Critical Role - The Mighty Nein Reunited Part 2 | Uk'otoa Unleashed
Episode Date: December 8, 2022The reunion isn't over yet! Picking up several months after the events in Cognouza, our unsung heroes have all started new chapters in their lives. However, when some discover that there are still old... chapters yet to be closed, The Mighty Nein must reunite for more stories untold… Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode. Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it’s useful: http://bit.ly/PsycomResources Twitch subscribers gain instant access to VODs of our shows like Critical Role, Exandria Unlimited, and 4-Sided Dive. But don't worry: Twitch broadcasts will be uploaded to YouTube about 36 hours after airing live, with audio-only podcast versions of select shows on Spotify, Apple Podcasts & Google Podcasts following a week after the initial air date. Twitch subscribers also gain access to our official custom emote set and subscriber badges and the ability to post links in Twitch chat! Character Art and Thumbnail by Ariana Orner: https://twitter.com/ornerine Mighty Nein Opening Title animated by Kamille Areopagita and Kevin Areopagita “Your Turn To Roll (Critical Role Theme)” Written by Sam Riegel and Jason Charles Miller Original Music by Omar Fadel and Hexany Audio "Welcome to Wildemount” Art reel theme by Colm McGuinness Additional Music by Universal Production Music, Epidemic Sounds, and 5 Alarm
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Hello, bees!
This is Laura Bailey, here to welcome you to the Critical Role podcast.
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And of course, for all you fantastic podcast listeners, Critical Role episodes hit feeds on Thursday mornings, a week after the episode first airs. With all that said,
let's get into another episode of Critical Role.
Hello, everyone, and welcome to tonight's episode of Critical Role, where a bunch of
nerd-ass voice actors sit around and play Dungeons & Dragons.
This is the second part of our Mighty Nightmare Union 2 shot, and I'm very curious as to what the fuck happened to this table.
I have a feeling it has something to do with the first of our sponsors tonight, which is D&D Beyond. And as usual, we want to send some love to D&D Beyond,
the free-to-use digital tool set
that makes D&D super easy to play,
from building characters to creating
and tracking encounters and battles.
For more from D&D Beyond, Sam, please, with the love of God,
tell me what you're wearing.
Girl. Oh my God.
In honor of Dragonlance coming out soon,
I'm Dragonlance Bass.
No.
From the hit and very contemporary boy band,
N. Slink.
And Dragonlance, shadow of the Dragon Queen,
is tearing up my cart, baby.
Nice.
No.
There's options to play as a knight of Salomnia,
run edge of your seat dragon encounters,
and for you Exandria fans.
Boy Bandits?
Plenty of moon stuff.
So many incredible stories to roll your 20 sided
die, die, die.
That's the one.
Die, die, die.
There you go.
Cool. Die, die.
But is everybody in the band then?
Is that what this is?
No. I'm Dragonlance Armstrong, disgraced bicycle champion, here to peddle how Dragonlance
is bringing epic warfare to your table with warriors of Kryn.
I grew up on Dragonlance.
A strategy war game that ties into your Dragonlance campaign,
available in December.
It's a real... I need a drink of this, not water.
The drink of the personal death.
It's a real tour de force.
France?
Tour de Farce?
Kill me.
Okay, so you're all different Lances.
Yeah, yeah.
I'm Dragon Lance Hendrickson.
Oh, boy.
Like, you know, from Aliens.
Yeah, according to IMDb,
I was on a Fox show called Millennium.
I didn't watch it.
I don't think anyone watched it.
I'm Dragon Lance Johnson, center fielder
for the 1987 St. Louis Cardinals.
Look, there aren't very many Lances, Matt!
I don't even like the Cardinals!
I mean, I found it pretty easy, to be honest.
Who are you?
Dragon Lance Burton.
He was a Vegas magician in the early 2000s.
No, duh.
I had Wikipedia.
Nice one.
Nice one.
This was a hard one, Sam.
I am Dragon Walter Lance, creator of Woody Woodpecker.
What was the last name?
Yeah.
Next time, could you give us more than like a day to prep for this?
How about you, Taliesin?
Your pad and pencil?
Yeah, because she's a cartoonist.
I'm drawing.
Oh, God.
What about you, Taliesin?
Which Lance are you?
I'm not playing because Marisha took Dragon Lance Hendrickson and she wouldn't give it back.
I said I was sorry.
You don't even know who he is.
I don sorry. You don't even know who he is. I don't. Start your journey into Kryn
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Matt, God must have spent a little more time
going back to you.
Oh boy!
Oh boy!
Advantage.
Perma advantage.
Did we all just get an inspiration?
I feel inspired.
I think I lost about a year of my life.
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Now, to try and like make up for this, Sam.
This one's a normal, this one's a normal.
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Oh, it's shedding.
It is.
I'm just trying to make it on your mask.
No!
Oh, you caught it.
Get rid of it.
Get rid of it.
Don't give it water after midnight.
It's pronounced gift.
Oh, my name is Jeff.
I think.
Do I have Marisha's hair in my water now?
Oh, no.
Now I'm worried.
All right, dragons, bring it together.
I think that concludes our announcements.
So with that, let's go ahead and jump into tonight's episode of Critical Role. The Adventure Begins The adventure begins
They were always beside you
Your nerdy best friends
And the DM to guide you
And they rise from the flames
For the battles ahead
Villains beware
Cause you're about to be dead
They got magic and flair Beware, cause you're about to be dead.
They got magic and flair.
They got fountains and cunning.
They don't see over there.
There's a monster incoming.
Inspiration is waiting.
Rise up, don't think twice.
Put your fate in your hands.
Take a chance, roll the dice Can you answer the call?
Digging deep in your soul
As the legend unfolds
Now it's your turn
To roll To roam And welcome back.
So last we left off,
Mighty Nein, months after their excursion to Cognouza
and scattering to the Four Winds
to enjoy their journeys less intruded upon
by the challenges and dangers of the world,
had discovered when the ship that Ford, Jester,
and Kingsley were upon was assailed by
powerful followers of Uk'otoa,
hell-bent on finalizing the nearly unleashed entity.
Upon destroying your ship
and possibly about to destroy your companion,
you handed over the final orb, the key, to unleashing him.
And then the rest of the- It's okay, Fjord.
Then gathering the remnants of your crew, now lost at sea in the midst of a great storm, you found
your way to an island and called for help. The rest of your troop, the Mighty Nein, began to gather.
When you all found each other, you began to follow the path of where this storm giant, this mage-worshipper entity of Uk'otoa,
and a number of the Scion followers are off to.
Seeing them heading northward,
past the waters of the Menagerie Coast,
towards a familiar jungle that you had once seen
in your vision as to the Third Temple,
you head that direction.
Upon pushing through this jungle,
discovering some interesting information,
finding a monkey that seems to hate you.
Damn monkey. And eventually
coming to the outskirts.
Coming to the outskirts.
To the outskirts.
The great Kamaning.
Of this, oh my goodness.
Mighty Nein, Kamaning.
That's a 17 plus, but we can't do that yet.
You come to a grove surrounding the remaining overgrown remnants of a stone temple. And here, right as you begin to stealth amongst the bushes
and Veth goes to check, finding one crack above the very apex of the cone of it that's peering through the undergrowth. The storm giant and its
compatriots bursts through, putting us right there.
He's got the mage on his forearm.
Big boy!
He's doing mage curls.
And with that, roll initiative!
Oh god, okay.
There you go.
This combat is brought to you by WizKids Minis.
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Okay. Okay.
Shit.
Oh my goodness.
We're fighting this guy.
We're fighting this guy.
Yeah, man.
Kingsley.
Kingsley.
Kingsley. The rest of the play amazing. Yeah, man. Kingsley. Kingsley. Kingsley.
The rest of these.
The best of us, Kingsley.
The best of us.
Scions that are pouring out.
Oh, oh no.
That's so many.
So many, okay.
Okay, this changes things.
Like, look, I realize that there might be more game
after this, but I feel like we shouldn't save spells
in this instance.
Save the spells.
Save spells? You mean save our lives? in this instance. Save the spells. Save spells?
You mean save our lives?
25 to 20.
24.
25.
Ooh!
Roll it. Kingsley beat Beau.
How'd you beat me?
What's your initiative?
What did you do?
Did you roll a natural 20?
What's your initiative?
Who are you?
20 to 15. Maybe you should take a second
and find out.
18.
18.
Clearly I'm faster than you. Oh wait, Beau and then Beau and then?
Kingsley, Beau, Fjord.
Fjordy? Fjordy.
I should probably...
Okay.
Uh, nobody else, 20, 15?
15 to 10.
13?
I forgot, I add things to initiative, I'm 18.
Oh. Oh wow.
What's your dexterity?
It's very high, it's 20.
Then you go.
Okay, yeah, yeah. Okay, so it What's your dexterity? It's very high, it's 20. Then you go. Okay, yeah, yeah.
Okay, so it's both.
Sorry, sorry, I was not adding initiative
because Fresh Cut Grass has a plus zero
and this one is more.
This one.
Yeah.
And then Yasha.
Okay.
Oh god.
Okay.
Jester got 11.
Jester got 11, Jester got 11.
Which means? Caleb got seven, which is so much less stressful
than being Orym at the front of the pack every time.
Oh yeah? Yeah.
All righty, well, that being the case,
as this giant comes barreling through a massive tree,
slamming into the ground as it pushes past over it,
holding and clutching to its chest with the mage,
the rest of the Scions, like,
swarming out of the nearby brush
as it begins pushing towards the temple.
Veth being there at the very top,
kind of spinning around to see them barreling towards you.
Top of the initiative round is Kingsley with Beau on deck.
What are you doing?
I take a quick look.
Suppose we're doing this.
I pull out my blade,
which, it's kind of fascinating. It both seems to draw blood and doesn't at the same time. It seems to just go right back into my hand, because I'm going to be using... I'm going to be remembering my features and traits, because this is a lot.
Futures and traits.
Yeah. Where do I roll to start up a... I'm so sorry.
A new thing?
Crimson trait?
Yeah, where's my crimson trait?
It's a 1d8, if I recall.
It's a d8 at this level, yeah.
So I roll my d8.
No.
There you go.
I can find my dice, because I'm so together.
And I take four points of damage,
but I also, since no way I'm going to be able
to get to them to attack this round, I'm going to use my action
to use my weapons, special stuff.
I'm gonna use Dark Blessing.
Is this where we were?
And.
Matt? Yes.
Yeah, off to the side.
Sneak in. Sneak in.
I don't remember where dice are.
In this, I'm also using Dark Blessing,
which means it's going to, my sword is just gonna
give me my blood back, and I'm going to get gross.
Five temporary hit points.
Great.
All right, you got five temporary points.
We're hiding in the bushes, right?
Correct.
You are currently hiding.
That's a...
Oh, that's...
Sorry.
Do we have a read on they're just like,
well, we finally made it,
or they're like, ah, coming in.
Best that you can tell,
they're moving with momentum.
They have a goal.
You don't know.
We don't know.
And I'm going to
attempt to
stealth with that,
with my movement and with my,
I've got a little, and I'm going to attempt to
stealth and use my other bonus action to hide
closer to the... You mean your action and stealth and use my other bonus action to hide.
You mean your action and your bonus action?
Use my action for that.
It's the thing.
Okay, so use your bonus action and put on the... Put on that.
And I think I get an extra thing where I can just only do...
Sorry, I'm trying to remember how all this works.
Yes, who's back?
What do you mean remember?
This is the first time you've done this.
Yes, it's true.
I tried to learn.
Where is it? Jumping right in at 17th. There's a thing you've done this show. Yes, it's true. I try to learn. Where is it?
Jumping right in at 17th.
There's a thing you can do. Jumping right in at 17th.
It's so fun.
Not the Crimson Rites. It's before that, I think.
I'm so sorry.
I thought there was a bonus bonus
that you can take that's just dodge,
block, or like, no, it's just
a hide. What you're talking about is the
rogue ability you have, which allows you to disengage or, it's just a hide or. What you're talking about is the rogue ability you have. Yes.
Which allows you to disengage or hide or dash as a bonus action.
But you use your bonus action to do your Crimson Rite.
So you have no bonus action currently.
But you have your action and your movement,
unless what you just used in your sword.
That was my action. So you have your movement, which is 35 feet.
35 feet.
But if you're stealthing, it's half movement.
So you move 15 feet if you're trying to be quiet.
Okay.
I'm going to. Nobody else're trying to be quiet. Okay, I'm gonna... Nobody else is gonna be quiet.
Yeah, so I'm gonna start heading straight in
towards that first...
Towards the, yeah, that direction right there.
25, like 30 up in here?
Yeah. 35?
Up in here, up there.
Okay, there you go.
You've just kind of stepped out of the brush.
What kind of right did you put on yourself?
It's the hoo-hoo.
Sorry, I'm so not used to this.
It's all right.
For these, it would be,
I'm going to fucking do the big one,
the illuminated.
So sorry. Okay, so rite of the dawn.
Rite of the dawn.
So your blade, your rapier, is now glowing brightly.
It is giving off this radiant energy.
First time in combat.
This is true. I know. He's starting with a level 17 character.
Yeah, yeah.
That's so much.
Sorry, I'm guessing the odd point.
You're doing great.
You're doing great.
All right, Beauregard, you're up.
Are we wearing suspenders?
With Veth on deck.
Veth on deck.
Okay, I'm going to run in.
Run in where?
55 speed of movement.
55? Yeah, this is up terrain. I'm going to run in. Run in where? 55 speed of movement.
55?
Fuck.
Yeah, this is rough terrain.
God!
So 5, 10, 15, 20.
Unarmored move, though. I can...
Fucking high-level monk should cross the halls.
That's right.
All right.
5, 30, 35, 40, 45, 50, 55 gets you there.
Do I want to...
What do I want to do here?
I'm...
Negotiate.
Hey, guys.
I know we're all at the same thing.
I'm trying to think if I want to be defensive
or get in his face.
It's your call. Get in his face.
Shut up!
This is the whole night with Travis.
Three hours later, he's going to be like,
Roll a ten-six roll.
Pitches and joints.
What you got, Beauregard?
I am going to give her a break, Matt.
This is the first time she's ever played with this character.
Yes, level 17, Matt. I'm ashamed to give her a break, Matt. This is the first time she's ever played with this character. Yes, level 17, Matt.
What a shame.
Wow.
I'm going to throw...
Your turn's coming up.
I was joking!
Okay.
I'm going to throw some...
I'm going to...
Fuck.
Right here?
Babe, we have a lot to do right now.
Now's the time.
I'm going to
throw
my, I use my
dex bonus to throw,
right? Correct, yeah. Plus my
proficiency modifier.
Okay.
Okay, I'm gonna throw some
morning stars.
Not morning stars, sorry. Some throwing stars.
The throwing stars? The Bob Bobs?
The Bob Bobs at these two little piss ants.
Go for it. So the one on the left first.
Because I get two of those, right?
Yeah.
Goddamn it. So one is 19.
19 hits.
The other is a natural one.
Okay. So one of them just sticks into the wood of the tree that fell. The one to the left, however,
does get hit. Those are like d4s, right?
d4s plus your dex mod.
Six damage. Six points of damage to that one.
Just continues to run unfazed by the mud.
I'm just going to shout out to the big guy. I'm going to be like, hey, storm fuck!
And then I'm going to take patient defense.
Okay, you're in full dodge mode.
Cool, that finishes your turn.
Bring us to Veth with Fjord on deck.
What you got, Veth?
She threw that thing,
or whatever she threw, at one of the dudes.
But that doesn't mean she's in melee with them,
so I don't get sneak attack, right?
No. Okay, cool.
So I could either hide for sneak attack
or I could try to cast a spell or I could try to cast a spell.
Let's try to cast a spell.
I'm a wizard now, too.
Okay.
Let's do...
Let's do Hypnotic Pattern.
Okay.
I'm going to pull out a stick of incense and a crystal vial with phosphorescent material
and crack one and rub it in the palm of my hand,
making a sigil, drawing it in the air,
and I will cast...
She's learning.
...hypnotic pattern at all of those guys.
All right, it is a 30-foot cube,
which means you can get...
I want to get the most people.
Most people would be everyone but the one that she shot.
Yeah. Okay.
So you can get all of them in that one.
And the storm giant? It's a 30-foot cube, can get all of them in that one. And the Storm Giant?
It's a 30-foot cube, so it goes 30 feet high as well.
All right, starting over here
with the little guys first, that one.
Well, first off, the DC on this.
Wisdom 17.
Yeah, it's a nine.
It's a failure on that guy.
So I'm going to mark these here
with some red markers that they are incapacitated by this.
There's no damage.
It just puts them, they're incapacitated
until one of you fuckers hits them.
And it's at advantage.
That guy, natural 20 on him.
Okay.
The front guy, one right behind him.
Fails.
He's incapacitated.
The guy on the far right in the front.
That's a 14, he fails.
So they can't move, they're incapacitated.
Guy back there.
He fails. We have advantage on them, but if we hit them, they're incapacitated. Got back there. He fails.
We have advantage on them,
but if we hit them, they come out of it?
Yes, correct. Correct.
Okay.
And they can't move if they're speed zero
while they're incapacitated.
Okay.
The mage up top,
that is a natural 18.
Sure. Succeeds.
And the giant wisdom save you said?
Yeah.
That is a natural 13, two plus,
that's 17.
That just beats it.
Okay, cool.
That's still effective.
Four of them all of a sudden go from running to,
this flash of energy and color just shifts to the air before vanishing,
and four of them just stand there, blinking, stunned.
Amazing.
Bonus action, I'll just try to tuck around and hide up there.
Okay.
Somewhere.
You can do that.
Maybe just, yeah, as close as I can to sticking out. Yeah, anywhere up there. Okay. Somewhere. You can do that. Maybe just, yeah, as close as I can be to sticking out.
But yeah, anywhere up there is great.
I can move.
So you can do right there, right at the corner.
And should I roll for hiding?
If you're going to bonus action and hide, yeah, go for it.
I think I get advantage on this.
That's a two.
That's a three. Terrible.
But it's stealth, so I get a reliable talent,
so it's a 27.
High level.
There it is.
All right, that's still pretty damn good.
All right, finishing vets go.
Fjord, you're up.
Not too far behind.
I'll break out of the clearing,
holding out the Star Racer.
40 feet.
15, 20, 25, 30, 35, 40.
Yes, and actually, I'll go towards you one square. Okay.
Just trying to get out of the line.
And then with my bonus action,
I will send my Hexblade's Curse towards the mage
that's up in the... The mage up top?
You got it. Yeah, in the...
Whoa.
He's had a little bit too much ale today.
Daddy's been day drinking.
And I will ascend.
How many Eldritch Blasts?
Three now?
Three towards the mage.
Two.
That's Fjord's real voice.
Oh, is it with the bonus action I can use it there?
Layers.
What a real boy.
No, at 17th level, it becomes four.
Four?
At 17th level, yeah.
Four Eldritch Blasts? Ew, ew, ew, ew, ew becomes four. Four?! At 17th level, yeah. Four Eldritch Blasts.
Ew, ew, ew, ew, ew.
Damn.
Eldritch Blasts, blast, blast, blast.
Now because it's held, it does have half cover inside it,
so it gets a bonus to its AC.
But nevertheless, the first hit is...
It's a 24 for the first one.
That hits.
20 for the second one.
Hits.
Natural 20 for the third one. Oh, that's not good for the giant. And 17 for the second one. Hits. Okay. Natural 20 for the third one.
Oh, that's not good for the giant.
And 17 for the fourth one.
Just, no, 17 misses actually,
because it has an AC bonus.
So three hits on it.
On the giant?
On the first two.
On the mage in his hand.
On the mage.
On the mage.
Yeah, obscured partially by its fists
as it's clutching it, and so only three of them hit.
One of them strikes the back of the giant's knuckle.
But the mage is Hexed?
The mage is Hexed.
23.
23, do I add anything for Hexblade's Curse?
I don't think you do.
No, it's been a little bit. Nothing for us.
Hexblade's Curse.
Oh, it's your hand. It's a little bonus.
Die in your arms tonight!
Plus six to each of those, so 12.
So that's 35 points of damage on the first two.
Dude! Okay.
And then for the last one.
This is the 20? Yeah.
That's a three.
So six plus eight.
Oh, just three, six, eight is 14.
14 plus six, 20.
20 more points of damage.
20 more points of damage, dang.
You fire them all off
and you watch as the mage is currently
protected and clutching the side of its fingers, looks over, tries to duck out of the way before
off the side of its chin, off its shoulder, one hitting it in the side, it ducks, and the fourth
one misses, striking a middle ring on this giant's hand, and the Eldritch Energy scatters,
leaving a dark spot, but not enough to damage him. But that was a sizable series of hits on him,
and he is ducking into the shadows,
but the shadows are now creeping into his body
as the curse sets in.
All right.
Did I finish your turn?
Yes.
All right.
It is now the Storm Giant's turn.
Uh-oh!
Storm Giant goes into a 50-foot run.
Uh-oh!
Does he run past me?
Do I have an attack? He's going at me!
Why? He's right up top there.
Oh shit, do I have an attack of opportunity
as he runs by? He did not go
right past you.
Because he's a little drunk,
I'm going to go ahead and put this on his front there.
Weren't quite close enough to stop him.
Okay, okay, okay.
There we go.
That's his movement.
First action, he raises both his fists up,
puts the mage on his shoulder,
slams down into the ground.
Thought he was going to slam dunk the mage
into the hole. Yeah.
It's real hard.
There's his tough stone, but he's a tough dude
with a 29 strength, so.
Not cool, man.
Let's see if it's enough damage to get through.
Jesus Christ.
666 on 3d6 on the second set of rolls.
Yeah, both fists come down
onto the top of this temple.
Veth, as you see the looming giant rise up,
not noticing you, but the stone that you're standing behind
suddenly splinters in front of you.
You have to duck to cover yourself
as bits of stone and rock go just shooting around you.
You're surrounded in dust and cloud.
And as it begins to dissipate,
you see the top of the temple is now sundered
and there is just a pit below.
And this is now gone.
Oh my gosh!
All right. When he smashed down,
did we lose sight of the mage that's in his hands?
The mage is still on his shoulder.
Oh, on his shoulder, okay.
He was able to open it up?
Yeah, he just smashed into the top.
And that was the thing I was hiding behind.
Correct. Cool.
The good news is there's still a cloud of dust,
and you rolled a pretty high stealth,
so we'll say for right now, you haven't been noticed,
it seems. Okay, cool.
But that finishes his turn.
Yasha, you're up with Jester on deck.
Okay, so here's a question, because I forgot.
Can I do two bonus actions?
No, you can only do one.
You can only do an action and a bonus action.
That's right, okay, I was just ready to see it.
It's all good, I know. It's been a while.
Okay, I would like to rage.
Welcome back.
All right, so I'd like to rage and...
I'd like to rage.
Peace.
Okay, so I'd like to rage.
So then I would like to move as far as I can go, 50 feet.
50 feet.
Maybe, how far towards the storm giant?
How far will that get you? Banjo.
45, 50, it'll get you about here.
Okay, right there, that's fine.
Okay, and then.
Some of that is rough terrain you get over.
That's my turn.
That's so cool. That's your movement. Because that's my move, yeah. That's my turn. That's so cool.
That's your movement.
Because that's my move.
Yeah. That's your move.
Your action, if you want to, you can dash and move.
Look at the bushes.
Actually, yeah.
Let's do it.
Okay, so you're dashing up behind the giant?
Yeah.
All right, with that, you get up.
Let's do it.
Right below, since you,
which this would probably be explained
as you pull your blade out,
because you had to return your Holy Avenger
I did. to Kima
at the end of The Last Adventure,
but you were given a blade to replace it
that is called?
The Scaldsaber.
And how does that look as you draw the blade?
Oh boy.
So this is a cleaver-like blade
that is dark red when it is just, you know, chilling,
hanging out on its own.
And it glows a vibrant orange
when it's getting ready for battle,
like right now.
And I guess it's got a little fire damage
that it's attached to it.
Very cool.
Awesome.
Oh, it scalds you.
Now I understand why it's called scaldsaber.
You got it. Okay, blade out Awesome. Oh, it scalds you. Now I understand why it's called that. Yeah, yeah, yeah. It's called Saber. You got it.
Okay, blade out.
Now glowing bright, bright red.
That finishes your turn.
Bring it to Jester.
I really want to do something.
Yeah, do it. Do it.
Follow your art heart.
How big is this map?
Updraw.
This map?
I'd say it's about 120 feet by 120 feet.
Okay.
And that's just the part that's visibly green.
It expands beyond that.
Okay, then this direction towards you.
Yeah.
I'm going to focus all of my energy
and slam my hands down into the ground. Okay. And I'm going to focus all of my energy and slam my hands down into the ground.
Okay.
And I'm going to cast Earthquake.
Ooh.
Oh!
Yes, yes.
Okay, that's nice.
I'm going to try to collapse the temple.
Beth is there looking through her camp guidebook.
She's gone to the chapter about how to forage for mushrooms.
Don't look for mushrooms.
Don't look for mushrooms with white caps, white gills on the caps.
But I'm looking for how to defeat a giant
and it's not in here.
And now earthquake is happening.
Okay.
So where are you putting the center?
You're basically just...
No, because I don't want it to...
It's 100 feet radius.
Correct.
So I want to try to shift it toward the opposite side
of the building that we're on so that like.
25 feet.
Yeah, so that it hits that area more.
Just the whole building, but nothing else.
Okay. Off on the trees.
More than it hits us.
Yeah, it is a 500 foot range.
So yeah, thankfully this is a clearing.
So while it is kind of rough terrain around it,
from where you're standing,
you'll be able to see quite a distance,
and the only people that will be caught in it
are the people that are on the temple currently.
Okay.
All right, so to that point, the ground
begins to shake.
You watch as the nearby trees begin.
One of them, another one falls over,
which I'll do here, because it's fun.
No!
No! No!
All of this becomes difficult terrain, by the way. So everything here is now,
takes double the movement to get through,
because all the ground itself is broken up.
You see bits of stone and earth
just begin jutting up out of the ground
as the temple begins to crumble into places.
So are you doing fissures or are you dealing,
let's see here.
Fissures.
Actually, I can determine this.
Yeah, you try.
So.
Structures or fissures?
I know, I was hoping for structures, but it's fine.
No?
But it's kind of like, it's underground structure,
fissure, I don't know, it might all be.
50 bludgeoning damage to any structure
in contact with the ground in the area
you cast the spell on the start of each of your turns.
Whoa.
So as it's hitting, you watch as other parts
of the temple begin to fall in.
This hole now begins to open into a larger space,
and you see now elements of the stone
are crumbling inward, and the giant's having to step
onto its back foot and is looking around like...
trying to figure out what the fuck is going on.
So yeah, that.
Each creature on the ground in the area
must make a dexterity saving throw.
Indeed.
That includes Kingsley, Yasha, and Veth.
Okay.
And then dexterity for the save.
Storm Giant, natural two.
Nope, it's not saving.
You have to beat 19.
Matt's gone.
I'll pick another one.
Anarchy.
Goddamn it. Chaos!
26.
So I believe that's a success.
15.
That's a fail.
Natural 20 for 33.
Whoa!
Kingsley succeeds.
Yep.
Kingsley's a badass.
Kingsley's an absolute fucking badass.
It's a thorough plan.
So 5d6 bludgeoning damage.
Go ahead and roll 5d6, Jester.
Wait a minute.
I rolled a 15.
18. Still failed.
Still fails, okay.
Is he bludgeoning?
It's bludgeoning, so since you're raging,
so you fail, but you still take half, so.
Cappy?
That's terrible. Cappy.
Cappy. Mission. No, Cappy. Cappy? Mission.
No, wait. 10, 11, 12.
Yikes.
So 12 damage to Yasha, half to six.
The other two take six.
The giant takes 12.
And they're knocked prone.
The giant is knocked prone.
And Yasha's knocked prone.
If I succeed on a save,
I take no damage because of something.
Yeah, because you're a high-level rogue.
Rogue, yeah.
This is what I was going for.
Yeah, no, that's great, he's prone, that's great.
Yasha, I need you to make a dexterity saving throw
with disadvantage, because you're on the ground.
Oh no.
It's okay, it's okay.
Actually, you're prone, which,
prone, if I'm to recall.
Ooh.
You could roll, just roll down the stairs.
Also, we're playing those rules that wherever a giant falls in between, you get mine.
But the giant fell at the same time as Yasha.
I know. And then the giant fell over to where she is, but he's much further from the ground than she was.
So anyway, what'd you roll?
Seven.
Seven, okay. So you take an additional eight points of bludgeoning damage as it falls onto you, and you are
currently restrained as well as prone
while the giant's on you.
What the fuck?
Is that eight dropped to four?
It is dropped to four because you are raging.
Oh.
I put an eight?
And you put a four.
The mage kind of skitters off onto the top
as the giant's laying back over the part of the temple.
More dust just...
I was going to say, the mage didn't fall off?
No.
Okay.
You like surfed him down? Yeah, essentially. That's cool. Okay. Jester, are was going to say, the mage didn't fall off? No. Okay. I, like, surfed him down?
Yeah, essentially.
That's cool.
Okay.
Jester, are you going to stay put, or are you going to move anywhere?
Am I hiding?
Am I hidden?
Not anymore.
You cast a spell.
Then I'm going to hide behind that rock that's right in front of me.
Okay.
Well, you used your action to cast a spell.
Do you have a...
Oh, no, I'm just going to step behind the rock.
Oh, gotcha, gotcha.
Okay.
I see.
I've got a bonus action. You want that rock? Okay. And you are concentrating on that spell? You step behind the rock. Oh, gotcha, gotcha. Okay. I see. I've got a bonus action.
You want that rock or that big rock?
And you are concentrating on that spell.
You went behind the tree.
Yeah, I kind of meant the big rock, but it's on its own.
Oh, the big rock here you mean? Yeah.
Okay, there you go.
All right, that finishes your turn, Jester?
Yes.
All right, it is now the mage's go.
Ground is shaking.
The mage goes ahead, looking around.
You see his open jaw, like,
seeing all of you skittering out of the space.
The place shaking and beginning to crumble.
Casts a spell on himself.
You see him finish casting something
and then just takes into the air
and dives down into the hole of the crumbling...
Wait, no! It didn't close the hole
with his body? Counter spell.
Damn it.
I'm not in the range. Counter spell. Oh, you're in range. Oh, wait. close the hole with his body? Damn it. I'm not in range. Counterspell.
Oh, you're in range.
Wait, did you just say counterspell?
60 feet.
60 feet?
Reaction.
Okay.
You are within range.
Come on!
It's a roll.
Is it standard third level?
Yeah, third level.
Well, no.
It's a fifth level.
You're a warlock, so it's fifth level.
Yeah, it doesn't work.
Oh!
So the spell dissipates, looks back at you,
falling.
Oh!
And then turns back and just jumps.
What the fuck, man?
Just leaps down, jumping away.
Physically, he's not super flying.
You do hear.
Hey, he wildly coyoted.
Totally wildly coyoted.
Very injured.
I fell on my fish cage.
And takes 15 points of bludgeoning damage
from the fall.
As the temple is now cracking,
so you watch it cracking up and splintering the sides
of what you can see of the stone temple. Parts of the ground
near it are beginning to fall underneath, and you see the temple goes further underground as parts
of the ground begin to fall in and sink around it. This is just the apex of it. That finishes its
turn. Caleb, you're up.
Yeah, okay. I slam the Stormrider boots together and take to the air, and I go into the air, and I'm going to zip right along over his body, close enough so that the boots scorch his body with lightning, and as I swing by, I'm dragging a lodestone up my arm, and I drag a disintegrate beam across his entire body.
Oh, shit!
What's the movement on the boots again?
90 feet.
How often can you use those? That's amazing.
I'll land.
90 there.
Then what I would do is curve off and land by death.
You got it.
So it takes lightning
damage from the boots
and has to make a B to 19 for dex save.
For dex save? All right.
And he's prone?
