or an espresso with absinthe in it? Hot water is all we need. Or anything at all? Still have hot cocoa or an espresso with absinthe in it?
Hot water's all we need. Or anything at all?
Still have hot cocoa.
Oh, do you have hot water, Essek?
We can make cocoa.
That can be procured, yes.
And he goes and looks over.
One of the other soldiers has already left.
And at the mention of hot cocoa being present,
you can see a number of the soldiers
head turned to you.
You've suddenly become the prettiest belt of the ball.
Got any extras?
Yeah, we good.
I've got enough to make a couple pots.
Great.
Let me get an insight check for you.
Oh, disadvantage.
Yep. Hit it all.
13.
Okay. That's not horrible.
No.
You can't.
Do you have magic that would let you
see a picture in somebody's mind?
Like if I had seen something and wanted to show you,
but couldn't draw very well
and just wanted you to just see it.
Is there a thing?
I can draw really well.
I would be able to on the morrow,
but at the moment I do not have the capability.
My apologies.
The thing we saw.
Which one?
The city? The city.
Oh wow, we're going way back for this story.
I feel like we need to impress the gravity
of the situation.
What if he already knows?
As I was just saying.
First, our story is very complicated.
Why don't you catch us up on what you're doing here,
how you're doing?
Very well, actually.
Walk with me, if you would then.
If you don't, and he gives a nod.
Isn't there one piece of information we should share,
though, before we catch up on the results?
Yeah. So good.
Like, you know, just in case they try to identify people
instead of going, like, if you see these people,
fuck them up as fast as you can.
Yeah, there's a group. We're being pursued.
By whom?
A group of five.
Called the Tomb Takers.
Have you heard of them?
Did Essek ever meet Molly Mott?
No. I don't think so.
I cannot say I'm familiar with this group.
Have you heard of the Nonagon?
No.
Have you heard of the Somnovum?
I do not believe so.
Insight check!
Insight check!
Okay.
Freeze frame.
Okay, okay, okay, okay, okay.
17.
25.
20 total. Oh shit.
Well, everyone just goes in on that.
Swords out.
And, are you rolling?
I rolled a one, I'm shutting the fuck up.
All right, fair enough.
25.
He seems to be on the level.
He seems to be, his curiosity has certainly peaked
as to what dragged you out in the middle of here,
but he did not seem to react in some odd or guarded way
when you mentioned the phrase.
We are learned. He's good.
What are you doing out here, Essek?
Don't you know all the horrible things that happened here?
If anybody sees them, though,
they should report before they even engage.
They're led by a guy who's purple
and he's covered in eyeballs
and he's got horns like mine, okay?
And then there's four other people with him.
One's a cat, one's a halfling,
one's a big guy, one's an elf.
I'll cast Silent Image and just make these people sort of morph into each other. See, wands, a big guy, wands, I don't know, an elf. I'll cast Silent Image and just make
these people morph into each other.
Essek raises a finger and points towards
one of the soldiers who approaches
and begins to listen intently.
They are really dangerous.
They can destroy magic.
They almost killed all of us.
We fought a dragon, and the dragon
was an easier fight than these people.
It was a lot.
The soldier that Essek called over
is not quite as armored as some of the other ones
and has a longer robe, and you can see
they begin to match an illusion
to the one that's being created here.
And the descriptions that you're giving
is they see crafting visuals of this,
and Essek gives him a nod and says,
Tell the others.
And he leaves, and you get the sense
that he's going to inform the rest of the guard
at the outpost.
We relay the ability to dispel magic, all the things.
And there's enough cocoa that as long as one cup
gets around to each of these, when you're done boiling it,
whatever's left, feel free to spread around.
There should be at least 12 cups.
Thank you.
To be rationed.
Well, thank you for the heads up on that.
Here, come walk with me for a bit.
We can catch up a bit.
I'm sorry you're being pursued by these individuals.
We shall keep an eye out, I promise you that.
I will show you around the outpost.
And he rises and begins to head towards the door.
The door opens on its own.
And do you guys follow?
Yeah. Oh, hell yeah.
Okay.
You head out into the central,
what would be a thoroughfare.
Now that you can see this is an outpost
and now you're in the middle of it,
you can see the spires are arranged
to create a central roadway that passes,
this curved cluster where the main back and forth
between these buildings, essentially,
can be relatively easy and kept.
And now that you're closer, too,
you can see more of the soldiers
that have the heavy white cloaks and hoods up
that are on top of these spires at different platforms
that have heavy ballista-like bolts
and defensive position weapons that are affixed to it
that you could not see from a distance
and are very well hidden,
but are definitely capable of taking
some very dangerous things down
should they wander too close to this location.
Essek, as you guys get close
and there aren't anybody around, he goes,
Apologies, just if we're going to talk a bit,
perhaps we should be a little more private.
So, come, I will show you where my chambers are
and not far from that, perhaps where you might
wish to stay for the night.
Oh, wonderful.
And as he approaches, on the far northern end,
a door opens and you can see there's a guard out there
that nods and you're all escorted in.
This room is small, but comfortable.
Looking at it, you can see that it seems newer,
or at least fresher.
The accoutrements, the decorations of it
don't have that look of being weathered
for a long period of time.
And as the door closes, you see Essek
gives a glance and nudges his fingers
a bit in a direction and looks to you all.
All right, the door is silent.
No one can hear us through here.
Just a moment, I'll look around the room.
And did I see any other invisible sentries
as we were making our way through all of that?
Just to get an idea of how many people might be cloaked
or hidden throughout this entire.
Right.
You did not see any other invisible sentries.
The only ones that you saw were in that central chamber.
Got it.
And you can see there was a lot of things
being guarded in there, from what you could tell.
So you're not quite certain
if there are other ones around.
You didn't see any.
A lot of them are still cloaked in the sense of
just keeping visually camouflaged to the environment.
Okay. And the room is clear, no orbs.
Make a perception check.
We're in Essek's chambers now.
You are.
Great, 19.
Looking around, you don't see anything.
Okay. Cool.
My apologies for that.
Not deception, but
you see he's looking a bit nervous.
He goes,
You asked me what I'm doing here.
I requested this outpost.
I needed to be as far away from any sort of
central politics after the negotiation.
Why?
The guilt?
Well, partially, but more so the fact that
if I am a dangling thread of communication to the Empire
that triggered all of this,
what purpose do I serve to be kept alive by the Assembly?
That makes sense.
I can guarantee you there are at least a dozen assassins
out looking for me on their regard.
From both sides, probably.
From our side.
I can only assume so.
Does anyone from yours suspect?
Not yet. But who knows? I assume so. Does anyone from Yor suspect?
Not yet, but who knows? It's possible.
Regardless, I was granted this post,
and for the time being,
I am enjoying the change of pace, strangely.
So you really don't know very much about Aeor, then?
I'm learning as we go, but I just asked to be sent far away.
And from what I'd heard, there was quite a bit of
competitive acquisition of relics.
And if I'm to be honest, that is an intriguing thing.
I mean, I'm a man of arcane study,
and if there are things here that can continue to progress
my, well, my personal studies,
then that would be perfect.
But it also has the benefit of preventing the Assembly,
in some subtle ways, of getting these secrets
before we did did and keeping me
far away from where perhaps
I'm being sought after for the time being
so you don't have a specific
mission or timetable here it's just
to guard protect and acquire
arcane
materials
for the time being
we have a mission
for you
save the world For the time being. We have a mission for you.
Save the world.
I fear your day-to-day might be a little more interesting than you had bargained for, soon.
One question before we dive into
there is so much.
We,
in a recent past,
have tried to send something away from this region.
I tried to send something out of the Frozen North.
We don't know if it reached its destination.
The Atran's location.
Correct.
Correct.
Do you have any experience doing such here? I have. I've been to and from elements of the Dynasty
a couple of times since I've been here.
It's challenging.
What were your means of sending this object?
Well, I had a physical article from the location I was trying to send our item.
But it was not via circle?
No.
More powerful. Not via circle.
Not via circle.
Circles are the best?
The magics around here are very strange.
Especially at the proximity to these ruins.
Any sort of magical incantation has an opportunity to
create unexpected consequences.
But one of the elements that is most affected,
especially in Isocrus,
is translocation, teleportation.
What I've learned is the use of a circle,
having a specific anchor rune
and the personal transition too,
so the moving away from Eor
seems to be largely unaffected,
or at least the safest route.
Anything beyond that has an increased
chance of going awry.
So if we were to step away via circle,
everything is fine, but trying to step back?
As far as I know, yes.
I make no extreme guarantees,
but I have not seen a problem, and for those I know
who have come before me, that seems to be
the universal knowledge.
How did you get back?
You said you went home
a few times? Mm-hmm.
How did you return? The same way
I've brought you around Exandria.
It doesn't always work out
the best.
To put it bluntly,
it either sent me a little ways off
of my intended destination
and I had to keep safe
and find another way back
or try again the next day.
Or it did eventually get me there,
but in the process,
I underwent some physical
stress.
Did it rearrange your body parts
and put your butt on your front or something?
It might have had it completed its attempts, maybe.
Oh shit.
