Critical Role - C3E21 Fight at the Museum…
Episode Date: April 28, 2022Bells Hells may have located their quarry, but the heist is far from over as they face down freshly formed formidable foes... Due to the improv nature of Critical Role and other RPG content on our ch...annels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it’s useful: http://bit.ly/PsycomResourcesWatch Critical Role Campaign 3 live Thursdays at 7pm PT on https://twitch.tv/criticalrole and https://youtube.com/criticalrole. To join our live and moderated community chat, watch the broadcast on our Twitch channel. Original Music by Omar Fadel and Hexany Audio"Welcome to Marquet" Art Theme by Colm McGuinnessAdditional Music by Universal Production Music, Epidemic Sounds, and 5 AlarmCharacter Art by Hannah Friederichs Twitch subscribers gain instant access to VODs of our shows like Critical Role, Exandria Unlimited, and 4-Sided Dive. But don't worry: Twitch broadcasts will be uploaded to YouTube about 36 hours after airing live, with audio-only podcast versions of select shows on Spotify, Apple Podcasts & Google Podcasts following a week after the initial air date. Twitch subscribers also gain access to our official custom emote set and subscriber badges and the ability to post links in Twitch chat!
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Hello, spellcasters, sages, and spectators.
I'm Ashley Johnson, and you're listening to the Critical Role Podcast Network.
Tap into our magical narrative by watching Critical Role as it airs on Thursdays at 7 p.m. Pacific
on twitch.tv slash criticalrole or youtube.com slash criticalrole.
Twitch subscribers can watch the video on demand right away,
or you can catch it the following Monday on YouTube. As always, Critical Role will be
available right here in podcast form on Thursdays, a week after the initial broadcast. And now,
let's scry into the story and see what mysteries it holds for us, shall we?
Hello everyone, and welcome to tonight's episode
of Critical Role, where a bunch of us nerdy-ass voice actors
sit around and play Dungeons & Dragons.
Where are we going to go, guys?
Before we jump into our episode tonight,
we do have some announcements to get through,
beginning this time, actually, with the fact that
we have no Ashley Johnson with us tonight at the table,
which makes me extremely sad.
She has the vid, the COVID.
Asymptomatic, she's feeling fine,
but for our safety and all the safety measures
that we put in place for our production,
she's sitting out for the night.
Hopefully we'll have her back next week.
We'll see how things go until we get there,
but in the interim, she'll be texting us things
she wants Fearne to do,
and our friends, she'll be anchoring her.
We love you, Ashlyn!
Love you, Ashlyn!
Oh, this is weirdly familiar from old days.
I hate it, I hate it.
Damn you, Conrad! I know.
Separations, maybe. It was for you.
Season six.
Curse you, Blight and Spock.
But we do have some other announcements to get to.
We have our first of two sponsors, Keshav.
Sam.
Yeah, boy!
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Oh jeez.
Still not loving that name, but.
But you will love the ease with which I deliver
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if you win tonight's heavyweight bout.
So stupid.
Yes, I downloaded the Cash app, truly,
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And receive it you will if you defeat tonight's challenger.
I've enlisted quite the competitor to wow the fans
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All right, Digital D, what do you have to say?
It's simple.
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Winning finger wrestling will be a snap!
He snapped it! He snapped it!
Strong words from the Double D. Any retort, Finger Blaster?
Tough talk, Dominator! But I do my talking with these, baby!
Oh!
That's right.
You have another line. you have another line.
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Whoa!
But you're about to be nailed!
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Okay, save it, you two,
for the Cash App-sponsored Finger Ringer.
All right, remember, if the Finger Blaster wins,
she gets twice the prize.
If Digital Dominator wins, I'll save a buttload of money.
But technically, I'm impartial.
Let's get prepared to thumble and fight!
OK, here they go, everybody.
Oh, it's a solid knuckle knock from Marisha.
Oh, but the Dominator breaks free.
Oh, a devastating wrist rocket from the finger!
From Taliesin!
Here comes...
Freddy Krueger!
From Marisha! Is this the end?
It can't be!
It can't be!
What the hell are you doing to me?
I can't find you! Finish her off, Digital Dominator!
That's a pin!
One, two!
I don't know where Finger Blaster comes in
with a tiny table!
One, two, three, it's over!
It's over!
That was astounding.
That finger blaster, that move had to be illegal.
Well, you know what?
Maybe you're next, Vince McSam.
Unless I get my prize money.
Well, it will definitely be a breeze to transfer it to you with the Cash App.
Download it now at the App Store and Google Play Store.
And if you sign up now, new users can use code CRITICALROLL for $15.
And $10 will go to our very own Critical Role Foundation.
Terms apply, Matt, back to you.
I want my prize money.
Yeah, yeah, yeah, it's coming.
It feels like baby things now.
It is.
I believe it was CRITROLL is the code on that one.
Sorry.
It's like you're on a ski resort.
Turtle neck and ski resort. But yeah. The turtleneck and ski resort.
I thought that I had a different shirt with this costume.
I don't know.
Well done. That was great.
I am Robert Goulet.
Nature.
All right.
I'm going to come up beer. I'm really tired.
You burn it in the opening.
Thanks so much. Well done.
I love how you talcum'd Travis's computer over there.
Oh yeah, that's good.
Yeah, it'd be great.
We have our second sponsor tonight.
This episode is Elex II.
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Oh!
I also let my voice to a handful of characters
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They got some cool stuff,
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That's a real thing.
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So check it out.
Can I say I'm a big fan of the characters Dex and Jax?
Yeah.
Dex and Jax.
Hell yeah.
Also wanted to let you guys know,
our fundraiser with our friends at Red Nose Day
to provide much needed assistance
to the children living below the poverty line
is still going. Yes, yes, yes!
Your donations have shaped an adventure jam
by yours truly, and as a result, Marisha, Ashley,
and Sam will be reprising their Mighty Nein characters
to play alongside the one, the only, Stephen Colbert!
Yeah!
Give it to me, give it to me!
They've gone from a one-on-one to a group game now,
which is great, we're building, we're building.
Even though the polls are closed,
you can still donate and share our campaign
at critrole.com slash rednoseday.
Thank you all so much for your support,
and please be sure to tune in to our adventure with Stephen
next Thursday, April 28th, at 7 p.m. Pacific
on Twitch and YouTube.
Marisha, you're up.
Oh boy. Oh boy.
Foresighted dive.
Episode two!
Dos!
That's right, is coming up.
And that's covering all the way up to episode 21.
That's this one. I did not know that.
I know, yeah, surprise.
You can still submit your questions
to critrole.com slash tower, slash this way, right? Tower.
Our production team also helps come up
with really in-depth, amazing questions.
Thank you, Danny.
Thank you, Kyle.
And allows us to deep dive into our characters
and the campaign.
You know, it's a real good time.
And you can watch Foresighted Dive
on Tuesday, May 3rd at 7 p.m. Pacific
on Twitch and YouTube.
And yeah, they're the first Tuesday of every month,
basically. That's when the show is the first Tuesday of every month, basically.
That's when the show is.
And that's gone.
Fantastic. Yay!
Thank you, Marisha. Yay.
I think that concludes our announcements.
So let's go ahead and jump on to tonight's episode of
Critical Role.
Critical Role.
Hoorah!
Oh yeah! Critical Role. No, you're not! Critical.
Critical.
It's Thursday night.
One by one we climb until we reach the top.
Two by two we fall.
Will we meet our end or meet our destiny?
Hold your breath and roll.
How do you want to do this? What will happen, he might But one thing's for sure We never give up on the fight
From the healer to the renegade
We all share the same goal
Adding more allies, taking more chances
Hold your breath and roll
You can certainly try It's Thursday night Taking more chances Hold your breath and roll
You can certainly try
It's Thursday night
All ye Critters come join us
It's time to continue our fight
It's Thursday night
There is magic and mystery
From darkness our friendship will rise
But one thing's for sure
we never give up on the fight
Oh, get ready
It's Thursday night SAM and LAURA
And welcome back.
It's so good.
So last we left off,
Bell's Hells had made their way northward
in the O'Deeran Wilds towards the Heartmoor,
the marsh region on the north side of this area in Marquet,
in the Heartmoor Hamlet,
the city that is built in the center of this space.
Upon meeting some individuals,
getting some information about the Red Moon Ruidus
and some unique elements of Imogen's nightmares
that may have some connection,
you gathered some materials
and you met up with Yvonne Hytroga.
You were sent here by Jiana Hexum
to be one of two different burglaring teams
to be competing to break in and acquire
a specific artifact that was named by Hytroga.
Specifically, one that's called Wind Folly,
the Earring of Harudan.
You then traversed the first floor of this place,
fell into some traps,
managed to leave some traps for your friends,
leave some traps for the enemies, leave some traps for the enemies.
Scatter yourself a bit, didn't do much exploring upstairs,
but managed to find one path down into the first basement
where the true museum begins.
There were more traps, there were more dangers,
there were unexpected shortfalls,
there was battles with marionettes,
and all the time being chased
by this other troop of burglars.
You manage to leave them behind,
beating at a door that is currently being held by,
if I recall, a removable rod,
while you went into this second basement.
Here, more traps, more dangers.
It's been great!
Before eventually coming to this central chamber,
which does contain the artifact you seek.
It is currently encased in a very thick glass enclosure.
After a few impacts,
you're managing to do some physical damage to it.
You're seeing it cracking.
At about the same time that these attacks began,
these two vacant spaces that looked vaguely humanoid
and the two stone walls to the sides of you,
these large, almost reverse space art pieces
began to fill with a dark clay.
And then eventually, rapidly,
they seemed to fill into a humanoid shape,
burning red eyes peering from within their clay musculature
as they step out and pincer the group ahead.
And that's where we left off, and that's where we begin,
because I need you all to roll initiative.
Oh god, we're just jumping right in!
Yes, we are. Oh man!
That's where we were.
Merciless.
All right, which one, which one?
Roll with the bone. I know.
Roll with the bone.
Okay.
Does someone need to roll for Ashton?
Yes, whoever's handling the burn stuff. Son of a bitch, that's not good. Okay, I to roll for Ashley? God! Yes. Whoever's handling her and stuff.
Son of a bitch, that's not good.
Okay, I'll roll for her.
It helps they didn't roll very well.
Roll for Ashley?
No, classic Ashley.
Classic Ashley.
Rolled fine.
Sorry, Ed.
All right. I won't use that one for her.
25 to 20.
Oh, man. Good, good, good, good.
20 to 15.
15. 15.
Oh my god!
The rough stuff.
Wait, but that's good.
He's our, he's our, they're our hitter, our rocker.
Mm, uh.
Yeah, well, okay.
15 to 10.
12. 14.
Okay.
Okay, or...
10 to five. Seven. Five. Oh my god. Okay, Orym? 10 to five.
Seven?
Five. Oh my god.
And five for Fearne.
What did you roll, Chet?
Four.
Oh my god.
Is your dex higher?
Is your dex higher?
It's zero.
Okay, so Fearne goes before you.
Okay.
You got it.
Indeed.
Yep.
Yep.
We got a team gold.
Had a decent start and move.
Uh-huh. I'm not starting.
As you all have gathered in the chamber,
watching these entities step out,
they're hulking long arms with their massive forearm,
like four-fingered protrusions,
gathering in front, the eyes burning
and looking around the chamber
as they come to arcane consciousness.
Oh my god.
Ashton, you're up first. What are you doing?
Well, first I'm going to rage.
Okay. Roger!
And I'm going to station myself.
I suppose I'm standing within a hitting distance
of the Gace case.
The Gace case. The K'raith?
I will say yes.
Based on where Orym was placed to the side
as you were up there hitting after he did last time,
then yes, you would be close.
I'm waiting for Laudna for a thing.
I'm going to hold my action
until she gets here, and in the meantime,
just keep an eye on these two clay assholes in case anything goes down.
You got it. Okay.
So you're holding your action, waiting for Laudna.
Is it an attack you're holding?
Two attacks, yeah, the double pump.
You got it.
All right, finishing Ashton's go.
Imogen, you're up.
All right.
I'm going to, oh god, what do I have?
Look at both of the creatures
and put my hands out to both of them and say,
Grovel!
Ooh, come on.
I'm going to command them both to drop to the ground.
Okay, you got it.
All right, what does the save on that?
15 wisdom.
15 wisdom.
Come on, wisdom. Come on, wisdom.
13, no? Okay.
And a four.
Oh, come on!
So good to know.
So when it comes to their turn,
they will be compelled to spend their action to grovel.
Wow. Nicely done.
That bought us some maybe.
I was going to say,
okay, both of them or just one of them?
Both of them. But they do.
Oh no. They do technically
have advantage. They also lose a d-
They still fill.
They did have advantage on both the saves,
but they rolled a one and 11, so yeah, that's not happening.
Okay. With no bonuses.
I'm learning things. Because they're just
Clay Wardens, yeah. They're Clay.
Okay. Sounds great.
Are you going to stay put or are you going to move?
I'm going to, yeah, I'm going to stay.
Okay.
So you stay there, arms out, concentrating on them,
hoping that the spell has taken effect,
waiting to see if they end up continuing to be a threat
or if everything is going according to plan.
Finishing your go, that brings us to Orym
with Laudna on deck. What are you doing?
Oh man, last time I tried to hit this thing,
nothing at all happened.
Instead, the two of the clay fellers
are both facing inward and still growling at this point.
There's no mouth to growl,
but they are both aggressively stancing.
But I think if you were in the room.
Saw you, yeah.
Stance off! Yeah.
Instead, I'm going to turn around
and look into the compression in the wall
this thing poured out of,
and try to get a good sense of the mechanism
that squirted them out.
Okay, go ahead and make a perception check.
This isn't like, a command isn't like a charm or anything,
so if they're attacked, it doesn't break the command.
Bet you know, yeah. Okay.
23.
23, okay.
Glancing past and looking, you can see
there is some sort of a glass container
that was embedded in the ceiling
that looks to have, the seal was broken, and the more liquidy clay that was embedded in the ceiling that looks to have, the seal was broken,
and the more liquidy clay that was dropped
into this chamber to fill seems to have been released.
And so you see, it's at the very, very top
where the top of the head would be,
you can see the glass opening and the final remnants
slowly dripping out of this thick, clay-like substance.
So it's one and done.
I probably don't want to mess with these guys
if Imogen's trying to do her thing,
so I'm going to swivel around
and attack the cube after all.
Okay.
Yeah, it's just within range,
so you go ahead and get your sword out.
I leap.
That hits, that's an 18 plus stuff.
Go, Jolt! The second one
is a 15 plus stuff, so they both hit.
They both hit, go ahead.
I'm not wasting any of my stuff
while these guys are dormant, so.
Break that case!
First attack is an eight and an eight.
Eight and an eight? Yeah.
All right. Both swings across it.
You can see the grooves hitting it,
and it is actually affecting it,
but just not as much as you'd hope.
It is a very hard substance.
It seems that the bladed edge of this,
even with all the finesse that you have,
it's just not getting through.
Okay, I'm going to reposition myself
between the golems.
Between the golems? Yeah.
So you shift over. Oh gosh, Orym.
And you gather yourself there, all right.
Finishing Orym's go.
Laudna, you're up with Fearne on deck.
Excuse me, pardon me, Ashton.
Set it up!
All right.
I just go up and take out my rock chisel.
Okay. Of course, the
Many breaks.
Many breaks, that's fine.
Oh, is that?
That's Chetney, right?
No. Yeah.
The other werewolf? You mean that monster?
Okay. You mean that sex icon?
I just wedge in between
and I put a rock chisel in the groove
that Ashton has already started.
I wedge the pointed end in there
and leave the flat end like a split.
Like a pie-ton.
Yeah, like a pie-ton.
I will say it is very crowded in this space,
but you are also extremely rail thin.
It does take your full action to muscle past
and get it just in the right place and push it in.
You're almost having to hold it a little bit.
Rail splitter. That's what I was thinking.
There it is. Like a rail splitter.
Yeah, the crack isn't deep enough
where you feel like it can be placed in
and left under its own weight,
but you can hold it there and take it from there.
I look over my shoulder at Ashton and,
don't miss.
Rainbow sparks start going off in the head
and the hammer starts going crazy all over the place
and I hammer.
Andrew, you're going to go up there.
Yes.
13, 14, 15, 16, 17.
It's like, that hits.
Okay.
Rainbow Sparks.
Can't remember what its AC is.
Oh, no, no, we're doing the case, sorry.
Five, six, seven.
Oh, yeah, yeah, yeah.
15 points of damage for the first hit.
15 points of damage, all right.
Go ahead and roll an additional d8 for me.
Nice, nice, nice.
As the chisel is now.
Chisel damage.
Three.
Okay, so there's no three damage.
You watch as the chisel now is helping
take a lot of that force and power
and drive it through the containment glass of this device,
or this artifact, and you watch
as the crack begins to split it further
and you see more cracks come and spiral out,
spider webbing out.
Going again. Okay.
Come on, come on.
That'll do. 18, 19, 20, 21, 30 to hit.
Yeah. That'll do it.
You are reckless, which means attack time is due.
Yes.
Hey, 16 points of damage.
16 points of damage.
All right. Yep.
Plus her chisel. Do I do it again?
Yeah, and then do the other chisel.
Seven. Yeah!
Seven.
Wait, two!
Upside down.
Third party, third party.
Two, right?
Okay.
With this hit, you smash it again.
The chisel actually sticks all the way in
with the butt of the hammer now, against the edge of the glass, and the rest of the chisel actually sticks all the way in with the butt of the hammer now
against the edge of the glass,
and the rest of the chisel completely inside this.
It cracks even further, and you get the sense
that it's looking pretty fragile.
Like, very fragile.
You're on the cusp of doing some serious impact on this.
No, but if you want to back up,
this would be a time to get the hell out of here.
If I let go of the handle, does it stay there?
It's in there. It's in there, right?
It's very much in there, yeah.
All right.
Are you staying put?
Um, ooh.
Can I shimmy to one corner or the other?
If you'd like to.
Excuse me? Sorry.
Sorry, Chet.
Okay.
Yep, that's good.
As you do so, the mini falls.
As I do so, what? The hand is broken.
The hand is broken, I'll fix that later.
These minis.
I feel like they've all broken at least once.
Well, these are 3D printed.
They're not the actual plastic, so.
I'll fix that in the break.
But actually, it's fitting,
because both of them do get their reactions on you.
Do they get them because they've already been hit by Laudna?
They don't get that.
The spell doesn't affect,
it all does is it changes the action they take
on their next turn, if I recall.
You get a d4 out of it. It's a level one spell.
Damn it! It's not.
D4 to save?
I thought they were
sauced or otherwise I would have.
I would have.
Goading Attacked!
Yeah, yeah, yeah, yeah, yeah.
What does that do that takes away their reaction?
No, they can only attack him.
Oh, that's right, that's right, that's right.
They're at disadvantage on anyone but me.
So you would have a d4 out of it.
Yeah, this isn't their action, this is their reaction.
They do both take a strike against you.
That is one for 19.
Oh.
Oh, oh, I mean, yes.
Wait, do I get a d4 for what?
Oh, I thought it was a save, never mind.
No, no, it's,. The other is a 22.
Fuck.
Fuck, fuck, fuck, fuck, fuck.
So the first hit.
Yes, sir.
I hit you so hard you came back to life.
Yeah.
Oh, thank you.
Mom?
You take 23 points of bludgeoning damage
from the first hit.
Oh, from the first? From the first hit.
Correct.
Oh no. Oh my god hit! Correct. Oh no.
Oh my god.
Are you down? Nope.
Guys, we're in big fucking trouble.
We're in big fucking mess.
This one just has two points of damage.
The other one does 15 points of bludgeoning damage.
I'm out.
Look at that, the mini works.
Go!
He knew.
As she goes, and here's the thing,
she goes to move and she moves briskly,
and both of them who are just standing there
in a waiting. I would've stayed where I was.
I had no idea.
Yeah. Shit.
Yeah, it's okay.
They're both in a waiting mode,
and as you charge by, they both suddenly hum to life.
With an unnatural speed, both swing out,
and she takes both hits from behind.
You watch as she hits the ground,
face first, and skids across the ground,
past you, Fresh Cut Grass, to the corner she was going to,
and is just unmoving there on the floor.
Ashley just wrote, um, what?
Well, this is going great.
Looks like me.
Round one!
We're good, we're good, we're good, we're good.
Fearne, you're up with Fresh Cut Grass.
So whoever's piloting Fearne on this, it's your go.
I don't know, what does Ashley want to do?
We'll come back to that in the interim
because you're both in the same initiative.
So we'll say Fresh Cut Grass, you can go.
Obviously, I'm going to flee the room
without doing anything, no.
Perfect. I will save you, but how?
I have so precious few spells left.
Yeah, she just sent that. She just sent that.
So I can do that.
She's going to Cure Wounds?
Yeah, yeah, I can do that.
Be my guest, O Fearne.
But I don't know.
Oh wait, no, I don't know how to.
Yeah, you do.
I don't know how to do it. You can do it.
Fearne, okay.
She's going to run over to Laudna
and just do it. Fearne, okay. She's going to run over to Laudna and just do it.
Yeah, keep going.
She's going to reach down and cast fucking Cure Wounds.
There you go.
But also steal something.
Best award-winning Laura Bailey.
Yeah.
I don't know what level spell she should do this at.
Oh, well, she should do it at first
because that's what she's got. First level's great. First level spell she should do this at? Oh, well, she should do it at first because that's what she's got.
First level spell.
First level spell.
All right, so roll a d8 and a header wisdom modifier.
Just a little band-aid.
Okay, plus her modifier?
Yeah, wisdom modifier.
A four, so, ugh, great.
Seven points of healing.
I'm awake.
So you are conscious with seven points, face the ground, you suddenly come back to awareness
as Fearne pulls your shoulder back a little bit
to check on you.
Thanks, Fearne.
Finishing Fearne's go.
Wait, I would.
Or does she want to do it?
I just want to make sure.
She does her bonus action.
I know, she does have a bonus action.
Can she bamf out Mr. as a bonus?
I believe so.
Double check. It does things.
I'm going to see. Does it cause damage?
The wildfire spirit ability.
Actions, bonus action. Throws, climbing through.
Summon wildfire spirit. Yes, you can.
That's what I thought. What could be more exciting
than watching someone text
their moves to someone else
who doesn't know how to use their character.
All right, so anywhere within this space,
you can go ahead and place Mister as he arrives now.
A burning, angry, feral ball of monkey fury.
He's going to bamf out into the opposite corner of Fearne.
Opposite corner of Fearne?
Like, no.
Over here? Yeah.
You got it.
Okay.
Just screams out.
It's like a miniature Balrog sequence.
As he screams, the air out in front of him
warps and distorts from the severe heat,
like someone just opened the door to a furnace.
And it has...
Oh gosh.
He immediately gets an attack?
His action comes right after her?
It does, but I think he doesn't do anything
like she spends a bonus action to tell him what to do.
Okay.
Double check that for me,
because I believe that is the case, though.
Just to get him a bonus to use.
Exactly.
Chetney, what are you going to do?
Chetney's going to, you're probably going to
hit the thing, all right?
I was going to hit the thing
or open the other door to the other room
so we had options to get out,
or I was going to drag her.
But I'm staying in between the two golems.
Yeah, yeah, yeah, yeah, yeah.
But they're not going to have a turn.
No, the other room's a nightmare.
