Daniel and Kelly’s Extraordinary Universe - What's the amplituhedron?
Episode Date: September 6, 2022Daniel and Jorge grapple with this hard-to-say word that might make complex quantum calculations much easier.See omnystudio.com/listener for privacy information....
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that physics is too complicated?
Yeah, sometimes I think it's amazing that we can understand anything at all that's going on out there in the universe.
Don't you think there might be a simpler answer to everything out there?
That does strike me sometimes.
If I'm like doing a calculation and I get a whole page of mathematical symbols,
then I wonder like, did I miss a minus sign somewhere or a factor of two?
Yeah, right?
Like maybe there's a better way of looking at things that might be simpler.
Yeah, like maybe we should just do physics with cartoons instead of math.
Exactly. Basically, my message is you should hire more cartoonist.
Well, you know, we do try to do that a little bit with Feynman diagrams. They're basically cartoons.
Oh, there you go. Findman was a cartoonist. Although his punchlines, nah, not so funny.
And so maybe cartoons are actually the problem.
Yeah, that's the simple answer, isn't it? Blame the cartoonist.
It's all because of big cartoon.
Hi, I'm Jorge. I'm a cartoonist and the co-author of Frequently Asked Questions about the Universe.
Hi, I'm Daniel. I'm a particle physicist and a professor at UC Irvine, and I'm always amazed that we can understand anything about the universe.
I'm always amazed that I understand anything at all.
Welcome to our podcast, Daniel and Jorge Explain the Universe, a production of I-Heart Radio.
In which we think about the biggest questions in the universe, the hardest questions, the easiest questions, the most confusing questions, and we try to explain all of them to you.
So with some questions you don't want the answer to.
But I look out at the universe and I wonder, why is it possible to use our tiny little brains to come up with these little stories that can actually tell us something about what's going on out there in the universe?
We fight these intellectual battles with the chaos of the universe and sometimes we come out with a nice little story.
Well, you're assuming we know the answer to things.
Maybe we don't.
Maybe what we think about the universe is actually wrong or actually much simpler than what we think.
Well, it's definitely true that everything we think about the universe is probably wrong.
But we hope that the degree of wrongness is decreasing with time that we're like asymptotically approaching some kind of truth.
You know, the way like Newton's theory of gravity wasn't wrong.
It just wasn't as close to the truth as Einstein's.
Right.
But wouldn't you need science to know if you're getting less wrong, in which case that science could also be.
be wrong? Yeah, actually, there's a whole field of philosophy and how to quantify scientific
wrongness. And a lot of people argue, but exactly how to do those calculations. So yeah,
there's the science of doing science. It sounds like relying on philosophy to tell you if science is
right. I don't know. That's the best idea. I think in the end, everything relies on philosophy.
It's the foundation of everything. Maybe not breakfast, but it's a foundation of all intellectual
pursuits. Doesn't sound very scientific, though. Yeah, philosophy is definitely not scientific.
You know, sometimes you talk about ideas that you can't test, but they're still important for understanding the way we think about things.
I guess, technically, all PhDs are philosophers, right?
That's what the pH and PhD means, right?
That's right.
Yeah, you have a philosophy degree in mechanical engineering, don't you?
Yeah, I think about mechanical engineering all the time.
Philosophy of mechanical engineering.
I'm thinking of giving myself a PhD in cartooning from a cartoon university.
Yeah, why don't you just found your own university, absolutely.
You know, I once went to the crackpot session at the American Physical Society annual meeting.
This is the meeting where they have to give you a presentation if you're a member.
If you pay a hundred bucks, you can give a talk of the American Physical Society.
And there's always one session where they put all the people who were like, Einstein was wrong and everything is whirlpools, man.
And one of my favorite talks at that meeting was given by a guy who came from a university he named after himself, where he was the honorary chair named after himself.
And he'd given himself the prize named after himself.
Isn't that what all universities are anyways?
I mean, Stanford just made one and named it out for himself.
But is that really a session?
It's called the crackpot session or is that just what you're calling those people?
That's what I call it.
But I think officially on the schedule, it's like miscellaneous.
On the schedule, it's Daniel's colleagues.
It's definitely one of the funest sessions to go to.
It's a lot of creative ideas there.
Yeah, well, some of the ideas might sound crackup,
but sometimes, you know, looking at things in a different way
can be the right way to kind of push science forward, right?
Absolutely, that's right. We need creativity and a basic element of doing science is thinking about new ways to do things, new ways to think about the universe, new ways to tackle problems.
Yeah, sometimes the biggest discoveries in science come when people think about new ways or new descriptions of what they already know or they think they know.
Yeah, and there are lots of times in the history of science when people are struggling with something, things seem confusing or complicated or getting really elaborate.
And then somebody has a new idea and all of a sudden it seems simple again.
when people were trying to understand the motion of the planets and putting the earth at the center
of the solar system requires all these complicated shenanigans, you know, loops within loops,
within loops. But if you just put the sun at the center of the solar system, boom, you had a much
simpler mathematical explanation for what you were seeing. So there are these moments when just another
way of looking at things, a different way of doing calculations, a different starting point
can really simplify what was once very difficult. I thought you were going to say it's simpler
if you just give up or change careers or become a philosopher.
Then you just run into new kinds of problems, man.
Can't run away from your problems.
New kind of financial problems, usually if you switch to philosophy.
But it is interesting how in science sometimes you do sort of need that kind of changing perspective
and then it all sort of makes sense.