But let's just say it can be quite painful
if it goes very wrong.
But it is possible. But let's just say it can be quite painful if it goes very wrong.
But it is possible. And if it'd be an emergency
and timetable of challenge,
it could outweigh the dangerous journey here.
Good to know, though, if we need to beat a hasty retreat,
we can do so. Potentially.
Coming back is more difficult.
But it is a dangerous place for anyone
of intense magical practising.
The proximity of these ruins
just makes things difficult to prepare for.
Is that true of even the most basic magics, or is it?
Basic magics can seem to get past
whatever strange field or weave is here,
but anything beyond even the most rudimentary spells
tends to shift like through a prism.
Wow.
Oh boy. Okay, understood. Through a prism. Wow. Oh boy.
Okay, understood. Through a prism.
Well, that allays our most immediate concern.
Can I get a beat on Essek
on if he's a little twitchy, a little nervous?
He mentioned the assassin thing,
but can I sense if
there is something he's not letting onto?
Make an insight check.
Go, wisdom.
That's really good.
That is really good. 28 total.
28. Jesus.
Yeah, I rolled a natural 19.
He seems definitely nervous.
His nerves both, you can see him,
he's instinctually just looking over his shoulder around him
in a way a person who is constantly expecting
anything to jump out of them is.
But on top of that, there's also an additional layer.
With that roll,
I have no other better way to say it.
There is shame.
Shame.
He's having a hard time making direct eye contact
with any of you for too long.
Wow.
He kept us in the dark a lot.
The Dynasty became aware of
the Empire suddenly sending more and more
individuals and interests to Eiso Cross
a ways back, especially when Balinpost was
incited here.
And so Vermas was sent northward,
which is a mobile ocean-based city, if you will.
A collection of ships that can link up together
to form a small city at sea.
Oh, wow.
It is a bit to the west here off the coast.
That is, how I originally approached Eiselcross,
as to come here blind without experience
via teleportation is a serious folly.
Scouts from that outpost first set up this region here,
and for a time being, we're holding up,
but there are Dynasty missionary efforts out this way,
and meeting with Empire usually ends in bloodshed.
So we have to keep careful, hence the guard around.
And there have been instances
in which some of our delving crews
have also encountered empire interests
within the ruins themselves
or whatever else lives beneath.
And there are many things,
both that have taken up home within the ruins below,
or things that still strangely survive
from this time a millennia ago
that stock the lightless tunnels beneath.
We killed a giant baby.
Lots of arms.
It's not just a baby.
It was a bit more than that.
It was a giant. It was,
and also other things besides a baby. It was a bit more than that. It was giant. It was,
and also other things besides a baby.
It had no butt.
Mostly baby.
And as your question earlier was asked,
yes, I am interested here.
How would I not be?
There have been,
in some of the early excavations,
I don't know if you've encountered these as well,
but there has been some iconography
and some recovered notations of the Aeorian society
and some recovered notations of the Aeorian society
that resemble a Luxon beacon.
Things that resemble toying with Dunamis
before we were even established.
So think of the possibilities of if Aeor at the time
was unlocking the possibilities of Dunamensi
before we even began to develop it ourselves,
that would be an immense boon to the Dynasty.
What? I mean, we've seen some of the ruins
and it seems like a very alien sort of society.
Did we see any evidence of Luxon or fate stuff?
We don't know Luxon well enough, I don't think.
You didn't encounter anything
that caught your eye in that way.
What evidence did you see, Essek?
Similar symbols of,
and you see he rolls his fingers and you see the,
he sends a very simple minor illusion
of the dodecahedron, the beacon.
Counterspell.
Well, that's not very sportsmanlike.
Of the beacon there.
It says, there has been some writing sportsmanlike. Of the beacon there.
There has been some writing that we've uncovered
that is of a beacon's design,
as well as discussions of magic
in similar realms of what we, I myself, study.
The beacon's design?
As in these things were made by man?
I thought they were gifted by a god or something.
I do not believe that they are made by anyone but the Luxon.
They are of the Luxon,
but they've been around since the Luxon's been in Exandria,
which is the beginning.
So it is possible that there may be one or more beacons
that they uncovered long before we did.
And if that's the case,
that brings the Dynasty that much closer
to bringing the Luxon together.
So this is very much important.
And these are only recent findings.
Oh, Wessek.
We have so much to catch you up on.
Where to even begin?
Does it start with,
we were fucking about on a volcano, or?
It's also like, where does it potentially connect
and where does it not?
Well, I guess we as a group have to decide,
are we just going to spill all the beans?
We love this guy, right? He's great.
Even though he's done shitty things.
Just pretend like you're not listening.
We have to, it's okay.
There's no one here who hasn't.
There's no one here who isn't a little embarrassed
by something.
War crimes, meh.
Regardless, something is going to happen here.
Potentially, soon, something large.
Your sabbatical is over.
So a long time ago, before the city crashed,
there was this group called the Somnovam,
and they were like,
they thought they were smarter than everyone else, right?
Yeah. Yeah.
And they figured out what was happening
and they decided to save their section of the city.
They said they were going to send it away to make it safe.
The Cognouza Ward.
Yes. I've read of such a place.
So they succeeded, but what they ended up doing
was sending that portion of the city to the Astral Sea,
I think.
And this city has been there for a thousand years,
becoming something completely different.
It's alive, it's tortured,
it's just pure hatred and evil
and has no desire but to devour everything.
We have seen it, all of us envision it.
Seen us.
This whole time, I am deeply staring at every twitch
that happens in his face.
Not very subtly.
Make an insight check.
As we progress.
That's an 18, so 27. Okay. Ooh.
He's listening intently still.
There's a group of people,
the Tomb Takers,
who desire to bring this portion of the city
back to Exandria.
For what purpose?
They've been driven mad.
They want to join.
And they want to bring the madness.
It's just madness.
Power?
It's got to hold them.
The voices, the voices can reach you.
I don't know as well as Beau and Caleb what that is like, but.
Are we going to put everything on the table?
Not that part.
Our understanding of this is rudimentary at best, but these Tomb Takers, this purple one we have mentioned,
believes that he can achieve all his dreams
if he brings this city of dreamers back into the world,
we think.
Anyway, we have been at odds with them
for the past few weeks here in Eiselcross, running around.
They're seeking large crests.
That's one of the things we sent away.
These large gems that we believe were part of the construction of the city of Eor.
Threshold crests, you mean?
Yes.
Our best guess is that they will be used to somehow
bring the city back.
Open a door, yeah.
Do you, have you heard anything about the Nine Eyes?
I do not, but from what you say,
this city of dreams
is a malevolent force,
and they seek to bring it back.
That is...
That is a dire warning.
So you're reading him on this. That is a dire warning.
So you're reading him in this.
He's intently listening and seems to be genuinely disturbed
by the information that he's received.
Okay.
He's taking it in. He's very controlled.
Like, he's used to listening and kind of, you know,
his demeanor since you met him has been very constructed.
It is very much an element
that he instinctually puts forward.
But even in that space,
you could see him being very contemplative
and trying to just take it all in and nod.
We wouldn't have brought this to you
if we didn't have to, and
not for a lack of trust, you are a friend,
but we understand how these sorts of problems
weigh on you particularly, and...
He puts his hand up.
I've spent so much of my life focused on myself.
I climb all of my selfish needs.
I've never really been trusted, and so I did not trust,
and I never let anyone close.
I have been clouded in my judgment many times
through a lot of my life.
When I, when you gave me trust,
it gave me a perspective that was so agonizingly striking.
It's so easy to see that I refuse to acknowledge it
at first, even.
I would be lying if I said that
our paths crossing hasn't shaken me to the core.
And I am appreciative.
Oh, and so I check that.
Go for it.
Hard to read.
And I'm thankful for this perspective.
But you do not owe me trust for what I've done.
No, we definitely don't.
And we still don't really trust you.
Good.
But maybe.
Jester does.
We have a chance for you to do something good for your home
instead of hurt it.
Something is going to happen here.
We don't know what.
Something almost definitely bad.
Do you want to aid us here with these people coming
to do what they're going to do?
Whether or not I help you, there is a reckoning that will exist on borrowed time.
My show's suddenness has had far-reaching impacts,
but my selfishness prevented me from seeing.
So whatever I can do with the time that I do have,
I will try.
I am responsible for the people at this outpost, but I also wish to help
in whatever way I can.
If we succeed and we all, you know,
destroy the Tomb Takers and Essek helps us
and the world is saved,
maybe we can take Essek with us
and use that spell that you used on Veth
and then we can change Essek into something else
so that the assassins can find him
and he'll live safely wherever he goes.
That won't really help with the inside.
You see him smile and he's,
since you've been here, Essek's still,
while challenged to hold eye contact with most of you,
cannot make eye contact with Caleb.
But as Caleb says that, the head sinks a bit with a nod.
I appreciate the insinuation.
Anyway.
What can I do to help?
Who did? Who else knows this? What?
You.
You know this.
Some members within the Cobalt Soul, but not enough.
We were, we had,
we originally came here in the company of, well,
oh boy.
Oh, has Dagen arrived?
