Critical Role - C2E46 A Storm of Memories
Episode Date: December 21, 2018The Mighty Nein dock in Bisaft before setting sail through a dangerous storm to find the next temple of Uk'otoa...Watch Critical Role live Thursdays at 7pm PT on https://www.twitch.tv/criticalrole ...
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Hello, spellcasters, sages, and spectators.
I'm Ashley Johnson, and you're listening to the Critical Role Podcast Network.
Tap into our magical narrative by watching Critical Role as it airs on Thursdays at 7 p.m. Pacific
on twitch.tv slash criticalrole or youtube.com slash criticalrole.
Twitch subscribers can watch the video on demand right away,
or you can catch it the following Monday on YouTube. As always, Critical Role will be
available right here in podcast form on Thursdays, a week after the initial broadcast. And now,
let's scry into the story and see what mysteries it holds for us, shall we?
Hello, everyone, and welcome to tonight's episode
of Critical Role, where a bunch of us nerdy-ass voice actors
sit around and play Dungeons & Dragons.
We play Dungeons & Dragons.
We're going to have Laura Bailey joining us
as soon as she comes in.
She's coming in hot from work, but she'll be here soon enough.
Excellent mind work.
Yeah, good on.
If we're some Soros Taliesin, we'll obviously fill in.
He got, oh god. in. He got the part.
Let her never see that.
Okay, I'm going to ignore that.
She's in traffic watching right now going,
I should have a lord in a daily sock puppet
at the very least for emergencies.
Hi, Laura.
Before we get into tonight's episode,
let's go ahead and get through our announcements
for the evening.
First off, we have two wonderful sponsors tonight,
beginning with our first sponsor,
our continuing relationship with our friends at D&D Beyond.
D&D Beyond!
D&D Beyond, everybody! They're a great organization. Here's the truth of the matter. I
wrote a piece tonight that featured heavily Laura Bailey, but she's not here. We even had music
for it, guys. Hit that music.
Yeah, it was going to be great.
Y'all going to fight to the death?
It was going to be pretty epic, but she's not here, so I can't do it, so I just wrote another thing. I thought
just tonight I could go to the D&D Beyond webpage on my iPad here and just read some stuff off of their FAQ. They're
about us, because I don't really have anything planned. I'm going to go to my browser right now.
This is going to be fine. I was just there earlier today, so I'll fire it up. Okay, here it is.
Furrydate is a matchmaking website for the furry community. If you're looking
for a furry friend that is not, that must have been another site that wound up on my browser
somehow. I will just go further back in the history a little bit. Oh boy, that's a lot of skin.
I think this site might be called Double D Beyond. Okay, it's a lot of pop-ups, so I'll just click on install on all
of them to make them go away.
Family show, Sam.
Okay, they're gone. Okay, this is great. This one's great. It's not what I was looking for, but
there's this kid, David, and he just went to the dentist. It looks like he's
talking real funny, but that's not it. I'm going to go back a little. I'm just trying to get back
in the history to the website.
Have you been on YouTube since 2007?
Okay, I just got to something. Apparently I owe the IRS some money, and I have to go to Target
to buy a gift card to send it to
them.
I don't think that's real.
I think that's real. I might need to go after the show. Oh, and here we go! D&D Beyond is an
amazing website that lets you create and store your characters, load up digital books and campaign
guides, view stats for monsters and so much more. Plus, they have a great theme song. Check them
out, show them the Critter love, wish them a merry Christmas with the hashtag
Brian Foster smells like cabbage.
That's all I got.
Yeah!
Yay!
Oh, yeah, beautiful.
Maybe erase your browser history.
Oh, I don't think I can, because I've lost control
of this whole thing.
That is a company laptop.
You're fired.
Thank you, Sam.
Close. Thank you, Sam. Close.
Thank you, Sam, and thank you, D&D Beyond. Our second sponsor tonight is our fantastic friends
returning from Rook and the Raven. You've seen us discuss the work before they do fantastic
campaign notebooks for when you're running a campaign or for your player characters to keep
track of. Fantastic Kickstarters throughout the year. The entire month of December is dedicated to their school kit charity drive. We've discussed
it before and we're bringing it back. They're donating 100% of their December profits to
teachers, schools, and community centers to help them establish and grow tabletop gaming clubs and
classes, to create a space for the young generation to come and enjoy these games in a way that we never
could growing up, because this shit was considered evil or a thing you don't do, and that has
changed dramatically now. Allowing these spaces for more kids to get into the space to meet
friends, to learn social skills, to learn creative writing, all the different things that are so
fantastic about playing these games, they're helping doing it. Each of these adventure club gaming kits will contain dice, books for a table of six, a DM and five players, and every
item sold from now until January 20th will not only add to the number of kits they can send, but
will also count towards leveling up the contents of each kit to include additional notebooks,
source books, and adventures. So give the gift of gaming right now
at therookandtheraven.com slash Critical Role.
Be sure to follow them on Twitter,
at The Rook and the Raven, for giveaways,
which they do often.
Thank you very much, friends, for coming along
with us again, and Happy New Year to everything
and the wonderful things you're doing
for these wonderful kids.
That's incredible. Five players is a lot.
That's good.
Yeah, imagine more.
Why are you making me so evil, Matt?
All right, so we announced our state of the roll on our channel. We have a bunch of nuke shows,
like Pub Draw with Babs Tarr. Mamedrop, we've continued into a show that's coming out in the
new year in which we play a bunch of random games in the main cabin that you got to see built as
part of all Work No Play.
Check out details on those upcoming shows at critrole.com.
This is our last episode of Critical Role of 2018, folks.
Man, how'd that happen?
I know.
It's nuts.
Our campaign's gone a year.
The last one of 2018.
Don't die.
They'll have so much time to come up with a new character.
That's true.
If there was a night to do it.
This is the time to do it.
This is the time to do it.
This is the time.
We're closing in on four years.
What? No.
That's it.
Correct, that is correct.
Almost four years of D&D here.
Whoa.
Feels good.
That's crazy.
It's nuts.
They're not sick of us yet, hopefully.
But yeah, so we'll be back from our holiday break January 10th. That'll be our returning episode, so mark it on your calendars. We look forward to seeing you then. Also be sure to tune in Tuesday, January 8th,
2019, for a very special campaign as it currently lies, Talks Mocking Never. Most of the cast will
be there to discuss things that have happened, questions they may have,
and I won't answer most of them because I'm a dick.
But it's going to be fun.
We're going to discuss all things that have happened
and answer your guys' questions,
so make sure you don't miss that on January 8th
at 7 p.m. Pacific.
And also, tomorrow night.
Tomorrow night. Tomorrow night.
Liam's fantastic Nightmare Before Critmas one-shot is airing at 7 p.m. Pacific
here at twitch.tv slash Critical Role, with the VOD going up Sunday the 23rd, this very weekend.
So to prepare you right for the Christmas holiday, or far after any other holidays you're
celebrating, or in between, wherever it may be, this is going to be a fun one-shot.
It was a thing. It was very special. or far after, or any other holidays you're celebrating, or in between, wherever it may be, this is going to be a fun one-shot.
It was a thing. Yeah.
It was very special.
It was a lot of fun.
It was a lot of fun.
Stuff went down.
So enjoy.
It was a wonderful way to kick off the holiday.
And lest I am mistaken,
that is the last of our announcements.
Holy shit.
So with that, friends, And lest I am mistaken, that is the last of our announcements. Oh shit.
So with that, friends, let's go ahead and jump into
tonight's episode of Critical Role.
Critical Role! The adventure begins They were always beside you
Your nerdy best friends and the DM to guide you
And they rise from the flames for the battles ahead
Villains beware cause you're about to be dead
They got magic and flair
They got fouchions and cunning
They don't see over there
There's a monster incoming
Inspiration is waiting
Rise up, don't think twice
Put your fate in your hands
Take a chance, roll the dice
Roll the dice
Critical
Roll the dice Critical Roll the the dice Roll the dice
Can you answer the call?
Digging deep in your soul
As the legend unfolds
Now it's your turn
To roll to roll!
And welcome back.
So, last we left off,
the Mighty Nein have been making their way
through the Suvayna Islands and the Lucidian Ocean
after vanishing from the Island of Darktoe
with the damaged Squall Eater,
renaming it the Ball Eater.
As you do.
As you do.
Managed to escape from the diver's grave
and the ship graveyard that it turned out to be,
as well as the entity that lived there.
You had acquired another sphere of Uk'otoa.
Uk'otoa?
Oh, it's not a good time.
Uk'otoa. Uk'otoa? Every time. Uk'otoa?
And upon making your way to the Besaft Isle
to get repairs for your ship as it limps along the ocean,
you discover that you had a stowaway
who had followed you on the ship since Darktow.
The delightful gnome named Twiggy befriended you
and revealed the item of which had sent her on her path
to becoming a stowaway,
this strange clockwork arcane sphere
that she seemed to have stolen from an auction house
to keep away from a bad man.
Upon toying with this sphere,
you discover that it
seemed to have some sort of planar elements, bits of conjuration magic to it, and was dispensing
coins and cold weather attire and a little more tweaking sent to you somewhere else. The present
party was transported to some extra planar dungeon, if you will, an
abode of 100 plus rooms that apparently belonged to a mage from long ago. Upon exploring and
making your way through the various traps and tricks, you manage to avoid a few pitfalls,
trigger a few others, gather a few objects, fight a cabinet, find some books, and end up teleported in a
scattered fashion into the realm of a young blue dragon.
A lot happened real fast.
Yeah. For two of you, by the skin of your fucking teeth, you all manage to figure out the
way to trigger the exit and escape in time,
with Twiggy dealing a final blow to the dragon
on the way out, of which some of you may believe her,
as no one was present to watch it happen.
After which, you made your way, or you realized
that you'd been missing for six days,
that there was some time dilation between the time
you spent in the sphere, or at least within a few chambers
in the sphere, versus the time out here.
The crew had been waiting for a number of days. The repairs had been completed on Bisaft Isle, the time you spent in the sphere, or at least within a few chambers in the sphere, versus the time out here.
The crew had been waiting for a number of days.
The repairs had been completed on Bisaft Isle,
and you guys decided to call it an evening and rest up,
lick your wounds, and reflect over what has transpired
just in the past day, the past week, past month, who knows.
But with most of you going to a rest,
and Beau and Caduceus heading up to the top of the ship
to calm and discuss these things,
you all called it a night.
So, Mighty Nein, as you are still at dock on Bisaft Isle,
what would you like to do the following morning?
That's what I was going to ask.
What time is it?
Well, they'll say it's a long night's sleep,
because there's a lot of recovery,
so I'll say without any sort of necessary reference
to wake you up for an early point,
you sleep into near noon.
Perfect timing!
Winning! Yeah!
Hi, guys. Hi, Laura.
Nice job.
Now, we. Hi, Laura. Nice job. Now, the feat.
It just started, and we slept in all the way till noon.
Oh yeah, that would be really nice.
You can take your time.
I know.
Well, I suppose we should mosey out
and get the lay of the land, as it were.
I could do that.
I don't know why I'm like this,
it's why I slept real heavy, okay?
Yes, we should go walk around.
We could use some solid land, that'd be nice.
Whose donuts is this?
That's mine, this one's yours.
Sweet.
Everyone that says this is Laura's,
don't fucking touch it or it'll give you a kill.
I didn't know it was a donut in there,
I just said don't touch.
What else would it be?
Before dinner?
Yeah.
To be fair, it's one of the perks of being an adult.
That seems fair, yeah.
Caleb, did you want to maybe look at some books
before we leave?
Do you know anything about this island?
Is it large?
You know a little bit.
You've passed through here once or twice.
It's the largest of a set of four parallel islands,
but for the most part, it's not really cultivated.
The jungles here are fairly thick.
The fruit trees and exotic creatures
make it an interesting pass-by port,
but also a dangerous thing to push into.
The thick mangrove trees choke most of the coastal areas,
except for on the south, which is where
the actual town of Bzafport is,
which is where you guys are currently set.
You do know that because it's cluttered,
it tends to be a favorite spot for contraband
out in the jungle, but the creatures that live there
are pretty dangerous, so most people avoid that.
There are some remaining signs of the Kin'au people
that used to be indigenous to these islands
before they all became part of the Clovis Concord.
That's about all you know.
I mean, it's a small village, maybe 800 people or so.
Yeah, I'll relay all that stuff in my own tongue
and say, I'm sure there's stuff.
It grows a little bit each time I come by here,
so it could be new stuff I haven't seen before.
Worth a look?
Mm-hmm.
I think that I will stay behind on the boat,
but I think you should go.
If you see any incense,
I would appreciate it if you picked some up.
You're going to just stay?
Are you going to go look through the stuff that we got?
Yeah, probably, yeah.
Do you want me to stay with you?
Well, at the very least, maybe you should
just not try and open some of those funny locks
on the books before we go,
so that you have an easier time getting into them.
Did we not open them?
I don't think we opened the individual locks on the books.
I think you just grabbed lock books.
Not all of them.
I think a few of them were part of the,
locking mechanism was embedded in the shelf.
I think I actually will be all right, though.
Oh, and I grabbed this one, too.
There was one more that I didn't get to see.
Oh, fantasy, yes.
I don't know what it is, I just picked it up,
seemed like the thing to do.
Thank you. Yeah, any time.
What about paper?
Aren't you always needing papier?
I don't get the sense that a lot of
high quality paper and ink makes it to this island,
but I have been wrong before, so if you see any,
would you bring some back and I will reimburse you?
Yeah, of course.
I'm just going to take it easy today.
All right, fair enough.
Where's Jester?
I'm coming downstairs.
Oh.
Downstairs?
Yeah, downstairs from my upstairs cabin.
Sure, sure.
Sure. Nope. There's downstairs from my upstairs cabin. Sure. Sure. Sure.
Nope, nope.
There's just one above deck cabin.
I slept in the crow's nest.
Nice.
How are you doing this morning, Jester?
Oh, I'm okay.
Yeah? Mm-hmm.
You want to go out and explore a little bit?
Sure.
Are you okay?
I know the day's escapades were a bit much.
A little close.
A lot, yes.
Yeah.
You disappeared for it.
Yeah, well, you did, too.
Every time I popped into wherever I was,
I could see you pop in and then pop out,
and I kept wanting to go like,
just make sure you knew we were getting the fuck out.
Oh, right, in the dragon room, too.
I was talking about in the library, though.
Oh.
Yeah, well, it was the damnedest thing.
I just touched it.
Like, you know, didn't know if it was rough
or smooth or cold.
Didn't expect to be like,
none of that shit.
Like, boop.
Yeah.
Maybe I won't do that so much anymore.
Sometimes you just need to touch things.
Yeah.
What are you grinning at, goblin? Nothing.
You have a compulsion.
I just think it's funny.
You are a bit handsy sometimes.
Are we not all intrigued by things
that don't belong or seem out of place?
Yeah, but you know. No, we are.
I don't offer a lot of muscle to this group,
but I do have a little bit of knowledge, so
you know, in situations like that,
just give me a moment to have a look
around the room, please, Fjord.
Yes. Thank you, Beauregard.
That's fair.
I mean, it's hard because I do pretty reckless things.
But I don't know.
I honestly felt like, I feel like everyone feels terrible
about how that went, but you know,
when you look at it on the whole, we did okay.
Twiggy said that the dragon is actually dead now.
I believe her, actually.
I didn't even ask.
What was in the room before I got ripped out of there?
Lots of books.
Angry furniture.
Oh yeah.
A cabinet swallowed.
Not, no, Twiggy.
It all kind of ran together.
A lot happened.
A lot of books, a lot of books.
Didn't mean to, of course.
If I recall, there was some sort of, there was a doll,
there was some marbles, dust.
Oh yeah, we got a thing of marbles and a thing of ink.
Could you get the marbles and the ink?
That's nice.
Wait a minute, when I disappeared,
you didn't immediately come and try and find me?
You went and got stuff? I did, Beau did.
Honestly, we were trying to figure out what had happened.
Well, I knew where you were
and wanted to ascertain.
Yeah, honestly, man, when you did that,
you were totally alone and by yourself.
It took us a minute to figure out what exactly had happened
and what you touched.
Maybe you were locked behind something
or there was some way to release it in the room.
Yeah, it wasn't like, you know, everybody left you, you left us.
Yeah, that's true.
My mother was a big believer in the buddy system.
Growing up in the woods, buddy system.
Always should have a buddy.
Should we all, should we have a buddy?
Just should we call these now?
I call Caleb. We are, we know.
Well, I just wanted to make sure that I got Caleb,
but you guys, maybe you should buddy up
for future encounters.
How about I just keep my hands in my pockets
going forward into strange new rooms
by long dead wizards, potentially.
We'll make sure that we've.
Good luck.
You can't fight a compulsion man.
You would know, right?
I know.
You get that itch, you got to scratch it. You got a compulsion, man. You would know, right? I know.
You get that itch, you got to scratch it.
You got a button around here somewhere.
Ooh! Jester.
Hmm?
I hope you know that my intention wasn't
to abandon anybody, especially not you.
I thought I was going to have to activate the damn sphere and it was going to open up a portal or something.
I didn't know it was going to immediately
take me away from the fight.
I'm sorry.
Of course.
Really, I was invisible, you guys.
I was, I wasn't, I wasn't there.
So we're all still friends?
Oh yeah, okay.
Oh, I see this, yeah.
You were in a wall, dude.
I was in a wall.
That's pretty cool.
Yeah.
I think that everybody here thinks that this is their fault.
Raise your hand if you think
what happened yesterday was your fault.
I mean, I might have a part in it.
I mean, if I'd have done better against the dragon.
I didn't do anything wrong.
What do I roll? I think that's true.
Insight check.
I don't need an insight check, I believe.
18.
I don't think I did anything wrong.
I usually find that if everybody thinks
that they're the ones that did something wrong,
it's because nobody did everything wrong,
you just had a string of luck.
I think everybody did real good.
I agree with that.
I think that we all got out of there.
I think that we all tried our best
and we're going to do better next time.
I'm feeling very positive.
Thank you.
It's a great pep talk.
You made that uplifting.
Yeah, you survived a dragon.
Also, we're giving you a hard time,
but there was no reason why I needed to keep fiddling
with this thing, and Pat, the satchel that I have
the bowl in, could have left it well enough alone.
I appreciate that.
You took a risk.
Risks are okay.
You got to be careful what risks you take,
but without risks, we're never going to get what we want.
That's a good point.
What do we want?
Well, I think we want breakfast.
Yeah.
Get off this godforsaken boat for a damn half.
We can have a talk about that.
That is a great idea.
In fact, you should lead the way.
I have a feeling you'll be able to find the best spot.
Excellent. I don't actually even know
how to get off this boat.
We haven't done it properly in so long.
Oh, the game clanks us right away.
First mate, show them how.
Okay, and do I show them how?
Am I first matey enough?
You've learned enough, yes.
Roll for first matey.
You know where the fucking exit is.
Because I might not.
No proficiency bonus, but.
Okay, so you guys head back up to the dock now,
or to the deck and over towards the dock.
A couple things you noticed.
One, you haven't really been out of the ship
to see the port.
By the time you guys returned, it was nighttime.
Didn't have a good view.
At night on this island, there really isn't a lot of light.
It shuts down at dusk.
You're talking about Bisaft?
Bisaft. Okay.
There's a lot of ships.
Probably about 20 or so.
Whoa.
Those are mainly Concord military vessels,
similar to the one that you saw
and avoided on the outskirts of Nicodranas.
Oh boy.
Glancing over, you can see there are
a few groups of soldiers on the docks,
just stretching.
It looks like they're loading supplies into the ships.
Like they're making a stop and the ships are waiting
for others to fill up, because it's a small dock.
It's mainly meant to maintain, at most,
six or seven ships at a time,
so they're having to go in waves to take supplies
and they're probably cleaning out some of what
Vesett Post has.
But. As we make our way back, that the best Vesett post has.
But.
As we make our way by, can I identify a low-ranking member of one of the crewmen
of one of those ships as they're perhaps
reaching for a bundle or something?
Sure, yeah, there's a number you can go ahead and stop.
There's one of them nearby that you can see
is just sitting there stretching legs
and gathering their supplies,
and it looks to be a small sack.
They probably bought a few things to take on the path.
You there, by gods, you guys are stocking up something fierce.
Yes, we are making our way through the water.
It's just a quick stop.
Amazing.
Do you mind if I ask where all this traffic is going?
Well, with the recent attacks,
the war at the Empire is getting a little hairy,
so the Marquis Olesya Lapidus is calling
many of the warships to the southern coast
to just be a precaution near the border.
Oh, I understand.
I'm sorry to hear it's moving so aggressively.
Are you concerned, or do you feel strength in your numbers?
