Critical Role - The Search For Grog
Episode Date: February 23, 2019Vox Machina returns in this special one-shot, canonically taking place immediately after Campaign 1. After pulling a card from the Deck of Many Things, Grog's soul was stolen and trapped in the Plane ...of Pandemonium. This is the story of Vox Machina attempting to find and rescue their big buddy, Grog.Watch Campaign 2 of Critical Role LIVE Thursdays at 7pm PT on twitch.tv/criticalrole
Transcript
Discussion (0)
Hi there, this is Matthew Mercer, resident Game Master here at Critical Role,
to welcome you to this podcast version of the show.
If you'd like to watch the stream as it airs, you can catch it Thursdays at 7pm Pacific
on twitch.tv slash criticalrole or youtube.com slash criticalrole.
Twitch subscribers can access the video on demand immediately after the broadcast,
and it also becomes available on YouTube Mondays at 12 p.m. Pacific.
Podcast episodes land right here on the Critical Role Podcast Network on Thursdays, a week after the initial broadcast.
Okay, with that info dump out of the way, let's dive into the story.
Los Angeles, the Critical Role Live!
Welcome, welcome, welcome. I apologize in advance for many of the things you're gonna see here tonight, as usual.
Guys, how does everybody feel? Is everybody ready to stay charmed this evening?
Just moments from now, my friends, you are going to witness, at these very tables, a masterclass in how to remember how to play a character.
I gotta be back up and say we have a strict no-spoiler policy tonight.
So, as you...
Yes, thank you.
As you can see,
we have fancy cameras and equipment
placed all over the place.
This is being recorded,
and it's going to be released next month.
Which is awesome. equipment placed all over the place. This is being recorded and it's going to be released next month.
So there's no reason for you to hold your phone up for the next four hours and film everything and try to bootleg it online. We're gonna put it out in much
better quality than your crappy phone. We do have team members standing by at each
of your houses to shave and poison your cats if you do tweet or Instagram spoilers tonight, so I hope you said a big goodbye to those little
furry creatures behind that mirror. The bottom line is, guys, just don't be a dick, because
that's my job. Okay, I can't hear you, and honestly, the people on stage are the ones ones who should be screaming so I'm sorry. It's just too far away.
But speaking of your wonderful outburst, tonight you guys can cry, you can laugh, you can cheer, you can scream, you can gasp, you can run all those emotions.
The only thing we ask is that you do not shout any rules, suggestions, comments to the stage during the show.
It's just...
The reason why we ask that is because it's really shitty,
and the people at home can't hear you anyway, so...
And, you know, it might make some of the people around you laugh,
but if you've ever seen an episode of Talks Machina,
jokes don't always go as well as they should.
That's the point. So... Um, okay, okay, okay, okay, okay. Without further ado,
I would like to introduce to the cast,
the new winner.
Travis Willomingham
Suggested And the winner is... Ciccense!
And the winner is... Dolores Almeida! Aurora Bands! Give it up for Marisha Ray!
Happy birthday to Mr. Thomas and Jeffy! Thank you. Happy Birthday to you!
Happy Birthday to you. Happy birthday to you.
Happy birthday,
to you.
Happy birthday to you.
Happy birthday to you.
Happy birthday to you.
Happy birthday to you.
Happy birthday to you.
Happy birthday to you.
Happy birthday to you.
Happy birthday to you. Happy birthday to you. Oh, if you only knew the adrenaline pumping through these veins right now.
Well, welcome everybody to the amazing Ace Hotel stage. to join us for this fantastic return of Vox Machina.
To fill a tiny little unexpected gap in the history that came about.
Before we get started, just out of a curious show of hands,
raise your hand if you have no idea what's going on.
Oh, no.
Yeah, yeah, yeah.
It's my favorite part of every live show.
Welcome, and I'm sorry.
But anyway, so happy to be part of this fantastic
experience, this great venue.
So many of you amazing people came out from all over
to be a part of this tonight, and thank you for traveling,
whether it be from your apartment down the street,
or many states or countries away. We really appreciate you making the journey.
Before we get into this, we have a couple of quick announcements, as you know the drill.
First and foremost, we have our fantastic, epic thanks to Wyrmwood for being our sponsor for tonight's live show.
Been friends of the show for quite some time. They made our fantastic table that we get to play on.
They made this awesome damn screen for me just for tonight.
What you guys have about me?
Just for tonight?
They've been very kind.
One time only.
One time only, yeah.
No, this comes with me.
But no, they've graciously donated a $25 gift card to everyone that makes a purchase at the merch area of the lobby.
Whoa!
So anybody who wants to go there during the mid-break area, there's a gift card there
waiting for you, if you go ahead and buy something.
But huge thanks to our friends at Wyrmwood for being fantastic supporters of all we do here with the show.
And yeah, just really, really appreciative.
And I think that's the extent of my announcements.
Oh, wow.
They're pretty quick tonight.
What do you do?
We've got to light all of our fake candles, guys.
There's fake candles happening.
Let's light the fake candles.
Turn on the candles, set the mood. Yeah, we've got to set the mood.
Can't Taliesin just
snap and that shit happens?
No, when he snaps, someone in the
audience gets pregnant.
That's how that happened.
Sorry about
that, Travis, by the way. I apologize.
Oh shit.
That's good.
Ronan does look like a pyramid a little bit.
On that note...
Let's go ahead and dive into Vox Machina and the search for Grog for tonight's live show of
Critical Role. Oh no!
Yeah! Oh, my God. Oh Oh!
So.
The band of adventurers known as Vox Machina had come together as friends, family, compatriots, and then eventually some of the greatest heroes known to the current age of
Exandria in standing up to the force of the ascending god Vecna, managed to, through guile, skill, and the power of friendship, seal his essence
away on the other side of the divine gate, where he could not trounce and destroy and
mold the prime material plane to his will. In the process, fulfilling a deal made by their compatriot Vax, saw him
step into the grasp of the Raven Queen and vanish for good.
In that sorrowful combination of loss and victory, seeing the relatively robust remains of Vasselheim that
you saved from the massive incursion of the risen primordial titan that was serving as the delivery
method for Vecna City of Tharamfalla. You gathered your things and return to Whitestone to just ruminate on the events that
had transpired. That brings us...
Only a couple of days later,
from this climactic battle,
still fresh in the throes
of the immensity of what has happened
and what you've achieved,
we come to Whitestone.
As the rest of you scatter off for a moment
to deal with your own processing and digestion
of this mixture of emotions,
Pike.
Okay, okay, okay.
After taking some time in the Parchwood Forest,
the timberlands that surround Whitestone,
you begin to ascend the stairs to the base of Whitestone. You begin to ascend the stairs
to the base of Whitestone Castle.
Out of the corner of your eye,
in the center of the courtyard,
you see your best buddy Grog,
the massive Goliath barbarian,
berserker from the Plains
of Tal'Dorei, champion of the causes
you fought together since your childhood.
Pluck a card from the deck of many things.
And in a brief euphoric moment
of surprise and excitement on his face,
his eyes go dead and he falls forward, face first onto the ground.
Grog?
Grog? Grog? I'm going to run over to him and I'm going to try to shake him awake.
Okay. You take a moment, you shake him. You know the best ways to wake Grog, usually in his
various drunken stupors, is backhand him a few times.
I give him a good backhand across the face.
Got you. Impact hits. His face, unresponsive, his eyes just dull.
Nothing.
He's alive, you feel for breathing.
He's definitely, as a body,
there, present, but there's nothing behind it.
Grog, are you in there?
Hello?
Oh no, Oh no.
Try not to say something, Jesus.
I'm gonna try to sit him up.
Okay.
Oh!
Easy enough for you with your gauntlets of ogre strength.
I'm strong.
You sit him up and he kind of folds most of the way forward.
His head slumps between his shoulders.
No response.
Oh, no.
But I notice that he's still breathing and his heartbeat is still there.
You take a moment, listen.
Heartbeat's still going.
Strong as ever.
Okay.
Grog, I'm going to go get help.
You stay right here.
Do not move!
Okay, I'm going to go inside and see who I can find.
Okay, stepping inside, shouting around briefly,
Percy and Keyleth and Scanlan,
those of you who have gone about your business,
you eventually begin to hear the calls of Pike
bringing you together.
Hey!
Grog picked a card and he looked at it and he smiled
and he was happy and then he fell over.
No, no, no, no, no, Pike, that would be ridiculous.
We're heroes, we've just saved the world.
Why would...
Why would he do such a thing?
This is the end of the story, Pike.
The end.
Surely Grog is not...
Even Grog is not that foolish and irresponsible.
I mean, we would...
There's no reason...
He's obviously playing a prank on you.
No, he's not playing a prank.
Were the cards shiny?
Yes, it was a deck.
It was shiny, yeah.
You know?
It's true.
We both almost picked them together one time,
and we didn't,
because I thought maybe it wouldn't be a good idea,
but I guess he just got excited and thought, why not?
Yeah.
But he's still breathing.
His heart's still beating.
He's just not awake.
So maybe he's just in like a really deep sleep.
Well, let's go get Vexen.
Oh.
I'm sorry. Well, let's go get Vex and- oh. Uh... Sorry.
Just...
It's just force of habit. It's just new.
It's fresh. Let's get everyone
and go outside. This is a roast
a year in the making.
Yep. I go find Vex.
All right. It takes a little bit of time. She's still out in the middle of the
Parchwood herself, doing her own walkabout. As you return, you can already see there's a
little bit of chaos in the courtyard of Whitestone Castle. A number of the various guards have
gathered around. You can see the rest of your allies, the rest of your friends all gathered around
the slumped forward, unresponsive body
of Grog Strongjaw.
What did he do?
Yeah, you know those cards that we probably
should have taken away from him?
Yeah. Yeah.
I had those for a while, you know, I had those.
I know.
I gave them back to him.
Well.
You know, I feel like this is on us.
This is sort of on us, really.
I mean, he's a child, really.
Yeah.
Yeah, well, most of the, to be fair,
most of the cards are really good.
So maybe he's somewhere like having a super good time.
Oh yeah, maybe this is a vacation for him.
Ooh.
Do we see which card got pulled?
Is it perhaps on the ground?
No, the card actually seems to have dissipated and vanished,
or at least the text has.
You go and find it on the ground and inspect it,
and the actual front face of it is now blank.
Well, this is helpful.
We'll need to know more information,
but before we do anything, I think it would help me if we had
the entire group with
us. So if
you would, everyone, allow me.
I think we're missing one member of
Vox Machina that we're going to bring out right
now onto the stage.
You assholes! You asshole! You're such an asshole.
You're a terrible human being.
Max, get that thing off this stage it's a puppeteer
ignore Max
I wish I knew how to quit you Sam Riegel
you leave it
besides it's inaccurate he didn't leave a body
behind
that's how I imagine he looks
I thought for a minute
it was going to be Trinket.
I thought you were being really kind,
and then you proved yourself once more.
Sam does not think of Trinket as a member of Vox Wackena.
Fool me thrice.
I'd much rather prefer a skeleton on stage than a giant fucking bear.
I thought it was going to be Trinket that we have.
Shush, you.
So, gathered around, your friend,
unresponsive,
and kind of being the only real representative,
as most everyone else
is still probably back in Vasselheim,
helping clean up and settle the city
and deal with the aftermath of that incursion.
What would you like to do?
What do we do?
We go and find him right now, of course.
Let's go do something.
We don't know where he is.
We don't even know what he is.
Maybe he's just in a coma.
I don't know.
Someone understands these cards.
Someone knows the options.
Someone knows what this is.
And somebody owes us at this point.
I say we go to
Vasselheim and very politely
demand some help.
I've missed
Percy.
Me too.
All right,
but how do...
I can't carry him. He's huge.
I can't carry him, he's huge. I can't. Well.
I'm going to do my best to try to pick him up
and fire him in style.
All right.
Go ahead and just make a general strength check for me.
First roll, first roll.
Matt, may I inspire her before she goes?
You may.
You may.
Okay.
Warm it up.
I have slayed Chroma Conclave.
I have taught Vecna Counterspell
only to be with you. Only to be with you. But we still gotta find our Goliath friend.
Wait, what does that mean?
You have a d12 that you can roll and add to any...
Is that real?
I rolled a natural one.
Not a U2 fan.
Off to a great start.
But you get to add a D12.
I'll say the combination of distraction from his song
and just the kind of emotional panic of what's transpiring,
you're not quite finding the strength,
and eventually somebody has to help you
kind of just carry him at the moment.
It's not working!
I can try to put him in the necklace.
I don't know what that would do.
But isn't Trinket in there?
No, Trinket's right next to me, you dick.
Where? I don't see.
Is it a him? Is it a her?
Scan and short halt.
I'm sorry. Force of habit.
He's been through a lot with you.
You should protect him.
He's family.
And family's important, Scanlan.
You're right.
I'm sorry.
I'm sorry.
Well, I was only saying that if you put Grog in there,
that means we won't be able to bring Trinket.
I'm pretty sure Trinket will be safe in Vasselheim.
So you're saying we do get to leave Trinket behind.
I mean...
I don't even know if this will work.
I go over to Grog and I hold his hand up to the necklace
and try to put him in.
Okay, concentrating on the aspect of the necklace.
He watches his body.
It's tucked into a small,
what looks like a gray-like mist
and absorbed into the necklace.
Hope that didn't kill him.
Roll a constitution saving throw, Grog.
No, I'm kidding, I'm kidding, I'm kidding.
Oh my god.
I think it's time to perhaps head to Vasselheim.
Yeah, let's go.
No, Sam, you did it.
I did it. I drank out of it. No!
Everyone in the cast tried to convince him
to not drink from that poisonous cup
that is broken on the inside.
It's right.
It's broken so bad.
There are smurfs living inside of that thing.
Whatever was last poured in that
at the end of the last campaign
has been in there for a year.
Yeah, I have tetanus now.
And many other things, I'm sure.
Enjoy your botulism.
Great.
Anyway.
Oh, God.
What would you like to do?
We have to go.
Let's go.
Yeah.
Yeah.
It's like we were there yesterday.
We were there yesterday.
Okay, let's go.
Yeah?
If you would be,
I assume,
close enough to the sentry
that you can do
transportation via plant?
Yeah.
All right.
Hi, sentry.
Good to see you, Kiki.
As the now vibrant and blossoming sun tree sits in the center of the main courtyard, center square
of Whitestone proper. You got it proper. Keyleth steps up to it, places her fingers across it, and
you watch as the trunk seems to almost tear and split into what looks to be an arched doorway. On the opposite side is?
Vasselheim.
All right.
When I do that, I go,
Sentry, does this hurt you?
Kind of tickles.
Okay. You're the best, Sentry. Okay, let's go! We have six seconds, go!
As you guys all charge through, that immediate sucking sensation through your abdomen,
your lungs seem to empty of air for just an instant. As you step out the opposite side,
you look around and you're in the center of the Abundant Terrace, just on the outskirts
of the Birth Heart, the Melora section of Vasselheim, where the Wild Mother looks over all of nature in the surrounding vicinity.
You're in the center of these rows and rows of beautiful trees,
this gorgeous orchard that the colors have been turning into the oranges and reds.
The smell of smoke is still in the air,
and as you look past the greenery, you can see there's still curling plumes of gray and white smoke,
the lasting aspects of the battle that had transpired
not but two days before.
You don't hear any shouting or din,
so you get the sense that the combat has completed.
But as you look past, you can't help but look up
and see the ominous visage of the incredibly massive
and still, unmoving primordial earth titan
looming over the city mid-step,
its gate outstretched right over the quad roads
in the center of the city.
You can see the crumbled city of Tharamvala
still atop of its head and shoulders.
And it's weirdly, serenely beautiful to see it still
as this monument of that final battle.
You can see birds now dissipating off of its arm
and gathering and flying through.
This thing that was so frightening
and brought imminent destruction now
has its own weird legacy.
So whereabouts in Vasselheim are you looking to go?
In Vasselheim.
It's been a year. If you have questions,
you can ask me, it's okay.
What's in Vasselheim again?
New campaign, who dis?
I know.
Who?
We want to go see some of our old friends,
like Allura.
Allura's my first name.
Gilmore.
Allura would probably know.
Kimma.
But I think Allura would know about this,
and Gilmore might.
Why don't we get everyone?
This is big news.
We'll start there, and we need an expert opinion.
Is it big news?
Grog did something stupid.
I don't feel like that's like...
I mean, I'm not...
We just killed that thing, so that's big news.
Yeah, no, you're right.
All right.
I grabbed the cards, by the way,
so we do have them marketed.
Well, of the areas you visited,
there is the Trial Forge,
which is the area that is Kord-based. There is the Platinum Sanctuary, which is where the council met right before the
attack, and that's where all the various leaders and your friends all met. That seems to be one of
the main seats of enforcement of the city.
I think so.
Yeah, yeah, yeah.
Okay.
Let's go to that one.
All right. So you guys start making your way over towards the Platinum Sanctuary of
Bahamut. Making your way through the streets, you see many of the armed bastions and mercenary troops
that are dragging away what looks to be the bodies
of the remnants of Vecna that have been killed,
and they've cleaned up most of the surging armies
of undead and the necromancers
that had them at their beck and call.
You also see them gathering some of the non-survivors
of the citizens of the city.
But more than that, you see the thriving community coming back together again.
You see in the streets families that are decorating what looks to be a celebration of some kind.
You can see people that are kind of helping clean up and redecorate the space to bring it back to a sense of normality.
As you make your way over towards the Platinum Sanctuary,
you climb up the stairs along the side of the mountain, known as the Heaven Stair.
You reach the familiar peaks at the base of the sanctuary,
the large pillars that mark the entrance,
the familiar soldiers, the scale-bearers, nod as you approach,
kind of surprised to see you return so soon, and step aside. You enter
the echoing halls of the inside of what is the Platinum Sanctuary up on Silver Talon's reach.
As you enter the interior, about two dozen or so soldiers seem to fill the interior hall of the
inner sanctum, parting as you approach the centerpiece of that area. Within that chamber, only a portion of the heads of the city are present.
You see the Holy Curator, Curtis Ulysse,
which you've met once before when the Council met before the attack on Vecna.
You see him, he's kind of a squat, bald, kind of mousy-looking fella,
but he represents the Quadroads and the Arathis, the law bearer.
You also see a guard next to him and what looks to be another compatriot,
maybe a mercenary bodyguard.
To the right of that, you see a representative of the Maidens of the Raven Queen,
known as the Trust of Winter.
It's the collection of veil-bearing maidens, all dressed in black,
that had previously been watching the temple that exists here in the city.
You see them also being flanked by what looks to be two or three similarly adorned but
more military-ready bodyguards that also seem to worship the Raven Queen and are part of this trust.
They're all discussing what looks to be some sort of matter of clearing up the vicinity with
High Bearer Vord himself,
the elven head of Silvertown's Reach.
As they're in mid-conversation,
everyone begins to part to let you in,
and as soon as they turn to see you,
and what this strange business is,
their conversation falls silent
as the Highbearer turns to you all and goes,
Oh, you're back so soon.
The celebration isn't for a few weeks.
Maybe you've got bored?
Not quite yet, unfortunately.
I do hate to be making a request so soon,
but one of our members has fallen prey
to something foolishly, and...
We feel that perhaps just at this moment
we're not capable of handling any more loss,
and we would really appreciate
a bit of consideration to our plight.
Interesting.
You look upon his furrowed elven brow,
himself one of the elders of Vasselheim,
that worships under and represents
the will of Bahamut here in Vasselheim,
the Dawn City.
Looking about, the rest of you goes,
well, based on the company you're keeping,
perhaps it's the larger and slower one?
I bamf him out.
Just right there on the floor,
I bamf Grog out.
The body just slams
onto the open marble floor in the center
of the inner sanctum with a loud, heavy thwack.
That skull hit with an intensity that,
knowing Grog, probably hurt the marble more.
You see a lot of the surrounding individuals
kind of step back, and there's a little bit of a,
oh, you know, the kind of hushed gasps
and curious murmuring to the sides.
And the high bear just goes, oh, wonderful.
If he's dead as well, we have means of resurrecting,
and we do owe you- No, no, he's quite alive.
Sleeping. Sleeping.
Maybe.
We found him next to this, and I display the deck.
And what, pray tell, is this?
I would be very careful, and please do not draw a card.
I haven't lived this long by ignoring such warnings.
You will not, will not I would recommend
perhaps you would not live much longer if you
ignored that one
he hands it off to a compatriot of his you can see
who looks to be very dressed
in familiar robes of blue and silver
but begins to draw an arcane
sigil as the city seems to
shun overt arcane magic,
he also understands a necessity in certain circumstances,
but only in trusted levels.
This individual finishes casting the spell,
takes it and goes,
whispers into the ear of the High Bearer, goes,
Dear Lord. You let him have this.
Now, in our defense, it is very difficult to not let him do anything he likes,
and at the time I had been meaning to replace it with a fake copy,
but things got complicated and I lost track of time.
You should see his puppy dog eyes when he tries.
It really is quite pathetic.
And to be fair, he really didn't pick one for
a really long time.
So, it's amazing
that he waited this long, and he's not slow,
he just has a lot left to learn.
We kept the demonic skull out of his hands,
I mean, that was something.
Yeah, it was really a trust exercise, but...
You know, looking back, maybe we should have
started with, like, the one where you fall in a group
of your friends and they catch you.
While this is going on, I'm going to command my unseen servant to puppeteer Grog's arms,
Weekend and Bernie style.
Oh, he's back!
