Critical Role - The Legend of Zelda One-Shot | Lookout, Here We Come!
Episode Date: June 6, 2023Check out The Legend of Zelda: Tears of the Kingdom game now at: zelda.com/tears-of-the-kingdom and follow along on Twitter at #TearsOfTheKingdom Join the voice of Ganondorf himself, Matthew Mercer, a...s he leads Emily Axford, Omar Najam, Robbie Daymond, Liam O’Brien and Marisha Ray on a wild adventure through Hyrule. Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode. Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it’s useful: http://bit.ly/PsycomResources Character Art by Will Kirkby: https://twitter.com/chamonkee Overlay Art by Bryan Weiss of RPG & Co Players/ Game Master Emily Axford: https://twitter.com/eaxford Omar Najam: https://twitter.com/OmarNajam Robbie Daymond: https://twitter.com/robbiedaymond Liam O’Brien: https://twitter.com/VoiceOfOBrien Marisha Ray: https://twitter.com/Marisha_Ray Matthew Mercer: https://twitter.com/matthewmercer
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Hi there, this is Matthew Mercer, resident Game Master here at Critical Role,
to welcome you to this podcast version of the show.
If you'd like to watch the stream as it airs, you can catch it Thursdays at 7pm Pacific
on twitch.tv slash criticalrole or youtube.com slash criticalrole.
Twitch subscribers can access the video on demand immediately after the broadcast
and it also becomes available on YouTube Mondays at 12pm Pacific.
Podcast episodes land right here on the Critical Role Podcast Network on Thursdays, a week after the initial broadcast.
Okay, with that info dump out of the way, let's dive into the story.
Hello friends, and welcome to a very special The Legend of Zelda One-Shot. We have some
wonderful friends here on the table to join us for this. Let's go ahead and pop around on this,
and we have Liam O'Brien joining us here. Hi, Liam.
Hi, what do we do? Are we talking about what we play?
No, we'll get there.
Hi, everybody.
No, shut down.
Denied.
Classic RPG, no, and introduce yourself.
Perfect.
Next thing we have Emily Axford.
Thank you so much for joining us.
Just to introduce my character a little bit.
Head of the gate, getting sassy.
Next up we have Omar Najam, welcome, buddy.
Hello, everyone, and I'm playing... I'm just kidding.
At this point, we could just introduce it now. People are just excited for it. We have at the
table on this end, Robbie Damon. Hi, Robbie.
I'm glad to be here.
Happy to have you.
I've never played a Zelda game. I'm so excited. Just kidding! My entire tattoo is Zelda!
And Marisha Ray.
Hi! Liam is playing.
That's good.
Man, roasted out of the gate. What could possibly go wrong? I'm going to destroy you all.
But no, this one-shot has been a wonderful collaboration with our friends at Nintendo to
celebrate the release of The Legend of Zelda Tears of the Kingdom.
Super excited to play in this world that I'm pretty sure everybody at this table
has been very familiar with for most of our lives.
Booked out a weekend.
Indeed. Let's go.
Heck yeah, let's go to the head.
Plus, I was there, boots on the ground,
as a kid when the original Legend of Zelda came on the NES.
Heck yeah. This is so surreal.
Let's play. Yep.
That golden cartridge sits in a garage somewhere
after my mom sold it.
But nevertheless, you may recognize the places explored
and the monsters fought tonight as being inspired
by elements from The Legend of Zelda series.
However, we want to emphasize that our characters
and the events of this one-shot are our own creations
and are not official content
from The Legend of Zelda series, merely an inspiration.
And in that space, we shall play tonight.
That being the case,
I'd say let's go ahead and jump into
this wonderful Legend of Zelda one-shot for Critical Role.
Dun dun dun dun! Welcome to the Kingdom of Hyrule.
Here, after a hundred years
of calamitous existence here,
the missing hero, Swordsman Link,
gone in a time of great turmoil,
the people waited for Zelda to finally rise up
and banish the terrifying Calamity Ganon.
And with Link's help, succeeded not too long ago,
ending this hundred year reign of terror.
Some time has passed since,
and the people of Hyrule rebuild.
They expand, they begin to transition
from a time of turmoil and now into a time of
contemplation and expansion.
And it's here, not far from the outskirts of Hyrule Castle, in the bustling fort area
known as Lookout Landing,
where a research group has been working hard under Purah
to now look into some of the mysteries
that still remain here in the land of Hyrule.
One of which being the mysterious Zonai people
of ancient Hylian history.
Only brief facets of their existence
have been uncovered in the years that have passed.
And they've grown to be a rather strong fascination
for a number of researchers that work
under or adjacent to Pra.
And one of those researchers has been chosen to helm
in a slight excursion towards the nearby Zonai Ruins,
a specific researcher known as Marga.
As we now begin to-
When I'm the leader, you tell me this?
It's okay, I'm very charismatic.
I can take over if you need me.
You are the only researcher in this group.
So yes, you are the one helming the researching expedition.
Yay! You got this, Marga.
Every morning, she gives herself a pep talk in here.
Don't mess this up.
It is here, beyond a number of fields,
rolling hills, dense forests,
and bits of dangerous terrain,
we come into the Faron Jungle.
Cresting the hill of one of the nearby paths,
we see Marga crest the hillside, pack in tow.
If you would please describe yourself
as you come upon a visual perspective of the Zonai Ruins.
Okay, well, you see a young, bright-eyed rito,
yellow feathers on top and green feathers
covering the rest of her body.
She's covered in gadgets and gear that she made herself.
One being a giant pair of goggles,
as well as some snorkeling equipment,
because even though her people are kings and queens
of the sky, she is fascinated with what lies
below the still waters and rivers
and does not wish to be limited
to merely one section of the domain
and wishes to traverse every section of Hyrule that she can.
So yes, she's got all of her gear.
She's got her research equipment.
She's got her bow and arrow on her back.
Maybe a journal or a clipboard.
She's got a clipboard. That feels more official.
She talked herself into that this morning.
She was like,
Clipboard, that's what I need.
And yes.
And I guess she turns to everybody else and goes,
Come on, we need to be on time.
If we're late, it's going to reflect poorly on me
and really nobody else.
So come on, chop chop.
Turning around past the crest of this hill,
we see the remainder of the troop
that's been escorting her to the site of the Zonai Ruins,
beginning over here with Toda,
if you want to describe yourself.
They are around the same height as you,
with beautiful yellow feathers
that catch little bits of breeze that others might miss.
They've got piercing eyes that are looking around
as a leaf pinwheel
that they've thrown just a couple seconds ago
into the sky is now circling back
and they draw their bow and arrow and fire it off.
Their arms are built.
I just want to make that clear.
It's important. Yeah.
Real, real brick of a bird.
He's a brick of a bird. He's a brick of a bird.
Burn.
A brick for a house.
A brick for a house.
And then take a real sharp inhale,
watch the target,
and then exhale and let an arrow go at the target.
For the heck of it.
Go ahead and roll for me a body check.
Okay. First roll and I roll.
First roll, it's going to set the tone.
I roll and I roll.
Okay, that's eight.
That's an eight.
So indeed, it fires through this pinwheel,
but also sticks into the side of a nearby tree,
not but a couple of inches away from the head of Dink.
Dink, if you would like to describe yourself.
Yeah, sure.
Dink is a young Goron lad,
possibly late teens, early 20s.
He is large and imposing, big arms,
what you'd classically think of when you think of a Goron,
except he doesn't seem to be wearing
his normal cultural garb.
Instead, he is costumed of a sort
in blue and brown tribal gear,
various pouches and symbols he doesn't fully understand.
It's as if someone had told him who the hero of the wild was,
but he didn't get the notes quite right.
It looks like a bad homemade cosplay.
But he's done it all.
He's got bristly blonde hair that's tied up into
as much hair as his ponytail can go into,
bright blue hopeful eyes, and as the arrow,
oh, and he's got a sword on his back.
But instead of a one-handed sword,
it's a two-handed monstrosity cobbled together
out of various stones.
It's more of a bashing sword than a cutting sword.
And as the arrow goes,
by his head, he goes,
whoa!
Whoa!
And then he goes back to what he was doing,
and he pulls out the sword,
finds a patch of grass, and just goes,
and he's just spinning in circles,
cutting down grass.
A meth dink!
Perfect.
We'll see.
Watching.
Watching this incredible display,
one of the other soldiers sent along this mission
with the other two armed figures.
To see this researcher and companions to safety,
we have Yolo, if you wouldn't mind describing yourself, Yolo. Yeah, Yolo the Zora is a tall, lanky
sort of gym rat of a Zora, blue skin,
blue shark-like, hammerhead shark-like head.
And he's gripping, he's got a polearm slung over his back,
but is holding a boomerang and is just hacking down
plants out of Marga's way
to clear the way for her.
Thank you.
Yolo is wearing,
he's got some aviator goggles
that are hanging around his neck
and is wearing a small, tight vest
that is lined with feathers all along the sides.
He's got a little medallion hanging from the vest
that is identical to one that Marga is wearing. with feathers all along the sides. He's got a little medallion hanging from the vest
that is identical to one that Marga is wearing.
It's got a beautiful, intricate little design
of clouds above waves.
If you were really close, you could see the words
skydive printed right in the middle of it.
Yolo loves the oceans where he hails from,
but he's gotten a taste of flying,
has spent a lot of time with the Rideau,
and Marga specifically, they are longtime buddies,
and would spend a lot of time
leaping off of Shatterback Point using a glider.
Well, I have to use the glider.
Marga can use her wings and just glide through the air
off of Shatterback Point until we hit the ocean
and then go swimming for hours.
So sort of like weekend warriors together.
Marga leaned a little more nerd bird
and I'm a little bit more of a jockey bro Zora.
But best pals forever.
And I make sure that she and the team stay safe while we trek
through the wilderness and deal with
bokoblins and lasalfos and all that mess.
Thanks, Yolo.
Team skydive.
Helming up the caboose of this troop,
cresting over the hill into the Feren jungle proper,
we come to Babs, or Babson,
if you wouldn't mind describing yourself, Emily.
Yeah, Babson Wisplin,
you can call her Babs, everyone does,
is a proud representative
of the Hudson Construction Company, where she's pretty high
ranking, if I do say so myself. I love all things construction-related. Grout, excavators.
Hey, I can build it, I can break it down. You know, that's kind of what we say.
But you'll see I'm also wearing a bit of monster jewelry
because I have sort of a pet love for collecting of monster parts.
So I do have, like, an Octorok necklace.
I've got a Boblin fang bracelet.
I think maybe in this moment,
I've got another bokoblin fang
and I've got some smithy's tools
to make the roots pliable
and I'm turning it into a mobster's pinky ring.
I kiss the tooth and I think,
this has been a good addition.
I so appreciate that extra third syllable
and the word bracelet.
A bracelet and a pinky ring.
And yeah, I'm honestly just happy to be here.
I feel like the crew's good.
We've got a good momentum.
And I'm freaking proud to be representing Hudson,
who's the best boss I ever had.
And you were given a brief moment of Hudson's time
before being sent on this excursion,
wanting to ensure that your responsibility in this,
like, you know, the researcher's
definitely supposed to research
what they can find in the ruins,
the soldiers to keep you safe while you're there,
but you also are supposed to, as a survey team, create a base of operations here in the ruins, the soldiers, to keep you safe while you're there. But you also are supposed to, as a survey team,
create a base of operations here in the ruins
where the research can continue,
and that's where your specialty comes in.
Yeah, so I'm looking around, I'm thinking,
where are we building the research?
Where are we building the above-ground pool?
Where are we building?
You know, I've got ideas, so I'm looking around.
Fair enough.
Now would actually be a good time for me to throw in
that we are, I forgot to mention this,
this is in the beginning, we are playing a hacked version
of the Powered by the Apocalypse system
that was designed in conjunction with the wonderful people
at Nintendo Treehouse Team.
Thank you so much for being awesome.
But for those who aren't familiar with that,
most any tests in this are going to be a 2d6 system,
plus any modifiers on 1 one to six is a failure.
A seven to nine is a mixed success,
usually with some sort of consequence.
And then 10 plus is a glorious success,
and that's the general scale.
So that way you can follow along.
Anyway, as the team now has gathered here,
the energy, both of the day's travel
and the excitement of coming upon your destination
for what you were set out to find, begins to build
as you step over the hill and down,
you can see the risen cliff sides of the rolling hills
that mount around this portion of the jungle,
the high trees and the large, floppy fronds
of the jungle trees that cast this dark shade
over the entry point down into the water-soaked jungle floor beneath,
where small little puddles seem to spread out beneath.
Indeed, there you can see elements
of the exposed Zonai Ruins,
these massive stone structures embedded in parts
of the nearby cliff sides.
You can see what looks almost like some sort of dragon
or beast-like face that is partially exposed
by the elements over time.
At initial glance, the excitement catches you
with the immediate realization
that you weren't the first to arrive.
As you glance down into this small valley here
within the depths of the ruins,
you can see, settled around a small built circle of stones
with a crackling flame in the center.
Three massive lizard-like beings,
long curled horns at the front of their extended snouts
filled with teeth.
You can see them wearing bits of piecemeal armor
over their shoulders and back.
Some of them are clutching pole arms at their side
and they all just sit there cackling
and talking amongst themselves
in whatever language that Lizalfo's speaking.
They haven't noticed you yet,
but they certainly occupy the destination
that you see fit to begin constructing this site.
Okay, we got squatters.
Man, we couldn't have one easy day.
I feel it.
I feel that, too, right?
I haven't even had breakfast yet.
All right.
I just take a few steps back
and just let everybody else step forward.
Yeah, that's where we need to go, though.
That's where we need to go.
What do you say?
Do we just go down there and clear the path?
Are you asking me?
Yeah, you have a huge sword
and you use it really liberally.
Oh yeah, that's my favorite.
Well, we are the designated soldiers,
so we should probably go down there and do it, huh?
All right, so head on?
Oh no.
These are your soldiers.
I mean, I'm not a soldier, but I'll come.
Okay, I'll lead the way.
And I'm running, but I'm also tucking and rolling every two feet for no reason.
I hear this is a faster way to get there.
My attention was elsewhere.
So when I turn around...
I'm rolling down the hill right now.
And I notice, as the very dangerous monsters,
I will suddenly start loading my bow and arrow,
chasing after you.
Help! Easy enough to do.
You're getting quite a bit ahead of the troop,
and also, the element of surprise is entirely lost,
as all three of these Azalpo's go,
You're working too well, you're so poor!
They pull out their weapon. Oh, thank you!
And they all begin to go in a three-pointed charge
in the direction of the massive gourd
that is now rolling towards them.
No, I'm still back.
Oh man, I thought we were going to talk about it
for like 30 seconds, and then go.
I know.
I'm going to stay with you two, just in case.
So fast.
I've never seen momentum like that.
It structurally doesn't make sense.
Perfect, and to that degree,
I need everyone to roll initiative.
Oh!
You're in it!
I'm sorry!
So for that point, everyone just roll a d20.
Great.
Okay.
Oh, so low.
Okay. Very good.
That's good, that's good.
So low, Yolo.
So Yolo. So Yolo.
So for this one, do we have 20 to 15?
Oh my god.
I'm in the basement.
15 to 10.
12!
That's right!
Yes, perfect.
Think.
Give him something to be scared of.
All right, 10 to five. Hmm. Think. Give him something to be scared of. All right, 10 to five.
Hmm.
Seven.
That. Six.
Followed by Toto.
Music.
All right, and then,
what do we have over here, Magra?
Four. Two, man.
Okay, that's great, that's great.
All right, with Yolo at the end.
All right, so.
Highly toned machine, let's go.
As you continue to roll down
and the rest of you scoot in to carefully pull back,
the noise seems to have knocked loose
some of the other denizens
that were hidden within the nearby brush.
Suddenly you hear
and you see wings flapping as these small creatures
with leathery wings and singular eyes
that sit in the middle of their face,
these pointed tooth at the bottom of it,
two keeses begin to suddenly emerge
from the nearby brush and swarm over in your direction.
Currently, the one that spoke most recently
would be you, Yolo, and one of them
streaks over towards you to go ahead and strike you.
You can try and roll to defend yourself.
Yeah, I'll do it, because I want to roll something.
Do it.
Just go ahead and roll defend.
Okay, so this is one of my stamina, right,
as I practice the rules?
Correct, it will come back at the top of your turn.
Oh, at the top of my turn.
Oh, then for sure.
So it's a 2d6 plus defense, correct?
Correct.
That is a 12.
That is a 12.
You manage to just knock it out of the way.
It screeches off and repairs itself again.
The other one, however, is going to go ahead
and go towards you, who've been keeping the furthest back,
and is caught off to the side.
I'm so unassuming.
What?
Would you like to roll defense?
Yes!
Go for it.
2d10 plus your defense.
2d10 plus my defense. No, I can't mislead.
Oh, also a 12, two sixes.
Wow! This is going to turn.
Yeah, I'm okay.
Two, three, nine.
Spend them at the top, it's what it's about.
Give me some feather!
It is that high five that almost knocks
the keys out of its way, as it pulls back,
confused as to why you're doing this
in the middle of a fray.
Finishing there, you go, dink, you're up.
Still rolling down, you have the three Lizalfos
rushing towards you, weapons out.
What do you want to do?
Oh, so I'm not under attack.
All right.
Okay, I guess, do I need to spend movement
to get to the closest one?
Who's the biggest one?
Who's the biggest guy in the yard?
Oh, that's the center one.
I want him. All right.
So we'll say it'll cost you,
well, no, because you're right up front.
It won't cost you any stamina to get there
because you're the one who rushed forward.
Everyone else to get up there,
it'll cost you stamina, probably,
but you're right there.
All right, so I come out of my last roll.
I learn this from a weird old guy
in an attic in a town.
In an attic in a town.
We need to unpack that after battle.
See me after battle.
We're going to talk.
Even though I weigh almost half a metric ton,
I'm going to try to jump in the air,
spread my legs out,
and stick my sword down for a downward strike.
All right, go for it.
So go ahead and make an attack.
You spend one stamina.
I spend one stamina.
Beep boop, beep boop.
Just the bap as it just pulls out.
So actually, on this,
this actually, for attacks, it's the enemy's defending.
That's right, I have to remember, this is a new system.
So now the enemy gets to try and defend against your attack.
You just go ahead and do damage.
So the first Lizalfos there
is going to go ahead and try and defend with one.
That's going to be a failure on his end.
So how much damage do you deal with that?
With that one? Oh, that's right.
I don't even have to roll for it.
No, that's right.
If you roll to defend, you just hit.
My two-handed sword actually cost me two stamina,
and it's five.
Five, minus five hits.
It's a big boy.
One heavy strike.
It falls back, catches itself,
giant gash through its armor.
It's a pretty heavy hit, but it's still standing.
Not looking too bruised yet.
Definitely angry.
The other two stop.
They were going to charge past.
One of them glances over and sees that
you got a pretty heavy blow and is going to stay
while the third one is probably going to continue
to push towards the rest of your friends.
But you still have the rest of your stamina.
Do you want to spend more,
or do you want to save it to defend?
I've got so little.
I'm going to save it, so he finishes it,
and he's just as shocked as everyone else
that it actually landed.
He goes, and he lifts his sword up, and he goes, and he's just as shocked as everyone else that it actually landed. He goes,
and he lifts his sword up and he goes,
and he just stands there.
Like a rock, ready to defend, if necessary.
You got it, all right. Like a rock.
So to that point now,
the creature that you just struck
as you flew down with your blade,
knocking it backward,
it's going to go ahead and turn around,
take its pull arm and jam towards you.
Do you want to go ahead and roll to defend?
Yeah, and one of my natural traits here
that I was given is Solid as Stone,
so I get to roll 3d6, and I get to discard the lowest.
Yes, you do. Go for it.
Yeah, yeah, yeah, yeah, yeah, yeah.
That's necessary.
If I get rid of the three, that's a seven.
Ooh, a seven, okay.
So with a seven on this, you take half of the damage.
So as the Lizalba strikes forward,
you take only one heart to you.
You manage to just lean into it,
and your hard-grown form just pushes past it.
Not a heavy hit, but a little scratch.
It is but a scratch.
With that circumstance now, it has two more stamina.
It's going to go ahead and it has two more stamina.
It's going to strike you two more times.
Uh-oh.
This is adorable.
It's so cute!
I love it.
Stay strong, buddy.
What?
In the middle of a jump down,
and you're like, adorable.
Oh.
Like a bowling ball.
Yeah.
I pictured a little rocky meatball.
Aw.
Eight.
Eight. Eight.
Eight. It goes and turns back around
and strikes a second time.
You actually try and dodge,
and it catches you right near the torso,
scrapes a bit, but you catch it in your armpit,
so you take another heart of damage.
Ooh! It tickles.
It's going to go for its third and final strike.
It's not even going to go for defense.
It's full offense on you.
11.
11, that is a success.
This time, he just can't pull it from your armpit.
You grappled it there and it's like,
unable to pull free.
The one that stopped and is trying to help its friend
goes and makes one strike at you.
So you have enough stamina to try and defend a third one.
Oh, that's it, I'm out of juice.
All right, then with that,
you go ahead and take three hearts from the polearm
right in the back of the shoulder.
Five.
All right, guys, I'm down!
No, no, just kidding, not down.
I'm down from seven to two.
Ooh!
You've stumbled into already a tough marching pit here.
That one, however, is going to turn towards the rest of you
and it's going to prepare itself to defend
as you all begin to rush towards it.
So now there's another one that's running toward you, it's going to spend one of its
stamina to move forward, the other one's going to rush up, and it's going to go ahead and strike
towards you with its first attack, if you want to try and defend.
Yeah, absolutely.
Go for it.
Ah, dang it. Sorry.
Eight.
Eight? Okay, you take one heart as it goes ahead and slices outward with its polearm,
it catches you near the thigh,
but you just manage to dodge the brunt of the strike
and hold yourself at the ready.
Okay.
It has one more stamina left.
It's going to attempt to strike you a second time.
Okay.
Five. Five.
That's three hearts damage to you
as it spins the pullarm around
and with the backhand, actually clocks you
right underneath the beak, sending you back a few feet.
But you're still clutching your bow at the ready
with your arrow knocked.
That's going to finish that turn.
The other one's, that's used all of its stamina.
That one's going full offense.
The other one is going to hold the rest of its turn
to defend itself, pullarm in front going.
That finishes their go.
That brings us now to Babs with Tota on deck.
Okay, I got to get to Dink.
How much stamina to get me to Dink?
One stamina to run up to him.
Great, I'm running up to Dink.
All right.
Hey, you're never alone in this world.
I'm so motivational!
It's all Hudson.
Got a couple of break room posters. I tell you what, he read a book on managing people
because he's doing it right.
Then I want to, oh boy, I shouldn't.
I want to try to equip one of my monster parts to my sword.
Okay, so you're going to spend a stamina to assemble?
Yeah, because I'm rich in stamina.
Go for it. All right, so go ahead and spend one.
Go ahead and roll 2d6, adding your wisdom
to try and assemble which item?
Can I use my combat trait
that I can use power instead of wisdom?
Yes, you can. Okay, I'm going to do that.
All right, trying to put this horriblin horn onto my sword.
I do not.
Just racing up and just cobbling that together.
What happens?
So that's a failure.
You try and assemble it, and it's just not sticking.
You can't just mash them together and like,
dang it, it's not quite fitting into the space.
So you wasted one stamina.
You can try again if you'd like to.
Okay, that's fine. I'm good with stamina.
Now I'm just going to use my weapon.
I'm going to go after the guy that's on Dink.
All right, go for it.
Okay.
This one's already taken a heavier hit from Dink earlier.
Okay, so attack.
So they defend against you.
Oh, okay, great.
So you go one strike with a longsword?
This is with a one-handed sword.
Got it, all right, cool, one-handed sword to defend.
Oof, that's going to be a six, which is a failure.
So how much damage does it deal?
Two.
Two damage. One nice little chunk off of it.
Looking his mouth at the teeth he's working with.
I'm going to turn those into a pinky ring.
As it pulls back, it looks at you
with its chameleon-like eyes and goes,
like genuinely disturbed by this.
Do you have any other stamina you want to use?
And then, okay, so I've used two stamina.
I still got five stamina.
Can I do something to help guard Dink?
If you have that sort of defense ability,
like with a shield.
I do not.
Sorry, there's a soldier ability that can do that.
But if you want to, you still have stamina
to attack the creature that's been hurting him,
or you can try. I can attack again? Oh, you can, as much stamina as you want to, you still have stamina to attack the creature that's been hurting him, or you can try. I can attack again?
Oh, you can, as much stamina as you want to,
you can keep attacking. I'm going to attack again!
You can spend them all to attack, if you want.
I'm attacking again.
All right, he's going to try and defend.
That is going to be a mixed success,
so he takes half damage, so that's.
So that's one. One heart, all right.
So I'm down to four stamina?
Okay, I'm so sorry.
Can I try to assemble my thing one more time?
Yes, you can. Yes, you can.
So you can spend another time.
Just give me a second. Just give me a second.
It certainly won't work.
Okay, okay, I got to go.
I'm feeling good. One more throw at this.
It's been a while since you swung this blade,
and so you're like, okay, okay, I got this.
Eight?
Eight is a success.
Yes!
Mixed success, which means you do manage to connect it, but it breaks after one use.
Everything's okay.
And I will save the rest of my stamina to defend.
Okay, you got it. Holding onto that, that brings us to Tota with Marga on deck. Okay, I watch you roll down.
I get hit.
It's just the most belabored sigh of, okay.
And I'm going to spend a stamina to rise into the air.
Okay.
So fly at five feet.
And I'm going to spend another stamina to attach my ice choo-choo jelly to my arrow.
Nice.
That's an eight.
That's an eight, that is a mixed success,
which means you will fire the arrow,
but it will destroy the arrow when it hits.
That's, yeah, we're in a rush, that's fine.
Okay, go for it, you got it.
Spend them if you got them.
And I'm going to go ahead and blast
at the monster in front of the two if you got them. I'm going to go ahead and blast at
the monster in front of the two of you.
Yeah. Yeah!
Yeah, that's right.
And clarify, too.
It's not your weapon doesn't break,
it's the add-on that breaks.
Oh, okay.
I also realized I didn't add my power when I hit,
so it should be two more on the one
and then one more on the other.
Okay, so the power actually reduces
the opponent's defense when they try and defend against it.
It's all good.
Once again, we're learning this as we go,
so first time any of us are playing this particular mashup,
so do not worry.
All right, so you've attached it,
but you only get one shot on it.
Yep.
I'm going to go for it.
All right.
It's going to go ahead and try to defend.
This is the one that she's already attacked?
Same one? Yes.
Yes, that is a five.
That is a failure.
So how much damage does it do in total? That's going to be a two plus three, five damage total.
Five points of damage on that strike.
The arrow hits and you watch
as a giant blast of ice energy
cracks around, being ice damage to it.
The defender has to roll a d6 on this.
No, on a one, they are chilled and lose one stamina
until the end of the next turn.
So the one they just hit,
it has one less stamina on its next turn
as the ice chills it down and it's shaking a bit.
Thank you, Tota!
Where did that come from?
I think it's Tota.
That's why they call them the Hudson Hawk.
Woo!
It's looking pretty rough, too.
That hit definitely shook it around.
I'm going to save to defend myself.
You got it, okay. Because I'm definitely
going to get hit again.
Finishing your go, that brings us to Marga
with Yolo on deck.
Okay. Yolo.
Ha, ha!
Yolo, come here! And I take out my Horriblin Horn,
trying to follow the lead of Babs a little bit.
Here, let me just get, give me your arm,
give me your polearm, and then thank you.
I take out some tape,
and I just start, like,
and then some leather straps.
I'm trying to attach.
When I get it, I just cock the loon beyond.
All right, so go ahead and roll to assemble. That's 2d6 plus your wisdom. Plus my wisdom, okay. Yep. I'm going to try and attach Hawk to Lundia.
All right, so go ahead and roll to assemble.
That's 2d6 plus your wisdom.
Plus my wisdom, okay.
Yeah, that is 10 total.
10 is a complete success, so you attach that.
When I, on a 10+, that's not the right one.
On a 10+, it doubles the effect of the attached item,
which is part of my researcher ability.
So that's an additional plus six hearts.
Ooh!
That's why you're my best friend, nerd bird!
Skydive!
Then,
I'm so stressed out,
I am going to go ahead and spend a stamina to also jump.
And I am going to just try and take out,
this is not my forte,
I'm going to pull out my gun.
Or my gun.
Laugh.
Laugh my gun!
My gun?
What?
Look, look, the 100-year calamity really changed Hyrule.
Ancient tech!
You pull out your?
My bow. Your bow, okay.
Let's see.
At the end of this game, that might be true.
And then I'm going to fire
at the one that's looking real rough.
You got it. And I add my power?
No, your power lowers his defense.
So what's your power?
Minus one.
Okay, so he gets plus one to his roll.
