Critical Role - C2E67 Beyond the Eyes of Angels

Episode Date: June 20, 2019

The Mighty Nein delve further under Bazzoxan, where dangerous traps and ghostly horrors lie in wait...Watch Critical Role live Thursdays at 7pm PT on https://www.twitch.tv/criticalrole ...

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Starting point is 00:00:00 Once upon a time, a group of curious storytellers breathed life into epic tales set in the wide fantasy world of Exandria. This is Liam O'Brien, here to welcome you to Critical Role. We'll dive into the story in just a moment, but first, a few notes. This is the audio-only version of our broadcast that streams Thursdays at 7pm Pacificm. Pacific over on twitch.tv slash criticalroll and youtube.com slash criticalroll. If you subscribe to our Twitch channel, you can watch the video on demand immediately after the broadcast.
Starting point is 00:00:34 And it's also available Mondays at 12 p.m. Pacific on YouTube. And of course, for all you wonderful podcast listeners, freshly minted episodes release right here on the Critical Role Podcast Network one week after our broadcast on Thursdays. With all that said, let's get into the story. Hello, everyone, and welcome to tonight's episode of Critical Role, where a bunch of us nerdy-ass voice actors really mess with me right before we go live, and play Dungeons & Dragons. Play Dungeons & Dragons! We can go play Dungeons & Dragons. Not okay.
Starting point is 00:01:08 Oh my god. So before we get into tonight's game, we have a few announcements to get through. First and foremost, our first of two sponsors for the evening, our returning friend through all of campaign two, D&D Beyond. SAM and LAURA and SAM and LAURA and SAM. D&D Beyond.
Starting point is 00:01:24 There was a bit of a revelation last week D&D Beyond, Sam. D&D Beyond. There was a bit of a revelation last week that has shaken my campaign to its very foundations. You reproved. Mm-hmm. And I've been a little distraught and distracted this week. D&D Beyond wants me to mention that they're hiring again. They're looking for a digital marketing manager,
Starting point is 00:01:41 a full stack developer, and a mobile app developer apply now on their website. But I've been too depressed to really think about being funny for them this week. I didn't write anything. There's no joke. I'm not a trained monkey. I can't just perform for you people. So while I reassess my campaign,
Starting point is 00:02:04 I'm going to suspend it for a little while while I take stock of things. And luckily, a few weeks, maybe months ago, we had prepared for just such an event like this where I didn't write a bit. We pre-shot sort of a generic ad for D&D Beyond in the event that something tragic happened to me and I couldn't be here, they would have it ready to play.
Starting point is 00:02:28 So we're just going to use that one tonight. It won't make much sense, but play that video. It's a generic D&D Beyond spot. Play the tragic ad. Hello. If you're seeing this video, it is because I, Sam Riegel, am no longer alive. I assume I passed away like I always imagined, shirtless, with ripped
Starting point is 00:02:46 abs, riding a jet ski into a volcano while blasting Ozzy Osbourne's classic hit, The Crazy Train. I also assume that my funeral was attended by thousands of weeping fans, the entire cast of Saturday Night Live, Kate Middleton, Meghan Markle, and I was lowered into the ground while blasting Ozzy Osbourne's classic hit, The Crazy Train. It truly is a sad, sad day, but even though my life has ended, my responsibilities to our sponsor live on. So while an appropriate replacement for me is found, I shot this ad for D&D Beyond to
Starting point is 00:03:19 bridge the gap. Please cast Stop Sobbing uncontrollably for one moment so that these important words may be heard. D&D Beyond is an amazing way to improve your D&D gameplay. Keep your character stats, monster info, gear, and weapons right in front of you on your laptop or tablet while you play. And check out their new Encounter Builder Alpha, available to all D&D Beyond subscribers. You can visit and download their app at dndbeyond.com. Okay, you may resume crying now.
Starting point is 00:03:50 Before I go, there's one more thing I'd like to settle. I, Sam Riegel, being of sound mind and body, hereby leave the following as my last will and testament. To Matt, I leave my T-shirt collection, on the condition that he wear them and never destroy them. It is my dying wish. To Laura, I leave my dice, because really, who gives a shit about dice?
Starting point is 00:04:14 To Ashley, Liam, and Marisha, I leave you my flasks, since you guys love to drank. To Taliesin, I leave my collection of cars and motorcycles, my furs, the brooches, my wine collection, my exotic birds, the piece of the true cross, my amazing fantasy number 15 mint condition comic book, my rare butterflies, and $650,000 in cash and jewelry. I think that's everyone.
Starting point is 00:04:41 Oh, oh wait, I forgot Dani Carr. She gets my dice. Take them away from Laura and give them to Dani. And please remember me forever as a happy, carefree person. But more important, remember to check out dndbeyond.com. Suck an egg, Travis. Matt, on with the show. I'm sorry, I'm sorry, guys.
Starting point is 00:05:16 That's all I have this week. Matt, over to you. Oh my god. I'm a little sad, though. Oh, sorry, Laura. You guys weren't supposed to see that. You guys weren't supposed to see that. You guys weren't supposed to see that piece until after I died, so I apologize
Starting point is 00:05:29 if you guys didn't get what you wanted in my world. We can arrange it, don't worry. Oh boy. Sorry. We'll arrange that, yeah. Okay, all right, thank you, Sam. And thank you, TTR. So sorry. We have our second sponsor tonight.
Starting point is 00:05:49 The most awkward transition. Thank you so much, Sam. Our returning friends at The Rook and the Raven. Yay! So their latest Discbound On Demand Kickstarter campaign is off and running at this moment. Go ahead and check it out if you get a chance. The new online service brings a whole new level
Starting point is 00:06:12 of accessibility to your favorite campaign diary or planner. The new, you can now type in, copy and paste, or upload your characters. An adventurer is going to need to print them yourself or have them printed, punched, and shipped to you on the same high quality stationery as the rest of your characters. An adventurer is going to need to print them yourself or have them printed, punched, and shipped to you on the same high-quality stationery as the rest of your book. So it's now fully customizable
Starting point is 00:06:30 on a much easier and accessible level, which is now causing my wife to have a small aneurysm. But there are tons of rewards and stretch goals available as part of the Kickstarter campaign, including unlocking an exclusive cover design, a new book, or a series of new book campaign, including unlocking an exclusive cover design, a new book, or a series of new book sizes, the ability to fully customize your page layouts,
Starting point is 00:06:49 and even Braille, which is fantastic, so go support the campaign. This is an irrelevant one to show off. See, there you go. At this point, because it's, but they're great. That's yours. That's nothing. I got one here. There we go.
Starting point is 00:07:03 That's a cover. That's what I was looking for. Awesome. Ooh, that is pretty. Dragon, yes. Dragon! So check him out at therookandtheraven.com slash Critical Role, and check out all the awesome elements
Starting point is 00:07:19 of this Kickstarter and the rewards that are part of it. Yay! A couple other few announcements here. We're happy to share with you guys tonight, we have the new addition, Critical Role Live Closed Captions. Yeah! We have a fantastic cinematographer
Starting point is 00:07:34 who is playing along with us and writing up all the insanity. We're spouting as best as they can, and as you're currently watching and doing this, I'm so sorry, and we love you, and thank you and welcome aboard. Thank you! Welcome! Thank you.
Starting point is 00:07:49 But yes, so in order to bring them to, have live captions available for broadcasts, they can vary from device to device, so we created a quick how-to on critwall.com, so go there to check out the information on how to get that up and running. Next up, we have our very first one-shot post-Kickstarter that you guys helped put together
Starting point is 00:08:09 as part of the stretch goals. So thank you all for supporting The Legend of Vox Machina Kickstarter, and it's part of the first one coming up that will be airing next Friday, June 21st, on our Twitch channel. Yep. Join us as the group of Vox Machina
Starting point is 00:08:23 continue on their epic quest after finding Grog to now find Bob, the Githzerai thief that stole all of their components and is preventing them from leaving the depths of Pandemonium. We're picking up for the second half, the unexpected second half of that adventure. It'll be available on VOD the following Sunday and on our YouTube channel as well. So, but if you can, check it out live on our Twitch channel here next Friday evening. And, oh, this is cool, our next installment of Vox Machina Origins.
Starting point is 00:08:53 No! It's so good, it's so good, it's so good! Really great. Our comic book series, Made With Our Friends of Dark Horse Comics, will be on sale next month through Dark Horse Digital and for the first time ever, local comic book shops. We're actually going to books and stuff.
Starting point is 00:09:09 On paper. On paper. Wow! Like month to month. So be sure to check out your local comic book shop for information, place your order now if you're looking to it. I done did it. It looks amazing, art's incredible.
Starting point is 00:09:23 Story's on point. Story's on point. Jodi's done an amazing job with it. The next installment, super stoked. In this arc, we get to see Vox Machina come into contact with and meet Pike. Spoilers, Matt, spoilers. We know about this. And Percival.
Starting point is 00:09:38 We want double spoilers! Yay. Yeah! Believe it or not, those characters show up in the campaign. But yeah, check it out. Super excited, super proud of it. Everyone did a great job on it. I believe that's all for our announcements tonight, unless I'm mistaken.
Starting point is 00:09:54 So. Same as before. On that note, let's bring us into tonight's episode of Critical Role. The adventure begins They were always beside you Your nerdy best friends And the DM to guide you And they rise from the flames
Starting point is 00:10:44 For the battles ahead Villains beware cause you're about to be dead They got magic and flair They got falchions and cunning They don't see over there There's a monster incoming Inspiration is waiting Rise up, don't think twice
Starting point is 00:11:07 Put your fate in your hands Take a chance, roll the dice Roll, critical Roll, critical Roll, critical Roll, critical Can you answer the call? Digging deep in your soul
Starting point is 00:11:24 As the legend unfolds Now it's your turn To roll And welcome back. So, last we left off, the Mighty Nein had made their way northward across the Barbed Fields, the ground zero of the most heinous battles of the Calamity.
Starting point is 00:11:58 Amen. You avoided a hunting rock from atop a massive tree, known as the Aubrey Exemplar, raided parts of its nest while it was distracted in perpetual bat form, made yourself northward, passed the dangers to the city of Bazzoxan, discovered elements of its history,
Starting point is 00:12:18 and headed westward across the base of the mountain range and through the dust storms and difficult visibility, eventually uncovering through divine spells, the opening, the hidden entrance to this strange underground location of where your quarry, Obann, was seemingly searching. There, you went through the various tunnels into this deep, dark interior, this subterranean realm, came upon some strange obelisk.
Starting point is 00:12:49 Made your way to a doorway where you found carved statues of celestial entities. While the doorway was left open, and you saw as fresh blood was pouring from their eyes, entering into the following courtyard, this cavern-like, enclosed underground courtyard. You saw what looked to be a massive curved wall, like the outside of some temple or tower
Starting point is 00:13:12 that lie buried deep in the earth, exposed within this courtyard and surrounding it, rubble, broken and torn pieces of armor and metal and weaponry, and over a dozen alabaster angelic statues, like the doors themselves, all facing this entrance portal. Also bleeding from the eyes. You scavenged around, found some bones,
Starting point is 00:13:39 tried to find information about the, whether it was recent or ancient, but you did discover that the front adamantine door that seals this location is partially open, and beneath it, about a foot and a half of space seems to continue inward into the chamber. That is where we left off. So you guys were deciding to enter the chamber.
Starting point is 00:14:01 If you guys are doing this, is there anything else you're doing? Or are you moving forward? If you are, what's the marching order? You guys, I start. Nott or Nott? Nott already started. Nott's already in the chamber if you guys are doing this. Is there anything else you're doing, or are you moving forward? If you are, what's the marching order? I think I say not or not. Not already started. That's right, not's already started. Crawl in. Just started. I want to go over and grab that skull.
Starting point is 00:14:13 Oh, the angel one? Okay, you pick it up, look at it. It's smooth, the dirt doesn't seem to cling to it. Almost as you breathe on it, you can see some of the dirt just drifts off. It almost repels the dirt as part of its celestial nature. Ooh. Caduceus? Yeah, yeah?
Starting point is 00:14:29 Do you think it would be disrespectful to put a head of an ancient being into a haversack? If you're asking, I'm a- You've talked to them before. You've talked to things that were dead. Sure. Do you think he would be mad if we brought him in here
Starting point is 00:14:50 and then later on we talked to him? I don't think he'd really know. Unless you can talk to him now. That might not be the best time. Let's, I think we can just save that for later. Yeah, let's take it with us and maybe. I'll put the head in the... But do you feel like it's okay if we take it?
Starting point is 00:15:09 What if this is like a tomb or something where they should? That's a really good point. I think that this is a tomb, I just don't think it's theirs. Caleb has spent this entire conversation looking at Nott and looking at them talking and looking at Nott leaving and looking at them still talking
Starting point is 00:15:24 and looking at Nott, and now I'm going to creep slightly under with my cloak and my light covered in rag. It was at some point. Was I still invisible? I think you said that you dropped it by now, but I don't really remember. I think you may have dropped it, yeah. Why did I drop it?
Starting point is 00:15:39 I don't know. Invisibility? I don't think you dropped it. I don't think I did. You rifle through Yasha's pockets. I don I did. You rifle through Yasha's pockets. I don't remember. You rifle through Yasha's pockets trying to find your flask, argued with people. Ask in the chat, they'll know.
Starting point is 00:15:55 We'll find out in 15 seconds from the chat, I guess. All right. Regardless, Nott has gone in before the rest of you. I'll put the thing in the bag and then we'll just go to hotel. Okay. Still invisible. That's what I thought. Thank you, chat.
Starting point is 00:16:13 I wasn't crazy, I wasn't crazy. Goggles on. All right. Marching order going in, aside from Nott, who's ahead? Oh boy. I'll go next. For once, I'm already in, so I'm going to say behind Nott, who is ahead? Oh boy. I'll go next. For once, I'm already in, so I'm going to say behind Nott. Okay.
Starting point is 00:16:30 I'll be behind Yasha. Not knowing where the hell she is. I'll be behind you. Okay. So we have Yasha and Beau. There's enough space for a number of you to fit underneath at once, it's a wide door, so you could all scoot in at the same time.
Starting point is 00:16:44 Does anyone have a big old butt that stops them from squeezing through? Like, it's a foot and a half. None of you are grog-sized, but it requires you to crawl to get through. Some of you get lower, and it's very much like having to pull yourself down. The door, you expect it to be a thin doorway.
Starting point is 00:17:03 It's pretty far in. You have to crawl for about three or four feet, pushing through. You're not sure if it's solid or if it's hollow. Whatever the case may be, it was a period of time where your mind can't help but consider the terrible strength of this if it were to come down and smash you.
Starting point is 00:17:20 Oh god, they could have been bad. I'm actually going to snuff out my Globule of Light and just listen to people around me and go by hearing for the moment. Okay, no worries. I think I should be in the back because I was taking a long time with the skull. So Jester's in the back.
Starting point is 00:17:43 You all get down on your stomachs and your arms and knees and begin crawling your way through. Dust gathers at the edges of your forearms and the bits of your armor that are exposed. Your cloaks and stuff begin to drape past, just scooping up whatever bit of untouched element of ground would be here, dragging it into this area where the door was closed, no dust could enter.
Starting point is 00:18:04 You enter before anybody else does. You come into the chamber, and looking around, you can see there are three pillars, it would be a fourth, on the far right corner, but a portion of that wall seems to have tumbled in and there's an element of a landslide, bits of rock and wall have fallen off, toppled, and created this corner of rubble.
Starting point is 00:18:26 But you can see three other pillars in the space, where you come out the other side and make a perception check for me. Oh, I'm good at those. 19! Okay. Perceptive rogue. Okay, so 19 total. Oh shit.
Starting point is 00:18:44 I have no pluses or minuses, so it's just a straight roll. Looking across the way, you can see there is a large gate of intersecting lattice metal bars that are at angles on each side. There's no more than maybe an inch to an inch and a half between each portion of this lattice that's open and it's shattered beyond that. That hallway is about 10 feet wide
Starting point is 00:19:06 and about seven feet tall. So it's a gate that's blocking a hallway that's past it? Yeah, it's blocking an entryway that exits this chamber into another hallway beyond. Okay. No other people in the room, no other art or anything? You do see, with that roll, and you probably have to walk a little bit ways in
Starting point is 00:19:28 to notice that as you start looking, quietly moving around the sides, you can see what looks to be, can't tell if they're stones or satchels or sacks. There's things jammed and stuck up in the upper corners of the far back edge of the room, up at the top of where the crumbling portion of the far corner is.
Starting point is 00:19:50 Almost like shelves that are filled with sacks of grain or rice. Grain or rice. Or body parts. Okay. And if I continue walking into this room, will one be above me? You don't see any directly above you. They're more relegated to the edges of the far corners.
Starting point is 00:20:09 Nope. Okay. I mean, I'll walk into this, probably not the center, that would be bad. Oh boy. You have this in the center, and then there's the right and left around the pillars that set in a square formation in the room, except for the one that's fallen in. I'm going to walk around towards the one that's fallen in already.
Starting point is 00:20:29 Maybe that's a trap that was already sprung. Okay, so you curve around that side. You look up and get a bit of a better view of that area, and it looks like a bunch of, they were sacks at a distance, best at the edge of your periphery. Getting close, you can see there are bunches of textured, looks like rope,
Starting point is 00:20:55 or thick threads that are all jammed together. Threads, Matt? Not intestines or something? Not intestines. Okay. But there's a lot of, there's very, very dense striations across it. Like something has been wrapped multiple times in this. Oh.
Starting point is 00:21:10 And so at that point, as you're walking around the corner, Oh no! Something touches you and sticks to your face. You pull back. Okay, okay, okay. Some spears. You look and your hand is now, has touched one of them, too,
Starting point is 00:21:24 and this long, heavy, thick silkars. You look and your hand is now, I've touched one of them, too, and this long, heavy, thick silk cord has adhered to your hand and the side of your face. Oh no. Oh no. What do you do? Don't move, bitch. You also hear the sound of the rest of your party very carefully crawling their way into the chamber. You can see them emerging from the other side of the door.
Starting point is 00:21:43 You know what happens when a little fly twangs the string, too? Uh-huh. It alerts them. Oh shit. No, oh no. When I'm invisible, I know none of this. Fuck this.
Starting point is 00:21:52 I have to communicate with you guys. No light source at all, right? Spilling our way? No, the only light source that was in there was the one that you were about to put in there, but you got rid of it. Because I got scared of it. Oh man, what is a little palindew? We're just coming out
Starting point is 00:22:07 through the door. Okay. You guys coming in as you enter the area, the floor, and you noticed this thing the last time, there is, or you saw it a little bit with Frumpkin, there is this mud on the ground that feels like clusters of somewhat dried mud that is... It's poop.
Starting point is 00:22:27 It resembles blood, but it's mixed with something thick. No. Do we look over and see Nott just like... Nott's invisible. Oh shit! Yeah. I will... The room is entirely dark,
Starting point is 00:22:43 which means Caleb cannot see anything. I will just The room is entirely dark, which means Caleb cannot see anything. I will just loudly whisper, Watch out for spider webs! Watch out for spider webs! Watch out for spider webs! There's spiders. Spider webs! Can you talk to spiders like you talk to bees?
Starting point is 00:23:04 What is that sound? Spider webs! The spider webs! Can you talk to spiders like you talk to bees? What is that sound? Spider webs! The spider webs have a web! Do you hear that rusty door? It sounds like hinges breaking apart. What is it for lights in here? Prep. I don't know!
Starting point is 00:23:20 Are we all in the room now? You guys have all walked in, you've stepped up on the other side of the door. Very gently. I'm, yeah, I do not trust this room. Not at all. I want to be very ginger with where I go. Okay, what are you guys doing? I feel like we should light this up.
Starting point is 00:23:36 The light is not a bad idea. Yeah, we got to make it an even playing field for the rest of the team. I'm not even, I'm just going to put a tiny bit of light in this room. I'm just going to give us a basic light spell. Nothing fancy. I'm going to take out my sword
Starting point is 00:23:49 because Nott is making a weird noise. All right, so Yasha. Sounds in distress. Pulls out her sword. So. What do we see? Can I go into like a? Come on.
Starting point is 00:24:04 While you're deciding. Do I notice any movement? Make a perception check. Okay. Natural 20. Whoa! Okay. In this darkness, the textures of the room and the stone, from most perspectives, make it hard to see where these very thin strands
Starting point is 00:24:30 of silk are everywhere. You just missed the DC to notice the threads. Oh. But you can now see this room has whole elements between these pillars where these wide webs are cast across the center of this chamber. And up in the edge, you can see these are all large sacks of things that are wrapped in the same silk-like material.
Starting point is 00:24:51 You can see small sections where the ceiling had crumpled in. There's little holes and little alcoves that your vision can't go beyond this far away, but you can just see what looks to be a couple of small pockets where the stone has fallen away and something could be beyond the inside.
Starting point is 00:25:08 Okay. I alert everybody to the Mission Impossible laser maze. We need to put dust everywhere. Or entrapment with Sean Connery and Captain Dood. Yes, ooh, better reference. And then I alert everybody to the hole in the corner. I feel like we should keep our eyes up there. I cast Bless. Okay.
Starting point is 00:25:32 On you. All right. And Beau. And Fjord. Can someone come cut me out of there? Are you stuck? The room is illuminated, yeah? The room is illuminated. I'm stuck. Very gently, I just got the standard light spell up on my staff. Who gets! Are you stuck? The room is illuminated, yeah? The room is illuminated. I'm stuck. Very gently, I just got the standard light spell
Starting point is 00:25:48 up on my staff. Who gets plus, you said? Beau, Fjord, and Kay, no, Caduceus. All right, there we go. Here. Actually, let me do visual perspective. Oh, there's a map! I've been waiting. I don't know what this is, but just in case, if we go into combat, it will be powered by a dwarven forge.
Starting point is 00:26:07 Guys, they have a free download of their 406-page Dungeon of Doom module available on their website now, but only if we go into combat. If not, it doesn't exist. I'm sure we can talk our way out of Spiderweb's fucking control. So Nott, you are currently caught there. You're rounding the corner with the section
Starting point is 00:26:28 that had fallen in. Ooh, blue light happening? Was that little gold stuff on the ground there? Is there something cool? Is there treasure? That's just rubble. You got to make sure that you know of. It's just rubble.
Starting point is 00:26:40 Fruity pebbles. Yeah, I see it. All right, so the rest of you have emerged in this vicinity. I don't like it. I don't like it and I feel trapped. What are you guys doing? Nott!
Starting point is 00:26:58 Nott, where are you? Oh shit, shit! I'm over here! I'm just going to stomp up and down and see if any dust gets caught up. See if I can follow. I would like you to make a sleight of hand check. With disadvantage. Sure.
Starting point is 00:27:16 Well, that was a natural 20, but the other one gives me a 17. 17, okay. You stomp your feet a bit. Oh no. Oh no. Do I see him? Do you see him? Yeah. You see the web move a little bit, a little bit of dust.
Starting point is 00:27:32 Okay, I walk over and just try to reach for her? Yeah, you reach out and you grab ahold of Nott. Oh, okay. Just take out, oh shit, you don't have a blade! I do, I do, I've got my stuff. Don't cut me, but I'm not going to be visible. Fire, fire, pull her back, pull her back. Gently? Gently away, slowly.
Starting point is 00:27:56 And if there is any little bit of stretch. That's an interesting point of order here, too. The light spell that you cast, it flared up, and over these moments that have happened, it's slowly withered to about half its strength. Oh no. That's really bad. As opposed to the bright torchlight, it seems to be a diminished 30-foot radius.
Starting point is 00:28:16 So most of the chamber, it's nowhere near as bright as you thought it would be, and it's not something you've encountered before, outside of maybe elements of the depths of the Savalirwood. Sure. As soon as I see Beauregard pull her back a bit, a small mote of flame appears in my hand, and I flick it towards that little bit of stretch
Starting point is 00:28:39 and try to burn the web, just maybe six inches away from where Nott is connected. I'm invisible. I'm seeing. I'm not. Yes, which, because I know in order for you to, I'll say this, Beauregard. Yeah.
Starting point is 00:28:54 Make a sleight of hand check for me, please. With disadvantage. With disadvantage. Yeah, that's fair. That doesn't get the blast either. It's a 15, 20 total. Oh, wow! Okay, you carefully maneuver and show Caleb specifically where Nott is
Starting point is 00:29:16 without extremely disturbing the web. I'm looking for just that little bit of weep. I am also looking up. Right, perception check. Thank you. Just a little bit of weep. I am also looking up. Right, perception check. Thank you. 13. 13.
Starting point is 00:29:31 Glancing up and looking around, what you do notice, Thank you. Oh god. A number of these small gaps, the light now causes some more shadows to appear, and the shadows even further help expose some of these little holes in the corners of the chamber
Starting point is 00:29:50 and elements of where these sacks that are adhered up to the upper ceiling portion of the chamber lie. You see, out of one, about a 20 or so different legs start creeping through. 20? Just a little up on the edge. 20? Yeah, that's two and a half spiders.
Starting point is 00:30:17 At least. 20 or so up in this area. What if it's not spiders? On the other side? Is it something other than spiders? Is it made west? 20 or so little legs? 20 or so little spiders? Or 20 big legs.
Starting point is 00:30:28 Do I feel that they have seen, do I feel seen? I cast Hydrogen Bomb. You feel seen. You feel love. Cool. You do sense that the movement is one means of them assessing anyone entering this chamber.
Starting point is 00:30:47 The other would probably be light, as they have eyes, and the now brightly lit chamber has drawn the attention of something. I cast Terminix. I would like you all to roll initiative. No! I didn't get the firebolt off! I'll say this as the firebolt's happening.
Starting point is 00:31:01 Okay. So you. I was really hoping to just get off the fray. I really wouldn't. What a waste. Sure, go get off the fray, so I really wouldn't. What a waste. Sure, go for it. I really wouldn't, please. Now roll initiative. Yeah.
Starting point is 00:31:12 You get advantage with Yash or something? A d8 added to it. Oh, a d8 added to it. Do I get a, yeah, because you've got to. Does Bless affect your initiative roll? No, this is something Caleb gave to Yashur. Cool, nothing upside down. Bless only lasts for a minute,
Starting point is 00:31:27 so depending on how long all that took, it's probably fizzled by now. All righty. Bless would have faded at this point from you guys taking the time and everything. That's the issue with doing Bless outside of combat. But that's okay, you could always cast it again. Superb.