I imagine the quantum revolution was kind of like that too.
Absolutely.
That required a complete revolution in our very understanding of the nature of the universe
at its most microscopic.
But as soon as Plunk and Einstein thought about light as made out of these little quantized
packets instead of just like classical waves, then all of a sudden, the photoelectric effect
made a lot of sense.
And black body radiation suddenly didn't have a catastrophe in it.
So all sorts of problems that were plaguing people for a long time just sort of went away
as soon as you took a new approach at things.
And you can sometimes get the sense of this yourself.
If you're ever doing a calculation and things are just like going hard.
wrong, then maybe you've made a little mistake or maybe you've sort of like tried it the
wrong way. You know, you're using the wrong mathematical tool or you're thinking about it
an overly complicated way. There's just sometimes a simpler solution at hand. Yeah. And so I guess
scientists are always looking for better ways of looking at things. I guess you're always trying
to simplify your life, right? Nobody wants a complicated life. Yeah, that's right. We have a certain
set of mathematical tools that we can use to do calculations to try to figure stuff out, to answer
questions that we have. And sometimes they work beautifully. And it's just like a few lines on
a page and boom you get an answer and then you can test it with the experiment and you can learn
something about the universe. Sometimes they get bogged down and you end up with like pages upon pages
of calculations or thousands upon thousands of lines of computer programs just to get a simple
answer. And that makes you wonder like, hmm, are we going in the right direction or maybe we need
a new kind of tool? You know, should you be trying to describe the motion of a baseball by thinking
about all the tiny little particles inside of it? Or is there a simpler equation that describes a
trajectory of an object under free fall.
Right, right.
The old, what goes up must come down well.
And it's an incredible thing in our universe, right?
That's sometimes a new approach can make things much easier.
You can solve almost any problem in lots of different ways.
Students of physics know this if you're tackling a homework problem.
You can start it in some way that gets you pages of equations and other ways you can
find the answer in just three lines.
So we have lots of different mathematical toolkits and some of them are appropriate for
some problems, but not so appropriate for others.
Right. And that's kind of where particle physics is these days, right? I mean, sometimes you need supercomputers, right, to sort of predict what's going to happen at some particle collisions. Yeah, we use these little cartoons, these Feynman diagrams to describe what we think happens when particles collide. But in complicated situations, sometimes you need thousands or millions of these diagrams that lead to huge calculations that are really hard to do. We can't do them by hand anymore. We have to use supercomputers. And that makes people wonder like, hmm, maybe this isn't the way the universe is doing this calculation.
Maybe instead of adding up all these tiny little bits, we need to step back and get a more global view.
Maybe there's a simpler approach.
Yeah, maybe there's a simpler way to do Daniel's job.
And so to the end of the program, we'll be asking the question.
What is an amplitude hydron?
Boy, that's a hard word to say.
How many syllables is that?
Like 10?
It's like the most complicated word for an idea that's supposed to simplify things.
Yeah, right?
Why don't just call it a B?
I don't know, but somebody need to call you up
and ask you for advice about how to name this thing.
Obviously, yeah.
I do have a PhD in naming things in physics by now.
It's given to me by Daniel Whiteson University.
Yeah, that's right.
Philosophy of naming things.
It's a Ph.P.H., Ph.D.
But this is a really fun, new idea in physics.
It's sort of a glimmer of an idea.
It's like a potential new way forward
that might make things that,
once we're very, very complicated, nearly impossible, suddenly just snap into focus.
And it involves a lot of geometry and possibly quantum field theory.
So we're going to have a lot of fun here on this audio podcast.
Exactly.
What's better for talking about geometry than an audio format?
It's like talking about architecture or describing geometry.
It's the same concept.
Are you saying there aren't architecture podcasts?
I'm sure there are.
I'm sure they'll go as well as today's episode.
But it is a long word and it's also an interesting word, maybe one that a lot of people haven't heard before.
So as usual, we were wondering how many out there had heard of this concept.
So thank you very much to everybody who volunteers to answer these questions without a chance to prepare at all.
It's very valuable for us to hear what you guys are thinking about and also very helpful for other listeners to know whether or not this is something other people have heard about.
So thanks very much for participating.
And if you would like to hear your voice on the podcast, please don't be shy.
write to us to questions at danielandhorpe.com.
So Danin went out there into the wilds of the internet to ask people, what do you think?
And amply to hegron is or is pronounced.
Here's what people have to say.
It sounds like a shape, I guess, but a made up one.
So now it's the shape the sound waves make when my husband plays guitar out of a tube amp.
What is?
I've never even seen this word before.
Amphaluth.
Thedron.
amplethedron
Amplitude something
Is it some kind of weird amplitude particle
That's my guess
I can't even pronounce that
But again the word head drawn
I'm guessing it has something to do with a shape that has multiple sides
An amplitude hedron
Is a quasi three-dimensional shape
Where all of the faces
Instead of being two-dimensional
surfaces are forces with varying amplitudes. If I look at the two base words, amplitude, hedron,
I know a hedron is a geometric shape with a number of facets or faces. Amplatoo looks like the word
amplitude meaning strength or degree. Putting the two words together, however, I simply have no
idea. It sounds like a geometric shape, and I would say it has to do
with the amplitude of something, I couldn't tell.
Unfortunately, I don't know what it is, but it sounds cool.
And I would really know, really, really want to know what it is.
I think a headron is a kind of particle.
So it must have maybe something to do with the amplitude of a particle.