Okay. That's a 10 for him. So he manages to dodge the attackus one. Okay, so he gets plus one to his roll. Okay.
That's a 10 for him, so he manages to dodge the attack.
Oh wait, I don't roll, that's right.
Yeah, fail, okay.
Yeah, that's why I don't do this,
and I'm going to just save the rest of my stamina.
Actually, I'm going to do a perfect guard.
Okay.
So you're going to go ahead and spend your stamina
to go in a perfect guard. So go ahead and spend a stamina to go into Perfect Guard.
So go ahead and roll a 2d6
and add your defense and your courage.
Okay.
Oh, that's good.
10 plus my defense versus nothing, my courage,
which is, so 11 total.
Oh yeah, so essentially,
the next attack against you,
you can automatically avoid.
Okay, awesome.
But that's the end of your turn right there.
Yes, it is.
You got it. Marga, what was that?
That was so powerful.
Oh, it's anxiety.
Feel that.
Does that finish your turn, Marga?
It does? Yes.
All right, you're up, Yolo.
So Marga and Yolo are back a ways right
with the two keese.
Are the keese next to each other?
Or are they opposite sides?
The keese are, I'd say the keese are next to each other
at the moment, but they're flying around a little bit,
and they're two undamaged Lizalfos
that are both running up in tandem towards you.
Okay, so they're on their way here.
So first thing I'm going to do is leap.
I'm going to spin this gnarly-looking polearm on one hand
and then catch it with the other
and then slash it across both keiths,
which is something I can do with a polearm.
That's one stamina.
Attack both, indeed.
So let's see if they can defend.
What's your power?
It is one.
One, all right, so it's a minus two to their defense roll.
First one, that's a three.
It's a failure on the other one.
Even worse, a two.
Both of them fail, doing how much damage?
Five each.
Woo!
Is it a double?
It's double.
Because the effect.
Oh, so, well, it's originally a two,
so that's double, that's four.
It's two originally.
Well, it's two, and then it doubled the item
that she attached to it,
because she rolled a 10 plus to attach it.
So technically, that would be eight to each of them.
Ha!
So, much like using a baseball bat to kill a mosquito,
both of these keeses look at each other
with their singular eyes and just go before.
They are Terminator 2 disintegrated
at the strike of both sides of your pull arm in the air,
quickly, and they're both just scattered.
Vroom, vroom, vroom, vroom, vroom, vroom.
And he catches it under his arm,
and then he just starts running towards the fray going,
I've got the best friend in the world, here I go!
Okay, suspend his stamina to run.
Stamina, so that's one stamina to attack,
one stamina to run up.
Indeed, and there's the two Lizalfos
that are getting to the secondary crew
that have left you behind, about to fall with the other one.
So Yolo is going to yell his own name and say,
Yolo!
And slide between his friends
and then just do a repeat
and slash across these two as well.
You've got it. All right.
So if their defenses, they do have a defensive one,
so it cancels it out.
That's a success on one for a full 11.
The other, however, is a six.
So one of them manages to jump out of the way.
Not being damaged, the other one takes a full
eight points of damage to it.
And you can see the hit knocks it back
and it's already looking rough
and just that one strike from the polearm.
It's growling at its friends
and one of them looks confused like,
What am I supposed to do?
Like, you know.
They're fighting, we can use this.
Turn them against each other. So that was one, I have six total.
That was one for the first attack, two to move, three.
I'm just going to then just rebound and come back.
I brought it across one way,
and I just swing and bring it back again.
Do the same thing.
You've got it, all right.
So both of them defending again. That's a nine, so that You've got it. All right. So both of them are defending again.
That's a nine, so that's half damage to one of them.
So one of them takes four.
It's the first one that you didn't hit last time.
Takes a small hit, but manages to continue on.
The other rolls a seven, which is a half success.
It also takes four damage.
So you hit them both for half impact
and they both take the hits and lean in.
The one that you hit last round, though, is like,
it's not having a good time.
Okay, and then to end, I'm going to roll
and come up in front of Dink and Perfect Guard.
Okay, okay.
So I have to do that, right?
To get, we'll say to get up to Dink,
it will take a stamina to travel over to him.
Since I have just enough to get to dink
and then do perfect grab, and then I'm out of gas.
You got it, but however, roll 2d6
and add your defense and courage.
Defense and courage.
That is five, six, seven, nine.
Nine, all right.
So that is the next attack you'll be able to,
if you choose to, to just negate half of the damage.
But if someone, I'm setting that up
so that I can use my soldier perk of expert training.
It allows me to interrupt a nearby enemy's attack
on a nearby ally.
Correct, so the next attack against anybody who's nearby,
you can- Canceling the enemy's attack.
Indeed, and then you get to attack them.
Yes. Indeed.
So you indeed can do that.
That is your special perk as a soldier.
Great, all right, so you may come to that.
That ends the round.
The Kies are destroyed.
Sogum's right to dink.
Still standing.
A little rougher wear.
Let's go, big buddy.
And I'm watching Yolo and just drinking it all in.
Whoa.
Grabs Yolo.
Yes, thank god.
Don't try this one if you're not
a nimbly bimbly forest creature.
And he's gonna start to spin
with his big sword, but it's not the shot put,
it's the other one, it's the rock, that one.
That's what it looks like.
The weight of the sword is out of control
and he's spinning and he's going toward
the weaker of the two.
Okay, you got it. The main guy.
Go for it.
Go ahead and swing it towards him.
He rolls and that's going to be a failure out of three.
So what's the damage on that?
That's five.
Five. With that single swing,
wham, you watch it flying in an arc.
And it's done.
You have a problem, though.
The momentum of this cannot be stopped.
So it's continuing on,
and he somehow manages to swing his body around
and aim it at the last remaining guy.
Okay, I'll take another attack.
Okay, it will take a stamina to get to them?
Oh, it's time to get them, then I'm out of sauce.
So...
Oh, you have so little stamina.
He is so strong.
I'll commit it, so I go,
and then I'll just stop, face to face,
because I can't quite get there.
And I'll remember what I saw,
because I've only got one stamina point left,
and I'll drop into perfect guard, or try my best.
Okay, you guys, go ahead and roll a 2d6,
plus your defense and courage.
That's a 10, plus my defense and courage, 14.
That's great, yeah plus my defense encourage 14.
That's great, yeah.
So the next attack against you,
you can essentially negate it, if you wish.
Hey!
Hey, Yolo, look what I did!
And I'm doing the exact same pose that he's doing.
Perfect.
Team of meatheads.
The two standing Lizalfos. The two standing Lizalfos,
taking the hits around and see this exchange,
and they both look at each other and go,
No, no, no!
Back at you.
You see, they want our chemistry.
They want our chemistry!
They're extremely jealous.
Showing a light on their back to the chemistry.
They want what you want.
The one that's nearest,
since they're both nearest to you,
they're both going to take one strike at you,
so make two defense rolls.
Although, unless you want to go back.
Well, I could, but that's not how Yolo rolls.
Although, actually, they each have to spend a stamina
to get to you since you rushed past.
So they spend a stamina to get up to you.
They're both going to make a strike against you,
if you'd like.
So I have to, well, I'm out of gas, so they just hit?
They just hit, yeah.
So you take, both pole arms come to you,, I'm out of gas, so it just hits? It just hits, yeah, so you take,
both pole arms come to you, three points and three points.
Three points and three points.
All right, so I don't want to die either,
so I'll take the first and I will use
my expert training for myself, I guess,
because I was trying to keep Dink up,
but Dink looks like he's doing all right.
So I can cancel that attack,
so I can take a stab and then
clang their weapon out of the way.
Yep, and the other one that's coming for you, you come around and manage to get one strike at him.
So you take three hearts.
The other one, that's going to be a seven,
so he takes half damage.
So it's still four points of damage.
Which to that one?
Nope.
So yeah, they're both looking real rough.
They both have one more stamina.
They're both going to save them to defend.
All right, finishing their go. Vabs, you're up with Tota on deck. Real rough. They both have one more stamina. They're both going to save them to defend.
All right, finishing their go. Vabs, you're up with Tota on deck.
Okay, I'm going to do exactly what Dink did.
I'm going to start build up some momentum,
and then I'm going to go after one of the hurt ones.
All righty, all righty.
You would have to spend a stamina to get to them.
Yeah, you would.
Oh, I have to, yeah, okay, so I do that.
I do all that, and then I walk over to them.
Perfect!
All right, so one of them looks
a little more hurt than the other.
I'll go for more hurt.
Go for it.
So it's going to move over with the sword.
That is going to be, what's your power?
My power is two. Two?
Oh, the defense is only one.
That turns their seven into a six,
which is a failure to take full damage from this.
What's the full damage of your weapon?
Five. Five.
I think my Horriblin Horn that I horribly fixed
breaks now, right? Indeed it does.
So you can go ahead and toss that.
Okay. Blaze of Glory.
Is that five with the Horriblin Horn added?
It was, yeah. Yeah, yeah.
But I do have a stamina to try to attach another.
Whoa! Hold on a second.
There is a temptation
to just keep adding to Yolo's weapon.
Do I have a chance of compromising this amazing weapon?
Well, each weapon can have one thing attached to it.
Oh, okay, okay, okay, great.
Okay, so I won't do that.
That's awesome, though.
I wanted to hear from you, Angola.
Just to make one massive nuclear weapon
of a melee strike.
So I do that, and then I'm like,
okay, hold, okay, break timeout!
Craft break, craft break!
Start button.
Aw.
And I'm going to use my one-to-turn combat up.
I'm going to add power to this.
All right. Come on!
13, baby!
13, so you go ahead and you're attaching
your other horn to that thing.
Easily enough, you go ahead and affix it
to the outside of your one-handed sword,
and now you just have this massive one-handed sword
with a big old horn aff fixed onto the end of it
that hooks upward with a blade edge to the front.
This feels good, this feels right.
And then I'm going to defend.
All righty, so you're going to defend.
No, this one is out of stamina, so it just takes the hit.
All right, that's five damage.
And then, it's so funny that we have an action to eat,
but we don't have anything to eat.
Not yet.
So that takes me down to five stamina.
Can I just attack again?
Yeah, if you want to.
All right. Attack again.
I can't defend because it's out of stamina,
so you just do another damage.
Stop!
How do you want to do this?
Hey!
I do an impression of Dink doing an impression of Yolo.
Much like a copy of a VHS of a copy of a VHS.
Diminishing returns come through, but nevertheless.
It's fuzzy, but it's got its charm.
Wham! You strike it on the side, it
falls into one of the nearby puddles
that sits in the middle of this area.
And with that, the ruins come to a calm state.
You also, as the element of this,
you have left behind from the destroyed Kises
and two horns from the Lysalfos.
Ooh!
Just straight endorphins.
Just a dopamine day.
Oh.
Are those the horns?
Keith's eyeballs.
Who are our crafters?
The two? I'm a crafter.
Yeah, the two of us are crafters.
Are these to be split up?
However you wish.
Oh, okay.
I can always add to anyone's weapon.
Chuck that on an arrow.
Here you go.
Oh, they can add to a weapon.
Okay, Keith's eyeball says,
Arrows attached cannot be defended against when fired.
Arrow?
You arrow?
We're both, yeah. Sure, yeah.
Oh, you're both?
Are you sure?
Yes, please.
I still have all my goodies,
so you guys spent all yours.
You should take them.
Oh, okay. Yeah.
Okay, okay.
Always craft with other people's crafts.
In the middle of when we were fighting,
did anyone have the thought like,
oh, we should have made breakfast,
because you're hurting for heart.
Oh yeah, hold on a second.
And I'm just going to scavenge the area
with my special ability, Mineral Gourmet.
So I'm going to look around for some rocks to eat.
Yes, please go right ahead, Dink.
Okay, I can roll 2d6.
Let's see.
That is eight, so seven and nine,
I get enough rocks to heal one heart.
And I can save it for later.
But I'm not!
Still not great.
I think that only puts me to three.
And before we join the others,
I just look at Toda and I tell them,
as I can await to it,
good work.
And then walk away.
And as you're walking, because I suppose,
I'm still floating.
Good job.
And the clipboard was a good touch today, so.
Thank you. Does it make me look official?
It reads authority.
It's good. Thank you.
I sense a deep and story background.
I'm going to scout.
I'm going to, and I'll take off.
Okay.
Flying up in the air and keeping around,
what are you scouting for?
Looking for other monsters, anything around.
And also some apples!
Yeah, and my stomach is,
the bread baskets are rumbling.
All right, whoever would like to go ahead
and take a wisdom check to try and survey the territory for what any sort of scavenged goods may do so.
And wisdom check would be add our wisdom to a 2d6?
Correct. Okay.
Can we all just do it? Just see what happens?
I'll say each of you can give it a shot once per location.
Okay. Okay.
Ooh, yeah, that's good.
Eight.
That's an eight. Eight for bad.
That is a mixed success, which is,
you know, in this situation, not an amazing,
but you do manage to find one errant acorn amongst the ground.
This is a wisdom roll for this one?
Yes!
Hey, everybody stop everything!
I found an acorn!
That's the most condescending item drop.
You managed to find an acorn.
That's so funny.
Can I try?
He accidentally steps on a squirrel.
Oh!
Oh, the squirrel died, but he left me this acorn.
It's an heirloom.
I rolled a 13.
A 13.
Yeah.
With that, I'll say,
right hand or left hand?
Left. What's the question? Left hand?
All righty.
You find a mighty thistle.
Ooh!
None of us know what that is.
No!
It doesn't taste good, but it's good.
Can I?
I rolled a seven.
You rolled a seven? Okay.
You find a little mealy, a little soft in the ground,
but a functional apple.
Oh!
Oh, look at you!
That's my favorite.
Can I try to, oh, where are you going?
I'm sorry. I got a two.
I think I was just getting away.
Okay, yeah.
From the awkward conversation.
You're pretending to scout and look around,
but you're so deep in your thoughts right now,
you're just like.
Yeah, Yolo, there's no apples around here, anywhere.
All right, okay.
You've been fight through trees!
Not an apple?
No, no, no, I'll keep looking in this tree.
Did we add a plus one, or a plus from our wisdom,
is that what you said? Your wisdom, yes.
Oh, well, that would be a negative one.
So I got an eight.
You got an eight, okay.
Well, with an eight still,
you do manage to find
your own matching acorn.
Oh!
You can do it, I'm leaving you.
You got it.
Pink stubby larb.
What is it, Chet?
Look at those cannons.
You also step on a squirrel.
Can we try to cook them?
If you'd like to, yeah.
I'm so curious, I just want to do it.
Well, are we going to squat in this ring of stone
down here, right? Wasn't it a sonai ring?
Do they have a campfire?
There are the remnants of a fire pit
that the Lizalfos had been utilizing
as their squatting space.
Try to cook them.
Do you have a pot?
Do I have a pot?
If you think you would've brought cooking materials.
Yeah, of course.
We take three lunch breaks a day.
Yeah, of course I do.
That's reunion rules.
Yeah.
I'm going to toss over this thistle,
because it's not good on its own,
but it adds some attack damage to whatever.
Whoa, okay.
I'm going to try and make myself a thistle acorn skillet.
All right, go ahead and roll a 2d6 and add your wisdom.
Oh wow, I've never wanted anything more.
Come on, come on.
Six, seven, eight.
Eight. Eight?
With an eight.
You cook the meal without issue.
Oh my god, that sound!
So if you want to, you can tape those together,
and that is together a singular meal.
So you can spend a stamina in combat or out of combat
if you want to, to eat that and get the benefit
of both of those items cooked.
But someone could eat this,
I could pass this to someone who was hurting in battle, right?
Yeah, you can.
Cool.
Here, now looking around you,
you can see here in the depths of this jungle,
like a small, you could say like a chasm or a small valley.
The recent rainwater that has built up,
and you can see the puddles and the muck,
as well as the clear water that fills the space.
Dragonflies and little insects buzz around.
Looking up in the nearby moss and grass-covered edges
of the ruined walls, you can see the pillars
and the sculptures of the ancient Zonai people,
the spiral designs that are seen
as reminiscent repeated patterns
through the few bits of their structures
that have been discovered and researched up to this time.
But you begin to set the excavation site here
for the purposes of your survey team
and future teams to come.
Is there any other cooking or anything else
you wish to do in the interim?
Yeah, I'm going to stick my apple on a stick
and just roast it.
Go for it. Okay.
Roll a 2d6 plus your wisdom to cook it.
Okay.
Toast them if you got them.
Oh no, that's real bad.
It's a four.
That's a four.
Now you failed to cook it.
Is this an uncooked apple?
It's just an uncooked apple.
I can't get it over the fire, you guys.
It just keeps missing.
You're so good with a polearm, though.
I'll just eat the dame apple.
Okay, so you can eat the apple, get rid of the card,
but heal yourself the uncooked points of it.
Okay.
Dink is squatted by the fire, concentrating very hard,
and he's got a tiny little skillet with just one acorn in it.
And he's just trying to cook it over the fire.
Oh, shoot. Oh no!
Ooh, five!
That's a...
You don't know if it's your fault
or you just found a not great acorn.
Blame it on the acorn.
But it's a little hollow.
It's a little mushy.
It's not going to do much uncooked, unfortunately.
And my acorns are worth nothing uncooked.
That's okay, guys.
Can I do a little, wait.
Fire is cursed.
Hold on, actually.
You just need a little, let me put some seasonings on.
Can I put my little thing on
so he thinks he cooked it right?
A little switcheroo. Sure, yeah.
A little switcheroo.
Wait, hold on, there's something salvageable in there.
What is it, what is it?
Yeah, there's something in there.
Just peek in that skillet.
Professional chef.
What did I get?
Oh my god, thank you!
Well, that's very nice of you.
I'm all jacked up.
I need it bad.
Yolo goes and sits down next to Marga by the fire
and says, Marga, is there a way
where you could attach this Lazalfos horn
to my boomerang that makes aerodynamic sense?
Let me do the calculations.
We'll find out.
Do you need the things?
No, you hold the things.
Oh, it's too late. I threw them across the table.
No, this is better.
It's better for the pantomime of it.
It's so compulsive.
I have my wisdom.
Zora have an ancient saying.
You only live a single time in Hyrule.
Oh.
Except for that one guy.
But everybody else only gets a single time in Hyrule.
Same thing.
Yeah. I feel like there's been
a few people who have lived a few times,
but that's okay.
Oh, actually, five, six, seven, eight, nine, 10 total.
10? Yes.
So once again, that horn does double.
Dang, so your boomerang is now
the most wicked-looking throwable object
this side of Hyrule.
Anybody else? I'm on fire right now!
Except my apple, isn't it?
Except my apple.
Can you make my sword more smashy?
I have a, you could have, do you need a list?
You've already given me too much already,
and I'm going to pass that off to her.
In fact, if you, it was delicious, by the way,
and if you ever get hungry,
and I just hand her a handful of pebbles.
Oh!
You know, I've never had rocks,
and that's actually really close-minded of me.
I throw some down the corner.
It's pain for me!
Oh, oh!
Depreciate the texture.
This faint rumbling sound
fills the space around you.
Okay, eight.
So it doesn't do double damage, but it is attached.
And I attached the horn in a way to the top of your sword
where it looks like a scythe now.
It's got, you can hook people with it.
Got it. Ooh!
So what do I get?
You get all those hearts. I do. Got it. Ooh! What do I get? You get all those hearts.
I do. Does it make it,
there's a penalty, right?
Or of some kind?
No penalty. I don't think so.
Oh, no penalty. It just works.
You just do now eight damage,
eight hearts when you hit with it.
Yeah!
And this, you plus two from your thistle.
For the next battle, yeah.
You and I have cannons right now.
Soldier, we're strapped up.
Yeah, this is a mega boomerang, too, right?
You rolled so high that it's double?
That is double, yeah. Oh my gosh.
That low rumble that you felt,
that you thought might've been your stomach,
grows a little louder.
Was that you, Vavs?
Yeah, I just ate some rocks.
I think it's me. Everyone just relax.
Just the digestive process of worry. I just ate some rocks. I think it's me. Everyone just relax.
Just the digestive process of worry.
This terrifying, cataclysmic,
screeching, tearing sound begins to just reverberate
through the very sky around you, sourcelessly.
You begin to reach out for ground you can grab onto
as it shakes and quakes beneath your feet.
Stones and bits of the nearby scenery
begin to shake and fall loose in places.
You watch as dozens and dozens of nearby birds
hidden in their homes and trees
just take off into the sky.
As the coloration of the very air above you
begins to go dark and purple,
you hear this horrible, horrible sound
as the sky gets darker and darker.
You have no perspective of sight
being down here in the valley, but all you can see is the sky growing more and darker. You have no perspective of sight being down here in the valley,
but all you can see is the sky
growing more and more shadowed.
What do you do? Not again!
It's another calamity!
I love everyone in the moment
discovering how their characters breathe. I'm watching all of you yell at the sky,
and while terrified, I will start to load an arrow.
I will not join in on the yelling.
Do it! Do it, Tona! Shoot the sky!
Not this guy, the sky! Shoot the sky!
Tona, take out the sky!
I can't do that.
Believe in yourself.
What are we dealing with?
Oh yeah, what are we dealing with?
Have we experienced this before,
Sister Gloom?
You have not.
All you see is the sky above growing darker,
but you are within this ravine in the ruins.
Don't have a good point of visual perspective
on anything surrounding you.
Does there look like an alcove or something
that we can tuck into so we don't get hit by falling rocks?
Sure, yeah.
You can go ahead and find a small divot
underneath one of the nearby hills.
Maybe. Okay.
Yeah, you can go and hide underneath
some of the larger ruins, if you like.
Does it seem like something that's going to pass,
or does it seem like we should go try
and trek up higher ground?
About a minute or so has gone by,
and you can still hear the sound growing in places
and then fading and echoing, and then once again,
you hear these heavy thuds, distant
and these hard-to-quite-see shadows
appear amongst the clouds in the sky above.
I unconsciously block you.
From whatever entrance we're in,
I get in between you and the sky.
I take their wing and hide behind it.
I definitely stand in the mouth of the cave, I'm curious.
Eventually, that horrible rumbling and tearing sound begins to fade, the echoes vanishing in the distance.
And then a stillness comes into this region,
along with a very, very faint beginning of rain.
It begins to patter down
into the middle of this ravine around you.
The sky still looms ahead, dark. beginning of rain. It begins to patter down into the middle of this ravine around you.
The sky still looms ahead dark.
Okay, so we're going to need earthquake retrofitting
at the research station for sure.
Do I know anything as a researcher?
My Zonai expertise, do I recognize this?
Can I see anything? Does it look?
Go ahead and check your wisdom
to glance about the environment around you
in the sky above.
Does zone eye focus apply to this?
No, I wouldn't say so.
Okay.
Ooh.
Seven.
Seven, it makes success.
You step out from the inside of this alcove
that you've used as a temporary base of operations
and looking up, you can see there is,
amongst the clouds above, one heavy dark shadow
that just sits in the sky,
almost like something is blocking the light
from beyond the clouds.
Then you watch, God knows what light from beyond the clouds, and then you watch,
god knows what distance away in the sky,
above the horizon that way, another shadow.
Like something is descending from above the clouds
and then comes to rest partway in them.
As it stops, it looks like a landmass,
like an island, but not in the ocean,
descending from beyond the very clouds themselves
and then coming to rest
who knows how high in the sky above.
Is there a...
Can we all see that?
As you glance out and take a note,
the rest of you follow her eyeline.
Sky is falling.
Skydive.
Slowly.
Does it just look like, oh, sorry, go for it.
No, that one stopped.
Uh-huh. Yeah.
Is it just a chunk of stone,
or do we see any discernible architecture
or carvings on it?
Does it look like it's of the ancients?
It's hard to tell.
At this distance, it looks like it could be hundreds,
if not thousands of feet up in the sky above you.
You do hear
and glancing up, you see a large chunk of stone
that is currently plummeting from the sky above.
I'd like you all to go ahead and roll a power test.
Got it! Or courage, your choice.
It's courage.
I need to be doing my non-combat.
Okay.
Okay, over here. 13 courage. 13, woof, you go ahead and dart out of the way
with a high enough roll.
You'll allow somebody else to reroll one dice.
Five power.
Five power, would you like to reroll one dice?
Okay, the one or the two?
No.
I got another one.
No!
What?
I got an eight.
An eight, okay.
So you managed to pull aside,
dodging out of the way of the stone.
Nine courage.
Nine. You as well, darting beyond the space,
and then...
10 with courage. 10 as well. All of you managed to dart out of the space. You trying. Nine. You as well, darting beyond the space, and then. Ten with courage.
Ten as well. All of you manage to dart out of the space.
You're trying to protect Babs as you dart,
but Babs, you end up just kind of.
It's not the moment.
I grab a strap and try to pull her along
and it just breaks.
And I run and put the dagger in my hand.
I got you!
Slams in the middle of the rain and muck valley that you resist and it splatters you entirely
with bits of stone and nearby rock and earth.
You do take one heart of damage.
But as it sits there and rests,
the dust and the mud eventually coming to settle
and this large piece of stone that sits now
in the middle of this area itself,
now cracked and broken from the impact.
You glance initially and it looks to be
like a fallen piece of mountain rock, natural,
but there are parts that look carved,
parts that have designs
that are immediately similar to you.
It appears to be some semblance of Zonai architecture
and design to some of what's been carved
into this chunk of stone.
Oh, wow.
This is quite the archaeological treasure trove
that literally just landed at our feet.
It almost feels unbelievable, but it's here.
Okay.
And we'll come back to investigate it later.
We need to get out of here.
This is dangerous.
We should not be here right now.
What if we can't leave?
This might be the greatest discovery
that anyone in Hyrule has ever made,
and it's here, and you want us to leave?
I know you love old stuff, Marga,
but we need to figure out what's going on with the sky.
So I vote we take a step back,
find some shelter, get some information.
During the debate, Yolo is sizing up this chunk
and using the Zora trait of the ancient people.
Since we live longer than most,
I know things because I've been around for so long.
So I want to see if I can glean any information
or understand what I'm looking at.
Sure, go ahead and test your mind for me.
Does it have a specific?
Seven to nine, I get one piece of information,
and a 10 plus, I get two pieces of information.
You got it.
I got a seven to nine.
Seven to nine, okay.
Indeed, the carvings on the side here,
these are ancient Zonai markings,
and there is an element of power that sits in them.
There's a faint glow that seems to follow in a pattern
through some of these carvings.
And you can see as you move around the opposite side
of this large piece of stone, where it's broken open,
it looks like this was part of a subterranean structure,
some sort of a negative space carved within the rock,
and where it is cracked and broken on one side,
you see there are two strange glowing objects
that seem to have been dislodged
or scattered from the impact.
You, seeing these, would immediately know,
from your history,
two ancient Zonai artifacts fall from it,
and a third piece that looks lodged in the stone
from where you are
is handily pulled from the rock itself.
You guys, I've seen stuff like this before.
You have?
These are machines from a long time ago.
I have no idea how they work.
This thing over here is a big wheel
that you can set going.
I don't know, you take a look at that.
Yeah, yeah, definitely.
This is a whole heckin' cart.
You see this, it's a massive stone slab
that settles about three feet by five feet or so.
That's resting to the side with the runes
glowing along the edges of it.
That over there is a singular massive wheel
that has an axle built into it.
They're both just loose and settled there.
The third and smaller one you found
looks almost like a spike with runes along the edge.
Oh, I don't have that one.
Oh, there it is.
I didn't see that one.
I'll pass it around.
I'm going to use this moment
to use my Well-traveled trait.
Okay.
Guys, I'm really well-traveled.
Where you been?
So, yeah, I'm just saying I'm really well-traveled.
I've been all over Hyrule.
And this room. What's your favorite place?
Tarrytown. Top three.
Tear it down.
I got a dream of owning a unit there,
but I didn't get in on the ground floor.
Anyways, this moment reminds me of a story.
Yeah, so one time we were building on the lightning fields.
You ever been to the lightning fields?
No.
So we're building a really dangerous place
to have a bunch of construction equipment, right?
It's a nightmare.
It's a terrible build, okay?
And we were just building some jerk's second house,
so morale was low.
But come third meal break,
we were getting creative, your morale was low.
I took a bunch of meat, stuffed it into some metal.
Lightning came down.
Bing, bang, boom. Hot dogs.
Delicious hot dogs.
Delicious hot dogs.
I knew where this story was going!
So I guess the moral of the story is
sometimes proximity to danger can be delicious.
I remember when the shop started selling hot dogs.
You're the inventor of the hot dog in Hyrule?
Whoa, you're famous!
Yeah, I invented hot dogs.
Yeah, I invented hot dogs.
Sounds like Canon Lord and me.
I tried to get him to call them Bab hot dogs, yeah. I invented hot dogs. Sounds like Cannon Lord to me. I mean, I tried to get him to call them Babs dogs,
but hot dogs stuck.
So I hope that this tale inspires you,
and next time we all roll a 2d6,
you can re-roll one or both d6s.
