Critical Role - C2E60 A Turtle By Any Other Name
Episode Date: May 2, 2019The Mighty Nein face a fiendish showdown in the Braan, and uncover more clues about the rifts throughout Xhorhas...Watch Critical Role live Thursdays at 7pm PT on https://www.twitch.tv/criticalroleSup...port the stream by using the official digital companion for the world's greatest roleplaying game at http://dndbeyond.com
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Hi there, this is Matthew Mercer, resident Game Master here at Critical Role, to welcome you to this podcast version of the show.
If you'd like to watch the stream as it airs, you can catch it Thursdays at 7pm Pacific on twitch.tv slash criticalrole or youtube.com slash criticalrole.
Twitch subscribers can access the video on demand immediately after the broadcast, and it also becomes available on YouTube Mondays at 12 p.m. Pacific.
Podcast episodes land right here on the Critical Role Podcast Network on Thursdays, a week after the initial broadcast.
Okay, with that info dump out of the way, let's dive into the story.
Hello, everyone, and welcome to tonight's episode of Critical Role, where a bunch of us nerdy-ass voice actors sit around and play Dungeons & Dragons.
It gets worse and worse.
Yeah, it's a slow descent into complete and utter madness. Before we jump into tonight's game,
we have some quick announcements to get through. First and foremost, our returning sponsor of
Campaign 2, our friends at D&D Beyond. Sam.
You know what's great about D&D Beyond. Sam.
D&D Beyond.
You know what's great about D&D Beyond, guys?
Tell us, Sam.
Everything, everything.
But also, they don't know what they're sponsoring every week.
They know generally that the show,
the show that we do,
we play the D&Ds and stuff.
They get that,
but they don't know this segment,
what they're going to get.
Sometimes they get an award-winning song parody
from yours truly. Other times, they get a glimpse into history. That's what we're going to do today.
Sometimes they get a shark costume.
Sometimes they get a shark costume. But you guys know that I was a huge fan of the sitcom
You've Got Gale growing up. It only ran one episode, but it was massively influential to me. I've brought script pages from the last
episodes. In the past, I've presented things that I've found about You've Got Gale, starring our
own Ashley Johnson.
You were so good at it.
So much.
I was just at the, as you guys know, every Wednesday I go to the film and TV archives in
Hollywood. I was there yesterday, and I found something that I did not know existed. CBS, when they put out this program,
were so forward thinking that they already had a movie spinoff planned for You've Got Gale, and
they shot a trailer for it. Now, the trailer has been lost to time. They only saved it on Betamax tape. But the transcript of the trailer exists. So
tonight, with D&D Beyond's support, we will present a radio play of sorts of the trailer for
the spin-off movie for the show You've Got Gale that definitely existed in the 80s.
How did you find this? I guess it's amazing.
It was deep in the back of the library.
Anyway, Matt will be narrating.
Marisha's going to be doing sound effects for us.
Everyone's playing a little role.
Maybe some music, Matt, if you don't mind.
Just a little action.
This is a trailer that you would have seen
in a movie theater in 1985.
Take it away.
This summer, a new hero will rise.
Save the orphans!
I'm going to take out their headquarters!
No, it's a suicide mission.
They have missile launchers.
Missile launchers?
I eat missile launchers for brunch.
Doo-doom.
A hero without a past.
You shot all of my men.
How did you find me?
Who are you?
Folks call me Justice Bitch.
On the battlefield, she's an ice cold killer,
but in the bedroom, a red hot lover.
My god, what did you do to me last night?
Everything your body wanted.
Cigarette?
Thanks, but I don't think that cigarette
could handle me.
A hero with one name.
Damn it, I'm the President of the United States of America
and I'm ordering you to stand down.
Excuse me, Mr. President.
Why don't you gag me with a spoon?
Ashley Johnson is Gale in Gale Force Five,
a Gale in your coffin,
gagging spoons in theaters everywhere this Memorial Day.
Oh, guys, that was brilliant!
Oh man, just like when you were younger.
Yeah, it took a while to get back in for me.
It took me back.
It's a shame that never made it to the movie.
It's a shame it was going to be released
before we shoot it.
When did we shoot it?
How much did you actually shoot?
How much did we shoot?
We shot a whole film.
It was five hours, but.
Guys.
It was completely shot on beta max.
It was.
When I was a kid in the 80s,
Terminator 2 and Galeforce 5
informed my whole childhood. I had a poster. Absolutely. I had a kid in the 80s, Terminator 2 and Galeforce 5 informed my whole childhood.
It's true.
I had a poster. Absolutely.
I had a poster over at my house.
Both good uses of the LA River, too, for chasing.
Anyway, thank you, D&D Beyond,
for bringing wonderful art like this back into our lives.
We appreciate you.
Please subscribe if you haven't already.
Thank you, Sam.
Thank you, D&D Beyond. Just to remind you, because I don't think it came, Sam. Thank you, D&D Beyond.
Just to remind you, because I don't think it came up
in that entire spot, D&D Beyond is a service
where you can check your D&D Characters digitally.
Keep all the character information online.
It's very useful, we used it too.
Thank you, D&D Beyond.
Okay.
Letting you guys know, we are heading to
Denver Pop Culture Con, the first weekend of June,
coming up a lot faster than I think any of us
were prepared for.
We have a limited number of autograph and photo ops
available at denverpopculturecon.com,
so make sure to check it out.
And I mean, it goes without saying,
but I'm going to say it because we're
filled with so much gratefulness. Thank you, everybody who helped make this Kickstarter as
insane as it's been. We've closed out midnight of last week with our friend Joel Hodgson present.
We had a little half an hour closing party, you can see on our YouTube channel, where we all just
got super emotional and proceeded to down shot after shot of totally alcohol.
But yeah, thank you guys.
We sold it well, though.
We did. I'm pretty proud of that.
That was definitely not caffeinated
and definitely didn't keep me up for five hours afterwards.
That was not a problem.
We've gotten no emails from our Twitch reps.
So the statute of limitations has passed.
There you go.
But no, seriously, thank you guys so much
for all your support.
We're now knee deep in the pre-production
and getting everything going.
Ah!
But we're super excited.
And it's been fun for a lot of us to go back
and start listening and rewatching
the old campaign episodes and reliving those moments.
Make a cartoon!
Man, we were so good at D&D back then.
What's advantage?
Oh gosh.
Oh, I'm not ready.
You are remotely better now, that's good.
So thank you guys again.
Laura, do you have a merch update you'd say?
Oh, I do.
You might have noticed on Twitter today
that we announced our
Grogastr Strongjaw mugs.
What is happening?
Hail tank guns.
Wait, wait, wait, and this is the box that comes in?
The box is fucking lit.
We haven't showed this off yet,
and we're really excited about the box,
so I'm going to hudda hudda hudda.
It's an unboxing.
Oh yeah, yeah, yeah, it's an unboxing.
So this is the mug.
Hudda hudda hudda.
So it's got, how do you want to do this?
And if you drink, it's got Critical Role logo on the bottom.
Oh, nice!
And then, another thing you can buy is this,
that you can add to it if you want to be groggy about it,
or Yasha-y about it.
What?
No!
No!
No!
No!
No!
No!
What is even happening?
It's pretty fucking cool.
That is!
Yeah, we're really excited about it. I want eight of them for my dining room table. Hurrah! What is even happening? That's pretty fucking cool. That is! Yeah.
We're really excited about it.
I want eight of them for my dining room table.
Oh shit!
And then can I say one other thing
that's not on the announcement list?
Because this just came in today.
This is my new dice bag.
Look at it, look at it, wait, look.
This is by Christina.
She's amazing.
I'll put a link to her Etsy page, because she's
phenomenal. She does custom bags. She did my Vex one, which is really full, and now I can fill up a
second Jester one. On the inside, she did a thing where it's got Jester doodles on the inside of the
bag, and it's custom. I mean, it's just amazing. I haven't had a chance to put dice in it yet
because it just came in.
You're going to wipe the slate clean
and start all over with new dice.
Shut up, shut up, shut up.
So thank you, Christina.
I really appreciate it.
I'm going to commission one.
Yeah. I want one.
They're pretty amazing.
Yeah, that's pretty great.
I feel like that's admitting I have a habit.
I'm not ready for that.
All right, I believe that ends our announcements.
As such, let's go ahead and bring us in
to tonight's episode of Critical Role. The adventure begins They were always beside you
Your nerdy best friends and the DM to guide you
And they rise from the flames for the battles ahead
Villains beware cause you're about to be dead
They got magic and flair
they got fountains and cunning
they don't see over there
there's a monster incoming
inspiration is waiting
rise up don't think twice
put your fate in your hands
take a chance roll the dice
roll the dice
roll the dice roll the dice Roll the dice, roll the dice
Can you answer the call?
Digging deep in your soul
As the legend unfolds
Now it's your turn
To roll
Good day.
And welcome back.
Good morning.
So, last we left off,
the Mighty Nein, after aligning themselves
for the time being with the Bright Queen
in the Kryn Dynasty over in Rosana,
previously known historically as Beldranas,
once the center of the Betrayer Gods' machinations
in the Calamity, you begin to inquire
as to means to further deepen this alliance and gain some more funds
to continue your own respective interests.
Upon speaking with Professor Wako,
you were sent to the nearby mines in the Vermaloc Forest
where it seems a bastion of stone giants has taken over
and sent most of the miners and steelworkers fronting.
Upon going there, you briefly tussle with the giants
before instead coming to a conversation
and thinking maybe there's something
beyond just this conflict.
Finding that the giants had been
essentially scared out of their home
and they came here as means of defending themselves,
you made an agreement to help them
in clearing out their home
and whatever else seems to have pushed them out of it.
In return, they would return.
You managed to have one of them come along with you,
the Landspeaker Sorna, agreed to join you
as you went to where they once lived in the Bronn, which was giant for belly.
Upon arriving and slowly making your way
through the wide stone giant tunnels,
you were immediately beset with small demonic creatures,
one of which, this sickly, bulbous, flea-like entity,
or the fly-like entity, its droning sound,
the buzzing of its wings,
causing a number of you to fall unconscious
and nearly snuffing a life from Ford.
You manage to best them in battle.
In the quiet moments, take a few minutes
to breathe, heal up, and in Nott's instance,
go and inspect the corpse of one of the fallen giants
near the bone pit, this large open pit
that is just filled with bones
about 10 feet down and below.
Upon inspecting the body,
you watch this strange, glowing jellyfish-like entity
just drift ethereally out of the wall
and then lower itself into the body of the dead giant,
in which the dead giant began to reanimate,
its jaw tearing open
into a terrible grin, the flesh on the sides of its face tearing up into where near its ears are
before it begins to rouse, and that's where we left off.
I think you're misremembering.
Did I recognize the jellyfish entity? Does it seem like something I would know?
Make a religion check.
I will make a religion check. Same as it ever was.
12.
You have no idea what this is.
You're not sure of the essence or nature of it,
but you're watching a dead body now come to animate itself
after coming into contact and absorbing this entity.
The one behind the pit, right?
The one with the boomerang?
Correct.
So you do still have one spell that is active.
You still have your holy weapon active,
but I would like you all to roll initiative.
Yes!
Yes!
Yes!
Yes!
Going back to the old Brogday.
Because we're starting off.
We are starting off with combat
that is powered by Dwarven Forge.
They currently have a free 406-page PDF module
tied to their Dungeons of Doom products available now on their website, Dwarven Forge. They currently have a free 406-page PDF module tied to their Dungeons of Doom products
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Woo!
Oh!
Nice.
All right, so 25 to 20.
60, oh, yeah.
We're going to do great!
I'm fine!
What did you just say?
Never mind.
Everything's sick?
Don't beg!
No, we're good.
We're good.
We're good.
All right, so 25 to 20. I have blood pleasure. We're good. All right, so 25.
I have blood pleasure. Nobody.
Wow. Three to 15.
16. 17.
15.
Okay, Jester, Caleb.
Caduceus and then Caleb.
Yes.
Caduceus. Where are you, Speedy?
15 to 10.
14.
14.
12.
Man, I don't even recognize you.
14.
14.
14.
All right, and then Fjord. Fjord. Fjordain. All right, and then Fjord, up top of that.
Fjord.
All right, 10 to five.
That would be seven for me, Matthew.
Who are you?
I'm Fjord.
So that is everybody.
All right, so first up, as this giant,
its head sickeningly snapping its neck,
you hear the bones cracking as it
adjusts itself right up to face the rest of you, while its body is still laying entirely in a
horizontal space. Its arms and it begins to shudder and stand. This horrible series of
sounds as its body seems to be folding and breaking its way back to its position. It's your
turn. What are you doing?
I can't drop it.
Oh god, I'm going to grab my symbol of the Traveler
and I'm going to say,
I hope you're down here with us right now
because I could really use your help
and I'm going to try to turn undead.
Okay.
Ooh!
Go to a giant?
Go get it.
I can do it to an undead.
If it's undead.
That is a 15.
What's the DC?
17!
Yay! Woo! Out of the gate's undead. That is a 15. What's the DC? 17! Yay!
Woo! Out of the gate.
Short fight.
Right, so.
No.
Put all of that cover shit.
It will spend its turn trying to move
as far away from you as it can.
It can't willingly move to a space within 30 feet of you.
It also can't take reactions.
Oh, okay.
Per its action, it can only use the dash action
or try to escape from an effect
that prevents it from moving.
All right. Oh, wait,
so it can't even attack anybody else.
It can't come from 30 feet of me.
Jester's got to run. Yeah.
But what if it, okay, cool.
It's got a long range. Are you going to move
or are you going to stay put?
I'm going to, I'm going to.
No vision.
I'm going to move.
Is that other creature still here?
That other thing, is it still here? That other thing isn't still here.
Currently, the only thing you know
that's moving in the vicinity is the giant.
Okay, then I'm going to just move over
and try to hide a little bit behind, yeah, right there.
Nuts, I'm just going to stand next to it, yeah.
I'll also, I also, if we, oh god, it's turn undead,
so if we hit the giant, then the turn undead ends, right?
Yeah. Okay.
Does it?
Remembering rules.
It doesn't say that.
If the creature fails its saving throw,
it is turned for one minute,
or until it takes any damage, so don't hit it.
All right, is that finishing the turn?
Yes, thank you for telling me.
No, I was just trying to remember my fucking rules.
My brain's made of Swiss cheese.
I'm going to, this is looking weird,
so I'm going to
get a little bit of distance.
I'm going to head towards our non-undead giant friend
over here. 15, 20.
And while I pass Fjord, I'm going to tap him
and cast Death Ward.
On the giant? No, on Fjord.
Oh, Fjord. All right, so you have Death Ward on you.
Which means that when you drop to zero hit points,
you immediately pop back up to one.
Great.
You have a full roll of lead or you stay with that?
You have 10 more.
I want to hide in that corner if possible.
Just get a little behind.
That's as far as you can get right there.
All right, that finishes your go.
That finishes my go.
Caleb. I don my go. Caleb.
I don't think that Caleb knows what's going on,
because he's over here looking out,
so I'm just going to ready a firebolt
for anything that appears, and if something appears
that looks dangerous, I'm going to blow it.
That's true, you would not have actually seen
any visual trigger for the Turn Undead,
and I don't see you.
So we're preparing a firebolt
if anything comes down this time.
Firebolt for anything dangerous coming.
You got it.
All righty, finishing your turn then, Caleb.
You can set Beau and Yasha.
What are you doing?
Where's he going?
I don't know where I am.
Where are you?
Okay, I saw Jester do her cool thing,
so I'm going to bolt
and head towards the direction of Caleb.
All right, go for it.
Five, 10, 12, 13, 14, 15, 16, 17, 10, 15, 20, 25, 30, 35, 45.
Actually, where is Yasha?
You going to hold your action or do something?
Yasha's here by Marisha's new board.
That would explain why.
So yeah, she should be up here.
I don't know why she got moved over there.
I feel like I closed the rift thingy-ma-bobber.
I think I made my way. You did, correct.
Which means you would've been next to Jessica.
I was over there. She would've been right there.
Oh, because it happened right there.
Yeah.
Happy. I'll put you in that space inside. You're in that general vicinity. I would've been next to Jester. I was over there. You would've been right there. Oh, because it happened right there. Yeah. Can't peek.
I'll put you in that space in time.
You're in that general vicinity.
I'm in the general vicinity, okay.
I'm going to bonus action dash.
Okay.
Kind of move behind this stalactite
and try and peek, and then can I
use my,
wait, run. Wait. Wait. Wait. Can I use my,
wait, run. Wait.
Wait. Wait.
I wanted a patient defense, can I do that?
No.
So your action is dash?
Yes, and then move, and then bonus action,
sorry, patient defense.
Spending a ki point to patient defense.
Yes. You got it, all right.
So you go into defense.
And then can I see anything in the dark?
Like goggles?
You used your action or other things,
so you're not, make a general perception check.
I'll say with disadvantage,
just because you didn't take an action
to try and see specifically the vicinity
around you in the dark.
Eight.
Eight.
In the essence of running over there,
getting behind it, and preparing yourself to defend,
you've only just started glancing over there,
so you can't make out too much of the details. Next round, more
of it will become available to you, but this round, your eyes are still focusing from the transition.
Copy.
That finishes your turn. Yasha, what are you up?
Okay. I want to start making my way towards the hall, but on the move, I would like to place a hand on Fjord before I leave.
Okay.
And I'm going to cast Healing Hands.
Okay.
Which restores you for nine hit points,
but I don't know if you get it.
I'll take it! Okay.
Yeah, that's great!
It's something.
So I'll do that. Right now,
I'll put your hand down.
As I'm walking by,
and then I will finish my move to go out into the hallway.
You got it.
Thank you.
You're welcome.
30, 35, 40 is your movement?
Yep. All right, you got it.
So as you touch Fjord,
you're feeling light coming out of your ASMR angelic essence
surges through him and helps mend some of his wounds.
As you rush past,
turn the corner and pass your giant friend, Sorna,
and turn around to see both Caleb and Beau
preparing for whatever is beyond that hallway.
Okay, and I'm preparing.
All right. Ready?
That finishes your go.
Fjord, you're up.
I feel real fucking bad.
Can I use my 30 feet of movement
to head towards the hallway as well?
Certainly.
Great. I give my 30 feet of movement to head towards the hallway as well. Certainly. Great, thanks, Yasha, and I will cast Armor of Agathys
on myself at 5th-level,
which will give me 25 temporary hit points.
Okay, there you go.
Perfect.
The ore, the moisture in this cavern area that is around you
all of a sudden gets siphoned out of its spaces
and begins to droplet onto Fjord's armor,
but as it does, you watch as mist forms
around the outside of the leather,
and all of it turns into layer after layer
of shards of ice pointing outward.
You're making something.
That finishes your go.
All right, and Fjord's turn is now the giant's turn.
So you've seen undead turn.
You've seen them, the look of fear in their eyes.
Oh no.
This one, as its body is rising,
it still maintains eye contact with you.
Oh my bitch.
Oh no.
What does it?
It's being puppeted.
For whatever reason, it seems like it would be undead.
But it's not turned.
Oh. All right.
Bajie you. It's a skeleton robot.
It's a robot? Robot.
Half of its movement to stand up.
It's got 20 more feet of movement.
Oh boy.
It's going to go ahead and.
All right, all right, all right.
Not see, no. No, it sees you not. It's going to go ahead and... All right, all right. Not see, no.
No, it sees you not.
It's going to go ahead and take a swing at you.
It's fish, it's based on movement.
Natural 20.
No joke.
Let me see.
That's not 30 feet, Kevin.
I don't have line of sight, fuck.
Okay.
Uncanny dodge.
All right, it's a good call on that one.
You take half, double. Straight roll. All right. Fuck, a good call on that one. You take half damage.
Straight roll.
All right. Fuck, because I don't want to.
King visual.
Cool, cool, cool, cool.
Got to keep everybody in my lane aside.
We should have thrown them in the...
Is it 30 or 60 for that?
34 points of bludgeoning damage halved.
How many, how many, how many?
Wait, okay, wait.
Because you did your uncanny dodge.
The total is 34. But weren't you going to double that? No, that, okay, wait. That's the total crit? You could do uncanny dodge. The total is 34.
But weren't you going to double that?
No, that's with the double.
Oh, that's not that bad.
So reduce that to 17.
30 feet.
That's about here.
Yeah.
And it's going to leap across the bone pit.
Please fail your acrobatics check.
I take a swipe at it.
Huh? Can I take a swipe at it?
Yeah, you can.
It does leave your...
I guess with a shortsword?
Yes.
Okay.
10 plus shortsword.
19.
That does it.
Hey!
Hey.
Look at that.
That's nine points of damage.
Hey!
From a shortsword.
This flash, a slight shimmer of whatever light
is coming through the cavern reflects off the blade
as for the first time in a while,
you've seen Nott use a non-graspo.
Carves past the heel and you watch as the flesh
off its heel is now flapping a bit with a bone exposed.
Doesn't seem hindered by it.
As it lands, as part of its landing,
it's arcing down with its giant club
on towards you, Jester.
Oh shit.
That is going to be 26 to hit.
No!
Oh yeah, I guess that hits me.
All right.
Supesclatter into the opposite side of the map.
18 points of bludgeoning damage to you.
As it impacts the armor, you guys hear a heavy
as the front of her armor and shield
just takes the mass of the impact.