That's my best guess.
And note, of course, that I didn't pronounce it for these people, right?
I sent them an email, so they had to deduce for themselves how to say this word.
Oh, man.
It was like a double quiz.
Can you guess what it is and how it's pronounced or even spelled?
Yeah, and a lot of people saw hedron and thought about hadron, because of course we were talking
about hadrons all the time on this podcast.
So that's a reasonable misunderstanding.
Right, right.
Sounds like you named the Hadron a little bit confusing there.
You think we should have had a large hedron collider?
I think that's how a lot of people pronounce it anyways.
You might as well.
Today we are smashing polygons and triangles.
We're smashing geometry.
But it didn't sound like a lot of people had heard of the word before,
although a lot of people sort of caught on that it has maybe something to do with amplitude.
Yeah, there's some intuition here that the basic ideas involved are amplitudes and geometry.
And in fact, that's the core idea.
It's a way to try to use geometry to help calculate particle amplitudes.
Like how wide they are or what size?
pants they wear? Is that what you mean? Well, particle amplitudes are what tell us what's likely to
happen when you smash two particles together. So say, for example, you throw an electron at a positron
and you wonder like, what's going to happen? Each possible outcome has an amplitude. One possible
outcome is that they bounce off each other and go back the other direction. Another possible
outcome is that they annihilate and turn into a photon, which then turns into something else.
There's a whole list of possible outcomes from quantum mechanics, and quantum mechanics assigns each of these
things an amplitude. That's actually what you get out of the Schrodinger equation.
And the larger the amplitude, the more likely it is for that outcome to happen.
So it's sort of like a way of calculating the probabilities for an outcome of a particle
collision. It's a shorthand is the amplitude because that's what comes from the wave
function. Right, because that is the best possible name you could give to the probability
of an outcome. Is the amplitude, which normally means the width of something, right?
Right. Well, in this case, it's talking about the height of the wave function.
So if you solve the Schrodinger equation for some situation, you get the wave function.
And the amplitude of that wave function is what we're talking about here.
To get the probability, you take the amplitude squared.
You take it to magnitude because the amplitude can be a complex number.
So the probability is one step beyond the amplitude.
And the amplitude does, in fact, talk about sort of the height of the wave function.
Well, this might get a little bit abstract and complicated.
So maybe let's start with the basics and start with the question we're asking,
which is what is an amplitohedron?
So how would you describe what this thing is?
So an amplitude hedon is like an abstract geometric object.
Imagine some high dimensional space, you know, not just two dimensions or three dimensions,
but like 10 or 11 dimensions.
Let's not.
That doesn't help me much.
Let's start with just three dimensions.
Like what would an amplitude hedron look like or is or would be in just like three dimensional space?
So an amplitude hedon in three dimensional space is just a polygon.
It's like a bunch of points with lines in between them.
So it's a shape.
Like a triangle or a pyramid?
Triangle could be one.
A tetrahedron could be one.
You know, it depends on what kind of thing you're trying to calculate.
You know, a dodecahedron.
All these kind of things could be amplitude hydrons.
The point is it's a geometric object.
So it's like a shape.
Like just a connection of dots in space, kind of.
Like if you did a connected dots in three-dimensional space,
you would get some kind of weird polygon, you know, geometric shape.
Mm-hmm. Exactly. So put a cloud of dots in space and now connect them with lines and then put planes between those lines. So you have like a shape, like a 3D shape, right? Like surface. You know, imagine like a mesh of points that make a surface. And so you have this object. It's just like a 3D object in space. And it turns out that there's a connection between the geometry of this object, meaning like how you calculate its volume and things we want to know about particles. So if the points you created represent,
the particles that you're interested in, then the volume of this object that's created
helps you calculate what's going to happen to those particles when they collide. So that's
the amplitude hedon. It's like a geometric object that helps you calculate what's going to happen
to particles when they smash together. Right. But the points in the geometric shape are not
the actual particles, right? They just represent points in some space that you're doing your math
in for the particles. Like they're not the actual particles floating in space.
They're not the actual particles floating in space. Yeah, they're like possibilities. They're
things that you're connecting together in some space that you're doing your math in right
exactly and you know often we create abstract spaces to do calculations like a lot of normal
vanilla quantum mechanics is in complex space meaning you have real numbers and imaginary numbers
and you have to keep track of both of them does it actually exist in reality like the complex numbers
are imaginary right they're not real but we keep them around to do these calculations so we do this all
the time in physics, we create an abstract space, something which isn't real, but where mathematical
objects live so we can do calculations in that space that give us answers about what happens
in our universe. Right, like a particle in space might have a place and a velocity, but maybe
you're doing your math in some other properties of that particle or some other kind of space
that describes the particle. Yeah, like the wave function, right? Where is the wave function for the
particle, it's in some abstract space because they're going to have weird values like
2 plus 5i.
It doesn't exist in the universe.
You can't look at it and say, this is where the wave function is.
It's right here.
It doesn't have a location.
It exists in some sort of abstract space.
Okay.
So an amplitude hydron is like a geometric shape in some kind of space that you're doing
your math in that somehow represents particles.
And I think you're saying the idea is that maybe this shape in this space of math
that you're doing could somehow make calculating things.
about particles easier.
Yeah, the thing that we want to calculate is what happens when we run our collider.
When we smash particles together, what happens?
We want to be able to calculate that because we're going to do those experiments and we need
to be able to predict what's going to happen and compare our predictions to the experiment.