That is strangely delightfully macabre. You may continue.
Give me just a moment, and he closes his eyes for a second,
and you hear him mutter under his breath,
Please, your friends have arrived
and may need your assistance.
And about a moment later, there's a sudden
a surge of energy and a blast of wind,
and there you see about 15 feet away
the familiar braided long hair of Arcanist Allura Vysoren. Her spinning skirt comes to rest and goes,
Friends, what is wrong with him? As Grog just kind of dances,
being a little off in the air.
She waves her hands,
and he drops like a sack of potatoes.
Yes, uh...
We don't know what's wrong with him.
I mean, we know what's wrong with him.
In general, but specifically to this time, we don't know what's wrong with him in general, but specifically to this time,
we don't know what's wrong with him right now.
The high bear interrupts you and goes,
he drew one of these.
And she goes, oh, shit.
Well, let me see.
And she gets close and kind of pinches his cheeks
and rolls his eyelids back and looks at his eyes
and listens to his chest and goes,
Well, I have a passing knowledge of what's capable.
The good news, he's alive.
The bad news is the soul is not present.
It's somewhere else.
Excellent. Where? Where is it?
I don't know.
Somewhere. Probably under the guard of some dangerous entity. somewhere else. Excellent, where? Where is it? I don't know, somewhere.
Probably under the guard of some dangerous entity.
What?
And to retrieve it, you would have to bring this to it.
Pointing to the body on the ground.
Who the fuck makes these cards?
Yeah.
To which the Highbearer goes,
there were many individuals in the Age of Arcanum that have continued to prove why Vasselheim
is a very divine-based society.
Allura thinks for a second,
well, give me a moment. Maybe I can cast a ritual that can pinpoint
this. Hold on, hold on.
Yes, yes, please. Thank you.
She thinks for a second and she begins casting something. Nothing. I think this magic may be
beyond me.
Who is it not beyond?
I don't know.
Any of you have any means of reaching beyond the planes?
To gather information, see something?
I'm not a divination specialist, unfortunately.
I mean, Pike, you could pray.
I could pray.
Would hitting him again perhaps help?
It can't hurt.
It can't hurt to hit him one more time.
Scanlan, I think you should go ahead and give it a try.
All right, I'll go up and use my whip.
I've used it once.
This'll be two.
I'll just whip him in the gonads.
Maybe he'll just wake up.
Well, multi-attack.
No response.
Allura has walked over and taken the deck from the Highbearer,
closes her eyes for a second.
Right, all right.
Best I can ascertain,
the only way to really find out where his soul resides
is through a very, very powerful arcane incantation
that can sort of bend reality to your will,
to a small degree.
I unfortunately am not powerful enough to utilize this,
nor do I know one with such capabilities.
Ahem.
Hi.
Hi, Wh, hi, whip guy here.
I mean, I have a thing,
but I don't know how it works,
and I've never used it before.
A thing?
I just have a power,
and I feel like it might be helpful here,
but I really don't know what it will do to me after I do it,
which is why I hesitated to bring it up at the beginning.
But if that's our only hope, I could make a wish.
You watch Allura's face drop in absolute surprise and awe, and then,
you let him wish?
Why does anybody think we let any of these people do anything?
Valid point.
That is amazing.
By all means, I would love to see this,
as she puts her arms out and pushes everyone else back
about 10 feet.
Do you need anything, or are you all right?
I could use a cup of seltzer.
Do you want me to stand with you?
While you do it?
Does Groxel have the infinite thing on him?
The infinite cup, mug?
I do want you to stand with me, Pike.
I do.
Perhaps you could stand behind me
and sort of put your arms around my waist.
Just in sort of like a...
Awkward prom?
Yeah, awkward prom type pose.
I can, but what will that do? Yeah, awkward prom type pose.
I can, but what will that do?
You don't need to know.
Okay.
Am I doing this?
Are you doing this?
Are you doing this?
What will it do?
What will it do to you?
I don't know.
One way to find out, baby.
How many, how many?
How many wishes do you have?
How many wishes, you have one wish?
I don't know.
As far as I understand, from what I've read about this,
it is a wish.
Just be very particular with your wording.
And don't get greedy.
So I shouldn't wish for a thousand grogs to appear right here
because they'll all fall on me and kill me or something like that?
That would be the end of Exandria.
Okay.
I am very confident,
but I wouldn't mind some input on how I should phrase this.
Percival, you were very, very good
at coming up with our wish wording
the last time we had to do this.
That's right, that's right, that's right.
You remember that, oh, you don't remember that, Pike.
It was when you died.
Oh, ooh.
Oh, the wounds.
Well.
That was a while.
How about something like,
I wish to know the location of Grog.
I mean, is that that simple, right?
Well, no, because he's right here.
The precise location of Grog's soul.
The precise location of Grog's soul.
Okay. Hey, Scanlan.
Hey, Kinks.
What's like the limits of this spell?
Because theoretically, could you just be like,
oh, just wish for him back,
and then like, end of day, end of show.
I don't understand your metaphor.
You know, I love a good story,
and that seems like an anticlimactic one.
Allura pipes up and goes,
and I would say there are great limitations
to the capability of this spell,
specific to the terrifying enchantment
of this deck of cards.
I think the strongest thing I could even think to say
would be to bring all of us near the,
no, we just, I think just best.
She said don't get greedy. Don't get just best she said don't get greedy
she said don't get greedy
the I would like to yeah the precise
location of Grog's soul
who am I wishing to
I really am
not a big no offense Pike
I mean I've been
learning the ways of
Sarenrae maybe I should wish
to her.
Don't you have Ioun's eye or something?
Sure, but I don't want to make Pike jealous or anything.
I don't know how this works.
I'm still new to religion, so.
You look across the chamber,
there appears to be one monk
of the Cobalt Reserve that's built within the city that goes,
What? I'm converting for a girl, all right? It's okay.
All right.
Here goes.
I wish.
It's not for me, it's for my friend.
I wish to know the precise location
of my friend Grog's soul.
The minute those words leave your lips,
the rest of you watch Scanlan's face just go slack.
And for a moment, you are so afraid
that he went the same place.
Why does this keep happening?
As that happens, your vision suddenly is
wrested away from this location.
The familiar pillars and warm daylight
and the vision of your friends are torn from your vision
as suddenly you feel yourself, your consciousness
being temporarily thrust through the inner planes.
Fire burning primordial energies as water turns
into blankets of steam
hundreds of miles long
you're thrust through that barrier
into the outer planes
beyond the divine gate
the familiar lattice of energy
that holds the gods at bay
from their far realms
and there you see
just brief instances of madness and insanity
at the corners of the abyss
suddenly
your consciousness is brought
to what appears to be
a location
of deep burrowed,
massive caverns, twisting through rock and earth. There, in a lightless expanse where
wind is endless and maddening, you see what looks to be a tower, a mountain almost, comprised
of toppled boulders. At the very top of this, you see what looks to be
a small plateau with what appears to be
a low wall around it,
and a glowing red gem that sits there in the middle.
And you can sense Grog's essence trapped within that stone,
and a voice tells you,
your friend's soul is locked
on the realm of Pandemonium,
atop the Howler's Crag in Cocytus.
The what?
The Howler's Crag? The Howler's Crag?
The Howler's Crag on Cocytus.
And then your consciousness is ripped out of that space,
thrust back into you to the point where the force
sends you almost ass over tea kettle onto the ground.
The wonders of the universe did unfold.
I know the location of the universe did unfold.
I know the location of Grog's soul. I was given untold power, he is near a tower.
I saw a red gem, and he's in pandemonium.
I think this is how I talk now.
Orange.
Nope, it's good.
I'm good.
I'm good.
That was really weird, guys.
I know where he is.
He's in the realm of Pandemonium in Howler Crag near Krakitis or something?
I think that'll get us there.
All right, a couple things have to happen here.
Couple things, couple things.
What happens to me?
Okay, well I rolled. That's all I care about.
I rolled a 39%.
There's a 33% chance every time you cast the Wish spell
to do anything beyond duplicating a spell
that you lose it forever, but you keep it.
Oh!
However, your strength is currently three.
Three?
That's a negative six, right?
Prob, uh...
It's negative four. Negative four.
Oh, that's actually your lucky roll for two days.
Oh.
Great.
The physical stress of the sheer force of arcane power
that channeled through you to bend reality
has left you dilapidated and weak.
But Pike's holding me.
I got you.
Oh.
I'm really weak.
That was so great, though.
You got so much information.
I did.
I can help you walk and carry you
wherever we need to go.
I don't know.
Oh, you can't talk either?
I can.
I just don't know.
I feel so weak.
Oh no.
How long are you going to be like this?
I don't know.
Can I...
I wonder if I can cast Greater Restoration.
I mean...
I don't know if that would fix it.
We can't go to fucking Pandemonium or whatever
with you like this.
Well, we need to prepare ourselves anyway.
We don't know any,
well, what do we know about Pandemonium, actually?
Allura is taking this information and goes,
Well, that's...
We now know where he is. That's good.
Pandemonium, that's bad.
Pandemonium is
a terrible realm
of the Outer Planes.
It's adjacent to the horrors of the Abyss
and the chaos of Limbo.
It's a place of great madness,
a domain of rocks suffused with massive tunnels,
carved out of screaming winds,
where your sanity is challenged at every edge,
a lightless expanse of pitch black.
There are disorienting pathways
ever twisting through the caverns.
Creatures of violent mania stop the dust
in sandblasted tunnels.
The few that are banished there are left to lose themselves in the chaos around them.
Kukuitis itself
is one of the more central regions, but
the tower you speak of, it's a home of many
lost secrets, deadly denizens.
Rumors speak that atop
this very crag, there's
a space where words that are shouted against
the wind can be heard by whoever the intended
recipient is, no matter where they are on the plains.
But few, if none, return from there
due to the dangers present.
So, um, you could probably use some help.
I don't.
Kima would kill me.
We understand.
But I trust, and at this point, the High Bear goes,
well, the city does owe you a favor.
Let's see.
Are there any individuals here who would be willing
to raise a hand and volunteer to aid the saviors
of Vasselheim on a dangerous mission
to the Plane of Pandemonium?
Ahem. I am so sorry.
Did you say the Plane of Pandemonium?
And you look over by the High Curator Curtis Ulysses
of the Arathis quarter of the city,
and next to him you see...
Bertrand Bell.
Sir Bertrand Bell.
At your service.
Describe what you look like, if you don't mind.
Yes, I'm in my late 50s, early 60s,
a devilish silver fox son of a bitch.
Beautiful orange, maroon, and purple robes
of the finest finery,
and a beautiful rapier on my hip.
And I have beautiful tan skin,
if I may say so myself.
What color are your eyes?
Piercing blue.
Oh.
I couldn't help but notice
you said the plane of pandemonium,
one of my realms of specialty.
This is the legendary group known as Vox Machina, is it not?
It is indeed, good sir.
My gods.
The little fellow, he's an interesting one.
God, the services you have done to this city, incredible.
Absolutely outstanding.
You know, I myself was a fierce, fierce warrior of great renown,
known far and wide for my many exploits, my great talents.
Have you ever heard of the Whispering Werewolf of the North?
Yes, I slayed that beast. I'm sure you've read about it.
Yes.
Perhaps the horrible hippogriff of the West.
Yeah, any takers?
Yes, I've heard of that one.
That, also me.
I might have gone by a different name because I like to keep it low profile. I would truly value the
chance to aid heroes such as yourself, and I'm sure my talents could lend you a little
bit of help in your endeavors.
Wonderful.
What talents?
Well, I am quite the esteemed fighter, and I have been to this pandemonium plane of pandemonium many, many
times.
Well then, Sir Bertrand, it would seem that
you would be the necessary guide for such a
journey. Consider yourself
the guide.
I merely meant to
advise them on
the trip. Yes, on the
trip, you will guide them.
Anybody else who would wish to join this venture?
Yes.
Surrounding the Trust of Winters representative,
the veil-covered woman from Ravenscrest
in the Dusk Meadow of Vasselheim. You see one of the guardian champions
step forward, if you would describe yourself.
A woman with deep, dark, brown, almost black hair, and a very polished, fine, black breastplate, a coif of feathers at her neck,
all dark robes, and
five gleaming stars
around her neck.
The raven's crest
and the
trust of winter would be proud
to aid you in this.
We have
felt that the matron's chosen has departed this plane.
We know how painful this must be for you now. We wish to offer our service, my
service, as thanks for saving Vasselheim, the temple, all of us, really.
It would be my great honor.
Very well.
Liev, tell.
You have been accepted into this party.
Great. I have business to attend to.
Gather your things, find your own way.
Oh.
The Lord's like, but we... What do you want from me?
I'm not a plane jumper.
I run this.
And if you haven't noticed,
this entire city was nearly razzed to the ground,
so I have some things to attend to.
Yes, but think of all the new summer homes
you'll be able to build.
I like your chipper attitude.
Now please leave.
Uh, Laura?
Yes, Keyleth?
Do you have anybody else
who might be interested in going other than her?
I'm sure she's very nice. and going other than her.
I'm sure she's very nice.
Unfortunately, the moment we... Anybody?
Yeah, anybody?
And the room, as you look around the chambers,
most everyone, you can see a moment where they want to help,
but everyone looks genuinely frightened
at the prospect of traveling to the plane of pandemonium.
So after this awkward 60-second silence
with a distant cough,
and a sneeze.
Bless you.
All right, well,
this is great.
Yeah.
Do you need to rest up?
Yes.
That would not be a terrible idea.
All right, take a few days, gather your things, and...
Is Grog going to be all right for a few days?
I hope so.
Wait, you've been to the Plane of Pandemonium.
Will he be okay?
Yes, he will be fine.
Once we're there, we will tap into the local fauna
and concoct a bit of an antidote in it
that should right him for our-
There's local fauna?
Yes, many different plants and animals.
What?
You'll see when we get there.
Your friend, I believe he needs help. I thought you could talk, Scanlan.
Oh.
Oh, Scanlan, do you think he's lying?
Oh, yeah.
He's got that look on his face
when he doesn't trust people.
Can I do an insight check
on Bertram? Sure.
Uh-huh. I missed that die.
Oh my god, I had such good insight!
20!
Whoa! And I rolled terribly!
12.
Oh!
Guys, you're such a good audience.
We love you.
Thank you for coming.
And Wormwood is a fine maker of tables and things.
Do you have any flowers from the last time
you visited Pandemonium?
I like to collect flowers on my journey.
I left a few of the pressed flowers that I had at home.
I don't have any with me, unfortunately.
Scanlan, I think you're right.
Oh, you're killing me.
But fear not, as long as I am with you, we'll be fine.
He's going to get us killed.
Yeah, yeah.
And what, sorry, hi, hi, hi.
What, did, sorry, sorry, hi, hi, hi.
What, did you, child, me? Well, uh. Yeah, hi.
Hello.
What's your name?
Oh, Lievtel, Lievtel.
Lievtel.
I'm sorry, is there a problem?
No!
No! No!
The voice is very high.
What?
Bye, I'm going to, Percy, come here.
I believe what she's trying to say is
your patron owes us a mighty debt,
and we appreciate you beginning that centuries-long process.
I am fully aware,
and I hope that you will consider this that first step.
I have spoken to my matron.
I have some idea.
We felt him depart, and I know...
And she looks at Vexalia. I know losing a loved one across the veil is always a challenge.
That is a simple truth, but it makes it no less difficult for all of us who go through it.
And yet, the story he wove with his thread is a noble one.
And we know that he gave his life so that others would live, and we are grateful.
And that is why I gladly give my aid.
Thank you for helping us make it not be two lives that we have to give for this cause.
I am so sorry.
Do me a favor and don't talk to me about how painful it is anymore, okay?
I understand.
Okay, let's go to bed. Let's get some dinner.
Allura pipes up.
I'll have to go through my archives.
I may be able to at least, if not find,
I can maybe borrow from Eskil, if he has it,
a rune that I can create a circle to send you to Panamonium. My god.
Do you have a wonderful rune to get us back?
No, that
depends on you, guys.
If need be,
I can supply
that process.
Oh. I believe you can as well,
Kira. Yep.
Done it a lot.
Ha ha ha!
Well...
laughter
laughter I remember that.
Of course, I remember that.
It's only been a few days.
What's wrong with you?
Rough days.
Well, we have so much in common.
Let's take a couple days.
Yes, let's do that. I'm going to go to my tower, do my research. Rest up. You especially, Scanlan.
I'm proud of you. I'm proud of you. That is magic I had never, ever sought to see done.
Brave man.
Is there, have we talked about hazard pay for this?
Any sort of coin or?
I'm going to explain to you the term volunteer. It comes from the archaic elven word
Vellon
Which means
Give everything
So I am
Very impressed
With your ability
To give your life
And sacrifice everything For the good of these fine people.
Rest well, and she teleports away.
Ah, looking forward to it.
Master Bell, I have heard many a story about you.
Are you sure you're up for the challenge?
Am I up for the challenge?
My goodness, my dear woman, is the challenge up for me?
Well, at least there will be entertainment on the way.
Felt like that was a dig.
All right, if you guys would like to
take the next couple of days to rest in Vasselheim,
is there anything in particular you want to,
or need to take care of before this journey?
Because we are in a bit of a time crunch.
Speak now, or forever hold your inventory.
I'm good to go.
Let Helm know what we're doing,
and beyond that, we're ready to get together.
I feel like maybe we should just
quickly check in with Gil Gilmore,
just like a quick...
Just to see how he's faring.
All right.
Through the use of a Locate Creature spell,
which is easy enough for you to muster over the next couple of days,
you find that Gilmore is still within Vasselheim.
Leading yourself down towards the quad roads,
you see a portion of the city
not far from one of the massive footsteps
of the primordial titan
that had crushed what looks to be three square blocks in one giant footfall. Where that crater is,
you can see there's a number of families that are out of a home, but a lot of them have been
gathered around, and you can see there are bastions bringing food, and among them you see the familiar purple and gold robes, beautiful dark skin,
goatee, and ever-present rosy smile of Sean Gilmore as he's currently down there doing a
series of tricks with the press of the meditation to impress and bring joy to what looks to be
about six or seven children on the side of the road. You watch as these sparkles extend from his fingertips,
and he begins to weave them around,
and then suddenly as he releases,
they explode into what looks to be
a dozen glowing orange birds that flutter away
and then disappear into small fireworks.
The kids scream loudly and then cheer and clap.
They rush up and two of them hug his leg,
and he's like,
It's nothing, really, it's a cantrip.
Oh my goodness, if these aren't faces
that I've been wanting to see, come here.
And he runs up and puts his arms around.
He puts one arm around Keyleth and kind of just to Percy,
and he puts one around Vex and kind of leads up for Pike
and goes, oh, it's so good to see most of you.
Is Grog back in the necklace at this time?
Yes, he is.
Where's Grog?
Soulless.
I'm glad I didn't hear you say that.
Grog.
No, really, he's soulless. He's in the necklace right
now. He's unconscious.
I guess that's par for the course, wouldn't it be?
And where's
the pretty one?
That's...
I'm right here, hi.
We're having to make a dash to Pandemonium soon.
We were wondering if you had any advice
and or ideas of ways to keep safe in that realm?
I'm not going to lie, I'm not the most school learned
practitioner of the arcane arts.
It's more of a gift.
But from what I've heard in passing,
it's a very, very nasty place.
We will fill you in on all of the insanity
when we return, but we are taking Grog there
to reconstitute himself a bit.
He's toying with a deck of many things.
You notice as he's listening to this conversation,
there's a dual aspect of his current attention.
He's listening, but he's also watching all of your faces.
And you watch his expression slowly drop.
We need to talk to you.
I believe I already have an idea.
I mean, you knew it was coming, right?
I did.
Yeah.
It doesn't make it any easier, but
who am I to say that to you?
We tried. I reach out and I grab Vex's hand.
We all tried so hard.
And I grab Scanlan's hand.
But we couldn't.
He steps forward and just puts his arms around you and holds you and whispers into your ear,
I'm so very sorry.
The two of you shine so bright.
But that light hasn't gone away either.
He steps away for a moment and you can see the tears down his face as well.
But I'm proud.
My God, look what you've done.
When I met you, you were a bunch of bumblefucks.
I mean, seriously.
I was raising prices because you were so brash and obnoxious, but...
I knew you were.
Oh, I couldn't haggle past you, Vex.
Anyway, thank you for letting me know.
Now is not my time to grieve.
There's many points to all the families
out there in the rodents.
They've lost far more.
I'll tend to them.
Maybe
once you complete this venture,
we can all have some nice tea
and some pastries, and we can
reminisce and talk story.
I look forward to it.
Me too.
To pandemonium, I suppose.
Yes.
Sean.
He loved you.
And so do we.
I know.
I know.
Anyway. You cast Prestidigitation and you watch as the tear marks just dissipate. His eyeshadow
gets noticeably more vibrant and fantastic.
That is a good cantrip.
Jealous.
Well, I have an audience to perform for. You take care of yourselves. Remember, we made plans.
My place, Emon, you know where to find it.
He walks over to you and says,
you take care.
Yes, darling.
Children, come.
Let me show you why they call me Glorious.
So, you guys take the next couple days to rest, gather your things, prepare yourself for a journey
you're not entirely certain of what
awaits you on. But thankfully, you regain your physical strength back.
What are you back up to now?
Thirteen.
Good.
Way higher than my seven.
Oh, damn.
Allura rejoins you
as you all gather
back up in the Silver Talon's reach
in the Platinum Sanctuary.