Starting point is 00:31:40 That's a little. Slight issue. That's all right. So at this point Beau would be over here, and Caleb would be right there helping to free Nott. Nott, you are, at this moment, freed from the web. A little bit of burns a bit. All right, thank you, guys.
Starting point is 00:31:59 Thank you! So top of the round, we have 25 to 20. 26. What? Damn, damn, 24. Damn, damn, damn! Do I use the d8 every time? Yeah, no, it's a long time.
Starting point is 00:32:16 Oh. Bye bye, short. I'm icy! Yasha, Jester. Get yourself a double cheeseburger. Terrible. So 25 to 20, Jester 24, anybody else? Thank you.
Starting point is 00:32:30 25 to 20, anybody? All right. 20 to 15? 16. That's it. Yeah. Oh boy. 15 to 10?
Starting point is 00:32:43 10. Real good. Wow. We're fjorded. Fjord. 20, oh sorry, 10 to five? Seven. Where are you guys? All right, Caduceus and Fjord, where are you guys at?
Starting point is 00:33:03 Oh man. You rolled a one. Great, watch this Fjord charge. All right. Yep, yep, got it. Yasha. You have not noticed these things except for when Caduceus says the phrase and you look over and you can see curling out of the upper edge of this wall here,
Starting point is 00:33:24 up in this region, three of these crawling spiders. I say that they are about They look real. five foot wide from edge to edge. So they're five foot wide from edge to edge. Their actual body is about that big, the abdomen.
Starting point is 00:33:42 You can see with the light that's, even with it suppressed, with a little bit of light is reaching that big, the abdomen. You can see with the light that's suppressed, with a little bit of light reaching that side of the chamber, you can see the glistening edge of it hitting the eight shiny eyes across their faces, their mandibles. Oh, killer. What are you doing? All right, so I chose Magician's Judge.
Starting point is 00:33:59 Magician's Judge, okay. One of my OG. Okay. So they're on the move towards us. They're crawling up from the upper edge of the chamber. Fighters! Okay. They make a pew moment. All right, I'm going to start going towards them
Starting point is 00:34:21 and see if I can get to one. 30, 35, 40. Since they're about 10 feet up above you, they're out of reach currently, but you can hold your action for one of them. I'll hold my action if one gets close. You got it. Okay, that ends Yasha's go. Jester, you're up.
Starting point is 00:34:38 Okay. I'm going to... Your skin all over the place. I'm going to... That's the Asher way. Invoke duplicity. Mm-hmm, mm-hmm. All righty.
Starting point is 00:34:52 Where would you like your duplicitous self to go? I'm going to... I can't see where I am. I'm going to take a step back. Okay. Like that, and she's going to up here right behind me and step out. So they're not sure, essentially, of who's who?
Starting point is 00:35:08 All right, so stepping there, trying to keep it on the five square grid there, Jester just suddenly divides into two versions of herself back to back. Yeah, and then I'm going to cast Spiritual Weapon at level four. Damn! All right, where do you want it to go? Right next to the spiders.
Starting point is 00:35:30 And I'm going to hit one of them. You can do that. Go ahead and roll an attack. Okay, hold on. Okay, I cast it. Oh god. Okay, I know I'm freaking out. Oh good, that was a natural one. Okay. It's okay, I got it out of the way with the attack.
Starting point is 00:35:47 It hits the stone and cracks above it. Now you hear the singular spider kind of and you see they're all starting to curl out from it and you get the sense that another set of legs is starting to curl off from a space a little ways away from it. Great. Yeah.
Starting point is 00:36:03 That finish your turn, Jester? Uh-huh. All right. Don't get swarmed, whatever from it. Great. Yeah. You want to finish your turn, Jester? Uh-huh. All right. Don't get swarmed. Whatever you do. Everybody. Forgot to fucking reach. No. Is it too late?
Starting point is 00:36:14 Is it too late? You can start on the beginning of your next turn. I'll do it the next turn. Next turn. All right, so Beauregard, Caduceus. I hate spiders, Caleb. And they're just the right size that they actually look like real spiders just sitting on the edge of the map and don't like it.
Starting point is 00:36:32 Then kill them off! I'm trying! I know. All right, so Caduceus, Caleb, Jester, not Jester, sorry, Beauregard, you see a couple of stones tumble down from up in this corner. And from one of the larger holes, you see these larger lathes emerge,
Starting point is 00:36:53 much larger than the other spiders that are clinging to the opposite side. That's all right. No, no, no, no. Mama. Don't do it! Oh boy. What is that? Falling out of the side. You see the body, now you have a better look at it now. This body itself is a deep gray, almost black,
Starting point is 00:37:10 with these red stripe-like hooked striations that come across the front of the body. At the edge of each joint of its leg, a large barbed hook comes out there, and there looks like a row of horns that goes down the back of its head and across its abdomen. Its eyes, now that you get a better look at it too,
Starting point is 00:37:26 glow this dull orange color with a tiny white dot where the pupil you would think would be if these things had a singular pupil. Wrong. It curls out these giant mandibles. Demon spider. What you see now as it comes down is on the back of its large bulbous abdomen,
Starting point is 00:37:43 there is some sort of a large curled stinger that curves underneath its body. That's like twitching and puckering, as it's pulling its way out of the bottom of its body. Is it pulsing, like doing the bee sting pulse? Yeah, it pulls its legs up on the side of the wall, exposing the bottom, and you see it spin around, and fire this gout of thread out towards you, Caleb.
Starting point is 00:38:09 To Caleb? He's trying to catch Caleb. He's throwing the needle. I say 21 to hit. Yeah, it's fucked, okay. So it hits you and splatters and it feels warm, like not burning, but it has a heat radiating from it that you weren't expecting.
Starting point is 00:38:28 It hits your chest and pulls you. Oh! Grab that fucking wizard! Onto its side there. Can I? Whoa! Is that a reaction or something? Try and grab Caleb with a reaction. Sure, go for it. Go ahead and make an attack roll.
Starting point is 00:38:44 Make an attack roll. Can you catch a stick reaction? Sure, go for it. Go ahead and make an attack roll. Make an attack roll. Can you catch a stick wizard? Oh yeah, yeah, yeah, yeah, 29. Okay, you grab him. You need to make a strength check for me. Oh, that's not much. You're making a pull to do! You're making a pull to do!
Starting point is 00:38:58 Go for it. Just a straight check? Yeah, it's you versus it. I know, I can see his hair levitating. Why did I do this? Rocks or whips? It's a nine. Plus? Oh, it's a nine. Plus a nine.
Starting point is 00:39:11 You see Caleb get yanked and you grab onto him. And both of you. Oh shit! Pull up. Maybe I should grab onto him. What did I do to my knuckles? So Caleb, you're pulled up towards it. Oh fuck, oh fuck, oh boy. As you're pulled in towards its chest,
Starting point is 00:39:32 two of its legs wrap around you and hold you, and the stinger you see emerging through the muscles, pulsing and try to hook you in the stomach. Oh god. That is going to be a 16 to hit. Shield. All right. Am I going to be 16 to hit. Shield. All right.
Starting point is 00:39:47 Am I able to? Yeah, you'd be able to. Okay, yep. All right, so the stinger comes right for your stomach, and as you see this horrible, hooked, almost jagged towards the tip on its underneath point, this smooth, obsidian-looking, I would say jet-looking dagger of a stinger
Starting point is 00:40:04 come towards your belly. There's a flash of arcane energy and it just scrapes up of it, causing arcane sparks to flash up underneath before it withdraws once more into its belly. Just the tip. So that's going to be its turn. But you currently are grappled. So do I have the ability to use my hands?
Starting point is 00:40:26 Yeah, you can move, you can do anything you want, you just can't move, your speed is zero. You are essentially stuck where you are. You have the ability to freak the fuck out. It is now Beau's turn. I'm doing it. Okay. I'm doing it, I'm doing it, I'm doing it well.
Starting point is 00:40:38 I'm going to try and punch it in one of its eight eyes. Go for it. Represent Queens. Raised up. Oh, fuck me. 13. 13 does not hit. Next attack, sorry. Okay. Oh, sorry.
Starting point is 00:40:51 You can go ahead and do your description. I was just saying, you go to punch, and it ducks out of the way, and you glance off the side of its hide. This one is 23. 23 does hit. Okay. Eight damage, stunning strike. All right. I love this noise. Eight.
Starting point is 00:41:11 That is going to be a 15. 15 is my daisy. So 13 plus two, yeah. No, it does. All right, it resists it. You do manage to get a fist right off the side of its head and it slaps into the eye, it's going to pull back in to try and absorb the impact as you hit.
Starting point is 00:41:32 It just doesn't seem to ring it hard enough. That's your action. And then I'm going to take a bonus action. It's not starting well. Sorry, Caleb, to disengage, to do Step of the Wind. Okay. And get out of there.
Starting point is 00:41:49 Get out of there. Okay, where are you going? I got you. Narty, narty, narty. Oh, I just want to get out of the way. I want to come back here down to Nott. I'm super weak and I'm in the jaws of the monster. All right, and Step of the Wind,
Starting point is 00:42:06 that makes you're immune to opportunity attacks? I can disengage or dash. Okay, so you disengage and you move. Got it, you got it, cool. So that finishes your turn, Beau? Correct. All right, now it's the rest of their turns. No! Again.
Starting point is 00:42:21 Would you clarify how many applies to their? So all three of these are, this one's going to rush past to head over this direction. This one's going to stay down here. These are both going to come and leap down to flank Yasha while this one comes up and produces. Which one do you, the only one of them runs past, you're holding your reaction,
Starting point is 00:42:43 which one do you want to strike? The one that's running past, I guess. Okay. She's given up already. Okay, let's start. It doesn't matter to me. The killings all the same. Yeah.
Starting point is 00:42:56 Dinner time. Okay. Oh, that's right, you eat the shit. Oh, that's right. Crab legs. The things? Fuck. Okay.
Starting point is 00:43:07 That would be a 14. 14 hits. Okay, okay, okay. So I'm not raging. We're not raging. So it's just your attack, which is 2d6 plus your strength bonus. Actually, 3d6 because of the Valkyrie, right?
Starting point is 00:43:27 She doesn't, it only gets that while raging. That's only if you're raging? Okay, so that would be seven points of damage. Seven points of damage. You hack into the back of its body, you actually throw it about two feet in the air with a blow, it lands and keeps skittering towards Caduceus. It's wounded, but it's not killed.
Starting point is 00:43:47 Okay. A bunch more begin to start swarming out of the walls. Yeah. Oop-a-doop-a! Yeah, feels like it. Come on, man. Look, why you got to put the ones that are all like, the front legs up in the air, Matt!
Starting point is 00:44:05 Put them over there. Oh no! Oh! Fuck! Oh fuck! Oh, this is exciting. That's too many. There's just too many of them.
Starting point is 00:44:18 I want to touch that butt. How I normally feel is, they start swarming out, skittering. Totally have this happen at Spawn. Ah! Just They just start swarming out, skittering. Totally had this happen, it's fine. Ah, sorry! Just crushing down and swarming you guys from the corners. So two against you, Yasha, with advantage, because they do have you flanking.
Starting point is 00:44:37 That is going to be 21 to hit. Mm-hmm. All right, you suffer five points of piercing damage. Fine, which is nothing, because I take it all. Seven points of poison damage. And seven points of poison damage, okay. The other one against you is going to be a seven to hit.
Starting point is 00:45:00 No, that's a miss. The other one, like the first one hits you, the second one reaches towards you, and you grab the Ferdinand furnace mandibles and just shove it away. Pick up your weapon again, prepare yourself for the next round. Going against Caduceus, there's two. It's going to be six to hit.
Starting point is 00:45:14 Nope. And the other one is going to be 13 to hit. Was it the big one that was a 13 to hit? They're all essentially the same kind of spider. I just didn't have that many of the same kind of spider. The second one that missed, I'm going to use my shield charge because I'm irritated. Okay.
Starting point is 00:45:33 So that's a 4d6 force damage. 4d6 force damage. And then, yeah, it's, and then a strength saving throw. Correct. Whoa! That's pretty good. 19 points of force damage. Doesn't need the strength saving throw.
Starting point is 00:45:52 Doesn't. You bring your shield down, it strikes the shield, and at that point, you push it off, and you watch as the spider just splatters against this stone pillar. Okay, that's good, that's good. Across it. No, no, just no.
Starting point is 00:46:05 All right. It's going to be two attacks's good, that's good. Across it. No, no, just no. All right. It's going to be two attacks against you, Fjord. Yep. That's going to be an 11 and an 18. That does it. Okay, so you take three points of piercing damage. Okay. And five points of poison damage.
Starting point is 00:46:23 Okay. As its fangs stick into you and you feel the venom from the blow, it actually catches you on the side of the leg and you points of poison damage. As its fangs stick into you and you feel the venom from the blow, it actually catches you on the side of the leg and you feel the poison pulse through your body with one quick, burning, sharp pain. Two against you, Beau.
Starting point is 00:46:34 Oh my god. That's actually not a bad roll, 18. Miss. Nice, and 21. 21 hits. Yeah. Damn. Hard to hit a monk.
Starting point is 00:46:43 20? Hard to hit a monk, man. Yeah, Damn. AC's 25. Hard to hit a monk. 20?! Hard to hit a monk, man. Yeah, it's a dodge tank. That's six points of piercing damage. And another six points of poison damage. They should all be monks. Oh my god, a whole party of monks? One of them came down.
Starting point is 00:47:00 Down to the river. Actually, this one is going to be, I already placed it there. I was going to put it after Nott, but I'm going to go after Caleb. Caleb, you still have a super high AC. I'm invisible. That's right, you are invisible. Yeah, and that misses you entirely.
Starting point is 00:47:13 This is rolled an eight, and you have super AC with your shield. So that finishes their go. They're now just swarming out from the sides of the walls. You're uncertain if that's all of them or if there's more coming, but nevertheless, the mama is out and has your wizard. That brings us to Caleb's turn.
Starting point is 00:47:29 Yeah, okay. I start going through all my coat pockets quickly and pull out a cocoon, and I cast Polymorph on myself and turn myself into an identical mama spider, if I am able, and if not, I will just do giant spider, but I'm hoping for it. Sure. I'll say, because I didn't have an additional spider here,
Starting point is 00:47:50 that this'll be you. I'll say the bats, sure. Good. So. Let's keep the goth happening. Cool. Yeah. Yes. All right. Didn't you kill one spider? It's better to just be you guys.
Starting point is 00:48:01 I'm going to name it Ozzy. There you go, we'll say that's you. Yeah. Sure. Spiders versus bats. First question is, so that was my action to do that, and she was holding me, it wasn't web, was it web that was holding me or her? Both. Both. So can I tell in that split second
Starting point is 00:48:17 if the web is still adhesive at all? You're still attached, your body transforms into it, but you're still adhered and grappled by it, you don't get a free escape. Then I do this with the legs. Because I can't break away, right? Like, I'm done. You have no speed.
Starting point is 00:48:32 Yeah, that's your action. Yeah. Okay. That finishes your go. Nott, your turn. That's super confusing. You're now sitting there and you see this giant spider, and then Caleb turns into a second spider with a smaller spider.
Starting point is 00:48:43 Oh god, they're turning people into spiders! You do see all your rest of your friends being swarmed in the low light, it's the central light spell, it's glowing the area, but it's super dark still, and you just hear the sounds of dozens and dozens of tiny legs skittering across the stone floor. If I were to move deeper into the room,
Starting point is 00:49:02 would I encounter more of those webs that got me before? There's two big ass ones on the floor. In the middle of the room. Well, yeah. Those are obviously just decoration and not actually there. Those are mosaic tile. Can we see if those are mosaic webs on the floor made of tile and something?
Starting point is 00:49:18 Yeah, no, it's part of the decor. Good. I'm feeling pretty hidden until I attack. So I think I can still discern which one is Caleb's since he's the one all wrapped up. So I'll shoot the other one, the mama spider, with my crossbow. Okay.
Starting point is 00:49:35 Crossbow. Natural 20. Yay! All right, make your attack, do the damage. Wow. Get it, get it, get it, girl. Oh shit! That was the best d6 punch ever! Oh boy. What's that? Do the damage. Wow. Get it, get it, get it, girl. Ooh! Shit! Ooh, that was the best D6 punch ever!
Starting point is 00:49:48 Oh boy. 20, 25, 31 plus. This is going to be nasty. So. Doubled the dice. Doubled. It's 31 plus six, so that's 37. No, no, no, but you double the dice, so 31 times 62.
Starting point is 00:50:04 Plus six is 68. Oh. 68. 68. Jesus. It's not nice. Can we just make it 69? It's almost nice.
Starting point is 00:50:17 Wow. That's crazy. Plus it shoots again automatically. Yeah, it does. Nice attack. Wow. That's a 24 to hit. That hits. Wow.
Starting point is 00:50:27 Plus another eight points of damage. All right, how do you want to do this? How do you want to do this? Amazing! What the fuck? Wait, did you double the modifier on it? Or did you? No. Yeah, they would double the dice
Starting point is 00:50:41 and then add the modifier. Yeah, we're clean. How do you want to do this? Wow. How do you want to do this? Wow. How do you do this, Dirty? Wow, I did not think that was going to happen. Me neither. Sorry, Matt. No, it's cool, it's cool.
Starting point is 00:50:55 I want to say, get off my spider! You are the spider! No, I don't have anything that's alive. And if I could aim for the, I got nothing! For this thing, for this little penis thing that it shot out. Okay.
Starting point is 00:51:14 So is it Stinger's trying to find the body of the spider that it has held there? That's what my penis looks like. You fire into it and strike the belly and you watch as, for some reason, the portion that you hit causes its exoskeleton, its exterior, to unfold and its internal organs spill out of it. It dizzies for a second and then loses hold of Caleb
Starting point is 00:51:36 and then falls on the back, its legs slowly curling. Yeah, telltale, baby. Yeah. So now we can use that as your figure. Yeah. Yeah. What the shit? So now we can use that as your figure. Yeah. Yeah. Wow. Wow.
Starting point is 00:51:48 You have a bonus action. I guess I'll fire again at the other one next to Caleb. Go for it. That is a 25 to hit. That hits. I get another eight points of damage against that guy. All right.
Starting point is 00:52:05 That one sinks into it. Hurts it, but it like. It's still standing. And then I'll tuck back around towards Beau. Around this way? Yeah, around that way. Okay, like there or moving all the way around? Just where you got me is good. Okay, fine.
Starting point is 00:52:24 That finishes your go, Nott. Fucking rogues. Caduceus, you're up. How many spiders are in the room right now? Yeah, right? How many spiders are in the room right now? Right now, at a quick glance, you see about eight. All right. About eight spiders.
Starting point is 00:52:38 Yep. Okay. I'm going to... I suppose I'm going to be basic on this thing. I'm going to do a, can I do Sacred Flame and Thaumaturgy in the same? No, I can't. No, they're both actions. They're both actions.
Starting point is 00:52:57 I don't know why my brain is being dumb. Ah, and I'm in combat with one. Yeah, okay, I will, yeah, I don't know what's wrong with me. I will cast Bless on Caleb, and on Beau, and on Yasha. All right. So Caleb is now Bless the spider.
Starting point is 00:53:23 Beau, Bless Beau. And Yasha. And then I'm, I guess I'm just going to, I'm not going to disengage with the spider I'm currently with, but I'm just going to put my back against the wall and just, you know. Okay, back up towards it, best you can. You got it. Just, yeah. Be ready for whatever. Cool.
Starting point is 00:53:36 Finishes Caduceus' go, Fjord, you're up. I will turn and summon the falchion and I will take a strike against each one of the spiders next to me, one each, just. You go for it. One to your right. That is 19 to hit. That hits, go to all damage. Eight, six.
Starting point is 00:53:58 Nine points of slashing damage. Arcs through it, it survives, but it's looking pretty wounded. Yeah, maybe I'll put the second one on the one that just barely survived. Okay, as the blade goes through, you notice that it still survives and just change your direction
Starting point is 00:54:14 and slash it a second time. 14. 14 to hit. Oh, did that hit? That has hit, yeah. Oh, beautiful. Better, 14 points of slashing damage. That finishes it off. Might as well reduce my enemy by one. You cut through a second time,
Starting point is 00:54:31 bisecting it in the front, it cracks in half and just falls limp on the ground. You still have your movement and your bonus. I will... Let me just... He's on me, right? Yeah, he is. That's a bonus action.
Starting point is 00:54:47 I will fuck it. You're going to fuck it? That's an action, though. I will move up. No, I'll stay there. That's it. Okay, Fjord's turn's over. Top of the round. Yasha, you're up. All right.
Starting point is 00:55:03 You feel the Bless spell infuse you with a little bit of divine guidance. In feeling that spell, I would like to Rage. All right, Rage. Might as well. And okay, so I'm going to attack any of the little ones around me. There's two around you right now.
Starting point is 00:55:20 There's one in this corner, or one over here. Okay, I'll get the one in the corner. So start with that. Go for it. Okay. Ooh, okay. 20 total. Yes, that definitely hits. Go ahead and roll damage. Okay.
Starting point is 00:55:44 Sorry, just making sure everything is okay. Those are special. Yeah, I know, they're awesome. They're so cool. They're wigging me out, man. 15 for the first hit. Go ahead and watch that spider spatter across the corner.
Starting point is 00:56:02 Ah, it curls up as it hits its back. Jester's golf clapping. Take the next, thanks, Jester. I'll take the next shot at the other one. Go for it. After slashing through one, you arc over and bring it down on top of the other. Rolling A.
Starting point is 00:56:16 Okay. That would be 14. 14 hits, good roll damage. Second strike. Ooh. 11 plus... Sorry, 14 points of damage. 14.
Starting point is 00:56:35 The other one just cleaves and then goes limp on the ground. Great. The draw, the distance judge, and it slowly, its muscles tense up and it expires before you. You still have your movement. Okay, so I'm going to start making my way towards the rest of the group and any other spider that I can see.
Starting point is 00:56:52 There's one right next to Caduceus there. Yeah, I'll go over to that one. Thanks. All righty. You rush over there, as your dragon magician's dragon is sparking across the stonework, coming up to it, that finishes your turn. Jester, you're up. Well, I'm going to move my spiritual weapon.
Starting point is 00:57:08 20 stupid feet. Two legs. God. There's a spider right there. There's not. There is? Hey, cool, I'm going to attack it! That's six plus five is only 11. No, six plus nine.
Starting point is 00:57:25 Yeah, I was like, it's probably more than that. Six plus nine is 15. That hits. Yeah! Yeah. No, those are 10s. Ooh! 11 plus five is 16. 16 points of damage.
Starting point is 00:57:40 Splats. Yeah! Caduceus, you bring your shield up a bit because some of the spatter comes towards you and you catch it on the edge. Okay. That is no longer there. Spatter doesn't burn or anything, right? No, but it feels very warm.
Starting point is 00:57:51 Ew. What if it's warm? And then I'm going to... Yeah, it's like a grayish color. The one next to Fjord. Yes. I'm going to Toll the Dead. Toll the Dead, all right. Toll the Dead.
Starting point is 00:58:10 Natural 18. Sorry. All right, that finishes your turn, Jester. Mom's dead, Beau, you're up. I'm going to take out the staff and just do a little golf swing to both of these guys. Go for it. The first one.
Starting point is 00:58:28 Mm-hmm, 27. 27 hits, yeah. Mm-hmm. Mm-hmm. Mm-hmm. 14. 14, the first swing, crack, it sends it up into the corner,
Starting point is 00:58:39 it hits the stone, falls to the ground, and. Curls up dead. Yeah. I think we're getting cocky here. Do a lightsaber spin, come around, pop the other one. Ooh, I like it. 15?
Starting point is 00:58:53 15 hits, go ahead and roll damage. This is spiders. Ew, seven. Seven. Crack, you do manage to smack it and you see one of its legs curl up underneath. You damage one of its legs, but it has seven more. You just love your bonus action.
Starting point is 00:59:09 Hit it again. Go for it. Fuck me, Gil. Natural one. No, wait, it's a three, still fucky. All right, so what's the total? 13. 13 hits. Three hits? Oh, awesome.
Starting point is 00:59:24 Thanks, Gil. Mm. 13 damage. 13. After you hit the one leg, it rears back and leaps towards you, and you slip down and whack, hit it in the abdomen so hard it slides over and slams into the ground, sticks into one of the webs, on its backside.
Starting point is 00:59:43 It doesn't adhere to the web, so it slowly curls off at dull Velcro and hits the ground, sticks into one of the webs on its backside. It doesn't adhere to the web, so it slowly curls off at dull Velcro and hits the ground, not moving. I hope Gil doesn't actually watch the show. Because he does. Because it's like a roller coaster for Gil. I love him, though. Aw, I failed again.
Starting point is 00:59:58 You knew what he was getting into? Yeah. You knew what he was getting into. That's your... I start ball fucking every week. Is it? There's one more? That's a re-attack. Yeah, one That's your... Sorry about fucking every week. Is it, there's one more? It's a re-attack, yeah, one more attack with your bonus action.
Starting point is 01:00:08 It's getting smashed. There's two more, there's one next to the spider Caleb. Well, no, I didn't do Flurry of Blows. Oh, sorry, you did not, sorry. So yeah, so you can move. Oh, there's the one by Caleb, and the one by Fjord? Yes. Help.
Starting point is 01:00:24 Yeah, I... Help. Duh. Oh man. Help. Yeah, I... Help. Duh. Help. I'm going by the one by Caleb, just in case he goes bad. Look at the size of its ass! Look at it, it's bigger than me! That thing needs to be put in a little pipe.
Starting point is 01:00:35 But you got your Surrounder, my friends. One of them's not even real. Not that thing. Well, we all know. Don't forget, you're blessed, so you get to add d4 to your attacks, too. Oh shit. You hit with all of them, so you're fine. There.
Starting point is 01:00:47 Yeah, you're next to it, fine. So you rush up and get to the one next to Caleb, and that's your turn. Yep. All right, it's now their turn. So roll a d6 for me, Jester. On a one to three, it targets Fjord. On a four to six, it targets your illusionary self. On a one to three, it targets Fjord?
Starting point is 01:01:08 Six! Yeah! It turns around and strikes out with its fangs, passing through the illusory jester, withdraws, confused. The other one's going to go after you, Caleb. Sentinel attack. Ooh.
Starting point is 01:01:23 All right. Plus a d4. Plus a d4, it's 25. Yeah, it hits. I don't know why, but I'm going to roll damage. 10. 10 points of damage. Crack, you slam into it with your staff, but it survives, it's severely hurt,
Starting point is 01:01:39 and still strikes out towards you. That's going to be an 18 to hit. I don't know what the AC is, a giant spider? Giant spider, should be in your deck. Well, I didn't know if it was a special spider or not, so 14 does hit. Ah, okay. So she took the same form as the mother?