And so these amplitude hydrons make those calculations much, much simpler.
Those calculations, which turn out to be really complicated and burdensome in a lot of basic
situations can become really simple if you use the amplitude hedon.
Well, maybe step us through this. Why is it complicated? I mean, you're just smashing like two protons. Why is that hard to figure out what's going to happen? It's hard to figure out what's going to happen because lots of different things can happen. Say you're smashing two particles together. Let's not use protons for the moment because they're actually even more complicated because they're not actually fundamental particles. So let's say you're smashing together two fundamental particles like an electron and a positron. So what can happen? Well, they can turn into a photon and that photon can turn into another pair of particles. But along the
the way that photon can do other things. It can create other virtual particles, which then spawn
other photons. Or before the collision happens, you know, one of the electrons could radiate an
extra photon. There's all sorts of different things that can happen. And we can calculate that.
We calculate each of those things by drawing a little fine min diagram that describes what's going
to happen in that situation. But to figure out what is the overall chances for something that
happen, you have to add up all the different possibilities. You have to account for all the
different ways that each thing can happen.
So if you want to know, for example, all right, what's the probability that if I smash
my electron and positron together, I'm going to get a photon of this energy, you have to figure
out all the different ways that can happen and add them all up.
And technically, there's an infinite number of ways that that can happen.
You end up adding up lots of little pieces to try to get this answer.
So it becomes really complicated if you want precise answers about even pretty basic interactions.
Right, because I think maybe one thing people don't understand or know about particle physics is that it's not like you just mash particles and then you see what comes out.
I mean, you do see what comes out, but sometimes you don't really know what actually happened, even though you have the bits, the remaining bits that came out, why could it happen between the actual smashing and the debris that you get afterwards, there can be a lot of possibilities there, right?
Yeah, we don't see the actual collision.
We can't trace all of the details.
So if all you see is what came out, like you put an electron and a positron in, an out came a muon and an anti-muon,
you don't know exactly what happened in the intermediate step.
There's lots of different ways to go from your initial step, electron and positron to your final outcome.
And in order to calculate the chances of seeing that in order to figure out how often you expect to see that outcome,
you need to account for all the different ways that it can happen.
And so you have to add up all those possibilities.
And that can become really complicated.
Right.
Like maybe can you step us through an example like the Higgs boson, right?
Like you don't actually see or catch a Higgs boson when you smash particles together.
But you can sort of figure out that it was likely that there was a Higgs boson somewhere in the middle
using all of the possible ways or knowing all the possible things that could have happened.
Yeah, we can talk about the Higgs boson, for example.
We discovered the Higgs just about 10 years ago actually on this day by seeing how it turned into two photons.
So we don't see the Higgs boson itself.
we see two photons that come out from the detector we take those two photons and we
add them together and we see that they probably came from a particle at about a mass of 125 gv
but there's lots of ways for that higgs boson to be created you can have that higgs boson created
because two quarks from the protons fuse together you can have that higgs boson be created
because a couple of gluons fuse together and before the gluons fuse together they can do all sorts
of really complicated things like turn into top corks or turn into other quarks so if you want to write down
the ways that this can happen, you start to get a pretty long list of ways that can explain
just this pretty simple thing of producing a Higgs boson and seeing it turn into two photons.
Right. It's like you've got to know all of the possible things that could happen so you can
deduce what actually happen. Yeah. And even more important, you have to understand the other
things that can come out that weren't from a Higgs boson. Like it's possible to produce two photons
without involving a Higgs boson. There's lots of ways to do that. In fact, that's much more common.
So if you're going to say, I've discovered the Higgs boson, you need to understand all those collisions that produced Higgs boson looking like things that weren't actually Higgs boson.
So we need to understand like the background.
How often do we expect to see these kinds of things if there wasn't a Higgs boson?
Those calculations are even more important if we're going to claim discovery of a new particle.
We need to understand how often we'd see this kind of signature without the Higgs.
And those calculations require lots and lots of these Feynman diagrams to add up.
Because the Feynman diagrams can only describe like the most basic interaction.
One particle comes in, another one comes in, and they do something.
But most things that happen in nature require lots of these things.
It's like putting together Legos to build something complicated.
Anything that's interesting or complicated requires lots of these pieces to come together.
Right, because in a way you're sort of like, you're just kind of guessing that the Higgs boson was there, right?
But to make it a good guess, to make sure that it's the best guess possible,
you kind of have to rule out or take into account everything else that could possibly.
happen. And that's the complicated part to calculate, right?
Yeah, you could call it a guess or you could say, you know, it's a statistical statement.
We never know anything for sure, as we were saying philosophically earlier, but we can make a
statistical statement about the probability of having seen this kind of data if there wasn't
a Higgs boson. And we claim discovery of the Higgs when that probability is very, very small.
We're very confident that if the Higgs wasn't there, it's very unlikely that we would have
seen this peak in our data. And so you're right. We need to calculate that very precisely.
To do that, we need to understand exactly what we expect to see without the Higgs boson.
So seeing all those collisions that would produce things that look sort of similar to the Higgs,
we need to understand that really, really well.
And to do those calculations is hard.
And it gets harder and harder as our energy goes up and as the number of particles involved in the collision goes up.
And so it becomes really important.
Okay, cool.
So let's dig into what makes it such a hard calculation and how this amplitudeadron could maybe simplify it.
But first, let's take a quick break.
December 29th,
1979, 1975, LaGuardia Airport.