She's thrown to the ground, not prone,
but you get back up just barely.
I use Hellish Rebuke.
All righty. Yeah, get it.
And I scream at it, oh, I don't know
if this is going to work for the world,
because it's kind of undead, but whatever.
I already said it, I'm going to say,
I thought jellyfishes were supposed to be so pretty!
Oh!
And then I'm going to do...
What's the name of that dexterity?
Yeah, I'm going to roll it.
That's a seven in fails.
Yes, okay, so that's 3d10.
3d10 cold damage.
13, 15 points.
All righty. After the impact, you push back with shards of ice, pierce it in all these places,
and you watch as the ribcage is now exposed on one side, and the shards of ice break off.
You now have all these different piercing thorns and spears of ice sticking into its torso,
and it's just seeming to grin back at you with its horrible, torn, crooked smile.
Holy shit.
That finishes its turn. Nott, you're up.
First I will undo my nine points of damage, because I already used Uncanny Dodge in
Reaction.
Oh, that's right.
That didn't happen.
Well, you did swing and it just hit nothing.
But I will attack it now with my crossbow, because it's engaged with good old Jessie.
It is.
17 plus a lot, that's 20-something.
That definitely hits, you can go ahead and roll damage.
Yeah, yeah, yeah, yeah, yeah.
And Jester, you're up in the deck, so.
Oh!
Actually, no, Sworn is up on deck, sorry.
Okay, 25 points of damage.
25, nice! Plus a bonus, I will,
shit, I don't want it to hit me again.
I will just shoot again. Go for it.
Another attack.
19 plus a lot, that definitely hits.
Three plus another nine points of damage,
that's the nine that I undid.
There you go.
Look at that. Perfect.
Then I'll move into that corner and just hug the wall.
Yeah. All right, you got it.
Finishing that, now we go to Sorna's turn.
Sorna, watching this corpse rise up,
eyes wide in horror, goes,
I'm sorry, friend. What?
Good man.
Oh, to him, not to us.
No, not to you. Please!
She's going to go in and out.
She just steps on Caduceus.
Oh, my back.
He's going to go ahead and
jump into the pit.
He's going to go into another rock.
Reaches off to one of the beds on the side.
Each of these beds arranged here.
Actually, these aren't beds, sorry.
These are tables.
There's a section of the table on the side
where it's made of a smaller rock.
She grabs a chunk of them, like three or four boulders,
and just lugs them towards the creature with full might.
Three of them rush towards it
and do impact, Barely, barely.
Fuck.
So hold damage on that for the attacks there.
You need a total let them fight moment.
Yeah.
Let them fight.
30 points of legendary garbage.
You see the bones crack on the inside,
where the impact on the chin, it breaks open a bit,
and you can see the jaws hanging to one side,
and the tongue is trying to reach down
and grab the jaw to pull it back into place.
Growlron.
Awesome.
Sorna, throwing the rocks, looks down towards you and goes,
Be careful.
Megan's to step back into this portion.
Follows?
Just to Caduceus, just to be protected.
That finishes Sorna's turn.
Jester, your go.
Okay.
You got it, Jessie, come on.
Okay, Jessie, I'm going to use...
I want to use Command, but I don't think that the jellyfish speaks English,
so I'm going to use Inflict Wounds
at third level with my Pearl of Power.
What?
Okay.
And I'm going to just, you know,
grab ahold of his ankle and say,
I hope this hurts, and cast Inflictimax.
All righty, go ahead and roll for 10.
Okay.
Come on, come on, come on.
Na na na na na.
Oh, oh good, that's good.
25, 23.
23 definitely hits.
Okay, wait, that was third level.
Okay, wait, hold on, how many points is that?
5d10.
Not the jellyfish nose anymore.
I just don't, oh, come on, motherfucker.
Not terrible, not terrible.
911. How about average?
13 points.
13 points?
That was pretty shit.
Slightly above average.
Wait, what are you rolling?
For inflict wounds you're doing?
Yeah.
Inflict Wounds, I believe, is 3d10 damage.
Oh no, it's 5d10!
I was doing 5d6s!
Yeah. Ha ha!
That's better.
19, 21, 22, no, 20, 21,
and then two more.
21, 29, two more. 21,
29, 31.
31 points of necrotic damage, much better.
So as you reach out and grab the leg
of the horribly decomposing giant body,
it still manages to, while you watch as its flesh
tears up, the inside of its musculature and its leg
splits in seven different places, and you watch as black, thick, congealed giant blood The old man watches as his flesh tears up. The inside of its musculature and its leg splits
in seven different places, and you watch as black, thick,
congealed giant blood bursts out and splatters
in the stonework mirror on your shield
and part of your face, and his leg is now partially ruined.
That did a decent chunk.
Yes.
That's your action.
Okay, if I move away, he's going to get a swipe out of me,
but I'm going to try it.
I'm going to run away from him.
All right, where are you running?
I don't want to be in this room alone with this guy.
Are you in here?
I'm here!
Oh, never mind.
Go, go, go, I'm fine, I'm fine.
What are you doing, Jester?
I'm going to step back towards the well.
Back towards the wall this way?
Towards the well.
Towards the well behind her.
Over here?
Actually, no, I'm going to stay within his range.
I'm going to stay within his range, I'm going to stay within his range,
and I'm going to, yeah, go right there.
She's going to move everywhere.
I'm just going to move all over the place.
What's going on?
I don't know!
What am I doing? You don't know, you don't know.
Twister Cleric, what you going to do?
What you going to do?
That's pretty much like the begging, too.
Caduceus, you're up.
I'm going to yell, guys, a little help in here,
and I'm going to yell, Guys, a little help in here.
And I'm going to back up.
I'm going to back up just a little bit behind Fjord,
like right behind Fjord.
Yeah, so if something comes down,
just a couple steps forward so that if something's,
yeah, that way if something's shooting down the hall,
it's not going to hit at me.
This is just enough coverage for that.
Okay.
So I can see everybody.
Then I am going to hold my action
for Yasha's go, for Yasha's turn.
What are you holding?
I'm holding the vulnerability, the...
Oh, gotcha, to increase the damage.
Yeah. All right.
You got it, all right, that finishes your turn, Caduceus.
Caleb, you're up.
Okay, so I was more.
You see your friends backing out
and shouting behind you.
And hearing mayhem, and the last thing Caduceus said
was, guys, a little help here,
so I'm pulling things out of my pocket
and running to see what's going on.
Five, 10, 15, 20, 25, holy shit.
And I pull out a bit of brimstone, tallow,
and powdered iron and goo it into a tiny little super ball
and spin it into a Rasengan giant ball of fire
that grows to about five feet wide.
With a bit of the English, I spin a flaming sphere
on a curve along this way and hit level three.
Like the dopest bowler ever.
That's right.
Curves around. That's cool.
Arcs over and dexterity saving throw, I believe, right?
He's got that wicked throw of the bowler.
Yeah, that's correct.
That is also going to be the 17.
17, natural 16.
So it's half a third level, so half a 3d6.
You got it.
So a nine, so four or five.
There we go.
Four points of fire damage.
But it's just sitting there.
Correct, and you are now concentrating to keep that up.
What did you have on previously?
Oh, a firebolt, which is gone.
Right, all right, so yeah.
So any of the spells that we're concentrating on are gone,
you don't have that.
Yep. There we go.
All righty, does that finish your go, Caleb?
Correct.
Do you still have your action?
Oh no. What's the action? That's an action to cast for the first time in the future. That'sy, that finishes your go, Caleb? Correct. Do you still have your action? Oh no.
That was the action.
That's an action to cast
if for the first time in the future.
Oh, that's right, it's a bonus action.
You are correct.
When I heard it a different way,
it would have been a bonus action.
You are correct.
All right, cool, that finishes your go.
Beau and Yasha?
I'm going to peek around the corner of where I'm hiding,
kind of creep up a little bit,
and give a scan of this room in front of me
because I kind of darted off
and hearing a little bit of give a scan of this room in front of me because I darted off and hearing a little bit
of ruckus in the background.
Ah!
City hall stone bandit ass!
Why would you leave?
There's an opening to a chamber here.
Person I can't see.
She is giving off light.
That's right, from the whole thing.
And I've got goggles.
This chamber here, you can see what looks to be
a series of stone beds that are laid out along the walls.
I like the way you said that.
You can see, looking into this chamber here,
the opening there, and it looks like it would be
a tight squeeze for a stone giant.
It's a somewhat round chamber.
There's a little bit of glistening from the interior.
You can see elements of the stone nearby. It reflects a little bit of the light. There's a little bit of moisture to the inside of that chamber. There's a little bit of glistening from the interior. You can see elements of the stone nearby reflects a little bit of the light. There's a little bit of moisture to the inside of
that chamber. A little bit you can see down here is another hallway that also seems to carry
another stone bed, and that's about as far as you can see at a quick glance.
Are there beds or are there tombs?
I turn around to Caleb, who I think is behind me, and I go, they're...
And then I start making my way back.
Okay, so movement's 510.
Making my way back down.
45, that's your rest of your movement.
Back to the picture.
Okay, it's my turn?
That means it's yours.
No, can I move any further?
You can bonus action Step of the Wind if you want.
He's got a jellyfish.
No, I'll just wait.
Just wait? All right.
Okay.
See how she'll be doing.
So now hearing that everybody needs help,
I'm like, goddammit.
I'm going to run back in towards the big baddie.
Which I think it will get me to him.
30, 35, 40, gets you right up into,
next to the flaming sphere.
I'd say probably move a little further away
so you're not right next to it.
The heat's a bit intense as you rush by
and you see the flames there and you scoot around the edge,
laid in the air.
Laid in the air, ready to go.
I'm still raging.
Well, you haven't raged yet since this battle started.
Oh, true, I would like to rage.
There you go. I would like to rage!
All damage for first aid. You're ridiculous, Travis.
I'll say again.
All damage for your first aid.
So I release, yeah, so all damage, not just the dice.
Just roll the dice, add the modifier.
Okay, that would be?
It'd be 3d6 plus whatever your attack.
3d6?
I don't roll for attack?
Yeah, no, it's an exciting roll for attack.
Did you really?
You didn't do it on purpose?
No, it just flipped on me.
Cool.
It flipped on me.
See if you can finish up before the turn ends.
Oh, I've already, I've got my next three turns planned,
so I'm fine.
Okay.
Hey!
Okay, 15 for the first hit.
15 damage with the bonus?
Wait, what's the bonus again, I'm sorry?
Well, no, it's 15 and then it's doubled.
It's double that, so a 30.
So 30 points, ooh!
She's back, she's back.
Hello!
Knock knock, who's there? It's me.
Okay, so, and then Divine Fury.
That's how they work in Jolteon.
Lost appreciation a little.
How are you?
Not super popular.
Divine Fury is part of your first strike?
Divine Fury is an extra eight.
Yes, is one d6 and then plus four.
Plus half your level.
Right.
I got something right!
Is that part of the first strike, too?
It's part of the first strike.
So that is also double damage.
Yeah. How do you want to do this?
Oh!
Fuck yes! Okay.
I'm going to look back at Sorn and I'm going to say,
I'm sorry, and I'm going to take the Magician's Judge.
Magician's Judge.
And I'm, and just plunge it straight into the chest,
slowly, and try to find the jellyfish as well.
Okay, as you plunge the blade in there,
up into its abdomen, towards the area,
you find the spinal cord.
As you put through, you twist it,
and the elements of the bone structure
in the inside that's holding its torso up
twists and folds forward.
The whole corpse tumbles into a folded sandwich.
As it falls to the ground,
leaving behind this mysterious jellyfish entity.
Is that thing still alive?
It just slips out of its body
and you see it floating spectrally in the air.
It's technically your second attack,
if you wanted to take it.
It would be in the same place.
Yeah, I'll take a second attack on the jellyfish.
Go for it. Okay.
It has 100 hit points.
It's cocked.
It's rough. It's cocked.
Oh, he's in there.
Oh god.
15.
15 does hit.
Ooh. Whoa.
Go on now. Double kill.
So here we go.
Double prizes.
Ooh. Seven.
Oh, I actually didn't add enough that last round,
but that's fine.
Well, it didn't matter, you killed it.
It's fine.
Haste.
Ain't it.
But not enough.
14.
14.
Is that still doubled?
No.
All righty. First hit only.
Ah.
So Yasha.
Why do you want it?
No.
So as it withdraws from the corpse,
you pull the blade out and then swing upward
with the momentum of you drawing it out of its body
and it cuts through, it tries to dodge out of the way
and you watch the blade strike
and send it spinning for a second.
It comes back and rights itself.
You hear this little like.
Does it look like it was hurt at all?
It looks like it took a little damage.
Okay.
Does it have any livestock?
It is not your pet, Jester.
It is not a pet.
I don't like it.
It's almost adorable.
It's a bad jellyfish.
Bad, don't say that. I believe that finishes your turn's a bad jellyfish. Bad. Don't say that.
I believe that finishes your turn, Dora.
Yes, it does, and I'll stay there.
All right, Fjord, you're up.
Can I see the jellyfish pop out of the carcass
that Yasha just carved?
I'll send two swaths of Eldritch Blast at it.
Go for it.
Get sure your Eldritch Blast.
Eldritch Blast. Eldritch blast!
That's a natural one.
All right.
The first one, you go
and it just hits the wall next to you.
Spring, you hit the pebbles.
That's tough.
I got the call out right.
Eldritch blast!
19.
19 hits.
One, two, three.
12 points, Eldritch blast. 19. 19 hits. Hey! Oh, yeah. One, two, three, four, five.
12 points, Eldritch Blast. 10 points of damage.
Nice.
The Eldritch Force blasts into it,
knocking it back about two feet.
It's still floating in the air.
It's looking hurt.
Okay, nice.
Finish your turn?
From my movement, I will go up and join Beau.
Pretty sure they can handle whatever's going on in that room.
All right.
You got it.
All right, that finishes your turn.
Yeah.
It is now the jellyfish's turn.
The jellyfish, looking somewhat damaged
in the vicinity of Yasha,
sits there, begins to pulse and glow.
What?
You watch as next to it,
this strange little purple doorway opens up
and it jumps into it and closes and it finishes.
Oh fuck, that was me.
It's a dimension door?
Do you get a...
Do I get an attack of opportunities?
Nope, because it didn't move your,
leave your range, it teleported technically.
It's going to find some new meat.
Why does everything escape from us?
Wait, if it dimension door,
that means it's going somewhere else within 500 feet.
Yeah.
500 feet?
Yeah, that's what Dimension Door is.
That's, I thought.
It's a descriptor of dimension.
Okay, okay.
Everyone got flavor.
So, there's a moment,
the ball of fire is crackling there, everyone's going to.
It's not gone.
What's happening?
I'm walking. What was it?
It's going to be coming with something else.
I'm going to just keeping my eyes bloody open.
Caduceus.
Yeah. Caduceus.
Yeah.
I think there's sarcophagus over here.
Why would there be coffins in here? I think there's sarcophagus over here.
Why would there be coffins in here?
I don't know, they're either beds
or really big coffins.
It would make more sense if there were beds in here, right?
This is where stone giants lived after all.
Maybe not a stone.
DM, I know that I can make the flaming sphere
jump things and I make it spin and spiral down this
tube of bones and burn up all the bones that I really had?
It can, I mean, it's, bones don't,
it'll take a while for you to try and turn something.
That's fine, I'm going to set whatever I can on fire
because I'm a firebug.
Okay.
Hey, so I'm going to,
since nothing seems to be happening,
I'm going to turn my way and just look around the corner. I'm going to turn my way
and just look around the corner.
I'm going to cast Daylight right at the entrance
of this fucking room over here.
Okay.
So as you're walking over.
I'm like five feet.
Five feet and you cast Daylight.
Yeah, 60 feet away.
60 feet away into this area?
Yep. All right, yeah.
You open up what appears to be another chamber with a series of stone beds that are raised up.
You can see what looks to be another chamber
with a pool of water.
Indoor pool?
And a wide staircase that ascends to another.
To nowhere?
It goes to the diving board.
Yeah, that's where we jump off.
That's all lit up for you.
You are sending the flaming sphere down.
It jumps and begins to burn through.
45 seconds max, then it's gone.
Right. The spell.
Gotcha.
Okay, well, it goes for about 10 seconds
before you start hearing
down in the inside of the bones.
Do you keep burrowing? Absolutely.
Wait, what is it?
Can you hear me? Hello?
Those aren't prisoners that we're killing, right?
Go ahead and roll damage for the flaming sphere.
We don't know, but it's a big thing.
They might be those weird cockroach things.
There's nothing good.
Good.
Yes, it rolled a two.
So you watch as a tiny, filthy, scared,
like just filth-covered goblin
that appeared to have been living inside this bone pit
is trying to scramble out before it just incinerates
and burns to death.
As soon as I see it, I drop the spell.
It did enough damage in the first round.
It's a goblin, I'm sorry.
It immediately incinerates.
Oh!
No, it won't happen.
It's just smoldering amongst the rest of the boat.
Sometimes a bird flies under your windshield, it sucks.
Sometimes you're the windshield.
Sometimes you're the windshield.
Oh no!
You're twice! I can't!
I can't!
That'd be twice!
Is it dead dead?
We can't revive it?
No, that shit's dead.
Wait, we can't talk to it?
No!
It has eight hit points.
It would kill it.
Oh, but let's put it dead.
Maybe later.
Is that a real sheet, Tara?
You would have to figure out what parts are it,
because there's so many different parts in there.
That's a cornucopia of lost dreams.
The ones that are not fire. There are like 50 dead things in there. That's a cornucopia of lost dreams. The ones that are on fire are like, I don't know.
There are like 50 dead things in there. We would have to figure out what parts are the right
parts and the right parts that actually can make mouth noises.
The right parts are the ones that are on fire.
The top layer, because it's dense bones and there's different sizes of bones. It's a bone pit.
You get the sense of this chamber looking at the tables and that pit. That was probably where
whatever the giants ate that had a skeleton, and any of the remnants
and garbage just got thrown into this pit.
So it is this awful rot pit of whatever was not devoured
and was left over from the meals of these giants over time.
Oh, you guys, I think I just killed a goblin.
I saw, Caleb, I saw it. That happens.
So many conflicting emotions right now.
It was probably going to try to kill us. I was looking for... You looked pretty scared. Oh, Caleb, I saw it. That happens. There's so many conflicting emotions right now.
It was probably going to try to kill us.
I was looking for a lot of different things.
Wait, Caduceus, what happened?
Oh, may have accidentally burned a goblin to a curse.
Maybe just in general, Caleb.
Yeah?
Don't burn things on fire that you don't know what they are.
We just got attacked by a bunch of terrible stuff in here.
Also, it was a goblin.
It was probably a nasty little creature.
Some goblins are not.
Let's continue down this path.
Make a perception check.
Don't want to get stuck in this.
That is a one.
Okay.
Cool, so what are you guys doing?
I'm going to join. I'm going to try and bring,
so what is that weird ass ass?
Can I lean back to Landspeaker Sorna and say,
assuming we're safe to move forward,
can you inform what lies ahead
in terms of space and stuff?
Fjord, are you okay?
Yeah, I just feel half.
Soorna looks down at you and goes,
Small orc man, this room above
is where we keep the well water,
and above that is the seeing chamber.
The seeing chamber?
For where I do my meditation.
Which is translating chemically through you,
since you don't speak straight. Yeah, no.
It's a meditation room.
I want to move down and start scouting.
She called me small.
All relative, man.
Fucking average, thank you.
What is that weird statue right there out of curiosity?
Okay, so as you walk into the chamber where it was before,
there's still the skeletal body of the torn apart giant,
mostly picked clean of all flesh.
Inside this room, you can see a number of large-sized
stone cutting tools.
There is a table and partially finished sculptures.
A few pretty near-finished, decent art pieces.
They're sculptures of creatures or arms and forms.
That statue that you see on the side there
appears to be a very thick stone giant
that is holding a sphere in its hand.
It's simple, but well-made.
All right, nothing's not giving me any kind of vibe.
I don't know. Make a religion check.
Your third note.
I've got a vibe.
Six.
Be shall.
In particular, unfortunately.
But it's all one material, it's not mixed media or anything.
Correct, that one, yeah.
The orb's just an orb of the same stone.
Yeah, for the best of me, the best of you can tell,
it's just whatever piece of stone this is carved from.
All right, I'm going to,
let's head forward.
We got to keep moving on this thing.
Yeah, while all this was happening,
I bow, snuck off.
I lean over the fort and I'm like,
I'm going to go, and then I go.
Wrecking order?
Let's move everybody through this.
Well, hold on.
I have a question, too.
It's probably just flavor at this point,
but having just killed a humanoid with fire.
Yes, make a wisdom save.
Yes. Oh.
I'm going.
Oh, that's very high.
Probably good, that is a 20.
Yeah, you're fine.
I think that's a goblin.
So.
Yeah. I know. So you guys begin to move slowly Yeah. I know.
So you guys begin to move slowly forward?
I know. Beau does.
I want to scout ahead first.
Okay.
While that conversation was happening.
Okay, the rest of you do anything?
I'm heading in that direction as well.
Caleb, put you guys moving over in this.
I want to hang around the door over there.
Just heal up before we run into people.
Caleb grabs Nott by the hand and walks out.
No, are you going to burn me too?