So what I'm saying is, the moral of the story,
which I came up with on the fly,
is that we are close to danger and that feels scary,
but these items just came off of this
and it could be a good thing.
We could be making something new.
We could be inventing the hot dogs.
I took away that innovation leads to success.
Yeah, that's true. That's great.
I mean, I think I'm just jazzed to know
that we've been traveling with a celebrity all this time.
Yes! Yeah, thank you, thank you.
That's dope.
You know, I try to keep it somewhat anonymous, but yeah.
I like to take a quiche eyeball
and just squeeze it out along the hot dog.
Oh, that sounds delicious. Quiche relish?
Mm-hmm. That sounds good.
There's an odd scent, almost flavor to the air,
since the sky is darkened around you.
Is it hot dogs?
It's not hot dogs, strangely.
It has almost a sour,
rot flavor
to just the general moisture in the air.
As you glance around and get your weapons ready
in case of any possible threat,
you also notice the texture of your weapon is different.
You glance at the metals and stones and materials
that currently form your means
of defending yourself out here in the field,
a growingly dangerous field,
but the materials seem withered, cracked in places,
like their integrity has somehow been siphoned away
by what shadow now falls upon the kingdom.
I would like you to replace your weapon
with the decayed version of the weapon.
Oh no!
The scotch tape is coming off!
Now, what does that do for our combo?
Go ahead and carry over the item that you have
so you can remove it from the person.
So remove the fresh weapon with the decayed.
Yes.
And now, these weapons, they work the same,
but every time you use it,
you have to reduce the number of uses,
and when it goes to zero, the weapon breaks.
Oh!
Hey, guys, we got to keep the morale up, right?
We got to keep, what's my point?
Who's got the scotch tape?
You've got one right next to you.
That's my backup in case I run out.
You could use your backup.
You hear this low,
some sort of muffled impact, some nearby space.
You watch as one of the cracks
from that fallen chunk of stone
that sits in the muck and dirt nearby
falls open like some massive stone egg.
Part of that interior pocket that you had seen,
a secondary chamber that's partially broken from within
is revealed, and you hear
as something begins to shift out of it.
No.
You see this structure built of deep greens
and jade and cerulean stone and metals,
similar in construction as some of these artifacts
that you just saw also jettisoned from this impact.
But this is multiple layers that are built upon itself.
Long, extended, weird arms that shift and move
with glowing energy throughout.
Some sort of a Zonai soldier or construction
seems to have emerged from this
with a weird, glowing, singular eye
at the top of its totem-like body form.
As it rotates,
the eye glows brightly for a second,
and you begin to form an aggressive stance
as a blade emerges from one of its extended arms.
I need you all to roll initiative.
Aw!
That's new or old.
Ooh, boy.
Okay.
All right, 25 to 20?
Natural 20.
Ooh!
All right.
Why is this?
All right, and 20 to 15?
16.
16 over here, we got Dink.
All right.
15 to 10?
14.
14 over here, we got Toda.
13. And, all here we got Toda. 13.
And, all right, Yolo.
What'd you get?
Three.
Three, all righty.
Three.
All right, and that.
The construct creature, as it spins around, acknowledging all the rest of you, you see also
from the nearby surroundings of the forest some weird reddish glows beginning to emerge from the
underbrush. Top of the round. Marga, you're up with Dink on deck.
Was something coming from the underbrush?
Looks like on the top of the hills, there's three dull, almost red lights that seem to be, you're not quite sure what they are,
you just see the glow from nearby bush.
Ha ha, this is very overwhelming.
Can I, okay, because I can do Zonai Focus
and evaluate a Zonai creature.
Is that useful here?
It appears to be a Zonai in make, you can.
And I can maybe get more information about it?
Indeed.
Okay, I'm going to start with that.
All right.
Oh god. Oh my god. Double ones. information about it? Indeed. Okay, I'm going to start with that. All right.
Oh god. Oh god. Double ones.
What? Wait, wait, no, I just inspired you.
Oh yeah!
I can reroll both.
I can reroll both, yes!
Oh my god!
Do I have my wisdom?
Yes.
Oh man.
This still is not enough, it's a six.
Six is not enough, Unfortunately, you have no idea
what this creature may be hiding prepared to do.
All you know is it's Zonai and it looks angry.
But that is the top of your turn.
That's one stamina to do that.
One stamina, okay.
Okay.
And then I...
I'm going to attack!
I'm going to jump!
I'm just going to jump.
All right.
Just go ahead and leap over towards it.
Or leap away from behind and fire with your bow.
And I'm going to attach a key's eyeball real quick.
Does that also take a stamina?
It does. Or can I just, whatever, I'm doing it.
So use that and then go ahead and roll to attach.
Or to assemble.
2d6 plus wisdom.
Oh boy. Four, five, six to assemble. 2d6 plus wisdom. Oh boy.
Four, five, six, seven.
Seven, that does succeed,
but after one shot, you lose the attachment.
That's okay, that's all right.
I'm going to do just the Key's Eyeball
so it can't defend when. You got it.
So you're firing at the construct?
Yeah. All right.
So the damage on that is?
Two. Two.
It takes two hits, It cannot even defend itself.
As your arrow strikes it with a flash,
the key's eyeball detonating upon impact,
and as it pushes through its armor,
it begins to seemingly angrily drawn
by the impact of your weapon.
But still your turn. What do you want to do?
Oh no, I made it mad.
I'm going to try and attach
my electric keys eyeballs.
Okay. And see,
and hopefully I roll better.
Yeah, that's better.
So that's 79.
10 plus. So it doubles.
So it doubles.
Okay, and wait, I've already used,
so that's down to seven.
And now, so all my arrows, until further notice,
have the? Correct.
Okay, awesome.
That's good.
And they do the two, oh wait, hang on.
Oh no, they can't defend, that's right.
Okay, sorry, sorry.
Okay, so that's going to be
four, five, six total for these.
Okay, I'm going to shoot it again.
Okay, it will defend this time,
because it can, since you lost the eyeball
from the last one. Oh, and I'm also supposed
to roll a six after attacks.
Because after the six, to see if I'm airborne,
to see if it does double damage.
It does not, okay. Okay, no worries.
Next strike, it's going to go ahead
and try and defend with a six.
Oh, but now, now let me do it for this one.
No, okay. What's your power?
Negative one. Negative one.
It avoids the strike on the attack.
What?
No damage taken.
No damage taken.
Okay, that's it.
I'm going to do a perfect defense.
All right, go ahead and roll for your perfect defense.
Or perfect guard or whatever.
That's good.
10 plus. Okay, so the next strike
against you, you'll be able to avoid.
Okay. Dink, your turn.
I just want to point out, I reread my trait,
and it's only regale a member of your party.
So I guess I only told that story.
Oh!
No one else is paying attention.
No one plays on that.
That was way too more awkward.
Pulling someone aside to tell them that story.
Cornered. Cornered Mar aside to tell them that story. Cornered.
Cornered Marga.
Looks like Marga.
It's like, uh-huh.
So no one else can do the reroll.
Sorry, friends.
They should be on that, but I'll get away.
Anyway. She's actually allergic
to hot dogs, which is why it did no good.
That's perfect.
Dink, your turn.
Dink sees this creature and his crystal blue eyes go,
shoom!
He goes,
Mom's stories.
Don't worry, guys, I know what to do!
And he runs out there.
And I want to use some movement
to not engage with the enemy,
but to search the encampment of the baddies.
I'm looking for something.
Can I do that?
Yeah, so we'll say stamina to go ahead
and dart past and get over to that space.
Okay.
Then you can go ahead and make a wisdom test
to try and search the environment.
I'll say you're mid-combat, so I'll say wisdom or courage,
because this is also trying to push through
the intensity of battle.
All right.
Hey, sick.
That is a 12.
12, what are you looking for?
I am looking for any kind of enemy shield.
A wooden medal doesn't matter to me.
I'm looking for a shield.
And with that roll, you indeed find a shield
amongst the equipment.
He's looking at, the way he's looking for it
is running through the camp,
and he's just picking up all the pots and barrels
and going,
Ha!
Ha! Ha! Ha!
Break the pot!
And in one of them, a shield comes up.
So that's two stamina.
I'm going to use another stamina to get back over to Marga.
And I'm going to go,
and I'm going to throw up the shield
and set my Perfect Guard.
You got it. So go ahead and roll.
2d6 plus your courage and defense.
Sick.
Oh, nice.
13. Oh yeah.
So the next strike on you or whoever you wish to
defend against using your soldier ability,
if you have that, you get to negate the attack.
I do, yeah. Great.
I did take expert training,
because I learned it from you. Look at attack. I do, yeah. Great. I did take expert training, because I learned it from you.
Look at that.
Learned it by watching you.
Finishing Dingsko.
Toto, you're up with Yolo on deck.
I tense up so much when this creature emerges.
This is the nightmare scenario to me.
And the fact that it's turning to you, Marga,
is offensive on the highest level.
So I am going to try to slam this Kiese eyeball
onto my arrow.
Go for it.
That's going to be a 10 plus...
For assembling, it's plus your wisdom.
That's going to be a nine.
Nine, okay, so it attaches, but it only is effective for the next attack. Okay, that's both through wisdom. That's going to be a nine. Nine, okay, so it attaches,
but it only is effective for the next attack.
Okay, that will work for me.
All right, so are you attacking the creature?
Yes, I'm going to blast the creature with an arrow.
How much damage does he take?
That is going to be with this decay,
that's going to be two hearts.
Two hearts off it.
I can't defend because of the Keseye,
which does, unfortunately, is destroyed
with the firing of the arrow,
but that is another strike to,
you see a little bit of wear and tear
to its stone exterior.
It's still pretty strong, but it seems to be taking hits.
Okay.
So yeah, that's your first strike.
I am going to fire two more times.
Two more times, all right, so it gets to defend against it.
What's your power?
My power is one.
One, okay, it defenses once,
so that negates to a single roll.
That's a seven, so it takes half damage.
So it takes one heart on the first strike.
And the next one is a nine again,
so it takes another heart from that.
So it's four hearts total on this round
from the three shots and the arrow.
The eye emblazons brightly.
But yeah, it's taking hits.
I am going to burn one more to set up my perfect guard.
You got it.
Go ahead and roll a 2d6 plus defense and courage.
All right.
So five plus two, that's seven, plus courage, that's nine.
Nine, great.
All right, so the next time you want to defend against something,
you can just take a nine if you want to on that,
and that's half damage.
Perfect.
Great, that finishes your go. Yolo, you're up.
Okay, Yolo.
Using...
YOLO!
I don't know who's coming in.
I see that my bird buddy's taken care of,
so I'm going to stay by Babs,
and I'm going to use Battle Grace,
which I haven't done before.
Your fluid movements can befuddle your opponents.
When attacking, you can spend one additional stamina
to add flair to your attacks.
If your target defends, they must roll 3d6
and discard the highest.
So I'm right by Babs,
and almost in a capoeira fashion,
I leap in the air and spin
and throw my boomerang at a distance.
Okay, you got it.
Three times in a row.
Three times in a row, all right.
Just catch it, twirl, catch it, twirl.
Throw it every time. You got it.
What's your power?
My power is one.
You have to discard your highest of the 3d6.
Correct, so it's a defensive one, so it's a straight roll,
but indeed, it is not in its favor.
So discarding that brings it to a seven,
so it takes half damage from the first hit.
Bing!
What's the total damage of your boomerang?
That is... That's doubled, so it's six.
Six, so it takes three damage from one boomerang.
It flies off and sparks. You can see a big gash across its stone form as it flies back into your hand.
You swing it again another time. This would bring it to...
Oh man, that'll be a five. That's a failure. That's full damage.
Six damage on it there.
And your last hit here, three.
Even dropping the lowest, that still brings it to a nine.
So it still takes half damage.
It's each of these three hits, wham, wham, wham.
You can see it leaving large gashes and marks
into its stone armored form.
Each of these uses does diminish the decayed...
Yeah, by three.
Yeah, by three.
But it's looking rough.
The soldier is not in a good place.
So that was one stamina for the battle grace,
then two, three, four for the attacks.
Then I will...
I'm going to hold on to a stamina,
but I'm going to plunk...
Boomerang gets shoved into the belt, and I will hold onto a stamina, but I'm going to plunk,
boomerang gets shoved into the belt,
and I pull arm out.
Perfect, perfect guard to protect that.
You got it, okay.
So go ahead and roll for that.
Oh, right, I roll now to see how good it is.
Yes.
Like that.
Ooh, it's terrible.
And I don't get to reroll because that was just for Marga.
Yep.
So perfect defense is defense plus courage plus the roll?
Yeah, it's defense plus courage.
Seven.
Seven, okay, so half damage,
if you want to defend with that, or your soldier ability.
Nevertheless, those three weird red glows that you see now,
the leaves begin to emerge and actually burn away.
As you see three of these small,
somewhat gelatinous-looking round creatures
with odd bulbous eyes and flames
looking off of their red and orange form,
you see three fire choo-choos begin to
roll down the side, drawn by the sound of combat and battle
here in the middle of the rainstorm, seeking some refuge,
and get excited at the prospect
of nearby flammable things.
Choo-choo.
Ah.
Choo-choo.
One of them's going to roll up over towards you, Dink,
since you're the largest one.
If you can go ahead and roll defense,
or you can take your perfect defense if you want to.
Oh. Perfect guard.
Oh.
I'm out of sauce. If you're out of sauce, then the perfect guard's the only way you want to. Perfect guard. I'm out of sauce.
If you're out of sauce,
then the perfect guard's the only way you can defend.
Oh, I don't want to.
All right.
Oh no!
That's actually tough from an economy standpoint.
But here's the, okay, I'll use it.
Okay. I don't have enough health.
So it goes towards you.
The flames begin to brighten around you
and you, using the shield you just found,
bash it off and it rolls back before flames emerge from it
and it begins to reset itself to gather the flame.
One of them is going to roll towards you
and a third's going to roll towards you
since you're both in the process
of pulling a bit back in the air.
So, yes.
About rules.
So I used all but one of my stamina.
Yes. Stamina?
Stamina. Damn it, Talzin.
Stamina.
Am I able to defend for myself
and then use the expert training to try to stop Bav?
Yeah. Okay, so that's what I'll do.
I'll use defense for myself.
So go ahead and roll defense.
Yep.
Not great, six.
Six is a failure.
So you take two hearts of fire damage
as it slams into you and ignites and burns off you
as you get knocked back a bit.
Go ahead and roll a d6 for me.
Okay.
Two. Two, all right.
The flames don't catch for additional damage, thankfully.
Because I'm light from the rain!
Well, the third one is now moving towards you
as its bulbous eyes are gleaning around.
The flame's beginning to brighten.
If I use expert training,
allows you to interrupt a nearby enemy's attack
on a nearby ally before the ally rolls to defend,
canceling the enemy's attack
and allowing me to attack immediately.
Indeed. So you go ahead and strike towards this fire,
which is going to go ahead and try and defend.
They just defend. They just defend.
That's a five, it's a failure.
So how much damage do you do?
So that is eight.
Eight damage.
The fire gets struck and you see it wither is eight. Eight damage. The fire chew gets struck
and you see it wither
to this tiny little candle of a fire.
It's barely holding on.
It's like.
Yolo has just got a little bit of blood
trailing down his face and he's like,
Got him!
Got him!
Good job!
All right.
And with that, finishing the Chuchu's turn,
it goes to the- Like tears in the rain!
The soldier construct.
Tears from the kingdom!
Because of that, it's attacking you.
So the soldier construct,
its large extended arm with the blade
at the side of it whips it in your direction.
Do you wish to defend?
Yes, I'll take my, this is the construct.
This is the construct. I'll take my perfect defense.
Okay, and you rolled a?
11. 11, yeah.
So you ignore the first strike.
That's one stamina gun there.
So you're going to go going to take a secondary strike again
in your direction.
Totah!
Do you have stamina to defend?
I have one stanima.
Okay, so roll to do a defend.
Seven, eight, eight.
Eight, so that's half damage.
You take one heart.
Okay.
And yeah, it's going to go all in.
It's going to use its last stamina on its last legs
to go ahead and strike at you again.
Ah, what?
Any stamina left? No.
No, I'm toasted. Okay.
Doesn't like birds.
All right, you take three hearts.
Oh! As the blade
carves into you the soldier construct,
a dangerous entity, and driven as it is pushed
towards the edge of its own crumbling. That finishes its turn,
though, Babs, you're up.
Okay. I want to go after that weapon that it just used. Does it have a weapon?
Yeah, it has a longsword blade.
Okay. I'm going to use my structural weakness. You know how to build things up, and you know how
to tear them apart.
When you attack a nearby monster,
you can choose to target its weapon
rather than the monster itself.
So I'm gonna roll 2d6 plus power.
On a 10 plus, the weapon is destroyed.
Oh.
On a seven to nine,
on a seven to nine, the monster's weapon is destroyed,
but I have to choose one of the following complications.
So I'm gonna use your stamina.
Do it. Come on, Babson.
Inventor of the Babs Dog, let's go.
I'm picturing the Babs Dog.
I'm picturing Yolo with rain and blood.
Come on.
That's going to be a 12.
A 12.
After the blade strikes past and leaves a large
mark across the front of Marga's body,
the blade turns around to try and strike towards you,
and as you catch it,
it just shatters into a dozen pieces.
Now its arm's whipping around,
and it glances at them, weaponless.
Okay, and then I'm going to turn to that.
So that's one.
I'm going to turn to the choo-choo
that looks like it's not having a good day.
And I'm going to try to attack that with my sword.
All right, it does not have any defense,
any stamina to defend itself.
So how much damage do you deal?
Five.
Five damage.
The choo-choo immediately is scattered
and sinks down into the nearby rain puddles to stroll.
Yes! Save the parts!
Is there another choo-choo?
There are two more.
Okay, I'll do another attack on another choo-choo.
Okay, the other did save his stamina,
so that one can go, and it's a five, it's a failure,
so that takes two damage off the bat there.
That's another, I think it's five.
Five damage.
That one's already carved down
to about half its capability in one hit.
What are we doing here, Babs?
We do it again?
You're doing it again?
Yeah, doing it again. Okay, okay.
This one has no more stamina.
That's five extra damage.
And this one, indeed, you carve the other one.
That just ignites midair, and then
the rain settles the rest of its body
as it liquefies into the ground, destroyed.
All right, Babs.
Now stands. It's all right, Babs.
Bring it down, bring the energy down, Babs.
I will spend a Stannima
to Perfect Guard,
and then I have a couple left over.
You got it.
Man, you are crazy.
You think I'm not going to go home
and play Breath of the Wild for five hours.
I also never say any of the words out loud.
I know. When you're playing.
So hearing like choo-choo jelly is a little bonkers
when you say it out loud.
What do you call it?
Oh, yeah, yeah.
I just read it and I'm like, yeah, yeah.
But when you say it, yeah, yeah.
Everyone says it.
Yeah.
Peace, peace!
Bob, Bob, Bob, Babs.
Are you coming to your turn?
Yeah, yeah, I'm coming to my turn.
I've entered a perfect guard.
Perfect, all right, you guys,
you mark what you rolled there.
Up at the top, we have Marga with Dink on deck.
There's one fire tissue that's been unscathed,
and there's the soldier construct
that is looking really rough.
Dink on deck is your solo game after all.
And you do, it is a swashbuckling pirate story.
Yeah, yeah.
Zeke on deck, coming to TLC this summer.
Can Zeke find true love?
Zeke is the captain of a cruise
filled with potential mates.
I'm a crab fisherman!
He thinks he's on the wrong show.
Where are all the crabs at?
How do you feel about rocks?
All right, Margaret, what you got?
Oh no.
Oh, I have all my standima back, right?
Yes, you do.
It's just standima now.
I just, I look at my boys,
and I say I'm hurting real bad,
but I'm still just going to keep trying
to take down this construct.
Actually, no, one more time,
I'm going to try my zone eye focus
and see if I can figure out any insight
into how to stop this construct.
What the F?
Well, okay.
That's six plus two, so eight.
All right.
So that's mixed success.
In its damaged form.
But I treat a seven through a nine as a 10+,
as a part of zone I focused.
That's true.
Read the rules.
I read the rules.
I highlighted the important parts.
So in looking at this heavily damaged construct,
you do get the sense that within its heavily damaged body,
there is some sort of power source.
In fact, a lot of zonai technology,
what little bits you've read about or encountered,
require power to function.
And so somewhere within this,
there is likely some means of running itself.
Okay.
I'm going to look at Dink.
Yeah?
Inside its chassis.
Yeah, deep in its tummy.
Deep in its tummy. Deep in its tummy.
There's probably a battery.
Okay. Or a power source.
What's a battery?
It's like its heart.
Okay, heart, got it.
His heart's in his tummy, go on.
And if you punch through it.
Punch his tummy hard.
And then rip it out.
Yeah, what?
We might be able to stop it.
You want me to rip its heart out?
Yes!
Seems a little dark, but okay.
I think these are dark times.
I get it, I get it.
You're all set, Dick, let's go!
All right!
We've come back!
And then, as I'm telling him this,
I'm just going to start plugging it with my choo-choo electric, no, they're not choo-choo's. Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Ding! Cannot be defended against, and it deals an extra, and then I rolled high on that. So these are just six damage.
All right.
With that final shot,
the soldier that you just instructed Dink
to pull the heart out of takes a hit from the arrow
and then crumbles on the inside
and then slowly detonates from the interior
before falling into a pile of rock.
You did it, Dink.
Its heart exploded.
Just a single tear. That's all that needed to happen, Dink. Its heart exploded. Oop. Just a single tear.
It's not.
It needed to happen, Dink.
It needed to happen.
I know, I know.
It's had ill intents.
Oh, man.
Ill intents.
There are intents all over the place.
Anything else on your turn, Nottr?
Oh, there's still.
There's still a fire choo-choo.
Okay, pop.
Okay, it will try and defend.
It can't defend.
Oh no, I can't, that's six damage, right?
Yeah.
Wham, six damage, shoot.
Quivers at the impact, it's looking hurt
and the flames are sputtering.
It's looking hurt, then I'll stop there.
Okay.
Save the rest just in case.
I'm going to look at the choo-choo jelly and go,
Tear its heart out!
And just run at it with my sword.
It can't defend. How much damage do you deal?
Actually, no, it does have one stamina.
It will try and defend, because it couldn't from you,
but it can you.
That's going to be a seven, so it takes half damage.
Okay. Oh, we get the degraded sword.
It's still like...
Maybe four, five, six, seven, eight, nine, ten.
Half of that.
How do you want to do this?
AHHHH!
I run and I just skewer it!
I run and I just skewer it!
Oh jeez, I'm so sorry!
I will never forgive you for this.
Why did you become a soldier?
You told me, I don't know!
Sounded cool in the signups.
Maybe, Hudson, after this mission,
maybe you can reevaluate,
and maybe Hudson is looking for more construction workers.
I have to be honest, you'd be fantastic in demolition.
Oh, thank you! Yeah.
I don't know if I'm good conscious.
I could recommend you to Purah as a researcher,
but we could think about it really hard.
I know I'm bleeding out, but no one said it yet today.
Your cosplay is awesome.
Yikes, are you okay?
I'm just going to start stuffing rocks in his mouth.
You're getting too old.
You go limp in the throat, then go down easy.
I don't think we can do that in this game.
I stroll past you.
I give you a very hearty pat on your back.
Oh, thanks.
Well done, well done.
I didn't want to tell the others.
Something kind of awoke something inside of me.
It felt kind of good.
Oh, we'll follow that.
Just keep that between you and me.
Okay, I think this will be our little secret.
Yeah, I like secrets between friends.
Well, this one will be ours.
You'll be my special secret friend?
I'll be one of many?
I'm going to tell you all my secrets.
Okay, I'll be the, okay.
Shh, shh, shh, shh.
That was the day murder entered my heart.
With that weight on my shoulders,
I'm going to do another survey,
and I'll just hop up and fly around the rock again,
really just to get away from the conversation.
Understood.
I'm consistently not wanting
anything to do with this.
So true.
While you're getting to ascend,
one, you find amongst the materials
you left behind in the fray of the battle,
one fire choo-choo jelly that seems to have emerged,
a horn from the construct that you just destroyed,
and indeed, fallen from the inside of its main torso,
there is a small container that glows
with a bright green-blue energy.
Oh, we have a Zonai charge.
Oh!
Zonai device gains four energy.
Okay.
Well, you all take stock of this space,
Toda, you begin to ascend up above.
Please find food.
And as you glance in the environment
above the surrounding jungle trees
and get more of a bird's eye view, literally,
of the environment around and beyond,
indeed, you see across the horizon of the sky,
not just the two strange shattered landmasses
that hang far above you in the sky, but dozens of them.
These massive islands of different sizes and stretches
that all seem to have emerged from above
and now rest like massive monoliths
of some sort of ancient rock, unknown origin,
just looming over the entirety of the sky over Hyrule.
Here, amongst the rain falls around,
you can also glance and see the ground
in various places where once was just rolling grass
and field, you can see fissures.
You can see cracks renewed into the surrounding environment.
And as you glance back from where you came from,
the distant sight of Lookout Landing and beyond that,
Hyrule Castle seems to have been plucked from its seat
and is now held aloft in the air.
The expanding black and reddish energy from its seat and is now held aloft in the air.
The expanding black and reddish energy that seeps from the gloom that has been known
to slowly permeate the surrounding land
now seems to lift it above
and the crater that sits beneath it,
now this darkened shadow below.
You can also see occasionally falling
from these massive chunks of mysterious land.
Hunks of stone, not unlike the one
that nearly crushed you and your friends.
Who knows when and where they may fall,
but the lands of Hyrule have now grown
a little more dangerous.
You get the sense that the Zonai ruins
you came to research
perhaps are a little less important
than the need to get home safely.
That's where we're going to take a break.
Oh!
This is delightful.
This is so much fun.
This is so much fun. We'll pick up from there in a few minutes.
Hang tight.
We'll see you all shortly.
Why, hello there.
This is Critical Role's resident art dad, also known as Liam O'Brien.
We are continuously amazed at the artwork this community creates.
That's why each Thursday at 8 a.m. Pacific,
we share a curated gallery of
submitted fan art over on critroll.com. If you'd like to submit your art for consideration, visit
critroll.com slash submit. And thank you to all of the incredible artists who share their talents
with us week after week. And welcome back. So as you are in the process of gathering your materials
and assessing your environment,
Toda has taken a full view of the surroundings
and the danger that continues to grow
just beyond the horizons of your perspective.
As you begin to descend from your position,
you can see them unaware of the scope
of where you found yourselves in.
I land as I'm loading up an arrow.
Okay, we're out. We're going. We're leaving.
I think he might be right, but this looks bad.
Maybe we should get back to Purah.
Okay.
We need to just get to a safe place somewhere.
And I'm shaking.
I am absolutely shook.
This bird-brick house is shaking.
From the Foundation, yeah.
Wow.
Okay, all right, enough talking.
Let's go, yeah. Just real quick,
I ran up to the Zonai ruin
and I tried to do one of those charcoal relief rubbings.
Hang on.
Okay, let's go.
Okay, walk and talk, though.
We have the Zonai charges.
Do we want to give ourselves a little card?
I like that.
I mean, if we're trying to beat feet.
What does that even mean?
Okay.
That looked painful.
I'm okay.
Last heart's gone.
No!
Oh my goodness.
So by my calculations
that I just did,
I think if we take the cart and maybe the big wheel
and then maybe the battery,
and we attach the battery to the wheel,
that maybe we can make ourselves a car.
It's like a cart, but you take the T off of the end,
and then it's just a car because it's more efficient.
The battery, it's like an invisible horse.
Yes. How do you make an invisible horse?
Well, you see, the Zonai people,
you know, they're very mysterious.
Okay.
You hear the growling of distant creatures.
Can we try and assemble this?
Can we do this as a team?
You can indeed.
It is an assemble test, too.
So what are you attaching?
You're attaching the cart and the big wheel?
Uh-huh. All right.
And then the battery to the big wheel.
Okay. So go ahead and make two assemble checks.
2d6 plus your wisdom.
Did not got this.
Can this be something that me and Babs do
with our research and let's do that.
Oh, you want to do something sensible, fine.
Okay, okay.
So each one of us, and we add our wisdom, right?
Yes. Seems like a moment
that I should regale you with another tale.
It has been a second game hour,
so yeah, you can do it again if you'd like.
Oh yes, before we go.
Right, actually, I'm going to tell you a different story.
I'm going to sit you a different story.
I'm going to sit cross-legged right in front of her. Picture, a camera zooms in on the Gerudo Valley.
What's a camera?
She said this Sheikah used to have one.
Oh yeah, canonically.
Yeah.
We're breaking ground on a shopping mall
in the Gerudo Valley.
I'm at the excavator.
I'm about to claw right into the sand.
And there's a rustling.
It's a sand seal with a litter of pups.
So, I mean, obviously, I think twice about what I'm doing.