I don't want to go.
It's true. Okay.
My turn? It is your turn.
I'm just not going to use any spells.
So I'm just going to cast Sympathetic,
or I'm going to use Sympathetic Binding
to bind with,
I guess because you're so weak and frail,
with my friend Laudna and my friend Imogen.
I will just, my eyes glow for a second
and I seem closer to them than normal.
Okay.
Then as a bonus action after that,
I can either give her four points of healing or...
Well, four points, four temporary hit points.
Temporary hit points. Oh, okay.
Indeed.
Or I can give you guidance.
Whatever you want to do.
And give her points.
Okay.
Give her four temporary hit points.
Okay, so mark that for yourself.
You're in double digits, yay.
All righty.
Are you going to stay put, or do you want to move?
We're all clumped up there,
so maybe I'll go over with Mister.
Okay.
You drift over with Mister.
You did also note that as Laudna ran away,
it did have a long reach because of its large arms.
So you technically would have been in the melee range
of the other one you moved through,
but thankfully they both used reactions,
so they're still recovering from the strike.
Go Laudna!
Thanks, Laudna!
So, meet you!
That's me, it's the tank.
Twice the normal range, so it's a tiny foot range.
Oh boy!
It doesn't even get through, does it?
You watch as they punch,
the arms seem almost like the stretch,
like the weight of it, it's like a giant rubber
Stretch Armstrong hit,
and then return back to their clay body.
All right, that finishes your turn, Fresh Cut Grass.
Yeah, yep.
Chetney, you're up.
I'm up!
Yeah.
They rolled real bad on their initiative.
Wow, so they're last.
Do we want to get that door open so we can get out?
You seem to want to.
I know, that room is a death trap.
That room is just more trouble, in my opinion.
Why do we want to brave another set of traps
instead of just- Because it's still covered.
I want to see it.
Yeah!
After a long fucking go.
Go for it.
No, I will take a swing at the glass case.
Yeah, with my chisel.
You don't feel good about that decision, though.
No, I don't. I don't like it at all.
Go for the door!
Go for the door!
We got to get the fuck out of here!
We're in deep shit! We got to get the fuck out of here! We're in deep shit!
We got to get the bucket, go!
Okay. I'm still running.
Oh, the first one.
All right.
14 plus seven, 20.
I can't do math.
Over 20.
If it's over 20, it's...
Okay, that's the second one.
17. 17 misses.
Misses, okay.
If Chisel hits on the first one.
Go ahead and roll damage.
12 points.
12 points of damage.
12 points of damage.
Thankfully, precision-based damage
had already been placed in a weak spot,
and it looked like it was on the cusp
of not holding its integrity together.
With that first strike with your chisel,
you follow up in the space
where you've been hammering on her chisel,
or your hammer and chisel,
within the center of this thing.
As you push inward with your woven strength,
you all watch as the glass chamber around it
is entirely covered in spiderweb-like fractures
before it shatters out in front of you.
Awesome, awesome. That's good, that's good.
That's good. Okay, okay.
I probably need an action to grab the thing, right?
It's an object.
It's just an interactive with the object counter.
I would just grab the earring and be like,
let's get the fuck out of here.
Get the hammer, get the hammer.
We'll hammer, too, if you have it.
What hammer?
My head. Oh, the chiseled thing?
The rock hammer.
I'll also grab the rock hammer.
And I'm going to turn and run back through
the way that we came. All right.
30 feet.
And avoiding the tiles!
You have 40 feet? 30.
30, okay.
There you go, that'll get you about there.
Okay.
So you get to the doorway,
holding both Laudna's chisel
and the earring in the other hand.
Okay, that finishes your go.
I've got my, and I'll leave my hands open
since I'm in the doorway,
just in case somebody just grabs them shits and run by.
Fair enough. Okay.
Cool, noting that, finishes your turn.
It's now the Claywarden's turn.
Both of them
look over towards you, Imogen.
Arms back and just lay them on the ground,
bowing in front of you,
spending their actions to do so.
Do. Nice.
All the way down here.
At the end of the turn, the spell loses its effect
and impact on them, and this one just,
is it their whole turn,
or is it just the action that they use?
What does the gravel say, specifically?
The target falls prone and then ends its turn.
Okay, yeah, they both fall prone and then end their turn.
Sick.
Does that mean they get a reaction now?
They get their reaction. If they are prone,
I will double check here.
I think they do, but at disadvantage, maybe?
Yeah, prone, I think they do, but any disadvantage, maybe? Yeah, prone, I think they do,
but any actions they take are at disadvantage.
Okay. Okay.
Okay. Are we getting the fuck out of here?
Yeah.
I think so. All right.
After finishing that go,
Ashton, you're up with Imogen on deck.
Okay.
So.
Talk about.
I'm going to just take a couple hits
at the one that's closest to the door,
because fuck it.
You do have advantage on it?
Yes, I do. Because it is prone.
Oh, wait, you're just doing damage?
Technically speaking, I'll drop rage
if I drop damage, so.
Going to hit something.
Everything's at advantage because they're on the ground.
Yeah, they're.
That hits. That's 18, 19, right? Yeah, they're... That hits.
That's 18, I think it's 21, 30.
Okay, yeah, that definitely hits.
13.
13 to that one.
How'd it feel?
Did it feel like a solid hit?
It felt like a solid hit, yeah.
I mean, the clay splatters out a bit from the impact,
and then slowly putty.
Oh, one of those.
Congeal back to the torso's main form,
but where you pull the hammer back,
you can see there's the cavernous crater
where the impact was before it begins to reform.
I'm going to try and hit the head,
see if I can make it unhappy.
Go for it.
Nice big smack.
That was the wrong die.
That was a d10.
I was like, how did I just roll a 40?
That's better.
12, 13, yeah, 20.
That definitely hits.
Go ahead and roll damage for the second strike.
12.
12.
Okay, the second strike, you pull back again,
arc it down over its face,
where you see the two burning red eyes.
There's no other facial feature to it.
It almost has a dome-like shoulder
that covers the top of it.
As you impact, the same crater is left behind
and you can see it's taking damage.
It's showing wear and tear.
That one red eye is now sunken and buried
in the center of its head.
You can see as you pull your hammer back,
it's starting to try and push its way back out of the front.
Oh, weird.
I'm going to move into the other room now.
Okay. What's your movement?
My movement is 40 feet,
and I know about that fucking tile,
and I'm not falling on it, the evil tile.
Let's see, that is technically,
it's two spaces, so you can move past.
There it turns.
It gets you out there.
Do they not take an attack of opportunity on me, or no?
No, they would, yeah.
Okay.
So it's going to be at disadvantage for both of them.
Yep.
That is going to be an 11.
Yeah, that misses.
The other one is going to be?
They're taking their reaction right now.
14.
That also misses.
Nice! Yep.
That prone put him in a bad position.
Nobody wants you. Nice. Yep. Wow. That probably put him in a bad position. Nobody wants you.
All righty.
Are they big enough
that they wouldn't be able to fit through the door,
or are they?
They're gooey. They're gooey.
T-1000s would be good.
The doorway is large enough for two people
to squeeze past, like Ashton just did with Chetney.
So it's about an eight, nine foot space.
They're a bit wider than that,
but you've seen the way their physicality shifts.
They could probably squeeze through.
All right, so that finishes Ashton's go.
Imogen, you're up with Orym on deck.
What do you got?
Fudge.
All right, then I'm just going to try to double this up
and while they're on the ground, just say, stay!
Okay. Sweet.
I need to give advantage of these.
We're not within 10 feet of me, are you?
No.
That is going to be a 16 on one of them.
Okay.
What's the DC on that? 15.
15, so yes, that one succeeds.
And the other one, natural 17, so yeah.
Okay. Good call, still. Good attempt, natural 17, so yeah. Okay. Good call.
Good attempt, good attempt, but they both seem to
now be actively resisting what caught them off guard
initially. Okay.
I'm going to get the fuck out.
Yeah. You don't take me to the room?
The other side of the room.
Nope, nope, I just want to go.
Bye.
Make the devil your note.
Fuck yourself, Poppy.
Avoid the traps.
25.
30, yeah, so you're barely stepping over,
making sure to avoid the one element of the floor
that you had already previously noticed
to be the trigger for this internal chamber.
Nice.
But it's becoming a crowded room.
Okay, that finishes your go.
Yeah. Orym, you're up,
with Laudna on deck.
Okay.
Where Imogen is standing right now,
is the tile this way from her
towards our escape route a danger tile?
This one would be a danger tile.
That's a danger tile.
Okay, so what Orym's going to do is shout out,
we're going, we're going, and run towards the door.
He will, I assume because Chetney is larger now,
slide under his hairy thighs
and then pop up onto the table.
Okay. That's right there.
And hold my action to stab anything,
any enemy that comes through.
You got it. All right.
Finishing Wyrm's go.
Laudna, you're up with Fearne on deck.
I pick myself up.
All right, half your movement
as you get back to your feet.
Metaphorically, we're going to leave the mini there.
Fuck.
Or I can just do this.
God, I can't have movement now, right?
But you got, if you're using an action, right?
That's true, to dash.
You get out the room.
Okay.
I've got plans. You get out the room. Okay. I've got plans.
You got to tell them the things.
They're multiplying.
Just while I'm by this door.
Yeah. Oh god.
Yeah.
Can I just peek it open?
Why would you do this?
Because I'm like Travis,
I just want to see inside.
I left the room because I thought we were all running.
Ah, adults.
Look at all these adults.
Reasonable. It's probably locked.
It's probably locked, I don't think it happened.
I just want to look at the door.
Does it look locked?
Does it look trapped? It looks closed.
Do you want to spend your action
to inspect it thoroughly for any sort of trap or anything?
No.
I'll have to spend.
Or just open it. You're going to die
in here by yourself. We're going to die.
We're going to die. I'll leave, I'll leave.
I'll use my action to just
to hobble around.
No, we're not going to die.
I want to know.
So you can.
We'll win this shit and come back down.
Yeah.
Is that going to make me cross in front of his shit?
There, that's it.
Oh, but you've already. Use their reactions.
Their reactions are gone, so.
Great, great.
So it's your movement. It's half to get up there and then 15 feet to get there. You still have your, so you can also. So that's your movement.
It's half to get up there and then 15 feet to get there.
You still have your action.
I can, I'm going to keep going,
use my action to dash.
Dash, all right.
And not hit any of the tiles.
Tiles.
Right now, that's about as far as you can get.
Is it one of the tiles?
This, this, and this are all problematic tiles
from what you guys saw before.
And the safe ones and the table are currently occupied
for any position of you to get there.
Can I hold her?
You can. Can she climb up
on my back for her movement?
That'll be hard to get over that big jumpy.
If you want to start engaging into some piggyback,
I'll say next time it comes to your round,
you can help her do that. Okay.
Start engaging in some piggyback.
Didn't mean for that to come out sounding wrong, but. Yeah.
Anyway.
New euphemism.
So the room is full.
Well, the current layout of it seems pretty full.
Finishing your go, Laudna, that brings us to Fearne.
What's Fearne going to do this turn?
Fearne said she's going to cast Burning Hands
and then get the fuck out of there.
Yeah, Burning Hands and run.
Okay, Burning Hands, which one?
The guy on her way out.
Okay, so she's going to run by torching.
Yeah.
It's a fire slap.
All right.
If she hits. Damage.
Well, it hits automatically,
but it's the dexterity saving throw,
which they're prone, which I believe
they have disadvantage on.
I am going to go ahead and just say that,
even if it is in the case, I'm pretty sure it is.
That is the case.
So, super fails.
So, six fire damage.
Just going to make a little hard clay.
I wish I had her little teeth.
Ever been to Color Me Mine? Nine points of have damage. I wish I had her little teeth. Ever been to Color Me Mine?
Nine points of fire damage.
Nine points of fire damage, all right.
As she runs past, torching it,
you can see parts of the clay begin to darken further,
almost being instant kill and bait on the spot,
and they start cracking as it tries to move underneath.
Oh, that would be smart.
Fire him and then hit him.
Also, since you got a bonus, you got the,
just want to use a little.
Yes, and as a bonus action,
Mister's going to Flame Seed them.
He's going to poop on them.
All right, go ahead and roll an attack for Mister.
Flame Seed them.
Says reaches back.
Darn it.
Almost idiotic.
Lobs it forward. Shut up.
That's not small enough.
Yeah.
Where's your sandals? It is prone,
so technically disadvantage with a ranged attack
on prone targets.
Oh, rough. Oh.
Terrible.
That misses.
Brutally bad.
Sorry, I'm sorry, Ashley.
I'm sorry, Ashley.
It misses, it misses just terribly.
That's the downside of prone
with a ranged weaponry, unfortunately.
But good looking out.
Would he have been able to walk up
and just drop his flame seed onto it?
It's not the same.
Okay.
But good looking out.
She can't get much further than this, unfortunately,
because the rest of this room is occupied,
so you're all bottlenecking right there in the doorway.
Oh, well, fuck, that's what, that, okay.
That's okay. It's fine. No, it's fine, that's what, that, okay. That's okay. It's fine.
No, it's fine. That's what, shit, balls,
motherfucker, bitch.
It's fine. Should've opened up the other door.
I told you. Well, no.
Should've opened up the other door!
It was a misstep on my part.
I regret everything. That's okay, that's okay.
All right, so that finishes Fearne's go.
Freshly grassed your room.
So how tall are the ceilings
and how tall is the archway of the door
to get to the next room?
Archway for each of these doors is identical on each side.
They're about, I'll say, eight feet tall,
as much as they're about eight feet wide.
They're almost like a solid archway
with the door itself,
almost each side is two parts of that same archway door.
Whatever happens, it's going to be your fault.
Actually, no, these are singular doors,
so it'd be just one that pulls open.
Just like the coin.
There's no way for me to get through that door
unless perhaps I would go over Fearne.
Possibly.
Possibly. There's some danger
flooring in there that,
unless you have the movement to get to, could end poorly, but you know, you do you, man.
All right.
And we're all in the room.
Uh-huh.
We trigger one of those tiles.
It's everybody. We're all obliterated.
Maybe I should go in the other door.
Yeah.
I mean!
No, there's traps in there, too.
That lion's going to wake up. Maybe you go try
to open the door, I've been stuck. I'm stuck in there, too. That lion's going to wake up. Maybe you go try to open the door
and if it's locked, you can play dead. Otherwise, I'm stuck in this room with two golems.
All right.
Holy shit. First,
I'm going to cast Yasify.
Oh no!
My god, it's like a Kardashian.
Wow.
I hate this.
All of them. What is that?
Yasify. I'm going to make
the Stash of Liberty disappear.
What is that?
It's a lot of filters.
It's so beautiful.
Don't stop looking at that picture.
It's a job.
I guess, boy.
I don't want to go to that crazy other room.
There's going to be traps there,
but this room doesn't seem much better.
You hate it.
I can hold an action until they get up.
You still have a bonus action
because you still have the bonds, so you can.
Yeah, but that doesn't help me.
All those other Tetris wares are bad tiles?
No.
No, I haven't done an action or a bonus action.
You could take the dodge action.
Those are the three that you avoided going.
Try and get to that weird corner one
with the right and the far back.
Yeah, you could jump and be in like. There's room in there?
I think I'm going to try,
I'm going to attach my grapple cannon.
I'm going to try to angle and shoot it over Fearne's head
onto the ceiling of the next room and try to.
Oh my god. I dig it.
Go ahead and roll an attack.
That's brilliant, Sam.
FCG.
Nine, oh, six or nine?
Nine.
Okay. Nice.
No, seriously, what is it?
What is the bottom?
What is the? It was a six.
Oh, and it's only a plus three to hit.
10 was what you need.
Oh!
It was a nine, I was wrong, it was a nine!
You go and you fire it and it
anchors off the cable now dangling over Chetney.
So now I'm attached to a cable in there.
Yeah.
Oh, it's just hanging from the roof?
It skids off the roof and is now just loose.
You have this cable you can try and pull back in
if you want to.
Oh, I could.
I'll just grab it and pull you through.
I'll leave it there. Fully accurate. Yeah, yeah, because Chet has a turn next. I'll leave it. We'll just grab it and point it through. I'll leave it there. Fully accurate.
Yeah, yeah, because Chad has a turn next.
I'll leave it.
We'll see what happens. Okay.
I guess bonus action.
I already gave you some temporary hit points.
You did.
I will give the equivalent of Guidance to you.
What is it called?
The equivalent of Guidance.
The equivalent of Guidance is called Trusted Companion.
Oh no, I'm sorry.
Bonded Blessing.
As a bonus action, I impart a bonded creature
that is a Trusted Companion with a burst of Guidance.
You've got a burst of Guidance.
You're my Trusted Companion.
I travel with him in the drop range.
All right. Okay, she's got Guidance.
I guess I can't do anything, Nels,
so I'll just sit there and wait to be pummeled.
Okay, that finishes your go.
What you got, Chetney?
Yeah, I'm going to see the grappling hook
fall to the ground, look back,
and I will run through the room
and try and scoop up the line and or hook
on my way to the door
and see if I can pull an automaton with me.
Okay, how are you running through the room?
It is very crowded.
And there's tiles.
Just tell me how you're planning to get there.
Can you leap?
Could you pull them onto your back
like a backpack first and then start hopping?
I guess it's up over my shoulder, right?
Yeah, like a school satchel.
Like jump and grab it.
Maybe you can leap to the tile right in front of the lion?
That's a problem tile.
It is? Onto the table.
Yeah, this...
Problem, problem, problem, right?
Problem right there.
What about the one...
People take a left into the room?
Is that area okay?
Left in the room would be safe, probably.
Is there a...
You can move through someone's space.
It's just difficult terrain, so you lose a little bit of.
You said this one is probable or a problem?
That one on the front of the table is a problem.
That I just pointed to?
Yeah. Okay.
Is there a base that the big tiger-lion statue is on?
Oh, there is, yeah.
It's a swiveling stone base.
Could you jump onto the lion?
That's what I'm trying to think, yeah.
I have to make a big-ass jump,
but I don't think I could pull FCG and jump.
Maybe you could jump and grab it
and yank as you're jumping.
I'm going to shift into nooch, just in case.
Nooch.
What you doing, Chutney?
I'm going to pull FCG with the cable
and just try and get him up near my back.
Okay, make a strength check for me.
Okay.
With advantage while you are transformed.
You are so strong!
Come on, good boy!
That is a 21.
20.
With one massive yank, all of a sudden,
fresh out of your ass, you get pulled up.
You're about to go over him,
but one of the clawed arms grabs you
and pulls you onto the shoulder
and is holding you almost like in a fireman's carry.
Nice.
Amen. Amazing.
Would I have movement action left
to try to jump to the lion statue?
Or would that be one?
You certainly can try.
Or push to your left.
Your left? His left coming in the way.
My left? Oh, you mean over this way?
The little back corner.
I don't think we've set our bad tiles.
But we didn't check it out. We don't know.
Oh, we just don't know.
Yeah, it's just a- I thought we knew
it was working. He didn't know.
He just didn't mark it.
Yeah, I feel like that's an unknown,
so I'm going to try and do a wolf jump.
Okay, now because you are carrying
more than your standard weight,
you will have to make an athletics check
to make this jump, but I believe you might have advantage
on this when you roll for him,
so go ahead and roll an athletics check.
Oh my god, this is so tense.
Yeah, that's a 23.
That'll do it.
So clutching for shagrass,
you leap up into the air,
landing with the other claw,
like three-point landing on top of the lion statue.
As you hit, you watch dust get shaken free
from the extremities of the statue,
just around it, and you get a sense,
you feel it wobble a little bit,
and you know this is designed to move.
Oh, Jesus.
Who's can of Claus now, motherfucker.
Oh!
Holy shit.
Oh boy.
Okay, I'll put you right up there.
Yes! Oh boy.
That's sick.
And I have the grass. Oh no, oh no!
He's going down, he's going down!
Oh!
I'm doing plebeian!
I will fix it.
There we go.
Tester found a bug.
Tester found a bug. Yeah, exactly.
There you go.
Hey! Amazing.
Okay.
I'm going to say all of that is pretty much your turn.
Yeah, yeah. Okay, cool.
Fair. Top.
Now it's their turn.
They both get up. Oh no, and Fearne's in the room!
Don't worry, Ashley's not here, so it's fine.
They do lose half of their movement,
so that's only 15 feet.
Five, 10, 15.
Oh god. You got to pummel her ass.
Oh my god.
Oh my god.
Having fun, Ashley?
You can't kill her when she's not here, Matt.
I am just following the tactics of the battlefield.
Maybe we should just all turn off our phones right now.
So the first one is going to attempt to make...
Air Flamethrower. Air Flamethrower.
Okay.
We'll have you from the threat, actually.
First one's going to make two slam attacks on her.
Ah! Two?
Yes. They both have two.
They both have two.
Oh god, that could be like 80 points of damage.
Yeah. Didn't roll that great.
14.
Miss, miss, miss!
Okay. Fuck.
I'm just saying it. I'm pulling it.
You missed.
And that is a 12.
Missed!
Ah!
Okay. Two to go now.
That's lucky.
The other one is going to forego its two attacks
to do a grapple and throw.
Cut! No!
Time for a friend?
I need Fearne to make
an athletics or acrobatics check.
As it's now, one of its arms reaches out
to try and grab her over the shoulder and torso
as she's running through to the next room.
Her acrobatics is higher.
So go ahead and roll an acrobatics.
Can't Ashley roll?
No, no, no, roll!
I have a special dice. Too much pressure.
That's smaller than a psymon. Do you want me to roll?
Yeah, do you want us to roll?
Yeah, somebody else roll.
I can't, I can't. Okay.
Okay, so roll a d20 and you tell what to add.
It's not you, it's the cold universe.
Natural 20!
Natural 20! I mean, Ashley rolled a Natural 20! Oh my god!
I mean, Ashley rolled a natural 20.
Oh my god, oh my god.
For a total of?
For a total of 22.
For 22.
This is a contested roll.
Oh god.
Oh god.
Natural 20.
Natural 20, though.
I know, but for skill checks.
It does adjust the DC in my head,
because natural 20 should always be awesome.
It did roll a 12 plus seven,
which would... 19.
So it tries to grapple and Fearne,
just considering, I'll say for the circumstances of this,
it's less that she wiggles out of it
and more that there's an aspect of her fey nature
that causes her body to almost shimmer
and be intangible where it tries to grab her.
When it grabs, it gets a tuft of fur
and it tears a little bit out,
but she manages to scrape free
and is not grappled.
As such, I'm really sad.
He doesn't get to chuck her at one of you.
Aw.
I was afraid he was going to chuck her
to the other side of the room
and then trap her in even more.
Well, yeah, if we don't catch her
and she falls on a fucking plate, we are done!
Oh fuck.
All righty. We're done!
Good job, Ashley.
Good job, Ashley. So that's their turn.
You're real lucky, that was awesome.
Matt, come on.
What?
Top of the round, Ashton,
you're up with Imogen on deck.
So there is no way for me to get back to that.
Just get out. Just go!
Get out!
I'm going to, no, I can't do it.
So I'm going to make a jump out the door.
And, well, actually, I've got rope on me a jump out the door and,
well, actually, I've got rope on me.
Get out the way!
I'm going to drop the rope
and I'm going to hold just one end of it
and jump over the hidden tiles.
Okay, well, you're past the hidden tiles.
I'm in the pit. On the other side.