Starting point is 01:01:54 As the mother, yeah. That's what I wanted. Maybe it's not a beast. That's my question. So you would not be able to. So if not that, then giant spider. So you turn into a giant spider that looks like, but you don't know the actual ability. So AC is 14, that hits. Okay, that hits.
Starting point is 01:02:07 It's attacking its mother. I can't believe it. So Freudian. Actually, that's a valid point. You look like its mom. I'll give you disadvantage on the attack. It's very mom. Right?
Starting point is 01:02:20 Yeah, you killed it. So 15. Still a 15. Still a 15. All right, so you take, your giant spider form So 15. Still a three. So you take, your giant spider form takes five points of piercing damage and four points of poison damage. This spider says it's poisonous,
Starting point is 01:02:34 so would it be affected, or it's a different kind of poison that affects? It's a different kind of poison, this one. Does it have resistance to poison or an immunity? Well, it just has a poisonous bite, so. Correct, so the poison still affects it. Okay, got it. Okay, that finishes its turn.
Starting point is 01:02:49 These blood spikes. They're both going to stay there. Actually, he's going to move around after being hit by Beau. He's going to try and skitter around to this side. No, you know what? He's going to go ahead and skitter up the wall. Try and get away from this scenario,
Starting point is 01:03:02 because now it's up in, trying to crawl back into its space. You do get an attack opportunity if you want to. Yeah, I will bite its abdomen. Go for it, roll for attack. Now I feel bad for it. I do not at all. You also have the d4, though,
Starting point is 01:03:15 because you're also lost. He just wants to go home. 14. 14 hits, roll damage. Nice. I'll get a d2. Kill it. Twoangs into it. And falls limp in your grip. And fangs. Poor spider.
Starting point is 01:03:47 Poor spider. So. Is that all of them? No, there's one left. No, there's one left, you're right. There's two. There's one, though. That's Caleb. Oh, that one guy.
Starting point is 01:03:58 All right, that finishes Caleb's. Now is it running away from you? Caleb, it's your turn. It's not lollipop. Caleb's not your big slugger! Where's this thing's speed? Okay, so covered in ichor and guts, I spin around in place and see one across the way,
Starting point is 01:04:13 and I am angry, so I am going to just go jump on its abdomen and bite it as well. No, no, no, no! Yeah. Fjord, you watch as a giant moth spider comes leaping in your direction. I fucked this place! Plus four.
Starting point is 01:04:29 Got an idea. Six. Oh, that's a low roll, though. That is 11, doesn't hit. 11 does not hit. Is that with the d4, even? Oh, wow. So now there's a baby and a mama coming at you, Fjord. Not saying that!
Starting point is 01:04:40 Nott, it's your turn. Oh, wow. Has that one taken any damage? The one that's by Fjord? It has not. Oh boy. I will shoot it with a crossbow. 27 to hit. That definitely hits.
Starting point is 01:04:55 Jesus. That's amazing. Apologizing. Ah! Yep. Not as good, but pretty good. Pretty good still. I mean, ew.
Starting point is 01:05:05 30 points of damage. That's just gross. It leaps up and Fjord catches it in the air and you watch all of a sudden, this bolt just emerges from its head and splatters on you. It's hot, it's not scalding, but it goes and it's like, oh, that's uncomfortably hot.
Starting point is 01:05:22 Why is it so warm? I'm going to say, we came to crash your website, is what I meant to say the last time. I don't get it. I had to think about it for a while. All of the 12 seconds to think of that, though. Says what?
Starting point is 01:05:37 The president. You look and see the giant mom spider had curled around the corner and is facing off against Fjord. What are you doing? I saw the transformation, so I'm not too worried about that. High perception?
Starting point is 01:05:49 With your perception, you did, yes. Yeah, I saw that go down. There's a reason I put Bless on the spider. Yeah. Yeah. Hey Caleb, I think you might be able to, I think you can check out some of these nooks and crannies and just. Oh, don't do that! See if everything's copacetic.
Starting point is 01:06:07 No! Don't go down into the snake hole! Just a little peek. Don't go too deep in there or anything. Technically, he can understand everything I'm saying. Technically, yeah. Fjord, your turn. Caduceus starts talking to the spider as Caleb.
Starting point is 01:06:24 Did I see Caleb turn into the spider? I'd say you weren't paying attention at the moment, but it's not currently looking aggressive and Caduceus is talking towards it and seems to react. You figured it out. You're not a complete imbecile. You're pretty clever. Can I recommend that we get the fuck out of this room?
Starting point is 01:06:46 Yeah. All right. We're going to have to be very careful. I'll start walking. So all enemies are gone. No, no, don't start walking. We need to burn our way through, light a torch or something. The Caleb spider starts to, the Caleb widow.
Starting point is 01:07:00 The widow gas widow? The widow gas, yeah. Widow gas widow crawls over and starts pulling away yeah. The Widow Gas Widow crawls over and starts pulling away at web, looking through where all that rubble is that Laura asked about earlier. Okay, so the rubble here? Yeah, at the web, I'm pulling away. Okay, so you're pulling it away.
Starting point is 01:07:16 There is all manner of just broken stone, compact earth. This is a cave-in. This is a section where a part of it just fell in. Any bodies at all? What about the sacks? We'll get to that. Down here, you don't see any bodies. All you find are clusters of webbing and that weird dried mud-like thing
Starting point is 01:07:38 that's built in sections. Piles of it and bits of it are cracked. Okay, then the next thing is to crawl up to the ceiling and move to the closest one of these places that you described as having bundles that we can't see past. They might be egg sacks or something. Oh, please don't do that. Don't, no, look, I saw that happen one summer.
Starting point is 01:08:00 It's fucking terrible. No, no, no, no. There was one time. Let's not, let's don't pop egg s no. There was one time. Let's not, let's don't pop egg sacks. There was one time there was a spider on the ground. I have to. There was a spider on the ground,
Starting point is 01:08:11 and I stepped on it, I was wearing flip flops, and I stepped on it, and out from underneath it came like a thousand little teeny baby spiders, and they all went and like over my foot because I was wearing flip flops! Oh, how old were you? Like 20-something. Oh, that's normal.
Starting point is 01:08:29 So Jester, as you step forward. No. Jester just told that story, though, so flip flops. So while Caleb as a spider is slowly climbing through elements of the space, are you guys doing anything? I am keeping an eye out and thinking about how to get rid of webs. Okay. I'm going to
Starting point is 01:08:48 Perception check. be keeping an eye on the holes, like looking for other holes that spiders might come out of and stuff, too. Perception. I'm going to pick up some of the spiders. Ooh, 25. Ooh! You're picking up some of the spiders?
Starting point is 01:09:00 Well, just so we have dinner, you know? Oh, Jesus. 23. We should be hungry later. 23, okay. We're at home town, I'm afraid. You look at the alcoves where they were coming out of and glance over and look in. They're not deep.
Starting point is 01:09:15 You look inside and there are elements of the webbing pushed up in there, other small sacks, and as you're pulling apart some of the, where are you right now? You're in the center of the room? Well, what you described initially, which was these sacks and bundles, I guess what you just described. So you're going to those now.
Starting point is 01:09:30 Yeah. Okay. So as you're tearing them open and pulling them apart, it takes a bit of time because they're strong, but they're also loose, if that makes sense. As you open up and look on the inside, there's more of that weird muddy, caked material that's dried. It's all on the inside of these sacks.
Starting point is 01:09:51 You also find in one of them, you should make an investigation check for me, if you could, as a spider. As a spider, damn. Because I'm not so good. Ooh, that is 17. 17. No, no, that's a bigger subtraction, 15.
Starting point is 01:10:06 15, that's actually still pretty good, though. You go through a few of these and you find like dark metal daggers, you find pieces of weapons and armor, and you find old leather that is all of it caked in this dark brown-red mud. I would be going like, and chucking it down into the room. One gets stuck in the web
Starting point is 01:10:31 and hangs there for a second. You do find one belt that has what looks to be an iron ring on it and a large key hanging from it that was inside one of these. Yes! Scatters across the ground. I go pick up the key.
Starting point is 01:10:49 Okay. I'm going to start trying to Mission Impossible through the webs to the other side of the door. Okay, you grab it, it's got stuff on it, comes off like dried dirt. It flakes off or dusts off? It flakes off.
Starting point is 01:11:11 You guys give a pass to the room. You look over in the back corner where the mom had come out of that whole upper area where it had collapsed inward, looks like there's a larger alcove in that area. Hey, Caleb, maybe take a look in the big alcove. Don't go too deep in there or anything. Just get a sense of what's in there. If there's anything living in there, maybe.
Starting point is 01:11:36 I don't know what that means, but I assume that's okay. Yeah, that's all right. Just get her up into the space. Here, give me yours. As you make your way in, same thing. You see the caked mud everywhere. You see one very large sack that's pressed into the corner.
Starting point is 01:11:57 Coloration is a little different from the ones that you were rummaging through earlier. I have an intelligence of two. I know. Make a perception check. And the mud has a brownish color, grayish color? Brown, red, a ruddy feel. Three. You're looking around inside, you don't see much else
Starting point is 01:12:17 other than this large sack that's adhered against the wall and slightly upward and it has heavy strands holding it and it's hanging a little bit, bulbous. Can I reach down and just scoop some of the mud and slightly upward, and it has heavy strands holding it. It's hanging a little bit, bulbous. Can I reach down and just scoop some of the mud and smell it? Yeah, you go ahead and you pull it and ink it up and smell it. It flakes away and crumbles like a dull dirt.
Starting point is 01:12:37 It has a tinny metallic smell, but also a sulfurous kind of smell to it. Oh. Do I get the sense that... I don't know how to put this properly. Are we all right in here? I don't know how to put that other than this mud, is any of this stuff feeling caustic?
Starting point is 01:13:08 Chernobyl-y? Make a medicine check if you want to look at it and see if there's anything organic about it. Yeah, I'll make a medicine check. Am I able to ascertain? 15. Okay. There are elements of it that feels like blood, but not, or a different kind of blood. elements of it that feels like blood,
Starting point is 01:13:28 but not, or a different kind of blood. The way it, it's strange. It's bunched in sections where it looks like it may have been more solid and congealed at times. The way it's dried out and become this caked mud in some places, it's a layer, in some places it's a bundle, which blood doesn't bundle. No.
Starting point is 01:13:43 I definitely know enough about, yeah, okay. Something has caused, whatever the substance is, if it were blood, and there are elements that remind you of it, to coagulate heavily, but all these things that you see, there's no sign of bones, there's no signs of flesh or decay, there's just this material. That's really hot.
Starting point is 01:14:02 It is like they're poop. No, it's not, it's the opposite. I mean, yeah. This is, these are. Poop from the mouth. Well, it's. I will vomit, regurgitating poop from the mouth. This is meals put away for later.
Starting point is 01:14:16 I have a question, too, but I think you did first. Yeah, sorry. Am I able to tell where these spiders might have come from or what kind of spiders they might be? Are these abyssal spiders? Make a religion check. Ooh, that's an interesting count. Abyssal spiders?
Starting point is 01:14:35 Is that a thing? Really? Abyssal spiders? Ugh, 11. You're hard-pressed to think of anything specific. They don't look like normal spiders. You know, they're in the entranceway of some dark fortress that's about as, you know, the rest is not coming to mind.
Starting point is 01:15:03 There's a clear door on the other side of the room. There is the lattice gate, yes. We just have to, someone with something sharp or something that has a flame has to cut these webs down. My question was, if my intelligence and everything adjusts to the spider, to the form I'm in, do I also have any kind of animal instinct that I'm looking at either an egg sac or a food sac.
Starting point is 01:15:26 I'd say as this is happening, because you were expecting it for a while, this is definitely an egg sac. It's like 15 feet long, I decide. Fire! With fire! I'm going to start cutting through the room. Try to get the other side. Now that you guys have noticed,
Starting point is 01:15:44 and you have the light in the center, come through and start just clearing it out bit by bit. While they're doing that, I'm just going to keep looking around, taking a look at things, seeing if anything seems odd. I'm going to use Sacred Flame on the webs as much as possible. Okay, slowly burning away the remnants of the webbed interior, and then like, smolder.
Starting point is 01:15:58 Oh god! Oh my god! Oh my god! Caleb will back, Widowgast Widow will back up to the edge of that little cave that I was at and revert to a human and say to the group that there is a very large egg sac in there, do we want to just try to walk away from it
Starting point is 01:16:22 or should I burn it? We should burn it because if we ever come back through here, there could be some more spiders. Yeah. Exactly what I was going to say. Also, we should look through some of those other eggs and things and see, because we got this key out of that one, right? So what if there's cool stuff in some of the other ones?
Starting point is 01:16:38 I was going to argue against that, but considering that the eggs are probably not going to be all right. Should we see if the lettuce needs to be unlocked by said key and get the door open before we try to set it on fire? Yeah, that is good. And then everybody either go just through that entrance over there or to the other side,
Starting point is 01:16:56 and I will stand way back and just huck that fire in there. We want to also make sure that there aren't any other traps in the room or anything like that. In this room? Yeah. Okay. Just to make sure no one knows. Like near the door? Yeah.
Starting point is 01:17:11 Go check that gate, Nott. I'll check that gate. I'll check that gate. I'm going to go check that gate. No, make an investigation check for me. Dirty goods. What was that throw? That's my new roll. His roll went.
Starting point is 01:17:24 Eight dice. 23. Worst part of the game. It doesn't appear to be trapped. No traps here that I can see, but I've been wrong before. Looking around it, you do see the center of the greats. They overlap and are latched in.
Starting point is 01:17:39 There is a central bar that ties them together in the center part where they are, and there is a keyhole there. Oh, maybe that key will work. Come on over, Jessie. Should I do it? Yeah, do it, yeah, it's fine. Did you check the door for me?
Starting point is 01:17:54 I checked the hole, I checked everywhere. Okay. Maybe? I'm looking at the columns while that happens. Yeah, I'm going to look at that. Okay, you guys are looking at the column. As you approach and meet up with Nott, you look down and you can see there's, with lights coming to the edge of the chamber
Starting point is 01:18:09 on the opposite end, a bit of mist is just gently making its way into the room through the lattice on the floor. There's maybe an inch of mist that's entering before it dissipates. The room itself is warmer than the place you entered through. In this room?
Starting point is 01:18:28 In this room, yeah. You guys, there's stuff on the other side of this door. Oh no. You notice, Yasha, too, the corpses of the spiders, as you pick them up, they're hot to the touch. Not scalding, but there's a heat to them. Yasha, do you know what this is? Where are we? I have a feeling we should not eat these,
Starting point is 01:18:45 so I'm going to put these aside. Just intuition. Oh, right. You like spicy food? You put the key in. Not really, it gives me issues. You turn around. Well, I'm holding off for just a minute because there's mist coming through here.
Starting point is 01:19:00 Yeah, it's just like. Maybe it's detect magic? It's humanity. I'm out. What's the worry? Yeah, can we just give a look-see of the pillars? Yeah, perception check. Just to see. Both of you guys. 20. I run into it.
Starting point is 01:19:17 I rolled one. While Yasha's rubbing the nose, it's a little bit flattened by the impact. Going to glance around. You can keep raging. I'm okay, yeah. These pillars, nothing particular about them strikes you. They're mainly just load-bearing and meant to design
Starting point is 01:19:33 a symmetrical entrance. No riding, no anything. All right, everybody through the door, let's let the wizard do the thing. Come on. Does the mist seem like normal mist, or does it seem like creepy mist, or it could be poisonous?
Starting point is 01:19:47 It looks like mist. Make a perception check. You know what, nature check, nature check. You can see the mist. Nature. Eight. Eight. Looks like mist. I think this is mist. All right, everybody in.
Starting point is 01:20:03 Let's light this candle. I haven't unlocked it yet. I just click and turn it. I'm that's dismissed. All right, everybody in. Let's light this candle. I haven't unlocked it yet. I click, and I'm sticking back with Caleb. The metal swings. Okay. You push it off to the side, and the lattice can be pulled apart. It pulls open to one side or both,
Starting point is 01:20:18 and slides inside the doorway, opening the entranceway. As you all approach, you can see, the light source is still cast in the center of the chamber. You can move it if you want to cast it again, but you can see this mist coasting across the floor, making its way towards the chamber you were just in. Does it look like a hallway, or is there a back that we can see?
Starting point is 01:20:41 Currently, you see a hallway that goes back about to the edge of your visual range. What's your darkvision? 60 feet. 60 feet? Okay, so yeah, you can see the back. You can see the hallway continues on, and just there's a wall. Just a bit, and it doesn't look like a T? Correct, or from what you can see here.
Starting point is 01:20:57 And the mist seems to be higher and thicker the further in you go. It's coming down then from above? Unless there's a grate that's up off the floor or something. Does it look like it's continuing to roll out into this room, or is it just dissipating? It's dissipating as it enters the room. It's coming down.
Starting point is 01:21:21 Well. All right, all right, everybody, now that we're by the door, Caleb, you do your- You either go in a couple of, well, never mind, I have a different idea. I cast Dancing Light, and the four globules go into a little row, illuminating the crack from this room into that back chamber,
Starting point is 01:21:38 and I make sure that the glove of blasting is on tight, and I just throw out three Scorching Rays at the egg sac. Okay, roll three attacks. First is super low, it is... Hold, hold, hold. Okay. Hold is 13. 13 is fine, roll your attack.
Starting point is 01:21:59 Second is higher than that, 16. And, or lower, two, last one is 11. 11, okay, so roll damage for the first two. Okay, okay. Doy, doy, doy, doy, doy. I don't have this prepared, it's an item, so. I believe it's 2d6 fire damage per. Yeah, I don't, too, I just wanted to make sure.
Starting point is 01:22:20 So the first two. What if he was letting us know, because the room is so hot, what if it's like something fire with them? Okay, so the first two. What if he was letting us know, because the room is so hot, what if it's something fire with them? Okay, so both of the bolts strike to the center and left side goes up in flames and begins to burn. The right side hits, impacts, but doesn't seem to catch.
Starting point is 01:22:42 Back up, back up, back up, back up. As the flames begin to curl up, curl up, you hear this loud, discordant gathering of tiny squeaks and squeals. You watch as some tiny spiders, when I say tiny, I mean six inches across, come out and fall and burn. Some come out on fire and continue to skitter
Starting point is 01:23:05 in your direction, some come out untouched. There's hundreds. Nuclear fucking thing! I start pulling out bat guano and sulfur, and if I have the time, Old English. As they're like, and they're scattering out in all directions.
Starting point is 01:23:21 They're escaping the flames. They seem to be. I'll put it in front of them. Yes. You guys watch as Caleb throws the one bit, backs up, backs up, throws the second sphere and the fire almost backdrafts for about 10 feet out of the interior chamber.
Starting point is 01:23:37 The heat catches you. The room's already warm, but now it's this flash heat that singes you by proximity. You watch as dozens and dozens of flaming spider corpses are jettisoned out of the explosion pieces, and for a moment, you watch as the entire chamber is just rained with tiny bits of cinder across the ground.
Starting point is 01:23:56 She's like,. But. Food fight! They seem to be fairly resistant to flame, but not immune, and that was enough to finish off the entirety of that chamber. Tugging on the glove. Resistant to flame. Should have done that in the first place.
Starting point is 01:24:12 Let's go. Let's take a quick peek in there. I'm going to hop up with my light. Okay, it is a blackened small rock alcove where there is just current still burning bits of web, egg sac, and dozens of exploded bits of spider. Nothing else in there. Make an investigation check if you want to scan through.
Starting point is 01:24:35 Yeah, my investigation sucks, but fuck it. Oh, how does it suck? 11. 11. You pour through, you find just a lot of burnt spider bits. Yeah. Yeah, nothing else really catches your attention,
Starting point is 01:24:52 unfortunately. You know, I was going to leave, but if I see Caduceus picking around in it, I will go and, what are you looking for? I don't know, just nests are nests. You never know what someone, trying to do something interesting, gets stashed. Okay, can I Will-Gram the room? What are you looking for? I don't know, just nests are nests. You never know what someone, try to get something interesting gets stashed.
Starting point is 01:25:08 Okay, can I Will Graham the room? Yeah. Will Graham! I love you so much. Sure, I needed that so badly. Thank you. And we'll... Ah.
Starting point is 01:25:19 So that is 23. 23? Yeah. This is what I deserve. To look and see if I see anything in the cavity where the egg sac was. Right, okay. Yeah, as you go, and this will take you a while to do so, because you guys are pouring through a bunch of burning rubble
Starting point is 01:25:39 and having to wait for it to cool off in some areas and take weapons you have and shove off sections of burning, charcoaled husks that were part of the egg sac and broken, destroyed spider baby corpses just falling onto the ground into ash. We'll also look for any whole cooked spider babies. There's probably a few if you want to. You can probably grab a few.
Starting point is 01:26:02 I'll pick up two or three while I'm searching. Easy enough to grab. Easy enough to grab. Piece of work. Yeah. You do find what looks to be a jeweled case, about that big, that is wrapped in leather and part of one of the handfuls of other webbed pouches, similar to the other deflated,
Starting point is 01:26:26 mud-caked, interiored web pouches you saw in the main chamber. I call over my shoulder to the group. Are we in a hurry? Do I have 10? Sure, take your time. Yeah, do it. I...
Starting point is 01:26:43 I pick it up. Okay, you grab it. Nott, come here. What? Up in there? No, I start carrying it out. Guard this hallway just in case something comes out. You got it, I'm already sitting there.
Starting point is 01:26:55 I'm making swirly patterns in the mist. Is that going to explode or spit out gas or anything? I don't know, maybe, let me check it. I will check it for traps. Go for it. How is everybody? 27. 27. Seems. Maybe, let me check it. I will check it for traps. Go for it. How is everybody? 27. 27. Seems safe enough, though it is locked.
Starting point is 01:27:10 I will try to unlock. Since we're taking 10, quick prayer of healing. Okay. 30. 32. Can you spell your name? You look at it, too, the lock is... Yeah!
Starting point is 01:27:23 The actual design of it is you get a chance to look and get the dust off of it, it's like a dark black wood, though it did not burn, with a little bit of a metallic iron trim on all sides, and the lock itself is a unique key shape that you've not seen before. It looks weirdly like a fucked up Z. It's interesting.
Starting point is 01:27:43 So you go ahead and find the lock and unpick it. Open it up. There is a piece of leather wrapped around what looks to be a piece of Velium that is tightly wrapped. Velium? Yes. What's that? What's that? What is that? Oh, it's a spell.
Starting point is 01:27:59 It's a spell. It appears to be a scroll of some kind. I give it to you. Take this. This is like a book, but smaller and rolled up. This is for reading later, and I tuck it away. All right. Okay. Are we doing that thing where we take scrolls
Starting point is 01:28:15 and we don't tell the rest of the group about them? I've already burned a ten minute, no matter what. Okay, okay, okay. I will, with the scroll, do I need to identify or read it? I mean, it would take you a little bit to, not too long, but you could scan through and take some time to study it. I'll take time to study it then.
Starting point is 01:28:31 Okay, what's everyone else doing while this is happening? I'm doing a 10-minute heal. That was fine. 10-minute heal? All right, so go ahead and mark that off and then go ahead and roll healing for everybody. Got it. Got it. 14. You took it. All right. Five.
Starting point is 01:28:43 Have we already looked through all of the other little dangle bits? You guys have gone through the remainder of the chamber. Is that little dagger just a dagger? It's a standard dagger. I'm going to go to Yasha and just say, is any of this ringing a bell yet? Have you been here before?
Starting point is 01:28:57 Do you remember Hot Mist? I don't think I've ever been here. We all remember Hot Mist. Yeah, I don't think I've ever been here. You're not holding back from us or anything? No. Insight check. Go for it.
Starting point is 01:29:11 10. She seems pretty on the level. Mm-hmm. Hey. Did you steal my flask? Ha! Oh, that's right, your flask. No, I did not steal your flask.
Starting point is 01:29:26 Okay. Do you know what you did? Are you sure you don't have it? I'm sure I don't have it. I've looked in all my pockets twice, and in my shoes. You know, you did pretty great out there, though, without it. Yeah, you did. Yeah, that one shot, boom. That was gnarly.
Starting point is 01:29:41 Oh my god, that was really impressive. I was aiming for the other one. That was gnarly. You killed by septic. I was aiming for the other one. That was Caleb. I know, I missed. I hit the wrong one. I'm a mess right now. Yeah, you killed that mama spider, basically, with one hit.
Starting point is 01:29:59 I did, I guess. I guess, in a way, I'm an Orphan Maker, too. I think you are, because... Oh, Mom! I think you are more than that. I think you are, because did you see how many orphans you made? Yeah. And then we killed them all.
Starting point is 01:30:15 Yeah. Hundreds. Hundreds of them. Yeah. Hey, that nickname is up for grabs if you would like to take it. We can maybe share it. You can have it if you want. Well, you know, if we make a band with your rock harp,
Starting point is 01:30:32 we could be the Orphan Makers. Oh, that's good. Do you play an instrument? I don't. I don't play an instrument, but I don't know, maybe I could. You could be the Jingle Jangle Buttons or something. Sure, yeah, yeah. know, maybe I could. You could beat the jingle jangle buttons or something. Sure, yeah, yeah, like, what's this thing? Cushion? Yeah, that's a long time
Starting point is 01:30:49 in a rock band. But children's hearts, so it's perfect. How about if we get out of here, let's make a band called the Orphan Makers. Does anyone else play any instruments? I play piano really well. Oh, okay. This is a weird band.
Starting point is 01:31:04 That's okay, it's going to be great. I can sight read perfectly. Oh, okay. This is a weird band. That's okay, it's going to be great. I can sight read perfectly. Oh. You've studied music theory? No. By sight read, I think he means he can read when he's looking. Killing babies, by the way, technically just makes you a baby killer.
Starting point is 01:31:19 Yeah. What if you kill the mama? Yeah. Yeah. That name doesn't sound as cool. Thought that was Caleb. Aw. All right, so you study over the scroll. Old campaign, all right? Old campaign.
Starting point is 01:31:33 The runes immediately come out to you as abjuration-based. Specifically, this is a protection from energy scroll. Okay, okay. So you just mark that you have a scroll of protection of energy. Yeah, yeah. All right. It's good stuff. Who's ready to go into the hot yoga studio? This one's colder.