Oh shit.
Oh my god.
Hey, you should tell your guards,
if he hasn't already arrived,
if a man comes in on wheels, don't kill him.
Very well.
At that point, you start hearing some loud whistles outside.
And all of a sudden, you hear some other shouts.
Ow!
Hey, we just killed a guy on our wheels!
As he leans forward,
and the door opens on its own,
and he rushes out.
Oh no.
And you see him glide out into the open space.
We're going right after him. Hey, what's going on?
Hey, Woods.
Are you going to?
Beau!
I'm just going to quickly finish my hot cocoa.
You hope it's Dagen.
Let's go. We haven't gotten
our hot cocoa yet. I don't know yet.
I don't know. You all dart out,
and in the middle of the street,
you can see there's a number of guards
that have their weapons up,
and there off to the side, you see Dagen there, cloak up,
and a Roarwatch soldier in his lap
with his arm around the back of the shoulder.
And he's just holding up the sledder and saying,
I told you I was sent here by a friend.
Don't shoot, don't shoot, don't shoot.
He's with us.
Sorry, sorry, communication.
Essek puts his hands up and says,
let the man go, it's all right.
One of the soldiers goes,
a lot of strange figures coming in today.
And Dagen lets go of the guard
and gives him a shove off to the side.
He stumbles a bit and rights himself and goes,
all right, y'all need to tighten up the outsides here
because it wasn't hard for me to get in here.
It's not going to be hard for others.
You see some of the other,
or watch get a little frustrated at the connotation.
Essek. Not wrong.
I don't expect this to happen,
but if a yeti named Gastoff shows up,
also let him through.
Just throwing that out there, too.
Four or five of the guards turn their heads at once,
and Essek goes,
Be mindful of the yetis as well, but.
Any yeti's probably okay, okay?
Do not listen.
Dagen goes,
Well, I came here to deliver a letter,
but it seems you beat me here.
Things got difficult. Esti.
Glad to see you alive.
Fair enough, you as well, you as well.
I take it you're the individual?
Dagen or Thorn?
We've only been through here a few times,
but I don't think we have met.
Some of the soldiers look around and Asit goes,
Well, pleasure to make your acquaintance.
Mutual friends makes us friends for now.
Dagen, because you were behind us,
did you manage to keep an eye on, I don't know,
the five members of the pottery that was in hot pursuit?
No, I went on the path you told me.
Yeah, no, that's true.
Bit of a snowstorm.
I had to keep my nose to the grindstone
to get out here in time.
So no, sorry.
Essek, as a bit of warning,
the northwestern corner of Aeor,
this group that we've told you is on their way,
they're meaning to exploit a hidden entrance into the city,
northwestern corner.
We don't know where it is,
but if you have a scouting party or a perimeter guard
that might stalk up or see about that area,
it could be of benefit.
I'll task a crew to go ahead and look for it.
I do not recall, at least within my knowledge,
of such a place, but I'm certain there are many
hidden entrances to the ruins all over that place.
I'll do my best.
We should have a week by our estimates,
but we've been wrong before.
They are very creative.
And do you have detailed maps that we could take a look at
about, you know, once you get down into Aeor,
where the ruins-
Down there.
Huh?
Yeah, we don't know what's down there.
No, there's quite a bit down there.
I've only been in myself a bit, but we can go over that.
I take it this individual is indeed a friend,
or at least under your employ?
Yes. Oh, Dagen?
Yes, yes, yes.
And you are to be staying how long?
And Dagen goes,
I was just here to relay a message.
I can hit back.
You know who we're expecting, so
if you want to stay and help with that, we would be.
You know, Essek. Yeah, if you're paying enough.
He's a fantastic hand.
He is, however, quite expensive,
but I assure you, for the Dynasty,
it would be an investment well spent.
Make a persuasion check.
I'm good at those.
Come on, come on.
Face me. 19.
Yeah. Yeah.
Total of 19, or you're all in?
Total of 19, yeah. Total of 19.
Essek, scratching his chin,
looks over to one of the more well-armed individuals.
Speak with this individual, this Mr. Underthorn,
and test his skills a bit,
see if perhaps there is use for another
mercenary on the payroll.
I take it you are not affiliated
with any specific political interests?
He gives a really tight, intense look onto Dagen,
and Dagen goes,
Look, friend, I roll wherever they pay me.
Awesome.
He's the best.
Very well.
You see, watch the other more,
you can already tell this is one of the local captains
or somebody of some authority here
that ends up taking Dagen off
and they begin discussing
as it turns back to you to the rest of you.
So, yes, there is a matter of looking into these ruins.
You say you have some time
before these individuals come and chase you down?
Hopefully. I think they're probably going to go
to another ruin first.
We can share what we know.
Your brain will be of extreme use in this situation.
Extreme. Very well.
Can we get back?
You go ahead, Poregroud.
Just wanted to get out of the thoroughfare,
get back into a quiet spot.
Indeed, follow me.
Thank you.
You all head back into his chambers.
The door closes.
Caleb. Yes?
I'll also say there's, oh.
Caleb, you should get naked.
What? To do what?
You should show him.
Oh.
Oh.
You're talking about the- We know about your diary,
by the way?
His dick.
Do we know that you-
You won't?
This is a very small room.
We've all seen it.
It's above average.
What are we talking about?
I'm losing track.
What are we talking about?
It's entirely, well.
Let's reset. This is important.
Let's reset.
Beau can show us, too.
Let's return to the purple one.
Reset.
Okay.
So this individual goes by the name of Lucien.
We traveled with him in the past.
He was a different person at that time.
Hard to explain.
It's almost like the beacons, right?
Oh, yes.
One soul can jump from one body to another.
There's always been a striking resemblance,
but something bastardized about it.
Doesn't feel as charming or as warm or as welcoming.
This individual, there are so many things to talk about.
One, he makes all things magical wilt
like a flower in flame.
You need to be very careful.
You need to stay spaced out when you are dealing
with he and his cohorts, if you run into them.
Do not clump up.
You can see through illusions.
He can see the distance. He can see just about anything.
He doesn't sleep.
He doesn't sleep!
He drained the life force out of me.
He says he dreams while he's awake.
He can be blinded, many of us.
So we've been, oh, go ahead.
We relay all the effects of damage, et cetera.
He's getting noticeably more and more anxious
with each progressive element you stack on
to the description of this dangerous entity.
Telepathically communicated.
Giving a description.
And this individual.
He had a John Deere hat
and a Redford, Redford pickup.
All right. Sorry.
And this Lucien is
just a pawn in releasing this
Aeorian Somnovem.
He calls himself the Nonagon.
Connected to the Somnovem somehow,
empowered by them, and also granted powers
by the knowledge of them that manifested in eyes
tattooed across his body that have...
Then you feel confident that this is not beyond you.
Or us.
Oh no. Oh no, it's beyond us.
That's why we're here. We need your help.
We have no idea what we're doing.
I do not know if I can offer enough help that you need.
You're so strong. You're so powerful.
No, to be clear, you are as fucked as we are.
Let's be clear. Numbers help, preparation helps, distance helps.
And the element of, we're on defense now, right?
If we get into Aeor,
possibly even find their secret entrance,
we could set up some sort of a perimeter or defensive.
Do you know where they're going within these ruins?
I'm assuming they're going to where,
what was it called?
The city area?
Oh, well, that area's gone.
Yeah, but generally.
Would it have been the Cognouza Ward?
Yeah.
They needed two lodestones,
two of which we've recovered
from previous archaeologicalological sites.
We got rid of one, so they're going to receive a second now
from another on a map.
I could show you, they took ours.
They took a lot of our stuff.
They stole our bags.
We're assuming they need at least the two,
possibly a third located here or more to summon
this living city.
You had a...
Well, two, hmm. here or more to summon this living city? You had a...
Hmm.
Threshold crests are...
There is a ritualistic binding
of such objects to a location.
They are rare and they are generally relics from long ago.
Those that exist still have largely been broken
and separated across Exandria,
but to have ones that were originally within Eor
were meant to translocate the city throughout Exandria.
Oh boy.
But they must be bound to something to bring it through.
It is not used to open a portal or a doorway of some kind.
You're saying it's a physical structure or a local?
Meaning if they are going to use these
to bring the city back,
they have to bring these stones to the city first.
Okay.
And that means if they are trying
to bring these stones to the city,
they're looking for something within these ruins that'll bring them to it.
It could be where this other district is no longer,
or it could be something else in the ruins
that is just a powerful means of traversing
to the Astral Plane, like you say.
If we do not have this information,
we're shooting in the dark.
Do you have anyone on your side
that has done extensive explorations of the ruins?
Extensive means but a portion.
I'm telling you, there are miles and miles and miles
of ruins below us, and only but a small percentage
has been even remotely charted.
I got what you said the first time.
I just want to make sure Veth has it.
You're saying that it sounds as if they are trying to take themselves to the city rather than said the first time. I just want to make sure Veth has it. You're saying that it sounds as if
they are trying to take themselves to the city
rather than bringing the city here.
Correct, they want to carry a couple of these stones.
To take the stones to it,
to then use the stones to bring it back.