Oh, the...
Well, the door's closed.
In that room there, the door's closed.
Oh, I'm opening the door.
It doesn't move.
Why? Did we lock when we closed it?
The bastards!
Or did we lock it?
Wait, unless we're behind.
No, no, no, no, no.
No. The other fucking team.
No, they didn't take the rod and unclick it
and then unclick it. It's not budging.
Oh!
No, you can't do this!
I heard it!
That's our trick!
No one knows that trick but us!
Matt! You can't make that sound! You left it behind! Oh god! I'm like, hurry down, hurry down! That's our trick, no one knows that trick but us!
No!
You can't make that sound!
You left it behind!
No, no!
I left it behind,
that's where they cut in it!
I'm not spending more than one punch on that
before I'm going the other way towards the monster.
Fuck! Okay.
Oh god, we have to go back
through to the other side!
What's your movement?
40.
15, 20.
Ah!
You're so right!
25, 30, 35.
I also have train, I have a thing about different trains., 30, 35. I also have terrain.
I have a thing about different terrain.
This isn't terrain, these are other people.
Can I get within swinging distance of these fuckers?
You can, and you can get within the door there.
You can get within that guy there.
Through the door?
What's the door made of?
Just shut it in the door.
It doesn't matter, he's already making a move over there.
It's better this way.
Ashton was the only one that could break the truth.
That's not true. Fire will do it.
So you go for the door, it doesn't move. You slam it with your shoulder.
It's not budging. You turn around, move back,
pushing past the rest of your friends to get there.
Door's locked!
I'm going to take two swings.
You got it. All right.
Two attacks. This one's already been damaged.
Either one hasn't been touched yet.
I'm going to hit the one that's damaged.
Okay.
That's 22 to hit.
That hits.
Fuck it, we're going.
16 points of damage.
16.
I can't get us through. Sorry.
I'm torn at every round. You can get us through?
I think I can Dispel the Rod.
I'm going for another attack.
It doesn't matter, I don't have to have visual.
That's true, you don't have to have visual on your side.
That sucks.
14 to hit. 14 to hit?
14 to hit?
14 does not hit, unfortunately.
Does it dispel it forever?
15, I mean, 15.
Sorry.
It doesn't dispel it temporarily?
It's different from dispelling a magical item
or dispelling a magical effect that an item creates.
Magical items themselves, technically, cannot,
their general effect and nature cannot be dispelled.
But if a spell casts Fog Cloud,
you can dispel the Fog Cloud that it creates.
So I can't do that with the spell.
So First Strike impacts it.
Sorry. And it
gets knocked back for a second before riding itself.
You can see the kiln-like burn across its exterior.
I can't get in here.
It's looking like it's taking some damage.
Second swing, you try and go large towards it
on the other part, and one of its arms
just grabs and stops your hammer mid-swing,
turns its weird clay head,
wobbles to one side. That's right.
As the recessed eye from the previous attack
pops forward to meet the other.
All right, all right.
Come on, come on.
That's what I like. That finishes your go, Ashton. Imogen, all right. Come on, come on. That's what I like.
All right, that finishes your go, Ashton.
Imogen, you're up.
Orym on deck.
That we...
We need to know how to roll first.
What are you doing?
Nothing, nothing.
Vanishing.
I mean. Vanishing.
Rightly so. Doesn't matter anyway.
Imogen, you're up.
Oh no!
Oh, this is it!
Oh god! Your big moment! Did they so. Doesn't matter anyway. Imogen, you're up. Oh no! Oh, this is it!
Your big moment!
Did they already use their reaction?
No.
Oh god!
We have to go back in the room anyway,
or else we're going to die.
Okay.
All right, well.
I'm going to step up and I'm going to get up.
I can't believe you.
I can't believe.
You guys have been playing back and forth tricks
this entire run.
This is a good one, though.
This is a problem.
They must have busted through the door or something.
Okay. But they didn't fall
into the fucking pit.
We don't even have to.
Maybe they did.
That could be clever.
Did they use it? They haven't used their reaction yet?
No. Okay.
I'm going to run behind Ashton, I guess.
Yeah, like right in the doorway.
There's not much room to pin a naggle.
I mean, you can go all the way in
because they've got 10 feet of range,
so it's going to be a while before you're done.
I'm going to stand up next to Fearne
as far as I can, basically,
and then I'm going to Misty Step
to the other side of the room.
No, to the door on the other side of the room.
You are right there on the opposite side of the chamber.
I can't take people with me on Misty Step, or else I would have. Okay, okay. But I'm going to try to open the door on the other side of the room. You are right there on the opposite side of the chamber. I can't take people with me on Misty Step,
or else I would have. Okay, okay.
But I'm going to try to open the door.
Okay.
Oh, you're shitting me!
Ah!
Oh. Oh, it's another one?
It's another one.
Oh, cool, another problem.
So there's bad tiles in there, too, probably.
I'm sure.
Just don't touch the floor.
Can I see any of the tiles that look?
You can use your action to try and inspect the floor.
I used my action to Misty Step.
Misty Step, I think is a bonus action.
Fuck yeah.
All right, so go ahead and roll either perception
or investigation, your choice.
You have Guidance. I have Guidance! Yep, you get to add a D4 either perception or investigation, your choice. You have Guidance.
I have Guidance!
Yep, you get to add a D4 to this.
Okay, all right.
Move!
Okay, cool, great.
Guidance can't help that.
I can't believe you did that.
Nine. I'm still full.
Nine? So, nine.
Nine. In the panic, nine. Nine?
In the panic, you glance around the room.
There isn't much of a light source in this chamber,
and you're uncertain with a nine.
I'm sorry.
All right.
No problem, we're fine.
But the entities, the Clay Wardens,
do not seem to be aware of your presence at the moment.
That's good, that's good.
Not for us.
Mm-mm.
That's four.
That's technically six attacks they get next round.
Six?!
Attack, attack, attack, attack,
and then also two reactions.
I don't have any big...
If you trigger them.
Things. If you trigger them.
Fuck, that's basically...
Yeah, yeah, that's it.
I can't step into the room because I don't know.
And I can't jump that far. I can't jump into the room because I don't know. And I can't jump that far.
I can't jump to the lion.
You're fine.
I'm just going to stand right there.
Okay.
Finish your turn then?
Oh man. Oh man.
Orym, you're up.
Okay, so Orym was prepared to be the last one
holding them off and sees everyone now reversing direction
and just says, fuck this haunted house,
and he jumps down through Ashton's legs.
Right.
Through Fearne's legs,
and you tell me if this is possible.
This is an acrobatics check.
Sure.
This is a very particular.
Halflings can run under full creatures' legs
with no problem.
Right.
But is it jumping over a tile?
It's jumping over a tile through.
Natural 20.
Oh! Holy shit!
You're kidding me! Twice!
You're kidding me!
Plus?
Just because he's curious.
Plus eight. Plus eight?
Sure, fine.
Fuck life. Sure.
All right.
Let's say, since it's a 28,
let's say he just dives and rolls under their legs
into Mister's space and says,
Sorry, Mister, pops up, grabs Fearne by the thigh fur,
and I spin her around and do bait and switch,
switch places with her and throw her into Mister.
I'm going to give her my superiority die of AC.
Fuck you, D8!
She gets a plus one to her AC.
Okay, but still, she's...
You're now the centerpiece.
And I'm going to jump.
That's funny, dude.
I'm going to squat, jump up,
and then slash each of them
and give each of them a goading attack.
Go for it.
Are you within 10 feet of me?
Yeah.
You get a d4 added to both those attacks.
Ooh!
But you guys are both
Because I'm a big, shiny rainbow motherfucker right now.
And the, well, let's see if I hit this one.
18 plus 21 plus much more.
That hits, the one on the left.
And that's a DC 16 for wisdom.
For wisdom.
That is a fail with a three.
And then the next one is,
well, I got to check this one, that's eight plus 16.
16 does not hit, unfortunately.
So I'm going to slash the one that's closest to Fearne.
That's to Fearne, that one there?
Yeah, that's the one that has been goaded.
You got it. And then land
and stand my ground.
Okay, got it.
Land there, blade at the side, shield at the ready.
That finishes your go, Orym.
Laudna, you're up with the Furnit deck.
Oh, okay. Oh, it's me.
I didn't do any damage for them, I'm sorry.
I just, we just did go to the decks.
Go ahead and roll damage.
So, uh...
Okay, so that is...
Four plus five is nine, plus...
So 16 for the first.
Only one hit, though.
Oh, right. Yeah.
So 16. 16, yep.
Great. Is that the one
that's been taking damage this whole time,
or is that the other one? No, he hit the other one.
Now they've both taken some damage.
Okay. All right.
As you carve through the blade hitting,
you've had these heavy impacts.
Your blade carves through quite easily.
There's a hard exterior, and then once it impacts,
it's like cutting through clay.
You do a significant chunk of damage with this one strike.
I went for the face when I leapt,
so I just cleaved its face in half before
it went out of place.
It reforms, but you can see now
the edges of where it reforms are imperfect.
There's still a weird, almost dried ridge
to where that gash was left.
Okay.
All right, finishing your go.
Laudna, now you're up with Fearne on deck.
All right. Oh, okay. Um. The what All right, finishing your go. Laudna, now you're up with Fearne on deck. All right. Oh, okay.
Um.
The what? No, not yet.
I pull out my little pouch.
For the pouch of magnets.
I bought magnets.
You did? I was there.
Can I?
Actually, I'm going to do this.
I'm going to toss it to Chetney.
Okay.
Chetney!
Heads up!
It's only about 10, 15 feet. Yeah, so far, right? Yeah.
I'll allow it.
You catch it? Okay.
Real curious where this is going.
All right.
I have an empathetic bond with Fresh Cut Grass right now,
so we know the plan.
We communicate what we feel about it.
Okay, okay.
And then...
I felt it.
Okay, so can I get through this situation
and try and bolt to the other side?
Have they used reactions?
They have not used their reactions.
They have not used their reactions,
and they are both currently blocking
the path to travel through.
Unless you go around the wall.
If you scoot by the wall,
you might be able to get around that one.
But you're also having to travel through two friends.
And they would still have their reaction?
If you moved out of one of their combat zones, yeah.
If I moved out, right.
All right, fuck.
Can I at least move to where I'm in the corner
and get the fuck out of this jam?
Inside our current room?
Back into the room.
So in this room right here,
this is currently where Mister is.
Oh goddammit, Mister.
And that's a serious splash, so I was going to see.
Yeah, I would stay.
I will stay here, goddammit,
and just Eldritch Blast.
All right. Yeah.
Yeah, maybe you could do it when I work.
There's one that's hurt. Both at one,
or two separate ones?
What's the one that's hurt?
One's looking real bad, right?
That one's taking some serious hits.
Yeah, I'll keep that.
14. Take him out.
And a 17.
I was going to say, also, if you're near me,
if you're within 10 feet of me,
you get a d4 on all attacks.
Nice.
Oh, okay. Yeah.
Natural 14 for the first one, plus another four.
So 18 plus seven. That hits.
And then 17 plus seven.
That hits, they both hit.
Those are both against that one?
Yeah, I'm going to go after the same one.
Okay.
Let's go ahead and roll damage on both of those.
All right.
Two.
That's a seven, for sure.
Eight on the first one and five on the second.
Okay.
Both as they impact,
the bursts of Eldritch Force damage
cause these small craters in the body
that slowly begin to try and pull back together,
but you can see where they impacted.
The blast and the heat and the magic energy
leaves this almost hardened shell
where it is and it can't quite reform.
It's starting to look hurt.
All right, that's all I got.
All right, finishing Laudna's go.
Fearne is up with FCG on deck.
What's Fearne going to do?
All right, I think I'm going to have...
Do-do-do-do-do-do-do.
Yeah.
Ride or die.
I'm...
Okay, Fearne is going to...
Fearne is going to Scorching Ray, I think.
Let me make sure she has that spell available.
She does have Scorching Ray prepared.
Okay, great.
Is that a third level?
It's a second-level spell,
but she can cast it at a third level
and it gets an additional ray.
Okay.
Which is the three hits.
She doesn't have any thirds left,
so let's do it at second.
Okay.
And...
So that's three rays to do 2d6 damage each.
Okay, great.
She has to roll to hit.
Fire in the hole. Okay.
So is that for each time or just one roll to hit?
One roll for each of the rays.
There's three rolls.
Are they all going towards the same,
or are they all going, are they divided?
Let's do two to the first one and see what happens.
Can we try that? Okay.
So two to the first and then a third to the last.
Get one down, get one down.
It's focus fire.
One target.
So that is?
She does get to add a d4 to each of these
because she is right next to Ashton.
So 13 plus eight.
13 plus eight. That hits.
Okay, and then 12 plus eight. In the glasses. Okay, 12 plus eight. That hits. Okay. And then 12 plus eight.
In the glasses.
Okay, 12 plus eight hits.
Okay, great.
So roll 4d6 on that one, 46 fire damage.
Oh, come on.
Eight, nine, 10.
10 points of fire damage, okay.
Burns across it and you can see now,
it's showing a lot of wear and tear. Then she's going to aim it at that same one again, this last attack. Okay. Burns across it and you can see now, it's showing a lot of wear and tear.
Then she's going to aim it at that same one again,
this last attack. Okay.
Finish him.
You got it.
Roll for that last one. Plus d4 again?
Yep.
How'd you burn?
Yep. 18?
18 just hits.
Okay, cool, cool, cool, cool, cool, cool, cool.
Whoa.
Nine points of fire damage. Nine points of fire damage.
Nine points of fire damage.
How do you want to do this?
Oh, let's go!
Imogen, fire!
Imogen, burn!
Or Imogen.
She's going to send it, I'm sorry, Ashley.
She's going to send it straight into the heart of it,
and she wants to see it burn up from the inside.
Okay. You watch as the two blasts
impact and impact, it's burning a hole towards its core,
and you see this faint pulsing energy inside,
the arcane heart of it, and that third ray,
she focuses into it, and you watch as her eyes
give off this burning light off of them.
On her shoulder, you can see,
because right behind her,
little Mister screams to him.
As he flares up, the flame beam gets even brighter,
and as it burns in the center,
you watch as the clay begins to crack,
and this crack begins to carve up the front of its body
before it crumbles inward,
the two red glows of the eyes turning dark and dim
as it falls like a broken piece of terracotta pottery.
Awesome. For her bonus action,
she's going to send Mister over to Laudna.
Okay.
And he's going to Fiery Step with her
right across the room.
Can you do that?
Yeah.
Whoa!
Is it an action or a bonus action?
That's a bonus action for Yowza.
What's the distance on that?
Let me check.
15 feet to the other side? Or as far as it can?
15 feet is how far it can go?
Uh-huh. Does that get far enough?
10, 15.
Will it get it out of that big one's range?
No, you're right on the range.
Ah, shit. Maybe no closer.
But you'll go before they go.
I'll also say that that thing's only going to attack you,
right?
It's disadvantage against everybody but me.
Exactly.
Is that something you want?
I just assumed it could get you.
Yeah, let me get out of the chokehold.
Okay. Okay.
The other thing it does when Mister does that teleport,
what else does it say there?
Everybody within five feet of Mister
has to roll a DC, a dex saving throw.
Roll a dex saving throw. Which you can see it, so you have advantage. Yeah, that's what feet of Mister has to roll a DC, a dex saving throw. Roll a dex saving throw.
Which you can see it, so you have advantage.
Yeah, that's what I was about to say.
As you watch Mister, now carving through the air,
you watch him fly, this burning spirit
of a monkey form. Wow, that could've been
so much worse.
16. Great.
All right, so you take half damage.
So go ahead and roll damage for Mister's teleport.
You take half fire damage on this
as it grabs Laudna and
screeches and then
this swirl of fire and they're both gone.
Four fire damage.
You rolled an eight?
I rolled a nine.
Oh, so I take four.
Four fire damage and then
in the middle of the room, both Laudna and Mister appear.
Now Mister's just clutching her shoulder going,
Good boy!
That's fucking awesome.
Can Fearne use her movement?
Hmm.
I don't know if I should.
Should Fearne stay there?
Well, it's a disadvantage if it does try to hit,
but it could still hit.
Just one of them, right?
I want her to get around to the other side of the room
if she can go around the-
Stay in melee?
Yeah, that's true.
Melee.
The other way.
I want to lead its eyes away from Laudna.
You get there or there?
It may just be looking at me since I...
Oh, right, okay, yeah, sure, that works.
Okay, all right.
Smart. Okay.
That finishes Fearne's turn.
Fresh Cut Grass, you're up.
First I'm going to cast Yasify.
Oh.
I'm already tired of this.
Oh my god.
Oh my god, what?
Is that a real thing?
It is a real thing.
Yasify is like a, what is it, an app or something?
No, I mean, there's face apps that can do that.
I hated all the casts.
You don't have all of them, right?
So do not like.
Well, of course he has them.
Then, after casting Astrofy, your action's used.
I'm on top of a werewolf on top of a lion.
Yeah. Oh god.
It's like you always hoped you'd be.
Shit.
I don't know that I just want to roll away
from this beast.
So can I spend my,
I'm going to spend my turn doing
what we psychically communicated.
Chetney, hit me, magnet and earring.
Hit you with it? No, give it to me.
Oh.
All right, can I take?
Yeah. Okay, I'll take a magnet
and the earring. I will have pantomime.
We're going to try to keep the earring concealed
from the opponent's team.
We're going to try to fashion a makeshift hide key.
Okay. So I'm going to take the magnet
and put it on the earring.
Where should I hide it?
Maybe the roof of my mouth?
Yeah, yeah. I'm going to open it wide and where should I hide it? Maybe the roof of my mouth? Yeah, yeah, yeah.
I open it wide and
and pin it to the top of the roof of my mouth.
That's good, because the gold
would not be considered magnetic,
but you are indeed.
Yeah, yeah, yeah, and the magnet's-
Magnetic.
So up in the roof of your mouth.
It is now currently held tightly.
Okay.
Right now.
It's still in the pouch.
It's still in the pouch.
So it's, you know.
I'm going anywhere.
Yes, it's in there. You got a little dangling thing. Oh's still in the pouch. Yeah. So it's, you know. Right in the way. Yes, it's in there.
You got a little dangling thing.
I'll be okay.
He's got a little dangling thing
at the back of his throat.
Oh!
It's me, FCG.
Ooh!
Orc creep.
All right. All right.
No!
As a bonus action.
As a bonus action, I don't know if I can.
Yep.
No!
So, so, Miss Camtasia.
I'll be back and give you another
four temporary hit points.
If that's.
What is that?
I'm going to give her four temporary hit points.
Okay, go for it.
You already have four temporary hit points?
Yeah, but does it stack?
It does not stack.
It just really, it just.
Well, then, oh, then it, oh, but, oh, but.
If she takes damage, you can restore it.
So essentially, if someone's being hit,
you can, like, temporary hit points.
They take damage, you give it to them next round,
and it's just a buffer every time,
but you can't stack it.
I won't do that, I'll give her Guidance again.
Okay.
Yeah, you can do it. Okay.
Yeah.
Yeah, so mark that down.
I will mark it right here.
Seek Dave Matthews.
All the talents are mine.
Oh my god.
All right, are you staying put
on the shoulder of your Feral Companion?
I stand on the shoulder of giants, yeah.
Chetney, you're up.
Can I see through the doorway?
Would I be able to make it past Ashton,
or is it pretty blocked up?
The doorway is about,
it's about a little over eight foot tall arch.
Ashton's about six foot-ish?
No, five, five, ten. Five, five, ten.
So with a leaping dive and you with enough heads up,
it's possible.
With FCG on your back?
We'll find out.
I will crouch.
If you call, I will pop down.
Hunker down!
Hunker down!
Okay.
Hold on.
And I'll take a dive from the lion.
Full-on bend down and kick off.
Full-on pulling up.
Claws out.
Ashton, you duck down and go ahead and roll.
Hammer side, boys.
Yep, roll an athletics check for me.
Let's go, Altered Beast.
Okay, okay, okay.
All right.
19.
19.
You push through.
Sparks on the ceiling.
Yeah, you do actually catch the top of the doorframe
by just an inch, and it knocks you and scrapes,
and you do see sparks off the front.
It leaves a slight groove in the top of your head
and your back, and it's scraped a little bit,
but you dive through, both of you leaping.
You get to move your movement.
I need to find 30 to about there.
And you have fresh cut grass on your back.
Amazing.
Am I in both of their melee ranges?
There's only one of them currently.
Oh, that's right, that's right, that's right.
Yeah, we're one down. And yes, you are.
Should I just keep going and risk a disadvantage hit?
God, that was a motherfucker, wasn't it?
Don't help us with the XG.
You still have your action, so whatever you want to do.
I was going to say, we're in here.
If you want to dash, it's up to you.
It's going to get it back next re-
What's, it's going to go what back?
It gets its turn back, so no matter what,
even if you burn its reaction,
it doesn't matter to anybody else.
But has it used its reaction?
No. It's after you.
Balls. Yeah.
Yeah, resets it right after.
I'll take two swings at it.
Go for it, cross strikes. Yeah, because otherwise,
oh god.
Yeah, okay.
All right.
I'm just gripping his fur.
Okay. Oh, 25 to hit?
That hits.
Dang, yeah.
19 to hit.
Yeah, both hit. Okay.
And...
For the next move.
I have my magic.
Oh god.
I have my magic too.
11 points of slashing damage and 11 points,
so 22 total.
You got it.
So.
Oh, jeez.
You're carving past.
One.
Two points of fire damage.
Did you ignite your chisel or did you ignite your claws?
Oh, I did my chisel, so there's none of those two points.
I didn't do the swing with them.
I did my claws, I didn't do the fire.
I remember, yeah, you ignite your claws, but if you're attacking with a chisel, it's not going to get the bonus. Yeah, fair. So you don't get the swing with the... I did my claws, I didn't do the high-flying. Yeah, you can add your claws,
but if you're attacking with a chisel,
it's not going to get the bonus. Yeah, fair.
So you don't get the two extra damage, you're fine.
Oh no!
Ooh, that's still 22 points of damage.
As you carve through, you can watch bits of clay
spatter onto the ground and it leaves these large
gashes and chasms on the side of its body
that are starting to try and reform,
but where they were forming, it's almost drying up
and leaving this weird lip to it.
But yeah, it's showing some wear and tear.
All right, does that finish your turn?
It does. All right.
It is now its turn.
It is going to go ahead and reach.
No, you did the Goating Attack.
It's going to go for you.
It's going to attempt to grapple and throw.
I need you to make an athletics or acrobatics check for me.
He's good at those.
Athletics, or acrobatics, excuse me. Okay. good at those. Athletics, or acrobatics, excuse me.
Okay. I'll do.
Is that right? That is what I would do.
Oh, not that high.
That was only 15.
15 does not matter.
So if you're shield up and you're ready,
you definitely goaded it, and it just palms you.
Full on grabs.
Your whole body and your shield fit within its hand.
And it grabs you, turns around,
and throws you at Imogen.
Oh!
Oh shit.
Not into the room, please.
It's...
Oh noes.
He knows what he's doing.
That is going to be a 19 to hit.
You are unhinged today, Matthew!
That season is dangerous!
I'm terrible, I can't even stand it.
Is that a disadvantage throw?
Never again!
We're going dark today! Is that a disadvantage throw?
Because it's not an attack against Orym.
Oh!
Technically, he's part of the attack.