I'm not going to disrupt them, you know, just for a shopping mall.
Displace an entire family.
Exactly.
So instead, I built a public library.
On top of the seals?
In the same place, though?
The spirit of that, Babs, is incredible.
Genuinely.
The execution of it.
I feel motivated somehow.
What?
I think we should endanger some animals. The seals, what are you doing? Yeah top of it. I think you should endanger some animals.
The seals were in there, was it?
What I'm trying to say is you got to burn a couple seals
to make library, so let's do it!
I've heard that saying before.
Can't make a library if you don't burn a couple seals.
Exactly.
So now you are inspired.
I feel so inspired.
Yeah.
Yolo just looks down at all of his own first-degree burns
and just shrugs.
All righty, so you are first attempting
to assemble the wheel and the cart?
What makes sense?
Maybe I do the battery to the wheel and she does the wheel to the cart. What makes sense? Maybe I do the battery to the wheel
and she does the wheel to the cart.
Okay. I'll do that.
I want to do whatever the construction is.
Yeah, and I'll do more Zonai-focused one.
Okay. Oh man, don't.
Don't feather this up.
It's all Zonai.
All these artifacts are Zonai.
Okay, well, I did a good.
So that's 13 for me.
Okay, and this is for the charge to the,
or let's say, so the charge you don't have to fix,
the charge you just use.
Oh.
Yeah, so for this.
So the charge is just like you basically utilize the item
to give foreign energy to it.
You're just attaching the two objects, so you succeed.
Okay, great. Amazing.
Okay, we're good.
I save that inspiration for later.
Indeed, you save that inspiration for later.
So with that, you go ahead and affix the cart,
which has its own small wheels,
this massive stone construct with little spirals
of Zonai design and language
and runic symbols along the side.
And then the one massive wheel is now affixed
at the front of it.
And it has an energy port where you go ahead
and utilize the zone I charge to instill it with power
for a short time, if you'd like.
All right.
Maybe we should save it for when we really need it,
because we can push this.
To get to a flat, straightaway?
That makes sense. That seems good, right?
All right. Yeah.
Okay.
In the jungle?
In the jungle? In the jungle?
Flying straight away.
I don't know.
Yeah, but okay, we could do it, though,
because the two of yous are on the side chopping trees,
right?
Sure.
Okay.
Man, I want some Mighty Bananas right now.
Yeah, I know.
We really need food, right?
Let's try and get some food.
I think that Construct hit my sp spleen and it's not good.
Okay, so we need to go,
but first we're maybe going to cook.
I don't have any food.
Can I look for some food?
In the Zonai Ruins, you've already pretty much
cleaned, but in your next area, if you move to it, you can.
So Toda, lead us in the right direction.
Okay.
All right, everyone follow me.
All right. And I'll turn.
And you fly away.
Yeah, a panicked floor.
And then like a... There he goes!
Right, no, of course, yeah, of course, of course.
My apologies. There it goes.
Of course.
Follow me on the ground.
Okay. Yeah.
Got you.
There is a, while not a formal road,
there are some pathways that have been walked
through the years that you can see
where some foot travel has led to some dirt,
roundabout curvatures and open spaces to walk through.
So guiding them through this path,
you're able to pull the cart and large wheel through.
The heavy squeaking wheel sound
as you begin to roll it through as you go.
Emerging from the ruins and now back to the woods
that you traversed previously,
who is currently guiding the path here?
Me.
You. Go ahead and make a courage test for me.
Okay, great.
Come on, Toda.
That's going to be a seven.
That's a seven, okay.
So you begin to lead the crew deeper through the jungle,
and it begins to disperse a bit,
as well as the rain begins to slightly subside.
It is no longer a heavy downpour,
and with the final bits of the storm beginning to fade,
you feel a little bit more confident
in the journey before you.
The mud will begin to subside
and the coldness will begin to dissipate, you hope.
As you begin to drift beyond the jungle
and begin to hit more of the outside of the Finra woods
a little ways down the journey,
you are within a more natural space here,
but you also hear a
on the ground next to you.
You glance down and you see on the ground,
there is a stone, a heavy stone that's
on the ground.
I aim my arrow at it
and then glance around for where it probably came from.
You glance in the direction where it came from,
and you see something beyond one of the upper hills
where the trees are emerging from,
that ducks down below,
and you just hear this faint sound.
I let out a little whistle.
Now, I want to say, previously, I instructed everyone,
if you hear this whistle, hide behind a tree.
I don't know how much of that information
was absorbed by the party.
I'm already hiding behind a sapling,
but it's only this big.
But I'm frozen. I can see.
Again, spirit of the lava.
I hide behind Dink.
Me as well.
Yeah.
As you all dart off to the sides,
you also now begin to pick them in that direction.
There are three small pig-like creatures
with pointy long ears and long limbs
that have these backpacks on.
You see them reaching in and grabbing things out
and throwing them off and arcing.
This time, what you see looks to be
some sort of a heavy chunk
of electrical flashing energy that
explodes and shoots out electrical field-like energy
and spirals in the space around it.
Because you all initially hid out of the way,
it lands in the space where you were and it's open.
As soon as that goes off, you hear
something shutting off to the side.
You can see there's a cluster
of at least three or four bokoblins
that are hiding in the vicinity
with what looked to be some sort of
amassed collection of ranged hit and run weaponry.
I am uncomfortable about all of this
ancient technology that's reappearing.
So this is familiar to me.
Sounds in the forest, great, I'm in.
This is what I know.
Is there a chance I could quickly do an evaluation
and see if there's anything around here
that might give us any advantage,
like an exploding barrel, anything like that.
Mega wisdom. Okay.
That's for me.
Great.
Very good for me.
Okay, that's two sixes, that's going to be an 11.
That's an 11.
Looking around here, the woods are decently dense,
but they get dense the further in you go.
Also, the path that you're currently walking
is fairly open and straight as you go.
The number of bokoblins that are around you,
especially seeing as how they have the jump on you,
put you in a precarious situation.
But with enough speed on a straightaway,
you would be likely able to avoid the brunt of their attack,
and it may be safer to avoid than engage directly.
I am down to one heart, so I understand that very well.
Oh, so should we get in the cart?
Should we do this?
Should we get in the cart?
My eyes go onto the energy source.
I'm uneasy about this.
Look, I know that this is a thing for you,
but I really think we should trust it right now.
Just have a little bit of faith.
I'm down to trust it.
And also if you with your arrow,
you're comfortable with that.
If you could try to intercept some of their little bombs midair before it gets to our cart.
Do you want me to add the choo-choo jelly to your,
the flaming choo-choo jelly to your arrows real quick?
I don't really have a choice.
Yeah.
Okay.
I take off my quill and I throw it over to you.
Let's see what happens.
Ooh, oh, I think about the seals.
Well, you know what, hang on, wait, that's seven.
Hang on, hang on.
Maybe I save the seals.
I can reroll one.
You can roll one or both, right? That sounds good. One or both. I'll reroll one because I want a 10. Maybe I save the seals. You can roll one of the dice if you want to. I can reroll one. You can roll one or both, right?
That's how it works. One or both.
I'll reroll one, because I want a 10 here.
Think about the seals.
Oh my god, it's the same thing.
But it's still nine.
It's still a nine with my wisdom.
So I successfully attach it, but they're not juiced up.
Okay. But you do have
flaming arrows now.
Thank you.
Shotgun!
I hop into the part. I hop in as well. I put my arrows now. Thank you. Shotgun! I hop into the part.
I hop in as well.
I put my hand there.
Well, so you attach it to a weapon, right?
Yeah.
Which means you have two choices here.
Either it's fragile,
it means it breaks after one use, the add-on,
or you can take a heart
as you hurt yourself in assembling it.
The choice is yours.
What?
There's something amazingly poetic about me, like...
Going out with an arrow. And then we have to get,
and then we're in an ambulance, essentially.
What happens?
What happens when I go down?
If you go down, you're dazed and you're unconscious
and you're essentially out of the scene.
Until I get food or something?
Until you all are into a safe space in a new scene,
in which case I'll say you go back to one heart.
I got to do it from the narrative.
It's too cool.
No!
So I'm thinking about mine and Toda's past,
the good times that we had in high school,
the fact that we became a little bit estranged
and they decided to choose a life
of being a protector for the realm
and I decided to choose a life of being a protector for the realm, and I decided to choose a life of being a researcher.
And the arguments that we had,
the jealousy of my relationship with Yolo.
But it doesn't matter,
because deep down inside, I still care about them.
And I stab all of the arrows,
and one just backfires a little
and it singes my feathers
and I just have enough wear
with all the hand off the arrows
and collapse onto the cart
and I'm out of hearts.
I grab these, I turn to you,
do whatever you need to do
as I load these up
and just wander in the direction
to just start firing.
I lick my fingers, put it through my eyebrows,
grab the steering wheel.
I'm ready to do this.
Let's go! Hi-yah!
So you go ahead and you take the Zonai charge
and you instill it into the wheel.
All right, you go ahead and take the charge.
It takes two energy of the four that the charge has to do so.
As you go ahead and expend the two,
you hold the charge up and you watch as all the runes
in the side of the wheel all light up
and the wheel immediately begins to rocket
at an intense speed in the direction you're facing it.
Where do you face it?
I face it in the direction that we're trying to go.
Okay, so the further on the path you are,
the wheel begins to take off.
The rest of you are clustered onto this.
Are our enemies clustered, by the way, together?
No, they're scattered on the sides amongst the trees.
So we're in for a minecart ride here.
Yes!
Indeed.
Yeah! Come on!
And you're off the cart.
I'm off the cart, giving cover fire
while screaming Marga's name.
You got it.
As the cart speeds up,
the zonai power of the artifact tearing forward,
you hear one of the nearby bokoblins
throw something.
You see it ricochets off one of the trees
and is arcing in the direction
of where you and the cart are.
What are you going to do?
I inhale sharply, hold my breath.
I believe in the air, I believe in the wind.
That's how I navigate this world.
I'm going to hold that in my lungs
and I'm going to fire an arrow at the object.
All right, I'll also go ahead
and make a power or courage test
to see if you can lay your aim straight in the moment.
Let's go for courage, here we go.
You got any of those great stories?
I know you want an hour.
I know, we all wish I could do more.
That's going.
Let's give you a five.
Five, okay.
So you fire and it goes wide and it ricochets off
and actually hits you in the chest.
And you glance down and see what is a Hylian pinecone
that is covered in heavy sap
that just adheres to your chest.
You're an experienced individual out in the field.
You understand these pinecones,
while terrible for eating, are extremely explosive.
You are now attached to an explosive.
As you hear other
and you see flames starting to flicker up.
What do you do? Do you have your flaming arrows?
I have my flaming arrows.
I've got an explosive on me.
Yeah, adhered to you in the moment.
Oh, but it hasn't gone up.
There's nothing igniting it.
Not at the moment.
Does the choo-choo jelly,
oh, it doesn't do like a,
does it do a cannot defend thing, or is it just fire damage?
No, it just does fire damage.
So I, let's see here.
I'm gonna take to the sky,
and I'm gonna start flying,
and they have identified their locations using fire.
That's a huge mistake.
Now I have targets.
So I am going to, as I'm crossing by them,
since they seem to be attacking when someone's close,
I'm gonna start firing at the ones closest to me
as I'm going past them.
Got you, so you're like cruising,
kind of following in the wake of the car,
it's tearing through.
And I wanna activate them,
like I wanna be like, okay, yeah, you put a target on me,
go ahead, try it, see what happens.
Great.
Three arrows come arcing towards you
with Streaks of Flame.
If you want to make three defensive rolls, if you'd like.
Okay, here we go.
Good!
Great, okay.
That's an 11.
An 11, goes wide. Okay, great. Do I add my defense to that? You add your defense to these rolls, okay. That's an 11. An 11. Shoo! Goes wide.
Okay, great.
Do I add my defense to that?
You add your defense to these rolls, yeah.
Just kidding, that's a 13.
13.
Out of the way, no issue.
Easy, easy.
That's going to be a 12.
Duck the other one.
One final one's arcing.
Shoo!
In your direction.
That's going to be an 11.
An 11.
You duck out of the way.
Yay!
Yeah!
Hurrah!
One of those hitting would have been real bad!
Shoot, you arc past. I was ready to try
and catch your body.
And I think that last one,
it's like a full bird breast out,
like, go ahead, go ahead,
as I'm slowly gliding by.
Like, here, right here.
I'll slow down for you.
Here you go.
Fires and just arcs past.
You've drawn the fire away from the cart,
so none of you are targets of this.
But in pulling behind, you are,
you're slower than the cart, necessarily,
but the energy carrying on for a little bit,
you still manage to move forward and catch up.
The bokoblins, who are now currently stuck through the trees,
aren't able to keep up the same speed of your flight.
So most of them begin to fall back. There's only through the trees, aren't able to keep up the same speed of your flight.
So most of them are going to fall back.
There's only two more left
that are trying desperately to keep up,
and they're both going to go ahead and fire towards you.
Great. Are they in the middle of the road
running after the cart?
Two of them are, yeah.
I'm going to huck a shock fruit at them.
Yeah! Okay, okay.
So yeah, so you go ahead and throw it outward.
Both the shock through.
They both pull back their arrows and go,
look at each other.
A explosion of a spinning maelstrom of electrical energy
just fills the area, and all three of them
take three points of electric damage.
We're not sharking around, man!
We'll say to that point, it does distract them
as they both fire on you,
which means for the strikes on you,
you roll three dice and drop the lowest
for your two last defensive rolls, if you'd like.
That's a 12.
12, out of the way.
That's an eight.
And that is a ten.
Okay.
Well, it was two arrows on you.
Right.
So it's just the ten and the twelve.
So it was the ten and the eight?
Yes.
You rolled which?
Let me see if I remember.
Sorry, I rolled a twelve first.
Correct.
And then it was an eight.
Yes.
And then you get to roll three dice.
Sorry, and then take the lowest of the dice.
Oh, got it, got it, got it, got it.
Sorry.
Just kidding.
That's okay.
Okay, please be good.
That's going to be an 11.
An 11, there you go.
The distraction from the shock fruit
is just enough to throw them off balance.
They fire these wide arcs, their arrows,
the flaming streaking through the air,
no longer put out by the rainfalls.
It does, and as we see you gliding through the air,
wings out wide to the sides.
One of them arcs in your direction,
and you catch up the corner of your eye
and go into a side spiral, and it goes wide.
No impact. As you cruise down,
the bokoblins streak and yell and begin to scatter,
falling back and dissipating amongst the forest,
realizing they no longer have the upper hand,
as you slowly catch up to a cart
in which has now run low on its energy.
But in doing so, you have now come out
of the immediate threat and are now deep
within the Fenrir Woods in a new space
with new adventure to explore.
Could I land directly next to Yolo
at the end of that, on the cart itself?
Where's the cart? Slow down.
While still keeping the arrow eyes out,
without turning to you, just like a, thanks.
I can barely hear right now. I'm so burned.
I said, thanks.
Oh, you're welcome.
Yeah, I remember that high school.
It was really more of a community college.
It was just the tallest tree in Rideau Village.
But that's the past, and she's just my buddy, man.
You know what? I'm going to go find some fruit.
And I'll...
Yolo just lays down.
The cart's still going along this muddy road?
It's slowing, like.
Okay.
Yola just lies down and half passes out
next to his unconscious friend.
Okay, okay.
Think, we got people to feed.
Oh, you want to consult with me about the plan?
Is there a plan about getting some grub for our friends? Oh, you tell me, and I'll do it.
Okay, yeah. I'm going to dispatch you.
You're going to dispatch me? No!
Pull up my sword!
I pull up my sword.
I think I didn't want it to come to this.
I just wanted you to get some fruit!
I knew it.
Seal killer.
As I'm doing my lap, I'd love to swing by this if that's all right.
Thank.
Hey, I should.
She said she was a secret buddy.
She said she was going to dispatch me.
Why are you stage whispering on the back of the car?
Because she's my secret buddy.
This is how we tell our secrets to each other!
I need a banana.
Okay, okay, I'm gonna put my weapon down.
Okay? You and I, we're gonna fight.
How do I know I can trust you?
Because we're gonna fight later, right?
Oh.
Yeah.
That sounds like a plan.
Yeah.
Okay.
Well, right now, right now,
we gotta get some grub for these two.
So I'm gonna go look for food. Okay. But you these two. So I'm going to go look for food.
Okay. But you and I
are going to fight.
I'll go look for food on your behest,
but don't you try to dispatch me when I'm not looking.
Yeah, yeah, well, I just.
One hero in all of Hyrule.
He's not here right now.
What are you talking about?
That's valid.
For those who would wish to search the new environment
for any sort of materials that could help,
you may go ahead and roll a wisdom test.
Oh shit.
I'm going to search for food.
Eight.
Eight, all right. Yes!
Yes, I rolled two sixes!
Give me all the fruit!
11.
So you can find a gold.
Right, so you managed to pull out a Hyrule herb.
As you're wandering about, you got an 11, you said?
Oh man, I will go ahead. Oh, minus one.
I'll give you both, in this space,
an acorn and some coarser bee honey
that you managed to pull out.
Ooh!
I got an eight.
An eight, all right.
That'll bring you to a delightful batch
of mighty bananas.
Thank you. Hey, there's some bananas!
I was actually looking this time.
Seven with my negative one.
Seven with your negative one.
That'll bring us to...
Another acorn.
An apple.
Oh!
What's going on there?
I wonder what he missed.
It looks like a shiny red rock.
You can also search for rocks in a new region, too,
if you'd like, since that is one of your abilities.
Okay!
I'll look for a rock.
I found one.
So you're going to roll for your ability.
I have to search for it.
Oh, I do have to.
10.
10, all right, there you go.
Sweet.
So that allows you to heal.
Oh, and I get a bonus.
Right, what's it say for the 10 plus?
Yeah, 10 plus heals one heart
and gives you a bonus heart.
All right, so you get to heal two hearts.
Cool. I'm going to get to heal two hearts.
Cool.
I'm going to get to cook in my herb
because I'm trying to get it down this one's gullet.
I'm cooking with just an unconscious body next to me.
We are out of the scene now, technically,
so you do recover one heart and come to consciousness.
Oh! Oh, good, good, good.
I can save my rocks for later,
so I'm going to pocket mine.
Okay. Just for a rainy day.
Go for it. Pocket your rock.
Pocket ro-
Careful.
Careful.
Ignore the first three puns that come to your mind.
All right, so you're trying to cook your Hylian herb?
Yeah, do I get the sense?
Can I do a,
can I get the sense if it's going to be better
if someone adds it to their meal,
or if it's worth it just to cook it,
just a nice sauteed dish of herbs?
That's up to you.
I mean, you can cook it two things
to get an ability for both,
which is more useful for you to
eat in the middle of the rush of combat
because you get the bonuses of both for one stamina.
But if you're just using it to generally heal it.
I think we all need some healing, so yeah.
I'm going to try and cook my herb.
Go for it.
Do I add wisdom to that?
Yeah, 2d6 plus wisdom.
It's going to be a seven.
Seven? You cook it without issue.
Yeah!
Seven's the minimum you needed to succeed.
Yes!
There you go.
So your herb is cooked,
which I believe is a nice three hearts.
It's a bit more, I only need one.
So I'm just like, who wants this?
This sauteed herb?
Share a dish.
I'm going to give it to Maga.
Yeah.
Hey, I got some, yeah.
Oh my goodness.
So kind of you.
Hey, do you know if acorns cook well with bee honey?
Do I know?
Could you cook it for me?
Because I'm real out of it.
You know what?
Yolo, you come here, okay?
You're such a hero.
Let someone else be your hero today.
I'll only cook once.
I'm going to try and cook some
coarser bee and acorn.
My brother.
Okay.
Eight! Eight, all right.
So you succeed. Those both cook together.
Nice. Which an acorn and,
what is it together you put?
The acorn is two, and then the coarser bee honey
is another three, plus one stamina for the next encounter.
Yeah, so whoever eats that heals five hearts
and has plus one stamina per turn for the next encounter.
I spoon it into your mouth.
Ah, cooking an apple.
10! 10, roll in an apple. 10!
10! Roll a d4.
Yeah!
Four!
So whoever eats that heals two
and then gets four bonus hearts.
Wow! On top of that.
Two and four?
Who's our biggest squishy?
Who's our squishy?
I've got four hearts right now,
so I'm actually okay. I've got three hearts,
but my max is four.
You remember while back there,
you gave me, fruit for me?
Madelona. Yeah.
I make a fruit for you.
Fruit for Babs?
For the hot dog queen herself.
Yeah, yeah.
You can eat it now, or you can save it for later.
I'm going to season it with this kind of salt, you know?
Thank you so much. For your tears?
Yeah.
Yeah, that's nice.
It's an apple.
I like the way you eat.
Thank you.
Do it again.
Yes, I do.
That is cool.
Yeah, it's important to chew a lot, you know?
Yeah.
That gesture.
Hey, secret buddy.
Yep.
You ever notice how Babs is super pretty?
Yeah, is this a secret that you're?
That's a secret.
Nobody else can hear it besides us.
Do you think she is super pretty, yes or no?
As I turn to you, as you're slowly eating the apple?
Yes. Yeah, yes. As I turn to you as you're slowly eating the apple.
Yes. Yeah, yes.
I knew it.
Yolo's sitting between them just going like this.
Okay, I told you a secret.
You tell me one later.
I owe you one.
Owe me one what? A secret.
I owe you a secret. Oh, run.
Okay. Yeah.
Yeah.
Okay. Yes. That's our secret. Oh, right. I owe you a secret. Okay. Yeah. Yeah. Okay.
Yes. That's right.
Okay.
I will turn to Yolo
as I hold out my mighty banana,
because I know that you were interested in one earlier.
Oh man, I'm topped off.
I feel great.
Although you could eat it mid-battle.
I could. Because it restores one,
and then you can get that.
Oh my gosh, that's so kind of you.
Take the banana.
It's a big gesture for them.
That's if it's cooked.
If it's cooked.
Raw, it restores, okay.
Babs?
Okay.
Yeah?
I have this very special banana that I got.
You want me to take a go at it?
Yeah, yeah.
Yeah, could you cover it in chocolate
and put it on a stick?
Absolutely, absolutely.
I could put it in a bun, too.
Okay.
Your specialty.
Oh no.
Oh.
Uh-oh. There's no way
to change that.
What happened to the banana?
How'd it turn out?
I think the chocolate was a bad call.
That's a five. That's a five.
The mighty banana remains just a mighty banana.
Okay. So it's still a usable banana.
It's still usable, it just cannot be cooked now.
Okay.
What was that bonus on my cooked apple you said?
Because it was a 10 plus four.
So you should have, yeah.
So if you used it to sauce up,
you should have a plus four on that.
Yeah, yeah.
I stick the banana next to the boomerang,
like a smaller boomerang. Yes!
Can I try it? Companion-erang.
Can I attach a Lizalfos horn to the banana?
The shape works.
Time to eat my banana!
All right, has everyone scavenged
as you would wish to?
Yeah. Yeah.
Just coming back to consciousness.
Tota, when I was coming in and out
from the dark place,
you were really brave.
Well, you are really good at assembling these arrows,
I will admit.
I think I might need a little more practice
with flaming choo-choo jelly, but I'll...
In the heat of battle, you were able to keep it together
and you got us all out alive.
Was that a pun?
I now realize what I said.
Oh! I didn't intend, but.
Humor.
Your strong suit.
Okay, thank you again for what you did.
Yes, thank you.
Are you okay? Thank you.
I'm feeling much better. Great. Yeah, thank you. Are you okay? Thank you. I'm feeling much better.
Great. Yeah, thank you.
And I will admit that possibly
my reservations about these technologies
might be a little blunt.
Yeah, how did the cart, did it, Babs, did it work?
It was a gorgeous little ride.
Oh. I can't, I'm so sad I missed it. Did it work? It was a gorgeous little ride.
I'm so sad I missed it. I've got two more charges,
so I think you're going to get your chance to drive it.
Phenomenal.
Also, does Toto still have
a explosive attached to them?
You do. Oh yeah, yeah.
Can I try to extricate it?
You may indeed.
You can go ahead and make a,
your choice, power or courage, to try and remove it.
It's going to be power.
I could just hit it off with my polearm.
Okay, well.
That sounds really cool, yeah. Hold still.
No, wait, no, no, I think I.
Yeah, Yolo, come on, get it.
Yolo, Yolo, Yolo, Yolo.
How can I deny it?
Yep, it's happening.
Yeah, I'm going!
Here we go, Shad! Come on!
Team Skydive!
Sweat pouring down my face.
Down my beak as, oh, you know what?
Let's put it to a vote, maybe.
Or maybe not, maybe not a vote.
I vote for you. Yeah, I vote for you to a vote, maybe. Or maybe not, maybe not a vote. I vote for Yolo.
I vote for Yolo. Full arm, yeah.
Full arm for sure.
Maybe I should get a couple more votes,
considering it's my first.
No, you'll be fine.
I put my arm over his shoulder.
I just got his shoulder.
Yolo's got this. All right, power or courage?
How many hearts do you have?
I'm at one.
Oh yeah?
Oh.
Have you scavenged yet?
No. Maybe I should.
But before that happens.
But we'll see how this goes.
I give toe to my banana.
Maybe eat that.
I can do this.
I'll make you more comfortable.
I'm going to chew it up and spit it into his mouth.
He's going to do baby bird.
No, that's more of a family affair.
You're my baby bird now.
Oh, oh, okay.
Whoa, okay.
While he's being-
Specifically for chicks.
While they're being grossed out by the Goron
and they're so distracted.
Yep.
Go for it.
I did, I rolled and I got a seven.
Got a seven, okay.
Right on the line.
Right on the line.
Right on the line.
So in doing so,
you have dislodged a Hylian pinecone.
Oh, that's good.
There you go.
Nice.
However, in doing so,
you do knock free the pre-chewed banana from the transfer,
and thus the healed heart is lost.
Oh, we lost the banana.
You lost the banana.
I'm sorry, I thought it would work.
Dink, I appreciate that very much, thank you.
That was wonderful.
A for effort, right?
A for effort.
D for Dink.
And D for Dink.
It brought us together, brought us closer.
And in the idea of chewing up, masticating, moving on,
maybe we should continue our journey
and get somewhere safe where we can rest up
a little bit more. I agree.
I'll quickly do my scout now that I am up and conscious.
Just 2d6.
Go for it, 2d6 plus wisdom.
Okay.
Oh, we have four.
Seven.
Seven, okay. Seven's not too terrible.
Give me an acorn.
Give it a hurr.
Come on!
Yes!
Give me that acorn.
Big squirt! You do get a Hyrule herb. Going into the line. Yes! Gave me that acorn. Thanks, Lord!
You do get a Hyrule herb.
Oh, I get an herb.
Okay, okay. That's something.
Turn it. Here, careful.
It's super sticky.
Thank you.
I'll go ahead and pass this
to our resident hot dog connoisseur.
I only have one to wisdom.
Does someone have better than that?
I have two. Negative one.
Negative one. You have two,
so you would actually be better at cooking.
Am I?
Technically, yes, but thematically,
that's up to you.
Okay, I'll see what I can do real quick.
All right.
Okay, seven.
Seven is bare minimum.
You cook it successfully. Okay. I give this to Toto.
Thank you. Yes.
Dink, I hope you take no offense if I eat this myself.
Oh, please go for it.
And I'll totally have that and restore three.
Go ahead and get rid of that to the side
and restore three hearts.
Taking stock of where you are this deep in the woods,
the path through here, the speed of the of where you are this deep in the woods,
the path through here, the speed of the cart helped you,
but you also find yourself a bit lost.
You know the general direction of how to get back.
You have two choices here.
There is a winding path that goes deeper into the woods.
Uncertain of where that direction necessarily leads you to
or what may reside within there.
However, not far from here,
and you know this from your previous research,
though you've not visited it yet,
there is, just within sight on a nearby mountain range,
a cavern where you know
the Fenrir Woods excavation site resides.
That in itself is some of the other uncovered Zonai ruins
that is mid-excavation.
And you do know it can be a shortcut.
I mean, I know my way around an excavation site.
In fact, if we go through there,
I might be able to pilfer a couple things
that could help us.
That's very, very true.
Yeah, it's untested.
I don't know, we could run into some more danger,
but I'm feeling pretty confident in all of our abilities,
especially having Dink here.
Yeah.
Should we try it, excavation?
What do you think, Yolanda?
You're still good. You guys are the brains, man.
Yeah.
I'm just here to take hits.
And you do a fantastic job.
I guess the question is,
you might be taking a lot of hits.
Just leap and land in a plank.
Oh! On the ground.
Emily, come on.
Successfully. Yeah, successfully.
That was an out-of-character reaction.
I'm going to just start doing one-handed shark pushups.
I'm the best chip I've ever been in my life!
Which is going to last maybe one more day.
Let's do it.
Okay, if it's a shortcut, I vote we head that way.
Yeah, you feel good about that?