He doesn't say anything.
You need a heal.
Jester, did you get smacked up?
Just a little bit.
We're going to stealthily peek around that corner.
You're not great about doing innocent things
with your fire. Stealthily.
I hate goblins. I'm starting to like them.
13.
13?
Okay, you see what looks to be
four to five of these stone slabs
that have layers on top of it of stitched together leather and wool
and dirty materials that are set up to be bedding.
There's all you see in it.
There's no other creatures that you can make out
in the interior.
Okay, and nothing on this side?
Come over to the side, looks like more of the same.
The same, I go ahead and peek into the room.
Okay.
You can see there's the well water below.
The smell of it here is very still hard water.
You don't know if this is fed by rain runoff after a storm,
or if they actually bring the water here,
or if it's just a still water source
that fills from underneath.
You don't see any openings in the vicinity
that seems to feed this water, but it is a well.
It is a source of water, seemingly fresh.
There's the staircase that leads upward.
I think that's a staircase.
And the rest of the chamber seems relatively nondescript.
I did a Cure Wounds on myself, just so you know.
Okay.
Sorna actually looks around and says,
is anyone hurting bad?
I got a little bit.
We have a couple people who can use a little.
I could use it.
I could use some healing.
He needs greater, though.
Sorna walks up and reaches out,
with a large, giant hand of hers,
wraps around your shoulders
and palms you like a Harlem Grove Trotter palms a basketball,
but does cast Pure Wounds at second level.
Sports rep.
I do know those occasionally.
I approve.
That would be 12 hit points.
You heal.
Oh wow, thank you.
You're a mayor, yeah, definitely.
I'm just going to go ahead and cast
another second-level one.
Nott could probably use some.
So we're just moving on, yeah?
We're not taking a moment to breathe?
14 hit points.
We lose your power, we lose your fists
if we take a moment to breathe.
Understood.
Fjord, how are you doing?
Huh? How are you doing? Huh?
How are you doing?
I mean, I still feel half of my normal self, but.
We need something better
than just a kit of wounds for you, though.
Yeah.
It's going to take a night's sleep.
Shook me real good, rattled my cage.
Just hang back for the rest of this.
Hang near me. Hang back.
Stick near me, and you'll be fine.
All right.
When I got all these articles on me,
I got pretty dang sick.
I also walk over to Fjord.
Express your hate from a distance.
Place my hand on his shoulder, and I cast,
oh, I grab the leather around my thigh
and tug on it and mutter a few words
and add Mage Armor to Fjord's AC.
So you have two more added on to your AC.
Ooh!
Oh no, it becomes 13 plus its dex modifier.
Correct.
My dex or your dex? Yes, your dex.
My dex mod is a big fat zero.
Oh boy.
Mage Armor does not help Fjord.
Doesn't help? Wasted the slot.
Yes. Sorry, big guy.
But now you know.
Also, your fingers go a little numb
as touching the side of Fjord,
the frost armor that's currently encased
around his chest and torso area
causes your fingers to stick for a second.
You have to pull him back.
Ooh, sorry about that.
No good deed.
I'd like to move forward and inspect this room
and give it a good, if everyone else would like to come along as well. You want to move forward and inspect this room and give it a good, if everyone else
would like to come along as well.
You want to move forward?
Yeah, I think we are going to be going upstairs.
Yeah, since I was first in the room,
I'll start peeking up around the stairs.
Can I look in the water?
Sure, make a perception check.
I would also like to look in the water, that's all right.
Ooh. Yeah.
24.
Okay.
I'm just not even fighting with it, yeah. You said you were going to roll.
Oh yeah, I was going to look, too.
Yeah, I liked your roll, so good.
Ooh, you're doing better.
Yeah, 26.
Okay.
Glancing down the pool itself,
it's not the cleanest water, necessarily.
There's a couple of odd elements of itself, it's not the cleanest water, necessarily.
There's a couple of odd elements of
errant organic material floating at the edges
that have congealed on the outside.
No movement, there's nothing?
There's no movement.
You do see what looks to be
sunken down about 20 or so feet,
probably what was once a,
or might have been a bloated giant corpse
that is drowned and sunk to the bottom.
Ew.
That's probably where the material
is drifting up out of it. Ew.
I would say let's start heading upstairs
and I'm going to Sacred Flame the living hell out of that
thing at the bottom of the water on the way up, just to desecrate whatever remains happen to be in
that tub.
Okay.
There might be goblins in there.
You do attempt Sacred Flame a couple times. The nature of this being a hell of water, the flames
don't really burst. It's doing a little bit, but it's, you know.
Can I, if I attempt, now I need to touch,
I'm not going to be able to do any of my other stuff.
How far down is it?
About 20 feet.
That's far down.
That's the top of it, which means its body
probably goes down another 15 or so feet.
I could try to toll the dead at it,
but I don't think it does anything.
It's dead.
It's necrotic damage.
No, that doesn't really, and yeah,
I don't have any of my purify water
or anything fun to remove water right now.
Eh, wrong toolkit.
I continue to lead the search party up the stairs.
Okay, you hit it.
Nothing to check in the room, right?
No chests, no windows.
Keep going up front.
There's nothing weird, I mean,
we don't get a sense that there's anything weird
in the room while we're in there.
I'm glancing around now, it's pretty simple.
Descriptions, no carving.
I mean, if you want to do an investigation check.
Just to see if there was any sort of iconography or.
It's here in the back of the line, anyway.
Fuck, that's a one.
Ooh, rough.
Is that the same one that rolled a one earlier?
No, it's a different one.
So Fjord does an extensive pass around the room
and she rubs the fingers along the wall
and then turns around and.
It's fine.
It's fine.
You know what I could really use right now?
What? A donut.
I have a really stale, like a scone.
A really stale scone.
I don't want that.
Okay.
I want a donut in real life, though. Oh, you, Laura really stale scone. I don't want that. Okay.
I kind of want a donut in real life, though.
Oh, you, Laura Bailey, want a donut.
Yeah, I do, I want a donut, y'all.
Okay, should we order some Krispy Kremes or something?
Can that happen?
Anyway. Anyway.
I apparate Frumpkin out and
Can you please make Krispy Kreme?
I am on it.
Tell him to stick by Beau's side
and I'm going to stop seeing
and hold onto Fjord's shoulder and follow by touch,
and Frumpkin is going to sidekick Beauregard.
Okay.
I wouldn't say no to a chocolate if...
I wouldn't either.
So who's going up the stairs first?
What's the marching order here, I'd say?
Beau in front.
I'm going to come with and check for his stuff.
I'll go after Yasha.
I'll go with.
It is a wide staircase, you can go two at a time.
Oh. If you want to.
Okay.
I'll go beside Beau.
So Yasha and Beau in front, then we have Caduceus.
Set no binges.
I'll go next to Caduceus.
Caleb and Nott.
We should separate us since I'm holding on to a shoulder.
But I like you.
I like you, too.
All right, so then we have, is it Caleb and Nott next, and then Caleb. Caleb and Fjord, because I'm holding on to a shield. But I like you. I like you, too. All right, so then we have Caleb and Nott next,
and then Caleb. Caleb and Fjord,
because I'm holding on to the sword.
Yeah, that's right. Fjord's in the rear.
Nott is holding up the rear.
This is good, this is good.
And then Sauron falling from behind.
Perfect. Okay, Nott can switch with me.
No, this is good.
Nott was supposed to be at the front.
I kept getting bumped back by the orange force.
Matt's going to get us Krispy Kreme.
Everything's going to be okay.
Matt's gone.
Am I supposed to do an advertisement for something?
You could actually explain.
D&D Beyond is the service that we use to track our stats,
treasure, equipment, gear.
It's really been phenomenal, this whole campaign.
And also, they let me do shit.
Oh my god.
Yay!
Right on top.
Heading up, there is another enclosed space
as you head up the spiral staircase. Right on top. Heading up, there is another enclosed space
as you head up the spiral staircase.
Emerging from the top view here.
Stalker Lake?
Over.
Matt, I should switch with Nott,
because Sam kept saying he wanted to be in the front
and kept me in the back. No, you're fine.
I was to check for stuff, and nobody checked,
so we're fine.
Yeah, nobody checked everything.
And Sorna is in the back.
We'll just say Sorna's over there.
I feel like we would have known.
This is somebody's house, I mean, what's the weirdest?
So, as you guys step up into this next chamber,
it's a cold temperature.
This rounded room stands about 25 or feet,
so to the top, and it's interesting,
the edges, there are no corners where it meets ceiling. It stands up and then curves. It's not domed, but there are no hard corners to this
chamber. It's because most of it's been hand-carved out or shaped from the stone of the
interior of the mountain that this whole fortress is built into. That hard water smell seems to
have also drifted up and filled into this chamber, but there's also hints of burned incense and herbs,
though you don't see anything around,
but small bits of ash.
You can see there are elements of what might have been
rituals or worship in here of some kind
that cling to the edges of the room itself.
The walls do have a number of simple
and elegant paintings on them. Simple coloration. You can see
wind sweeps and mountain ranges, and you can see tiers upon tiers of clouds above mountains, above
land, below elements. It's just this simple but beautiful interpretation of the world or the elements and all the things that make up the
world. That's the best way you can interpret it at a glance. You see winds blowing over mountains
and trees, seas and stars that are above. The roof seems to have almost simple constellations placed out.
You do see in the center there is a raised platform and a piece of thick leather that looks like
it may have been folded or placed up there
as part of a ceremonial sitting or meditation space,
but it's been moved and shifted.
Across the floor, there are masses of blood
just splattered across that have dried
that aren't recent.
You don't see that slick of recently spilt blood
that is dull and dried for the most part.
Yeah.
No living creatures in here?
Make a perception check.
Okay, from the back,
I'm going to try to look past everybody else. Hey, 18.
18.
Are you guys all moving up in the chamber,
or are you staying on the stairs?
Yeah, stay on the stair.
Okay, we'll move you guys up a bit,
so at least you all get inside the chair.
Yeah, I want to spread us out a bit, yeah.
Are you staying on the stair?
Yeah, I'm staying on the stair.
Frumpkin is still by Beau.
I'll stay on the stairs, but Frumpkin is still by Beauregard.
Okay.
Is that some sort of arcane altar in the center?
It looks like a raised platform where
you at first don't, it looks like it would be
a center of a ritual or some sort of an event
would take place there.
As Sorna steps up and lifts over.
Do the blood splatters indicate something ritualistic
or more of just something terrible that happened?
Make a medicine check.
A medicine check, all right.
Medicine or religion, your choice.
11.
11, hard to tell.
They look scattered, but you don't know if it was
part of a ritual or, make a religion check as well,
since that's all. A religion check as well, since that's awesome.
A religion check as well?
Yeah.
13.
13? Yeah, you're not sure.
Saurag, what did you do up here other than meditate?
Is this, what is this?
This is where I meditated.
This was not here before.
This was probably one of our brethren falling. Why up here?
And where's his body?
You rolled a what precision?
18.
You're glancing around the chamber and looking up, and in the apex above where the
constellations are, you see a small little jagged line of faint purple-red energy.
It's one of the rifts! One of the rifts is up there. a small little jagged line of faint purple-red energy.
It's one of the rifts, one of the rifts is up there.
Oh my gosh.
Wait, do you have to touch?
No, you don't have to touch it.
Caduceus, you do hear, as you're talking to Sorna,
sounds like water moving.
I immediately ready a spell.
We hear water moving.
You hear water moving. Is it coming from downstairs?
It's coming up the stairs, everyone, get ready.
Can I try to cast Dispel Magic on the rift?
You can. Go ahead and roll a d20.
Okay.
Add your wisdom modifier.
Come on, Jass.
Because something is coming through.
Okay, I'm doing it at 4th-level.
At 4th-level, okay.
I'm going to release the drift globe and say
Talaj and cast Daylight up here.
Bound step.
Until I entire room.
Okay.
My wisdom modifier. 13.
Oh wait, 13?
Yeah. Wait, but when you cast a spell using a spell slot
of 4th-level or higher, you automatically end the effects
of a spell on the target if the spell is equal to
or less than a level, so it's probably higher.
Correct, it's not a spell level,
but there is a DC on it.
So 13 does not succeed.
Unculturally, you reach up and attempt to release
your divine energy to entrap and banish
this tear between the realms.
It flickers for a second before you see something
emerge from it. No!
I have a feeling it's you.
No!
Keira, where are you going?
No!
Go away, I don't like you!
I have one roll initiative.
No!
There we go.
What quiver rolls better?
Damn it.
Ooh.
Wow. Why are all of Damn it. Ooh. Wow.
Why are all of our rolls real shit?
Wow.
How you doing, buddy?
That's the second natural one I've rolled.
Oh, wow. Dude, dude.
Fjords.
Come on, Fjord.
No good, very bad day.
Ooh.
Ooh.
Beep, beep, beep, beep.
Poopy, poopy.
Something rolled higher than five.
There you go.
Okay, you get to play.
All righty, so 25 to 20, anybody?
20. 20!
25.
Damn! Natural 20.
Nice!
All right, not 25. 25?
No, 20. Not 25.
Jester and Yasha, 20, what'd you get?
Yeah.
All right, so.
All right, 20 to 15?
18.
All right.
All righty, that brings us to 15 to 10.
13. 10. 13.
13.
10.
Oh, all right, 10 to five.
Fjord, what'd you get?
Natural one, with an initiative bonus of zero.
Yeah, yeah, one, all right, there we go.
Well, as this chasmate emerges from the chamber,
and I believe people who made saves,
Jester and Fjord have already been affected by it.
Oh, oh, so I got an immunity to it?
I'll tell you what happens here in a second,
but you have to tell me if it affected you before or not.
So you made your save last time.
I believe I made a save.
I believe I made my save.
I feel like I made a save.
So people that made a save last time. I believe I made my save. I feel like I made a save. People that made a save, Nott.
I made a save.
I believe I made a save.
Yeah, I didn't fall asleep, so yeah.
So everybody's made a save.
We had wisdom bonuses, right?
Didn't we do a feast?
Yeah, because there was a bless.
There was a feast or a blest.
Yeah, there was a, no, it was a blest.
No, we haven't had a feast.
That was a blest. All right, so good to know.
So everyone here has been affected by it or made a save.
Good to know. Okay, so Nott, your turn.
What does that mean?
You see it emerge.
It's long, dripping, pointed, saber-like face.
Its wings buzzing, the droning filling the chamber
with this angry, aggressive, fiendish drone.
Technically, it is actually about 10 feet higher
since it emerged from the top, so it's up there.
You hear something downstairs after a bunch of water
is displaced and spilling, and you hear these wet steps
coming up the stairs below you.
Five, 10, 15, 20, 20.
Can I move all the way to this pillar?
Yeah.
Or is there anywhere near me that I can hide?
You can probably move behind this pillar.
Okay.
It's going to watch me do that,
but then can I bonus action hide?
Sure, you can try.
Getting over to the pillar, too,
the pillar itself is cracked.
It looks like whatever scattered the blood here,
this pillar seemed to take a little bit of damage, and so you come up to it and it's cracked, it looks like whatever scattered the blood here, this pillar seemed to take a little bit of damage,
and so you come up to it and it's cracked.
You're having to find a space to try and hide your body,
but you're a goblin, so you're nice and smart.
Okay, so maybe I'll go behind the pillar on one side
and peek around the other and fire
and see if that's enough to hide.
I roll a stealth check.
Okay.
Natural 20, that's two natural 20s in a row.
I'll allow that to be hidden.
There's some yin and yang.
I was like, it's going to be a high DC.
Yeah, I threw some pebbles the other way to draw attention.
It was more focused on the cleric that was trying to seal its entry doorway.
Sure. I'll pop around the other side and take a shot. Terrible. Terrible 14.
14 misses.
Damn, all that effort.
You roll with advantage, though,
because you're not seeing.
Oh.
That's a 19 plus 10.
See, that hits. Okay.
If it doesn't see you, if you're stealth or hidden,
you get advantage. I get advantage.
That's how you give yourself your sneak attack.
I'm terrible at rogue games.
You'll figure out how to play your character
eventually in the campaign.
By level 18, 19. Can Liam just play it for me?
He's so good at rogues.
I don't get the rules right either.
I mean, I always get the rules right,
because I'm Liam O'Brien.
Vote Liam O'Brien.
You can't just spell. Vote with your Johnson.
Okay.
Once per day.
Yes.
Okay.
23 points. 23 points.
23 points of damage.
That's the only option I have.
Mm-hmm.
All right, so finish your turn.
That's my turn.
All right, end of your go.
Next up in the order is Yasha and Jester.
Take it down.
Okay, and I'm going to try to shoot my fifth level spell, that's all I have left, to try to
dispel that fucking rift again, just in case anything else comes out.
Okay, go ahead and roll another d20.
Come on, BB.
Natural one.
Fuck!
That rift is staying open, because that's all it has.
It is. For now. You got this. That rift is staying open, because that's all it has.
For now.
You got this.
As you're trying to focus,
your nerves are kicking in.
I can only say once a night.
You're so driven on this,
but whatever fiendish force is holding this open
is a bit stronger and a bit more bent
on maintaining its connection
to the Prime Material Plane.
Caduceus, tell the giant about the rift!
I'm definitely going to point out
when my turn comes.
The giant can see it.
Yeah, sure.
It's about head level with the giant
and as it steps in and looks,
there's a flash as the demon creature comes out
and the droning begins and the giant
begins to hold its ears.
So anyway, Yasha, your turn.
Yep. Okay.
You have movement bonus still.
So I am going to make my way towards
Gary Busey 2.
And Gary Busey.
It is out of your melee range.
It is flying 10 feet up in the air,
so you're not able to quite strike it.
If you want to try and leap and make one attack,
I'll allow it.
Yeah, why not?
Okay. Why not?
Are you raging?
Yes, I'm raging, I'm raging, I'm raging.
I figured you were. Yeah, yeah, yeah, of course, of course I'm raging, I'm raging, I'm raging. I figured you were. Yeah, yeah, yeah, of course.
Of course I'm raging, I'm so mad.
So you run, leap, and you get one attack this turn,
because you do have to try and get up into the area,
but you have advantage on your athletics check,
so go ahead and roll your athletics check with advantage.
Okay, oh, athletics.
Oh, that would be athletics, because I rolled a...
Okay, okay, okay, okay, okay.
15.
15, is that with advantage?
Nope.
Because you have advantage on it if you are...
15.
Okay, 15, yeah.
So you manage to arc up just enough,
now roll for your attack.
Okay.
Roll a hit first, though.
That was just to see if you could leap.
It's okay, it's a little complicated, it's okay.
Oh, okay, that will hit.
There's a nerve in there.
It's all very... 22.
22, that hits.
Okay, so keep that. It's hard to concentrate.
So that is...
Feeling pressure.
12.
12 points of damage? Points of damage. You got it.
All right.
You arc upward.
The very tip of Magician's Judge
carves past the hanging abdomen
of this chasm-y demon creature.
Do I get a Divine Fury?
Yeah, you do.
Your first attack every turn that hits you
gets a roll of damage.
Okay, so that is an extra nine points of damage.
There you go. You are going to land, blade down on the side. That's going to be the end of your turn.
Great, that's fine.
All right, Jester, any movement or bonus action?
I'm going to turn around and look down the stairs, and I'm assuming I'll see this other giant coming.
You don't see it yet, but you can hear the wind.
And I made some noise.
I said something's coming from downstairs.
Is it out of the pool,
or is it still in the pool climbing up?
You don't know, you don't see.
You're upstairs.
Oh no, oh no.
Oh, I still haven't walked in.
I'm going to step up off of the stairway then
and move over next to the big giant next up here.
There? Yeah.
You got it.
That's your turn, Jester.
All right, finishing Jester's turn and yours turn.
All right.
30, 35, 40, it gets right up to Caleb
in the staircase below.
So as you're seeing this happen up there and you're readying yourself, you hear the heavy thuds and Jester darts out of the way. You look down and you see this bloated, soaking,
waterlogged corpse of a stone giant, its flesh dripping off its shoulders from where it's
decomposed and began to slough off of it from the time it spent underwater. Its jaw once again tears into the sides and that terrible grin arcs up to
the sides of its skull as it rushes towards you. It's going to slam you twice, Caleb.
Okay.
That's going to be 19 to hit.
Shield doesn't hit.
It has a reaction. It deflects this flash of arcane energy and its big piece of stone tool that it was using to slam
just arcs off of it.
It's going to backhand and try and strike you again
in the middle of this way.
No shield anymore.
Oh, shield's still up.
Shield's still up, yeah.
22.
That does hit.
That does hit, okay.
The first one, you do deflect.
The second one, it comes back angrily.
Its eyes are wild and white.
You see the irises have gone clouded over, snow blind looking. It's not quite looking at you, it's
looking in your general vicinity. The eye is pointing different directions as it arcs back and
strikes you a second time, this time actually making way through, and you suffer.
Sing it. Matt, do you think its eyes sort of looked like this?
20 points of bludgeoning.
Goddamn you, Sam.
Did you order donuts, Bubba?
What kind of a husband do you think I am? I ordered like 60.
Why don't you do that?
One for every dice in that fucking bag.
All right.
You think there's only 60 dice?
I know, I said it as I said it.
You think this is...