Yeah, yeah, yeah. So that would say it counts.
She's more of the wall that he's
through splattering of damage. No, it definitely hits me.
Okay.
This is the simplest form of telekinesis. So each of you together. This is catapulting. He's more of the wall that he's splattering. It definitely hits me. Okay. This is the simplest form of telekinesis.
So each of you together.
This is catapulting. He's doing this
while he's doing it. Yeah.
Both of you. Here we are.
That is, both of you take 20 points of bludgeoning damage.
Oh! Wow.
I'm unconscious.
Fuck!
Fuck. Wait, can I?
Can I have that?
And you can if you're within range,
which I believe you are,
because you're on the back of the wolf.
Oh, I'm on the back of the wolf.
I'll take half of it.
All right.
Does that help?
I'm not unconscious.
Oh my god.
All right, so you are not unconscious.
You, however, Orym, because you were thrown, are prone.
Okay.
Both of you just smack.
You're looking into the next room
in the process of glancing at the head
before you hear
this voice of Orym like,
you turn around just in time to get impacted
and it slams you more into the side of the doorway
than into the chamber itself.
You just roll to the ground on your back.
That hurt like a month.
That thing where you fall right next to the plate.
It's like.
Yeah. Right?
And after that throw, it's going to go ahead
and step up to engage more with Fearne
and still up against you over there.
That's going to finish its turn.
Ashton, you're up with Imogen on deck.
I run straight for this thing. I'm just going to finish its turn. Ashton, you're up with Imogen on deck. I run straight for this thing.
I'm just going to take a giant swing upward
and try and knock it straight through again.
Okay.
Am I going reckless?
You're not going to straight through.
Are you going reckless?
You're not going to straight through!
Yeah, I'm going to try and get right next to Chetney.
Or, yeah, that'll do it.
Hi, Fearne. Yeah, fuck it that'll do it. Have I burned him?
Yeah, fuck it.
Can you get advantage because Fearne's on the outside?
If you move this one this way, you can get it.
I will go one that way and be much smarter about this.
Thank you. There you go.
You are.
That will make life a lot easier.
So there you go, you get advantage
without having to do a reckless.
Oh my god.
Whew, okay.
No reckless from the clay golem, please.
I'm trying here.
Boy, that ain't great.
16? Nope.
16 misses. Misses.
Oh.
Didn't roll advantage.
There we go.
That's worse. Worse.
So the first swing, you go and reach for it.
As you rush up to it,
it has already turned its attention away from you,
and it seems to be trying to swing forward
towards both Fearne and Chetney,
and as it does, you just manage to miss it by an inch.
I'm going to keep the kinetic movement
and just spin around and try and keep it rolling.
An upward golf swing, go for it.
Okay, that hits. That is better.
Let's do 2d6 plus eight.
Ah, there we go. That's better.
17 points of damage, like a person.
There they go.
Shrack! It gets stuck in its body for a second.
You have to get your foot up onto it
to pull your hammer free.
As you do and you pull back, you can see the body itself
is crumbling around where the wound is.
The clay's trying to close up its drawing as it does so.
This thing's starting to look hurt.
It's starting to look hurt. Keep it going, keep it going.
All right. Okay.
Does that finish your turn, Ashton?
You still have some movement. If you want Ashton? You still have some movement.
If you want to. What?
You still have some movement if you want to try and shift.
I will go a little closer to Chetney,
just to, yeah, I just want to make sure
that I can help support everybody as they make attacks.
You got it. All righty.
Finishing your turn, Ashton.
Imogen, you're up with Orym on deck.
I want to live.
I'm going to step to my left
so I can get a straight shot at the creature
without hitting Fearne.
Okay, so here.
You're going back in? Yep.
But you're on death's door!
I don't know what else to do, and I'm going to...
Three!
I'm going to Lightning Bolt that creature.
Okay. Careful of bounces.
Yep.
I'm going to make sure I'm not lining up with anybody.
I don't want to hit Ashton. I'm going this way?
Yep. Okay. I'll just hit the line and'm not lining up with anybody. I don't want to hit Ashton. I'm going to hit this way? Yep.
Okay.
I'll just hit the line and set off death in that room.
All right.
So.
So that is, yeah, 8d6.
It does get advantage in the save.
That is Dexterity save, which is,
Come on.
Roll double 18s with a penalty on this Dexterity save
that still brings it to a 17.
Okay, well, then he takes half damage.
Okay, still lightning damage, too.
That's still 8d6, so now it takes,
should I roll 8d6 and have it, or just roll four?
Exactly, no, roll 8d6 and have it.
Okay.
Because that's why you have the spell,
is to roll that many dice.
It's half your fun. You're right.
Well, they were expensive matches, maybe.
I'm trying to help you guys.
You're in a real bad situation.
Wow, that's a lot of ones.
Aw. Nine, 11. a lot of ones. Aw.
Nine, 11, 13, 16.
Have you talked with your dice yet?
Not really once?
16.
19, half.
19, half. All right.
Have a great die therapist.
Eight points of lightning damage.
As you come to the side and release it,
it shoots through its body and you watch where it impacts.
It crumbles away into an ashy substance,
leaving this hole in the middle of its torso.
The bolt shoots by and then
bounces in the middle of this chamber
before it is dissoluting in the room.
But it, you know, pretty significant hit.
It's really showing some hurt.
Okay.
Bonus action.
Bonus action. Bonus action.
I'm just going to move Laudna
farther away from the creature.
Okay.
Right there?
Yeah. Okay.
There you go.
All right, so Laudna, you just get shifted.
All right, that finishes your go, Imogen. that brings us to Orym with blood on deck.
Orym, away from himself.
Up to his feet, spit a little blood,
halfling blood on the ground, go,
we're not going anywhere,
and I'm going to dive under Fearne and pop up
and then just plant my foot and push her by the butt back
to trade places, bait and switch again.
I'm giving myself the armor class boost eight.
There it is. There it is.
Finally, there it is.
Jump a Goating Attack.
Do it.
Add a d4.
Okay.
Oh, okay.
16 plus a is 22.
That definitely hits.
Go ahead and roll damage.
So Goating Attack, 16 DC.
Hit.
Rolls a natural one.
This definitely does not say.
Very goaded.
Oh, max damage, max damage!
So his five is 11, twice four is 15.
15 points of damage?
Okay, how do you want to do this?
Yeah!
I run up its body and you see little tiny footprints
go up the side and I take my sword from Zephra
and I stick it through and you guys see the tip
come out the other ear on the other side.
Then I just ride the wave down to the ground.
Nice.
It crumbles to the ground
and as you withdraw the blade,
you can see the once liquid clay now
turns a dull gray, ashy color
and begins to crack and crumbles
into just a pile of disused dust.
I got the poo on me.
Woo hoo hoo!
All right.
We did it?
Let's get the fuck out of here.
I don't know. I don't know.
We got time.
We got to be on guard, right?
They're waiting for us.
Yeah, they're going to be on the other side.
The battle is complete.
You're no longer an initiative order.
Ah! I'm going to it. Yeah, they're going to be on the other side. The battle is complete. You're no longer an initiative warrior. Ah!
I'm going to twist, yeah.
I'm going to shut that door,
and I think we need to chill out for a little while.
What are you talking about? They're coming!
Also. At any moment.
Also, I feel like they could reform.
I think you're right.
Are they, is the clay from the first one doing anything?
You can go ahead and make an investigation check.
Maybe let's also look at those things
that it came out of.
It could also form more clay. I'm going to make
an investigation check,
and then I'm going to hit it with a hammer anyway.
Okay. But yeah.
Can I look at the things that the clay was coming out of?
Yeah, you go ahead and inspect underneath,
and you can see there's a glass,
kind of like a bottle top, but upside down,
almost like whatever was containing
this liquid clay-like substance.
The stopper or whatever barrier had been removed,
and it had all fallen outward.
Looking up into it, it appears to be empty,
and there's elements of residue
and a faint bit of that same liquid clay
that's like.
Okay, that's good.
I rolled a three.
Rolled a three.
I hit it.
Dust goes up.
Hey, what are you doing?
I don't think it's reforming anytime soon.
Okay, they might be waiting for us around here.
They're funneling us.
Locked, let's just shut the two doors,
get in position, and see if we can just,
we've got time before the sun rises.
An hour?
Do you have a better idea?
How the fuck are we on?
I would keep these two doors open
and we can post up one person at each way
and give yourself three quarters cover to those doors.
If those doors open, it's rock and roll
because they're in a fatal funnel, right?
So we're in here for now.
It's our little Alamo.
We can either rest in here
or we can try and move up one of those two doors.
What if we take- Just for an hour?
I mean, we've got a few hours before sunup.
Either that or they'll try and come in, right?
They're going to come in.
But they're going to have to come to us.
What if I take one of Fearne's extra earrings
that she definitely stole and put it in the box
and mint the box and we can be like,
we just can't get it open.
We can all act like we're dead.
We can lay down.
And then when they come in,
then they could try and get it themselves
and we can be like, ha ha, fuck you, and run.
Or. Oh shit.
That's right. Sometimes I have a spell
that makes us seem really dead,
but I didn't prepare it today.
What if we just keep laying dead,
and they come and get the earring and they leave?
And then we just. And then we just walk out.
And then we just walk on out.
That's a pretty good idea.
And they'll think they won, but they didn't.
Maybe one of us could still be alive,
but we're barely, and we're like,
Toad, this is our victory!
I feel like you're relying way too much
on your ability to improvise,
and I feel like that's a really, really bad call right now.
He's very good.
Spent a lot of time alone and read a lot of books,
including comic books.
Don't call us. That's all I'm saying.
What if we all lay down and they throw a bunch of fire in here? That wouldn't be good. Make a bunch of books, including comic books. Don't call us. That's all I'm saying. What if we all lay down and they throw
a bunch of fire in here?
That wouldn't be good.
Make a bunch of fire in here?
That would be really bad.
So let's shut that door,
because we'll hear them if they come in.
They don't know about the bad tiles.
That way we'll know when they come in,
because that door will open, and let's.
There's bad tiles in both rooms.
We've got to figure that out.
We don't know about the bad tiles in this room.
We haven't even looked. Maybe we should find out what they are. We can't know about the bad tiles in this room. Maybe we should find out what they are.
Maybe we can remotely trigger them
when they walk in the room.
How did we figure out these?
We looked at the floor?
Yeah, you carefully inspected the floor.
I will go over and carefully inspect
from the doorway, place of safety.
Do you have a...
The floor, you go on.
I'll cast Guidance on you.
All right, so you got Guidance.
You can make a perception or investigation check.
Your choice. I'll do Investigation with my sight, which you got Guidance. You can make it a perception or investigation check. I'll do investigation with my sight,
which is advantage.
Oh, one advantage.
That's only when if it's dealing with different creatures.
Just two.
What if you do that?
14.
14.
Oh, plus what?
A d4? Plus a d4.
16.
16, okay.
You make out two different elements of the floor
that remind you of that slight shift in elevation
and texture that the previous room had.
You see both of those being
I only saw two jobs because I rolled a 16
because I was like. Here and here.
Is it similar to the other one?
It's similar enough to where you pick up the pattern.
Those are the two you see.
Well, that's good. We can remotely trickle them.
Okay, I could cast a spell that would make us all
healed gradually over the next few rounds.
That's probably an amazing idea.
Okay.
Should I start staging the fake earring?
Do we want to do that? Yeah, let's do that. You stage that. I got an idea. Okay. Should I start staging the fake earring? Do we want to do that?
Yeah, let's just try it.
You stage that. I got an idea.
Okay.
So wait, just so I have this right,
we're going to pretend like we're dead.
Well, we're at least going to make a fake earring.
We're getting out of here.
We can use this jewelry box that I took
to put the crystal in.
They don't know what it looks like in here.
I could put it in. It just looks like it's in here.
Wait, what toys do we still have?
We have the Jack in the Box.
Let's put the Jack in the Box right in the,
actually, can we put the earring in the Jack in the Box
and leave it on the thing?
Just to creep them out. So when they open it?
Like, keep her, oh, let's put the earring dangling from the.
Yeah, yeah.
Like, they don't know it won't fuck them up.
Yeah, that's true.
To make it seem like it's trapped.
It wouldn't screw us all the way back.
We would each get 2d6,
and some of us would get 4d6.
That's about all I could do.
That's better than nothing.
Yeah. Worth it?
I think so.
Over the next couple of rounds?
Like, every six seconds?
In the next minute,
I could get 10 rounds of 2d6 of healing.
Yeah, that's really good.
Wow! We can do that in a big way. 10 rounds of 2d6 of healing. Yeah, that's really good. Wow. We can do that in a big way.
10 rounds of 2d6 is filled with everybody.
Okay, I'll cast Aura of Vitality,
and I'll just go around and around,
casting 2d6. Before you do that,
before you do that,
somebody post up at that door,
somebody post up at this door.
How close do we have to be to you for it?
I can just roll up to you and boop.
I'll shut that door.
Ranged people.
Which one? This one.
No, the one on the other side.
I'm going to shut that door.
Okay. And just, yeah.
I'll man the new door.
Okay.
Shut that right where we're shutting everything?
No, we're going to, yeah, I guess we'll shut it for now.
Why? We're going to figure that out in a second.
Don't we want to see them come in?
We're going to hear them come in.
I would make it more difficult for them.
They don't know if we'll hear them come in.
They're sneaky.
I mean.
I don't know.
Should I just start rolling?
Yeah, go for it.
I'm going to shut the door.
Okay. Okay.
Until we're done, and then when we're ready to go.
Jettany, you get two points.
Laudna, you get two points. Ooh. Jax.
Laudna, you get nine.
Ooh. That's great.
I get five.
You get 12.
Yo.
You get five.
You get eight.
Nice. Does Fearne need it?
Fearne barely needs it.
I would go for other people that are more hurt.
I'm pretty hurt.
We're so good.
No, but no, she's 58 out of 41.
She's really doing good compared to everyone else.
She's really good.
Okay, I've got four more.
Yeah, I'm good. So I'll hit you again.
I should hit you again, too.
Five more for you. What is up with you?
You piss-ass.
I'm not good either. 16 out of 34.
Okay, I'm good. Give it to Laudna.
Laudna.
10.
Hell yes. Orym. F-C-G. 34. Okay, I'm good. Give it to her. Laudna, 10.
Hell yes.
Orym.
F-C-G.
Seven. Okay.
You got one more.
Don't give any.
I'm 22 out of 31.
Give it to her.
But I don't know what Ash has done.
What about you? Okay.
I'm at 43 out of 36.
But what is Chetney at?
I'm at 32 out of 46.
Okay. I'm at 22 out of 31.
But things start getting dicey for me below 24.
Okay. That's true. Below 24. Four more for you. Okay. Okay. I'm at 22 out of 31. But things start getting dicey for me below 24. Okay. That's true.
Below 24.
Four more for you.
Okay. All right.
And his spell fades.
The minute round of heals are complete
as the aura of vitality dissipates.
Here in this quiet chamber, what are you doing?
I'm putting the earring on the check in the box
and I'm prepping it.
The fake earring or the real one?
The fake earring that I know Fearne has so much shit.
I also break one of the beads off,
one of her green bead, and I make it look as much
with the shit that she has
and the shit that I have as possible.
Okay.
We know it needs to look like a gold earring
with a lapis bead. Correct.
Now, what earring are you using for this?
Lapis, not emerald. Huh?
What earring are you using for this? Lapis, not emerald. Huh? What earring are you using
for this?
One that Fearne has.
Okay. She said she has
some stolen earrings.
Oh, in her shit. That makes sense.
She's got so much shit in her fur, Ashley wrote.
Yeah, that makes sense.
I'll allow it.
Well, yes, she does have so much shit in her fur, too.
Yeah, I'll allow it.
Makes sense.
She's established it for the entirety of this campaign.
Okay, so yeah, you do manage to pull
from an element of the clay matted elements of her fur,
a brassy-looking earring.
Like a hoop.
Can you guidance her so that she does a better job of?
Guidance.
Okay.
So you are attempting to?
A little bit of beadwork.
You're essentially assembling a window display here.
Now, all the glass is shattered.
There is just broken glass all around the top of this
pedestal and the floor.
Press a Digitation.
Can I make it go away?
There's clay everywhere.
There's broken glass everywhere.
It could be that we got in, but we died before we could get out.
And the trap, yes.
Trap went off. Just so we're saying it, we're going to land the crab like we got in, but we died before we could get out. Yeah, the trap went off. Yes, trap went off.
Just so we're saying it,
we're going to land the crown like we're dead.
Or go into the next room. We're figuring it out still.
Or go to the next room. They're going to come
and poke us with those sharp, pointy things
to make sure we're dead.
We're leaving. They might not be awful.
They might not be evil.
We didn't try to murder them.
We just fucked with them.
You don't know what I was doing
while I was away from you guys.
Maybe that's fair.
We're getting out of here. We just want to make sure that they slow down for a second.
We got to make sure that there's no tiles to step on,
and then we need some ball bearings.
I've got some more ball bearings.
Because we're going to have to make sure
that next room doesn't have a surprise pit,
so we're going to have to roll those ball bearings.
You know that team is waiting for us
right on the other side. Yeah, they are.
No doubt. Yeah, they are. No doubt. Yeah, no doubt.
I'm going to cast a quick Yassify.
Oh my god.
Is that one of them?
Aw!
It's just you.
It's just me.
You idiot.
Watch this.
She's the tits.
But it's an old picture.
That's like two years old, easily.
Tech top, baby.
Man, pandemic took a toll.
Make sure you cover those commercial looks.
Get all those commercial looks in that.
That's not so cool.
Hey guys, you want to pick up basketball game?
Yeah.
Oh man.
All right, so you're assembling the window dressing
around this fake earring.
I'll say just...
Just go ahead and roll a d20
and add your intelligence modifier.
You said I get Guidance?
Plus Guidance.
My intelligence modifier.
Yeah.
You're so smart, Laudna. I'm so smart.
Look, I've done a lot in terms of your marketing.
Boy.
Oh boy.
What?
You know what? That's actually deserving.
That checks out for this.
Five total.
Oh wait. Plus one.
Six.
Six, okay. Wow.
You feel pretty good about it.
It definitely has like
You feel pretty good.
like lighters on the way out of the gas station
presentation quality to it.
Great, great.
Regardless, we'll hook it onto the jack in the box
and then push the little devil head down into the box
and shut it and put it right where the earring was
so that it, you know, they don't know.
Maybe it's trapped. They don't know.
Yeah, okay.
So you situate that, you set up.
What else do you do?
We leave them anything exciting?
Leave them, are we leaving?
Now let's just fucking try to get out of here.
What do you mean? What does that mean?
Where are we going?
We got to get through one of the doors.
We, I mean, fuck.
It could be a waiting game
if they block the door over there.
And we go in there and wait.
Maybe they'll get restless and come in around this way.
And we're out of the room.
And then your booby trap has a chance to work.
They have to come through two rooms that are trapped.
That's true.
Can you pull magic off of something?
I could until I healed everyone just now.
Well, plus, you can't do it to that item.
I got a dumb idea.
But does someone have a way to remotely trigger the tiles
if we're in the other room?
Ball bearings, we could chuck them.
I've got, you know, catapult.
I can, and mage hand,
like all that stuff to send them to you.
Mister can do it.
Or Mister can do it.
That's true.
So yeah, I think that's a smart idea.
We should get into this side room
where we know the tiles are, wait.
Or one of us can. Fearne can.
Just put Fearne in the front.
You can't say no to that.
I was just of the impression
that once we hear that door open,
we count to one, shut off the tile,
shut the door, and, you know.
Go the other way.
Can you manipulate the rod through the door?
I think I have to. It's a button press, right? I've seen you know. Oh. Can you manipulate the rod through the door? I think I have to.
It's a button press, right?
I've seen you pick things up.
I think I may have to see it.
I think you need to be able to see it to evaluate it.
Let me double check.
And also, we don't.
If I can get closer, I can start seeing
if I can beat that door to a halt, too.
Nope, nope, nope.
But also, can't Mister teleport?
I think he has to see where he teleports.
Okay, okay, okay.
Plus, we don't know what-
Can't attack, activate magic items.
We don't know what the lions do, right?
We don't know if it's fire or poison smoke
or electricity or, right?
And we didn't see scorch marks inside that room, right?
This room?
No, you did not.
Okay, so we don't know if the door's open,
is it going to let us- the final door? We should probably
keep the door closed if we're going to set that off.
But I can manipulate things.
I don't have to see it. It just has to be within range.
Okay.
So I could trigger one of the traps very easily.
Yeah. That's cool.
Yeah. As long as the door's open.
And I can use my-
Within the range of your ability.
Sure, but I can also use my sorcery point to double that distance. That's true. So I can use my... Within the range of your ability. Sure, but I can also use my
sorcery point to double that distance.
That's true, yeah.
So I can be within 60 feet of it.
Do you have to see it or not?
Yeah. No, I do not have to be able to see it.
I just have to know about it.
Okay, that's good for this one
because we know where the tiles are
and we have two problem tiles that we're aware of in there.
Yeah, and that's right in the front,
so the minute they come through, we can.
If they come through.
That's true.
So we could try to take a short rest,
and if somebody comes through.
And just line of sight?
Maybe I can sit in the center
and line of sight both of the rooms,
and if they come through, I can...
I guess I don't even need line of sight.
Yeah.
If I just sit here, I just trigger the trap.
You need one person sitting against this door
and one person sitting against that door,
and if they hear, sometimes it can be quiet.
That's a check and mate.
All right, yeah, let's try it then.
Let's sit in the room and try that.
Try for a short rest.
I'm listening. Let's try for a short rest.
Okay, you're listening on one.
Who's very, very distressed.
We're not trying to goad them in here.
We're not trying to scream and pretend like we died.
No, no, we're just waiting to hear.
If we hear, we're good.
Fearne has some crazy perception, doesn't she?
Not as crazy as I am. Yes, she does.
I have advantage.
Fearne on the other door. We need two. Yeah, Fearne. Somebody listen left. I have advantage. Fearne on the other door.
Yeah, somebody listen left and somebody listen right. Fearne on one door.
Okay. Orne on the other.
I'll stick with you.
So we should also have one perceptive person
on each door and flanking the opposite of the door,
somebody with melee damage for that flanking hit.
I'll be right there. Okay.
So which floor door are you going to, Orym?
I'll stick with where we expect them to come from.
Which side is that? This side. I believe if they were going to, Orym? I'll stick with where we expect them to come from. Which side is that?
This side.
I believe if they were going to come, they'd come here.
That's harder to do anyway,
because that rod is above a pit, so.
Getting that door open.
Unless it just locked hard.
Yeah.
I mean, that's also quite possible.
Oh, those damn Schlage door locks.
We're going to have to turn the damn book.
All right. Can I position myself in the forgot to turn the damn. All right.
Can I position myself in the room
to where I'm within 60 feet of both rooms,
both of the side rooms?
So like, yeah, I'll say you can get yourself
about right there. Solid.
I'll die.
Yeah, never mind.
Both those doors swing out. Never mind.
I'll just keep touching Orym every round
and guiding him to perceive.
Yeah, just like a nice robotic hand massage.
Head scratch.
Great. That's 10 guidances a minute.
That's a cantrip, right?
It is. It is.
All right, I'll just do it once every four times.
Okay, it's fine, it's fine.
And this whole thing to get it right.