Yeah. Okay.
All right, let's do it.
Okay.
So, leading me through the shortcut,
you push through the woods until eventually
you come to the base of the rising mountain range.
Here, where the grass and moss of the nearby forest floor
begins to subside into the brown and gray stone
that rises up towards the peaks.
It's a small, worn path where you can see it is indeed
labeled here as Excavation Site in Hylian.
And there, a cavern opens and descends deeper into the rock.
Who's leading the journey within? there, a cavern opens and descends deeper into the rock.
Who's leading the journey within?
I mean, I think I'm excavation site.
I can be like, hey, avoid that, it's a power tool.
Fantastic.
All right.
Are we walking past, is there ancient carvings
and stuff on the way in?
Not in the exterior of it.
It looks like it might be deeper within.
All right.
But in following suit, Babs,
you go ahead and guide them into the shaded interior.
Within, there's very little light beyond
what creeps in from the stormy overhead.
Here in the subterranean space,
as you begin to go deeper and darker within,
you can hear the droplets of moisture
slightly ricocheting off nearby stone.
And you, being a rather observant individual,
can hear in the back some sort of whirring sound,
an occasional shifting.
I will saddle up next to you and match your pace.
That is a brisk one.
I'll try to keep up.
Babs, I'm hearing something down the hallway.
Does it sound like,
does it sound like Hylian technology
or some kind of other technology?
Go ahead and make a wisdom test for me,
if you don't mind.
Six.
Six.
Could be either, you're uncertain.
Okay, maybe the best thing is to just be on alert.
Okay, and I'll rush up again to keep up.
Okay, that sounds good.
In case you need anything, just whistle.
Yeah, you taught us all that.
The whistle means hide, yeah.
You can give me a direct whistle
and I will fire off ahead.
Okay. Yeah.
You know what, actually, and I'll fly
because it's easier for me to do that,
to keep up with you.
Okay, now we're at pace.
Yeah.
If you need anything, just let me know. Okay, yeah.
Okay.
Hey, Marga.
Yeah, yeah.
How long are you and Toad
are going to feather step around each other?
Oh, you know, that was, I mean, that was...
They're totally into you.
I don't need a bird's eye view to see it.
You know, I just felt like that was, you know,
of course, like feathers, you know,
birds of a feather flock together,
but it's just kind of in our past.
We've grown apart, and that's okay.
All right, I just know what I've seen.
And again, like my people always say,
you only live a singular time in Hyrule.
I thought you said that was a Zonai saying.
No, no, that's us.
Oh, the Zazora saying.
Yeah. Okay.
Sure.
Thanks, Yolo.
You're a good friend.
Team Skydive.
Ah!
Oh, I'm sorry. I'm sorry.
It's about this time, Tota and Babs.
As you are cruising down this tunnel,
you can see there's the wooden planks
that hold up parts of the excavation
until eventually a dull green light source,
a number of them, begin to alight
part of the subterranean cavern.
You can see well-sculpted stone structures.
The interior of this larger chamber in itself
is of Zonai construction and design.
There are, looks like shelves above
and contain within them more,
many more of these artifacts that you saw stumble
from that fallen stone piece earlier.
All strange shapes and stuff that are all
kind of placed up
in these upper shelving areas.
You can see there are containers in the ground
that contain a handful of weapons
that have been resting in this space.
But here in the center of the chamber,
you hear the source of the whirring and grinding
as occupying a rather large space
on the opposite side of the chamber.
You see what in some ways resembles
that construct you had battled back at the Zonai Ruins,
but here within this excavation site,
this is roughly two or more times the size of that entity.
Its entire body sits in Zonai construct construction,
this center torso piece
where these extendable, flexible
arms of multiple discs splinter off about ten feet in each direction. At the end of one, you can
see it has some sort of folded apparatus, and the other, there's a hidden retracted blade.
As its neck rises up into this spread disc into a very high winding point, you can see multiple of
those glowing eyes that sit in a vertical pattern up. You can
watch as it seems to be moving from one side to the other, inspecting some of these relics and
then shifting to the other.
Okay. We've got to escape this gaze, right?
Does this fall into the purview of my non-combat trait again, an ancient people?
It might, yeah, if you want to go ahead and roll.
Okay. So I want to roll to see if I know
of any weaknesses that things like this might have.
It's a seven, so that's one piece of information.
One piece of information.
You're not terribly certain any weaknesses
beyond the fact that some of these constructs
see themselves as problem solvers
as much as they are defenders.
And in seeing its movement,
it's almost like you're watching it compute.
Do we still have our cart with our charges and everything?
Yeah, you're still pulling it behind, yeah.
And this is blocking our only way through. There is a way through that continues past it. Yeah, you're still pulling it behind, yeah. Uh-huh.
And this is blocking our only way through.
There is a way through that continues past it.
It's not blocking it,
but it is definitely adjacent to the path you're taking.
Got it.
So, I mean, can we get in the car?
And just sit down. Get it going fast
and have everyone on arm duty, right?
Does it feel like these arms are going to? It's possible.
You said there were weapons and stuff lying around?
Are we able to access them where we are now?
Not where you are now, but if you're quiet enough,
you may not draw its attention.
I kind of want to pick up some stuff.
I do, too.
Let's try to quietly pick up some stuff, maybe?
I'm very light on my feet.
Being from a small forest community,
I'm used to tiptoeing through the underbrush.
Almost ethereal, some people call it.
I'm ready to sneak.
Well.
I'm already starting to sneak.
Why don't we have a sneak team
and then a cart team in case
things go bad?
What does one use for sneaking?
For this, I would say that would be,
in this instance, a courage,
as you're having to keep your wits about you
in the proximity of a dangerous entity.
Ooh, ooh, I'm slippery as a dolphin.
Sneak tip!
Wait, what did you say?
It was courage?
What did it say? Courage.
All right, yeah.
I'll stay back.
I'm not sneaky.
We're just trying to quietly loot?
Is that the plan?
Maybe the soldiers go?
Yeah, soldiers, maybe you could go loot. Is there anything in particular you want, loot? Is that the plan? Maybe the soldiers go? Yeah, soldiers, maybe you could go loot.
Is there anything in particular you want back?
I want anything that looks like
it could break ground, install tile.
Oh.
Erect an above-ground hole.
Drill out a 70s conversation pit.
Install Venetian.
Always wanted one.
All of these going over my head.
Cop in a bathroom.
Okay, okay.
If the Dorian Fruit hits the fan,
we'll fire up the cart and come buzzing by
and you guys can get on and we'll go through.
I like that. Okay.
All right.
Like seals.
Like the seals of the night.
Yeah.
Like seals in the night, sneaking through.
But not the ones that she killed.
Not those.
Not the ones she murdered.
Not as cute as this is. Better seals than those.
Yeah, the analogy stops at a certain point.
I understand the analogy.
600 pounds of sneaky rock.
If we could have sneak team,
please, both of you, roll courage for me.
Oh no.
Oh, and I'm going with him as well.
Are you as well? Yeah.
Then go ahead and roll courage for me as well.
Come on.
Okay. Oh boy.
Okay.
11. 11.
Nine. Nine.
Nine. Nine, okay.
So two mixed successes, one success.
So you sneak forward and begin to enter the chamber,
and within a closer proximity
as the rest of you are hiding up the tunnel,
now you can see this massive Zonai chamber,
the high ceilings and the wide walls,
the enclosed doorways and entrances,
and you can see the one tunneled cavern that leads out,
and you can see a bit of daylight a little ways up
as it climbs up to an exit point.
But across the way, that massive construct,
this captain-like construct stands there, whirring.
You can see there is a container
of some of those odd odd loose weapons right there,
as well as some of the devices,
these Zonai devices that line up in the pocket.
You can see one that it's about maybe two feet long
and about eight inches at the base
before it comes to a conical point at the end,
like some sort of a large bullet in its design.
You can see also there is a wide device
that has openings across the front and back of it, and almost like it has blades centered within
the middle of it. You also see what looks to be a small wheel compared to the one that you had
affixed before, but all of these are at your disposal and the entity there, at the moment, you
stop, not sure if it's safer to progress forward.
Okay, I'm going to lift off the ground.
I'll stay sentinel.
If you two want to grab anything you want to grab.
The blade device you described, the second to last,
looked too big to carry?
Yeah, you can carry it, look too big to carry?
Yeah, you can carry it.
It's big, it's about this big around,
but it can be carried by one person.
I'm super tall and lanky.
I'm going to get that one.
What's the other thing?
Oh no, I've embodied the character!
He's gone too deep!
I know!
What was the other shiny? Small wheel,
blade device, and the earlier one?
There's the blade device.
There is something that's a conical shape,
almost like a bullet that comes to a point.
Okay, I'll go for the pointy one.
Okay. Okay.
I'm going to go for the conical.
Okay, you both grab these devices,
and as you do, part of the platform that's underneath them
crumbles and rocks fall back as they do.
The creature whirs around as you both dart off
just out of view from one of the nearby pillars.
So you've managed to remain stealthy,
but your mixed success means it is definitely aware
of something in the proximity.
You dart off to the side, and now its eyes,
which were settled in a dull orange,
are now bright and intense,
as it's now beginning to patrol
through the center of this chamber, aware of something.
Nailed it.
As I move in there,
I will 100% crane my neck and just...
Okay.
Okay.
Oh, okay.
All right.
Okay, all right.
Is it eyeballing, like, lazing our area?
Is that what's happening?
It's now traveling up and down the chamber,
almost like it's in a patrol pattern.
Okay, Marga, we're back in the cart,
which is a cart right now, because it's not a cart.
Right.
Without the charge, it's not a cart.
So it's just a cart.
It needs a charge to be a good cart.
Okay. We have this Zomai stake,
and it's a wondrous stake that can fix itself to any surface,
whether horizontal or vertical.
Objects attached to this stake remain fixed in place.
I wonder if we could fix this little patroller guy in place.
Oh, that's a great idea.
It just might mean getting close enough.
Yeah. Maybe I can
fly up to... Like shoot it with your arrow?
I wonder if you could put the stake in your arrow?
That's brilliant.
Yeah, I'll try it. Also,
also I just have a quick question.
Yeah.
Do you ever kind of think that
think is kind of like handsome?
It hasn't crossed my mind yet.
But you've been busy.
I've been very busy.
I almost died very busy.
I almost died.
Yeah, maybe if you look out behind the clipboard
sometime you might notice how busy you might be.
I kind of, as Babs is saying this,
I'm kind of watching Dink as he's like.
You know, he's got, he's handsome and he's doofy charm.
You know, he's got a great personality.
Okay, all right, all right, well back off.
Yeah.
It's good to have someone who makes you laugh, you know?
It's great.
Yeah.
I don't know if he's intending to be funny, but.
So, yeah.
Yeah, I guess, yeah, that's cool.
So do we wanna try and?
Yeah, yeah.
Yeah, let me try it.
So can I, can I try it. So can I try this?
You can certainly try.
I can certainly try.
Okay.
Oh, you guys aren't here,
so you actually can't talk us out of it.
Yeah.
No, but I can do something stupid
in opposition to it. This is going to affix something.
It's a stake that can affix itself to any surface,
whether horizontal or vertical.
Objects attached to the stake remain fixed in a place.
So if this thing is patrolling,
maybe we could essentially nail in someone's bell bottoms.
An arrow to do it.
Yeah.
You being a person of some zone, I experience,
know that firing the arrow
could definitely put it into position,
but to actually affix this as part of an assemble roll,
you would have to be next to it
and the surface you want to attach it to.
It's doable, but this would be a two-part attempt.
But firing it and succeeding to do so
would make it easier for whoever attempted
to actually make the assemble roll.
What if we write a note on it that's like,
hey guys, if you found this,
we're in a good place.
If you found this, then that's.
Simultaneously.
I found that.
Okay, Dink, you're back on deck.
D's for deck, Dink and deck, both.
Once that thing comes back and turns,
we're gonna wait till it moves away a bit
and we're gonna bolt. Okay. And we're gonna get back and turns. We're gonna wait till it moves away a bit and we're gonna bolt.
Okay.
And we're gonna get back.
Okay.
Stealth's out the window.
We're just gonna book it for the cart.
Oh yeah, that sounds like a great idea.
I'll book it with you.
You got your gams ready?
I got both of them fired up.
All right.
Just been doing little...
Totah, totah. Just been doing little... And then I, from my little column...
I'm gonna attempt
to fire this immovable device
and then maybe you can rush in
and click it into place.
Am I close enough to hear that,
or am I just seeing your gesticulations?
I'd say you're pretty decent at reading beaks.
Okay, yes.
Okay, do you want me to distract with my arrow,
or are you just going for your shot?
Like one, two, three, go!
We'll both go.
Okay, I like that.
Let me tell these two.
Okay!
Swivel over to you two.
Okay, so listen.
Okay, we have a plan.
Everything's good, everything's good.
Okay. I don't read beak.
Okay, then I turn back to you.
Wait, wait, wait, I got to attach it.
Then I turn back to you, too. I'm going to try to attach it. Then I turn back to you two.
Okay, I have a question.
From the seal library story.
Uh-huh.
Going back to that lore.
Going back to that.
I only used one dice roll.
Does that mean I have another?
No, it's either one roll, one or the other.
Okay. But good looking out.
Okay.
Let me not. So you're firing your arrow. Let's, let me not.
So you're firing your arrow.
So the attach roll is forever gets to physically.
Right now, it's whether or not you hit it with the arrow.
Okay, so I don't need to attach it.
You don't need to attach it yet.
Someone has to get to it to attach it once it hits.
But to shoot it, it's going to be,
I'll say a defense roll on its point,
just being its natural defense.
Okay, okay, so all right.
Okay, so then that's just ready. Okay, so then, ready?
Yeah, what's your power?
Okay.
I'm firing an arrow to distract it.
You know how in the game you can do that
to get things to turn around?
Okay, yeah. Like monsters turn around.
Then go ahead and roll a power.
Okay.
Test to go ahead and focus
on the direction and strength of it.
Here we go, here we go.
Okay, that's only a 13.
Yay!
That's great.
You fire and it arcs over,
and it impacts one of the zonai devices
that sits on the opposite side of the room.
As it impacts, it rolls
and hits the ground.
It's one of those conical bullet pieces.
It hits the ground.
The back of it ignites into flames,
and you watch it go, and it's a rocket.
It fires across the chamber,
and it hits the side of the room, and it's like
into the wall on the opposite end of it
as the creature whips around
and begins turning towards the distracted.
So now it has to roll three dice on its defense
and then removes the highest.
Okay.
Which leaves it at a six, that's a failure.
So indeed, you fire the arrow.
The Zonai stake, I think it is, right?
Yeah.
Lands on and within one of its opening bits of armor
where there's a loop to it at that point.
So now it's affixed to it,
and now it needs to be activated
and assembled to another surface while it's distracted,
but it is currently focused on this rocket.
What are you all doing? Okay, we can lock it into place. Now it needs to be activated and assembled to another surface while it's distracted, but it is currently focused on this rocket.
What are you all doing?
Okay, we can lock it into place.
And he turned to you two.
I think we, and it's faced away.
It started away, so that was our plan.
So I think we just start fast.
All right, so you both go leaving with a...
I'll say for this, you have a fan.
What do we get?
And this. Fan!
I want the paper.
Zonai fan and Zonai rocket.
Oh, here's the rocket.
Is it the cone?
It's the rocket?
Yeah!
Give me that.
So you guys, both with this distraction,
rush past without it seeing you with those items,
but you are now separate from the group.
The rocket now begins to lessen its strength.
Am I looking at this thing,
seeing it barrel into the wall,
and then looking down at the thing
and realizing that it's the same thing that's in my hand?
Yes, it is.
Ooh!
Okay.
The three of you, what are you doing now?
It's distracted, but it won't be distracted long.
So if we go in and we fix it,
will it, does someone just have to go in and fix it?
Someone has to rush up to it
and make an assemble roll successfully.
Babs is running it.
Come on, Babs!
Let's go! All right. I don't know this part of the plan, so now I just watch Babs is running in. Come on, Babs! Let's go! All right.
I don't know this part of the plan,
so now I just watch Babs in front.
I'm improvising!
I'm going to ready the cart, just in case.
You got it.
Dink and Yolo are running towards the cart
as Bab runs past.
Like a linebacker.
L.O.A.
You're rushing up.
Right as you're there, you see the top of its head
curls around, the head has multiple discs.
It rotates like a spiral,
and the eyes turn towards you just as you get up to it.
Go ahead and roll your Assemble test.
2d6 plus wisdom.
Okay.
Come on.
Seven.
Seven. That's a partial success. You! Seven. Seven.
That's a partial success.
You made it.
So. You just made it.
As part of the assemble roll, you succeed,
but you have to choose one of the following.
Either it breaks after one use,
or in this instance, will break in a moment.
It will hold it, but not for long.
Or you can take a heart as the process injures you.
I'm so full of heart right now,
because of Dink.
So I'm going to lose that heart.
Because honestly, I think today I did.
I think I did give my heart away today.
All right, so you take a heart.
As you manage to reach over and grab the side of the spike
and shoulder slam it into part of the rune
and activate it, as it fuses,
you see the light glows and all these runes
on the side of the zonai stake pin it to the wall
at this point, and as it does, it spins,
and one of its massive battering arms
hits you on the side, and that's how you take
the heart damage as you fall to the ground.
Ooh! Babs!
As it slams the wall, other parts of the device
just tumble to the ground.
You see a glowing container of some kind rolls.
Other bits of small pieces fall and crack on the ground,
like partially damaged pieces.
What are you doing?
Get the car ready!
I fire it up!
Get in, losers!
All right, so you expend.
We're going to the mall!
So you expend the last two bits of energy.
It's a library, yeah.
You expend the last two bits of energy
from your zone I charge on the wheel.
Yes. All right.
It begins to pick up, cruising into the chamber,
spinning around to the right to catch up with the two of you
as you hear it now rocketing and spinning in your direction.
You are now on the ground, dazed with the two of you as you hear it now rocketing and spinning in your direction. You are now on the ground, dazed
with the artifacts around you on the ground
as you see the cart rapidly approaching.
What are you doing?
Reach up ahead, scrap me!
Or I'll jump in if I can.
Are you going to try and reach?
I got you!
All right, so you reach out,
make a grab, pick her up by the hand and pull her away.
The construct will get a one swing at...
Hmm.
I'm going to roll on a one to three, it's you.
On a four to six, it's you.
Oh, there we go.
It's going to be you, Dink.
Oh no!
You want to make a defense roll?
Yeah, I guess so. All righty. I'm going to be you, Dink. Oh no! You want to make a defense roll? Yeah, I guess so.
All righty.
I'm solid as a stone, baby.
Ooh!
Nine, 10, 11.
11.
It strikes you, but just sheers off the side
of your hard, rocky exterior, and as it blade pulls off,
I'll say with that roll, you grab him, pull her up,
and there is a moment where you can see
that strange, glowing artifact, that pull her up, and there is a moment where you can see that
strange glowing artifact,
that cylinder that's rolling on the ground
is right within grasp if you want to try and go for it.
Nothing can hurt me when you're nearby.
I'll try to make a grab for it.
Okay.
Make a power test for me to see if you can pull it
before you all get pulled off by the cart.
Is it just two, right?
Just 2d6 plus your power.
Come on, orb. Oh! That's you all get pulled off by the cart. Is it just two, right? Just two to your six plus your power. Come on, orb.
Oh!
That's what I get for trying to be slick.
That's a double one, baby.
Double one.
Your fingers touch it and it just rolls away.
Oh.
But you collect her, you both get up into the cart.
The rest of you jump in as you can,
and at the behest of Margo,
who is currently directing it,
.
Cruises up as the entity, the construct,
reaches over and grabs one of the nearby rockets.
And you watch as it attaches it to the cylinder
that you didn't grab.
Because it cannot move.
And suddenly,
and releases it. As the rocket comes flying off in the direction of your cart. because it cannot move, and suddenly
and releases it as the rocket comes flying off
in the direction of your cart.
You're currently driving it right now.
I would like you to make a defense roll for the cart.
Oh! For everyone?
Does it have better defense than me?
The cart? The cart?
I'll say it uses your defense score,
but you have to roll three dice and drop the highest.
And drop the highest?
Yes, because it's a cart.
You went for a great weight.
Great. It's not good.
All right. Come on.
Super awesome, you're screwed.
Okay. Okay.
Okay. Okay.
Eight.
Eight is a mixed success.
So.
So while the Captain Constra constraint cannot give chase,
the rocket, it sends after you as you're cruising out,
going up the ramp of the tunnel.
You see the exit light of the sky above
as it gets brighter and brighter as you approach,
and you hear up from behind as you try
and pull off to the side, just as you emerge,
shooting out at an arc over.
You can see now the forest below as you emerge
from the other side of the ruins in the sky,
as the rocket impacts the back of the cart,
and as it hits, all of you feel it jostle,
and the stone cracks,
and you can feel it begin to crumble
as you descend into the road.
It impacts and stumbles out.
You all hit the ground, rolling, tumbling,
ass over tea kettle, until you all come to rest.
The cart itself destroyed.
Oh no!
You still have the big wheel.
You still have whatever you emerged with it,
and you have a half-spent
zonai battery and a destroyed rocket. So you have a half-used zonai battery and a destroyed rocket.
So you have a half-used zonai battery.
Okay.
Used zonai battery and a destroyed rocket?
The rocket's just gone.
It's broken with the rest of it.
No, you mean, oh, that rocket?
Mine's good.
His is good, but the one that damaged
and destroyed your card is in opera.
Okay.
We've only got half a charge on our battery? Yeah. Yeah, so there's six energy in that, as opposedoperable. Okay. Oh god. We've only got half a charge on our battery?
Yeah.
Yeah, so there's six energy in that, as opposed to 12.
And those batteries have to be attached.
You can't eke out a little bit of the energy you need
and then share it between different devices, right?
It's just glued to one object?
You can attach it, and then you can remove it
if you wanted to attach something else, I'll say.
You have to roll for each time you attach it to something.
Okay.
We got a fan.
What are our functions?
A fly.
We have a battery with six energy, a wheel.
Oh yeah, you're right.
If we put a fan and faced it down.
Yeah. Mm-hmm.
With the rocket.
Let's all get little flight attendant outfits.
They just go around to each other,
checking on each other.
Do we have time for a space campaign?
Would you like a steam towelette?
Would you like a steam towelette?
Okay, first of all, is everyone okay?
Is everyone all right?
Yeah, I think so.
Just one ride.
Yeah, really, what took your pride?
This game.
Game of life, but you only do it once, right?
As you gather your senses here,
you did, from the top of that arc
before you descended and crashed here
into the surrounding woods,
you did see you're not far from the Bridge of Hylia,
which does cross past the
massive body of water towards both the castle and Lookout Landing, where safety awaits you, or at
least direction from Purah and whatever else you may need to do.
Do we see anything that we might be able to retrofit? A pallet, some wood planks,
stone to make a little platform.
Yeah, a little fence.
Yeah. A little platform to put on top of a rocket.
A rocket and a fan.
You can try in theory.
I'll let you do the smart stuff.
I'll make a little platform.
I will say, while the cart itself is busted,
the wheels are destroyed,
there are still chunks of the stone
that might be serviceable if somebody were to attempt to,
I don't know, have experience to apply
Carpentry?
Carpentry skills.
And you said that we're looking out at the bridge.
Does that mean there's a river between us and there?
You don't see it now that you've landed,
but you're not far from where the bridge is,
and the bridge goes over a massive lake, essentially,
that sits between where you are now
and the rest of Hyrule towards the castle.
So we need to get over that lake of our boat.
So we could, yeah, we could even use the fan.
We've got the fan and rocket.
I'm just trying to decide, being a dummy,
what goes on the bottom and what is propulsion forward.
Sometimes people,
maybe if we can just get to the lakeshore,
some people will leave rafts or boats or something.
Or if we get one of those Octoroks, right?
If we do, and then we could tie six of them together.
That's a good idea.
Maybe. Who does that, by the way? There's boats all over Hyrule people just abandon their boats
You just abandon their boats people really need to respect their property
It's just there's two others just like a boat surf it in Hyrule, you know
They ordered too many and not enough to me
Okay, all right, so should we get to the lakeshore
and see if there's anything?
Yeah, that sounds good.
Do we know how far the lakeshore is?
Probably a 20-minute walk from where you currently are.
Okay. 20-minute walk.
That's not bad.
All right, Dink, stay here and watch our exit.
Thanks, Dink.
All righty.
So as you leave behind the ruins of your previous contraption and head through the woods.
I think we are bringing the ruins of the cart with us.
Okay, you're going to try and salvage from it?
Yeah.
You can try and salvage from it.
So go ahead and roll a wisdom check for me
to see if you can try and salvage any of it.
My babs. Come on.
I'm looking at it.
I'm like, what's rotten, what's good?
Ooh!
11.
11, that is a valiant success.
You not only do you salvage a piece of the stone,
but with the wheels freed from it,
you can see that there is a path of energy flow
through the zonai construction of it,
which leaves it as a zonai hoverstone,
but it just requires energy to run.
What? Hoverstone.
Well then, then we're good.
Okay, a thick rectangular stone slab.
Sounds like someone I know, huh?
So then maybe we can...
Two Cs.
All my arrows flare up a little bit at that comment.
When activated, it hangs freestanding in the air All my arrows flare up a little bit at that comment.
When activated, it hangs freestanding in the air wherever it's placed.
Well then maybe we just try this now
instead of the hoverboard, right?
I think we need this for when we get to the lake, right?
That's, well, there's a bridge actually, right?
Is there a bridge?
That we can just take over the map?
Can we just do this in a rocket?
It's a massive bridge of Hylia, yeah.
We've got a fan and a rocket.
Why are we not just walking?
Well, maybe we should build it and then walk,
and then if the durian fruit hits the fan,
then we charge in.
We're in a skyship.
Okay.
I've been attacked on a lot of bridges in this place.
I'm just saying.
So a plan B is not a bad idea.
Bridges are, we should,
I mean, maybe you should talk to
maintenance ordinance bridges,
or infrastructure is really rough.
Yeah, so yeah, yeah.
I will look into that.
I will look into that. I will look into that.
All right.
I'm more of a private contractor, but yeah.
Yeah.
Department of Hyrulean Water and Petrol.
It's just a little rough.
I got friends.
I'll reach out, I'll reach out.
Okay, so are we attaching the fan
or the rocket to the slab, or both?
Then there's this hover stone.
There's this hover stone that we could attach to the rocket,
and we all sit saddle or side saddle,
depending on our mood, on the rocket.
Is this a theory,
or is this a tested thing that we're making?
It's a theory, we're experimenting.
All right.
And then the fan would kind of,
although maybe we need a sail, right?
And then blow the fan.
This is your diagram.
Right, that's good.
It's not mean as Hoverstone.
Yeah, maybe we don't even need the rocket, actually,
now that I think about it.
Why don't we just start with maybe the fan
and the Hoverstone?
And the Hoverstone.
Okay.
And maybe see what happens.
Yeah, I think that's a good plan.
Let's see if that pushes it.
That's like a hover barge.
Maybe after we could put the missile on as defense.
Oh, that's also a good idea, too.
Yeah. Okay.
So we're going to try and put the fan on the hover stone.
Okay, how are you, on the back?
Yes. Yes.
Because it's already hovering.
Yeah.
Okay.
So we'll activate it to hover.
Yeah.
We can use one of the battery charges?
We can.
If you want to, it doesn't hover
unless you put a charge on it and it hovers for a bit.
Oh, but then we need charges for the fan as well.
Correct.
If you wanted to, you could attach the battery to it
and have it power at all,
but it just expends whatever's left in the battery
and whatever's left in your,
well, you just expend the last two zone eye charge.
So you have six energy total to use.
Okay, okay.
It's not, it's a good idea.
Is it?
Because we don't need to power the levitation
once we get into the water.
Yeah.
All we need to do is power the fan.
That's true, okay.
Let's not ask if we should, only if we could.
Okay.
You only live a single life. We only live.
Yeah.
That's true.
Yeah.
Centuries old saying.
That's great, that's great.
Who's making this roll?
I think you should, because this is Zonai technology.
Indeed. All right, so go ahead and make.
Oh, sorry. That's okay, I'm saying,
if you want to do that, go make an assemble test,
and this is to assemble all of it as one design.
Has it been an hour?
Do I get another inspirational story?
It is your third hour.
Okay.
Story time. I feel like I'm just getting
all these inspirational stories
when we're playing K'nex.
Marga, let me take you to the side for a second.
Okay, so you know I like to collect monster parts, right?
Yeah.
One time. It's such a good aesthetic.
Yeah, one time I'm pretty good friends with Kilton, right?
Oh, wow.
And I was visiting the Fang and Bone, you know, looking for some monster parts.
He asks for my number.
Of course I said no, I'm a career-driven woman.
Sure, you're a career girl.
That's it, that's it.
Yeah.
Yeah.
So I thought maybe my commitment to my craft would be a story that might inspire you.