It does not save. You can still dex save when you're prone.
Oh, okay, okay, okay.
Okay, hold on. Hang on.
You're rolling out of the way, but he does not, because not a lot of room to go here.
Yeah.
He's on the worst magic fingers bed right now.
Who wants to give me D6s? Who wants to give me D6s?
Who wants to give me D6s?
I got nine of them right here.
Nine?
I'll take them.
All nine?
I'll take five.
Okay.
Wow.
Okay.
Well, that was his save on the boots.
Because he failed.
Oh, that was for the boots?
Yeah, you said you had to make a dex save for the boots.
Dex save for the disintegrate spell.
That's what I was talking about.
The boots just happens, if I'm not mistaken.
Are you mistaken? You might be wrong. Okay, well, let's look. Let's look. Because's what I was talking about. The boots just happens if I'm not mistaken. Are you mistaken?
You might be wrong.
Okay, well, let's look.
Let's look.
Because I make mistakes
all the time.
Yeah, me too.
Stormlighter boots
hustle within
whenever you enter
within five feet
of the hustled creature
they suffer 2d8 lightning damage.
That's all it says.
So yeah, so no.
So that's a failed save
on the disintegrate.
You fall on
carved past.
Go ahead and roll damage.
Okay, so the top
of the Oh, fine. You did it. Okay. All right, here damage. Okay, so the total. Oh god.
Oh, fine, okay.
You did it.
Okay, all right, here we go.
Well, that's a good one.
Oh, that one turned, it was a four.
You bound one.
Yeah.
Three, eight, 11, 16, 21.
Yeah.
22.
Short.
26, 31.
It's above average.
It's above average.
34, 35, 36 plus 40.
So 76 points. 76 plus 40? Damage, yeah, 36 plus 40, so 76 points.
What? Plus 40?
Damage, yeah. It's disintegrate.
That is gnarly!
That's wizard shit.
As your energy beam carves across the giant,
you just watch as you zip past,
and this little line just draws across its body.
You see this little dark line for a second
before all the clothing splits where it was
and the skin beneath it a second later
just divides like a roast that's been cooked too long
and begins to split.
And suddenly, where it splits open,
you see black where it's just turned
all the flesh to dust beneath it.
The giant immediately begins slamming on the ground,
screaming in pain.
There was a hefty hit to it, and additional.
15 lightning damage.
15 points of lightning damage, there it is.
That's a round.
Woof!
Okay.
Caleb.
Does that finish your turn, Caleb?
Wild out.
Perfect. Wild out.
And with that, it is now the rest of these scions' turn.
One's going to rush up to there.
This one here is going to go ahead and rush up.
Two, three, four. Were these yours?
Leave up to there. Six.
The rest of them cannot move.
They're going to make saves at the end of the turn
to try and break it, I believe, right?
On a failed save,
charmed for the duration.
The spell ends for an affected creature
if they take damage or if someone else uses an action
to shake them out of the stupor.
Beautiful. So yeah. So I, all right, you got it. So they're just kind of stuck there.
Great.
The one that's rushing up towards you Beauregard is gonna go ahead and attempt to strike you.
Disadvantage.
Oh, Beau.
Beau, Beau.
First strike is...
16.
Miss.
Which you can use if you wanted to.
When a creature misses you with an attack,
you have your thing.
If you want to save your points, though.
Your call.
But I guess it's about to restart anyway
at the top of the round, right?
Hmm, I don't know.
Yeah, might as well.
Pop!
Okay, you all spend a point to do it.
Bang!
Okay, yeah, yeah, yeah, yeah.
25.
25 definitely hits. So, yeah, yeah.
So he goes and swings towards you
with this large, jagged undersea battleaxe
with barnacles along the metal,
and you just whack and smack him right back as a retort.
And that's the big ol' 16 points of damage.
16 points of damage.
He swings to strike you a second time,
still a disadvantage.
Sorry, 15 points of damage.
That's going to be an 11.
He misses again.
Can I attack him again? If you spend another 10 to ki point, you can.
I can spend a ki point.
Yeah. Natural 20.
Roll damage on that retort.
Ki party.
Woof.
That was d4. 12.
12, all righty. 12.
12, all righty.
The other one runs up and it's now trying to get past the giant. It's rushing towards the temple. It takes its full turn.
That's a move. The rest is staying there. That brings us to the top of the round again with Kingsley up top with Beau on deck.
I'm Kingsley up top with Bow on deck. I'm Kingsley! So I'm going to take a very nice, slow walk up
to right beneath, or actually I'll go right beside
the giant's head.
All righty.
And I will just stab directly in.
Just take a nice, right in the soft bit between.
Okay, you have advantage on the attacks.
Advantage because prone.
Do it. Highlight.
Natural 20. Oh, wow.
Oh, right in the ear.
So that's, this isn't necromantic in any way.
This is just a normal.
I don't feel bad.
He sunk our ship.
He sunk our battleship.
But the right damage does also double with this
because they're dice.
Hey, so that's fun.
Let's see, where's my...
I'm so together.
Oh, right.
Gotta go up a Veroaxe.
There's so many weird dice involved in this.
They don't appear to be.
And actually, this is also sneak attack damage,
which is...
Indeed, it's advantage.
Yeah, that's a...
3d6, right, for you?
I believe it's 3d6.
What are you...
I'm going with that.
I'm a problem.
I'm assuming it's 3d6.
There's so many advantages here.
Yeah, I'm assuming it's 3d6.
So.
If anyone wants any.
Is this real?
Yeah, it's real.
Wait, I gotta see what they actually are.
No, they're actually what the label says.
That was that one. Honey, the label is... Okay. S. No, they're actually what the label says. Okay, that was that one.
Okay, that is, oh my god, this is such a problem.
Seven.
All the dice double.
Oh yeah, that's right, so yeah, eight.
Goddammit.
Eight servings.
We can all share them.
21, 22, three.
What a brain bite. 25 from that extra. We can all share them. What are both of them?
25 from that extra.
So 50 plus whatever modifiers you have.
Well, that's 25 just for the base damage.
Okay, so sorry.
So 25 and... That's with the doubling.
Oh, with the doubling.
25 with the doubling for the base damage,
and then 20 for the sneak attack.
Okay, you doubled the 20, the sneak attack.
Yeah, I'm doubling everything for you. So 45, okay. And then six points of the radiant attack. Okay, you doubled the 20 for the sneak attack. I'm doubling everything for you. So 45, okay.
And then six points of the radiant damage.
Okay.
Woo!
Wow.
Yeah, that'll do it.
That's 51 points of damage.
So as the blade slips into the back of its ear,
kind of like, and you hear this choking sound
as you strike some sort of nerve in it
that for the moment pinches its attention.
That's one strike. Yep. So I'm going to pull out again. and you hear this choking sound as you strike some sort of nerve in it that for the moment pinches its attention.
That's one strike.
Yep.
So I'm going to pull out again,
and I'm going to, oh, no,
and then I'm just going to go up
and see if I can start taking the jaw off.
So I'm going to go up again
and see if I can cut that from the side.
Another attack with advantage, go for it.
Oh my gosh.
These are sadly out of the way now, but that's okay.
So good.
Taking the jaw off.
Yeah, we're worth it.
That's, uh, da da da, that's like 22 to hit.
That hits, yeah.
Yeah, so that's, uh...
Actually, I get to re-roll that,
because I have that power.
There we go.
Much better.
14 points of normal damage
and two points of radiant damage.
Okay, got it.
So you can, like, cutting into the jaw,
it, like, slaps its hand up,
like, the blade gets pinned a bit,
and you have to withdraw it
before it gets pulled out of your grasp.
But now it's, like, starting to rouse itself
to get back up and join the fray.
I'm gonna just start backing up into the corner now.
Okay.
Yeah, about now. Okay.
Yeah, about there. Okay.
Finishing your go, Beau, you're up, Veth on deck.
Okay. Let's go, Beau bites.
Hearing this giant fall and hearing my girlfriend go,
what the fuck?
I turn around, I see the mage jump in the hole.
I'm going to do Step of the Wind.
Okay.
To disengage and dash,
and I'm heading for that mage.
Okay. I'm heading for that mage.
So you disengage, dash.
Five, 10, 15, 20, 25, 30, 35,
40, 45, 50 to get up here.
Everything is coming in. My 55 feet of movement.
So you can jump in if you want to.
I'll jump in.
You leap down.
Nope, nope, nope, nope, nope.
How deep?
So you come up to the top of it
and you can see the edges of the stone opening.
The corners are.
The hole is widening as the temple itself is shaking
and bits of its mooring are starting to fall apart.
More light is visible down below as other sections of the steps below are starting to
crumble and follow in. It's about 30 feet down.
Okay, I take my slow fall, but I'm gliding and vaulting back and forth off of the debris as I
take my knuckles and glide down the walls.
You land on the ground, and you can see the heavy bits of stone are falling in the ground below.
You guys have masterfully avoided all of the sunsickles on this sigil.
Right, the sun is bad.
Where's those pieces of paper? The sun means bad stuff.
Because you knew they were there, I'm not calling them out, because you know to avoid them.
Okay, that's good. What piece of paper? Because you knew they were there, I'm not calling them out because you know to avoid them.
Okay, that's good.
The giant's feet were too big to trigger them.
But for now, we're just saying,
we're calling out because you found that information,
you've been avoiding them.
Markings of the sun are a deadly invitation.
As you hit the ground,
the more light that's pouring in,
you can see the mage is on the ground.
The ground is already cracked
and is heavily damaged from the earthquake spell.
And as you land on the ground,
which you take no damage, right, as you're slow fall.
You land, you both look up, make eye contact,
and it's about 15 feet from you,
and it growls.
I just do a big slide rush him,
and I just do a big swinging kick to his face.
Yeah!
Pop.
You just did that.
That was bonus action, step of the wind.
Right, but it's five more feet to jump in,
and you land, and he's 15 feet from you.
Oh, he's 15 feet.
Yeah.
Fuck.
Thanks, he jumped in and then moved a bit.
You should throw him up double birds, though.
Do you still have your lightning gauntlets?
I do, but I'm afraid that they're... I have resistance or something to lightning,
and then once I turn them on, I can't turn that off, because they're storm people.
But!
Smart.
She's smart.
Marisha Ray.
Yes, bro.
I will whip out my staff, and as I whip it, it extends, it telescopes out and cracks into place, and as it cracks, I swing it around and I send a big sweeping arc and a pulse of energy.
Oh, right.
Pulses towards it.
From Belabor, yeah.
From the Belabor.
Zoom!
A force wave.
Does it have to make a death save against it?
As it cracks, it almost like that crack pops, and it sounds like a bottle rocket going off as a sound wave.
Yeah, it has to make a strength saving throw.
Strength saving throw. Natural one.
Okay, so it takes 3d8 of force damage,
and is pushed 15 feet.
So it's actually like, put up against the side of the wall,
and now it's starting to like. Okay, so that is 13 points of damage. Does that add? It's just that, it doesn't add, right?
Hmm.
Okay.
Is that much damage?
13 points of damage.
13 points of damage, you got it. So now you're down in the temple that's crumbling around you as
the earthquake is still shaking it. The mage is down there staring you off, pushed up against the
wall. Stones are falling around.
You're hearing heavy cracks of stone around you,
and other bits of debris are still falling and crumbling
as the hole begins to open wider at the top.
That finishes your turn.
That brings us to Veth with Ford on deck.
Let's see.
Question!
Yep.
Yasha is currently squished under the giant.
Does that put her in melee with it?
Is it several?
Yes, technically. I'll say yes.
But it's prone. Do I have advantage
on this attack? Do I get sneak attack damage
if I were to... I'm also
hiding, sort of. I don't...
You are not... Well, it's prone. You have advantage
on the attack. Oh, I thought prone was disadvantage.
No, no, because it would range from...
That's right. So, let me look at the specific wording.
But he's a giant, so I don't know if it.
Look, we're getting in the weird math here.
And I have crossbow expert thing that says
it's not a range.
No cover.
Yeah.
If another enemy of the target is within five feet of it,
you are definitely within five feet of it.
Okay, okay.
So yes, you can sneak attack,
even though you are pinned under it.
Okay. In fact, you have a very even though you are pinned under it. Okay.
In fact, you have a very,
like, it doesn't have underwear.
You have a perfect view
of beneath that loincloth.
Are you turned on?
Is it a handsome giant?
Is his balls green?
He's an under-sweet storm giant
that seems to be following
the path of Uk'otoa.
We'll say this is a little barnacly.
Barnacly.
Oh, barnacly balls.
He's got barnacly balls.
Okay, I will power up my Brenatto's Voltaic Bolt.
It's not been storm-scaping for a while, unfortunately.
Storm-scaping!
It's not in the shape of a light bulb.
Do a lap, take a lap.
Wow. I will fire.
He's only gone for the first string.
He has to pay off the rest of the tattoo.
Oh boy. Oh boy.
Where's my ninth die?
What happened to my ninth die?
Did it get barbed by Caleb?
I may have given it away.
Thank you. Oh, here.
This might be the one.
It's purple.
Is that? Yeah, that's it.
Just looks like your dragon.
Okay, I'm going to toss it back to me.
I don't know how that's...
Sorry.
I'm going to Volt-taic Bolt and shoot.
The bolt begins to arc up and charge the bolt
as you fire it.
Whoa.
Whoa.
But you get advantage, don't you?
Because of sneak attack.
No, no, sneak attack doesn't make advantage.
Prone makes advantage, though.
I understand.
Well, the prone is disadvantaged from a ranged attack,
so you technically, but you are still hidden,
even though it didn't see you in the dust cloud.
So I'm allowing it a single roll.
So whatever that is.
16.
16 is its armor class.
Ooh!
So I get millions.
He's a big guy.
Millions of points of damage.
A lot of ones, not great, but it's okay.
10, 20.
Can I have some more hottie boys points?
39 plus seven is?
46.
46.
46 points of damage.
Shoot it!
The giant is reeling in pain.
Oh!
And one hand is trying to push it up off the ground,
the other is now cupping its crotch.
Which you see energy like,
arc out of the space from beneath, where you now cupping its crotch. Which you see energy like,
arc out of the space from beneath,
where you shot it in its nether.
So that's your action, anything else you want to do, though?
I mean, you guys have these guys under control.
I feel like I should go help Beau downstairs.
I'm gonna get hit with whatever he retaliates with,
and I'm not looking forward to that.
Also, there's an earthquake happening on the whole temple right now. Okay. I'm not looking forward to that. Also, there's an earthquake happening
on the whole temple right now.
Okay.
I'm going to jump down the hole.
Okay.
Get in the hole.
Are you going to roll an acrobatics check
to see if you have a capability of reducing
any of the damage you take here?
11 plus 11, 22.
22, okay, you take less damage from the fall.
You're still impacting,
taking seven points of bludgeoning damage
as you hit one ankle a little hard. But as you look up and glance, you're now standing
between Beau and the mage. Beau's a little bit to one side, and the mage is about 10 feet to your
right up against the wall. Glancing around in this space, you can see, now this little moment of
time here, the interior of this chamber has a bunch of these large pillars that are shaped into serpent heads at the top, like snakes with big fangs unleashed.
You also see what look to be daggers and blades that are elongated and carved into these pillars,
and numerous holes in the wall, where now...
Oh, that's right!
Dozens of snakes are starting to pour out of it as more light is now pouring into the temple.
Oh, light. Light causes snakes to come out.
So, you're down there with a bunch of snakes.
You still have a little bit of movement.
What are you going to do?
Did you say I took damage when I hit?
Yes, you took seven points of bludgeoning damage.
Okay.
Not knowing the layout,
I will just put myself just away from Beau.
Okay.
In case it does some sort of focused attack or something.
Just saying this is kind of the arrangement down there.
You landed about here, we'll say.
So you're just going to move out of the way.
Yeah, so that he can't hit us with one beam.
You got it.
Okay, finishing your go, Veth.
Fjord, you're up.
With the Star Razor out,
I'm going to use my action to cast Fly on myself.
All right. And I'm going to soar 60 feet up towards the top
of the pyramid.
Yep.
And I'm going to use my bonus action.
You said the guy was 30 feet down in the hole.
Correct.
My bonus action to use Relentless Hex
to instantly teleport next to him,
because he's hit.
Yes, you can do that. Wow! That is cool. a relentless hex to instantly teleport next to him because he's hit.
Yes, you can do that.
That is cool.
You can see as this dark, purplish-blue energy is beginning to form around its hand,
you can see it beginning to chant something under its breath,
and then there's a flash of light green energy,
and suddenly Fjord is standing right there,
blade out right to his left shoulder.
Told you I'd see you again.
Squat! I don't remember you saying that, Fjord is standing right there, blade out right to his left shoulder. Told you I'd see you again. Squat!
I don't remember you saying that, Fjord.
I was up there listening.
I'm trying to do it here so fast.
It doesn't matter.
All right, so you cast Fly with your action.
You flew down.
You teleported to it.
I have a movement, but I'm not going to use it.
I just want to be rough.
I'll use my movement to move on a flanking side opposite of Veth or Beau.
Sure.
Well, you have, that's kind of where you are,
because you're up against the wall.
It's back against the wall.
I cracked him up against the wall.
Oh great, I can't even see what we're doing.
But that's great.
Oh, awesome, gotcha, gotcha.
That's great. I'm going to, that's my turn.
All right, that finishes your turn.
It is now the giant's turn.
The giant is going to get up.
Oh boy.
From the ground, and as it steps...
Don't you say it. Oh no, oh no.
Roll a d20 for me, Jester.
Don't trip on my girlfriend.
Natural 20.
Natural 20.
The ground holds.
If you'd rolled below a 10,
it would've crumbled beneath its feet.
And it would've come down on all of us.
Yes.
Good 20! Oh my god.
Good 20!
As it is, the pebbles are going like.
Get out of the way.
The giant, looking around at all the rest of you around,
down into the hole,
slams its fist onto the temple.
The entire upper area gives way.
With that, the giant Caleb,
Yasha, everyone who's adjacent,
Yasha, make a dexterity saving throw for me.
Okay.
Kingsley, make a dexterity saving throw for me.
All right. Packed.
Oh no.
Cocked again.
Multicocked. Oh fuck.
Does he go down? That was a one. A one with... Oh no. Cocked again. Multicocked. Oh fuck.
Does he go down?
That was a one.
And we will go down. A one with...
You have a no dex save, though.
If you see danger coming, you do have advantage on it.
Oh, that's right, that's right.
So one more time. I had two things
that were cocked, that's why I rolled it three times.
Oh, that's much better.
That would be 22 total.
22, so you manage to roll away
as it crumbles and falls inward.
No, no, no! Caleb, you're on top, unfortunately, so you do tumble in. 22. So you manage to roll away as it crumbles and falls inward. No, no, no!
Caleb, you're on top, unfortunately,
so you do tumble in.
Okay.
Taking...
Is it fall damage,
or am I just getting pummeled by debris?
Well, I'll Feather Fall.
Okay.
As you drift down and land gingerly,
or you would be landing gingerly,
except the weight of the giant and all the debris
coming in the floor in the middle,
where all of you are standing facing the mage.
That gives out, and everyone in the temple,
you all plummet to a lower level
as the mid floor gives away from the impact
of all the stone and the giant.
It's like a Mortal Kombat stage.
Yeah.
Yeah, you get the uppercut.
Yeah.
I rolled a 21, by the way.
Yeah, you hold fine.
These guys are not even in this fight anymore.
We're going to move them aside and not give a shit.
This guy dies in the fall.
They noped so hard.
We're out of here.
Jester's just all alone, still standing up there.
Not for no help.
Excuse me! I'm still next to the rock!
Jester's on the map, DM.
Don't leave me!
Bye, Jester.
It's too late.
Thanks for the natural planet!
Does anyone want any Orphan Makers?
Or Hotty Boys? They're so yummy.
Or does anyone want any Gold Mercs?
I've got some scribbles.
Oh shit.
Oh no.
What are those?
Sweet.
Oh, fucking course.
Oh my goodness.
I'm just going to try and make a save here.
No, failure, he's prone.
Oh wow, okay.
Oh, I get to roll one, right?
You have Fly.
I do.
So you actually, the ground gives out from under you
and you're still floating above.
Veth and Beauregard and Caleb
need you to make another dexterity saving throw.
Does Feather Falls a minute,
does that mitigate anything?
That's right, yeah.
So you just gently drift back down.
You land on the, you don't even go to land on the floor.
You're like drifting towards it
and as you see the ground approaching,
just goes again.
You're like, oh shit.
Like a Disneyland dark ride.
Yeah. Oh!
But yeah, so Beauregard and Veth.
16.
16? Okay, so, well, you have Monk Slow Fall, you're fine.
You're correct. Yeah, you don't.
Oh, I thought I was dodging debris.
Yeah, so it's five times my monk level,
which is the damage that I negate for falling.
Yeah, you're fine.
I will also do Feather Fall.
Okay.
Window of a gift.
Why not?
Why not?
Down on this side of the temple there.
There we go.
And Fjord, you're floating up, I'll say,
30 feet into the air.
We're both Feather Falling next to each other, I assume. So good. We're both Feather Falling next to each other, I assume.
So good.
Huh?
We're both feather falling next to each other, I assume.
Do you guys like grasp hands?
Yeah, there you go.
He didn't miss that.
His illustration check.
He boops his checks, okay.
So that's the giant's turn as he just falls prone once more,
destroying the temple.
He takes.
You're still up top and I'm still up top? I don't know. And we're the only two You're still up top? And I'm still up top?
I don't know.
And we're the only two that are still up top?
Yes, you are.
Apparently we are.
Yep. We're just our way over there. This is essentially where your placement is in the
above area. So that's going to finish the giant's turn. He takes a bit more damage from
there. He's looking real rough.
Oh no.
He's like on the ground,
like landing on top of this platform.
More rocks are falling around.
The temple actually...
Hold on, we're right back.
What? What's happening?
What?
Somebody got to improvise.
What?
Expand your arsenal of Critical Role minis.
Don't you show up on an orphan maker.
Available at wizkids.io slash CRminis.
Don't forget.
Read that.
This earthquake kind of mixed things up a little bit,
so we're going to go ahead and...
No, no, it's great.
Is the earthquake still active?
Oh, he's got extra pieces.
Guys, this man is in his element.
Does it trigger any sundials that kill us more?
No.
Oh no.
Yes, yes! Sprinkle it on top, chef!
Salt bae it! Salt bae it!
Yeah!
Those are snakes, right?
Yes, they're all snakes. But there are now snakes.
No!
He just throws live snakes.
What the hell?
Bees for everyone!
They're in her tomb.
Okay, that finishes the giants' turn.
They can be if you want them to.
Yasha, it's your turn.
Okay. You're just rolled out of the way.
Glance over the side, and you can see now
the layers of the temple.
Dust billowing up out of it.
Your friends vanish from sight.
Okay, so I'm going to banf out my wings.
Okay, action.
Your wings emerge.
And I'm going to go down.
Now, what I would like to do.
I would like to land on top of the giant.
You got it.
A little floating above,
and I am going to take my first attack.
Ooh.
It's an action to bamf your wings out, if you recall.
Yes, it is.
It's not a bonus action.
I'm very sorry.
Okay, so then what I'll do...
Okay, so I'm floating just above the giant, then.
And then what I will do as a bonus action is I will let out a battle cry.
Yes! There you go.
And that everybody within 60 feet
gains advantage on attack rolls and saving throws.
Yes! That's right.
That's great.
That'd be nice if we were down there.
I know, if we were down there.
That'd be great.
Yeah, yeah, yeah.
That sounds nice. Yeah, whatever I just heard sounded really nice. Yeah, it we were down there. That'd be great. Yeah, yeah, yeah. That sounds nice.
Whatever I just heard sounded really nice.
Yeah, it was loud and tough.
That's my turn.
That's great, Yasha. Jester.
At the beginning of your turn.
Yes.
Is it the beginning of the earthquake?
Let me check.
Hmm.
It is...
At the end of each turn, you spend concentrating on it.
Yes.
Okay. So you take concentrating on it. Yes.
Okay.
So you take your turn first.
You see the temple just tumble in dust.
You see Yasha wings out, fly in.
You see Kingsley standing at the edge, eyeing it.
You're now still off in the distance of the jungle.
How far am I away?
You are about 80 or so feet from the temple.
Oh gosh. Oh gosh. I can't even, like, make it up to see. And I would say...
I can't do this without seeing it, I don't think. I would like to...
You would like to...
I just feel like it might...
We might smash into something.
It might get weird. Yeah, it might get weird.
Are you throwing a dimension door?
Dimension door, you don't have to see where you're going.
Yeah, but I don't know that the floor has fallen through
a couple times. So if I did it,
I would be bamfing us to where
I thought the floor would be,
and then we'd be...
But I haven't seen in. I have no idea how deep that floor goes.
I'm also looking in,
so there could be communication.
I would probably be looking in going,
oh, and they're down again.
It's like, if you want to rush forward,
they're going to hold your action until it gets to Kingsley's go,
and then both go down there. You could do that.
Oh. What do you?
Yeah, I'll rush forward and get next to Kingsley's go, and then both go down there? You could do that. Oh. Up to you. Yeah, I'll rush forward and get next to Kingsley.
Okay.
And then save my spell for Kingsley.
Okay, I will save the distance you were.
Rough terrain, 30 feet movement?
I think so, yeah.
Is it rough terrain up top, or is it far from that?
It's rough terrain because of the earthquake
and because of the area around it.
So I wouldn't even be able to dash to get to it.
Not if you're going to hold your action on the spell.
However, you can get close,
and on his turn, you can go ahead and close the distance to her
if you want to.
Okay, so you can tell me what it looks like, and then I can...
Then you meet up.
Okay, I'll get close.
Okay, so you push through the terrain, you see the ground still moving.
You push over and get as close as you can to Kingsley,
I'd say about ten feet, and he's kind of a little bit further up
on the platform, kind, keeping his footing.
Okay. Then, yeah, that's, I guess, it is.
You express to Kingsley what you're trying to do?
Yeah, come to me and I will get us down there!
I know what you're doing.
Perfect.
You're role-playing.
All right, that finishes Jester's go.
Okay, so is it another, everybody has to be knocked prone?
Now it says here.
Or has everybody fallen more than 100? Each creature on the ground in the area
is to make a dexterity saving throw.
Okay.
Most people are already prone.
Yep, it's perfect.
So the giant fails.
The mage, that's cocked actually. That's a natural 19. Succeeds.
Bell mage.
Veth, Caleb, Beau, I need you all to make dexterity saving throws.
No.
Caleb, you are not prone.
10.
21.
Beauregard stays up. Veth?
31. Yeah, you guys are riding it fine. Okay. That finishes youruregard stays up. Veth? 31.
Yeah, you guys are riding it fine.
Okay, that finishes your turn, Jester.
Earthquake.
Now at this point, more sections are
falling within the temple.
This place only maybe has a few more minutes
before it all caves in.
The mage is going to take his turn.
He has maintained his concentration on his Fly spell. He's going to go ahead and...
Actually, the fly spell was Counterspell.
That's right. He jumped in. You're right. You're right. No, you were totally right. So still
Hexed. He is going to...
Relentless Hexed, right?
Relentless Hexed.
What does that mean?
That was the banish thing.
Just like a teleport to him.
Is it in your... Oh, man. I got an extra d8. I just can teleport to him. Is it in your...
He's going to Dimension Door.
Oh!
He's doing a spell, Caleb.
He's Dimension Door-ing.
Oh, I've already used my reaction, though,
to Feather Fall.
Don't!
Do it.
You're counterspelling us again?
Yeah, that's all I've got.
You're not going to save me from Okotoa? I mean, yeah.
You can sleep.
If we can stop him, we don't have to sleep.
Who says we can sleep?
But he's right here, and he might not even have the orb.
Maybe it's in the giant's ass.
Only one way to find out.
I saw up into that area, and I didn't see it.
I'm doing it.
Okay, you're counterspelling.
I'm dumping. Fifth level.
You have two fifth level counterspells? I have three fifth level spells. I'm doing it. Okay, you're counter-spelling. All right, fifth level. Fifth level. You have two fifth-level counter-spells?
I have three fifth-level spells.
You're overpowered, sir.
Now I'm in. Now I got nothing.
That's as far as he can get.
He goes to try and cast the spell.
The tethers of his Eldritch Energy
get completely unraveled, and it scatters into nothing,
glances back up at you, floating above.
I know. unraveled and it scatters into nothing. Glances back up at you floating above.
I know.
And then just starts hoofing it. Yeah, which way is he? He's hoofing it?
Where's he going? This way.
Around this way.
Where is he right now?
Do you see where he's supposed to go?
Right here. I can't see him.
Is there a hole in the ground?
It's just embarrassing himself.
He knows something we don't know.
I know.
I'm sure he's fine.
This area of the flooring of the map seems different.
It's made of pudding!
All righty.
That's going to go ahead and finish his turn
since you wasted his spell.
Where is he? Where is he?
Right there.
There, there. Okay.
The blue boy.
Okay. All right.
Oh yeah, that is different right there.
That brings us to Caleb.
You're up.
With two of these dudes now coming up to the edge.
Oh, so the mage goes after me?
Let's do it.
You got to kick it off, though.
Yes.
Marge.
Marge, when are you in?
It's your turn.
I know it's my turn, but there's never-
Just tell me to set it up.
Combo moves?
Well, it's six months later.
We've been working together.
Beauregard!
The purchase of it.
Fire!
And I get to my feet, and I back up 15 feet,
since I only have half my movement left.
So back up here? Away.
Like under Fjord, underneath Fjord's hover zone.
Okay, and I pull out the cat's cradle
and get it on my fingers.
Do it!
And I'm holding my action for Beau to punch that fucker.
Which fucker?
The giant. Okay.
Okay.
I might be able to get them both.
I might be able to get them both.
That's the name of your combo move, fire?
We had such cooler names, Caleb.
Efficiency!
All right, the two other guys leap down.
About flame is the game or something.
They take a lot of damage from jumping.
They just fell.
They just jumped into,
not knowing the floor was out, and were like,
Two times.
One second, let's not go to Camelot.
The one that had been previously hit by Beau,
by a number of stars, and just goes and is not
moving on the ground. The other lands with a snapping sound on its leg, but it gets back and
it's going to go ahead and just shift over this way, and that's the rest of the movement it can do.
All right. So that finishes their go. Top of the round. Kingsley, you're up with Beau and Dan.
Top of the round.
I'm going to take a couple steps back from the cliff.
Well, they've fallen down an extra floor.
Well done.
You should probably make this a...
Let's go!
Right, and I'm holding my action to go through the door once again.
Okay.
So you're sitting down here somewhere.
Starting in the middle of where the chamber is,
go ahead and roll a...
Roll a d8 for me.
That's the number of spaces you're going to move
in this direction, so ready?
One, two, three.
Two.
Two spaces.
One, two, you land on the giant's head.
Nice.
Amazing.
Hey, sorry.
All the fucking places.
T-bag.
Quick question, DM.
Yes?
I am meant to go on this side of the flying forward column.
Is that possible with my 15 feet?
Yeah, that's okay.
Is it possible for the rest of my movement to...
Have I burned my action yet or no?
No, you just moved back.
Oh, okay.
Is it possible for the rest of my movement to...
I can actually attack.
That's kind of fun.
I see that Hexed motherfucker. I'm going to turn
around and see if I can use the rest of my movement to get to the...
You got it. You can definitely get within combat range of him, yes.
Taking a... I don't have advantage, do I? But that's fine.
You have advantage on attacks and saving throws. Oh, were you down here?
I wasn't down here.
Oh no. That's okay. So I'm going to attacks and saving. Oh, were you down here? I wasn't down here. Oh no.
Oh no.
That's okay.
So I'm gonna make an attack.
Okay, go for it.
That's a 13.
13 misses.
All right.
It sees you coming, ducks out of the way.
It's body moving in a natural and human way.
Another shot.
Come on.
22.
22.
Shield. Bring in Tasty Dude, 23.
Nice.