Not in the Inner Sanctum,
but in the central hallway there.
There is a place that is utilized for a ritual.
And this was the place chosen
to complete this spell.
As you all gather around, Allura pulls out a book and she goes through it again, finds the page,
and takes a little bit to complete this very elaborate glyph across the ground. Some of it she
knows by heart, some of it she's having to refer to the book, and she goes through and completes copying all these various runes, and then goes,
All right, friends, come please stand in the center.
I jump in real quick.
Okay. And do you have Grog with you?
Oh yes. Should I bring him out?
As long as he's with you, it should be fine.
There's a trinket coming.
How terrible is pandemonium?
Well, it's called pandemonium.
I'm having a very hard time here Sorry, who's this trinket?
At which point you hear behind your ear
Fuck!
You turn around to see this massive
brown furred grizzly bear
covered in armor
that's just teeth are exposed
it's lip quivering with a snarl Friend or foe? Friend or foe? He's a friend massive brown furred grizzly bear covered in armor that's just, teeth are exposed, its lip
quivering with a snarl.
Friend or foe? Friend or foe?
He's a friend.
That is a handsome bear, and she walks up and starts scratching him by the neck.
You are a beast, look at you. I think you should bring him with us.
Sorry, someone very close to me did that as well.
I mean, maybe we should drink it?
It's quite dangerous, you know.
Grog is in the necklace, so if anything happens to you,
you won't be able to go there.
You understand?
You see, he starts making this subtle notion with his nose towards the ground.
What do you mean? I can't speak with animals. I can carry him.
All right.
All right, you can carry him, darling.
Big, long lick upside your face with a giant bear tongue.
I have Beth grog out.
Second heavy slam on the marble floor
of the inner sanctum.
It echoes through the long halls and pillars
and you watch as the nearby scale bears
all stop to turn
to see what that loud firecracker sound was.
Oh, it's Grog.
You're lucky we don't shave you in your sleep.
Oh.
He had it coming.
I think his face just moved.
All right. Trinket walks over and starts dragging him by his teeth, pulls up. Okay, okay, okay. Pike, can we get Trinket?
Yeah, yeah, yeah. Here.
With both of you together, you manage to get Grog's extremely heavy body onto Trinket's back and wrestle him between the shoulders.
Trinket? How's it feel?
All right.
I think I have some rope we might be able to tie Grog's hands and his legs, and it'd be like a Grog backpack on Trinket.
Just if you wanna.
You snooze, you lose, buddy.
Does the wearing of a Grog backpack increase or decrease Trinket's AC out of curiosity?
It's almost like a wild shape. It's just additional hit points for Trinket's AC out of curiosity. It's almost like a wild sheep.
It's just additional hit points for Trinket.
All right.
Like that.
Percy, help.
Percy.
I am helping.
I'm helping run things.
Well done.
Well done.
Oh, yes, all right.
All right. All right, you manage to go ahead and affix Grog's body
to Trinket's back using the plates of armor to anchor him.
You feel pretty sturdy.
You know, if we get in a fight,
this is going to be really awkward.
All right.
Laura looks around.
All right, so that's one, two, three, four, five, six, seven, eight. That'll do. Step into the
circle, everyone. You can see the nerves, there's a bit of a sweat bead around her forehead.
Just be careful. Keep your eyes about you. Stay together. Things are strange in the Outer Plains.
Not everything is as it seems.
And some things are far more dangerous than they may seem.
This will be interesting.
It's been decades since I've gone plane hopping.
Are you ready, Mr. Bell?
More than ever!
Good luck. and be safe.
As she extends her hand, you watch all the runes glow around you.
The chamber seems to vibrate with this low hum.
You hear this heavy cracking sound, and you think it's the temple falling onto you, but it's not.
It's the ground crumbling from beneath you.
All of you get pulled below into this vacu'd space, and then suddenly thrust through what looks to be this speeding lattice
of glowing yellow-orange energy,
rushes past you.
An interpretation of the divine gate?
Maybe your mind's trying to interpret it,
or was that actually the physical divine gate?
You don't know.
But within a moment, suddenly, your feet hit heavy rock.
You are all simultaneously blasted with one of the heaviest winds you've ever felt.
Your vision is dark.
There is light nowhere around you.
You are in a black expanse.
You can feel sand and dust rocketing and pummeling your form.
Your skin stings with the sheer perpetual impact
of these heavy, heavy winds.
The sound of them is this curling, grinding scream
of thousands of voices,
the wind being raked across the cragulous expanse
that you cannot see.
Welcome to Pandemonium.
Woo!
And that's where we'll go ahead and take our break.
Oh!
Oh, my god.
Holy shit.
Oh fuck.
I figured that'd be a good...
That'd be a good breaking point.
So we'll be back here shortly.
We're going to take a little break for ourselves
and for you guys as well to go ahead and get drinks,
peruse in the lobby. We'll make sure
to call you back in before the next part of the show begins.
But, uh...
Oh, shit's about to get real interesting.
Thank you, guys. We'll see you here
in a little bit.
Okay.
Woo!
Wow. as well as more specialty items like fancy jackets, puzzles featuring gorgeous artwork,
the comfiest joggers and pajamas ever, and much, much more.
There's also a few special items that support charity efforts,
like our dedicated Critical Role Foundation merch.
You can check out all of our regional online stores by visiting the Shop tab on CritRole.com
or head straight to the U.S. store at shop.critrole.com.
Every purchase helps support our shows and the stories we tell.
Speaking of which, let's get back to the story.
And welcome back.
So, jumping in where we left off.
After being transported across the plains by Allura's
spell, you all touch
down into the rocky expanse
that is the plain
of Pandemonium. The heavy winds
are smashing into you,
not to a degree where it's damaging
you, but it's just
a painful sting against the skin.
The sound of
the wind around you is what's more catching your attention.
This roaring, this perpetually churning din
is loud, loud.
And there is no light.
You are in darkness.
And even those of you with dark vision,
the sheer volume of dust and sand
that's being blown around you
is limiting your vision to about 10 to 15 feet.
Ah, yes!
The winter winds
of the Pandemonium Plane!
I recognize it
anywhere!
Bertrand, how do we get out of this?
You know, it seems
the seasons have changed
since I was last here.
Does anyone have any light?
I cast light.
All right, you cast light.
And in the area, most of you that are in the proximity,
the immediate vicinity of Pike,
what do you cast light on?
My finger.
All right.
You're like fucking E.T.
Yeah, but a true E.T. moment.
I don't know if I've ever danced live before.
Pike is a bright-lit beacon,
and those of you who are a few steps away from her,
you can just barely make out her shape as the area is this kind of dull orange-brown glow
where it fills up the perpetual sandstorm around you.
So you can see the space immediately in your vicinity,
but you still cannot see past the 10 to 15 feet around you.
This storm is cutting your vision off and you have no idea quite where you are,
where to go.
What do you want to do?
And it's getting perpetually colder too.
Like the wet,
like the,
the,
the wind here
is cutting and cold.
Well, we tried, guys.
I think we need
to find shelter.
Grog, Saul!
Grog, Saul!
Trinket comes over
to you.
He's like,
I know, dear, this is awful
Just keep breathing out
Keep doing that
Scanlan, does any of it look familiar?
Oh, that's right
I saw this stuff
When I saw a glimpse of this place
Nothing looked like this.
Literally nothing.
There was a red gem.
There was a tower.
There was nothing like this.
But maybe someone could locate the tower or something?
Can you find a distant object with magic?
I don't know if it's within a thousand feet.
Oh. Well,
it could be, I suppose.
There's a red gem. Maybe someone could, like, focus
on that. I don't know how magic works.
I could try to scry on it,
but... Oh, that's smart.
I mean, a red gem is like a red gem.
Scry on Grog's soul.
DM, can you scry on someone's soul?
You are familiar enough with them.
You could certainly try.
You know, it's really great.
I still have that scrying eye.
So let me just...
Let's make a circle. Make a circle. Everyone make a circle.
Try to block the wind. I've got to...
Get in here, Talon Bell.
We're huddling up?
Yes, huddle up.
I just need to...
And I look at it.
And I concentrate on Grog's soul.
And a red gem.
Grog's soul meets a red gem.
Okay. Yes. All right. and a red gem grog's soul meets a red gem okay yes alright
first and foremost I would like you to make a constitution
saving throw
what
why
cause pandemonium
because you are being blasted and buffeted
with what seems to be a heavy wind
I'm just curious
no it's pandemonium in here!
Don't fuck me, Gil.
I know where you're sitting.
Row K, seat one.
Eight? Eight. Eight.
The sand is blasting into your eyes,
and you get something in the corner of one,
you close it for a second.
The scry of the object fails.
Ow!
We need shelter.
I can make us a mansion.
But that's another plane. But no, that won't help us
That's on a different plane of existence
We won't be able to find him from within
You know, I feel if we push forward
We'll find what we're searching for
You are the guide
Follow me
And I just push forward
I wouldn't do that
That's, no
You watch as Sir Bertrand just vanishes into the dust storm.
That is the most pompous, egotistical asshole I've ever met in my entire life.
Who acts like that?
Nobody I've ever met.
Awkward. Very awkward. Relax like that! Nobody I've ever met.
Awkward. Very awkward.
Dropping the mask, and I suppose we're trying to find the idiot that ran into the tent.
It's really quite cold up here!
I'll follow.
Can I do a Gust of Wind spell, kind of in the opposite way of like a...
And then try to
counteract it?
Is that...
Okay, it is a cantrip
for you, and you are of the air, Shari.
As you concentrate on your
gust cantrip, you're able to keep the wind
at bay for about five feet
ahead of you, so you can create a windshield
perpetually in front of you.
I'm going to stand right next to Keeley.
Yep, getting in there.
I've got the mask, I'm okay.
Do you know, I can create us a proper shelter here if we require one.
It will hamper my ability to return us home if need be,
but I'm not the only one here who can do that.
Am I correct?
You're correct.
Would we like a shelter?
Let's perhaps venture a little further,
but it's good to know the options available.
It's really just as bad out here as it was back there!
There he is.
I rush to catch up to Bertrude
and put the shield kind of in front of him
kind of behind him
As Bertrude turns around, seeing the light appear
you can see his silver
mane is just flocked
light brown, his face is caked
in dust and dirt and his eyes are held
very tightly shut where the gathering sand
is now pushing into the corners of it
Like a chimney sweep
I have my shield of expression out, which is
the exact visage of if Richard Gere
and Sean Connery had a baby.
This doesn't do
much!
Just get behind us!
That's very helpful. Thank you.
We need
to get our bearings. I'm not sure if
shelter is the way to do that yet,
but we do need to figure out where we're going and how.
Percy is talking, and you cannot make out the words
because he's talking too softly.
I see it flapping. I don't hear anything.
Can someone else use the scrying eye
while you're doing that cantrip, Keenan?
I'm able to scry if need be.
Yes, yes.
How about we do that?
And I might be able to find the swiftest route to your friend, if I do so.
Do you know what his soul looks like?
You have to concentrate on his soul.
I only know what his giant drunken body looks like.
I'm not sure what the soul appears to be.
About the same.
I am here to serve, shall I?
Think of a red gem as well.
Think of a red gem as well.
A red head?
A red head? I will try to scry on a red gem and the big numbnuts soul.
All right.
Are you sitting behind the gust of wind that Keyleth's holding up?
Yes, I am.
Wait, first I cast Guidance on myself, and then I do the same.
I'll make a minor illusion of what the gem looked like, so you get a better impression of it.
Deal with it.
All right.
Got you. And the scry is...
What did that appear? Excuse me, let's do a statement... Scry is concentration,
so generally when you begin to cast the spell,
the guidance will fade,
so you will not get the benefit of your own guidance.
Ah, understood.
Cleric, level 18, one shot.
Fun.
I know, it's a brave new world.
I'm so proud.
But however, standing in the space behind Keyleth
does prevent any sort of battering
for the purposes of concentrating on a scry spell.
And thankfully,
Grog is... It's not allowed to Grog
necessarily, so the description that Keyleth
gave you with Vex's support
made it...
Seems to be enough. So
as your focus
narrows...
No, his soul is beautiful!
It's perfect! I didn't beautiful. It's perfect.
I didn't say it was imperfect.
I just said it was simple.
Simple things are beautiful.
They are.
Not mutually exclusive.
In focusing your attention,
not the direction that Bertrand was standing,
but you get the sense to your back and right side,
you feel your consciousness being thrust
through the sandstorm in that direction.
You can't make out any details in the vicinity.
You just have a feel of the pull,
and it seems to just continue on and on for a distance. And then suddenly you see the rocks.
It looks like a tower or a mountain,
but it's like a crumbled castle, almost, or a landslide.
It's just a pile of loose boulders and stones
stacked up into this gradual spire.
Along it, you can see dozens of what looks like cavern holes,
entrances in caves that suffuse the
entire structure. You're brought to the top, where you see the peak, where a somewhat square
rectangular wall surrounds a flattened bluff point. There you see a tiny, glowing, flickering red stone, no more than the size of maybe a fist.
And you see a shape rise from around the side. Kind of hard to make out what it looks like from
this distance, because your focus is on this particular stone, as is the source of the scrying.
But you see something blurred and moving
around the outside, and you hear a heavy, loud scream.
Weirdly humanoid,
but bigger, and...
unearthly.
And that's what you see.
Well,
I've put my eyes on him.
For the next step,
I could find the quickest path there, but I can sense that it is in that direction,
and I would prefer to save my
queen's favor for
bigger challenges.
Shall we push through?
Yes, let's.
That direction.
Suppose we line up behind Keyleth.
Flying V.
Flying V, everybody.
You read Percy's lips in the middle of the loud storm.
Not hearing his voice, lost.
Well, you know, it was just a stage, some stage speaking.
Need a little more volume to get them to hear you.
We're going to line up.
Motherfucker.
Welcome to pandemonium, Taliesin.
My god!
Okay, now could you give us five small pain reacts,
then five medium pain reacts? Sorry, it's just gut reaction.
Again.
Yeah.
All right, so as you're all lining up behind Keyleth, it's not helping your vision,
but it's helping it not slam you in the face necessarily.
The volume of it is still very intense, and it's a little disorienting.
The ground itself, it just seems to not have much shift in elevation.
It's this kind of somewhat rocky, hilly surface,
seemingly sandblasted over endless eons to be smooth
against what may have been at one time a very jagged surface.
Continuing to press on, you travel for the better part of an hour in that direction, and there's seemingly no change,
no shift. The wind sometimes dies a little bit softer, and you begin to get excited at the
prospect of it lessening, and then it comes back twice as hard, and you have to stop for a second and hunker down
and wait it as this windstorm sweeps through.
Everyone suffers four points of bludgeoning damage
as a windstorm batters you
with a completely unexpected cavalcade
of rock and stone pieces.
Then ten seconds
pass and it dies back down again.
Your ears are starting to ring
and turn red and warm
from both the impact of the wind
and just the heavy, heavy, constant,
perpetually screaming, howling
wind.
I need everyone
to go ahead and make a
constitution,
oh sorry, wisdom saving throw for me if you don't mind.
Wisdom.
Ooh.
Even trinket?
Even trinket.
Is this a magical effect?
Nope.
No, it's not.
Not a magical effect, sorry buddy.
Great.
This is against sandblasting.
Okay.
No. 18. 18, sorry, buddy. Great. This is against sandblasting. Okay.
18.
18, good to know.
All right, Pike?
Nine.
Nine?
Vex?
21 for Vex and 14 for Trinket.
Nice.
All right, do you have a tone?
17.
17. Keyleth? 24. do you have, Tom? 17. 17.
Keyleth?
24.
24.
Percival?
9.
9.
11.
11.
All right.
The perpetual sound, the cold temperature,
and the wind that's buffeting around you,
it's a lot, and it it's constant and for an hour
of this time it's starting to
really show
why this place can be a maddening
location to be left or live
both Percival
and Pike take a point of exhaustion
May I, for a moment in the middle of that sandstorm,
while we were getting blasted like that,
I will be walking behind Lady...
D'Arolo.
I almost said Vassar.
Do you know, I saw you and your brother once,
outside of her temple?
You look very much alike.
No shit.
I'm also from Syngorn, although it's been 150 years since I lived there.
I know he would want you safe.
Stay close to me.
She places her hand
on Vex'ahlia's shoulder
and casts Death Ward.
Okay.
So, go ahead
and take note of that, if you don't mind.
Okay, sure.
Thank you.
Any way I can help.
You hear a new sound
begin to emerge from the storm
ahead of you and to the left.
At first, it just sounds like an additional shout,
but it's a voice.
Travelers! Trabless! But appearing far more armed and prepared than most. A posse!
You look ahead and you see this humanoid shape shorter than you expect from a normal human, but
nevertheless, head, shoulders, arms, legs,
begin to step through the blasting sands.
You can see a cloak tightly pulled around its form,
whipping heavily in the wind in your direction as it steps into the light of Pike's finger.
The figure appears to be male.
The skin has a yellow tint to it. His ears are pointed like the
purest of elves. A scraggly patch of facial hair frames a pointed chin. The nose itself seems
almost shorter and snug. The head's a bit elongated at the back of the skull. Fine tattoos seem to adorn edges of the face that is dust-beaten and pockmarked,
just blasted with sand. From the immediate look, this looks like an individual who's
been here for some time. You've had a little bit of, not direct interaction, but from what
you've heard in your research on the skull that you found beneath Whitestone,
or not beneath Whitestone, beneath Greyskull Castle,
one that you had fought over previously,
a very similar shape to the head.
Steps out further from the dust to come into the light
with a smile and wide eyes and goes,
Bring presents!
Identify yourself, villain!
Bertrand Bell commands it!
Oh, dear.
I, uh... Ha! My name, I, uh...
My name?
I, uh...
I do not have one.
I had one?
What is my name?
Could you tell me?
This is not good.
If the fellow wants a name, we should give him one.
Bob?
Yep.
Hey there, Bob.
Is Bob my name?
Sure.
It does not ring a bell.
But few things do these days.
I am Bob. I choose not to ring a bell, but few things do these days.
I am Bob.
It suits you.
Thank you very much. You've, uh, you look very clean.
I don't feel very clean.
You've traveled far, then.
Travel us, yes?
I think that's fair to say, yes.
Say check.
Go for it.
Is he crazy or not?
I want to see if he seems dangerous. Of course he's fucking dangerous.
Oh, he looks really sweet.
I mean...
I don't know.
It's interesting.
He's hard to read.
But, uh...
What?
Where are you from, then?
Far away. We're looking...
Do you know if there's somewhere quieter we could speak?
Quiet?
Not much quiet here, friend.
We are looking for higher ground.
A tower, perhaps.
Do you know of one?
I have seen this tower, yes
How far is it from here?
And how do you know it's the tower we're talking about?
There's only really one tower in this part
So maybe I'm assuming
That sounds good, lead on then
I'm not leading
I came for presents Good, lead on then. I'm not leading.
I came for presents.
Presents, presents, presents.
What?
Presents.
Are there any consequences if there are none for you?
No.
I was just hoping you would have some.
I quickly druidcraft a little bouquet of flowers.
These are from me.
As the gust cantrip falls and you create the flowers,
the sand and dust just shatters them against the wind.
As he reaches for it and they... I'm sorry.
No, wait. I tried to chase after him. Wait, oh. that make out the wind as he reaches for it and they... I'm sorry. No.
Do you know what?
I tried to chase after him.
Wait.
Oh.
You watch Keyleth
vanish into the sandstorm
chasing the flowers.
Oh, no.
I think they're gone.
Put the wall back up.
Don't worry!
You lose friends here!
I lost mine!
Sorry, sorry, sorry!
Oh, she's back!
You were luckier than I!
But you weren't visited either!
Bob, how long have you been here?
I don't know!
How many friends did you come here with?
I don't remember!
Well, how do you know that you lost friends here, then?
Well, I don't have any!
Good point!
But I feel like I didn't come here alone.
I think.
Ah.
That's what happens when the Royal Anger visits.
Anyway, I am so sorry to bother you.
I have much to get done.
Wait, the what?
The what?
The what?
Yeah.
The what visits?
The what?
The roiling anger.
The boiling anger.
Roiling.
Roiling.
Oh, roiling anger.
The roiling anger.
The big voice.
The big dark one.
What?
We heard it. It's very loud!
Where does that come from?
You'll see!
I thank you. I thank you all so very much for your presence and your presence.
I have to get work done.
Good luck with the weather.
I think it might rain.
What?
And he turns around and just walks into the dust storm away from you.
I think that Bob might be crazy.
Scanlan, go ahead and make an arcana check for me.
That is 28.
Something was needling at the back of your brain
the whole time this guy was here,
and as soon as you leave the way,
it hits you like a ton of bricks.
That's a Githzerai.
It's one of the
Gith races
that both were
once enslaved by the Mind Flayers
long ago in a distant plane.
And then they divided into two different races.
The Githyanki and the Githzerai.
The Githyanki are roving terrible
pirates that travel from plane to plane, taking what
they can. The Githzerai are much
more
enlightened and exist in limbo. Not far from here, pirates that travel from plane to plane, taking what they can. The Gitserai are much more...
enlightened.
And exist in limbo.
Not far from here, technically.
On the... As in the whole scope of things.
Um...
That guy's not doing too well.
I explain this to my fellows.
Should we help him?
I... I don't...
No, I don't...
I think we have bigger fish to fry right now.
I, could we even find him?
Nope, no, let me look!
He's gone!
I mean, what could we even do, really?
What?
What could we even do, really?