The holiday rush, parents hauling luggage, kids gripping their new Christmas toys.
Then, at 6.33 p.m., everything changed.
There's been a bombing at the TWA terminal.
Apparently, the explosion actually,
impelled metal, glad.
The injured were being loaded into ambulances, just a chaotic, chaotic scene.
In its wake, a new kind of enemy emerged, and it was here to stay.
Terrorism.
Law and Order Criminal Justice System is back.
In season two, we're turning our focus to a threat that hides in plain sight.
That's harder to predict and even harder to stop.
Listen to the new season of Law and Order Criminal.
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my boyfriend's professor is way too friendly and now i'm seriously suspicious
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Well, he's certainly trying to get this person to believe
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listen to the OK Storytime podcast on the
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Hola, it's Honey German, and my podcast,
Grasias Come Again, is back.
This season, we're going even deeper
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with raw and honest conversations
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You didn't have to audition?
No, I didn't audition.
I haven't audition in, like, over 25 years.
Oh, wow.
That's a real G-talk right there.
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We've got some of the biggest actors,
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A foot washed up a shoe with some bones in it. They had no idea who it was.
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These are the coldest of cold cases, but everything is about to change.
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He never thought he was going to get caught, and I just looked at my computer screen.
I was just like, ah, gotcha.
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All right, we're talking about an amply two hedron, which I'm guessing, or at least I'm making a statistical statement, that it's a complicated word.
It's a complicated word for sort of a beautiful and simplistic geometric geometric.
idea. So I wish they would have chosen a beautiful and simplistic geometric word for it.
Yeah, let's try it, Daniel. What would you have called it?
Oh, man. That is not my area of skills. How about just an ahedron? That sort of sounds like an
antihedron. Like you collide a hedron and an ahedron together and boom. How about just a geometric
shape? A symmetron or something. That probably exists already. There you go. Yeah, let's go
transformers. But I guess the basic idea is that making predictions in particle collisions is really hard. I mean, you need a lot of mass. Nowadays, you need supercomputers and people argue for years over whether you're accurate to the right decimal place. And so it's kind of complicated. And maybe step us through Daniel then. Why is it so complicated to calculate everything that can happen in a particle collision? It's complicated just because there are so many different ways that you have to account for. I think a good analogy is thinking about like how,
Archimedes figured out how to calculate the volume of a really complicated shape, right?
I think the story is he wanted to be able to figure out what the volume was of the king's
crown so we could figure out what the mass and the density was to see if it was real gold.
But it's hard to do calculations with weird shapes.
You know, it has like curves and triangles and how could you do this?
Well, one thing you could do is like laboriously measure every tiny little shape of the crown
and think about it as little triangles and squares and add them all up.
It would take you a long, long time.
But in principle, you could add up the volume of the crown.
The other way to do it is just like sink it in a bathtub of water and see how much the water goes up.
And that gives you the same answer because the water like fills in all the cracks.
And so like that's an example of how you can use the universe, use this trick in the universe to make what seemed to be like a hard calculation much simpler.
And so in particle physics, it's sort of the same story.
Figure out like what happens when two gluons smash together.
You have to think about all the different ways that they can smash together and all the different ways.
that they can produce results.
So it's adding up lots and lots and lots of little bits.
Each little bit is not hard.
It's like calculating the volume of a cube is not hard.
Each individual one is not hard.
But when you have billions of them
and you have to multiply them against each other
to get trillions of diagrams,
then it becomes really difficult to do these calculations.
Right.
And I think part of what makes these calculations difficult
is that they're kind of recursive
or they're kind of like almost like a fractal.
Like two particles can smash and they turn into one thing.
But then that thing could also turn into something
else in the meantime. But then the two things that that thing turned into could also turn
into something else. And then it can actually loop back and turn into the original particles.
And so you get these kind of infinite loops of the things that could happen during that
collision. Yeah, the loops are especially tricky because they don't involve anything that
you see. Imagine, for example, two particles coming in and two particles coming out. You might
imagine the simplest possible thing, which is just like put two filament diagrams together and you
get that kind of interaction. But you can also add a loop where like in between some new particles
created and it only exists briefly and then it's reabsorbed right so it creates this little like
loop in the Feynman diagram which otherwise just looks like a tree structure and those loops require
integrals because you have to sum overall the different possible momentum that that loop could have
and then as you say you could have interactions involved two of those loops or three of those loops
or 527 of those loops so it gets to be really laborious to get an exact answer in fact to get an
exact answer you have to include an infinite number of diagrams so we never actually do that
Right. I wonder if it's kind of like playing chess, you know, like to know if a good move is the right move, you would have to kind of calculate all of the possible things that could happen after you make your move, right?
And so you get into these branching kind of scenarios where there's like an infinite number of possibilities and you only really know if this one is the right move if it, you know, gives you a winning strategy in all of them.
Yeah. And there's lots of different ways to get to a win, right? And so in a similar way, you need to think about all the possible intermediate things that could happen from here to where you want to go. Like is it possible for?
my opponent to derail this strategy.
So you have to think about lots of different possibilities, absolutely.
So if you could come up with a way to very simply calculate the probability of winning or
losing when you make a move, that would be tremendously helpful in chess, right?
It would make chess a very simple game.
That's why chess is hard because it's difficult to calculate these possible outcomes for
every given move.
Right.
Like maybe there's a move where he can just stand up and punch your opponent and win.
And then that's a much simpler way to solve the whole scenario, right?