Who did that? The mage.
The mage.
So the second one, the first one that dodges, the second one, it has to strike him, right?
It's about to hit the clavicle. An arcane field immediately apparates in front of it, and the
blade gets shunted off to the side.
Do I have any more movement?
That would be 35, 10. 35. He apparates in front of it and the blade gets shunted off from the side. Do I have any more movement?
Movement, that would be, what, five, 10?
35.
Five more feet.
I'm going to, actually, I'm gonna stay.
Okay, you got it.
All right, that finishes your turn.
Beauregard, you're up.
Okay, I am going to do a little vault
over the giant's arm,
and I'm gonna quickly come around
and I'm gonna strike right up under his ribs,
just using pointed attack from my knuckles.
So the giant is going over it?
Oh, go for it.
First pop with advantage.
Oh yeah.
Yep, that's good.
I'm using unarmored for this one,
so it's gonna be 28.
28 hits.
Good hit, Beau, I say from above.
Thanks, Jester! 13 damage.
13 damage. Crack! You vault over and land on the other side of its arm.
I'm going to pump three ki points into him.
Pump it.
Into him? Okay.
Pump it up. Keep that key point spirit up. Debilitating barrage.
Okay.
So as you hit the side,
you feel your key extend beyond you
into this storm giant.
At that point, you see where elements of its nervous system
are somewhat malleable.
And within a quick second,
you go ahead and yank the key back into yourself
and strike in that spot.
And as you do, you cause a vulnerability to?
I say, light him up, wizard! And it's to fire.
To fire. You've now made him vulnerable to fire for the next time he gets struck.
And I'm going to parkour off of his ribcage and do a backflip and get up to the mage for my second attack.
All right. Get up to get down.
Get up to get down!
Oh yeah.
Okay, okay. That's another 28 to hit.
28 hits.
So I see that he just threw his shield up,
and I'm going to slide up under it.
I'm going to get up under it and crack him with an uppercut.
Okay.
For another 13.7. I'm going to get up under it and crack him with an uppercut. Yes! Okay. Um, for another.
So Caleb, you're holding your action?
I'm about to let go.
Okay. For another 13.7,
seven plus five is?
13.7?
Is 12. Seven is 12 damage.
Okay. You slide under and whack, hit the mage,
who's bracing up against one of the stone pieces
that fell and goes.
And once again, I'm going to hit him
and then feel the heat that it just inflicted on his jaw
and do another three ki points
for another debilitating barrage.
And I'm going to pull that heat of his wound to the surface.
Okay.
And say, got the bastard, too.
And then I'm going to go ahead and do, for bonus actions,
flurry of Bows for another pop pop. He's right up against, so it's like a boxer up against the ropes.
Let's go, babe.
Let's go, buddy.
Destroy him, Beau!
What do you know about boxing?
It was so close. I got a natural 19 and a natural 15, so I'm pretty sure that's close.
That definitely hits, yep.
Four.
Nine points on the first one.
Okay.
And seven points of damage on the second one.
You got it, okay.
Pop pop.
Fuck it, stunning strike.
Stunning strike, okay.
Yeah.
Ooh, I just cranked through.
That is gonna be a 19.
What's the DC on it?
Fucker, 17.
17. No, 18.
18, okay, yeah, so resist the stunning strike.
Okay.
But he's vulnerable to fire.
But he's vulnerable, they're both vulnerable to fire.
As you finish to pull back, Caleb.
Cat's Cradle slams into the stone,
and I cast Widow Gas Web of Fire,
and strings of fire just go.
Two of them, if they'll reach,
snake just on each side of Kingsley,
and head over, if they can reach, at 60 feet,
to both of the fishy guys.
I don't know if it's going to reach, though.
One of the fishy guys died, didn't he?
60 feet? Yeah.
I don't know. His leg snapped to reach, though. One of the fishy guys died, didn't he? Yeah. I don't know.
His leg snapped.
Yeah, he's within range.
So they each get hit if they're there.
You do.
Plus one hits the giant and one hits the mage.
You got it.
Wow.
Deck save for all of them.
Okay, the one that splattered doesn't get a deck save
because it's dead, but its body is now very incinerated.
Like this body on the ground just goes.
It kind of death screams?
Yeah, just smolders a little bit.
It was like.
The other one, that is going to be an 11,
fails its dex save.
So damage for the guy in the far end.
Oh, and I'm sorry, this is a fifth level.
Fifth level, you got it.
So that is, I need one more of these guys.
I need another six.
Okay.
Yeah.
Three, four, five, six, seven, eight, nine, 10, 11.
Those are good.
Yeah, 11 is 17.
My mama-ya!
It wasn't that high.
The rolls were kind of low,
but it's a 17 total for the damage.
17 total damage?
Okay, so the guy over there takes 17.
He's looking hurt. Not like deeply hurt, but he's definitely on fire and unhappy about it.
17 damage to the giant and him, which is both doubled because of vulnerability, so 32 points of
damage.
Correct.
Good fire, Caleb!
32? 34?
That giant is looking real rough.
34 points.
Sorry, 34 points. That giant is looking real rough.
If you'd have done just a little more damage to him, I think it would be dead.
They're all looking tough.
They're having a bad day.
All right, that finishes Beau's turn.
With your reaction, that brings us to Veth with Fjord on deck.
Me? I get to do more stuff?
Yes, you do.
Oh my god, this is more action than I've had since,
I don't know, insert joke here.
Insert joke here.
I guess we gotta kill the giant?
Yeah, kill him. Alright, I'll just load,
I'll lock and load.
I will load another bolt into
my Aeorian
security cannon. Sure.
My futuristic weapon
from Metroid.
And I will fire.
He's in melee, so I'll just fire.
To the giant?
Go for it.
Oh, wait.
I get advantage on the attack because Yasha yelped.
Yes.
Yasha.
A lot of reasons.
Oh, I should have had 14.
Okay.
Both are...
It's like 25 to hit.
That definitely hits.
Go ahead and roll your sneak attack damage.
Okay.
Whoa.
So many sixes.
There's literally one six.
I meant so many d6s.
26, 32, 33, plus seven, 40 points of damage.
How do you want to do this?
Yeah!
I would like to do an elaborate
and unnecessary bank shot.
Yes, and hopefully striking a few snakes on the way.
And then soaring right between Jester's legs somehow and landing right between the eyes of the beast.
As the giant's getting up, it's lying on its back still,
and it puts both of its arms into the ground.
You see it's starting to lean forward as it arches.
Its head is upside down,
almost like a Spider-Man kiss towards you,
but it's a massive giant.
At that moment, it notices you with your weapon up
and goes and growls.
Out of nowhere, the bolt just goes.
Its face just goes a little limp.
And the life leaves its eye.
Oh, I feel bad for him.
Good shooting, Vell! Yeah, good job! I didn't even see you there! goes a little limp, and the life leaves its eye. Oh, I feel bad for her.
Good shooting, Veth!
Yeah, good job.
I didn't even see you there!
Oh, good earthquake!
Is that still going to go off again?
I don't know.
Wait, did it already? Oh god!
Bonus action and move.
I guess I'll just move around
towards where the fleeing mage is going.
Okay.
What about there?
I think bonus action, I can shoot again. Yeah. I'll fire at fleeing mage is going. Okay. I'm about there. I think bonus action, I can shoot again.
Yeah. Yeah.
I'll fire at the mage.
In the buttocks.
Go for it.
Up the butt.
Up the butt.
18 plus stuff probably hits.
18 plus butt stuff?
Plus 13, 30.
That definitely hits.
You can go ahead and roll damage.
But this is just a regular shot.
Just a regular strike.
I'm going to have Mary.
12 points of damage. 12 points of damage.
12 points of damage.
All right.
That finishes your go.
That's it.
That's it.
All right.
With Veth done, it is now Fjord's go.
Woo!
Lordy, lordy.
Yeah, I'll just make sure I got eyes on the mage,
and I'll send four Eldritch Blasts.
Let's go, Fjord.
Eldritch Blasts.
Go for it.
Jordy LeFjord. That's go, LaForge. Eldritch Blast. Go for it. Geordi LaForge.
That's a 30 to hit.
30 hits.
Wow, that's not good.
That's a d12.
That's not a d12.
The mage is after me.
Huh?
The mage is after Yasha.
Oh, I do have advantage?
Yes.
Okay, oh, that was a two,
so I'll call that the first one.
Come on.
27.
That hits. Natural 27. That hits.
Natural 20.
That reminds me. Okay. And then...
28!
28, yeah. So they all hit, plus one crit.
Three hits, one crit.
D10.
3, 8.
Is...
14 points on the first one. Second one... Three, eight. Is...
14 points on the first one.
All righty. Second one...
Is 20 on the second.
All righty. I'll do the third regular one.
Jesus.
Is 14 again on the third one.
Okay.
And then from the previous crit way back,
I forgot to roll one extra damage dice. That's 10. All righty. 14 again on the third one. Okay. And then from the previous crit way back,
I forgot to roll one extra damage dice.
That's 10.
All righty.
And then for this one,
six.
17 points of damage plus the extra die is nine.
Okay, that's rough.
So you carved through all of his armor back at this a while back,
and now it's looking real tough.
It's having a rough go.
It's like, the shield did not help it.
That battle cry is fucking it up.
I'll use my 60 feet of fly speed to fly on the other side of him
and flank him with bow right in his face.
So you're actually going in melee, yeah.
Pin him in.
There you go.
Cool.
Give us the cloven crystal.
Is it in his hands? Can we see it at all?
You don't see anything at the moment.
Okay.
That finishes my turn.
Okay.
Now this comes to Yasha.
You're up, because the giant's dead.
Okay, so I'm going to float on down to the mage. I am in melee and sentinel somewhere.
Melee. Sentinel.
I am going to take my first attack.
Yay!
I'm ready.
Okay, get advantage.
Okay, so that would be...
Stand by.
23?
23, just hits his armor class.
Oh, that's right!
Whoa!
He's got his shield up.
Okay, okay.
Is shield still up?
It lasts until his next turn. Oh, that's right! Whoa. Is the shield up? Okay, okay. Is shield still up? It lasts until his next turn.
Oh, false.
Okay, so we've got to start.
17.
17.
Plus.
Plus.
12.
Plus. Leave him. Plus 12. Plus...
Leave him.
Three.
Plus 17, because of my radiant soul,
because I'm flying right now.
That's right, okay.
So...
49.
First attack.
Okay, that's real. Come on, wow. That's a lot, he's really fucking hurt. Come on, okay, first attack. Okay. That's for real.
That's a lot.
He's really fucking hurt.
Come on.
Okay.
Second attack.
Kill it.
Yes.
Okay.
That would be 28.
28 definitely hits.
Okay.
So now we've got...
Here we go.
This is going to be... Uh-huh, uh-huh.
Here's these.
All right, that would be, ooh, that's good.
20 points of damage plus
23 points of damage.
23 points of damage.
How do you want to do this?
Yeah!
All right. Oh points of damage. How do you want to do this? Yeah!
Okay, so I'm just going to float right behind him. And from the back, just sticking the blade in his belly.
The back, the lower back.
And I'm going to start pulling it up.
Yeah!
The back.
As the blade carves up from the back,
he's like arching.
Yeah. That's right,, he's like arching.
That's right, because he's... You already said that.
And kind of falls limp on your sword
as you pull out.
The blade itself is like...
It's cauterizing the wound
as you leave it in there,
smoke pouring out of his chest.
And as you withdraw,
he like...
Falls onto the ground.
Falls onto the ground.
Cleave the head off.
Okay.
Oh my god.
The head rolls off. Where is it? Where is it? Look for the eye. Okay, start looking the head off. Okay. Oh my god. The head rolls off.
Where is it? Where is it? Look for the eye.
Okay, start looking.
The eye. Yeah, yeah, yeah.
All right, Jester, that's your turn?
Is my turn.
All right, Jester. Uh-huh?
What you doing?
Does it look, what's, oh, it's just locate creature.
I don't have locate object.
Is there a lot of sunlight in the air?
Exactly. He's been ruined.
There's just a little fish guy left.
One fish guy.
That we can see. That you can see, yeah.
And snakes. And hundreds of horrible snakes.
And many snakes that are pouring in,
which are going to start taking their thing
at the end of this round.
Taking their thing.
So perhaps a sunlight issue.
I'm just going gonna Guiding Bolt the fish guy standing over.
I think they're all dead, aren't they?
No, there's one guy.
No, there's one fish guy standing over in the corner.
Then you're fine, okay?
You can jump down instead of the roll.
He's over here.
Nope.
That was such an aggressive roll.
Was he casting it at first level?
No, I was casting it at second.
Second, okay.
So 18 plus 13.
That hits, you can go roll damage.
Which is 5d6. One, two, three, four. Ten, 17, 19 points of damage.
You see damage in the next strike. So Shrek gets hit, crumbles to one knee, and you can
see now this energy is floating around him, that faint bit of travel or mark that's giving the next attack on him as advantage.
Next attack gives advantage against this little fire guy. Oh, maybe I should end the earthquake.
What do you think? Because we're in here now. Do you think it's safe?
It's a cool effect. It's really great. I'm enjoying myself.
But don't we? Yes, I'll end the earthquake.
The shaking comes through,
and you watch as upper pillars of the top of the temple
that are falling against each other
and are just barely holding each other
by the tension of it all collapsing at once
have now come to hold each other in a perfect stillness,
the temple just barely stopping from full collapse.
Which I really think it should have been fully collapsed,
but maybe not with all of us in here.
That's a good move.
I didn't know all of us would jump in immediately.
You know what I mean?
According to my guidebook,
in an earthquake, you're supposed to find a bathtub.
So if you see any, run. I think there find a bathtub. So if you see any...
I think there's a tornado.
Well, I wrote the guidebook, it's my care.
Oh no, who's your copy editor?
It's a lot of guessing.
Why are you referring to the guidebook if you wrote it?
I forget sometimes, I was drunk when I wrote it.
Okay, should I finish your turn?
I mean, yes.
The later pages are all kind of scribbled.
Yeah, I'm just gonna stand, I'm just gonna walk along the giant. Somebody has to kill this fish guy I mean, yes. The later pages are all just kind of scribbled.
Yeah, I'm just gonna stand.
I'm just gonna walk along the giant.
Somebody has to kill this fish guy and look for the,
oh, can I jump down and look for the, that's an action.
If I start looking for the crystal?
Yes.
Okay, then I'm just gonna stand on the giant.
Okay, you stand on the giant.
All right, Caleb, you're up next,
because the mage is dead.
But there's one fish guy across the room, right?
There is. And you have advantage on him.
Yeah, Caleb will just sort of hustle over that way,
go, hey, you, you, hey, firebolt,
and I will throw a flaming baseball across the room.
Go for it.
At 17th level, it's 4d10.
Okay, so there's an attack roll.
That spells out great.
That is 15.
Looking about the ground and shouting out into the echoing of the chamber as it looks over
towards you.
It's a 15.
15.
Does it miss?
15 does not hit.
Oh, it's done.
Did you get an advantage?
I did. I rolled too low.
These guys have high dex.
Oh, a little help, please.
So, that finishes your turn. On his turn.
This little fish guy?
Fish guy.
First off. He's doing something terrible.
What?
The ones that you had
when you did your Voltaic Bolt,
you dropped your concentration on the hitbox.
That's a concentration spell?
It's as long as you're concentrating, if I recall.
It keeps them stunned.
For sure.
Is it?
I just didn't know that Voltaic Bolt
was a concentration.
I'm sure you're right.
You made the spell, so yes.
They all leap down.
Conviction spell.
Who knows what he's talking about?
Well, fuck.
It's okay.
No, no.
They all take a lot of damage from falling 60 feet.
I just want to see them all die.
That's 30 feet per floor.
Oh my god.
So they all take 27.
The one that's barely alive is like, The rest of them,
and they all begin scrounging around.
Oh shit.
Yeah, touch the snakes.
One of them gets a natural 20.
One of them goes through
and pulls the cloven crystal from the rubble around.
What?
The other's like,
they charge over to hold a line and it rushes over.
You are killing me. Why does he?
Wait, what?
And then slams his fist down into this sigil
that was mostly covered by stone
on the far end of the chamber.
You were right, the floor was different!
Light begins to emit from the center of this.
This bright yellow, almost sickly jaundiced yellow energy
begins to fill the chamber from that side.
And these creatures go,
The room, you see all these black runic symbols
across the walls.
And now you can see with the light around you,
the walls of this chamber are intricately carved.
You see reliefs carved into the stone of the sea,
of navies pouring forward.
You see in the sky a massive coiled serpent
and a cloak around it above that is lording over the sky.
This is an image of the Calamity.
And those of you who are proficient with religion,
you now recognize,
if anybody's here proficient with religion,
you recognize this temple as the Temple of Zaheer,
the cloaked serpent, the god that created Uk'otoa,
and then upon being sealed, was betrayed by Uk'otoa,
and is the one that sealed him originally.
So he made him and then he locked him away.
Yeah. He was a bad kid.
As the runes all go off,
you see them shatter.
They all crack.
The room shakes for just a moment more.
A couple other stones.
As they all start laughing,
you can finish off these guys without issue.
You don't have to spend the moment.
They're relatively easy and minimal,
but you sense, as the rest of your
friends are finishing them off, and Beauregard, you're taking in the shape of the space around
you, you feel something within you. So that dark, cold sensation that pulled you into this journey
is out there.
So now as the quiet rumbling has stopped,
the seal, the final seal has been broken.
What do you do?
I have a terrible feeling.
I've always felt him, a darkness inside me,
even after the Wild Mother gave me her blessing
and her grace, but I don't feel like it's inside
or underneath anymore, but it feels like it's out.
Out there.
The air fills with this overwhelming sense of dread
and almost brimming fury,
ethereal, like something dark and angry is present
within this temple,
sourceless and everywhere.
Across the way, you see a multi-headed serpent,
a statue that sits partially cracked and a large piece of stone
from the upper floor pushed against it,
and the eyes of it emit a dull green glow.
All the snakes in the temple that have been slithering stop,
and all at once face you.
I don't like this.
I immediately grab the star razor
and I point to a spot at the top of the pedestal
where the storm giant is
and I'll cast Arcane Gate
and you see a door wiggle 10 foot in diameter.
And I'm like, we need to get out of here now.
I'll look up and point towards the top of the entrance
that's within 500 feet and I'll create another portal look up and point towards the top of the entrance that's within 500 feet,
and I'll create another portal
that's facing out towards the top.
Fuck yes.
The unfortunate thing is,
the dark divinity present here wants answers.
And as the gate opens, just as quickly,
it crumbles and is gone. Did you do that? Did you do that? The gate opens just as quickly.
It crumbles and is gone. Did you do that?
Did you do that?
You know, I've only done it a handful of times,
but I don't think that's right.
Oh shit.
Let's get to the center here.
On the giant?
Yeah, yeah, by a few more seconds of life.
Heard to kill a snake.
As you all step, the snakes move out of your way,
giving a wide berth.
What are they avoiding?
You said there was lights and a bunch of shit on the wall.
Does it look like it's leading to something?
The sunlight beams that came through
as the temple began to collapse
began to bring a lot more light in the chamber,
and they seem to have been drawn towards the light.
That's what pulled them out.
Now you're referring to which lights, necessarily.
You mentioned that there's runes that lit up on the walls.
Yes, but those runes, they were like this dark energy
that all cracked and then the energy went away.
It seems like this temple had been altered in some way
to be part of the seal that kept Uk'otoa at bay.
So this is a temple to the cloaked Hooty Hooty?
Serpent Zaheer.
Zaheer is his name.
He was a Calamity.aheer is his name.
He was a calamity.
Calamity was his name.
Is he still around?
Is he here right now?
Zaheer?
Zaheer, are you here?
Are you Zaheer?
You just see that single statue
with the dull glowing green eyes
at the top of the altar across the chamber,
just standing there.
Should we go touch it or talk to it?
Or what else is there to do?
Start walking towards it.
Okay, you approach it.
The snakes move out of the way
and give it about a 10-foot wide berth.
As I'm walking towards it, I'll stop
and turn to the right and just move perpendicular to it
to see if the heads or eyes move.
As you begin to shift aside, the heads
shift in your direction and you blink
and they're back to where they were.
You're like, what the fuck was that?
Well, you have us here.
You obviously don't want us to leave.
What now?
The jaw of the statue.
Dust drifts off the sides of it as it
opens, revealing the stone fangs at the bottom of it.
You hear the cracking and squeaking of rock
carving against stone as it does. The eyes flare wide, revealing the stone fangs at the bottom of it. You hear the cracking and squeaking of rock
carving against stone as it does.
The eyes flare wide, and then the entire chamber,
you hear a rumbling, hissing voice.
Traitorous failure.
False card, foolish pretender.
It will not escape punishment.
And you, you carry the mark of its chosen.
Explain before I bring this temple upon you all.
Oh, he doesn't like you.
It's not Uk'otoa. It's not Uk'otoa.
No, no, he's mad that Uk Ukatoa's like a false god.
You need someone to go catch your fat?
Oh, he doesn't like the bald man either.
You are a conflicted creature.
It's just a snake with three heads, but no, that's neither here nor there.
Yeah, he doesn't care about Ukatoa anymore. He doesn't like him at all.
Ukatoa's really bad, and he knows it is all.
She speaks true.
You're stuck where you are.
You need someone to catch your pet.
Make an intimidation check.
Against the Betrayer God.
Yes!
Not many dollars left.
Just a 17.
A 17? Yeah.
There's a moment of still, tense silence before.
What is your purpose here, if not to unleash?
You mistake our purpose. We were here to stop his unleashing.
I did have possession of two of the three cloven crystals, and the third was taken from me by force, by threatening the one I love.
That's me.
We came here as a means to stop it.
If you would aid us in that venture, we would be...
allies.
Make a persuasion check.
Come on!
Third god in that body!
Come on, Face Man.
Let's go, Face Man.
Oh, no, no.
Eight.
Eight?
Not great.
Not great. I think it worked.
Fake nine.
If our paths are to align,
then I demand a pact.
Oh, man.
Wait, what?
A pact?
A kind of pact.
Assurance.
Assurance, okay.
I need an eye upon you.
I need to know if your words match your intent
I live in shadow
and lies
I can see
them and
punish
I
with the ring of telepathy
don't open
my mouth and say well why don't you
lay out the details
one of you will bear my mark
it is the necessary step
to bind
the beast when brought low
and return it to
its prison below
the waves
but the mark and return it to its prison below the waves.
But the mark will live with you.
Forever?
For as long as you have interest in my mind.
And then what does the mark do again?
With the mark comes a boon
to help you.
I like boons.
I'm in.
I'm interested right here.
Oh, man.
You just got this body.
You don't even know, like, what?
I don't know.
It kind of tracks for Kingsley. Yeah, I don't hate it. I don't even know, like, what? I don't know, it kind of tracks for a Kingsman.
Yeah, I don't hate it. I don't hate it.
How?
This is what they do.
All of his forms have, like, this just feels right.
But shouldn't he have one lifetime
where he's not connected to a dark power
that is corrupting him slowly until he dies
and is reborn again?
He kind of keeps making the same choices.
I don't necessarily think that that's what the option is.
I'll do it.
I'll do it.
I know him better than anyone here.
There is a stillness in the chamber,
and the sunlight, the beams that are coming through now,
and the no longer shaking temple,
your eyes can't help but meet where a lot of it is gathering at the top of the dais
that stands before the statue.
Between Molly, I mean, Kingsley and Fjord,
are you guys going to roll these for it or is it just-
No, I'm going to let him. It's going to be Fjord.
Okay, it's going to be Fjord.
It's my responsibility.
I know I was trying to push that.
I could have kept him away.
I could have secreted the eye away. I could have kept him away. I could have secreted the Eye away.
I could have done a million things and I didn't.
I fell in love.
I gave it up the first moment that that was threatened.
Sorry, Fjord.
No, it's not your fault.
I would do it again a million times,
but I'm not about to put the lives
of all those people up there at stake
because I could have played the game better.
I need to finish this.
If my knowledge of him and his of me
is something that we can play to our advantage,
then I'll accept your pact.
Men, approach.
I just float out to him, still flying.
You drift over above the ground. The statue there. All the rest of you see the statue still, but in your mind, the heads look up to you. The eyes in the other two flicker on,
and you feel that shadow, that darkness,
the light from the sun temporarily begin to fade.
In this moment, you feel this strange,
like cold water unexpectedly thrown upon you in mid-sleep
just streak across your chest,
and you look down, and for a moment,sleep just streak across your chest.
And you look down and for a moment, you don't even see your armor. It's an odd reflection of some
of the early dreams with Uk'otoa, but less mysterious and more directly ominous, if powerful.
The cold sensation becomes hot, burning. For a moment, you try and instinctively yell out in pain,
but no voice emerges as you look down at your chest
and you see this single green flame
just burning into your sternum.
Runes burn across your chest in multiple directions
over your shoulders, and then you fall to your feet.
The spell having dropped, you're sweating.
Choose. Do you embrace the shadow
or climb the peak of the mountain?
Are you giving me a fucking choice here?
Oh no!
You have to choose your own adventure.
Come on, man.
Shadow or mountain?
I choose to climb the mountain.
This is some Nerellith shit.
The statue.
I went the other way on the Nerellith,
but I died in two minutes.
The statue begins to crack.
The head's tumble off.
It breaks and crumbles, and as it spills,
the torso that stands there, you see
the hilt of a blade in it.
Oh, no.
That was embedded within the statue.
Oh.
Take the fane
of the Spire King.
Bring low my
renegade child,
and doom them once more to the dark.
That ominous sensation
lifts like an exhale from the chamber.
The sunlight beams brighten the interior once more,
and for the first time in, it seems like, an hour,
you can hear the birds return in the jungles outside.
There's a sword?
I will slowly walk towards the pedestal.
Is the hilt or cross anything I can see familiar in any way?
Not familiar to you at all, actually.
It's got an intricate crossguard.
It looks... It's smaller.
It looks, like, lighter
than what you're used to wielding.
I'll...
Holding my star razor,
I'll cast See Invisibility.
Is there anything in...
I mean, this is a gift,
but I'm fucking suspicious as shit.
Does anything show up
with See Invisibility cast?
Nothing.
Look around the room before I grab it.
Make a perception check.
Natural one.
Cool.
You see hundreds and hundreds of snakes above,
like peering over the edge and kind of like crawling through the hole above
and around the ruins, around all just looking at you.
Thanks.
I hate it.
I'll grab the...
There's no way you'll be able to pull it out. You, I hate it. Um, I'll grab the... Wait. There's no
way you'll be able to pull it out.
You're not strong enough.
Should Yasha help, or...
He works out, like, every day now, Beth.
No, but, like... Look at him! Look at his muscles!
He's so buff now!
You're right, man. Yeah, Beth, you're right.
I mean, if you can't do it, I...
You pull it forth, a thin,
long foil of a blade.
This is definitely a rapier by design.
It looks like an ancient relic
that bears similar markings to parts of the temple,
but beautifully, intricately carved.
You, being the one that bears the mark,
understand this is the fang of the Spire King.
The Spire King?
Correct.
I thought I heard spider.
Damn!
Can it find Uk'otoa?
Uk'otoa.
Uk'otoa.
Cool.
Throw it in the lava.
No.
Is this a vestige?
I know, do you have two vestiges now?
No idea, I will. It's not a vestige, I know. Do you have two vestiges now? No idea. I will...
It's not a vestige. It is a legendary weapon.
I will turn and walk to Jester.
Hi.
I'm so sorry. I don't ever want you to think that any of that was your fault.
Can I see the mark on his chest?
No, you don't see anything. He's wearing his armor. Oh. Can I see the mark on his chest?
No, you don't see anything.
He's wearing his armor.
Everything's going to be fine.
Kingsley. Yes?
You were so eager to accept the pact.
Why?
Well, why not?
All of you weren't going to do it
You were taking your bloody time
And what else do I have?
I'm not betraying anything
You have a boat in a box
That's pretty impressive
Thank you
I think the boat in the box will be okay with that decision
You've been given a new start
So your choice is between light and dark matter
And this has a little bit
of a dark connotation
to it, so... And here you are.
Well, it's not for me,
and I'll extend the hilt
to Kingsley. Oh, you're
giving him the rapier?
Are you sure?
I suppose we'll find out, won't we?
Every now and then,
I like you.
It's beautiful in your grasp, nearly weightless, as you I suppose we'll find out, won't we? Every now and then, I like you.
It's beautiful in your grasp, nearly weightless. As you touch it, there's this almost
static electricity-like sensation
that strikes through your fingers,
and the buzzing, the gentle electrical buzzing of it
makes it seem like it could be faster
than any blade you've held.
I think there may be a problem.
I appreciate that.
Pull my other sword out, put this one back,
and I put out the right on my other sword
and stash it in the side.
I look over at Yasha and say,
no offense, this just doesn't seem like your style.
No, no, no, no, no, that's way too small.
Yeah, okay, so what are our next steps?
Well, how does this work?
Do you bear the mark when he gets the sword?
Does that still stand?
I don't know, I think we're making up the rules as we go.
Can I use Divine Sense to sense Fy, fiend, or undead?
Yeah, I was going to say, do we feel
godly presence anymore? You do not sense any fey,
fiend, or undead.
The presence seems to have left.
Sated. A sense of dread
has left the church. It is washed away.
And as I extend that Divine Sense in this new pact,
is there any kind of a feeling or a compulsion or a ping outside of this cave
that would be a...
Because you still claim within you the Pact of Uk'otoa
and now bear the mark of vengeance of Zaheer,
the Cloaked Serpent, upon your very Pactmaster,
you know that somewhere south in the Lucidian, Uk'otoa now roams free, and
who knows what he's unleashing.
Oh, we gotta get us...
See, they have like a little shiver.
Do you have to pee?
Horse nipples, yes.
You can go literally anywhere in here, it won't matter.
The snakes might mind.
I hope you believe me, but I...
It's a temple.
I feel like there's something going on in the southern part of the Lucidian Ocean. Of course we believe me, but I... It's a temple. I feel like there's something going on
in the southern part of Lucidian Ocean.
Of course we believe you.
Uk'otoa was just released.
We should probably get out of here.
Can you still make a thingy so we can get out?
I spent it.
I spent my thing to get out, too.
That was so bloody typical of both of you.
Snakes aid us in our ascension.
The snakes all...
Pull away and circle.
Pull out a small box and it's unfolding with a balloon.
We're going to need a boat, right?
We're going to need a boat.
No, we can turn into birds.
We have a boat, we're going to need a ship.
I can also get us out of here,
but are we going straight to the middle of the ocean?
No, we need at least a port with a ship, right?
We got to, yeah, are we going to fight a boat?
Nicodranas or Port Damali or...
How far is the ping from any of the port cities?
I think I'd have to get to the coast and then fuel.
Well, I can get us to Nicodranas again.
I can get us... Okay.
Yeah, we'll go there, and this is not just a storm giant. This is a titan.
So we need to marshal our forces and be ready.
You couldn't teleport us to Darktoad, could you?
I could.
What a good idea that is.
I just need to feel from where we are, because we are slightly northeast of where Nicodranas is via the map.
Correct.
Is it a hard south, or is it a southwest?
It's a hard south, from the best you can tell.
Nicodranas will be fine.
But Doctor's so cool.
Aren't we still better?
We can get better ships there.
I feel like he's attacking Doctor.
Yeah, yeah, yeah.
I'm down with that.
I think we'll find a meaner ship.
He's dead.
And people more willing to do something ridiculous.
Didn't we kill the Plank King?
No, we killed Avantika.
The Plank King is...
The Plank King killed Avantika.
Yeah, but we were banished.
We were banished from Darkto.
That's why we should go back!
You were banished from Darkto.
You were told that you would be killed on sight if you were dead.
I go back!
I've been sending the Plank King messages back and forth.
You've been doing what?
I mean, he's kind of a funny guy, is the thing.
Let me see your DMs.
Let me see it!
Let's not make more of that kind pitch, pitch.