We've got 24 hours to get the earring, right? We have to sun it once every four times. Okay, it's fine, it's fine. And this whole thing to get it right. We've got 24 hours to get the earring, right?
We have to sun up.
Until sunrise.
And how long have we been going so far-ish?
Ask Caleb. Make a survival check.
Oh.
I don't know.
It has not been a very long time.
I think we've got a few more hours.
This is more about you just like...
15.
15, yeah.
So just like you're thinking about time that's passed since then.
You, generally, as a hunter,
have a good sense of how time passes
when you are not able to even look
at the surroundings of nature.
That does help you tremendously to pinpoint that.
You gather the time it's taken you since break-in
to carefully inspect each of these trap regions
to eventually come through and then rest here for a bit.
It's been two and a half hours, we'll say.
Okay. It takes a three and a half.
A little over two hours, we'll say.
So you still have a good three and a half hours or so,
three, three and a half hours before the sun rises.
All right.
All right.
We're all situated, yeah?
Sorry we wasted your spell.
Anybody else want to home alone
anything else on either of these two doors? Anybody got paint cans or, you know, irons?
Got ball bearings. That'd be insane.
Anybody want to heat the doorknobs?
When they grab it, the letter gets burned into their palm.
We can't keep perceiving and guiding anyway.
If we're resting, we can't do any of that.
And you can keep an ear out.
Yeah. But yeah.
Can't actively be more moved.
If that actively be cast in spells,
we consider it a short rest.
You could not take a short rest if you want to.
But you guys are both,
we'll roll a perception check for Fearne
and you go ahead and roll a perception check
as well as you guys begin to take your short rest.
Am I guided by this?
For the first one.
For the first one. I don't know.
Matt, did I guide him for one of them?
I'll allow it. Okay.
25 for Fearne.
Great. 25 for Fearne.
Okay.
So the rest of you are just resting, drinking your water,
taking a minute to just yourself.
Your form lasts for an hour.
So if you get to the full rest, you will revert.
If I'm sitting and listening, am I forgoing the rest?
You can listen.
No, you can listen until beginning of the short rest.
I'm crisscross applesauce with my blade in my lap.
Okay.
Okay.
Looking at the door.
Roughly 10 or so minutes go by.
Roughly 10 or so minutes go by.
You rolled very high.
You hear the sound of a door, just faintly,
from inside the chamber beyond you.
On your side? On his side?
Yes.
Which is the side we were anticipating, right?
You faintly hear some whispers.
No. I should wait, I should anticipating, right? You faintly hear some whispers. Yeah.
I should wait, I should wait,
wait until they get in.
All right, in.
I'm coming in.
I'm going to do a final check.
I'm going to wait until I hear a jiggle on this door.
You're with me, right?
Or are you center? I'm with you.
So we take sides of the door.
Which way does the door open?
It opens inward. Okay, yeah.
You hear a voice go,
Wait!
Don't move.
There's a little bit of a 20, 30-second pause.
Do not step here, or here, or here or here.
Fuck.
Three, it was three tiles. All right, come in.
They found more than us. They found three.
Yeah. So they're in.
The minute I hear any movement on the door,
I'm going to trigger it.
Okay.
There's a pause, and you can hear footfalls,
and you hear the sound of wood creaking,
some sudden movement, and it hit a table.
Then another impact as the wood's like,
as people are now apparently using the table
to get around some of these sections here.
Then you begin to hear ever so gently,
you then immediately hear
Tell that! You then immediately hear the sound of heavy stone on stone.
You see from underneath the door,
the very faint gap on the top and the bottom,
bright orange light,
and the temperature you immediately sense
from the other side of the door get very, very warm.
You hear multiple voices go,
SAM and LAURA,
The door is very, very warm in the space around you.
The door is now being pressed upon like.
I run over and I help Orym, so you're just like.
I'm just putting the hammers just down.
You know what, no, it's because they have to, it's a pull door. It's a pull door, yeah. Being pressed upon like. Don't run over and I hope for him to just like. I'm just putting the hammers just down.
You know, it's because they have to,
it's a pull door. It's a pull door, yeah.
All right.
You're just holding the door.
So those of you that are holding the door,
we're going to make a
group strength check versus group strength check.
Wow.
Is this an advantage thing or all of us?
It's just each of you roll.
I'm still strong, so it's okay.
I'm not.
We'll say two of you can roll, just so you get the pick.
Yeah, you guys go. I get advantage.
Yeah. Yeah.
Yes, because you're still transformed.
Strength roll?
Oh my god.
Yes.
14. 17.
14, 17.
They rolled, one of them rolled a natural 20.
Ugh!
The other rolled really poorly,
which means, technically, that's a stalemate, I'll say.
Ugh! Rollies.
Rollies!
So let's roll again.
Come on, come on.
Get rid of the roaring.
One side wins the other.
Yeah. They continue to pull.
22. 23. of the roaring. So one side wins the other. Yeah. They continue to pull. 22.
23.
Ooh!
Flex.
They rolled, again, a natural 20 and a natural 19.
But we still won.
But they have pluses and things.
But the two that are at the front door
have both zero strength bonfires.
Oh! So you still manage to
hold the door tight.
And so the pool's like.
You hear the voices in the side,
like the fire has subsided,
and you trigger it again.
Yeah, can I try to? It's not working.
I'm going to try to trigger it again.
No!
What?
Oh my god!
The wood is now,
the door is now catching fire.
You can now see flames are starting to lick
at the top side of it. They can run back any time they fire. You can now see flames are starting to lick
at the top side of it. They can run back
any time they want.
They can peace out of this real easy.
What about the screaming? Are they screaming?
Yes.
Yes, they are.
Why are they screaming?
Okay. Why are they screaming?
Hold on, I'm going to roll some more damage here.
Fuck.
Fuck.
The tiger starts.
Tiger, lion.
Brought him with his own.
Tiger, tiger, green and bright.
That's a lion, daddy.
Eventually, they're.
Like, subsides.
You hear a voice go.
Seven of us inches down!
Help me!
Oh no! Oh, we killed one!
Oh no!
Trigger it again. They're unconscious.
They're unconscious!
We're going to kill them, right?
We should go help them. He's unconscious.
We should be helping them. See if they lose heart.
See if they lose heart.
We can't. We just need them to retreat.
We need them to retreat, right?
You can stabilize, right?
You hear two of the voices come in and,
quick, catch him!
I don't know what went wrong!
I could do it, I could do it again.
You hear them, there's a couple of them
that are now in the process of trying to leave the room.
Do you do anything? Oh, they're trying to leave?
Uh, do you want one more time?
Hit him again.
They threw the unconscious guy out.
That's true. They threw what?
They threw the unconscious guy out.
He was like, here, catch him, right?
Isn't that what he said?
That's what you heard.
They're still in there.
Hit him again.
I do it again. Oh my god.
Oh!
That's it!
Get him out!
Ah!
What in the world is going on?
We're playing for keeps.
What was it, like that old psychological experiment? We've gone full Keyleth.
We've gone full Keyleth.
Shh, shh.
There's no kids in here.
Stop it.
Is this bad?
I mean.
They could have gotten him out.
They got him out of the room, right?
He was out of the room.
We don't know yet. One of them was.
Oh no.
Hold on. We'll stabilize some.
We'll stabilize.
Now they both rolled high on their dexterity.
Okay, good. Good.
It's the Milgram experiment.
Keep pressing the button.
I don't hear screaming anymore.
Why do you make me scream?
Keep pressing the button, please.
Just programmed illusion. It's fine.
Wow!
Wow.
That's not character effect.
Fucking terrible.
Okay. Early Caleb shit there.
All right, what do you do now?
I don't do it again.
Are there any more screams?
Let's take a peek.
Roll a perception check.
Oh god, we killed them all.
No, we didn't, did we?
I got bandage around one hand.
I'm going to open the door.
My forearm's in the front.
Just don't let it burn you.
At the most, we're down two death scars.
You open the door, and the. Just don't let it burn you. At the most, they're down two death stars. You open the door and the door
comes off the hinges.
It is heavily charred and the metal elements
of the door that held it in place
completely pull free from the charred wood.
FCG, let's stabilize.
Which does have a sound, so it impacts the stone.
Oh, I see.
You see the inside of this room, which was once pristine, has now char marks everywhere,
which leads you to believe that these probably haven't,
these might be recent additions
or at least have not been triggered before,
but the room is now just covered in burned soot
and the heavy smell of oil.
Life.
Yeah, this is a clutch.
You can see that the table itself is currently
on fire and burning.
The opposite door is open.
You do not see any bodies in the room.
That's good.
Because they're all ash.
No, shh.
Is the door covering one of them?
No!
Is the opposite door open?
It is, yes.
I listen to see if I can hear before plunging forward,
because I don't want to get an arrow in the eye.
There's one tile in here that activates the trap
that we don't know about.
Do I hear any mucking about?
At the moment, no.
Absolute still silence.
You can also look for the tile.
You can investigate it, yeah,
and give it a look for the other one.
Yeah.
Yeah, let's look for that other trap.
Do it. I'm going to focus on just, not the crap to the other one. Yeah. Yeah, let's look for that other trap. Do it.
I'm going to focus on just,
not the crap to the right that we don't need,
just the exit path.
I'll guide you in your search.
Okay, I'll make an investigation.
Perception or investigation?
I will do perception.
213 is supposed to, two is a 15.
15, no idea.
You didn't add anything?
I did.
Oh, nope, no, that's wrong.
I didn't add enough. Yeah, you'd.
13, 14, 15, 20.
20. 20, thank you.
There. Ooh.
It's something. Oh, yeah.
So in, table, in front of the door.
So you can go across the table.
Shimmy over the table, everybody.
Do we want to have A run the earring
up to What's-His-Butt while other people?
We should close on them right now.
Tell them to surrender. They're all fucked up.
Let's go. Push, push.
Yeah, we might as well just get past this.
It's hard.
The healers can stay while the rest of us
complete the mission. I can't stay.
I can't stay. You can't stay.
Well, I can't stay right now unless you get the dummy.
That's right, that's right.
Let's see what happens.
I'm going to creep over the table and inch up.
I'm going to Metal Gear up to the side of the door
and try to peek around without being picked off, I hope.
Okay. I'll peek around the door, too,
and keep an eye on the quorum.
I'm going to quietly climb up and creep over
and try to go as quiet as possible.
Okay. So I can.
This table might.
And it does.
The table, which is still in flames in places
and is heavily burned from the multitudes of times
that you've set this trap off
in a very short period of time. Just three.
Just three.
That counts as a multitude in my mind.
You climb up onto the table,
and right as you begin to put your weight
towards the center, it just
breaks in the center of it,
and you slide down.
I don't say anything, though.
I just hope that they think it's rubble
after the explosion. Right, yeah.
But the table is now broken,
and you hold yourself there.
You hear nothing.
All right, I'll tiptoe through the ashes
of this wrecked furniture
and continue the plan to peek around my corner.
Clearing corners.
Okay.
You peek around the corners.
Make a perception check.
18.
I'll do 13s again.
18, okay.
You see the spear that's currently up on the pedestal
that you guys noticed when you first came down here.
Everything else looks...
Might have gone around the other side.
The floor in front of the door sucks, probably.
You do see, actually, you will see this.
You do see soot marks dragged across parts of the stone
and out through that door.
Okay, so I jump from one side of the door to the other
so I can get more of an angle towards the other door.
Do I see anything more of them
or does the soot trail just keep going?
It just goes into that central room.
Quick question, does the soot trail skip anywhere or no?
Is it just straight across all the tiles?
Just looks straight across all the tiles.
Okay. There's not one tile
that doesn't have a soot trail.
We've been in this room before, haven't we?
No.
We have.
We didn't go everywhere.
Yeah.
All right, let's go, right?
Yeah, yeah, let's press in on them hard.
Let's go.
Orym, I'm right on your butt.
Let's go. Okay, all right, yep.
I'll start to file in as well.
I'm going to walk in their footsteps.
I'm going to go walk along the Trail of Soot.
Okay.
They would've been blasted if they'd set anything off.
Sneaking around. Right on his hiney.
You guys are all following in.
Any particular marching orders you are?
I'll go towards the back at the moment.
I'm going to put Fearne before,
yeah, next to FCG because she's got healing right now.
You got it.
Mister is perched on her shoulder.
Oh, actually, I've got a job for Mister
once we're out of this room. I'm curious. It's bookkeeping.
All right.
As you turn the corner, you do see
on the ground here, unconscious and charred,
Hutchin, the dragonborn that spoke with you,
who seemed to be the face,
or at least the speaking leader of the troop.
Unconscious? Unconscious. Can we stabilize?
You also see the Fjordbalg.
You see over here an unconscious goblin next to them.
That's all you see in that room.
We're here to stabilize. Hold on.
You're talking.
Oh, I mean, are we in there?
Go ahead. Do your thing.
I mean, this is what you just saw,
and you guys glance over.
So you all just enter?
Push in.
Just go on in and...
Truce, let's stabilize everyone real quick.
Okay, I guess, okay, yeah.
FCG, FCG. You have anyone that needs help?
We got in a bad place.
This is, we got in a real bad place.
We're all in a bad place.
FCG, make sure everybody's okay.
If you let us go, we can help
thabalize your friend. No, no, no, no, no, no.
Yeah, yeah, we're going in, we're going in.
All right, I'll cast Spare the Dying
on whoever looks worse. Oh, that's great.
That's a cantrip, right?
You can do it on everybody.
Okay.
Someone's actually going to circle around
and get to this door while everyone plows in.
Okay.
FCG goes up to there.
In the firbolg's head, it hears, where are the others?
They've got two down, that's insane.
Are they down?
We were just talking about the same.
Yeah, that's true.
Are they pretending to be down?
Stick them with the point.
Okay, so you cast Spare the Dying on one.
Yeah. The other one,
they're both just burned.
It's like the skin is black and cracked in places.
Yeah, well.
You go ahead and cast it on the other.
It's a disguise kit, you can't do that.
It's latex.
Yeah, on the way out, I want to see if we can,
I'm fucking pissed on the way out.
I want to see if we can steal that spear.
I want to fucking clean this place out.
Fuck this dude.
Wait, don't we?
No, let's go with him. Any sounds, smells of anything in the room
other than the people that are down
and standing in the corner?
Fuck winning.
Just a wolf perception check of the corners,
anything that we couldn't see,
anybody hiding behind the...
Make perception check.
I ask the firbolg in their head,
18.
Where are the others?
Okay.
The response you get is,
What?
Hi.
Hi.
Hi, who's in here?
Where are the others?
Who?
Your compatriots?
Your teammates?
Are they in here, too?
The Katari.
Oh, for fuck's sake.
At this point, you glance behind
and you can see, hiding behind the side here,
the female human is there with a large crossbow,
her massive war hammer on her back,
and the hairless Egyptian Katari
there with their own large, heavy crossbow,
and they're both aimed through.
They both look slightly injured.
All of them look like they've been through hell.
Yeah. Mind you,
you all look like you've been through hell.
You've all been through hell,
but they're just there, and the Qatari goes,
You're helping?
I turn around. How are you hurting?
I think we've all been a little fucked up for a day.
Did you find it?
It's none of your business.
I think we're all a little beyond that now.
Just snarl.
It's not worth dying for.
Make an intimidation check.
Do I have? No, I don't.
No, no advantage on the 17.
You can add your strength modifier to it.
I was about to say, I can give you advantage
by joining in that, like, I can, well.
If you have a basis, if you want to.
17.
Yeah.
I'll roll a two, so.
So why don't we just put everything the fuck down?
Intimidation. That's 17 as well.
Okay. Harmony.
17, 17.
The two of them look at each other.
That would be you in the center. Okay.
It glances past you and they see,
Fresh Cut Grass, what are you,
you're casting Spare the Dying on them.
Anything else you're doing, or is that it?
I mean, what do I see?
I see just two charred individuals. Yeah, they're breathing, but they're. There's not much else I can do, or is that it? I mean, what do I see? I see just two charred individuals.
Yeah, they're breathing, but they're.
There's not much else I can do,
so I'm just trying to comfort them.
Yeah, Fearne's going to go over and cast Cure Wounds.
Okay, on which one?
There's the dragonborn and the goblin.
Let's do the dragonborn.
Okay.
Is that Hutchin? That's Hutchin.
Hutchin. That's right.
And this is all of them, right?
This is all five. We got three in the main room
and two behind.
But maybe, can we try to get on the stairs
just in case one of them wakes up and whatever.
They're going to be pretty fucked.
Well, this is a shit, cure wounds,
but it gets them alive.
Six.
Six, okay.
So Hutchin takes up to six hit points.
Once Orym sees all five,
he's going to nudge that door open
and look to the door to the other lion room.
I want to see if the rod is there.
Okay, you go ahead and nudge it over.
The rod is indeed there.
Press against the door.
There's a pit in front of the door, right?
Yes.
Can you describe the dimensions of that again?
Is there a lip?
It is a 10-foot by 10-foot opening right there.
But there's a step in front of the door? Like,? Is there a lip? It is a 10-foot by 10-foot opening right there. But you can totally go to the side?
But there's a step in front of the door?
Like, is there room to land?
There is an inch and a half wide element there.
We did the edge across.
Is there no way you can see it?
You can get to the side of the door and just reach.
Just ride over? Yeah.
Yeah, okay.
I'm going to be, I'll, well,
you want to get the rod back?
Yeah, get it.
Okay. So you head back.
Yeah, I'll go up to the wall
and then inch across just to get to the button.
I'll try to get as little of me,
little of little me onto that ledge and unclick it.
Okay, you sure?
Okay, pull it back.
Just the purposes of,
there is a bit of challenge to this with the miniature ledge.
Just go ahead and make an acrobatics check for me.
Yeah.
So, deeply challenging. 26.
Yeah. Without issue,
you practically leap, unclick it,
and then lay it on the opposite side,
but you have it at your disposal.
So the rod is collected.
In the interim, you see the Qatari
and the woman look at each other.
They see Fearne walk up and lay a hand
onto Hutchin, who immediately.
Oh, well.
We're alive, right?
More or less.
They both put their crossbows down
with begrudging acceptance,
and they begin to enter the chamber with you.
Let's leave.
You guys stay.
We're going to go.
The journal.
Yeah.
I agree with Chetney.
While all this is going on,
Laudna's just going to check for traps
before you do anything.
Peek over at the journal.
Yeah, something's going to be trapped again.
Okay.
What are you looking for?
Don't say it nice like that.
Is it trapped?
Make a perception investigation check.
See if you can make it look like it's trapped.
Can Fearne aid in this?
Because she's really good at perceiving.
Is it dried blood on the pedestal on the side?
Does it look like dried blood? Is it blood?
Can I help? Do you want blood?
Can Fearne help me?
Fearne's going to help.
Fearne's going to help because she's really good at seeing.
A little lucky, lucky Liz.
Natural 19 for a dirty 20.
Natural 20. Oh, 20. Natural a 20.
Oh, damn. For a total of?
25.
Okay. No, it is not blood.
Damn.
There is
a very faint trap on this.
There is a glyph right beneath the pedestal that holds it.
It looks like it's meant to be triggered if the book holding,
you know, essentially like a wooden holder
that's high in the back and the book is set in.
Bible stand.
A little bit, yeah.
The stand that's there, it's right beneath the stand.
If the stand were to be nudged, it would be triggered.
Which means it could, you get the,
with your high roll.
I can cast Yasuo.
With your high roll.
Oh my god.
Oh no!
Who is that?
He doesn't look nothing like you anymore.
I don't know, but his TikTok is popular.
That guy lives on a high pass.
I want to see that guy and my girl
in pictures together, though,
because they would be fucking hot.
With your natural 20 roll, I will say,
you get the sense that the slight nudging of the stand
would set this off,
but if somebody were dexterous and quick enough,
they could technically pull the book
without setting it off.
Or a little bit of telekinesis, maybe?
Or mating. I don't know ifis, maybe? Or maintaining it.
I don't know if I'm quick enough or fast enough.
Would that work?
I don't know. I don't know if a book is.
Once we're a little...
Is that a sleight of hand thing?
That's a sleight of hand thing.
It's a sleight of hand thing, is what it is.
That's my shit.
Yeah, do it.
FCG, give him a shit. Of course, of course.
But are we doing this right now,
or should we clear some of the room first?
No, we're going to do this on the way out.
Yeah, we are on the way out, so yeah, do it.
Fearne's right there, so she's just going to guide you.
Okay, guys, but you guys can get up the steps
if you want, so I'm the only one that should get up.
Everybody up the steps.
As you're heading up, this is Hutch, and he goes,
Wait, wait.
We all look like we've been through a tough time, right?
Did you succeed?
Not yet.
Make a deception check.
Oh boy.
I mean, I'm not wrong. Hard to read.
Yeah, we haven't succeeded yet.
We haven't succeeded yet.
18. 18.
They're looking for a particular task.
Why are you leaving?
We haven't succeeded. We still have shit to do.
That room.
It's too much.
It's terrible.
They all smell like charcoal.
We will, I think we will take a moment
and collect ourselves.
Good luck with whatever you're looking for.
You as well. Good luck.
Give me some space.
I know.
I'll guide you first.
Going up the stairs.
Okay, so the rest of you begin to go up the stairs.
You're going to attempt to slide a hand this.
For a guy. Hatchimals.
Come on.
Oh yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah.
Oh yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah. Oh yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah.
Oh my god, no way!
25.
25.
Metro 15 plus seven plus two.
At that moment,
Oh!
nothing happens.
Ah!
25 was the DC.
Ooh!
Fuck!
I said it had to be the dexterous motherfucker.
You snatch the book
and you head back up to the second floor above.
All the rest of them are taking their short rest now.
They're all alive. They're all up now.
They do. Okay, great.
They all appear to be alive, yes.
Great. All right.
So heading back upstairs,
let me go ahead and retrieve.
For the record, that's not meta.
I've been around for hundreds of years.
I've heard that name.
Yeah. Yeah, no, it's like
that particular individual has a lot of history.
Even if it's dog shit and fake, I know that name.
Okay, so retrieving these elements here,
let me go ahead and place this away
and bring the first floor of the basement,
just to remind you of that.
Oh my god!
My man, you were terrible!
I got to say, Laura's been doing a great job
managing both Imogen and Fearne,
and she's been doing it thanks to the help of D&D Beyond,
which is offering a spring sale right now
with 20% off books and premium on dice
and pre-order spell jammers,
also included through May 1st.
D&D Beyond, now part of Wizards of the Coast.
Nice.
Yeah.
All righty.
Yeah, it took them long enough.
A lot of people are very happy, myself included.
So yeah, you return back to this chamber
where that shield and the broken,
charred pieces of the marionettes that you fought
now lie scattered amongst the interior.
This door is closed.
Remember, big jar of smoke in the middle.
Oh god, I don't remember any of this.
Ever smoking bottles in the whole place.
Are the marionettes on the ground?
Did we destroy them all before we left?
You destroyed them. Okay, thanks.
They are broken and scattered.
Go, go, go.
The suits of armor in the corner shoot lightning.
Oh, right, and everybody felt like they were falling.
Yes, that's right. Oh my god.
That's right.
What a museum.
So, where are you going?
Can we just book it through, grab the bottle and run?
I'll open the door and search for it.
I place the Eversmoking Bottle and pick it back up.
Okay. It is not there.
God! Of course, the other trick
got it. Oh shit, got it!
Of course it got it. Let's just run.