You sound like such an old crotchety bastard.
I'm so happy.
I think you sound lovely, darling.
What?
We must press on.
Come on.
I think Scanlan's right.
I think there's bigger gifts to ride.
Is that what you said?
Sort of. I'll tell you later. Let's just go.
Okay.
Here we go!
It might snow.
Yes, it might snow.
Pushing on in the direction that you managed to suss out,
that you should travel,
being partial guide next to Keyleth,
which is an uncomfortable pairing
pushing through the storm.
I'm also going to pull out
a silver rod from my belt,
which glows faintly
to help guide the way.
All right. Which rod is this?
We don't need it!
Yeah!
You say that now The Rod of Alertness
Rod of Alertness, got it
Oh, I didn't know that's what it was
In that case
Alrighty
Pushing on
You eventually feel like a slight
Grade of the ground.
There's just a very faint bit of gradual elevation,
which, while you have no visual idea
of what this plane looks like right now,
and unable to see beyond that small radius around you,
you gather from what you were told,
this would be where this massive cavern would be curving.
Yet it continues to curve, it continues to curve,
like you're climbing up what feels like it should be
the side of a massive mountain,
but the gravity doesn't shift.
You don't feel yourself at an angle.
And it seems that gravity is relative
to the surface of the interior of the cavern.
Another hour of travel passes.
Everyone please make another wisdom saving throw.
Motherfudger.
Four.
I'm going to re-roll that.
On brand, Belle.
Natural 20 for that.
Nice.
And a 14 for Trinket.
Great.
19.
Great.
26.
Great.
And what'd you get, Bertrand?
Okay.
28.
All right.
15.
Great.
15.
Great.
All of you, feel yourselves kind of adjusting a little better to this chaotic plane.
Bertrand, who have traveled here so many times in the past, maybe it's the years you've stacked on,
maybe it's the constant screaming of the wind
into your ears, but you take a point of exhaustion.
Fuck balls.
Which, for those who aren't keeping track out there,
a point of exhaustion means that your ability checks
are at disadvantage.
Cool.
Good stuff.
Don't woo that!
What's wrong with you?
I love it. I'm here for it.
Alrighty, perfect.
So, towards the end of this hour, as you're pushing on,
eventually you begin to see the shapes of different small formations ahead of you begin to just apparate at the edge of the
sandstorm. You see these dark peaks no more than five, six feet off, and as you get close
carefully, it's what looks to be a cluster of rocks. Move a little further, there's another
one. It's a little larger. It looks like a stacking or a pile. And then you move forward
again and you see another and another and then what looks to be a bunch of them. A bunch
of them that rises up just beyond your peripheral and you can just barely make out the darkened shape that continues on.
This may be the base of that tower,
that mountain-like structure
that was seen in both of your visions.
We should go up.
You see a few small openings, like cavern entrances, caves, scattered along the little bit
that you can see, and you're like 15 feet from the base of it right now.
Should we go up or go in?
I'm pretty sure inside is better than out here.
At which point you hear the sound of the wind
begin to shift or change.
Something pierces through, cutting through again.
Similar in a way that it catches your attention
to the voice you heard earlier,
only it's much louder
and much more of an ominous screeching howl.
I use the Rod of Alertness to cast Detect Evil.
Okay.
What's the radius on that?
Oh, not that far at all.
30 feet.
No, you do not detect anything.
Okay.
Did it sound like it was coming from in front of us, or just all the way up?
It sounded like it was coming probably in the direction of one of the nearby caves at the base of the mountain.
Then you hear,
behind you.
Where did you see Grog again? I saw, it was on the peak, right?
On the peak of this hill.
That's it, that's all I got.
I think if we're going to meet anything,
we should meet it somewhat quieter, perhaps.
Is it behind us?
It's behind us?
It's starting to surround you.
Inside!
Inside!
Now, the spell that you're casting,
you're concentrating on it still?
Yes.
You begin to see and sense things closing around you.
Two. Inside.
Inside.
Three.
Let's not get surrounded.
Let's go, let's go, let's go.
All right, you rush in towards the nearest cavern.
Sure.
All right, you rush,
and right as you get to the mouth of it,
something peeks out towards you.
Uh-oh.
You see what looks to be a massive, feral,
almost dog or wolf-like body.
From foot to shoulders on all fours,
it stands maybe about a foot higher than you, Vex,
where you can see it's like weird,
thick, scaly skin
itself, gray and leathery.
Across its back, a bunch of these extended
tendrils, like spines, follow
the back of its spinal cord to the
very base of its body. Where its face
is, you see a stunted nose with open
nostrils that close to keep
the sand from blasting in. These
glowing red eyes that peek out at you
and this toothy mouth that opens up
as it looks like a toad's throat
kind of opens and fills with air.
I whisper the Raven Queen's
name and cast Beacon of Hope on the party.
All right. Well,
that is the only immediate reaction you get
because I need you all motherfuckers to roll initiative. Woo!
Just a reminder, because it's been a while,
that means advantage on wisdom-saving throws and death-saving throws and all healing is at max.
Yeah!
Oh, my God.
Wait, where's Matt?
Don't fuck me up. Yeah! Oh my god. Wait, where's Matt?
Oh my god.
Carefully place it.
Show us your maps!
It's coming up, don't worry.
Oh my god.
Got to adjust something real fast. Maybe it's friendly!
All right, so looking at this, we had Vex coming off to the side to try and make it into
the cavern right there. Where would you guys like to be placed in this vicinity as you work
towards the base of the mountain?
I would be here, Vex.
All right, so we're going to play Bertrand right there. Keyleth, where would you be? I was sort of up front, guarding from the mountain. Yeah, Vex. All right. We're going to play Bertrand right there.
Keyleth, where would you be?
I was sort of up front guarding from the wind.
All right.
So we'll put you there with Vex. Cheers.
Percy.
I would be behind Bertrand.
Behind Bertrand.
Yeah.
Pike, you have the lights fell.
Where would you be?
So glad I have my glasses up here.
Maybe just kind of tucked in there somewhere?
I don't know.
Just surprise me.
Sure.
Words every Dungeon Master loves to hear.
Scanlan.
Back to your left.
Back left here?
Boom.
All righty.
And, uh, Trinket.
Trinket, yes, is?
Oh, and, uh, and you as well?
Equidistant to the half-elves, please.
All right, so you would be probably over in this region.
I'd say Trinket would be behind Percy.
Trinket is behind Percy.
Then we'll put a scale in there, then, we'll say.
All right, so this entity is now emerging from this cavern,
and it's met you straight in the face.
Great.
That opening point.
In your face!
As another appears to be stalking around from here.
Oh no.
Another seems to be stalking around from here.
Oh no.
Ah!
Oh, he's big.
Oh, they're huge!
And another seems to be stalking around from here.
What?
Ooh.
What? No. What's that?
No! What?
So.
I'm real excited for my arrows in this wind.
All right.
That's a great initiative roll for them, too.
So, top of the round, 25 to 20, who's got that?
Oh, good, good.
20 to 15. 19!
Ooh!
No!
So this is Vox Machina, eh?
19.
All right. Perfect. 15 to 10?
15. Was it? 15. Perfect. 15 to 10?
15.
Was it?
15.
15 for Vex.
13.
13 for Percy.
12.
12 for Keyleth.
All right.
10 to 5?
8.
8 for Scanlan.
Mike? I rolled a 3. Aether Scanner. Pike?
I rolled a three.
Keeping Pike alive!
On brand!
It's good to be back.
Good to be back!
So actually, it's because of your quickness
and reaction time that got you guys so quick.
Partially you just being prepared
and you just being scared shitless.
Both of you go first.
You're at the top of the initiative order.
What are you doing?
Shitless, you're up.
Sir Bertrand, what are you doing?
I draw my gambler's rapier blade and I attack the one nearest to me with three strikes.
All right.
So you rush forward to join the others
at the front of the cavern
as it's now about to scream in your face.
You watch its throat swelling as it
takes in air and dust and sand.
Go ahead and make your attacks.
Beautiful. First one is a 24.
24 hits.
Second one is a 27.
That hits.
And a 17.
All three hit.
You bet they fucking do!
4, 12, 24,
nine, 33 total points of slashing damage!
Nice!
As it pierces into it, goes through the hilt
within its body, you withdraw the blade
and watch as this black, brackish liquid
pours out of the slightly punctured wound, and a bit of the wind that it was gathering in its throat
seems to escape it,
and the wound just kind of closes to keep the air in.
But you have wounded it.
It seems to have left a mark.
Ha ha ha!
As its burning red eyes go...
towards you.
No.
Is that the end of your turn?
Yes.
All right.
What would you like to do?
Liev Tell rips one of the five silver stars from her robe,
pulls away and blasts out from her hand
and turns into seven streaking pink arcane energy bolts
and flies into the beast that is furthest from me on that map.
One, five, six, ten, twelve, fifteen, nineteen, twenty-six points of damage, and as a bonus
action, I will pray to the Raven Queen, and the tip of my staff starts to glow
as I cast Holy Weapon
on my walking stick.
This is a note. Holy Weapon is a concentration spell.
Which one is? Holy Weapon is a concentration
spell. So you will drop your beacon.
Say that again? Oh.
Shit.
Welcome to Cleric.
Uh-huh.
Yeah, it's a brand new character.
It's all good.
No, I'll leave it just as the star.
Thank you for the tip, DM.
Just the star.
All right, so you give her that?
Yes.
Yes, you're good?
Yeah, good.
All right, that finishes your turn.
Now it comes to the howlers' turn.
No!
They're called howlers?
Howlers? They are.
So, this one here that comes around the corner,
as it prepares itself,
the one that you haven't been paying attention to
most of this point, inhales deeply and
lets out this horrible horrible screaming howl.
Fuck, Matt!
What?
Oh!
Oh no!
No!
Oh fuck!
That's a really big area!
That gets all of you.
I need all of you to make a wisdom saving throw, please.
So Beacon of Hope dropped, right?
No, it's still up.
We have advantage.
I got some leniency,
because I've never done this fucking character before!
We have advantage, is that right?
You do.
Thank god.
And this is wisdom, you said?
So wisdom saving throw.
Yeah, but I have disadvantage
because of the point of exhaustion,
so it's a regular roll, right?
Disadvantage, you need two points
to be saving throws, I believe.
Exhaustion is a disadvantage on ability.
Just advantage. Advantage, advantage everybody.
Just roll with advantage, that's all you need to know.
Beacon of Hope.
Better.
Oh, buddy!
Three.
Disadvantage!
Yeah, I rolled a one and a two!
Why'd you roll such a dick?
All right.
So, all right, so Bertrand is a three.
Pike?
14.
14, okay.
20 for Vex, 16 for Trinket.
Got it.
27 for Lievtel.
All right.
23.
11.
Natural 20.
Hey!
All of you instinctually reach up
for your ears to cover it.
Most of you manage to press out
the horrible, squealing wail,
except for Sir Bertrand, Pike, and Percival.
Oh.
The three of you feel it tear into your soul,
and you are filled with absolute fear,
a deeper fear than you felt probably in all to memory,
at least since the Battle of Vecna, if not more.
You are frightened of it and incapacitated
until the end of its next turn.
Fuck.
Boop.
Boop.
Boop.
So that's its action.
Damn it.
Stupid, stupid, stupid, stupid. It leaps up onto the rocks
and goes and moves around to where Scanlan is
and now snarls at him.
The one on this side is going to go ahead and move around
to go ahead and strike you, Scanlan, with a rending bite,
its jaws open and reach forward to try and grab onto your bodylan, with a rending bite.
Its jaws open and reach forward to try and grab onto your body.
That is a cocktie.
Cutting words.
I'll pick up my hand cone.
Liam.
I will try to distract it with my hand cone of clarity.
All right.
All right, go ahead and roll your d12.
12.
So I legitimately, and I just showed Liam,
I rolled a natural 20 on the attack,
which brings it to 26.
Reduced down to 12. which brings it to 26.
Reduced down to 12, that brings it to 14.
What's your armor class?
Or as a reaction, I will...
My armor class is 16.
Oh, so don't worry about it.
Does it not necessary?
I don't know, you want to use your reaction?
What did you do?
I'm okay.
What did you do?
He's fine, he's fine.
I farted at it, and it got confused.
It's a classic D&D move, Liam.
Okay, well, damn it.
You robbed me of a natural 20 at the top of the game.
Yes!
I will remember that.
These other ones, however, are going to take their turn now. Oh god. That one is going to go ahead and go after Pike, who is currently incapacitated on the ground.
No!
Incapacitated is kind of rough, you see. Is that an auto-crit?
Incapacitated, I believe, is an auto-crit if it hits.
Okay.
I think she's laying there with her shield over top of her, though.
That's a 21 to hit.
That does not hit!
Monster!
I'm a monster tank!
Level 20.
And this one here is going to go after Bertrand, because you are also incapacitated.
No!
That's going to be 18.
Edit!
All right.
Liotel will use Sentinel at Death's Door as a reaction. You can reduce a critical hit. You are an ally within 30 feet to a regular hit.
Yeah!
Okay.
Good to know.
All right, so you instead take 34 points of damage.
Oh!
Shit!
Oh my god.
That's 12 points of piercing.
Okay.
It's all the same.
And 22 points of psychic.
As its teeth tear into your body.
And you feel that haunting shriek that has you so scared
suddenly just vibrate through your entire being.
The tears begin to pour down your face.
What's in the sand cakes on?
You look like the worst clown
that's ever existed right now.
That ends their go.
Vex, you're up.
And Percy, you're on deck.
Am I useful at this point, or am I just waiting for my turn to pass?
I mean, you're waiting for your turn to come.
It's Vex right now.
So I have a question.
With my vast arrow expertise, would I be able to shoot in this wind?
You actually can shoot in this wind.
I will say that the distance fire,
like the actual full length of your bow,
is reduced quite a bit.
Okay.
So what is your current range?
Very, very far.
With Fenthris, I mean, I've got Sharpshooter,
so I'm assuming it's like 120 feet.
Ridiculous.
It's something crazy, yeah.
All right, so yeah, you have 60 feet is your range.
So you're fine here.
That's only because you're fucking awesome.
Um.
Okay.
So.
I'm going to shoot an arrow at it.
First I'm going to hunt his mark, though.
Whoa! I'm going to shoot an arrow at it. First I'm going to hunt his mark, though. What?
The one that's on top of Pike.
Or the one... We'll say that's them there.
Okay.
That'll work.
We'll just use a counter there.
Yeah.
Okay.
I guess I'll roll then.
Okay.
Oh, plus fucking 16.
So that's 24?
24 hits. Go ahead and roll damage.
Awesome.
Oh, God, wait, what do I do?
Oh, wait, is it next to anything?
Wait, I forgot.
I'm also a rogue.
Is it next to anything? It is I forgot. I'm also a rogue. Is it next to anything?
It is engaged with Keyleth.
Yeah! Okay, cool. Okay, cool.
Wait, what?
So I'm going to roll this.
It's snarling at your back. You're currently pincered between the ones coming out of the cave
and one that just leapt behind you and attacked Pike. You heard its teeth grind against your
armor, and you're like, what? You look over, right as Vex is pulling an arrow and unleashing it into the creature.
Okay, okay, okay, is, okay, 18 plus
28.
32.
35.
35 on the first arrow. Nice.
Alrighty, so it sinks into the side of its neck
and then kind of
manages to pull away just slightly and come back at you, Snarling.
What are you doing?
Yeah, I'm going to hit it again with another arrow.
Go for it. Release it.
And I'm going to try to sink it into his neck.
Oh, wait.
I've got this thing.
Wait.
Remembering abilities from a year ago.
Hey, man, look.
I can shut up.
If I can...
I'm going to take a penalty in my attack roll, and if I hit, I'm going to get a plus ten.
Go for it.
Okay, okay, that's 23 minus five. Does that still hit?
18.
18 does still hit.
Yeah! 18. 18. 18 does still hit. Yeah. Yes.
Woo!
16, 17, 20, plus 10 is 30 points of damage.
How do you want to do this?
No!
Yes!
I want to... Right as it's, like, inflating its stupid neck balloon,
I want to shoot an arrow right in it so it, like, poofs.
All right.
As it, like, breathes in, smelling...
You watch the neck expand and swell,
and right as it's about to scream right in your face,
you release the arrow, and...
The flesh just tears open, exposing the inside of its throat.
It tries to scream, but the arrow has lodged itself up into the base of the skull,
and you watch as its eye is kind of dull.
Falls to the ground.
Killed.
All right, does that finish your turn?
Okay.
I'm going to, yeah, that's everything I can do. Do you have your bonus? No, I, yeah. All right, Perci finish your turn? Okay. I'm going to, yeah, that's everything I can do.
You have your bonus, oh, no, you cast it.
No, I, yeah.
All right, Percival, you're up.
Weird question.
Yes?
Does the silence spell I have built into my glove,
is that a bonus action or an action to activate?
I'm trying to remember.
It's an action to start to cast the spell.
Yeah, it's a thing.
So, yeah, for fun, I'm going to make a 15-foot sphere of silence.
Okay.
Around me.
And then I'm going to take an action surge.
This is the sphere of silence.
Then I'm going to burn a point of grit for Deadeye,
and I'm going to add that to a... I'm going to take a negative of grit for Deadeye, and I'm going to add that to,
I'm going to take a negative five to that hit also.
Okay.
With retort. To which one?
The one that's attacking the-
Oh, wait, you're incapacitated, buddy.
I was asking, am I out out?
Sorry, I forgot that you were down.
Yeah, you don't have a turn.
Okay, never mind.
We'll come to that next round.
We'll come to that next round.
I'm erasing.
Oh, look at that.
He giveth and he take away.
Not my fault, it's the howler's fault.
All right, Percy's turn's done.
Keyleth is still standing, though.
Keyleth, what are you doing?
Hi, Ham.
Sorry, buddy.
Okay, so I have a doggy in front of me.
You do, and a dead one behind you.
Don't say doggy.
Howler. It's a howler.
It's an evil doggy.
Okay.
I'm going to take my staff.
I'm going to start channeling a spell through it.
I'm going to reach out, and I'm going to grab him by the throat.
I'm going to cast Chain Lightning through my Spire of Conflux.
Okay.
Okay. Okay.
Just then I'm reaching the staff,
bringing lightning down from the sky
and then into this doggy's face, howler's face.
Puppy.
Perfect.
All right, so chain lightning.
Which I did, and then I'm adrenaline it.
Immortiate. Which I did, and then I'm adrenaline it. I'm 48.
All right, and this is to all three of them, so you can go ahead and chain up the other two.
Oh shit.
That's dexterity saving throws for them, I believe.
It's... yes, yes, yes!
All right, let's take all three of these guys here. Ooh, that's not good for two of them. One of them, the one over here, gets a 19.
The other two is a natural five and a natural one, so they fail.
So two.
Yeah.
And they all take damage, but roll damage first.
Okay. That's pretty good.
Do you still get to reroll ones?
Wasn't that a thing?
I love you.
Wait.
Yes, Elevate! Yeah, I love you!
Okay.
18, 22,
39, sorry, sorry, sorry, 29 damage.
29 damage? Yeah.
How many did you roll?
Wait, no, I do it again, I do it again! It's 10d8 damage. Sorry, one more time, 29 damage. 29 damage? Yeah. How many did you roll? Wait, no, I do it again, I do it again!
It's 10 DA damage.
Sorry, one more time, 29 plus.
29 plus.
Re-roll those ones.
Re-roll those ones.
Thank you for bearing with us as we get back to the swing.
Also, don't talk to me about rogues being OP,
you motherfuckers.
29.
Every class is OP if you look at it, which is balanced.
29, 31.
Fuck.
I hate this pressure.
43, 49, 50.
Three.
53.
53.
That was some clutch hit right there.
So as you reach out and grab the one in front of you,
you see as her hand glows this vibrant,
kind of bluish-green energy,
and suddenly this burst of electrical power
just blasts through its body.
Its muscles tense up as it shakes in her grasp,
and you watch as two small,
forking elements of this electricity
shoot off and jam into the sides of the two other howlers.
One of them manages to pull behind a rock, but it just still catches its side.
You hear it.
It takes half the damage.
That one only takes 27.
The other two take 53.
As you pull your hand back, the one in front of you is still standing,
but its body is now smoking, and elements of its leathery hide
are now suddenly bubbling up from the blistering from below.
It's looking really rough.
As I'm still clutching it by its throat,
I yell to the rest of the group, I say,
Get inside!
As I transform into an earth elemental still clutching it.
Whoa, it's huge!
What the fuck?
So, Vex, you actually get pushed away.
As she transforms into North Elemental,
it ends up shoving you out of the space
and away from the creature.
It's force movement, so it is not going to
attack of opportunity.
But yeah, that finishes your turn.
Yep.
All right.
Scanlan, you're up.
I will
look at the two that
are around me. They're still alive,
right? She didn't kill them? Correct. There's three of them
still standing. The two next to you look
damaged, but still doing okay.
The one that's in front of Keyleth is looking really
bad. Okay.
Who, who, who,
who?
Seeing the one next to Keyleth is, nope.
Nope.
I'm just going to do Thunder Wave at the two in front of me.
Through my hand cone, and I'll just try to blast them away from me.
Okay.
Oh, and to the point, checking my notes again here.
Technically, you can move on your turn at half speed per seat if you felt that you wanted to.
Oh, can I crawl behind?
I'm getting towards the cave.
There you go.
Thank you.
You crawl five feet and get to Sir Bertrand,
who's also like...
It's more like...