Starting point is 01:31:54 What? That room is colder than this one. No, it's cold mist, it's better for you. The mist is colder. The mist is cold, that's why it's evaporating in here. The temperature of the chamber, the hallway you're walking towards, where the mist is gathered. The mist is cold, so that's why it's evaporating. The temperature of the chamber, the hallway you're walking towards, where the mist is gathered in the far end,
Starting point is 01:32:08 is noticeably lower temperature. It is colder. I learned about these things. That's scary. I like the cold, let's do it. Let's do this. All right, what's the marching order, guys? I'll be in the front.
Starting point is 01:32:21 Yeah, I'm not going in the front. I'll be behind Yasha. I'll be behind Jester. I'll be behind Beau. I'll be second to last. I'll be the front. Yeah, I'm not going to the front. I'll be behind Yasha. I'll be behind Jester. I'll be behind Beau. I'll be second to last. I'll be last. Or Yasha, Jester, Beau, Caduceus, not Caleb.
Starting point is 01:32:36 Yeah, Caleb not. Rose and Craneskeletons. I don't own a pet. It's a little like, it's like, are you sure? It's like blanket fuzzers. It's red. All righty.
Starting point is 01:32:48 No problem. I'm going to go with spiders. I feel bad about everything. I can't go down on the old guy. It is. Son of a bitch. Bring it back, bring it back. Bring it back.
Starting point is 01:32:57 So the hallway is about eight, nine feet wide. You can do two people at a time if you want to. Up to you. I always love doing two people at a time. But don't. Sure. I'll walk next to Beau. We'll stack seats. Yasha, let's roll. I'll pull up next to Fjord.
Starting point is 01:33:14 All right. I'll sell up. I'll pull up next to Fjord. So. As Yasha, Fjord, the chamber goes on for about 60 or so feet before it comes to an end. Watch for traps and stuff. That's it? From where you're standing.
Starting point is 01:33:30 You walk through. Yeah, walk forward. Wait, wait, watch out. There could be holes in the ground or something covered by the mist. Oh, actually, yeah, we can't see the ground, can we? No, you cannot, bless you. Because as you get about 20 or so feet in, the mist is about a foot high. Oh, because as you get about 20 or so feet in, the mist is about a foot high,
Starting point is 01:33:46 and you get about halfway through 30 feet, and it's up to your knee. Okay. Hey, Yasha, on the count of three, blow really hard. One, two, three. I just did it by myself, didn't I? Yeah.
Starting point is 01:33:59 It swirls up a bit and picks up a bit. Can I see the ground for a flash of a second when it did that? Once it's closest to you, a little bit. All right a bit. Can I see the ground for a flash of a second when it did that? Once it's closest to you, a little bit. All right, now you fucking jump in the tree. I'll join, I'll join. All right, it picks up a little bit, and for about a foot ahead of you,
Starting point is 01:34:16 you can see some of the floor before the mist gathers back into it. Similar to the floor that we were just in in the other chamber? Yep, just a standard stone floor. That's my cape. Yeah, I'm going to take my robe. Okay, this is, hmm. And I'll just walk forward a little bit.
Starting point is 01:34:29 Okay. I've got a weirder idea. I'm going to take my staff, since I have my light spell on the crystal, and I'm going to put it in the mist so that we can see any shadows in the mist if something goes down there. Okay, cool.
Starting point is 01:34:43 So you go ahead and put it down in the mist. What it does is it makes the mist a little more opaque, but it does keep tabs of any shadows as you go through. So Caduceus, are you moving up or are you staying where you are? I'm staying in the center of the group. Okay. But keep tapping it on the ground to make sure it's not.
Starting point is 01:34:57 Yeah, it's staying. I'm using it as a dowsing rod. All right, so you guys are moving forward. You're just walking. Yasha, you're using your cape to try and blow it out of the way. Okay, so you walk, you're getting close to the edge of the chamber. Looking ahead, it looks like the wall just comes to an end
Starting point is 01:35:09 from where you're standing. And I look up? Sure, you walk forward, make a perception check. What is the wall that you want to do this side? That is a 14. 14, you look up, and the best that you can tell, the ceiling comes to an end point with the edge of the wall.
Starting point is 01:35:26 I'm going to take out a ball bearing. Mm-hmm. Throw it at the edge of the wall. You're going to throw it? Okay. Ting, ting. There's a hole in the ground. There's a fucking hole in the ground. What?
Starting point is 01:35:40 There's a hole in the ground. Ting. Like a distant echo. Oh, fuck, that's a long-ass fall! Okay, all right, all right. Finally, those ball bearings serve a purpose. Hey, yeah. Would you do the cape thing again?
Starting point is 01:35:57 Could we try to see what we're dealing with here? You guys come a little closer. It's exhausting to do so, to try and fill it off. I'll say to this point, is it just Yasha doing so, to try and fill it off. I'll say to this point, is it just Yasha doing this? I'll help. All right. She's doing it with rage. Jester and Yasha both make
Starting point is 01:36:10 a constitution saving throw for me, so. Constitution saving throws? Yes. Rage fan. Okay. 16! 14. Yeah, not a problem. You continue to move forward,
Starting point is 01:36:25 and the mist separates a bit, and as you guys get towards the very edge, about five feet from the far wall, not at the actual wall, but about five feet beforehand, about five feet from where Fjord was walking, you can see there's a portion of the floor about 10 feet across that is open, and there is a staircase that descends down.
Starting point is 01:36:44 And is this mist coming up out of this? The entire area below is just suffused with mist. You see the stairs vanish below, out of sight. I'm bringing up dancing lights, and there's just four globules in addition to Caduceus's. Is there a taste to this mist? Does it taste or smell like anything?
Starting point is 01:37:05 Or smell? The smell, it's pretty pure smelling, actually. It's just a moist water mist. No, I don't mean to interject, but shouldn't those of us with some darkvision go ahead and lighten up the mist? Kind of really illuminate our arrival. Fair.
Starting point is 01:37:23 I have darkvision. I do, too. Okay, we can go. Have fun in there, boys and Fair. I have darkvision. I do, too. Okay, we can go. Have fun in there, boys and girls. You have darkvision, don't you? Sure I do, but mist is made of water, and you know, I'm not great with that. I have something I can do just for me, besides light.
Starting point is 01:37:38 But you need light. I will assume that when the time comes, we will light up the room. We can let you know, but let's try and be stealthy, yeah. All right, so the spiral staircase is thick. It's about, I'd say, three feet wide. So this is a single-file journey going down. Okay. Single-file.
Starting point is 01:37:55 Single-file. So who's going down first? I don't mind going first. Fjord's going first. I'll follow Fjord. I got pretty good stealth. I'm going to go. I'll stay behind Yasha. All righty. Caduceus, stay where you are. I'll stay where, yeah, I got pretty good stealth. I'll go behind Beau. I'll stay behind Yasha.
Starting point is 01:38:05 All righty. Caduceus, stay where you are. I'll stay where, yeah, I think this is a good one. Same thing with Yasha. I don't think that the two blind people should be right again. I think you should space us amongst the two. I can see, I'm back here with you.
Starting point is 01:38:16 Oh, then let's, maybe not, let's put you between the two of us. Between? Or a taller person between us. Same. Do a daisy trade? Yeah, that's true. I better be in back, so in case taller person between us. Same. Do a daisy trade? Yeah, that's true. I better be in back, so in case anything comes behind us.
Starting point is 01:38:28 One person to stand between Caduceus and I, who can see. I'll go between Caduceus and you. All right. You better follow us down. I don't know if you want the, as far as you know, I want the clerks together. Maybe Caduceus and Yasha switch places, too, so. Sure, sure. Can we cast Underwater Breathing on you?
Starting point is 01:38:45 I like that. That way you can, yeah. I have a ring of water walking, maybe I can walk on the mist. I try to walk on the mist. Okay, you step out towards the mist, make a dexterity saving throw. Jeez.
Starting point is 01:39:00 Save 21. 21. You step out and immediately just fall through. You reach up and grab both sides of the corner where you almost fell, and just holding yourself in place, realize that's not going to work. Doesn't work. You barely get yourself back up and
Starting point is 01:39:15 No problem. Good deal. All right, we descend. And you said it's very thin, this stairwell? Three feet. It's about three feet across, yeah. I'm taking Nott and Jester's hands and my hands because I can't see shit.
Starting point is 01:39:28 Okay. Just hold onto my shoulders, Caleb. Can I take the first two steps and then reach out to try and feel a wall to my right? Mm-hmm. As you guys head down the staircase, the first thing you notice is there is a wall. To your left, I think it's. Do I have a tan?
Starting point is 01:39:48 If it goes clockwise, it's to the left. If it's counterclockwise, it's to the right. I'm pretty sure it's to the left. So you continue to spiral down and there is an actual, just a solid wall. As you put your hand out and touch it, it is moist, the mist that gathers here. If you reach your hand out to the left,
Starting point is 01:40:02 you'll feel the wall. It's a little moist. We're moving down in a particular direction. Okay. As you're walking, the mist itself is pretty thick. You can see probably no more than 10 feet ahead of you. You can barely see the outline of the stairs below.
Starting point is 01:40:21 Just keep blowing forward. Anybody have precedent for station? Stealthy and slow. All right. And the tap of the foot to the edge, keeping the weight on your back foot, slowly putting pressure on the next step in case it gives way or something like that.
Starting point is 01:40:35 Okay, stealth check from everybody, please. Stealth check. I'm smearing against the wall. 16. 15. Nine. 16. 15. Nine. 25. 15.
Starting point is 01:40:49 12. 10. Okay. So you guys continue down the first 20 or so feet, carefully making it down, daisy chaining through, each of you slowly emerging. You guys watch as your friends slowly vanish into the mist, by one below,
Starting point is 01:41:07 until eventually you take the plunge, and you can see the shoulders of your friend ahead of you, most of the head, and then it becomes shapes after that, and then a few feet beyond that, it just becomes very, very faint shadows and then nothing. And it's this creepy silence as you continue downward. Can I stop for a second? Sure. Hands on the wall.
Starting point is 01:41:29 Sorry, sorry, wait, wait, wait. Do you feel any kind of vibration in the walls? Make a perception check. Everyone went with that. That's right. Team for 20. You put a hand to it. Everyone stays quiet. You feel no vibration. it, everyone stays quiet. You feel no vibration.
Starting point is 01:41:46 Okay. Keep moving ahead. Can you warn a bitch next time? What are you doing? I'm trying to be careful. Are we moving again? You continue down for another 20 or so feet down. As you move, hand on the wall,
Starting point is 01:42:01 your foot hits one of the stone steps and you feel it depress. Wait, stop, stop, stop, stop, stop, stop, stop, stop, stop. It stops, your foot hits one of the stone steps and you feel it depress. Wait, stop, stop, stop, stop, stop, stop, stop, stop. It stops, your foot catches it, but you step on the foot and you feel it give just slightly. Where's Nott? She's in the back. Yeah, tell her to come up to the front.
Starting point is 01:42:17 Nott, we need you over here. I turn down the train. Pass it down the line. No. Pass it down the line. While they're doing this, and you hear the phrase, you're listening out there, and you and... You, no, you're the only one, actually. You hear this...
Starting point is 01:42:39 This very, very, very subtle hum. Is it a building hum, or is it a steady hum? very, very, very subtle hum. Is it a building hum or is it a steady hum? It's a steady hum. I can... Then the pitch begins to slowly... Something's happening. I think you triggered it, we should probably go.
Starting point is 01:43:00 Oh no. Oh no, no, no, no, no, no, no, no! Oh boy! Oh no, no, no, no, no, no, no! Oh boy! Oh no, no, no! Who's your opponent? We still have this chair, because I need to go ahead and get the other one. Oh no! Oh boy, stay ice!
Starting point is 01:43:13 Something's happening again. I don't know what, but Dwarven Forge is related to it somehow. The combat cam is Dwarven Forge. What if it's like a ball like Indiana Jones and it starts rolling down the stairs? Or like collapsing ceiling? Well, the combat cam is Dwarven Forge. Like a ball like Indiana Jones and it starts rolling down the stairs. Or like collapsing ceiling slowly.
Starting point is 01:43:30 We're all rising up and we don't even know how. Oh shit! Our vending deal is brought to you by Dwarven Forge. Oh my god. What? Whatever. Dwarven Forge, sponsor of the Mighty Nein's death. How is this look?
Starting point is 01:43:46 I'm so not okay. What is happening? So, Fjord, you are up to let that thing sit there at the moment. I don't understand. Maybe one of us is a representative of this? Oh no, it means this is all coming down. You don't know? Maybe this is a good thing.
Starting point is 01:44:01 Is this the Goonies? Are we the Goonies? We are going to be Goonie Jam. Jester, you play piano. Fjord, Fjord, do the truffle shuffle. Booty truffle. What is this? .
Starting point is 01:44:23 Ow. Sorry, sorry microphone. Oh no! This is so unhappy. This is so, ouch. Really, goddammit, really? We were just doing this over and over and over again. Sorry, Chris, sorry, Auden. Sorry, guys.
Starting point is 01:44:41 Okay, that's so loud. Just deafen someone. All right. So Fjord just got back to me from the chain. You can just barely see down into the next element of the chamber. So yeah, head down. It was the right side.
Starting point is 01:44:53 So head on the right side of the wall. So wait, are these connected? Yeah. It's not diagonal, it's one on top of the other. This is so we can see straight down the shaft, right? Correct. Okay, okay, straight down. The pump is slowly increasing.
Starting point is 01:45:04 I cast Resistance. Everyone roll initiative, please. This is part of this now. Oh shit. Okay. You guys. And I'm still crashing. You have a cow. Good shit, man, good shit!
Starting point is 01:45:14 Yeah, that's better, that's better. Fuck you! Are you sure? I had a feeling. Ooh! Woo-hoo! Oh man. Is that Guns N' Roses? All righty. Ugh!
Starting point is 01:45:26 Pause this for an additional moment while we're doing this. 25 to 20. 20! Wow! 20 twins! Yasha and Beau. All right. 20 to 15.
Starting point is 01:45:40 That's how they say, Settlemaboobs. 20 to 15. No one. No one. Settlemaboobs. All right, 15 to 10. Set my boobs. 15 to 10, that's it? 15 to 10, anybody?
Starting point is 01:45:50 Oh, wow. Holy shit. Wait, what? No one? All right, 10 to five. Seven. Six. Whoa! So Caduceus, not Fjord, Jester. Technically not Caduceus, because I have.
Starting point is 01:46:07 That's true. I have a higher dex. Okay. I'm assuming. Because you're a big cow man. Yeah. My dex is 12. Yasha and Beau, what are you guys doing? It started, it started! Go, go, go, go! It started, go!
Starting point is 01:46:23 Wake up. I mean, I can't move because everyone's there. I don't know what time we get. You can move through your friends. You can be careful. Go, go, go! Okay, I'll start moving down. I'm going to cast, I'm going to spend a ki point and cast Step of the Wind.
Starting point is 01:46:34 15, 20, 30, 35, 40, 45. So you are like, almost around here. You do your action to move again. Are you serious? Yeah. Did you just do it again? You still can't leave. I can't burn anything.
Starting point is 01:46:47 So you are at the top of the stair there. Okay. Yeah, there's a rotation through each of these. Both. Step of the Wind. Step of the Wind. 90 feet. Correct. Is this a giant empty cylinder?
Starting point is 01:47:01 Correct. Okay. Sorry! For now. So action, or just movement. Movement will get you about there. Oh, right, right. Action, move again.
Starting point is 01:47:18 Okay, that gets you around. Watch out for traps, though, as you walk. Don't do it again. I think we already tripped the one. There might be more. Keep up there where you're pulled. And then Step of the Wind, I'm moving again. So full move, got you there. You double moved, you double moved and got there,
Starting point is 01:47:36 so yeah, that's with the Step of the Wind. I was going to say, you can walk on the wall. You can run on the walls. Well, you can until the end of your turn. But the walls are slick, too. Yep, that's fair. Oh shit. I wonder if you can run on the walls. Well, you can until the end of your turn. But the walls are slick, too. Yep, that's fair. Oh shit. I wonder if you can just jump straight down. I know, just slide down.
Starting point is 01:47:51 Is there open space in the middle? Yeah, it's an open drop. There's a wall on one side and there's nothing on this side. As you guys look over and you hear that hum, you look down and it's just, you know, 10 feet down is as much as you can see. Because there's still a fucking shitload of mist. Correct.
Starting point is 01:48:04 Any light down there? Nothing? Nothing, okay. It's just the light you guys have, which is nothing. It is dark. All right, that finishes your guys' turns. Get light down there. How long is that timer? You don't know.
Starting point is 01:48:14 Okay, okay, okay. Go, go, go. Go, go, go, go, go, go. We're out of time, we're out of time. No, no, no, no, no, no, no, no, no! What is that? What is that? Right there. What is that? What is that? You're up in the tide there. What's going on?
Starting point is 01:48:28 I'm so worried. The mist seems to take a weird shape. What? The movement, you see a face emerge from it, and these angry wisps of armor reach out towards Jester and Caduceus at the top. It was nice knowing you both. Against Jester, that is going to be a 17 to hit. Doesn't hit me!
Starting point is 01:48:49 Knocks off the shield. Caduceus, another 17 to hit. Does not hit. No effect. And then it pulls away to vanish. You guys both get a tax opportunity. Yeah, I'm going to hit you. With disadvantage.
Starting point is 01:49:02 Okay. Was it a, was that a ghost? You don't know. No. I don't know. You don't know. All right, with disadvantage, I'm just going to do this. That's a natural one for me. Sacred Flame. It's an attack from a monster.
Starting point is 01:49:16 Oh, no, but unless you have a war caster. I do have a war caster. Yes, you can. It's dex save. Dex save. That is going to be a 13. Nope, nope, it's going to roll damage. The back of your head? Yeah. There we are.
Starting point is 01:49:28 That's 15 radiant. 15 radiant damage, nice. Ooh, is that burn away mixed? It burns outside of its body and it vanishes into the mist. So it took some damage and now you have no idea where it is. All right, that ends its go. Caleb, you're up. I just start, okay, so I pull out the Drift Globe,
Starting point is 01:49:50 I'm in pitch dark and I'm lighting up the entire chamber with it. I cast Daylight on you. You actually activate the globe, the room opens up, it's very bright, it also makes the entire chamber opaque in the heavy mist, so your visibility is somewhat unchanged. It went from pitch black to pitch white?
Starting point is 01:50:08 High beams and fog. High beams and fog, yeah. I can't, but I would not be able to see this before. I can at least see like five feet away. You can at least see like 10 feet around you. It's better than I was. All right, and I just start, I can't move, Jester's there.
Starting point is 01:50:22 You can move through your friend. Yeah, I'm going to start carefully moving down. All righty, so five, 10, 15, 20, 25, 30. Fjord's in the way, but you can stay essentially right behind Fjord. There you go. All right, that ends your go, Caleb. That means to Nott and Caduceus.
Starting point is 01:50:43 You go first. I will move my 35 feet of speed. All right, 10, 15, 20, 25. You're getting between Caleb and Caduceus. That's your move. You just have your action and bonus. My bonus action to dash another 35 feet. 30, 35, so you're about here.
Starting point is 01:51:03 I will hold my action with a crossbow bolt if I see another one of those fellers. You got it, that finishes your turn. Does that hourglass mean we're all dead? The hourglass has expired now. Oh god. That hum gets.
Starting point is 01:51:25 You watch as below in that open space, gets. You watch as below in that open space, this blue crackle emerges and the entire mist is temporarily electrified in the entire chamber. I need everybody to make a dexterity saving throw. Oh my god. Seven. You draw a key. Ten points of lightning damage.
Starting point is 01:51:50 Ten points of lightning damage. 12. Ten points of lightning damage. Can I evasion half? Half damage, five. 16. 16, five points of lightning damage. 21 plus evasion.
Starting point is 01:52:03 No damage. 11. 11, five, ten points of No damage. 11. 11, five, 10 points of lightning damage. 15. 15, five points of lightning damage. Okay, so I have advantage on dex against effects that you can see. You have no idea this was coming.
Starting point is 01:52:17 So I don't know this, okay, so 14. 14, you take five points of lightning damage. I move that. All right. All right, so now that finishes your turn, Caduceus, what are you doing? I'm going to head down full speed. Yeah. I'm doing six feet.
Starting point is 01:52:36 All right. So with that in turn. Okay. That's a five. 15, 20, 25, 30. That gets you about there. Whoa. Oh, god. Oh, man. In a precarious stage, I appreciate your patience with me fiddling with all this. Mm-hmm, all right.
Starting point is 01:53:00 That finishes Caduceus' go. Jafor, what are you doing? Oh, yeah, double dash 60 feet down. All righty, double dash down there. Double. So that's 30 plus the... At the same movement speed, you'd be about there from where Caduceus is.
Starting point is 01:53:16 So you can barely see Yasha's shape as you push past Caduceus. Push past Nott. That brings us to Jester. Okay, I'm going to just take off, run and lay everybody else, and head on down. 60 feet? Yeah, yeah.
Starting point is 01:53:31 Yeah, yeah. So you're right next to Fjord. You almost bump into Nott, and then stop, that's your full movement there. Okay. All right, we'll say kill. I know. Try and keep an eye out. Tough of the round, Yasha, Beau.
Starting point is 01:53:45 I'm going to move again. 45, keep going. 45. Clear this next chamber. At 40, your speed's 45. So you'd be already down to here. Can I peek down and see towards the bottom? You can make an action to try and proceed from the very, very dense fog if you'd like.
Starting point is 01:54:14 Do it. You got the goggles, right? 60 feet? I do. I'll try. Perception check with disadvantage. Disadvantage. Correct. Okay, I'll take that 13 for 16 total. 16, you glance down over the side and look and you see about 25 or so feet down,
Starting point is 01:54:32 there's a slight purple, a bluish purple, just a gathering glow. That's all you see. Yeah, there. What'd you find? It's another. It's your movement, it's your action. Jump down. Oh, there. Oh'd you find? It's another. It's your movement, it's your action. Jump down.
Starting point is 01:54:45 Oh, there. Oh shit, oh shit. You leap down to the mist. Slow fall. Right. Are you just, are you? Glide down the wall, monk style. Okay, so you go down the best you can.
Starting point is 01:55:02 All right, slow fall, slow fall. You drop down to, it would be a 40-foot fall. So slow fall reduces that by how much? It's five times my monk level, which is nine, so 18, right? Is that a higher time? No, no, no. 45. 45. So yeah, so you...
Starting point is 01:55:23 Oh! Land to find. Sorry, I was doubling. I know how most of the space has worked. You impact onto the ground and you see this large tower in the center that's made of gold and brass and silver and all arks and spirals upward and you see this blue crystal that's at the very top of it
Starting point is 01:55:42 that is currently. By the way, as you're down there, all the moisture around you is starting to just vibrate and hum. Shit. Oh god, you're right by the other side. That's your bonus action. That's all you have left.
Starting point is 01:55:53 That's all I have. That's all I have. That's all I have. That was your movement, so you landed and you fell down there. You still have some movement if you want to go. Oh, uh-oh, is this door? What's with this door? You glance behind you and you see what looks to be a door made of a similar material
Starting point is 01:56:06 as to that tower right there. Do I have enough to take it? Take it a lot? You look over and there's no handle for it. Oh. You do see what looks to be the shapes of the metal ingrained in it, but you glance behind.
Starting point is 01:56:19 That's all you can make out with this turn. That's it. That ends your turn, Beau. Yasha, what are you doing? Okay, I'm taking my full movements for 40 feet plus a dash, an extra 40. All righty. 35, 40 is your speed, right? No, an extra 40.
Starting point is 01:56:32 Check. 15, 20, 30, 35, 40. 35, 40, you'd be over here now. Ah! That's your turn, Yasha. Okay. All right, that finishes your go. Yep. The creature that's been stalking through the mist emerges and swings out.
Starting point is 01:56:54 One attack towards Nott, one attack towards Jester. Jester rolled a natural two. The second one's going to go after Nott. I have already fired at it with my held action. Yes, as it emerges from the mist after you. 13. 13 does not hit, unfortunately. It attacks you with a 20.
Starting point is 01:57:12 That hits. All right, you suffer ooh, that's a 14 points of bludgeoning damage as the condensed wind or whatever makes up its body just whacks, slams you against the wall and cracks your shoulder a little bit. Can I hold onto Nott to make sure she's? bludgeoning damage as the condensed wind or whatever makes up its body just slams you against the wall and cracks your shoulder a little bit. Can I hold on to Nott
Starting point is 01:57:28 to make sure she's, oh, I guess she's not going to. I used evasion, is that a reaction or is that just a? That's evasion. Is that just a thing that happens? That's a good question, well, just in time for that. Oh. Hold on, features and traits. I don't think evasion is a reaction, I think it's your.
Starting point is 01:57:43 It's just an ability. Yeah, it's your uncanny dodge, it's a reaction. Yeah, so I will use my. It's don't think evasion is a reaction, I think it's your... It's just an ability. Yeah, it's your Uncanny Dodge, it's a reaction. Yeah, so I will use my- Always. So evasion, yeah. I will use my Uncanny Dodge on this attack. Go for it, so reduce that by half. All righty, I need everybody to make a dexterity saving throw.
Starting point is 01:57:58 Marisha, you make it at disadvantage. Okay. Because you point blank. Yeah. Ooh, ooh! I love suffering. Ooh. Let's try that again.
Starting point is 01:58:14 Okay. Natural one. Natural one. 14 points of lightning damage. 12. 12, takes seven points of lightning damage. No, because you have evasion. 21. 21, you take seven points of lightning damage. No, because you have evasion. 21. 21, you take seven points of lightning damage.
Starting point is 01:58:27 16. 16, you take seven points of lightning damage. 20. Seven points of lightning damage. 10. You take 14 points of lightning damage. 15. 15, seven points of lightning damage.
Starting point is 01:58:37 Oh gosh. Boom. Oh boy. It's charging up even stronger. This is going to be hard. All right. You guys start moving faster. Oh, this is, I guess, going to go ahead and
Starting point is 01:58:51 vanish into the mist, so both you and Nott can tax opportunity if you want to. Fuck, fuck, fuck. With disadvantage, because this guy's invisible. I got a 25 with disadvantage. That hits. I got 13. 13 misses. You I think it's better. I got a 25 with disadvantage. That hits. I got 13. 13 misses.
Starting point is 01:59:07 You swing and it's not there, you just hit and miss with your weapon. 11 points of damage. 11 points of damage, nice, good to know. All right, that finishes its go. Caleb, you're up. I'm just booking its double. All righty.