Go, get out of here. I want to stop in this next room He's not there. God! Of course, the other three got it. Oh shit, got it! Of course they got it. Want to go back down and get it? Let's just run. Go.
Get out of here.
I want to stop in this next room
once we get across for a second.
Just to admire the architecture?
All the way through?
Like into the?
Yeah, once we're in the room
with the two-seat bomber. Okay, so you all head
into the far room.
There's the two different staircases.
Yep.
The one that you came down from
and the one that they came down from.
Like ours.
Let's go up the one we know.
Yep. Okay. Really? Yeah. I mean. Let's go up the one we know. Yeah. Okay.
Really?
Yeah.
I mean, they could be each other, but whatever.
I don't know the other side.
Chet, do you mind taking a look
at the suit of armor over here?
No.
I'll take a look.
FCG, can you guide Chetney for this?
Sure, sure.
Let's make sure it's. What suit of armor are we looking at?
It's the one that I was looking at previously.
In the central room? On the back side?
No, in the outer room.
Those were like.
Yeah, they're like these sculpted leather.
They were part of the Hisshari cult village.
Investigation or perception?
Investigation.
I want to see what would happen if I fucked with it.
Okay, you're trying to see, okay.
What are you looking for?
Is it trapped if I wanted it?
Can I look for traps on the pseudofarm?
Yeah.
That's investigation, right? May the power
of the wolf guide you.
I'd say with this, this would be investigation
because you're carefully looking through
and putting essence to it. Guidance.
Oh, thank you.
17. 17, okay.
Doesn't appear to be trapped, no.
It's less than 25, it's terrible.
Fuck.
All right, when everybody's on the steps,
I'm just going to take the helmet
once everybody's on the steps.
Okay.
Anyone here train in history?
You know I'm not.
No. Nope.
Wait, you are?
Will history check for me?
Oh, and Fearne is?
17 total.
Okay, Fearne can roll as well, if you'd like to.
Okay.
Okay, she rolled terribly.
She knows about the Fae.
All righty.
Half of my grandma's stories were bullshit.
Circling back and taking a little more time,
not being quite as intensely driven at the moment,
you do recall hearing about Hishari.
It is a village in Issylra to the north of Marquet.
And it was born as a commune around a charismatic leader
that delved into esoteric elemental worship
was eventually found decimated a couple decades ago.
Theories point towards vengeful enemies
destroying the town and its inhabitants
or toying with uncontrolled powers got out of hand.
It's used often as a cautionary tale of cults, essentially.
That in following charismatic leaders
that promise a lot without substance
and listening to conventional wisdom,
especially that of the older, more pious cities
that tend to govern large portions of Issylra,
it can lead to their downfall.
So you do know of the tale of,
it's very much like a cautionary tale.
It's stuck in my head
because it sounds so much like Ashari.
There's elements of it that remind you of that,
but a dark Ashari path, if you will.
So you grab the helmet.
You head back up the stairs where you came.
You emerge back to a staircase that is covered in flour.
And lentils.
And lentils.
And lentils just scattered everywhere.
Yes. We're halfway to the soup scattered everywhere. Yes.
We're halfway to the soup, really.
Yeah.
You scoot up into the interior chamber
and there are the two statues on each side
that have the rugs still placed over their faces.
There is the front door and there's the staircase
that leads up to the second floor of the building here.
I tell you, I want to fuck around a little more in here.
I want to just get out.
We've got this dope notebook. Let's not.
What else did we get? We got the notebook.
You got a helmet or you didn't get the helmet?
I got it.
Also, the point of this was to
whittle down debt back in Tressar.
Right, so you want to make it worse?
Are you not going back to Tressar?
I don't like people trying to kill me.
That was not part of this fucking deal.
Sure.
But sometimes you just got to get over the shit
and make it better, right?
No, no, sometimes you just got to hold a fucking grudge.
Well, he can go back upstairs and look for shit.
No, no, I'm good to leave,
but I think I'm going to have to have some fucking words.
If everyone thinks it's good to go,
then it's good to fucking go.
Are you all right, Ashton?
No. I've never seen you
this K-O-K.
You're all right.
Do they have anything else on you?
No, I just don't like being lied to, that's all.
Do you think this had to do with your lady
or it was just all on this man?
I think he's just a piece of shit.
That's an interesting point, though.
What if she set you up?
Oh, it doesn't sound like her.
Is there anything else that you could do
that would make you feel like you got retribution
or what you're looking for?
Yeah. Are you going to punch you're looking for? Yeah.
Are you going to punch him in the face?
Probably.
Well, wait till.
You were notified by Janna Hexen
that as an additional bonus to this would be
creating or finding or doing something
that was significantly embarrassing.
Ooh.
Whatever that may be interpreted as.
For what it's worth,
his bedroom was on the top floor.
Do you know how to get up there
without setting anything off?
I got real fucked up on the way down.
So yes.
I think that with us, we did that to you, though.
Goddamn it.
If you're all all right with this,
I'd love to just, just...
If it's something that you...
It would make me feel a lot better.
To do what?
I want to fuck with them real bad.
They need this. Let's do it.
Then let's destroy his room.
Let's do something. Let's just find something.
Let's find something fun.
In a bedroom, maybe.
Where it all goes wrong.
If you're going to embarrass somebody,
you have to do it to them as a person,
or else the word won't get out.
Unless we can find something public.
We've got to make it public, exactly.
Devil's Advocate, one of us takes the earring,
goes and stands outside by them,
say, like, we're just waiting for the rest of the team.
They have the earring, just in case shit goes wrong
while we're fucking around with his bedroom,
we can always just go, here!
And we've got it in case of a trip.
How many soldiers did he have with him
when he was hanging out outside?
I mean, he had two initially,
and that's all he saw was two.
I can go outside and just stay here with the earring.
I want his coat.
You want his coat?
The one he's actively wearing?
I want his fucking coat. He's that coat for something.
How are you going to get the coat he's wearing?
He's going to give it to me.
Mm-hmm, mm-hmm.
All right. Mm-hmm.
Well, let's go talk to him.
How would that embarrass him, though?
I'm going to the bedroom.
I'm going to get his coat.
I'm one or the other.
I think the bedroom has him.
Maybe you can find another of his coats
and come out wearing it.
That'll do. Country Mike Packer.
All right.
You are!
Country Mike Packer.
Bedroom? All right.
Are you going to go out to the front, then?
Up to y'all.
I'd rather have you with us, if that's okay.
Okay, sure.
He's got the earring.
I mean, messing up the bedroom is interesting.
I want to find something. Yeah, but maybe I mean, messing up the bedroom is interesting.
I want to find something.
Yeah, but maybe there's something embarrassing
in the bedroom.
Bedroom?
Ooh.
That's, yes.
Kinky stuff.
No, I mean, I don't want...
A diary will do.
A kinky diary.
I mean,
honestly, a diary would do.
All right.
Well, do you want some of us to go ahead?
I mean, I personally am a big fan of stick together,
but I really want to do this.
Go. Okay.
All right.
I mean, we could, can I, the journal?
Yes. Just in case his
relics are crap. Or something.
We could just find out real quick.
Can I just thumb through the journal
and see if it's made of magazine coupons and stuff?
Yeah, you thumb through and...
For a second there, I thought I was pulling a Sam.
Thumb through, but no, it actually is how you pronounce it.
That's how you say the word.
Yeah, I was like, oh no, it's catching.
It did, it was weird, I didn't like it.
So glancing through,
the phrases you see are quite dark in nature.
Discussion of demonic power sources
and reaching out to dark entities
that wait at the base of every terrible nightmare.
Taking the power and energy from Ley Lines
at certain points in time to raise demons in the dead.
Like, it is some dark stuff.
Written in common?
It is written in common, yeah.
This shit's dumb.
Looks pretty cool.
It's a good poop breed.
So maybe we go to the bedroom.
Aw.
We can make you a turtle again any time you want.
I would like that.
Yeah. All right.
If we're going to the bedroom, let's go.
I'll lead the way.
Okay. Okay.
Can I point out all the things
that Macaulay Culkin did my ass on the way down?
Yeah, yeah, and they're familiar to some of you.
You go to the second floor, and there you can see
there are two guest rooms that are themed.
One has this illusory river,
almost like a mid-forest theme.
The other one that catches your attention,
the door now open on the opposite side,
you can see has this deep red and gold,
very regal playroom vibe to it.
Then there's the hallway that leads to the stairs
that go up to the bedroom,
and there's another room that is now,
the door's open as well,
and looking inside, with a little bit of low light,
there is, looks like a lantern light,
there's a desk, and it looks to be an office.
There's the staircase that goes up
into the third floor where the bedroom is.
That was a spiral staircase up to the,
where the bedroom was?
Or it wasn't a spiral? It wasn't a spiral.
Okay. Office, you say?
Yes. Office?
Draw the office. You're following your lead.
Let's start at the office.
Let's just see if there's anything in crime.
I saw the guys get sucked up into the ceiling
with the goop outside of the door
that looked like the bedroom, right?
It looked like an opulent, okay.
Yeah.
Okay, you're going into the third floor of the office.
I personally say the office.
Actually, this is you, man.
You mind giving me a hand here
just before we hit this? Sure.
All right. Okay.
You head into the office.
We're going to check for, yeah.
Check for traps? Mm-hmm.
Okay, go ahead and make a perception investigation check.
16, no Guidance, right?
Yeah, 16.
No traps.
You do glance through and you can see
the room looks like it's been partially tossed already.
They're not looking for what I'm looking for, though.
Right, glancing around,
you can see there's drawers open,
drawers that are closed,
there's some scattered papers,
there's some books that have been pulled
or tested for any secret mechanisms,
but what are you looking for?
Mm.
First of all, I'm going to check
at the roof of the really stupid shit.
Is there anything taped to the bottom of the desk?
Make an investigation check.
Can I get a d4 for that?
There is also, it looks to be,
a snake-like mask that is affixed to one of the walls,
the plaque beneath it.
Snake-like mask. I will try and read the plaque beneath the mask. But youixed to one of the walls, the plaque beneath it. Snake-like mask.
I will try and read the plaque beneath the mask.
You can do that in the low light here
with the light on his lip.
It says, Mask of the Serpent.
A ceremonial mask used by the acolytes
of the cloaked serpent between 200 and 300 PD
in the islands of the Lucidian Ocean.
You can almost feel the dark
that seeps through this dark relic.
Dot, dot, dot. Dot, dot, dot.
13.
13.
You don't see anything taped beneath,
but you do see of the open drawers,
there is a bottom drawer that is still closed
and you go to pull on it and it's locked.
I'm going to try and pick it.
Go ahead and make a pick.
I will guide you!
That's a slight of hand check, isn't it?
Nowhere in the office.
I didn't even bother to check to see if it was trapped,
because fuck that, but that's okay, it's a natural 20,
so if I'm going to die, I'm going to die.
A natural 20 plus?
Plus nine.
Sleight of hand?
Fuck.
This was a very, very intricate lock.
Ooh. Wow.
You get the sense of the reason that this was still closed
and still locked with the room being tossed previously is the reason that this was still closed and still locked
with the room being tossed previously
is the troop that had come in here before
were unable to open it and abandoned it.
But you, through just sheer spite,
push through this intricate lock.
Fuck you. Fuck you.
It clicks and the door, the shelf opens up slightly,
like a little scraping sound.
Check for traps before I open it.
Now, check for traps?
It's already open.
I didn't think I would be able to do it.
Oh my god.
Looks fine. Okay.
Pull it open. You pull it open.
Inside, you see what looks to be a stack of papers,
as well as some letters.
Yeah, it looks like a collection of paperwork.
Take it all. Take it all.
That'll do.
Taking it. Okay.
Putting it. Quick aside, Orymka.
I'm going to stay in the hallway
and is just listening and watching
in case they come for a second round.
Okay, all right. Can we get the fuck out of here? I'm ready to get the fuck out of here. I'm going to stay in the hallway and is just listening and watching in case they come for a second round. Okay, all right.
Can we get the fuck out of here?
I'm ready to get the fuck out of here.
I'm good.
Are we leaving through the window on this level
or are we going down to that kitchen door?
Up to you.
I'm trying. He's out by the front door, right?
Wait, how did people get in through this window?
People had to be small, right?
They had to row.
As you pull the papers out, you do see behind it,
what looks to be a set of glasses,
very, very well-made, intricate glasses.
I'll take them, too. Just put them in.
I'm taking anything that's in there.
I'm going to very slowly shut it.
It's like some, like...
Is it possible to lock it again?
Yes, it is. I will lock it again.
Okay, you lock it again.
All right, so you're now on the second floor.
The stairs lead up to the bedroom,
stairs lead down to the first floor,
and the open chambers lead to where you broke in earlier.
What do you guys do?
Get out. Lock out the front door.
No, because they might have guards posted up.
There might still be traps at the front door, right?
Oh.
Let's go out the way we came in.
Or the door in the kitchen.
Or the door in the kitchen is perfect. Yeah, let's go Or the door in the kitchen. Or the door in the kitchen is perfect.
Yeah, let's go through the door in the kitchen.
We'll pass without a trace.
Okay, passed without a trace.
All of you, if you'd like to carefully stealth
your way through, go ahead and roll stealth checks,
adding the bonus from your pass without a trace.
Are the knives all in the places
they flew across and stuck?
Thank god. Correct.
They are still, it looks to be a one-use trap.
It sprung.
One and a half.
29-ish.
Plus 10.
29. All right, plus 10.
13 plus 10, so 23.
12 plus 10.
22.
28 for Fearne and 17 for Imogen.
24.
I almost called myself Laudna. 18.
18, okay.
See? Maybe you should just switch.
Why? You just switch characters.
Why? You feel more like a Laudna.
Maybe I think it's because it's LA.
Laura. Yeah.
It's Laudna. Are you horny, baby?
Yeah.
Oh, oh.
Yes, that is what I do.
Oh, oh.
I don't know why I went there, but there we are.
That's perfect.
You really captured it.
Yep.
As you carefully, quietly head through the dining chamber
into the kitchen, past the already sprung,
magnified, bladed trap,
there is the back doorway that Fearne
had been happily obsessed with previously,
and you carefully open it
and look out into the back of the courtyard.
There, you do see there are two guards
that have lanterns that are patrolling.
You all rolled pretty decent stealth,
and you, one by one, helping each other
find the right pattern between the hedges,
between the dark spaces of the outcroppings
of short-edged stone walls and surfaces
that decorate the base floor of this chamber.
You carefully, unseen,
escape the manor of Ivana Hytroka.
Nats, we'll go ahead and take a break.
Oh man!
What a heist!
We got his taxes.
I wonder what's on the paper.
It all comes back to taxes.
It's got to be something good. And the glasses, what are they?
I know, I'm very excited. Those W2s.
Invisible ink? Yeah, invisible ink.
You can see. Like instant identify
or something? Uh-huh, uh-huh.
You can see hidden shit.
That made me feel real good.
That was fucking fun, Matt.
That was fun. That was fun.
I watched you guys go through it.
Great campaign. And dangerous.
Oh man, as soon as you left that rod behind,
I was like, that definitely holds them at bay, but that becomes their tool. And then once you left that rod behind, I was like, that definitely holds him at bay,
but that becomes their tool.
And then once you went in that room,
I was like, oh, that's going to...
Did you get the rod back?
Yeah. Yes.
He did. He did.
That made up for the coin.
But not the rope.
Didn't make up for the rope.
Here's your quarterstaff back.
Oh, thank you.
All right, we'll be back here in a few minutes
and we'll pick up from there.
See you in a second.
Good shit, good shit!
Why, hello there. This is Critical Role's
resident art dad, also known
as Liam O'Brien. We are
continuously amazed at the
artwork this community creates.
That's why each Thursday at 8am
Pacific, we share a curated
gallery of submitted fan art over on
CritRole.com. If you'd like
to submit your art for consideration,
visit critroll.com slash submit. And thank you to all of the incredible artists who share their
talents with us week after week. And welcome back. So as you all have exited the manor of Mr. Evon Hydroga,
you have survived, barely,
the trials and tribulations of the Twilight Mirror Museum.
You have in your grasp the decided artifact
that you were meant to retrieve
and left your competition in your,
I want to say dust, in your charcoal?
Flour. But as you step beyond the building, what do you do? in your, I won't say dust, in your charcoal. Yep.
Flour.
But as you step beyond the building, what do you do?
Who wants to find a new hotel?
Well, we need to give him the earring.
Before the sun? We have to complete the quest.
Oh, we have to give him the earring?
Yes. We can't just take it?
We've got to go back to the marker.
No, we have to prove that we did it.
Oh fuck, all right.
Are all the other things that we purloined
safely hidden?
If we've come out and successfully not been seen yet,
I'll.
Oh yes.
Oh baby.
Does that make you feel better to be in this state?
Oh man, yeah.
So the other state hurts you?
No, it's actually hot both ways.
All right.
The old in, out, in, out. Oh right. The old in-out-in-out.
Oh wow.
A four.
A four animation.
What are you talking about?
Do we see, what's his name?
What is his name?
As you guys have made a path towards the front of it.
No, Astani.
Oh no, Avon.
Avon Hadroga.
You see the two guards there,
and he's currently sitting in a chair
towards the front of the house
where he first gave the go,
and you all rushed off,
and he's in the process of,
looks to be almost emery boarding
the end of his fingernails
and just waiting on his own.
Do we kill the guards first
and then give him his earrings?
Like a true test?
No.
I would like to go for full completion.
Yeah, we just open up the carotid on either side,
create a co-fountain of gore,
and then hand him his earring back.
That sounds beautiful.
You are such an artiste.
I like running everything to 100% completion.
I think that's a good call.
Going to platinum this challenge.
Yeah.
You got to go for Hytroga. That's true. Good evening. Oh, I'm going to platinum this challenge. Yeah. You've got to go for a Hytroga.
Oh, that's true.
Good evening!
Oh, fuck.
Smiley night to you.
To you as well.
Have you given up?
Are you chubbing off? Why, no.
We've succeeded.
Have you now? Well then, show no? We've succeeded. Have you now?
Well then, show me what you've acquired.
Let us. Sing for our supper, FCG.
Is it time?
This time.
Hup.
Hup.
Oh, no, no, no, no. Hup.
I'm all right.
Hup, hup, hup, hup, hup, hup, hup.
I don't like this.
Ooh!
It's a wet bag.
Oh. That's oil.
There's stuff in it. That is oil.
Hold out your hand.
Boop, boop, boop, boop, boop.
Which are magnets and indeed.
Let me see that.
Oh, it could have been a decoy.
We never really actually check it.
Pulls out a small cylindrical metallic device
that is filled with a series of lenses
that layer within different colors and puts it.
Fuck, I want one of those.
It was a difficult task, but we... Well.
For some.
But not for us.
Bells Hells, it was quite not hard.
Currently available for future engagement.
Currently available for paid engagements and bar mitzvahs.
I'm surprised and quite impressed
by what you've achieved this eve.
But I am an individual that likes to keep my failures
under wraps. Guards, kill them.
I'm kidding, I'm entirely kidding.
That was just a joke.
I am.
Oh, that's good, because I was about to charge real hard.
No, very impressive, very impressive.
You got to be careful how you try that joke on.
Yeah.
I had a moment, I was very jumpy.
Oh, this. Well, I had a moment. I was very jumpy. Oh, this.
Well, I guess my next question is,
did you enjoy the museum?
I did, actually.
I thought that was quite fun.
I liked how deadly it was.
Oh, yeah.
Is it normally that?
No, I have my security protocols,
but I made some additions in the discussion with Hexum
to ensure that this was sufficient enough of a challenge,
giving me elements at stake.
Where and how did you acquire all the exhibits,
the items that you show?
Oh, I've traveled Exandria.
I've met many individuals.
I have spent quite a bit of coin
and earned a number of these fantastic artifacts
that I wish to share with the world and tonight with you,
such as this delightful earring.
You know, we tried to stay on the task at hand,
but that spear that was in one of those rooms?
Magnificent artifact.
We didn't really get to read or check that one out.
And again, we were focused.
What was that?
Well, if you want to pay admission tomorrow that one out. Again, we were focused. What was that?
Well, if you want to pay admission tomorrow
and go see your mother-in-law.
We got to pay admission?
I don't run a business here, it's a museum.
If you didn't take a moment,
you can always come back tomorrow.
I just figured we represent word of mouth, you know?
Like we could access free advertising.
These things are hard to keep up and running, that's fair.
You might need to take a day to clean up in there, though.
The other team made quite some.
Those dragons do a lot of those lion things.
There's a lot of fire damage. You really should've
checked out what kind of damage
those traps did to your place.
Yeah, it didn't really fit the non-deadly category.
You all survived, didn't you?
Yeah, but most of the artifacts didn't.
So did I, definitely.
What? I'm just kidding.
I got you!
Ah!
Hopefully you will humiliate the other team
pretty solidly once they eventually figure out
that they've just been running around doing nothing,
I would hope.
Well, if indeed they have failed this endeavor,
in the shadow of what you've achieved,
then they will be shown.
How did they succeed the endeavor
when we just took it, right?
No, they won't.
They will go home with their tail between their legs
and Lady Sabanas will be quite unhappy
to discover that she lost.
I want to remind you, I may have lost elements
of my arrangement with these two.
I also still won because one of them lost.
That's a nice way of looking at it.
It's a moderate victory as opposed to a complete victory.
So I'm quite happy and very proud, very proud.
Well done.
Their group name, did we get the name of the other?
It was something like The Verdict.
Oh, yeah.
It's such a good name. It's really good.
Sharp name.
Did we ever find out what this earring is or does?
Did we?
Other than winning the contest,
I don't know what else it really is.
Oh, it has quite a sordid history.
I mean. We're all ears.
Indeed.
And should you pay admission to the museum in the morrow,
you might be able to learn all about it
as I give personal tours on occasion.
Personal tour.
Well, let's, I mean, do we have to do anything
to ensure that Hexum knows that we got the ring?
Do we have to?
I'll make sure that she knows.
When you return to her, relay your message as well.
I can also let her know in the morning.
Perfect. Indeed.
That may be the best means to do so.
I will, upon being
reached out to by her, a representative,
will corroborate what you've achieved this evening.
I am a man of my word, at the very least.
Well, good job. Good job. Good job, well done.
Well done.
Fearne goes,
Oh. Oh, is that what's happening?
Did we win a prize?
Oh yeah, good idea.
From you?
You know,
That's good.
That's good.
Actually,
See through.
Yeah.
He sits up and takes a step back.
I think so.
And pulls a device out of his robe interior.
It's this awesome oval, almost like a hand mirror
that has this unique scrolling on each side.
And he goes ahead and holds it up
and looks at the rest of you, looks at it.
Very well, follow me.
He heads towards the front of the building
and he goes ahead and puts his hand
into the air towards it and the front doors of his manor
open to reveal the interior foyer
where the rug still stood over the statue.
He goes, I have to get this cleaned.
Anyway, right there.
You see, of all the multitudes of framed paintings
that are upon the walls,
there is one up there that shows this desert landscape
with silken flags across it.
He goes and takes the strange hand mirror device
and waves it quickly in that direction,
shakes it like an Etch-a-Sketch.
You watch as the painting shimmers and changes.
There you see the group of you seven
all looking confused in his direction
at the front of the manor.
He goes, There, see?
Your prize is immortality here
at the Chimera Museum.
That's your face in front of all the pictures.
You've noticed.
Oh, that's a funny face.