All right, so from where you're standing,
you're going to be using Thunderwave, you said?
Thunderwave at level three against the two in front of me. All right, and that where you're standing, you're going to be using Thunder Wave, you said? Thunder Wave at level three against the two in front of me.
All right, and that is a constitution saving throw?
It is, against 22.
22.
Damn!
One of them rolled an eight, so that's a 10, that's a failure.
The other one rolled a natural 19, plus two, 21.
So they both fail. Go ahead and roll damage.
Okay, so that's level three.
This is why I'm so glad I do not play Magic User right now.
This is so nice.
What do you mean?
I've got everything on one piece of paper.
It's really nice.
Okay.
19 points of damage each.
And they both pushed 15 feet? Yes, I think it's 15 feet. 19 points of damage each.
And they're both pushed 15 feet?
Yes, I think it's 15 feet.
10 feet away from me.
10 feet, all right.
All right, so you watch as Scanlan, through the hand cone, begins to shout,
and the immediate burst, a thunderous force, like a lightning bolt, hits the ground,
and the Force thrusts them both back, their claws stuck into the ground as they skid to a halt ten feet away,
the impact having blasted their faces.
The one that's now furthest away from you on that far side,
its face is partially crushed in.
You can see where once its nose was is now broken and shoved into its face.
That one's looking pretty hurt. The other one's still doing okay.
Now that they're out of range of me,
I'm going to run over behind the big rock creature that is my friend.
Yeah. And then I will bonus action healing word.
I can do that, right? In this campaign?
Yes, we're going under the rules of the first campaign.
Yeah.
Up to second level.
I'll heal Bertrand Bell.
I'll sing him a song.
Bertrand Bell.
Bertrand Bell.
It's Silver Fox time real soon.
Bertrand Bell.
Bertrand Bell.
He'll make the ladies swoon.
Aw.
Go ahead and roll your 2d4.
Okay. 1d4, right?
You cast it at the first level or second?
First level.
All right, so we have 1d4 plus your Charisma modifier.
I don't know him that well, so just one first level's fine.
That's seven points of restorative healing.
There you go.
All right, that finishes the scan.
Let's turn back to Pike.
Pike, you are afraid and incapacitated,
so you can move half your movement,
and that's as much as it'll let you go.
Okay, I'm so scared.
I'm going to clutch my holy symbol of Sarenrae, and I'm going to cast Lesser
Restoration on myself to try to get rid of the fear.
Let's see here. No, you do not have an action, unfortunately.
Oh.
We're just nothing.
You can crawl five feet.
Okay. I'm going to just try to get a little bit, I'm going to... I'm going to just try to just get a little bit...
I'm going to get behind our rock friend.
All right.
Yeah.
Protection.
Move away.
Damn it.
All righty.
That's your turn.
Well, I guess so.
Okay.
The terrible paralyzing essence of this is
this fear that's holding you is something you
haven't encountered before. Bring us to the top of the turn. Bertrand, you're up.
Do I have my?
You can move half your movement, if you'd like.
Half my movement?
There's no save to get out of this frighten?
It's until the end of their next turn.
Oh, okay.
Balls and ass.
Shit.
Yeah, I'll crawl mightily 15 feet into the cave.
Into the cave?
Yeah.
Okay.
I'll say you will be going underneath the creature
that's filling the entrance.
Nope, nope, nope, nope, nope.
It's still standing in the hole.
I'm sorry, nope.
I was confused by the giant rock fuck that just grew.
I'll crawl towards that thing.
Like, behind it?
Let me protect you!
All right, as you crawl away,
the howler does get an attack of opportunity against you.
Shit!
Fuck!
And because I'm counting this incapacitation
for their howl as kind of a pseudo paralysis
because they're at level 20
I need to buff these guys a little bit
Oh, that's going to be
22 to hit
Oops
Oh wait, remember he is speaking of
hope, so your heal would have been
max heal
Oh, that's right
Take that extra three points Oh, that's right. Hey! Good job.
Take that extra three points.
Thanks, Bex.
Which will then be 14 points of piercing damage.
Uh-huh.
Oh boy, here it comes.
And 24 points of psychic damage.
Yep.
Cool.
You have to tell, you're up.
So I will, which of these two dogs is the most fucked up?
Currently the one right in front of Keyleth
is the most fucked up of these two right now.
This one is the most hurt.
Well, the one that is most hurt,
I will cast Toll the Dead, and...
I don't know if anyone here knows sound therapy, but the sound of a
wooden stick rolling around a
metal bell like a gong,
vibrating
the shit out of its inner ear.
And that is
4d12 at my level.
4d12! my level. 4d12.
What's it save?
It's 4d...
48 or 4d12.
Yeah, 4d12 if it's damaged already.
And it has, right?
Yes, don't roll low.
No, roll d12.
And what's the saving throw on that?
Is it a constitution or a wisdom?
It's a wisdom.
That's
23.
What's your spell, DC?
Oh, it's not 23.
It is 18. Yeah.
Roll the natural 18 plus 5. Sorry.
That's okay.
That's okay.
That's fine, Travis.
So yeah, it doesn't do any damage.
It does no damage? No.
Then I cast Healing Word on Master Bell,
which is a total of eight hit points of healing.
God, they love me.
All righty.
It's that Reed Richards thing you got going on.
That makes up for it.
All right, the finisher.
It's now the howler's turn.
They're dogs, Matt.
Doggy. Doggy!
Doges.
Ooh, doggo.
This one's going to move up towards Percival,
going after the weakest links in this element here.
Oh shit.
Weak! Don't insult him, too.
Double fucking threes. All right.
Advantage is helpful sometimes. Yeah, that misses.
You duck out of the way, it gets a mouthful of dirt and sand. Pulls back. These ones here are
going to both come in against you, since you are the closest one to it. They both rush in, and
because they have packed tactics, they both get
advantage on attack rolls against you.
All right.
So the first running bite towards you, ooh, natural 19 and 18, where were you last
attack? So that's going to bring it to a 25 to hit.
That hits.
That hits. You take... Ooh, not too bad. 15 points of piercing damage
As the teeth sink into you
And as the psychic power of its essence
Just riddles the interior of your mind and body
You take another 22 points of psychic damage
22
The second strike is going to be
20 to hit
I'm pretty sure that that hits, yes
Alright
Why don't I cutting words that one?
Can I do that?
Is that a thing I can do?
Yeah, you've gotten your action since last turn.
Yeah.
I'll cutting words.
I'll just yell at the thing.
Ah!
Ah!
Ah!
Your mama's so old,
Ioun signed her yearbook.
Roll your d12.
Okay.
Eight.
What's your armor class?
16, that does it.
That'll miss.
Yeah!
It goes to bite down onto you
as the other one sunk its teeth,
and as you're reacting to the pain,
it opens its jaws, it hears that and goes,
Yeah, yeah, you mama.
And then goes
to bite you, but you're just moved and stepped away
and it's like,
Leaftel smiles and shakes her head
at the small purple clad man.
Wink.
That ends their turn.
Vex, you're up. I'm gonna shoot him
with arrows!
Yeah!
Go for it.
But first, I'm going to move my hunter's mark to... Which ones are engaged right now?
All of them.
Great.
And they're all pretty hurt, so...
Congratulations, Ashley and Brian, by the way.
The one that's least hurt is that one, but they're all looking...
I'll go to the least hurt one.
Does that mean Ashley and Brian are both vulnerable to sneak attack damage right now?
Always.
Okay, so 14 plus 16.
Oh, I'm taking that... I didn't say it fast enough, my sharpshooter thingy. No. Okay, so 14 plus 16.
Oh, I'm taking the... I didn't say it fast enough, my sharpshooter thingy.
No.
But you came for the next attack.
So the first attack still hits.
Go ahead and roll damage for that.
Yeah, yeah, yeah, yeah, yeah.
Okay, okay, okay, okay.
Dice!
That's 12 plus 4 is 16, 18, shitballs 21, 23, 27, and 33 for the first arrow.
The arrow sinks below where its neck and the top of the collarbone would meet.
And as the arrow goes inside, you hear its voice go...
And a bit of its black blood spills out of its lower jaw.
You hit a vital place. It's looking pretty hard.
Okay, I'm going to shoot it again.
With the thick... I didn't say it.
You said it last time.
So it counts?
Sure, I'll allow it.
Well, this might have fucked me, because 16 plus 8 is 24.
Minus 5 is 19.
So it hits?
Still hits.
Fuck yeah!
These things don't have a huge armor class.
Nah, nah, nah, nah, nah, nah, nah.
Not a huge armor class, it just hurts a whole bunch.
When they hit you, yeah.
Hey, plus 5 is, fuck me, 13?
13 plus three is 16, plus five is 21 points of damage.
How do you want to do this?
Hey!
Let's do it!
Let's do it, baby!
Rangers! Rangers!
Hey!
I want to go straight through the eyeball this time and out the back of the neck.
Because that's how bodies work.
Yeah. As you release that secondary arrow, as it's backing up from the pain and the weird
spatter of blood that's curling out the bottom of his lower jaw, it pulls back and gets ready to
lunge towards you. You release the arrow, and as it lunges, the strength of its jump just falls off from under it
and ends up just falling into the ground,
rolling to a stop in front of you.
You have to put up your boot to stop its momentum.
It actually pushes you back a few feet,
but then as you balance yourself,
it's no longer moving as it lays,
limp and dead on its side.
Yeah!
That ends your turn? Okay. Yeah!
That ends your turn? Okay.
All righty.
Percy, you can take an action now.
So am I actually engaged with one right now?
Yep. All right.
So.
It's very hurt, though.
It is very hurt.
Like, very hurt.
You feel kind of bad for it, even though it's trying to kill you.
Do I? Do I? I don't think I do.
Nah, not really.
I'm going to pull out my sword, and before anything,
I'm going to pull out my sword and take care of this problem.
All right. Pull the blade out.
That's, uh...
Oh, that's nice.
That's 25 to hit.
That hits. Go to no damage.
That's five. That's 25 to hit. That hits. Go to no damage. That's five points of damage.
Five points of damage.
Choose that one. All righty.
Yeah, how do you want to do this?
I had four hit points left.
I actually just want to use the sword to stand up.
I want to get into it and use it as
a post to pick myself up.
Get him into its side.
Bring yourself to your feet,
and as you put the blade in your ear,
it falls to the ground,
no longer moving.
As I'm also standing up, I'm going to leave my sword in there,
pull out retort from my ankle holster,
and I'm going to use a point of grit for Deadeye.
Straight shot with retort.
Thank God, that would have been terrible.
13, 20, 24 to hit.
That hits, go and roll damage.
That's 110, thank you, Gil. It's fair, we never say thank you, Gil, 24 to hit. That hits. Go ahead and roll damage. That's 1d10.
Thank you, Gil.
It's fair.
We never say thank you, Gil, do we?
No, we don't.
We just fuck Gil.
Yep.
10 plus 6.
That's 16 points of damage.
16 points of damage.
Ka-choo!
As the blast sound of all the wind that's still blowing through here,
the sound of the gun going off, still echoes through the vicinity.
It kind of glances off the rock, the audio, and it echoes for a short bit.
As you watch the creature retreat for a moment from the pain of the impact of the blast,
you see where the wound hits, the blood is pouring out quite heavily.
It's looking very hurt.
Hitting it again.
Again. quite heavily. It's looking very hurt. Hitting it again.
I'll pull another drip for that, for
Deadeye. Just because I don't want
to go down right now. And that's
20.
That hits. Go to roll damage.
All right.
That's
12 points.
How do you want to do this?
I would like it to choke That's 12 points. How do you want to do this? Yeah!
I would like it to choke on a ball.
As it backs up, you see its throat sac
opens up once more, it inhales deeply,
and this expands to a huge point in its body.
It's preparing for another heavy scream.
The moment it goes to release it, you fire just at the moment its mouth opens, and you hear but a split second of the scream.
As much as it gets out, before its jaw goes limp, its eyes slowly close, and it takes a step,
collapses onto one shoulder, and then falls, no longer moving onto the ground.
I'm going to take a shot at the last one.
There's no more.
You turn around to take the last shot,
and they're all dead.
Good swing!
He's no fun, he fell right over.
The Dorolos be murderers, man.
Trinket, thank you, Daddy.
You saved your life.
Trinket walks over and goes up and gives you a big, slurpy tongue,
which fills Trinket's tongue with dirt and sand.
I'm going to be removing my sword from the creature.
All right.
If I could have somebody remove this map
for me while we continue this scene, that'd be awesome.
So, now looking at the base of this mountain before you
and getting an essence of what kind of things
may or may not exist in and around the caverns,
what would you like to do?
Do we need to rest before moving on?
Let's maybe go inside and rest.
Take an hour and have some food.
I think we should...
After that...
Max, everybody!
Yeah!
Producer Max!
Max!
Max! Max! Max! Max!
Unnecessary chant.
Don't make his head any bigger than it already is.
When I get so scared, I also just get so hungry.
I think we should eat.
And I'm still in Earth Elemental,
and I kind of turn to Percy, and I'm like,
Sure, I'm blocked.
My little rock. I'm going to do a death elemental, and I kind of turn to Percy, and I'm like, Sure, I block door.
My little rock.
Thank you.
Oh, that's a very good idea.
So you're saying that maybe we should get inside, and then you can create some sort of barrier for us so nothing else can follow us on the other side.
Obviously.
Well, let's all get inside, and let's get to it then, shall we?
And I earth glide under the rock, come through on the other side,
wait for them all to pass.
I'm a doorman, let them in, check IDs, check wristbands,
and then no!
The edges of it seem to collapse around you, closing off the exit,
and that cavern entrance is no longer usable.
Yeah.
Is there any wind in here now?
You can hear what sounds like this low series of whistling sounds as the wind carves
through the various much smaller tunnels in here, and they are all blending in this very discordant cacophony of notes.
So the wind is coming through,
but it's not blasting him in the face.
This is a bit of respite,
but it does create a different,
if equally strange and haunting sound.
The pandemonium harmony.
Yes, I remember this well.
I better get to work.
I'm going to cast Hero' Feast. All right.
I drop my form.
Okay. So as you guys all take in of the Heroes' Feast, all of you, you are immune to poison and
being frightened.
Pike, what's the main course?
Main course is...
No, that's too boring.
We should do this with Grog.
Oh, yeah, what's his favorite foods?
Go Phoebe Poe.
Go Phoebe Poe.
Go Phoebe Poe.
Just, that's it.
Three meats stuffed inside of each other?
Yeah.
What were the meats?
I can't remember.
How did they have goat?
Goat, fish, beef, and pork.
It's all the meats.
It's four.
All the meats.
It's all you need.
Perfect.
So as you dive into this grog-tastic
I just got why you guys made the chicken joke
Sorry, it's been a long time
You guys know what's going on
As a departure of many of the meals you've had
At the essence of your friend
You instead have another
Meat experience
Just meat But, just meat.
But in that, for the next 24 hours, you have advantage on wisdom saving throws.
You are immune to being frightened, immune to poison.
And Pike, if you could roll 2d10 for me, please.
2d10?
Where did I put them?
Would the Beacon of Hope make these maxed out them? Would the Beacon of Hope
make these maxed out?
No, the Beacon of Hope is faded by now.
Balls.
10 total.
Alright, so everyone's max hit points
go up by 10, and you heal that 10
that you gained.
Keep tabs on that, because it ain't my responsibility.
On 2d12. So keep tabs on that, because it ain't my responsibility. We're going to hit that.
All right.
I spent two 12.
Are you guys also spending an hour to take a short rest,
or are you continuing on?
I mean...
Do we need to?
I don't think we need to.
We're healed, yeah?
We're healed.
We're completely healed, plus 10.
Yeah, Bell and Tell, how are you?
I am ready to persevere.
Our destiny awaits.
Is that vomit on your sweater?
I had peas for lunch.
I think you're bleeding on the side salad.
I'm fine.
Didn't you say that you killed the werewolf of...
The North?
The North? Yes. Didn't you say that you killed the werewolf of the north?
Yes.
You seem so scared of these.
No, it's not fear.
It's the sand that's been in my throat.
I am ready to go with all of you.
By the way, can I get a temporary Vox Machina credit when this is all over?
And, you know, people are like, oh, Vox Machina credit when this is all over, and, you know, people are like,
oh, Vox Machina's so brave.
Also, Bertrand Bell.
It'll do a lot for my...
We don't really give those out too much.
I mean, it's not like an associate producer credit.
Like, we don't just...
We don't just hand them out.
But I can give you a very sizable gift card
to this Slayer's Cake
Oh yeah
That's nice
Yes, that'll do
You did volunteer
Again that word
Yes
So let's, you know, just see
how we do at the end of this
and then maybe we'll, you know, just see how we do at the end of this, and then maybe we'll, you know,
consider it.
Yeah. I think that's fair.
Let's just see how things go.
You're doing great, Pell.
I know. I mean,
not save
the world great yet, but pretty
good. Pretty good. Well, I want you to shine
as well. I'm a team player.
You just have to show us how big your brave is.
Aww.
I don't know how to do that.
You'll maybe find that out soon.
All right.
Even though we are in a cavern in a very hellish landscape,
and we might all die, or worse,
because that's a thing,
I just wanted to propose a toast.
Oh, yes.
To Vox Machina.
Vox Machina.
Continuing on, in spite of lacking the entire Vox Machina team.
I'm glad that we are not stopping.
I love you all.
To the saviors of Vasselheim.
To wonderful distractions.
To compartmentalization.
Yeah.
Yeah.
And I cast
Time of Fearless
The Leader Thing. Inspiring Leader. Inspiring Thing. and I cast Time of Fearless, the leader thing.
Inspiring leader.
Inspiring thing.
Time of leader.
I do that.
Follow the leader.
All righty.
What do I do?
You also get temporary.
Everyone gains temporary hit points
equal to your level plus your constitution modifier.
So 20 plus.
My level plus my constitution mod is plus your constitution modifier. So 20 plus... My level plus my constitution
mod is plus 22.
Everyone has 22 temporary
hit points. We don't heal that, but temporary.
Oh, there we go.
Damn you, D&D. Beyond, take the
extra 22. It's basically
a shield on top of your hit points.
Once it goes away, it's... Oh, okay, okay, okay.
It's temporary. But are we
at that? Do we also gain those hit points?
You gain those.
You have 22 temporary hit points.
The next 22 damage you take comes off that first,
but it doesn't heal you technically.
You can push yourself up past your normal limit.
Okay, so the feast didn't heal us,
but it gave us 10 temporary.
Correct, right.
Awesome.
Welcome to level 20 again.
We've been doing this for years.
I'm so confused right now.
We're basically gods?
You guys are.
Bertram and I are something else.
So, having prepared yourselves,
had your drink, had your feast,
had your inspiring speech,
do you press on? Yeah. Deeper into the cavern? Does it just go one way? Had your drink, had your feast, had your inspiring speech.
Do you press on? Yeah.
Deeper into the cavern?
Does it just go one way?
Are there forks or anything?
Oh, there are many forks here.
Oh, great.
Who's leading the charge?
I will cast at six level, Find the Path,
which will lead us straight to the red gem.
Woo!
We only have a limited amount of time here tonight, ladies and
gentlemen.
There's a GWAR show at 1230.
Don't
toy with my emotions, Sam.
This will give us the most
direct physical route to a specific
fixed location that you are familiar
with, which I have seen already.
Yes, you have.
Yes.
All right.
With that, you giving yourself the vision of that,
you're now leading the charge.
What is the marching order, please?
Okay.
Do you still know how to make us sneaky and stealthy?
Yeah, pass out our trays, bitch.
Yeah.
So.
She's the coolest.
Sure, I cast that.
Why not?
All right, so he passed that a trace.
Damn, Keyleth.
I'll join the tell at the front.
I'm not afraid.
All right, so the two of you are at the front.
Who else is joining them at the front,
or who's going to be next in line?
The caverns here range from between 20 to sometimes 10 feet in width.
So at most, the hardest is going to be shoulder to shoulder of two in a row.
I will go after Bertrand.
All righty.
I'll be next to Pickle.
Yep.
All righty.
I'll follow behind them.
Me as well.
All righty.
I'll be behind them. Me as well. All righty. I'll be behind the...
With the bear.
...Darolos.
All righty.
With Trinket.
With Trinket.
This can only end in romance, Bertram.
I'm 350 years old.
I need entertainment.
Are you getting your Caleb Ford AU pan-fick into this one shot?
Is that what's happening?
I'll leave it up to audience participation.
All right.
Well, because you know the right path,
you avoid a lot of pitfalls along the way
and don't have to make any survival checks
to try and ascertain the best route.
Yes, don't step there.
That is painful.
That's full of spikes.
Ooh, that's fun,
but probably not worth our time that way.
Every now and then you pass by one tunnel
where the wind is stronger
and it blows past like an open fan
that's just blasting through
and you rush to the next direction.
And moving forward,
out of nowhere,
five bugbears come charging out of a hallway,
grab and tear off Percy's arm.
Oh!
Yeah!
Yeah! Oh! Yes! Yes!
Oh, no!
Oh, no!
Oh, oh, oh, where did that come from?
I'll put these back.
Oh, no!
No, Percy, he's bleeding, he's bleeding!
Keyleth, do something!
The sound of the wind didn't get to clue you into it.
These bugbears just come out snarling.
They grab and pull his right arm off.
He's bleeding out of the side of it.
Do something! Do something!
Do something!
Oh, my God!
Who could have foreseen this?
They're running off with Percy's arm.
What do you do?