It's going, all right, so it does the two strikes,
and after it finishes, you watch as the center of its chest
cracks open, the ribs snap open,
and its organs just start pouring out of its chest,
splattering into the stone stairs in front of you,
bursting, you can watch as ground maggots and elements
start hitting all over.
It's revolting.
I need Fjord, Beau, Caleb, Caduceus, and Jester
to all make wisdom saving throws, please.
Oh, my lord.
All right, new dice.
All right, new dice.
Sure.
Ah!
Motherfucker.
Goddamn it.
Oh boy, guys, there's a lot of cursing.
Okay, so, Fjord?
You didn't.
Six.
You are frightened of it. You didn't. Six. All right, you are frightened of it.
That's fair.
Six.
Beau is frightened.
Please let there be one more.
Tell me. 27.
You've managed to somehow,
it got you more than anybody,
but you've also seen some horrible shit in your life.
Where's Holy Weapon?
13.
13?
You saved.
14.
Holy Weapon is concentration. I didn't take any damage.
Correct.
Frighten means can't approach it, right?
Means your attacks have disadvantage.
Against it.
Against anything as long as you can see it.
Any other enemy in the room, too?
Yeah, as long as you can see it,
and you cannot move closer to it intentionally.
Okay, I'm sad.
Okay, so you save against Frighten.
So that finishes its turn.
Caduceus, you're up. I am going to, just because I need my reactions, I'm just going to cast Channel Divinity on it
to the next person. The next thing that hits it gets double damage. I don't care what it is.
You got it.
I'm also going to use my bonus to pull out, actually before I do that, before, I'm going to use
my bonus, fuck it, I'll do it at the time. I'm going to put a swarm, I'm going to use my bonus, fuck it, I'll do it at the time.
I'm going to put a swarm, I'm going to put my swarm
on that little son of a bitch up there.
Who did you channel divinity on?
Up here? Yeah.
On the big giant.
The big giant.
All right, so as you put your channel divinity,
what's it called?
It's called Path of the Grave.
Path of the Grave towards the giant.
And then with your other arm holding out your staff,
your swarm of buzzing beetles
go gravitating towards the chasm up on the ceiling.
You watch as this cloud of black clicking, buzzing,
flying insects begins to match the buzzing
of the large demon and it begins to swarm and surround it.
You can roll for attack for the beetles.
The attack is so awful, but let's see what happens.
Eight to hit.
Eight to hit, unfortunately it does not.
It's swarming around it.
You do start getting the sense that that droning
that was affecting you earlier,
you've gotten used to it, and for the time being,
it's not beginning to penetrate your mind
and put you into that lulling sense of sleep
that maybe affected you earlier.
Now I'm going to back into that corner over there.
Over there? Yeah.
All right.
Like, Ria, I'm going to try and use the,
yeah, I'm going to try and get a little bit of cover,
and so I keep an eye on everything that's happening
so that I can help with things.
Yeah, that's an action and a bonus action.
Okay, that finishes your go, Caduceus.
Yep.
So angry.
She did the blah.
All right.
Oh no.
We did the deal.
I know, I know.
The chasm is taking its turn.
It's being swarmed by the insects.
You swung and carved from below.
It looks down at you, you see these horrible bulbous
orangish-yellow eyes that have this glittering,
what light there is in the daylight
that's blasting in the chamber is glittering across them
and give it this weird, almost internal fire look to it.
It looks down at you, this greasy, matting hair
almost coming over into the face, this long proboscis.
Ew. Coming to this sharp point,
drips a little bit of fluid.
Ew.
Lunges towards you to attempt to strike.
Kick its ass, Yasha!
Ooh, that is going to be...
Plus five on that.
23 to hit, especially for you.
Yes, that hits.
Oh yeah. So you do take.
By just a little bit, though.
Okay.
17 points of piercing damage, reduced by half
because you're raging.
Nice.
So you take eight points of piercing damage.
Okay, okay, okay.
However, you do take...
I'm holding a bunch of stuff.
Why'd you have to?
What's the number?
As long as I'm tied to her.
D2s, it's fine.
Yep, stuck.
Just coins.
Take 30 points of necrotic damage.
Okay.
Your maximum hit points are reduced by 30.
Woof.
As this proboscis jams into your sternum area
and narrowly misses your stomach on the inside
and you grab it and try to hold it from going deeper.
I resist it to necrotic.
So you take half of that, so you take 15
and your maximum hit points are reduced by 15.
Oh!
What?
Okay, so.
As your fallen essence manages to resist
and your strength kicks in and you hold it
from piercing further into your body,
you just stare at the face as you draw it from your body
and throw it up into the air.
Fucking right.
So much.
It is going to attempt to fly out of your melee range.
You do get an attack on it.
Yes, come on, come on.
Yeah.
Do I have to say Reckless before I roll?
Reckless, you have to do it on your turn.
Okay, I don't, let's see.
You hear that rage?
12.
12 misses, unfortunately.
Ah, fuck you!
So it dives down to attack you
and then pulls out of the way
after you angrily withdraw it from your body.
Yeah, yeah, yeah, you fucking run!
You swing wide and it just ducks out of the way
and it's now 20 feet up in the air.
That finishes its turn.
I'm like, damn it!
All righty.
Finish your hits go, Caleb, you're up.
Caleb has just been badly bludgeoned
and turns back around, blood mad in his hair, going
says, I'm not playing at all, but pull out thegeoned and turns back around, blood-mad in his hair, going.
Says, what, I was playing it all,
but pull out the cocoon and start muttering arcane words,
and I will cast Polymorph on the giant thing attacking me.
Okay. 17 to beat Wisdom save.
Wisdom save.
There we go. Come on.
Can't be very wise, right?
That is a 16.
Ooh!
Okay.
Giant tortoise.
Yes, yes, thank you.
I've been waiting for someone to do a tortoise.
Good job, you beautiful wizard bastard.
Ooh!
Giant tortoise.
He's just bleeding and going, ooh!
Are you guys still scared of the giant tortoise?
That's what I was going to say,
are we still scared of the turtle?
Um.
You got to strain your neck a little bit more.
Let's see.
It's technically a very scary turtle.
Technically.
You heard the sound it makes when you're like,
never mind. They're so cute.
It's technically a special effect of its ability.
I'll say I'll give you advantage in your saves
to resist it, okay?
Okay, because he's a cute turtle.
That's really scary.
I'm giving you a benefit.
It's not gone, but you do get advantage
on the saves because now it's a turtle.
But you're still like, I know it's a turtle,
but in that turtle, something really fucked up
and it's really scary.
I am going to attack.
I don't have a giant turtle,
so I'll just use this.
What a failure you are.
Why are you even here?
You're right.
A horse? Everything're a horse.
Everything's a horse.
Caleb is going to attempt,
I don't know if the tortoise will get an attack
of opportunity, but Caleb is going to drag it his own way.
Tortoise does.
Okay.
Fuck yeah.
Don't show the logos.
Just kidding, no logos.
Matt, maybe you heard Lea wrong.
I don't know who this is.
So giant snapping turtle?
Tortoise, not a horse.
It's supposed to be a tortoise, not a horse.
He knows.
So just make it a tortoise.
Okay, a giant tortoise?
Sure. A giant snapping turtle?
Whatever the equivalent is, yeah.
I imagine a giant.
I'm not a snapping turtle!
Giant tortoise is what I said.
Right, Travis is here.
The closest thing there is to a giant tortoise.
He grew up in Texas, he knows.
I'm good.
Sounds right.
Yeah, I'm good.
I just think turtles have the hardest bite ratio.
A giant snapping turtle is the closest I can find
to what you requested, which is a giant tortoise.
No problem with that.
Sure.
Unlike Travis, I like all your decisions, Matthew.
There you go.
Of course I would love a donut.
Woo, smell that shit. Go, go, go, go, go, go, go, go, go, go, go. There you go. Of course I would eat a donut. Whoo, smell that shudder.
Go, go, go, go, go, go, go, go, go, go, go.
Keep that away from me.
It's too much, this is too much.
This is a terrible idea, what have you done, Lauren?
Well, for that, the snapping trick
was getting a heck of an opportunity.
Rolled a natural 17.
I'm at 20 right now.
23 to hit. Am I still around?
Oh, 23, that hits.
Yeah.
All right, so.
Fuck, what do I do with this one? Right now, and I still round? Oh, 23, that hits. Yeah. All right, so. Meerk!
Fuck, what do I do with this thing? Put it on the ground!
No.
Meerk!
Oh, okay.
Motherfucker.
18 points of damage. Jeez!
What?
Aw!
For a turtle?
Giant creatures can still do damage,
not pretty well.
Good, fine, great, done.
Wait, but you turned it into a turtle
and then it attacked you?
Well, I ran away from it,
thinking that it would try to gum my ankle,
but instead it took my foot off.
You said a giant turtle.
It's fine, I'm not coercing you!
Turtles don't fuck around.
I know.
Giant turtle won't fuck you up, man.
Yeah.
Too sweet.
There you go.
Fuck you.
I ate the whole thing.
All right, so then it's your turn to kill him?
It certainly does.
All righty, that brings us to Beau.
Okay.
You are frightened still.
Do I save now or at the end of my turn?
End of your turn.
And I can't move towards the turtle?
Correct.
You are unable to move towards the turtle.
Dungeons and Dragons.
Can I move this way?
Does this way help away from the turtle,
or do I have to?
No, no, you can move at an angle
away from the turtle in that direction,
but not directly towards the turtle.
Yeah, yeah, yeah, yeah, yeah, yeah.
Laugh, this is very serious.
Yeah, I'll laugh until we all die.
From a turtle.
Shit.
Yeah, one turtle to rule them all.
So.
Standing over a mound of corpses.
Yeah, that guy is, by the way,
he's 10 feet off the ground.
20 feet.
Sorry, well, I mean, he's 20 feet up in the air.
He's a large creature that takes a 10-foot space,
so he's about 10 feet above you.
There's no way I can get in my melee range.
Can you leap off Yasha?
No. Can I leap off of this thing?
You can leap off, even with that,
your best bet is either to parkour off of a pillar
or try and jump.
That's fine. Or you have the range.
I'm going to, yeah.
As I run forward, I'm going to loop wide.
I'm going to do a cool slide under Yasha's legs,
and I'm going to tap my knuckles
and light up my lightning gloves,
and as I slide under, I'm going to go pew pew.
That's right, because you have the lightning gloves,
so you have the range, yeah.
Are they still holy? No, they're not holy.
They're still holy.
They're still holy with the lightning.
I should know, and I will have a sense of when it's going to go. It's an hour. I don't think it's been an hour.
It's not been an hour. The effect is still there.
I feel like I would have a sense when it's starting to go, right?
You will, yeah.
Okay, so yeah, because I want to know before it dies.
There are still my unarmed attacks, and they're still with my fists.
That is so nice.
They are. It does increase the range of the attack.
At the start of your turn, you channel atmospheric
electricity through the gloves, extending your reach.
Yeah.
And the spell is crippling me really badly.
Yeah, no, no.
What happens is the essence of the holy weapon channels
through the bolts as you fire.
I'll allow it.
Yay!
As you slide through and make your way
underneath to that point. So go ahead and make your way underneath to that point.
So go ahead and make your attacks.
They are at disadvantage,
because you can still see the giant turtle shell
coming up through the stairs.
Really? Yeah.
Scary shell.
Even though I'm not fighting a.
Disadvantage?
It's cocked, isn't it?
No.
Oh wait, maybe it's not.
Maybe it's not. No, it's cocked, isn't it? No. Oh wait, maybe it's not. Maybe it's not.
No, it's cocked.
Cocked.
Well, it's a lower one anyway.
25.
25 hits?
Yes.
So.
The first attack hits.
One, two, six, plus the 2d8.
Correct, so just roll the damage dice together
and then add your modifier.
Ooh!
Uh-huh, uh-huh, uh-huh.
Eight plus seven, 15.
Plus another six from my modifier, so 21 total.
So 21 with the first strike, go for it.
Second strike.
You arc down.
And 18 and 15 again, so 25 again.
25 again hits. Ghost puncher.
Ghost puncher.
Puncher of ghosts.
Yes, yes.
12, another 15 points. Ghost puncher. Anotherer of ghosts. Yes, yes. 12, another 15 points.
Ghost puncher.
Another 15.
Plus another six, 21, again.
21.
42.
You guys watch as this room is bright with daylight,
it's filled with chamber.
Beau slides underneath and is just punching lightning bolts
up underneath and they're blasting into the cosmos
and it's trying to escape, but it can't seem to dodge it.
That's your attack action.
Flurry of Blows?
Flurry of Blows.
Yasha's jaw is on the floor.
Is there an action required to trigger the ability?
At the start of your turn.
Start of your turn, so yeah.
You can channel for one minute.
Go for it.
I rolled, what did I roll?
A 12 and a three, not good.
So three is?
13. 13 misses. So three is? 13.
13 misses.
Misses, next one.
Use another ki point before he blows.
Vinyl attack, go for it.
Dang, bonks.
Fuck.
Natural one.
Natural one.
The first two arcs slam into it,
but it's starting to get wise from your strikes
in the last two follow-ups.
You manage to
and avoid.
That finishes your turn, Beau?
Yes.
All right, next up in the round is Fjord.
You're such a dead man.
Me?
Yeah, you're frightened of that turtle.
You look over that stairway and the turtle's there going.
Oh!
I don't require it!
Two of them towards the, yeah.
The chasm? Go for it.
With disadvantage in the attacks,
because you are frightened.
I try to save from it. That's right, with advantage. What is it, wisdom? Wisdom. S chasm? Go for it. With disadvantage in the attacks, because you are frightened. I try to save from it.
That's right, with advantage.
What is it, wisdom?
Wisdom. Saving throw?
Son of a bitch.
That's a natural one. Cock, cock, cock.
It is. Cock, cock, cock.
That's probably, but it's, oh!
Ooh! Yeah!
Natural 19, 22.
No longer frightened.
So the first one misses with a natural one.
Goes wide at the second strike with disadvantage.
16. 16.
16 hits. All right.
10 plus five, 15 points of Eldritch Blare.
Woo!
Nice.
What is that drink that you have there for it?
This is Muddy Water.
Can I have some? Nope.
Ooh, so that blast is the chasmate.
The chasmate's looking pretty tough now.
Pretty hurt, it's starting to like,
and it's starting to turn towards that rift.
That finishes your go, Fjord.
Yeah.
Okay, make your wisdom save with advantage
to see if you can get rid of the front.
With advantage?
Yeah, if you want to move also.
All right.
Everything is blessed.
No.
No.
19.
19, all right, yes, you're done.
Fucking turtle turn.
Ten of these torn would have gone before you.
I forgot to do that, so I'll do her turn next.
Or no, we're frightened.
Pass that over to the person.
Oh man, it's just sitting there, too.
The droopy little teeth.
Oh, I'm going to remind that the next person
who hits the turtle will do double damage,
so let's make sure that the next hit that hits that turtle.
Yeah, but don't hit the turtle,
because then it'll un-poly more.
No, but that rollover will be a thing.
Sorna is going to go ahead and move around here, push against the pillar. The pillar cracks. She takes up her
staff and swings upward towards the chasmain. Two strikes.
Two strikes, that chasmain's gone.
First one is 17, that hits.
It's going to kill another one.
Second attack misses, actually. But the first attack is going to be...
Right.
Yeah.
Just slams at the chasm and gets thrown against the wall,
skids into where the arc is there on the side,
and she takes her staff and pins it to it
and pushes into it.
It pushes against the wall.
She shoves and it breaks through its abdomen
and slumps against it.
Yeah, it killed another one?
It draws its, yeah, she killed it.
Damn! Yes!
Buzz off!
Okay.
All right. I'll take two points
of psychic damage.
Disappointed in yourself.
Top of the round, Nott, you're up.
It's just us and the turtle?
At the moment, yeah. And the rift.
And the rift. Ooh, you're up. It's just us and the turtle? At the moment, yeah. And the rift. And the rift.
Ooh, that's rough.
Could I climb up to the ceiling on that pillar?
You can, yeah, make an athletics check.
Does it go all the way up?
It goes all the way, they're both load-bearing
in the chamber.
And near the rift-ish?
The rift is right in this vicinity,
so you'd be about 10 feet away. What do you think we're going to do?
I could just look in, at least. I don't know, we can't close it, right? We've got to be ready for it.
I can't shoot the turtle. What do we do? We've got to get out of this room and seal it up somehow.
We may not be able to close it until tomorrow. This just might be a thing.
Might have to sit here and wait.
Seal it and sleep?
Seal it and sleep might be a way to go.
Ah.
Should I kill the turtle?
No.
I only get one per day.
You've already used it.
We've got to kill the turtle at some point.
I'm going to hold my action.
Turtle's a turtle for an hour.
And shoot the turtle when other people attack it. Holding until when other people attack the turtle.
You got it. Does that finish your turn, Nott?
Yes.
I mean, yeah, we're going to have to kill the turtle eventually.
Yeah.
Okay.
Oh, before that, bonus action, take a swig of alcohol.
Okay.
Just a nice hefty swig.
You've got it. I don't know.
Oh.
Well, it is a total right now,
but if we could drag it to the center of the room,
I could trap it in a ring of fire,
drop one spell and throw another one up,
and then everyone could wail on it.
Seems.
I'm keeping an eye on that fucking rift, by the way.
Good.
Which as you do, you watch as a tiny little
jellyfish kind of out of the water
and is floating up in that space there.
Hi!
It's there for now.
And Vov kind of,
You're all going to die.
We've got problems, and we have no way
of closing this rift right now.
We can seal the whole room.
It might be the one.
Next up is Yasha and Jester.
Okay. Oh boy.
I'll hunger.
I guess I'm going to try to attack the jellyfish then.
We are fucked.
Turtle party kill.
Oh.
Wow.
I got a weird theory.
Wow.
Would I be under the impression
that radiant damage might actually
affect the rift, the way it actually damaged the rift
through sheer magical force?
Oh.
Making our contract.
All right.
That's good.
17.
17.
You're not sure.
Fuck man.
Does your druidic giant friend have any sort of magic
that can?
I was waiting, like I got to wait till my turn.
I'm going to cast Sacred Flame at the jellyfish.
At the jellyfish.
Natural 18.
What's the DC on that?
17.
Yeah.
So it does still take half damage, I believe, right?
Nope.
No, Sacred Flame does not, so it's like hem trip.
Just to dodge the impact.
Yasha, do you want to move or stay put?
I mean, if I move, the stupid turtle will attack me.
I don't think you're within your time.
The turtle technically is on the stairs.
Actually, no, you would be.
It's on the stairs, but it's the step down below
because it's a large creature.
You are within its melee range.
Did it already have reaction, though?
It did, it did, yeah.
Okay, then yeah, I'm going to back away
from the turtle against the wall this way,
in the little corner.
Good call.
Turtle just looks at you.
Yeah, there.
All righty.
Finishes your go, Jester.
Yasha.
Okay.
Well.
I'll just ask you guys to go get the minis
whenever you polymorph anything from now on.
Okay, I'm going to attack the jellyfish.
All righty, go for it.
It is about 20 feet up in the air.
Oh, Jesus.
So you have to make another jump
to try and reach it, and then make an athletics check.
I'm going to give Yasha some goddamn javelins.
Okay, so I rolled a 19.
You do have advantage on this
because you're raging, don't forget.
This is for athletics' first, okay.
Right.
Oh, okay.
Bad edge, bad edge, good.
22.
22, all right, so you leap.
You think you might be able to crest it with one hit,
so go ahead and attempt that.
Ooh, okay, 22 again.
All right, that hits, go to roll damage.
Okay, okay, okay. Eight, 10,
17.
17, nice.
You carve past it, you see an element
of its hanging, semi-translucent,
dangling tentacles get shaved off
and turn into a weird mist and then disappear.
It recoils and pulls up that part of its body
before it begins to reform them.
That finishes your turn.
Yeah, you'll still probably be in place to do that.
You'll probably have to move up to this platform.
Okay, that's fine.
That finishes Yasha's go.
All right, now the turtle's turn.
Turtle powers!
Hey, guys!
The turtle steps up. Oh no!
No. Up towards you, Fjord.
No. You're the first thing there!
I'm wearing armor of Agathys.
Oh shit, that's right!
What does that do?
It damages the turtle.
So be ready.
Yeah.
It's going to make an attack against you, Fjord.
That is 15 to hit.
Miss. It misses!
Nice!
All right then.
Pfft!
Turtle!
What's your armor class right now?
17.
That's right, it's the breastplate and the shield.
That's awesome.
See how it goes and tries to snap towards you
and like, reflect it back a bit?
It's unhappy.
Yeah.
I'm just going to use the rest of its moves.
Nope.
Move around to this side.
Clip cloud.
Don't stop it. Stop being an side. Clip cloud. Don't stab it.
Stop being an asshole.
All righty.
Lots of turtles of a different color.
Something that's asshole.
The DM will remember this.
All righty, so finishing its turn, Caduceus, you're up.
Bonus action, the insects are going to attack
the jellyfish.
Go for it. Go for it. The turtle horse and going to attack the jellyfish. Go for it.
Go for it.
The turtle horse and the insects and the jellyfish.
This is the weirdest fight ever.
It's pretty weird.
You're scared of the turtle.
Fucking, I don't even know why I bother.
The bugs are stinging a jellyfish that's flying.
It's a plus three to hit.