Is that still chess?
though, I'm not so sure.
That's MMA Chess.
There was this moment in particle physics a couple of decades ago when folks were working on
one of these calculations involved like billions of terms.
Billions of terms.
Billions of terms.
Wait, is it infinite actually?
And so is billions actually just an approximation or is billion like all of it?
The full calculation would be an infinite number.
But to get a reasonably accurate calculation they needed to use about a billion terms.
Yeah.
Yeah.
And each term is like a possibility of what can happen during a collision, right?
Exactly. And to calculate these probabilities, you have to take these things and square them, which means you get all these cross terms. So the number of terms just get really, really large. But these guys were working really hard. And they took these billion terms. They're really good with symbols, right? The theorists have this special skill. Like know how to manipulate symbols on the page. And they were able through like just sweat and blood and thought to reduce this thing down to a nine page formula, which means like it took nine pages just to write down the expression, right? The algorithm expression.
for the answer to this thing. They reduced it from a billion terms down to a nine-page formula,
which is already really impressive. Well, that depends. Did they use both sides? And what size
font did they use? Like, if you use a big enough font, anything can be a nine-page formula.
You know, this is standard latex on eight and a half by 11, or maybe it was A4, since one of them
was European. But the really cool thing about it was not that they got it down to a nine-page formula,
which is totally unwieldy, but that then they took an intuitive guess. They were like,
you know what? I think that this probably could be reduced to a simple, single expression,
like a very small, short expression with just a few variables in it that gives you the same answer.
They made this guess based on their experience because they're like familiar with these kinds of
calculations and they've seen things before and they said, maybe this is similar to other results
we've gotten. Is it possible? It just works like this. So they guessed the answer and then they checked
it with a computer. They said, well, does this give the same result in every single case?
and the computer said that it was right.
So that means that there is an answer, right?
There is a simple mathematical expression that gives you the answer you want.
That doesn't require a billion terms.
It doesn't require a nine-page formula.
It's just a simple thing you can write down in like one second.
Wow, that's crazy.
They just guess what it could be?
Yeah, you know, based on a lot of experience and intuition.
They guessed it based on other similar things that they had looked at.
They've done a lot of these calculations in the past.
So there is guessing in physics.
There is guessing, absolutely, but then they checked it, right?
And so to me, that's a lot like this eureka moment of Archimedes, right?
Figuring out that there is a simpler way to do this calculation.
You don't have to add up all the little pieces one by one, that there is an expression.
It's out there.
The math is waiting for us, that there is a simpler way to do these things.
That was sort of like a real moment of inspiration for a lot of people in particle physics.
Because it suggested that if we could somehow figure out a mechanical, like a methodological way to get to that short,
answer quickly, then we wouldn't have to go through this thousands and billions of terms and
nine page calculation and then guessing, right? It's not like a robust way to do science.
Right. It's kind of like the baseball analogy you brought up earlier. Like to calculate what
happens when you throw a baseball, you could maybe like track each and every single particle in the
baseball and how it's interacting with each other and all the air molecules or you can just use like
a parabola, right? And which also tells you the same answer of where the baseball is going to land.
Exactly, because a lot of those little details end up averaging out.
You know, maybe you need a billion terms, so maybe those billion terms actually half
them push this way and the other half pull the other way.
And so they basically just cancel out to something simple.
And so the path of a baseball isn't governed by what an electron is doing on the bottom half of it.
It's this big overall average effect that's actually quite simple.
You can describe it with a simple differential equation of f equals MA.
So that's what we're looking for in particle physics.
We feel like maybe we're just dealing with the microscopic little details when what we
really want is the big picture. Right. What you really want is just to get up and punch the other
player. I think you imagine physics conferences are a lot more exciting than they really are.
I think if you go around calling people crackpots, you might get punched in their face.
My favorite part about the crackpot session is sitting there. Everybody else in the session
totally dismisses the other people. They're like, oh, this is crack pottery. Like, can you believe this
guy's even in this session? I can't believe it. None of them take each other seriously.
Like everyone in the crackpot session doesn't know it's called the crackpot session.
Is that what you're saying?
That's exactly what I'm saying.
Even you who's sitting in the audience somehow.
That's why I was there because I wanted to see it.
Well, so then this is where that concept of an amplitude hedon comes in, right?
It's a possible way to simplify this huge calculation that you right now have to do to figure out what's going to happen at a particle collision.
Yeah, it's a new recipe.
It says don't start from the Feynman diagrams at all.
Instead, put your points together, draw this geometric object, and the volume of that object, this new weird shape that you've made, is the thing that you want, is the amplitude of these particles interacting.
So if you can figure out a way to calculate the geometry of this object in a simple way, then you can go straight to your answer without adding up all the little bits.
There's this theorist at Cambridge, I really like David Skinner, and he said that using Feynman diagrams, the old way of doing things,
is sort of like taking a Ming vase and smashing it on the floor
and then trying to like, you know, add up what it looked like
from those little shards.
And so instead, just like, hey, enjoy the vase.
It's beautiful.
Well, maybe step us through a little bit of how this amplitohedron comes up
and what the connection is to particle physics.
Like, how do you get an ampletohen of, say,
an electron smashing into another electron?
So the thing is to avoid thinking about it
in terms of space and time the way Feynman diagrams do.
Simon diagrams think about these particles.
If you know how they look at these line drawings, they think about particles moving through space.
Right.
So like this one comes close to this one.
And then when they get really close, they turn into something else.