This is a conflict between them,
but it is still important to be careful.
We have an alliance from a trade standpoint with the Empire,
but they are not entirely the most pleasant people,
so they can deal with their problems,
and if it comes to us, we'll keep it to the shore.
The good news is, as far as I know,
Jor-Has isn't very a naval-oriented people.
What I have heard, he leans in a bit,
is the Underelves apparently snuck past the mountain range
and attacked further inland.
Like Therdoin was assaulted and the fields were set ablaze.
What, where was?
A smart move in cutting the food from the people, huh?
These beasts are clever, be careful.
You said Thelduin. Thelduin, all right.
That's, I'm sorry to hear that.
Just in case our travels take us in your direction,
is there any particular route or island
that we should avoid just to stay out of your hair?
I don't think.
We are running along the coast
and just heading to the southern area
south of the jungles and a little bit past Nicodranas
and just keeping a boundary in the waters.
That should be far away from where we're heading.
I wish you a safe journey, my friend.
You as well.
He grabs his stuff and throws it over his shoulder
and heads back to the rest of the crew.
So wait, the Xhorhasians snuck under the mountains
and attacked Felderwin?
That's where they attacked.
That's deep in.
That's really, yeah.
Apparently, that's some of the Fields of Blades.
You passed by Felderwyn when you were traveling,
both north and south on that road there.
This is Felderwyn?
It's a heavy source of agriculture.
In fact, it feeds a lot of the military.
Yeah, we might have returned to a different empire.
Fjord. Yeah?
Ask them where they're from, all the troops.
Did you already ask that?
Yeah, they're from outside Mechadronis.
So they won't know who we are?
I think they have bigger fish to fry.
Plus, we got a new boat, right?
Which at this point, you hear a
you turn around and you see,
looks to be a human male in his mid-40s
with salt and pepper, brown hair with a thick mustache,
somewhat stained linen clothing
with a length of rope wrapped over his shoulder,
and he goes,
Hello, I'm Dockmaster Podran.
I was the one patiently waiting, I guess,
for you all to return and pay for the good repairs that were required of my crew.
So if you want to pay up, or we're going to have to go ahead
and keep the Ball Eater ourselves.
Oh, indeed, indeed, we have.
Curious name, Ball Eater, by the way.
Yeah, it is, one born out of circumstance.
We have every intention of paying.
I just haven't received the bill from my first mate yet.
I frantically search for a bill
that I probably don't have.
You definitely don't.
I look at him and I go, the guy, the dockmaster, I go,
give me the bill.
Reaches into a satchel, pulls out a small leather ledger,
passes a few pages, does a little count,
a couple notes there.
Taras the Dot hands it to you.
It's for 225 gold for full ship repairs.
It's more than they said when we came out.
I'll take care of it.
I'm the one touching little red things.
295?
You're taking care of all of it? Did we have any? 225. 225. 295? You're taking care of Olimit?
Did we have any?
225.
225.
325?
Ooh.
His grog is showing.
Was there any money left on the ship from Avandaca?
No, that pot was taken by Darktoe when they came aboard.
Yeah, when they came and cleaned it out
after the fucking razzle dazzle.
So all the money we have is pretty much the money we have.
Correct.
That was the other downside with Avantika
being wrapped up in this whole plot in Darktoe,
was as soon as she was executed,
they commandeered anything that belonged to her crew
and left you guys the ship.
With the supplies on the ship, you got to keep the cannons,
the cannonballs, the gunpowder,
basic supplies that were left over for survival and upkeep,
but anything of worth was taken by Darktoe as their prize.
We're going to wash some dishes, aren't we?
I cut my golden hair, holy shit.
Fjord. Yeah?
We might want to consider having a communal ship fund.
We'll talk about it later.
Here is your 225 gold.
Thank you for your careful inspection and repair of the ship.
Appreciate that.
All right, well, when are you planning to head off?
Oh, in the next day or two.
We're just getting our bearings about us again.
We'll be out of your hair shortly.
Could you leave possibly by end of day?
I'll give you back 30 gold if that's the case.
I need to, he looks off towards the ships
that are waiting and goes, I kind of need this space.
I would love to tell you yes, friend,
but the best I could do is let you know before sundown.
Maybe for 50 gold we could get that, though.
No.
Make a persuasion check.
We have stuff we have to do,
don't rush us out of here.
No, that's not very good.
Eight?
He goes,
Well, come find me.
He points over to what looks to be
one of the nicer coastal huts set up
right at the outside of the docks there.
Nice, yeah, we'll find you.
I promise to be as expedient as possible.
He turns back and heads off to his business.
Various military crews are still running up and down the docks
carrying supplies to and from.
What would you guys like to do?
Walk inland.
Yes.
Breakfast.
Caduceus.
Yeah, and eyes up as we pass things along the way.
I'm walking towards where I think breakfast is.
Okay.
Make a perception check.
Come on, you're a foodie.
You're up in the air. Natural 20.
Natural 20. Natural 20.
I was really looking forward to having no idea.
We got to make more of a fuss about that.
Hold on, I got Yelp.
I cast Yelp.
Yeah, I cast Yelp.
The closest place, the scent catches your nose,
there's a place called the Besaft Meadery.
Meadery?
Meadery.
Oh, meadery. Oh, that's Meadery. Oh, meadery.
Oh, that's better.
Hold up, ew.
I was like, mm, okay.
It's a small, open,
it's almost like a tavern, like a simple tavern,
but only the back half of it has walls,
or it's almost like a thatched top.
There are support beams and there are a number of tables
and stools set up, and you see a number of mead barrels
set up in the back, as well as what looks to be
an open grill made of just metal rods
welded over each other, and what looks to be
a bunch of wood burning beneath it.
You can see some of the people that live here in Besaft
that run this meadery are preparing an open breakfast, You see some of the people that live here in Bessaft
that run this meatery are preparing
an open breakfast, essentially.
A lot of the soldiers are crowding over
and filling up spaces.
Breakfast for us.
Yeah, the scent catches your nose of cooking boar
and various fruits and vegetables
that are also being mixed in,
giving this sweet meat scent that hits you
as you're stepping off the dock.
The closer you get, you realize you get there pretty quickly
because it's starting to fill up with a lot of these soldiers.
As you get to the food, it smells delicious.
It's made for a mass meal
for the number of people that are here,
so this is their way of preparing as much as they can.
It's nothing meticulous, it's nothing gourmet necessarily,
but it looks delicious and it looks serviceable.
I can pick around the boar, that shouldn't be a problem.
Great. You don't eat boar?
I don't eat boar. Do you eat meat?
I don't eat meat. Really?
You've not noticed?
I haven't. Oh.
Yeah, yeah, no.
I mean, I've been barely cooked any of it
in the last, like, month.
But meat tastes very, very good.
Yeah, and so does the stuff that you make.
I just assumed you were conjuring, like, you know,
sea pigeons and stuff.
Oh, it's mostly, like, seitan.
There's a few different things I use.
You can really get an effect.
It's seitan?
I...
Hey, old seitan!
This is making me call my vegan cooking knowledge
to my goddamn head right now.
Quinoa?
A lot of paprika.
Quinoa.
Good coconut.
Impala burgers. A lot of beets.
Yeah, no, I'm excited for this.
Are we relatively free of furtive glances
as we make our way through?
Yeah, due to the nature of this being a small port and the military that are coming through here, Are we relatively free of, like, furtive glances as we make our way through?
Yeah, I mean, due to the nature of this being a small port
and the military that are coming through here,
and people live here from all over,
you can see a spectrum of skin tones
that lead you to believe that there are people
both who come from the Kin'au,
who are from the island, people that have settled
probably from the Empire, folks that have come from Marquet
and come here, and even probably there's a few
super pale folks here that may have found their way over from Issylra.
So for the people that live here,
it's a fairly diverse cultural capital,
though a lot of it seems to be mostly ingrained,
at least the basis of it, in the Kin'au people
and the base of a lot of the Menagerie Coast.
Jester, can I make you a plate?
No, I think I'm okay for it, thank you.
Okay, cool.
Should we bring Caleb some food?
Yes.
Yes, we should.
I can take him some in my pockets.
Pocket boar.
Pocket bacon, pocket boar.
I'm going to try some mead.
Some mead, not meat.
Not meat, but I am going to try some mead.
Okay.
How much is a bottle?
Well, you go ahead and ask.
There's maybe four servers that are running around
like crazy that are in the process of handing things out
and taking stuff, but there is one individual
you see, this woman in her late 50s, early 60s,
beautiful brown skin, big smile, little heavy set,
who seems to be looking over the place
like she is the owner of this meatery.
Looks over at you and, as your eyes meet,
notices the look of I Need Help and goes, hello, darling, how can I help you?
I think you wanted to try some mead,
I wanted to try some mead,
and then we wanted to buy some mead.
Well, I can help with any of these, of course.
What's your name? Beau.
Beau, well, a pleasure to meet you.
I am Bentha Talamos, and welcome to my meadery.
Bentha, can I call you Byn?
Call me Byntha, please.
Byntha.
Pleasure.
Pleasure to meet you as well, darling.
Well, how many bottles would you like?
Would you want to have glasses separately,
or do you want to just buy bottles and serve yourselves?
It smells really sweet.
What's the sweetest thing you've got right now?
Well, it's all pretty sweet.
It's all brewed here with our island cultivated honeybees.
So on. It's sweet.
You'll like it.
Just get a couple of bottles and share.
Yeah. Sure.
I think that sounds like a great idea.
You keep bees here?
I do as well, yes.
Can I see them?
They're not immediately local.
Would you like a tour of our hives?
Yeah.
I do have to ask, unfortunately, there is a tourist price for the tour.
How much is that?
Five seafil.
Okay.
All right.
The bottles are 15 gold apiece.
You wanted two bottles, that'll be 30 gold,
and you wanted, how many cups,
or do you just want your bottles?
Bunch of cups.
Bunch of plates of gristle and meat and boar and fat.
If you have anything that's more, less meat.
He looks up at you and goes,
oh, do not worry, honey, I can get you, no problem.
All right, I'll prepare this.
She gives us some calculations and goes,
all right, for all of that, together with your glasses,
for each of you, the meal is prepared for each.
Some tripe, maybe some knuckles.
Some pastries, if you have them.
Unfortunately, not much of a pastry opportunity out here in the Slavene.
No pastries, no donuts.
You watch her, her smile maintains,
but the eyes go hard.
She goes, no donuts.
However, for everything involved, that would be 35 gold
for all glasses of mead, all food provided.
Don't look at me, I'm shivering.
I'll throw a little.
I took 30 if you want to take it.
Five for the tour for this
I'll take the last five.
young woman over here?
Seems very fair.
All right, food is presented.
It smells wonderful.
The din is quite loud now, as the various
naval officers and naval soldiers of the Clovis Concord
are surrounding the space and chatting,
talking about bullshit.
Some of it is uncommon, some of it is not.
So while you guys finish eating your food,
anything else you want to do?
The meat is quite good, it is very sweet.
And even just finishing one glass,
you're like, oh, this is dangerous.
And probably going to give you a headache if you're not careful.
What? Nothing.
How many glasses do you have?
Just one.
Ren Faire?
Yeah, yeah.
Severe Ren Faire flashbacks.
I don't want any meat, I just want the honey.
Okay. Three o'clock.
Yeah, yeah, yeah.
Well,
as you guys are in the process of eating your food,
a recently awoken and somewhat harsh-looking
mourning Yasha wanders over.
Yeah! Yay!
You found us again.
This is like the sixth time.
You just know where we are. She was on the boat with us.
No, I know, but she was in the restaurant.
For breakfast.
You were sleeping, you were snoring really loud,
and it sounded like you were angry snoring.
Well, yeah, I guess I'm,
I did tell you I'm angry when I sleep.
Don't like being woken up, I forgot,
but I just, it would have been nice to be woken up.
I'm sorry.
I mean, I feel this is precisely why
we didn't wake you up.
But we did make you this plate of food.
Right, yeah.
I pour her a very large glass of mead.
All right.
I'll go over and buy Bantha and Bea,
and get one more plate of food, please.
Comes by and slips it over.
I'll hand that plate of food over to Nott.
There you go.
Now it's not for you.
Oh.
Back out, back out.
Hi.
So as you guys are finishing your meal, Yasha's quietly staring at the plate
and eating with a distant intensity,
like she's prone to.
We're fitting to explore a little.
We were going to go on a winery tour.
That's not what it is. No, that's not.
We were going to go. A meatery tour. We were going to look for incense and supplies.
Insects, supplies.
Maybe some weapons or some potions that might help,
should we find ourselves.
We might also want to discuss what we're doing next.
I mean, we just had this crazy escape from Pirate Island
and now what are we doing?
Where are we going?
Do you want us to go to this temple?
I mean, I would like to, yeah.
I saw it in my visions, and I haven't had
any other dreams since.
I feel like this might be a good chance
to put a dagger in it, you know?
Finish it out. Do you know where?
Yeah, yeah, I have a feeling it's right
in the middle of the archipelago.
It's just south of here.
Maybe like a day and a half, maybe two days most,
depending on whether. Or more traveling on the water?
Just a little bit, and then we can go back to land.
Nott, with the promise of land
and no more requests to go to sea,
if you'll do this for me, I would be most obliged.
Fjord, what was that naval officer?
I will go.
Thank you, Nott. Sorry, what was that naval officer? I will go. Thank you, Nott.
Sorry, what was that?
He's very nice today.
Yes, I think he feels guilty.
I know he feels guilty.
He asked you to accompany him off the boat.
He made a plate of, offered to make a plate of food for you.
He's being nice to me.
I know.
Is he hitting on you?
No.
I think he's hitting on you.
No, he's not.
Are you sure?
Yeah.
What did that naval officer say to you about the war?
If you're like, what was I hearing?
Yeah, he was saying they've made their way south
into the fucking town of Nippelbottom.
Felderwin.
It's where some of us are from. Yeah, we've been right near that area. You've heard of Felderwyn. Some of us are from.
Yeah, we've been right near that area.
You're from Felderwyn?
But that's, oh.
You're from Felderwyn?
Around there, yeah.
Yeah, it's far more south than they'd been previously, so.
Does that freak anybody else out?
Me.
Me. What about your, you know?
I don't know.
It's not far from my hometown, either.
Really? Mm-hmm.
That maybe changes things.
From Komorda.
Go to the map, go to the map.
Point, oh. Well, it's pretty far west.
Yeah, but he said that they were traveling
under the mountains, and Kamordah is a mountain town, so.
Who's traveling under the mountains?
Oh, I think it's your people.
They got under the mountains and attacked Felderwin.
That's what all these soldiers are here for.
They're going to join the fight or something?
What did they say for?
Reinforcements?
They were going down the southern coast, yeah.
Most likely in an effort not to get flanked, but.
Yeah. Yeah.
Okay.
I think we should still go to the temple, though.
Well, I don't feel quite as energetic
knowing that where you both are from is under siege.
Well, I'm just being paranoid.
I'm just being paranoid.
I'm always paranoid. What if we went to the temple and then headed back?
No dilly-dallying, we just go and make sure
that everything's okay.
It may only add a day or two at most.
I would be most appreciative.
No sense reading two- thirds of a book.
Just finish this up, see what it has to say.
Are you going to try to,
what are you going to do to Katoa?
Katoa.
Did you self-echo?
Yeah.
I don't know.
I just thought I'd feel it out when I got there.
All current and past events taken into account.
Feel out whether you would raise Uk'otoa from the dark
and join its dark ways?
No, I do have two of these fears,
and I can't help but notice the extra
shum-a-lum-a-ding-dong that Avantika got
by depositing one of them.
I could keep the third, and certainly keep
that crazy fucking snake at bay,
but I would just like to see this through.
Otherwise, I feel like I'll always be wanting
to get back here.
Plus, we still haven't found out about Vandarin.
Right.
But I, he could be fucking anywhere.
I just want to do this because we're here.
We can worry about that later.
It's a wide, wide world.
Yeah. Okay.
So we find the temple,
and then what, I guess,
go back to Nicodranas first, yeah?
We might have to go through Port Damali, actually.
Nicodranas is a little hot for us, but we could.
We could let your mom know that you're okay.
I mean, I can message her.
I've been messaging her.
Well, maybe see how you feel
when we're on our way back.
We wouldn't want to go around the southern tip.
That's where the troops are heading.
I feel like danger might be that way.
It might be best to go the way we came.
Okay.
All right.
So maybe some supplies?
Something to buff us up a bit?
Some bees.
Some bees, yep.
I think some bees would suit you.
I just really want to see them.
You can talk to them.
I really want to talk to them.
I've talked to many bees in my time.
Really? Yeah.
You can teach me the language?
I mean, you just, hey, bees.
How's it going?
Sup, bee?
Hi, bees.
Okay, okay.
Buzzy.
Yeah.
Yasha, is there anything you need while we're in port?
Anything you've been craving while we've been at sea?
No.
No. No.
I just,
you guys were gone for a really long time.
We didn't mean to be, Yasha.
You were gone for six days.
We didn't have any idea that that was going to happen.
Yeah. I looked for you guys everywhere in that room. I was just worried as all.
I'd be mad at us, too.
Yeah, I don't need anything.
I don't need anything from here.
I have everything that I need.
So if we need to go, we can go.
Thank you for looking everywhere in that room.
That's really nice.
Well, I just turned around and then you all were gone.
Yeah, it was crazy in there.
Yeah.
Did you have funerals for all of us?
Must have taken a lot of time.
Like one a day for?
I mean, that actually would have covered everybody
when you think about it.
Was mine nice?
Did anyone, I guess not you were on the ocean.
Did you say anything?
I did say some things
that I probably should not share with you, Nott.
Like they're bad words or something?
Something like that.
You cursed at my funeral?
I didn't have a funeral for you.
I didn't even get a funeral, everybody else did!
I didn't know if you were actually gone!
Everyone got a funeral but me!
No, none of you did!
Oh my god, you didn't give any of us funerals?
Because I didn't know if you were alive or not!
I was still holding on to maybe that you were, and you just disappeared, and you just didn't give any of us funerals? Because I didn't know if you were alive or not.
I was still holding on to maybe that you were and you just disappeared and you just didn't want
to stay with me anymore.
You didn't want me part of the group.
Yasha, we want you to be part of the group.
Oh, Yasha.
No, I don't mean it like that.
I'm not saying, you know,
wolf poor me or something, but just.
Wait, was alive or not a joke?
I always get confused when people use the word
not in a sentence.
Was that supposed to be a, was that a?
It's confusing.
I got lost.
Group rule.
Yeah.
If any of us are missing for four or more days,
we've held a funeral.
We can do that. Right?
It's four days.
Well, let's make it an even seven, like a week, right?
Because that sphere is pretty fucking sweet.
Not that I have any interest in messing with it any further.
Hells no.
If that dragon is dead, there's a lot of stuff.
Although every time you do the little thing,
a little of that loot comes out.
Well, yeah, just a little. There are fucking treasure troves in there.
Not that I'm interested in that.
I'm all for playing it safe.
Measured practical.
That's my metal name, Fjord Practical.
What's your last name?
Fjord Practical. Fjord Practical. Yep. Yeah. Board practical.
Board practical. Yep.
It's the next sedan coming out.
Are there any potion shops around here?
Test drive a board practical today.
All right.
What else have you found in there?
Is there anything else?
Did you already look at everything?
Caleb got some books.
He's at Caleb's actually not a breakfast.
Caleb's back at the boat.
He decided to take some personal time to himself.
To look at some books.
Everyone was a little thrown by what happened.
We almost died, Yasha, and then we really
would have been dead, and then we wouldn't have come back.
I never would have known. No.
What did you, you fought something?
There was a big blue dragon.
Ugh.
You would have loved to have been with him.
No bigs? Yeah, what?
No sweat?
A Tuesday?
Are you going to show us the notches on your upper delt
for all the ones that you fought?
Well, I can, but I ran out of notches on my belt.
Oh!
Oh!
She's dropping the key. Fire!
She just holds up a handful of shreds.
Just a little.
Ooh!
My belt.
So bad.
She's fucked up.
All those teenagers in hoodies are going like.
It was pretty gnarly.
Well, I'm glad you guys are safe
for whatever the fuck it's worth.
It's worth a lot, and probably we'll be
a little more careful about poking things separately.
I was testing the texture.
I mean, it wasn't even a push, I just touched it.
No, it's just the buddy system.
Just talking about the buddy system.
No blame going around.
Before we go on the bee tour, if there's any time,
do we see any, like, magic shops, weaponry?
Make an investigation check.
We're doing the bee tour.
I want to see some bees.
I'm looking for incense stores.
16.
Okay.
16. Okay. 16. Okay.
Magic shops, just so you guys are aware, are super rare.