Yeah. Yeah.
Yeah.
Wow.
No, I feel like we have that in common.
You know, because I'm like,
I mean really, when Toda and I kind of started growing apart is because I'm like, I mean really, that was when Tota and I kind of started like growing apart,
when I was like, oh, I kind of want to like focus on
being this researcher.
Yeah, and that's when you started
getting the crush on things?
No, that's you.
Oh, okay.
Yeah.
But I mean, I really think you should pursue it,
because you know, it's like what Yolo says,
you only live a single time.
Yeah.
You could even say you only love a single time.
Wow.
You only love once.
Yeah.
That's great.
You only love once.
Anyways, he was really nice about it, though,
Kilton. He was really nice about it.
That's good.
I mean, we were both kind of feeling it out.
And ultimately, I chose my career over, you know, going on a date. I'm proud of you. I mean, we were both kind of feeling it out, and ultimately I chose my career over, you know,
going on a date.
I'm proud of you.
Thank you, yeah.
So that's my story.
And now you're a hot dog entrepreneur.
Yeah.
Yeah, yeah, me too.
Construction worker.
Yeah, yeah.
You have so many amazing things ahead of you.
Thank you.
I'm so excited about this.
I can't wait to see what you do next.
The future's bright for us.
Okay.
You get to reroll one of them if you'd like.
We're both, right? Yeah, you're both. We're both, if you'd like. We're both, right?
Yeah, you're both. We're both, if you'd like.
But I'll keep the four.
See what happens.
Yeah!
Yeah, okay, I'll take the four and the five
for an 11 total.
That is a complete success.
So as you've moved.
Oh, well, that's assembling a weapon.
Correct. Okay, never mind.
So indeed, you manage to take this stone slab,
which is, two of you can carry it
when it's not being used.
It's heavy, but between some of the Barani folk
that are present, you can lift it along,
but you manage to attach both the fan on the back
facing outward and the Zonai battery,
which sits right in front of the fan
that is connected through the power of the entire device.
So there you are.
But indeed, you carry it to the power of the entire device. So there you are. But indeed, you carry it to the edge
of where the bridge begins,
and you can see the beautiful Bridge of Hylia before you,
the extended smooth stone and the high pillars that sit,
and you can hear the nearby rivers and waterfalls
that cascade down into the open waterway
that stretches before you.
Now, you've seen this a number of times,
but it's not quite the same as you recall.
On the left-hand side of the embankment,
far on the opposite end, where the massive hills
rise up out of the west, or the left side of the water,
you can see this massive, glowing,
detailed glyph of some kind
that is nothing you recognized before. It stretches the entire face
of the hill rising upward, and there it just glows ominously to the right, or on the left.
On the right-hand side, down in the water, the water itself is gathering into a gargantuan
whirlpool that just swirls and vanishes
into the darkness of the water below.
Oh.
But the bridge is yours.
Mm.
So there's a glyph on its side, like-
On the side of the hill,
almost like it's been carved into the hillside
on the far, far end of the water,
like hundreds and hundreds of feet away.
Is it on an angle?
It's on an angle. Okay, okay. If we on the far, far end of the water, like hundreds and hundreds of feet away. Is it on an angle? It's on an angle. Okay. Okay.
If we cross the bridge, are we going to interfere
with either of those two things?
We won't cross any of them, no.
They're more just taking in the changes
in the scenery around you.
Also, the rest of you can now see what you saw originally.
Way across the path, beyond the hills and the ruins
and other elements that are between you and Lookout Landing, you can see Hyrule Castle.
And it is currently lifted out of the ground itself,
kind of slightly shifted in the air
as the extended bits of black and red energy
kind of curl up around it,
an ominous sense around this space,
as you also can see on the edges of the earth around it,
those cracks that you see opening up in the ground
and this dark, gloom-like energy
that spills out from them,
growing more and more, recurring,
the closer and closer you get to your destination.
It's all came from the sky,
turning dark. I know.
Marga does a quick sketch of what the glyph looks like.
Okay.
All right, nothing to do but trust the bridge, right?
Behind you, about 200 feet that way,
a massive stone hits the ground,
dust out of it.
Shoulders tense up at the proximity
of your words to that.
If you made it happen.
Did I do that?
Did I do that?
You were right, Yolo.
Which is dangerous.
Are you a wizrobe?
Yes, I am, no.
All right, on the hoverboard. Okay.
All right, so are you initiating it,
or are you carrying it still?
Put the charges into it.
Should we blast it?
And we successfully got the fan on it
for propulsion of some kind?
You do. The missile has not
been attached, though. No.
No. Okay. I don't think we've has not been attached, though. No. No.
Okay.
I don't think you've got enough sauce to use it.
Okay. Yeah.
All right, so you're going, what are you doing?
I think we're going to try out our invention.
Yeah. All right.
So it is one energy for the Hoverstone, correct?
And it's two for the fan, I believe?
Yeah.
No, it's one for the fan, so that's two energy spent.
So you spend two of the six.
Four left, as now suddenly,
you watch as the Zonai battery lights up
and you watch the interior of it begin to
slightly subside as the runes begin to glow.
The stone platform rises up
and just drifts into the air.
It's small enough where you're all going to have
to get real comfortable.
Oh!
A knotted cluster of you leap onto it,
and it feels odd as it shifts with your weight,
but still maintains itself,
right as the fan in the back
begins to pick up and begins to cruise
like a hoverboard across the bridge of Hylia.
Tota, this is kind of cool technology.
Are you still so suspicious of it?
I admit I'm softening a little bit on my stance
against ancient technology.
This is fun.
This is cool.
It feels very similar to flight, but for everyone.
As you all now have discovered,
no, that was a discovery solve of a puzzle.
Yes!
Oh! We did puzzle. Yes! Oh!
We did it!
Yes!
As it cruises across the bridge,
the landmass behind you begins to vanish,
and now you sit amongst, looking outward
at the expanse of water below you.
The true scope of the changes that have suddenly come,
different and equally, if not more terrifying
than the heavy shades of the Calamity
that were once banished.
The ominous sense of what now holds the skies
and lands of Hyrule around you begins to really sink.
And as you look around and at all sides of the periphery,
you can see dozens and dozens of these land masses
at different levels just floating in the sky.
Who knows what terrors, mysteries,
dangers this brings.
All you can think about is getting home.
Hey, Tota.
I look over my shoulder.
Oh, as we're all bunched together.
Yeah, you're like, yeah.
How much space I have between Babs and Dink.
You know you both can literally fly, right?
We could free up a little bit of space.
Yeah, we'll give you all a little bit of room.
We could just buy us some room.
Yeah, that makes sense.
I'm glad you said that, Yolo. I was thinking it.
I think Babs has a crush on Dink.
I'm so glad you said something, because, oh wait,
I can't say anything about it.
Good man.
But that's very interesting information that you have.
Really? You kind of have a bit of a tell.
Like, I feel like maybe you did think,
maybe happened to say something to you.
I can't express one way or another
anything that might have been communicated to me
in any process of conversation,
whether as secretive or not.
But I will add, you are incredibly observant.
I'm hearing something.
You too.
Our conversation!
Oh no! You hear the screeching sound
as you suddenly glance up and see,
leaping from the nearby high pillars of the bridge,
some shattered entity wings out emblazoned.
All you notice the first instance as it swoops down is its size.
This massive dragonoid creature
flying in proximity overhead, three extended heads
that end in dragon forms, their faces, teeth filled
as flames burn at the top.
Those of you who know the history and mythology of Aglioc
know that this is certain death descending upon you here
in the center of the bridge, and there's water about 50, 60 feet down on each side
into the middle of the space,
and you're only halfway across the bridge.
Okay, okay.
Can we speed it?
Oh, can we speed it up by putting more battery in it?
Unfortunately, it's cruising at a decent cruising speed,
but not as fast as this creature is.
We got the rocket.
Stink, what do you think?
No, I was like, no, no, no, no, no.
I was like, no. D, no, no, no.
No!
Stink's got this little tablet that's hanging from his chest.
Yeah.
It's got little carvings on it.
He takes it off and he holds it up and uses it like he's looking through it at the creature.
He's like, tell me, tell me what I'm looking at.
But it's just a rock.
It's just a little piece of slate rock.
If you'd like to make an assess roll anyway.
And I have veteran,
so I am using it, but not really.
When evaluating non-zona creatures,
I treat a seven, two, and nine as a 10 plus.
You do, go ahead and make a roll.
Add your wisdom. Come on!
Wait, is there a modifier?
Wisdom? Wisdom.
Please!
No!
Five.
Nothing.
You failed me again.
No, I didn't.
I hate that, I just cried.
Oh, you had a chance, Tink!
All you do notice is the massive,
tooth-filled jaws of this beast, as it gets closer,
begin to brighten with a red flame.
Oh no.
Should we take this puppy off bridge?
Yeah, let's do it. Maybe?
Yeah. I'm going to draw
its attention for a little bit.
I think your plan is fantastic.
Do what you need to do.
I'm going to buy everyone some time.
And I'm going to try to fly close and get its attention while trying to put out one of the arrows that you,
like all my arrows are like flaming arrows.
I want to try to put one of them out just like on my vest.
And I would like to take the sticky explosive,
the, where is it, where is it?
The Hylian Pinecone?
Yes.
And try to attach that to my arrow.
Okay, it still has a little bit of that stickiness to it.
So yeah, you go ahead and assemble that if you don't mind.
So make an assemble roll.
Wisdom, right?
2d6 plus wisdom, yeah.
Great.
That's going to be a seven.
A seven succeeds, but you have to pick
between it breaking after one use,
or you take a heart.
I think this probably breaks after one use anyway.
I'm not getting that back.
Yeah, I don't think so.
I'm not pushing that thing out.
So I will say for the purposes of this,
it's a little bit fragile, so you can still hit with it,
but I'll say it's a little bit harder to do.
Okay.
But it is affixed to it.
Okay.
Great, I'm going to go for that.
Okay, so you're all cruising as fast as you can
across the bridge.
As it's flying the head,
it's charging up energy within its jaws,
and you go ahead and turn around and are? I want to blast it into the, it's charging up energy within its jaws, and you go ahead and turn around and are...
I want to blast it into the mouth
that's firing up energy.
Okay.
Okay, so this is going to be,
I'm going to say...
Oh, wait, I don't have to, yep.
Well, this is going to be,
because this is an attack on it necessarily,
it's trying to aim at it.
I will...
I will say this is a power test for you.
Okay.
However, it does get its defense,
which means whatever you roll, minus three.
Sure.
Yeah, no, that's good.
Big bad.
Here we go, all right.
Cool.
And this is power?
This is power.
Okay, minus three?
Yeah.
That brings me to a zero.
You fire it, Minus three? Yeah. That brings me to a zero.
You fire it, and as it arcs in the air,
one of the heads sees the shift
and fires this red beam,
like a flaming fireball.
It curves up, and while it doesn't go forwards you,
it does hit it midair
and detonates it to no effect.
Okay.
The other two heads, though, do look in your direction and fire off towards you.
Do you want to make a defensive roll?
Tota, get out of there.
Yes.
Go ahead and roll defense.
So whatever you roll, add your defense,
and then reduce it by three.
Yeah, okay.
I know.
Okay, that's going to be a six.
That's a six. Oh no.
You guys watch as Toto's flying in the air,
turns around to try and swoop,
and then gets blasted in the back for six hearts.
Oh!
Oh!
Oh!
I'm down.
Okay, we got to catch him.
We got to catch him.
We got to do it!
Toto just plummets out of sight
at the side of the bridge.
Is it falling off down on the side?
Yeah, the impact hits and Toto just goes limp
and vanishes off the side of the bridge
out of sight below.
I dive. Let's go.
Yeah. Yeah, let's go.
I think we got to go.
I'm off the cart.
I'm going to whip the fan with my sword
to try and divert the path in a different direction.
You can adjust that.
The fan adjusts and it cruises off the side of the bridge.
As it's closing off, you dive off the side
and make it down below.
The rest of you hold on best you can
as it coasts off the side.
I put on my goggles and prep my breather.
Breaks the surface with a heavy impact.
Whoever's holding onto this,
I need you to go ahead and make a power test
to see if you can manage to clutch the sides of this device,
whereas you just dive within.
Uh-oh.
That's going to be a 13.
13. You clutch onto it strongly.
You maintain control of it. Definitely not. So I'm going to, a 13. 13. You clutch onto it strongly.
You maintain control of it.
Definitely not.
So I'm going to, knowing what's coming,
Team Skydive, I'm ready to go.
I'm just going to try and make a safety maneuver
into the water. Okay.
We'd splash off the bridge or into the water?
Oh, you go off the side and then land
on the surface of the water with a heavy impact.
So what is essentially, and may still be for a little bit,
you're not sure for a little bit,
you're not sure, a hover device,
at least impacts the water hard
to break the surface with a force,
and in doing so, knocks you free,
and you catch yourself in the water.
And what did you roll?
So...
A five.
Okay.
And so I'm ejected from the card, I assume?
You are also ejected from the cart.
So I'm still holding on to the...
I'm still holding on to the rocket,
is all I manage to hold on to, if I can try to.
And I'm going to fall into the water.
And as stone, I'm going to instantly start to sink.
And as I do, I'm just going to go,
really like the way you eat apples. And then I'm start to sink, and as I do, I'm just going to go, really like the way you eat apples.
And then I'm like,
and I'm sinking like a stone.
You watch as Dink begins to vanish below the surface.
Both of you have dove into the water and-
As we're slicing through the air upside down, I just go.
Okay, so you're going for,
okay, for Tota.
I am not strong enough.
Maybe reverse that.
I yell, Dink!
I think I could get Dink.
I think I could get Dink.
With a cart?
I think if I took the charges out,
free-falled, and then put the charges into the rocket,
he would shoot up to the sky, maybe?
But what's the physics of what's happening?
You're holding onto the cart,
and the cart plummets down along with the dick?
I would take the charges out so that then we would fall,
and then I could put it into the rocket.
You're going to scuttle the ship down to me
in a Hail Mary attempt to assemble a rocket underneath water
and shoot us both to safety?
You're right, maybe one of you should.
I love it! Go on, I love it!
I love it! 100% a play.
What? It's amazing! 100% a play.
I said, I'll go on the visual journey with you.
I just figured we're hovering.
Chinkies!
You are, as you write this,
this heparin, you are just a few inches off the water
and it's spraying off the sides
as you're hovering off the surface.
You can certainly try.
So wait, you've got them.
Well, I can heal one, maybe.
It's about now.
Tota hits the surface, unconscious.
And is the demon still in the sky? If you glance up, it is indeed.
The Gleeok is
It's still above the bridge
and it's circling around.
It's still a distance, but it's looking.
So many problems.
So many problems.
Okay, do you want to maybe go for Dink?
I will, I'll say that I went for Tota,
but I saw Dink plummet so much faster. Yeah. And then just dove,
cut through the water to go down.
Then I'll go for Toto.
Okay.
So for both of you.
You can be plan cart.
Yeah, I can be plan B if you have a hard time.
We can just.
Okay, so you're still directing on your own.
You're the only person on the cart cruising towards.
I haven't taken it out yet.
Okay. So you're holding onto it.
You have your hand on the battery,
still cruising across the water,
shooting out the sides.
You go and swim over to grab Tota.
Go ahead and roll a body test for me,
or courage, your choice.
Courage.
Eight. Eight, okay.
It's a mixed success.
You do manage to swim over and grab Tota,
and you make sure that he doesn't begin
to drown or sink beneath, unconscious,
but then you grasp.
You hold him over your shoulder as you're treading water.
You cannot get to the cart yourself, however,
but you have kept your friend.
That's going to be on Babs to try and retrieve you.
You go ahead and roll a power or courage test as well,
but you get to roll three dice and take the highest because you.
Because I'm a swimmer.
Zora.
Yeah, yeah, yeah.
Power or courage, it'll be courage.
Six, four, ten, that's an 11.
11.
Sinking as you are, as the light begins to vanish,
looking above, a little bit of the shadowed,
cloud-covered sky of Hyrule above begins to dissipate
as the bubbles escape from your mouth.
You begin to think about, I don't know, probably not much.
But...
Oh my god. As one shadow
begins to grow larger and larger,
and you glance and see the goggle-adorned face of Yolo
begin to emerge from the shadow reach out and grab you
and begin to, with all his kicking might,
begin to lift you all his kicking might,
begin to lift you back up towards the surface.
Holy jeezy peachies heavy!
So they've both reached the surface now.
You've maneuvered in a way where the two of you,
with your roll, will catch the directional path
that you're currently taking it.
But you guys are a little off the side.
It'll have to be your direction
to try and pick them up as you go.
Okay, okay, what do I roll for that?
So you go and cruise over,
and with that, you reach over, both of you,
and grab the side of the cart,
and lift up and get on the inside.
Still tight where you're holding on.
And now it's, you're all as cramped
as the five of you were earlier, necessarily, but as you're holding on. And now it's, you know, you're all as cramped as the five of you were earlier, necessarily,
but as you're holding on, it's scooting around.
This would be a, this is a courage roll.
This is full on.
Okay, but this is combat,
and my grit and determination lets me choose
to use either my power, wisdom, or courage
value to any roll.
I'll allow it, because up ahead, you hear
as the Gleeok now has taken sight
of your troop and is now,
as opposed to its rotating, viewing above,
it is now going into a slow dive
to try and intercept the direction where you're going.
It's still a ways away.
Okay, okay.
Come on.
Oh no.
Seven.
Seven is a mixed success.
It's still a success.
It does ride with heaven, right?
It does.
It does, it does.
So you cruise off to the side,
essentially drifting it.
Like.
Like side drifting, the fan's blasting behind,
the water is being scouted. He only just invented
this vehicle.
It doesn't come with manuals!
In doing so, you do manage to scoot over to the side,
and one of you reaching out, go ahead and grab Marga,
and in doing so, also pull Toda, unconscious,
up into the cart.
There's now once again a crammed, waterlogged space here,
and you're all trying to grab to what you can.
There's no walls on the side here,
so you're having to hold onto each other
and the sides to hold on.
However, because this is a mixed success,
the Gleeok is still cruising in closer
and as you hear that screech one more time,
you're slowly coming to consciousness
and you just see above, as you're laying back in the cart,
three red glows beginning to brighten up above.
What do you do?
How many charges do we have left?
We have four charges left,
which is enough for a rocket, I think.
100%.
Do we attach the rocket to the board?
We're going to advance.
Oh, so that we can go super fast away?
Yeah.
I mean, I would do it.
It's still going to come.
I mean, can we take this beast?
I don't think so.
I'm going to try it.
I'm going to attach this rocket to this board.
Go ahead and roll to attach.
Make an assemble roll.
2d6 plus wisdom.
Oh! Oh my gosh.
Do I got, I got nothing for this?
That's a really good story right now.
Six.
No, five.
Five.
We are past the third hour.
Oh no.
So I will allow, if you have here,
in the midst of this chaos.
Babs! Babs, I'm freaking out, Babs!
Yeah, yeah, yeah, okay.
It's not work!
You know those dragons that you sometimes see?
You know, they get far away, and you're like,
ah, I wonder what those are?
Yeah, like those?
Yeah, yeah, no, but, I wonder what those are. Yeah, like those?
Yeah, yeah, no, but the nice ones.
Oh, yeah.
You know the nice ones that kind of like when you see it?
Uh-huh.
One time I was... Right out of time.
I was mountain climbing.
Okay.
And I saw one of those.
And I just said, heck, let's try it.
I jumped onto its back at the very same time
a shooting star landed into my hand.
You caught?
Into my hand.
And all of that came.
I caught a shooting star before it even touched the ground.
Mid-shoot, right?
Mid-shooting star.
All because I had the courage
to jump from the mountain to the dragon.
One of the Gwiyog heads goes.
That's right.
That's the story about a time I cut a shoot.
You can re-roll. I look at everybody
and I go,
We're going to jump a dragon.
That's better!
That is a 10!
That is a successful.
With that, you click the rocket in above the fan
and where the battery is,
the battery, the xanax battery lights up even brighter
and then the back of it
fires and suddenly your airboat
cruises up, sending a vast wave of water behind you
right as the Gleeok fires its beams
of flaming balls downward into the water behind you
where you were going to intersect,
but you are far beyond where that blast impacts.
You could hear behind you
the blast of steam and detonation
of these fire bombs hitting the water,
but you are beyond it as your hair is being blown back,
all holding on, lips for the wind.
As you're just
cruising it past the water.
Eventually, the Gliok, noting that it cannot,
within its own strength, catch up with you,
begins to swoop away,
back up towards the bridge
that it now claims as its territory.
You're very courageous and brave.
I lied about catching a shooting star.
You know? Sorry.
I never caught a shooting star.
I kind of knew.
But it didn't matter.
Hey, it's about the imagery.
You did something as good as that,
attaching that rocket.
Are we still careening through space?
You're all.
Everyone jump off before we move on!
And you are approaching land on the opposite side here.
I wake up a little bit, I'm out of the water.
I think we got to,
let's all maybe jump on the back
so we make the rocket go into the
air so it doesn't hit.
Got it!
Yeah, we got it.
As Dink slams the back, you all feel the front of your feet lift up for a second. You almost get
ejected in that moment from it as it leans back, just as you hit the base of the land. As it hits, it skips, and you all rocket straight up before the
rocket eventually.
Do you ever wonder if we should just open up a gift shop instead?
Are we falling alive?
You are falling, and then hit the ground, and all of you get thrown from it as the stone slab
sticks like a gravestone into the ground and
throws you all rolling, coming to rest on the opposite side.
You all do take one heart from the impact.
Oh boy.
That could have been worse.
I'm pretty proud of that, actually. Oh boy. That could have been worse.
I'm pretty proud of that, actually. Yeah.
So this new technology is interesting.
I think there's a culture lag
between the technology and implementation.
But I don't know.
And I pull a rock out of my pocket.
My goodness, are you all okay? You hear a voice from nearby and you glance over in the direction as the dust settles from the
impact. You see a figure running towards you, a Hylian gentleman in his later years, balding head,
a bit of a tattered skull with a long widow's peak in the center. He has a long pointy jaw,
and as he rushes towards you,
you can see he's wearing a little bit of armor,
brawny for an older fellow with a weapon to his side.
He starts running and coughs a bit.
That was incredible.
Whatever that was, whatever you did,
I've never seen something like that before.
Cool.
You all okay?
Well, I think we're going to need five beds and not regular ones. I've never seen something like that before. Cool. You all okay?
Well, I think we're going to need five beds
and not regular ones.
Yeah!
Soft ones.
Yeah, I could really go for a soft bed.
Oh, my tailbone.
That's fantastic, me too,
but we're a bit of ways away
from any sort of soft beds, unfortunately.
Fingers.
I'm...
We're just trying to get to Lookout Landing.
Kind of the same.
See ya. My name's Kadoff.
I'm part of a monster control crew.
Me and a bunch of my friends were sent out
when all this started happening
to try and make sure that...
There's been a resurgence of a lot of localized,
dangerous monsters
and such in the vicinity of Lookout Landing.
Did you see what happened to the castle?
Yeah.
That was our first sign that things went
you know,
torso up,
I guess you could say.
But
it was about that time that we were
hoping to go ahead and head back and tell everyone what was
going on, and we ended up being ambushed by a goblin raiding party. It looks like they built
the Stronghold not far from here, over at the Gatepost Town Ruins, and kidnapped my buddies.
Do you need us to clear out this
raiding party?
Or if you know somebody who can help.
I'm, I don't know if I am high enough for doing it myself,
and to be honest, I wandered a little too curiously
towards one of them, what people are calling the chasms,
and I got this cough now.
What?
What's the cough like?
I don't know. Usually, if you're one or two close
to some of these, it's like when the malice was around.
And I don't know, I just feel like this shadow in myself
that, I don't know, usually taking a little bit of time
out here in the open under the Hylian Sun
makes you feel a little energized again, but it's not,
I don't know, I'm still feeling diminished, you know?
Okay, yeah, no, we can,
we are actually quite capable.
We can help you get your buddy
and get rid of that cough.
Okay, I appreciate that.
Have you had eyes on this encampment?
Yeah, yeah, and he points off along the way
and you can see there's,
in the Gatepost Town Ruins, you've been nearby.
It's like a long-fallen, big tower,
gatepost area that's partially crumbled in
and there's some older,
historical labeling
to some of the region there.
The word I'm looking for that escapes my brain is...
Totally lost it in my brain.
Regardless, it is a historical site
that has markings that mark it as a historical site.
Which I was trying to get to roundabout way.
We got there. We got there.
We got there eventually. Landmark?
Landmark, there we go.
Oh!
Yeah!
Wow!
Good work.
Sometimes Old Noggin just shuts off in the rain.
But whatever your dude over there and points back,
and you can see there's the crumbled stone slab
and smoke up from it.
The fan is like...
Rocket's still sitting there fine,
but the rest of it's wrecked.
Well, Babs says we can help you.
We can probably help you.
I don't know much, but I do know
we're pretty much heroes. We can probably help you. I don't know much, but I do know
we're pretty much heroes. Well, that's what I need.
I was kind of, we were kind of hoping to be heroes, too,
but to be honest, it was our first time out
and it went bad real fast.
It's not for everyone, but it is for us.
You know.
Well, I don't know.
Please don't.
I'm glad I ran into the right people, then.
Yeah, I'll go ahead and show you
where they're currently holed up on the.
Come on.
He goes ahead and puts his sack over his shoulder.
I'm being near him.
Yeah, I'm worried like werewolf or something like that.
Yeah.
Is there some equivalent to a medicine
or an insight or something with this cough?
Make a wisdom check.
There's nothing to report.
Probably just, you know,
wind's swimming and water's in water, you know?
It's beautiful. Yeah, wind's coming and it's all this water, you know? It's beautiful.
See, I can't clock it.
Yeah, let's just follow him behind.
Totah, do you need food?
Yeah, I was going to say, is there anything edible?
You can search around, you're in a new region.
Buh-bye!
I'm going to search for cook.
Can I do my updraft instincts
and do a send in the Air?
Yeah, yeah, you can do that as part of your search.
Into a scout? Sure.
Yeah, that's pretty good.
10 again.
Ooh! 10 again.
Yeah.
10, apparently.
Okay. 10 again.
That will give you a,
say, a golden apple.
Ooh! I got a seven, but I got to go to the little shark's room.
Okay, we'll come back to you then.
All right.
I got an eight.
You got an eight?
Yeah. All righty.
It's so funny to outrun a dragon and then make food.
Yay!
Who's up for s'mores?
I roll herb out in space there.
I got a one, which makes sense.
I'm so beat up.
You are wrecked.
Yeah.
Like, yeah, I'll look around.
No, can't turn my head.
Okay.
You find a flower and you're like,
is this edible?
And it withers from the nearby gloom
and you see nearby, there is, as you're like, is this edible? And it withers from the nearby gloom. And you see nearby, there is,
as you're walking along, and Ketov points out,
he's like, this is what I was talking about, the chasm.
And you look just past this embankment,
and there is this massive hole in the ground,
like this pit that just descends about 15 feet across.
And around the cusp of it,
there is just black and red corruption
that has spread out with it,
with this dark gloom energy that you've seen
throughout the various crevices,
throughout the landscape.
There's a few of these opening up around the landscape.
We don't quite know why,
and we don't know how deep it goes or where it leads.
I was getting a bit curious and standing a little close
and that's when I started to get this cough.
So maybe don't get too close.
Okay. Yeah, I'll avoid it.
Anyway, so in that point as well, did you want to?
Yeah, seven for me.
A seven for you? Okay.
You manage to find
some mighty bananas.
Mighty bananas! Ooh!
All right, I'm going to try to cook the herb.
That herb?
That is only a six.
A six, it is not cooked, but it is still edible.
I'm going to pass it to you.
Hey, it's uncooked herbs.
Thank you. Yeah.
I want to try and cook this apple.
10.
I'm going to use the little shark's herb.
Oh!
Wisdom.
Going to get the tinkles running around.
Oh!
It's so good.
There you go.
You cooked them? I did.
I'm going to cook these nanners.
Do it.
Oh, sick. Nice.
Double sixes.
Nice!
Great, so yeah, so you cook it and roll a d4.
Oh, that's right.
Man, I've had good luck cook.
Do I do the same thing with a 10?
Three.
Amazing. So there you go.
So it is cooked, and then it gives three bonus hearts
to whoever eats it. Who's the most messed up looking around us? Four. Amazing. There you go. So it is cooked, and then it gives three bonus hearts to whoever eats it.
Who's the most messed up looking around us?
Four. Four, all right.
So go ahead and mark that four bonus hearts
on whoever eats that.
Okay, and that's
like yellow hearts, right?
Yeah.
Messed up looking.
I mean, who?
I'm trying to like, who's hurting the worst?
I was trying to keep the above table calm.
Come on, I'm trying to get him up.
Who's hurting?
Uh, I'm...
You're hurting, right?
I'm at one.