It's very similar to the way we think of our classical objects, right?
Like two balls flying through the air and then they bounce off each other.
It's sort of relying on our intuition.
It helps us keep track of like how things work and how things bounce off each other.
Right.
Sort of like a baseball, we know in our heads that it's made up of little particles and all the particles are flying together at the same time.
But you're saying don't think about all the particles, maybe think about the baseball as something else.
Yeah.
And so instead of thinking about in terms of these Feynman diagrams, Roger Penrose came up with a new kind of diagram that thinks about sort of the relationships between the particles and all the possible relationships they can have.
And this is something called a twister diagram, E-W-I-S-T-O-R.
And it helps you think about how the particles can be related to each other.
And it doesn't think about the particles in our kind of 3D space, you know, like X, Y, and Z, the kind of space that we live in.
It thinks about them in some sort of like abstract space like we were talking about before.
A space that doesn't represent our universe and where you are is just sort of like a mathematical kind of calculation.
How do you get to that space?
Like how do you transform a particle which has an X, Y, Z and I'm guessing a probability and a wave function, how do you get into that new abstract space?
So in that abstract space, a particle has a different kind of representation.
In our kind of space, a particle is like a dot in three-dimensional space.
But in this twister space, first of all, that space is complex, which means like things in that
space can have imaginary values.
They're not limited to physical numbers, you know, like 1, 2, 3.14, 159.
But you can represent them in this kind of space.
And this is a kind of mathematical thing physicists do all the time to invent a whole new space
and then figure out how to represent particles in that space.
And if you can invent the space and you can invent the representation, like how you write down particles in that space, then you can play all such of new games in that space.
And sometimes those new games are useful.
Sometimes they're just mathematical silliness.
And sometimes they're actually very related to what's happening in the real world.
And so that's what's going on here.
Penrose invented this new space.
I wonder if it's a little bit like radar coordinates.
Like you can think of a point as having an X, Y in two-dimensional space.
Or you can think of it as having it like a direction and a speed, for example.
Mm-hmm. Those are still physical, though, right? That's still embedded in the same physical space.
But there must be some sort of transformation between the two, right? That it does take the physical into this abstract space or not at all.
There is a transformation in the sense that you're still representing things like particles, but this new space doesn't respect space and time in the same way.
Space and time, the way we think about them, don't exist in this abstract space. And that actually turns out to be something of a breakthrough for this because it helps us think about like where space and time come from.
It might be that thinking about the universe in terms of space and time is sort of the mistake we made why we can't, for example, get to a theory of quantum gravity because it makes us think about how things bounce against each other in a certain way.
Thinking about it in terms of this more abstract space allows us to get rid of concepts like space and time and then to do these calculations.
But yeah, there definitely is a connection between particles in our space, the things that we think about and particles in this sort of abstract space.
It's sort of similar to the idea we talked about once the universe as a hologram, like maybe this three-dimensional space that we think about, this information in this three-dimensional space is actually encoded in another kind of space, like a two-dimensional space with different kinds of wiggles on it.
And so it's possible, for example, to describe a three-dimensional space in terms of information on a 2D surface.
So it's sort of like that.
It's like map the whole universe to a new way to organize information.
And then the idea is that maybe in this new space, this super complex calculation is a lot simpler.
So let's get into what these twisters are and what it could all mean for the future of particle physics.
But first, let's take another quick break.
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Well, Dakota, it's back to school week on the OK Storytime podcast, so we'll find out soon.
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I mean, do you believe him?
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We're talking about amply two hedrons, which I think it's taken us as long just to figure out how to pronounce it.
I'm trying to avoid saying it, if at all possible.
Let's have a whole podcast where we avoid talking about the subject.
Isn't that what we do every episode?
Usually we avoid the subject.
Here I'm actually avoiding the word itself.
Oh, boy.
It's like Voldemort.
It's like the thing that must not be named.
Okay, so you're saying this amplitude heaterine might simplify a lot how you do particle collisions
because it sort of maybe cuts through the fog of all the possibilities.
Like it somehow looks at things in a much more simpler or maybe broader way.
And it's based on these things called Twisters, which I guess is just kind of like a mathematical thing.
Yeah, it's a new mathematical construct invented by Roger Penrose.
And he described them as sort of like square roots of space time, which is sort of like, you know,
I understand those words, but what does it mean when you put them together?
It's sort of like, think about, again, imaginary numbers.
Like, imaginary numbers are like the square root of minus one.
So is an imaginary number real?
Like, is I out there somewhere in the universe?
It's not.
But we can still do math with it.
We can play with it.
It helps us do calculations.
And it is the square root of minus one.
So now think about these twisters as like not spacetime itself.
You can't think about them as space time.
But if you put them together in sort of a way, then space time.
time comes out of it, the way like minus one can come out of two imaginary numbers. And so these
twisters are like, you know, basic components that you could put together to make space time,
but it's sort of a more natural underlying way to think about the universe. And so these twisters
exist in this abstract space or the astricks space is these twisters? The twister diagrams help
us do calculations in this abstract space. So you create these points in that space. You can make
these shapes in that space. You can calculate the volume of those shapes.
in that space. And the volume of those shapes helps us predict what happens like in our universe,
in our space time. Whoa. What do you mean? Like you find the volume of the space and it tells
you, hey, um, a Higgs boson came out. Yeah. Or it tells you, here's the probability of a Higgs boson to
come out. It's really cool because calculating volumes is typically pretty easy. Like if you have three
dimensional cube, the volume is easy to calculate if you know the sides, right? And there's a little bit
of magic there, right? You're adding up like an infinite number of infinitesimals to get the
volume of this thing. But it's a very simple calculation. It's length times width times height.