Like, there's one in Zadash.
Which is a big city.
And there's maybe one or two in Rexxentrum.
So there's definitely one here.
There's definitely not one here.
Three.
Just like Starbucks.
Yes.
Starbucks, of course, is going to Starbucks? They're a relatively rare thing.
To that degree, but herbalists are not too hard to find.
In healing potions, while they can heal,
the crafting of one doesn't require massive arcane knowledge.
It's through knowledge of medicines
and proper brewing techniques.
However, the army has bought up a lot. through knowledge of medicines and proper brewing techniques.
However, the army has bought up a lot.
There are two regular healing potions you can find
for sale, marked up because it's your head C,
70 gold apiece.
Oh, fuck!
Island prices.
Where else are you going to go?
Man.
You can try and haggle if you want to.
You've got two clerics, you don't need it.
I put a lot of healing potions into my group.
I'm getting poor, you guys.
I'm getting D&D poor.
I repaired a ship.
Oh really? I've got lots of money.
Why don't you buy us a couple potions?
You do have a lot of money.
Yeah, I'll buy both healing potions.
There may not be time for such things, but I was.
Depends on what you're looking for.
There is a blacksmith under the name of Keisha Voodon,
who does most of the metal work for the ship repairs
and other general goods that require metal work
around the island.
Keisha? Yeah.
As you approach the space she has,
you can tell from the large smokestack
pouring out at the top of the forge that she keeps,
but as you approach, you can see a young woman
in her late 20s or so, massive arms,
her thick black hair pulled back into a tuft,
and she has a leather apron on.
You can see now there's what looks to be a lot of
metal reinforcements used for holding beams together and shipbuilding.
She's just laying on one by one as she finishes
hammering and then quenching and then hammering, quenching.
As you walk up, she rubs her brow.
Can I help you?
Ah, possibly not.
It seems like you have your hands full right now.
I was hoping to, at the very least,
get a professional opinion about something.
I can do my best.
I don't get many like your height in here anyway.
That's what they tell me.
At the very least, I'm looking forward to
stating my curiosity.
Well, I've recently taken to traveling,
which is a very new experience
for somewhat of my disposition.
I came across something kind of interesting,
and I was curious if you had an opinion on what this is
and how one might fix it.
I pull out a broken sword.
Yes!
She takes it.
I was really hoping to,
really doing something with this at some point
and giving it as a gift to a friend
who could use a pick-me-up.
This is very, very good craftsmanship.
Like, whew, I could not do this.
Unfortunately, the break is very bad.
Do you have the other part of the weapon?
Sadly, I don't.
It may not exist.
If given maybe a week with the right materials,
I could maybe try to work on it,
but honestly, your best bet is probably to go in
to the coast.
We don't do much in the way of masterwork
weapon craftsmanship here on Visabt, my apologies.
Oh, that's all right.
They're definitely trying hard to get us to leave a little sooner than we necessarily like right now. I'm a
It seems like a lot of commotion.
It's a lot of commotion, but it'll be gone soon.
We get waves of people coming through.
Well, thank you so much for your time.
I don't know what I could possibly do in return
other than offer my gratitude, but.
She sits there for a second, looks you over.
Can I have a hug?
Yeah.
I go in.
She goes and takes a second and calls you.
Hi, you want the spine lift?
Yeah. All right,
I'm going to actually let you sit.
Thank you.
Then I. Thank you. Thank you.
You are quite fuzzy, and I was curious.
Oh, thank you, it was a pleasure.
I look forward to coming your way again one of these days.
Anytime, we're here on the island, nowhere else to go.
This is awfully nice.
There are worse places to live, I'll tell you that.
Have a good day, what's your name?
Oh, Caduceus, Caduceus.
Caduceus, Keisha. Tisha, it's pleasure.
Pleasure. The pleasure was all mine.
We wander back to the Bees.
We walk away at the sound of ting, ting, ting
in the background, she goes back to work.
Did I find any incense?
Because spice trade and various,
like spices, not spice trade here, is quite prominent,
as well as other such materials in that same avenue,
various herbs and compounds used in chemical
and medicinal purposes.
Yeah, you can find incense here, actually.
It's marked up a little bit.
Because it's Pisaptim, because it's a trade post out in the middle
of the ocean, people can charge a little more and they know they can. Depending on how much
incense you want to get.
He did not give me an amount, so what's a normal amount of incense that you would need for a
month of incense burning?
For just a person burning incense in their house?
Yeah.
Like a hippie person. I was grateful that I wasn't listening.
We'll say about 20 gold worth,
which would cost you 25 here.
Okay.
I'll take 50.
50 gold worth.
Okay, so you take 50 gold worth.
That'll cost you 60, we'll say.
Great.
So you mark off 60 gold, but you write down
you have 50 gold worth of incense.
Great.
Cool.
Okay.
All right.
The bee tour.
Hello, bees. The bee tour.
So she takes you around behind the meadery.
There's a jungle path that leads through
the very, very lush green trees,
and it's a very humid day.
The morning was a little gray in the sky,
and you can see it looks like it might rain
in the next few hours or so.
She leads you through and is talking about
how many years our family has been running the meadery,
and how I just, it's a wonderful place.
There isn't much of a,
seems to be an interest in mead out here on the island,
so she feels like she cornered the market a bit.
She has friends that bring it to the other island towns
and it makes a lot of, you know, fair amount of money.
She's very proud of it.
As she's doing the talk, she leads you around.
You can see there are a small sect of wooden hive setups.
You can hear already are a small sect of wooden hive setups.
You can hear already as you approach them, this slight hum of them.
You can see there's a young boy, maybe 12 or so,
who looks to be wearing a very, very thick smock
with a hood who's in the process of scooping out
some of the honey.
Whoa!
Do I need to wear a thingy?
Oh, well, stay here, preferably.
Do not get close enough to them, sting you.
And don't, if one's on you, don't freak out
and smack it, please.
Okay, but I really want to go up to them.
The tour is not intended to bring you that close.
Hello, bees.
Hello, bees.
Please come over here and let me say hello.
She looks very confused and is,
okay.
I start walking very slowly.
She pretends to listen.
Hello, bees.
I just want some honey.
Do you say that? Yeah. She goes, well, if you want honey, I just want some honey. Do you say that? Yeah.
Well, if you want honey, I can get you honey.
Yeah, but I want the honeycomb
straight from the thingy.
Ah.
Roll for the kill.
Misan!
And the little boy goes, what?
He goes, bring some honeycomb over here for our customer.
He goes, okay. He goes and cuts some honeycomb over here for our customer. I goes, okay.
He goes and cuts a little piece off
that looks like a dull knife
and holds it on the edge of the knife
and walks over and you see the bees
covered up in his arm and he puts it over
and hands it to you.
It's gooey.
The hand.
It's very sweet and very waxy.
It's really good.
It's like gum, but sweetaxy. It's really good.
It's like gum, but sweet.
Can I have a jar of it? The boy heads back to his work,
and she's waving some of the bees away and goes,
Sure, let's walk back.
I'll be happy to sell you a jar, too.
How many would you like?
With the actual honeycomb in it?
Of course.
I want two jars.
Two jars, that's five gold pieces.
Okay.
All righty.
She claps her hands together happily
and leads you back, telling you more about the waves
of various traders and merchants that come through,
some individuals, some names she throws out
that she's met and kind of flirted with,
and one that asked her to marry him when she was younger,
but she turned him down, and you have no idea
who any of these people are, but you can't help
but be half fascinated, because they're stories.
But yeah, so you go ahead and you have two jars of honey,
plus honeycomb, for five gold.
Hello, bees.
Hello, bees.
I think I come wandering in about the point where they're saying, hello, bees. This, bees. I think I come wandering in about the point
where they're saying hello, bees.
This is really all I want.
You can talk to them?
Yeah, say something.
What do you want me to say to them?
I don't know.
Tell them to come over here, but don't sting us.
Hold on, hold on, let me do a thing.
I'm going to...
So you're approaching,
why is there a right to leave from the hives?
I'm going to take a little bit of the tea out of my pocket.
I'm going to try and get a bloom going,
just a little bit of a bloom going on my staff
to just try and get a flower to start going on,
like if I can get just something to start going a little bit.
It may not be temporary, using the decompose,
I don't know if you'll let me do that, but it's a.
A fungal bloom you can do with a decompose.
A fungal bloom, yeah, I can't really do a.
Yeah, druidcraft would be a great
for flowers, unfortunately.
Maybe they like mushrooms.
Oh, I can ask.
Hey guys, I don't have any flowers,
but I have some mushrooms,
I don't know if you'd be interested,
but you're welcome to come over and take a look.
It's probably going to rain pretty soon.
It's looking a little iffy.
They're doing their business.
They're not paying any attention to bees.
They're working really hard right now.
Yeah, yeah, they look like it.
I've never seen bees before.
You've never seen bees before.
Do you not have bees in Xhorhas?
We don't have flowers.
Oh, yeah, right.
Wow.
There's no greenery in Xhorhas?
They've just been collecting all those flowers.
That's sad.
We should fix that one of these days.
I didn't know any different.
Do they have mushrooms?
In the Moorlands, they have.
In the Moorlands, there's stuff.
It's a marshland where you're from.
It's a marshland, so there's occasionally.
But not, you know, marshland.
But not like colorful mushrooms,
just like brown and gray and white.
Right. Yeah.
Maybe some black ones.
Yeah.
Yeah.
Cool.
Anybody else have anything else they want to grab?
I think we're good.
I got what I needed.
You got that plate of food for Caleb
that you ate half of?
I got the rest of it in my pockets.
Good, all right.
It's a little wet.
Is it possible to put some basic supplies?
Is the ship already well-supplied for a trip?
I mean, you were given enough supplies
for a week or so off of leaving Darktow,
and you guys can create your own food and water.
That's fair.
There's enough gunpowder for a dozen or so
volleys of cannon fire.
Let's say a little bit of spice
so that the food that we're creating
doesn't taste too bland.
By all means.
Might not be a bad idea,
because the magically created food is kind of spongy.
You can drop a gold piece and be good
for the next two weeks on flavoring the food
for you and the crew.
Yeah. That's a nice price.
So should we set off,
or are we exploring this place more?
Is it still before sundown?
This point in the day, it's starting to get close to dusk.
The sun's starting to rise.
Get some money back.
30 gold feels like a lot right now.
I'm just saying.
I wonder what Caleb's up to right now.
Which Caleb, during this time,
as you, as you've spent most of the day
in the ship to your own devices, what are you doing?
Pooping.
I'm a morning pooper, so that happened.
Once I watched Yasha leave the boat,
I would have snapped Frumpkin two,
and set him purring, and worn him like a scarf,
and go back to my chambers,
and slowly and methodically take out the silver wire,
and cast Alarm outside of my doorway, and then take
another ten minutes to cast Leoman's Tiny Hut as a ritual in the room so that the bubble goes up
to the door. Then I will take out the jar of beads and the thing of ink and the sphere from Twiggy,
and I would rest that on the table.
And then as memory serves, there was one book
with arcane equations open on the table,
which I put away.
Was there a second book on the table
at that point as well?
There was two we got in our rush.
Correct.
And Caduceus just gave him one.
So if you have four books total, I think, yes.
So I would set all four books down in a row,
and the sphere is there on these two items,
and stare at them.
One thing you notice about the sphere.
Yeah.
Its arrangement is entirely different.
Wow.
Remember all the places where you had shifted
since you had gotten it from Twiggy?
Since you've returned, it's like an entirely new sphere.
It has completely refigured its surface.
The bands have shifted.
All the different places where you'd place your fingers
and thumbs to try and move the different hemispheres
are in completely different places.
No problem.
It seems that whatever you triggered
to get you to the internal space and then return from,
reset it in some way, and the puzzle has started all over.
Beyond complex.
So after a minute of just feeling Frumpkin
pour away and staring at them, I say, in my own language,
in Zemnian, I say,
well, you piece of shit,
you should probably just get to work.
No.
And I sit down and I will identify the two items,
and I will check out the books,
and if any of them are locked,
I will cast Knock on them to open them.
That's easy enough to do.
The jar of beads.
Every flavor beans.
Each one is a fireball. Just.
Beads or beans or bees?
The book.
Bees or bees or bees or bees or bees or bees or bees.
Beads and beans and beans and beans and beans and beans and beans and beans and beans.
Fucking ridiculous. Oh, this is the best.
Fucking ridiculous.
Oh, I hate that he doesn't say what it is.
This is his favorite thing to do,
is to hold a card and watch all of us
wait for him to show it to us.
Voss is das.
Voss is das.
Voss is das.
Voss is das.
All right, so yeah, so that's the spell book.
Is the ink normal?
The ink is not normal.
It is faintly enchanted,
specifically for the intent of scribing magical things.
For the purposes of scribing scrolls
or scribing spells into spell books,
the ink will make up up to 500 gold worth of scribing spells into spell books, the ink will make up to 500 gold worth of scribing.
You still need paper, but you don't need,
essentially any parchment can be made useful
as if it was the most premium of spellcraft parchment
with that ink.
Fucking score.
Write it on your body.
All over your body.
My body is a road map of pain.
Memento.
That is probably it. I would...
We have the books, too.
Oh, right, yes, correct.
Yes, yes, let's dispec you.
One of which, after reading through,
it is essentially a number of studies
on the effects of alchemical compounds
on corrupted plant life.
There is one that is, it speaks of public debate records
within the Forum of Zydel regarding the moral implications
of arcane experimentation on prisoners of Gordranas
and warnings of the war with the gods.
And so it's a transcript of a debate forum.
All you know about Zydel?
Make a history check, actually.
Zydel, hi, that's where Grease takes place.
21.
21. 21.
From your studies, Zydel was one of a number
of extremely erudite societies
in the Age of Arcanum that had harnessed crystals
to make their city hover aloft.
There were a handful of these in Age of Archon
that could travel across Exandria,
cities that were mobile.
And nearly all of them, no, as far as anyone knows,
all of them have been wiped out during the Calamity.
And Zydel, as far as you've learned, it's one of them.
That's all you know.
I'm going to find the Lost Island of Teddy Ruxpin.
I'm ready for this shit. one of them. That's all you know. I'm going to find the Lost Island of Teddy Ruxpin. I'm ready for this shit.
Oh my god.
That's two.
Mm-hmm, the last one.
It discusses the theories behind the ice fields
and the underreaches of Eiselcross
and the beasts that live and endure it.
Bless you.
Eiselcross.
Eiselcross, E-I-S-E-L-C-R-O-S-S.
Eiselcross, you know, is a rather large body of land
to the north of the main Wildemount continent.
It's considered part of Wildemount overall,
but it's just a frozen Arctic cap.
Not separated in any way, just frozen over to the north?
Or is it separate?
It's separate.
The frozen depths, there's a large channel of water
that separates the main body of Wildemount and Isocross.
That's where Isocross lives.
But aside from two very, very small
ice fishing villages that are expansions
of the Denalian Empire, It is mostly uninhabited.
Nobody really goes there.
There's a bunch of creatures that have
spent a millennia or more living in that place
that are extremely dangerous, and it's just snow and ice.
So nobody goes there. Okay.
Well, there's nothing else that I would do.
I would say that all the time they were gone,
he just sits rolling the ball on the table
and reading, speed reading these books.
And that's it.
Cool enough.
All right.
I froze to death.
I still crossed this far north.
Farther north, even frozen.
Off the map or on it?
Off the map.
Fuck!
We're going off the map, man.
Probably need a special boat for that.
Looks like it's a Mercer mystery.
Shit.
All right, so you guys manage to make your way back.
You manage to recover your 30 gold from the dockmaster,
Porun.
You get back to your ship and you, Caleb,
hear the rest of your party return
as the rest of the crew begins to prepare
for setting sail off the dock.
I go over to Caduceus and I pull him aside really quick.
Oh.
Hey, Cad.
I have a thought.
Cool.
As you may have heard, I have now become first mate.
I didn't know that.
People don't tell me those sort of things.
No, really? No one told you?
They might, I just might forget.
Sure.
Well. You may have already told me.
With that responsibility, I probably have.
With that responsibility,
started thinking about the crew,
and maybe we haven't been
treating them the best that we could be.
I think they're okay. I think that's a fair estimation.
I don't think that we're, you know, abusing them,
but maybe neglecting them?
Anyway, I got this extra bottle of mead for them,
and I thought maybe with some of the stuff we got,
maybe we could do a nice dinner for them or something
to just show our appreciation.
I think that's a very good idea.
I really don't want to get stabbed
in the middle of the night, is kind of what I'm thinking.
So it's a little bit still selfish,
but really don't want to die by one of these fuckers.
Show our appreciation to these fuckers.
You made the deuces laugh, oh no.
It's not even me laughing.
Well. I don't laugh, oh no. It's not even me laughing. Well, I can think of worse plans
than a nice bottle of wine with a card
that says, please don't stab me in the middle of the night.
Oh, a card.
I didn't think, do you think they'd appreciate that?
I could write that down, yeah.
No, actually, I think that maybe not giving them the idea
in the first place might be a better, Do you think they'd appreciate that? I could write that down, yeah. No, actually, I think that maybe not giving them the idea
in the first place might be a better...
Well, yeah, I think also talking about,
I think the big deal will be when we finally do
find a little money, making sure it spreads around a bit.
Good call.
But bringing back some of the mead
and dispersing it amongst the crew is definitely a sign
that we're probably going to do that when we do.
That is very astute of you.
Thanks.
I feel like a First Mate should be astute.
I have a confession.
I don't know what astute means.
I heard one of the crew use it,
so I'm hoping it means a good thing.
Oh, yeah, it does.
It means, you used it pretty correctly, I think.
I was mirroring something somebody else said.
You, deductive reasoning, you got it.
Nailed it, man, yeah.
Good work, okay, I'm going to go now.
Okay, yeah.
I start prepping the boat.
All right, with that, if everyone gets to prepare,
Orly comes out from underneath the dock and turns to us.
Mm, captain.
Where about are we taking off towards?
Navigator, set course for the
Dravid Archipelago, Archipelago, archipelagos.
It's archipelago. Archipelago.
We'll go ahead and make sure we're heading that way.
He turns around and the rest of the crew begins,
giving a couple orders, heading over and getting his map out.
Pull up the anchor, and slowly,
you guys begin to make your way out
onto the Lucidian Ocean, just as the sun begins to set.
Now, the sky itself has been pretty gray and cloudy,
and you've been smelling the coming of weather.
No more than 20 minutes after leaving, the rain begins.
This is fucking unexpected. Skies were pretty clear.
Caduceus knew that it was going to rain.
He did.
Oh.
That is one smart cow.
I like it.
All right.
I was waiting for you.
How's Yasha?
Is she staring off into space or just doing stuff?
You've been, for most of this travel,
you've kept just an aspect of your consciousness
looking out for errant weather.
There have been a few moments
where some rains have come through,
and that brief interaction with the diver's grave
in which a storm was conjured,
but it didn't have the same feel that you'd been hoping.
Whatever this draw was that drew you southward
and to run into these friends again at the coast.
As you begin to push further and further
towards the direction of the storm,
there's an excitement in your belly that you can't describe.
Cool.
You looking for a sign?
I guess I'm always looking for a sign now.
Me too.
Yeah? Yeah.
How did you know it was going to rain?
I mean, other than the obvious gray skies.
Oh, well, the skies were turning,
the wind was coming in,
and I honestly have to mention my knee hurts
a little bit on the left side,
usually about an hour beforehand.
It was a thing my sister did, wait,
it was 25 seasons ago, give or take.
She's a piece of work.
She's great. She's a piece of work.
So it just hurts when it gets cold
type of a thing? Yeah, yeah.
About usually half a day before it rains.
Oh.
That's a pretty great indication.
Yeah.
As the rain begins to hit the deck itself,
the endless patter of heavy droplets
smattering against the dark wood,
the winds begin to pick up a little bit
and some of the crew begins to look off
and you see Marius glance off and go,
Captain, should we put up the storm sails?
The wind's picking up a bit.
Of course.
Storm sails it is, on the double.
So it takes them a little bit, they end up.
Why aren't they up already?
They'll be murderers.
They start taking that, or diminishing the presence
of the regular sails and getting smaller, more durable
sails pulled up in there.
I pay attention.
Or weather-tolerant.
You're probably helping them with it.
It's an all-hands-on-deck thing to get this going quickly.
But with that, pull the sails into place
and the wind immediately picks up again
as the sails are back in.
The wind's starting to pick up a bit heavily
and you see Orly glancing over the edge
in this large shell, just slick with rain
smattering against the backside of it
as he turns around towards you
and looks at you through the darkness.
A little bit of light there is from oil lanterns
being held across the deck and turns.
Captain, I think we're heading into a proper storm.