Uh, we could pop by Rumblecusp
because there was a cave filled with boats.
Didn't everyone take them?
Oh, wait, did we burn those boats?
No, no, all the boats were taken home
by the people who were stranded there.
But we opened up a resort there.
There might be new boats.
But the Darktoe boats are probably fast
and powerful pirate-type vessels.
True.
Let's go to Nicodranas, weigh our options,
and figure it out also because trying to go to Darktoe
and convince the Plank King that a giant sea serpent
is attacking the world might not fly over so well.
Well, we could let him know right now, couldn't we?
Yeah.
I could.
I'm just going to message the Plank King to let him know.
Just out of the blueanking to let him know.
It's an emergency. Remember us from three years ago?
I'm not lying.
I do message. I message a lot of people
all the time, okay? It's true.
It's been six months of unused spells,
you guys. So many messages.
Just every night at bed, it's like,
oh, hey, syphilis gang,
it's me.
How have you been? Oh, hey, syphilis gang, it's me. How have you been?
Oh, hey, random bandits.
Okay.
I'm sending a message.
I'm sending a message to the planking.
Right now.
All right.
Planking?
Planking?
There's a big god of a serpent named Ukatoa who just got released.
He's going to wreak havoc on everything!
We need help!
Nice.
Going through the Rolodex.
I've told you time and time again, stop messaging me.
I swear, one more time, I'm going to find you.
I'm going to cut your throat.
What did he say?
He said he's going to cut my throat if I do it again.
But he says that every time.
We don't even need him, do we?
We would just need the boat people.
Still banished on all of Dark Toe,
not just in his...
Nicodranas first. Nicodranas first. You're a weird government person. all of Dark Toe, not just in his 50-day reading.
Nicodranas first.
Okay. Nicodranas first.
You're a weird government person.
Maybe we can get a big military ship.
I'm a glorified librarian.
Don't sell yourself short.
That's not what I heard.
You're so much cooler than that.
Just kidding.
Librarians are cool, though.
Don't get me wrong. For sure, but it's not that fast. But most of them much cooler than that. Just kidney-prone, just giant Magulis. Yeah, yeah, yeah.
For sure, but it's not cool.
But most of them can't kick ass like you can, so yeah.
I'm not denying any of this.
I'm just saying we don't have boats, we have books.
Do you have a...
Mechadronus. Mechadronus.
All right.
So to me, we can say the Night of the Lavish Chateau.
It's been so long and I want that charcuterie board.
Why are you, what the fuck?
There's, Uk'otoa is out there.
I'm tired. You're talking about
the charcuterie board? I've been doing
a lot of paperwork and desk jockey stuff,
and I'm a little winded.
One more night before death.
You understand that?
We're going to Nicodramas.
Okay.
Yes, we are.
With Caleb gathering your troop together.
Yeah, where do we want?
Your living room or your mama's house?
What's wrong with my living room?
Your living room?
Mama's house.
I'm just the bus driver.
You tell me where we're going.
Mama's house.
Mama's house has more titties. Yeah.
Mama's house.
That's a good point.
All right.
Don't even have to roll.
You're extremely familiar with some of these spaces.
So you return back to Nicodranas
to a combination of standard energy
and day-to-day bustle,
but also whispers and conversations.
You, listening out, hear people talking about a dark storm
that has immediately begun brewing
south to the Suavein Islands,
larger than any storm people have seen in over 100 years.
And as you hear that, you glance off on the horizon,
and even from here, this later in the day,
you can see the black mass of clouds
and the occasional flashing. Oh, fuck me.
Maybe we won't need a boat.
Now, those that are focused into the realms of the divine
or meditate with an open mind
apparently have begun shouting terrible visions
of the sea breaking,
images of many yellow eyes in their dreams,
coastal cities and ruins consumed by waves and fire.
Already at this point, you can see many ships that are starting to, throughout the night,
stock up. The Clovis Concord Navy is currently being mobilized and sent out at sundown to go and
inspect this. Best you can tell from what you're hearing about, the center of the storm currently
looms to the east of the storm currently looms
to the east of Broken Bank.
What, of what?
Broken Bank.
East.
You hear a tale that boats in Port Zoon
are being mobilized.
The navy presence here in the city is not massive
that sits in the harbor.
Many of it patrols, but you hear that a lot of it's being shifted
and pushed that direction.
But the evening is yours.
Are you searching for a ship tonight
or are you resting first and then taking your leave?
Fuck.
Maybe we should get it prepared tonight.
Yeah, maybe.
Ready to go first thing in the morning.
Yes. It's not a bad idea.
Yes, deals are to be struck this evening before we rest.
Especially if they're mobilizing all the boats.
We might want to get one before they're all gone.
Yep.
The naval ships have already been conscripted,
but there are two ships that you see within the harbor
that are at your disposal.
The names are Dren Salavis and the Ever Onward.
The Ever Onward? Which of these ships
would you like to inquire with?
Dren Salavis? Dren Salavis. Dren Salavis, what is that? and the Ever Onward. Which of these ships would you like to inquire with?
Drensala Viss?
Drensala Viss.
Drensala Viss, what is that?
Is that a?
It's an elvish phrase.
Are they comparable?
Do we know what that means?
Do any of us speak Elvish?
I know all the things.
What does it mean?
I know all languages.
I'll have to look up what it means.
Are they comparable ships? I don't think. Are they comparable ships?
I don't like the sound of this.
Single mainmasts, double mainmasts?
It's sun.
Sorry, it's not elven, it's Marquesian.
My bad.
Marquesian for luck of the mother.
Luck of the mother.
That's what it's called.
I'm a mother.
That's kind of tongue-in-cheek.
Comparable ships, size, cast?
Both comparable, both about the same size,
both outfitted, it's more about the personality.
There are, you haven't met the captains of each yet,
but you can choose one to engage with.
I've met the captain already.
Have you? I'm looking at him.
Oh, that new sweet talker.
How are we feeling?
Drin Solivus or ever on board? Well, Dren Solivus definitely has a very deeper connotation in meetings. It's kind of
ironic based on your connection to the Wild Mother. Ever Onward just has a nice ring to it.
It's very catchy, very snappy.
We just said hello to the mother in the jungle.
Hey, the one sign.
Dren Solivus! Onward ever after. Hey, the one sign. Dren Solivas!
Onward, ever after, there it is.
Okay, Dren Solivas.
All right.
Approaching the ship, you can see a lot of the crew
is in the process of playing games,
like card games on the deck,
and looking off and talking and pointing out
to the storm out there.
The captain, you do recognize. You met her once in passing
along the wharf here in the city quite a while ago.
Captain Adela.
You've spoken with her briefly to possibly charter something.
She actually, she talked to you, I can't remember the specifics of it. I think it
may have been around a bar fight or getting into trouble there in the bar. But you see her long,
sea-tattered hair, wild and graying against the dark coloration, dark wrinkled skin that shows
she's been at sea for quite some time and has experienced long, brown, light brown coat
that hangs down her calf-high boots.
As you step across the way,
she looks up to the rest of you.
Can I help you? You're looking mighty.
Mighty nine.
Mighty nine, I guess. I don't know, what?
We've met before, some of you. You look familiar.
Yeah, it's been a while.
I think we're probably a pain in your ass,
like a year, 18 months ago.
You know that big storm that's happening over there?
Yeah.
We want to go to it.
Why?
So we can kill the thing that's causing it.
You can see she looks back at it
with this distant look,
and her right hand, her fingers are like,
you can see she's picking at her fingernails
with a nervous energy, a little grin across her face,
and she goes,
Ever since that thing started growing,
I started feeling worried,
and also feeling kind of excited.
I don't know, it's been a while
since I've seen some real action out on these waters. Far too long
outside of just pirate business and such. Mundane challenges. Getting a little bored, you know
what I'm saying?
That storm will eventually be coming here anyway, so we are just heading it off at the pass.
I like that business. Make a persuasion check with advantage with your help. So you have a bit of
history with heroic.
She goes back to box market one.
Yeah.
18 plus persuasion, which is plus seven, so 25.
25.
Now, I've had a bit of history with heroic and dangerous travel, and it looks like you got that
dangerous look in your eye. Let's see if you can make the heroic part. How soon are you planning to
leave, and how much are you paying?
The morning, and I'm afraid it's a fortune. look in your eye. Let's see if you can make the heroic part. How soon you planning to leave? And how much you paying?
The morning, and I'm afraid it's a fortune.
Well, let's get the morning going.
Double ch.
You see the waves go.
With that, she begins to whip up her crew, saying,
Bring the ties back in.
Let's go ahead and buy supplies for...
I don't know how long at sea.
I like her.
Do they maybe...
Do they maybe want more crew?
Should we call Orly and...
I don't want to risk Orly's life again.
I'd rather risk these people's lives.
Okay.
Orly gets a vacation.
How much of a navigator do we really need?
We can see where we're going.
I'm sure they have their own.
Okay.
All right.
As the day draws to a close,
they gather the materials and they tell you,
if you're going to rest here,
we can leave in the morning
or you could get on the ship
if you mind a little less comfortable grounds to stay in, we can leave in the morning, or you could get on the ship if you mind a little less comfortable
grounds to stay in,
and we can make for sea now.
Clovis Concord Navy did go
tonight, yeah.
And sleep on the ship while it's...
Will we get to that storm before we wake?
Here's the only thing, every time we go on the fucking sea,
because it's Uk'otoa,
we should go south, right?
So we could get attacked in the middle of the night,
and if you don't sleep with your fucking armor on,
that can go real sideways for you.
But he could be here by the morning.
Yeah.
All I need is a short rest.
That's all I need. One rest.
Let's sleep with our armor on.
Looking out there, and you know,
knowing it's near to the east of Broken Bank,
it's, on decent weather,
at least
the better part of a day to get there.
So we get a night's rest.
While they're having this debate,
I tap Beau and say, I'll be right back, and I fly off.
Give me a charcuterie blade to go.
Okay, I head towards Yussa's tower.
Okay, over to the Tidepeak Tower.
And I'm going to just strafe it
and float halfway up the height of it
and use the Ring of Telepathy.
You, sir? It's Caleb Widogast. Are you at home right now?
I am. What do you need, Caleb Widogast?
Are you aware of the storm on the horizon?
I am. I'm looking into it currently. Something strange and evil seems to have taken root in the
ocean. Do you know anything about that Caleb Widogast?
Funny story.
We're headed there now.
We may have pulled the trigger on that one.
Well, I appreciate that some people
are willing to clean up their own messes.
I don't know that we're coming back.
Maybe not got anything that can help fight a titan?
I don't know what I would have to offer that you don't already have at your disposal,
Celebwydogast, though maybe some potions might be at your disposal.
I would be ever so grateful.
A moment later, at the edge of the tower, you see there is a painting on the outside, like the
faint outline of what looks like a balcony painted on the outside, that you blink and it's a full
balcony. The curtains separate from it and Yussa steps out in this long, lush, bright golden robe
that almost drags to the ground with this white, soft trim on it, steps forward with a
leather satchel and hangs it over the edge.
You are a wonderful wizard, Dankashan.
Don't study too much. You're catching up too quick. He turns around and walks back into the
tower.
Hope I see you next week.
With that.
Matt disappears.
I'm just going to go to the downstairs part. What the fuck?
The end station.
Whoa!
Whoa!
Potions galore!
Okay.
Damn.
Potions.
This is intense.
Okay, so I catch up with the gang.
Oh god.
He just chugs them in front of you just to be a dick.
I lost five hit points earlier. I have three extra. I'm going to hold the big one because, you know, 111 hit points.
I've got a big one that I found.
Four. Definitely give four a one.
Pass it down.
Okay, I'm okay.
Yeah. I can heal myself.
Yeah? Take it.
Kingsley, why don't you?
Thank you.
Are we going tonight, then?
I think we should sleep on the boat.
Yeah.
Do you want to trade these?
I do, too. We could do it.
I love sleeping on a boat.
I don't, but I will.
Do we want to maybe grab that charcuterie plate for the boat?
Yes, please.
Okay, let's go past the lava chateau on the way to where are the docks?
Yeah.
I flew, no, retcon. I flew past the lava chateau and asked Bluut for a charcuterie plate.
I'm going to blow one.
Okay.
He kind of looks at you, big minotaur face,
the head kind of cocked to the side.
Is this for Jester?
Jester and friends.
Then it'll be done.
Special meal.
He turns out and you hear him yell like,
give me a meat plate.
I love food.
A moment later, he comes out,
and you see this gorgeous charcuterie plate on, like, beautiful porcelain-long square plate.
And it was,
Here. Tell her we miss her.
Don't mind me.
And I put down a bunch of amber.
What about the spellbook?
I hang it around my neck.
Perfect.
And I fly off to the group with his potions. The last thing you hear is you dart off. That was weird. What about the spell book? I hang it around my neck. Perfect.
I fly off to the group with his potions.
The last thing you hear is you dart off.
That was weird.
Dunker!
All right.
Okay, I have meat and potions.
Did you get the wine?
Did you hear me say get wine?
I heard you say wine.
Yeah, what good is a charcuterie plate without wine?
I've got wine in the haversack. Do you? Yeah. What good is a charcuterie plate without wine? I've got wine in the haversack.
Do you?
Yeah.
Not?
Do you still have stuff in your flask?
Do you still drink?
You still drink.
I still nip every once in a while.
I actually have your refilling flask.
You gave it to me.
I know.
I just have.
A long time ago, I had an everlasting flask of sherry made.
Oh.
I don't like the heavy stuff anymore.
I just drink the sherry.
It's just a little...
Right.
I've got the heavy stuff.
What's the heavy stuff?
I don't know.
I actually haven't had it.
It's kerosene.
Try it.
Well, I recommend you...
Yeah, moonshine.
We should get on the boat, then?
We'll get on the boat,
have one nightcap
for our last night, maybe.
I wonder if the boat has milk.
I hope so.
You can milk me.
Ew.
Oh god.
Oh, you can totally kill us now.
As you gather the last of your things,
you assemble on the Dren Salavis,
which then quickly finishes its business.
I pour out a little toast,
lay out the charcuterie tray.
I'm gonna send a message to my mom just telling her,
oh shit, after the toast.
To unfinished business.
To sealing the deal.
To Uk'otoa.
To Uk'otoa.
Isn't it weird how we always, all of us, whisper his name any time another person in the group says it?
We need to ask about that, actually. It's strange.
I like to think of the noise.
It's catchy.
No, I've got the stomachache from eating all this candy before.
Stop!
Just chocolate. The sounds of ocean water slapping the side of the ship as you set off southward into the Lucidian Ocean
and towards the Suvayne Islands. As you begin to wrestle into your space for the night to rest,
you said you wanted to go ahead and message your mother.
I did. I just wanted to tell her, mama, help me fort. Count. Okay, fuck it.
Mama!
Just one word. Just kill the man.
Nicodranas is in danger, sort of.
Can you go live with Papa for a little bit?
Just get out of the city, okay?
Love you.
Jester.
Thank you for letting me know
um
I have friends I can stay with
maybe not with
Papa for the moment
but I will stay safe
you stay safe
love you
can you also message
Yeza and tell him to take the campers, maybe on a field trip, a field trip to higher ground.
They can practice their hikes.
They can make a shelter, make a whole weekend of it.
Send a message to Yeza.
It's Jester.
Ukatoa has been unleashed.
Nicodranas is going to perish, potentially.
Take the campers.
Get to high ground. Wild out.
Wild out!
Love you, Beth.
Or love Beth, Beth, love Beth. Love, love, Beth. Or love Beth, Beth. Love, love Beth.
Love, live Beth.
Love, love Beth.
I want that on my wall.
Apple sausage.
Live, laugh camp.
If we're doing any more business before the end of the night, are we doing more business
before the end of the night?
I don't think so.
No, it was good as light.
What are you doing?
I had a quick thing. Once it's so. No, let's go to sleep. Go to sleep. What are you doing?
I had a quick thing.
What?
All right.
Once it's a little late,
I'm going to very gently start knocking on your two rooms.
Whose two rooms?
Mine and Yasha's? Yeah.
Your one room?
Ugh.
What?
Ah, thank you, and I'm going to open
and come in and shut the door behind me.
No, come in.
Make yourself comfortable.
Are you awake?
Oh.
I opened the fucking door.
Of course I'm awake.
Excellent.
I just thought it would be polite to ask.
What's up?
I pass the whiskey.
I was curious, before all of this goes down and one of the two of you, if not both of you, die.
I was hoping at some point to talk about Molly.
Okay.
What were your impressions? Uh... Uh, very, you know, a little eccentric, fun, caring, wonderful person to talk to about a lot of things.
You know, Kingsley, it's weird,
because when you came back as Lucien
and everything that we did...
I didn't, I guess.
It was described to us that you were a soul
that was fractured across time and space,
and depending on which part of that shard
came in leading the charge,
it shaped who you ended up being.
But you're still cut from the same cloth.
So in every form that we've known you in,
honestly, there's a lot of similarities.
That's actually why I ask.
It seems...
You seem to embody that balance between nature and nurture.
Well, I have been thinking about it,
and I've been trying to figure out
where the other two went wrong.
And one of the things I was going to ask is,
what was something that either you didn't like
or that was a problem with Molly?
I know more about Lucien at this point.
I've actually been talking to Caduceus on the side.
And every now and then,
Captain will talk about that fight,
but not the other way.
And every now and then, Jester will talk about Molly,
but it's what you would expect from her.
But I'm trying to make new mistakes, I promise.
One thing that is certain is that you are always
quite passionate.
I think it really depends on
what captures your interests
and what you become passionate about.
That seems to be the strongest influence.
And just as anyone can fall into
the wrong crowd or on the wrong path,
I think it just depends on the choices you make
and what you choose to follow.
So far,
I mean, you're still kind of an insufferable asshole,
just like Molly was.
Thank you.
And Lucien.
Or I've been told.
But.
Politely. I can see Jester, and I can see Fjord.
Thank you.
And I can see Caduceus.
Thank you.
And the way that they're rubbing off on you.
Well, I realized at the beginning
that I was running from everything that had happened before,
and that's something that the other two had done,
and so it was probably something I didn't want to do again,
which is why I'm asking.
It'd be better to...
If you think of them as parents,
I've been told that the best thing you can do
is do just slightly better than them.
And that's... Hon honest to the gods,
that is actually what I'm trying to do.
I don't necessarily know what it's going to look like.
I have thoughts, some that I think that
either one of them might approve of,
that you might approve of,
and I want to make sure you know that,
if nothing but out of respect for my family,
for my parents, we always have a fair deal.
I say that sometimes, when you're on a path,
and you have two ways to go,
just try to keep in mind that,
try to go towards the good decision, you know?
This is something that I do, so I can share this with you.
Oh, well, all right.
Don't go to the dark path.
Because Molly sort of teetered,
and Lucien just did a full sprint.
No, that was a very poor decision.
Let's just try to, you know, keep going another way.
Hmm.
A little bit of selfishness is good for survival.
I will say every version of me definitely loves an audience.
A lot of selfishness alienates everyone around you.
I try and be a good person, or whatever I think that is.
I take care of the crew. I work hard.
Fewer.
You're working with somebody for someone, you take care of them.
But, you know, sometimes that means
you have to get a little violent,
make some unfortunate decisions.
But I think you know that.
There's nothing wrong with a little bit of violence.
It's healthy.
You seem to have a healthy respect
for Jester and the captain.
Definitely, Jester, yes.
And if I ever see you
fucking change that
or falter,
I'll fucking kill you again.
I think that's pretty fair.
There will always be respect.
It may not always look like it,
but I promise there will always be respect. They may not always look like it, but I promise there will always be respect.
They taught me most of everything I know.
I appreciate that, and both of you look,
well, honestly, not tired,
but like you'd rather be doing other things.
I'll take that.
Oh, did you bring wine, too?
I will take that as well. I did. You want some?
Yeah, yeah, yeah. That's fine.
Good night. That's some of the Lillianette wine,
by the way, it's really good.
Ah, just wanted yours. It's making up generational traumas. All right's fine. Good night. That's some of the lillianet wine, by the way. It's really good. Ah, just wanted yours.
It's good for generational traumas.
All right, bye.
Good night.
With that, you all can get a long rest.
Yay! As you travel,
the exhaustion and the tension of the day
catches you into an early night's sleep.
Did you do a time mistake?
Before the sun rises,
Oh no!
the ship is noticeably rocking heavily,
and the sound of waves impacting on the side of the ship
becomes an arrhythmic drum.
Occasionally you hear the distant rumble of lightning and you hear members of the
Densellavis running up and down the deck. You catch the phrase,
The storm is moving north. We're going to get there sooner. All hands on deck.
With that, you hear the wind picking up.
We got a long rest. This is right when we wake up.
You got a long rest.
Oh god.
But as you begin to glance out to inspect,
indeed, the dark storm clouds above
have taken the entire horizon around you.
There's a faint bit of light,
like the sunrise itself is trying to creep through the storm,
but the rain is too strong as it pours down onto the deck around you.
The waves crashing and distant lightning.
In one flash, not far from you, you swear,
you see the six or seven different ships on the horizon,
and you can hear the distant sounds
of cannon fire.
You see Captain Adela spinning her wheel at the top, saying,
All right, we're making our way to whatever this is!
Oh, I'm excited!
As the ship pushes on, the tension growing,
within you, you can feel that cold sense getting stronger
and stronger, and you can't tear your eyes away
from the horizon.
You see the flashes of cannon light
and another flash of lightning,
and you swear in a moment,
you saw something else out there,
something tall and long and familiar
and that's where we're gonna go to break
oh no
fuck her up
if we were wondering
okay
come on back here in a moment
we'll see you in a few moments
hang around sit tight we'll see you then
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Okay, back to the show.
And welcome back.
So, let's buckle in for this second half here, folks. As the ship slowly begins to creep its way
in the direction of this flashing battle in the distance,
what are your final preparations?
And I guess for this, since we know where we're going.
Oh my god.
Let's go ahead and...
Oh!
It's been under there the whole time!
The whole time!
It's a trap.
Whoa!
You didn't see it. This is cool.
This is big. Sucks!
I mean, I saw it, but I didn't know
there was a thing in the music.
There was a blue ceiling.
A triangle map?
Actually, it has the texture.
But why?
Oh yeah.
It's all of this, guys.
Oh shit.
Look at its anchor!
It's got a dragon on the...
That anchor is very cool.
So whereabouts on this ship do you want to dragon on the... That anchor is very cool. So, whereabouts on this ship
do you want to be on the deck
when you approach the fight zone?
Bow of the ship.
Bow of the ship, you got it.
Ready to ride.
And because we're at sea,
I will be casting every 24 hours,
religiously, the underwater breathing.
You got it.
All right, so all of you have underwater breathing,
so drowning isn't a concern at this moment.
Are there cannons on the ship? Do they have people to run them? Do I need to be the powder
monkey?
There are six cannons on each side, and they have a powder monkey set in there. So you're free
to do what you want.
Okay. Are there any ballista or any other heavy sort of weaponry on the ship?
No ballista, just the cannons. As we get close, I'm going to ritual
cast Water Walk
on us as well, on all of us.
Okay, how long does that last? It lasts
for an hour. For an hour. As we
get close. As you get close. Okay, you got it.
Whereabouts on the ship do you want to be, Chester?
Uh...
I am going to be
on the... Yeah, you were going for it, in the back. The bow?
Sure. That is not the bow.
The stern, that's the stern.
Yes.
I'm going to go right to the front starboard side, stairs-ish around there.
Right there?
Yeah.
You got it.
I don't know. Yes, I'm on the aft.
All right. Veth, Beau, Caleb?
Two things.
Kingsley.
One, I will have gone below deck
and tried to fashion a quick fluffernutter
out of some black powder.
You could have gotten the materials, sir.
Go ahead and roll an intelligence check for me,
if you don't mind.
That's an eight.
Okay.
Plus intelligence.
Oh, that's 11.
Okay, so you don't blow yourself up.
Roll a dexterity check to see,
plus proficiency modifier.
Can you imagine?
Plus proficiency, 20.
Okay, so you don't,
it does not detonate in the construction
and you managed to piece it together fairly well.
It seems like a functional fluffernutter.
Great, and I will go to the Crow's Nest, is it called?
Up there? Yep.
We got it. Or the front one?
To the front one, yeah.
I'll join Jester at the stern.
Okay.
Jester and Kingsley back here.
Somebody got to get the wheel.
I'll join Fjord at the front.
The Friunt? Itord at the front. The front?
It's called the bow.
At the bow?
The bow at the bow.
You wrote that down in your notebook.
Yeah, it's on another page.
If I can get some super glue here real fast,
I punched one of the minis accidentally.
Super glue, please!
Uh-oh!
There it is.
Bow!
That's okay. The timing!
I know, it's perfect.
I knew that was going to happen.
We need more superglue now.
All right, so you're over here with them.
No, Beau.
With Cap.
Okay.
And then I take out my...
The timing is perfect.
Go to sleep, little baby.
Caleb.
Go to sleep, little baby.
I'll stand back by the tieflings.
Okay.
Yeah.
I'm the healer.
Okay.
Copy written material!
Stop it, stop it, yeah.
It's got to be old enough.
People grab things, you never know.
The cannons continue to fire.
Not from our ship, though.
From others?
We're not there yet?
It is.
And in one flash of lightning,
you see a swell of water towering
30, 40, 50 feet above the ocean.
And you see two of these ships
just vanish beneath the ocean.
Oh god.
And another flash.
And more of you can see there's
a large serpentine shape
that occasionally crests beyond,
looping through the waves.
It was here, and then now it's over here.
Two more of the ships go down.
And you watch as lightning
strikes in multiple places,
and the other ship catches fire.
The rain beginning to put it out.
Right as the ship
breaks in the center,
and you see a massive serpentine head
emerge from it,
and this faint yellow glow
from multiple places
at the top before it
withdraws back into the ocean.
Oh god.
As the ship pushes closer.
As soon as I'm, I want to cast Control Weather.
Okay.
Weather?
Yes.
Okay.
She's making it even stormier.
Yeah, he's going to get crazy.
I'm going to try to calm the storm a little bit.
Okay.
You are controlling the weather
versus a demigod also controlling the weather.
Yeah, I get that.
So we're going to have to roll off for the effect.
You're too, you're almost a demigod.
I've got a lot of power.
Yeah, yeah, yeah. Guidance yourself.
You're a god, basically. Okay.
So this is a force of will and focus.
I need you to go ahead and roll a d20 for me
and add your spell modifier,
which is your wisdom modifier.
Guidance.
Guidance.
Thanks.
Can you guidance your side?
Natural 20!
It's a natural 20!
Beat that, demigod!
Plus my what?
Plus my spell modifier?
Spell modifier.
Guidance.
Plus my spell modifier.
Which is, what do I use, wisdom?
Wisdom, cleric.
I know!
Plus five is 25 and guidance?
Well, I don't know if you can get yourself.
No, I don't know, you don't have to get guidance.
I don't know, I didn't guide you, I can't guide you.
I don't get guidance on a spell.
I can't guide myself on a spell.
Okay, just so you're aware, this is a concentration spell.
So if you cast something else, it'll go away.
So if you cast anything else, concentration is going to go away.
I know.
Okay, cool.
But for right now, as we get close, it might help us a little bit.
Okay. So roll a d4, because it takes 1d4 times 10 minutes for each new condition shift to happen.
It's a slow process over time.
Oh, but it's within five miles, so could I have done it as we were approaching?
Sure. Go ahead and roll a d4 for me.
Oh god.
Jesus.
Three.
Three.
So 30 minutes?
30 minutes for it to go from... This is a big stage here. with this, it begins to slowly subside from an absolute crazed torrential
storm to just heavy rain.
I beat Ukatola!
That's better than 30 50-foot swells.
You did it.
Similarly, 15 minutes ago or whenever she did that, Caleb brings the pearl up
and does Fortune's Favor on himself.
Okay.
And when it's on the brink,
when I think that Oki is coming out of the water,
I'm going to precast Mirror Image, if you'll allow it.
Oki.
Okay. Sure, yeah, go for it.
I would like to cast. This is a dumb move.
I would like to cast a pre-spell as well.
I would like to cast Intellect Fortress.
Okay.
On Fjord.
Fjordtress, Intellect Fjordtress.
Okay.
Which gives him advantage on wisdom saves,
charisma saves, intelligence saves.
For up to an hour.
Okay. Up to an hour.
That's great.
So you are also considered concentrating
for you and Jist.
What does that do again?
Resistance to psychic damage.
Correct.
And then also, no, just to Fjord.
Advantage on intelligence, wisdom,
and charisma saving.
Go away.
Me too.
Ron can't.
My usual superglue is glued shut,
so I can't use that.
That's why it's not sure.
The timing of it all.
I think we solved the crime.
But you don't want me to be part of the crime.
Potion of Necrotic Resistance.
That has to be so old.
What about putty?
As soon as I think of it.
I can putty it up, I guess.
Putty, putty, putty.
Yeah, we want her on her feet. I want her on her feet, too. I just can't believe I did that. The I can putty it up, I guess. Putty, putty, putty. Yeah, we want her on her feet.
I want her on her feet, too.
I just can't believe I did that.
The minute I put my hand down, I was like, fuck.
Oh boy.
There's so much.
Fragile.
Okay.
This one's because this one's been broken before
through an entire campaign multiple times,
and she's jumping around doing dope monk shit all the time.
Catches up on your knees.
There you go, That'll work fine.
Nice. Perfect.
Any other prep
before you get within
the combat range?
I take out my bag of ball bearings
and I dump them on the ship,
just to make it interesting.
What the fuck?
I'm joking.
I'm joking.
The next swell of the wave that comes up,
they all into the ocean.
No, I think as we're starting to get closer,
Fjord will take out the Star Razor,
say,, booms with that elven light,
and then I will also cast Fly on Myself
and just stay at the bow of the ship
but hover above the deck
and try and get a little bit of an elevated eye
as well to join Veth.
Okay.
Overly, may I?
How long do your wings last?
Is that your name?
Is that your bum? Are you using your wings?
That wasn't, I was not. Oh, sorry.
Those are a minute, but I was going to see, could I?
Thank you, sir.
Well, let's see.
It's fine.
I would love to let out a large scream,
a battle cry to get everybody ready.
The battle cry, how long does it last?
I dare you.
I believe it's for the next round?
Oh. Yes.
I'm going to be full of that until you're here.
We are ready.
Well, of course.
But you started on a battle cry to get everyone pumped,
which I think is awesome.
I'm going to toss the Ioun Stone.
The Stormlord, in the middle of the storm,
you feel his presence, the strength of his eye upon you,
and as you yell out into the storm,
more lightning strikes in the vicinity,
but it seems to be joining your battle cries, the rumble.
Billows around.
Okay, once more, one of us is bon bonus, you unleash a battle cry. All right, everybody else good?
Thumbs up if you're good.
I'm going to toss the Ioun Stone of Fortitude into the air.
Okay.
And everyone turns on their celibones.
I do have two oop stone slabs, too.
I've got like 20.
There's so many.
You see one ship that has turned and is trying to flee.
And about now, a voice pierces all of your minds.
Yes, come.
Feed my anger and drink of the deep.
Oh shit.
The back of the ship explodes.
Bits of wood and shrapnel and debris just go flying
as a tail cracks the back of the ship off
and immediately it begins to capsize into the water.
It vanishes beneath.
These waters have ever been mine.
You trespass
and shall be made an example.
You hear from no particular location.
It's at this moment that you begin to see
dark shapes appearing in the water.
Oh gosh.
Pulling out a ball.
Ooh, what is that?
Tarts.
Oh my god.
Oh my god, man.
This is so fucking cool.
They had these things already made?
No, no.
He had these made special.
Yo, get the fuck out of there!
Uh-oh!
Uh-oh!
Big one!
Wait, where's the head?
It's still under-
What?!
Yo! What the shit?!
He's so much scarier in this size than in the Uk'otoa game.
He holds a full-sized one.
Keep him locked away.
And with that, I need everyone to...