Oh, you're at one?
Yeah.
Hey! I cooked these bananas for you!
Thank you.
Oh, I forgot!
Just do it, they're really good! Do it! Lean into it!
Okay.
It's nice, right?
Yeah.
It's nice?
Yeah.
Okay.
That's some secret buddy bonding right there.
So that one, yeah. You got an extra three.
Thank you.
So three fills, four total, and then an attack bonus.
Oh! Okay. Yeah, you do an and then an attack bonus. Oh, okay.
Yeah, you do an additional damage
for the next encounter on every attack.
So four total.
That brings me up to normal.
Great. Sweet.
I'm going to cook my herb.
Do it.
I'm not good at it.
Nope, I'm not good at it.
It doesn't cook.
Okay, but you have an herb. Pretty low? I'm fine. I was not good at it. It doesn't cook. Are you down pretty low? But you have an herb.
I'm fine, I was just trying to maximize.
I'm only down two,
so maybe I'll eat one of your guys' bift herbs.
I gave my bift herb to Toda.
I don't know if they used it or not.
I did, I'm sorry.
Okay.
I don't get why Toda's appetite is bonkers.
He is a brick house bird.
We need to establish that. Take a lot of protein.
Okay, well, I have this golden apple
for when things get bad.
Weird. I get my rock.
Oh, oh, oh! New area?
I'll look for another rock.
Oh yeah, go for it. Yeah!
Oh look, I found one.
This is going to heal eight
whenever anyone is in a bad spot.
But I don't think any of us are down that far yet.
Seven. Seven, okay.
So you got one heart, whenever you want to eat it.
I'm going to eat it now. Go for it.
I think that puts me back up to, no,
that jump, six.
I'm still one down.
All right. All right.
So following the drive of this old Hylian soldier cutoff,
eventually going through the hill paths, the grassy fields that spread beyond,
the castle getting closer, and in the distance,
you can see the central point of lookout landing,
which is the Skyview Tower,
which there are a number throughout the town,
but there's one in the center of this,
in particular, a fort-like encampment
that is your guidepost to the direction
now that you're close enough.
But following, he's talking about how
there are a bunch of great folk.
There's Drowson, who's a...
Ah, a Drowson.
That works for Hudson.
Oh, yeah, yeah.
Yeah.
We haven't crossed paths yet,
but we've been on a couple emails together.
Trying to flex a little bit of his skills and ability.
There's Ratak, who's,
she's kind of the bad-ass of the troop.
I'm kind of, she would've gone a lot worse
if she hadn't taken the brunt of the attack.
And then there's Tudor, who's just a sweet,
sweet gal at the heart.
But anyway, last I checked,
they're right over there. And just as you crest around the side of the gatepost town ruins, you
can see, built along one of the broken towers, there is a massive wood structure of platforms and
rope bridges that is built on a spiral around the side of it,
up into a tree in the back.
You can see there are these massive,
carved pointed pikes around it
with banners that hang and ropes that unfurl.
At this glance, you can see there are a few huts
made of leather and thatch that are built along the side.
This is indeed of a goblin stronghold.
Okay, what kind of maneuver do we want to do?
I know, I don't want to fight all of them.
Yeah, that's true.
We could draw a couple out, right?
Yeah, make a big ruckus.
Yeah, make a big ruckus,
have a couple come investigate.
We got to, you know, all these people
were the ones that got captured
that you were just mentioning?
Yeah, last I saw, they were taken in there, so.
Do we see any signs of them?
Go ahead and make a wisdom test for me.
Yeah, 12.
12. Lansing Pass.
You do see there are three major platforms
amongst this stronghold.
There's a hut on each platform.
The two smaller ones, you can see they have
some containers, some baskets that are filled with all manner of odd things.
You're uncertain what they are.
But within the bottom hut, you do see one figure that is tied up with rope and off to the side.
And you see one bokoblin that's poking them in the face and chuckling to itself.
Further up, the second one, they roll pretty high.
You can see there's another figure that's currently tied up and is placed on top of the hut.
You see nearby, perched onto it, some creatures you don't really recognize.
They're these large winged frog entities. They have this olive green coloration to them, and they're both perched up
there, and they're both sniffing on it, and the person's quietly weeping. And upwards, the third
hut is a massive one that sits at the apex, and you don't see anything that appears to be closed
off.
What exactly is closed off?
The third, the highest hut that's built in the Stronghold, you don't see an entryway
and there's no sign of anything on the outside.
It's just enclosed.
It's not a platform, it's a full-on.
So in terms of combatants,
we've got one who's threatening a tied-up person,
two winged frogs, anything else in addition to that?
Those are all that you see on the outside.
Okay, I bet we can work with that.
And I'd say a moment later,
you do see there are two bokoblins that are running a perimeter, see on the outside. Okay. I bet we can work with that. I'd say a moment later, you do see there are two bokoblins that are running a perimeter,
walking on the outside, just scoping around.
All right.
Let's get these two out of the way, right?
What were you going to say?
Is the structure all outside platforms,
or is there an interior domed something?
It's built like a tree house, like three platforms outside.
They're in an upward spiral
that go into part of the ruins,
then up into a tree that's behind it,
but they're all outside,
except for the huts that are built onto the platforms.
Oh, okay. Got it, you got it.
There's a closed off hut on the top.
Correct. Okay.
I say we hide in the bushes, get these two on patrol.
And then if we scuffle with them,
we might draw a couple more out.
How tall is the grass around here?
It's pretty tall. It's about waist high.
Ooh.
Any barrels, any explosives,
any other thing that we might be able to use?
You do see there are a couple of barrels.
You're not uncertain if they're explosive,
but there are two barrels on the bottom one,
and there's one towards the top one.
That's all you see.
We always got to kick it off
with shooting a barrel, right?
Mm-hmm.
Foto's got fire arrows,
and I've got still electric arrows.
All right.
Shall we kick through it?
I'm still uncertain as to the plan.
Oh, so the plan is there's people tied up
and we're going to kill all the people
who are tying them up.
That's a good one.
How do we kill them?
So these two guys are on patrol, right?
And so Yolo was like.
Are they patrolling together, or are they?
They're patrolling together,
moving as a pair through the grass on the outskirts,
the base of this structure.
Yeah, so we're going to hide in the grass,
and it's not a bad idea if someone wanted to shoot the bear
out of curiosity, maybe.
You want to try it?
I can go in the sky.
Should we all do it at the same time?
What if we use the secret birdie whistle and then you do you do tweet tweet and then we all do our
own thing so you do Ninja attack this is a plan as is how we plan right you Ninja from the grass
you tweet tweet and shoot and that only leaves us what should we do together together I don't know
there's like a lot you could kind of do it. I have a pretty good stand on it.
Probably.
We could probably go through and kill those guys, for sure.
Yeah, yeah, yeah.
I'll just dust more smoke.
We need a distraction at the same time?
Yeah. You and me?
Being tough, run right in and go get them?
Yeah! All right.
Let's do it. Ready.
Okay, well, that solved itself.
Are we going to go from the air?
Yeah. We can go from the air.
Yeah. Do we see an updraft?
Oh, I just did a scout from an updraft,
so there's still one nearby.
There is wind blowing through here,
so you can find them, Umdor.
Okay. All right, let's do it.
I think we're doing it all at once, right?
Who's initiating this?
Who's initiating it?
So I've got the two on patrol.
Yeah.
You guys are in the air aiming at who?
Frogs? Barrels.
Barrels.
Maybe we could try one barrel,
and if it is fruitless, then we go to the frog.
I'll let Toto try the barrels first.
Okay.
And you two are making a big, uh...
We're just going to go in there.
We're just going to run in there.
We're just going to charge in.
Yeah. After.
So we're definitely after the barrels get hit.
We're like right after.
Yeah, but right after.
So we're syncopated.
Boom, boom, two, run.
You take out the sentinels. Yeah. And then you two rush in. Yeah, yeah. after. Syncopated. Boom, boom. You take out the sentinels.
Yeah.
And then you two rush in.
Yeah, yeah. Then we join you.
What if it's he chased out the sentinels,
then you shoot, and then we rush in?
That's what it is.
Yes!
You are so smart.
Your training is tight.
Dude, I've been watching.
Thanks, man. I've been watching.
I've been wondering where you trained.
Once we get back to the village,
we have to, will you spot me?
I will absolutely spot you, bro.
I bet you can lift a lot, though.
You won't need it.
See if I can lift you.
Let's do it right now.
Can Rock try to lift you?
I almost want to see it.
But I don't want you to pull a hammy.
All right, let's go. I'm stretching.
Okay. Okay.
So you kick him off. I'm going to creep up behind
those two chuckleheads as soon as I strike.
It's on, like Goron.
Yes!
Yes!
Yes!
Wow.
Okay, go ahead and make a courage check
to go ahead and stealth up behind these.
Just give me a good roll, come on.
Come on. Yes, it's an 11.
Hey! Yes!
You slither through the grass
like a Zora swims through the water.
Tube skydive?
As both of the bokoblins cruise by,
one of them
scratches its rear end a little bit,
then slaps it.
They begin to cruise about four or five feet from you,
not noticing your presence.
Okay.
I'm going to
leap out of the grass and just make a big
to use.
How's that go, guys?
That's my battle grace.
Oh! Okay, nice!
So that's one stamina spent.
I have five left, and I'm going to do...
Man, I'm going to attack these guys until they're done.
So that means that all my attacks,
they have to roll 3d6 and discard the highest.
Okay, okay.
And with my polearm,
I can hit them both every time I hit them.
So we'll just go until they're done.
Ooh! Okay, so it's one stand-up.
So the next strike, you're just
wha-whacked both of them.
Yeah, so.
Just like that, perfect.
Yes! All right.
The first, you'll go
and pull back as you strike at them.
The first one's going to attempt to dodge.
Saying you only live once right before you end them?
This was it.
You only die once!
They both fail the first strike.
So how much damage is that?
It's a lot.
That's double six, it's eight.
Eight?
Because this is my best friend gave me
my hobbling horn, horbling eight. Eight? Because this is my best friend gave me my hobbling horn.
So that's one use.
One attack. They both take one hit each.
They're both extremely hurt.
You're striking again? Yeah.
All right, both defending.
That's a failure because of that battle.
They both fail, and the second round,
you cut through both of them. They both crumble, and the second round,
you cut through both of them.
They both crumble beneath the grass line out.
Yes!
Mind you, one of them has a hammer.
Oh, that's on the ground now?
Yeah.
Yeah, grab that.
Sick.
Oh!
Yeah!
Ooh, wow. That's fun. Yeah, grab that. Sick. Oh! Oh!
Oh, wow.
That's fun.
So it's two uses off your pearl arm,
just mark that.
Okay, yep, I did already.
So you both hear the
and that's silence. So graceful.
What?
I want you guys to have fun.
It's all yours.
At the sound of the scuffle,
the two frog-like creatures
stand to attention suddenly,
and both of them begin to fly up into the air.
They fly?
They fly.
Well.
Long tails dangling behind them,
and you can see they have claws
that curl up underneath as they take up in the air.
And indeed, your presence is now being picked up
from their standpoint.
Air battle, baby!
Let's go ahead and roll initiative.
Here we go!
That's where we are.
Ha ha! I got a one.
Eight!
Three. Wow.
Okay.
Oh my god.
That's good.
All right, great. So from where. Let's go. All right, great.
So from where that stands there, let's go ahead.
Oh, you also, from that, got a goblin horn.
Oh yeah!
From one of them there,
once you get there to a...
Okay.
Every time.
Every time, it never gets old.
So we have 25 to 20.
20 to 15.
16. 15.
All right, so we got Dink.
Well, I'm a nimbly bimbly forest creature.
15 to 10.
10 to five.
I have eight. I have eight.
I have three.
Okay.
All right, and then we have
three over here with Marga.
Y'all are.
And one.
Whoa.
Oh.
You're spent, though.
I mean, yeah. You're spent.
Yeah, I just popped off.
Yeah, that makes sense.
That's good. Yeah. You just went, bam. That's good.
Mm-hmm.
Okay.
All right, so.
For the whole structure.
Go for it.
Dink, you're up first.
Still going with the plan?
Yes.
All right, okay.
Have you ever been to Lake World?
You ever seen the animal show, the sea life show at Lake World?
No, I'd love to, though.
Oh, you will.
We can go sometime.
But here's what happens.
There's a seal.
Sorry, sore subject.
No, not sore subject.
But the seal gets on a ball, and he balances and does a trick,
and it's really distracting, and everybody looks at it.
Become the seal.
And I'm going to roll up into a ball.
Hop on!
Okay, my turn isn't for a while.
Hop on!
And I'm going to use my movement
to roll down the hill toward the...
I'll allow that.
I'll say if you spend two stamina on this,
you can get both of you down the hill to the base of it.
Done! Done, I'll spend two. on this, you can get both of you down the hill to the base. Done!
Done, I'll spend two.
All right.
As you both land on the ground,
you can see at the bottom structure,
the entryway where the one bokoblin
was poking the person,
looks up, and the second one pokes its head out.
You can see they're getting bows and arrows ready.
Welcome to the show!
I start dancing.
I thought we were supposed to punch him, too!
Yeah, I can't no more.
You just have to go first turn-wise.
Oh, okay.
Sure!
Full attack with my two-handed sword.
Okay, and one of the two of them?
Just the closest one.
Closest one, all right.
That'd be the one to the right.
So go ahead and, actually, that's on my end.
It's going to roll a defense.
It has the stamina on that.
Ooh, double sixes.
Woof! Yeah.
Woof! It dodges wide.
No!
That's your, do you have any more stamina?
No, I literally just toro past him.
That's it. I'm in any more stamina? No, I literally just like Toro past him.
I'm in the thick of it with zero stamina.
You got it.
All right, finishing your go.
Toto, you're up with Babs on deck.
All right.
I turn, actually, I'll save that first.
I'll save the flavor text.
I'm going to fire at one of these flying frogs.
Go for it.
Okay, there's one to the right and one to the left, we'll say. I'll take it one left. Got it. Are we all it rolls to defend or to that's right
That's right. You go ahead and fire at the one on the left
That's gonna be a move to it. It manages to do damage. What's the image for your arrow? Okay, so
My arrow is going to be to damage because I'm in the air, I have air superiority. So I'm gonna roll again.
I'm gonna roll for the first time.
If I get a six, this deal's double.
It's a one.
But hey, two damage.
But it's an additional damage from the mighty banana.
Oh, that's right!
Yeah, so three damage in the first strike.
You see it took a nice little hit,
a little chunk off of it.
Oh, and I'm sorry, this is on fire, too,
so that's an additional three hearts.
Oh!
So I hit.
See, it's flapping its wings furiously
to try and kick it away.
It looks fairly hurt on that first strike, yeah.
Dang.
Let's go again.
Okay. Yeah.
It'll try and use another stamina to defend.
Second time.
That's going to be a five. It misses again.
That's six damage again.
Two flaming arrows in it,
and you see it's having a hard time keeping up in the air.
It's looking really hurt.
Okay, well, I do feel bad about that.
I'm going to hit it again.
It's going to try and defend
because that's all it can do at this point.
The third strike catches it right in this middle of its chest,
and Cernam sinks inside, and it just falls out of the sky.
Under the ground.
The other one.
That's great.
Anything else you want to do?
Perfect.
I am going to...
You're marking each one of those uses on your bow, right?
Yep.
So this is, wow, this is down to it. I'm going to... You're marking each one of those uses on your bow, right? Yep. So this is, wow, this is down to it.
I'm gonna, you know what?
Fire one more at the one on the right.
Okay.
And then I will save my turn.
You got it, so I'm gonna try and defend.
That is gonna be an eight,
which means it takes half damage.
Okay. So it takes three,
as opposed to the six.
It tries to streak off to the side
as it catches in the wing,
and it's not a meaty hit,
but it still took a little chunk of damage.
Okay, that sounds great.
As that happens, I'm going to save the rest of my stamina,
but I will turn to Marga and smile,
and just, like old times, huh?
Yeah, I don't know what he just did.
He shot down one of the two flying Erokutas.
Just like old times. Awesome. That finishes your turn. That brings us to Babs.
Okay, what kind of weapons are these guys working with?
Well, the flying creatures have two claws beneath.
Oh, no, the people that we're with, that me and Vink are facing off with.
Oh, they both have bow and arrows, and what you can see is one has a longsword on one side,
and the other one has a two-handed sword.
Okay, that's going to be good.
So I'm just going to start whaling on one of them.
Go for it.
The one with the longsword or the two-handed sword?
Two-handed.
Nah, the longsword.
Okay, all right.
So it's your power versus its defense?
Actually, maybe, hmm.
What's your power? I don't know if I can
wield a two-handed sword.
Am I allowed to wield a two-handed sword?
You can, you just have to drop your shield.
Oh, I see.
My power is two.
Two, okay, its defense is minus two.
That is going to be a, with the minus two, a six.
That's a failure, so full damage.
What's your damage on that deal? Okay, five damage.
Five damage on the first hit.
All right. That's a nice heavy chunk out of. What's your stamina on your deal? Okay, five damage. Five damage in the first hit. All right.
That's a nice heavy chunk out of it.
Okay, going at it again.
Again, it's going to try using another stamina to dodge.
That is going to be eight minus two, six again.
Same roll, failure again, another five damage.
Five more damage.
Going at it again.
It's looking pretty dang hurt now.
I'm getting the impression you like this.
And I do it again. Another time. It's going to have to now. I'm getting the impression you like this, and I do it again.
Another time?
It's going to have to spend its stamina to do that,
to try and defend.
It rolls the same exact roll, 6-2, 6-2, 6-2 each time,
which, with your two power, means with that,
you finish it off.
Yes! The third hit,
you strike it and actually knock it off the platform.
It lies there, motionless on the ground,
its weapon clattering to the ground on the platform.
Okay, so I still have five stamina left,
or four stamina. Four stamina, okay.
I still have four stamina left.
Is it a free action to pick up the weapon?
It's a stamina to pick up an item.
Okay, stamina to pick up the item.
Okay, so you go ahead and get the,
it's the one-handed sword, right?
Yeah. There you go. Okay, so you go ahead and get the, it's the one-handed sword, right? Yeah.
There you go.
Yeah, baby.
Because I'm going to need you.
So then that's one, so now I'm down to three.
Heck, while we're here, I'll try to attach
this Lizalfos horn to it.
All right, spend another stamina to do that.
Okay, I'll do my once a turn,
I can do it with power and change out which trait I can use.
You got it.
Okay, who's that?
Okay, that's one. Seven, eight, nine. Nine?
Nine, all right. So you succeed to attach it,
but you can choose either to make it fragile,
so it breaks after one use, or you can take a heart.
I'll make it, I'll take the heart.
Okay, so it cuts you a bit to attach it,
but you do manage to fix it off,
which does bring its uses to 10,
because it does refill its durability
when you attach something.
And then I'm going to go ahead
and power, power guard.
Okay, okay.
And then I'll have one more stamina left over.
You got it, so that's 2d6 plus defense and courage.
Well, it's pretty bad.
What does that mean?
My defense and courage equal each other out,
so I have five.
Five, okay, so your perfect defense doesn't really help.
So you just essentially, your turn ends,
and it doesn't kick in.
I still got one stamina to defend.
Great. Okay.
Finishing your go, the standing Arrokuda
angrily screeches and begins to dart towards you.
It's going to spend a stamina to fly over
to where your direction is,
and it's going to reach out at you with its claws.
Do you have any stamina to defend?
Yeah, I've got two more.
Two more.
If you want to go ahead and roll defense against it.
Its power is one, so whatever you roll minus one.
Okay.
So that's going to be a nine.
A nine.
Okay, so you take half damage.
You take one heart as it strikes across you with the claws.
And it's going to go ahead and use another stamina to try and strike at you again.
Okay.
I'm going to roll against that.
Go for it.
Ooh, okay, that's going to just be a four.
A four is a failure.
You take two hearts as it strikes you
with the claws again, arcing through you twice.
Okay.
And it's going to hold its last stamina to defend itself.
Okay.
That finishes its go.
That brings us to Marga.
Okay, I'm near Tota.
And just seeing this Aracuda come up, just for flavor,
but I don't want to use my bow.
I'm going to dodge out of the way
and take one of my electric arrows
and just stab it in the back of its neck.
Oh! Awesome!
That's rad!
And it can't defend.
It can't defend against your arrow.
Right.
So yeah, it just takes damage on that.
So what's the full damage on that? Six damage.
Six damage.
Oh, that's so good.
As you strike it.
Electrocute it, right?
You shoot through it.
You see it trying to fly,
dips about two or three feet before it picks itself back up.
It's looking real hurt.
As it dips, I'm going to then pull another in.
Yeah!
You got it.
And it can't defend.
So with that, the next shot strikes it
in the side of the jaw and you watch it
and slam into the ground about 20 feet down.
It lands under the ground, no longer moving.
Okay, that's new.
Aw.
I just feel so emboldened by all of you.
Which maybe now is a good time to ask,
do you want to maybe try again?
I wouldn't be opposed to it.
I think that's not a bad idea.
Okay. Yeah. All right, we'll talk about it. I think that's not a bad idea.
Okay. Yeah.
All right, we'll talk about it later.
Okay, yeah, you're right.
Let's take care of this first, save the folks.
Yeah. Okay, great.
Way down below, you hear,
Yeah!
Peace!
Peace to your job!
All right, Yolo, it's your turn.
Help me with my mind palace.
So you're down in the grass.
There is one bokoblin at the bottom structure,
which takes about a stamina to get there.
I'm saying it's one stamina to move from place to place.
Yeah.
This middle structure,
it's an open door, but you don't know what's in there yet,
and the big hut up top hasn't been opened yet.
But to get to anything up top, there's a bokoblin.
There's one bokoblin that's currently engaged
in battle with you at the moment.
Both of you, actually,
because you went up to that first structure.
Aw, man.
Well.
But I have had it, of course.
Yeah, I'm going to come running up.
Okay, so you're darting up the wooden steps
up the stronghold structure towards that one already,
oh no, this one hasn't been damaged yet.
So standing free, it's starting to drop it or put its bow and arrow
to the side and reach for its two-handed weapon
now that it's been assaulted from the front.
Okay, what's up, Ding Dong?
Oh!
Ah!
Are you talking to me?
Ding Dong would be a good name.
Yeah.
A good nickname.
And I'm not going to do Battlegrace,
so it's just a straight up attack.
Okay. Polearm or? Polearm, polearm. Polearm, okay. So this not going to do battle grace, so it's just a straight up attack. Okay.
Polearm or?
Polearm, polearm.
Polearm, okay.
So this is going to go ahead and try and defend.
That is going to be an eight.
Do you have, what's your power?
My power is one.
One, so that's a seven.
So it takes half damage.
Okay, so it takes four points, four hearts.
Four hearts from a hit.
It's a heavy hit.
So I swipe up under his chin
and then just bring the butt of it
right into this creature's sternum, and I will hit again.
Okay, spending another stamina to try and defend.
Ooh, double ones, that's a fail.
So eight damage. Eight.
Ooh, heavy strike.
You lift it in the air a little bit.
It's going to pierce under its side, and it's like,
It's still going? Yeah, it's still going. It's pierced under its side. It's like. It's still going?
Yeah, it's still going.
It's really hurt, but it's angry now.
It's a short pig-like nose and its ears flapping.
Oh man.
Just for flavor, I keep the polearm's butt
pressing it into the wall,
and I just grab my boomerang and go
from two feet away.
I'm just going to use this stamina to try and dodge that. Yep. That's a fail.
As you're holding against the wall and throw,
it's like.
It just goes.
I'll take that back.
So that was move, attack, attack, attack.
So that's four, I have two left.
Hmm.
Hmm.
And I have no idea what's above.
Correct.
I'm going to do a perfect guard.
Do it. It's going to roll.
Herb-tree-gird.
Herb-tree-gird.
Herb-tree-gird. Herb-tree-gird.
All right.
Finishing your turn.
Doing a perfect guard, holding my herblin' herd.
The central hut opens up
and you see another bokoblin out there.
Pulls its bow and arrow and gets it ready.
At the top, the larger structure,
two bokoblins pull out of the side, looking out angrily.
They all bring out their bow and arrow
and they're going to fire.
It's going to be... Actually, they just saw you kill're going to fire. It's going to be...
Actually, they just saw you kill the other one horribly.
It's going to get two shots at you.
Sure.
One of them is, at least.
It's going to be like one, two shots at you.
Okay, so for the first one,
I will use my expert training.
Oh no, can't. That only works for the friend.
So I'll just defend, because I have one stamina left.
So two shots at with you.
So you can take one you can try and roll defense against.
So here goes.
That is a seven.
A seven, so it's half damage.
So you take one heart.
The other one you can't defend,
so you take two more hearts.
So that's three hearts to you there.
And then it's going to be two shots at you
and two shots at you,
each of the other two that just emerged.
I will say the two at the top, because they are far away,
I'll go ahead and let you roll three dice
and drop the lowest for defending against those two.
I only have one stamina left,
so I only have one defend, right?
Exactly.
So one of them you go ahead and roll.
Are you real big at that?
Okay.
I got an 11.
An 11 means you just dodge entirely.
You do take two hearts from the second one
that does catch you, though.
Ooh, okay, I can handle it.
And then for you?
I'm just looking at the ceiling.
You take four hearts
from the two arrows.
No!
Can you eat things that aren't rocks?
I can eat whatever you want.
Oh, yeah?
What do you need?
How many hearts do you have?
Two. Okay.
Okay, though. You have two.
So now you hear from above,
and the tent opens
and you see barreling through
the largest bokoblin you've ever seen,
what looks to be the boss leader of this troop
sitting in the center of the stronghold emerges.
You can see its massive pig-like nose. It's green turquoise skin,
its tongue lolling out to one side
as it has a headdress with an axe blade on the back of it,
carrying a massive, massive club.
And you can see it currently steps out,
flanking the other two bokoblins at the top.
It's going to spend a stamina
to throw one of its bokoblins.
It grabs one of them by the head.
It goes like.
That's awesome.
It's going to chuck it over towards,
well, you guys are both flying in the air above.
It's going to throw the first one at you.
Okay.
Do you have any stamina to defend?
I don't believe I do.
You take four hearts.
No!
Yeah, that takes me out.
No!
You watch as the bokoblin slams into Toto.
We're having this intimate moment
in a bokoblin.
Are you thinking a dinner or?
You don't need to think at all!
What?
Divine beasts in the sky! What? Defying beasts in the sky!
What?
The last thing he said was,
I'm not opposed to it.
I will say.
I'll never forget their last words.
The goblin also takes four hearts from the impact
as you both plummet to the ground.
You're unconscious, the goblin gets back up.
Oh!
And almost tries to give you a hard time from above
now that you're no longer moving.
Sure.
That's one stamina for him.
It's going to spend another stamina
to run down the platform
to get to the second platform
where the other goblin is.
It's going to shout to the one next to it and it's going to use that for defensive formation and shout to the one next to it, and it's going to use that
for defensive formation, and the other bakala next to it
is going to get in front to try and defend the boss.
It's going to go ahead and save the rest of its stamina.
Oh.
That brings us now to Dynksko.
It's top of the turn,
so all of our stamina recharges, right?
Well, it's top of your turn it recharges.
Top of your turn. Correct.
Okay.
That one feels so good.
Where's that sound?
I'm going to run upstairs toward the enemy,
the closest one.
Okay, the closest one to you is going to be
either the small bokoblin that's defending the boss
or the boss itself that's now on the middle platform now.
So you glance over and see there's a massive bokoblin boss.
Oh no!
I only know how to do one thing.
You should probably do it.
I'll take a swing at the little guy.
Yeah! Little guy, okay.
All right, so he's going to go ahead and,
he only has one defense left,
so he's going to go ahead and make a...
That's a five, it's a failure.
How much damage is that?
That is a ocho.
Eight damage.
Ooh, a big old chunk.
Through that guy.
Fool me once.
I'm going to stand my ground right in front of the big guy. Oh! Fool me once! You just.
I'm going to stand my ground right in front of the big guy and save two stamina.
Okay, you got it.
Stamina is saved.
Ending your turn, it brings to Toto,
who is unconscious on the ground.
Unfortunately, you're down. Babs, you're up next.
Okay.
There isn't a way for us to feed them, right?
I'll say if you have an herb or something.
I don't.
I have this golden apple, so I'll jump on that.
You do what you do best. I'll allow it
for the purposes of this.
I'm going to run.
I'm going to take out the decayed, one-handed sword
that I just stole, and I'm going to run
and go after the big guy's weapon.
Okay. My structural weakness.
Ooh, okay, so it says stamina to rush up to him.
Yeah. All right,
so you get up to it and you're going to spend one
to try and break his weapon.
It's massive, two-handed club-like thing.
I'm coming for that weapon.
Okay, that's going to be a full failure.
Oh no.
It doesn't say that.
Okay, that's just a failure.
It doesn't say what happens when it's a full failure.
No, it just fails. It just spends his stamina.