Are you serious?
Yes!
Yes!
Anyone joining Bertrand to chase down the bugbears?
I'm going!
Sam Riegel rolled such a high persuasion check in the green room before this show about...
What?
This is from the description in the final episode.
He has spent hours convincing Matt that I should lose an arm. When we were skimming over this adventure in the final episode. He has spent hours convincing Matt that I should lose an arm.
When we were skimming over this adventure in the final episode,
Sam Riegel said,
It was so crazy.
Percy lost an arm.
Those bugbears came out of nowhere.
It happened.
It's canon.
Who is joining Sir Bertrand to attempt to slay the bugbears that stole Percy's arm?
I will join you!
Hang on.
We don't need to chase the bugbears.
Man, this feels so random.
Yeah, it feels like it's...
It seems like a joke.
Like a throwaway joke that Scanlan would make.
It doesn't feel like a throwaway joke right now.
Oh, God, there's nothing there!
Oh, there's blood! There's blood everywhere!
Um,
I could just...
How about we let the bugbears go?
But his mom!
We can...
I'll throw it back.
I have this... It's like this crazy
feeling, like it's just someone wants me to burn a 7th level spell
for, like, a throwaway joke.
So, it's just this, like, creeping sensation in the back of my skull,
so I'll cast Regenerate on fucking Percy.
You all seem so zen about this moment.
It's terrible.
No, it'll be fine.
I can just sit here and do 1d8 damage for the rest of the bloody game.
That'll be fine.
You've got a gun!
Isn't that, like, fine?
For four times,
and then I have to reload it with something.
And that can get complicated.
Which is why the joke isn't funny!
I've explained this!
Wait, I immediately pictured you reloading it
with your feet, but I think the audience pictured
you reloading it with your dick!
Percy.
You haven't cast a spell yet, right?
Have I?
Have you, I'm asking you.
No, I'm just, should I?
Oh, you don't have to, but I'm letting you know,
you've taken 23 points of damage.
Cast the spell!
And are continuing to bleed out,
because you're missing an arm.
Keyleth, do something!
Okay!
Grief takes many forms.
It does! Grief takes many forms.
It does.
I'll regenerate your arm.
I'll bring that back, I guess. Oh.
Oh.
Wow.
Oh.
Oh.
Oh.
Oh.
Oh. Oh. So.
I don't like it here.
Pandemonium.
Through the twisting, high-pitched whines and moans
of the winds that are pushing through
the tangled mass of caverns that suffuse the interior
of this climbing pebble stone tower.
You watch as Percival's coat,
which is now missing the sleeve,
slowly this tiny baby hand pushes out.
And begins to form slowly, creepily,
into a full, personable arm.
It takes two minutes.
Naked as the day is long.
You could have just gotten me a cake or something, man.
This is really fun.
Happy birthday.
Jesus.
At which point, Sir Bertrand Bell comes back,
covered in bugbear blood, holding an arm.
I got it!
What is that? Ow!
Which one?
Wait, was it his left arm or his right arm?
Do I need to get the wedding ring off of the other arm that just dropped?
You do, with his left arm.
I'll go fetch it.
Thank you, dear.
Percy, can you please hold your arm with your little arm?
Come on, Coato.
I'm going to take my arm and I'm going to pike on the head with me.
There, there.
I'm very pleased.
Did I manage to slay the bugbears without...
Yeah, they're not very powerful bugbears.
This feels like a lot.
You do come back
with 22 points of slashing damage from the encounter.
But you managed to kill
them by yourself.
Sir Bertrand Bell, the legend.
You know what, just take the arm
and just shove it into the Grog backpack.
So we'll just keep it for later.
All right, so one of you guys write down in your inventory
Percy's arm.
We'll grow another Percy.
Wait, what?
No, let's not.
No, I like this idea.
That's the next one, child!
We'll see you guys in a year for the next one!
Oh my god. Okay. God.
Holy shit.
Well, those were some fun temporary hit points.
That blew my mind. Oh, fuck!
Excuse me!
Fuck!
It's canon!
It is now.
Give fire.
Oh my god.
Jesus.
Continuing on, following the path,
through the interior of the tower,
you get the sense that the wind
higher up the tower is stronger
and is pushing through these caverns harder.
The path you're taking
does get louder and louder
the further you travel.
And at this point, I need you all to make another wisdom saving throw, please.
Advantage!
With advantage.
Advantage.
What? wisdom saving throw, please. Advantage! Oh, advantage! With advantage. Bonus!
Oh, yeah.
Seven, that's an eight.
Take another point of exhaustion.
Oh, that's two?
Oh, shit.
That's bad.
Yeah, me too.
18.
All right.
Vex?
19 for Vex, 20 for Trinket.
29 for Lee of Town.
Great.
Sexy.
33.
33.
Wise as fuck.
13.
My God, people.
13 and 13 for me as well.
All right.
So, Sir Bertrand Bell,
your speed is now halved
as you have two points,
and your hearing seems to be getting a little harder.
What?
What?
Is he deep?
No. No? No.
No?
No, just the beginning stages. You're beginning to see quickly the dangers of extended
existence here in Pandemonium.
Not a problem. This was similar to my last trip here.
Ma. Ma. Ma!
Let's go!
There you go. So, continuing up the tower, I would like you all to make a stealth check as you
continue with Pass Without a Trace.
Plus ten to your roll.
Thirty-one.
Oh, sorry.
Cocked.
Twenty-one.
All right.
Plus ten.
Twenty-four.
All righty.
It's not very high.
It's twenty.
Oh, buddy.
Not like my thirty-eight, then.
Oh!
Thirty-eight!
Twelve!
Oh!
With a plus ten?
It was a two.
I missed you, Pike.
Thirty-seven. All righty. It's been a two. I'll miss you, Pike. 37.
All righty.
It's been a while.
But overall, pretty good.
So that gives you a decent average.
Continuing up this tower for a protracted period of time,
hearing this howl,
you hear these similar howls to the creatures
that stalked you on the entrance,
but they don't notice your presence,
and you manage to sneak by what looks to be one of the dens
on the inside of the mountain.
You walk by and watch as one begins to step through the large tunnel,
and you all kind of back off, and it stalks past,
and you hear it kind of inflating and deflating its scream sack, if you will.
You can take that with you guys.
It's a scream sack, if you will. You can take that with you guys. Scream sack.
With this... Sure, sounds like that.
However, you manage to make your way past.
Feeling you've ascended quite a bit of the mountain,
you come around the corner and
come to a larger chamber that's
kind of in the heart of this upper
portion of the mountain.
First thing that catches your eye is this faint red glow around
the corner. So...
Who wants to
go forward?
I've got this, no problem!
Hold on, hold on, hold on, hold on.
Alright. So Bertrand
Bell marches forward. You guys follow suit?
That's the last anyone
saw of Mr. Bell.
We're so close, fellows. Follow me!
Anybody following Bertrand?
I guess.
I mean, you're still stealthing, so.
Oh shit, we're stealthing. I'm going to ready, can I ready an action?
Sure.
I want to ready the Blessing of the Dawnfather.
Okay.
But I want to wait until we've been noticed, if anything triggers.
Okay.
All right.
Good enough.
So, as you...
Right before we go round that corner to see that red light...
Yeah.
I'm going to pull a finger bone, a pervon,
from a pouch at my side.
How do you have that?
I'm very high up the chain, love.
And cast Holy Aura at 8th level.
I will wait till we turn the corner and then do it. And then all of us will
have advantage on all saving
throws and all other creatures
have disadvantage on attack rolls against
us until the spell ends.
For how long?
One minute.
Right before we turn the corner.
Interesting point of order.
As you reach towards your component pouch, One minute, right before we turn the corner. Interesting point of order. Yes.
As you reach towards your component pouch,
the one where you keep all of your expensive stuff,
that pouch is missing. Ooh!
That fucker!
That fucking Bob!
Fucking Bob!
Fucking Bob!
Bob.
He wanted presents.
Was it Bob?
It was fucking Bob!
Who else would it be?
So, Purvan's finger bone has been stolen for the ages?
Right now, yeah.
All right.
Got it.
Got it.
Sorry, guys.
Wow. Bob, guys. Wow.
Bob.
Well.
I will invoke the blessing of Ioun.
All right.
Before we go in?
Sure.
Well, shit, if I don't have Pervon's bone,
I'm going to cast Beacon of Hope again.
All righty. Beacon of Hope again. All righty.
Beacon of Hope is cast.
Dag, yo.
You did put a finger bone
in the back of Colting
like five minutes ago.
That is fair.
Do you need a finger bone?
Is it any old finger bone?
Unfortunately,
it's Perv's bone.
Yeah.
A little more time has to pass before
Percy's finger bone becomes a tiny reliquary
worth at least a thousand golds of a sacred
relic. Yes, you need
the pinky bone of a
champion of the Raven Queen, so unless you have
your beloved's
digit,
we're shit out of luck.
We're going to continue.
So,
with that spell prepared,
you turn the corner to face this red
glow in this interior chamber in the mountain.
As you turn the corner, you can
see the walls here have
and every now and then you've caught what looks
like shapes carved into the stone.
And here, it's runes,
it's language. There are just different letters, it seems, but none of the languages are
recognizable. Make a history check, Scanlan, and anybody else who's proficient in history, All right.
21. 21.
21.
21.
Eight.
Bard doesn't always strike it out.
The two of you look at the writing here,
and you know a fair amount of language,
at least to the point where your studies,
you'll be able to recognize the script,
you'll be able to recognize the letters,
you'll be able to recognize the shapes. You'll be able to recognize the letters. You'll be able to recognize the shapes.
You don't recognize any of these.
These are either
forgotten languages or
gibberish. You have no idea.
But what catches
your attention is the source of that glow.
We're in the center of this chamber, surrounded by
what looks to be drawings.
Like chalk drawings, but red.
And black. All over the walls. What looks to be pictures that like chalk drawings, but red and black all over the walls,
with what looks to be pictures
that you haven't focused yet,
because your attention is more drawn
towards what looks to be the huge fiendish creature
that sits in the center of the chamber.
You see two large red leathery wings
that are folded inward towards its back.
You see two black horns that curl from the sides of its head.
You see glowing, burning eyes of heat and a jaw that hangs open, exuding what looks
to be a bright beacon of almost burning torchlight towards whatever's in front of it.
You see as it sits there, its rippling, muscular, demonic form clutching what looks to be a
burning whip that is curled up on the ground on one side
and looks to be an electrified sword
that rests to its left.
This is a Balor of the Abyss.
And it sits in the chamber
drawing pictures on the wall.
Oh, man.
Wait, has it noticed us?
Nope.
And we're not...
You look next to it,
and you can see what looks to be the corpse
of one of the howlers earlier,
and it digs its finger into the base
of where its head was,
and then draws a smiley face.
We have the advantage.
Strike now. Strike quick.
We can just shut up.
Do we see the red gem?
Do we see the ruby?
No. And you know from your essence that there's still more to go.
Oh, fuck.
It just means back.
Do we see an exit from this? Is there a way out?
If you were to go around it, the tunnel continues and curves at a steep incline past the balor.
How does everyone feel about turning into clouds?
We've done that before.
Have you?
It's weird.
I really like it. I could make us look like cows.
Would that help somehow?
I don't know.
I feel like we just look like a snack.
When choosing between cows and clouds,
clouds might be preferable here.
It takes one minute to cast.
You hear a very, very faint noise coming from the balor.
Aw.
But it's not...
It's not...
It's interesting.
It's this low guttural vibration.
Stop.
I know, you don't care what happens to your character.
No, no, I put Death Ward on her, I'm sorry.
All right.
It sounds like a hum.
And looking around the chamber, you can see this whole room is just filled
with little scrawlings, like childlike almost,
all across the walls and ceiling and the floor around it.
It's covering a lot of the writing and the runes that
have been here probably long before it came, but this is just an odd sight to see.
It's singing?
To itself, quietly.
Humming to itself?
Yep.
I think it's like a little kid. It's a little sweetie-baylor.
So what are you doing, guys? We're just walking. We should move on. We should still move on.
Yeah.
Yeah.
Good old, I need to get out.
Go, go, go, go, go, go.
We just go.
Yes, we sneak by.
You sneak behind it. Okay, so what moments do you wait for?
Perhaps right after it dips its finger into the paint pot and starts a new picture.
Yeah, yeah, yeah.
We walk, we take steps when it's painting.
All right.
That's stupid, this is so stupid.
We create a diversion.
As you slowly move past it,
just a thin sliver of space to move,
you're having to move at half speed,
which is quarter speed for you, sir,
past it, and he holds it up a little bit
since he's towards the front,
so all of you are moving at a quarter speed
behind Sir Bertram.
Seven feet, you guys.
Yeah.
In passing by it, you quietly feel the air get hotter
and hotter in the vicinity,
and when you start moving behind its large folded wings,
the heat is scalding, burning your skin
as you move along the wall behind it as quiet as you can.
Each of you, in the process it takes to move behind it, for the first half, we'll see if it hasn't
noticed you yet, but it is 3d6 per round of being within five feet of it. So for the, we'll say six rounds to get completely around it.
Oh.
Oh!
Level 20 shit.
Could we have been killing ourselves as we go, though?
Casting a spell might give it off to your position. So that is all together, all of you,
as you pass by quietly behind Sir Bertrand.
Oh my god.
49 points of fire damage.
As you all go down,
the skin burning and boiling,
and your face exposed,
but you feel your hair curl back
and get the smell of burnt hair,
begins to fill the space around your head,
but you manage to very carefully move around it
and get into the next chamber as it curves up
and you just hear its voice
as it begins to draw what looks like
a little funny demon face taking a poop.
I like that guy.
But you move past.
So, continuing upward, following the tunnel.
I need you all to make another wisdom saving throw.
Come on in.
This is rough.
Still with advantage.
Welcome to Pandemonium, all right?
Oh my god.
Deal.
Beacon of Hope is only one minute, so no, not at advantage.
No, everyone else at advantage because of the hero's feast.
Oh, hero's feast.
That's right.
13.
All right.
15.
29.
28.
Next.
I forgot what numbers are.
No, I forgot my first number.
Oh, it was 18 for me.
It was 18 for me.
And then that's not what, it was a nine,
it was a 10 for Trinket.
As a note, that additional damage also was on Grog
because Grog's being carried on Trinket's back quietly through the chamber.
And let's just envision Trinket quietly making his way around the Baelor
as both him and Grog get singed.
Oh, my God.
Thank God we got those temporary hit points.
So 59 points to Grog.
Just mark it down somewhere just in case he becomes a fleshlight.
It was 59 or 49?
49.
Sorry, 49.
Did it singe Grog's hair off?
You shut your damn mouth, Percy!
I'll say elements of it have curled,
but a dwarven beard is a hearty thing.
The knight's young.
The wind gets stronger and stronger the further you climb.
The sound, the intensity of the wailing of thousands of voices
all twisting and binding together to create this terrible, terrible din
that fills the plane, greets you as you step to the edge of the chamber,
to the precipice of this cliff.
The cliff, as you step out,
you guiding the path there, Liv Thiel,
you can look up and see,
and follow the direction that you've been planning to go,
that the spire is maybe 25 feet above you.
You can see the outside of the wall.
Seeing it, I whisper my matron's name
and bend the threads of fate around us
and cast Mass Heal at 9th level.
And everyone is at full plus their extra hit points
because that's 100 hit points per person.
I also still have regenerate,
which means for an hour since I lost my arm,
I'm getting a hit point a minute.
No, 10 hit points a minute.
Regenerate has worn off, though, at this point in your travel.
It lasts an hour?
It's been an hour?
It was an hour of travel to get through all that.
Pooper muffins.
But 100 hit points to everyone, It's been an hour? It was an hour of travel to get through all that Pooper muffins But a hundred
A hundred hit points to everyone
Which would probably get you to your
Extra additional hit points
Past the max
There you go
I'm at max
It's at this point you hear
What's a familiar sound to you
That should be you
Because you're the one who's scrying on it. Actually, no, you as well. You
hear, sorry, I'm trying to remember who saw what for the two visions that went out there. The wind
is extremely strong up here. The climbing should be fine, but for those of you who are prone to
flight, you get the sense that these winds will take some careful guidance to not be blown off the top of
the mountain.
Yeah, right.
But you hear beneath that wind howl this horrible, and you hear an impact that kind of shakes
and a few rocks, pebbles, tumble down
and get blown off by the wind as it scoots by.
Did he say father?
What does it mean, Mr. Bell?
You know all about this place.
Family issues
are a standard of
the pandemonium plane.
Surely.
It's like one big Thanksgiving
dinner.
Yes.
Should we go?
Should we go up?
I'm doing the wind gusty thing.
Yes.
Should I pass that a chase again?
Sure.
I think that's probably a good decision.
Okie dokie, I'm going to do that.
All right.
So, as having to focus and keep up and cast a Maintain the Gust spell is going to be
pretty hard, because those require somatic components, and this is a point you have to climb
with both hands. So.
Stealthily.
As you all carefully make your way up the side of the mountain, I need you all to roll a
stealth check, please.
Guidance on myself.
All right.
31. All right.
31. Plus 10.
Plus 10.
41, no, 31.
All right.
28.
28.
32.
32.
Damn, 28.
Damn.
Natural one. Ooh.
Also, Trunket,
how am I getting him up here?
Because he's got Grog on his back.
I don't want to sound like a broken record, but...
Maybe we should...
I know he's family.
What do we need to do? Leave him here
at the bottom of a cliff? Yeah, yeah. I'm going to leave him here.
At the bottom of a cliff? Absolutely leave him here at the bottom of a cliff.
In pandemonium forever.
Trinket sees this argument
between the two of you and she goes like...
and starts climbing the side.
Bears can climb.
Go ahead and roll.
Bears can climb.
Roll an athletics check for Trinket, if you don't mind.
I'm scared of my dice now.
It would be a strength for Trinket, right?
Or a dex?
It would be strength.
Okay.
Ooh, 18. Or a dex? A beast trinket. Okay. Ooh, 18.
Like a champ?
Trinket, being a
creature used to climbing certain aspects
of nature for hunting and, you know,
many years of learning to live in the wilds,
is finding the different perches
in the cliffside that aren't an extreme angle
and, precarious at times,
still manages to make his way
slowly up the side of the spire.
It's all those honey heists.
It would be.
Roll for bear.
Roll for bear.
All right, so, do you all ascend?
All right, what was your stealth, by the way?
I'm going to walk.
And?
Natural 20.
Yeah!
That might be a first.
Is her natural 20 balance out my natural one?
Probably.
You probably died.
Family reunion.
Together again.
Finally, do you want to play, like play Parcheesi or Monopoly? I've been here for, it feels like eons. Literally a day.
As you guys ascend the tower, one hand over the other, slowly, carefully, as quiet as you can. Thankfully, the howling winds seem to mask
any sort of slips, any sound of falling rocks, as that's a relatively common occurrence around
here. You get the sense this tower, over time, is just slowly eroding from the winds that burn
around it. As you climb towards the top of this, you hear the voice again, and You see something swing just past the edge of the wall above you, and once again,
the tower, some of the stones loosen, and for a second you have to re-grasp the side. But you're
fine, and you slowly begin to climb towards the top. I'm going to go ahead and pull a map for you guys
isn't Matt super good at this
wow
it's funny what 20 years of playing Dungeons and Dragons
will do.
Ooh.
Holy shit.
Holy shit.
How does that work?
Thunderdome?
So, let's see where we want to place you guys.
Bertrand, where are you? You guys are climbing up this edge.
He left the stage.
He did.
He legitimately fled right before the final fight.
Then I'm going to place him right here.
Great.
All right.
Who's next?
I will be next to Bertram.
All right, I'll put you there.
Thank you.
Pike, Scanlan? Yep, I'll put you there. Thank you. Pike, Scanlan?
Yep, I'll be a little bit behind Liev, Tal, Schreiber.
I'll be next to Peaky.
Next to...
Sure.
I'm going to be at the far corner
towards the audience.
All right, over here?
Yes, over there.
Downstage.
Vex?
Downstage.
How far up and down do you want to be?
I know it's hard to see from your perspective
I'll be a mid
Mid up
Medium
No you know what I want to be a little higher
I'm going to be a little higher
I'm very athletic
That'll work fine
Trinket is right behind you
Yeah
And Keyleth I'll be in front of Percy if you're okay with that That'll work fine. The key is perking to the top there. Trinket is right behind you. Yeah.
And Keyleth.
I'll be in front of Percy, if you're okay with that.
Oh, always.
All right.
All right.
Oh, Bertrand's not here.
Is Travis dropping a deuce right now?
What happened?
Where did he run to? I think he had to go pump some milk.
Welcome to my world.
I can only use that.
All right, so you want to come glance on this side.
Oh wow, it's cool!
It's like a tiered wedding cake.
Travis, what are you doing, buddy?
Well, when you got to go.
That's fine.
We're all wearing diapers for the show, like we always do.
There he is. Welcome back.
It's your move, dude.
All right, so Bertrand, you see this first,
as you were the first to ascend and glance over the top.
As you peek past the top wall,
what you see is what appears to be humanoid.
A human, if you will.
But on a scale you haven't seen before,
standing well into about 25 feet tall,
you see what looks to be
what may have been an Adonis of a man,
wearing a bit of armor around his midsection,
and bracers, almost like a Grecian god, if you will.
Except dark and corrupted.
The skin is jet black.
The eyes burn, vibrant and red.
The wind sweeps by, blasting the hair past
as you see horns curling out of the top of the skull.