Oh my god. Ready the cannons!
Roll initiative.
Roll initiative! Oh boy.
Oh my god.
Not great.
Don't fuck me, Gil.
Get out of here.
Great.
Natural 20.
Natural 20! Yes!
You too?
No, no, no, for a four, no.
That's phenomenal.
Okay, that makes sense.
Yeah.
Each of those things get a turn?
Probably.
Yeah, probably.
And they probably each get to do something.
Look, they've all got tentacles coming off of their...
And I've...
Ooc-a-ta, Ooc-a-ta.
Oh my god.
Okay.
So.
20...
35 to 20.
30 to 25. I don't have a plus
to my initiative, so it's just a 20.
Oh, you don't? Okay.
So 25 to 20.
20.
Oh.
You're on the front, Captain.
Tusk truth!
All right, 20 to 15.
16.
17.
17.
Okay, okay.
ABB.
ABB!
I think Kingsley.
Yep, and then Beau and Yasha with Beau first.
Yes, Beau first.
Yasha.
Beau, Beau, Beau, Yasha.
Caleb.
15 to 10. Beau. Yasha. Got it. Caleb. 15 to 10.
11.
All right.
It's okay, I'm the healer. I should be last.
Yeah, it's been pretty good.
Caleb? This is a good friend.
16. Oh.
So you're after Beau and Yasha?
Beau, Yasha, Caleb.
It's that same.
Oh, Beau, Yasha, Caleb.
Just that.
This is actually a really good order. Yeah, it's not too bad. Yeah. All right. Yeah, yeah,ane, Naja. Oh, Bolashe, Caleb, Jester. This is actually a really good order.
Yeah, it's not too bad.
Yeah.
All right.
Yeah, yeah, yeah, yeah, yeah.
Yeah, yeah, yeah, yeah, yeah.
Yeah, yeah, yeah, yeah, yeah.
Well, that being said,
the battle begins
at Uk'otoa's initiative.
Oh no!
Oh man.
So we have water walking, you said?
You do.
And breathing.
Water breathing and water walking,
so you can go ahead and leap onto the water
if you'd like to.
The water is, the storm is blasting at this point.
But it's better than it was.
And he slows down.
No, it is, actually.
This is going to alter some of the lair actions.
As long as it remains concentrated,
it will alter some of the lair actions,
because you are on his home turf, in his home ocean.
Right, that makes sense.
So with that.
What if his favorite terrain was mountains?
Yes.
He just loves Big Bear.
Just trying to get there.
Oh god. The head just sucks
getting out of the bath.
Is going to shift.
Oh, I don't like it.
Oh my god. Over to the front here.
I like that fake out, as he shifted back and then forward.
Perfect.
Fjord, as you're there floating, the head emerges,
and the singular eye, the one that's haunted your dreams
for so long, is there before you.
The massive rows of teeth,
the tendrils that wrap around the sides of its head
as the fin rises.
There you are, ugly.
I expected more.
It's only just begun.
With that, you see behind him one of the waves.
Well up as he's going to go ahead and tidal wave across the ship.
250 feet long gets the whole ship.
And we're water breathing, right? Yeah. Water breathing.
Does it wash us off?
250 feet tall, this wave.
Oh, it doesn't even, I can't even avoid it!
Nope.
Holy shit.
Yes.
Now, I need all of you to make a strength saving throw.
Did my battle cry go through?
Oh boy. Oh no. The battle cry, the combat just begun. When it gets to you, throw. Did my battle cry go through? Oh boy.
Oh no.
The battle cry, the combat just begun
when it gets to you, there'll be a battle cry.
Okay, okay.
See you later.
Awesome.
Strength saving throw?
Strength saving throw, so we'll go around.
13.
13, you take 45 points of bludgeoning damage.
Oh!
And you're knocked prone.
Wait, wait! I'm flying.
Yeah.
Prone flying?
Shit. Yeah. Oh wow. Wait, how Yeah. Prone flying? Shit. Yeah.
Oh, wow.
Wait, how much did you just take?
45. 45.
45.
15.
45 points of bludgeoning damage, and you're not prone.
45 points, did you fail or say failed?
I must have.
You took 45? Failed.
I'm using Fortune's Favor now.
45 is fucking bad.
16.
16. Yeah. Oh, dude, fuck it. 16. 16.
Yeah.
Oh, dude, that's still fast.
Take 45 points of bludgeoning damage
and you're not prone.
My goodness.
All right.
11.
45 points of bludgeoning damage and you're not prone.
Do I rogue anything?
You take half damage, because you, oh god.
Oh.
That's the problem with this.
There we go.
You were all the way up there?
Yeah.
But I don't get swept off, I just fall down.
Correct, but you need a concentration check
to see if you don't lose shit.
So I took 22 points of damage.
Correct.
How do you?
Constitution saving throw.
You have to be an 11 total.
Okay. Me?
Yes.
I rolled a nine.
Plus your constitution. No, no, that's nine. Plus. Plus your constitution saving.
No, no, that's with.
With that, your intellect fortress vanishes,
losing concentration. Sorry, Fjord.
First blast.
Tidal Wave.
Claiming the spell.
It's okay.
Jester. Thank you for thinking of me.
I failed.
It will be the last time.
45 points of bludgeoning damage,
and you are knock-prone.
I need you to make a constitution saving throw.
I get advantage because of my Warcaster.
You do.
19.
That's not enough, 22 is the DC.
Oh!
You lose control weather.
Two!
This is not a...
Well, it's half the damage you take.
You take 45, it's a DC of 22.
This is not a magical effect, is it? God!
No, this is an attack.
Yep, okay.
It is magically create, so it is a magical effect.
Would I have advantage against spells and magical effects?
Do you?
It says I have advantage against spells and magical effects.
Then, sure.
All right, thank god.
Can't be worse, can it?
It's not a spell, right?
14. No.
14 now, you take 45 points of bludgeoning damage
and you are knocked prone.
Ow!
26.
26?
Ooh, gotcha! Six seeds.
You take only 22 points of bludgeoning damage
and you are knock-knock prone.
Only.
As it washes over.
Are you raging already?
Did you rage before we hit it?
Not yet. No.
It's only 11 points.
No!
Both of these crew get washed overboard.
Oh no!
Well, shit.
And the captain actually does okay.
Yay!
So Captain Adela takes a little bit.
I gave Water Walk to the captain, too.
I can do it up to 10 people.
Got it. That's good to know.
Captain holds on, Starts shouting out,
What have you gotten us into?
I like her.
Yeah, she's great.
That's going to go ahead and,
now that's Uk'otoa's action.
With that, this is going to go ahead
and shift a little bit this way,
shift a little bit this way,
shift a little bit this way.
Actually, no, this is going to stay here.
This is actually going to move closer to here.
This is going to move over here.
Okay, that's going to end Uk'otoa's turn.
Fjord, now you're, actually, right before your turn,
lair action happens.
Lair action.
This should be interesting.
Go ahead and take...
The ocean is a lair.
Anger of the Storm.
No, come on, pick a passive titled one.
So.
Calming of the breathing.
No, I don't want it.
As the waves subsides,
the ship blown back.
You can see the ship sustains a certain amount of damage
from the blast of this,
more so than even this tidal wave seemed like it should have.
The air begins to
slightly
electrify.
And you see
in Uhto's eyes, this fury build up
inside, and all the eyes
across the entire body get a little
bit brighter. That's all.
He's gotten some sort of temporary
hit points or something.
Boy.
So that ends the lair action.
Fjord, you're up with Kingsley on deck.
Whoa.
I'm going to kick up off of the deck.
My fly speed is 60.
I'm going to, over my shoulder, shout to the captain,
Hard to port, prepare cannons!
And I'm going to fly over the water to that section of the body.
Okay.
And with Duethvar, the Star Razor glowing, I'm going to hack into it.
Okay, are you aiming for any particular part, or just the side of the flesh?
I'm going to strike at the eye that I see right there.
Okay, you can indeed strike at the eye. It has a little higher AC that you're aiming for,
but go for it.
Yeah, might as well try it.
That's a 30 to hit.
30 hits.
16, and the second strike.
That's even higher.
That is a 30 again, 16 plus 14, there we go.
Yeah, there you go. Amazing.
So both hit, go ahead and roll damage.
D8.
Holy shit.
Oh, it's a D10, sorry.
That's a one. That's a one.
That's a nine.
I should have done Hexblade's Curse.
That was stupid.
Nine.
Because I'm freaking out.
That's okay.
So that's 22 points of slashing damage.
Okay, you got it.
And with my bonus action,
should have done it beforehand,
I'll do Hexblade's Curse on Uk'otoa.
Okay, with that, Uk'otoa is hexed
by his own gifted curse.
Ooh!
Ha ha ha ha!
The poetry.
I'll make this a little lower, just for visual there.
That miniature is so beautiful.
Isn't it great?
Oh.
Iron-tested. It's half painted.
Half glossy.
That is such a great job. Ian did such a good job.
Great.
All right, does that finish your turn?
Yes. Okay.
As the hex takes in, you can see the shadows cling to it
and Uk'otoa glances back.
And you just hear the voice in your head directly.
You used my own power against me.
Why can I not rob it from you?
All right.
Because daddy got a tattoo.
Yeah, yeah, yeah, yeah.
Daddy's having a midlife crisis.
At the end of your turn,
it's going to use legendary action to slam you
because you are in melee with one of its body parts.
Oh damn.
With that, the body that's arcing ahead
out of the water,
reaches out and slams and decides
the whole thing slithers through.
That is going to be 24 to hit.
That definitely hits,
but I'm going to use my Armor of Hexes.
Since he's cursed with Hexblade's Curse,
if I roll a four or higher on a de-sex, he...
One hits.
Okay. Good looking out. Good looking out.
Damn.
Oh, that's the wrong dice, sorry. So here it is. That's not a great roll. 19 points of
bludgeoning damage.
At least it was not a good roll.
Yeah. Plus five points of bludgeoning damage. I thought you said it was not a good one. Yeah. Plus five points of acid damage.
Oh. Oh.
And I need you to make a strength saving throw for me.
Okay.
Come on, Fjord.
15.
15.
The tentacle that emerges from the side after you get slammed wraps around and you are
grappled by the scythe of that ring.
Okay.
It's okay.
I'll find it in a second. Anyway, that finishes your turn. Kingsley, you're up.
Well, I suppose I'm going to have to stand up,
which is terrible.
Somebody polymorph this thing into a puppy! Oh my god, yes.
This guy's got a wisdom plus a...
You stand up.
I'm going to start making my way down to the bow
so I can eventually get close enough to hit something.
Now, here you could even have your movement,
which would be like 15.
35, so yeah.
Yeah, so with that, you could get up and then move about here.
And technically, this is in melee.
I was putting that up against the actual side of the ship there.
So if you want to try and strike the tail.
Yeah, I'm going to activate the Blood Melodic for fire.
I'm going to get my...
So I...
New sword, new rules.
Let's see what happens.
And I don't have advantage against this thing,
so let's just see what happens.
I'm taking my attack with my new sword.
Go for it.
That would be 22?
22 hits.
That's good to know.
That's a...
I'll take my sneak attack, too.
Okay.
Yeah, because currently,
that part of its body is not next to anybody.
Oh, and another d8 for fire attack.
Yeah, I'll call it.
And then I'm going to reroll this one. There we go.
That's six, seven, eight, nine, 10, 11.
It's 20 points of normal, of piercing damage,
and six points of fire damage.
Great. Six on that first strike.
And I'm going to go for another one.
Do it, second strike.
That's 23 to hit.
That hits. Go ahead and roll damage a second time.
Minus the sneak attack.
Yes, minus the sneak attack.
That's 12 points of normal damage
and six points of fire damage.
So 18 on the second strike.
Just taking the edge off that little fucking tail.
All right.
Does the fire look like it's doing anything
when he strikes?
The fire looks like it's doing anything when he strikes?
The fire looks like it's definitely burning into it.
I'm going to, I should have done this at first,
but I'll do it.
You can do it on the first strike if you want to.
Oh, Brand of Castigation.
I figured that was coming. Okay.
So we'll go ahead and consider,
you have now burned, under another ring,
a brand into the body, and as you strike the tail
and carve across it as it whips back,
you see across the scaled flesh of Uk'otoa,
beneath the slick ocean water,
this sigil that burns brightly into it.
As it does, it is currently branded,
which means the second strike, technically,
you've gotten an additional right damage,
if you want to roll that.
Yes, I'll take that extra.
That's another eight points of fire damage.
Great.
All right, so that's 26 and 26. All right, so does that finish your turn?
That's a lot. That's everything I can do.
All right, finishing Kingsley, go. Beau, you're up with Yasha on deck.
All right, I'm going to get up.
Let's go.
And I'm going to Naruto run across the top of this spiky beam going out.
You got it.
Go home and watch Naruto. of this spiky beam going out. You got it.
Go home and watch Naruto.
Putting this on here, because
we're going to need this for all the dope monks
that you're attempting.
I'm going to run, I'm going to Superman punch,
I'm going to fly, I'm going to go.
I'm getting on him.
You're getting on him?
Yeah. Okay.
Yeah.
With that.
Leaping onto Uk'otoa's body.
Yeah, that's a pretty good idea. Onto the head there.
It's large enough and right there.
I won't even have to make you roll for it.
You just.
I'm going to take out my staff,
I'm going to crack it into place,
I'm going to whack down,
I'm going to try and aim for his stupid glowing eyeball
for this first hit.
Okay.
Ew.
Yucky.
You're going straight for the eyeball?
Meaning the eyeballs are specific, they have a higher AC.
The eyeballs are specific.
I'll just crack down on top of his head for this one.
20 total to hit?
20 misses the arrow.
Oh boy.
No, no, no, just crack it down on his head.
Oh, just crack it down? Then it does hit.
Okay.
Oh, I should also note, Kingsley,
when you finished your turn, slicing twice into this on his head. Oh, just crack it down? Then it does hit. Okay. Oh, I should also note, Kingsley, when you finished your turn,
slicing twice into this and burning it into it,
you did a sizable wound in one round to it.
The eyes across the entire body flare slightly brighter.
What does that mean?
Oh, it's charging up for something.
Stunning Strike for this first one.
There's probably no way in hell
I'm going to be able to stun this thing.
Maybe fire damage is not the thing?
It's immune to stun.
It's immune to stun.
Creature of this legendary status, unfortunately, is immune to stun.
That tracks. Okay.
You ever stunned a titan before?
Yeah, that tracks.
I'm going to just spin the staff back around and just crack down. Oh wait, I haven't rolled for damage.
Sure, 10 damage.
10 damage, got it.
And then for the second staff attack, 21 to hit.
No.
21, yeah. 24 to hit, I'm sorry.
24 standard hit hits.
Standard hit.
13 damage. 13 damage.
13 damage.
Extracting Aspects at all, or?
Yes, I am.
But I have to do Hit with Flurry of Blows.
That's right for that, never mind.
But Spinning Keypoint, Flurry of Blows.
A pop pop.
One's a natural 18, and the other is an 8, bringing it to 21 to hit, because I'm using my
Both hit?
Yeah, my quarterstaff.
That was regular body, right?
Regular body, just to, because I want to extract those aspects to start.
Extract that ass.
Extract that ass. I see you, baby.
Extracting that ass.
13 damage for one,
and then I rolled up one on the other, which sucks,
so eight damage.
Eight damage, great.
Extract Aspects.
Okay, Extract Aspects.
Resistant to bludgeoning, slashing, and piercing
from non-magical attacks.
Immune to acid and poison damage.
It is also immune to being charmed, exhausted,
grappled, paralyzed, petrified, poisoned,
prone, restrained, or stunned.
Don't try and charm it.
Whoa. Okay, okay.
Charm, uh, that was a big list.
Does it all skip 50% off?
Charmed, grappled,zed, petrified.
Prone, restrained, or stunned.
Prone, restrained, or stunned.
But nothing. Too big to restrain.
Too big to really grapple.
It's a lot of too hot.
Food allergies?
No elementals that it's resistant to
or vulnerable to or anything like that.
It seems free reign when it comes to elemental damage.
Okay.
I'm going to shout out to everybody
who ever can hear me over the storm.
Not sensing any elemental vulnerabilities.
What about psychic?
I didn't.
Nothing psychic?
Don't feel psychic.
Think you're good.
Of course you're not psychic!
But avoid literally everything else.
And then...
And then...
I'm holding on!
All right.
He's just up on his fucking head.
I just wrap my hands. PBR style.
Yes, I'm going to do that.
Eight seconds, eight seconds!
Yeah!
Great.
Ends your turn?
Yeah. End of your turn.
Going to go ahead and hit another legendary action.
First, I'll give you two.
So it's eyes have a higher AC.
So as you pull away,
it's going to use some secondary legendary action
to try and...
No, it's going to hold on, actually. Yeah, it's going to hold on to legendary action.
It's immune to regular weapons.
But why am I here? Why not?
Why not? Yasha, you're up with Caleb on deck.
All right, so is it okay if I don't do the battle cry?
Because now that we're in battle,
I'm just going to do that as a lineup. And if you wanted to put your wings out
as part of the preparation
before this happened, if you want to,
I would have allowed that.
You guys had a moment to prepare,
so up to you.
Okay.
I'm going to wait to do that, actually.
So I would like to rage.
All right.
Let's get it out.
I am going to
leap off the boat. Onto the water? Onto the water. Let's get it out. I am going to
leap off the boat. Onto the water?
Onto the water. Oh no.
Just dash onto it. That's a bad bitch.
I am going to take an attack
on one of the eyes right in front of me.
Over here? Yeah.
Okay, so you rush into it.
Go ahead and make an attack against the nearest eyes.
It's like slithering through the water.
Okay.
20.
20 misses.
20 misses?
You swing wide.
Eyeball.
Hits the body, misses the eye.
All right. I take another one. All body. Moves to the eye. All right.
I take another one.
All right.
This is where the battle cry.
Oh, that's even worse.
She's open the eyes.
Doesn't hit. No.
Woof, woof.
Both go wide.
Frustrated here, standing in the ocean,
feeling the water move beneath your feet
as you're keeping your brain.
And you're not used to fighting on water,
especially in the middle of a storm like this.
And as you are, it's definitely keeping
a little hard to fight.
And both weapons just go wide.
Can you go reckless?
You can, next round.
Yeah.
Does that finish your turn?
Yes, yes, yes.
Oh boy.
Finishing your turn, Yasha.
Now it's going to use Legendary Action
to attempt to slam you with the side of that body.
Ooh, that is going to be 16 to hit.
Does that hit you?
No.
No, yeah, it rolled a natural two.
So you go, it tries to slither past you
and the tendrils whip out to try and grab towards you.
And now you're starting to get your sea legs a bit
and you dart out of the way
and just parry it off to the side
and it doesn't impact you.
All right, does that finish your turn?
Yes. All right, with that,
it is now Caleb's go with Veth on deck.
Okay, prone on the ground,
I reach out really quick and lay my hand on Jester's arm
and say, oh, just like old times, yeah?
Be safe, and I push myself to standing
and I chug this potion real quick.
You got it.
That's where we're starting as a bonus action.
Uh-huh, four, seven, 11, 12, 13,
15, 16, 17, 18, plus eight is 26, so I'm getting 26 back.
Let me just do that before I do the next thing.
Bad, hold it. Man, oh man. Man, oh man.
Okay. And then the next thing I do is hit the boots, blast up into the sky, and you see three Caleb's shooting up past the mast, and I fly to here.
Just when I hit here, massive blue dragon appears in the sky.
Oh shit.
Adult, 40 feet, looks reminiscent of... what is it?
The guy that we met in the room?
Yes, no, Thalassius. Thalassius from the Happy Fun Ball.
Oh!
The only bigger than Thalassius was.
Oh shit!
Let's go!
You guys might have seen Caleb's been carrying this silver rod at his waist, like it's a
lightsaber almost, with green lines traced all through it, and that right now is pierced
through like a piercing above the eyebrow, jutting out as one item that has not vanished into the form. And that's it, right? Because
it was my action to do that.
Damn!
Correct.
So it's shapeshifted into a blue dragon.
Oh, you are the blue dragon.
I'm the blue dragon.
Oh shit.
And that's it, the blue dragon. Oh! Oh shit.
And that's it, I'll hold.
Okay.
I'll actually go 10 feet higher than that if I can.
Okay.
Or we can just pretend I'm 10 feet higher.
I can do it.
I'll find it, hold on.
Oh my god.
Hold on.
We got dragons in here.
We got dragons.
We got dragons.
Oh no, the one thing blue dragons are afraid of is rain.
And you hear this deep, bassy voice say,
Vellcomen, we are the mighty nine!
Vellcomen!
There we go.
This is the weirdest Godzilla movie ever.
I'm here for it!
That's amazing. All righty.
That finishes your go, Caleb.
With that, it is Veth's go with Jester on deck. I really want to hit these eyes, I'm here for it! That's amazing. All righty. That finishes your go, Caleb.
With that, it is Veth's go with Jester on deck.
I really want to hit these eyes,
so I think I'm just going to keep trying until this happens.
So I'm going to...
Get back up on your feet?
I don't think I need to, do I?
It's up to you.
You can stay there if you want.
You can just stay down.
Yeah, like in sniper position.
You can just roll over. Sure.
Sure.
I'll Voltaic Bolt, bonus action,
and then I will fire at the eye of the main dude there.
All right.
Natural 20.
No!
No!
Yes!
That's going to be a lot of pain.
That's going to be nasty. No! I! That's going to be a lot of pain. That's going to be nasty.
No!
I double the dice.
The dice, I double the sneak attack dice.
I don't double the voltaic bolt dice.
You double all the dice for the strike.
All the dice.
Come home, baby.
Big-Bot ain't no way in.
Oh, there's some good ones.
There's some good ones.
Okay, that was some between heartbeats.
Come on, you bad bitch.
Let's go. 10. Boom, boom. It's a good question. Okay, that was some between heartbeats. Come on, you bad bitch. Let's go.
10.
Boom, boom.
It's a kookoo.
Oh my god, I can't do this.
I can't do this.
Add up normal and double it.
Yeah, yeah.
Okay, okay.
30.
35, 36, 37 plus seven is 44.
Well, you doubled it before.
Oh, sorry, 37 doubled is 64.
74 plus seven is 81.
Yeah!
81!
On your first attack.
It strikes the center of the eye.
The severe pain.
You watch, first off,
all the other eyes swell a little brighter,
but then as the eye that you struck bleeds,
they dim slightly.
Okay, okay.
That's good.
Wild out!
This is the security cannon,
so because I rolled a 20, I do not get a second shot.
Oh, bummer.
That was with my other crossbow.
Correct. I thought it was. I use my bonus, I do not get a second shot. Oh, bummer. That was with my other crossbow. Correct. I thought it was.
I used my bonus, I used my action, that's it.
All right, and you just stay down.
Yeah.
You just shot Uk'otoa in the middle eye.
And the head rears back,
and you hear this hissing sound, this
in pain, and then all of your heads, you hear
What the fuck?
All right, that finish your turn?
Yes.
Oh boy.
Okay.
I'll take a sip of sherry.
Oh shit.
All righty.
At the end of... No.
Jester, you take your turn.
Oh god.
Okay, I'm going to stand up,
and I'm going to look up at the sky,
and then I'm going to look over at Fjord,
and I'm going to say,
Wild Mother,
if there was ever a time that Fjord needed you,
it's right now.
I'm going to put my hand up to the sky,
and I'm going to cast...
I'm going to cast Dawn.
Dawn.
Dawn.
And hopefully a little section of the clouds will part and a cylinder of radiant dawn daylight will come down.
In the shape of a dog.
In the shape of a giant, just a giant penis.
That's a cylinder.
Okay, a 30-foot radius.
40-foot, I said.
Yes.
All right, so.
It's just a cell.
Where?
Sunlight? That's not what I was interested in.
I would like for it to be a 30-foot radius here,
but without hitting Fjord.
Can it just hit the serpent without hitting Fjord?
Oh, the one that's in front of the heart of the cell?
Yeah, in front of Fjord.
Hmm.
Temperature's not quite that big.
Could you split the other two sections over there?
Well, you know what?
It's a 60-foot radius,
so I don't think I could get all that way that far, honestly.
Oh, it's a 60-foot radius?
So, I mean, a 60-foot distance.
A 30-foot radius.
So I can probably get the one in front of me.
Let's go with the tail.
Oh, it's a 60-foot radius from you?
60-foot distance, 30-foot radius.
Got it. Gotcha.
I'll say it's about 10 or so feet
outside of this radius.
So about 60 feet from where you're standing.
It could probably,
I think I'd go for the tail in front of us.
Be about there. So the tail here?
Yeah, because I can't hit two of them, can I?
Unless I can get, no, because I'll get forward.
Yeah, so on the tail there, you go ahead and
the bit of the storm peers open and
light shines down from it into that area.
That was the Traveler's End.
Constitution saving throw on that point.
It's going to be...
Mimosas for everybody!
That's my guess.
19.
That's my DC.
Okay, so it does make it.
Okay, so it takes half damage.
Yeah, half radiant damage.
No, I can do about that.
Oil. Weird. half radiant damage. No, I can do about that. Mm.
Oil. That's weird.
That can do.
How deep does it go?
Oh!
Ooh, who's this?
Oh, that's him.
Oh, did you leave and come back?
I did.
Oh yeah.
That's Caleb.
Caleb's a dragon.
All right, he's a dragon.
Who's this?
Didn't want to pee in the water.
Dragling, There we go.
Six, 13 plus six is?
That's what he does at night.
Yeah, so I was just saying.
19 plus three is 22.
22, so half that to 11.
All right, got it.
So it burns and singes the part of the tail there.
But you can move it as a bonus action.
Oh, it stays up?
Yeah. Oh, that's great.
Is it going to stay put or do you want to move somewhere?
I guess I will, you know,
move to the middle of the ship,
go down the stairs, I guess,
and move to the port, no, the port side?
You got up.
So you lost half your movement,
so you would be partway down the stairs to get there.
That's about as far as you can get this round.
Oh, okay. Great.
Okay. I know what I'm doing.
Okay.
Hey, DM, quick question.
Yes.
Mirror Image is not a concentration spell, so I would think there's nothing in the
verbiage that would say that it's dropped, that I've changed shape.
Correct.
So there'd be three dragons right now?
Sure.
Okay. I mean, they're illusions, but okay.
I love it.
At the end of your turn, Jester,
it's going to use its third and final legendary action.
The tail is going to go ahead and whip out towards you,
who struck it extremely hard last round.
That will put the tail strike at 17 to hit.
Does not, and it also takes some damage for that.
Really low.
Roll a three. Does not, and it also takes some damage for that.
Roll a three. Yeah, it takes six psychic damage
for even trying to hit me.
Six psychic damage?
Boom.
Everybody's okay so far.
Eh, we're all fucked, but all right.
That ends the round.
It comes back to Uk'otoa's turn.
Legendary actions restored.
Uk'otoa's first.
So with this, this leg, this tail,
it's going to shift away.
These parts are going to move over.
This is going to go ahead and shift in this direction.
It was grappled with you.
Oh, he's holding onto you.
This one's going to go ahead and try to move away.
Yasha, you do get an attack of opportunity against it.
Yes.
As it begins to
come up in the ocean. Come on, Yasha.
All right, all right.
Sentinel.
That would be...
21.
21 hits.
Okay.
So that part, as you strike it,
it almost seems like stop in mid-movement,
the pain of the impact causing it to not entirely pull away.
Uh...
17 points of damage.
17 points of damage, you got it.
All right.
That also does the fire damage.
The skullsaber. It would.
Every time you damage it. Okay, every time. An extra four points. Great, so 21 total. the fire damage? The skull saber. It would. Every time you damage it.
An extra four points.
Great, so 21 total.
Of fire damage.
You got it, okay.
And with that, the head is going to go ahead
and also slither over this way,
in the direction of where Fjord is currently grappled.
However, it is going to use its multi-attack.
It's going to take a bite, a tail,
and a slam attack in its round.
Oh, actually, let me roll to see if it gets its... It does get its tidal wave back, but it's going to hold onto it.
What a sentence. It does get its tidal wave back.
Sorry, I got excited. But it's going to go ahead and right now just unleash a barrage of
attacks. A bite attack against Jester. Sorry, not Jester. Bite attack against Beau. A tail attack.
I know, even though I'm on it.
Huh? Well, it's going to try and buck you off
to try and bite you.
The attack is going to simulate if it can do so
and knock you in the air and then.
I was imagining a cat with a piece of tape on its head.
Actually, at that point, this tail is going to move over
to where Yasha is and get in that space
so it wants to get all through you.
So a tail attack against Yasha,
a slam attack against Fjord, who's now grappled,
and then a bite attack against Beau.
So we're going to start with a bite attack against Beau.
That's going to be 32.
Oh my god.
Meh.
Beats it, beats it.
Okay.
So for that, you take...
It's a big creature.
Everything is getting so far away,
and I can't feel it. 30 points of piercing damage.
Mm. Plus...
11 points of poison damage.
I'm immune to poison.
So you do not take that.
It's just the original one.
And I need you to make a dexterity saving throw.
You're good at those, right?
Yeah. You're dope. those, right? Yeah.
You're dope.
Natural 20.
Ooh. Nice.
As it knocks you into the air,
you arm up and you see below you,
the jaws just open up. Nope, nope, nope.
And right as it comes down,
how do you stop it from swallowing you?
I just start to twist my body in the air
and do a full barrel roll
to try and throw my body weight out from it.
It snaps just by you as you knock off the side.
You feel the impact of the teeth,
the wind extruded from it blowing your hair buck
a little bit as you can catch back onto its head.
The same attack against you, Fjord.
It's going to be...
That is going to be a 28 to hit.
Oh, yeah.
That hit my descendants.
You take 21 points of bludgeoning damage.
Woo!
Plus...
13 points of acid damage.
Okay.
And you just remain grappled at that point.
And because you hit me,
the star razor does a little pulse.
And you take... Now, do you still get your shadow armor,
whatever it is?
Oh, only on our reaction,
so it wants to return.
Got it.
D12.
Yeah, suck on nine points of radiant damage for hitmate. Slick, that's great.
Which is a down one.
All right, and then Yasha,
as you strike the one tail,
or the side of the body and hold it in place,
it slows down, you hear carving through the water
behind you, the tail swoops over
to try and strike you in retaliation.
That's going to be a 23 to hit.
All right.
The tail cracks down onto you.
Raging, so.
You are.
Which is probably a good thing.
What would have been 30 points of bludgeoning damage
was reduced to 15.
Okay, do any of these count?
But you do take nine points of acid damage as well.
Okay, so 11 and nine, did you say?
Nine points of acid, and I thought it was like...
15?
15 points of acid damage. 15, because it was 30.
Yeah. Okay.
Would any of these count as...
And you are pushed 15 feet down into the water.
It bats you into the ocean.
You're just going to pop.
Okay. Yeah, yeah, yeah.
The spell will bring you back.
Okay.
That's going to go ahead and finish Uk'otoa's turn.
Matt, would any of those count
as the creature making an attack against another target
other than me to do a sentinel attack?
Or because it's all segmented, not really?
I will say for this, the sentinel requires it to be the creature that you're on, because it is
technically the same creature scattered about. The sentinel is more like when it's distracted from
you at the moment. So technically that would not count, I'll say.
Okay, copy.
But if you're on the head and the head attacks somebody else, then it would definitely trigger.
Okay.
But good looking out. Finishing that, we now come back to the layer actions.
Oh, good.
We're going to go ahead and do battering winds for this one. Sure. But good looking out. Finishing that, we now come back to the layer actions. Oh, good.
We're going to go ahead and do battering winds for this one.
Sure.
I love it.
So all the winds get stronger and stronger around.
And you feel all the non-water terrain
is considered difficult terrain right now.
So it takes twice the movement to move
through the air or above water.
Swimming is the only normal terrain at the moment.
We can't swim because we all have water walking.
Yes.
All creatures that are not in the water
must make a DC, I'll tell you in a second,
strength saving throw, 17.