Oh my god, we just took a selfie.
And until the next individuals
who decide to present a proper challenge
do a better job, you are the first and the only ones
to traverse the dangers and mysteries at night.
Maybe I'll turn this into an annual event.
All right. That'll do.
Well, thanks.
Of course, all of you, by the way,
just look wrecked in it.
You're all bloody and just like,
huh? All of you, by the way, just look wrecked in it. You're all bloody and just like, Huh?
Ashton, is there anything else that you needed from us?
No, I'm good.
I feel satisfied.
This was...
This was tough.
I feel like we really proved ourselves.
I'm good.
I need some sleep.
Yeah.
Then go.
Sleep the sleep of the victory.
I will await the losing team
and notify them of their loser status
and take a secondary picture
that will go in the loser portion of the wall over there.
There's a terrible frame
with a big old thumbs down next to it.
It's like, I think that is where they shall reside.
Will they suffer any other consequences
or will they, you know?
They will be dealt with.
What does that mean?
Ooh.
What? This is a museum, it's not a murder house.
No, no, it's fine.
Anyway, out of my house.
I'm going to wait for the others to return.
Hopefully before sunrise, I'd like to get some sleep myself.
Bye!
Leave. So long.
Bye.
We leave.
Oh yeah, we're out.
We walk away.
Do we walk over to the place we stayed?
No!
I think we find another place.
No?
Yeah, is that a one?
Should we rest outside town?
We've got a bunch of this shit.
Oh yeah.
Should we head out of town?
You think they might retaliate?
He's going to be pissed.
He's going to be pissed as fuck.
He doesn't know that we took it.
What if the other group took it?
The other group didn't. He knows who the other group is.
What if they did?
I still think we should probably leave town as fast as we can.
Please tell me, how are we going to?
Don't we get a prize for this?
We'll get back to our friend, What's-Her-Face.
But wait, there's other things to do in town.
Like what?
You said there was a toy maker or something?
Oh, that's right, that you wanted to talk to.
Yeah. What was his name?
Er, er, er, er.
I'm just saying we sleep at a different hotel.
All right. Well, maybe we can stay at a...
Eaton Square.
Maybe we can stay at...
Seven Dungeons. Jesus Christ.
Blue Herald's.
I don't know, this isn't my town.
What's the name of the goddamn door?
At Astani's house.
Maybe we can stay at Astani's house by night.
That's a really good idea.
Oh, yeah, yeah, yeah, yeah. Right there.
Yeah.
Yeah, let's go see if we can sleep there.
I don't want to risk anyone coming down on us
while we're there.
I like your first idea a bit better.
Outside of town?
Yeah. Yeah, you do, too.
But we'll come back in in the morning.
We can't just.
Yeah, less time in town, the better.
Well slept.
I'll feel better if I'm well slept.
I don't know.
Do you want his house raided?
Definitely not.
I mean, actually, all we have is this fucking journal.
So if it turns out to be dog shit,
we can just get rid of it.
It ain't dog shit.
We don't just have the journal, we have the papers.
And glasses.
Oh, yeah!
Ignore me.
Keep trying.
Another hotel then, for the other side of town.
All right, I don't know if there is another hotel in town.
Small town, isn't it?
Yeah, I think we asked about it,
and this is the one, but. We stand out.
We just go camping.
Yeah, let's go camp. Yeah.
Grab the horses and go.
Yeah.
Oh, the horses.
Trevor's lot. Or we just, yeah.
Or we take shifts if we have to.
Yeah.
Okay. Yeah. Okay? Yeah.
I don't know, I feel nervous, but yeah, okay.
Just don't make that happen to a rabbit.
No. Let's go camping.
Let's go camping! Camping.
We could have one of the horses for dinner.
No. What?
So you are retrieving the horses from the stable
at roughly 4 AM.
That's what I mean.
To go camping out in the Oscars of town.
I'm asking.
Yeah, we could just hoof it out of town,
post up in some bush.
Would it take a long time to do that?
To get out of town on foot?
To camp outside of it? It would've been terribly long.
Too far. Okay.
Yeah, we're just going to go.
You can't camp in the town.
Guards will tell you to move along.
If you get far enough out of the town, you can.
You do leave the protection of the town,
which means there will likely have to be a watch
just in case and a chance of
whatever dangers exist out there, but your call.
All right, yeah, let's try that.
Good.
All right.
One risk for another.
Yeah. I prefer this risk.
Okay.
Who is looking for a safe spot to bed down for the night?
I will look for that.
I'll assist Imogen.
We are good at this.
All right.
One of you make a survival check with advantage,
or both of you make it?
16? 16, not too bad.
Fearne guided me, though.
Yay.
Yep, that makes sense.
Look over there.
That looks pretty. 17.
17, all righty.
Doesn't look like it'll kill us at all.
No more than maybe a 10-minute jaunt
beyond the outskirts of the hills
and natural platforms that the city was built upon,
you are now in the center of the boggy heart
of the Heartmoor.
So finding a place to comfortably bed down is challenging,
since a lot of it is either underwater
or spongy, sodden, wet earth and moss.
You do find, in what looks to be a circle of old trees
that died long ago from some sort of a plant disease
that had mostly crumbled and hollowed out
in one of these larger trees where it has fallen inward.
It looks like there is signs of a camp
that was once set there.
You can see where stones have been arranged
to be a fire pit.
There are some black scarring of a fire
that was once there.
You think of all the places you've found,
this would be the most comfortable place to camp,
and it has been previously used for that purpose.
So you all manage to gather this,
set your things down,
and right as you all start getting comfortable,
the sky begins to get lighter and lighter and lighter.
By the time you are about to actually go to sleep,
the sun has risen and the day has begun.
But you are all exhausted,
so sleep won't necessarily be challenging,
but it will be easier to see what's out there
and likely not as dangerous in the sense of
sleeping amongst nocturnal hunters and the like.
So who wants to take the first watch?
You know what, we'll say just the singular watch for this.
Okay.
Okay, go ahead, roll perception.
23 for me.
23.
You all eventually get to sleep.
It is warm, it is muggy, it is uncomfortable,
but what would have kept you awake out of discomfort
is heavily overridden by the physical exhaustion you feel
and the need to just recover.
No issue.
Long rest? Long rest.
Rebate it!
Oh!
Wow.
Oh my gosh.
Hammer that button.
I'm hitting it on Fearne.
Yeah, Fearne as well.
Oh wow.
It was getting very iffy there.
Yeah, all spells depleted.
All spells depleted.
The early afternoon wakes you
in a warm, humid environment.
You are sweating through your armor
or whatever else you wear upon yourself.
The heavy sound of morning bugs
definitely catches your attention
and you can feel that sticky residue
on the inside of your shoes and your boots,
where both the sweat from the night
and whatever else you've stepped into
making your path to the space
has settled in
and created a mush with every step.
But what would you like to do?
Everyone's hair is a state.
Almost always the same.
Presidigitation.
Presidigitation.
We should take a look at our
Yesify.
Yesify.
Shoo, shoo, shoo.
Just take a look at our stuff.
Yeah, what about those glass boxes?
Oh, there it is.
Yeah, there.
That is, what is nightmarish?
Like a maid of fillers.
Ah!
I just...
Mulleted plastic.
You're wearing a Joker mask.
Wow. Yeah.
Wow, Joker.
Should we have FCG check out the glasses?
Yeah.
Watch out, watch your hands.
Pull them out of my bag. Sorry.
Or it doesn't conflict.
Are we going to un-blue you?
De-blue you?
Oh, we can just do that?
Well, FCG thinks they have a trick for it, right?
I could try something.
I don't know 100% if it'll work, but I think it might.
Would you like me to unblue you?
I mean, yeah, we don't need to be sneaky anymore, right?
Do it!
No, I mean. Come on!
Yeah! Treat yourself.
Sure. All right.
I'm going to try a spell on you
that will make you feel quite odd.
Just for a bit.
Just for a bit.
It might feel a little funky and it might, yeah.
It might what?
No, no, it's going to work.
It's going to work.
I just, yeah.
You're very sensitive.
You're very psychically sensitive,
so if I go inside your mind, you might, you know.
Oh, it'll be like our mind mail that we did before?
A little bit, a little bit.
So I'm going to cast Remove Curse.
Okay.
And hope that it works.
Okay. As you connect in that same
ephemeral mind state where you have previously bonded
in that center space, you do sense the anchoring
of some wayward enchantment of a cursed nature
that sits within her person.
As soon as you find it, you will, word enchantment of a cursed nature that sits within her person.
As soon as you find it, you will whatever it is
that gives you the divine magic that you wield
and use it to unroot this particular curse.
And as it does, you feel this fizzing sensation
through your body.
And as it travels from your lower extremities,
pass through your chest, up through your head,
you all watch as that deep blue,
that dark navy coloration escapes her with a large belch,
and she is restored to her previous color.
Let me just make sure it worked.
I'm going to cast Detect Thoughts
and go as deep as I can.
Okay.
All right.
She's slipping this one in.
What do you want?
I'm just searching around to see
if there's anything else weird with you.
You've been acting real funky lately.
What are you talking about? I'm not acting funky.
Make a wisdom saving throw.
Oh, what the hell was that?
Well, it landed on us.
19.
I mean, that beats me.
Like an iron trap, as soon as you try and pierce in,
you immediately feel resistance
and are shut out from the deeper thoughts of Imogen.
This wasn't caused by any other
strange, rooted magics, was it?
Anything like you've been acting real funky lately.
I appreciate the effort, FCG,
of trying to do that,
but don't ever do it again without my permission.
All right? Yes, ma'am.
Sorry.
Just you've been a little bit on edge lately, is all.
You know, things are funny.
We're dealing with some funny things, that's all.
They're just staring at each other.
Are they doing the- Very, very slightly.
I'm going to glance down at my pocket
and then back up at you.
Almost imperceptibly.
I don't know if you saw it.
I almost didn't.
At a passive perception of 16, you probably saw it.
Okay.
Well, I'm sorry I probed, ma'am,
but just want to make sure you're okay, that's all.
Thanks for checking.
Okay.
Have a smiley day.
That's my line.
Hey.
Hey!
Any crack to seal the port upon Tal'Dorei?
Oh, this journal's amazing.
All the sex is so graphic.
Laudna's just listening intently.
Keep going.
There were bosoms galore!
What? Bosoms galore?
666.
Bosoms on the beach!
I've fought bosoms galore.
Would you like me to send a message to?
Yeah, to Miss Hexum, that might be a good idea,
just to get that out of the way.
Let her know that we found and we've been put.
No matter what he says.
Congrats.
Well, we'll get back.
No.
Yeah, mixed messages, right?
I punched him in the locked desk cabinet.
That honestly will hurt more.
Wait, really, what?
Wait, oh, unlimited.
She already is. I am, too.
Which reminds me, glasses. Oh, me. She already is. I am, too. Which reminds me, glasses.
Oh, me! Tossing them in.
Oh, hi, yep.
I'll cast Identify.
Psst, psst, psst, psst.
Okay.
On the glasses.
Glancing at them,
they have an enchantment within them
that is utilized to, every now and then,
attempt to garnish temporary affection
from whoever they might be looking upon.
They're referred to as Eyes of Charming.
A temporary affection is what?
So if you wear these,
you can charm someone that you're looking at.
Oh, cool.
Just like the ones you wear as your character. Not the hell I have. Oh, cool. Just like the ones you wear, as your character.
I'll tell them I have.
Uh-oh.
Would you like these? Yes.
You know, I will say,
you with glasses might look a little,
well, let's see, let's find out.
I know when you power down, thank you.
I know when you power down.
Can you put them on?
What about the papers?
Let's take a look.
Who wants to?
I pull them out of the bag, my backpack.
I'm sending.
Yeah, you're doing your message.
Yeah.
They are blank.
Use the gla- oh.
Nope.
Are they enchanted?
I don't know. They've got to be.
Are we out?
Make an arcana check if you want to try and.
Sure, I'll look at arcana.
Oh boy.
Fuck.
Four, nope.
No fucking clue.
It says I have advantage, why?
Why do I have advantage?
Hold on.
Turn it.
Advantage on arcana checks made to reveal information
about a creature or object you can see. That's everything. Advantage on arcana checks made to reveal information about a creature or object you can see?
That's everything.
Advantage.
Arcana checks, like arcane-based information.
So yeah. 10.
10? Yeah.
You're not quite sure.
Yeah.
I'm going to try one little thing.
I'm going to taste it back. Put on the glasses.
I'm going to put on the glasses.
I don't think I can charm the paperwork, but I'll make an attempt. First thing I'm going to do one little thing. I'm going to taste it back. Put on the glasses. I'm going to put on the glasses. I don't think I can charm the paperwork,
but I'll make an attempt.
First thing I'm going to do is take a corner
and I'm going to try and very gently tear a corner.
It does not tear.
It does not tear.
We got something.
It's a stack of papers?
It's a stack of papers, looks like folded letters.
There's a small, leather-bound,
almost like a thin ledger.
They're all a collection of different sourced paperwork,
but it's all blank.
High quality. That means
you can't tear an enchantment.
That means there's something here.
Enchanted.
You know, maybe Lady Hexum will.
Oh, she'll be very happy.
Have something to help with this.
Gosh, I wish we could know what was on him, though.
I mean.
Either a Hyrcana check or an Identify spell
would be the way to do that, but.
We can Identify it tomorrow.
Yeah, we'll roll that for tomorrow.
I'm going to put that back. It's going to take a few days to get back.
All right, I'm sending Lady Hexum a message.
All right, what do you send?
Bells, hells, one.
We're heading back to Jusar.
That's it?
So efficient.
Very quickly, after the fact, the voice comes in.
Well, that's wonderful news.
I'm excited to hear the exploits and
anything in addition.
Tell Ashton.
Good boy.
She seems pleased.
Yeah, I think.
That'll go for very well.
Before I do anything else,
like a true asshole, I just thumb all the way
through the journal to the very last page of writing
and see what it says.
Okay.
I'm looking over his shoulder.
The end of the book, that's where you start.
Yeah.
I got time for this shit.
The end of the book,
it begins to become a bit repetitive.
The passages begin to feel a bit rushed,
and the terminology begins to just start sounding like,
and then the demons came,
and then blood was from the sky of dark lightning,
all was awful as the dark gods, and...
This book report is due out on the 1st.
There are a few ellipses in there.
No, not ellipses!
At least, does the book at least end in a period?
Three.
Three.
Okay.
Well, he wrote it himself.
I showed you what to do.
Just a gentle tear.
I reach up to the last page and I try to tear it.
No! You bastard!
Punctuationist. Cowards.
Well, even having an interesting fake thing
can be useful on occasion.
That is true. Yeah.
Also, it just sticks it to him a little harder, right?
Yeah.
I'll have to have another one made.
Do we give it back to him?
No.
What do you need to do in town now?
You need to go to the toy maker.
Oh, I mean, you need to go stop by a toy shop
if you're in town.
Was there anything else we needed to do in town?
Yeah, and what are we doing?
We've messaged Hexum.
Do we need to report back?
Are we traveling back to Drasar?
I think we at least need to drop something off
unless we have a stop on the way.
I thought we had a stop on the way.
The only thing I want to do is very far.
What's that?
Eos.
Well, let's collect some money.
Yeah.
And I am very ready to take a trip.
Maybe we can get on an airship.
Ooh, that could be fun. Pretty great.
I guess there's no reason to go back to Astani's, right?
I mean, I don't think so.
I think we learned everything we could from him.
Okay.
All right.
To the toy store.
And then to the horses.
I take the journal and I just fucking chuck it.
No! No! I go and I sledge it then to the horses. I take the journal and I just fucking chuck it. No! No!
I go and I sledge it out of the swamp.
Yeah, it is thoroughly swamped.
Wow, it looks even cooler now.
We thought it was a fake.
What if his guard searches and it's on us?
These are very good crafting materials.
Plus, we could be bored to death
around a campfire for weeks.
That's true.
Think about all the scrapbooking you could do with that.
Player for the dramatic, or dramatic readings.
And like Ashton said, perhaps this will come in handy later
when we need to convince somebody of some dark dealings.
We bought it was real, someone else will.
Interesting.
All right.
Dot, dot, dot.
Oh. All right. Dot, dot, dot. Oh.
The curse has been transferred.
All right, so we're carefully
stealthing back into town on a toy run.
Is it really just that?
And horses.
And horses. Horses.
Yeah, we got to get horses.
How about you get the horses and I'll creep to the choices meet at the toy store. I'll creep to the toy store.
You don't ever pay for the tavern, too.
You guys paid for a week of staying there.
Oh, we got to work.
But.
All right. We already paid?
We did pay.
You paid in advance, all that.
I'll go to the toy store and I'll meet you at the horses.
I just want to check up and see what the latest dig.
Nah, it's a toy store.
Take a buddy.
Okay.
Who wants to go to the toy store?
And be fulfilled artistically.
I pull out my little wooden penknife and go,
you and me.
All right.
Man of culture.
Keep the book out of sight.
I'm going to take it off. I don't have it!
Look her. All right, well, I'm going to take that off. I don't have it! Look her.
All right, well, I'm going to put the glasses away.
I awkwardly hide it in my blouse
and tuck it in my skirt.
It's twice as wide as you.
It just flops right over.
Oh shit.
All right, so the rest of you are retrieving.
I've got a- You can put it in.
Oh yes, I hide it in Fearne's haunch.
Yes, in her.
Her marsupial pouch. That'd be amazing.
Can that be canon?
It is now, sorry. Does she have a lorry pouch?
She has a pouch.
Yeah. That's her marsupial pouch.
That's where Mister goes when he disappears.
Oh my god.
It's canon.
Sorry, Ashley.
Stuff animal will happen.
So the two of you are heading over to Not Forgotten?
That was the Toy Store. Yes, Not Forgotten.
The antique and knickknack store.
That was it, right? Yeah.
Yeah.
All right, while the rest of you go ahead
and begin to acquire the horses
to eventually shove off,
the two of you head over towards the shop.
As you arrive, the interior you can see is
in the middle of the day, not crowded at all.
There are no other patrons at the moment.
And across the way, in the process of,
looks to be trading out some of the goods into boxes
and restocking one portion of the interior
with either repaired or updated knickknacks,
you see the very old dwarven woman
who hasn't noticed your entry yet, who's just like,
I just step inside the door,
close your eyes, and just take in the smell.
I check the street behind us,
and then I close my eyes.
Make a perception check.
Oh, not that great. 15.
15, okay.
Yeah, the only thing you notice,
like with all the people there,
you do see in the center of the square,
Astani just walking in the direction
of where the inn was.
Uh-oh.
Astani. Is that a problem?. Uh-oh. Astani.
Is that a problem? Oh, Astani.
Astani, yeah.
Towards where the inn where you guys were staying.
So yeah, she's putting stuff away.
I'm so sorry.
Is this your establishment?
Oh, why, yes, it is.
It is absolutely beautiful in here.
I appreciate you having an eye for good work.
I do, I do.
Especially that of the wooden variety in here.
Is it mostly wood?
Are there varieties of wooden knickknacks and toys?
There are a variety of different knickknacks
and objects and toys that are built
from different materials.
You see porcelain elements.
You see things that are carved of pewter.
So it's like toys and tchotchkes?
Yeah, it is very much just a toy and tchotchke place.
But I'd say about half of them are wood
and fairly decent in their craftsmanship.
Wow.
I have a keen eye for superior craftsmanship.
Is there anything beyond the marionettes that I see?
Any boats, horses, animals, buildings,
anything of the toy variety that I could take?
Oh, there are a number of all that.
There are all sorts of creatures.
You see a cute version of a wyvern,
wings open with big eyes.
You see there are a cluster of horses running,
but they're all attached at the hip.
It's one piece of wood that was carved
into multiple horses. One piece.
You see a piece of driftwood that eventually merges
into a flying eagle,
something you'd see in an airport.
Yeah, it's all manner of that.
I'll go over to the wyvern piece and take it.
Are there any initials or numbers carved on it?
Any sort of marking from the maker?
You do see the signature on the back has a ZI.
ZI? Carved on the bottom.
This is a brilliant piece.
Do you know of its origin?
Oh, well, I made that myself.
You shopping for a grandchild?
No, no, I myself am a
toy maker, and I just want to
appreciate the work that's
in here. How much for the
wyvern? Oh,
that will put you back about
one solid piece,
and it took me quite some time. I'd say
eight silver?
Eight silver. It's a gold.
Take it.
Oh, goodness me.
Thank you.
Thank you kindly.
Well done.
Just absolutely flawless.
Thank you.
Hold this.
Some of these other pieces,
do you just receive them from passersby,
or have you always been here?
Where did you learn your trade?
Oh, quite a ways away.
Far, far to the northeast.
A place called Uthodurn.
That was where my family was from,
and I just needed to change my trajectory in life.
No more than maybe 20 years back.
Did you say Uthodurn? Victory in life. No more than maybe 20 years back.
Did you say Utherdurn?
Yeah, it's a much colder place
and here in the wild.
It is, it is.
A long way away.
My apologies, I'm just putting some stuff away.
Your time in Uthodurn,
you didn't ever happen to come across
a fiend, a fellow named
Oltgar, did you?
What do you know about Oltgar?
I would ask you the same question.
My hand moves to my chisel.
Her hand seems to move to the side of her dress.
Oh boy.
To be clear, I have no love for Oka.
Make a persuasion check. To be clear, I have no love for old guy.
Make a persuasion check.
Can I assess?
Did you hit? I want to.
Eight.
Oh no! Oh shit.
That was not great. Oh shit.
Her hand clenches at her hip,
almost like it's a cocked hip,
but you can't see where the hand is.
And yet, here you are. You found me.
Just mighty fine
bit of circumstance.
Crazy how this world works.
Mm-hmm.
My eyes darting around, darting around.
Perhaps it's best that you and I just forget
that we ever met.
I think that's a proper path to walk.
You don't have any plans on heading back that way, do you? That's a proper path to walk.
You don't have any plans on heading back that way, do you?
Never.
Good.
How much for the eagle coming out of the driftwood?
It's not for sale and I wanted to leave so bad Oh. Oh, yes. We good?
We are.
Thank you again. Her arm relaxes.
The store is lovely.
Thank you kindly.
We can go. Thank you.
As you exit, she shouts towards your back,
If you ever see him,
tell him Zadro keeps a blade, just in case.
Zadro. Zandru?
Oh, Zadro. Zadro's her name.
Zadro.
Zadro Kithin?
Tell him.
And he is not welcome.
I leave.
What the hell was that?
What the hell was that?
Oh shit.
Does that happen in every toy store you go into?
No, no, no, stop.
Stop me, I'm going to open her up.
I take her by the elbow and I just start fast walking.
Let's go. Subtly away.
Let's get out of here.
You have to know.
You don't know her?
You just walk into a place halfway across the world
and that happens?
No, Oldgar is the worst, the worst kind of person.
I worked with Oldgar and Utherdurn. He was a mentor of person. I worked with Old Guard Utherdurn.
He was a mentor of mine.
Taught me the intricacies of making wooden toys.
Made them beautiful.
And then he betrayed that very craft.
It makes sense that his spies would have spread this far.
It'll have to be a Scorched Earth campaign now.
But you hate this fella.
Is that accurate?
Hate?
Hate?
Are you going to claw my arm again?
What? No, no.
I am sorry about that.
No, no.
Yes, I hate, I hate Olgay.
But she did, too.