Damn, could you be more ominous, Orly?
Were you trying?
He was trying.
We're heading into a proper storm.
Better than the second one.
I'll take the P-take. It's pretty good.
Yeah.
Smock ass.
Oily, do you see any way around this storm
or just through it?
We can if we take a few more days to.
Unacceptable.
Push through.
Oh, Jesus.
Aye aye, captain.
All right, everyone!
All hands on deck!
What is this?
There's flashes of light over there.
What?
So, as everyone gathers
to begin to ford out into the evening.
Safe, practical, measured.
Yeah, exactly.
Yeah, I was almost like, captain?
That's an amazing list of things that you are not.
Your nerves are slightly set on edge,
as you can see the distant flashes of lightning
arcing from storm to ocean.
The heavy sheets of wind obscuring most of these bolts,
and with that, the rain gets heavier and heavier.
But. Taking a big sweep. I need you to go ahead, as the captain,
go ahead and just roll a survival check for me,
if you don't mind.
I'll give you advantage on this.
Oh, captain, my captain.
Hey, before we go into the storm,
you want to look in the old fate-changing thing?
I have advantage on it already.
14.
Well, that adds on to advantage.
Oh, does it?
Yeah, it acts as a luck point.
It actually gives a third die, but you've already rolled.
Okay, 14.
14, okay, good.
Keeping a steady and going in,
the ship's handling it fine, the winds are heavy,
but the repairs you made, thankfully,
have brought the ball eater
up to a very functional ship.
The crew is experienced, and now they seem to be
a little more comfortable under your leadership,
and with the help of the rest of the party,
you guys have taken some time at sea
to learn a number of skills that are helpful. Your first bit of evening travel into the storm
seems to be going well.
Goes on for a few hours.
The storm doesn't seem to be getting worse, necessarily,
but the waves are rocking quite a bit.
Eventually, into the early hours of the morning,
sleep is going to have to come to some of you
at the very least.
I definitely could use some sleep. All right, so you're going to sleep.
I'm going to sleep so I can get some proper.
Who's staying up for how long to keep watch,
or you can leave it to the crew, it's up to you.
They're experienced, but you're the captain.
No, I'll stay up.
So you're staying up, and where are you staying?
At the helm. At the helm, all right.
So you're staying there with Orly.
Orly's staying with you, anybody else?
Do you need me to stay up, Captain?
No, get some rest, I might need it in a bit
when this dies down.
Prepare some sailing spells.
I'm going to stand at the back of the boat.
Okay, stand at the back of the boat.
Okay.
Everybody else sleeping?
No, I'm going to stay up.
I'm going to stay up.
Okay.
Of course.
All right.
Before I go to bed, I would like to talk to Jester.
Go for it.
Jester is having some alone time, and it doesn't seem like to talk to Jester. Go for it. Unless Jester is having
some alone time, and it doesn't seem like
it's the right time.
No, no, I'm just, I just want to be able
to control water if something happens, you know?
Oh, you're here keeping watch.
That's a good call, actually.
Going to stay up much longer?
Well, depends on the storm, I guess. Yeah.
Motion sick?
Mm.
I'm okay.
The wood is creaking with each shift of the boat
as the waves tend to climb higher and higher,
occasionally slamming into a valley between.
Kind of feels like a carnival ride.
It's a little spooky, right?
Yeah.
Yeah.
It's fun, though.
Mm-hmm.
Listen, I just wanted to talk to you for a moment.
I'm not really good at this sort of thing,
but you know about what you said last night.
Mm-hmm.
About being a good liar.
Mm-hmm.
You're right. You really are a good liar.
Thanks, Beau.
Yeah. I think it takes one to know one. And I think being a liar means when I know you're not. Does that make sense?
Yes.
And when you are.
Look, I, um...
We all get sad.
I just want you to know that.
And, um, I haven't told you really any of this,
but I also had kind of a lonely childhood. So, um, yeah, I didn't have you really any of this, but I also had a lonely childhood.
So yeah, I didn't have a lot of friends.
My father was very protective
because of certain things that he believed.
And so I wasn't allowed to have a lot of friends.
Oh. Really of friends. Oh.
Really any friends.
You could have used the Traveler in your life, too, then.
Maybe.
Maybe I would have turned out a little bit more like you.
I admire that in you.
In my loneliness, I just got angry and turned to bad things, but in your
loneliness, you turned to creativity.
Yeah.
And I think that's beautiful. I really do.
I'll tell you a secret.
Okay. Sometimes I'm angry, too.
Really?
Mm-hmm.
I don't think I've ever seen you angry.
It's a sight to behold.
I'd like to see it someday.
Someday. I'm sure you will.
And I'll be proud of that, too.
Mm-hmm.
Anyway, I know you like to look for friends. Yeah, I don't know if I'm best friend material. That might be a lot of commitment, especially with my
commitment of being first mate.
It's a really big, yeah. You already have a lot on your plate.
It really is. But you don't have to look far for a friend. Anyway, I'll leave you to it.
I give her a hug from behind as she's walking away.
I just hug her back from behind.
It makes sense.
Thanks, Beau.
Love you, Jess.
I love you, too.
Don't stay up too late.
Okay.
Now as the rest of you are enduring the chaos
of the rains above, keeping focused and keeping it steady,
it's exhausting, both the attention required
for you specifically and the hour being laid.
Thankfully, you slept in, so you can go on
for quite some time.
You, Yasha, standing, where on the ship are you standing?
Anywhere where I can be helpful, helping Fjord,
if they need help with the lines.
The lines seem to be okay.
Fjord's at the helm with Orly,
so they're both towards the back.
Okay.
I just want to stay anywhere on the boat
where the storm is most visible, so I guess.
Probably closer to the bow of the fort mass.
That's where I'll be.
Okay.
In keeping this going,
do you head back up to help Fjord,
or are you heading to rest as well?
I head to rest, you gave me permission to.
All right.
It's hypnotic, the sound of rain.
The movement of the waves,
and the flashes of light, and the rolling of thunder.
You grab the edge of the rail of the bow,
looking out straight into the storm
that you're passing into.
It's just a blur of light and movement and darkness.
The horizon beyond your vision is obscured.
It feels like you're just riding this
into a tumultuous sky.
You begin to fall into a trance,
your eyes closing for but a second.
We're going to take a break.
Oh!
Oh man.
We'll be right back.
Break it down, dude, that's crazy.
In a few minutes.
In the meantime, we do have our fantastic Wyrmwood giveaway
from our friends at Wyrmwood.
Give it away, give it away, give it away!
This is an awesome holly-inlaid dice vault
with Burmese salburl wood with a red interior.
This is a gorgeous fucking piece.
That looks like dessert.
Oh, it feels nice.
I don't want to keep it, but no,
this has to go to one of you lucky winners.
So you have to move over to the Critical Role Twitch chat
at twitch.tv slash Critical Role to enter during the break.
You can jump on back to Geek & Sundry after. But the keyword tonight is holiday. So go ahead and put holiday once in
the chat. More than once, you'll be disqualified. Exactly. We'll have one lucky winner may return
from the U.S. or Canada, excluding Quebec, as you know. But yes, we'll be back shortly,
and we'll see you then.
We interrupt this Critical Role Podcast Network broadcast
to bring you news of dangerous treasures
that lie sealed within the Critical Role shops.
Only the heartiest of adventurers should dare seek them out.
In all seriousness, though, I'm Matthew Mercer,
and we've made some very cool things that we really like
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If you'd like to support the show,
please consider visiting any of our Critical Role online shops
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Okay, back to the show.
Welcome back, everyone.
So, before we get back into it, the winner of our Fantastic Romance giveaway tonight is
Corey T. Hall.
Corey!
Corey T. Hall, congratulations.
We'll get that sent to you ASAP.
I know, there wasn't a single dig choke in that name.
Congratulations.
We should grab that first.
Like not Corey T. Hall 6, or you know.
Yeah, just Corey T. Hall.
All done.
So.
As the rest of you are currently
either focused on helping on the ship itself,
or are down below deck resting, sleeping, or concentrating on whatever is needed?
Over.
Taliesin?
Oh, you're saying you're down there?
I was just doing things with Flourish, yeah.
Gotcha.
It's important.
It's nice that no one's ever put that, thank you.
As the sound of the storm and the movement of the ship
begins to lull you into this trance,
your lids grow heavier and heavier,
and as your fingers just tighten
and clasp the edge of the bow,
your vision goes dark,
and you're kneeling.
You open your eyes, You're kneeling.
You open your eyes and you're cleaning a fox you hunted
and pulled from the nearby brush.
You look across the surrounding Iothia moorland,
the sheen of the shallow pools dotting the flat swamp brush landscape.
The grays and browns of the valley
beneath the clouded skies that raised you.
This is the home you knew.
The muted colors are comforting.
You hear a voice, shouted at a distance.
Yasha!
You turn and see the rest of your hunting party
of the Dolarav tribe,
walking towards you, dirty and smiling, as Zuala, her leather marked with mud, her brown
eyes barely visible under her tangled hair. That's a hearty fox for one. Care to share it?
The warmth in your chest fills you.
There's a flash of lightning behind you.
And in that instant, you see Zoala, fleshless and bone,
in darkness once more.
Another subtle flash, but blue and muted.
Another. Another subtle flash, but blue and muted.
Another.
A roiling ball of storm clouds grows before you in this veil of shadow,
swelling as the interior sparks
and flashes with light intensely,
and they occur more and more rapidly
as this sphere of roiling storm grows and swells.
You sense something contacting you,
and while it isn't speaking with words,
you interpret it through language, through your mind.
Loss.
Loss is excruciating.
Loss is paralyzing.
Loss is inevitable.
Loss can bring sorrow, bring hate,
bring cruelty and darkness.
Another bright flash. bring hate, bring cruelty and darkness.
Another bright flash.
You see a muddied field of burning huts. Corpses lie at your feet, your blade bloodied.
A figure turns to you, eyes aglow with yellow,
their deep red skin and hooked horns
peeking from beneath their folded wings.
Their smile curls open.
Your anger is beautiful to behold, Orphan Maker.
Another flash.
Only the rolling storm remains.
The thoughts return, this voice coalesces
into more of an actual throaty, deep timber.
Loss can instead teach you what is important.
It offers perspective. It offers perspective.
It offers focus,
might,
the courage to protect what has not yet been lost.
To be alone,
to push others away
can prevent loss,
but it also prevents growth, strength, purpose.
How much, how many will you lose until you find your strength?
The thunder gets louder and louder, cutting through the veil. You find your consciousness tug at your mind, and slowly you begin to shake out of this fugue state. The sound of
muffled rain once again growing loud around you, the cold sensation of it dripping through
your armor, another crack of thunder. As the dream begins to fade, the voice says,
show me, show me what is important,
what is worth protecting.
This storm was birthed only for you.
Your eyes flicker wide, and you're back on the edge
of the ship.
The wave hits the bow of the ship.
Once more, you hold tight, your hair slick down
across your face as you look up, and with that,
a single bolt strikes down, slamming into the front
of the ship, where you expect to see splintered wood
and fire, instead there is just a darkened spot,
the impact muted.
What you see there instead,
a creature, a manlike shape made of crackling blue energy.
It stands your height, vaguely human form
shifting with unstable power.
Suddenly, two vibrant wings of lightning
open from its back like an angel.
It walks towards you.
Are you him?
It's going to claw across the front of your body. Okay, okay, okay, let's go, let's go.
All right. That is going to be a 16 to hit once you arm your glass.
14.
14? All right.
What? 14? You don't have a healer? Jesus.
She has a ring, right?
She has a ring.
Yeah.
Yeah.
Rings isn't crazy.
Just abs your hands.
So as it claws across the front of your body,
its hand seems to almost pass through the resistance
of the armor for but a minute
before you feel the shock to your system.
As it arcs through, you feel the lightning
pulse through your body.
You suffer eight points of bludgeoning damage
plus five points of lightning damage.
Would we have seen the lightning hit the ship?
You were below deck.
No, I'm upstairs.
Oh, you're upstairs? Yeah were below deck. No, I'm upstairs. Oh, you're upstairs?
Control of water.
You guys watched a bolt of light
strike down towards the ship.
All you see is this faint, dull glow,
like a mote of energy that's just rolling around.
Make a history check.
Me? Yes.
Ooh, 16.
16.
You've heard tales of something called ball lightning.
You know, bits of storm matter
that just scatters across.
It's usually innocuous, and people either watch it
fizzle out or get thrown overboard.
It usually happens in the Cusp of a Storm,
and you just watch it dance along the vicinity of Yasha.
But that's not what you see.
I need you to roll initiative.
Okay, okay.
Oh boy, oh boy, oh boy.
Alone?
I get advantage now.
Oh fuck.
10.
10, all right, it's going first.
My little fucking initiative.
So, as you reel from it,
reaching back for your blade,
the creature just seems to be intent on you.
Its form seeming to shift and bend
with the wind and the rain.
It's going to reach out towards you for two more strikes.
That is going to be 13 to hit.
14. Oh, that's 14.
That's going to be a 16 to hit.
That hits.
That is going to be five points of bludgeoning damage
and two points of light.
Seven total? Okay.
It's your turn.
Okay, okay.
I am going to, now that I know,
this is
not who I thought it was,
I'm going to rage.
I would like to rage.
And in that rage, I'm going to unfurl my wings.
Yes!
Wing fight. Oh shit.
So, as your skeletal wings Yes! Yes! Wing fight. Oh shit. So.
As your skeletal wings flare out from under your back,
your hair blown up from the wind
and the impact of the wings
just flying out from underneath the shawl,
it needs to make a wisdom saving throw, I believe.
Charisma saving throw.
Charisma saving throw.
All right. Yeah. Charisma saving throw.
That is a six.
That's no bonus.
So it is afraid of you for how long?
Sorry, this is one minute.
Okay, that's good.
All righty.
Does it get to save at the end of its turn,
or is it just afraid?
Hold on.
Be frightened of me until the end of the next turn.
Okay, got you.
Oh, and then it lasts for a minute
for you to do the extra damage.
So once during each of your turns,
you deal extra necrotic damage to one target
that when you do the damage to it, it equals your level.
So you do an extra seven points of necrotic damage
once per turn to it.
Keep that in mind.
Okay, okay.
So that's the end of the round.
You guys look over and watch as Yasha at the end,
this mote of lightning dancing around her,
rolling across, but slightly hovering above
the surface of the boat's deck.
You watch as suddenly she unleashes her fallen form,
the wings rising up.
Other members of the crew that are holding down the rope
see this and take a step back,
not entirely familiar with this appearance.
Steady, steady!
Only within 10 feet.
Correct, they're not frightened of you.
Okay.
They're just really spooked.
Okay, for good reason.
By the reveal. Yeah.
It's going to swirl around you.
You see it suddenly, it seems to move
with pulses of energy
with an unnatural speed, whips to the opposite side
and is going to attempt to try and slash into the lower back.
Oh, that's going to be a nine and a 21 to hit.
Okay, that one hits.
Okay.
That's going to be eight points of bludgeoning damage
reduced to four because you're raging.
Yep. Raging. Plus four points of bludgeoning damage reduced to four because you're raging. Yep. Raging.
Plus four points of lightning damage.
Okay. Oh god, I've lost count.
Oh, I'm sorry, it has disadvantage on the attacks
and you roll that other attack again.
Okay, it still hits.
Because it's a Frightened of You.
71 minus seven. I think you're, because the other one's a Frightened of You. 71 minus seven.
I think you're, because you're doing something,
so I think you're fairly out.
And it's going to go ahead and attempt.
Perfect.
All right.
It's going to attempt to move away from you.
Can I try and grab it?
You can attempt to.
I'll let you grapple as a reaction, sure.
I'll grapple as a reaction.
Fuck.
I'm just like, I don't want to do anything.
So it's an athletics check for you,
because you're raging, it's at advantage.
That's right.
Okay.
With advantage?
22.
Yeah, it's staying.
So you reach out and your hand passes partly through it
and it goes numb, the field of sparkling energy
lightly electrifying the skin around your hand,
but you manage to get hold of something.
It's not solid matter, but something.
As it tries to move away, you can just keep it there,
bear it in place.
That ends its turn, it's your go.
All right, I'm going to take out my sword.
Okay.
And I'm going to attack it.
Go for it, you got two attacks.
Yeah! Come on, come on.
Okay, that's...
Okay.
Oh wow, okay.
Is this reckless or not?
Oh shit, sorry, no, I'll take the first roll.
Sorry, sorry.
Ah, you didn't get me.
Yeah, I know, are you doing this right for us or not? No.
It was 21.
21 hits. Yeah, okay.
So I'll take out my sword and I'll attack.
Go for it.
So describe to me your attack
as you're holding it with one hand
and pulling the blade out.
So you're not going anywhere.
And I'll attack.
What is she doing?
What is Yasha doing?
You're watching her reaching out
and grabbing this small sphere of sparkling energy.
She grasps it, grabs her blade,
and just strikes through it with both hands,
arcing downward.
Because you do have two hands, you lose the grapple
because it is a two-handed weapon.
Okay, that's fine.
But you also have sentinels, so if it tries to get away,
you can just hit it.
Jeez louise. Oh my god.
Plus your rage damage.
23.
23, woo!
That was plus the seven?
Oh, plus the seven, no.
Plus the seven points per round, 30 points of damage.
Yeah, that's first attack.
Wow. Second attack.
Jeez Louise.
Okay.
Don't you get two attacks?
You get two attacks every turn.
Okay.
I know it's been a while.
Yeah, I'm sorry, I'm sorry.
Two d6 on the second one.
Two d6 on the second one, okay.
I know you forgot your sheath.
Yes, I'm sorry, I'm sorry.
Okay, 12. 12 does not hit. No, no, no, no, no, no, no. I'm sorry. Oh my god, I have to roll again, I'm sorry, I'm sorry. Okay, 12.
12 does not hit.
No, no, no, no, no, no, no, no.
I'm sorry.
Oh my god, I have to roll again, I'm sorry.
No, no, no, no, no, no, no, no.
Fuck, I'm sorry, I'm so nervous, I'm sorry, I'm sorry.
It's all good.
That does not hit.
What was it?
It was a two plus.
No, I'm afraid that's not.
All right, so this first swing strikes through,
you watch the spark flash with energy for a second.
The second swing just goes wide,
it moves around, zigzagging as it curls around her.
So you want to do anything, or are you just watching?
No, I want to run forward.
Okay, so you rush over in the direction
of where she is in this entity.
Yasha, do you need help?
No.
Okay.
But if you want to.
No.
It's back to its turn.
Okay.
Right there in front of you,
it's going to go ahead and attempt
to use Anger of the Tempest.
You watch as it pulls back from you,
it's no longer frightened of you.
It goes from its defensive position to leaning in towards you, it's no longer frightened of you. It goes from its defensive position
to leaning in towards you and it looks up to the sky.
As a moment, there's a slight smell of burnt hair
that catches your nose before
a bolt of lightning arcs from the sky and slams into you.
I need you to make a dexterity saving throw.
You do have advantage on this.
Yes, I have advantage on, okay, so that's 15.
15.
She does not make it. Oh no!
Oh, that's a lot. Oh god, that's a lot.
Okay.
You take...
23 points of lightning damage.
As the bolt hits you, your whole upper torso goes numb. Your fingers aren't responding,
and you drop your sword.
Oh!
To the ground.
The creature bends down and picks it up.
It holds it up, just looking right at you.
Doesn't move.
Your turn. It has to move.
Isn't it frightened? Not anymore.
And frightened doesn't force you to move,
you just can't get closer. Oh shit.
It's your turn. Okay.
That look like it hurt, do you want to be healed?
Maybe.
A little lower than I thought I would be.
Can I try to
grapple again and try to get my sword back?
You can use an attack to try and disarm it, if you'd like.
Okay, I'd like to try and disarm.
Okay, make another athletics check.
Have advantage over me, because you're raging.
21.
Ooh, yeah. 21.
No.
I had a plus three and rolled a 13, so 16. Yes.
Oh, oh, oh, oh!
No, it did not do two.
How?!
As it pulls back, attempting to go ahead
and use the Magician's Judge against you,
you reach forward and grab it,
and for a moment you're both struggling back and forth,
and you manage to rip it from its hand,
its fingers actually evaporating as you rip it from its hand, its fingers actually evaporating
as you rip it from its form and reform
where they were previously.
The energy's still arcing around it,
and you watch as it moves around
to almost try and move to your flank,
and you shift around to face it.
You have your other attack, if you'd like.
Yes.
Oh no. Yes. Okay.
Oh no.
I forgot to Reckless.
Can you call out Reckless? I'm forgetting everything.
Beforehand, yeah.
You have to call it out beforehand, sorry.
That's called at the end of your turn, yeah.