You can choose to walk on water.
You don't have to walk on water.
That's true, you can go under if you want to.
Okay. But strength saving throws.
Strength saving throws. I don't like to be wet.
For everybody but Yasha.
Nope.
Rain or morn.
Oh wait, we're all having to make it. 22.
Yeah, you're fine.
Strength saving throw, you said?
Yep.
19.
19, you're fine.
19.
19, you're fine.
Five.
Five, you're already prone.
It doesn't even affect you.
Okay.
10. 10? You get knocked prone under the stairs. Oh no, you're already prone. It doesn't even affect you. Okay. 10.
10?
You get knocked prone under the stairs.
Oh no, you're going to fall down the stairs.
Which is what happens.
Ow! At the bottom.
Chow Chow?
22. 22, you're fine,
and you don't have to worry about it.
Fjord, help me, I fell down the stairs!
Flying creatures hope. I'm grappled by a monster!
I'll be right there. Yeah, because you made the save, you're fine.
All right, cool. That finishes the lair action.
Now we come to Kingsley with Beau on deck.
Oh, I thought, didn't Fjord?
Fjord goes there. Sorry, Fjord at top.
Sorry, Fjord then Kingsley.
Yeah, still grappled.
You are.
I am going to use the Relentless Hex
and teleport 30 feet to the section that's closest to you, breaking the
grapple, yeah, straight back. And I will be on this side of that section.
This side here?
Yeah, you can come back towards me a little bit more, a little bit more, a little bit more.
25, 30.
Great.
That's where you can get. And I'll turn, and lining up those two sections,
you see Fjord flip the sword, and he waves his hand,
and all of a sudden, the rain that's in the air
starts to frost up, and he will fire a Cone of Cold
across both of those sections of Vucatella.
Oh shit. Nice.
That's a 60-foot cone, right?
60 foot. Nice. Nice. That's a 60-foot cone, right? 60 foot.
Nice. Nice.
Now this is an interesting instance
where multiple parts of the body can be damaged
with AoE elements.
So that is a what save, constitution?
Yes, con 19.
Con 19.
Is it all coming from one pool of hit points,
or do each body part have its own pool of hit points?
You don't know.
I'm a rules nerd.
So it rolled super low, but it's still got a 17.
Oh yeah, so it doesn't save.
Okay, it does not save.
So it's 46 points of cold damage
to both sections.
That is 92 points of cold damage.
From you? He's weak to cold?
Well, I lined up both sections with the cone of cold
so it hit both parts, so it does double the damage.
So it doubles the damage.
And he failed to save on both of them?
He rolled really low.
Okay.
He has a crazy high constitution.
You know what?
He's going to go ahead and legendary action it.
To get half damage?
Yeah. Sure. That's still 46 points of cold damage to him.
Legendary Resistance?
Correct, Legendary Resistance.
How many of those does he have?
That's the first one he's used. One less.
Interesting point to note here.
The ocean water around those parts of the body
freeze up, and now there's these icy collections
in the water around it. And you watch as the ocean water around that area freeze up, and now there's these icy collections
in the water around it.
And you watch as the ocean water around that area,
the rest of Uk'otoa is trying to shake it off right now.
And yeah, we're going to go ahead and just,
it's adjusted something on the battlefield.
So, Zeph, does that finish your turn?
Oh yeah, that's clever. Yes, that finishes my turn.
I can also set up a debilitating barrage for anybody.
Okay. What does that mean?
It's what I did with him, where he
finishing Fjord's turn. Kingsley, you're up with Beau on deck.
And he gets double damage.
I'm up.
You only get that once on the creature, though.
I do only get it once.
So there's a giant pillar of light
that I am smart enough not to crawl into there.
All right, and I'm at half speed.
Currently, yes.
There we go.
Fuck, piss bugger.
Okay.
I'm going to take my...
I'm going to take my 35 by burning Dash.
I don't know what else to do right now.
The DCs on the layer actions would be higher,
but because you changed the weather,
they're actually lower than they were.
Oh, god. Oh, that's right.
It takes a while for it to change.
It takes a while for it to change back.
Oh, good.
So it did do something.
It did.
Okay.
What a waste of a fucking eighth level.
No, no, it kind of drastically,
it reduced the DCs by like five.
Okay, okay.
By five?
That's good.
Yeah, there's...
It was 22 to begin with for that one.
How far is 35? Fuck off.
35 is fine. 10, 14, 20, 25, 30, 35.
How far is 35? Fuck off.
Where I can get? All right.
Yeah, I don't know what else I can do
other than start getting that far in that direction.
Okay. So that's a move and a dash?
Yeah. And. So that's a move and a dash? Yeah.
That's a move and a dash.
And other than that,
since all my plans have failed.
You know, you can use those two turns and...
What the?
And the sword.
I know, I just lose my...
I'm just saying.
You got two of them.
It just gets me further.
I still can't fight anything.
And then I'm vulnerable as hell.
Sure.
Yeah, I'm going to...
Is that within 30 feet of me out of curiosity?
That way there?
Yeah.
Yes, it is.
Okay, cool.
Okay.
Finishing that go.
And in Kingsley's turn, Beau, you're up with Yasha on deck.
All right.
All right.
I'm going to slide down the front of his head a little bit.
Okay.
I'm going to go for his eyeball.
All right, you're going for the other eyes. Go for it.
Pop pop.
Pop pop pop.
One is bad. One is bad, but one is good. 30 for one?
30 for one does hit, yeah.
The other is 21.
21.
21 just misses.
To the eyeball. To the eye, yeah.
But you do get damage with one.
So it's 22.
22 is the magic number.
20 and 22.
But 10 damage.
10 damage to the eye.
As you strike the eye,
all the eyes across the body dim ever so 10 damage to the eye. And as you strike the eye,
all the eyes across the body
dim ever so faintly at that strike.
That's good, that's good.
Okay.
This is a bit lame, but I'm also hurting.
I'm going to do Patient Defense and just
brace myself for incoming damage.
Can I have bonus action?
This, by the way, I totally forgot I had.
Sure, go for it.
Matt, question for you.
Does the captain and the boat,
like the cannons, get a turn in initiative?
They do.
They were setting up and they're trying to rotate now.
Oh, cool, cool, cool.
Actually, they should have rotated on the 40,
so they could have been on that.
Actually, you should have rotated on the 40, so they could have been running around with that. Should have.
Actually, you know what? Consider this, Kingsley.
The boat would have shifted probably over this way.
Oh. Try and make a cannon attack.
So that would put you...
Within striking range.
Within striking range about here, if you wanted to.
Oh yeah, especially if I can hit an eye.
This is technically on the ship.
Well actually, I mean, everyone else is hitting eyes.
I'm just going to keep hitting that thing.
Go for the eye if you can.
I'll go for the eye.
It depends on how high you can hit.
Remember, it's 22.
How high can I hit?
Yeah, I can do that.
Actually, I will...
I'll save for the next one.
All right, I'm going to take a shot for the eye,
since it's come around.
Okay.
Just sort of pace myself,
see if I can very gently give a slice.
And that's a 27 to hit.
27 hits.
Oh!
I'm going to put all the fun stuff into this one.
So that's a 2d8 fire,
1d8 damage, and okay.
And 2d6 or 3d6 sneak attack?
Technically this is...
I'm so sorry.
No, yeah, no, it works. Go for it.
Yeah, I can do it anyway.
Yeah.
You're yourself. I'm just remembering if it's 2d6 or 3 no, it works. Go for it. Yeah, I can do it anyway. Yeah, you're yourself.
I'm just remembering if it's 2d6 or 3d6.
3d6 for you.
Okay, excellent.
All right, so that's nice.
10, 12.
17, 26.
And 26 normal damage and nine fire damage.
Great.
And then I'll take another.
The eyes, of course, dim with that strike even further.
Take another swipe of this blaster.
Try and crisscross it all the way across.
That hits, it's a 28.
To another eye or the body itself?
Another eye.
Okay, go for it. Roll damage.
That's 15 normal damage and 10 fire damage.
Great.
And then if I have any more movement left, I might back off a bit.
Both strikes to the eye.
The eyes dim twice, and then one of them flares up.
It all catches up a little bit.
Interesting. Okay.
If I have any more movement, I'm going to back up.
No, that's all you're going to get there.
I'm fine.
First off, it's going to use legendary action to...
Well, no, actually... No, it's going to do that. It's fucking going to stop. It's going to use legendary action to... Well, no, actually...
No, it's going to do that.
It's going to go ahead and tail swipe you.
Is that a reaction or is that a...
It's a legendary action.
It's a legendary action.
Does it count as...
Can I use Blood Curse of the Eyeless
and would it roll over for the entire round here or no?
Yeah, if you want to.
And will it...
All his attacks or the rest?
It might.
Ah, fucker. All right. I'm using Blood Curse of the Eyeless and I'm...
Amplifying?
Amplifying it. Let's see what happens.
Okay.
That's one damage. So, let's see.
So he has disadvantage on all of his attacks for the next round?
No. When a creature attacks, you can use your reaction to roll a 1d10
and subtract that result from the creature's attack.
That's 1d10.
All of their attacks are 1d10 less.
You got it.
Till the end of your next turn.
What's your next?
It's five.
Five, okay.
So all of his attacks are five.
So that would have been against you,
did I say the number?
No.
Would've been 27. Yeah.
It was a 32?
You hit with a 32. No, it was 27.
It went down to 22.
Oh yes.
Okay. Wow.
What's 27?
His attack roll.
Worth it.
Yeah, no, as the tail swipes you, you take.
Yeah, especially with one damage.
20 points of bludgeoning damage.
Yep.
Brat tail.
And?
And eight points of acid damage.
And you are also, well, no,
it can't slam you into the water,
but it slams you into the deck,
and the boat creaks a little bit
and lists from the deck. Oh, I don't like that.
Now the boat is going to fire the cannons.
Come on. I like six of you to roll attack rolls for us.
Yeah! I'll roll one.
I'll roll one.
I'll roll one.
Only a plus six to the roll.
I'll roll one.
I'll form the head.
Oh wait, do we all roll one then?
Six attacks, so one of you do not.
Yeah, I'll go for it.
You won't?
Okay, I don't know.
Plus six to it.
Tits!
One hit.
12. Miss. 14 for me.
Miss?
16.
Just hits?
No, it misses. I misread it, sorry.
Just hits?
No, it misses. It's plus six to it.
Oh, then 18.
18, it does just hit.
Just hits!
So one, two hits.
That's painted on the side of the canvas.
Okay, so two hits go. For the people that hit, go ahead and roll 4d10 bludgeoning damage for me.
4d10? Who has that many d10s?
How many d10s?
Death bitch.
Oh god, that was so fast. Jesus.
Use our dice.
All right.
I'm going to enter a tribute.
Come on.
You gave mine back?
I did.
18. 18 points bludgeoning damage? Come on. 16. You gave mine back? I did.
18.
18 points of bludgeoning damage? I never let anyone borrow my dice.
18 as well, so 36 total.
You disrespected it so heartily.
That's exciting.
Disrespecting my dice. The impact.
From the cannon fire.
See it slam into the side.
It's doing damage,
but you've seen cannons hit some ships and other creatures.
It's not doing as much as you'd prefer,
but it's still additional damage.
Oh, they're halved because it's just normal ass.
The captain shouts,
Reload!
It's immune to acid and poison.
And you hear below deck, voices start shouting
and immediately you know, as much as you're floating in the air,
the sound of reloading of multiple cannons.
Reload with symmetrical bullets!
Blast the cannonballs!
Exactly.
So Kingsley finishes.
Hey, Beauregard, it's your turn.
Oh boy. Oh, what?
Oh, fuck.
Dasha. Oh, I thought I was...
Sorry, we were kind of retroactively doing some stuff there
that got lost in initiative order.
That's on me.
I'm going to slide down its back.
I'm going to go down its back. I'm going to go for this eyeball.
Okay.
Is it my turn already?
I just did a...
Hang on, but I did...
I already went because I did patient defense.
That's right, because we went back.
You're right, never mind.
So bringing that back to Nessie,
I'll just go with Caleb on deck.
Okay.
You're right, because we had to go back and do stuff.
Rest, rest.
We're all in our sheets.
Yep. Yep.
That's what it's about.
What you got, Yasha?
Okay.
I'm going to try something.
Just kill it.
Do it.
I am going to...
Don't forget your records.
You see on my right arm a new tattoo.
Ooh.
Flames up.
And it says, the chain breaker.
Not the, just chain breaker.
It's implied.
And I am going to, once I get to the top,
how much is that movement of that from?
Technically, you just do it.
You just buoy up instantly because of the spell of Water Walk.
So you can catch back onto the water.
I'm going to stick my hand in the air,
call to the Storm Lord,
and I'm going to grab some lightning
and thunder it down into the water.
Okay.
Alright, so what are you using?
Thunderclap.
Thunderclap, okay.
Thunder.
Thunder. Thunder clap. Thunderclap. Thunderclap, okay. Thunder. Thunder.
Constitution saving throw.
Oh!
That is a 25.
Oh, that works, nevermind.
Okay.
So then. That was dope.
Oh yeah, it would have been cool.
The water splashes up around in there
and this orb of water has been blown out.
You see Yasha standing there as it all fills back
and you just lift up on top of it between the two sides.
All right.
Wait, that was a...
All right, that's it.
No, okay. That's an action to cast out.
Let's see if I have a bonus action.
Bonus action.
I will unleash a battle cry.
So everybody has advantage on attack rolls
and saving throws.
What's the range on that?
60 feet.
60 feet.
With that.
Battle cry?
Battle cry.
Battle cry!
I think that's everybody.
That's everybody but four.
Oh.
And?
Me too, me too.
Beau is out of the range.
I'm out of the range?
Yeah. Wait, wait, wait out of the range? Yeah.
Wait, wait, wait, can I move?
Yeah.
Caleb's out. You can move if you want to.
Yeah, let me move.
Because you're still in melee there.
Yeah, yeah, yeah.
Okay, so that'll allow you, yeah, that'll get Fjord.
That'll get Beauregard.
You were too high in the sky.
I'm dragging butts out.
What about me?
Uh.
I guess it doesn't really matter. I'll be fine.
You.
I think you're still in.
Yeah, you're in the range, just barely.
Okay. So everybody else can get through. What do we get still in. Yeah, you're in the range, just barely. Okay.
So everybody else can get it.
What do we get?
We get it.
Advantage on?
Advantage on attacks and saving throws.
For one round?
For one wound.
All right.
One wound.
One wound.
All right, does that finish your turn?
It does.
All right, with that,
I'm going to use another legendary action to move.
One more wound.
Gonna celebrate one more, wild world.
And with that, it's going to use a legendary action to move, and the head dives into the
water. Beau, you take a deep breath as the head goes under, even though you can breathe
underwater. Instinctually, it happens before it splashes back out right next to you, Fjord.
The head is now right up to eye level with you.
You just hear Beau try to warn Fjord,
like, Fjord, look out!
Caleb, it's your go with Veth on deck.
Okay, how's our movement?
We're in buffeting winds?
Yes.
Okay.
So your movement is halved while in the air, essentially.
All right, so Caleb Dragon has 80 feet of flight,
so I will go push down 40 feet,
I think to be about there.
Yeah. Okay.
And as I fly down,
I will flare, all three of the dragons
will flare their wings out and roar.
And I will use Frightful Presence.
Okay.
Each creature of the dragon's choice.
Let's go with Lukatoa.
It has to make a DC 17 wisdom save.
It's going to pass or burn or be frightened.
So first that.
That's a 22.
I think that succeeds.
Okay, cool.
Isn't he immune to being frightened anyway?
Oh, I don't remember.
Actually, frightened was not one of the missions.
Yeah!
Good turn right.
Now, can that be used round after round, or if he beats it, it's done?
I believe it says under Fright for Presence that once they make a save, they're immune to it for 24 hours.
Cool, got it. All right, so I'm here, I think, with movement down, and as the dragon's moving, the claws start to weave around, these massive hands, and the dragon opens its mouth,
and almost like Rodan, charging up a beam,
I cast...
Sorry, sorry, sorry.
Gravity Fissure,
and shoot out a beam of dunamantic raw energy
right from the mouth,
through Ooki's head and into the far, because it goes 100 feet,
to the furthest away, hopefully piercing through Big Daddy
and into his bump.
His furthest bump?
Furthest bump. Here's the thing.
Yeah?
Frightful Presence is an action to use.
Oh, is it? It is.
You can use it as part of the multi-attack feature on it.
Okay. So what does that mean? You can do that as part of the multi-attack feature on it. Okay.
So what does that mean?
You can do that and something else?
Meaning you couldn't use that
and then a spell, technically.
Okay.
You could do that and then an attack.
But then you could do that
and then get the three attacks from it if you wanted to.
So I have to attack instead?
If you do Frightful Presence.
If you do Frightful Presence.
If I do Frightful Presence, if I understood the rules.
Right. This is a new form for you. Yeah. Well, I can do it. As opposed to wasting a turn here. Well, I do oneightful Presence, if I understood the rules. Right. This is a new form for you. Yeah.
As opposed to wasting a turn here.
Well, I do one of two things.
One is, if I can make it to Uki,
I will just go Physical Attack,
or if you're forgiving of new form, Houdis,
I will be forgiving of that.
Okay.
Because you need it.
But also, you moved 40 feet down,
and that was your movement,
so you wouldn't be able to get to it
with the ameliorated surround anyway.
So you wouldn't have made it.
Right, I would do two things.
If I understood the writing thing,
I would have done a straight line towards.
No worries. Thank you.
It's all good.
So instead, you are casting.
I am getting to the same, thank you,
I'm getting to the same spot of position. I'm getting to the same spot of position
where I can shoot through the neck and into the far bump.
Gravity Fisher.
Right there? Those two?
Yes. And that is a con save.
Alrighty.
Save on this.
That is...
19?
Just beats it. But it's half damage. Okay. That is 19.
Just beats it, but it's half damage. Okay.
So, oops, that's Sinkhole, not Fissure, one moment.
That's two parts, technically.
Yeah, they both succeed, so Fissure carves through.
Amazing.
Eight.
I could take this guy out with hideous laughter.
I mean. There's only one way to fight him.
Weirder shit has happened.
So that's 39 points, so half of that.
He's not immune to comedy. 39, okay.
Nope.
He's only immune to acid and poison.
19 points of damage.
As the line carves through,
it does affect creatures within 10 feet of the line.
Beauregard is on its back.
Okay.
Well, can we put me where I would hope,
I was hoping to get there and,
well, I'll leave it up to you.
I have Patience Defense up.
I'll leave it to you.
I can dodge gravity.
Yeah, man.
It's challenging in this instance,
just because it's one of those wide area stuff.
You've already done plenty for giving to me.
I say because it is a constitution saving throw on this,
just your physical ability to resist this,
you have Patient Defense up.
You make a constitution saving throw with advantage.
Okay.
Not good.
I can spend a key point to re-roll saving throws.
You can.
Wait, also, you have advantage.
I have advantage.
Does that mean let me re-roll one or both?
No, you re-roll.
Just re-roll saving throws.
I was going to say, technically, you had saving throw, you had advantage anyway.
This is a forgiving round.
Yeah, she rolled with advantage.
I'm trying to give you what I can.
Or even if you had, yeah,
all saving throws are advantage right now.
Yeah, but if she gets to spend a key point to reroll.
This is the, we're getting out of the way or shit.
Diamond soul.
Diamond soul.
Features and traits.
To re-roll it and take the second result.
So technically...
Still advantage?
I'd say you re-roll one of them, is the idea.
But, but...
One more.
There we go!
It'll be good.
Oh, it was a journey, dude.
Oh man.
It was almost amazing.
18.
18, what's your DC?
19. 19.
So you take the full brunt of 8d8 force damage,
which you rolled?
It was 39.
39, so you take 39 points of force damage,
and you are pulled into the line,
but you're already against Uk'otoa,
so you're just like,
tugged into this space.
You feel your body crunch inward.
I rolled a seven, an eight, and an eight, for the record.
It's just awful.
The third one was a point for two seconds.
It was. It went on a journey.
That's a tough round.
All right, does that finish your turn, Caleb?
Sure it does.
All righty.
With that, we're going to come to Veth.
Veth, you're up, with Jester on deck.
Let's go, Crisco.
Do I comedy it or do I shoot it?
I think I shoot it.
Yeah. It seems like
the safer plan.
Well, let's workshop the joke.
What are we dealing with here?
I got a couple jokes.
I got,
what happened when Jester painted the ball leader red,
but Beau painted it blue?
It was marooned.
Oh, oh.
Go shoot it.
Shoot it, Jester.
I'll just shoot it.
Jester, shoot it, please. Tighten that five.
I got other ones, too.
I got other ones.
I don't want to hear them.
All right, from my sniper's nest,
I test the wind and I adjust my sights
two clicks over to compensate for the wind.
Whisper the joke like Barry Pfeffer
in Saving Private Revan.
Okay.
I reffed.
You're going through the scripture?
Why did Fjord put his jacket on the ball eater?
Its timbers were shivering.
Oh.
Shivering timbers. Shoot!
Shoot her!
I will Voltaic Bolt and shoot for the eye again.
Okay.
Go ahead and roll an attack. Advantage.
Advantage.
Five, not good.
18. Better.
That's better.
That's plus 13.
That definitely hits.
Okay, good. Okay, okay, okay, okay.
Thank you, Yasha, for your yelp.
23 even, the first one, you rolled five plus 13.
Haven't really done much.
Anyway, that would have had 10. We've got this. We also all have the battle cry. We have the battle cry. Five plus 13. Haven't really done much. Anyway, that would have had 10.
We also all have the battle cry.
We have the battle cry. Five plus 13.
Is here, is here? It's 18.
Oh, it's 18, never mind.
It's all good, I got you.
I'm having my panic attack over here.
That's okay. It's fine.
Oh, Matt, okay, Diamond Soul,
because we had advantage because of the battle cry,
do I get one more fucking roll?
Well, wait, before you ask that question.
No, you had advantage for the initial roll.
We already did. Okay, okay, okay.
I have a question to proceed.
Let it go, let it go, let it go.
I have a question just because I don't want Beau to die.
Beau's not going to die.
The blue dragon is in the same place.
They didn't move, so like if-
The blue dragon went down 40 feet.
40 feet?
Was I higher than that, though?
Yes, you were. I took a whole section off of it.
Oh, you did? He did. Yeah. Okay, all right I higher than that, though? Yes, you were. I took a whole section off of it.
Oh, you did? He did.
Oh, okay.
It's okay, it's okay.
And the angle to hit both of those things, unfortunately.
Yeah, I thought I was going to hear
and shoot through its hoop.
Okay, never mind.
Even so, it's a 10-foot radius around it,
which is that big.
It's a big line.
You do have evasion.
Well, it's not dex save, though.
Never mind. Correct. What happened when Fjord found a hand floating in the water? It was nothing. It was just a
little wave.
Wow. How much damage did you deal, Sam Riegel?
54!
54 points of damage to Uk'otoa. Right in the eye. All the eyes dim even further and then flare up back to where they were. Right to Lucatowa. Right in the eye, all the eyes dim even further
and then flare up back to where they were.
Right back to where they were.
You're beginning to pick up,
especially in your proximity here,
if it takes a certain amount of damage in one round,
it builds more fury.
Hitting eyes seems to diminish the fury.
If they both happen at the same time,
it cancels itself out.
Interesting. Got to do both., it cancels itself out. Interesting.
Got to do both.
If it cancels it out.
We got to do body hits and eyes.
Canceling itself out is still better than nothing.
We all have to go for eyes
or we all have to go for body uses?
No, we got to do both.
No, if we build the fury, that's probably bad.
So probably just hit eyes.
But it's a harder DC to hit the eyes.
Yeah, probably too.
We do have...
So you do less damage,
but try and mitigate whatever is happening
or go in for full damage and whatever fury builds.. We do have... So you do less damage, but try and mitigate whatever is happening,
or go in for full damage and whatever Fury builds,
if you do a lot of damage in a single round.
But that being the case...
You've got advantage right now
because of the battle. Are you staying
where you are, Beth?
I think I'm going to stay put.
I'm feeling pretty great up here.
So that body hits if you're doing a lot of damage,
not eye hits, I think.
Well, I think he means in terms of being able to hit.
Okay.
Because they're harder to hit,
so theoretically you'll do less damage, right?
Is that what you mean?
You'll do less damage if you miss more attacks
against the eyes, yes. Right, right.
That finishes the best turn.
That's the best turn.
Okay, sorry, Asha, about this.
I'm going to use my bonus action to move the Cylinder of
Daylight towards these two. It's going to get Yasha, though.
That will get Yasha, yes.
Sorry.
Go ahead and roll damage.
It's a con save.
Con save, all right. Two parts of Aktoa, success. And I think a success as well. It's a 20 on the
second one, which is the lower one.
You're in the down.
One, two.
Okay. You succeed, too, Yasha?
21?
Yeah, you succeed, too.
So you take half damage, and it takes half damage twice. So you just roll that once, and it
takes it twice. Okay. 20 points take half damage and it takes half damage twice. So you just roll that once and it takes it twice.
Okay.
20 points, so 10 points of radiant damage.
10 points of radiant to you
and 20 points of radiant to Uk'otoa.
Okay.
Just from being in there,
the light is burning into its body, the tendrils like.
And it's going to drop that
as I invoke duplicity.
Okay.
Myself as my action.
Where's the...
There are four duplicates.
Whoa!
Everyone's got four of everything now.
Lucky me.
I don't have four jesters!
Why not?
Because I didn't remember that part.
Do you have four fish people that can be jesters?
Here, this will be weird.
Captain's quarters are very out there.
I'll use jesters, and then I'll use some Orohans.
Amazing.
I'm going to send my jesters 30 feet away from me.
They're going to appear in the water
as far away as I can and a fan around me.
Incredible.
There, there.
I'm using these Orohans for it.
That'll be fine. Amazing.
Up there. There. There. Losing these Orohan's for it, that'll be fine. Amazing. What about there?
Okay.
And all of them?
Well, I wouldn't put one away from all of the Uk'otoas.
I would put them near the, yeah.
Okay, so like there?
Yeah, yeah. You got it, okay.
And they're all just going to scream out,
Hey, we're all here!
No, it's a party!
There we go!
There we go!
All of them at the same time.
Okay, perfect.
Is that four of them? Technically, technically.
Where's the fourth one?
Oh, there's four of them, that's right.
What, the other one over here?
Oh man.
Sure.
Okay, there you go.
That finish your turn, Jester?
I'm going to use my movement
to back away and around that pole.
Around the pole.
And I'm just going to hold onto the pole.
Right there? I'm just going to hold onto it.
You got it, okay.
It's going to use its last legendary action.
The eye, as the head's trying to shake off Beauregard
up top, it curves over and looks back towards you, Fjord.
And in your head, you hear,
You still work for me.
Oh no.
Make a wisdom saving throw for me.
No, no, no, no, no.
Advantage, advantage, advantage.
You have advantage.
Why? I do have advantage.
Yes, he does.
Because of Yasha's thing.
Oh, okay, that works.
I lost the cylinder, by the way.
Which one, wisdom saving throw you said?
Oh, because you, wisdom saving throw.
It's using Control Minion.
Natural 20!
Oh!
Yes!
What were you going to do, man?
As you feel the influence of Uk'otoa
try and peer into you,
the warmth suddenly emerges within you
and you feel the Wild Mother's presence
and calm and peace within your heart and mind.
And you just hear this soft wind blow
through your consciousness for a moment
as she assures you she's watching and guarding.
The head goes angrily.
That's going to finish the round.
Back up to Uk'otoa's go.
He gets his legendary actions back.
What's that going to be, dude?
His legendary actions back. His's going to be it.
His legendary actions back.
All his legendary actions or his what?
No!
We're going to go.
He's going to shift here.
Damn it. He's getting us in a line.
He's getting us in a line.
He's getting us in a line.
So staying in melee with you as it whips around,
it's going to go ahead and Tidal Wave.
I don't want to die.
It's going to get itself in the tidal wave
as it rises up from behind,
so it can get Beauregard as well.
It's going to body serve.
It's going to body serve.
250 feet tall, it'll also get you.
Okay, but we can all breathe.
Yes.
Yeah, it's just bludgeoning damage.
It's just intense bludgeoning.
I'm going to go down.
It's all.
It's like this.
Up here, yeah.
It's like the whole Up here, yeah.
The whole ship tips over for a second as it crashes.
Yeah, it does take six seconds.
Oh, well.
That's good. It does take six seconds.
We've got advantage on these.
What is it? Con saves?
All of you have to make a strength saving throw.
Strength saves.
This is not an advantage?
This is an advantage. It is!
Everything is.
We're at advantage. For one round.
Oh, okay, okay, okay, okay.
It's okay, it's okay.
Roll up.
Okay, 21.
21, that is a success.
So you take half damage,
so you take 18 points of damage.
Thank you.
19.
Right. Sorry, you rolled a what?
21.
Oh, I'm sorry.
I was completely wrong.
The DC is 24.
You fail.
So you take, yeah, 38.
38.
38 points of bludgeoning damage,
and you are knocked prone.
I'm assuming I'm the same?
You as well.
38 points of bludgeoning damage.
I got a 24.
24?
You just saved, so you take half damage.
You take 18.
You are not knocked prone.
Natural 20 for 21.
What?
You take 38 points of bludgeoning damage.
But it's halved because I'm a rogue.
Well, that's dexterity-based saves, I believe,
for evasion, because it's not about you evading it.
It's about you trying to withstand the impact.
Fuck, you literally could have never.
So 38, you said?
No. 38 points.
There's no way to beat it, no.
Well, yeah, I fail.
Okay.
Got to look at my features and traits.
38.
38 points.
If you can make a concentration check for me, Jester.
Yes, sir. Completely impossible to succeed. Hey, natural make a concentration check for me, Jester. Yes, sir.
Hey, natural 20! Oh shit, yeah, you maintain your duplicates.
Yes!
That's great.
That's really, really good, you guys.
Fuck, okay, that's bad.
Failed.
38 points and you're knocked prone.
I wish that was an attack.
That's okay.
I'm probably knocked prone, too. Was that an attack. That's okay. I'm probably knocked prone, too.
Was that an attack?
It's okay.
Ignorant fleas,
I relish in your arrogance and failure.
You hear through your mind,
as it begins to cherish,
watching you all fall and crumble.
The ship listing over to one side.
You hear the captain screaming,
the rest of the crew waterlogged
and trying to rush out of the bows of the ship.
They're trying to load it up
for another round of cannon fire,
but that is going to finish Uk'otoa's turn.
It only gets that one strike.
Was that an attack?
That is. Only?
It is a magical ability.
So it's not, it doesn't,
and a canny dodge cannot dodge it.
A canny dodge, no, it's not an intent.
And it doesn't have a role to decide
how hard it is to dodge.
Correct. Yeah.
Ooh!
Would I have been knocked, crawling, Matthew?
Oh, you would be, yes.
Knocked, crawling.
So Counterspell only counters spells, right?
Not magical effects.
If I recall.
Yes, Counterspell, in the process of casting a spell.
Casting spell.
Yeah, that's what I thought.
Yasha, you ready to say something?
Damn.
You take, because you're raging,
you take half the damage, by the way.
Oh, okay.
It's bludgeoning.
That's great.
So that would be,
so it was 38 total, did you say?
Correct, so you take 19.
He's a big boy.
He's as long as my dick.
Now it goes back to its Slayer actions.
It looks like my dick, too.
It can use Anger of the Storm again.
The eyes all get brighter and brighter,
and you can feel the energy in the air crackling.
Finishing that, Fjord, it's your turn.
Okay, check me, because I don't...
All the bodies of Fukuto are doing weird shit.
If I wrap around Sting and melee
and try to come around that tail,
will the head section get an attack of opportunity?
Actually coming towards the ship around.
Oh, towards the ship around here, you mean?
Yeah, wrapping that way.
You would. You'd leave the attack range of the head.