Starting point is 01:59:21 How many hits has Feather Fall? A lot. 30, you are just behind, or you'd be right in between Caduceus there. I thought he would slowly just be in the middle of the mist. All righty. That finishes your turn, Caleb.
Starting point is 01:59:34 Not Caduceus, you guys are up. I'm going to do what I did last time. 35 feet, 35 feet, bonus. Holding it until it can... 30, 35. I'm pushed in that space there, I'll allow it. It's fine because you're still rushing. 10, 15, 20, 25.
Starting point is 01:59:52 We'll be down here. 30, 35, you're right at the cusp of this. You move past, oh god. Oh boy. I will do the same thing, hold my action with the crossbow bolt until I see the whites of their. Actually, move down here, you would be here.
Starting point is 02:00:07 You just got to the stairs here. Oh, that's not a very far move. Well, you moved twice to move around to get to that side and then hold that, so. I've moved. No, no, you've moved more. You're right, my apologies. So you would be here, just off there. And you're holding your action. Yes.
Starting point is 02:00:25 All right, you're done with that, Caduceus? 60 feet, that's all I got. Oh god. Somebody got to break that crystal and turn that thing off, I don't know. You would be, you shouldn't be past Yasha. Next thing you know, you're moving past, that's right, because it's on the corner,
Starting point is 02:00:42 so you would be about there. Technically, technically not. What's up? Technically, because you would have to go once in a round, and you've been holding, you've been not doing a bull run, you'd be a little bit ahead of Caduceus by 10 feet, so you would still be on this.
Starting point is 02:01:05 It's already ready. Okay. Double run. It's a warm night. Just to torture us with how long it takes to do everything with the bloody thing. Fjord, you're up. Ah, can't look at it. Can I look over the side of the stairway and say, Beau, if you can hear me, grab some wall, and I'll shoot two Eldritch Blasts Can I look over the side of the stairway and say,
Starting point is 02:01:25 Beau, if you can hear me, grab some wall, and I'll shoot two Eldritch Blasts just straight down the tunnel, trying to illuminate the smoke and see how far down this thing goes. Roll for attack disadvantage each time as you're just shooting towards a glow. You don't have a specific.
Starting point is 02:01:37 Is it? I can, oh, disadvantage 12. You don't even know where it is. You can't see it from here. Yeah, I'm just trying to see how deep it goes, like if it stops. That's a 21 for the first one. And the second one is. With disadvantage? Yeah. Nice.
Starting point is 02:01:51 The other one was a natural 20, and that one is only a 11. Okay, 11 miss, that's real damage on the first. Oh, it damaged? Oh. It hit something. Seven points of force damage. Okay, I'll write that down. Okay, Beau, you watch as it hits the top,
Starting point is 02:02:12 and just vanishes into this crystal. The crystal is now even further intensified. Did the light stop at some point? You just watched it vanish into the mist. You don't know. You just fired it down there. All right. I still have a movement. You do. You don't know. You just fired it down there. All right.
Starting point is 02:02:25 I still have a movement. You do. And a bonus action. All right. I'm going to... Yeah, I'm going to step off the stairs and just jump down the middle. All right. And I'm going to try and wait until I see something and hold a misty step with my bonus action.
Starting point is 02:02:41 Okay. You begin plummeting. You only fall 60 feet around. So at the full falling speed, I'd say you get about here. Make, what's your passive perception? Not great, it is 12. All right, you do not see anything yet.
Starting point is 02:03:00 Okay. Yeah, the plan is to hold it until I see something and then I would Misty Step to the wall. So you are currently plummeting at that point there. Okay. Yeah, the plan is to hold it until I see something and then I would Misty Step to the wall. So you are currently plummeting at that point there. Okay. So you're just falling in free fall at this point. Yep. Good to know.
Starting point is 02:03:13 All right, that brings us to Jester. Okay, I'm going to Polymorph into a giant eagle. I'm going to dive down. Whoa, that is a huge bird. The fly speed on that is? 80. 80. Whoa.
Starting point is 02:03:33 You fly moving right past Fjord. Do I see him? It's a rock! Yeah, you come right next to Fjord. Do you stay or do you keep going? I'm going to get, oh god, that gets me all the way to the, would that get me all the way to the bottom?
Starting point is 02:03:49 80 feet, not all the way to the bottom. As soon as I know I'm coming to the end, I would go to the wall, and I would go and land on the steps. Okay. I'm not going to just hang out in the middle, I'm going to go land against the wall. Okay.
Starting point is 02:04:02 Massive burn, personal steps. No! On the steps, and Fjord, go land against the wall. Massive burn, personal steps. No! On the steps, and Fjord, you're falling past him. Goddamn wall-busting! At this point, the arc energy comes shooting up through the mist. I need everyone to make another dexterity saving throw. Goddamn it. Disadvantage for you.
Starting point is 02:04:19 Actually, a disadvantage for both Fjord and Beauregard. That was a natural one, so. And these are dexterity second-class, right? Correct. Come on, Fjord. Oh, for fuck's sake. Okay, hold on. So that's 15 plus the seven damage
Starting point is 02:04:34 that it absorbed from the Eldritch Blast. So that's a 22 lightning damage. That it absorbed from it? Yes. 22 points. 22 points lightning damage. Natural one. Natural one, so you take 11 points lightning damage. 19. 19, 11 points of lightning damage. Natural one. Natural one.
Starting point is 02:04:45 So you take 11 points of lightning damage. 19. 19, 11 points of lightning damage. 17. 11 points of lightning damage. 21. 11 points of lightning damage. Three. 22 points of lightning damage. 12. 12? That would be 11 points of lightning damage. Do I get my evasion? 22, 22.
Starting point is 02:05:02 Do I get my evasion? 22 points of lightning damage. Did I make my save? You did, so you actually would take none. Oh crap. All righty. That finishes Jester's turn right at the top. Yasha, Beau. I look at the, look at the,
Starting point is 02:05:20 can I look at the crystal really quick and see if there's a, can I grab it? Can I? It's about seven quick and see if there's a, can I grab it? Can I? It's about seven feet up there is the main crystal and all the spirals that are attached to it. Are you, what are you doing? Can I investigate if there's any way to dismantle it?
Starting point is 02:05:35 Go ahead and make an investigation check. Use your action to do so. You got, this is good for you, right? Yes. Yes. Yes, it's a natural 19. All right, you spin around to the side and you. That's my investigation, which is plus.
Starting point is 02:05:48 Plus eight. Plus six? Plus six. 25! You come around to the side. There's nothing on this end, on this wall. You come around to the side and you can see there's a small oval-shaped alcove. You glance in and you can see this small blue sparkle.
Starting point is 02:06:01 This piece of brass metal is dangling in the center of this alcove with little blue sparks on each side and it's just held in the center. It's about a foot deep in there and you can see the hole goes all the way through. There's a hollow tunnel about that wide from end to end and there's something in the middle that's being held aloft, sparking at both ends.
Starting point is 02:06:20 So that's your action to find it. You have your bonus action and your move. What are you doing? Can I grab it? Can I try and get it? I'll allow it because you're a monk. Okay. So you reach out and try and grab this thing.
Starting point is 02:06:35 I need you to go ahead and make a strength check. Come on, come on. You can do it, Caleb. Come on, come on. Okay,, check? Yes. Oh, 17. 17, you reach out and grab it. First things first, you immediately take
Starting point is 02:06:56 12 points of lightning damage. That's fine. As your hand touches it, you wrench it free from the inside and pull it out. 12, 12, thank you, sorry. You pull it out from the inside and pull it out. 12, 12, thank you, sorry. You pull it out from the center, you see arc sparks of energy spiraling outward, and immediately the crystal goes.
Starting point is 02:07:12 Yes! Yasha, what are you doing? I'm using my full movement to make my way down. Well, well. Well, well. Well, well. So you are right about there. Brady. Yasha, there's a big fucking bird in here!
Starting point is 02:07:36 You run down as you see Fjord just and a giant eagle lands on the opposite side, precariously balanced in the moment on the steps. Finishing Yasha's go, you are out of play. That brings us to its turn. Everyone else has moved along. They're still here. I fire. Going to attempt to strike you twice.
Starting point is 02:08:02 You fire. I shoot at it. Yes, you do. Where you are right now, you cannot see it. Just in front of Caduceus? I'll say... You made a big point about putting me 10 feet in front of Caduceus. I know, but he's about 20 feet above that area.
Starting point is 02:08:21 I'll say, roll a perception check for me, with disadvantage. I'm allowing you free, just because you'd be focusing on Caleb, storyline-wise. Nine. Nine, you do not see, unfortunately. Nine. So that's going to be a 14 to hit. Shield to spell second-level spell class. All right, and the second one is a 21 to hit.
Starting point is 02:08:44 Okay, so that second one does still hit. So it goes ahead and deals only seven points of bludgeoning damage to you. And it's going to go ahead and back away into the mist. It seems like it vanished downward into the temple. I don't suppose it gets near enough for me for me to take out a reaction attack. It does not. Oh well.
Starting point is 02:09:02 The open space. You do get an attack of opportunity against it if you'd like to, Caleb. Do you have War Caster as a feat? open space. You do get an attack of opportunity against it if you'd like to, Caleb. Do you have War Caster as a feat? Yeah, I do. You can reaction spell cast against it if you'd like to. I will just throw a Firebolt at it. All right, go ahead and roll attack to see if you hit.
Starting point is 02:09:14 With disadvantage, because it is invisible. Balls. Move to end the game. 12. 12 misses. You keep seeing in the mist, suddenly a face appear and you're struck twice and then dissipates. It's just like the mist itself is attacking you and you don't know where it's going to come
Starting point is 02:09:33 and then where it goes afterward. All right, that finishes its go. Caleb, you're up. I'm not moving fast enough and I have no idea what happened down below, so I pull out the cocoon and do what I wanted to do the last time and didn't and mimic Jester and there is a second giant eagle in the chamber. Okay, I only have this. Bad ass. That'll work.
Starting point is 02:09:54 All right. And you just go ahead and leap down. Yeah. Can I get, oh, never mind. You get to this space here. It's the eagles! If you jump. All right. Fucking jump!
Starting point is 02:10:08 Ah! That's the face of the hotel. I am low on your points. That's not good. All right. You watch as this giant eagle, the shape of where Caleb was looking, you see it dive down into the mist.
Starting point is 02:10:24 Take me with you! Okay, forget it, I'll catch up. I will... I will dash, I will move and dash. All right. 35, so that gets you there with a move and a dash. How far back is Caduceus from me? Like 70 feet back? Yeah, he's way back.
Starting point is 02:10:49 You can only move 60 a turn, right? Mm-hmm. I'll stay put and hold my action. You got it. Caduceus. Welcome to the Hotel Rosanna. Beow, beow, beow, beow, beow, beow, beow, beow, beow. Yeah, 60 feet. Should be 15 feet behind, yeah.
Starting point is 02:11:06 That's fine. You got it. All right, finishing Caduceus' go. I'm glad you pulled that crystal. That would have gotten damage increases every round. Oh! Yep. Just carving away. That brings us to Fjord.
Starting point is 02:11:22 You fall towards the spire crystal and you see the point of it rocketing towards your torso. I use my Misty Step bonus action to go out towards the wall to stop my momentum out towards wherever the stairs might be on the right. All right, you appear and fall about, I'll say only 10 feet.
Starting point is 02:11:43 Go ahead and make an acrobatics check for me. 17. Yeah. You manage to take no damage as you just catch yourself on the stairs. You slip a little bit and stumble down two of them, but get yourself back to your feet. On my ass. And you're okay. We didn't see that.
Starting point is 02:11:58 You're okay. I'll get up and use the rest of my movement to walk down to where Beau is, if I can. We are also in the dark again, by the way, because the drift glow has been absorbed into my eagle for it. That's true. Shit. So Beau, we should even then,
Starting point is 02:12:14 yeah, everyone, Caduceus is now up in darkness in the mist. Two eagles ran by, or one eagle ran by, another shadow went by right as the light. I don't know if I would've taken my full 60 if I would've been in darkness, I will say. Okay. If you want, you move me 30 back and I have a light source now.
Starting point is 02:12:32 Okay. Yeah. There we go, we'll put you there. Split the difference. That's fine. Now that I'm down there, can I see the door behind Beau? You can, yeah. Can I go, door? And I'll just send two Eldritch Blasts.
Starting point is 02:12:49 All right, go ahead and roll attack for each. Disadvantage or regular? Down here, it's a door. I mean, I'll say disadvantage, but we'll see how well you do. 14. 14 hits. Oh, bastard. 25.
Starting point is 02:13:06 25, okay, both hit, good roll damage. Okay, sure. 13 points of force damage for the first one and seven for the second, so 20 total. Okay. The door, two tiny little bits of chip appear. It's going to take a lot of Ultra Blast to try and blast through that. Yeah. It's going to take a lot of Eljblast to try and bro-blast through that.
Starting point is 02:13:26 Yeah. Oh, there's a door! There's a door! That's it. All right, and it's Fjord's turn. Jester, you're up. I'm going to look up. I don't want to leave anybody behind, I'm afraid. Oh, but I can't talk.
Starting point is 02:13:43 Ah! I'm going to lift up. Oh, but I do, and I'm sorry. And I'm sorry. I'm going to lift up. You get about 20, 25 feet up, and then left and right, you can see both Nott and Caduceus. Nott first, and then Caduceus up the spiral. Can I? Nott comes over to grab you.
Starting point is 02:14:01 Nott, what do you do? I know it's her. I'll let her grab me, I guess. I don't know who this is, but I'm going to let it happen, that's cool. All right. So both Nott and Caduceus are currently there. I don't know who this is, but I'm going to let it happen.
Starting point is 02:14:17 Yep, you got that right. Good philosophy. Oh, yeah. Why not? And then I'm going to use the rest of my movement to fly down with them. Okay. Oh, that. Sure. Why not? Then I'm going to use the rest of my movement to fly down with them. Okay. Oh, that's awesome. To the bottom.
Starting point is 02:14:31 Merry Poppins, y'all. Yeah. Oh, my gosh. Merry Poppins. It's a very, very tight space, but you manage to loosely land and set them down before you have to tuck in. All right, that finishes your go, Jester.
Starting point is 02:14:44 Yasha, Beau. I cough up a little blood. Your hands all, you know, the glove is fine. You actually have a glove that insulates the glove itself, but the flesh where you had grabbed it behind the glove, kind of like the guy who picked up the graphite in Chernobyl, which is you'd feel the burn on the inside of the palm, you're like,
Starting point is 02:15:06 before it falls away like an onion. Yeah. Dude, so crazy. I turn to the door and I just try to open it. How do I? There's no handle. You don't see a handle anywhere. Can I do an investigation check
Starting point is 02:15:29 to see if there's any slots, any keyholes? 20 total. 22, as you move your hand across. That's all good. You move your hand across and looking, about midway down, you can see where there's a bit of the brass scrolling and design across it. There's a part where it loops into an oval, and you look and see there's a spot,
Starting point is 02:15:55 like a little dark circle there, a little empty slot there. Yes, yeah, exactly. Good roll. You put it inside, and it seems to turn on its own, and then it's vanish inside the door. It gets pulled in. Did you lose it?
Starting point is 02:16:08 Hey! I put it to good use. The door opens, the mist begins to escape a little bit into the next chamber. The mist. I'll say that's your bonus to end action. Yeah. Good job, Beau.
Starting point is 02:16:22 Do we want to take a second to heal again? There's a monster in here with us. I don't think there is a monster anymore. Okay. That finishes your turn. Yeah, I don't have anything else to do. You have your movement. Oh, fair.
Starting point is 02:16:36 I'll walk through the door. Okay. As Beau, you walk through the door into a 10-foot chamber to another door that is open, or at least I see an archway that is open into another room. The metal, or sorry, the metal,
Starting point is 02:16:53 the stonework here is a dark, dark, dark brown and red. The color shift is notable. It's more fucking doors. That's all the description you get. Do you go and wait for the hallway into the next room? I stay doors. I say that back. That's all the description you get. Do you go and place the hallway into the next room? I stay there.
Starting point is 02:17:08 I stay there. I'm going to wait for people to gather. You got it. All right, Yasha. I'm going to make my way down. Make him a way down. Didn't make him a way down, tower. 30, 35.
Starting point is 02:17:18 You move up to the large eagle that is there on the steps, and you can try and move past it, or... Close room. a large eagle that is there on the steps and you can try and move past it or it's up to you to assume it's a friend or not. It's just a giant eagle in the middle of a... Do you want to go down? Ah!
Starting point is 02:17:35 Okay, I'm just going to keep walking down. Okay. That'll get you about there. All right, finishes that go. In my eagle form, I laugh. Oh, it's back! Oh no! Wait, was I on the top of the?
Starting point is 02:17:56 Well, because we hadn't gone. Yeah, you moved around there. Takes a lot of anything. So you were technically up in the base of the stairs. Oh god! Sorry, buddy. The base of the stairs there. This is the most EU dungeon I've seen in a long time.
Starting point is 02:18:13 So that's going to go ahead and attack your giant eagle twice. That's going to be 24 to hit. Yeah, hits. And 21 to hit. Yeah, hits. Oh god. So you suffer, that's shitty, seven points of bludgeoning damage on the first hit.
Starting point is 02:18:30 Make a concentration check. Yeah, which I do at advantage. Because you're a war caster. Yeah. When I get big bonuses, though, six. Big bonus. Yeah, big bonuses. 13. 13, yep, no problem. I should maintain that. What was the damage on that hand, please? Seven. 13. 13, yep, no problem. We'll maintain that.
Starting point is 02:18:45 What was the damage on that hand, please? Seven. Oh, okay. The second attack? Yeah. That's better. 13 points of bludgeoning damage, and another check with advantage. Whittle us down. Whittle us down. That's higher than the others.
Starting point is 02:19:04 Yeah, so you're fine. It's going to dissipate in the mist. Oh! Everyone get on top of it. You start. Sorry. I'm starting to remember this. 10.
Starting point is 02:19:15 That's a 15. A hit. 15 hits. And I rake my talons across it, and it takes a- That was a disadvantage in the attack, by the way. Okay, so then that was a 15 to hit. Right, so I was 15 with disadvantage.
Starting point is 02:19:31 Yeah, 20, sorry, I rolled a 15 and a 10, so it was a 20 or a 15. Yeah, so you're fine, you hit. Number four. Five, five points. Five points of damage, you got it. This thing is not dying. All right, that finishes its go.
Starting point is 02:19:46 Caleb, you're up. Well, I was feeling saucy a moment ago, but not so much anymore, so I'm going to float and try to find open space down below to land. All right. Does their big-ass flapping accelerate the mist out of the room? Yeah, it's true.
Starting point is 02:20:05 A little bit. Swirling around. There's a lot of mist in this whole game, right? It gives it the same space, so it's not like a huge push. As you rush past it, it does get an attack of opportunity on you. Okay. That's going to be a 20 to hit.
Starting point is 02:20:17 Hits. You take 12 points of bludgeoning damage. Okay, so I revert into a human in midair, so you tell me what happens. So as you rush past, the eagle. You only fall about 20 feet onto the stairs. Go ahead and make an acrobatics check for me. So just the hit took four off of Caleb.
Starting point is 02:20:38 Make an acrobatics check. Mm-hmm. 14. 14? Yeah, I never use it in this game. You take 11 points of bludgeoning damage, landing onto the stairs on your back. 14. 14? I never use it in this game. You take 11 points of bludgeoning damage, landing onto the stairs on your back. Ow!
Starting point is 02:20:51 Ow! Shit. Killborn and everything. There you are. Okay. All right, that brings us. Do I still have an action? You still have an action.
Starting point is 02:20:59 That was your movement. Yeah, you still have your action. I will use, where's the door? The door's right there. You can barely even see past the spire. You don't even know there's a door there. You just fell and like,. Then I will use my action for movement.
Starting point is 02:21:13 So half of it's just to get to standing and then feel my way down through it, so I'll bump into, oh, hello, Fjord. Oh, door. You see the open door and you can see the shape of Beauregard beyond it, about 10 feet behind the door. That finishes your go, Caleb.
Starting point is 02:21:26 Nott and Caduceus. Nice. I'm going to head just inside the door and then hold my action to fire a bolt at that thing the second it shows up again. So you stay inside the chamber? Can I get five feet into the chamber and just behind the door and look up, or? You can get five feet into the chamber and just behind the door and look up, or?
Starting point is 02:21:45 You can get five feet into the chamber. You won't have much of a view except for just beyond the door. And I need to... Yeah, I'm pretty messed up. I'm just going to be five feet in and hold an action in case I can see it. Okay, so you turn back towards the door and just hold.
Starting point is 02:22:01 Yeah. Hold what? Sacred Flame? Sacred Flame. Okay, you got it. Nott, what are you doing? You're still being held by the talon of Jester, but she's landed and she's releasing you, so. She's releasing. I'm going to let go, I can let go.
Starting point is 02:22:11 So you're good. I'm going to make my way downtown into the next chamber. All right, you move in. Do you move past Beauregard or up against her? Just up to where she is. Okay. So you're about side to side with Beauregard. Easy enough, it takes 30 feet of movement
Starting point is 02:22:27 to get around there. Where she is, now you walk up to the edge, the mist is dissipating, and you see that this archway that leads into another chamber with dark brown red stone. There's no light in there, but you have darkvision. I have a light on. Oh, sorry, you do have light in there as well. So looking inside past that, the light, by the way,
Starting point is 02:22:44 which you cast, still diminished. It's like the radius of it and the strength of it is halved in wherever you are at the moment. I have a question as well. The Drift Globe obviously gets pulled into Caleb when he turns into something. Does it come back out if it was out when he? It does, it's back in your hand.
Starting point is 02:23:00 So the Drift Globe is lighting the daylight. It is. Daylight still diminished by half. Sure, sure, sure. It seemsiftglobe, it is. Daylight's still diminished by half, actually. Sure, sure. It seems like all light sources are drastically reduced. Does that affect dark-visioned creatures as well? Like, can we see half as far? It does affect darkvision a bit, too. There's just a general
Starting point is 02:23:20 gathering of shadows in this space, unlike other places you've been. Just another point of clarification for earlier, do goblins have tails? Generally, no, but. Okay, didn't know. Unless you really wanted one. No, no, I just never thought about it before.
Starting point is 02:23:38 I'll spend my action to turn to Beau and say, did you take my flask? Yeah. Did you have my flask? I did not, but why do you have your hands on your butt? I'm just searching everywhere. Oh. No, I didn't, I'm sorry. All right.
Starting point is 02:23:56 I would tell you if I stole something. That's true, you would. I would brag about it. Yes, you would. Yeah. Fjord, you're up. I'll move through the, I'll, yep, through the doorway. 25 gets you right in front of Jester and Nott, and you have a view of the chamber beyond. With my half of my 60 darkvision, do I see anything?
Starting point is 02:24:16 Yeah. You look inside and you can see this chamber, it seems to be, it opens a little octagonally, like beyond the door, the walls open a bit and then flatten out. You can see chains hanging from the wall on each side. Looks like there's a little rack right beyond the entranceway.
Starting point is 02:24:33 There's something. Big rack over here. There you go. There's some sort of a central pillar in the center of the room. It's about two feet, two and a half feet tall. Looks almost like a birdbath, is the best way I can describe it. Then on each side of the room, It's about two feet, two and a half feet tall. It looks almost like a birdbath, is the best way I can describe it.
Starting point is 02:24:47 Then on each side of the room, you can see these two slopes that disappear out of view. Like two sides of the room, there's pits that slope down and towards the walls. I'll wait where I am and I'll turn around and I'll just hold an Eldritch Blast like Caduceus is doing back towards the doorway
Starting point is 02:25:01 in case that thing shows up. You got it. Jester. You've landed, you've released your... What all is in the room still with us? I mean, it's just Caleb in here with me? Caleb and Yasha, you haven't seen come downstairs yet. Okay, I'm going to look up. Do I see Yasha around anywhere?
Starting point is 02:25:20 Perception check with disadvantage. Although you have perception with, I think it's a giant eagle, advantage. Keen. Yeah, that's true. Keen, so it's just a single roll. There's no darkvision, but we got light. Whoa. Whoa. So many.
Starting point is 02:25:32 That was a journey. Yeah, it was. What do I add to it, wisdom? No, I'm an eagle. Oh, you're an eagle. I mean, I've got to use my eagle stats. What is it, my wisdom modifier? Or any perception bonus stats.
Starting point is 02:25:45 Perception modifier plus four, 17. Keen Sight has advantage. I know, I already did that. So yeah, I'd say you can look up and you can just barely see the outline of Yasha running down the stairs. Ah! I am, haven't I?
Starting point is 02:25:59 Can I grab Yasha then? Sure. Yes, please. We go ahead and grab Yasha. And I fly down and put her on the ground next to Caleb. Okay. Easy enough. Thanks, Jessie.
Starting point is 02:26:14 I think it's Jessie. These are blue feathers. Oh! Blue feathers. So now you're floating above. You set Yasha down. That's your action, most of your movement. Yeah, I guess I'll land.
Starting point is 02:26:27 I'm going to wait to drop this. I'm assuming I can't get through the doorway. That door is way too small for a dragon. Yeah, I'm going to wait until I make sure everybody's safe. I'm going to try to block everybody from whatever that mist creature is. You got it. All right, so you make your space
Starting point is 02:26:40 as big as possible, wings out. That finishes your go. Top of the round, Yasha, Beau. Yasha, anything, Beau? Did you say that there were markings on the door? The door is open and you can see, it looks like detailed scrolling. No real images or symbols, it's just beautiful designs put in with silver, gold, brass-type materials.
Starting point is 02:27:08 It matches the pillar that's in the center. Okay. Matches the pillar? The pillar that's where Crystal is part of, yeah. Okay, I'm going to make my way inside with everybody else. You move in, it's getting a little crowded. You can get right next to Caduceus. The insider, you can move past and join Fjord.
Starting point is 02:27:29 I'll move past and join Fjord. All right, so you're now at the front of Fjord. You can see within the chamber exactly what it is that Fjord can see as he's looking behind you, the last held there. Yeah. You got it. It's open? You said birdbath over? Describe it one more time.