There's like an I never hit, not you're going to do.
Local low resus.
Wild wild keep. I'm just out of idle curiosity. not going to do it. Local low-rent zoos. Wild Wild Keep.
I'm just out of idle curiosity.
I know I should really deal with this thing
because it's about to become a problem.
Fuck, man.
I'm going to
fire Sacred Flame at the rift.
At the rift?
I'm just curious if this is going to.
You release it, you see a spark of divine energy.
Nothing?
God fucking damn it.
It was a thought.
It was a thought.
It was a good idea.
You going to stay put or are you going to move around?
I'm going to stay put for now, yeah.
Okay, I finish Caduceus' run.
No chasm eggs instead.
Caleb, you're up.
Okay, I'm moving away from the tortoise,
but keeping an eye on it while I pull an adder's stomach
out of my pocket and drag it through the air
and a green line burns in the air in front of me
and Acid Arrow hits the jellyfish.
All right, roll for the attack.
It is a, I think it's a dex.
Oh, ring, sorry. Yeah, it's a roll. Range spell attack. Ooh, it's a dex. Oh, sorry, ranged spell attack.
Ooh, that's not so good.
That is a six plus, it's just an L.
Oh no, it's not, it's a 15.
15, what's your spell attack on it?
Plus nine.
Plus nine.
That's D&D Beyond.
Right, and you rolled a?
Six.
Six, yeah, so 15, nice.
So that just, yeah, that hits.
Go ahead and roll damage. Okay, so that milk's, nice. So that just, yeah, that hits. Go to roll damage.
Okay, so that milk's acid arrow does 4d6 acid damage.
44, I thought.
Yeah, 44, excuse me.
44.
Wow.
44 total, you heard it, he said it.
Two, four, five, six points of acid damage.
Six points of, and it takes? 2d4 next turn?
2d4 on the next, yeah.
You got it, cool.
I'm going to go ahead and just put a green marker on it
as the acid is splashed against it.
And I'll go a little further.
Actually, in point of order,
the acid splashes and doesn't seem to scar it
as much as you would hope for the next act.
All righty.
So that finishes your turn, Caleb?
Yeah, I'm done. All right, Caleb.
No, I, yeah, I'm done.
All right, Beauregard, you're up.
I punch the jellyfish with my holy lightning chi.
Okay.
Do I have advantage or just regular?
Regular, right? That was because I was frightened.
Correct.
Okay. First attack. Yes, balls. 15.
15 hits!
Hey! 12.
12 points of damage.
Come on, Thunderlord. Go for it. Next one.
That hits 19.
That's 18 damage. Oh wait, both of these are missing my modifier,
plus another 12 on top of those two.
I should really remember my fucking damage.
How do you want to do this?
Hey!
The jellyfish just emerges and is like,
hey guys! Like.
I shrug a little, look around,
and then I just
tase it to death.
Yep.
You watch it
and it just detonates in the air,
splattering bits of its semi-translucent,
fleshy exterior, you wipe it off your arm a little bit.
Remember me!
I hold up a little sign that has a seven on it.
In giant action out there,
do we have any ideas for closing this rift?
Hey, guys, guys.
There's still a tortoise on the floor.
A fucking turtle!
Ah, a tortoise!
Does that finish his bow's turn?
Yeah.
Yeah, because everything's still going
except the turtle, right?
Because there's a rift and a turtle.
Yep.
We're going to hit it.
We hit it, but it doesn't zero out the damage.
It still takes, it just.
Yeah, it takes the damage.
And right now, so finishing Beau's turn,
Landspeaker Sorna is like,
I don't know, and is looking at the turtle
and pointing like,
Come pick this thing up!
Get it away from me!
Can I go over and try to just pick it up?
Put it on its back or something.
How big is this turtle?
It's about, I'd say, eight foot front to back.
It's a giant turtle.
Can we flip it? Can we use it?
I'll help, I can help and mess together,
maybe flip it onto its back.
We have to get to your turn first before we go.
Oh, yeah, yeah, yeah, sorry, we're still in initiative.
So Fjord, you're up.
I sit right in between me and everything else.
Yeah, as you're up against the wall,
and you're holding your shield,
like trying to snap and push you into the snow.
If I leave, it gets an attack of opportunity.
It does, what do you want to do?
I can't leave!
Fuck, I'm going to stand there and take it.
Fucking Crabbe! I'm a slave! Fuck, I'm a standard! I've been trapped for this whole time. We're stuck here! For the record, when I said giant tortoise,
I imagined the big turtle I swam with in Hawaii.
It was so nice.
I did it in an eight-foot TX!
The Stay Puft Marshmallow Man, Liam.
The Stay Puft Marshmallow Man.
Well?
Choose the form of your destroyer.
That's true.
That's exactly what it is.
If you want to polymorph something,
have the stats ready for when you want to polymorph.
I will.
Otherwise, when you say giant tortoise,
and the only giant tortoise in this list
is giant snapping turtle.
That's what you get.
Didn't you see inside my head?
He did, this is better.
I tried to think.
What did you do, Ray?
Okay, so. This is better.
So Fjord spends his turn trying to hold back
the giant snapping turtle.
Help me!
Help!
Take this off!
Nott, you're up, what are you doing?
Can I take like a, uh, uh, yeah.
You don't even have the room for it, you're like,
the giant.
Help me!
Help! Help! Help! Yeah, yeah. You don't even have the room for it. You're like,.
No!
No!
No!
What you doing, Nott?
We're still not attacking this tortoise, right?
What are you doing?
No!
Get her out of my face!
Jesus.
I mean, it's just as dangerous as I thought.
Are you saying this out loud,
or are you also making a hum-whats right now?
Oh my god. Nott, what are you doing?
I am going to use all my movement
and action to try to physically, nope, I can't do that.
Small green one, help!
I want to help Fjord!
But I can't.
Sure, I'm going to run and jump and tackle Fjord away
from the tortoise, hoping to shield him with my body.
With your giant goblinoid form.
Yes, my three-foot body.
All right.
I'm just going to tackle Fjord away
like a Secret Service person protecting the president. Make a strength check. You're just going to tag the sword away. Like a Secret Service person protecting the president.
Make a strength check.
You're just going to hug him and stay there.
Ooh, ooh, strength check.
Push against the wall with your feet.
So you leap and just wrap your arms around him.
And the Tornadoes go.
They're hiding behind his shield.
So there's no, not under a thwart shield,
both being pressed up against the wall.
This is going to go so badly.
All right, does that finish your turn, Nott?
Yeah, that's it. Okay.
Yasha and Jester, what are you doing?
Hey, hi. Let's run a...
I'm running over there, this is ridiculous.
We'll try to pull it back.
Yeah, I'm going to grab one of the stumpy legs.
Me too, from the back.
From the trunk.
You can barely, in order to get up to the next of it,
it's going to take your action to dash
because you moved so far away.
No.
Also, if you run behind the horse, my kick.
You can do it, you can probably do it.
Okay, I'm going to try.
I'm going to let her do it without me then,
because I can't.
I'm going to try and run out of it.
You stopped your action with the doctor.
So you're trying to pull away from Fjord?
I'm trying to put it on its back.
Can she pull it towards me,
and then I can use my action to help push it over?
She can pull it back and then you take your action,
but it would just be you doing it.
So either she's doing it or you're doing it.
Maybe you might be stronger than me.
You're raging, so you still have advantage
on your strength checks. Oh, that's good. Let me try. Do you want to try than me. No, we have the same. You are raging, so you still have advantage on your strength checks.
Oh, that's good.
You want to try and push it onto its back?
I'm going to try to push it onto its back.
Okay, that was 19.
We'll go with 19.
19.
Let's see if it can...
He's already not scared.
This is just natural fear.
20, 16, four. Fuck!
You try and lift and lift,
and it kicks its tortoise leg out in the back
and manages to, you lose your grip and it's going to
It's going to work, though.
Jax, come on, kill it!
Okay, well. That's your action.
That's my action, and then
I'm going to spit on it.
All right.
It lands on it, a little bit of Yasha's spittle.
Jester, you still have your action.
I guess for my action, I'm going to,
who knows what the fuck.
Torn a scissor in the new doors.
I don't know.
I'm going to cast Bless on Fjord.
All righty.
Nott's been there before.
Oh, I should have done this before,
and then you got to, whatever.
No, it doesn't.
On Fjord.
On Beau.
I get all those wafers? That's awesome.
On Caduceus.
All right.
There you go.
All right.
That's your turn?
Mm.
Yeah.
What does that do?
You got a d4 on.
You have a d4 to attack and save.
No!
On attacks and saves.
No!
It's going to attempt to
snipe at you again with this giant pincer mouth.
I'm trying to give him a half cover.
No.
Like a little black goblin Kevlar vest.
That's so funny. Yeah, I'm just protecting the heart
and the abdomen.
Ah, tanker!
Nott is just a workout tank.
Tanker.
18 to hit.
That hit?
Oh wait, no, yeah, that doesn't affect my AC plus.
Oh no, armor of...
Oh no, is that going to add damage to it?
So you tank.
No, it's going to damage the turret.
Yeah, no, I know.
No, I'm next to the...
Oh fuck, there we go.
20 points of slashing damage.
How much?
20. Jesus!
Are you still standing?
This thing is more powerful than any of us.
It bites into you, and it takes 25 points of cold damage
from the armor of Agathys.
Is that technically double?
That's true.
Because it was, it is.
Does it double?
Well, is it from an attack? Was it saying anything? It's an monster. Because it was, it is. Does it take 50 points?
Well, is it from an attack?
It's an attack, technically.
So yeah, it would not affect it.
I think it's an attack.
Just let it happen.
So it takes 25 points.
How many hit points does the turtle have?
Yeah, with an attack.
Oh wait, is it a giant?
It's a giant turtle.
No, but is that enough to get out of its form?
No, it has more hit points than that.
Wow.
Oh.
What did we do?
We made it harder to kill.
So the tortoise bites through the ice,
blasts into its face and
fucking slams on you again,
pushing you to the wall.
Caduceus here.
I'm going to pull a little bit around this insanity.
A little bit around this way?
Yeah, just a little, hugging the wall.
I am going to keep an eye on that fucking rift,
and if anything starts coming through,
I'm going to hit it with a,
I'm going to immediately fire a Sacred Flame at that,
at anything that comes through.
And I'm also saying, I'm just saying,
if anybody's got an idea to close this thing,
I am all ears.
Caleb.
I, in a huff, reach into my component pouch
and I pull out the cocoon again,
and I say, and I cast Polymorph again on the torches.
Okay, two turn it into two.
Well, let's see if it succeeds first.
17.
14.
It's a regular fucking turtle.
I'll use, I'll put this there. SAM and LAURA laugh.
I'll use the slug. I'll put this there.
SAM and LAURA laugh.
Ow!
Devolution.
Do you want to throw it back into the rift?
We could chuck it into the rift!
Oh yeah, good call!
That's a great call.
Or we could put it under a cardboard box.
Uh-huh.
No, let's chuck it into the rift.
Maybe it'll be easier to close the rift
if there's nothing on this side.
I don't know, I'm grasping.
So now there's this little turtle on the ground
that's going up towards Fjord.
It's doing the little turtle shell bump
into your shin.
It's still focused.
That's so cute.
Fuck you!
What do we do?
Should we take care of the giant turtle thing?
I feel like maybe we should throw it into the rift.
Who's a good aimer?
What?
Thrower.
If I use it like my throwing stars,
can I do that?
Can I find a shot point?
Mage Hand.
Yeah, Mage Hand it up.
I will cast Mage Hand and
So everyone else holds, it comes back to Nott's hand.
Just anything comes out.
Mage Hand goes over and grabs it, lifts it up,
and you chuck it into the rift.
Yes. Okay.
He watches the turtle like.
Oh.
It just poltergeist style, just vanishes.
I hold up a sign that has an eight on it.
Where are you getting all those signs?
Is there, can we seal this?
Do we seal this room?
The point of this whole thing was to rid their
stone shape something?
Their home of bad things.
We can't do that. I have an idea.
Caleb, what if you make your dome thing
and you put it on the stairwell
and then it blocks anything from coming down the stairs.
That's a good idea.
And then we can close the rift
as soon as the morning comes.
That is an excellent idea.
Let me first just take a...
Does it keep things out,
or does it also keep things in?
It keeps things out.
You could put it around the rift.
No. No.
It's a shame we don't have that.
But you could put it right up against the rift,
potentially, right?
We'd have to build a platform.
It does not go, it only goes around side up.
So yeah, right over the entrance
for the stairs, maybe then.
That's an excellent idea.
It is.
Oh.
It is.
Thank you.
Would that work, Matthew?
What are you trying?
To cover the entire span of the stairway opening
with Leomund's hat.
That could work.
Do we know what time it is?
Caleb does.
Yes, at this time, it would be probably,
let's see, as you guys rested over the night,
left first thing in the morning,
traveled here most of the day,
it's probably, I'm going to say, pushing afternoon.
I'm also going to point out that most of these things
can probably teleport and go through walls,
so putting something there doesn't really matter.
Well, the jellyfish can,
but maybe not the mosquito people.
Maybe not the mosquito people.
Yeah.
So, what do you guys do?
We are tapped.
I yank the book out and start a ritual
casting Lium in its tiny heart.
Okay. And we all get on the stairs
below it. You all get on the stairs below.
Sorna goes and takes the leather
that has been scattered and refolds
and places it virtualistically on the center piece
of the raised platform and solemnly looks
at the rest of you and says to you in giant,
what are you doing?
We don't have, we're too weak to close the rift right now,
so we're thinking we may sleep
and try again in the morning.
Or at least sleep for an hour or two,
as many hours as we need to regain.
I need eight.
Unless somebody's got a better idea,
I don't know what else to do with this thing.
All right.
Were you here when it opened?
Was she here when it opened?
Were you here? it opened? Was she here when it opened? Were you here when it opened?
I don't know.
I fled when we began to be attacked.
I think in the meantime.
When the buzzing began to come from the bone pit,
we began to run, and that's when they began to attack.
I was not here for this rift.
The buzzing came from the bone pit?
Is there another rift down there?
There might be. What was the bone pit. Is there another rift down there? There might be.
What was the bone pit for?
You closed one.
Yeah, we closed the one.
I would say, let's...
Do you feel that this plan,
do you feel all right waiting till morning,
or at least waiting for a few hours and letting us...
Regenerate ourselves.
Translate that. Yeah, and regain our power
and perhaps look around to make sure
that there's nothing else. Of course, of course.
And Sorna steps down the stairs with you guys below
as you're preparing your ritual.
You can see Sorna looks definitely confused
by a lot of the things that have transpired,
especially once turtle-related.
But there is a look of fear and worry in her eyes
that we've come this far, and she doesn't seem sold
that you're purely confident of what you're doing,
but is going along with it.
So you're finishing your ritual,
Fuliam is telling you how to cross the entrance.
Well, you know, it's a 10-foot...
Can we leave the...
10-foot radius, yeah, we'll do it.
10-foot radius will close that entire top.
Yeah. Sweet.
Can we also, can we have Frumpkin up here
maybe keeping an eye on things?
Absolutely, yeah, he can sit right on top of the dome.
I'm also going to run Detect Magic
and just do a walk around the place just to look around.
Yeah, I was going to say those other wings,
just give a look around.
And some check for undead, sort of.
Vestigeish.
Yeah, I've got a couple detect undead.
Vestigeish.
And I think by now your spell is probably gone.
Okay.
So you go ahead and cast Detect Magic,
and where are you going?
I'm checking this room, and then I'm walking down
and just taking a little, little,
how long is it? The upper meditation room.
The radius of that is 60 feet?
30 feet, is it?
That's a good question.
I'm looking out for that.
You're doing that, what's somebody else doing?
Investigating the wings down here
that we haven't been into.
Yeah, I'll help with that.
Okay.
I'll check out the other side.
So investigation check with advantage.
Okay.
30 feet.
Unless you guys want to roll independently,
that's up to you.
Go for it.
19.
19, okay.
So you, upon stepping down into these chambers below,
and I'm just going to move you guys off into this area,
since that's where you're all,
the bus is moving, Your holy weapon has faded.
Your Fists of Doom are no longer channeling the doom
from earlier, and Sorna has also come down
and joined you all.
Yeah.
Move this aside here.
I did a little, I started my thing in there,
but that would have only taken two seconds.
Right.
So, as Yasha and Fjord begin going through
the various sleeping arrangements here,
you find that there are little alcoves
that are chipped away at the base of these
and hidden beneath the elements of bedding and cloth.
Little pockets where things are hidden,
collections, baubles,
seemingly belonging to those who lived here previously.
Natural one.
Sweet.
Sorna does not notice you rummaging through.
The alcoves of her brethren is currently focused instead on
looking in the direction of where you are
finishing up your ritual and seems to be generally tense.
This massive, long-limbed, elegant stone giant
just distracted by the chaos that has happened.
You go through those and you can see
there's collections of coins and little art pieces,
some rough gems.
Do you take them?
No, I don't think so.
Okay.
There is one of them that you do find that has
a five-foot wide leather mask.
Ooh, what?
With sections cut out for the eyes
and the rest of it's just solid patchwork leather.
Along the outside of the eyes and along the front of the face,
and almost like a singular line in and around the eyes,
there are rough stones, precious stones,
that are pressed into the leather.
It looks ceremonial. Yeah.
It looks like it would fit on a giant's face.
Yes. Right.
Yeah, fuck it.
I'll grab it and walk it over to her and say,
hey, Sorna, what is this for?
Sorna walks over and takes it from you gingerly.
This is for my meditations.
It helps me to look beyond the dreams.
Takes it and looks at it solemnly.
I take it you're translating for Fjord?
Mm-hmm.
Does this thing have a magical essence?
This mask does not have a magical essence.
It seems to be purely for a ceremony.
It's not making anything buzz.
I do my walk around, though.
What was the radius on that?
30 feet, but I have ten minutes for anything
within 30 feet is going to ping,
and I've also got a few undead pings, just in case.
I'm keeping an eye out for jellyfish
that are floating around that might be down here.
Any bodies, anything that can be used.
Okay.
When you meditate with your mask,
what is it you focus on?
Does it help you lock in on something specific?
This runner looks towards you and goes,
If you help me save this place, maybe I'll tell you.
That's very fair of you.
Goes and takes the mask and places it back
in the hidden chamber in her bedside.
Yep.
While you're keeping eyes out as well,
Caleb, you finish your hut above you,
locking off that space, but you have to stay inside it.
Yeah, correct, I'm talking.
Fjord, you should go in and stay in there, too.
Stay where?
In the bubble.
You should be out of the bubble.
So Fjord, you're staying up with Caleb?
Yeah, sure.
Yeah, Mr. Fjord, you should not.
All right.
Everybody else resting anywhere?
As soon as...
I'm going to rest right beneath the bubble
to keep an eye on them.
I'll go to the bubble.
I think we should all be in the bubble.
Yeah, let's go in the bubble. The bubble is not a complete bubble,
it is only a dome, so if there is any danger
from the outside, we are not protected from it below.
Correct.
I will also have Frumpkin sit in the room,
the chamber above, and speak to me
if he sees anything amiss.
Okay.
If he does, I will then look through his eyes,
but not until.
Taking some shifts.
How long does the light spell last?
The light spell? That's a good question.
Down here?
The one that was cast in the chamber up there.
Oh yeah.
Up top, the drift, well, that's the drift globe.
Oh, the drift globe, right.
Which I would have taken by now.
Right, so there would be no lights, right?
I have a daylight spell that,
but you cast it down here.
Yeah, it's only in the dirt.
Also, this is unlimited.
Yeah.
So I toss it through, I say, Tawad again,
and toss it through the dome,
and it floats five feet above the ground
down in this chamber below.
Right here? Yeah, lighting up this room.
Got it, cool.
All right, and is everyone staying up here?
I'm stealthing away from the party.
Okay, just where you're going.
I'm going to be at the bottom step.
I'm going to lay down on the very bottom step.
You got it.
Where are you going?
I'm going to go to the Bone Pit.
Okay.
Caduceus, you're going with, as you're doing your tour?
I'm just going to do my,
my tour shouldn't last more than 10 minutes,
and then I'm joining everybody else.
I'm just doing a general scan.
Right.
Well, as you're doing your scan,
and everyone's getting over here,
are you going with Caduceus, then? Is he going that way? Yeah, he's going that way. Then Well, as you're doing your scan and everyone's getting over here,
are you going with Caduceus then?
Is he going that way?
Yeah, he's going that way.
Then yes, I will grab Caduceus and say,
can you come with me for a second?
All right.
What are you doing?
Is there a way that you can make that one
at peace a little bit, or
get rid of the burny body?
There's the charred corpse of the goblin that was.
I'm going to do my thing.
Yeah, yeah, I can do something.
Thank you.
Actually, this should be interesting.
I'm going to be curious what they think of this.
I'm going to cast my little thing on that hole pit.
Do you compose?
Okay.
I want that to turn into a big, irritating wildflower garden. It'll take a long time for that whole pit. Decompose? Okay. I want that to turn into a big,
irritating wildflower garden.
It'll take a long time for that to happen.
Oh, I know, but it's starting.
All right, so you go ahead and you cast Decompose,
and you can see elements from the very charred corpse
of the goblin and the nearby bones begin to gather elements
of moss and fungus.