11.
11 does not hit.
It goes wide.
Unfortunately, your body's still numb
from the impact of the lightning bolt.
You reel from it angrily.
That finishes your turn?
Yeah. Can I heal her?
You want to get involved?
Yeah. Roll initiative.
Ooh, I just want to heal her.
Oh, I rolled really low, six.
Six.
Yasha, your initiative was?
Ten. Ten, yes.
Yeah, ten.
All right.
Jester, you can go.
I'll let you in.
Okay, I'm just going to run up and go,
keep on, you're doing great!
I'm going to touch your arm and cast
113 Cure Wounds.
Go for it.
Oh, yeah, 16, 20 points of healing.
Oh shit. It's okay. I'll take it. As Jester touches you and the healing goes through Oh, yeah, 16, 20 points of healing.
Oh shit.
I'll take it.
As Jester touches you and the healing goes through
the entity before you, its eyes flare with intense energy,
glaring right at Jester, and you watch as it swells
to twice its size, with their presence arriving.
Jester, get the hell out of there!
I didn't know, I was trying to help!
Can I get it to happen, or did it just look like a ball to me?
You watch this thing all of a sudden
just get brighter and more intense.
You don't know what that means, but top of the round.
It's turn.
It's going to go ahead and take two more strikes at you.
Let me see if it gets its lightning back.
Lightning back?
Nope.
No lightning back. All right? Nope. No lightning back.
All right, I'm just going to go ahead
and make two more strikes at you, Yasha.
Okay, okay.
Ooh, that's going to be a 20 and a 21.
Yeah, both of them.
All right, the first one comes at you
with 10 points of bludgeoning damage reduced to five,
and five points of lightning damage, so 10 total. The other strike, 11 points of bludgeoning damage, reduced to five, and five points of lightning damage, so 10 total.
The other strike, 11 points of bludgeoning damage,
reduced to five, and then three points of lightning damage.
Thanks.
No, I would have been under.
No, it's fine.
Okay, my turn.
So, but it appears to be growing in size.
Shit, fuck, shit, shit!
It's your turn, Yasha.
Okay, I'm going to attack again.
Try to sleep down there.
How are you attacking with it?
What are you doing to attack it?
I'm whipping around you.
If you hit me anyway, you might as well do it,
because he'll get reckless back.
I'm just going to try to see if there's a vital
that I can get to anywhere.
How much bigger than me is he?
Right now, he's considered a large creature,
so he's about five feet taller than you.
You see only maybe a three-foot sphere going in its space.
Okay, I'm going to try to go for the big artery
and the back.
All right, so you swing,
coming down for where the leg is.
Okay.
Reckless?
I did reckless, yeah.
18.
18 hits, and roll damage.
Okay. Okay.
Three.
Three?
Oh, not as good.
Okay, five, six.
Plus seven still, or that was a one time?
No, every turn you do it once, plus seven.
Okay, so,
I'm sorry this is taking me so long.
19.
19 points of damage on the first strike.
Carves through the center of its leg area,
you watch as the energy dissipates,
the leg goes and vanishes.
Now it's hovering lightly with the other leg below it,
and you see energy sparking around with the legs reforming.
Okay.
What are you doing with your second attack?
Yeah.
Quiet intensity in the rain.
Yeah.
It's bad ass in the rain.
Do I, since I have reckless,
I can still continue to do it?
It's reckless for all your attacks this turn, yeah.
Sorry, guys, okay.
19.
19 hits, a little damage second time.
Excuse me, time. Fuck.
10.
10 points of damage.
You struck it again with the blade.
It seems to shrug it off.
It seems to be hardier than it was
when you started this fight.
Mm-mm.
Sorry.
So.
Fuck.
Anything else you're doing on your turn?
Do you have any bonus actions?
You've been adding your seven points of damage.
Necrotic, here we go.
You have one healing.
But I didn't get, do I, I only get it once,
I don't get the necrotic damage also on the second?
Both strikes. Both strikes?
Yeah. Oh, okay, so.
Wait, with necrotic damage?
For Divine Fury?
Divine Fury, you get it once per turn.
Yeah, yeah, no, but the sword has necrotic, right?
Or for your shroud.
The necrotic damage from your shroud
also happens once per turn.
Oh, sorry, yeah, just once.
Okay, so that's good.
Oh fuck, I don't know what to do,
because I feel like I have to fight this thing on my own.
Do you have a bonus action?
If you have a bonus action, you haven't done anything.
Um, um, um.
Features and traits.
Oh yeah, what?
Check your features and traits.
D&D VR.
It's all pretty awesome.
Yeah, I mean.
Is that your turn?
That's my turn.
All right, Jester, you're up.
I mean, should I do anything?
What are you doing, Jester?
I mean, I guess I'm going to back away from it,
since I made it worse.
Okay.
How far do you back away?
Ten feet.
Okay, you back away ten feet.
Sorry.
Didn't mean to join anything,
and didn't know what's going on here.
Looks pretty crazy.
As Jester backs away, top of the round,
it's now the entity's turn.
It's going to go ahead, well, first we'll see
if it gets its lightning back.
It's going to first attempt to move away from you.
It's going to hover away.
Actually, we're going to rise up in the air.
You do get an attack of opportunity towards it.
Yes. Okay.
Zen-oh!
It is not reckless, though,
because it's only on your turn, I believe.
13.
13 misses.
The swing goes wide and hovers 15 feet up,
near the mast where the lower
sail is. It hovers up into space and looks up in the lower sail is.
It hovers up into space and looks up in the air once more. Its electrified wings unfurling, its arm goes up
as it stares down at you.
You can see these large blue sparks
where its eyes would be as it pulls its arm down.
The bolt strikes down, slams in you once more,
making another dexterity saving throw with advantage.
Okay.
20 total. That succeeds.
Okay. Mm-hmm.
Okay, and it's a good thing.
So you take 13 points of lightning damage,
and you do not drop your weapon.
You shrug off the numbness from the impact,
but it is 15 feet above you.
Oh fuck.
Which is out of your melee range.
Okay.
You just head up near the sail on the mast.
Okay.
It's your turn.
Um.
I call out to the Stormlord.
What do you want me to do?
You wait for a response?
Yes.
No response, just the sound of thunder and lightning rolling.
Okay, I move closer to it.
How do you move closer to it?
Is it just directly above me?
It's above and back, up by the mast and the sail.
About 15 feet above you.
This is so stressful when it's about you.
Can you fly?
Not with the wings, no.
I wish.
Yeah, I'm going to try to climb up.
Okay.
I mean, they're designed for climbing.
So you go ahead and as it's up in the air,
you rush over to the mast and climbing your way up,
you get to the edge and there is where the sail is
in the side and you're holding onto it off the point.
You manage to get within melee range of it.
You've used your action to call out to the Stormlord, so.
I'm waiting for the response.
Okay.
But you're now adjacent to it. Okay, so I just keep my sword for the response. Okay. But you're now adjacent to it.
Okay, so I'll just keep my sword at the ready.
Okay.
Jester, do you move further away, get closer?
Riant, what are you doing?
I'm just going to, um.
Yasha, what do you want me to do?
I don't know, just stay safe.
Ah!
I just back up a couple, back up 10 more feet.
Okay, back up 10 more feet.
Next round, you watch its physical size reduce.
It shrinks back down to its original form,
matching yours one to one.
As it just floats there, its electrical wings,
not flapping, but just arced and held aloft to each of its sides.
On its turn, it does not get its lightning back.
It's going to attempt to strike at you twice
as it rushes you towards the mast, trying to knock you off.
The first one's going to be a shove attack
to try and knock you off the mast.
That's a natural one.
No, it goes to shove towards you and you just pull in.
It zips past.
At that point, it comes back around to try and claw at you
with its other hand.
That's going to be a 20 to hit.
That hits.
That is five points of bludgeoning damage.
It would be 10, but it's reduced to five.
Then four points of lightning damage.
It's going to attempt to move up further away from you.
It'll get even further up and away from the masthead.
So make another attack of opportunity, if you'd like.
Wait, still? Just one?
Just one. Well, the first one was good.
21 again.
21 hits, go ahead and roll damage.
Because of your sentinel feet, you prevent it from moving.
Yes, you drop their speed to zero.
Sentinel bitches.
Fucking hang around.
10.
10 points of damage.
As you arc past with your blade and striking it,
it attempting to move away,
you watch as its midsection separates
and the lower legs just fizzle out and no longer exist.
Suddenly, its lower part of its torso flickers
and then grows two new legs made of pure electrical energy.
But you can see as the winds blowing by,
your hair being thrown past your shoulders,
the rain beating down on your face
as you're holding on the side of the mast,
leaning your arm in and then striking
with your two-handed sword best you can.
It can't seem to find its way beyond your reach.
Now it's your turn.
Okay, I'm going to try to take my blade
and put it through its torso.
Okay, I'm going to say, because of the rain,
didn't do it last round, but as you're now up in this area,
holding on while also striking it,
you have disadvantage in the attacks
because it is a two-handed weapon.
Okay, okay, okay, come on.
But if you make it reckless, it's a straight roll.
Oh yeah, reckless, reckless.
All right.
Okay, okay, okay, okay, that's...
18.
18 hits.
No general damage.
Okay, okay, okay.
Three of them.
Oh, that's good.
Okay, okay, okay.
Two bonuses? 19.
Nineteen, oh, I'm sorry.
19.
25.
25 points of damage, too.
As the arcs pass, you see one of the wings
get shaved off and falls and sputters
and turns to just particle sparks
before vanishing into the storm.
The wing begins to flicker to regrow itself.
You have your second attack.
Oh, that's right.
Okay.
Okay, still reckless?
Well, reckless is preventing the disadvantage.
So that doesn't hit.
What'd you roll?
A three plus nine.
This one unfortunately goes wide with the second strike
as your arms looped through the mass trying to hold on.
This time the other wing manages to flicker in
and just ducks out of the way.
Jester, staying out or coming?
All right.
Back to the top of the round, the creature now.
See the storm growing heavier and heavier around.
The rain now is coming in heavy sheets across the deck.
The crew's yelling off.
You hear the shouting of the crewmen
trying to keep the sails from tearing.
You hear Fjord shouting orders to them from behind,
but the words aren't reaching you.
It's just noise, lost in the wind
and the sound of the storm around you.
It's going to attempt, we'll see.
You can do it yourself!
Okay.
It does get its lightning strike back.
Fuck.
As you're up there holding the mast,
knowing it's coming, as the creature puts his hands up,
the bolt strikes down once more,
slamming to you and the mast,
and needs you to make another dexterity saving throw.
Oh no, we just got that repaired.
Advantage. Advantage.
Thanks.
11.
Come on, come on!
That's what it is.
Wasn't a great roll, so you're lucky on that.
That's 13 points of lightning damage.
Oh my god.
I'm still standing.
Yeah, yeah, yeah.
But you drop your sword.
Ah!
Okay.
Which falls.
Shhh.
Tling, tling, tling, tling.
Onto the ground.
That's its turn.
What are you doing, Yasha?
Oh my god!
Okay, okay, okay. Merry Christmas.
Okay.
How far away is it from you on that mast?
Yeah.
It's five feet from you. It hasn't pulled away.
You've prevented it from leaving, but it didn't manage to knock the weapon out of your hand.
Is there anything in the torso?
The energy that seems to create this field of electricity and managed to knock the weapon out of your hand. Is there anything in the torso? Like...
The energy that seems to create it
is like this field of electricity,
but you do see, there's the bright points
where its eyes are that are like these two beacons
of intense electrical energy
and a faint heart-like glow that emanates
from the center of its torso,
but the whole thing is made of energy
from different intensity levels
that almost give variations to colors of blue and white.
Okay.
I want to try to grab it again.
Okay. Grab it from the inside.
I'm going to try to pull it off of the mast.
Make an athletics check.
Do not have disadvantage on this.
You have advantage because of your...
I have advantage? Because you're raging still.
Okay, that's right.
Both the same. 12.
Talked again.
Okay, 12?
Yeah.
That's a 16.
You try and reach out for it and
just manages to duck out of the way.
Give a second attack.
Are you doing another grapple or are you?
I'm going to try to do another grapple.
Go for it.
Okay. You got it. Okay.
You got advantage. With advantage.
22.
Yeah, it does not succeed on that.
As it ducks past the one, you reach out,
getting to the limits of your arm reach
from the edge of the mast, and as you do,
your hand plunges into its chest.
Once again, you feel. Can I pull it off of the mast?
Next turn.
Okay, okay, okay.
If you can keep it up.
Okay.
All right.
So as you're holding it there and it's grappled,
its strength is zero, your hand is plunged
about two or three inches into the energy field
that is its torso.
You can feel your fingers vibrating with energy
and it hurts, it hurts, but you just grit your teeth.
Glaring past, you can hear the waves crashing around you. The ship itself is rocking with heavy
momentum, but you're just focused at the moment. On its turn, it's going to attempt to try and
attack you. That is a natural one.
Yes.
You are a lucky son, but the second one is going to be, it's a 13 again.
Oh no.
Wait, wait, wait.
Oh yay.
Yeah, 13.
That's like a small change.
Oh my god.
Hello, Gracie.
Oh.
Man, okay.
Oh, jeez.
Does not get its lightning back.
That would have been good to roll for.
All right.
Okay, my turn?
Okay, I want to keep holding,
and I want to try to squeeze even harder,
whatever it is that I'm holding onto,
then try to yank down and take us off of the...
Off of the...
Make a shrink check.
The miast. The miast.
Oh my god.
Uh-uh.
Don't roll again. Strength is advantage.
Strength is advantage.
Fuck, I'm sorry, I'm sorry.
With raging, it's okay.
16.
16, you begin to pull and it's giving, it's giving,
and you watch as you're yanking,
its wings are flickering and sputtering,
and its arms are reaching up to grab yours,
and its eyes that have been intensely burrowed towards you
begin to go wide.
Okay, I'm going to keep trying.
You're going to use your second attack to try and
I'm going to keep trying to pull whatever that is.
All right, make another strength check with advantage.
17. 17.
17.
As you pull it from the chest, the body
flickers out and you're falling.
The momentum pulling you off the mast
and you plummet 15 feet, slamming onto the deck.
I see you're falling, I run forward
and try to cast Cure Wounds right at you.
You take five points of bludgeoning damage
from the impact, reduce to three,
reduce to two because of the rage.
Let you shrak onto the hard wood of the deck.
I am at one hit point.
No fucking way!
No fucking way.
What is the deal?
Okay, I'm just laying there and I'm holding it.
I look down at her.
Are you okay?
I don't know.
What did you do?
I don't know.
Well, am I still holding it?
Your fingers are buzzing.
You look and there's nothing there.
Did you see that thing? I saw a ball of light.
I saw you fall off the mast.
You didn't see any creature or anything?
Just a big ball of lightning stuff.
Your sword fell down here.
I was fighting something, it was a creature. What did it look like?
And then it got small and then it would get big again.
Care wounds, care wounds, care wounds.
It was like, it was wings and it had red eyes
and it looked like it was a ball of lightning.
What do you think it meant?
I don't know, I was just standing
in front of the ship and I had,
I had a vision of home.
And,
and,
and then I woke up and then the lightning struck, and when it came down, it was the creature.
And it only wanted to fight you?
I guess if you didn't even see it.
I thought I grabbed something out of it,
and I guess it was its heart, and now it's gone.
Yasha, this is really important.
Okay.
Well, maybe I need to think on this a little bit more.
We should talk to Caduceus.
Yeah?
He has really good insight.
Plus he makes good tea, it will make you feel better.
Jester, what's going on down there?
Yasha fought the ball of lightning,
but everything's okay, she's good.
We're going to get some tea, though.
I'm okay.
The mast looks like it maybe got burned a little again.
Maybe see to the repairs first
before you get your fucking tea.
Why don't you stop being a dick?
I might crawl up and cast Mending on the sail.
By the way, you're healed 14 points.
Oh.
Because the lightning mostly impacted Yasha,
the damage was minimal to the mask, thankfully.
Good.
If she had actually succeeded on her save.
Oh wait, no, it was the,
you succeeded the last.
She did succeed.
So the mask is a little damaged,
but with immediate mending,
I'll say you can undo it a little bit.
Plus I'm the carpenter, I'm one of the carpenters,
so I've got extra skills.
Great ban.
I'm going to go talk to Caduceus.
Okay.
As you continue to help keep this ship
going through the middle of the storm.
You make your way below deck
and find Caduceus in his chamber.
Hi, Caduceus.
Hey.
Did you get hit by lightning?
Yes.
Wow, wow.
Hold on, oh man.
Sorry, the smell in there is not a good smell.
No, that's nice.
It's fresh, hold on.
Let's do something about that.
I'm just going to do a quick Nethercure Wounds It's fresh, hold on. Let's do something about that.
I'm just going to do a quick Nether Cure Wounds
at a ridiculous level.
Let's do it at third.
Let's give you another 3d8 plus five
just to get that going.
What happened?
Well, I was, oh, that would have been nice.
21. Well, I was, oh, that would have been nice.
21. Okay.
I was at the bow of the boat, and
I was trying to connect with the Stormlord.
Just as, I don't know.
And I ended up getting a vision.
You got a sign.
I think I did.
I mean, yeah, that's a sign.
Yeah, you got hit.
You're pretty fried. You're pretty fried.
I'm pretty fried.
I fought something, though.
It was lightning that came down
and then turned into a creature.
Did it...
Did it...
I don't know how to make this sound normal.
Did it know you?
Did it feel like it was there for you?
Yes.
Well.
Somebody's paying attention.
Congratulations.
Ah, you probably need some food.
Where's your sword?
It's here.
That's amazing.
Well, now that you seem to have the Stormlord's attention,
now what?
I think I just need to keep trying to find him. I mean, I guess he's found me, but.
Well, now what?
That's what I was going to ask you.
I'm going to go back upstairs.
I'll go to the kitchen and start to put a kettle on.
I think sometimes you're running
towards something so fast that you don't remember
why you're running in the first place.
I've had some moments like that with these people.
A couple times I've felt
distant from what's important.
And recently I've been thinking about
this river in the Northern Forest.
It's not a big river, but you can watch the river
and every year it's a little different.
We used to make little leaf boats
and put them down and make them watch them.
No matter, every year was a different path,
but it's all going to end up in the ocean eventually.
I think that you're going to be ending up
in your destination real soon.
I think we're barreling toward it.
Congratulations.
I'm going to go make tea.
Ugh.
I'm going to go make tea.
I'm going to go back upstairs.
Since it was your vision,
if you wish to look over the words that were told to you,
keep that for your...
Okay.
Clues!
Clues and clues.
Clues and clues and beans and and clues. And beans and beans.
Look at the first letter of every word.
And then take those and rearrange them.
He's got some lemon juice and a candle.
I go back upstairs.
To the dock, to the deck?
Mm-hmm. Okay.
I just want to sit outside still.
Okay.
Make your way back up.
Is it peaceful?
It's still raining, but the storm's ferocity
seems to have slowly diminished.
It's still a storm.
Bless steady!
You seem to have come through the bulk of
its intensity and danger, and from your experience,
knowing you're probably starting to come out the other end.
It'll be a few more hours affording this,
but you're getting pretty exhausted.
I may send Orly or someone else
below Dex to go wake Beau.
Okay.
Orly stays, but sends Marius to go ahead
and wake Beau, comes back up, and she's in his wake.
Sup?
Yeah, we're through the worst of it.
Listen, if for some reason Yasha comes back up
and starts swinging at a bunch of balls of light
on the front of the ship, just don't get involved.
I'm going to sleep.
What?
No, just go.
Okay.
Oh, I'm so tired, thank you, Kajisus.
Wow, the ship's name makes sense now.
The Ball Eater.
Oh, yeah.
The Eater of Balls.
The Eater of Balls.
And also, our captain also eats balls.
Everybody.
You see, it's just now, I feel better about the whole,
it's a good name, but the words aren't good. It's also the I feel better about the whole, it's a good night, but the worst night. It's also a year ago.
Holy Spears.
You feeling any better, Yasha?
I guess so.
I'm just trying to make sense of all this still.
I feel like
I had some visions of home that made me
very happy and sad at the same time,
but it must all mean something.
What made you leave in the first place? Um.
It had to be scary, right?
If that's all you'd ever known.
Yeah, I had to leave.
Why? I did something that wasn't the right thing to do, according to my tribe.
You can say what it is. I won't tell anyone.
In my tribe,
we have a matriarch of the tribe,
the champion, and her name is the Skyspear.
Whoa, that's a cool name.
And when you become a part of the tribe,
you take a blood oath and you get a name.
And I was given the name Orphan Maker.
And when you become a part of the tribe as time goes on, you are given a mate. But that was not chosen for me.