In one hand, you see a massive hammer
that's glowing red with runes
and what looks to be flames burning off the side.
And protruding from its back,
whatever corruption has taken this entity
has caused these four large spider-leg-like appendages
to tear out of its shoulder blades
and lower back to curl around.
No!
Ooh!
What is that?
It's Travis Willingham.
Yes!
Oh.
Oh!
In the center of this tower,
there are smattering bits of skulls and bones
just around the floor.
In the center, you see embedded this red gem.
So, what would you guys like to do? It's in his head? Is that what you said?
It's in the center of the chamber. Calling that little campfire as the red gem,
because that's the best I could do with the time I have.
Before we crest, may I cast Holy Aura?
Holy Aura?
I'll have it prepared.
What reliquary do you have to use as the material component?
Say again?
What special shit do you have?
What's your special?
He had the finger bone.
What do you have to cast the spell?
Right.
I made up Purvan's finger on the spot.
What do you got?
The thing that I have is...
It doesn't matter.
You go and reach for it,
and the pouch where you keep it is also missing.
Oh, Bob!
Bob is the
fucking worst.
Where's my coin sack?
Is my coin sack there?
Do I still have...
And you check. Most of your
base material components are still with you.
But anything
that is worth a gold piece value
of material components is missing.
That's my handphone.
That includes the metal fork that you need to cast Plane Shift.
Let me check my spells.
So keep in tabs as you continue to cast spells for now.
Anything that has a gold cost cannot be used. Yeah. So keep in tabs as you continue to cast spells for now.
Anything that has a gold cost cannot be used.
Yeah.
Oh, shit.
Wait, that's any kind of, like, resurrection?
Yeah.
Oh, shit. Cool, cool.
Real cool.
Pertinent information that would have been cool 30 minutes ago.
Woo. I can make us look like cows for free. Pertinent information that would have been cool 30 minutes ago. Woo!
I can make us look like cows for free.
Okay.
Shit's gone.
Can't get us out of here.
Fuck.
Great.
You see it continue to stomp around.
In a unique way, it seems like it's trying
to get off the top of the tower.
But every time it goes towards the edge,
something pulls it back.
Something unseen is binding into this location.
And for a second, you recall what you learned
a little bit about the deck
and the effect that grabbed Grog's soul.
That some powerful entity was then bound to guard
where the soul was kept.
So whatever this creature's existence is here
on Pentemonium most of the time,
whatever anger it carries in its soul
is intensified by the fact that whatever madness
keeps it here on this plane, it can by the fact that whatever madness keeps it here,
in this plane, it can't even move from the top of this tower.
And it is furious.
Cool. Good, good me. Cool.
No!
Again, it shakes with an impact.
What are you doing?
Well, our destiny awaits.
Do we know how to get Grog's soul into Grog?
Do we know that?
No, we'll figure that out later,
one thing at a time.
Well, we got to make sure that,
I don't want to, uh.
Coming closer to the side.
I'm going to...
Duck, duck down.
It looks straight down at Sir Bertrand.
He's looking over the wall.
I'm going to activate my boots and cast...
Well, you can do that on your turn, because we need you guys to roll initiative.
Oh man. All right.
Oh boy.
Oh boy, oh boy, oh boy.
Oh boy, oh boy, oh boy.
Fuck me.
Woo!
That was good.
That's better.
25 to 20.
21?
24.
21!
Wow!
Yay!
I was readying an action for the minute we weren't stealthed anymore.
Does that trigger then?
You guys have been stealthed until he spotted it, so no.
Oh, okay.
Well, no, I meant in the action you were writing earlier, you mean?
Sure, I'll allow it.
I'll allow it.
Then the minute he looked down,
he would have gotten a big blast of light in his eyes,
because from the inside, I light up like a beacon.
All right.
Which is going to be great here, I'm sure.
All right.
The light just blasts around you.
120 feet of daylight.
Yeah, the whole area just fills with light now.
Anybody who's down in the intense sandstorm of pandemonium,
even amongst the chaotic blasting of wind and dirt,
sees this faint kind of brown glow
up at the top of the spire.
It's a very unique vision for anybody else out there.
Anyway, well done.
So, rest of the initiative order.
20 to 15.
18. 18.
18.
Ooh!
Look at that.
All right.
15 to 10.
10 to five.
Oh.
Really?
Yep.
What you got?
A four.
No, I'm fine.
Aw. No, Pike.
Statistically, that shouldn't be possible.
Well, top of the round is Percy.
Percy, what are you doing?
Boots are activated.
I'm costing Hex on it, and I'm giving it a...
Let's do disadvantage on strength of constitution. Let's do
It is now.
Next.
Let's do
constitution
Let's do strength checks. Strength checks it is.
Alright. So you
activate the boots. You can't see it yet to cast it.
So I assume you're going to get into view.
Is he not Am I not capable of seeing him? No, you can't see him yet to cast it, so I assume you're going to get into view. Is he not...
Am I not capable of seeing him?
No, you can't see him. The wall is blocking your point of view.
So unless you get up towards him to see him.
I'm going to climb up a bit
until I can see him.
About there is where you would be.
On the side of the wall, technically.
Okay, and the boots are in action, correct?
The boots are, yes.
In that case, I'm going to...
Oh, in that case, I'm going to cast Hex,
and then I'm going to run back down diagonally on the other side of the wall
away from everybody else.
That's all you do?
Yep, just Hex and then down the wall.
All right.
But like on the other side, towards the audience,
stage center.
I'll go ahead and... I'm here to make life very difficult.
I can tell.
There you are.
That's your turn, Percy.
Yep.
You're up, Keyleth.
You're going...
Fuck.
With Bertrand.
What are you doing?
Bertrand, go first.
I'm so gracious.
Really?
If you don't want to...
I'm a melee person.
You want me to go first?
No. Fuck. Fine, I'll go. Yeah, fuck that. I'm going in. All You want me to go first?
Fuck. Fine, I'll go.
Yeah, fuck that. I'm going in.
All right, what are you doing, Bertrand?
If I'm up on the edge of the wall, am I within melee of the giant demon hammer-wielding thing?
Yep.
Cool.
Let's take three swipes at it,
plus an action surge for six total strikes.
All right.
All right.
So we'll say, so are you going up on the wall,
or are you getting down into the space with it?
Can I just stay up on the ledge?
Technically, I mean, you're the Urdan Intimidate,
but you have to get a little closer.
I'm getting down in there with it!
There you go.
Go for it, make your attacks.
Okay.
First one is 20 to hit.
20 to hit, misses.
You swing towards its knee,
and it just pulls its leg back and nothing.
Oh boy. What?
Oh no.
This is fucked up.
Second one is 23 to hit?
Just barely hits.
Okay. That's not bad.
19.
Well, that's a 22.
That misses.
So take one hit of damage.
26 to hit?
Oh wait, oh.
I'm doing an action, so six total.
I have two more.
Natural 20.
And the last one is
27 to hit.
So that's four hits,
one of which, the third hit is a critical.
Yes, the third hit was a critical.
Roll damage. I, here we go, here we go, here we go.
I got one.
Okay.
I know, right?
15 plus 3 is 18 on the first one.
All righty.
Second one is 19 points of slashing damage on the second one.
Great.
Third one is the crit, which is the smallest one.
That is 24 plus 3, plus three, 27.
All right.
And third, fourth and final hit.
Eight, but, 16, 19 points of slashing damage.
19 points of slashing damage, well done.
That is,
just over 80 hit points in one round.
Nice. Well done.
That was using...
Hacking through a few misses, a few hits.
You're like, oh!
With the rapier.
That was the full plus three of the gambler's rapier, by the way.
Yeah.
Okay.
Perfect.
All right.
Is that the end of your turn?
It looks down at you after you slash through, and it goes...
I don't know.
And just like... You see its fingers grip the maul even harder in its hand,
and when it does so, dust and sand falls from the middle of its knuckles.
I'm not afraid. I'm with friends.
Keyleth, what are you doing?
Okay.
Okay.
So I am going to remember you talking.
I'm assuming it's still super fucking windy up here, right?
Flying's pretty...
Pretty windy.
You can try to fly, but you're going to have to make checks to maintain height.
I'm fine.
I'm going to imagine the nine hells, because that's where I feel like I am, and I'm going to
turn into a Garistro, burning my 9th-level Shape Change spell.
Oh.
Fuck me, solid.
Keyleth.
Yeah.
Nearly pushes Vex. You almost get shoved backwards. You watch Keel suddenly transform into this
large, massive, demonic Gristro, which you've seen previously. That's your action. Are you going to
attempt to climb up?
Yeah.
Go ahead and make a strength check for me with the gristro strength.
He is pretty strong.
He's a strong demon.
Yeah, he's real strong, 25.
All right, and what's the movement of the gristro?
40.
Without issue, you climb up to the top,
getting all the way up to the edge of the wall
with your movement there.
You watch as Keyleth's giant gristroform
just slams her fists into the side of the tower,
ascending and getting on top of the wall
to face the creature down.
And I just look at him and in a demon,
I just say, I'm so emotional!
And that's it.
And looks back at you and goes,
It's a lot of motion right there.
All right, that finishes your turn, Keyleth.
Bertrand finished your turn.
Now it's Vex, Scanlan, and Liev.
I'll go, if that's all right.
Okay, go for it.
Liev tell Will,
I have not meditated for 150 years to die here. She will climb up to the top of the wall,
take the Rod of Alertness,
and jam it into the stone next to her.
Make a general strength or athletics check for me,
if you don't mind.
Guidance.
Yes.
No.
No, not guidance.
Not guidance, because...
Yes.
Oh, Jesus.
Seven.
Seven?
You don't fall,
but it takes you all of your movement
to get to the very top of the wall.
That's absolutely fine.
So the Rod of Alertness jams into the stone and bleeds bright light on the entire group,
and everyone gains plus one bonus to AC and saving throws
and can sense the location of any invisible, hostile creatures that Matt has placed around.
That is an action, and as a
bonus, she will
place her hands on the holy
prayer beads on her
wrist and say a prayer to the
Raven Queen and summon
a planar ally.
Alrighty. A planar ally. All righty.
So the action was placing the...
And the beads, everything is a bonus.
Correct.
Okay, so what planar ally is whatever shows up?
It could be up to you.
A planar ally that shows up, of course,
but we don't have the colors properly for it.
It's a massive black raven.
That where you slammed it onto the floor appears.
As its wings unfurl, the wind buffets it,
but it manages to try and get itself
five feet off the ground.
There you go.
Okay.
That ends your turn.
I have a DM question,
because I don't want to be dishonest. There you go. Okay. That ends your turn. I have a DM question,
because I don't want to be dishonest.
Shape Change takes a circlet worth $1,500.
Is that my circlet?
How do you mean when you say components
and stuff like that? That...
Like, my antlers are pretty dope. We're this far into it, and you know what?
I'll say he didn't get everything.
Just a few important things.
Sure.
I'll allow it.
We're in.
Goodbye.
All right, then.
You want to go?
So.
Oh.
Vex, Scanlan, what are you guys doing?
I'm going to climb up.
I will as well.
All right.
Up under the wall.
Make a strength check, please.
Wait, can I, without
climbing directly in front of him, can I
is it possible to climb over and up?
Is it all like
just, is there like
a wall that you can like stand on and scooch over
before you get to the top ledge? I can't
see. Not really, no. Back. Okay, I'm just
going to come up then. Alright, well you can
move up this far. Just make a general strength check.
Okay. Or athletics, sorry.
Athletics?
Yes.
How about acrobatics?
Nope.
Fuck.
Mine was 12.
23.
Oh.
You managed to make it up onto the wall there.
You both kind of climb up onto the edge,
and if you want to, you can step inside.
Up to you.
Oh, God. onto the edge, and if you want to, you can step inside. Up to you. Oh god. Am I allowed to shoot? Can I shoot him with an arrow at disadvantage? Well, you have Sharpshooter, I believe, right?
Yeah.
That means...
No disadvantage.
Ignore...
No, wait, no, Sharpshooter? Ignore three-quarter cover.
Oh, for long range.
Hold on. Ignore long range, ignore three-quarter cover for Sharpshooter? Ignore three-quarter cover. For long range. Hold on. Ignore long range, ignore three-quarter cover
for sharpshooter. Correct, but
yeah, no. So yeah, you would still
take disadvantage and melee, yeah.
Okay.
Okay.
I'm going to cast Hex.
Okay.
Hex.
He's been double,
or you mean, not Heed, 100th mark?
Oh, right.
That's right. Hex is mine.
Right, right, I'm sorry.
We'll consider that 100th mark. There you go.
Okay. I think I'm going to try to run away.
Is the wall just blocked up all different directions?
There's no getting out of this... It's all blocked up.
It's a good six, seven
feet up, so you
either stay on the wall or jump in.
There's no... Directly outside of it.
Come on in.
The water's fine. No, I don't want to.
Okay.
Okay.
Shit.
I'm going to fuck it. I'm going to
jump in.
All righty.
And I'm going to try to run underneath his legs
and shoot an arrow up
as I'm running underneath his legs.
Make an acrobatics check for me.
Uh, no, no, 17 plus 9 is what?
26.
I'll allow it.
I'll put you on the other side of him.
As I shoot an arrow, can I slide through and shoot an arrow?
Go for it. Make a shot.
Oh, 19 plus 16.
That hits, definitely. Go ahead and roll damage.
Yeah, but... And. That hits, definitely. Go ahead and roll damage.
Yeah, but...
And he's engaged, right?
He is.
Okay.
Oh, you haven't asked him.
Dumb joke, go ahead. Dumb, dumb joke.
14 plus two is 16, plus... Ooh, 21, 26, 27, 30, 35 points of damage.
35 points of damage, nice.
All right.
And then I'm going to shoot him again.
Go for it.
With my Blazing Bowstring.
There you go.
Remembered it.
18 plus 16.
That hits.
16 plus...
Seven.
16 plus seven is 23 points.
23 points, nice.
All right, so as you scoot through Legolas style,
underneath, both just rocket up into his
I slide back. Corrupted crotch.
Sure, we'll put it that way.
Yeah. Okay.
Kind of looks down at you as you slide through
up the other side, on his other end,
you get back to your feet.
Okay.
Well done, that's your turn.
Scanlan.
The thing I wanted to do can't be done now.
Did I jack it up?
Yeah, but it's okay, I'll do something else.
Let's just say...
But didn't I look cool?
Yes.
Thanks.
Let's just say I'll do this.
It won't work because he'll legendary action it.
But that's okay.
It'll burn one.
I'll cast Otto's Irresistible Dance.
And make him dance.
And I will simultaneously inspire Keyleth by singing,
Kiki, do you love me? Are you fighting?
Do you need old Scanlan to help you?
Because you know. Sorry.
Take your d12, Keyleth.
All right, and that's going to make it a wisdom save?
It is a... I don't, it just happens.
There's no save.
It just happens.
Oh my god.
Wow, you dropped a base.
I'm going to fucking dance!
That's true.
Oh my god.
That's cool, yeah, so all you guys have advantage on attacks against it.
We all do?
Yeah.
And I think it also has disadvantage on attacks?
No, it just has to use its movement to dance.
Well, it already has disadvantage on attacks.
It just has to use its movement to dance.
It can't leave its base, and it has to sit there. It's just like.
Do the hustle.
And it just goes into straight river dance.
Boof, doo-doo-doo-doo-doo-doo.
Its feet are slamming heavily into the top of the tower.
The heavy impacts you were hearing earlier
are nothing compared to the perpetual blasting.
Boof, boo-hoo-boo-hoo-hoo.
As its sandals are scraping into the stone,
you watch as other rocks tumble and spill off the edges,
picked up and swept away by the wind. This is very weird.
It's going to get worse.
All right, that ends your turn, Scanlan?
Yes, sir.
All right, at the end of both of your turns, it's going to use a legendary action. That's two
of them. It's going to attempt two attacks. Its attacks are a 15-foot cone. That's one there. That's a two there, since you're right in the way.
Against, that's going to be Bertrand, Liev, and Scanlan. That's going to be a total of 26 to hit
Sure, sure, yeah, sure
Yes
Alright, all three of you suffer
34 points of bludgeoning damage
Wait, I thought something you cast
Liev Tel
Gave him disadvantage on attacks against us
Uh, no, that was something the DM
Slapped down, so that's gone
Wait, but Slap that down Sorry attacks against us. No, that was something the DM slapped down, so that's gone.
Slap that down.
Sorry.
The second attack,
as its hammer swings down,
slams into the wall.
The wall cracks and breaks. It scoots into Liab,
sending you prone
against it for a moment.
You manage to just get yourself up.
Scanlan, it almost throws you off the wall.
Yeah!
And then down on top of you, Sir Bertrand,
and you're just like,
The second attack.
I'm sure that's the sound I make.
Second attack is going to be 35 to hit.
Is that against just Bertrand or everyone?
No, that's all three of you guys again.
Okay, that hits.
I need to make a constitution saving throw, by the way.
Let me just check my AC. Yeah, that hits.
Make two constitution saving throws for me.
I need to make a concentration check on the...
Oh no, wait, no, that's the rod.
Never mind, never mind.
Nothing's up.
Nothing's up.
Okay, good.
Come on, Henry!
I got a 24 and a 19. yep. I got 24 and a 19.
All right, yeah, you're fine.
Whew.
That's 36 points of bludgeoning damage
to all three of you with that second attack.
Okay. Even me?
Even you. Okay.
What happens to them that didn't happen to me?
Do we all save our-
No, because you're concentrating on a spell.
Oh, okay, okay.
So you can maintain the dance. All right, that ends your go.
And it's your turn now,
because that was your reaction
to set up the thing earlier, right?
Reaction? It wasn't a reaction.
That was my turn.
Oh, no.
Did I?
Oh, no, you did it before they did.
Seems awfully soon for me to go.
That's all good. No, we'll come back to you.
Now it is the creature's turn. Oh, good. No, we'll come back to you.
Now it is the creature's turn.
Oh my god, that was just legendary action.
So it gets its actions back.
What? That's right.
Yeah.
Well, it can't move, because it's
with its feet on the top of the tower.
Hell, for that, I'm going to go ahead
and make a save for the tower.
That's a fail.
Oh!
Pike, I want you to make a dexterity saving throw
as the wall comes crumbling off past you.
This is getting worse.
This piece, success.
Natural one. Success.
Success, okay.
Scanlan, I'll need you to make a dexterity save as well.
So Pike, what'd you get?
Nine.
Nine!
You suffer nine points of bludgeoning damage as the wall crumbles and tumbles past you,
slamming into you, but you hold your shield up
to deflect as much as you can.
20 total? 20 total.
You manage to just avoid the crumbling of the tower
landing in place as the stones
spill into the space around you.
Oh, no, we have to wait until your turn to move your bear.
That's right. Sitting there with a grog on his back. All right. Oh, no, we have to wait until your turn to move your bear.
That's right.
It's sitting there with a grog on its back.
All right.
So there's that.
That's the dancing.
Now it's going to go ahead and make two attacks.
Yeah, I can't move.
It's going to go ahead and do this again against the three of you.
And then one against Keyleth.
Okay. Okay. That against Keyleth.
Okay.
That is 34 to hit.
Yeah, that hits.
Last time I checked.
That's actually a pretty bad roll.
Okay, so you all take 28 points of bludgeoning damage.
Being human's a bitch, huh?
And another 35 to hit. Yeah, sure, that hits.
Oh, were you splitting them,
or is that two against them?
Were you splitting also against Keyleth, or were you?
This is against Keyleth.
Oh, okay.
What'd you say?
35 to hit.
Yeah.
Yeah. You suffer 35 points of bludgeoning damage.
Okay. This isn't a magical effect?
It isn't a magical effect. It is a magical weapon.
Copy.
So you watch as, after dancing in its space, looking confused and angry, it keeps looking up to the
sky and shouting incoherent phrases. Sometimes it seems like there should be language you can
understand, and sometimes you just hear what it sounds like. That father scream previously, and as
it looks out of the corner of its eye, it takes its hammer and swings out and slams twice. Or once
down into Bertrand and Scanlan and Lieve, and the other one slams into the side of the garistro. You
manage to try and catch it and it hits you in the chest. Go ahead and make a general strength save
for me, if you don't mind. Just for fun.
You get a plus one on that.
Do I?
Yes, you do.
You are inspired.
Plus one from the rod I shoved in the ground. Uh, not great.
12.
You're inspired if you need it.
Apparently I'm fine.
That ends its turn. Pike, you're up.
Hey, real quick, Matt.
I hit it with something.
I would like to know its damage vulnerabilities.
Or one damage vulnerability.
There aren't any.
Oh!
Shit.
But good question.
Yeah.
All right, Pike.
Okay.
I am going to crawl, climb up to the area of destruction
where he is.
Mm-hmm.
Oh, hi!
Easy enough now, there's not a sheer wall in the way.
You managed to get up into the space.
Get up there, okay.
And I'm going to cast Guiding Bolt!
Yeah! Guiding Bolt!
Ride up the butt! Where is it going?
Say again? Where's the Guiding Bolt going?
Up the butt! There we go.
You have advantage on the attack,
because it's still dancing.
Okay.
So nuts.
Wait.
Come on, Pike!
Okay.
25.
That hits, go to all damage.
Okay, I'm doing that at...
What are you testing it at?
I was gonna do it at third level, but I wonder if...
Okay, I'm gonna do third level.
Probably should do it higher.
Oh gosh, this is nerve-wracking when it's on you.
Who's hurt again, by the way?