If that is their ultimate purpose,
the stones cannot open a doorway.
They can just anchor something and pull it through.
Such cities as Syngorn in Tal'Dorei
use this to traverse the plains.
In a similar way, this would have to take the stones
to the city to bring it back.
And you don't know the city.
How the fuck do you get to the Astral Sea?
Well, we did.
We've done it.
On purpose?
Kind of. Yeah, we sent things there on purpose.
No, we walked through a mouth and got there.
Yeah, accidentally.
We banished a creature to the Astral Sea.
But Lucien's here.
Randomly.
I have the ability to shift to another plane.
And I'm certain there are a number of locations
within these ruins that at least at one point
did the same purpose.
It's just finding one or numerous
of these specific locations within the ruins
that are still capable of doing this.
Which means we can either dig around here
till we find one, or you can bring us
to a random location in a very random place.
That seems very bad.
I...
I feel like we need more information
or we need more help, more knowledgeable individuals.
Who would know something about it?
You know who would know something about it?
I cannot go back to the Dynasty.
And I respectfully, for the time being,
can say that there are...
I am worried that my influence is limited.
You're getting boxed out by the Bright Queen?
Well, there are rumors
within the Dynasty that someone
has been working with the Empire from within,
and tensions are high between the houses.
And to be honest, my involvement with all of you
and some previous studies and connections
has me on the list of possible inquiries.
And of all those in that list,
the only one I know to truly be
the one they're seeking for is myself, so.
Well, if we do this right, you might get in better standing.
You could be a hero.
That's a little consolation, I'm sorry.
You have a shit situation.
I put myself here.
There is no one to blame but myself.
But I appreciate that.
What were you going to say?
Oh, I was going to say we could ask Vess,
but she's got taken.
Yes, but there might be someone else
on the...
Tal'Dorei Council.
On the Empire side that we're not thinking of,
or I don't think Vess confided in anyone, but.
Where did we put Halas's body?
Is he also in the Bag of Holding?
No. Halas is in the Folding Halls.
Yeah. Correct.
In the prison.
I accidentally forgot that part,
and we briefly role-played incinerating the body,
but going back into the actual lore elements,
the body was left in the halls.
We dumped him in a prison there.
Yes.
And we left him there, right?
Where Nott died.
We have the Cobalt Soul, we have Allura.
If these Luxon beacons are somehow related
to the city, to Som Novum,
then it stands to reason that the folks in the Empire
who have done the most study of the Luxembeacons
might know something about this place
and where to find them here.
I'm talking about like Trent.
You want us to go to the worst people?
No, I want us to go to the people who know him closest.
Yep.
Eudwulf and Astrid.
There is a very visceral reaction
when you mentioned Trent in Essek's face.
Kind of a...
We know.
Yeah, he's the worst, isn't he?
I mean, unless you were,
are you friends with him or something?
We're dealings with him?
We have had dealings, yes.
Like back channels? They, it was Trent!
Back channels?
It was Trent!
I mean, I figured it out, but for Fjord's benefit,
can you just explain your relationship to Trent?
Briefly, Ludinus was my main contact
in the delivery of the beacon
and the sharing of information.
But at times in which Ludinus was not available,
Trent was sent as his envoy.
If you think I'm not worth trusting,
do not trust anyone of the Assembly, but definitely not Icithon.
Oh yeah, we're with you on that one.
Ludinus is still alive, correct?
Yeah.
Trent is still alive.
Yeah.
Isn't anyone not alive?
I mean!
Oh, should I have not told him?
No, we need to, that's important information.
I think it's okay, because Ludinus and Vess hated each other.
What's happened to Vess DeRogna?
Vess DeRogna was killed by Lucien, by himself,
with barely lifting a finger, while we slept.
Yeah.
It happened real fast.
He snuck into her room while we were...
See him getting real nervous now.
Yeah, yeah. Yeah, yeah, yeah, shit's bad.
We had her body until we stole it.
We're here now, so you can't get out of this.
I apologize for my nerves.
So is that cocoa done?
It feels like a long time for the cocoa.
Do you have any cocoa?
Do I? God, it's been a while.
Do you want some whiskey in that cocoa?
Certainly.
Okay, I take out. Actually, has the cocoa
been delivered yet?
You can go and check outside.
I'll go find, oh, yeah.
Somebody's knocking on the silent door.
Right, we'll save it for the second at point,
so it's like, cocoa, thanks.
I've been up here for 20 minutes!
And Tessa goes,
So, um.
Oh.
So you were traveling with a member of the Assembly
who was then killed in your presence,
whose body you lost,
who was last known to be in your proximity.
For a while.
And you've then come to me, we're aware.
But we left a real good note that said she was...
He starts looking around the room real nervously, like glancing out.
You see him put his hand across the way,
his eyes flash for a second,
he's just glancing around the chamber.
Do you see any little orbs?
Because Lucien spies on us a lot.
I've done that already, we're okay.
We've been doing it since the beginning.
She was part of the cult.
And he just chugs the whiskey chocolate.
She was also part of the Nonagon cult.
And she is with Lucien now.
I mean, Essek, you've already said that you are nervous
that threads are going to lead back to you,
in for a penny, in for a pound.
Oh.
Essek, do you have any knowledge with the beacons?
Is there any way to pull a soul out of the body
that's been sent into it?
In what way?
You know how the beacon keeps the souls
and then when the people are born,
it gets sent into someone else, right?
Yes.
Is there a way to pull that soul back out?
I mean, only through such magic is
very powerful resurrection types.
Far from my understanding.
Why?
Well, Lucien said that he became the Nonagon.
He read a book Lucien said that he became the Nonagon.
He read a book,
and it opened up this pathway in his mind,
and the Nonagon overtook him, right?
He was killed and born again as our friend, Molly, who was with us for a while.
Molly died, and then Lucien's fellow tomb takers
found him and brought him back to life.
I know it's very complicated.
But they brought the soul back into the body.
If we can get it back out, then he'll lose his power.
Then they'll have to find someone else to be the nonagon.
I don't know.
So you're asking if it's possible
to pull the soul out of Lucien?
Yes.
Not in the way that I know, beyond the old fashioned way.
Or pulling the soul out of just the form, Mm-hmm. Or... The new family?
Pulling the soul out of just the form,
if it's still somewhere dormant inside of Lucien.
Not him, but someone else.
It's possible. What if when we kill Lucien,
we have to have a beacon right by it
so the soul gets sucked into their beacon
and then he'll be trapped in there?
Well, the beacon only pulls souls
that have been consecuted.
Oh.
We don't know.
Could have been.
It could have been, we don't know.
I wonder, we have been talking a long time
about all of these people in the city,
these voices, millions of voices,
and as we traverse these ruins,
we have also seen many people frozen
in some sort of stasis,
almost like a vest in my little ball of ember.
And there are many similarities
between the architecture and structures
that we have seen
and the geometric, the mathematical
qualities of your artifacts.
I wonder if these beacons are
some sort of device that either
saved the people of Eor
in that terrible moment?
And they are now living in consecuted people today?
Or these millions of voices crying out in the Astral Sea?
Uh-huh.
Have homes that they're coming to.
They're going to bring the city back alive and mad.
If these beacons are of an earlier time, and they are very advanced, obviously,
far more advanced than we are from all that time ago,
maybe there was some sort of failsafe for the people.
And then they were dug up,
and the Dynasty rose.
It is an interesting idea,
though I would caution to keep it close to the chest.
Such conversations might be considered sacrilege
in some circles of the Dynasty.
So just...
What do you think?
I think there are a great many mysteries still
with these beacons in the beginning.
There is too much showing the Luxon's presence
for me to deny any sort of connotation or connection,
though I do not necessarily buy into the ideas of its divinity,
or at least the religious constructs around it.
I would...
But I do know. I would...
But I do know
that there are many powerful sites within these ruins.
I'd be curious to see
what a beacon could accomplish in these spaces. And he, for the first time really,
starts making eye contact with you and says,
If such an object were to be found and channeled
and unlocked in ways that we have not even
possibly considered,
think of the possibilities of how we could manipulate
the fabric of time.
Not just forwards.
What was that, last bit? Not just forwards.
The ability to
perhaps undo mistakes.
But regardless,
you likely have the eyes of the Assembly upon you,
and whether or not you meant to,
have brought them uncomfortably close to myself.
Is it possible to put some distance between us for just a time?
How much time? How much time?
As much time as you need to prepare
for whatever it is you're doing,
and for myself to prepare for
what I could possibly help with.
You want us to go somewhere, or?
Or I could leave.
Are you talking about this outpost
or just a different section of it?
I don't know.
You can have your space if that's what you need.
I understand.
We're going to have to make some very uncomfortable.
I just, if we are going to go into these ruins,
I feel like we should not be close together
until we're ready to delve.
Because any time we spend between, in proximity,
means that either one of us is drawing danger to the other.
How dangerous would it be to make our home
out here?
Well, I can't make that home today,
but maybe we access some provisions, restock our supplies, and depart our ways.
Is that what you would prefer?
I should not leave this outpost.
I have responsibilities here and people that rely on me.