Starting point is 02:27:41 It's about, from you, about 10 more feet of hallway, and then it opens up, and inside the chamber, you can see where it one more time. It's about, from you, there's about 10 more feet of hallway, and then it opens up, and inside the chamber, you can see where it evens out. There's the two sliding pits that descend into the floor, and then just on the outside of your visual radius within the chamber, you can see what looks like a little platform, like a birdbath-type platform that's about two and a half feet off the ground
Starting point is 02:28:00 and has a top surface, like a table, it looks like. So a little dais or stone rise that this thing is on? Looks like it's on the ground and has a top surface, like a table, it looks like. So a little like dais or stone rise that this thing is on? Looks like it's on the ground. It looks like it's on the ground, and then on each side of where it stands, it looks like part of the ground turns into a slope that goes beneath the ground.
Starting point is 02:28:14 Okay. I move forward as well. Into the chamber, or? I go in the chamber. It's always good. I stealthily start making my way into the chamber, or? I go in the chamber. It's always good. I stealthily peek, sir, making my way into the chamber. Stealthily? Making my way into the chamber.
Starting point is 02:28:31 So we're stealth checking. Natural 20. Ooh. Okay. Yeah. You actually hear the night elf sound from World of Warcraft. It moves you slowly to make your way in. You enter the chamber, carefully looking around. You can see now, in this area of the dark vision, and the Warcraft moves you slowly to make your way in.
Starting point is 02:28:45 You enter the chamber, careful looking around, you can see now in this area of the dark vision, immediately in your vicinity, a number of chains, manacles that are hanging from there, open, you don't see anything in them. The room itself, the floor has bits of broken bone, tattered paper almost like paper almost,
Starting point is 02:29:06 in sections of the floor. You can see the racks that have some sort of implements or tools placed in them. In one area, to your left, and one across the way on the opposite wall, you see that central platform there. The top part of it, you can see, it looks pretty smooth, like some groove designs on the sides of it that spiral slightly around on the top of it, you can see, it looks pretty smooth, like some groove designs on the sides of it
Starting point is 02:29:25 that spiral slightly around on the top of it. It looks like a table about a foot and a half across, but you see three concave, almost like bowl openings set on the top of it, just three of them in a triangular formation. The ground, you can see about five feet to each side of it just turns into a slope at a 45 degree angle, where it's not the entire floor, but about a 15 foot span on each side of it,
Starting point is 02:29:53 just slopes down and then vanishes in darkness below. You can walk all the way up and look down if you want to try and inspect. I will do that, yeah. Does it look like there's blood? It's hard without any light in here. Like, you can get a little bit of light that's bouncing from Caleb
Starting point is 02:30:09 and you can't make out color in this space. You can just make out shapes of your darkvision, but make a perception check as you glance down at the areas left and right. Daylight would be reaching 30 feet if there's no. It is, but hitting the hull, so there's a little bit of light coming through. For a directory.
Starting point is 02:30:26 For a section? 13. 13. You glance off to the side and look down, and from what you can see, the slopes are somewhat pockmarked. They're imperfect, it's not totally smooth. There's little sections that are either broken
Starting point is 02:30:39 or there's divots in them or little shelves. It's hard to see. You can see through the light, it's coming through dark streaks, looks like some sort of substance that dried on a long time ago. A little syrup. And looking down towards the one to the right
Starting point is 02:30:52 that you're closest to as you glance down, you can see what looks like some sort of a textured pile just beyond where the light can see. Your dark vision allows you to see bodies. Bodies and bodies and bodies and bodies. Dozens, dozens and dozens that vanish below. Where the wall hits and stops, this dark space continues below it.
Starting point is 02:31:13 So whatever this chamber is, whatever's holding these bodies seems to extend below and beyond the perimeter of the room. Okay, I just turn around. No, I don't want to say anything. I'd say that's your turn. That's my turn. Inspecting and taking all this information in.
Starting point is 02:31:29 That brings us to this creature. It's going to come down on top of Jester and attempt to strike you twice. That's going to be a natural 20. Can I see it? No, thanks. No, not at this height, you 20. Can I see it? No, thanks. No, not at this height, you cannot. Can I see a gesture, though?
Starting point is 02:31:49 No, because you have no idea this is happening. The creature is invisible, anyway. Yeah. A creature you can see, which you cannot. That would be a 20 to hit. Yeah, it hits me both times. All right, so the critical is 16 plus three. 19 points of bludgeoning damage on the critical.
Starting point is 02:32:06 So that's four to myself. I'm now Jester again. Okay, and then Jester takes an additional 11 points of bludgeoning damage from it after you revert back to your normal form. Oh, yeah, yeah. Then the creature is going to back up into the mist and try and vanish again.
Starting point is 02:32:27 Make your attack with disadvantage. Come on, come on. Wait, is that eight plus 16? 16 hits. Woo! Go ahead and roll damage. Kill this fucker. Oh, definitely, this is definitely going to kill it.
Starting point is 02:32:46 Yeah, six points. Awesome. Is your weapon magical? Oh, it is. Well, no, it's just a plus one handaxe. Plus one? That means magic. Oh, sweet, yes, it's magical. And I get poison damage in addition to it now, right? The mist is going to have a tough time bleeding.
Starting point is 02:33:04 It does not seem to have much of an effect. But it does manage, it takes the damage and vanishes into the mist. Damn. All right. That brings us to Caleb's go. I'm still in the chamber now. It's Jester and I down here. Yep. I'm going to take a chance and bat Guano and Sulphur,
Starting point is 02:33:26 and I'm going to throw a fireball up about 50 feet and set it off. 50 feet? Yeah. Okay. There you go. All right. Didn't actually hear it, did you? Yeah, I know. 50 feet, yeah, that'll get it.
Starting point is 02:33:40 Oh. All right, so it's going to make a dexterity saving throw. That is going to be 12. Nope. Nope. Okay. Durka, durka, durka, durka. Durka, durka. Okay. Okay, here we go.
Starting point is 02:33:56 Good. Two, three, four. Oh, Jesus. Five, eight, 11, not that good. 16, 17, 18, 22 points of fire damage. 20 points of fire damage. All righty. You see the heat evaporates a bunch of the mist,
Starting point is 02:34:13 and for a second, you see a pocket of open air, and you just hear the scream and a bit of the flames shift around a shape, this loosely humanoid, but extended, ghostly whipping wind version of a humanoid shape, and then as the flames vanish, the mist slowly fills it back in, you have no idea where the creature went. I'm going to then back just in the doorway,
Starting point is 02:34:34 not even going that far, so that I could still pop one out if I needed to. You got it, that finishes your go. Nott, Caduceus, anything you want to do this turn? You're just waiting on Beau, you're heading in with her? Should she go in? She went into the room, yeah. Wow. I'm holding just to get people through.
Starting point is 02:34:49 Through the door. You got it. Yeah, I'm just waiting for people to come through and yeah, just throwing your action on the door, kind of like going to grab and try and close it. Look out the door. Check if we need a chamber. Don't have a key thing. I wish I can, I'll look if there's a handy dandy
Starting point is 02:35:11 foot pedal to close the door with or something. Okay, make a perception check. Or investigation check for you, either or, of course. 14. 14. You don't see any pedals or anything? There are elements of the door that can be pulled, maybe, but you don't see a pedal. Is everybody out of the room already? J pulled, maybe, but you don't see a petal. Is everybody out of the room already?
Starting point is 02:35:26 Jester's in there still. Okay, yeah, just wait. It's okay, just close the door, leave me in here, it's no big deal, whatever. That's the plan, that's the plan. You stay in the boat or are you moving in with Beau? I'll stay at the door and just hold my action to just fire and see the mist thing. Fjord. What?
Starting point is 02:35:41 Did you do anything? All right, Jester. I'll move forward with Beau, up to Beau. So you move in with Beau and you perceive the same space and scenery around you. Yeah, that's it. All right, Jester. I guess I will leave the room then.
Starting point is 02:36:00 All right, go ahead and enter the chamber. Close the door. The door closes. It closes and you hear in case Narya teleported through and opened up a hand. As you take a moment to breathe in a moment of apparent safety. We're going to go to break. All right. Because that's going to happen, too. All right, we got a giveaway here
Starting point is 02:36:33 from our friends at Wyrmwood, Bolivian Rosewood. Tabletop tray, a lot of turrets, really pretty. 20 lucky winners there in the chat. While we're at break, go ahead and enter the keyword tonight, which is CAGE. C-A-G-E. Go ahead and toss that once, no more than once in the chat, or you'll be disqualified.
Starting point is 02:36:53 Once again, U.S. and Canada only, excluding Quebec. We'll come back here shortly. Can we give a round of applause to the fucking map by Mr. Mercer? Fuck. That was really cool. That was good. It's also, it was his wedding cake.
Starting point is 02:37:07 I mean, not that far off. We'll be back here in a few minutes. We'll see you guys shortly. Nice. Hello, Critters. This is Ashley Johnson, president of the Critical Role Foundation, our 501c3 nonprofit organization
Starting point is 02:37:23 with a mission that might sound familiar. To leave the world better than we found it. We partner with other nonprofits to raise funds supporting causes that mean a lot to us. And we allocate 10% of all donations to an emergency relief fund that allows us to provide immediate assistance in the case of natural disasters or other unexpected emergencies that require quick action. To learn more about the Critical Role Foundation and to donate, visit criticalrolefoundation.org. And welcome back, everybody. So we have a winner for our giveaway.
Starting point is 02:38:02 The winner, one of my favorite online handles in a while, Siegeweasel. Oh! Congratulations, Siegeweasel. We'll get that to you ASAP. Oh, it's a siegeweasel. I can be an only one. One of the best ones they've got, right. I'm coming in!
Starting point is 02:38:20 All right. I house for the siegeweasel. So as you all filter into the hallway from the chamber beyond, the mist no longer makes its way into the room before you. You look and see Fjord and Beauregard at the ready, and Caduceus' staff lights up the interior chamber a little better.
Starting point is 02:38:44 It's still, you know, the light is still halved, but you get to make up the colors. You can see now across the floor, there's spatterings of old, old, long-dried, dark brown-red blood across the almost similar colored stone. You can see that central little pedestal in the center of the chamber.
Starting point is 02:39:04 You can see the chains hanging from the walls. You can see across the way, there is another doorway. It's not directly across, it's to the left a little bit, but it is a sealed door. A sealed door. A sealed door. Get out.
Starting point is 02:39:20 Destroy it! Got to give her credit for that. That was pretty good. A sealed door! A sealed door. Destroy it! Got to give her credit for that. That was pretty good. I see it, though! I see it, though. The air in here, whereas the previous chamber was cold and damp, this one is very warm and dry.
Starting point is 02:39:37 Ooh. It's warm and dry. Even just the short time you've been in here, your mouth's a little dry. It's that arid desert air, but in the middle of a... Current that we can feel or is just still? Make a perception check.
Starting point is 02:39:56 Eight. No current. It is still. And while the smell in here has a hint of charcoal with a bit of bile and decay, but it's not as strong as you would expect. Given all the gore that we see. Given all the gore that's down there, yeah. I'm going to come in and walk up behind Fjord
Starting point is 02:40:16 and Beauregard and set the drift globe just floating next to us and examine this structure here and see if there's any kind of writing on it. Is it arcane in nature? Okay, you look at it. Make an investigation check. 23. 23? Yeah.
Starting point is 02:40:38 Just glancing over and looking at the sides of it and looking around the central pedestal, the grooves spiral up the side, like from the ground, there's these small little thinly chiseled grooves that all slowly make their way up, but there's no symbols. There's nothing that catches your attention as runic. You think this runs up or down?
Starting point is 02:41:04 If I had to guess up, based on the Weeping Angel situation. I'm already starting, I'm going to start a prayer of healing while this is all going on. Can you detect if those bodies are cataloged as deceased? Yeah. I can look, too. Do you have a thing to do that? Oh, no.
Starting point is 02:41:26 Because I can look at them. Oh, well, before I go, then I'm just going to do a really quick Detect Undead. Okay, what's the radius? I love you. My radius is... Is it 60 feet? I think. Yeah, it's 60 feet.
Starting point is 02:41:43 60 feet, okay. So you step up to the edge and you concentrate. One, two, three, four, five, 10, 20, 50. Dozens and dozens and dozens and dozens of undead just still that entire pile to each side. Now that you can see, you don't know how deep it is, but from the little bit of sense you have with the slope going down, the slope continues. That's all undead.
Starting point is 02:42:06 What? They're undead? It's faint, it's very faint, but each one of those has a slight undead signature. They're all dozens and dozens, right? More than dozens and dozens. What if this is a distillery? Or like a farm?
Starting point is 02:42:27 Like they grow dead people here? Like what do you mean? Like they're slowly siphoning what's down there. Is there any meat matter around before I? I make an investigation check. Never going to let her. Let me ever do a perception check. I'll let you do perception perception for this if you want.
Starting point is 02:42:48 That's, thank god, because I rolled a two, which means it's an 11. 11. Looking around, those little strips of torn paper, they're scattered around the floor. Look at it closer and it's not paper. It's bits of skin that was torn and has become a very frail leather.
Starting point is 02:43:05 I'm going to try and turn it. Does it feel like it's taking my spell to start a decompose? It does, it's resistant. Meaning there's just an element of the, in here, there's an inherent lack of moisture compared to the previous chamber you were in. What about the ceiling of this place?
Starting point is 02:43:25 It's a very, very faint dome, not a huge dome, but just a gradual, concave top. Ballpark it, like 80, 60? It's about 25, 30 feet up. It's not terribly high, not a huge. Also, it's made of severed tongues. Yeah, it's just.
Starting point is 02:43:44 What about that rack that was to the right of the entrance when we came in? The rack? Yeah, we saw a rack. So people get to the left side when you enter, yeah. All right, now I'm going to go torture. Okay. You go ahead and look at it in its setup,
Starting point is 02:43:56 and there are all sorts of torture implements, spikes, hooks, tongs, jagged blades, small spikes. It is a smorgasbord of very creative tools and implements for all manner of twisting, cutting, tearing, dragging,
Starting point is 02:44:22 hooking, piercing soft flesh. Our hand size or larger? Like those that we would be able to wield? They seem to vary. That's a good question. Hey, Jester. Mm-hmm? I don't know if you want to waste it, but you're not interested in locating
Starting point is 02:44:46 that individual we're chasing, do you? I mean... You don't have to. Just going to do this real quick. You said there's a door across the way. Correct. Across the way. Did you see a door?
Starting point is 02:44:59 Oh yay. Everyone get, but not, sorry, I can only do so many. Sure. Gets, making sure I did this right, 18. 24 points of healing. Whoa! That's huge right now. Huge! Caleb, you looked at the altar thing.
Starting point is 02:45:25 There's nothing arcane in nature to it, but does it look like the bowl at the top of this bird feeder feeds into this spiral down, like there's entryway for fluid from within the bowl to go into the grooves? You look, it's possible. The grooves move up, but they're not angled for something to necessarily drip down into it, for any sort of fluid.
Starting point is 02:45:54 But they do seem, for the spirals here, as they make their way to the top, they tend to converge, and then one goes to each of these little bowls. Each bowl is about that big, it's about a double handful. Is it a flat platform? It's a flat platform except for those three little holes. Which do you, okay.
Starting point is 02:46:11 Are they bowls on top, or are they bowls cut into the? No, they're cut into the actual surface, yeah. I can try it. It would use up one of my spells, but. Yeah, maybe not just yet. Just took a look around, plus there's a door. Yeah, is the door sealed? Yes, it's a sealed door.
Starting point is 02:46:32 Is it sealed? At the base of the platform, where the- You don't see a top or bottom or any element to it, is that what you're saying? Where the floor meets the upstart of the platform, where the spirals are, does it look like there's any room for it to move or rotate, or does it look fixed and steady? Make an investigation check.
Starting point is 02:46:53 15. 15, okay. You go ahead and glance around the side. It looks there isn't any sort of a line that indicates an area where it would be able to move, slide, or shift its current position. Okay. Just glancing and doing a little pass around.
Starting point is 02:47:12 Do they look like there's any mechanisms around? Anything? Make a perception check. Yeah, there's a bowl in the middle of the room. I'll join you in that perception check. Okay. Percept no investigation? Not if you're looking around. Are you going to do a slow pass of feeling for openings?
Starting point is 02:47:30 Is that what you want to try for? Or are you just doing the pedestal? No, I'm looking for levers, buttons around the pedestal. Okay, so you and Fjord are both doing that. All right, I'll say make an investigation check. I'm keeping an eye on the dead people. Oh. Natural 20 for a 29. That's pretty slick.
Starting point is 02:47:49 For just, mm. Okay. I mean, the chains are affixed to the wall. The grooves, I know, and obviously they're feeding. You see down to some degree. Chains are sealing to the wall? No, they're affixed to the wall and just dangling loosely, and there are some loops
Starting point is 02:48:08 that are hanging from it, and you can see there are open manacles at the end of them. You are? 25. 25. So you look along the pillar and feel for any sort of switches or anything. You don't notice anything that is pullable or pressable or anything.
Starting point is 02:48:32 As you stand up and look over the top of it and put your hands on the top of the table, it shifts down just ever so slightly, like an inch. So? You pull back. You are peering around, looking, you see something shift in the pile below. You see a hand flop over,
Starting point is 02:48:54 and you see pushing it from underneath. We've got a problem. I immediately. No! Don't leave! No, stay! This battle camera, again. Ooh!
Starting point is 02:49:11 Deflect missiles. Should we just make it towards the door? Oh! That was good. That move was brought to you by Dwarven Forge. Check out their PDF. Dungeon Box 4. Suddenly open up.
Starting point is 02:49:25 A dwarven forge. Why is it such a cool color? Did you paint that? Look at the fucking grappling hooks. I used these last campaign. Yeah. You did? Are they dripping with blood?
Starting point is 02:49:36 Yes, sir. They're dripping with goo. They came in that door over there. Came into this door. They're dripping with boysenberry jelly. So you guys can place yourselves where you'd like, based on where you were. Some people are for Caleb.
Starting point is 02:49:50 Ours that have been ripped open. Well, at the point of that thing shifting and the movement happening, you now, on the floor, there's a section where this iron area opens up a bit and bends and you can see things starting to crawl their way out as well. Mm-hmm. How do we get out of here?
Starting point is 02:50:07 So these are new, right? These are where we were originally seeing bodies down? No, these were closed. These are the slopes going down. And these just opened up? So where you see it gets darker on the edges, because I couldn't find slopes behind there, it gradually heads down underneath this slot.
Starting point is 02:50:22 I'm going to get in between Fjord and Caduceus, actually, on the other side. Yeah. You got it. We entered from the doorway closest to you. Okay. Which? It goes over here. I slam shut. Oh, good. You said these just opened up.
Starting point is 02:50:37 Good for you. Yeah. Jesus. Ah! Look at these chains on the wall. It's so cool, Matt. It really is. This is very cool.
Starting point is 02:50:47 I thought so. No! Mm-mm. Oh god, I can't be used to it. Let me see how many arrive here. Seems like we have one. Oh, all right. Oh, so many. Oh, so many. All right.
Starting point is 02:51:16 So for initiative here, I'll say... For initiative? Everyone roll initiative. Oh, holy crud. Now these corpses are starting to drag their way out of the pile. Not all of them at once, just select ones are starting to start shifting and moving. This is the worst night of the show.
Starting point is 02:51:30 25 to 20. Natural 20. Holy shit! 22. Ashley is an issue. I mean. Oh, flambaba. 22.
Starting point is 02:51:41 Making up for five years. Yeah. 22. 22 for both of you. Yeah. Making up for five years. 22. 22 for both of you? Yeah. Nice. All righty. 20 to 15?
Starting point is 02:51:51 18. 15. All right, Beau. All right, 15 to 10? 12. 12. 10 to five? Natural one for a six.
Starting point is 02:52:10 Get it out of the way now. Yeah, yeah, yeah. Good, we got clear to the task. Damn, that is... God. Second for the bottom, and two for the bottom. Yasha, you're up first. You watch as the sections of the ground that opened up, some of these dry, their skin wrinkled and torn,
Starting point is 02:52:27 almost like all moisture in the body had been siphoned out of it. So it's like cracking and tearing sounds. The bones scrape and pull against the outer shell. You can see as one of them reaches up, the skin actually tears past the fingers and the bones reach out of them, like breaking out of some sort of a paper bag.
Starting point is 02:52:45 It's a disturbing type of zombie sight, but you see there are five of them right now that are emerging out of the nearby body clusters. Okay. Body clusters. I'm tired of this audition. We passed the test, right? So we're doing Yasha Jester, you guys are up. Do you want to go?
Starting point is 02:53:02 You're smashing heads. Sure. Or do you need a second? No, I know what I'm going to do. I'm going to step forward just a little bit. All righty. This way? Yeah. And I'm going to search on my belt, and I'm going to hold up the symbol of the Traveler,
Starting point is 02:53:19 and I'm going to go, I hope you're here with us right now. Please protect us. And I'm going to cast Turn Undead. Turn Undead. Fuck yeah. All right. Get a cleric, get a cleric, get a cleric, get a cleric.
Starting point is 02:53:35 Anything has to make a wisdom saving throw. Any undead I see or hear within 30 feet of me. Ooh, I'm so glad you went first. And what do we undead have to roll? These technically are a challenge rating of 140. Villain! Bad guy! Because a challenge level one, they're under that. Oh!
Starting point is 02:53:57 So it becomes destroy undead. Yes, if they fail. Oh shit! Oh my god! So your DC for your spell is? 17. That's wisdom spell is? 17. That's wisdom, right? Yes. All right.
Starting point is 02:54:07 Come on now. Shit! Yes! Come on. Fuck that shit up. Yes! Yes! Come on. No whammies, no whammies, no whammies, no whammies.
Starting point is 02:54:19 Oh! It's fine. No! I'm fine. No! I'm greedy, I need it all. Fine. No! You love it, Lottie. All righty, we're checking everything real fast here
Starting point is 02:54:34 while we're on the topic. Bad. Yep, all right, cool. So those three just scatter into ash across the way. And that's your turn, that's your action at least. You have a little bit of movement still if you want to go. I'm going to, oh gosh. Yeah, I'm going to keep walking through
Starting point is 02:54:58 and then I'm going to come to here if I can make it. Yeah, that's fine. Just, yeah. You have 30, that's your movement right there. That's where I'm going to stand. All right, can make it. Yeah. 25, 30, it's moving right there. So I'm going to stand. All right, you got it. Yasha.
Starting point is 02:55:08 So I'm going to make my way over to that one over there. Make my way to the top. Stop it. Make my way to the top. Pull out my sword. Which one? Say again. Which weapon?
Starting point is 02:55:20 Oh, Magician's Judge. Magician's Judge, out. Magician's Judge mode. No, we, out. Magician's Judge mode. No, we did not. And I'm going to go for an attack. Go for it, first strike. How deep do them? Are you raging first? Yeah.
Starting point is 02:55:32 People's holes go? Uh-huh. All right. You got to remember to leave that in mind. I'm sorry, I'm sorry. It's all good. Reckless. Go for it. Advantage. Nice, well. Okay, let me mark this.
Starting point is 02:55:43 Okay, so. Do you have a question, Jog? How deep do those things go? From what you can see, they go past that edge in darkness, and that's about 10 feet down at the edge. It continues below, but don't know how deep it goes because the body just become. It lit up to 60 feet when I did it, though. Correct. Yeah, so.
Starting point is 02:56:01 But were they all undead on the slopes down? They all had a very, very faint bit of undead. Would they have gone all the way down the slopes then if I? What's the range on that, the radius? 30 feet. 30 feet. Popcorn. You get a few on that side.
Starting point is 02:56:18 Here, I'll post, that's good, good point. Okay, three over there just disintegrate. On that side. Seven more go. Oh! Scattered out on those ends. That is so cool! Destroyed. Yes!
Starting point is 02:56:40 As they're scattered to dust on those sides, Caduceus, you watch this happen, you glance down and where one of them scatter scattered to dust on those sides, Caduceus, you watch this happen, you glance down, and where one of them scatters to dust, you see this faint, glowing bit of matter just onto the ground amongst the pile, and vanish into the undead pile below. It, like a... Eat that shit. You just saw it real fast,
Starting point is 02:57:03 to the corner of your eye. Just a little faint, as the ash scattered away, something was left behind in the space. A little piece of gold! It was an enchanted something! It's a magical item, we need to get it! 23 to hit.
Starting point is 02:57:16 23 hits. Okay. That's a little damage. It's against something big. Give me a reason not to die. All right. Just one time. No, don't do that.
Starting point is 02:57:25 I know. 18 points of damage. 18 points of damage. You slash through, carving through its body. You see the muscles tear open, and it's just like dried tendons, and the muscles are gray and retract in the inside with the strange squeaking sound,
Starting point is 02:57:42 and it's still standing there in front of you. I'll hit it again. All right, with advantage, because you're reckless. Come on, this thing rolls back. Okay, good, roll it again. Oh, wow, okay. Eight. Eight hits.
Starting point is 02:58:01 It does? Yes. Okay. There, there. Air, slow. Low armor class, like the other two. How'd you roll so crappy? I know, I rolled a one and a two. Ooh!
Starting point is 02:58:12 Okay. All you need, girl. I know that die, it rolls cocked so much. Oh, I can't. 12 points of damage. 12 points of damage. 12 points of damage. Okay, you slash through and down its chest and it's a death blow.
Starting point is 02:58:35 It stays back standing again. Okay, okay. It's fucked up, but it's, that should have killed it, but fuck, this thing is still standing. That finishes your turn, Yasha. Yeah. Jester's done. Beau, you're up. Beau.
Starting point is 02:58:49 Three, three, okay. Be regured. Yeah. Be regured. Is the only one, there's one over here in the pit? There is one in the pit here, yes. And then one square knocks Yasha. Ermagerd, bergerd. Can I do some dope monk shit
Starting point is 02:59:13 and jump over the pit and get behind the other guy? You can jump over here. He's 10 feet below, so he's not within range if you're there, though. Oh. That changes things. Yeah, he's below there. You would know that, so if you don't want to do that. That changes things. Yeah, he's below there. That does change things. You would know that,
Starting point is 02:59:25 so if you don't want to do that. I'll go fuck up the one that's on Yasha. All right. Hell yeah. Yeah, why not? You rush around. Staff of the Ready, make your attacks. Oh, bah bah. Okay, well, one is a two.
Starting point is 02:59:40 Oh, well, that's 12, though. That hits. 12 hits, and then the second one is 18. That hits. Okay, oh, well, that's 12, though. That hits. 12 hits, and then the second one is 18. That hits. Okay, okay, okay. Okay, first one is... 13 points of damage. All righty.
Starting point is 02:59:57 Second one. Stay standing. Next attack. Nine points of damage. Did you just throat punch him? Yeah, I just take my staff and I just go through his throat. Stay standing. Ah! Next attack. Nine points of damage. Did you just throat punch him? Yeah, I just take my staff and I just go through his throat. And the head's like.