And we got married privately.
You got married, Yasha?
I did.
But
they found out and the punishment for that is death. And they killed her, and I ran away.
So I am a coward, I guess. I...
I am a coward, I guess. Yasha, you're not a coward.
Well...
You're one of the bravest people I've ever met.
Thank you, Jester.
But...
in our tribe, you, uh...
when you get married, it's for life, so...
Even if she's gone, she always...
She'll always be mine.
What was her name?
Her name was Zoella.
That's really beautiful. Yeah. What was her name? Her name was Zuella.
That's really beautiful.
Yeah.
But I, uh...
I left, and I'm sure they were coming after me,
and I got into the wastes of Xhorhas, and...
Something...
Something happened.
There's time that I cannot account for.
I was out there for months by myself, and it seems like I woke up months later,
and I looked different, and I felt different,
and I looked different and I felt different. And I woke up
at an altar of the Storm Lord.
And he saved me.
For what yet, I don't know.
But hopefully I can be a...
a better champion for him.
And fulfill whatever purpose that he has for me.
Did he heal your heart?
Or are you still sad?
I don't know if my heart could ever be healed,
but I'm okay with that.
I feel like if it were put back together,
then that means Zuala would be gone.
But I know one day I want to go back there,
and I don't know where she was buried,
but that's...
I have so many flowers to bring to her.
But, I don't know.
I don't know what all this means, but I sometimes...
I don't know.
I don't know.
I didn't know.
I feel like sometimes I get nervous to get close to people
because I just feel like I lose them.
And then Molly.
And then Molly.
I feel like I'm either very unlucky or cursed,
and I don't believe in luck.
Curses and luck, they go together. If you don't believe in luck,
you can't believe in being cursed either.
That's true.
That's true.
And Molly, Molly's still with us.
Yeah.
The same way that your beautiful wife is.
Yeah.
I think so. I think so.
I think so.
This is very good tea.
I'm saving it.
What's in here?
You didn't put some of that stuff in, did you?
Oh, that, no, although I did think about it.
No, this is from home.
This is the Cadence family, if I recall.
It's very minty.
Very minty.
It's like it's people?
Oh, I mean, technically, yeah.
Minty, minty people.
Well, maybe this is best kept to us, but.
I won't tell anyone.
I mean, I'm fine with saying it,
but it's just, it's a long story.
Thank you for trusting us with that, Sasha.
Of course.
Sometimes it helps to say things out loud.
I think so.
I feel like I'm trying to learn that from you, Jester.
Really?
Yeah, you say what's on your mind and...
That's true.
That's good.
Yeah.
I'm going to try to start doing that.
To surviving.
To surviving.
To minty family.
To minty families.
The minty families. The minties.
As the storm subsides slowly over the next few hours, and one by one, you all eventually find yourself
feeling comfortable to return to your quarters
for an evening's rest.
The day's travel comes to a complete circle.
The morning comes with clear skies
as the distant gray fades in the north.
Another half day's travel leads you
to see a few bodies of land on the horizon.
Hey, nice job.
Yeah. Really?
I was awake the whole night?
Which direction were you pointed?
The one we're heading in for,
which is the only way we could be heading.
Which is?
Towards our destiny.
Orly? Orly, which way are we headed?
I reckon I'll head towards them islands.
He points over to the bodies of land on the horizon.
Towards islands?
Nice job.
All right, thank you.
Now, coming across the Gravid Archipelagos,
and you know this a little bit,
though you've not actually traveled to these before,
you can see this trio of islands are rather rocky,
and only marked with small pockets of trees and jungle.
Much of the land on these islands is steep,
volcanic peaks with
sheer cliff faces, pockmarked with caves. Similar makeup as a lot of Darktow, actually, and they're
both probably created from similar volcanic activity from under the ocean. But not very
welcoming-looking islands, with little safe land to navigate
or exploit for resources.
There's very few reason for ships to stop here.
As you guys begin to make your way,
you can see the two nearest to you and the third there.
What would you like to do?
Plot a course that'll put us
right in the middle of all three.
Okay. Goes ahead and continues the path of the Ball Eater.
We'll work on it.
We're a noble group.
That didn't quite like high fantasy.
Ball Eater?
That's the name of it.
It wasn't Squall Eater. So we just painted it. I see. Ball eater? There was a squall eater.
So we just painted it.
The bow just called the ball eater.
Yes, the ball eater.
Eater of balls.
To be fair.
He's eaten some balls.
He's eaten some balls.
And now you have as well. You've fought some balls?
You've eaten some balls?
You've busted a ball.
You just busted a ball.
You busted a ball.
Oh, that's true, that's true. Yeah.
We've all had a couple of balls in our mouth before.
Spent six days with that happy fun ball.
Yeah, that's true.
So many, so it is, I'm telling you, it's a ball themed game.
This is practically a ball pit, yeah.
Matthew Mercer's ball campaign.
Sorry.
It's going to go real poorly.
Nice lightning strike as you said that, by the way.
Real poorly.
This can be turned off.
I was enjoying it.
Fun device that I have.
Thank you, Jimmy Crawford, for showing me that at the Stream of Many Eyes.
What is the plan, captain? That's the advice that I have. That is awesome, yeah. Thank you, Jimmy Crawford, for showing me that at the Stream of Many Eyes. Yes, there is.
What is the plan, Captain?
We're going to head for the middle of all that.
We have to go to the bottom of the ocean again.
Maybe.
We're going to keep our eyes on the islands as we proceed,
but I do recall it being under the depths.
And you are searching for this based on a vision.
But also, it was in Avantika's journal, wasn't it?
You remember, Caleb.
Exactly. It was, yes.
Did it have an exact location or anything?
No, it just said somewhere between them.
Yeah, my dream, I saw from the top down,
and I hit the water right in the middle of them,
and just kept going deeper and deeper.
Right in the middle of these three islands?
Mm-hmm.
Cool.
Fjord.
There are presumably three spheres, yeah?
Right? Yeah.
You have one.
You have two.
And then Avantika.
So I'm just checking if you think that
this could unleash Uk'otoa.
Nope, nope, nope.
She put hers in the first temple.
I have two.
This might be numero dos, and then I'll just keep the third.
Okay. Yep.
What if, just theoretically,
playing devil's advocate here, you know.
Maybe Uk'otoa was like,
I should make four, one extra, just in case-ies.
And Vandran has that one,
but he's also already put it in the temple,
and this third one could unleash him.
Wait, wait, four spears. temple, and this third one could unleash him.
Wait, wait, four spheres. Uh-huh, three temples. Three temples.
It's possible.
Or ten spheres.
You don't know. You have no idea.
Maybe it only takes three?
I'm not sure that elder gods work in baker's dozens.
That just seems very embarrassing
for the people who designed that temple we visited.
And as Caleb can attest to, that image that we saw
in the temple was three spheres,
three chosen people underneath the entity.
I don't think they would have an influx of spheres
to deal with.
What if someone else was searching
for these powerful spheres and maybe was lying in wait at this temple,
knowing that someone would maybe come bring one to it.
Or two.
Nott, you are a fantastic rogue.
You wouldn't let such an ambush befall us, would you?
I would if it were underwater.
Because I would not be there to prevent it.
You're not going to come with us again?
Fuck no!
Look what happened last time.
There was a crazy ghost lady.
Yeah, and we defeated her.
No, she got away.
Yeah, but we still defeated her.
We almost died.
But we got the orb, and we also stole some shit.
Did we?
Yeah, I got at least five full gold.
Those that want to come can,
and I will understand if you want to sit this one out.
We've come a long way.
You are welcome to stay, although you probably,
there might be a conversation about how much of the cut
of whatever we find you get to keep.
Agreed, and I couldn't guarantee your safety up here while we're below the murky depths.
Nott?
Yes?
I don't want to force you to come, of course not.
You can stay up here if you want,
and I'm not going to talk about dangers
and murky depths and stuff like that.
I will say that you saved my life
and I don't feel as comfortable
going into a battle without you.
Fjord, you have a thing or two to learn
from Jester about talking to people
and engaging them on a personal level, and she has
what I would call the expert touch.
She gets people, she sees into their hearts and souls,
and you are just a bastard man.
I hear there is an ancient button factory
at the bottom of the waters.
Wait, button wonkers factory?
With the boompaloompas?
You've heard of it as well.
I have!
No one's seen anyone come in or out of that factory,
and yet it makes buttons every day!
How do they do it?
The story's been lost to the ages
since the Great Calamity.
All right.
You're in. Yes, fucker. Let's just find it, then we'll decide later.
Fair enough.
And just in case, can we keep an eye on the islands
as we're moving in, just for any sign of structures,
civilization? Yeah.
Whoever's telling them, you may have to make
two separate perception checks or aid one to make.
I'll send the perceptive fuckers up to the crow's nest.
Yep, take a look.
All right.
Are you aiding Caduceus or are you both rolling?
You should aid Caduceus.
Am I doing this?
You're aiding Caduceus.
I'll aid you.
I'm going to aid Caduceus. Perception rolls?
Perception, yeah, with advantage.
Perception with advantage.
That's awful. Perception rolls? Perception, yeah. With advantage. Perception with advantage.
That's awful. That's terrible, eight.
14. 14, okay.
Keep an eye out there and spend the next hour or so
as you guys are coming into position,
scanning the shores of each of the islands.
There's no sign of civilization.
They're mostly dangerous, jagged, rocky shores
with pebbled beaches and bits and pieces
of what looks to be hints of mangrove clusters
at certain points of the shore,
and elements of the occasional bit of jungle
you can see in pockets or valleys on each island,
but for the most part, you don't see any sign of civilization.
Nothing so far.
Mr. Caleb, I know this is not your favorite thing to do,
but we may require the use of your friend
for a little while. But what are you going to do with the cat? We may acquire the use of your friend
for a little while. What are you going to do with the cat?
Well, I was hoping that maybe the cat
would get uncomfortable in either a bird or octopus form.
Do a little constance.
There is no bird or octopus.
He is a cat.
I am out of supplies.
He's a cat.
I got incense. By the way. I am out of supplies. He's a cat.
I got incense, by the way.
Everything just changed.
How much did you get?
I got 50 gold worth.
Which was a lot.
May I have it?
You may have all of it.
Thank you.
So why do we want to dump him in the ocean again
for a look around?
We're looking for signs of civilization on land
or in the sea at the moment.
What are you?
If we haven't seen anything on land,
I'd like to get in the middle on that, so.
Are we in the middle yet?
I'd say about now you guys could have reached
what would be considered as close to the center
as Orly can possibly maneuver the boat.
Anything, you know, carvings in caves,
holes in the stone walls?
Two things we can send Frumpkin into the air and...
I mean, there are caves all over,
like the volcanic, you know, rocky cliffs and peaks
that come out of each island.
There are caverns and, you know, shelves.
It's a very, it was a violently made series of islands.
Did you go underwater in your vision?
In my mind pictures?
Yeah, I did.
All right.
Sit down on the deck and start drawing in chalk on the wood
and putting my cat in the middle of it,
even though he's only been a cat for a few days,
and ten minutes later we have an octopus.
So if I was petting Frumpkin when you were doing that,
would he slowly lose his fur and grow tentacles,
or would it be like a poof?
We'll try that sometime, okay?
Okay. Are you hoping for that
lady hawk moment where you have a furry octopus?
Yeah. Yeah.
Yeah.
A furry octopus. One pet of just.
There is a moment of transition.
It's a little awkward.
Into the ocean.
There you go, man.
Below, disappearing into the depths.
Sorry.
Go, Frumpkin, go.
You can go ahead and make a perception check for Frumpkin.
Come on, Frumpkin. Come on, Frumpkin. Come on, Frumpkin.
Not good.
It's terrible. It's never good.
Eight.
Frumpkin never perceives anything.
From the upper tier of the water,
Frumpkin sees the water is here pretty clear.
He made it worse.
Yeah.
The water here is pretty clear.
Pretty clear, but Frumpkin is a bit distracted
by the heavy schools of fish that seem to be glittering beneath the surface
and catching a little bit of the light
that's making its way through the waves
and causing this array of sparkles
roughly 30, 40, 50 feet below the surface.
I see a whole lot of ocean.
Continues deeper, deeper.
Make another perception check.
Come on, deeper. Make another perception check.
14. 14, okay. First thing that I'm going to notice is
the ocean here is not as deep as the diaper's grave.
It goes down maybe 300 feet.
It's still deep, but it's a third of the depth
you end up having to go down.
I'll descend him in slowly larger circles over time.
Frumpkin does see a shape amongst the clusters of seaweed
and other bits of life that exist down there
in natural ocean life.
You can see chunks of ocean rock other bits of life that exist down there in natural ocean life.
You can see chunks of ocean rock and volcanic rock,
things that may have been lobbed
from ancient volcanic detonations,
and what looks to be a tower,
a sub-ocean tower that's leaning at an angle.
You can see bits of broken rock based around it, a sub-ocean tower that's leaning at an angle.
You can see bits of broken rock based around it and the seaweed is cluttered up around the base of it.
Are we talking architecture or natural?
Architecture. Architecture.
Constructed.
I relate this.
The top of it is somewhat jagged.
It has sustained some erosion or damage towards its top.
And there is, it just leads down inside.
You can see shelves or bits where there may have been
stairs or levels, but most of that has fallen inward.
And it looks to be, from Frumpkin's exterior perspective,
mostly hollow, and just disappearing into darkness the further in.
With a 14, Frumpkin also notices a little bit of movement.
Towards the very tops of the seaweed,
there are humanoid bodies
that are tangled in the seaweed a bit
that appear to be floating there.
Then one of them twitches and goes.
Oh no.
Why does this keep happening?
There's more dead things down below.
Oh man. Oh no.
Nopey nope.
Caduceus, you're definitely coming.
We may need a nap before we go down there.
All right.
We did, we got that long rest. But since the Yasha thing?
Yeah, yeah, yeah, we still got a long rest.
Oh, in that case, I'm going to manage my whole thing.
Jagged Tower seem familiar?
Yes.
Okay.
One thing we should do.
Can I get you guys to scurry up to the crow's nest
one more time and give a gander for any ships?
Me and Caduceus again?
Yeah, but look real careful.
Coves, inlets, anything that might look like
it might be hiding.
Want to do separate rolls this time?
Yeah, let's do it separately.
Fucking horrible.
Oh my god.
Totally fine, we're safe.
Eight.
10.
Seems pretty clear. Seems pretty clear.
Seems pretty clear.
That tower was familiar to you, huh?
No, no, no.
It just seems like the obvious entrance.
So you bespoke?
Yeah, yeah.
Okay.
Sorry, my impulsiveness was starting to catch up again.
I just want to be honest.
Doesn't seem like there's a trap, Nott, right?
We seem to be by ourselves, at least up here.
Yeah, up here, seem to be by ourselves. At least up here. Yeah, up here.
Where there's no water, we're totally fine.
Down there, there's dead bodies on seaweed.
Yeah, but I mean,
who wants a couple dead bodies on seaweed?
People like us.
No bigs, right?
Wait, they're already dead?
They're already animated dead.
They were like, ah!
No, Frumpkin didn't get a great look at them,
was uncertain one or the other,
but they appear to be humanoid
and wrapped in seaweed and then
One of them seemed to spasm.
One of them seemed to twitch and move for a second
before going back to rest.
About what time of the day is it right now?
At this point, it's early afternoon.
Maybe one or two hours after noon.
Get this thing done.
Do you have the ability to let us breathe under there?
I do.
Yasha, how are you feeling?
Up for another scrap?
I love swimming.
I like scrapping, so this is a combo of the two of them.
You know?
I'm in.
All right, I'll look at the group
and I will cast Underwater Breathing
on everyone for 24 hours.
All right.
Oh gosh, oh gosh, oh gosh, oh gosh, oh gosh.
Familiar lightness in the lungs
seems to take root inside.
The air tastes a little bit different
once the incantation is complete.
You feel the familiar point of anxiety
built in your chest since the last time you dove.
It's cold already.
I'm going to go find the other bottle of mead.
Drink until I am more than intoxicated.
That was for the crew!
Fuck that!
I need this right now.
Your flask is bottomless!
I'm kind of sick of it.
It's the same booze over and over again.
I'm sorry, I love you, I love you, baby.
I love you, but it's getting to be a little bit bleh.
You know, it's like if you eat Rice Krispies every day.
Maybe if you washed it every now and then
it would have a slightly different feel.
Do we see her go and sneak the mead?
You see her leave for a bit,
and then come back with an empty bottle of mead.
Oh!
This is not swimming!
What's the distance from the middle of this archipelago
to the nearest outer island?
About a quarter mile.
Quarter mile.
So rare.
Quarter mile to a mile to the nearest one.
Actually, it's probably a little more than that,
we can cut off a few miles.
I'll go to Orelia and say,
while we're underneath, if you see another ship enter,
or danger present itself, make for land,
and we'll find you.
I understand.
Yeah, it's about a mile to the shore.
Wow.
Looking out there, yeah.
That's worse. I'll leave my tea kettle on the board
and should be fine, I'll find them.
You ready?
Cool.
Before we go, I'm just going to pull Caleb aside.
Pull Caleb aside.
Oh yeah, we're all going to stare at you
while you do this.
Hey, while we're down there,
if Fjord tries to be bad,
can you restrain him?
If something overcomes him with evil,
can you fuck him up?
Can you?
Most likely.
Yes? Yeah.
I would be ready to.
I feel like 50-50 he's turning evil on us.
Will you stay close to me down there, please?
Of course I will, I'm not going to leave you.
You're puny and weak.
I'm sorry.
I mean, physically, you're puny and weak.
Intellectually, you're a rock star, you're amazing.
You know I respect you.
Your first statement was accurate.
By the way, what did we get? The books, did we get any good spells? My first statement was accurate.
By the way, what did we get? The books, did we get any good spells?
Yeah.
Tell me, tell me.
There was a jar full of,
they're like boba, it's food.
Tapioca, yeah.
Yeah.
It lasts a long time.
It's just food?
Magic tapioca.
Okay, any sort of?
The ink is good. It will help me in my studies.
And the books, any powerful spells, anything that can?
One of the books was about debate.
One was a spell book.
And?
And there's useful things in it.
Reality-shifting things?
A little, yeah.
Yeah.
Excellent. I give him a big kiss on his cheek, and it's real smelly. Me, not him.
Well, both. Smelly. Me. Not him. Well. Butch was about to bait,
and then you were going to argue about it.
I pull her even a little further away
and turn our backs to the group.
We're all watching.
That's fine.
That's fine.
I've been getting a little wrapped up in this team,
you know, and we're working as a team,
and I've forgotten you and me.
I've forgotten.
Well, don't!
We're in this together. Yeah.
Don't forget me. I won't forget you.
Stay close.
Always.
All right, fuckers, let's go!
When we get under, make sure to take a breath real quick.
You'll sink faster.
Oh yeah.
And just if Uk'otoa
decides to show up.
He won't.
But if he does.
What's the plan?
He won't.
Okay.
Caleb is standing behind Beauregard
and sliding his octopus onto his head.
Still cool.
Looking good.
It's a look.
All right.
No fear. Seals dive!
One by one, you all make your way into the ocean.
Splish, splish, splish, splish.
The water is cold, but you adjust
and begin to find your way down.
Are we swimming stealthily, or are we brazenly heading towards the steppe? rest, and begin to find your way down.
Are we swimming stealthily, or are we brazenly
heading towards the stealth?
Always, always stealth.
All right, so we're stealth missioning it.
I need everybody to go ahead and make a stealth check, please.
Natural twat.
Ooh!
Light up, light up, light up.
Are we putting some juice on this?
No, straight roll?
Straight roll.
I'll give you a blessing.
That's a trickster. Oh, thanks. I'll give you a blessing. That's a trickster.
Oh, thanks.
That's plus 10?
13.
That's advantage.
Advantage. 12.
Oh, they're both good.
Not even better.
20.
All right.
23.
All right.
Natural 20.
Six.
14.
Hi. Okay.
Super mid-stage.
Middling.
All right.
So as you're moving at a slower speed,
swimming below, trying to be as stealthy as you can,
making your way further down and further down,
the filtering light grows dimmer.
Oh, I left the weasel on the ship again.
I didn't bring it with me.
There's a certain point where I assume you're not trying to kill your weasel. the ship again. I didn't bring it with me. There's a certain point where I assume
you're not trying to kill your weasel.
I fuck with you for a few weeks
when you're new to pet ownership,
but then after a few close calls, I figure you're up.
Thanks for everyone.
The deeper it goes, the harder it is to see,
the colder it is, a familiar sensation.
Is it as dark as it was before, equally?
It's clearer water.
I mean, it's clearer water,
so the light does carry further,
and you guys aren't going as deep.