Can we stay for the night? Yes, of course, of course you can stay for the night.
I apologize. I'm just...
And he looks genuinely mournful.
He's like, I apologize.
I am genuinely happy to see you.
I wouldn't be. Woof. I am genuinely happy to see you. I wouldn't be.
I just,
I worry we bring a lot of,
a lot of danger upon each other.
So I have no reservations with helping you.
And I'm happy to go into these ruins at your side.
But until we cross that threshold, we have both targets.
Well, that's fine.
We've been living in a constant state of fear and death
for, I don't know, as long as I can remember.
Before you leave, though, on your side in the Dynasty,
if it's not the Bright Queen, I would ask one or two contacts that perhaps you do trust
or do have some credit with.
It would be nice to be able to answer
some of these questions.
I think we'll be making a list of people
that we'll be checking in with before we delve, as you say.
I fear my brother is stationed in Bazuzan.
He's too far from Rosohna.
Brother?
Did we know you had a brother?
Yes, we did.
We did?
We do now.
But I don't know how much help he would be in.
He's too far from such places.
And if they're not immediately available,
at least as someone that we can use as a resource for.
Star Guide Uriah, Uriah Hythinos, perhaps.
A goblin friend of mine, I believe they spoke to you
when I was unable to reach out that day.
Oh, yes.
They have returned to Rosohna to deliver reports.
Asking around, they would be somebody I trust,
one of the few.
Okay.
This is good cocoa, thank you.
Mm.
It's poisoned.
I sprinkled the dust of deliciousness into that.
And I put Sovereign Glue in it.
And absinthe.
And yogurt.
It's a lot, I know.
Especially all in one sitting.
But look at it this way.
It'll take your mind off things for a bit.
One terrible danger totally replaced
by another eminent one.
You certainly carve a unique destiny, don't you?
I apologize.
My mind is a complicated swim these days.
I'm sorry for a lot.
A lot.
I mean, do as you will.
I cannot tell you what to do.
We'll give some distance.
But when you're ready, come find me.
I'll be here.
Maybe gather what resources you can.
Other friends, perhaps.
If we're going to trek into the heart of these ruins
in hopes of waylaying or stopping this Nonagon
and bringing this nightmare over,
we're going to need all the help we can get.
Thank you, Essek.
Thank you.
Shall we? Let's head out
and figure our next move.
Okay.
Well, that has been a pleasurable experience.
Thank you so much for coming by.
The door opens up and the guard on the other side turns.
But yes, please, take of our provisions,
rest for the night, and continue your journey as necessary.
Should you need anything else, you know where to find me.
Bye. Thank you.
Thank you, thank you.
The door closes behind you. No you. Thank you, thank you.
The door closes behind you. No, I catch him by the forearm,
last one out, and say,
just breathe.
Just breathe that fresh air,
mindful of the people about.
Time.
Time.
Not weeks, not years.
It takes time.
Indeed.
You all are escorted and given a space that is comfortable.
It looks like since you've arrived,
there's been expectation of you staying for a bit and they've cleared out what may have been
just a general storage chamber or a simple barracks,
but it is outfitted as comfortably as such a place could be. and they've cleared out what may have been just a general storage chamber or a simple barracks,
but it is outfitted as comfortably as such place could be. There are some heavier furs, blankets,
some pillows that have been thrown together.
It's not. That's not bad.
Yeah, it is by no means terrible.
It's no tower, it's no tower,
but it is certainly better than the middle of the snow
and under a rocky overhang.
For GI, that's not bad.
But you guys are left to your devices in the chamber.
Are we more or less alone?
More or less.
I think my vision has dropped, yes.
At this point, I'd say yeah.
How big a room were we given?
I'd say it's about 15 by 20 feet.
15 by 20, okay.
Not terribly large.
Well, that was fun.
It was like validation, you know,
seeing someone's expression relay
the horribleness of the past few days for us.
Yeah, you're not wrong there.
You'll see.
Mm-hmm. Yeah.
You'll see.
Been a week or two.
We have some assets now.
We have Essek, we have Dagen,
we have Essek's people, if we want to call on them.
I don't know about that.
Who else do we know that can help?
I was making a list.
Trent, that's not no, but.
Yussa? Yussa, maybe.
Yeah, Yussa.
If we appeal to Yussa in a way that says, he know, like he can find some really wonderful old relics,
I mean, that's what he's obsessed with, right?
Mm-hmm. Sure, but is he a-
I bet he would know some shit about this.
I mean, what about the blonde?
Allura, I mean, she was there, she's clever.
And would care.
I feel like Yussa, while very knowledgeable
and certainly worth talking to,
is maybe in more of a Netflix and chill mode
in Nicodranas, you know?
He seems content to just study and stay safe.
Allura, on the other hand, strikes me as...
She's got her own responsibilities
on the Tal'Dorei Council with six, seven,
eight other members of the council.
I'm not quite sure the numbers.
Yeah, but her intentions are in the right place.
Oh.
The mirror that we used to talk to her.
Oh my gosh, I haven't thought of that in ages.
It's probably in the bag.
Probably in the bag, yeah.
Well, I have my own.
I've got my haversack.
So if it was something on my person,
then it would not be in the bag.
Well, is it written down in your collection of items?
She doesn't write anything down.
She drives a bunch of dick pictures all over.
Wow, those are some empty pockets.
I don't know, let me look.
It's just the bag of fucks.
If it's not written down in your items or equipment,
then it either was in the bag of holding
or it was returned to Allura when you guys had returned me.
It was returned to Allura.
I'm pretty sure it was returned
because it was a borrowed item.
Fell out and rubbed it. It wasn't a gift.
I have some weird ass stones, though.
I got a hwagpon, a chuckle dust, and oops stones, though.
Hell yeah.
I got my kitchen. Look out, Lucien!
Bunch of diamonds.
Oops!
So I'm keen on reaching out to Eadwulf and Astrid.
This is very complicated.
Yeah. They were looking for a reason.
Well, Astrid was looking for a reason to jump ship,
looking for a way to help.
This is the way she can help.
She must have knowledge being close to him.
Well, it is worth.
She almost left with you that night.
She just feels kind of below the pay grade
that I'm interested in, personally.
She has access to stuff, maps, research, books.
Yeah, so do I.
But not now, you're not near a library.
She's in the belly of the beast.
She can walk up to the office
and grab anything we need her to.
And the Assembly has their own studies
and information that are not privy to the Cobalt Soul.
But it doesn't mean they're our allies
and that she's just going to walk in
and check out the most rare artifact known to the Empire.
Which, where are our other super trustworthy allies?
We don't have any.
No, we don't have very much.
Other people in trouble are thinking about us and going,
well, we can't trust them to handle this.
I mean, we're definitely in that position.
They are right.
They're right.
The gentleman can tell us about Cree,
but we already asked him about Cree
and he didn't give us much, right?
No, he didn't. He's above his pay grade.
Yussa is super knowledgeable,
but doesn't seem to want to do anything.
Allura's got her own responsibilities.
We have no idea if she'll want to get involved.
I think we should talk to Yussa. Astrid wants to help you.
We were at that dinner.
Yussa's good.
We should really try Yussa. I do like that dinner. Oos is good. We should really try you, sir.
I do like the idea of speaking with Astrid and,
but not the other one.
There's no reason why we can't explore a lot of options.
We're just going to sit here and have a day to relax.
We might as well call everybody we can.
Agreed.
Well, before we even choose who we're going to talk to,
how are we going to talk to them? I think we have to leave and come back.
Because we can leave,
and then we can dance around any place we'd like.
Coming back is the difficulty.
Not impossible, but I don't know, Essek says that...
He's done it? He's done it.
So you might go a little off course.
It's not so bad.
I just don't want to steer us straight
inside of a mountain's side.
With your magic, we'll be fine.
You're so powerful, Caleb.
You're so powerful!
Just give, you know, get something from here,
so we have something from here.
Yep, yep.
I'll guide you, he'll bless you, we'll be set.
Maybe some of us should stay while the others go.
Shut your fucking mouth, that's stupid.
How does that help any?
We're a team.
Yes, but all of the pieces on the chessboard
are very dangerous.
I don't like the idea of us splitting up.
No.
No.
We're the mighty nine.
There's nine of us, you know?
Well, why don't we start in Nicodranas?
Because that is a very low-stress first meeting.
Going to Trent or to Astrid or Eardwulf.
And Astrid and Eardwulf most likely lead to Trent anyway,
or might.
That's harder.
But a little tea and yogurt with Yussa,
and maybe we find out a little useful information.
God, we need to, how soon do we need to be back here? Like, we really need to pay attention to it because.
We're guessing a week, but that's a guess.
And you're guessing that, you know,
when we try to come back, it doesn't put us three days away.
Oh shit.
If we're going to Nicodranas,
I have to bring a present for my kid.
Is there anything around here?
Or like, did we get anything?
Is there anything I can steal around here?
What about one of those little Intuit?
Intuit charges.
Yeah.
Oh my god!
Well, mom, thank you!
Smash cut to outside street.
Everyone just drops dead.
Cut to the cover of Akira.
I have a small clay doggy from Thaydeen's.