Starting point is 03:00:11 Still standing. What the fuck? Each of these blows should be killing it, but it's just not going down. I just shake it, get it off, get it off! It's stuck at the end of the nose. I'm going to try and kick it off. It's going like. It's going at the end of it. I'm going to try and kick it off. Let's go, Olympe.
Starting point is 03:00:25 That was good. That was good. That was good, I produced it, you're up. Less method acting, please! I'm going to try and position myself between the altar and the door. Over here? Yeah, right in the middle between the altar and the door.
Starting point is 03:00:38 Okay, right there? No, a little, and two towards me. Like there. Wait, that door down there is open, isn't it? Uh-huh. Let's fight. Okay, I'm going to take one step away from it. I'm going to be right in front of, yeah, right there.
Starting point is 03:00:54 Yeah, fuck it, and then I'm going to use a Sacred Flame to hit the one that the two of them are fighting. Okay. Just see if some radiant damage does that. You got it. All right, so it's a dex save? Yep. That is a seven. Nope. So, go to roll damage.
Starting point is 03:01:08 That's, for fun, that's 12 points radiant damage. You got it. As it's on the edge of Beau's staff, jammed through the middle of the stairs, reaching for her and then burns, incinerates, and falls to the ground, crumbling. There we go. There's a pile of burnt bones.
Starting point is 03:01:26 I'm going to use my bonus action to say, you know, I think radiant damage is going to be the thing, so if you're not blessed with some sort of god, maybe you could figure out how to get us out of here. As you watch as it disintegrates, too, because it's still standing over the hole, its body crumples into ash, and this faint little glowing thing in its chest
Starting point is 03:01:44 falls into the hole below. Who the fuck is that? Grab it. It's controlling them all. I haven't used my bonus action or my reaction. You got to hold an action to be ready for something like that. Okay. Not a reaction.
Starting point is 03:02:00 Was it missile-scenaring, though? I was trying to, you know. But just so you know. Give me a dexterity check with disadvantage. Come on. Okay, okay. Either way, it's worth asking. Don't fuck me. Giladriel's 20! With disadvantage.
Starting point is 03:02:20 Was this the other one? Yeah, it was. Yeah, that still burns you soon. I know. But you rolled one. 17! 17, 17. 17, you reach out and catch it. Oh, you did?
Starting point is 03:02:34 And it's, you looked for a second, it's the heart of the creature. And it squishes on your hand, but it also cracks a little bit, it's super dry, but it has this faint warmth to it, and it's just sitting there in your hand, but it also cracks a little bit. It's super dry, but it has this faint warmth to it, and it's just sitting there in your hand with this very, very, very pale glow. Okay.
Starting point is 03:02:52 Put it in the bowl, please. Can I put it in the bowl? I mean, it's not your turn. It's not my turn. Caleb, you're up. I thought it looked like something. Did I see any of that? I don't know, did you see any of that? I was not looking for that at all.
Starting point is 03:03:04 No, you did not. I was paying attention to the holes. I'm going to do what Caleb would do. Caleb just gets and looks over the edge. What exactly does he see? How far down does it go? Yeah, how far down that slope? The river's too close.
Starting point is 03:03:18 Yeah, how far down do I see it? From how you look down, you can see down about 10 feet or so, the edge of where the bodies begin. And beyond that, a little bit like this here, From how you look down, you can see down about 10 feet or so, the edge of where the bodies begin. And beyond that, a little bit like this here, you can see about 20 feet below, and it's just bodies and bodies and bodies and bodies and bodies and bodies.
Starting point is 03:03:33 So the bodies that are 10 feet away are what, corpses coming up? Yeah, they're like climbing, you see the pockmarks and the little elements on the outside, they're like climbing them and coming out of the hole and joining you guys up on the platform. Fire in the hole! Ah!
Starting point is 03:03:48 All right. That's what he would do. So I'm throwing a ball of fire down about 40 feet. Okay. Yeah. Shh! It's going to be terrible. You guys feel the ground shake a bit from the impact, roll some damage.
Starting point is 03:04:03 Yeah. We're setting free whatever is buried here and supposed to be entombed forever. We're fucking that up. Is there a door right here? Yeah. Yep. Nobody's checking that door. We're back yet.
Starting point is 03:04:15 29. 29. I thought that's where it was. It was in the beginning. I thought it was sealed. It's a sealed door. Nobody's actually checked it. You didn't see any opening or space around it?
Starting point is 03:04:25 We didn't check it, we didn't check it. See if there was a hidden latch, traps. No, I know. You got a puzzle. She's just looking for it. But now there's corpses coming out of holes. We're fine. We're fine.
Starting point is 03:04:37 We're fine. Just as long as someone actually does something, we're fine, we're good. Clear it. Bodies and limbs and chunks of dried zombie parts just go flying out of the hole and scattering across the room, hitting the far wall on the opposite side.
Starting point is 03:04:52 Flung on the inside, you can see a whole section of it that's exploded and falls and creates this little pit in there. Somebody gets a dismembered bitch slap as it comes out. Yeah, Fjord, make a dexterity saving throw. Make a dexterity saving throw. Damn it! I have four. It's going to off the face.
Starting point is 03:05:11 It's hooked on the toes. The finger moves, the fingers try to climb their way in your mouth. You don't know where that's been. That's creepier than a spider. Thanks for that, Travis. Shit. Yeah, so the explosion, the Hulk sweeps in a bit.
Starting point is 03:05:30 Yep. I will dance back to the center of the room by the pedestal near Fjord. There? Yeah, right there. All right, you got it. That finishes your go there. Now.
Starting point is 03:05:42 Oh boy. Yeah, this guy's gone. Now. Now. Oh boy. Yeah, this guy's gone. Now? Now. Chopper. I got this cocked. Now. Oh, there's another. Oh no, there's more. Oh yeah. Bloop.
Starting point is 03:05:56 We got to solve this. Bloop, bloop. Yeah, we, yeah. They're slow, we can keep them at bay. We'll just figure out how to. Where did those two come from? From climbing underneath the pile of those that weren't blown away from us.
Starting point is 03:06:09 There's endless amounts, dude. Are they blackened? Are they grilled? I mean, they're leather. Oh, Jesus. That one's creepy, I don't like that one. Just open one. That one looks like he will, oh god, they are.
Starting point is 03:06:23 I'll buy a big one. No, I'll just like. Ew he will, oh god, they are. Oh, my big one. Okay. And then I'll just like. Ew, that one's creepy. Come here from the front. Oh my god! It's going to be two attacks on you, Caleb. It's going to be a 12 to hit.
Starting point is 03:06:36 Does not hit. And a 24 to hit. Does hit. Oh, sorry, not 24, 21. Does hit. All righty. So you take four points of bludgeoning damage as it just slams you from behind
Starting point is 03:06:49 and is trying to grab your shoulder. We have two attacking Fjord. And they rolled really well. 18, 21. Both hit. All righty. So you suffer 12 points of bludgeoning damage as both of them, one grabs your shoulder
Starting point is 03:07:07 and the other one grabs your head and they both slam into you and try and bite and grasp at your body. They're both holding on and you're having to push them off. Then we have one attacking you, Yasha, with advantage because you took your drugs. That actually brings it to an 18 to hit. You suffer five points of bludgeoning damage,
Starting point is 03:07:25 reduced to two because you're raging. Okay. Then we have one against Jester. That's going to be a 16 to hit. Looks like the shield, one against Nott. That's a 12 to hit. No! So it misses until you dodge out of the way. Then we have one over here that's going to attack Beau.
Starting point is 03:07:42 Just climb its way out. Oh, yeah, that's a six. All right, that finishes their turn. That brings us to Nott. Those torture implements, were they very shiny and new, or were they old and rusty? Very old.
Starting point is 03:07:58 You didn't see too much rust on them, but they're... They're old. They're old. Okay, I will ignore them. I guess I could walk through these guys and just take attacks of opportunity, or how far away is the door? I will cast Mage Hand and try to open the door
Starting point is 03:08:19 from whence I stand. All righty, the hand drifts over to the door there. Goes for it, and there is, you can see, a central handle, there isn't a knob or a thing in the hand, it's just a little handle thing and the hand tries to pull, push, nothing. That's my action. It's weak, though.
Starting point is 03:08:40 Yep. Okay, it didn't work, so I'll walk on over there and take my tax-o-opportunity. All right, over to that space. There's two of them swinging at you. All of them make this horrible sucking sound as they're trying to make noise and gurgle, but there's just very thin, reedy,
Starting point is 03:09:01 moistureless vocal cords and flesh trying to make this growl. These are old bodies. Really, really old bodies. A nine and a natural one. You're too fast, just dodging through them as you rush over there. I guess I still have a bonus action or something.
Starting point is 03:09:16 I believe so. I can't try to open the door with my physical hand now, or can I look for traps, or what can I do? Dash, disengage, hide. Yeah, dash, disengage, hide, so no, you do not. Can't do the bonus action, use item or anything? It's an action to use an object. Inspect? No.
Starting point is 03:09:35 If you're going to look real hard at something, it's an action. Okay. Then I will just sit and think about things. All righty, Fjord, you're up. I am going to cast Hex on this zombie. All right. Undead person. Right here? Uh-huh. Regular Hex or your?
Starting point is 03:09:54 Regular Hex. Yeah. Actually, you make a good point. It's up to you. Yeah, let's, mm. Regular Hex. Okay. And I will use my bonus action to use Relentless Hex and teleport within five feet of him. Is Hex a bonus action to cast?
Starting point is 03:10:13 Yeah, I think it is. Is it? Is it? Double-checking. Curse, he thinks so. It is a bonus action, you're right. Balls-ass! Uh... Hexblade's Curse is also bonus action. But you did curse the one over there.
Starting point is 03:10:33 Mm-hmm. If you want to move it, knowing that, you can. Curse. Uh-huh, uh-huh. 24 points of damage. Jester, you're on deck. Yeah, let's... Fuck.
Starting point is 03:10:46 Ain't us. Did you just say ain't us? Ain't us. Ain't us. Across both. Ain't us. Let's not, I'll move the hex onto this one right here. A deuces. Wow. A deuces.
Starting point is 03:11:01 That's weird. Yeah, and I'll take a swing with the falchion at the hexed one. Go for it. So bonus action. First attack. Man, it's been a hot second since I hexed somebody. Takes an additional d6 necrotic damage when you hit it.
Starting point is 03:11:19 Okay, that's right, just a d6. Yep. Talking about my friend, Colonel X. 29. That hits, go ahead and roll some damage. That's the dumbest thing. SNL built a 10-minute schedule. Oh no.
Starting point is 03:11:37 Nine and four, so that's 13 points of flashing damage. Blade carves through a part of it, one of his arms just falls onto the ground and it's still standing. It looks hurt, but it's like... Yeah, I'll try to take another shot at it. Go for it. 18 to hit.
Starting point is 03:11:55 18 hits. Poof. Seems like the time. Seven. Six. 13 points of slashing damage. 13 points of slashing damage. 13 points of slashing damage. You carve into this chest, it breaks open, the ribcage is exposed, and it falls to the ground
Starting point is 03:12:14 and then gets back up. Yeah, okay, cool. That's my... 18 on that one. All right, that's your turn. Jester, Yasha, what you guys doing? I'm going to... Get us out of the room! Move closer to everyone.
Starting point is 03:12:31 To the door? I'm the only thing that can take these things out, me and Caduceus. Closer to the door, you mean? No, closer to the group of people, yeah. Like right there. Right there, all right. I'm going to cast Spiritual Guardian. Spiritual! All righty.
Starting point is 03:12:47 Well, that's a way to go. It's a radius of? 15 feet around me. Around you at all times, right? Yes, on anything that isn't us. You got it. The unicorns are out and they are angry. Yes!
Starting point is 03:13:00 Missed the unicorns. I've never heard of unicorns. Aparduke! Yes! A missed the unicorns! I've never heard of unicorns. A-fer-duke! Yes! A-fer-duke! Out. All right, Spiritual Guardians, let me get that ready. When they move into or start their turn. You got it. All right, that finishes your turn.
Starting point is 03:13:16 I think you, doesn't, when you cast it, it has a note. No, we've talked about this before. It's only on the beginning of their turn. All right, I might not be able to do this, but is there one that's close enough that looks just really ripped up and torn up in a mess? There's the one five feet from you. That is what Fjord's tearing into.
Starting point is 03:13:36 Tell me if this is possible or not. Do it. I know what you want. I want to just like... Grab a chart. Yeah. Grab a chart! I want to do the Ace Ventura. Yeah. Sure, yeah. You want to do that? Yeah.
Starting point is 03:13:47 All right, roll an attack with your, you have to move up to it. I call that the rip and the display. That guy does an attack of opportunity against you. Okay. Yeah. Do you want to do it? An advantage because we're reckless. Correct.
Starting point is 03:13:57 You're doing a surprise again this turn? Okay. That would be 14. Is that it? I'm kidding. No. It rakes its fingers across your back, but your little bit of cloak just gets tugged a bit before its fingers just tear out of the cloth, no effect.
Starting point is 03:14:12 You reach over towards it. The Magician's Judge goes up on one side, you reach your hand forward, roll for attack with advantage. Okay. Ooh. With advantage. Right, right, I'm just making sure. Here, take them. Oh advantage. Right, right, I'm just making sure. Here, take him!
Starting point is 03:14:27 Oh yeah, okay, okay. 22. That definitely hits. Okay. All right. You do one damage plus your strength modifier. One damage plus plus. Plus whatever your rage bonus and strength modifier, I'll say.
Starting point is 03:14:44 Why am I blanking right now? Just plus one to whatever your strength modifier. Your strength modifier is three. Oh, yes. And your rage bonus is? Sorry, I know what you're saying. And we'll say whatever your divine damage is for this turn, too. Add your d6 divine. Because you can do that.
Starting point is 03:14:59 Is this cool, really? Yep. Rage bonus is plus three. So six plus roll a six. Six and then add a d6 to it. Oh my god, sorry. It's okay. One, so seven. So seven, eight points. It rolled literally a seven, so added everything up.
Starting point is 03:15:17 So you reach out, your hand goes through, and as your hand reaches forward, you watch electrical energy build up at the end of the fingers. As it goes out the other side, you see the back of the shoulder blades explode, and the hand you pull back, tearing through the bones, ribs spill out from the exit hole,
Starting point is 03:15:36 and you can still see energy off of your fingers. The minor blessing of the Stormlord, looking in your hand, you have a gray Wither heart. Not glowing like the one that Beauregard got. It's not glowing. Okay. Only some of them are golden. I think Radiant Damage does it.
Starting point is 03:15:58 I don't know, because not all the things I turned dropped a heart. Only two of them have dropped a heart so far. So that's one action. Yeah, okay. Did they not all that got turned drop gold? God, you have Easter egg hunt. Not everything got it.
Starting point is 03:16:10 The hex is gone. You get to move the hex sometime. Yes, I'll move it back to this one behind Caduceus. Thanks. Moving it might also be a bonus action. I didn't. Not today. Double check, it might be, actually. To move it is a small card. I didn't. I don't think it is. Not today. Double check, it might be, yeah.
Starting point is 03:16:29 To move it is a bonus action? I think it might be, yeah. It is, yep. Yeah. Yeah. Okay, and I'll try to move a little bit towards the pedestal, even though this is probably not good. So right there? Yeah. All right, the other guy gets attack opportunity on you
Starting point is 03:16:44 to the advantage. Ooh, that's a 22 to. All right, the other guy gets attack opportunity on you to the advantage. Ooh, that's a 22 to hit. Yeah, that hits. All right, slams you in the back for five points of bludgeoning damage, which is reduced to two. Okay. Ow.
Starting point is 03:16:56 That's like Arnold Schwarzenegger getting dropped dead. You still have your second attack, if you want to. Oh yeah, I'm going to turn around and hit the guy then that just hit me. Okay. So go ahead and'm going to turn around and hit the guy then that just hit me. Okay. So go ahead and roll attack with advantage. Just like move this forward a little. Ooh!
Starting point is 03:17:11 Okay. This is with my sword. Yep. 25. Definitely hits. Okay. They have an AC of eight. Okay, six. 11 points of damage. 11 points of damage.
Starting point is 03:17:34 You take now your other hand, if you dropped the gray heart, are you still holding it? Yeah. You drop it behind you. The guy hits you from behind, you swing back around, wham, the blade cuts him in half and the body crumbles into the ground, unmoving. He's destroyed. Nice. Nice. No glowy? And he didn't get back up. and he goes back around, wham, the blade cuts him in half and the body crumbles into the ground, unmoving. He's destroyed.
Starting point is 03:17:45 Nice. Nice. No glowy? And he didn't get back up. 18 points? Sorry, it was? 11 points. 11 points, sorry. So actually, he's still up.
Starting point is 03:17:55 Oh. But he's carved into and standing up. But his heart is missing in the, okay. You don't necessarily see it. We don't know that, okay. All right, that finishes your turn. Jester finished her turn, Beau, you're up. So Yasha punched the heart out of this one? Or this one?
Starting point is 03:18:10 This one here. This one? I'm going to... You're still holding the glowing heart in your hand. Taking a cue from Yasha, I'm going to take my right hand and one-inch punch right through. Okay. Natural 19.
Starting point is 03:18:27 Yeah, go ahead and roll damage on that. Uh, uh, uh, uh, uh. And then that is 11 damage. 11 damage, the fist gets a few inches in. You can feel it hitting, breaking through the ribs, but it didn't go all the way through. We can take our next attack. Yeah, 25.
Starting point is 03:18:45 It hits, roll damage, second time. Seven damage. Seven damage. Your fist goes in and you grab onto the heart, but it's still taut in there. It's not dead. It's not a dead heart? Or not a dead? Well, Amelia, it's still alive.
Starting point is 03:19:00 You haven't been able to pull it out, so you have to roll a bonus action. Bonus action, yank it out. 17. 17, roll damage. Seven. Seven. Okay, so you grab it and you pull back and the zombie grabs your arm and is like, and you can't pull your hand out of his body.
Starting point is 03:19:23 Don't bite. It's on death's door, but it seems that it's resisting the crumbling of its necromantic form. Do I get the same feeling in this hand? That kind of warmth? Nope. Ah. Put the necromancy in the old zombie.
Starting point is 03:19:40 We were trying to help you. So you got that. All right, so then you need your turn. Can I move away? Can I let go and move? Sure, yeah, you can. Yeah. Where are you going to move to? Towards the pedestal.
Starting point is 03:19:53 Okay, and get over there. That's fine. Okay. Get some Tackle of Opportunity against you. Chop. As you move past. Yeah. A couple of them are already taking misses. No worries. Okay. Okay, end of your turn? Mm- past. Yeah. A couple of them already taking misses. No worries. Okay.
Starting point is 03:20:06 Okay, end of your turn? Mm-hmm. Okay, the heart in your hand goes dull and gray. No! Fucking what? What does it mean? We needed to get it in there fast as possible. Oh, we got to get it in the thing.
Starting point is 03:20:20 We got to put it in the thing. In the what? In the pedestal. None of this is making me happy, but we have a 15 feet of clearance right now. That's where I was going to go. Maybe. I'm going to hit the one that's right next to Caleb with just a standard Sacred Flame,
Starting point is 03:20:37 since that's where we're at. Go for it. Actually, that one's within the 15-foot radius right now. It is. Oh, I'm going to shoot outside the 15-foot radius then. Whichever one's... There's these two over here that are standalone. Oh, I'll annoy one of the standalone ones
Starting point is 03:20:51 right over there, yeah. So you turn around and release that guy there. Know what's a failure. Yep. So go ahead and roll damage on that. That's 17 radiant damage. 17 radiant damage. Nice.
Starting point is 03:21:04 Burns into him, he's badly hurt, and the body is torn apart, but he's still standing. Mm, man. Is that your action? Yeah, I'm going to, yeah, I'm good. Okay, Caleb, you're up. Okay, I have a bloom of catmint in my hand, and I thrust it into the air, and a visage of Frumpkin floats over those two by me,
Starting point is 03:21:24 and then it blooms up into a giant orange-ish rusty cat claw and is going to smash down on top of the one that Caduceus just started on. Frumpkin's paw! Is that the one that Caduceus is in? Yes. All righty. That is so cute.
Starting point is 03:21:40 Actually, no, I will do, because I'm in the thick of it, so no, we'll do it by the one that's near Yasha and Caleb equally. So right there. Yeah, sure. You got it, all right, so. And. Onto one of them.
Starting point is 03:21:52 Yes, the one closest to you. You got it, go ahead and roll attack on that. Oh, that's a 19, I rolled, so it hits. That hits, roll damage. Okay, that's 48, where I put them, ready to go. 11, 19, 21 points of damage. 21 points of damage. Slams into it, it gets crushed in the ground
Starting point is 03:22:11 as the claw withdraws, it gets up, its head is torn, one arm comes off of the bone left behind, it's barely standing. Son of a bitch. And yeah, I will stay in my ground because they will rake my back up. I try to move. They're about to.
Starting point is 03:22:29 All right, now it's their turn. So 15-foot radius. One, two, almost all. All of them but these two are affected by it. So go ahead and roll your damage. Fuck yeah, unicorns! Okay, 14. Not bad. 14 damage, all right.
Starting point is 03:22:45 Oh wait, 14, let's see if I add anything because I can't remember. I think it's just the... It's just that 3d8, yeah. Okay, so. It's radiant. It's radiant. Nope, he just disintegrates. You watch a glowing orb hit him around.
Starting point is 03:23:00 Cool, we got one. A little heart, I'm going to start marking these for where they are. We have one there. Okay. The guy over there fails a save. He takes 17 points of radiant damage, but he has been damaged before, so he looks hurt,
Starting point is 03:23:17 but he's still standing. This guy there fails. He takes 17 points of radiant damage. Oh, it's only 14 points. Oh, 14, I mean, sorry. Sorry. 14, 14. Drop those to the one that was damaged by the cat claw. Fails.
Starting point is 03:23:34 And fails. That one is completely incinerated by all the radiant unicorns jamming into its body, leaving all these holes. It just falls off to the side. No glowing sphere left behind. And that one there. They also use their unicorn teeth, just letting you know.
Starting point is 03:23:53 That one does make it safe, so it takes half damage. Oh, little nipples. That's going to be seven points. All righty. So now they take their turn. This one's going to move forward. Oh no. To turn. This one's going to move forward. Oh no. This one's going to move,
Starting point is 03:24:08 it's going to stay against Fjord. This one's going to go ahead and if it's going to move in, they're both going to flank Fjord. This one's going to move up to Yasha, and then. Oh yeah. Like, this seems silly to use it right now. Yeah. Good gravy, Matthew.
Starting point is 03:24:30 Well. Okay, and then if any of them. Well, I mean, my turn is already. I mean, like, yeah. I know you ordered these next round. You didn't have to use them all on the same night. All of them are in the 15 foot as well. Are any of them coming within the 15?
Starting point is 03:24:43 Yes, they are. So those three have to make it now. Would I roll again, or is it just the foot? I'll let you roll again if you want to. Failure. Oh, that's worse, way worse. I should have kept it. Way worse.
Starting point is 03:24:55 Seven. Seven points to him. Why would you be greedy? Because you're greedy. I didn't know if I needed to. I wasn't trying to be greedy. Yes, I was. Seven points to him.
Starting point is 03:25:09 Seven points to him. I was always going to do it. So that would be one attacking Caduceus with advantage. That's going to put it at 17 to hit. Yep. Misses. Another one attacking with advantage.
Starting point is 03:25:26 13, misses. Yep. One attacking you, Jester. Six, misses. Attacking you, Beauregard. You. Five, misses. Yeah.
Starting point is 03:25:36 Another attacking Caleb. It's 22 to hit. I rolled a natural 19. You take seven points of bludgeoning damage. All right. One attacking Yasha with advantage, natural 20. Oh. That's 11 points of bludgeoning damage reduced to five.
Starting point is 03:25:53 Never playing more than that. Never. Oh. Never. Next time campaigns for me. They're at Fjord. Is that moving into the 15-foot range also? It does, and it takes another seven points of damage.
Starting point is 03:26:08 That one's going to attack Fjord. So eight misses, and the other one, natural one, misses. Their turn is done, Nott, you're up. Wow, wow, bonus action. Move the Mage Hand, pick up the heart on the floor. Yes. Yes, queen. Put it into the hole. How much space?
Starting point is 03:26:27 How far can you move? 30 feet, I'll move as far as I need to. 15, we'll say it manages to pick it up there. It's 15, 20, 25, 30. Yes! It drops the heart into one of the bowls. Sure. A hand spin, like in Seppian?
Starting point is 03:26:44 Yeah. We're still in the drill. And. Hand spin, like in Seth and those. Yeah, we're still in the drill. And nothing happens. It drops into the bowl, and you watch the groove light up. So that's one of three that we need. Yeah. Hopefully you're doing this right.
Starting point is 03:26:57 Did the door move it or anything? No. Okay. Well then in that case, we need to get some more hearts. That was your bonus action, right? That was my bonus action. Action, if we need more hearts. case, we need to get some more hearts. That was your bonus action to that, right? That was my bonus action. Action, if we need more hearts. Yes, we need more hearts.
Starting point is 03:27:08 I'm going to aim at one. At one of the zombie things. One of the ones that been hurt. We've all been hurt at this point. Has the one next to Jester been hurt? They've all been hurt. They're all being assaulted by a bunch of radiant unicorns.
Starting point is 03:27:26 Unicorn! I'm going to aim right for the heart and see if I can aim it to push the heart through like some sort of explosive. You're doing well. 28. That definitely hits. Pink and purple flashes everywhere around us.
Starting point is 03:27:42 A million points of damage. No, just 25 points of damage. million points of damage. No, just 25 points of damage. 25 points of damage. Yeah, I was not going to make that save. The chest explodes and you see its gray heart shoot out, pinned to this wall. It's just sitting there. But not a good heart.
Starting point is 03:27:59 We need a gold heart. Goddamn it! That's your action, bonus action. That's it. 10% drop rate or something. Fjord, you're up. With my bonus. 20% to get a foil. With my bonus action, I'll move Hex to this guy right there. And I will... I'll take a swipe at him, the first one at him.