We're rolling deep.
So you do manage to make out,
as you get further and further down,
the general shape of the tower within sight.
It is comparably murky because of the lack of light,
but you can see the shape.
You can also, based on the warning that Caleb had given,
see some of the figures.
You see about five of them all tangled or wrapped
in threads of this seaweed.
Regular seaweed, not the strange crimson type
that you came across in the diver's grave.
I'm just going to do a little ping of Eyes of the Grave
just to make sure there's no more of them
in this other than what we can see.
What's the range on that?
60 feet.
60 feet, all right.
You have to get pretty close to try it.
Once we're, I know that we're heading,
once I feel like, or maybe I should hit it again.
Okay.
Bing.
Okay, as you swim down to get within range
to use your Eyes of the Grave,
thankfully the nearest creature
doesn't seem to notice your approach.
But it is not undead.
Not undead.
Make a perception check.
Come on, ah, better. 20.
20.
Roll a disadvantage because you don't have darkvision,
unfortunately, and you're low enough now
where the life is limited.
16.
16's still okay.
Now that you have a better look at it now,
at a closer perspective, the humanoid creature, no clothing.
It is thin, the limbs are a little stretched,
but there are tiny fins at the edge of the arms
and along the sides of the head, there are gills.
It has a strange glance of it looking around,
like a sentry, almost, but it's not undead.
It appears to be more of a fish person.
Does it look like it has four appendages?
It does four appendages. It has arms and legs.
Yeah, it would have pinged.
I would have gotten an undead ping from any of them,
and I didn't get an undead ping.
Nope.
Undead.
But what's interesting is one of its lower appendages,
its right leg, as you're watching, curls up
and then unfurls.
What?
One of its legs seems to move similarly
to one of the appendages of Thumpkin.
Yeah.
Oh.
Back to me.
Back to me.
Back to me.
Back to Bebo.
But just one.
The others appear to be human.
What is that about?
One person or one limb?
It's like the snake people on the other island.
That's some Cthulhu-ian shit.
They all have one octopus tentacle?
Well, the nearest one you saw has.
You aren't close enough to the others to make out
what their physical representation is.
Everybody very quietly.
Yeah.
Where do we go, Fjord?
So you have five here that are watching.
You have to decide what is it going to be.
Is it a brazen attack?
Is it some form of a stealth mission?
What are you doing?
Quietly.
So quietly?
Yeah, let's try it.
Okay, quietly.
Should we make a distraction or anything?
Quiet.
They're clustered enough of the round
where they're not going to not see you.
You have nothing, you're hiding behind.
Can't just halo drop into the picture?
No, like this is like a,
a stealth mission on this would be like invisibility.
It would be, you have to do something
where they cannot see you.
Otherwise, they're going to see you.
So quick and fast.
Yeah, we could pair up.
You'd, yeah, buddy system.
I say we all attack each one until each one is dead.
We don't spread it out too much.
Agreed. Just one at a time?
Focus on...
The people?
Yeah, we like...
Or at least two, there's five.
Yeah, at least two of them.
Are they for sure going to attack us?
Pretty sure.
They look pretty bad. They look like
they're on the look.
Super bad.
Yeah, so we'll...
There are five.
Yeah.
I could invoke duplicity down there
and see if they attack us,
and if they do, then we can attack them.
It looks dangerous.
Yeah, I think it's worth.
Just going for it.
Who's got a good range?
Who's got some good pop on a good range?
You?
Well, I can hit for sure, but.
Does the water do anything to it?
No.
How spread out are they?
I mean, they're not like a perfect ring of five
around the top, and they're all hanging right towards
the top of the tower from the different layers of seaweed.
They're about maybe anywhere from
15 to 20 feet from each other,
and their, you know,
their arrangement is a bit uneven.
How close do you think they are?
They're wrapped up in the seaweed?
Mm-hmm.
Are we sure we want to make a hit
on these things that are tangled up, as opposed to this one
that is free floating?
There is one that's free?
Looking at them all, it looks like they're less
wrapped and tangled, more like they have an arm or a leg
that they've curled around it
and are anchoring themselves to it.
So like seahorses?
Kind of.
How close do you need to be, Caleb?
30 feet from me, anything interesting from me?
I'm more of a fan of them coming to us, frankly.
A little over 100 feet away.
Let's get in range of whatever Caleb needs to do,
and then let's break off into three and four.
We're not on the floor of the seat.
We're above them.
You're above them.
They can pick, but they got to come to us.
Well, you tell me, as far as I'm concerned,
you are calling the shots here.
All right, let's get within whatever you need,
120 feet, 100 feet?
We'll try to stealth within that range.
Okay.
Caduceus has made that journey.
As you continue to push it in that direction,
you get to the exterior of that range,
and they seem to have not noticed you, by the way.
Yet.
You have to.
Spread out 30 feet between the two groups.
Okay.
Clerics with each group.
Okay.
Good.
So. I'll stick with you.
Let's, I will not go with Yasha,
because Sentinel and Sentinel.
Good call.
So I'll go with Beau.
We four. The four of us, yeah.
And the outside three.
Okay. Dope.
Okay. Ready.
So I could either focus what I'm going to do
on one of them, or I could just tickle all of them.
All of them at the same time?
Yeah, no, it wouldn't,
it would just get their attention,
it would not solve anything. Wizard's choice.
How about just one and you pick?
Okay.
Well, I will aim for the one closest,
and I will cast, I begin to weave my hands underwater,
and cast Magic Missile.
I will simultaneously fire a crossbow bolt.
All right.
Just for fun, I'll add into this with a Sacred Flame.
Yeah. Oh yeah.
All towards the same target?
Yes.
Okay. I'll also send Eldritch Blast.
At the same, oh. See if we can knock one out. I'm also send Eldritch Blast. At the same time? Yeah.
Let's see if we can knock one out
and cast it in its second level.
Okay.
So those who need to roll attacks, roll attacks.
Those who need to roll damage, roll damage.
Mine is a save against a dex of 16.
Oh yeah.
Nope.
Mine is also a save against against dex at 15.
Natural 20.
26 and a 19.
Dex.
12 to hit.
12 to hit? Hits.
Oh, wow.
Wow.
21 points.
21 points of damage.
11 points of radiant damage.
Four beats of energy, nine points of damage. 11 points of radiant damage.
Four beats of energy, nine points of damage.
Nine? Okay.
Another 20 points of damage.
Okay. You watch as it...
Oh, 13, excuse me.
Okay, 13, okay.
You watch as this entity, breathing under the water,
watches suddenly this glimmer of arcane energy.
Its attention turns up towards it
as it releases the seaweed and then
and just goes limp under the water
as a small cloud of its own blood
begins to fill the space around it,
at which point the other four
look up and notice your presence
from the lights that have been glowing and the death of one of its comrades.
Next target, maybe.
Roll initiative.
Natural one.
Ooh, not good.
Not good for them either.
All right, so 25 to 20.
Is that what it is?
Oh.
No, I get it.
That first one was good.
25 to 20? No, cricket, cricket. Oh. No, I get it. That first one was good.
25 to 20?
No, cricket, cricket, cricket.
20 to 15?
18.
Hey.
Ooh.
Ha ha ha.
17.
17?
All right.
Who are you?
Who is this?
All right, let's see.
All right, 15 to 10.
13.
11.
I have to close.
All right.
I just want to see this.
I'm going to get down there and hold an action. I don't have shit to do. All right, your to 10. 13. 11. I have to close.
I just want to see if someone can get down there
and hold an action.
I don't know what I should do.
All right, your movement is halved
when you're swimming, except for Fjord.
Let's see.
Your movement is halved while you're swimming.
Oh, got it, okay.
You guys are about 100 feet away.
So it's going to take a little bit to get there
for the melee foe.
I'm going to get you!
Two, one?
Yeah, five total for me.
Oh, well then you top me.
What?
You rolled a two?
Yep.
All right.
We're puzzier.
All right, Caleb, you're up first.
Caleb and Jester, you watch the four of them now
begin to quickly swim up in your direction,
and they swim fast.
Oh.
They swim faster than you do, at the very least.
Well, that makes sense.
About as fast as Fjord does.
30 feet?
Yep.
You can see their webbed fingers,
and the spines and the scales up their arms and legs.
They look like the creature from the Black Lagoon,
with a little bit of a slight more humanoid nose and mouth.
But they're just like now clamoring up towards you
in the water.
What are you guys doing?
Guiding Bolt.
Guiding Bolt? The one coming closest.
Okay, same one or different target?
No, I'm nibbling on some licorice root
and casting a Haste on Fjord and backing away.
Haste on Fjord, oh my god.
All right, roll the natural 20 again on a saving throw.
Two natural 20s in a row. Oh, this is Guiding Bolt.
Never mind, you didn't roll anything.
Wasted natural 20, Matt, well done.
That's okay. Go ahead and roll your attack.
Well done. You already helped.
Bless you.
14.
14? Yeah, that hits.
Their armor class is 11.
Whoa.
No, I'm sorry.
I'll show you what armor class is easy to hit.
Ooh. 11, Whoa. No, I'm sorry. I'm sorry, but while I'm in class, it's easy to hit. Ooh.
The extra action can be used to attach.
11, 14.
You're in trouble when they get in there, right?
Yeah.
Because he's not the fight.
Okay, 14 points of radiant damage.
All right, 14 points of radiant damage.
It bursts and glows underneath.
You watch as it's still alive,
but you see the blood spatter,
and it has this glowing energy surrounding its torso,
making it easy to see in the dark depths below.
Austin, it's finished your turn.
You cast Haste, that ends your guys' round,
and you're backing away.
Yasha, your turn.
I am going to move as much as I can,
getting closer to them.
So movement 15 feet, dash 15 feet,
that'd be your full round there,
gets you 30 feet down, so you're about 60 or so.
Although your movement speed is 40, so it's 20-20.
All right, so yeah, you're about 60 feet away.
Do you want to have an action held, though?
Yeah.
So I'm going to hold my action until one of them,
either, yeah, if they get close to me, I'll.
So you're 80 feet away, got it.
Okay, you're holding your action to hit one of them.
Yeah. All right, finish your tune.
Caduceus, you're up.
I'm going to move just behind Yasha.
Are any of them within range at this point?
What range? 30 or 60.
No, they're about 100 feet away.
They haven't taken their turn yet.
Then I'm going to hold a spell
until they're within range.
What spell are you holding?
I'm going to hold Bane.
Okay, finishes your go, not your up.
Oh, me? Yes.
I'm going to swim, well, no, I have ranged attacks,
so I'm going to just pick one, the one that Jester missed.
What's your interior range, you reckon?
Oh, 30, no, I've been rolling at disadvantage.
It's 30 or 120 from the Tinkertop Bolt Blaster.
Correct. However.
I rolled a disadvantage last time.
Yeah.
Underwater?
No, because a crossbow, you don't roll a disadvantage.
No, it's range disadvantage.
No.
Correct.
Yeah.
Automatically misses a target
beyond the weapon's normal range.
So you don't roll disadvantage for the first half,
the first 30 feet, or anything beyond 30 feet,
it's an automatic miss, because at that point,
it loses momentum and can't keep driving.
Oh, underwater? Yeah.
Oh, I did not know that. Which you just learned.
Oh, well then I didn't hit the first one.
You didn't need to, you guys fucking destroyed it.
Before it came to you, it was already dead.
So it has to be within 30 feet underwater to hit.
You learn. I still do disadvantage.
No, you do not hold disadvantage.
Okay, got it.
So I fire and nothing happens.
You just.
It just floats. Oh shit.
All right, so I'll start going towards it.
Okay, so you swim 15 feet,
and you can bonus action dash if you want.
Yes, I will bonus action dash to make it to 30 feet.
All right, 30 feet in there, because there.
All right, now it's their turn.
They all double move, so that's 60 feet
as they swim upward, getting as close as they can.
That definitely gets them in range for your spell.
I'm going to hit three of them with Bane.
Three of you are at 80 feet,
so no one gets into range.
So Bane, you're hitting three of them with Bane. Three of them with Bane.
Charisma, saving throw.
Okay, there's three that have not been hit,
there's one that has.
I'm hitting the ones that have not been hit.
Got it, all right, saving throw is wisdom?
Charisma. Sorry, charisma.
Ooh, minus one for them.
Fail, fail, and fail!
Wait, they were 80 feet away?
They were 80 feet away from you
and they just moved 60 feet,
so it's 20 feet between the two of you now.
Oh, from where I had gotten to with the 20 feet.
Correct. Got it, got it, got it.
All right, so all three of them fail.
All three of them are baned.
So yeah, attacks and saving throws, 1d4.
You got it.
All right, Beau, you're up.
Oh shit, anyone in range?
They're about 40 feet from you.
Oh.
So yeah, I'll swim.
Which one's close, all of them, all four of them?
I hit one of them with Guiding Bolt
and you have advantage against it.
I'll take that one.
Okay, so you move towards the one that's glowing.
You swim down, that's 20 feet, so you're still 20 feet away.
Is Jester at advantage or all attacks again?
I will first attack. Just the first one.
Spin a ki point to do Swim Over the Wind.
All right, that's the additional 20 feet.
That'll get you right into range to the one that Jester had hit. It's like. As you get really up close to it now, Over the Wind. All right, that's the additional 20 feet. That'll get you right into range
to the one that Jester had hit.
It's like.
As you get really close to it now,
with the glowing light around it,
you get a good look at its face,
and it's just covered in layers of scales
and spine points that come out at various points
of its facial features, its eyes are yellow,
and a sick little side lens that closes.
X-Files.
Yep. Punch. Jesus Christ. You have advantage because of side lens that closes. X-files. Yep.
Punch.
Jesus Christ.
You have advantage because of the Guiding Bolt.
Thank you, Chester!
Oh, that's much better, 18?
18 hits.
Dunk.
Oh, my fist.
Oh, but you do have disadvantage underwater
with melee attacks, however, so it just cancels out.
So what was your first roll?
It was a three.
Plus?
Plus seven, so 10.
10 misses. Oh my god.
That first strike just, it's too slow.
Second attack?
Almost a natural 20, but it wasn't.
So 13?
13 hits.
Oh, that's fun.
Would it still be a disadvantage, though,
on the second attack? It would be. Yeah. Fuck Oh, that's fun. Would it still be a disadvantage, though, on the second attack?
It would be.
Yeah.
Fuck balls, shit, cock.
Still hits.
Yep.
Still hits.
That's my favorite combo.
Yeah.
Five damage.
Five damage.
Stupid.
It's hurt, but it's still going.
That's the end of your turn, Beau?
Yep. Fjord, you're up.
I will just. You just beat a 60 underwater,
so you can go to any of them.
No, I will just join Beau,
just in case someone decides to fuck around.
All right, so you just Aquaman it through the water,
just towards it.
And I'll fire the first two Eldritch Blasts
at one of them that's swimming,
not the one that's in melee of her.
Okay.
So the first one's going to be at one of the ones
that's untouched.
That sucks, that's a one and a two,
so I think both of those fucking miss.
That's incredible. Yep, both.
It's like garbage.
I'll fire the next two at the same time.
Next two? No.
Kill the one at both.
Because I'm hasted, so I have a second attack.
The second attack action can only be used
for a single weapon attack?
Or disengage, dash?
Shit.
Yeah, so you'd have to use your sword.
Use your sword!
Yeah, I guess I'll just hold it.
Attack the one at Beau.
So Falchion can take a swing at it.
All right, Falchion comes into your hand,
you dash towards which one, the one with Beau or?
The two.
Oh my god.
Didn't do nothing.
Three duds.
Nothing, nothing.
Oh, buddy.
Yeah.
Underwater man not feeling very underwater-like
right now, unfortunately.
Shitty roads.
That's okay, finishes your go.
Top of the round, Caleb and Jester.
Oh.
No, that was easy.
Oh yeah.
Yeah?
Okay, I'm going to toll the dead at the one at the bow.
All right, makes it a saving throw.
Negative d4.
That's right, it's a natural 16.
Oh wait, no, not that one, I'm so sorry, not that one.
That one doesn't have the d4.
And what was the save?
Wisdom.
Wisdom, yeah, it's 16.
Motherfucker. Sorry.
Damn it.
All right, that finishes your turn, then.
Are you going to move closer?
Stay put? I'm going to stay put.
All right, you stay put. Caleb.
I'm going to try to do a bit of a science experiment
and cast Firebolt at the one next to Beauregard
and see if it even works down here.
Okay, at your range, go ahead and roll for attack.
Okay.
No, I rolled a two.
What the fuck?
Travels half the distance,
then sputters out, consumed by the ocean.
Oh, so wouldn't it have worked?
Who knows?
And I move back.
All right, you move back even further.
Yasha, you're up.
Yasha, you better fucking help us.
You can move your 20 feet and get into range. All right, so move back even further. Yasha, you're up. Yasha, you better fucking help us. You can move your 20 feet and get into range.
All right, so pick your pick.
There's three untouched, and there's one that Beau
has done some damage to.
Yeah, I'll get to it.
They're on the other side.
I'll get to whichever's closest.
They're on the other side, right, of the group?
Yes.
Yeah, so I'll get whoever's closest.
All right, so one that's untouched yet.
So it's disadvantage on your attacks
with melee underwater.
Unless you're reckless.
Unless you're reckless, in which case,
they're straight rolls.
Okay. Are you reckless?
Let's just do that, I'm reckless.
Go for it, first attack, single roll.
Yeah, that'll hit.
23.
23 hits, go ahead and roll damage.
Okay. This is your full 3d6. Are, go ahead and roll damage. Okay.
This is your full 3d6. Are you raging?
I'm raging.
Okay, there you go.
I'll let you do it. Sorry.
It's okay, you got to remember that.
All right.
14.
20.
20 points of damage with the first strike.
It carves through, immediately filling the water
around it with its dark blood as it
scrambles around.
Looks pretty hurt.
Okay, second attack, I'll hit it again.
Go for it.
Come on.
Hey.
Reckless.
Yeah.
But it's a single attack.
Got it, that was a natural one.
Oh no, second one goes wide,
you're not used to fighting underwater,
you've only done it a few times and still,
it's just like, ah, it's a big blade
through a lot of resistance.
All right, that finishes your go.
Caduceus, you're up.
I'm going to
keep my distance, and I'm going to back up a little bit,
and I'm going to back up a little bit, and I'm going to use Sacred Flame on the one
that is in combat with Yasha.
All right.
Dive save.
Natural seven, it's failure.
All right.
Seven minus one.
That's a da-doo da-doo.
So I'm going to do this, yeah.
Five points of radiant damage.
The burst of light from underneath hits it. It starts going, starts here, gurgling in pain.
That was a seven, that wasn't a one.
That was a seven and a four.
Thank you, 11 points of radiant damage.
11 points.
Thank you, my brain is burnt.
All right, it is holding up by thread.
It is torn asunder and you can, I'm burnt. All right, it is holding up by thread.
It is torn asunder, and you can,
bless you, it's obscured by a cloud
of its own murky blood right now.
That finishes your turn, Caduceus?
Nott, you're up.
Fire at the one next to Beau, 14 to hit.
14 hit, go ahead and roll damage.
Yeah.
Okay, okay, okay, 10. Oh, Jesus.
That's the first time I've heard Sam say okay, okay, okay.
Okay, okay, okay, okay, okay, okay.
27.
Whoa.
Whoa.
It is just done.
Bonus action, shoot the one next to Yasha.
Okay, go for it.
That doesn't hit, only 11.
11 hits exactly.
Oh yay, actually it's 13.
Even better, there you go, definitely hits.
Not sneak attack.
You only get that once per round.
Three plus five, eight.
Eight damage.
The other one.
So two of them, two immediate fires, you watch two of them
just go limp and begin to just float in their own ichor.
Well done.
The mouse swims closer to Caleb.
Okay, fishes knots go.
It's their turn, now they're in range.
Two of them move, one of them towards you, Yasha,
or Yasha once against Beau.
That's fine.
Look, it's been a lot. Fine. You can come, Yasha, or Yasha wants against Beau. That's fine. I'm trying to remember. Look, it's been a lot.
Fine.
You can call me Yasha, I'll take it.
Okay, so he's going to make two attacks against you
with his unarmed strike,
it's just clawing at you with its hands.
That is a 12 and a 19.
Second one hits.
Is that with a negative d4?
Oh, no, let me do that.
18.
Misses.
Fucking Bane, man.
19.
And the third strike, as it's going to use,
it's a Piscine Anatomy.
Yeah.
Piscine Anatomy?
It has a prehensile penis.
Sorry.
You buried it. You ruined everything.
One other one, maybe, but that one, no.
This one strikes twice at you with its claws,
and then you watch its throat
and it spits this tiny needle towards you.
Careful, they spit.
Careful, they spit needles.