So you could just get that. Who's the Maydeen?
Thaydeen. Who's Thaydeen?
Thaydeen is where we got all the amazing...
Oh, is that the Oop-Shot place?
The Emporium?
Oh, yeah! It's just a clay doggy.
It's just a clay doggy?
Yeah, I bought two of them.
I mean, it could do something, I don't know.
Give me one.
I'll just take a bowl.
Okay.
I don't need one.
Bring him some snowballs.
Yeah, yeah.
They might melt.
They will melt. Yeah, but not instantly.
Fjord, could you make a snowball last a little bit longer?
I don't think so, unfortunately.
You melted 30 feet of snow.
You can't make a snowball fucking last an hour?
Jesus.
What use are you?
I'm not sure.
I could add some snow to it.
It wouldn't last longer.
No, it's fine. It's fine.
I'll do it.
With my first, my cantrip-shaped water.
It's the easiest fucking spell I know.
I can make a snowball and make it last an hour.
Fuck you.
I thought we were really taking strides. That was the most passive-aggressive snowball.
Relationship.
That was the most one-sided argument.
Fjord just questions himself for the next hour.
Takes one point of psychic turn.
I've got some thoughts.
We want to know where the entrance is,
the second entrance, or do we want it closed?
What would be better?
Oh.
Are you going to ask your god?
We both have one shot today.
Oh, yeah.
We want to know where it is,
or do we want to know that it's buried?
Yeah, hidden feels like even if they go looking for it,
there's a chance they might not find it.
So buried at least redirects them potentially closer to us?
Mm-hmm. I like it.
That's what I'm asking for.
Okay.
If it gets buried, but we still don't know where it is.
We may not, unless there's a rock slide that happens
that alerts everybody to where it is.
He's got an eye for that, anti-rock slide.
But this is just closing off a...
Counter-rock slide.
What if that entrance is the one that leads to
the place that they have to take the crests?
I mean.
They're going to be stuck there for a while
getting through there, then, making a ruckus.
Yeah.
What do you think?
Know where it is or close it?
I'm so out of my depth.
I think know where it is is good.
I do, too.
Is the Hail Mary the one-er?
Yeah, we'll see if it works.
I'm worried it gets buried. They have all the time in the world to dig it out and we I do, too. This is the Hail Mary, the one-er? Yeah, we'll see if it works.
I'm worried it gets buried.
They have all the time in the world to dig it out,
and we still have no clue where it is.
If we know where it is, we can lay a trap.
This is why I surround myself with smart people.
Oh boy.
All right.
I would love...
Gods above, please help us. God's standing right next to me to please help us.
God's standing right next to me.
Can you show us a... Please help us.
Do you want to go first or should I?
Ah!
Sure, hey, Artie? Don't do that!
Are you here? Art?
All right, I got a question for you.
98.
I think that is above my level, just a little bit.
You hear a voice go,
I'm sorry, I wasn't paying attention.
What's going on?
Oh, nothing. How's your day going?
Splendid, actually.
Been spending a bit of it quite out
in the south side of Port Damali,
having a Mai Tai, it's delightful.
Aw, fuck you.
Man. Hey, can you teleport in here
real super easy?
You don't hear anything and you glance to your left
and you see Artagan sitting there right next to you,
holding this awesome glass tropical drink.
So jealous. Give me a sip.
No, just kidding, I don't care about that.
Yeah, you do.
How did you get here super easy?
Because I can.
No, but if you can teleport in,
you know it's super hard to do here.
Is it?
Can you teleport all of us in later,
if we teleport out?
I don't, I, can you?
He's still holding it out.
He's like, I thought you wanted to sip.
Here.
I don't even like alcohol.
Then don't drink it!
He takes it back before you get a sip out.
I'm just saying, if you can teleport in,
then why can't you just teleport us all in later?
It's not that I'm teleporting, I'm just here.
Well, I don't understand.
Oh, well, that's all right.
It's a little intense to really grasp the concept
of such fey powers.
I don't use magic to transport.
You don't?
No, I'm just here now.
It's just fabulous.
You're the magic one, silly mortals.
Your hair looks good, given the humidity.
No, thank you.
Oh, the moisture does nothing to me.
Spend enough of your life around odd, swimming waterfalls.
It just keeps it quaffed regardless.
Have you ever straightened it out?
How long is it?
I don't know.
Ooh, you should do it. Try it right now.
Oh, but I like the volume.
You can go right back, has it?
I'm curious.
This is the best Phil's Divine Intervention ever.
Yep.
He's just hanging around, you're like, whoa!
He snaps his fingers and the hair just goes
and falls into this long, straight street
that goes down to his ankles.
He goes, ooh.
All right, Axel Rose.
That is impressive.
It looks terrible.
Yeah. He snaps it again.
It falls back up and goes,
oh, well, it was worth a shot.
Now we know, don't we?
Anyway, sorry, I was in mid-conversation with someone.
Do let me know if you need anything.
Yeah.
It's chilly around here. Stay warm, friends.
And he's gone.
I like him.
Welcome to the jungle. We've got fun and games.
I will give a quick prayer to the Wild Mother to
Let's go, Wild Mother!
reveal the location of the Hidden Fortress.
Everybody take a knee.
Serve me.
Gather up.
Did you succeed? Did you succeed?
So just double checking,
I need a zero, zero or a zero, one.
And then I need, if there's a one, a zero, one,
I then need a three or lower.
Or if there's two zeros, I just need anything else, right?
Is that the fuck did you just say?
I don't, none of that.
You need to roll either.
Okay, so you have the zero zero.
Yes.
You get that.
I did.
And what's the other number?
Three.
That's a three, that's a success.
Whoa!
I was trying not to get my own hopes up.
Fair enough, that's a success.
In case it was 103.
I was just staring, going,
my eyes are starting to fail me because I'm getting old
and I don't remember how math works.
The hell you say.
So you all watch Caduceus sits there and you go,
well, Caduceus, yeah, go Wildmother.
And he goes, okay.
Yeah.
All of a sudden, his hair blows back,
his eyes just go bright white,
and starts lifting up like Highlander for a second.
You swear you can hear voices go,
.
As he begins to just glide.
The wind in the room begins to pick up.
I reach over to try and grab his ankle, lightning hits.
Yes, Caduceus, there is a Santa Claus.
My hair is terrible.
Twice in two minutes, two people.
So in that moment, all of a sudden,
you feel like your consciousness is plucked from your mind
for a moment and stretched,
almost like someone just streaked paint across a wall,
but it's your mind.
And as it does, you all of a sudden can see
the entire size of this
valley, the somewhat oval oblong shape of this odd discolored ice sheet that fills the entirety of
this valley. You feel yourself punched downward towards the northwestern edge of it, and there
you can see a very, very clear image of this ice shelf that begins to push
out, almost like two different glaciers have been pressed against each other and one's pushed the
other up at this odd cliff. And along the cliff, you can see broken ruins, sets of stairs that have
pushed through the ice. You can see fallen columns and you can see just masses amounts of broken stone and ice and hoarfrost.
And it is a scattering bit.
And you can see behind one of these rock shelves,
there is what looks to be a carved tunnel
where some of the snow in the rock has collapsed inward,
a small sinkhole that has opened a pathway
that is not visible from the outside,
but from behind and within, it seems to descend inward.
And you pull back into yourself
right as your feet touch the ground.
The wind stops.
The strange divine channeling
that you've never quite seen as intensely as that
from Caduceus leaves him there, somewhat breathless,
and you have burned, seared into your mind
exactly where that entrance is.
Amazing!
Wow. That is awesome.
Okay, so I now know where that is.
Can I get a piece of paper or something?
Recite everything, write it down.
I'm just going to write and talk,
writing the thing with the oval and the columns
and the chuff hidden underneath it slightly.
I'm going to be trying to draw it as you're saying it.
There you go.
It produces you have an eye that's appeared on your cheek.
Yeah.
Really? No.
That's the letter I.
Oh, sorry, that was some ink. I got excited.
Perfect value.
I'm going to remember you said that.
It's going to come back to haunt you one day.
You will not expect it.
I have siblings.
I know how to get my revenge when I need to.
Is that a threat from Dutys?
Oh yeah.
He said shit earlier.
He did. Whoa.
He's taking a toll.
I know, he's been with us for too long.
You gave me this brooch.
You would never damage this brooch.
No, the brooch will be fine.
Shh.
I love you like family.
Oh, that's not comforting. You're in such trouble.
That was incredible.
I've never, that was a lot.
That was awesome.
Do you feel more spiritually connected and centered?
I mean, I feel a little better in that direction.
I have just, it's been rough out here.
I'm not going to pretend it hasn't.
Yeah, my.
She knew you were in need.
Oh, this is terrible.
Need to cut that track.
I'll need to fix this, but.
Aw. This is just.
It looks great.
Yeah.
I'll take your word for it.
I'm going to pull out my brush from my haversack
and start, you know, fixing Caduceus.
Oh, that feels really good.
Yeah.
So, oh, now that we know that.
Oh no, wake up.
Wake up, wake up.
Keep talking.
Is that information that we want to act on now?