Okay, I'm just going to keep doing it.
Okay. Because I believe in me.
It's also going gonna be a failure.
Wait, wait, wait.
This is a seven.
A seven is a mixed success.
Yeah, seven to nine, the monster's weapon is destroyed,
but you must choose one of the following complications.
So I'm gonna lose my one stamina.
Then it says that it destroys his weapon.
You sunder the massive two-handed club.
Yes!
Like spittle in your face.
Does he have another weapon on his back?
No.
Okay.
He's just got his fist up.
Are there any other weapons around? Other bokoblins. Do you have another weapon on his back? No. Okay. He's just got his fist up.
Are there any other weapons around?
Other bokoblins.
I want a...
You're right.
Where are the other bokoblins?
Man, you're good you did that,
because that thing does seven hearts on a hit.
Oh!
I think I'm going to take maybe just one swing at him, because it would take a stamina to get to
any other bokoblins, right?
There's one bokoblin right next to him.
Okay, then I'm going to take a swing on that guy.
Okay, yeah. That one is one that you already hit hard, so that's defense on that. It has one
stamina. No, I think it already tried to defend you and failed,
so it doesn't have any stamina left.
So you just go ahead and do your damage to it.
Okay, so that's five damage.
Five damage to it.
It's extremely hurt.
It's on one knee, going.
It's looking back at its boss like.
Okay.
Ooh!
That's cool.
I said, I'm down to three stamina, and I-
We have workman's call.
I look at him and I say,
this is not a safe workplace.
Aisha needs to shut this down.
And then I'm gonna use another stamina to swing on him.
You got it.
All right, can't defend, takes the hit.
And with that, you go ahead and.
That goblin is taken out.
And then I'm saving my two stamina to defend.
You got it.
That was our generations of Rosie the Riveter.
I love it.
It's so true.
Unionize, unionize.
Look at him, your boss doesn't respect you, he throws you.
Hudson would never.
Awesome.
He gives us three months of vacation.
Capitalist subordinate to the work itself. All right, finishing that go. Marga, you're up.
Okay, I'm going to immediately
swoop down as
the person I was having a conversation with
just dropped out of my field of vision.
So I'm going to swoop down to Tota.
There's a bokoblin kind of standing over
going...
Oh, there's a bokoblin there?
A bokoblin got thrown into him, and they both landed and hit him.
And the bokoblin is still alive?
Yeah, it's hurt a little bit.
Just standing right over them.
It's just full-on, practically teabagging.
Okay.
I'm going to take an arrow,
and I'm going to dive bomb and just come down on top of it.
Okay.
Once it can't defend.
It can't defend against the arrow, that's right.
Yeah, so how much damage does that deal?
Six.
Six.
Ooh!
Oh!
Like the flames.
Is it electric or flaming?
Electric. Electric.
You slam into it.
It hits the ground.
It's going to go ahead and roll.
Nope, it maintains its weapon.
And it stands there and turns around.
It's looking rough.
Okay, I'm going to point blank, fire it again.
It can't resist it.
With that arrow, it's six damage, right?
Yeah.
Shk!
It crumbles and full-on spread out
in the middle of the grass field,
next to the also mirroring spread out Tota.
Okay, I'm going to take out my golden apple
and just like a pig in a luau,
just shove it right into Tota.
Yeah, kind of take his beak and just Tota.
This has been a game of Tota just having people feed them.
It's funny, the bird isn't of Tota just having people feed them. It's funny. It's funny. Yeah, it's funny.
The bird isn't feeding Tota the way that
we had it dinked it.
That's true.
How does he feed Tota?
So I don't know if you're willing.
I saw Dink do this.
He thinks it's cultural, but it's not.
It's just gross.
But it works.
All right, so how many hearts does that convey?
Eight.
Whoa!
Oh, is that the?
Because this is the one that I rolled a d4 on.
That's right.
So you heal eight, and any that are over,
depending on what's your max heart?
Five is my max.
Five, so you have three bonus hearts on top.
Ooh!
That's a lot for mild nausea.
Jujube.
Great, I wake up to this.
Yeah, you.
Fun, right?
So dinner?
Yeah!
Okay.
As I clamber to my feet.
Okay.
Yeah, yeah.
Maybe a nice stroll or flight.
Don't log that to your permanent memory,
what you just saw.
The I saw what?
Are there any monster parts?
Oh yeah, yeah.
I'm going to scally.
I would be upset if we went for some jewelry. Yeah. Monster parts? Oh yeah, yeah. I'm going to scowl. Ash would be upset if we went for some jewelry.
Yeah. Monster parts!
Anything from the Bokoblin?
Indeed, from the Bokoblin.
Bokoblin. And from the?
And the Ericudas.
You all right?
I never know how to say it.
There you go.
Okay.
Did it take a stamina to feed him?
Yes, and it takes a stamina to pick up items
in the middle of the battle.
Oh my gosh.
That's so much stanima.
Stanima.
Okay.
Can I try and attach this
Arrokuda eyeball to my bow?
And re-
Does it already have something attached to it?
It does, but does that,
do I have to use the last one of it and then go?
Or can I just scrap it and replace it
to get it refreshed back up to its uses?
Well, the bokoblin does have a decayed bow on it,
technically, I would say.
So you would want to attach that since it was firing with that.
Oh! Yeah.
We'll say, we're firing arrows at you from a distance.
Oh, awesome! That's right.
Yeah, so you can attach that if you'd like.
Okay. I'll do that,
and then I'll save my last stanima.
Go for it, roll. Sounds right.
Come on. It does sound nice. Oh man, you cannot catch me free.
The nerves are rattling you,
watching your lifelong crush,
who you just throat fed,
nearly die in the midst of this battle.
Your hands are shaking and you can't quite attach it.
I need more time. You okay? Can I say that? Are can't quite attach it. Ah, I need more time.
You okay?
Can I say that?
I'm good, I'm great.
I'm cool.
I'll save my last anima.
All right, Yolo, you're up.
All right.
Am I, I know that I just downed one.
Are the, is the boss and his little bodyguard
a level above me or right in front of me?
The boss, the bodyguard's dead now.
Oh yeah? The boss is one level up
from where you were.
Okay, okay, I yell out,
if I don't make it, there's always a treasure chest
on the third floor!
And I run up. That's true.
Yeah, yeah.
So I'll use movement to get to boss.
Okay.
I will leap and spin in the air
and just flare out the sides of my shark face
and bare my sharp teeth to do battle grace.
All righty.
How much do I want to use?
That was six, then five, and I have four left.
Let's just go one thing at a time here.
I attack!
You attack the boss?
Yes. The goblin?
All right, he's going to spend his stamina to defend.
What's your power?
My power is one.
His defense is one, so it's a straight roll.
That's going to be a fail.
How much damage do you deal?
Eight. Eight damage.
He just eats it and growls back at you.
Dance back and forth,
and then I just wing up the side of the polearm
and right under the guy's neck and chin.
All right, spend another stamina to defend.
That is going to be a 10.
Instead of dodging, he just grabs the polearm
and almost lifts you up a little bit.
No, I'm going to Perfect Guard. I'm going to Perfect Guard. Okay. No.
I'm going to Perfect Guard.
I'm going to Perfect Guard. Okay.
Grip that pole armor, just hold in place.
Scraping against.
You see, he's staring at you with one eye
and the other one curls off on its own to the side,
like it's searching for a nearby weapon
to try and rearm itself,
now that its main weapon got destroyed.
All right, go ahead and roll for your Perfect Guard.
2d6 plus defense and courage.
2d6.
33, 36, 37, 89, 10.
10, great.
That's one automatic dodge
for the next attack that comes to you.
All right, the standing bokoblin that's up at the top
is going to spend, gets its stamina back.
It's going to spend one to rush down
with its one-handed sword out.
Charges back down towards the crew of the three of you.
You're currently engaged.
It's probably going to come after you.
Do you have any stamina? Two.
Two? All right, it's going to make one strike
with its sword for another stamina.
So I do a defense? Defense roll.
Yes.
Six. Six.
Six, that's a failure.
Two hearts as it gets one huge strike against you.
Okay.
That's a good system.
And it's going to use its last stamina
to get one more strike against you.
Oh, come on, roll a bit.
Come on!
I'm trying to use my shield!
Yes.
12!
12. The second strike, it hits you once,
goes back a second time, and you just.
It just.
I work for Hudson!
Looks genuinely frightened in your face.
Awesome.
Finishing the bokoblin's turn,
it brings it back to the boss bokoblin,
who gets all the stamina back.
Oh, great.
Cool.
He's looking around for a weapon,
grabs the bokoblin right next to it.
Oh boy.
And just goes,
and is going to go and bludgeon you
with its own bokoblin.
I will use the Perfect Guard for the automatic save on that.
It does release the pull arm in doing so,
and it swings while you deflect it off the top.
It's like,
pulls it back,
and then tries to backhand you with it.
Okay, defense.
Nope.
Six.
Six. You take four hearts.
No!
You watch as Yolo
No!
just arcs off the secondary platform
and plummets about 15 feet,
vanishing into the grass field below.
It's at this point in time,
heavy rain begins to drop from above.
The storm taking the field.
That is...
With the storm that we were running from
is now caught up to us?
Yeah.
What does it mean?
It's just rain in the field.
Weather happens.
Weather happens!
With this, it's going to go ahead
and standing there, looking at the rest of you in space.
You guys are way over in the field, it's not even worried about you.
It's going to take the current goblin
it bludgeoned you with,
and it's going to go ahead and try
and slam it overhead towards you, Babs.
Okay, I have no stamina to defend myself.
No! That's four hearts.
No! I only had one left.
Yolo was right.
You really only live a single time.
Tell my twin sons I love them.
Wait, wait, wait, you're a mom?
Is that a deal breaker for you?
No, actually.
I haven't been asked before.
I think I'm open to it.
Yeah.
I'll be your dad.
Step-daddy Dink.
Step-Dink.
Step-Dink.
Step-Dink.
He's going to drop the bokoblin
and then go and save the rest of its stamina
to defend itself.
Oh, wow.
Finishing the boss's turn, Dink, you're up.
With Toto on deck.
Oh, he's got some stamina.
My goodness.
Big ol' bossy.
Ah!
I run in front of her.
You are not a nice guy.
Take a big swing at him. All righty, what's your power? You are not a nice guy.
Take a big swing at him.
All righty, what's your power?
My power is one.
One, okay, his defense is one, so it's a straight roll.
That is a 10.
Woo!
Just dodges out of the way and knocks the blade to the side.
He rolled really well.
You know what?
I might not be the toughest guy around,
but I'm one tough guy.
And I'm going to stand in front of Babs
and put my perfect guard up.
Okay. And my turn.
All right, so you spend a stamina,
and go ahead and roll 2d6,
plus your courage and your defense.
Oh, courage and defense.
Yes. Okay.
Seven. Seven.
Okay, so you have one ability to have the damage
of an attack that comes in.
Yeah. All right.
Ending the Dynks go.
Toto, you're up.
I take to the air.
Can I fly past these two
on my way over to the big boss?
Yeah.
I mean, there's, yeah, these two are hearing you?
Yeah.
Yeah, he's still, like, right next to the big boss right there.
She's unconscious in the ground in front of him.
So he's right there currently, like, with the other Bacallum right next to him.
Um, yeah, you can totally take a stamina to fly there, but yeah.
Great.
I will, um, so I'm going to go ahead and stamina to fly,
stamina to fly over there.
As I ready my last use of my decayed bow,
aiming at the boss,
and without making eye contact
and maintaining my glare with the boss,
I say, Dink,
you want to know a secret?
Yeah.
Babs loves talking about construction.
Yeah.
And the secret part is I think Babs
would like to talk about construction
with you.
That's more like advice.
I get where you're coming from.
Okay.
The secret advice.
There's a secret folded into that?
Yeah.
Absolutely, but I would recommend,
now it is advice, I gave a secret,
but I will talk to her about construction.
I promise I will.
Okay, and I let it go.
You hear it. Yes!
This confused expression across the bos, Maboclin,
as it suddenly sees you fire the arrow
and spins to try and defend itself.
It only has one stamina left,
and that is, how does it fail the four?
Yeah! So how much damage
do you deal?
That is a total of five damage.
Five damage.
My bow and arrow shatter.
Breaks in your grasp as the arrow's leashed.
Is the additional damage any type of damage in particular?
It is fire damage.
Fire damage. Yeah.
Go ahead and roll a d6.
Okay.
That's a five. That's a five, okay.
But also, I was firing from the air.
Indeed. Because I have that advantage.
Come on, six.
That's a four.
Okay, no worries, but good looking out.
Okay, so.
That looks angry. I burn another stamina to pull out my sword.
Okay.
I've got a sword.
And I've got a little sword.
And I'm going to do an air-based attack
of bringing down the sword into the big boss
that I learned from watching you.
Awesome. All right.
So he can't defend himself,
because he has no more stamina,
so you just go ahead and, how much damage do you deal?
That's two.
Two damage under that, all right.
Starting to show a little wear and tear.
Just a little.
Oh no.
That was an air attack, so let me.
Yeah.
That's a two.
Okay.
These are my friends.
We've been through a lot in just one day.
The world is falling apart.
I should play it smart.
That's true.
Oh!
Could I use a stamina to pick up the sword
and my last stamina to use it?
Yeah, you can.
I 100% reach down, still in the air,
pick it up for Babs.
All right, and with the strike, it has more defense.
It doesn't expect you to reach down.
It's expecting to try and move away from the one sword
as you actually reach down and grab the other
and swing with it.
How much damage does it deal?
How much damage does it deal? Five.
Five total. It's the last use of it.
And it's the last use.
It slams in and breaks off inside its short chest.
And that's a six. I'm still in the air.
Still in the air. I'm floating.
Oh, double damage! Double damage!
It finally worked!
There it is.
So it's broken off in its shoulder.
It's starting to look pretty hurt now.
Great, and I'll follow that up with a second,
For Babs!
And I can't move. I'm there, right in its face.
There you are. Babs is unconscious. Marga, it's your turn. For Babs! And I can't move. I'm there, right in its face. All right, there you are. Babs is unconscious. Marga, it's your turn.
For Babs!
And I dart out. Is it Yolo?
Oh no!
Oh, and Yolo!
For Babs!
For Babs!
He's dead in the bushes.
What about me?
You're the one who rushed up heroically.
It's hard in our life here in Hyrule.
Yeah. I'm so sorry.
As it's raining, I'm just like,
Oh.
Yeah, I'll be fine.
Is the big boss man standing next to one of those barrels?
Technically, actually, if you want to try
and make a wisdom test to see if you see one,
there wasn't one on the outside.
Let me get my, there wasn't one?
You didn't see one on the outskirts.
It was on the upper one and the lower one.
Okay. But you can make a
Is this a stamina to do it?
Or just a check?
This would be a stamina if you want to look for other
possibilities.
Well, I already rolled it.
Four, five, six, seven, eight.
Eight, okay.
You do see on the inside of the tent where he's standing,
there is a cluster of materials.
You're uncertain of what they are,
but there is something behind him
that's partially poking out of the tent opening.
Okay, I'm going to fly up.
I'm going to just exhale.
I'm going to use my last electric arrow
to see if I can shoot the barrel,
like whiz right past him into the tent
and see if I can ignite something
and just hope and pray. Okay, roll a power or courage test right past him into the tent and see if I can ignite something
and just hope and pray.
Okay, roll a power or courage test
to steady your aim.
Courage.
Seven.
Seven is a mixed success.
So you fire in, it arcs over, hits one of the barrels,
and detonates. The you fire in, it arcs over, hits one of the barrels, and detonates.
The tent immediately explodes from that side,
right behind the boss, Bob, then
gets flung over the unconscious body of Babs
and right over you, plummeting to the ground below.
I'll say, what's the damage of your weapon?
Six. Six damage.
I'll say he takes six damage from that strike
before landing on the ground off to the side.
As the mixed success,
the currently tied up individual
that was also inside there,
he watch out, go flying out the other side, go,
into the field.
It's hard in Hyrule.
The other regular,
the other regular,
Mugclan, who's next to us to the left,
also gets knocked off onto the middle of the bridge
that connects to the lower platform and
catches on and he takes the same damage.
You definitely blew open that middle platform.
And the big baddie is still alive?
Yep.
Oh yeah.
Was that your no attack? Does that count?
Oh, it does.
So I can roll, give me a six, baby.
It's not a six, it was a five. Worth looking at.
So close.
Okay, I don't have any food.
Ah!
Are there any other Bokoblins up top?
No, they all got thrown,
or there's only one left that's in the middle of the bridge
that just got blown over to the side,
or there's the boss on the ground.
Okay, I am going to dart.
I'm going to be like,
remember what Yolo said,
and go look for the chest at the top.
Oh! Okay, you could spend
a stamina to fly up there, yeah.
Yes.
Give me some dead lamb shank.
Give me food, give me something, give me anything.
You go inside there and you can see
there's a large nasty throne
that's built out of bone and wood and scraps.
You can see there's leather bundles,
but there is a chest that's sitting right next to it.
Do you want to spend a stamina to open it?
Yes. Okay.
As you open that up, you get...
I know. It's taking a minute.
A piece of pizza.
Three acorns.
Three acorns?
Dazzle fruit, shock fruit,
and a decayed two-handed sword.
Oh!
Okay.
Two, three, three, two, three, two, three, one.
Where he was. Okay, go to two, great.
Cool.
Okay.
Okay.
I'm gonna take the shock fruit
and just punt it down.
Just spike it to the big boss guy.
See if I can take him out. Okay, so you just throw it down there.
Just use it. Throwing it down.
Okay, what does it say for the shock fruit?
A group of up to three enemies
take three electric damage.
You chuck it down outside of it, it arcs,
and the boss, you hear like.
You phone this because it's raining?
MATT and LAURA and SAM and LAURA and SAM and SAM
Real angry, but very electrocuted.
Roll a d6 for me.
Roll a d6.
Oh, because it's aerial.
Three, no.
This is for electric.
If it rolls on a one, it does additional things.
But yeah, he's on the ground still like,
he's looking real hard.
Looking real hard!
Does that finish your turn?
I got two stamina.
Can I throw weapons?
You can throw it if you get close enough.
You should probably have to spend one stamina
to get close enough that you can do that.
Oh man.
Okay, this attack costs, okay.
All right.
With my last two stamina,
I'm going to take this two-handed hammer
that's way too heavy for me,
and I'm going to realize it's too heavy
and just squat and use my legs
and I'm going to just dive bomb
and try and just let the hammer guide me
head first and try and clock this guy in the head
with all I got left, screaming, YOLO!
He cannot dodge, so you come flying off the side.
Oh, because it's electrocuted?
No, because he has no more stamina.
Oh!
Slamming into him from above with a massive impact.
As his arms go up.
How much damage is that?
Five. Five.
The limbs fall to the side of the body
and you stand there with the hammer on top of it,
about to fall over, one of the hands.
That was the hammer.
No way!
It starts just laughing at you from below.
What?
That finishes your turn.
It does. Yolo's done.
Also holding onto the hammer.
It's now the boss' go.
The boss gets his stamina back.
Boss now handed a weapon.
A damn hammer is going to make a strike at you.
Oh, this is not good.
It's okay.
Here you go.
Do you have any stamina?
I think, Marga, that was the right move.
I don't.
I don't. I was hoping that that would do it.
You watch Marga get slammed about five or six feet in the air as. I don't. I don't. I was hoping that that would do it. You watch Marga get slammed
about five or six feet in the air
as you take five hearts.
I'm out.
No!
Dinos, Marga.
Hits the ground.
The boss, Bokoblin, gets up and glances around.
Who's still standing?
Me.
I'm in the air. You're in the air.
Me, I think I'm second platform
where he used to be before he got knocked off.
Okay, so he spent two stamina hitting you.
He's going to use another one to rush up the side.
Is going to go ahead and grab the bokoblin
that's on the side and chuck it at you.
Do you have any stamina to defend?
No, no, I used all of it.
You take four hearts.
As you're slammed with another bokoblin
that takes four damage.
Heartbath.
Onto the ground.
You still standing?
Yeah, I'm still up.
Oh, because of the temple.
Because I had that attempt.
Yeah, thank you.
That did it.
Yes, that turned up.
Okay.
He's now standing in the middle of the bridge now,
between the bottom and middle platform,
with you up in the air and you off to the side there.
And is just clutching the hammer to one side,
is going to save his last stamina to defend,
and goes
and gives the taunting,
come at me, bro, type hand motion.
Dink, you're up.
It's on you, Dink.
Looks like it's just you and me, secret buddy.
Think we can do this?
Oh yeah.
Oh yeah.
Perhaps if I had rocks to give you, I would.
Gently lay your head down.
And then I'll start spinning with the sword.
Yeah.
I guess, do I have to cover distance,
or am I close enough to attack?
He's partway between.
I'll say it's close enough where you don't have
to spend a stamina to do that.
Okay.
He does have a little stamina, he's going to try and defend.
Yep.
What's your power?
One.
One, defense is one, so it's a straight roll.
That's a nine, so that's half damage.
Okay. How much damage did you deal?
Eight.
Four.
How do you want to do this?
Yeah!
I can't stop!
And he's just a human Cuisinart.
And he's just chopping and chopping.
Like trying to deflect it.
And the bridge itself snaps from the spinning of your blade
and as it falls to both sides, he just falls back
and lies there motionless in the rain, the grass,
as you catch the edge of the rope bridge as it swings back. And with your arm on the side,less in the rain, the grass, as you catch the edge of the rope bridge
as it swings back, and with your arm on the side,
blade in the other, you hang below,
looking down at the unconscious.
The remaining one that's still conscious,
that got thrown, gets up and just goes,
and just goes running off through the rain.
I thought it was all pretend.
I am a hero.
Boing!
A single tear.
So.
With the immediate battle at hand come to an end,
you gather your friends, shake them awake,
bruised and sore.
You collect the three surviving members
of the monster control crew with Kadav,
who rushes up and says,
That was incredible, thank you so much.
I can't wait to tell everyone what we witnessed.
I don't know why we're the monster control crew,
because obviously you're supposed to...
Anyway, let me go untie my friends,
and one by one, you gather the rest of his allies.
And just as the rain begins to slowly subside
over the Hyrulean countryside,
you glance over in the direction where you can see
the outpost just beyond the ridge.
And there, the Skyview Tower greeting you home.
Battered and sore, you all eventually cross the threshold
into the interior fort walls
and are immediately met with rushing members
of the Hudson construction crew,
of all the various researchers and soldiers and defenders
and workers that bring the lively experience members of the Hudson Construction Crew, of all the various researchers and soldiers and defenders
and workers that bring the lively experience
of being here at Lookout Landing together
and asking questions and you share stories.
And in a moment of quiet and respite,
you're brought over to one of the interior
den-like resting spaces for the soldiers and are brought blankets
and food and hot drink.
Representatives of Purah are reaching out
to go ahead and call her to hear about the exploits
of the research crew that managed to
not just survive the upheaval, but return together.
In this moment of quiet respite,
you all take a moment to think on it.
And while everyone else is scattered amongst their business,
trying to gather all their necessities
and prepare for whatever you require upon your return,
you all have a quiet moment to talk.
Start right bumper, save.
What does that mean?
I don't know.
You guys were amazing.
I've never seen you.
No way.
You were in the sky, and you flew down,
and you, and you blew, and you, wow.
Yeah, what happened?
I was out of it for a lot of it.
Did you do more of the polearm thing?
I feel like we were down and up so many times,
I don't know if the Zora were right.
But you did your part.
You did the thing.
You came out of the grass and you
and then you did the one thing you're supposed to do
and you did it great.
Did we get the chest on the third floor, though?
We did, we did.
What was that?
Fruit. I used one shock.
It was fruit.
It was mostly fruit.
I used one shock fruit to try and grenade the baddie.
And then there was also a big two-handed hammer in there
that I kind of gave back to him accidentally.
Oh, I get it, mind games.
Like, hey, we're not done, I want you to have it.
Yeah, let's go, that was the intention. That's good.
That was right.
But the one thing that I still have left
is this dazzle fruit.
Dazzle?
I think it just looks pretty.
I don't know, maybe for the next adventure.
Next adventure?
Can I just say, working alongside all of you
has been really something else.
And at Hudson Construction,
we, gifts are our love language.
So I made you all a key swing snap bracelet.
So put out those wrists.
The wing? Put out those wrists.
Put them out.
It's just the wing snapping around?
It's just.
So, you know, we'll always remember, right?
Always remember when you had the hover thing.
Whip it around!
Are you driving? You're such a good driver.
And you're so inspirational, you know?
Especially, you know, just being a woman in a male-dominated field, so inspirational, especially
just being a woman in a male-dominated field, I feel like you really have such a strong story to tell.
I have a lot of really good stories.
You do, you have so many good stories.
Sorry I lied about that.
Still works.
I was able to install a rocket.
Works.
This is a great summary of our adventures.
Dink, if you don't mind me opening our secret circle
a little bit and sharing a secret with everyone of mine.
Oh, okay, that's fine.
Wait, I know what this is about.
I think we got into a fight.
Don't you remember?
You and I got into a fight?
I tried to dispatch you to look for fruit
and we promised we would fight.
Oh no, you didn't. Oh yeah.
It was just like a tension thing we had going on.
Oh, okay.
I thought that the secret was we had to fight now.
No, no.
You can if you want.
That's a thing you both are into.
I take a low stance.
Thumb wrestling? Yeah, yeah, wrestling, yeah.
What is the secret you want to tell everyone?
I've spent most of my life scared.
Ancient beasts have flown above us
and as much as they were supposed to be our salvation,
for generations, they terrified the Rita.
We lived under the shadow of the Calamity itself.
I'm not scared anymore after today.
Beasts, falling islands,
new machines.
We can do it.
Yeah. Yeah.
Yeah, I think so.
We're just like that heroic stranger
I've heard so many rumors about.
Oh. Oh, yeah.
Yeah. Because of by lots of names.
My mom always said,
the hero of the...
I can't remember.
Just like that.
Yeah.
Yeah, it was just like that, I mean.
So I guess after all this,
everything we've been through,
the most appropriate thing is to watch you two fight.
You want to fight?
Let's do it. Oh yeah!
Just like a wrestle.
Well, okay, you pick your weapon.
If it's a duel, it's a duel.
Lady's choice first.
Lady's choice?
Guns. Guns versus guns?
So it's a showdown. Let's do it.
One.
Two.
Two.
Oh, you beat me.
Ah!
Oops.
You win.
Wow, you make me feel so good about myself.
You don't need me for that, Babs.
I walk by Babs and just
nudge her into Dink a bit.
Oh.
You know, Dink, you really whetted my appetite
with talking about that sea show.
Oh, you mean Lake World?
The marine wildlife?
Yeah. Yeah.
You got me feeling pretty curious about it.
You want me to get your cu...
I will explore your curiosity with you
if you so care to join me for...
That'd be great.
Do you think you could get four tickets?
Because I got...
Four tickets?
Twins. I got...
Go on, I have no idea what you're about to say.
I got two twin sons.
Two twin sons?
Wait, is it like four kids?
Both sons are twins?
Yeah, yeah.
Two sons.
So six twins.
Six.
Yeah, yeah.
No problem.
So four extra twins. Hello, yeah. No problem. So for extra tickets.
I love kids.
That sounds just fine by me.
Instant family!
Through the laughter and joyful sharing of experiences
and misunderstood mathematics.
We pull back away from the den here.
The sky's beginning to break just a bit
to show a bit of the Hylian sky above,
the glimmer of hope that breaks through
in the middle of the storm of the upheaval.
Just as beyond the fort walls here of Lookout Landing,
we see heavy boots kick off the mud
of a sword-wielding stranger that steps into the area.
And that's where we'll go ahead and enter our adventure
right there.
Yeah!
Chills.
That was fun.
Thank you guys so much for coming and playing.
Oh my goodness.
Maybe someday you'll craft children together.
We just take this scotch tape.
It worked.
Child, you will rock it.
That's the game I can't play today.
Thank you all so much for being a part of this.
It was such a joy.
Thank you so much to our friends at Nintendo
for partnering with us to have fun with this
and for entrusting us with everything that we did to this,
and I'm sorry.
But we had a blast. We hope you did, too.
And just a last reminder that although our one-shot
tonight was set in the Kingdom of Hyrule and inspired by the game The Legend of Zelda Tears
the Kingdom, that these characters, their relationships, their many twin children, their
bird-mouth-to-bird-mouth feeding techniques are our own creations and are not an official part of
The Legend of Zelda series.
I'll give it as Dink's fan fiction.
There you go.
Yes!
It's perfect.
I love it.
But nevertheless, thank you so much for joining us.
We love you very much and is it Thursday yet?
Woo! Good night.
Yay!
Thank you for listening to Critical Role.
If you've enjoyed the adventure,
please consider rating and reviewing this podcast.
Your insight can really help support the show by bringing new critters into the fold.
Until next time, dear critters, adventure awaits!