That's going to be 21.
With a negative.
Oh, with another negative.
Four.
Three, 18.
Miss?
Fuck.
Fuck you, Vane.
I love Vane so much.
Vane is the Vane of my existence.
Where is this from?
It's been all my life.
Oh, it's so hateful.
The other one is going to attack you twice, Yasha,
but you were reckless, so it has advantage
on its attacks against guess to you.
So it'd be 19 and a 16.
19 minus two, so it's a 17.
Hits.
And 16 minus three is a 13.
Doesn't hit.
All right. So one hits.
One hits you. I'll take it.
For six points of piercing damage, is it claws, or is it, this would be a bite. It hits. One hits you. I'll take it. For six points of piercing damage,
is it claws, or is it, this would be a bite.
It grabs and bites towards you.
Reduce to half?
Oh no, it's a strike, so bludgeoning.
So it's halved to three.
You take three points of bludgeoning damage.
And this one is going to attempt to
try and grab you with the tentacle.
Okay.
Natural 20.
Whatever, does he get a bonus for that natural 20?
What's up? Does he get a bonus, some sort of bonus to that natural 20? What's that? Does he get a bonus,
some sort of bonus to that natural 20?
Does that make something better about that?
You don't know.
I mean, because I'm going to cancel it
if it does anything.
It's a critical hit, so it's you.
Are you canceling it or not? I'm canceling it.
Okay, still hits, but it's not a critical.
You take eight points of bludgeoning damage,
reduced to four. Fine.
And you are grappled. Okay.
As its tentacle reaches around you,
another one that looks like it has
a protrusion from its chest,
like almost a third arm, it's a tentacle
that wraps around and grabs at your torso
and is crushing you, and you can feel
faint bits of it that are scraping at the skin.
That finishes their turn. Beau, you're up.
The one in front of me is dead.
Which, I'll head to the next one.
How far away?
There's the one that was attacking you,
it's right in your face, and the one that's grappled
Yasha with a tentacle.
A different one would be fine, too.
Yeah. Yasha's fine.
I'll hit the one in front of me.
Go for it.
Two attacks of disadvantage.
First attack with disadvantage hits.
That's a natural 14. Yep.
I'm going to use my staff on this one.
Okay.
I hope he is fine with non-magical attacks.
Eight damage.
Eight damage, all righty.
Does it look like he's hurt to full damage?
Looks like he's been,
looks like a person or a creature
that had been hit with a staff pretty hard.
Mm-hmm, sticks hurt.
Next one, probably 11.
11 just hits.
Oh!
That's a lot.
12.
12 points of damage.
Its jaw snaps out of place.
It's trying to bite towards you,
but its jaw is just limply unable to close.
It's still going? Still going.
Flurry of blows.
Key point, two more hits.
Key point, two more hits.
First one hits, barely, but hits with a 13.
All right, go ahead and roll your...
Mm-hmm.
11 damage? 11 damage.
11 damage.
Oh, you crack again, the jaw actually tears off.
The blood's filling, its eyes are going wild,
it's barely holding on.
Six, no, sorry, six plus four, six plus four.
Ten. Ten.
Okay, so ten damage, got you.
Ten damage, seven damage, sorry.
All right, all right, and your final attack.
I guess I'm looking at my wrong thing.
Hits, and one more time, one more time.
Please die.
Six.
Okay, with the last hit,
as its jaws snap apart, you grab its head
and you just ram it into your knee.
As you pull the leg back,
the face just collapsed inward and it goes limp.
And I just do that thing where I try to water current
its bloody guts away from me.
Okay.
So I'm not inhaling it.
Like, oh, god, god, god.
Okay, that finishes your go, Fjord.
How many are up still?
One left and it currently has Yasha grappled
in the tentacle and trying to crush her.
So here's a question, that very first one
that we lit up like the Godfather.
Yep.
With my bonus action, can I reach out,
since I was part of the killing of,
are these creatures humanoids?
They are.
Can I reach forward and go,
rise, and I'll Accursed Specter the creature.
You may.
So as the body is floating in the water away,
this cold sensation takes the nearby
20-foot radius around it.
As the little bit of light that's filtering through here
gets darker, and you watch as a darkened spectral form
emerges from its body.
This ghostly wraith emerges from the corpse
under Fjord's command.
So I'll say that and go and throw two more Eldritch Blasts
at the one that's remaining.
Go for it.
That's a 24.
That hits.
The other one is a 14.
That hits. Damage on both.
This is...
This is the age of Aquarius.
That's ten points.
All righty.
And eight, so 18.
18 points of damage, both wolves into it.
It's damaged, but it's still holding in,
and it's turned towards.
I take my speed and rush at it.
Dush in with the blade out of its side.
Take a strike.
Make your strike.
Yes!
Oh, dope.
16.
16, and you do not have disadvantage
because of your armor. Nice. That hits. 16, and you do not have disadvantage
because of your armor.
Nice. That hits.
Go ahead and roll damage with your blade.
1d8 plus.
Two points of damage.
Two points of damage.
One plus one. Nice.
Well, you get.
1d8 plus one.
Don't you get to add your charisma modifier
to the damage bonus?
I don't see that on here.
Pretty sure as a Hexblade warlock,
you get to add your charisma bonus
to attack and damage rolls, right?
Oh, oh.
Am I wrong about that?
But I ain't been doing it.
You have in the past, I'm pretty sure, unless I'm...
I thought it would be added into the weapon, naturally.
It should be.
Yeah, it just says 1d8 plus one.
Yeah, it's based on your strength.
Maybe it updated recently and that got reset.
Okay. I'll have to double check, because.
My charisma bonus is four.
Correct. That would be.
Five.
Or two.
It should be additional plus four damage,
is what it should be.
Yeah, so it'd be six on the two.
Yeah. Oh, yeah.
Right.
Going up on the ones.
Okay, as you slash through one square,
after the two impacts and the sword slicing through it,
it's still standing, but it's hurt.
It's still holding onto Yasha,
and so right now it's distracted,
trying to figure out which way to go.
That finishes your go forward?
Mm-hmm. Caleb and Jester,
you're up next.
What's left?
There's one that's broken on the ocean.
Oh, magic missile.
Toll the dead at the same time.
Yeah.
That is a 13 on its toll.
Ah!
Doesn't save.
12 damage? Yeah.
Oh, 22 points.
Jesus!
Jesus.
Of damage through the water.
The tentacle is grappling and crushing your body
and you're trying to find a way to force your way through.
Suddenly the tentacle just pulls away.
You look over towards it,
the tentacle isn't attached to anything.
It has turned to chum in the water.
As bits of its scattered body begin to slowly
dissipate and disseminate throughout the nearby sea.
The Toad's dead vibrations going through the water
so all of us can feel it.
Magic missiles impact and scattering its form.
So currently, there doesn't appear to be
any of these creatures around you,
which is the darkness of the tower below
and whatever the inside of it holds.
Cool team.
That was good. Anyone need healing?
I'm good.
I'm fine.
We have a friend.
What?
Oh.
Bring the specter forward.
It's hard to see this low in the water
when there's so little light when it's not moving.
But once it shifts, it's like watching a shadow
out of the corner of your eye
with these two faintly dull glowing yellow eyes.
It's vaguely humanoid in its shape,
but it's almost smoky and amorphous
when it shifts and moves and find its place nearby.
His head lulls around a bit, mimicking the shape
and the movement of the creature
before it was engaged in combat.
I feel bad having Frumpkin be the one
that's always putting himself in harm's way.
Thought I'd give him a friend.
I'll send the specter towards the mouth of the tower.
Okay, you send it in there by itself?
Mm-hmm.
Okay.
Oh my.
You guys watch as the specter vanishes
into the shadow of the tower below.
Anything happen?
Can you see through its eyes like Frumpkin?
Nope.
Send him away?
I just wanted to send him to the entrance.
Just the entrance?
Yeah, just to the front.
Okay, so it moves, comes to the top.
Just make sure the tower's not like.
No, it does not open its maw and devour his back.
Don't make that face.
I would pet that past you for one second.
Fair enough, fair enough.
So yeah, it drifts and once it hits the mouth of it,
it's near impossible to see
because it's just black on black.
Until you see its head turning,
you can see the very faint light of its eyes.
It sits there awaiting its next command.
Yeah. Making you uncomfortable.
Yeah, no, I'm pretty uncomfortable about all of it.
This, yeah. It uncomfortable about all of it. This is, yeah.
It's not a permanent thing.
This is definitely getting very after school special for me
and the kid just brought out the bag of weed
in the after school special, I'm like, oh.
Oh. Just give it a try.
Oh, the police officer came to our school
and talked about this, okay.
All right.
Hello.
No.
It's.
Oh, yeah, all right, let's do this. Okay. All right. Oh no. No. It's... Oh, yeah.
All right, let's do this.
Is there, there's no other, like,
entrance on the tower, just the one that we see?
As far as you can tell, there is just the one entrance.
Yeah, a little closer.
If you want to try and swim along the edges of it,
you can look for other edges.
Hold on a minute.
Go look around the tower.
Perception check for Frumpkin, please.
I'm going to spiral around,
look for any other entrances.
Oh jeez, I jumped in the box, cocked.
Natural one.
Oh.
Okay, Frumpkin having a hard time seeing
through the clustered seaweed around its base.
It's easily distracted.
I mean, the natural one, yeah, you don't see anything.
It's thick, man.
Frumpkin makes out no shapes or anything within that period.
Frumpkin's not used to being an octopus, okay.
He still hasn't quite figured it out.
It's what I've been saying all this time.
I'm a bit faster. I'll go.
I summon my octopus back to my head.
Okay. Hang back for a second,
and I'll use 45 feet of my speed to move forward.
And you're not in combat right now.
I'm still fucking hasted.
You've got to go.
That's true, though you're getting really close to it.
A minute and 60 seconds.
Yeah, it lasts for a minute.
We did some talking.
So you guys have been chatting back and forth
and doing this, especially with Frumpkin
looking around like that.
Yeah, haste has worn off.
Now I have one level of exhaustion, right?
No, you just get stunned for a round.
Stunned.
But you're not in combat anymore.
You just went, and then it's gone.
Yeah, a little heart palpitation moment. Okay.
So as you begin to, are you going to do
like a spiral around it, or are you going to go down one side?
What are you doing, are you just stopping?
Are we above it?
You guys are above it, you're right,
at this point you're about 60 or so feet
above the top of this curved tower.
And it's at an angle, right?
It's at a slight angle, yeah.
So how are you going to handle the shaft?
Yeah, I would like to spiral down,
just slowly making my way around the top so I can see.
Okay.
Are you doing it stealthily,
or are you trying to go for speed?
Stealthily.
All right, it'll take you a little bit,
but go ahead and roll a stealth check.
Start the base.
Oh, I get blessing.
I got my advantage!
What is that?
You get advantage.
I do get advantage?
Yeah, blessing of the trickster.
That's good.
Nine.
Okay. Nine.
All right, and then make a perception check for me, please,
because you're keeping an eye out.
I'm also keeping an eye out to see
if I see anything come out of the front entrance.
Okay, make a perception check.
16.
16, all right.
As you curl down, there are slits.
There are narrow peering points at different areas.
You do see the occasional,
what would be like a window or an opening
where somebody could probably squeeze through.
At the very base of it, there does appear to be
what looks to be an open doorway.
The top of the tower is open and it continues through the middle?
Correct. 17 perception.
Okay. You're keeping an eye out towards the top. As you head down, you see that entranceway,
look over, look around and see the other faint bits of windows.
Look back down at the door and you see something
standing in the very edge of something in the door.
You see a yellowish-green shape, looks almost...
Best I can describe it at this distance
is a hint of crustacean
that then vanishes into the doorway.
I'll swim over to the edge of the tower
to try and lean up against the side of it,
make myself less obvious out in the open water.
Okay, you wait for 30 seconds, a minute.
Nothing right here? Nothing.
But you get the sense that something noticed you.
Ooh.
Well, don't want to go in that way.
I'll wipe everybody down.
Swim down.
Okay, you all join Fjord?
Mm-hmm.
I will relay that there is a doorway
down near the bottom, but something poked its pretty head out.
What did that look like?
Greenish yellow.
Couldn't quite see, but it looked like
an overgrown shrimp, crab type thing.
Kind of crustacean-y.
That's weird.
Yeah, might just be the local wildlife, right?
What are the chances?
We could just send our guest here down.
See if it attacks it?
Sure.
Or if we could go through the tunnel.
Maybe we could send your friend
to the door at the bottom while we go in the top?
Yeah. I'd be fine with that.
I will command the specter to move towards the doorway
and engage anything it finds.
Okay.
The specter drifts down
to the center of the doorway.
And hangs there.
Just at the doorway?
What does that mean?
What did that delayed reaction mean?
I'll push him inside.
Didn't see it.
Okay, the specter vanishes inside.
Commotion?
Make a perception check.
Ugh.
Ugh. Make a perception check.
Fuck. I'm going to call this ass.
Three.
Three. Yeah, you don't hear anything.
Caduceus, just instinctually,
you hear what sounds like the thrashing of water,
the impact of scraping against stone,
more thrashing than silence.
How did they do it?
I think that was the end of your ghost friend.
I don't know, they're pretty resilient, okay.
Maybe he won.
No, that was the end.
Well, let's assume then,
shall we assume flanking positions?
Are we going in the top tunnel or the bottom?
You know, if it's crustaceany
and it's treating this tower as a shell,
maybe I don't want to fight it in there.
What do you propose? It feels like this stuff is always at the bottom.
Yeah.
Or at the end.
How about we drop to the floor about 60 feet from the doorway and send in a care
package.
Of just attacks?
Yeah, anything ranged.
Okay.
See if we get lucky.
All right. Okay.
I'll descend to the floor, keeping about 60 feet
from the outside of the doorway.
Okay.
Follow behind him and land.
Okay, you're both now resting.
Can I, because I've got shit when it comes to range.
Like, cheat the distance and see if I can peek in
from the top of the tower down.
Make a perception check.
Like while they do this?
Sure.
Okay, 18.
I don't know what to do.
I don't know what's going on.
18, with a lack of light, you have your goggles,
which helps.
You can barely make out shapes,
and there's a few of them.
It's like looking at,
it's like looking into a boiling pot, almost,
where there's just shapes shifting in different places,
clustered. Yeah.
What little bit you can see at your peripheral,
it's almost like whatever texture
the bottom of this temple has, the texture is moving.
How many feet down is it?
From the top.
From the top, it's about 60 feet.
While you guys sink, I went and peeked
through one of those windows.
Can I try giving a look, C2?
Because I have darkvision.
Sure.
Oh, sorry.
I mean, go ahead.
You might roll higher than I did.
What would that all be?
Is it perception?
Mm-hmm.
16.
So you make out the same thing. I proof a little globule of light in my hand
and motion to Beauregard from far away and go...
I mean, they already know we're here.
I look at Yasha.
What do you think? Light or no? I make three more. I look at Yasha.
What do you think?
Light or no?
I make three more.
I do know we're here.
Okay. Why not?
I go over to Caleb, and Yasha and I look in
as you send them in.
Do you send them in?
How tall is the tower roughly?
The tower is about 60 or a little more than 60 feet tall
to the peak.
Okay, so I will stay 50 or 60 feet away from the tower,
and I will send one in the top, one in the bottom,
and two through windows.
Okay.
As you guys are paying attention, I glance inside.
You can see there are different shelves of broken floors
that have either fallen through or stairs
that have collapsed to where there's,
you can see where at one point this temple
may have been ascended by somebody.
But hollow on the inside, towards the base of it,
you can see three of these large creatures
covered in chitinous-like armor.
Their lower half has four legs
that are insect-like, almost,
or crab-like, if you will.
The upper torso has two large pincers
that are jagged on the inside.
Their face, you don't see eyes,
it's just this smooth surface
with a series of these weird worm-like tentacles
that emerge from underneath the mouth, that curl.
As soon as the light hits, they all begin to
look around towards it,
just glancing up, and they've all backed into it.
You can see that shape you were seeing before
was all three of them clustered together
and just rotating and moving in this space.
But they're backing away from the light?
Does it look like they're like?
They're not backing away from it.
They're back to back,
looking and preparing for whatever is the source of this.
You got a falafel nutter ready to go?
I do not.
Well, I don't even know why you're down here.
I can make him laugh.
Who's within range of, who's within 30 feet?
You are not.
If you've got stuff that we can send,
we should all send it.
We're all far, we would have to set up.
30 feet from you or from the town?
30 feet of me.
I might be.
You're always back from the town.
I don't think you would benefit from this.
You're on the floor, right?
Yeah.
Yeah, you want heavy in combat, so you would want like.
How far away are you?
I have explosive arrows, but I don't think
they'll work underwater.
How far up are Yasha and I from the floor?
About 50 or so.
Do you want to get closer?
Like half bit.
Yeah, we'll drop down.
Yeah.
We'll drop down and join Jester and co.
Before we mount this attack,
I'm going to swim up to Caleb and just say,
I'm glad you forgot about us before.
It means you're thinking about them,
but I won't stop thinking about you,
and I'll give him one of the healing potions.
Take this.
Oh shit.
That's a lot of fucking.
Fuck.
Okay.
And if we're going to do this,
are we about to do this, like now?
I'm going to Bless, taking a cue from Caduceus,
I'm going to cast Bless on Yasha, Beau, and Fjord.
Hey. Thanks, friend.
What's that do again?
That gives you a d4 add to your attack rolls
and saving throws.
Okay.
So mark down your Bless.
As it be, right as it begins.
All right.
Is everyone gathering in the floor?
I mean, yeah.
All right, so you've all descended down
to the floor of the ocean about roughly 50, 60 feet
from this open doorway that leads inside the temple.
As you have your spells prepared,
ready to delve inside,
you take a breath of the deep ocean water in your lungs
and exhale its thick, cold liquid
and steel yourself for us to pick up in the new year.
Aw, I knew it!
I knew it!
Fuck.
Did that Accursed Specter do any damage?
Oh, no, it did some.
Okay, okay, okay, okay, okay, okay.
Good job, Carl. I'm picturing those big
creatures that are in the Dark Crystal.
You named him Carl? Yeah.
We're going to have a bit long talk about him.
That's what this is.
Oh fuck, that's way too big.
Hey, look at that.
Whoa, what is that?
That's what you'll get to see next week.
Ah! What? Well, not next year to see next week. Ah, what?
Well, not next year. Not next week.
Or, sorry, in previous. Next year.
Next year.
Next year.
Let's see horses instead.
Are we starting back up again?
The 10th, I think?
The 10th.
All right. I believe it's the 10th.
Das 10th.
Oh man.
All righty, we'll pick up for that.
Oh shit, I'm excited!
Bless. Oh, I love Bless.
Oh my goodness, that was, yeah, that's cool.
Bless and Bane, man, they're great.
Bless and Bane, two underappreciated spells.
Yeah.
So nuts.
It's too much of that expression, Sam, tonight.
It's just been glaring at me the entire time.
Look at Fjord's tongue. Yeah, we were going to just been glaring at me the entire time. We'll get a Forge tongue.
Yeah, we were going to talk about the regal in the room.
Ooh, it does look like a Forge tongue. What the fuck is going on?
How do you have a dimple? That's like a movie star chin dimple. It's right down there.
You got ass tongue.
Tongue is saving a woman tied to a railroad track. The baby's butt coming out of your mouth.
Yeah, it's a front bottom.
Well, guys, thank you so much.
Thank you, Matt.
Ashley, I missed having you here.
Oh!
This is so fun.
We missed you so much.
Oh gosh.
What a great 2018, guys.
Hey, what a great 2018!
Not a bad year. A stressful and crazy year at times, but a very good year. 2018, guys. Hey, what a great 2018! Not a bad year.
A stressful and crazy year at times,
but a very good year.
Sleep for a hundred years.
Yeah, seriously.
Weeks.
We'll be back in a few weeks.
And stay tuned for tomorrow night for the little
big fun shots!
For the madness, the madness.
It was a blast.
Oh my god.
Still littered with candy canes.
I love you guys.
Love you guys.
We're here together.
Aw.
Merry Christmas.
Merry Christmas.
Merry Christmas, happy holidays.
Happy holidays to you guys.
Man, we're going to miss you, but we'll be back soon.
We'll keep tabs, we'll see you on the internet.
In the meantime...
Merry Christmas! We'll keep tabs, we'll see you on the internet. In the meantime. MaelQuest boss!
That's my wife facing you.
Oh!
That was my wife.
Max and Jax!
And a happy new year!
I know.
We'll see you guys in the new year.
Enjoy, we love you very much and
is it Thursday in three weeks yet?
goodnight
happy holidays, happy new year
and this concludes the current chapter of
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and epochs of Exandria
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