Or we should leave, go get allies,
and come back and set up camp there
and wait for them to arrive?
We could let them know where it is
and then they can start patrolling.
Or we could go set up a line,
so we'll know when they enter.
Does it stay over many days?
What are we talking about?
Alarm. Silver thread.
The alarm.
I think it's a ward.
We could set a ward.
I've never made a ward before.
Or a bomb, we have a bunch of bombs. A ward and a bomb. No. a ward. We could set a ward. I've never made a ward before.
Or not bombs, we have a bunch of bombs.
A ward and a bomb.
Yeah, bomb ward.
The Korean are just patrolling.
Yeah, yeah.
I found it, sir!
Perhaps, maybe not a-
You should have picked one, oh no.
Little snow bunnies out there.
Just psychic damage.
Massive detonation.
What did it see before it died?
What did the bunny see?
What was so terrible to it
that it couldn't live?
Sorry.
Did we just
take a rabbit version of Watchmen?
No, we still have to go to the Empire.
We still need
allies. What are we going to do go to the Empire. We still need allies.
What are we going to do?
Just sit there for two weeks waiting for them?
We need more information.
Whoa.
You must have.
That's what the rest of them are.
I love it when a woman I respect laughs at me for no reason.
Oh, shit.
The greatest.
To be fair, it's something about the mustache
and just your smile combination that's very like,
I don't know, Pringles guy or Monopoly dude.
It just has a very cartoony shape.
1930s cartoon.
Yeah.
Planters, Peanut, yeah.
Yeah.
Yeah, it's hard to know who of these sources,
Trent, Ludinus, Bright Queen, Yussa, Astrid,
like who might actually trigger on any of these things.
So we should try to have as many convos as we can.
I don't hate the idea of starting with Yussa
because Yussa has contacts with Allura
and Yussa also has the happy fun ball,
which has Halas still in it.
So we can kind of kill three birds with one stone.
Yeah.
Trying to get to Halas is a very unpredictable game.
Yeah, that would be a thing.
But he is also technically the only living person
that we know living from that time.
Yeah, but the time is so different in the ball, remember?
How much time we could go in the ball and come out
and Lucien will have already brought the city back.
What's over?
No, it could be over if we go into the ball.
Oh, yeah.
Time passes too quick, it's over.
Yeah.
Just plenty of the apes at that point.
But at this point, it's been so long,
maybe Yussa has some knowledge about the ball.
You know, it had that ability
to change the passage of time within it,
so maybe he knows how to fix it.
We would be asking him questions anyway,
so we could ask about that.
Yeah. Yussa wasn't interested
in getting involved in any type of politics or the war.
This isn't about politics. But this is different.
This is different, yes.
Plus, there's lots of shit for him to find.
I think you might like it.
I think so, too.
That's the best feeling I have.
And then we threaten. I like it.
Should we?
Should I scry on Lucien or one of them?
I would like it.
I got a better idea.
Well, I mean, what do you want to know?
I just want to look at Zoran or see if we're able to watch someone else besides Lucien
who's good at shooting the eye out of this guy.
What do you want to know if they're doing, though?
Where they're going, what direction they're heading,
are they all together, that sort of stuff.
You going to ask the Wild Mother again?
Oh, right.
I mean, we got some yes or no questions.
That's true, that's true. Oh yeah, I could do that, right. I mean, we got some yes or no questions. That's true, that's true.
Oh yeah, I could do that, too.
Could bring him back.
But I kind of want to scry before I do that.
My worry about scrying is if we get that close,
they can look back and know where we are.
Well, I'm wearing this wonderful pendant
that keeps them from scrying on me.
So if I get far enough away from all of you,
then they won't be able to see anything but snow.
Yeah, and frankly, we're the most protected
we've been in a while here in this place.
And I don't even think they're coming here.
They're going to the other spot you found.
There's at least a hundred highly trained
people surrounding us right now.
Yeah.
I am for it.
Okay, I'm going to go outside, away from everyone,
and get down and scry.
Okay.
Well, not away from everyone.
The last time that happened, Vess DeRogna was assassinated.
Can I come with you?
No, because they'll see you for it.
That's okay.
Okay.
Okay.
So you set up your scry ritual, finalize your glyphs,
and who's your target?
So many runes, so many.
Oh gosh, this is magic.
This might be hard to do.
We'll find out.
Who's your target?
Zoran. Zoran.
Sorry, give me just a second to look up.
We're sorry, your scry cannot be completed,
Estelle.
Possibly.
Please check your runes and track them.
Of course, it's the last one I find, okay.
Definitely didn't make a save.
So you close your eyes again, you hear a voice in your mind go,
Oh, right, no worries.
And for a brief second, you hear a drink being set down.
And then you feel yourself being lifted
out of your physical self through the cold winds,
eyes still closed, and a voice goes,
hey, open them.
You open your eyes,
and there you are, peering over Zoran's shoulder.
There's no snow, but you hear the sound,
the crunch of footfalls on snow.
Damn it, I should have guided myself before we did this.
Every time.
Make a perception check.
She talks to herself a lot when she does this.
Fuck.
Oh.
Pshh.
God!
It was like, boom!
It went from 20 to two.
Aw.
I know.
Boom!
Seven perception.
I mean, in the blurred space around,
you can see other figures walking around Zoran.
You can't make out details, but you gather who they are.
You see him walking in snow,
and you see a dark shape to the right-hand side
that is some sort of shift
in topography, but that's all you can make out in the space.
I can't hear anybody talking.
Why wouldn't we talk?
There isn't a lot of conversation at the moment,
just trudging through the snow.
Make a survival check based on the position
of the light in the sky, because it is a clear sky today,
because of the roll that was made earlier. That does mean there is a roll to wipe out.
A particular bag of holding on his hip or anything, right?
Not with that perception roll.
Fucking balls.
With this one, though, 21.
Oh, this is a survival check.
Correct.
21.
There you go.
You gather they're traveling
in a
western to northwest direction,
based on the placement of the light,
and surmising where you last saw them,
and that dark shape, that might be the mountain range
that you guys were at.
Which makes you think they're traveling away from you.
Oh yeah, they're heading to a ruin.
Who are you talking to?
You're asking?
Arty, who he's talking to on the Menagerie Coast.
Oh, I'm sorry.
This is your scry.
I was just, I left you there.
I went back to my conversation.
Okay, okay, okay, okay. I thought you'd hold your hand the entire time. I'm just going to left you there. I went back to my conversation. Okay, okay, okay, okay.
I thought you'd hold your hand the entire time.
I'm just going to show you the way.
All that, all that, all that, all that.
Okay, that's all I'm getting.
I rolled real shitty.
I can't see anything, it's snowy.
Well, I'm sorry I tried.
No, you helped a lot.
You helped a lot.
Thank you. Okay.
He pulls you back into yourself.
They're heading away from us, I think.
Which direction?
It felt like they were going,
I don't know, like north-northwest,
based on where the sun was.
Did I say that right? Yeah.
Yeah. Talks about the movie.
That's good.
That's back towards A2, though.
I don't know.
It just felt like they weren't heading towards us.
I don't know where the other ruins are.
Maybe they know ruins that we don't.
Maybe.
They should have been heading south or southeast.
Well, here's a question.
What do we want to ask?
Isn't there another ruin, though,
that was on the northwest side?
That is A2.
A2, that is A2.
That is A2, okay.
Could there have been more than one
threshold crest there?
Potentially.
Did we go to the question mark one?
We did, and that's the far eastern part.
That's far, far.
A4 is the closest that hasn't been visited
as far as we know.
We assume they had A5 and we got A2.
Do keep in mind, too.
Let's just know that they're not coming here.
It's only been a handful of hours since you saw them.
Right. Also.
So.
Yeah.
They might just be walking around.
Coming down the mountain. Something, yeah.
I'm going to take a minute to sit
and ask a couple questions after that wonderful,
wonderful moment, I figure.
I'm just going to roll it.
The Tomb Takers,
are they heading to find another threshold crest in a ruin?
The cold temperature shifts into a warm, if stale, air,
confirming, though still with the apprehension
of the dangers that this direction eventually holds.
Would you be able to tell me if they had acquired one?
The temperature doesn't change.
It remains warm, though still stale.
Are they headed towards a ruin that we do not know of?
The temperature lessens, not too cold,
The temperature lessens, not too cold,
but just a standard room temperature,
a noncommittal unknown.
I'll check in every day
and I'll know when they found one.
That's handy.
That'll, every day.
That at least I can offer.
Oh, it's nice to be warm.
Oh.
Should we leave tonight?
We could.
It has been a number of nights
since we had like a super chill, stress-free rest.
That Mai Tai looks real good.
I know a good place to get one in Nicodranas.
Time is definitely of the essence.
Time for a Mai Tai, though.
Yeah. Okay, though. Yeah.
Okay, okay.
Sure.
The safe way to travel would be with a circle.
Correct, to Yussa's Tower.
Okay.
Are we going now?
Sure, we could sleep there tonight
instead of in this frigid dump. Should we tell Essek we going now? Sure, we could sleep there tonight instead of in this frigid dump.