In a few months, it's going to be beautiful and unique.
It's at that moment that your detect magic
picks up an essence in the pit.
There's something in the pit.
Oh shit.
What's it going to be?
I had a level 10 excitement from Caduceus.
Are you testing your own magic?
Because you just cast magic to him.
It's not how that works.
What kind of, what I would I? I'm jumping down. that works. What kind of, or would I?
I'm jumping down.
You do get the kind of magic.
Yeah.
I would say it would be Conjuration.
Oh.
I'm going down to check it out.
No, no, no.
I'm going down to check it out.
So you leap down, make an investigation check.
10 plus 10, 10 plus 11, 21.
21, okay.
You start rummaging through.
The body of the goblin that you so carefully placed,
you chuck aside and scatters across the bones.
You start digging through the bones,
going underneath, pulling through.
About two minutes of you pulling through,
eventually you see this faint light.
You pull across a few more bones and you look down
and you see what looks to be
a silver disc-like object about that wide.
Oh shit. With a central orb.
We've seen this before.
With these four coiled crystals
that are wedged in the side.
We should break it, right?
We need to leave these?
I can't remember what they did.
Yeah, we break it.
Okay, I'll bring it up.
That doesn't close the rift, though, right?
I think it does, actually.
Make a perception check for me.
I'm nowhere near there.
No, no, no, for your cast.
Oh, for me, oh, for my cast, got it.
Uh-oh. Oh no.
Oh no.
16.
16, okay.
That turtle jellyfish,
in the time that it's taken for you guys to come down here
and set up the ritual and do the passing
and searching over this here,
this little jelly emerges and Frumpkin sees it
and it vanishes from the chamber.
Oh no.
I think we have to destroy this thing.
I'm going to tell you to come out and bring it out
and we're going to destroy it.
Here, here, let me throw it to Caleb.
He's terrible at Frisbee.
He'll miss it, it'll break.
Let's do it quick.
As you guys turn around the corner there,
you hear this scraping sound
and you glance to the left into the chamber
where the skeletal remains of that giant
that was being eaten when you first arrived are.
Jelly went into that.
Stand up.
Jelly. Oh boy.
Awesome.
We're going to go to break.
Oh!
Jeez.
Why couldn't I have rolled not a one?
I know. Maybe.
It's not your fault.
It happens. It's the name of the game.
It's your fault.
Oh no.
So we'll be back here shortly
and see what this chaos is going to entail here.
Wow.
So we have our Wyrmwood giveaway before we take off.
Tonight's password is bedfellows, one word, bedfellows.
So go ahead and put that into our Twitch chat once.
We're the ones who will be disqualified,
and once again, this is for people in the US and Canada
excluding Quebec because of stupid giveaway laws
but we'll have our winner back here in a few minutes
we'll see you guys then
oh hey there
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Speaking of which, let's get back to the story.
Welcome back.
So before we get back to the game,
we do have our winner of our Twitch giveaway,
which is xGwentherCorpX. which is xGwentherCorpX.
Wow!
xGwentherCorpX, awesome Xbox Live name and or AOL account title.
That is the name of a red wizard from Fae.
That's true. It's awesome. Congratulations. We get our awesome wormwood dice tray,
or the various dice or tiles.
There are tabletop tiles, there we go, that's the title.
My brain, it's been a little scattered here,
but these are the aromatic cedar coming your way.
So get excited.
It's my favorite, it's the cedar.
Keep away mobs!
All righty.
So.
As the large skeletal giant has now risen
from the crafts chamber, the rest of you gathered
up beneath the top in that area.
The two of you turn the corner,
clutching this metallic disc object
that you managed to find in the bottom of the bone pit,
and turn to see this entity.
Take it to the other.
Take it to the bridge!
You're going to stay here?
Smash it.
Oh my god.
I'd like you both to roll initiative.
Oh, wow.
Terrible.
Just run back.
Eight.
11.
Go lie under the charred body of your fellow goblin.
Some saving private Ryan shit. Hell yeah, 100%.
All right.
Does my thing follow the jellyfish now still?
Because we still haven't gotten that one hit.
Jellyfish still
touched by it?
How long has it lasted?
That's a good question. I'll find out while we figure out what's up.
What the hell is the jellyfish? What are you talking about?
The jellyfish.
With an initiative of eight, am I going first, Matt?
You are.
Okay.
11.
There are no jellyfishes in hell.
I just deal with it.
The entity is going first. As it clatters forward, its bone claw snags the stone and scrapes as it
pulls itself. It lurches and almost seems to stumble, its body clattering as the strips of cloth
and skin hang from its exposed bones that are still scraped and mangled from demons that tore into
and pulled apart the innards. It reaches out, grabbing one
of the large pieces of unworked stone, and comes down with a heavy swing towards you, Caduceus.
Oh no! Mr. Kray!
And now, each of you, one giant swing towards both of you. It's both of its attacks.
So it's do not. There's going to be a 19 to hit.
I'm Kenny Dodge!
All righty. That is going to put it at...
27 points of bludgeoning damage.
Reduced to half, so you take 13.
Oh shit, man.
Then it gets Caduceus.
That's your 18.
Fuck, I'm hit.
Yeah, that's going to be a 27 to hit.
Oh, yeah, that hits.
Mr. Clay!
22 points of bludgeoning damage.
As you're both almost knocked off your feet,
you skid to the ground,
and the creature grabs
the stone piece of getting and it picks it up.
It looks like a giant, long brick
that's just bludgeoning you with.
That ends its turn.
Did we hear anything?
Can we hear any commotion?
We're yelling.
We haven't even started.
They're yelling down the hallway.
You guys are all up here as he's finished the dome.
Mr. K!
Can I see from where I'm at?
From where you are now, you hear shouting
and you glance out the side and can see them engage.
So I need you to roll initiative.
Okay, okay.
So right now, all of you guys aren't in this combat round,
but we'll add you to the next combat round.
Beau is going through her notes in the corner.
I'm surrounded by notebooks.
Over here, you mean?
In the dome.
In the dome, yeah.
18, 21.
Fuck yeah.
Oh, fuck yeah.
Oh, fuck yeah.
All right. Everyone else rolling initiative to add to this next round?
Yeah, I'll go. Natural one. That's fitting, since I was caught reading, so six.
15.
All righty.
Better. Caleb?
Oh, sorry. I was thinking about spells, shockingly. 16.
16.
And Fjord, what were you again? You were at 15.
Fitting!
Fitting!
Fitting! In four, what were you again? You were at 15. Fy'ra'n! Fy'ra'n!
I have a question, too.
I had Frumpkin sitting outside the dome
to tell me if anything amiss was happening,
so did Frumpkin see a jellyfish float out of the turtle
and then. Yep.
And let you know that.
So the turtle is just there, not moving?
At this point? The turtle was not visible.
The turtle was thrown into the portal.
Oh, that's right, that's right.
Okay, got it, so it's just a new jellyfish.
You just watch the jellyfish go.
Got it.
Oh!
Thank you, thank you.
I thought it came out of the turtle.
Right, no, the turtle you never saw.
Oh my god.
Where is the turtle now?
Oh, living its best life.
It's a plodmorph, there isn't an actual turtle anymore.
Fuck your turtle, Jesus Christ.
All right, that brings us to that turn.
Nott, no, Caduceus, you're up first.
Okay.
After the impact and the slamming, heavy sounds.
All right, you can talk now.
Yasha, the rest of you are now aware
between Caleb making note that something weird
came out of the portal.
Something weird came out of the portal!
I'm sorry.
Come on, baby!
And the heavy sounds of impact
and screaming down the hallway,
you're all aware that something is wrong.
Oh god.
Be careful.
I'm definitely going to yell. I'm definitely going to yell.
I'm definitely going to do a little yelling of,
help, there's another one and we found a crazy disc again.
And I'm going to, found a crazy disc.
I'm going to cast Ray of Enfeeblement.
Ooh!
Yeah.
Ooh!
Let that come out your portal.
That's a attack.
That was so stupid.
Yeah.
So that's a constitution saving throw, yeah.
Constitution saving throw, or is it a tackle?
Rays usually are.
Constitution saving throw.
Make a ranged spell attack against the target.
So roll that.
That's a 19 plus, god only knows. Yeah, that'll hit.
All right, it's on a hit.
Target only deals half damage with strength attacks
until the spell ends.
Mm-hmm. Great.
So you are concentrating.
I am.
Half damage?
So now it does half damage with the strength attacks.
Woo, that's fucked.
To everything it hits?
With the use of strength.
Nice. It's a big clunky thing.
Yeah, buddy.
Let's burn that spell slot.
I'm going to, it's wearing gauge, so I'm going to,
if I back up five feet, I'm not going to be losing it,
I'm not going to be losing it.
I'm not going to be disengaging with it, am I?
You're gathering at the length of its reach
from weapons you've seen.
If you move five feet away, you're still within its reach.
Oh, okay, so I'm going to back away five feet
so that people can actually hopefully see what's up.
You got it.
That finishes your go?
Yeah. Nott, you're up.
With one hand, I will hold up the disc.
The other hand, I will hold up the disc. With the other hand, I will draw my pistol and I will fire at
the giant through the disc.
Okay.
Oh shit.
Roll damage.
Okay. That's a d10.
Fuck.
Oh, terrible. Seven points of damage.
Seven points of damage, and then roll an attack with disadvantage against the giant.
Okay. 13 is the lower. 18 to hit.
Still hits. Roll damage against the giant.
Ooh! 11. No, that's a nine. 14 points of damage! 14 points of damage as you
the crystal globe in the center of this device
shatters outward. Whatever sort of mercury-like material
that was originally held within the inside
is just scattered outward with the shards
of broken crystalline glass.
Oh, that's not your skin.
Yeah, that's the coils and the crystals on the sides dim,
and the bullet continues on and blasts
into the skeletal creature.
You can see it hit and splinter
part of the clavicle bone
and elements of its back shoulder blade.
I'm going to say to the giant,
Eldritch Blast.
Then I disengage and run.
Okay.
Five, 10, 15, 20, 25, 30, 35.
I should have, that's okay.
There you go.
The device is predominantly not functional.
Great.
That finishes your go.
It is now back to the top of the round here.
Jester, you're up first.
Sweet.
I'm going to run through the doorway.
Actually, I'm going to run 30 feet, however far that is.
Right there. Got some cotton in your mouth.
You can see the big skeletal giant.
Ah!
I'm going to cast Guiding Bolt at second level.
Guiding Bolt.
Right up the butt, right up the butt.
Yeah.
Now you're playing with portals.
Oh, that's finally a good roll.
Yay, look at that.
27. That definitely hits.
Good roll damage.
There's the 5d6 I was seeing.
Oh, you have a vision striker.
Ooh!
Oh man.
10, 18.
21.
21 points of damage.
Nice!
And then?
She watches part of its pelvic bone just breaks and splinters off
and its leg limps to one side.
Next attack is at advantage against it.
You got it.
Nice.
All right, so that finishes your turn?
All right, it's now the creature's turn.
Poor Mr. Clay!
Do I have any movement left?
No, that's it.
30 feet to get there. Mr. Clay.
The creature comes forward again,
grabs its bludgeoning stone piece in its hand.
You're looking too hot.
Let's see here, hold on.
First, it's going to look down at you
and in your direction, it's going to move. It's actually going to move a little
bit this way into this space to get in the vicinity. As it steps over you, Caduceus, holding
its thing in the air and looking towards both of you and you're glancing over your shoulder, Nott,
you watch as the sutures in the skull split open and shard. You watch as the brain
begins to ooze out of the center of it into the middle of its face and slop onto the ground. Its
head turns to the side and gives this horrible shrieking sound. I need both of you to make
wisdom saving throws for me, please.
12. 12.
12?
13.
Both of you guys succeed.
Oh!
I was not expecting that.
The sense of fear almost fills you, but you've fought one of these before, and it's just a skeleton.
How bad could it be? As it goes, it attempts to bludgeon you twice.
That's fine.
Natural 20. That's fine.
That means crawling up with a skull.
Natural 20.
I cancel that.
Can you cancel it on other people
or against you as well? That's a good question.
Double check that, just to be sure.
Second attack is going to be at 22 to hit.
Hold on, is that with a half damage?
22 to hit, I haven't rolled damage yet.
22 to hit definitely hits, but hold on one second.
Any creature you can see within 30 feet
suffers a critical hit.
That would be yourself, you can, yeah?
Yeah, let's undo that.
Okay, so straight damage?
That is the best feature ever.
And then that straight damage halved, I believe.
Correct.
I know I can do it so many times, too. How many times?
Five times per long rest.
Oh my god.
As long as I can see what's happening within 30 feet.
Wow, if only we had that when Mollymott was around.
22 points of bludgeoning damage.
Hal to take 11 points.
That's with his strength modifier lowered?
Correct.
And he takes half damage for that.
Concent concentration check.
With advantage.
Yes, because you have War Caster.
Seven. Thank god. So that's a concentration check or save?
This is a save.
20.
Yeah, you're fine. Second strike, attempts to bludgeon you again. It's going to be 20 to hit?
That hits.
Okay.
Rolling well.
Ooh, you've got a pretty background. 18 points of bludgeoning damage. 20 to hit? That hits. Okay. Rolling wow.
Ooh, you got a pretty background. 18 points of lightning damage reduced to nine.
So you take nine points,
go make another concentration check.
Mm-hmm.
That is a pretty good one.
What's your old boy standard?
Get a base.
18.
Yeah, so you maintain concentration on that.
That ends its turn.
It seems frustrated by the enrave and feeblement,
and it's attempting to remove the current issue.
All right, that brings us now to the next round.
Yasha, you're up.
Okay, so I will start running towards them.
Run with the light.
15, 20, 25, 30, 35, 40.
And then I'll dash for the rest of my movement. All 30, 35, 40. Then I'll dash for the rest of my move.
All right.
35, 40.
Hello, Yasha.
Not quite in range yet.
Hello.
Hi.
Hi.
I just say hello, and that's the end of my turn.
Okay, there you go.
Proper Yasha greeting.
Finishing that, it goes to Caleb.
Hello.
She's so fucking polite.
All of the noise down below,
plus that little teleporting jellyfish,
I know what's going on.
I just walk down the stairs, the dome vanishes,
and I would like to go where Yasha was standing
so I can see down the hall.
So back, yeah, into that spot.
And I'm pulling the catmint out of my pocket
and weaving my fingers here and muttering,
and I cast
Cat's Ire and the giant cat's claw appears right in front of the giant's face.
Cat's Ire is what level?
Fifth. I have one fifth. Didn't we sleep before we came in here?
No.
We didn't? Then I don't do that.
Well, no, you cast it when you were at the...
Earlier, at the fort.
Earlier, that's right, yeah, at the fort, so you would have it back.
So I do have it.
Oh, oh, oh, can you move your chair? Haters, haters, haters. No, I's right, yeah, at the fort. So you would have it back. So I do have it.
Oh, oh, oh, can you move it?
Haters, haters, haters.
No, I was trying to clarify.
I was confused.
I'm a hero lover.
Did we see it here?
Not in here.
Not yet.
No, but you did have a nice rest before.
That's right.
So you're putting it where?
Right in front of the giant's face,
and I'm going to 120 feet.
Yeah, easy enough.
And I'm going to slash it in the face.
Go for it.
Okay. We, easy enough. And I'm going to slash it in the face. Go for it. Okay.
Okay, 48, one, two, three, four.
Well, average.
13, 14, 15 of slashing damage to its face.
All righty.
And that is the end of my turn.
All right, and in Gallop's turn,
he brings this two forward and then Caduceus, you're undead.
Right, I will use my movement to get him down 30 feet.
30 if you want to get there.
Do I have visual on?
You do, it does have half cover
at that point there, unfortunately.
Son of a bitch.
Unless you want to just leap down
and try and get there.
Yeah.
All right, make an acrobatics check for me.
In the water.
Natural 20.
Oh shit!
Three-point landing.
Finally.
There you go.
Can't be bad at it.
Landing right behind Caleb.
Five foot drop.
Yep.
Pause as a goose. You see that? It was a little higher than that, but yeah. Right behind Caleb. Fun for drop. Yep. I was like,.
You see that?
It was a little higher than that, but yeah.
Butterswam!
All right, roll two attacks.
23.
Hits. And you get advantage.
Oh, I do?
Yeah, because the next person that hits.
Awesome, I'd fuck that one.
And the second one. Awesome, that fucked that one. The second one is,
what the fuck?
What the fuck?
28 to hit.
28 to hit, all right, that was both hit.
Good roll damage.
Great.
So many ones over here.
Oh, 15 points, a bell drop on the first.
That was a good one.
And 12 points on the second.
Woo-hoo!
Nice.
Yee-haw!
Whale hail! Whale hail.
Whale hail.
You watch as the green glow of the Eldritch Energy
comes rocketing through the hallway.
As it does, one slams into its left elbow,
and you watch as the bone splinters,
and part of it hangs almost semi-useless.
The other one hits the shoulder and splinter of bone.
You watch the left arm of the skeletal giant
is just destroyed and clatters to the ground
in an explosion of bone shards.
Hey, the club is in the left arm,
so does the club fall off?
The wildest ride in the cold ground, man.
Heal the rift.
Esht, your kidney is exposed.
That finishes your go, Caduceus, you're up.
It's not me, it's my SLR.
I am going to just do an old-fashioned Sacred Flame attack.
I'm also a Sacred Flame attack.
Does it get any concentration?
Saving time, try and reduce the effect.
Which it makes, natural 19.
So it is no longer in effect.
Oh, that's nice.
In that case, I'm going to cast Bane on him instead.
Ooh, I love when you use Bane, baby.
That's a charisma save.
That is.
Oh, you think you're probably.
That's going to be a 13.
Nope.
So that's a d4 against attacks and saves.
What is wrong with us tonight?
What?
It's been a long week.
And a small fry?
And with that, I'm going to turn invisible.
Ooh, you can do that? Oh, yes.
Yeah, you can.
Bane and you are invisible.
I'm going to move still.
I'm not going to break. I'm not going to leave his point,
but I'm going to move further away and change my,
get like, where do you want to go?
Like here.
Yeah, I want to be right behind him.
I want to be, yeah, like he'll have to,
I want to help flank.
You got it.
All right.
That finishes your turn.
Uh, yeah, because I can't bonus action heal, can I?
Not if you cast Bane.
Okay, never mind.
All right, that brings us to Nott. What are you doing, bud?
I will continue to run away, and as I run, I will fire a shot of the crossbow,
Tinkertop Bolt Blaster at it.
Go for it.
12 plus 10 is 22.
22 hits.
Is that sneak attack?
Currently, no, because none of your friends are engaged with it.
Caduceus has got a combat range.
I'm still in combat range with it, aren't I?
You're within its combat range, but it is not within your combat range.
Does the claw on its face count?
It is not technically an ally. It is this other.
11.
That'll be 11 points anyway.
11 points of damage, all righty.
I'll keep running.
Are you disengaging?
Was I in combat range?
Yeah. You were in its combat range.
Oh boy, then yes, I will bonus action disengage
and keep running.
30, 35, that's your movement there.
Charge me out of the hallway.
Serpentine, serpentine.
Goodbye.
Goodbye.
All righty.
That finish your turn now?
That's it, that's all I got.
Beau, you're up. Jester, you're on deck.
So, I'm real far away.
No more ranged stuff.
I think these guys got it.
So I'm going to get up and I'm going to walk down the stairs
with all of my notebooks.
I'm going to go next to Caleb and I'm going,
Caleb, Caleb, all these rifts are coming through the...
All these rifts are coming through the abyss.
I'm wondering if there's a mass invasion
that we should actually be.
What the fuck are you doing?
They've got it.
So look, I think if we triangulate,
and then that's my turn.
Geigenbold.
All righty, go for it. 12.
12.
Oh, y'all, y'all, y'all, y'all.
Shhh.
Explodes in the distance on the far wall
of the fortress. Jail's getting full.
Yep, yeah, the jail's real full tonight.
I'm sorry.
Do you want to move or stay put?
Fuck that, I'm staying right where I fucking am.
There you fucking go.
Help.
All right. Help.
That brings us to...
Trying.
You're invisible. You're invisible.
We're assuming they can't see, but yeah.
All righty. His brain's crawled out of his head.
Yeah, I just, yeah, okay.
I'm a little worried about some stuff.
How high is the ceiling in this cave?
This cave, it depends.
In the middle of the hallway, it's about 25 feet.
In certain chambers in here, it's about 25 feet.
In certain chambers in here, it's about 30 or 35, depending.
It's rough, it's not very well cut on the ceiling, so.
It's...
Yeah, no, it has no idea where Caduceus is.
Oh, that's nice!
It's like, thank god.
Instead, you're going to go ahead and turn.
I'm hoping.
Up to here.
It is going to go ahead and it's home.
Then we got to attack you twice.
Does he get an attack of opportunity with the goodies?
Probably not.
No, it does not have the reaction.
I'm holding mine anyways.
Well, you weren't even melee with it.
Oh, that's right. Never mind.
Two attacks against you.
Okay. It's an astromech team.
Oh, boy!
What are you doing, minus four?
Minus four.
Oh, minus d4?
It doesn't matter, the skill's going to hit.
Okay, minus one.
So yeah.
We got a little ice here.
That would be a 26.
Okay.
And the second attack is going to be a 18?