Oh, I'm ready.
Who's fucked up?
Me and Bertrand, but Bertrand's probably about dead.
No, I'm good.
I'm going to cut these guys' toes off in a second.
Bertrand's pretty much dead.
No, I'm good.
Are you in single digits yet?
No, I'm handsome as fuck right now.
Three on that sword, huh?
Sorry.
Oh man.
Okay, 19 points of damage.
19, all righty.
19 points of damage to the large,
and the closer you get to it, the more you can see it. It has a divine presence to it.
There is something about it that seems to give off
a force of divinity, but it is clouded, it's shadowed.
This is a very, you're not entirely certain
what source it is, but it seems both simultaneously
divine and ancient and completely mad,
both insane and furious.
So it's not evil? It's good?
No, it may have been at one point,
but this definitely seems like something evil has hold of it,
or it's given in to whatever evil has slowly been eating away at its mind.
Okay. Okay.
So, Pike, what's your action?
Bonus action.
I would like to bring out a spiritual weapon.
All righty. And I would like it to take the spiritual weapon. All righty.
And I would like it to take the form of Grog's axe.
Okay.
A really big one.
There it is.
And that'll be set there.
And may I move just like a little bit out of...
What level was your guiding bolt?
Guiding bolt was a three.
I did the third level.
So second level, got it.
All right, so go ahead and roll to attack against it.
Okay, okay, okay.
Which one do I do?
Let's do this one.
With advantage.
Yes.
Okay, okay, okay.
Shit, 22.
22 just misses.
The axe swings wide, it scrapes into its thigh,
and then just slides off.
Its actual skin itself seemingly almost armored
by whatever divine essence its creation once gave.
Damn it.
Okay, and then I'd like to move a little bit to the left.
Oh, wait.
There's a bird there.
There's a bird there.
Birds flying.
You can move back here.
That's about as far as you can get, though,
because of the time it took you to climb up,
which would have been a difficult train.
I'll hang out there.
All right, so that's finishing Pike's turn there.
At the end of Pike's turn,
it's going to go ahead and use a legendary action
to make another attack.
This is going to be against...
This would be one against the same three, since they didn't move. That's going to go ahead and use the legendary action to make another attack. This is going to be against...
This will be one against the same three, since they didn't move.
So Bertrand, Liev, and Scanlan.
That is going to be a 20,
that's actually a pretty roll low for it,
low roll, 25 to hit.
I will cuttingting Words that.
Okay, go ahead and roll your d12.
Okay, my d12 will lower that by two.
You all suffer...
Ah!
37 points of bludgeoning damage.
Woo! Lieve is down.
No!
I'm only level 18, guys.
All righty. Scanlan?
I'm okay.
All right, that's going to use its legendary action there. All right. That brings us to Percy.
Shit, son.
Okay, I'm going to be running up the side of the wall
on my way to the other side of this thing,
and while I'm up there,
I'm going to take a few seconds at the top of the wall.
I'm going to bust out bad news, and I'm going to...
First thing I'm going to do is spend a grip point
for a disarming
shot.
Okay. Let's see if this goes
alright.
Oh, come on.
Well, that'll do.
That's a 30 to hit.
That hits.
So you have to do a strength check
at disadvantage. Oh, yes. That you have to do a strength check at disadvantage. Oh yes.
That is going to be a 26.
At disadvantage?
Yeah, roll a nine and it's plus 17
to its strength saving throw.
Ooh!
All right.
Well, regardless, take a 15 points of damage plus six necrotic.
Necrotic, got it.
Okay, that's 21.
Next attack.
Next attack.
As you're rushing up on the side of the wall, your feet kind of spider-climbing on the side.
You pull up Bad News and one big shot.
Bonus action to reload,
and I'm burning another grit for
a dazing action.
These attacks have advantage, by the way.
Oh yeah, I know.
That was
25 to hit.
That hits.
And you have to do a constitution check.
Mm-hmm.
11, that's 15 damage.
15 damage, and it rolled a 25.
15 plus 10.
All right, all right, I'm learning a lot.
I'm going to use a action to reload,
and I'm going to shoot again. The action surge? Oh no, because you have four attacks, that's right. Level 20 fighter, bitch! Go for it.
Natural 20.
Wait, so you've attacked twice this round, right?
This is the third attack, because I used the bonus action to reload the first time.
Yeah, you're right. And feeling that I got a good shot, and because I can do this after I roll,
Cabal's is just going to go.
Go for it. Pump it in.
It's beautiful.
Keyleth and Bertrand, you're on deck.
Three, four, five, six, seven, eight, nine.
Are they?
Okay.
That's, oh my god, I may need help with it.
Let's see.
17, 18, 19, 20, 21, 22, 23, 24, 25.
31, 32, 33, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49 times two.
Oh!
Plus your modifier?
What?
Is that plus your modifier?
I don't know, I have no modifier for bad news.
It's just straight dice damage, there's no modifier for bad news. It's just straight dice damage.
There's no modifier for bad news.
No, there's still a dex bonus.
You still get your dex on top of it.
Oh, I do?
Oh, that's...
49 is doubled, and then plus my dex modifier.
I've not been doing that.
So it's 98 plus...
Plus six.
Because...
That's...
And...
104 points of damage.
Oh, it gets worse.
And you know what happens at the end of your next turn?
Yeah, it takes half that damage.
It takes half that damage again.
Oh!
And really quick, because I know other people want to play,
action surge.
Oh, man, that's a...
Two more shots.
All right.
That's 104 points of damage.
That will lead into an additional 52.
That is 156 points of damage from a single attack.
I think that beats Archon's record for damage in a single attack.
Fuck you, dude.
More like Archon the fool.
Two more shots. I get two more shots.
Go for it.
Literally, shots fired.
Love you, Joe.
That's 15, 28 to hit.
28 to hit, hits.
Level 20 fighters, guys.
That's 23, 24, 25 31
Percy, Percy
Show him some mercy
25 to hit
Yeah, 25 to hit
Oh god
And that's
6, 17, 18, 19, 20
Plus my dex modifier
26
And now I'm ducking the back fuck down.
All right.
So 26 damage, you mean?
What?
26 damage.
Yeah.
And now I'm ducking, I'm rolling back down to hide.
I'm keeping, I'm going to try and get his might like five,
like up and back down.
All right.
The daggers are my shots and I'm a beast.
So from the rest of your perspectives,
you watch as this hulking godling
is angrily snarling and slamming through.
The walls are crumbling around here.
It's tasseling with this giant demon,
and you watch as Percy just go,
.
And watch the creature go.
Large, open wounds explode across its chest.
You see craters across its normally dangerous form.
Yeah, that's rough.
Dear gods, who was that one and a half armed man.
Shit, son.
At the end of Percy's turn, it's going to go ahead and use another legendary action.
Mm-hmm. Sure, sure.
And yeah, you would have been out of its melee range, so it does not attack opportunity on you as you leave.
It's going to go ahead and do another strike towards what is now the three of you. It's angling, it's shot, and it
looks over and sees that they're almost finished off. It's going to take one strike against there and then go
once against you, because you're the gristro, you're the big dangerous thing.
It needs to try and stop that spell.
Sure.
That is going to be another,
plus 17, 26 to hit.
Yeah, yeah, of course.
Is this me, Keyleth, and Bertrand?
You, Bertrand, and Lieve.
Lieve. Lieve.
So you lose a death save.
Yeah, sure.
All right, is it more than one?
Because I'm down.
It's an auto-crit. Yeah.
I'm going to attack. Two, right?
You're down two. Sure.
What will I do if my character dies?
That is 32 points of bludgeoning damage to both Scanlan and Bertrand.
One point more.
It's wild times in here, bitches!
And Scanlan, go ahead and make another concentration check for me, please.
Ooh, not good. No. No. Fail.
The dance fails. The constant slamming of feet come to an end as the legs extend into a
defensive stance. A grin curls across its weirdly perfect pearly white teeth as it now has
control of itself once more. All right, that ends Percy's turn. Keyleth and Bertrand, you're up.
I mean, do you want to go or what do you want? now has control of itself once more. All right, that ends Percy's turn. Keyleth and Bertrand, you're up.
I mean, do you want to go, or what do you want?
Yeah, like half of my body doesn't even work.
Sure, you want to go? Go.
Okay, I just go, fuck your dental insurance,
and I leap off of the wall, come down with a flying Superman punch,
and I'm going to unleash a multi-attack.
Zayn pushes Vex out of the way a bit.
Whoa!
To land there.
Vex is shoved out of the way
as the Garistro body slams into the entity.
First attack.
Ugh, 20.
20.
The creature sees this coming,
and the blood is pouring out of its chest,
and it goes and sidesteps,
and you come elbow first into the stone
at the top of the tower.
Immediate tennis elbow.
Oh!
I'm inspired, and I'll let it go this time,
but I'm not going to forget it next time.
Rolling again!
Oh.
Yeah, that one hits.
That's a 29.
29.
Do you want to roll damage on that?
Three, d8.
What am I? I'm a demon.
Not like this.
Not like this.
Not like this.
I rolled two ones and a two.
Plus seven, so that's four, plus seven, which is 11, because that's math.
11 points of damage.
And then a last attack.
Inspiration.
Yeah, that'll hit with 27.
27.
With my hoof.
Oh, man.
I don't know how this thing works.
Okay.
3d10.
What the fuck? I don't know what this thing works. Okay, 3d10. What the fuck?
I don't know what the hell that just, that's insane.
Nine and two ones.
So that's 11 plus seven, so another 18 damage.
Still not bad at all, helps.
So as you get up from the elbow and just slam into it
and kick your hoof into it, it almost falls over,
spins around, and now we have this kaiju babble going on
on the top of the tower.
It's both grappling and pushing.
That ends your turn?
Yeah. All right.
Hey, DM, gentle reminder,
where the fuck is my giant raven at?
Oh yeah. It's right there.
Let's let it go on your turn.
On my turn? Yeah.
No initiative?
It's easier to keep a track of on your turn.
Got it.
All right, and in your turn, Vex, Scanlan,
and yeah, you're up.
Oh, me.
I'm not up.
It's my turn.
Yeah, you're up first.
Yeah.
That's true, that's right.
As I watch Pacific Rim rage above me,
I'm just going to go ahead and burn
the fucking last action surge I have
and take six more strikes at his toes.
Yeah!
That's a 19.
Are you gonna stay put where you are, or are you gonna move?
I'm fucking cutting up his feet, man.
All right.
That's a 15.
That's a miss.
Cool, this is fucking 23.
23 just hits.
Ha ha!
That is a 25.
That'll hit. That's a natural 19, so that's like a 30-something like that.
Yeah.
The last one is an 8, and that's not gonna do it.
No.
Okay, so three of them.
All right, three attacks. Roll damage.
Okay.
This is all she wrote
to
12 on the first one
19 on the second one okay, and
I should have used my fucking luck
Yeah, I should have done that.
13 on the last one.
13 on the last one, nice.
Through the strikes and the blasts and the gunshots
and the horns and hoof marks,
this creature is showing wear and tear.
It can deal a lot of damage, and it can take a lot of damage,
and you guys are swarming into this,
but right now you're all wearing each other down
at a very fast pace, both sides. Are you going to
stay put, or do you want to strafe around?
What do you want to do? If I strafe around...
Oh, I'll stay within his melee?
Yeah. Yeah, I'll strafe around.
Which direction? Maybe he'll forget me. I don't know.
The one that looks more forgettable.
Probably this way.
Yeah. Next to the
grog stone.
Oh. The grog stone's right there? It's in the middle. Next to the grog stone. Oh.
The grog stone's right there?
It's in the middle.
That's that thing right there.
Huh.
You found it.
Of course I did.
Is that your turn?
That's it.
All right, so you can use the last legendary action.
Bonus action and a second win.
Go for it.
That's 27 hit points, woo! Nice!
That's its last and final third legendary action.
It's going to attack you.
That is 17 again, that's 35 to hit.
Like, 18 17s on him, it's just been a thing. Uh-huh.
And that is going to be 38 points of bludgeoning damage.
Ow!
All right. Beginning of the next turn of Vex, Scanlan, and Lieve.
The beginning of the turn, you make your saving throws.
Go ahead and make another death save.
Oh!
Ouch!
Ouch!
On brand!
Oh, shit.
Vex and Scanlan.
But the rod has nothing to do with the character.
Correct, the rod maintains itself.
And the giant raven has nothing to do with the character,
so when it's Liev's turn, the raven is acting.
The raven swings up to join the side of the spiritual weapon,
angrily screeching towards it.
Go ahead and roll two attacks for me, don't worry.
Okay, I have no idea.
There's no details for this gigantic planar ally.
19 plus what?
I'll say plus six.
That hits, go for it. Okay.
Next attack.
And what's the damage?
There's no deets. 2d6 plus three.
2d6 plus three.
That's not your deal. 14. 14. That's the deets. 2d6 plus three. 2d6 plus three. That's not your deal. 14.
That's the first attack.
Second attack?
Second attack hits, 21.
21. That doesn't hit.
Doesn't hit? That misses.
Misses, okay.
Good job, Raven.
Scanlan Vex, what are you doing?
Okay.
One of your friends just expired.
The other one is down.
I'm going to use my bonus action to disengage.
All right, bonus action disengage.
Where are you going?
I'm backing up.
Backing up nice and good.
All right.
And I'm going to bring... Is this stupid?
To bring Trinket up into the...
It's up to you.
Do you want to?
I mean, he's got Grog on his back.
What if Grog gets next to the stone and he, like, wakes up? Sure, sure, yeah. So, yeah, Trinket's going to run up Do you want to? I mean, he's got Grog on his back. What if Grog gets next to the stone and he wakes up?
Sure, sure, yeah.
So yeah, Trinket's going to run up
and just try to get next to the stone.
What's his speed?
I mean, I am a titanic healer and I am dead.
Speed is...
40 feet.
40 feet.
So that's 20, 30, 35, 40.
Gets him adjacent to the stone.
As that happens, you watch the stone glow bright red.
And shatter. I Go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, Trinket's back snap off, falls to the ground, pulls his axe from the side satchel
that was attached to Trinket,
and you're like, what's going on?
You're watching from inside the crystal
that's all happening, and it's like,
ooh, like a little TV show.
Oh shit, it's on.
Vex, finish your turn, Vex.
No, because I haven't gone.
That was just Trinket moving.
Finish your turn, finish your turn.
Oh shoot, a couple arrows at him.
Do it, go for the attack.
I'm going to use Bramble Shot, though.
Go for it.
Scanlan, what are you doing?
I know it. I'm ready.
24.
24 hits. Roll damage.
And then, wait, my second attack also hits.
This is 13 plus 16.
Okay, okay, okay!
That's 4d8.
13. 18, 25, plus...
Come on.
29, plus...
34, plus...
34, 44, 47, 49 points of damage on the first arrow.
Jesus!
All right, go for it.
I love you, darling. Well done.
Come on.
11, 16, 24, 27. I'm feeling good now
29 points
on the second arrow
nice
so as those arrows
sink into its body
more of its kind of
this black
thick
kind of syrupy
like blood
slaps onto the ground
and where it hits
it seems to glow
and then burn off
whoa
as it's bleeding
onto the stone
its blood itself seems to be evaporating
upon impact each time.
It's looking pretty hurt.
Oh, oh.
It has to make strength saving throws.
I'm sure it will succeed,
but if it rolls a one, maybe.
No, it's a 25.
What about the second one?
That's a 27.
Damn, all right.
Yeah.
No, sorry.
80.
28.
Oh. In that case.
So the brambles are curling up
and it just kicks them off.
Awesome, that finishes your go.
Scanlan, what are you doing?
Three things.
One, I will heal Bertrand Bell.
Just because I want to see this.
I'll heal him. I'll heal him with an inspirational limerick.
The cube never breaks, but it bends.
And it loves being surrounded by friends.
Look at all of these faces. It's a deck full of aces,
all here to see how the tale ends.
Oh.
All right.
Then I will bonus action inspire Grog.
You ain't nothing but a dumb grog drinking all the time.
You ain't nothing but a dumb grog
fucking all the time.
Well, you ain't got no self-control,
but you are the best friend of mine.
And then Scanlan would like to take a bow
and just walk away.
Which way?
Out and away.
All right.
It takes a reaction attack on you.
I'll be okay.
That's 20 to hit.
Oh yeah, of course that hits.
You take 29 points of bludgeoning damage.
Thank you.
I'm okay, I'm okay.
There you go, you're fine.
My work here is done.
You're like.
Keeps walking, keeps walking.
All righty, that finishes that go.
It's now the bludgeoner now.
It's a forgotten Empyrean.
There you go, you can figure it out by now for some of you.
It's going to go ahead and take its turn.
It's going to turn around this way.
Now that Grog has risen, a part of its magic has shifted
and it turns around and it's going to go ahead and make
two strikes against Trinket, Grog, and Bertrand.
With a natural one.
That is fucked up.
I want to finish Bertrand so bad!
Second one.
That's better.
That is a 33 to hit.
Jesus!
So Trinket. It's okay.
Ooh, wow, okay. 38 points of bludgeoning damage
to Grog, to Bertrand, and to Trinket.
Trinket takes half bludgeoning damage
because of his awesome armor.
That's true.
How much was it, Matt?
Sorry, how much?
That ends the Empyrean's turn.
How much did you say it was? Sorry.
38. 38.
Bertrand's dead again?
Is he? Oh, yeah.
All right.
So here's the words, ha!
Poof!
Unconscious.
I'm so glad to be back!
Grog, it's your turn.
Grog! It's your turn. I don't really know what's been going on,
but this amazing movie has been playing,
and it's about time you all got here.
Borgsmocking a fuck shit ass!
And I would like to rage!
With my bonus action, I will smash the titan stone knuckles together!
Oh shit.
I forgot that many.
It's been a while, but that's fine.
You're already pretty big.
You get the idea.
Let's run.
I'll make the first attack against him with my blood axe.
Go for it.
Not reckless.
Okay.
Just give it a minute. Natural 20. Okay
Natural 20
Well, if only Leeiev could have seen this.
That's three Brutal Criticals.
Oh no!
Five plus 14 is 19.
D6.
That's it.
19. 19.
24.
24.
24 doubled is 48.
That's cocked.
That's a 2 for 50.
And that's 11 for 61.
61 plus...
Jesus.
66 points of damage.
On one strike, all right.
Next attack. Next attack.
Reckless.
Natural 20!
No! No! No! No!
That's fucking ridiculous.
Look at that shit.
Get some footage of that shit. Go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, What the fuck?
Go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go,
Go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, go, 29, so 58.
58.
Oh, my God.
That is a lot of make-believe damage.
58, 77.
Oh, my God. Oh my god
76
How do you want to do this? Yeah! As I watch, as I watch my comrades
deal an incredible amount of damage to this,
I pull out my greataxe,
and I swing just below his kneecap, cutting him damage to this. I pull out my greataxe,
and I swing just below his kneecap,
cutting him down to one.
I see his face come low, and I'm like,
no one fucks with Vox Machina. No.
As you kind of jump up,
your form's as big as it is,
you're about half his size.
After the first hit, slams down,
it doubles over and grabs its chest,
looks at you, its teeth clenching.
Once pearly whites are now covered in black ichor.
As your axe swings up one more,
with a single, you watch as the head,
and the winds just carry it away.
Oh my god.
The body slowly begins to melt away
into an oil-like substance, but as it hits the stone,
you watch it begin to burn brightly.
Whatever this forgotten Empyrean,
created by a death god long dead,
the predecessor to the Raven Queen,
punishing its once half-child,
and then was itself destroyed,
never to be able to retrieve the sun it only meant to send here but a short time,
driven mad, now sent off to the oblivion it's wanted
for well over a millennia.
Because
it is fucking late and I'm going to go
pay the parking guy to leave it open.
You gather your things,
you gather your friends, the ones you've
made and the ones you've had along the way.
And the dead guy.
You manage to hunt down that Githsera. Oh god.
Wait, is the hunt for the Githsera another story
to be told on another day?
No.
That was a couple of possibilities,
depending on how things went tonight,
but for the sake of brevity.
I'm also curious, Pike Trickfoot,
do you have anything chambered,
or is my one-shot character gone for the ages?
I just, I don't know if I have anything.
No, I do, of course I do. Okay.
Retrieving your components No, I do, of course I do. Okay.
Retrieving your components through an extensive, really infuriating conversation with a mad Ksarai,
you manage to gain, as part of this trade,
the equipment that he had taken.
You port back to Vasselheim, Grog restored in tow,
the mistake erased,
but forever lingering in the back of your heads.
The Deck of Many Things was locked away
in the platinum vaults of Silvertalon Reach,
to not be left in the hands of someone like Grog ever again.
So.
And one arm of Percival will always be one inch shorter
than the other.
I'm going to cast Modify Memory
on Grog,
and just convince him that the Deck of Many Things
never existed,
and that this never happened.
Like, this never happened?
But he had such a good time.
Okay. Just the killing part.
The best VR experience you ever had, Grog.
Yeah, yeah, yeah.
I wish we could take more time for this denouement, but it is late and we also get to our cars.
Thank you for chilling with us.
Guys, thank you for coming to the Search for Grog.
We all love you very much.
And is it Thursday yet?
Matt Mercer, everybody!
Thank you for listening to this episode of Critical Role.
If you've enjoyed this ever-weaving story,
please consider rating and reviewing our podcast.
You might just inspire someone new to hop on the wagon for the journey.
We have plenty more stories to tell.
Stay tuned,
and we'll see you next time.