Should we tell Essek we're leaving?
Tell him where the entrance is?
Do we have maybe a, maybe not directly,
is there someone we can leave word with?
I would keep the circle close.
Should we pay up Dagen?
Oh, he's already been paid.
That tab's covered, yeah.
Oh. Oh, did they pay you?
Yeah. Oh, we paid it.
Yeah, you left it behind when you were.
That's actually a good idea.
Let's let Dagen know what we're doing
and where we're going,
so that if there are questions, we can answer them.
As for Essek, it seems like the faster
we got out of Dodge, the more comfortable he would feel.
Yeah, he was pretty on edge.
If anyone asks, we've left word,
but we don't have to bother anybody with it.
You think anyone at this outpost has a map
of the ruins before we bounce?
Could give it to us without Essek turning it over.
He's already gone.
You got the sense that the map to the ruins
goes with Essek in the sense of
they're not just going to give a copy of all their work
to a central agent.
You've written down what we need.
When we get back, we can take it, yeah.
I feel comfortable knowing what I know.
Okay.
I think we just go. Yeah. I think we just go.
Yeah. I think we just go.
So that we make a good impression with you, sir,
would you like to send word?
Yeah, yeah, yeah, definitely.
I'll send a message to his assistant.
Whose name is?
He's a goblin.
Gentleman goblin.
Gentleman goblin.
Awesome pinstripe suit.
His name is?
I'm looking.
Shoo!
Starts with a W.
Ooh. Winsworth.
Close enough. Werthers.
Well, Wellington.
Worthington.
Worthington.
No. Worcestershire.
Clippersnapper, whippy.
Wimbledon.
Just a lot of dicks.
There's just a lot of dicks.
Wilbur.
Eagle note-taker, just of a different kind.
Yeah.
Wensworth.
Wensworth.
Fourth. Wensforth.
Wensforth.
But yes, you can send a note to him.
I'm going to send a message.
When's...
What did he say?
When's 4th? When's 4th?
Long time no talk.
We're coming by.
Things are pretty dire.
We'll be there soon.
Gotta talk to Yussa.
It's important.
See ya.
Oh, good to know. Every word.
I'll let the master know right away.
That's it.
Got to use the whole spell.
Can't waste.
No, you can't waste.
Every part of the buffalo.
Every part.
You want to catch up briefly with Dagen,
who already, you can see, is in the middle of telling tales
and laughing with some of the other Roarwatch soldiers.
They're sharing a drink in one of the smaller mess areas
as he turns over to the rest of you before you leave
and just goes,
Ah, well, what you up to?
Anything in particular?
I think we'll cross paths again, but we've got to go.
All right, well, take care of yourselves.
Think you're going to stick around here?
At least until the work dries up.
I don't feel like trekking all the way back to Balambost
or really any of the semblance of society
without any sort of means of making some cash.
Well, to be honest,
I'm kind of okay without running
to giant ancient white dragons.
Well.
Sorry about that. Yeah.
Didn't bother me none, just a kind of a beacon of danger.
Yeah, yeah.
If you're still here in like a week,
we could probably use you again.
Well, if I'm still around, come find me.
We'll say danger or not,
y'all been at least a fun batch to be following.
Dagen, I have an interesting sort of personal question.
I have probably a very disappointing
and slightly watered down answer.
You've got to make some good coin doing all this.
Where do you want to retire?
You could be a pretty well-off man.
Move to some small town on the beach somewhere,
be comfortable the rest of your days.
Make a persuasion check.
Sparkly dye is sometimes hard to see.
Persuasion. Yeah.
15. 15.
He goes, he goes, he goes.
Yeah, I got my eyes on a little place.
Ever been to Shamal Bay?
Is that in, do I know where that is?
It's in Marquette.
Is that in Marquette? It that is? It's in Marquet. Is that in Marquet?
It's called the Bay of Gifts.
It's got some real good sunlight.
I've heard of that place.
Well, it ain't cheap, but I got a plan.
Good for you, man, good for you.
How about you?
I might have some retirement property.
There's actually a bar named after me.
Are you familiar with Rumblecusp?
You don't got a shit in me.
You're young, you got plenty of time to figure it out.
Okay.
It's fair. Thanks, Dagen, for all your help. Okay.
It's fair. Thanks, Dagen, for all your help.
Validation.
Thanks, Dad-kin.
You're funny.
Yeah.
You're cute.
Stay safe, yo.
See you around back.
Slip him really quickly,
the last of the hot cocoa balls.
And Pat, it's good to make friends.
Just, you know, stay safe.
I give him a kiss on the cheek.
No.
You're worth every penny.
I'm not a hot cocoa.
Get out of here.
Gives you a nod and takes one of the cocoa balls.
It's got a hot water.
I would actually, if you got, or whiskey, anything.
Just like his teeth are just baked with powdered chocolate.
Oh, this is bringing back some bad memories.
I got it, so good.
It's going to foam, okay.
Oh, man.
That's the marshmallow.
Oh boy.
Bite it and then I'll take the chocolate.
Oh no!
We just left him with another problem.
All of a sudden, it's going to burn.
You have your things gathered.
To Nicodranas?
First, I will spend, while they're,
I'll spend five or 10 minutes looking
for just another stone from the ground.
I don't know if it's all ice or if there's...
It's easy enough to find a stone
from any of the nearby structures that are built within you.
Okay, so I'll do the same thing.
I'm going to wrap it in parchment
and label it as this outpost.
And then why don't we go back to our quarters
where I can draw on the ground in privacy.
Easy enough. I will draw on the ground in privacy.
Easy enough. I draw the circle for Yussa's tower.
Okay.
As Caleb finishes the familiar scribing on the ground,
you see the faint glow begin to connect
as it spirals outward and then all at once
flashes across as one connected web of arcane design.
And you know what to do.
One by one, you all jump into the circle,
feeling yourself carried somewhere between space and time
and thrust towards your destination.
We're going to go ahead and end tonight's episode there.
You also do level up because you've been-
Whoa!
Because you've traversed across,
Isel Cross survived an encounter with?
A dragon. Oh my!
Oh, with a dragon,
with your first real encounter with the Tomb Takers and?
Dungeons and Dwagons. Dungeons and Dwayne.
Hit what I would consider a milestone in that regard,
so you all level up.
Should we roll hit points now?
Let's go ahead and roll hit points now.
Whoa! Oh my god.
I might pass 100 hit points.
Might. Don't dream.
Could be. Might not, though.
Could be.
What happens now?
It's update everyone's?
Monks are d8, right? Just barely.
Level 14.
Eh, okay. Right?
Level 14. Rolled a two.
Oh, I'll just figure out which one.
I rolled a two, but that gets me,
with my con modifier, just 101 hit points.
Yeah! Oh, happy day!
Sweet.
So when we roll it, we just add it
to this rolled HP number that's on here already?
Yeah. Correct, just the number you roll.
It should add your constitution modifier automatically.
Oh!
What do we get at level 14?
What is the cleric?
It's just more spell slots, if I recall.
I'll take a look. I think so, I don't know.
I'll look. It's plus your con, right?
Plus your con. Well, it adds it automatically.
You just put the die in there. I'll take a look.
But it is plus your con, though, right?
Ooh! Nice.
So what's your total there?
78 plus six is 84.
Hold on, I will let you know.
My total is 126 now. Got you. I just rolled an eight.
So did I!
Yes!
Ooh, man.
Ooh!
What'd you get? What'd you get?
I rolled a 12. Oh shit! Whoa! What's you get? What'd you get? I rolled a 12.
Oh shit! Whoa!
What's that put you at, Yasha?
Okay, let's see, let's see, let's see.
Okay, let's add the...
Just do your rolls and then let me know
what your final HP total is.
My HP is now at 117.
117, nice.
I rolled an eight.
154. Some good rolls, this level.
154!
Nice.
I'll have to let you know.
I've got to figure out which one I want to level up.
Okay, you can do that.
Okay.
Up to you.
I'm at 98. Okay, you can do that. Okay. Up to you. I'm at 98.
Look at you!
Wait a minute, I thought we got another spell.
I'm lucky. You might not.
I could do an eight and a 10,
and let you know which one it is.
Yeah, sure, let's do that.
Ready to roll a one.
Ooh, I can learn a new spell!
It's either five or eight.
Five for which one?
It would be five if I do a warlock and eight,
if I do a paladin level up.
Gotcha, okay.
I have that marked here.
So many cool spells!
I can learn Tiny Hut!
Caduceus, what's your?
121.
121, all righty.
Oh, we get two.
Okay.
Well, we'll go ahead and update that next time.
Wait, is this, is this, wait.
Wait. Wait.
Wait. Wait.
Well. We'll do it, yeah.
We'll do it in a second.
We'll let these nice folks go.
Oh gosh, yeah. No, no, no.
No, they need to watch us choose our spells and abilities.
Sit here for the next 40 minutes deciding on that.
Wait a minute. What's better,
Major Image or Magic Circle?
Major Image, moving on.
I guess you'll find out.
Anyway, thank you all so much for joining us.
We love you very much, and is it Thursday yet?
Good night.
Yeah!
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