She says.
You saw her dance up.
Look at me body language like I can.
No, there's something else going on.
We need to leave.
Okay.
Okay.
We'll talk more about the claw thing, too,
later with the group.
Oh, we got to do it with the group?
We can't just get it out here in the open?
Okay.
I'm really sorry about that.
I believe it.
Your toy's almost done.
I'm excited. Okay.
I take him by the elbow again and start hustling.
Okay.
You hustle back through the square
to meet up with a list of your friends,
and you clock again,
standing or exiting the Sodden Range Inn.
You can see, outdoor cloaked up,
the somewhat hunched form of Estani
is walking out,
finishing a small piece of bread
and sees the two of you.
Oh, Jesus.
Hi.
Nice of you, the birds.
Uh, I.
Pardon me.
Yeah.
Are you leaving?
You look like you're on your way somewhere.
I'm sorry if I.
Insight check. Insight check.
Insight check. Just in case.
Yeah, Oltgar got to you, too.
Is it Ooltgar or Oltgar?
Nineteen.
Oh, there's names. Oh, I don't know.
Hey, look at what we're getting.
There's a Whisper! Whisper!
Whisper!
Oh my god, wait.
Is it O or U?
U. It's U, right?
Oltgard with a D?
Oltgard.
Oltgard.
Oltgard.
Oltgard.
Oltgard.
Oltgard.
Great grandson of Obivret.
Oh wow.
How do you get Oltgard?
Long whisper.
We are.
We won't be in town another 20 minutes.
But thank you.
Of course, Sam.
Sincerely, for everything.
Before you go,
I have been ruminating on our encounter.
And, um...
I'm glad that I got you before you were about to go.
I feel a bit more trust is in order
based on what you are looking to do.
Come walk with me.
Oh.
Okay.
And kind of looking over to you,
where are you going right now?
I'll walk with you.
We're meeting up near the stables in town.
All right, then we shall walk.
He takes a bit of the bread and throws it out,
and some of the swamp birds and various finches begin.
Oh, that is.
Thank you.
I'm going to pretend like we're on a nice,
pleasant stroll, but I'm looking around.
He's smiling and looking ahead,
not making eye contact, but just smiling.
I've not wanted to push much deeper,
but I had friends through the years
exhibit similar curiosity as the Loomis twins.
Other professors, wandering researchers, scientists, archeologists, and the Twins. Other professors, wandering researchers,
scientists, archaeologists, and the like.
Many of them work under a singular banner,
referring to their group as the Grim Verity.
They're a very old club,
or collective of collegiate scholars
dating back almost 100 years.
It seems the grim verity has evolved
from a troupe of underclassmen debating absurd theory
into something more unified.
Leave it.
Uncovering conspiratorial secrets of history
to a borderline blasphemous degree
by theological standards that lost my interest
when I was a young student and briefly a member myself.
The twins had become members shortly before they...
I'd hoped to lead them towards a less obsessive line
of research, you see, but they would not be swayed.
This isn't a dangerous group from what I recall.
They just focus in spaces that
some more powerful collectives
might not like to be delved into.
Maybe get their fingers in some pies, they should be.
The focus of the twins on this Omen Archive
may have been spurred by this association
and the dangers that followed them and came with it.
If indeed you intend to head towards Eos,
towards this Aediln Seminary.
He turns now, grabs your sleeve.
Find Ebonald Kai.
Ebonald Kai?
An old friend, retired adventurer,
and I believe still a professor at the seminary.
Give her this letter.
And puts a slightly folded letter into your hand.
Give it to her, sealed and untempered.
You will be vouched for,
and I hope granted further assistance
in bringing justice to the deaths of Balan and Zair.
Pats your arm,
and turns around and starts throwing it
and begins walking off in a wandering pattern
back into the city,
just branching off without another word.
Delay for 10 seconds to watch Estani go.
Come on, Chet.
All right.
What's there to bet? We'll talk about it with the group. Come on, Jyn. All right, what's that about?
We'll talk about it with the group.
Leave that, come on.
Just pick up one small piece.
We're putting stables.
Yes.
The rest of you have gathered your horses
and you have had them properly prepared for the journey.
You've had their barding situated,
saddles ready to go.
You have all of your saddlebags ready for the journey.
You've purchased, you did pay for a longer stay,
and so I'd say you,
I can't remember quite how much I charged you for.
Get it prorated?
We'll say you do get back some of the money you paid,
not the full amount.
We'll say five gold, but they also give you enough food
for the journey back for them.
Oh, that's great.
Yeah, you did. Good deal.
But you watch as both Orym and Chetney return.
How'd it go?
Did you get anything cool?
Did you buy any toys?
Did you buy anything?
Did you buy a lot of toys?
I got this wyvern made of glorious wood.
Cool.
You know, I think if we have a few good stories,
it'd be better for the road.
Yeah, we should get out.
Yeah.
Okay.
Onto your horses, with a quick kick,
each of you.
Onward, Looch.
Come on, Raph.
Good luck, Nenmi.
Let's go, sashimi.
It is about three to four days travel,
with good weather and such, to return back to Jrusar.
Now, you've gone this path before,
and with the journey more experienced,
knowing the path, I'm not going to have you do full night.
Stocker plans.
Yeah, full on, the whole thing on the way back.
That's usually going into unfamiliar territory.
I still want you to, somebody or two people,
to make survival checks each day
to stay on the proper track
and not end up in dangerous situations.
Let's go. Where's girl?
Who wants to go ahead and make it for the first day?
Do it or should I?
Oh, right. Two of us do it.
Okay. Both of you roll.
Right?
What's yours, Chet? She's got a plus seven.
Yeah, I'm real big bonus.
Nope.
Go ahead, somebody else do it.
Oh, you want to do it?
And this was a survival check?
Survival check. 14.
Balls. 14, okay.
I'm not good.
I didn't really roll, I was just saying.
Somebody else do it. I'll do it.
Oh wait, Fearne. 16.
Fearne's got really good survival.
16. Okay.
So keeping an eye out, the first day of travel
is uneventful.
Okay.
A bit mucky.
Some of the paths are waterlogged
and some settle into the swamp a bit,
especially with some gentle rain
that has blown through in some parts of it
that tends to track mud and spray muck as you go.
But first day of travel, relatively uneventful.
For the second day of travel, roll again.
I'll do it. I'm rolling for Fearne.
I'm rolling for, oh, you're rolling for you.
Fearne.
And lock it. Lock it.
Ooh! Natural 20.
Natural 19.
Ooh! For 26. Natural 19. Ooh!
For 26. Shaved off a day.
Indeed.
Fantastic rolls.
Cleanly following the path,
you manage to find two portions of this leg of the journey
where the honored trail that you're currently on,
you can see there's been a recent hunt
of some creature in the middle of the night.
You can see the signs of claw marks
across one of the signs in what looks to be
spatters of coagulated recent blood in some regions.
You see the signs of this
and gather that either this is a setup
or at least you are near the hunting grounds
of one of these creatures.
With a high enough rolls,
you do not have to slow your progress,
feeling confident that you will not draw its attention.
You are on a second day,
so any spells or anything else
that you want to utilize have been restored.
I would love to find out what the fuck this is.
I will identify the papers.
Okay.
You can do it on one paper, essentially.
In Casting Identify, you reveal there's an enchantment
that keeps them hidden
unless they are presented to extreme cold.
Ah.
Do we have anyone have cold spells?
Yes, we do.
Should we do this right now?
Your hand just comes out in your hand again.
Yeah.
Sure, let's try.
Ashton, they're your papers.
Would you like to see them?
Sure.
So we can stop for camp
somewhere along the way, I guess?
Sure. Yes.
Wait, does anybody have a writing utensil?
We should be able to copy this down
in case it disappears. Oh yeah, I'll write it down.
I'll write it down.
I just take
and run my bony fingers across the pages.
As I push forward, you see a trail of frost
being led behind it, and I do a chill, sorry, ray of frost.
Ray of frost across the front.
You watch as the icy exterior creeps across it,
and you hear the faint cracking and squeaking of moisture,
spot frozen and growing against itself.
It.
As the ray drifts past it, it begins to evaporate,
and behind, where it begins to vanish across the page,
Velium Dark Ink is revealed.
Sick.
Nice.
So you can do this for quite a bit, dark ink is revealed. Sick. Nice.
So you can do this for quite a bit,
and it seems to last for about 15 or so minutes per page
before it ends up vanishing and dissipating once again
to not be seen.
Okay.
First, you see a lot of these are letters in agreements
between Yvonne and various dealers across Exandria.
Paying contacts to ship or deliver artifacts
from around the world.
A lot of them, one of the reoccurring ones,
like a lot of it's in code
and you're not quite sure what it's referring to in places,
but there is one reoccurring name on a lot of these.
It is labeled sp.y.sh-n. It is labeled sp.y.sh-n.
Good guy.
So I won't say it. Say it again.
sp.y.sh-n.
That is the signature, essentially, that is labeled.
sp.y.sh-n.
Correct. Spy Sean, I love that band.
Anyone who is?
Almost as good as Jars of Clay.
My god.
Is that the hardest I've ever read?
You laughed at us.
Which one was it?
Spyshine.
Anyone who is trained, proficient in history
can make a history check if they'd like to.
Hey, hey.
26.
26?
10 for Fearne.
Okay, 26.
Oh my fucking god. Whoa, that one is,
holy moly. Who is that?
Who is she? That just makes.
Turn it this way and give it a little sugar.
Yes! Ooh!
That is a man who has not been working
70 hours a week for seven years.
Too real.
Wash that dedication away.
With that higher roll, yeah.
It's less that you recognize the code or crack it,
but you have context for the type of people
that deal in illegal trade
and specifically make a lot of money
and specifically make a lot of money
in this sort of business.
You also know, because you hail from a place called Tal'Dorei.
Motherfucker.
And have trained under individuals
that have had interactions with these people,
that some powerful members of these organizations,
this particular organization, go by the title Spireling SP.
The Y you're not certain about,
but SH-N definitely reminds you of somebody
that almost made a deal with your leader,
Spireling Shen.
Oh.
Check out those comic books.
Mother. Another letter.
Oh, another one! I read the comic books.
Tell me what it is.
Firelink? Well, there's a difference.
Firelink. Firelink Shen isn't trying to put it in the comics.
Oh, that's right, that's right, that's right.
Yeah.
Shen was in campaign one.
Another letter is a report on Hexum's dealings
with outside dealers in Wildemount.
Hexum?
Yes, it is essentially a spy report on her work
that's been delivered to Aveline.
Three shipments, months apart,
and they are picked up shortly thereafter
by an unknown figure.
Each is a small, singular crate,
about three foot by one foot by one foot.
The notes around it are questioning
if she's some kind of intermediary
because they're just coming to her
and then shortly thereafter, they leave her.
Saying things that need more details
on possible legal activity.
Such details can be very useful and insightful.
This handwriting, you recognize,
is familiar handwriting.
This is the handwriting that is inside.
The journal. The journal.
Oh no. Wow.
Ashton, you, at the description of this,
Hexum, this crate, the size, the shape of it,
you remember when you were on the last gig
with the Nobodies, finding a crate like this.
Things went fuzzy after that.
You remember breaking in.
You remember finding this,
you remember pulling something from it.
You can't remember.
Things got weird that night, and you woke up the next day,
but there was something, it was...
You can't remember.
Maybe my luck would help, but you have a very fuzzy memory,
but you distinctly recall a box of this size and shape
that just caught your attention.
And shortly thereafter, everything went dark and fuzzy.
I'm going to pull that page aside.
Just.
Two other pieces.
Oh my gosh.
Are invoices for the creation of decor.
One is an ornamental spear of religious design. Two other pieces. Our invoices for the creation of decor. Okay.
One is an ornamental spear of religious design.
Oh!
And the other is a twisted metal art piece
described as a metal cage blown apart from within.
12 sides, now just five.
A unique, insignificant design.
Dick.
Fake beacon. Fake beacon. Well? Turkey beacon. a unique, insignificant design. Dick.
Fake beacon.
Fake beacon.
Well, turkey beacon.
This fucking bastard is.
Yeah, I'm going to pull anything
sketchy about these particular crates
out of the collection.
Okay, that's essentially the one report
that is reporting on Hicks.
Yeah, yeah, I'm just going to make all that disappear.
Let's, who's all right
just keeping this for a little while?
Who's all right keeping it?
I don't know if I want it on me.
Oh, the documents?
These particular ones, I want them.
This is just something I want to read a little later
that she doesn't need, so.
Do you have a place where you can put them?
I mean, I got my bags.
Oh, okay.
Can you open up your head and put them inside?
Yeah, right.
She'd look through my shit.
I don't think she'd look through any of your shit.
Okay.
That's for mine for later.
FCG, do you need any metal to consume?
Do we need a popper?
It can't hurt.
Do you have extras?
I mean, do you need any gold or silver?
Will that give you...
Were you just miming throwing it at me?
Yeah.
I figured you could track it
and just flip the old top.
Yeah, yeah, I mean, yeah, sure that'd work.
Sure, I'm okay right now, but if you want to throw me some.
Oh no, I'm just saying, if you ever feel like
you're bloodshedding.
Do you have extra gold and silver?
I mean, I would call it extra,
but I would help a friend.
Oh, well, you consider us friends?
Well, yeah, I just don't know if anybody checks in
on how your gullet's feeling.
Do you want a ball bearing snack?
Got a bag of ball bearings.
All right.
Just making a little horse trough.
You hear this muffled
ting-a-ding-a-ding-a-ding-a-ding-a-ding-a-ding-a-ding.
Pinball!
Scraping, scraping, scraping.
Oh no.
Stealth.
You do have disadvantage on stealth
for the remainder of the day.
Oh no.
Oh no.
I'm going to make a quick sleight of hand
attack against Fearne really quickly while this goes on.
She's not even here?
All right, go for it.
I'm just tying my shoes.
That's what happens when you get COVID.
Your shirt gets stolen.
I'm just tying my hooves.
I was just taking something out of my front marsupial pouch.
No.
Putting it behind my backwards knees.
So?
What'd you roll? 19.
19? Against her passive?
Or would she roll?
I'd say roll.
It's fun to make it contested,
but it's player versus player.
Oh god, I'm sorry, Fearne.
Yeah.
Natural 20.
Oh! That's poetic, though!
This is the best Ashley's rolled in
whole campaign.
Can I help you with something?
When other people roll for you, you do much better.
Look at the size of the dice, Ashley.
Does she catch what I'm actually trying to do, or?
Ashley, text is, do you catch?
She's going to sleep for hours.
I know, she's out.
She's out. Oh, yeah, she's out. She's out.
Oh, yeah, she's out.
Oh yeah, she catches you.
Okay.
I was trying to slip the glasses into her bag
without her noting.
Oh.
Yeah, I feel bad now, don't ya?
No, that's cool, you were giving a present.
That's sweet.
She could let you do it.
Yeah, I'm just going to keep,
I'm just going to drop them in the bag.
Yes, she does.
Use them poorly.
Use them very poorly.
I will.
I miss you, Ashley.
Oh my goodness.
All right.
Now for the next day's journey.
Don't let him know I know.
Shit.
Shit.
Too late.
Too late.
That's what I was wondering.
That's too late.
It's fine. We are two.
I don't know. I didn't see it.
No, no, no, no.
Okay.
Roll survival again, whoever's taking the front on that.
I mean, it's only fair.
I have a terrible survival.
I'll do it, too, with the shitty ones.
Ready, go. Yeah.
Three! 14.
Oh, okay, okay. Okay, okay.
Okay, okay.
Not too bad, not too bad.
I don't know, I thought it was funny.
It's got to get spicy every once in a while.
That's our prank.
That's what we do.
A heavy fog begins to build up during the journey
and begins to obscure some of your vision.
You begin to ride close to each other
to make sure you can follow the shadows of each other
without losing sight of the path that you're taking.
Even midday, visibility gets a bit rough.
Thankfully, Ashton just barely begins to
guide you back onto the proper honored trails
before you get brought off course too heavily.
But no other serious issue for that leg of the journey.
We'll say one more survival roll for the following day,
the last day of your journey towards Druesaur.
Okay.
14.
Okay.
It seems this journey was a bit more pleasant
than the path originally taken towards the Heartmoor Hamlet,
or at the very least, you know now what you're in for,
what to avoid, and to just keep your eyes
on the fucking road.
Pressing forward towards the end of this day,
you're all still exhausted.
You're warm.
The bugs have gotten annoying, but they've begun to fade.
It's so alien.
Wow!
What I love is I feel like all three of the guys
have had the same face.
It's the exact same face.
Look at that.
It's in different colors.
That looks good.
That looks like you put me and Kyle on a fusion machine
and then erased so much.
All the ears are just gone.
A fusion machine. Confusion machine.
Just lost off.
You have to erase the whole book.
Took away years of stress.
God bless you for that.
The stress.
As the sun begins to set
and the temperature begins to shift
into more of a nighttime atmosphere,
you glance up and watch as the Prakash Pyre flame
begins to emblazon the sky above.
The 100-foot tall burning beacon
letting you know that you are nearing
what has been, up to this point, home to the Vell's house.
You get to the base of the city,
to the original stables where you had purchased your horses,
where they can be put up temporarily, resold.
Choice is yours.
Do you want to keep the horses there, just awaiting, or?
No, I think we're going to have to.
We have to kill at least one.
We can't return all fucking horses.
It feels so weird.
Yeah, this is.
It feels right, is what it feels.
Right feels weird.
I don't know.
Do they keep the names we gave them?
I've grown attached to Escargot.
We can ask them to keep their names.
We should ask how much to board.
Well, but the thing is,
I don't think we're going to be taking horses to Eos.
Did we buy these?
We rented them. Yeah.
But we put down a big-time payment, I think.
Yeah, he's going to return half the money
when we bring them back. Yeah, it's a deposit.
150 gold, I think.
That sounds right.
300, 500.
We did a 305.
Yeah.
So he's given 150 back when we get him.
Correct.
Yeah.
Okay, Rabbit.
You will definitely forget us.
You lucky son of a bitch.
No, they won't.
These horses have good memories.
I wish I could be so lucky.
Every day is a gift.
Yes.
They're soulless creatures.
Okay, just try it. I don't care.
They are not.
You have no idea how lucky you are.
FCG, why would you think that?
Because they're just not like you all.
How do you know?
They don't have a spark of something,
of a spirit in them.
You don't think the horses have souls?
Is that what you said?
I don't think, I'm not like you.
You all, they're not quite the same.
I feel like we need the Temple of the Raven Queen
to properly settle this.
I weirdly never, it's never occurred to me, actually.
You just have to look in their eyes.
What do you see? They're very intelligent creatures.
They don't talk. No.
Well, no, they don't have the same vocal cords that we do.
Boy, if they did, that would be weird.
I can't see into their thoughts, but.
Because they don't have them.
Maybe their thoughts are just super chill.
Maybe it's just super chill in there.
I mean, I wouldn't talk if I were super chill all the time.
I'd just be like, eh.
That's fair.
This guy's on my back again.
What do you see when you look into Heart's eyes?
Look deep into Heart's eyes.
All right, I see
overgrown ocular system.
Go on.
Probably leads to a much smaller than,
a smaller brain because.
Large brain, that's big.
Big head, hard to tell.
Yeah, it's smaller proportionally
than your brains are to your bodies
because they use most of their energy
to keep warm and stay alive,
not to devote to thinking or deep emotional thoughts.
I probably think that Heart is just thinking,
chew, chew, chew, stand, stand, stand.
It's about this time that what you didn't notice
was Rabbit had backed up and begins to unload
a whole bunch of road apples on top of you.
Well, that's definitely a box in the direction of
an intense soul and understanding of the world.
You're really perceptive,
but I think this might just be your blind spot.
Mm.
Oh boy.
Wow.
I'm going to hide behind the cup for a moment
because I'm ashamed of myself.
That was very CSI Miami of you.
Yow!
Pointing on the glasses.
Oh no.
But the horses will be taken care of.
Before we take them back,
I just push my forehead to Heart's forehead
and thank her for taking care of us on the road.
Nuzzles you a bit.
You're a good girl.
They're all taken in and brought
to their familiar living space.
And here you are, a fresh night,
returning to Jrusar,
successful in your recent endeavor,
as much as it squeaked by at certain points,
with some unique threads of mystery,
some possible paths to take,
and some individuals to check in on,
old allies that await word of what you've done
and who knows what's transpired in your absence.
But that is what we'll pick up next week.
Ugh.
What a good, how the hell did we come to that?
That was so fucking bad.
But also terrible because Ashley wasn't here.
Yeah, but she was here in spirit.
She was.
I didn't want to go. Oh my god.
Oh my god.
That's a Bratz doll.
Yeah.
Yikes. Oh jeez.
That's not okay.
Looks like Chloe Dykstra.
It's not.
I come in peace.
It is not an improvement.
That's radioactive, Mr. Rose.
Look at my cleavage, it's just a valley.
Dude, those are your boobs, bro.
I didn't touch that type of thing.
You got permission to touch your boobs.
Honey ass butt.
That's a filter for the face.
I know.
No, you got some good tots.
Thanks.
I complain.
Hey, y'all leveled up.
Yay!
Joining from a successful journey to Heartmoor,
you all are now level six.
Level six!
Oh my gosh! Level six, holy shit.
But not Ashley.
I know just what I want.
No, she also. Wow.
I'll do a face time with her to get her hit point roll.
Oh god, what is that?
But if you guys want to roll your hit points right now,
if you know where you're going,
we can go ahead and do that.
Oh, okay, okay, okay.
Shit.
Are you going to mix up?
I'm going to mix it up.
Yeah, I might do some more of this.
What are you doing?
You're doing something? Ooh, I like it!
You're doing a thing?
What do I roll, an eight?
Eight for a cleric.
I'll piggyback you, you'll have to look.
I rolled a five.
Okay, so you take a five.
Oh, I roll a d6.
Yeah, you always roll a d6.
I rolled a four.
A four, well, it's going to happen eventually.
All righty.
I'll roll both, because I might.
Yeah, roll both and then we'll do it.
What's a rogue would roll a?
Rogue is a d8.
d8, and a blood hunter is a?
d10. d10.
A one on the d10 and a two on the d8.
Okay, so.
Oh, this is a reroll on the d10.
Four, so two and a four. Two and a four, so mark that down.
Four for blood hunter, two for rogue,
and then you can look at what you want from that one.
Yes.
Laudna.
I think I'm also going to deuce another in sorcerer,
unless anything changes.
Six.
All right, there you go.
Yes. Six hit points there.
Did FCG already roll?
I did. Yep. Five. There you go. Five on the thing points there. Did FCG already roll? I did. Yep.
Five. There you go.
Five on the thing. Super low for me, too.
Oh, buddy. That's all right.
It happens.
All righty.
I'll go check in with Ashley
and have her FaceTime hit point roll from there.
But we'll pick up next week,
hopefully with Ashley.
We'll gauge how the next week goes.
But nevertheless, with the return of Jrusar
and where this takes us, oh man.
Excited. I'm excited.
So yeah, thank you all for joining us so much.
Have a wonderful week.
Love you very much, and is it Thursday yet?
Good night.
Woo hoo!
Ow!
Thank you for listening to Critical Role.
If you've enjoyed the adventure,
please consider rating and reviewing this podcast.
Your insight can really help support the show by bringing new critters into the fold.
Until next time, dear critters,
adventure awaits!