All right. Oh yeah. It's going to be a 18? Mm-hmm.
All right. Oh yeah.
So as it comes down with you, you are not raging,
because you did not do that last time in combat.
The first hit.
Damn it, I'm a dumb dumb.
Getting you back in the shot.
20 points of bludgeoning damage.
Okay.
Right across the side of the face and shoulders.
You get pushed up against the rocks,
and then it comes down and it's going to try
and jam it like a brick into your face.
Okay.
A brick that's the size of your body.
Sure.
Yep, okay.
That's, ooh.
Mm.
29 points of bludgeoning damage.
Okay.
Woo.
That's just like, and then you guys watch as Yasha gets jammed to the ground,
her arms being thrown up from the impact
before she pushes back up
and shoves this large piece of partially carved stone
off her body, blood pouring down the back of the shoulder.
She's still holding Magician's Judge at the side.
I didn't do it.
I even have it to remember I didn't do it.
That's okay.
It's going to go ahead and also, after doing that
and looking towards you, the rest of its skull
peels open and from the inside, the rest of its brain
slops onto the ground and splatters.
Oh no.
On the inside, you can see this slightly decomposed
brain stem that sits there and quivers
and shakes.
Oh! Fuck, Matt!
That's awesome.
This is some dental eligibility.
Did you already make a save against this creature in the last battle?
The fear?
I don't know if I did.
They were all clumped together.
No, she did not.
Make a wisdom saving throw for me, if you don't mind if I did. They were all clumped together. No, she did not.
Make a wisdom saving throw for me, if you don't mind.
Okay, okay.
I feel like I have a special for that.
Are you immune to fear?
No.
I don't think so, but I feel like I just read that I have
some sort of immune to the special, so it's what it is.
No, that's berserker.
Balls of anus.
Balls of anus?
That's the possessive balls.
11.
No! Unfortunately.
Don't put a circle on me!
The terrible image before you
of the head cracking open, the brain splattering,
catching you after the pain you suffered
and seeing this weird tendril stem going
out in your direction.
This dark, cold fear grips you on the inside of your heart
and your first instinct is just to run.
All right, that finishes its turn.
Yasha, you're up.
Ah!
You can't move closer to it.
I can't move closer to it.
I would like to rage.
Okay. What about Jett?
And...
Do you shake off of being raged?
I don't know, you're just...
That's what a berserker can do.
I would like to rage and I would like to maybe...
I'm going to see if this fucking works.
I am going to...
Because I'm very scared,
I'm going to out my necrotic shroud.
Oh, get it!
And scare him back.
Okay, interesting.
Good call. Limited people around, good call.
So, frightened instinct, you release your giant skeletal black necrotic wings that span out to
both sides of you, the entirety of the center chamber, the light
grows darker. You seem to absorb the light in the vicinity. After you finish that and try and stay
on your ground, the fear still grips your heart and the creature goes.
Nothing.
Doesn't seem to affect it, unfortunately.
He's immune.
Okay. Well, once on your turn, you're going to have one attack or spell deal nine points of
extra necrotic damage to one target. Can I add that the next time I attack? Once on your turn, you're going to have one attack or spell deal nine points of extra
necrotic damage to one target. So can I add that the next time I attack?
If I can shrug off the fear. Correct.
Okay.
That ends your turn?
Yes.
All right.
I did so much.
I get another save?
Come on. Come on.
Make a wisdom save.
Big money.
14.
14.
Hey!
Okay.
I'm scared.
So your wings are out, you're like,
you've taken a few heavy hits,
and it's now just looking at you.
It's open, skull torn, its jaw dangling,
the tongue just lulling down.
Actually, there wouldn't be a tongue,
because most of its flesh got eaten,
so it's just this open, broken skull.
Just a tongue.
And a little brain stab.
A little brain stab going.
All right, finishing that, Caleb, you're up.
Okay, so for our bonus action, the claw is going to rake down the giant's face again.
Go for it.
Caleb, look at this diagram that I have, though.
14, that is 15 points of damage.
Did you roll to hit?
Oh, I didn't roll to hit, that is 15 points of damage. You rolled a hit?
Oh, I didn't roll a hit, I'm sorry.
11 plus, thank you, is 20.
20 hits, yeah, so 15 points.
Yeah, and for my action.
As each of these hunks are taken,
you can see bits of the giant,
or the bone continuing to break and splinter.
It's looking hurt.
For my action, I am throwing a fireball here.
Nice! Okay.
Oh boy.
So like,
yeah.
Oh boy.
Are you hiding? Are you there?
Are you going to hit Caduceus?
If it's high enough, it's only going to hit him.
It's a 20-foot radius and the hull's about 25 feet high. There is a way, yeah, you can throw it
and hit. You don't know where Caduceus is, because Caduceus is invisible. I will say make a
perception check for me. Please. Pretty please.
17. 17. I will say, knowing where Caduceus was, and... you're too far away.
He was around here, which is why I aimed up there.
He was over here. You just saw him turn invisible? I'll put it this way. Roll a d6. On a one to three, I haven't seen it yet, on a one to three,
you hit Caduceus. On a four to six?
I don't hit him.
Yes!
Five, nice! Okay.
So in a moment of going,
hoping that Caduceus was able to get himself out of the way,
you launch the fireball.
The explosion rocks the far end of the cavern,
blasting into the side of the giant's face.
That's good.
Does he have to roll to save?
He does. Negative d4.
Yeah, it won't even matter.
Roll a natural three, minus one.
25 total fire damage.
25 points of fire damage. Kill it.
How do you want to do this?
Yeah!
The claw will just grab it by the face
and drag it around, looking at that wall, and the last thing
it sees as its head gets yanked is.
You guys watch as there's a blast of light and that flash of fire and explosion. You can see the
silhouette of the giant skeleton before it just scatters into hundreds of bone shards that are
thrown against the rocks.
You can hear them all scatter and toss
and skip across the stones of the hallway.
Yasha, it blasts into you
and you have to squint and pull back.
Even Jester and Nott back here,
you can see bits and pieces of blackened bone
rock it into the back of your head and shoulders.
But the giant is no more.
I just feel like this can't be a coincidence,
you know what I'm saying?
I feel like we should talk about this, all right?
I hear there's the jellyfishes.
Ah!
Oh, the jellyfish is alive.
Yeah.
Hi, everybody.
How are you, jellyfish?
I love it so much.
Caleb? Yeah.
Is that your turn? Yeah.
All right, that brings us to four.
Yeah.
Does the bane carry onto the jellyfish?
Technically, the bane was cast on the physical body
of the jellyfish. Must be friends.
That's fair.
Can I run around the pond
towards where Jester is?
Okay.
Right there? Yep.
Oh, hi, Fjord.
Hey, Jester.
It was a blast!
All right, go ahead.
Do I still have an edge on these?
No.
I'll go blast.
I'll go blast.
Ooh, 28.
That hits. Nice.
Second round. I'll eat your silver.
15.
15 also hits. Oh, great, okay.
Yeah, I'll eat your silver on the show,
just to do that joke.
That's cocked.
That's less.
Go, but blast.
That's nine points of force damage.
And eight points of force damage.
17.
How do you want to do this?
Yay!
I look over at Jester.
As it's like.
No look.
Oh, nice.
All you see as he looks at you is.
Gross!
Oh, that's so gross. Killed a jellyfish.
That was gross.
Thanks, Fjord. Yeah, no problem.
Caduceus!
That was gross, Fjord.
He's okay.
What? Wow.
I just seen it. Is this an invisible outline with splatter on it?
You look over in the area and you can see
this Caduceus form that's invisible,
but covered in semi-translucent blue goo.
And then it appears in the space.
Oh, sorry, man.
It's a weird analogy for your romance
considering the context. You guys, we really need
to take a rest here.
How do we do that?
They can still attack us, it seems.
Maybe we just all go under the dome
and then if anything comes up,
we just deal with it after we take a seat.
Yeah, the dome's gone.
What?
Yeah, it's gone.
I run back upstairs and look to see if I see the rift.
Make perception check.
Oh yeah, because I broke the disk.
What the why?
Seven, but I can see a hole in the ceiling, right?
You glance where you saw it earlier
and it takes you a while to check it, essentially.
During that time, while you're looking,
Ice checked, yeah.
There's no light up there.
No, the rift is gone.
The rift is gone. The rift is gone.
Oh, the rift's gone.
Okay.
So it does keep it open.
Because of the rift killer!
Oh my gosh.
Wow.
I am going to. This was a crazy side quest.
I am going to cast some light.
I'm going to, and man, I'm going to cast one more.
We're going to heal a little bit.
I'm going to cast some daylight,
and we are going to just thoroughly check this place
one more time, because I'm so tired.
Now, can I see that thing that you shot through?
Yeah, it's a circle.
I compare it to my sketch that I drew,
the notes of the other one that's at the same place.
Make an investigation check.
Your sketch just sucks.
Yeah, your sketch is kind of shit.
It looks like an egg or something.
What is that supposed to be?
Well, it kind of looks like an anus,
but that's not, that's what it looks like.
I did draw a sketch of it.
This is a true story.
Very simple.
I do, too.
I'm going to take ten minutes to do my healing.
Okay.
That's bad.
23.
Who wants a mask to only work really quickly?
This may!
Oh no, I'm good.
I'll take healing.
That's the best Mario impression I've ever heard.
All right.
So anybody who wants to just take a little bit of a...
Yeah, over here.
Yeah, this is... How many people can I do? This is six creatures.
You'll tell us.
So five people. Who needs, you need one, one, two, three, four.
You?
I do. But you, no, I've got the six, so.
Sure. Okay, so everyone gets
six points of healing. Something.
How many? Six.
Six.
Woo!
It's a little bit.
Six, six, six.
Yeah, I'm a little better.
I'm going to use a daylight spell
and try and get a couple people together
and just give this place a thorough once over.
Okay, while that's happening,
you rolled a what on your mischief?
23. 23, all right.
So looking over your sketch and this device that you found,
it's nearly identical in construction.
Other than the fact that the one that you had delivered
was intact, it was not broken
when you handed it over in Asarius.
This one, the centerpiece is shattered outward
and it is not functional.
Also, you notice in one of the coils,
a tiny little swatch of torn fabric.
Ooh, a clue.
Like a very, very nice quality
dark blue wool material.
Who's that? Dark.
About that big.
Who's that?
Foyle.
Fuck a duck.
Who's that, who's that?
My memory's not working.
Who is that, is that your friend?
Is that your spy friend?
No, there's a lot of people who wear blue wool, okay?
Indigo is a very common color.
Is it your spy's friend?
What color does your spy friend wear?
Blue! Blue.
Your friend?
Is it the same color?
He fucking turned cold.
Make an intelligence check.
I mean, it is a uniform. I don't know what.
This is bad.
Natural one.
I take it and I hold it up to my belt.
It's a deeper blue than your belt color.
Ah.
She was innocent the whole time. But there are many shades of blue. You've been out Ah. Shit, we said this the whole time.
But there are many shades of blue.
You've been out in the sun too much,
that shit is faded.
Each dot is possible.
All you know is it's blue wool material.
It is well made.
Based on just the little bit of texture that's there,
it isn't a general or,
this is a very fine thread count.
Caleb, roll a text for me.
All the blue, will you see?
Can I see?
I'm going to feel the swatch. Mm, count. Caleb. I'm going to check all the blue. 300. I'm going to feel the swatch.
Mm, yes, yes.
Would I know the dressmaker or clothing maker?
Yes.
Legally burnish it.
Make a history check.
Mm.
Oh my god.
My Pinterest page says.
Oh, 14.
14.
On the far off land, no, yeah.
You have no idea.
It's a little bit of 20, though.
We need crit roll closets to reverse that.
Yeah.
Hmm.
Does it smell like anything?
It smells like a lot of rotting flesh.
Ooh.
And currently bits of charcoal.
I'm also going to grab the skull
of that little goblin.
Yeah.
Okay.
And put it in my mag, as much of it as I can.
I'm going to get enough of it, too,
and I'm also going to give it a hand.
The skull of the goblin's still intact, yeah.
I'm also going to do the...
Are you getting more of the body, or just?
I'm going to get a bit of it, as much as I can.
I'm also going to hit, just for fun,
I'm just going to Spare the Dying.
Oh no, not Spare the Dying.
What's the one that fridges things?
Where's the fridge?
Oh, the chute.
Oh.
Nook the fridge.
Bag of cold cuts.
Yeah, I have a version of that, hold on.
Oh, Gentle Repose?
Yes.
Do I have that left?
You do.
That's not going to do much for a goblin
that's been burned to shit.
I just don't want it to get any weirder.
Okay, fair enough.
Even though you already cast Decompose on it.
Yeah, it'll hold, and that takes forever.
So you can take just the skull,
at this point, it's burning, you can take most of the corpse.
It's up to you.
I'll take most of it.
Okay, so you have a charred goblin corpse
in your inventory.
What are you doing with that?
You mess around with chemicals and stuff, right?
I do.
And your husband does as well?
Yes, he does.
I mean, could you run some tests
to see what sort of elements or things
this fabric has been around?
What?
Why are you being weird?
What's wrong with you?
I mean, I didn't know if you could tell
what has been around, what other chemicals,
or tested for skin flakes or you know.
I'm going to look for it in the eyes.
Why? You can just ask it, you know.
I'm going to look him in the eyes
and see if he's possessed or something.
Okay, make an insight check.
I see, I see.
Oh, that was a natural throw, Nia.
That was so close. No, that was a natural throw, eh? That was so close.
No, 13.
13.
Now best you can tell, Travis is just being weird.
Okay.
Matthew, what uniforms have we seen
predominantly in the color blue
along our whole year-long journey?
What color was that chair in that room?
You've seen many people wearing blue.
It's a color.
It's a color that many people you've come across
in your life have worn, whether it be capes or pants
or shirts or blouses or dresses.
The fabric, how many people have we seen?
Only Ravenclaw.
The killer is either Beau or Jester.
The plot thickens.
I'll make my way over to a Landspeaker,
Sorna, and say, you know,
I think we're all going to go to sleep for a spell.
I love a good bedtime story.
Mind sharing what you do up in the room
with your mask and stuff?
She looks at you and goes,
Please, grab back to her, I can't shoot.
She's like, Caduceus!
I can't hear him at the whole other end of the thing.
That's true.
Caduceus!
I'll be uno momento.
I'm making you do it.
I'm making you do it.
All right, he brings me over.
All right.
Yeah.
I think everything, I get the feeling
that everything is good.
I think we've taken care of it.
Good, and I sit down against the wall.
I would recommend taking a look around
and making sure that you feel everything is secure now.
I will.
It feels less dangerous.
Is it okay if we may sleep here?
I don't know if we should probably sleep here.
We're a little tired.
Of course. Thank you.
The Landspeaker begins to do her own pass
of the interior and checking and rummaging
through the bone pit, going around the different corners,
rearranging some things that were knocked over
or damaged and back into place.
What if you see the name of this cave husband?
What did they call this place?
They called it the Braan, B-R-A-A-N,
which is the giant for the belly.
I think Caleb and Frumpkin would go back upstairs
and I would begin to re-ritual cast the dome for us.
The Driftglobe is just floating in the room,
lighting the whole place up. Once she's satisfied, I would love if she feels like telling a story or otherwise, because we're
going to be bedding down for a while.
Yeah.
As you guys all gather your things together, closing and locking the front doors to the
interior of the brawn, she goes and gathers some of the bedding arrangements
from the nearby beds and some of the giants
that will no longer be needing them.
And bundles up what is a relatively comfortable series,
batches, small piles of wool and linens and leathers.
Sits and takes some incense and burns
and says a quiet prayer.
You guys take some of the elements of scattered wood
from the outside and build a small fire for warmth.
As the night progresses, you all gather around
to find a much-earned evening of sleep.
The Landspeaker notions to you and
I'll see through the others.
and begins to say,
We are but one in the mightier order of Giantkin,
but for us, it is to be one with the mountains
and let the spirits of the world and nature
guide us in our dreams.
I, as the Landspeaker, guide or attempt to guide.
She looks around like the broken corpses
that you've fought over the past day or so and says,
It was my charge to protect them,
and I had not the vision to see this.
The dreams are mine to interpret,
and that interpretation can take weeks,
months even.
I see now I need to learn to do this
sooner,
for there are images I've had
of things that have come to pass
that I only recognize in hindsight.
If I could have helped and stopped them.
And she kind of gets a little quieter for a minute.
But nevertheless, it is through your aid
that most of us live and have a home to return to.
And this will be remembered.
It is through your wisdom and trust
that you have a home to protect again.
Don't forget that.
The dreams can be hard to discern
when they end, when they begin.
There was a part of me that had hoped
that all of this was but a dream,
that us leaving and walking into
the redwood and fighting the folk
that you represent was in itself a dream,
but I fear that is not something I can wake up from.
So I accept the deaths that we've suffered,
as I accept the deaths that we've caused,
and for that, we are sorry.
I hope in the agreements that we made
that you find this satisfactory.
Landspeaker, can you ask her?
Is it possible, do they have a symbol or anything
that we could take with us so that if we run into any other tribes
or kinsmen,
that they will know we are friends?
Giant kin doesn't work like that.
We keep to our families,
and while we often
dream of the same
threads of history.
There is tension from home to home.
I wish I could help, but I cannot.
We will,
most likely, we will use our best judgment,
but I doubt that we will put forward the details
of what happened here to the people involved. Much like your people, we're not all always
on the same page, and I would feel,
I would hesitate to secure the disposition
of the people who take back those mines, but we will probably tell them that whatever,
whatever numbers that you've lost today
were probably due to us and that you've lost today
were probably due to us and that you ran off into the hills and were never to be seen again,
if any of you survived at all,
so that they do not decide that our word is not enough.
I would rather have them feel that they are
smugly victorious when they are not,
unless you feel that this is too much
of an insult to your pride.
You talk in confusing circles.
I do.
But I appreciate the gesture.
We... That's my name.
People are difficult, and I want you to know
that we may embellish the truth of what happened
to make it seem
perhaps that there was a conflict
and that we were very victorious against you
so that they do not feel threatened
by your existence out in the woods.
Do what you must to keep them from coming here.
Absolutely.
As while my experience
with your smaller clan
has been positive.
I would. It was the exception.
I would agree.
And should they come knocking at our gates once more,
we will not greet them with open arms.
I would hope not.
Hey, Caduceus, could you ask her two things for me?
Yes, of course. One,
does she see any giant eyes in her dreams?
And two, did she ever see anyone, I don't know,
like us, sneak in and maybe deposit this device?
Do you see any giant guys in your dream?
Big guys?
Eyes.
Eyes.
Not that I understood what you said in giant.
Yeah, I relay the information.
I mean, there are many things with eyes.
A piercing eye.
One of our people dreams of eyes
deeply beneath the sea.
The sea I know not much of.
Do you see a kiln where things are forged?
Do you see a pool with animals?
I cannot say I have.
Would there be goblins who would have a reason to turn against you?
Not goblins in these mountains.
But do you have enemies?
We have enemies all around us.
Consistent ones, I suppose.
Clever ones.
You feel this was done to you.
We've had a few encounters with
the bugbears of the west,
those that seem to clamber beneath the Spider Queen,
but not in a decade.
Wow.
Thank you. Thank you for sharing.
What did she say? What did she say?
Bugbears and Spider Queens over a decade.
But that was a long time ago.
Yeah. Yeah, these are...
Should we talk to the, we can't talk to the dead goblin.
Yeah, we can. We can? Sure. Right now? No, right now. We can't talk to the dead goblin. Yeah, we can't.
We can? Sure.
Right now? No, right now.
After we get some spells back.
But yeah, I've got...
We now wake up.
I have some thoughts.
Yeah, maybe the goblin saw somebody
put that disc down there or something.
Or the goblin put the thing down there.
That goblin didn't have any blue clothes on you guys. This is crazy. Well, we burned all the clothes off the goblin put the thing down there. The goblin didn't have any blue clothes on you guys.
This is crazy.
Well, we burned all the clothes off the goblin.
I'll also add that,
where did you find the fabric?
Was it actually in the mechanism?
It was ultimately in the mechanism.
If you can build something like that,
you're not going to be the one to deposit it
in a giant's cave.
You're going to pay some poor goblin.
Someone must have some sort of global reach.
We've now seen these places across the entire continent,
thousands of miles apart.
Well, that's true. Thousands?
Thousands?
Didn't we just see two?
Have we seen more than two? Rifts.
We've closed three rifts, right?
Yes, but you've seen two of these devices.
And two of the devices,
which makes me wonder that first place,
which was on Stillbent,
or not Stillbent.
I keep doing that.
No, where was the first place we closed the rift?
Was it under?
The City of Beasts.
It was Osiris, the City of Beasts.
That's it.
We closed three rifts, though, right?
Two of them were in the same city.
Yeah.
Oh.
I thought we closed one. Yeah, yeah, yeah.
No, No.
Yeah, I know, I feel like there was something,
but yeah, I don't know.
I think Matt would know.
I don't.
Would he?
Oh.
But still.
They were far apart in two different cities.
Two different cities.
So we have a large operation.
Also. Someone's sowing unrest.
Still all creatures coming from the Abyssal Plane.
Yeah.
Different types of abyssal creatures.
So who knows how widely it stretches
on the abyssal side as well.
That's interesting.