Okay, okay.
You get the sense this reaches about 20 feet,
which is four squares.
God, love it!
So as long as you stay within that range,
you're still within melee of it.
Uh-huh, uh-huh, uh-huh, uh-huh, uh-huh, uh-huh.
Interesting.
Boy, it sucks out there, doesn't it?
Can I, yeah. What's the wind situation right now?
Is it still, no, the wind has returned to its normal.
It's still a storm, but you can travel fine
with your dragon wings.
Seems to be okay.
And the cone has a specific shape, right?
It's 60 feet, a 60-foot cone of cold.
It has a specific shape.
Like, it gets wider as it goes, right?
It gets wide fast, doesn't it?
Yes, it does.
You know what?
I'm going to try...
Right.
Yeah.
I'm going to aim cone of cold,
but I'm going to shoot it, like, towards the corner of the map
so that I'm gonna try and clip Ukatoa's head,
the section to my right, and the one in the back.
I don't know if it's 60 feet will reach that third one in the back.
Okay.
Like that there?
Like that, yeah.
That would hit all three and not hit Beau.
Yeah, you can do that.
Okay.
Awesome. All right. I'm you can do that. Okay. Awesome.
All right, I'm going to try it.
You were supposed to just like, you were like.
I didn't want to say anything, but.
Okay, do I roll for this?
I don't. Crazy shit.
It's just a con save.
So three different constitution 19 saving throw,
or con saves. Indeed.
There's no healing.
That's a success. That's a success.
That's a success.
And that's a success.
They all 360. Okay.
I imagine.
That's awesome.
Oh, that's good. 15.
45, so half of 45.
So 22? Yeah.
So it takes 66 points of cold damage
from all three parts.
Now, enough cold damage has hit this space
where the ocean space around the head
and this part's the body are now frozen up to Uk'otoa.
Those three pieces right now are barely able to move.
Nice. Nice.
I would love to act like that was my plan,
but I'll take it.
That's cool, that's cool.
I'll take it.
It is cool.
Everybody chill.
So to that point, I'm going to go ahead
and leave this as a marker to remind me,
or actually it'd be easier to go ahead and leave this
as a general reminder of the frozen area there.
Cool.
Above the water.
Okay. Cool. Above the water. Okay. Nice.
Bonus action.
Do I want to do anything with your body?
Your body!
Becomes my turn.
With your body!
Okay.
So, with that impact...
I don't think I'm as close as I am.
I think I was closer to the head, right?
Mm-hmm.
Five, 10, 15, 20.
This right here is still within 20 feet of the head,
right there, which is where you were with it.
Yeah.
The thing is, if that's where I am,
I would use my Relentless Hex as a bonus action
to teleport 30 feet to an unoccupied space within five feet of the target, which I would do my Relentless Hex as a bonus action to teleport 30 feet to an unoccupied space
within five feet of the target,
which I would do to this one,
so that I'm only within melee of one instead of two.
So within five feet?
30, you could get there.
Great.
My Relentless Hex, man.
Cool.
Cool.
With the ice around it,
the eyes flare the brightest you've seen them,
and they flare to a bright yellow,
almost a white coloration
before you feel the electricity in the air.
Six bolts of lightning strike down from the sky.
I need Jester, I need Kings,
I need everybody but you.
Not me?
No, because it's smart enough to know what you are.
Fine pooper.
Hit nine.
Make a dexterity saving throw if you don't.
Advantage.
Advantage, really?
Still, it feels's still the one.
It feels too hard to be cocky.
Do I still have it until your turn is over?
Wait, which one did I roll?
Yeah.
So you can cock.
That one's better.
Okay. Okay.
My dex is very good.
Not on emergency.
All right.
That's probably going to be like a 12.
18.
Okay.
18 succeeds. What? pretty good for me. 18. Okay. Your dex, check your dex. 18 succeeds.
What?
Yeah, this one.
On Togatua Lightning Burst?
Yeah, the DC on this is 18.
You just make it. Oh my god, thank god.
So you take half damage,
which means you take 18 points of lightning damage.
Oh my god, yep, okay.
24 evasion.
So 18, 30, 36. Dex save, I have evasion. Correct. I rolled a 24. So you take nothing. So 18, 30.
Dex save, I have evasion.
I rolled a 24, so no damage.
No damage to you.
Breakdanced out of the way of lightning.
Oh my god.
Yes.
Oh, you don't get anything, sorry.
Yeah, I'm immune.
24 evasion.
Evasion, no damage.
Yeah.
20, queen.
20, take half damage.
Take 18 points of lightning damage.
I've got, where was it?
It was 23, I believe.
And I saved on my concentration.
Great.
23 and, yeah, that's right.
And I'm also, I have, not immunity,
I'm resistant to lightning.
Yeah, so you take nine points of lightning damage.
18, so 18 points of damage? Yep, 18 points of lightning damage. 18. So 18 points of damage?
Yep, 18 points of lightning damage.
Goddamn. All the eyes dim back to their standard state.
And that is not an attack roll, right?
No, that just happens as an immediate effect.
When you're dumb enough to hit everything but the eyes?
Ah!
But he's frozen in place.
Those parts are, yeah.
Good job! At the end of your turn, Fjord,
it's going to use Legendary Action.
Oh my god.
It's going to go ahead.
That wasn't even his Legendary, he just got it.
That just happens the minute that it fills up its fury.
Like a certain little...
It's going to go ahead and strike Kingsley,
who's prone, with advantage on the ground.
What is he doing? What is he doing? Now, because that area's frozen, the prone. With advantage on the ground. What does he do? What does he do? What just happened?
Now, because that area's frozen,
the whole body has disadvantage
on the strikes for the round.
Ooh, that's cool.
But it has advantage on you because you're prone.
So it's just a straight roll.
There's a thing also, though,
that makes it harder for it to hit me
if I take an attack on it,
but I don't know if I can get it right now.
Well, you get to roll a minus a d10 from its attack rolls.
That's true. It, that's true.
So it's a 25 to hit.
Where's my d10?
You just vibrated the whole time.
Nope.
Okay, so it still gets you with the tail.
What the fuck?
On top of the deck again.
Takes six psychic damage.
Does.
Is there a thing I could do?
Starting to show some wear and tear, by the way.
Okay.
That's something.
Okay.
Oh, god, no.
So that is going to be
17 points of bludgeoning damage to you.
Fuck off.
As well as...
Ooh.
It's going to be 16 points of acid damage.
Yeah, not doing well.
Oh boy.
Oh boy. Oh fuck, it's okay.
Okay.
Now, Kingsley, it's your turn.
Beau, you're on deck.
Okay.
I don't know what the fuck to do.
Oh boy.
This is bad.
Going, getting real low.
I'll get it.
Yeah. Actually, what is that? Shit, I'd have to do this at the start of my turn. I hate it.
You have advantage.
I do have advantage, but I'm also one more hit and I'm down. Fuck, I hate running.
You're on the ground still, so you have to use half your movement to get up.
I'm going to have to use half my movement to get up.
Hit him in the eye.
Well, I can do that, or I can get defensive for a couple rounds.
Hit him in the eye.
That's my fucking enemy.
All right. Fucking take my goddamn hits on this guy.
Yeah, I'm going to, actually, since it...
Yeah, fucking taking my hits.
Technically, is this...
Do I get advantage in this scenario or no?
Because there's all the...
The duplicates, I don't think they count as other people
before it comes to any sort of scenario there.
So no, you don't have advantage.
Oh, the ashes, probably.
Because it still hasn't reached.
Oh, that's right!
That's right, it hasn't gotten back to you.
Oh, okay, well, in that case,
let's take a couple of hits, see what happens.
Come on.
Big money, big money.
That definitely hits.
All right, first strike hits.
Yep, so that's... let's just do the whole,
actually, I'll do these now, fuck that.
It's 1d8, 2d8, where have I put all my,
should keep my panic dice up.
Fair, my d8's gone.
And then, 28.
All fair, all fair, can see feet.
Okay, so that is five, six, seven,
eight points of sneak attack.
11 points of normal damage
and 16 points of fire damage to that bloody eye.
I've been hitting the same eye
this whole goddamn time, by the way.
You stab it again and the flames burn out.
That one eye now closes entirely.
You can see you've burned through and cauterized it.
And it slithers over.
So you've done a nice, heavy chunk of damage to that one.
So that was one attack.
Yeah, I'm going to move over to the next eye,
which I assume is available, or not.
Yeah, I mean, it's moving.
So you don't have to move to the eye.
You can choose to attack an eye if you're near it.
There are eyes all over. Let's just cover it in eyes. Lots of eyes. Yep, yeah, let's moving, so it's just, you don't have to move to the eye. Just you can choose to attack an eye if you're near it. There are eyes all over.
Let's just cover it in eyes.
Lots of eyes.
Yep, yeah, let's just go for it.
And you get an eye.
Come on.
Yep, that definitely has 18.
Go for it, roll damage.
All right, Beau, you're up next.
Be ready.
That sucks.
10 points of normal damage
with eight points of fire damage.
18 damage, almost on the strike.
And I'm now going to take my 35
to pull to the back.
Over here?
Yeah, I'm even going to move one more away,
just to, is that okay?
It can't make a reaction attack against me if I've hit it.
Okay, that's great.
You can go back further if you want to, it's up to you.
Yeah, is it all right if I go further? Yeah, I against me if I've hit it. Okay, that's great. You can go back further if you want to, it's up to you.
Yeah, is it all right if I go further?
Yeah, I'll take a little cover, sure.
Yeah, can't make a strike against you.
Yep, because you're crazy.
Back in the fuck off.
All right, Beau, you're up.
Yasha, you're on deck.
Okay.
The dragon roars,
Oh my god!
In Xem'nian.
Ishkoma!
I got it, I got it.
Beau's real fucked up.
I'm going to go for the eye.
Okay.
Advantage still on all these?
Yes.
Okay, okay.
Not that one, not that one, not that one either.
Not that one, but these two.
Okay, first one, pop up.
Okay, that is a, what is that?
A 13.
Plus 13, so that's 26.
That hits. Nice.
I'm just going to do the second hit.
Natural 20!
Oh!
Oh!
Let's go! Okay.
Let's go!
Damage on the first one.
Okay. Plus.
10 damage on the first one, the natural 20. Come on, big money.
Eight, seven, 15 damage on the second one.
Great.
Floria blows.
Okay.
It's okay.
20 damage doesn't hit.
Doesn't hit the eye, unfortunately.
Or 20 to hit, I mean.
Yeah. And the next one. It's okay. 20 damage doesn't hit. Doesn't hit the eye, unfortunately. Or 20 to hit, I mean.
Yeah.
And the next one.
Yup.
20.
13 to the...
27 to hit.
27 does hit.
So you have three attacks, the third one does.
Oh yeah.
15 damage again.
15, great.
I'm going to go ahead and I'm going to dump
Debilitating Barrage in it again. One, two, great. I'm going to go ahead and I'm going to dump debilitating barrage in it again.
One, two, three, three points plus four
with my Flurry of Blows.
Okay.
You're right there on the head
and there's multiple eyes in the front of it.
How do you debilitate this creature?
How do you do want to do this?
What's that in the book?
How do you do that?
That's not the phrase, yeah.
So I'm real fucked up.
Beau's face is black and blue, and she's bleeding.
And I'm repeatedly pounding it with these jabs in its eye.
And then I'm going to take the static electric charge
that it left behind from its lightning strikes
and thinking of Yasha and thinking of Caleb,
and just a little bit of that static energy from the Stormlord
and I pop it one more time
to bring that vulnerability to lightning.
To lightning damage.
To lightning damage. Okay.
And then I go,
okay, come get me.
And I'm going to hold my move till Caleb comes up.
You can hold an action.
You can hold your move, necessarily.
Okay. But you can hold a dash if you want to. I can hold an action. You can hold your move, necessarily. Okay.
But you can hold a dash if you want to.
I hold a dash.
Hold a dash.
Well, use an action to dash,
which means you have to use your bonus action,
so no, unfortunately, you couldn't do that.
Because you attacked and you flail your blows.
Okay, well, I still go
and reach out and wait for Jaglib?
You got it. Help.
Okay.
Please, help.
As the energy arcs through its body,
you can see you can tell it's shaking a bit.
All righty.
So, finishing Beau's go.
Yasha, you're up.
Caleb, you're on deck.
All right, I'm going for an eyeball.
Let's go.
Okay, back up to the surface there.
Cocked.
What the fuck? I came back with
a Dragonlance costume, Zominkam.
You got it.
Let's remind you if you don't want to.
But you, do you have advantage
until the end of your turn?
I do. Okay, great.
Go for it.
Because I hadn't gotten to use it yet.
I rolled,
that'd be 31.
31 hits.
Okay.
Oh! So. Do hits. Okay. So.
Do not come over me.
Do you have enough distance?
Okay, okay.
Okay, okay, okay.
I can handle it.
Oh wait, you know what?
I can do a...
Nice.
No, you're good.
I guess you can grab me and just keep going.
Fanatical something or other.
Okay, if she goes down.
Because I can reroll and take either one to see
the, which one to take of damage.
Yeah.
So I'm going to reroll these to suicide.
Okay.
I should tell you more.
I'm just going to make this a three-parter.
Way better.
Okay, so that would be...
I have the Search for Beau.
Hold on. The Search for Beau.
You got your math there.
Search for Beau.
Uh-huh.
Search for Beau.
Okay, so 29.
Ooh!
You're still screwing me up.
Sorry, hold on.
21 points of damage.
Okay, did that include your fire damage?
That does not.
14 points of radiant damage.
Okay.
Oh, I'm sorry.
That's six points of fire damage,
and I have to roll one more d6.
Great. That's awesome. That's awesome. of fire damage, and I have to roll one more d6. Great. That's awesome.
Oh, all right.
All right, that's an extra four points of damage.
Okay. First hit.
First hit. Okay, second hit.
And this is just standard against it?
Standard.
Like regular hits?
Are you attacking against its hide,
or are you shooting for the higher ACI?
No, oh, I was going for the eye.
Okay. I was going for the eye.
For both of these strikes? Both of them.
All right, roll your next attack.
Okay, okay.
Okay, that's good.
I should have seen. Okay.
Cocked.
Cocked again, it's this dice.
Okay, okay, so it's exactly the same.
It's the same, it hits again.
Then do damage to the next one.
Okay.
Caleb, you're on deck.
Where's your hand that That's within 60.
Nice. I'm all in the water.
I've got four out there.
But I have a Ganya.
18 points of damage and five points of fire damage.
Got you.
Got it, great.
Strike back. This dark purple black blood just filters out of the eye as. Got it, great. Strike back.
This dark purple black blood just
filters out of the eye as you strike it,
but not at large arc, as you cauterize the cut
that you put across with your Scaldsaber.
Pull back in the water as the water's rocking around you,
both sides of its body writhing out of the water,
and you just do a dual strike to each side
and holding your own there.
Good, good, yes.
Does that finish your turn?
It does, and I will...
I am going to, okay.
Can I do Sentinel with the duplicates?
Jester's duplicates? No.
No, you cannot. No, okay.
Because I was going to see if I could get in position
to get you the lineage.
Okay, that's my turn.
All right. I'm done.
Finishing your go, Yasha.
Yeah. Caleb, you're up
with Veth on deck.
Okay.
I want to close the distance with my 80 feet of flight.
I've been counting those squares.
I think I could get definitely to its face
and also to Beauregard, but you tell me.
80 feet is right there.
So you can get right up against it.
Yes.
At Uk'otoa, it's fucking badass.
Is it an action to grab Beau?
I would say, if you're going to pick her up, yes.
It would be an action to grab her.
Okay.
I'm going to drop down lower.
I want to get face-to-face with Uk'otoa.
Okay.
Oh yeah.
Finish him off with love.
Mm-hmm.
Don't you know?
Major.
He reaches out and grabs Uk'otoa by the side of the face
and goes and vomits a chain of lightning. Now, before I do that, I toe it by the side of the face and it goes
and vomits a chain of lightning.
Now, before I do that, there's no pull-in
like gravitational fissure.
It's a line and I'm aiming it down through its gut,
so I'm not aiming at Beau.
Correct, yeah, when you're this close at this angle,
you can hit both that and the back part of its body.
And I'll pierce through its jaw, I hope,
through its belly and into that one behind.
Okay.
And aim for an eye on the...
What's the spell DC, or the save DC on that?
The lightning breath DC 19 for a dex save.
For a dex save, okay.
And it's vulnerable.
Vulnerable.
It is vulnerable.
The first part does succeed.
Okay.
The second one does not.
Okay. It doesn't does not. Okay.
It doesn't have as high a dex save as other things.
It's going to go ahead and use a legendary resistance,
however, to save.
So it saves on both.
So, but it's vulnerable.
So it's just going to be full damage.
And it's 12d10.
Ooh.
Is that right?
Ooh.
Are you aiming for an eye?
12d10 lightning damage.
For the evil one? Yeah. Do I have an eye during this. 12d10 lightning damage. For the evil one? Yeah.
Do I have an eye within, right in front?
Like, I got the face right in front of me
and I can do that without hitting Beau?
I can just go right over the eye with my mouth?
Sure, it's not going to, well, here's the thing.
Attacks are the ones that focus on the eye.
Things like this are just standard damage to the space.
You don't get to really aim necessarily
with the line, unfortunately.
Cool, cool, cool, cool, cool, cool, cool, cool.
I don't have the, that's a lot of dice.
So I'm just going to use this app.
12, D, 10.
How could you pass an opportunity to roll so many dice?
Okay, so that's a full 62.
62 points of lightning damage.
You would have rolled more. To both chunks?
To both chunks, because they're both.
Damn.
Twice?
How do you want to do it?
Is all of Uk'otoa immune or just the head right now?
No, it's all still one body.
Still one. Okay, so 62 on both chunks.
All right, so that's 132 points of damage.
Is that correct?
62 doubles? 124.
Oh, sorry, 16. 124.
I was doing my math wrong, sorry.
No, it's 162 for sure.
Wow, my brain was way off on that one.
124 points of lightning damage.
Woo!
Through.
You watch as the stream comes firing
out of the dragon's mouth, through the center of the jaw,
and blasts this dark spot through,
blasts out the back and strikes the other part of its hide.
As it does, smoke just pours out from around it
inside its mouth as the head begins shaking in the air,
Beau having to hold on as hard as you can.
But now there's these heavy dark spots,
like blackburn, charred, very visible wounds
on the outside of Uk'otoa, multiple places across the body.
If I can, I would say that Caleb Dragon
and his two mirrors are pressed as close in as possible,
and after, as it's sizzling and black,
and you just hear this big, throaty voice go,
Fishtish, which means fuck you in German.
Oh no! Perfect. Fishtish? Fishtish. Fistish. Which means fuck you in German. Oh, yay!
Perfect.
Fic-tish? Fic-tish.
I know I heard it. Fic-tish.
Fic-tish.
They both work. Fic-tish.
That finishes your turn.
All right, it's going to be
another legendary action at this point.
Because aren't you kicking her?
No, that's an action. I use my action.
Distail.
We decided to gambling.
Dip below the water.
You do get an attack of opportunity against it.
Okay.
Are you going for the action?
Come on, Reckless! Get that tail!
Sentinel! Reckless is on your turn.
Reckless is on my turn?
The reaction, you can't do Reckless.
Do your duplicates get the reaction?
That would be 22.
22 still hits.
Whoa!
All right.
Is that Sentinel? Okay.
No, is that Sentinel?
Can you Sentinel?
Technically, if it's moving, yeah.
Right? Yeah, that's what she's doing. Oh, okay. No. Is that sentinel? Can you sentinel? Technically, if it's moving, yeah. Right?
Yeah, that's what she's doing. Oh, okay. Amazing.
That's the d8.
Mm.
Okay, so that is going
to be, uh, uh...
Oh, shit. Hold on.
Hold on. Hold on. Oh, yeah.
Making my stomach gurgle, man.
It's crazy.
Yep, yep, yep, not okay.
Ate all three meals from that Taco Bell today.
Not okay.
Are you hitting an eyeball as a reaction?
I don't think I would, no.
Just the tail is a reaction. Why not?
Hitting the eyeball is pretty hard on my turn.
No, wait, it was 22. 22 is the DC.
It was 22, it was 22.
Well, you told me beforehand. You said 22, it's fine. No, no, no, no, no, shoot. You hit it, it was 22. 22 is the DC. It was 22, it was 22. Well, you told me beforehand.
You said 22, it's fine. No, no, no, no, no, shoot.
You hit it, it's good. All right, all right, all right.
I hit him.
Well, all right.
I know it's 30 points of damage.
It's like, super important.
No, which one was that?
Say again. How much damage is that again?
30. 30 damage, all right.
And five points of fire damage.
What if I miss?
Then you got nothing.
All right, you strike it.
As you slice upward with the blade,
you see it try and move beneath the waves,
and you actually grab out with your hand
and hold the back of the tail.
At that point, lightning strikes nearby.
You feel the power of the Stormlord instill you,
and as your muscles flex, you just hold the tail there
and prevent it from leaving.
Don't you fucking move!
That's some boss shit!
You're just grabbing onto the fucking tail.
You're like Thor grabbing onto the world serpent.
You're in here with me!
Beth, you're up. Jester on deck, yes.
Do I still get advantage on attacks? Or is that over?
No, that's over.
Although, it's over. Okay.
Although, it's engaged in a couple places.
No, no, I get sneak attack, that's true.
I'm looking for advantage.
I want all, you know, I'm working the angles.
I'm working all the angles.
Second question.
From my sniper's nest,
which is very lovely up here, by the way.
I'm just eating like sunflower seeds.
Can I see an eye,
or is a big blue dragon blocking my view?
There are eyes all over.
You can see an eye wherever you want to look
in that direction.
It doesn't matter which eye I hit at all?
No, it just has eyes all over its body.
They're not dropping off.
But I need, and will it, is it engaged?
Are other things engaged that I can hit?
Those are both engaged with Yasha currently.
Okay, so I will find an eye that I can see.
Okay. And I will attack.
I will charge up a Voltaic Bolt,
this time at third level.
Okay.
It's vulnerable to lightning still, right?
No, that goes away. No, no.
The next strike that does it, it vanishes.
It's a one-time hit.
Then I will only Voltaic Bolt up to second level.
And I will aim for an eye.
Hey, I'm just saying.
Here we go. Come on.
Are his eyes flaring up?
How much are his eyes flaring up?
They're not super flaring. Oh, okay.
Whatever.
Whatever.
I don't know.
You might do a lot of damage.
I'm just saying.
Are you aiming for an eye or not?
No. Roll.
32.
Go ahead and roll damage.
I didn't want to waste the whole thing!
It's a first.
What are you playing?
Oh my god!
Oh my god! Oh my god!
Trust my instincts.
Oh my god, that is so much damage.
Massive damage.
The Everlight is like, oh!
It's good, it's fine, it's good.
We're going to be fine.
It's fine that the three of us are like
58 points of damage. Paper in the wind right now.
58 points of damage.
I'm going to cry.
The eyes flare up angrily
in response to the heavy impact.
But it's a heavy bit of damage to it.
Well done.
All right, Beth, are you staying put on your crow's nest?
You can murder me.
I will stay in the crow's nest.
You just killed it.
Well, no, the eyes, if you hit the eyes,
they don't do as much damage.
No, they do just as much damage as you did
No, they don't.
They reduce its fury,
but they don't do as many hit point damage.
Is that true?
It takes the same damage to both.
It just has a much higher AC.
Yes, and it also reduces the fury.
Yes, which is a good thing. But I still did a lot of damage. You did great. Good job. It's great, much higher AC. Yes, and it also reduces the fury. Yes, which is a good thing.
But I still did a lot of damage.
You did great. Good job.
It's great, you did great.
Let him enjoy his good day.
Great damage!
Does that end your turn?
Damage!
I use the rest of my turn to tell Jester a joke.
Oh god.
Jester said to the Plank King,
Do you have a helm's wheel in your trousers?
The Plank King said,
Yes, and it's driving me nuts!
It's going to use its last legendary action at the end of your turn. No, no, no, no, no, no!
Taliesin predicted that one, because it's the oldest one.
As it recoils, Uk'otoa looks around,
and you see the eyes all shifting
and glancing into space.
You feel that cold creep once more.
Oh fuck. Fuck off, Uk'otoa.
You are mine.
Fuck off.
Make a wisdom saving throw your authority, please.
Uk'otoa, comma, fuck off.
No advantage.
No advantage.
You can do it.
Yeah, fuck off.
Let's go with this new deck.
You're fine.
So.
Oh jeez.
12. No.
12. Plus.
That dark shadow of the ocean swallows you
and you feel yourself, the bubbles leaving your lungs.
You've been here before,
and that dark, but weirdly, awfully
consoling voice of Uk'otoas is,
I'll handle everything.
And you're flying still, right?
What's your movement speed on flying?
60.
Yeah, 60.
60. Yeah, 60. 60.
Dolphin tattoo.
Yeah, that's enough movement.
It's still clicking.
Huh?
It's very glaring.
Oh no.
You fly over onto the ship,
land next to Jester, prone on the ground.
Jester, you see Fjord rush over to you, heroically land on the ground next to Jester, prone on the ground. Jester, you see Fjord rush over to you,
heroically, like land on the ground next to you.
Why Fjord?
Turns to you and his eyes are yellow slits.
Oh fuck.
Curse of the Eyeless.
Curse of the Eyeless?
Curse of the Eyeless, okay.
So.
Yeah. Yep.
All right. Oscar? Me? Yeah.
Yep.
All right.
Oscar?
So, yep.
What does that do?
It's going to lower.
Is that cocked?
Thank god that's cocked.
And that was a legendary action that you did,
I mean, not an attack.
Correct.
Yeah.
You can attack anyway while you're doing it.
Well, Fjord, I need you to roll two attacks
against Jester on the ground.
Okay, with melee attacks?
Yep, with your sword.
And this is outside of Fjord's turn in combat.
This is just juicing him.
Yes. Oh, fuck.
Fuck me.
That's a 33.
33, and take an attack.
It's a 22.
Yep. Yeah, I think both of you.
Go ahead and roll damage against Jester, please.
Oh my god. Okay, murder. Most. That ahead and roll damage against Jester, please. Oh my god.
Okay, murder.
Most. That's another one of those.
Mercer, you're going to get me in trouble.
16 points of slashing damage.
Oh, that's a one, so nine points of slashing, so 25.
That's total for both hits?
25 for both.
25 points of slashing damage to you.
You're not Hexed or Cursed
and get all my other plussy plusses.
Oh, that's great, I keep my concentration.
You maintain your concentration.
Yes.
But Fjord just takes the blade
and slashes you harshly across one shoulder
and then jabs it into your side before pulling it out.
Suddenly, you come up for air, Fjord,
and you're in the storm, and there's blood on your sword,
and Jester's on the ground covering in blood.
Fuck you.
Oh, fuck you.
That's so fucked up.
Okay, okay, it's not a perma thing.
Oh my god.
Well, thank god.
Fuck!
All right.
Fuck!
Okay.
Jester, it's your turn.
It's okay, Fjord. I'm going to stand up.
Are your eyes back to normal?
Okay, good.
They're so red.
I'm going to look out at my duplicates
and I'm going to send...
One of them is going to stay close to Yasha.
Okay.
And the other three are going to go into the middle,
like around here.
Okay.
La, la, la.
What's the movement they can move?
They can move 30 feet.
30 feet there.
Amazing.
30 feet there.
This one here is going to be the same?
They're all going to, yeah,
they're all going to move into like a little circle together,
like close, like a little clump.
Oh, okay, I see.
So like up here?
Yeah, and they're going to hold hands.
Oh. Okay. And dance around in a little circleump. Okay, I see. So up here? Yeah, and they're going to hold hands. Oh.
And dance around in a little circle.
Ring around the rosy.
Yeah, ring around the rosy.
When will we?
And I'm going to look at Fjord,
and I'm going to say,
I think this is what you call character growth.
And I'm going to cast Mass Heal
from my duplicates.
Oh shit.
Whoa! What, you set up a network?
Yep.
Oh shit!
That is so fucking good. Can you guess?
Yes, within 60 feet of my duplicates.
If I had lost that concentration,
I would have been fucked.
It casts from the duplicates, the spell.
Are they staying within 60 feet of us?
So yeah, one is within 60 feet of the people on the spell. Are they staying within 60 feet of us? Yeah, one is within 60 feet of the people on the boat.
So you can restore up to 700 hit points, divided as you wish.
She is the healer!
Whoa!
There you go! Let's fucking go!
What? Oh no!
We stan a blue-horned queen. That's more healing than she did in the entire campaign! Let's fucking go! Oh no!
We stan a blue-horned queen. That's more healing than she did in the entire campaign!
I think mathematically you might be right.
Technically speaking, I mean, I'm sure we can have a talk.
It's 100 points apiece, just evenly divided.
Yeah, just evenly.
I don't think everybody needs that.
So Fjord, what are you at?
I'm at 46.
How much do you need to be fully healed?
200 would do me.
200 for Fjord?
No, no, no, less than that, 160.
160 for Fjord, okay.
So that puts me at 540.
Okay, how much do you need, Beau?
I need 152 if I'm going to go big.
152.
Okay.
I can math.
I can math.
You can actually add one hit point.
I have seven hit points.
Oh shit.
Oh my god.
13 minus five is eight.
And then four minus one is 388 is what I'm at.
No, no, I'm at 488 now.
388, I was right the first time.
388, what do you, I need.
I need a high ground.
How long did it take him to make that?
Many 126?
First, let's get Kingsley.
I need 141, but again, we'll divide this as we need.
140 for Kingsley.
Okay, so what's 388 minus 140?
388 minus 140 is 248.
So I'll take my one.
What do I need?
126.
What is it?
163 minus 57.
You need 126.
248.
I minus 126 is 122 left. 12 126. 72, 48. Oh, I've minused 126. Is 122 left?
122 left.
71 for me.
71 for Yasha.
You have 51 left.
51, and I'll give that to Caleb in his dragon form.
Have you taken any?
Like, my human healing points,
even though I'm barely down.
Well, then I give it to Veth.
The last 50 go to Veth.
51.
So we're all back, we're all back?
We're all mostly back.
I can't believe it.
That was unbelievable.
Holy smokes.
Ah! God, what a good idea.
That was a very big spell.
No wonder you were slow rolling that.
Yep, that was fucking smart.
Fucking clutch.
Does that finish your turn, Jester?
You want to move?
Y'all got 15 feet of movement still.
I'm just going to hug Fjord and say,
you have to fight that.
Don't do that again, okay?
I'm sorry.
It's okay.
I'm sorry.
Woo-hoo!
Dick.
At that moment, you hear the captain go,
Fire!
Yeah!
The cannons go off again.
If I could have six more attack rolls,
plus six. All right, I'll do six more attack rolls, it's six.
All right, I'll do one.
Yeah, do one this time.
I'll sit out.
Okay.
Where's my drugs? Where's my number one?
What are we adding?
Fuck us.
Plus six.
Gale, 16?
16, unfortunately, misses.
Wait, plus what? Plus six?
Plus six.
19?
19 hits.
Nice.
21.
Hits.
Natural one.
Miss. 19. That's a hit. 60.
Miss.
So three hits.
So three hits.
4d10 bludgeoning damage.
4d10.
For each of those, right?
For each of the hits, yeah.
Oh.
I'll take those dice then.
I can't ever see the 4d10, I don't know why.
I'm not gonna give you my nice ones now.
You did this to yourself.
Nice.
She was giving you the prime.
Did this to yourself.
I really do.
16 points for me? 16. 4d10, right? Yeah. Reduced to yourself. Nice. She was giving you the prime. Did this to yourself, you do. I really do. 16 points for me?
16. 40, 10, right?
Yeah.
Reduced to half.
32.
That's fantastic. 32, that's great.
Yeah, I rolled two 10s, and a seven and a five.
Great.
So once again, these are impacting for half damage,
but still, it all helps.
26.
26, 14.
Closing damage with the sides.