Starting point is 03:28:22 Go for it. I'm running low. 26 to hit. 26 hits? 26 hits? Okay, cool. Six plus. Couldn't have said something last time we were in there. Points of slashing damage and one point of hex,
Starting point is 03:28:38 so eight total on the first one. And on the... So she carved through it. It's looking really wounded between the unicorns that have been attacking it, the damage you dealt with your first strike, but it's still standing. I'll attack the guy behind me,
Starting point is 03:28:53 directly behind me, the one to his right. You got it. 25. 25 hits? Yes. Goldheart, Goldheart, Goldheart. Four, ten, one. 11 points of slashing damage. 11 points of slashing damage. 11 points of slashing damage.
Starting point is 03:29:08 You strike through that one and it takes the hit. It's holding up by a thread. Oh. That finish your go? Yes, it does. All right, Yasha, Jester, you guys are up. Go, Jessie. Oh, okay, I'm going to... Nostrum, 90 second. I'm going to... I'm not sure, 90 second.
Starting point is 03:29:25 I'm going to Sacred Flame one of them. Which one? Pick one. The one that Fjord was just attacking. Yeah, which one? There's two of me just hit. Oh wait, you know what? I'm going to do it next to somebody that hasn't near one that I can grab if it drops a card.
Starting point is 03:29:41 So how about the one that's... Right there? Yeah. All righty. That is a failed save. All right, that's... What'd you do? 2d8. 2d8. 2d8 radiant.
Starting point is 03:29:57 Ooh! That's a 12. 12 points. Oh, it's still standing. What the shit? Seven plus 12, 19. It's burned. The unicorns are attacking it and it's still
Starting point is 03:30:13 its eyes looking at its head to the side. So that's your action. Ugh. Should I do it? It's hard. My bonus. Should I do it? It's hearts. Well, I could bonus action and cast Spiritual Weapon, but I don't want to waste any more spells
Starting point is 03:30:33 if we have to fight something else. Are you all right? The unicorns will finish you off. Yeah, you cut something. All right, then I'm just going to. Oh yeah, I think I can do that, actually. Wait, let me see if I have my bonus. Hold on. In the meantime,
Starting point is 03:30:51 Yasha, what you doing? Okay. Okay. I'm going to attack, sorry, Fjord, but because he's close, I'm going to attack Mr. Hexie. Mr. Hexie? Yeah, was that the one you were attacking or the one that was, that she said was pretty gross? You can't quite get to the Hex guy. Okay. You have to move Yeah, was that the one you were attacking or the one that she said was pretty gross?
Starting point is 03:31:05 You can't quite get to the Hex guy. Okay. You have to move around. Okay, yeah, I'll attack the other one that he was attacking. Right there? Go for it. That's actually good for me. We're fine, we're fine.
Starting point is 03:31:16 One less flanked attack for me to do. Okay. 24. 24 definitely hits, got a little damage. Open him up. Come here. Uh, 24. 24 definitely hits, go ahead and roll damage. Open him up. Come here. Yeah.
Starting point is 03:31:28 Whoa! Okay. 22 points of damage. 22 points of damage? Wow. Okay, he rolled an 18 on his save, plus three for his con, that's 21. You literally just did enough damage
Starting point is 03:31:47 to prevent him from maintaining his height. He is slaughtered as the chest is torn open. Greyheart. Oh! Fuck you, you fucking mad person. Is it the radiant damage? I think it's the only radiant damage that kills with the gold.
Starting point is 03:32:05 No, because she has a magical weapon. You still have a second attack. But this one was killed, I think. With what? Sacred Fiend. Both of these are really badly hurt. All of them have been damaged to a certain point because of her unicorn.
Starting point is 03:32:19 I'll walk up to the Hex guy, but it's like I don't want to kill any more people if they're just going to have great hearts. What are you going to do? Okay, I'll attack the Hex guy. The Hex guy's going to move this way. You do an attack of opportunity if you do. Okay.
Starting point is 03:32:31 All right, so you move over. One of the guys swings at you with advantage. That's going to be a 13 to hit. Nope. You shrug it off. I killed it. Okay. Secret flame. 23. That you already do that? Secret Flame. It's radiant damage. 23. That hits, go to roll damage.
Starting point is 03:32:47 Same with this one over here. Is there a Divine Fury to radiant damage? Divine Fury, it should say, I think it does radiant damage. Oh, okay. Checking. I believe it is. And if it's radiant damage, that does make a difference. Because? Because it's radiant. Yeah that does make a difference. Because?
Starting point is 03:33:05 Because it's radiant. Yeah. While you're raging, we're just switching it on. Regular graveyard? Yeah, necrotic or radiant damage. Yeah, so you're a Fallen, so I think it might be. Oh, necrotic. We'll double check.
Starting point is 03:33:17 We'll check to see if it's a choice, but regardless, for now, anyway, you roll for your second attack. Yeah. Hits. What's the damage on that? Oh, that makes sense. Yeah, yeah. 12 points of damage.
Starting point is 03:33:24 12 points of damage. 12 points of damage. Does not make the save. The Hex creature just crumbles on the ground and as it falls open, you can see the faint glow on its chest on the ground there. Okay, can I grab it? I'll say you can grab it as a free action,
Starting point is 03:33:38 but that'll be the end of your turn. Okay, I'll grab it. So at least I'll be ready. Does it glow? It's glowing. Yeah, it's glowing. Did you kill it with radiant? Yeah. I don't know. I don't know. No? I don't know. So at least I'll be ready. Does it glow? It's glowing. Yeah, it's glowing. Did you kill it with radiant? Yeah. Or necrotic? No. I don't know.
Starting point is 03:33:47 No? I don't know. You don't know. I don't know what my, I think what I have is necrotic, but I don't know. We'll call that the rest of your move and letting you pick that up and pull it out of the chest in that area. So that's holding it back, too.
Starting point is 03:33:59 Radiant. All right, that ends your go. Beau, you're up. Beau, you're up. Beau, you're up. I think the trouble is we keep killing them before they die properly. Before? Caduceus, you're on deck.
Starting point is 03:34:12 Is it radiant damage? How about this? I'm going to, excuse me, pardon me, excuse me. Yasha! Yeah. Yeah, dope. Teamwork is dream work, baby. Stop trying to.
Starting point is 03:34:27 That one guy gets an attack opportunity on you. Don't do drugs. Misses you entirely. Take it. Thank you, excuse me. Pardon me. Cove. All right.
Starting point is 03:34:39 I'll say, yeah, move into your friend's. You can do that. Space jam. So you go over and walk through. Excuse me, excuse me. Slam the heart in into the second bowl. The second one lights up.
Starting point is 03:34:49 Come on! Okay, okay. The third's there, guys. Anything else you can do? I'll say pushing through. Move, grab. Your action to pull it from her and put it in there. I'd say you have your bonus action. Look at that big-ass cat's paw. The one that Jester fucked up
Starting point is 03:35:05 that's under Frumpkin's claw. Yeah. Can I look inside, see if he's got a glowy heart? Look inside. Investigation or perception, your choice. Investigation, always. Fucking ballsacks. 11. 11.
Starting point is 03:35:22 Unfortunately, it's hard to see. Its chest cavity is not exposed through a severe amount of damage. You're uncertain. You never know what's truly in someone's heart. All right, one more to go, one more to go. Okay, that's it. All righty. That brings us to Caduceus. Caleb, you're on deck.
Starting point is 03:35:34 I'm holding my action for the next time a whole bunch of them come up. Okay, you got it. Staying with your phone? I'm staying exactly where I am. Caleb? Caleb doesn't know anything about this radiant theory running around the table, so I'm going to mush
Starting point is 03:35:50 the one that is right under the catclaw. Go for it. Roll attack. Yeah. That is a 16 hits. I imagine while all this is happening, all of us are going, is it radiant? Let's go, is it radiant? For sure. Why are you so gray? I don't know, we need the gold one. Is it radiant? Is it radiant? For sure. Why are you so gray?
Starting point is 03:36:05 I don't know, we need the gold. Is it radiant? I don't think so. Caleb is blocking out. And with all of your... I managed to make it save. It should be destroyed, but its form is still holding up one hit point.
Starting point is 03:36:19 It's got one hit point. Make a last one anyway. It's rolling really well, they're saving throws tonight. I am in a turkey shoot. I'll just stay where I am. Okay. We are so sorry. Beginning of their turn, go ahead and roll damage.
Starting point is 03:36:34 Yep. Yes. Radiant! Damn it. Eight, no. You're a radiant. Yeah, eight points. Eight points, all right.
Starting point is 03:36:44 Takes eight points. Eight points, all right. Takes eight points. There. Eight points. I'm sure that one disintegrates. That's going to be a pretty good one. No, no, no, that one takes as well. That one fails. Takes eight points. Mm-hmm. That one fails, takes eight points. Mm-hmm.
Starting point is 03:37:07 That one disintegrates. I think that's it. There's a lot of creatures in here. Yeah. No one in this one at the top. So he doesn't even get a save. The radiant damage destroys him. Greyheart.
Starting point is 03:37:22 Greyheart, it's not the radiant! Okay, okay. Goddamn it! It's just loot drops,heart, it's not the radiant! Okay, okay. Goddamn it! It's just loot drops, guys, it's loot drops. Just loot drops. It takes seven points of damage. Barely holding on. God, my stupid unicorns.
Starting point is 03:37:35 You got to say the keyword before you kill it. Oh, that's what it is. No, they're helping so much. This one. Shhh! Tumbles to the ground. Go, go, go! Greyheart.
Starting point is 03:37:43 Catch up, Say catch up! And that's it for them. What did we do differently? Fine. Anything? I think it's just random. Yeah. Not federal.
Starting point is 03:37:53 All right. I think you have to say a witty one-liner when you kill it. A witty one-liner? A witty one-liner. Do I start now? I don't know if I said one-liner. Hello, I'm witty one-liner.
Starting point is 03:38:02 Okay, also entering into the field, so. Now's your time? Yep. God, missiles. Yeah, do it. All of them who are out, so have another round of them just popped up. Turn Undead. Oh yeah, and some of them came into my thing, too.
Starting point is 03:38:19 Correct, yep, so we'll do your damage first. Ooh, finally. That one. 15. 15 Ooh, finally. That one. 15. 15. Fails on that one, so that's another 15. That one fails. That one takes another 15.
Starting point is 03:38:36 And that one fails on a 15. Those are all burned terribly. They look wrecked just walking into battle as they hit the radius. They're being struck with all of these radiant unicorns, this curse of flesh tearing off, and they're just trying to pull forward. Angry hamster unicorns. And you're turning dead.
Starting point is 03:38:52 There's one that's fluttering around his neck, just going,. 17? I want to say. It's a little weird. That's a 17. That was cute. It's been a while. Like little piranhas.
Starting point is 03:39:02 That one succeeds with a natural 20. Wow. That one? Wisdom. Yeah. Yeah. It's been a while. Like little piranhas. That one succeeds with a natural 20. Wow. That one. Wisdom. Yeah. Disintegrated. And? Greyheart.
Starting point is 03:39:11 Ah! This one. No, because it was a natural 18 minus two, 16. So that one disintegrates. Greyheart. Damn it! This one. Greyheart. Say it.
Starting point is 03:39:24 That is a 19 minus two, 17, so that one succeeds. That one fails. Thank you. Glowing. Get that skin! That one fails. Disintegrates. Get it! Greyheart.
Starting point is 03:39:44 That oneintegrates. Get it! Greyheart. That one. Disintegrates. Greyheart. There's two of them currently standing. Also, and again, everything below us, too, for a 30-foot radius, even in both pits, I get a little bit of a burn. Correct. Popcorn.
Starting point is 03:40:02 Popcorn. Popcorn. My god. I don't have anything, but there's a... Pop pop. Oh, yeah. Pop pop. I'm going to reach for it. There's a scattering of little radiant bursts around
Starting point is 03:40:18 as corpses just start detonating in the vicinity. You see a few of the faint glows that are left there, but vanish into the rest of the pile as the ground is still writhing and moving their way towards you, filling the gap of the spaces of the ones that are now ash. You see for each zombie that dies, more just continue to crawl their way
Starting point is 03:40:35 towards you in the space. All right, so that begins their turn. There's two that survived. That one's going to attack you, Fjord. That's going to be 15 to hit. What's your armor class? 17. 17. Scrapes off your shield and you knock it away.
Starting point is 03:40:49 That one's attacking Caduceus. That's a 15 to hit, no damage. All right, that ends their go. Nott, you're up. Mage Hand. Grab that heart, do some sort of little magic. David Bowie move? Yeah, yes, exactly.
Starting point is 03:41:06 Open labyrinth? No. It's a crystal. Place it in the little bucket. It goes into the small dome. The third groove fills with light. The two standing zombies fall to the ground and just collapse.
Starting point is 03:41:23 All the ones that are crawling out just go limp. Both the door you entered and the door across the way, that one opens up and that one on that side slides open. I did it, guys! I figured it out! Totally tover. How's it feel?
Starting point is 03:41:47 Not good. Did you steal my flask? It felt a little good. We should get out of this room. It felt a little good. Wait, so we're leaving, we're going? We're leaving, going back the way we came? Before we leave, maybe we should just collect ourselves for a short minute? Mm-hmm.
Starting point is 03:42:04 Take 30 minutes in here. What if there's a timer on this door? It might be a timer. I'm looking through the door. What's on the other side? Okay, so you glance through. There's a little bit of a 30-foot hallway before it opens up, and you can see that the stone floor gets rocky,
Starting point is 03:42:21 and you can see just darkness beyond that. Your visual radius is cut to about 30 feet, It's rocky, and you could see darkness beyond that. Your visual radius is cut to about 30 feet, so you have to traverse further in to see where it goes. I mean, we can get out of the room. Yeah, let's get out of this room. But let's just take a second on the other side of the doorway.
Starting point is 03:42:36 We're pretty thrashed. Okay. All right. So you all make your way out of the open door into the next hallway and carefully walk to the next area where it opens up. You come out onto a somewhat broken, mildly uneven, but still flat surface. Rock, dry, dirt, dust. About 15 feet beyond the entrance, it just ends.
Starting point is 03:43:06 You're looking around this massive natural cavern wall to each side, like you're on the edge of a chasm with a slight stone outcropping that you've just walked out on. It's just shadow around you at all sides, except for the cavern wall that's behind you that continues outward before it vanishes into the periphery
Starting point is 03:43:27 where the darkness takes the rest of your vision. At the very edge, you can see what looks bolted into the edge of this cliffside. A pair of heavy metallic bolts, like poles, with giant drilled screws and metal pikes set into the side, massive chains reaching out into a 10-foot-wide, elongated iron bridge that just slightly bows out into the darkness beyond your point of vision.
Starting point is 03:44:01 Other than that, just silence. Caleb goes and sits nowhere near the edge, but walks 15 feet out, plants on the ground, pulls the book out, and just starts casting Leomund's Tiny Hut. Okay. Beau goes through the edge and gets low, sits on the edge, dangles my feet off.
Starting point is 03:44:30 Okay, you look down and beyond the 30-foot radius of your dark vision, with it truncated, you just see the darkness below. Cool. I'm going to sit and meditate. I'm going to close my eyes. I actually also think I'm going to douse the, I'll keep the light spell up for you, I suppose, for now.
Starting point is 03:44:51 We would not have reached an hour later, so the Driftglobe has been going all this time. Okay. Yeah. So I'm just going to sit, I'm going to close my eyes, and I'm going to listen very carefully. Make a perception check. Natural 20. All right. 29.
Starting point is 03:45:10 You listen here. Everyone's just quietly moved in. Beau moved to the edge quietly, sat down. Caleb moved to the edge quietly, opened his book. You just close and listen. Absolute silence. That weird deafening silence where the eardrums seem to almost push in.
Starting point is 03:45:31 Anybody else doing anything? Anybody else? I'm talking very quietly, you'll hear that. I'm going to go to the edge of the bridge and just see how far I can see. About 30 feet of what you can see in your darkvision. The bridge just bows slightly as it moves further out, but you're not sure how far out it goes,
Starting point is 03:45:47 but you can see 30 feet of it before it vanishes into the darkness ahead. Anybody up for figuring out how far of a drop this is? I take out a ball bearing. You don't hear an impact. Instead, you hear one, 12, hundreds of whispering voices all merging and gathering, filling the entire chamber for a moment.
Starting point is 03:46:23 Your brain begins to get a little muddied from the sound for just a moment. Your brain begins to get a little muddied from the sound for just a moment. I'm going to need you to go ahead and One ball buried. Make a wisdom saving throw for me, please. We are straight up in the tomb of some god right now. Drums and harwood.
Starting point is 03:46:45 Pull your legs up. Natural 20. Okay. The influence of the whispers on your mind, you push it away and you back away from the edge and the rest of you can hear them faintly. Did I? Yeah, because I'm... You definitely pick up on it.
Starting point is 03:47:02 It started, with your natural 20, it started locally to where that ball bearing would have dropped and then echoed and expanded to fill the entire chasm for a moment before they slowly died down. Please don't aggravate the ghosts. Uh, didn't know there'd be a pit of ghosts. That's just...
Starting point is 03:47:22 You're in a fucking tomb, you guys. It was strange. Elements of it sounded like language, but none that you knew. Some of it sounded like babble. Some of it just sounded like light screams and moans all merging. It was maddening, terrifying, sourcing.
Starting point is 03:47:38 Not without any light out of this distance. I mean. Oh, no. All right. I don't think we want them in our heads. I don't know. Yikes. Like this? 10-ish minutes later,
Starting point is 03:47:58 there's a grayish-black dome in the rock, and Caleb just doesn't fall asleep, but just lies back on his back and just rests. Do we want to make it a long one? We can't. We can't. Why? Well, I don't know. I feel like things are. Caleb is exhausted. I could cast Locate on the guy
Starting point is 03:48:22 if we're going to do a long rest. Sure. And just... This might be the most chill we get before wherever the bridge into darkness goes. We need to make sure that those voices can't get us in the hut, though, because they aren't going to stop us
Starting point is 03:48:41 from wandering outside of it. No. Just respect the dead. Yeah, we'll keep watch, and watch means things from coming in and things from going out. Maybe we tie all of us together. We go to sleep. Okay, sure.
Starting point is 03:49:00 Sure. That's not a bad idea. Sure, that's a good idea. Yeah, I don't know. I'm trying to figure out if I think, I don't know if spending that much time here is a good idea or not. We don't have much choice. You're going to be dragging my dead body
Starting point is 03:49:20 or leaving it behind. I am done. That's fair. That's fair. That's fair. Real quick, in the eyes of the grave one more time. Okay. You focus. No undead presence at all?
Starting point is 03:49:34 Can we? You still look into the darkness below. From the ball bearing and the impact, or where the impact would have been, it didn't go very far before the whispers began to emerge. It wasn't like some deep, deep, infinite chasm or anything. Can we stuff your ears? Our ears?
Starting point is 03:49:53 Sure. But no, nothing can get through the dome, right? Well, we can hear through the dome. That's what I mean. Keep quiet. I mean, I'm sure it won't be total auditory protection, but it might help. We definitely stand guard.
Starting point is 03:50:10 Yeah, two up, everybody else rest. Okay. Everybody stuffs their ears. Tear off pieces of cloth, whatever you need. I don't know if that's going to help, but do what I suppose can't hurt. I can try a locate object, I guess, but I don't know what I would cast Locate Object on.
Starting point is 03:50:27 Maybe something that Obann was wearing. You want to talk to him? I mean, I could send him a message, I suppose. Yeah. Do we want to send him a message right now? Do you want to? I can. You could tell him that we are bringing his prize.
Starting point is 03:50:56 Okay. I'm sure he already knows we're here. Yeah. I'm sure he does. Ask him maybe where he intends to meet up. What the hell is this place? Yeah. Yeah, okay. All right, I'm going to cast Sending on him.
Starting point is 03:51:18 Not really. This place is really scary. We have her. How far is it? What is this place? Did you know there were goatharts? I did. Okay, anyway, bye.
Starting point is 03:51:51 Goatharts? What about goatharts? SAM and LAURA say, Ah yes, I've made my way as well. I'm glad you've kept up. Hope to see you soon. Just be careful. Wouldn't want you spoiled. That's all.
Starting point is 03:52:20 What is that, baby? He said he wouldn't want us spoiled. But you asked him what this place was. He didn't answer, he just said. Why not? That was the whole point of this. He's made his way through. Don't get spoiled. Hope to see you soon.
Starting point is 03:52:35 Honey Badger don't give a shit. Well, we know we're on the right path, I suppose. Yeah. It's up to you guys if you want to take a rest here. Did you want to locate, or was that the same spell slot? I mean, I can try to locate object on literally something he's wearing.
Starting point is 03:52:59 I don't know if he still has that on or anything. You can just try, right? If he's been a thousand feet. If we're going to stay here. We are going to stay. We have to. But now. All right, I'll cast Locate Object.
Starting point is 03:53:14 On? Use it. Like, didn't I see him wearing a cloak or something? Like a cowl and everything? Yeah, I'll locate it on that. Okay. Concentrate, clutch your holy symbol, putting out your focus and imagination, visualizing that item of clothing, visualizing the image of Obann in your mind.
Starting point is 03:53:36 Nothing. He's here, he's not within a thousand feet. God, are we just walking into a fucking mess? Is the door closed behind us? It's currently open. It's currently open. The pier is not within a thousand feet. Oh god, are we just walking in there? Is the door closed by one of us? It's currently open. I'm going to, we should close the door, I think.
Starting point is 03:53:59 Sounded like he is waiting for us, yeah? He knows we're coming. He has the upper hand, most likely. We don't want to walk in like this. Were there actually grappling hooks and chains in that room? There were chains in there, yeah. Should we acquire some safety rigging
Starting point is 03:54:16 for whenever we decide to cross this thing? I would say let's take a look to see if there's anything useful. Don't touch the altar again, and maybe just scour. Oh gosh. What if the minute you walk in, the door closes behind you and then
Starting point is 03:54:35 you're stuck in another room? Send your Mage Hand in, see if it can get some of the chains without us going in. It can only go 30 feet. Well, are there chains right near the door? I don't think so. There's a few sets of chains in like 20 feet of the door.
Starting point is 03:54:50 You can only, okay, sure, I'll try. If you want to, I mean. Yeah, they can only lift like five pounds, though. I don't know how much chain that is. Try it, try to drag it. Sure, sure. I'll drag a chain. The hand grabs the chain, you pull it over towards you and it gets taut.
Starting point is 03:55:04 They're all bolted to the walls up top. All right, never mind. Worth the thought, worth the try. We rest. Just kick back with a little whiskey. What? What'd you say? Like a little whiskey! Oh, I don't have any.
Starting point is 03:55:25 I don't have any. The whispers and sounds begin to brim up at the louder sound of Nott's voice carrying over, which faintly echoed through the cavern. I need everybody to make a wisdom save. Oh, you can't talk loud! Noise in general. Wisdom?
Starting point is 03:55:43 Wisdom. Save. Yes. But we had Wisdom. Save. Yes. But we had a 15. Beau? 10. Deal with my rules. 25.
Starting point is 03:55:51 Five. 17. 15. Five. Okay. All right, so you guys plug your ears real fast and put it in. Both Nott and Yasha.
Starting point is 03:56:05 The sound pierces your brain. The sound of the voice expands into tens, hundreds, screams, wailing, whispers, laughter, laughter, so much laughter, and weird screaming in the whales. I'm going to, for each of you, okay, so Nott, you guys watch as Nott just goes catatonic.
Starting point is 03:56:32 Doesn't react to anything. Yasha does the same. They both just glaze over for a moment. And then you guys come back to him. Oh. You all right? Did we see anything in our state? You rolled a 10, right?
Starting point is 03:56:56 Actually, technically, you would have. This is well. Oh boy. Wouldn't the previous save have mattered? No, it would not have. You do the same. You guys got a little lucky here. You all just got a little lucky. That was lucky.
Starting point is 03:57:10 How long did that last about a minute? Hmm? It lasted for about six seconds. Six seconds. Damn. Yeah, did we see anything in that weird catatonic state? Did it feel like a stun? It felt like some sort of verbal influence, the cacophony of noises going into your mind emanating from the pit below.
Starting point is 03:57:33 Just found its way into your head. You shrugged it off after a moment. Okay. Everybody plug your ears. Let's go to sleep. We're going to tie everybody's ankles together. Ankles? This isn't the play of the day.
Starting point is 03:57:51 That's right. I pull out my endless silver thread and I start to wrap it around everybody's actually pinky finger. Yeah, that's better than hanging it. Person to person with about four feet between each person. I pull out what's left of my family's wine,
Starting point is 03:58:10 my wine skin, drink a little, toss it in the hot water. You're my favorite person! Shut up. Don't. There you go. Oh. What the fuck? Why would you?
Starting point is 03:58:25 What? It's end of day. I don't know if I want to be attached to you guys. You mean right at this moment, or just long-term? No, I just mean right in this moment. Well, you're right in the middle, so give me another five minutes to undo. Stop.
Starting point is 03:58:44 Go all the way back. It might just be safer, just in case. I'll put you on the end this time. I'll be on the end. What if something happens in our sleep? Yeah, of course. And then you wander away? Okay, yeah. I will need you if one of us wants to be here.
Starting point is 03:58:55 I'll be on the end, I just don't like being trapped. That's fair. You want to leave her? Make an inside check. 14. Do you like being trapped? I don't like being trapped. Do you like killing parents?
Starting point is 03:59:16 I just, you didn't roll anything. All right. So you finish preparing that. You guys are all in the dome. I'll take first watch. Or are we just going to do a straight sleep? I'll join for that second watch. Or for that first watch as well.
Starting point is 03:59:34 Okay. We'll pick up at the beginning of the watches of your attempt at a long rest in wherever you are. Attempt at a long rest. Next week. Terrible idea. Yeah, that's the smell. These things are going to fucking, yeah. From a doorway to the grist.
Starting point is 03:59:50 You burned your eyes. That's awesome. I've got one slot left. Actually, I'll take a second watch or something. I want to keep an eye. All right, so you can figure out what watches you take, because you've got a week to do so. All right, guys, we'll pick up from there next week.
Starting point is 04:00:04 Wow. Brutal. Brutal journey. Oh man. Yeah. Awesome, I'm excited that we have it. Where the fuck did you put us? What is this place? Shh.
Starting point is 04:00:19 What do you want, Travis? Travis, no, the whispers! No, shh! All righty. This is my old friend, Glendale. It's nice, right? Yeah, not that far off. Anyway, guys, thank you so much
Starting point is 04:00:34 for hanging with us tonight. Don't forget, we love you very much, and is it Thursday yet? Good night. Thank you so much for joining us on this adventure. To help new listeners discover the show, please give us a rating and review on whatever podcasting app you're listening on. Until next time, is it Thursday yet?

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