Seems like a job for Cobalt's soul.
I have a feeling this is going to get worse, though.
Yeah, maybe.
And if I wanted to invade another realm,
when they were at war would be the perfect time to do it to me.
Everyone's distracted right now, fighting each other.
Do you think it could be your friend?
No, well, she's so caught up in the war.
What would the Cobalt Reserve have to break through the rift?
This could just be creating a problem for the Dynasty.
Keep them distracted. I don't know.
No, I think Beau could be onto something.
Someone could be stirring up the war
to create some sort of big diversion for the master plan.
Yeah, or it could be the Empire here
trying to divert their attention away from the front line,
staying focused.
Could be, or it could just be some sort of
completely random outside third party source as well.
It could. Yeah.
When we took it back to the first time,
we put it in front of Laithir Vassoon,
where he recognized what it did and why.
If there's a second one, we should see
what their reaction is, and if they can shed any more light
on who would create something like this
and how it would be done.
Because they're usually, they said they were remnants
of the old wars, right?
Right.
But this one seems newer.
It seems newer.
From what you've seen, it doesn't appear
to have the signs of age, and it would have to be well over,
or sorry, almost 1,000 years old
for it to have been at least during or pre-calamity.
But is it just arcane means,
or is it the use of duty mancy?
Does any of you about this recognize as duty mancy?
Make an arcana check. Does anyone about this recognize as Doodemancy?
Make an arcana check.
It's worse to put a puzzle together with only a five-piece puzzle with only 50 pieces.
Nine.
Nine?
You have no idea.
You've only had a few run-ins of any sort of Doodemancy,
and you're not certain if any elements of this
are or are not created or run by Dunamis.
May I have a look at it?
I plop it down in the middle of the dome,
and I pull out my book, and I spend some time with it
on my cast to detect magic.
I don't know if there's anything left to it,
but that would tell me the school of magic that it is.
Correct.
There is no more magical essence coming from it.
Then I will just try to.
You did already learn the source.
Conjuration for this, right?
Well, I wasn't there.
Do you still have that vial of that stuff that we collected?
I do.
Because there's black stuff in there.
Is it the same black stuff in there?
Well, I got a vibe off of it.
When we found it, like that kind of magic
that just makes things, just makes things.
I could do what Fjord suggested.
Take the piece of fabric, the broken disk,
put it on the tripod and pour the juice all over it,
and just see what happens.
Let's sleep outside the box.
Should we sleep before we do that?
Let's sleep.
Let's sleep on it.
Let's head back.
Did we recognize if the Dunamran
is the same? Will you ask the
land seeker speaker which one of these stone beds
is the most comfortable?
I think you want to sleep in the dome, though.
Okay, I just want to lay down somewhere.
Let's go to sleep in here, it's nice.
Let's go to sleep in here.
Color file. Okay.
He'll rest for the night.
Okay, what are you guys doing?
What are you trying to find out?
There was a black mercurial liquid
inside the disk, right?
It was under the orb, yeah.
It got shattered when he shot through it.
Yeah.
Is there still a little bit of that in there?
No, I mean, there's nothing in the device.
It was shattered outward from a pistol blast.
Why don't you and I take the stay up?
All right.
All right, we're going to sleep.
We take the first watch?
Sure, sure, sure.
I set the vial down.
I've been putting this off.
Okay.
The rest of you guys rest.
Sorna's going to go ahead and head up
into the seeing chamber and meditate.
Every time I mean to spend some time with this,
we get distracted by other things.
I will use my spell book to cast Identify,
finally, on this vial.
On the vial? Yeah.
Okay.
Oh!
Why didn't we do that before? We've had this forever.
I didn't take a long time.
I'm just reading, everybody, I'm just reading.
Hey, I'm sleeping, I can't bug you about it right now.
Duh.
I'll color up with Yasha.
I'm uncomfortable, though.
I'm not my folk over here.
All right. This is very much like
they somehow did it, they somehow
pulled the possibility out of
the Doge's Ahedron when it is in here.
That sounds right. Slightly more potent.
That's what Yeza was saying, yeah.
More potent, though.
What?
It's a lock potion.
I wonder if we have robbed them
of the ability to do this anymore,
or if they have the others that are missing.
Probably.
And why break it down have the others that are missing, probably.
And why break it down to a singular potion
and not leave it in its form? Well, I don't think it was meant to be singular.
I think they are trying to...
Farm it.
Yeah, take golden eggs from the goose, you know?
So, do you want to take a walk,
see if we can find any more of this black liquid,
and see if it's the same shit?
Take a walk in this building?
Yeah, see if any of this black liquid
that was in this thing shattered and hit the ground.
If I do that, we don't want to fall.
Oh, you want me to go look?
You want to go with my cat?
Yeah, yeah, yeah.
Okay, make an investigation check for me.
This is going to be a really high DC.
I know, I know it is.
This is some forensic shit right here.
For blood splinters.
I assist Frumpkin, looking.
This is an investigation check, Frumpkin.
I have a very high investigation.
No, Frumpkin.
But it's my brain.
No, but. I'll. Donkin. But it's my brain.
No, but.
Okay.
I'll.
No, don't worry about it.
Leave it.
There are limitations to your familiarity.
Straight roll.
Fuck.
10.
10.
You spend a good hour trying to search.
So much blood and gore.
Yep, there's a lot of materials around here
and there's no way of knowing what is what, so.
Okay, I'll go back in the house.
Meow.
Meow.
You do hear a rumble.
Some of you out of your sleep a moment.
Deep in the earth?
Rain.
Oh.
Kill it.
Thunder in the distance, rolling through the valley nearby.
A thunderstorm has arrived.
You've seen the clouds slowly gathering,
and now the storm is here.
I turn over, look over at a sleeping Yasha in the dome,
stop believing.
Nott is cuddled up and folded into Yasha's brawny arms.
She's asleep.
Well, I guess we should eventually get some rest as well.
We're fine till morning. Frumpkin, you stay up, okay?
And you wake me up if anything goes wrong.
Good night, Beauregard.
I'll just read a little bit more.
Caleb lays his head into the crook of Nott's
knee and goes to sleep.
I stay up for another one, two, three,
starts to bleed, hours.
Exhaustion.
And I just, scribbling notes,
going through everything that I had written,
thinking, looking at the swatch,
comparing the swatch to other parts of my uniform,
putting it away, no one sees this.
Yeah.
Frumpkin sees it, though.
I remember. Beau. You hear me sees it, but. I agree.
Oh.
Mm-hmm.
What, what, what?
Hey. I need to sleep?
Uh, yeah, yeah, yeah, yeah.
I know. You're just bracing mind,
you know?
Yeah.
Yeah. Come over here.
I'll give you a massage.
Calm down, go to sleep.
Rub my back a little? And rub her back a little bit so it'll help you a massage. Calm down, go to sleep. Rub my back a little?
Rub her back a little bit
so it helps her fall asleep. Okay.
I pull away everything, hide everything, and let her sleep.
Just because one of those massages, it fucking hurts.
No, I'm being very calm about it.
The muscles are radiating, how it going to hurt?
Yeah.
Everyone says I give really good massage.
Who's good?
Oh my god.
Before blushing damage.
Yasha.
Immediately red.
In your exhaustion,
Yes.
the darkness comes comfortably
as nights rest and evenings rest.
Though you don't awaken, you can feel the thunder.
You can feel it roll and vibrate through your body.
With each impact,
there's a flash of light behind your eyes,
like a heartbeat of a dull blue glow. A deafening blast of thunder shakes your eyes awake,
and you are soaked, standing on the precipice of a mountain.
You can see the heavy clouds before you,
with slight little breaches between,
where moonlight and stars are briefly visible
before they are consumed once more by the storm.
Arcs of lightning shoot across the Xhorhas sky.
You're cold, shivering, your hair matted over your face,
your eyes barely peeking through.
Through another arc, you think you see
an arm
through the clouds,
and it's gone.
Another flash of light, and you see
what looks like a humanoid form
reaching from the storm towards you.
Your instinct is to turn and run,
but you watch as the head turns.
You see the flash of light and it's gone.
You sense a presence behind you.
What do you do?
I turn around and walk towards it.
You turn around from the space where you're standing
and the opposite side of this mountain range Walk towards it. You turn around from the space where you're standing,
and the opposite side of this mountain range
is just bodies, corpses littered and stretched out
before you, dozens and dozens of them.
You can't see their faces.
You just see folded arms and legs, wounds,
and there, standing behind you, is a shaded figure.
The flash of light behind you
emanates and briefly frames the face you see.
A familiar male figure,
his curved horns back from the front,
his wings folded over his shoulders,
his sly, grinning yellow eyes peering at you.
He just looks, shakes his head and walks away.
Do I recognize any of the bodies?
Anything in the bodies?
Is anything about it familiar to me?
You go towards the bodies?
Yeah.
Make a wisdom saving throw.
Saving throw?
Oh, that's good.
Ah, come on.
What's, see what's happening?
It's landing on the corner.
There you go, okay.
He has a crazy little die.
It's a crazy die.
15.
15.
This figure that is familiar to you,
but you don't know why or where,
causes something in your heart to freeze,
and you feel the fear welling up in your throat,
this heavy lump that's making it hard to swallow,
and you try and take a step,
and you have to force yourself to move.
You take another step,
and you go towards one of the bodies,
and you turn it over,
and it's Mollymauk.
Ooh!
You go look to the left, and you look,
and there's Jester.
Oh.
You look past that and you see Caleb.
You start to look around and everybody
is somebody who's crossed your path.
Somebody you've let in.
You glance up and that figure just keeps walking away,
shaking his head.
You wake up as the heavy thunder rolls through the hall.
Nott, you shake awake a little bit.
What are you doing?
You okay? Is anyone else awake?
You okay? I am quietly awake.
Jester's awake technically, too.
What happened? What are you?
What's going on? What'd you do?
I had a very bad dream.
Do you want some liquor?
Do you want to talk about it?
No.
Do you want a massage?
Very hard.
Uh, I think I'm okay.
Is it a dream you've had before?
Is it like one of Fjord's dreams that keep coming?
I do keep having dreams, but sometimes they feel like
they're very real or familiar.
I don't know if...
They make me very scared.
Was it about somebody you knew?
Yes.
Yes.
Well, do you think it's something,
sometimes dreams can be like a premonition,
something in your future,
or it could be something in your past?
Did it feel like a past or a future?
Well, sometimes they're both,
but this one felt like this was definitely not in the past.
And I'm hoping that it's not in the future.
Tell us about it. What happened?
We're good listeners.
And also, you've woken us up.
I was already awake. Don't worry about it.
Oh.
I think I've done something very bad.
What do you mean? I think I've done something very bad. What do you mean?
I think I've done something very bad
and I don't remember.
You don't remember?
Well.
Is this about when you left your village?
I don't know. I'm left your village? I don't know.
I'm very confused.
What does the Lord require of thee?
Are you asleep?
No.
It's raining and there's lightning and thunder.
Someone's trying to send you a message.
That's not a very positive message.
That all depends on interpretation.
What does the Lord require of me?
Thunder and lightning.
That's how I'd talk to you if I were a Storm Lord.
Is this storm just for you, Yasha?
I don't think so.
But if it is,
I saw a...
Just say it.
Whatever it is, I'm sure it's fine.
We can handle it.
I saw a lot of
dead bodies, and
I saw
Mollymauk.
Mm.
And a lot of
other people that I've known.
That's very sad, Yasha.
That's super fucked up.
Maybe it's because we just fought a bunch of undead things, you know?
Maybe you're just trying to process it.
It could be. It might be something that is just...
Do you think that maybe you're doing something right or wrong?
I don't know, I think that's, I...
Was it a warning? Was it a punishment?
I feel like every time I have it, it's very scary, and I...
It feels like I've caused something.
Do you ever talk to the Stormlord and say,
hey, what are you trying to tell me?
Jester talks to her god all the time.
I could try. I never really have.
But I think
you both have very different relationships with your gods.
And it feels
much more personal,
and I feel like with me, it's, I've...
I'm not scared of a lot of things,
but I'm a little bit scared of him.
Really?
But maybe that's just because.
But do you worship him?
Well, I think he just,
he pulled me out of something and saved my life,
so I feel like I owe him that.
Mm.
Well, he seems to be paying a lot of attention to you.
Yeah.
I think I should maybe try to have some conversations.
Yeah, next time you have a dream,
maybe you should just plan what you're going to say now.
Okay. So you know.
Yeah.
Like, what's your opener?
You got to have a strong opener.
Uh.
What do you want with me?
Okay.
Why are you being so creepy?
Just be nice, okay?
Yeah. Too loud, too loud.
Just kidding.
What if, Yasha, what if it's raining right now,
it's just stormy, what if we go outside
and we yell up at the sky right now
and you can just like,
just let it out.
He might hear you.
He might hear you if he's part of the storm or something.
Just be nice to me. I just want to, you silly. He might hear you if he's part of the storm or something. Yeah? Just be nice to me.
I just want to, you know.
Respect me!
Yeah.
I'm here for you. Respect me.
Witness me. Yeah.
Why are you doing this to me?
Yeah. Yeah.
Yeah, okay, well, I'll think about it.
If you guys want to sleep, I can take a watch or, you know.
Are you going to go out and scream at the sky?
If you do it, we'll just go with you just to be safe.
Just to watch. Yeah, okay.
Yeah, should we go?
Okay, yeah. Sure.
Okay.
You could just go scream at the sky.
It's going to be really cool.
I'll say, actually, it's a pretty good idea,
although I will say that I tend to have better luck
finding what I need to know if I'm somewhere quiet and alone.
As much as I appreciate company.
Yeah, but you're like a garden god.
She's the storm god, right?
What if what she needs is more people screaming?
What if we just all start screaming?
Like screaming like thunder.
Yeah!
Ugh.
We could try it.
Yeah, and then we'll run back inside really fast,
because there could be things around that could attack us.
Sure.
I don't know how this works, so I am learning.
Try it.
I'm definitely learning from this.
Try it.
We'll just step right outside the door down here.
Okay.
Caleb's cat creepily watches them.
Oh dear.
So you.
Is it still storming outside?
Oh yeah, very much so.
Oh!
Oh, there are storm sound effects happening.
Oh, Yasha, it's a really storm here?
Okay, I'm going to step forward just a little bit,
and you know, just so it doesn't scare him off if you're all here. Can you do something Okay, I'm going to step forward just a little bit and
you know, just so it doesn't scare him off if you're all here. Can you do something
to help her?
Give her bravery or something?
Can't you do, you're out of spells, aren't you?
I've got a first level left.
I'm going to just Bless you.
I'm just going to cast Bless on you.
Okay, okay. Just go, that's useful.
Okay. Just go, that's useful. Okay.
I will step out, just so I still see them,
but far enough away where I feel like I have some privacy.
So you step beyond the exterior of the fortress.
There's the courtyard and this little niche
in the mountain range.
The other side of the mountain,
as a descending V for your view before you,
you head out into the mountain pass,
looking out over all of Xhorhas.
You'd have to walk quite a few hundred feet
to get out even into the mountain pass.
Do you go that way?
Yes.
Okay.
You walk out there, cold rain drenching you
in an eerily familiar way.
It causes you to feel a little bit of a
crawling nervousness in your belly
as you now begin to sensorially recall.
Like I have no.
The sensory recall of the dream
you have just woken up from,
you feel the cold rain water
soaking into all of your outfit in the back.
You step out onto the mountain pass,
you glance over your shoulder,
and you can just barely see the silhouettes of Jester
and Nott in the doorway.
You see our...
You go ahead and turn around.
You can now see, barely,
the open, northward-barbed fields
of this side of Xhorhas.
The faint edges of the Vermaloc forest below you,
the wild wood.
You can just in the distance see faint sparkles of light
that represent Rosohna, Gordranas,
the capital of the Kryn Dynasty.
Every few moments,
arcs of light that spiral across the sky
and through the clouds, some down into,
and tend to be focused towards the barbed fields
to the north.
What do you do?
Hello?
I don't quite know how to do this,
but I'm trying to learn.
I feel, and I know that you are trying to communicate with me,
but I'm very confused.
I don't know what these dreams mean.
And I'm feeling scared,
but I want to be an instrument for you.
but I want to be an instrument for you.
And you quite literally saved me
and I want to do what I can
and do whatever work that needs to be done.
Are you there?
I don't know if this is the right thing that I'm doing.
I feel like I'm talking to nothing. Are you there? I don't know if this is the right thing that I'm doing. I feel like I'm talking to nothing.
Are you there?
You stand there for a moment
and see the flashes of light.
I think I'm...
I think I'm most scared because I feel like I did something bad.
And I don't remember what it is.
But I think I'm most nervous about what is to come,
and if I will continue hurting people.
And maybe that's what you've come to help me with. There's no response.
Well,
I will continue to follow.
I will look for signs,
because I think that's what you're supposed to do.
I know Jester draws things and draws dicks on things,
but that doesn't feel right.
I doodle a dick on the ground.
That might be something different.
I think I'll sit out here tonight.
Just in case you come back.
You stay out here. I'm going to stay outside.
Okay.
You guys.
Is she coming back?
You watch Yasha sit down and lay against the side of the mountain.
Maybe we should sleep, you know, near.
Okay. Just in case
something happens.
Okay. Yeah.
Find a little nook to suck.
Yeah, under some leaves to try to keep dry.
Eventually, you guys come to find,
because the two of you can give each other work,
you manage to find some sleep, as do you.
You're used to the rugged, uncomfortable spaces
of Xhorhasen living in the Iothium Orleans
is not a comfortable place,
in comparison to where you've been with these people.
But sleep comes to you.
In that sleep, your wrists get cold.
Left out the rest of your body, just the wrists.
You try and move your body position,
and you glance down and you see
irons on your wrist. You have your withered wings draped over each of your shoulders. You look forward and all you see is the storm,
just roiling clouds.
In the next flash of light, you see the clouds part
into two pale glowing eyes open before me.
You're there.
Please.
Please talk to me.
You see no mouth, but with the next roll of thunder, you hear beneath it this brimming, bassy voice,
familiar from some of the visions
in the past you've experienced.
It says,
You are still a shackled child.
I know.
Some reasons I know why.
But other reasons I do not.
Have I done something terrible?
We've all done terrible things.
These visions that you're giving me,
where I see my friends,
I don't know what that means.
You have done terrible things.
And you are capable of doing terrible things.
Your strength is still not wholly your own.
You are still shackled, child.
Fight against them.
Don't let the iron be your strength.
How do I fight against it? Struggle.
Push.
Okay.
Struggle. Oh.
Push.
I look down and I try to start pulling it apart.
You're pulling and pulling at those chains.
Make a strength saving throw.
Oh!
Oh my god, oh my god.
Break the chains!
Okay.
Strength saving throw.
Saving throw? Yeah.
Okay.
22. Ooh!
The chains grow taut, still freezing against your wrists.
You pull and you pull, and you can hear
the squeaking of iron tensing.
I start screaming and pulling as much as I can.
You pull and you yell into the storm,
the rain smashing into your face, filling your mouth.
You scream and you tense in anger as the storm rolls,
the lightning flashing heavier out of the eyes,
growing brighter. Struggle.
Find what gives you your power.
Where do you find your strength?
I continue to think of...
I think of Jester, and I think of Beau,
and I think of Fjord, and Mollymauk, and Caduceus,
and Nott, and Caleb, and Zuala,
and I just keep pulling and screaming.
All strength, strength, or with advantage.
Mm.
Come on.
Okay, you don't there to your advantage. Come on. Okay.
Oh, I keep rolling. I rolled the same number all three times.
22.
The previous weakening of the binds
causes the links to pull
and stretch,
and the metal itself begins to wane and twist.
You can see your withered wings begin to feather.
Oh!
Oh, what?
And the binds do not break,
and the feathers dissipate.
Ah.
In that moment of sorrow and failure,
the voice goes,
You grow stronger still. The failure of the voice goes,
You grow stronger still.
The shackles remain, but they weaken.
You know your strength.
Use it.
And struggle.
The storm begins to pull away.
The sound of the thunder dissipate.
And you fall back into a night's rest.
Oh! Ooh!
Exquisite suffering!
Oh man.
God.
That is where we're going to go ahead and end.
Oh!
Yo!
Oh my god!
Yasha!
So much fun!
Golly!
How many yashing redemption moments. Yasha! Yasha! Yasha! Holy! How about a Yashaink redemption moment?
SAM and LAURA and LAURA and LAURA and LAURA and LAURA
and LAURA and LAURA and LAURA and LAURA and LAURA
Holy moly.
Wow, that was awesome.
All right.
Well, I'll be picking up in the morning
after this scenario next week
with the completion of this venture
out with the stone giants of the Penumbra Range
outside of the mining camp.
You have to deal with whatever your lesson
may have been taken from that experience, Yasha.
Little bit of that.
That was crazy.
And your continuing developing
alliance and relationship with the Kryn Dynasty.
I'm excited to see where the next stage goes, you guys.
Yeah. Doing it and doing it.
That was fun.
Welcome back, Ashley. Thanks!
Welcome back, Ashley!
Yes!
All righty, well, thank you guys.
Thank you guys for joining us for tonight.
We'll pick up here next Thursday, as per the usual.
Just remember, we love you very much,
and is it Thursday yet?
Yay!
Thank you for listening to this episode of Critical Role.
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