I got to pee.
No, don't pee.
Gets all the rain, isn't it?
Finishing that, it comes back to Uk'otoa's turn.
All the legendary actions are back.
No!
Uk'otoa.
Furious.
The ocean gets choppier and choppier still.
Uk'otoa is going to go ahead and...
Oh, I get to roll and see if it gets its...
No, it does not get its tidal wave back, unfortunately.
Please, oh my god.
Unfortunately.
Make us endure 700 feet of tidal waves.
I mean, I would love to have done it.
No, it's going to go ahead and,
yeah, it's going to go ahead and multi-attack.
It's going to be a slam against... It's going to be a slam against...
It's going to be a slam against you.
Yeah.
That's your dragon form.
I got it in space form.
That's going to be...
20?
Shield.
Because you can do that in your...
Dragons can do shield?
Well, in the spell he's using,
shape change, he gets to cast spells.
You still get to cast spells?
The tendril whips out a try and grab you
and just ricochets off of this arcane form,
this field that appears around the dragon.
Cool!
Cool!
Cool! And it speaks German! Zemni.
Zemni.
Why not me?
Move around slightly. This one's going to...
Is the ice ending?
It's trying to pull away.
Question. Before I use that spell slot,
it has to see if it hits one of my mirror images.
Oh, that's right.
Oh, because there's three of them up there.
Yeah, yeah. That's true.
So.
Yeah, I guess it doesn't rock your concentration.
No, do you try to determine
if you have three, Mr. Roll a six or higher to, okay.
That's a nine, so one of the illusions gets smacked.
Okay, so you keep your first-level spell.
Yes.
I want my shield!
And that's normal movement.
There's no, like, five dashes.
Now you didn't use your reaction.
No, it can only move 20 feet for each of those pieces
because the ice is keeping it, it's trying to break free.
Curious if it was trying to push faster than it should.
Because if it does, I get to fuck with it.
This one, however, can...
Over here.
Oh no.
Actually, it can move pretty far.
So it's going to move to here.
This one is going to...
I have its tail.
Yeah, you do.
But you haven't...
And now it's a new turn. You've already used your reaction. You haven't got it
back yet, so now it can move.
Whoa!
Oh no.
Down and around.
It's going to attempt to bite you again, Beauregard.
Okay.
Natural 20.
Damn!
Finally, I got one.
We're going to find out what that's like.
It's excited. Okay. He says, use it. He's excited.
Okay.
Thank god you healed me.
Oh, that's interesting.
I don't have any patient defense anymore, unfortunately.
I got it.
Yeah.
It's going around.
Big battle.
It's a big battle. Big battle.
Do I have any type of dodge or anything?
No.
Take 56 points of piercing damage.
Oh!
Plus 24 points of poison damage, but you're immune to poison.
Correct.
I need you to make a dexterity saving throw.
Yeah.
Or go in the belly. I'm going to make a dexterity saving throw. Yeah. Or go in the belly.
I'm going to use a ki point to reroll that.
Not that much better. 19.
Boer Guard is thrown down in front of its face. It bucks you and you're hanging on to the side of
its head, and then it kicks you up and then snaps you
and you are swallowed.
Oh shit.
And then the tail is coming for...
It's going to go for Jester.
Okay.
It's pissed now.
You healed everybody.
That's going to be a 19 to hit. Oh, so close.
God, I wish I had that fucking eyeless up. Next time, it's going up immediately.
That dude. It's getting some vengeance rounds here. That's 27 points of bludgeoning damage.
Ooh.
And 14 points of bludgeoning damage. Ooh. And...
14 points of acid damage. Ow.
Oh, wait, wait, wait.
Am I?
No.
14.
Okay.
Okay.
That's going to go ahead and end.
Try and, oh, it still has a slam attack, too, right?
Yeah, it does.
Jesus.
It's going to slam attack you, Yasha.
It's going to be a 30 to hit.
That, yes. Yeah.
Do that. Let's do that.
This thing is powerful.
20 points of bludgeoning damage, reduced to 10,
and 18 points of acid damage.
Could I absorb elements?
You can if you want to.
Oh no, you don't have a reaction, though.
You used it to, yeah. I don't have a reaction.
Never mind.
18, you said? Yes.
I do need you to make a strength saving throw for me.
Okay.
As the tendrils are attempting to grab you.
22. Okay. As the tendrils are attempting to grab me. 22.
22, you are not grabbed.
Yes.
All right, it's now furious
and showing a lot of wear and tear.
That ends its turn.
For the legendary actions, it's going to go ahead and do...
Damn, it's just going, isn't it?
That's...
Oh shit. It's going to battering winds again.
So now the winds pick up again.
Everyone who's above water, difficult terrain to move.
It's kind of tough on the fliers.
That brings us to Fjord.
Kingsley, you're on deck.
All right.
Am I within melee range of this tail?
You can move closer to it in beast, within melee range.
I'll stay out, I'll stay out, I'll stay out. Sorry, you are within move closer to it in beast, within melee range.
I'll stay out, I'll stay out, I'll stay out.
Sorry, you are within its melee,
but it is not within your melee. Oh, that's right.
There's a 20-foot reach in the tail.
Yeah.
Fuck it, why not?
I'm going to wink at Jester,
and I'm going to, right in the middle of the boat,
cast Arcane Gate.
Okay.
10-foot portal.
And then the other portal will appear.
Use this for it here.
120 feet out here,
so I can get myself a motherfucking shooting gallery.
I can make it 100 feet just to make it simple.
There.
Great.
Awesome.
You can run.
Yeah, is that 120 feet?
Great.
I can go further out if you wanted to.
I'll do the whole 120,
just so I can be as far away as possible.
Move up there, that'll work.
And I just appear outside.
I move through it.
Cool.
Fun.
I'll...
Yeah, I think.
Oh, cool. Yeah. Oh, cool.
Yeah. Oh, that stays up, yeah?
Yep. Yep.
And that will be my...
Yeah, that'll be my turn.
All right, Kingsley, you're up. Beau, you're on deck.
Copy.
All right, at the end of that turn,
it's going to make another tail attack against Jester.
It hates that you healed everybody,
very visibly seen.
That's going to be 20 to hit?
Yeah, that hits.
God fucking shit, fuck, piss.
You're fighting Uk'otoa, y'all.
Yeah, it's a fit.
Hit roll's really shitty for damage, though.
I feel like I, yeah.
You're doing all right. You're okay, you're okay.
16 points of bludgeoning damage.
Yeah.
Plus...
13 points of acid damage.
Jesus.
16 plus 13?
Indeed.
All right, Kingsley, go one die.
Uh...
Fuck it.
I'm...
I'm concentrating.
I'm rolling really well on my concentrations.
I'm just rolling. Yeah, you are on my concentrations. I just rolled a natural 20.
Again?
And I rolled a 21 on my previous one, and it did 42 points, so half that was a 21.
That's perfect. You all right?
I'll be back. Or no, I won't. Fuck it going to hold onto the new sword and I'm just going to grip very, very hard. I'm going to start almost bleeding into the snake-style hilt, and I'm going to activate Fang of Spire King.
Okay.
So, am I within hitting distance of that piece of shit over there?
You are.
All right. How's that, Mother Party?
Hey.
Are you moving to this one here?
Yeah, I'm just taking.
You'd have to get there, so 10 feet to get within
Comp Amelia. Okay, so 10 feet.
All right.
And I'm going to take my attack with advantage.
Natural 20.
Nice!
Oh, this is going to get real weird.
Cut it up.
It's going to get real, real weird. Oh boy. I have just had a fucking nuff, and it is going to get very heavy.
Okay, let's start this insanity. Let's start with these dice. That's seven doubled 14.
Got it. I'm going to write these down. That's 7, doubled 14.
Got it.
I'm going to write these down.
Let's do the fire damage, which is 7, doubled 14. Let's do the normal ass damage.
Normal damage.
Which is piercing.
Always in its belly right now, right?
Yes. Three, double to six plus nine, 15.
And then I also get a 1d10 force damage,
because it's just going right now.
Which is five, double to 10.
Just crawling into the thing, pushing through the eye.
Into it there.
All right, all the lights flicker up and then are reduced from the severe damage
it's taken. You can now see the eyes as they're moving. You see a hint of fear in them.
I'm going to release and go again. We are not fucking in this motherfucker. 18.
That hits.
Okay.
Back to the things that I know that I have.
Okay.
How do we even get out?
Okay.
16 normal damage.
Great.
Plus 11 fire damage.
I'll get some Jaffy.
Great. I have ideas.
And one force damage. I have a thought. Okay. I have ideas. And one force damage.
I have a thought.
Okay.
I have an idea.
Just quick roll.
Carving through it.
I give a little bow,
and I run straight into the portal.
Got some bones.
So that's 20 feet.
And you move to the side.
And then here's the question.
Is it full speed on the water or no?
Because of the wind,
you are technically everything is difficult terrain,
so that would have been 40 feet you've moved.
Well, technically, thankfully I have 70 feet of movement.
Indeed, because your speed is.
And I'm also, I can swim underwater,
and I have full speed underwater thanks to a ring I have.
Then yeah, you can do that.
So I'm just going to wave, dive under the water,
and head straight towards that fucking head.
30 feet this way?
Have fun storming the castle!
Shroom.
Bloop, bloop, bloop, bloop, bloop, bloop, bloop.
There you go.
Swimming through, blade in your side.
Just like, dolphin-ing it.
Perfect, ending your turn,
can you see Beau, you're up, Yasha, you're on deck.
How does that look underwater?
I still have equipped the Cape of Mount Bonk,
which means I get one dimension door.
Oh shit! Oh wow!
Oh, what a good item to have.
As I'm in its gut. You sitting on that?
You instant shit over here.
Which is my weight, and that's all I wanted to eat.
And I wrap myself in the cape,
and I go, smoke mob!
In its gut.
Oh my god.
And where are you dimension-dooring?
Onto the ship.
I'm next to Jester.
Nice.
Amazing.
Right there, back onto the ship.
Covered in gut juice.
Yep, just covered in it.
Is that saliva in any way acidic?
Is it like...
The saliva and the interior of its body
has an acidic texture to it.
The rain does wash it off quickly,
and it's not going to affect you
because you managed to escape from its inside.
Yeah!
This is nothing I've made!
Oh, it's gross!
Patient offense, I'm going to take my bonus action
to just gear up.
You got it.
Shake out your arms.
Shake it out.
You're done.
Yasha, you're up.
All right, all right.
Caleb on deck.
Still with a bad wind?
Actually, at the end of the turn,
it's going to use another legendary action to attack.
It's going to try and slam into you, Yasha.
Goes out.
Am I technically? Again?
No, no. Am I technically
a brand of the eyeless of it?
I'm next to you.
There's one creature who's making this attack.
I dimensioned it. Are you maintaining it for the whole time?
I was about to bring it back up. It's been down.
Okay, yeah, you can.
I was about to hit it, because I had to wait.
All right, Brandon of the Eyeless.
All right. Retake my damage.
So that's going to put it at,
it's a 24 to hit, but we'll see how much damage you take
and what the...
21 to hit, sorry.
Okay, 21, so it still hits you.
I take two points of damage.
What the fuck? Double ones on the damage dice again.
Yay! Yeah!
So that is ten points of bludgeoning damage to Yasha,
reduced to five.
Fucking loser.
And nine points of acid damage.
Any hot boys, hottie boys left?
I'm right here.
Are there any hot, can I have some?
Oh, it's empty.
It's just a little brand.
We got M&M's.
We're going to town.
All right.
I am going for another attack on the eyes.
All right. Reckless.
A full box of gems.
Good to know.
A lot of sweet gems.
That's a lot.
Dice.
Almost a 20.
Cocked again.
I know, it's just dice.
Okay.
Cage dice, man. Yeah.
Leather and cage dice. 27.
27 definitely hits.
Okay.
Rolling cage dice on leather is such a pain in the butt.
Hold an evil.
No, don't.
Poor old lad.
Go bears.
Forgot that I can do that. I keep forgetting.
Ooh. I keep forgetting. Oh, okay.
What's going on over there? I'm counting, I'm sorry, I take so long.
That's so much counting.
She's coming.
Give her a second, she's coming.
28 plus
one fire damage.
Oh, and I roll one more, sorry.
Extra six.
All right.
So 30-something or other.
Yep, 34. First hit.
Yeah. Yep.
Second hit? Second hit.
That was the first hit?
Reckless.
She's a beast.
That's pretty good for me.
Okay. 29. 29's pretty good. Okay.
29.
29, that hits. Go ahead and roll damage.
But do it in that classic Yasha accent.
21 plus four points of fire damage.
Okay. Now, Yasha, you're guiding this, but I'm asking Mighty Nein, how do you want to do this?
Whoa!
What?
What?
What?
Okay.
On the whole ooky-kooky?
Holy ooky-kookies.
Okay.
If I'm close to the body after taking some swipes,
I want to take some of the tentacles
and wrap them and hold them in place.
Okay.
Fjord!
He strikes, grabs the tentacles,
and is holding it against the ocean water.
He's all yours!
The clouds open up slightly.
You see energy strike.
A bolt of lightning hits Yasha,
and it causes your muscles to lock into place.
The strength of the storm rod helping you
hold Uk'otoa's body in place.
You can see it's trying to ride and pull and sink below,
but Yasha's holding it like an anchor.
What are you all doing?
This is not my kill to have.
Oh, Caleb, I need the lightning!
And I would float up and start flying
towards the head of Uk'otoa,
but holding out the star razor for Caleb like a target.
Like a lightning rod?
Just hit it.
Hit that blade, sure.
All right.
All right, so Caleb Dragon is going to fly.
He's going to wheel around and go,
Well, do I need to recharge?
Or at this point, is it all ready?
Cool.
So, and then he's going to fly up into the air,
and you see him go like 50, 60, 70 feet in the air,
and that blue dragon goes.
Suddenly, you see a massive turtle shell,
and a dragon turtle drops out of the sky and goes.
Anukatoa's head, and then just rolls into the water.
What?
Sure. Okay? Sure.
Okay. Sure.
Head slammed him.
So we'll say at this point,
you're now doing the lightning first, you said?
So you're doing the lightning.
I went.
Right.
Well, you're doing the under your sword,
so we're combining this maneuver.
So as you pull up your blade and you're going in,
he breathes lightning towards where you're striking.
What do you do for it?
I would just unleash all four Eldritch Blasts
into the section right behind his skull.
Like, do, do, do, do.
Flying through the air?
I just hit it, yeah.
Right, so all the bolts impact. Eyes are off at us. They're just bursting point by point.
The blade sinks into the hilt, into Uk'otoa, right as your lightning hits it like a lightning rod,
arcing around its body.
You see all the different parts of it shaking,
and it's trying to pull away as you're just holding it,
the energy coming into you, meeting your Stormlord lightning,
and you push it back out and crunch even harder.
What are the rest of you doing?
I see it trying to run away.
I'm trying to get away.
I'm going to float right up, get on its back,
and just start cutting off a piece of the skin so I can have some leather.
As it's writhing, it is really...
And as it's going, I also flare the brand,
and the big, dark, bleeding red eye on its head
that's been holding it together
just starts doing the psychic damage
because it's trying to flee and does not get to.
All right.
Jester's going to dance over to the edge of the boat,
and while everything's happening,
she's just going to reach out her hand and inflict wounds.
Oh!
The tail begins to grow pitch black
as the outside of its tail begins to crust over
with necrotic flesh that becomes flaky and gray.
Beau, Veth.
Beau is going to vault off of the front
of the side of the ship over here
onto this little mound.
Then once again, just dig my claws into the eye
and I'm going to find that nerve
and pull out that sensitivity to lightning damage
to just really harness whatever lightning blast
Fjord is about to come at him with.
Got it.
And Fjord already lightning blast?
I'll arc down.
I'll save one last blighter.
Yeah, you get the final blight.
Okay.
Seeing Fjord's lightning coming,
which one are you striking against?
The head. Okay. Seeing Fjord's lightning coming, which one are you striking against? Cumming. Cumming. Cumming, the cumming.
The head. The head.
Okay, I'm going to do something
that would never work in D&D,
but I'm going to make it work for now.
Sure.
I'm going to use the rigging to swing down
through the portal.
Yes!
And then when I pop out there,
I throw the Fluffernutter right to intercept
the arc of his sword coming down.
Yes!
All right, so.
I see it through the portal as I'm like,
Fluffernutter!
As you blast it, the lightning strikes into it,
do you go to withdraw the blade and do a final blow?
Yeah, I'll pick it up and say,
These were never your oceans, pretender.
They belong to her.
Daddy's calling.
And right as the blade comes down,
the fluffernutter blows your ass into the air.
But this massive exposed crater in the face of Uk'otoa is blown open.
You can see the interior purple flesh and brain exposed
as it slithers into the ocean below.
You watch as it curls in, like a spider pulls its legs,
and it seems to almost grow taut,
like it's pulling itself into the tightest knot it can,
as it sinks and sinks.
And in that moment, the victory hits and washes over you.
But you still sense its presence.
Oh yeah, Fjord, use your new tattoo!
What? What?
You still sense Uk'otoa's presence?
You brought him low, but you can't kill the beast.
You've got to chain him.
Chain him! With your... You've got to chain him. Chain him!
With your...
You've got to hit him with the thing.
With your marker, say here.
How do you do that?
Fjord, a dragon turtle rises up under you like a mount.
Oh!
So you're in here.
And I start to drag you down into the water
towards Icatewa. Oh god!
All right, so as the dragon troll lifts you up
and you grab the shell as it just descends below,
the rain and the storm begins to slowly vanish.
Instead, the bubbles and faint bits of light
peeking through, you're now being pulled deeper
into the depths, the nightmare of Uk'otoa itself,
returning to you as you see the tangled,
taut form of your patron
plunging fast into the dark depths.
You can glance down and see that its wounds
are beginning to seal up.
It's beginning to heal itself.
It's recovering slowly from the battle that just took place.
What's your swimming speed?
It's 40.
But if I dash, right?
If you dash. Yeah, 80.
All right. I'm just a delivery service.
So it's lowering itself.
You're trying to keep up and it's sinking,
it's sinking at about an even speed.
Fjord, what is your swimming speed?
It's my speed. So My flying currently was 60, but my normal walking speed is 40. Right. So using Caleb's speed to get you close, but you can't quite get up, you might be
able to jump off, and then vaulting, use your swimming speed to maybe get within range.
Yes.
Yeah. Yes.
You kick off the shell and swim rapidly,
kicking your legs behind you.
The light is now vanishing,
and all you see is the outer,
slowly dissipating shadow of your nightmare.
And you approach it and you touch it.
What do you do?
Oh, Jesus.
I'll close my eyes and call out to Zaheer.
Your lapdog should be sealed away forever.
Into the darkness, I condemn him.
And I'll push, like focusing on the mark,
I'll push everything into the body of the man. Your entire chest burns with an intense flame.
It hurts, and every part of you wants to scream and claw,
but you hold tight,
your sense of vengeance and finality that much stronger.
You tightly close your eyes,
and as you open them, looking forward,
your armor is burning away.
Your chest is exposed,
and the water in proximity is starting to boil off of you.
You, seeing this,
these fiery red runes
are glowing off of Fjord
and alighting the space down there
like a superheated piece of metal
that is resisting being quelched
outside of a blacksmith.
Fjord, you are searing into it.
As you do, the runes from your chest translocate
through your arms, begin to reach across the body of Uk'otoa. As they spread and glow, you
watch as it begins to sink faster and faster. You hold on and being pulled with it faster and
faster. You can't keep up. It's just like the water is just air, and it's being yanked to the bottom of the ocean.
Eventually, as the runes finally leave your flesh,
you feel it hit the ground, and all at once they brighten up.
The ocean around you, the water becomes increasingly hot in an instant,
and you feel like you're boiling.
And with that, it's gone.
No.
And just three crystals begin to float.
The pressure is extreme here,
and you're having a hard time.
You feel you may lose consciousness
if you stay here much longer
at the depths of the Lucidian Ocean.
Yeah, I will kick up off the surface.
You've got all three of the?
I grabbed them, yeah.
And I have one fifth-level spell
and I will use it to cast Far Step.
Okay.
Kicking up, kicking up.
You appear up and you apparate in the water
next to the Caleb Turtle.
Let's go home.
My head hurts quickly.
Pick up Fjord and and swim back up to the surface of the water
while the rest of you stand there looking around you,
hoping that they have this handled, gathering your breath,
seeing the intensity of the storm begin to slowly waver now
into just a gentle rain above.
The turtle emerges with Fjord, now like armor shattered from the chest.
Your armor is destroyed.
Oh yeah.
But arms curled there,
just wrapped almost in a ball on the top of the shell
as the ocean water rolls off of him
and the shell of the turtle's back.
Fjord, you're naked!
Totally, completely naked!
I'm riding a turtle!
You look awesome!
You're turtling!
And I stand up and I say,
I think we did it,
and I'll hold out the spheres for them all to see.
We'll have to find something to do with these, though.
I think I'm done carrying them for a while.
Are they just like paperweights now
that Uk'otoa's gone, or?
Do they look inert,
or are they the same vibrant cloven crystals as before?
It feels to you like the cycle has begun anew.
Wow.
They're five.
To that point, as you're saying this,
you do note that there is a black rune
that still is burned into the chest.
Oh, that's the mark.
Forward.
That's all right.
It gives me character.
Actually look tough.
Well, yeah, but it also makes you have a pact
with some horrible betrayer god.
Again.
Oh, I don't know if that's true.
Can you still sense Zaheer?
I'll close my eyes and extend Divine Sense and feel for both the Wild Mother and any
inkling of Zaheer.
As you extend your consciousness, you feel that dark anchor of Zaheer, and it's odd because
it's a much smaller hook than the one that Uk'otoa had within you, but even that shard feels so immensely twisted
that it frightens you on an equal, if not more, scale.
But you also feel the conflict
of something growing warm within you.
The Wild Mother's presence has never left,
only temporarily kept at bay.
And as you concentrate and feel that warmth
grow through you, the rest of you watch
as the clouds above begin to break.
And a beam of sunlight begins to protrude from the storm.
It just softly opens across the water
at the top of the shell, across Fjord.
And in that moment, you watch as a single vine begins to grow
and another.
And almost like a small fern,
leaves begin to sprout from the sides of this.
And you feel that cold begin to shrink
and shrink
until eventually there's just a
knotted mass of gentle greenery
that then turns to a brown
and crumbles and falls away.
The mark gone.
Oh.
Can it be like a bad-ass tattoo, though,
that the Wild Mother left on you?
Like this nature tattoo on you?
You can certainly get that done.
You know a guy who can do it. Yeah, yeah, we know, yeah.
That's awesome.
Hey! Nice!
Yeah, I mean, that's certainly a hell of a way
to finish things.
Is our boat still seaworthy?
Ship. Ship!
Thank you.
You glance over and Captain Adela is like,
so we're done, right? We're good? Sure, of course. Why not?
Did we have any casualties?
No casualties beyond just a mighty repair budget.
But like you said, fortune,
that's not on top of the agreement.
We'll deal with that when we get back to land. You done standing on the water? You want to get inside where it's warm?
Yes, please.
Sorry, I have to work.
Inside is fine. Great. We'll discuss your fortune on the way back. And might I interest you in a
small shipping venture called Stone's Throw Shipping?
I'm listening. Yeah, yeah. As you move out of the sunlight.
I like it.
Back onto the gentle rain,
the boat heads outward under the breaking storm.
So, as you, the Mighty Nein,
begin to figure out your return to your disparate paths,
I just want to jump around a minute, take a minute or two. Tell me what you do in the aftermath
of this unexpected adventure.
Well, I have three cloven crystals,
and I think having learned that keeping them on you
is not the best option,
unless you are a glutton for punishment.
So I think each one will find a very exotic
and dangerous locale, perhaps a volcano,
where a former Vokodo used to be,
maybe one with a Cobalt soul,
and the third one, I'll keep that just for me.
Okay.
Beauregard.
Take that cloven crystal,
turn it in, kobold reserve,
lock it deep in our vaults,
and get a nice foot rub from Yasha.
Continue, of course,
working with Caleb,
never keeping my eyes far from Ludinus
and the rest of the server's assembly.
You got it.
To that note, Yasha.
Yeah, we go home.
Nice foot rubs.
Yeah.
Nice time.
Definitely learning more from Martina, Steward.
And help Veth with the camp,
because I had many classes to teach.
And the kids are okay.
They've grown on me.
They're all right.
You're good with kids.
I am. I didn't think I would be,
but it turns out I'm pretty good.
Okay.
On the topic of that camp, Vess?
The first camp was a smashing success. After a few days, it was off to a little slow start,
but once I rejoined the camp, everything went great.
Only one of the kids died in a class that Yasha was teaching,
but luckily our guest arts and crafts teacher was there to heal and restore the child.
And now the child actually is due to come back next summer.
Actually thought that it was amazing.
It wasn't my fault.
Wants to do it again.
And in fact, it was a bit of a publicity boost.
Like all the adventuring kids were like, whoa, it's got real danger.
So we have twice as many sign-ups for next year.
Oh boy.
Now we make it a thing, though,
with each donation so the kids can come,
they have to bring with them a diamond worth 300 gold.
That's real expensive.
That's going to cut the...
But the gentleman provides.
There's a few on hand.
Sure, okay. Wow. But the gentleman provides. There's a few on hand. Sure, okay.
Wow.
Wow.
Chester.
Oh, well, I really enjoyed teaching at the camp so much
that I realized I wanted to open my own art studio.
So we get the building next to our little shack, and I open it.
We're expanding our real estate.
We're expanding our real estate.
Mama helps.
And I'm opening Jester's art studio.
It's called...
Dicks and Other Things.
It's mostly nudes?
It's mostly nude painting, at first. And then... Spelling for dicks and other things. It's mostly nudes? It's mostly nude painting at first.
And then...
Spelling for dicks?
Yeah.
It becomes super duper popular,
and Jester is like,
her graffiti around Exandria starts becoming like...
Banksy? Oh my gosh.
Like Banksy.
She becomes Banksy.
So if you spot her graffiti,
it's like all of the rich people start to really want some of her graffiti.
Does that mean that the house will be painted normal colors and there will be no more art within the living dwelling?
No.
No?
In fact, I still have a lot of my miraculous paint. So there's so many secrets within our actual home.
Now I've painted a whole separate living space
through our own living space,
and it's like those tents in Harry Potter, you know,
where you paint it, and it's actually
so much bigger on the inside.
That's pretty cool. I cry.
I cry. I cry.
Kingsley, since you've rolled with some of these crew
on the ocean, what are you up to?
Well, I took a brief break, because that was a lot,
although we have this lovely piece of leather,
which I'm probably going to fashion into something nice.
Maybe the boots would clash,
but maybe with a little bit of dye.
I'll leave some of it for you, since this is your problem. You should get something out of it.
Take a little time. Visit Caduceus, as I have done a bit over the last six months, just since it's nice to have someone who doesn't have the Molly look when they look at me.
We talk about the future,
and he reminds me to tell you that that ivy is not native,
and it's never going to do what you want it to,
and it's practically a job all of its own,
and she just stopped.
Yeah, okay, I know, yeah, yeah.
And goes to work at the shipping company.
Stones throw shipping company.
We expand.
You do.
It's very profitable.
Oh, so Mom doesn't even help out that much,
like, with the art studio,
really the shipping company, basically.
I specifically start taking the very, very intense,
the very, very intense jobs,
like, just, I'm working my way up to captain,
and eventually you let me have captain my own ship.
I don't let you have anything.
You get your own ship.
Which I promptly steal.
That's how it happens.
That's how it happens.
Where did this ship come from?
If you want it back, you know what to do.
I eventually make my way, and I do eventually
Make your way.
find a way to eventually, after a year or so,
you do get a letter that rescinds everybody's no-go.
Banishment?
Yeah, the banishment is over.
You're all welcome.
From Darktow?
From Darktow, anytime you like.
Yay! Cool.
Are you the new Plank King?
I am the new Plank King.
Now I get to message the Plank King all the time
and he likes it.
Oh yes.
Next M9 one shot.
Try and take your shit back and I will kill you.
I was going to actually ask,
weren't you doing stuff with the orphanage?
Yes, yeah.
We unseated Grankton and all of his associates
and have purged it of its black market under city dealings.
The woodshop is still there, though.
Never have we had enough good woodwork.
Yasha.
Pitch.
Let me hear it.
You rebrand from the Or maker to the orphan taker.
That's what you guys, yeah, you guys thought.
Yeah.
I'm into it. Maybe we adopt.
I'm into it.
Yeah?
Yes.
Okay.
This is the natural next step for us.
I'm here for that.
Me too.
We're going to be really good parents.
I think so.
Kids are going to get in lots of fights.
Yeah.
No one's any fun anymore.
Indeed.
No, no, no, that doesn't happen.
Caleb.
Well, I return to Rexxentrum and pick up where I left off. So there are many late night meetings, not in person with Beauregard. Everything's done on Sandstone these days.
And we continue our work together, occasionally hop over to different towns to have dinner with different friends. I finally get it over with,
and both at Beauregard's constant pestering
and Astrid's requests as well,
I do take up a position at the Soltryce Academy
as a teacher of transmutation,
both to mold a future generation
and to keep tabs on the aftermath of the Fallstrucker program
and keep tabs on my friends, Astrid and Adolf.
I do visit the camp and give a few workshops.
I try to teach the children how to create a single glowing globule,
but only one 14-year-old boy and Luke are the only two who are able to muster it,
but everyone tried their best, so gold star.
I start the tradition of gathering up all of us once a month
at a different location every time of our choosing,
and we stay for two nights in the tower
and catch up and fill each other in on everything that we're doing.
And in those first two weeks back,
I continue to teach my private practice.
I continue to tend the green beans on my property,
and every day as I'm in the garden,
I look up the road and wonder if I will see
my friend return.
And you do.
Within a short time after this journey,
eventually you hear that familiar knock at your door.
Then, upon opening it, you see the image
of a young elven man, blonde hair,
kind of hood up a bit, who steps into your chambers
and right as he crosses the threshold, the illusion fades
and you see the light lavender skin
and white hair of Essek.
He just drifts off the ground for a bit and turns around.
So, Caleb, we do guest.
I hear there is a story you have to tell me
about a grand sea adventure that you went on.
How is it I always have so much scruff and you have none?
Well, let's just say it's a
johassian good looks.
Well, I'm sure you have tales of your own.
Looking forward to hear.
Come, let us talk.
Come, dear.
He gives you a kiss and walks into the room with you as the door closes.
Just look out on Rexxentrum and look up the lane and look at the green beans. I pull the door
closed.
And that's where we'll go ahead and end this adventure.
Yeah!
It's so good! And that's where we'll go ahead and end this adventure. Yeah!
It's so good!
Oh man!
That was so nice to return to.
Oh my god.
Let's not wait this long. I love these guys so much.
I know, I know.
But their stories are over. There's nothing more to tell.
It's true.
You can bring Caduceus next time.
There's Darkto and there's also a question mark in Aeor.
There's a lot of question marks out there still.
If we ever get the gumption as time goes on.
We have the gumption.
Okay.
I forgot to mention,
the Traveler taught me how to go to the Feywild.
So I think we should take a vacation.
Sure.
The Feywild's never a vacation, though.
You don't know.
Clay would be available in about six months.
It'd be fun. Sweet.
Matt, that was so dumb.
Guys, well done.
That was great. That is crazy.
Yes!
Very cool fight.
I'm so happy how that turned out.
And what is this massive triangle?
What is it made of?
Where did it come from?
Our friends at Flip This Bitch
made that specifically for this.
So cool.
Gorgeous. This was so cool.
But yeah, thank you guys so much.
Love you all.
Love you guys. Love you guys.
Thank you all so much for joining us.
I hope you had as much fun as we did.
But enjoy the rest of your night.
We love you very much, and is it Thursday yet?
Donnas tag! Good night.
Oh hey, Ashley Johnson here.
And I sure do hope you're enjoying the adventure.
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