It's very simple. There's a little bit of like calculational magic that happens there. And so in this
twister space, calculating the volume of these weird amplitude hydron shapes is also pretty
straightforward. Nima Arkani Ahmed, one of the guys who invented this thing, showed how to write them
down in this compact notation. We calculate the volume. And then there's this connection. Here's
the beautiful part between this volume and all the possible things that can happen to these
particles in the same way that like the volume of a cube adds up all the infinitesimal bits
inside the cube now the volume of this amplitude heat on represents all the possible things that
the particles represented by the points can do with each other and it works without having to know
all of the things that can happen you know without having to catalog all of the possibilities yeah you
just sweep them all into the volume right because you don't really care how many loops of gluons
were created when this happened or how many photons happen like we can't see those
things. We don't really care what happens. We care about the input and the output. And so this
lets you go from the input to the output much quicker without having to make all those little
calculations along the way. In another mathematical analogy, like think about calculus. You need to
integrate some function, right? X squared plus two. How could you do it? Well, one way you could do
it is like draw the function and add up all the little slices to get the area under the curve.
But calculus gives you a formula. It says, oh, here's a way to manipulate that expression to give you
a simple expression for the answer, right?
We know how to integrate x squared plus 2.
And it's like, you know, x cubed over 3 plus 2x, right?
There's an expression that just gives you the answer.
You don't have to do all the calculations.
And so in the same way, the amplitude hedon is like that shortcut to the answer.
Right.
Although I'm not sure a lot of people agree that calculators makes things simpler in their lives.
I guess it sounds really cool and sounds really amazing this amplitude hedron.
It sounds like it would solve a lot of problems and make things simpler.
Is it real?
Does it actually work?
Or is it still kind of a tenant?
maybe possibility of how things could be done or has it been proven right so it does work in some
scenarios and make some calculations very very simple it hasn't been proven to be totally correct in
every single case people are still playing with it it's like a very new mathematical tool but it has
a lot of promise you know and in the calculations people have done it's come out correct
there aren't a whole lot of folks in the universe who know how to use this thing like i can't sit down
and do a calculation with this thing it's you know beyond my level of calculational abilities is
probably like a dozen or two dozen people in the world who are like actually know how to use
this new mathematical tool. Wait, what do you mean? Only a few people know how to how it works or
how to use it. Don't they print out a recipe or something for how to use it? I mean, there are
recipes, but it involves like kind of esoteric mathematics that are just not very familiar to
most people, even particle physicists. Like particle theorists here in my department, I don't think
they could sit down and calculate amplitude hedon volumes. I'm sure if they spent some time,
they could figure out how to do it. But it's not like a very widespread technique so far.
All right. So then it's proven to work in some cases, but maybe not all? Or is it just it hasn't been applied to other cases yet?
You know, one case that hasn't been applied to yet, for example, is quantum gravity. You know, it's been applied to quantum field theory when we have these calculations involving these little particles smashing together. These are the kind of calculations we already know how to do. This would be sort of a shortcut. People are excited because it might also apply to quantum gravity. It might help us do things like figure out what the gravitation.
attraction is between two quantum particles, which currently we just don't know how to do.
We don't have a theory of quantum gravity that works.
So one thing that hasn't been done yet is develop the amplitude hedon to figure out if it can
be applied to do calculations for quantum gravity also.
But there are some promising hints there, things that make people think maybe it is a new
way forward.
Well, that'd be interesting if it can solve quantum gravity.
But I thought the main problem was that quantum and relativity didn't really play.
play well together. Like one assumes space is bendable, the other one assumes it's not. And so they
really just don't play it well together. Is this a possible way to bridge the two things?
Yeah, because a lot of those problems revolve around starting with space, right? You have space
which general relativity deforms, and you have space which particles move through. And there are a lot
of assumptions that go along with starting from space. One assumption is locality. We assume that
Things can, for example, only perturb other things that are near them.
You know, so for example, you can't do something here, which instantaneously affects something in Andromeda.
You can have sort of like short-range connections between things by exchanging particles.
But if your calculations don't start from assuming that space is a thing, they just start from this like abstract twister space.
Then you have a new kind of freedom in how you like build your theory.
And maybe space sort of emerges from it, but you don't have to follow all the same rules.
you thought you had to follow before. Maybe we can like get rid of this requirement of locality.
Maybe it's not actually an absolute thing in the universe. But eventually you have to be able to
transform it back from the abstract space to the real space time that we live in. Wouldn't that be
a problem then? Probably not. If your concern is like, well, locality is a thing. We're pretty sure
that the universe is local. You know, we've seen that these things work in this sort of way.
There feels like there is space in our universe. We're not talking about breaking that open and saying
space isn't a thing at all. We're just talking about breaking those rules sometimes, you know,
in the same way that like Newtonian theory worked. And then it was replaced by Einstein's gravity,
which disagreed with it only sometimes, right? Sometimes the two totally agree. And so if you can now
have a new description of, for example, what happens inside black holes or what happened at the very
beginning of the universe that doesn't make all the same assumptions that we're trying to force quantum
gravity into, give a little bit more freedom to do something crazy. And you know, we don't know what's
inside black holes. We don't know what happened at the early universe. So there's room there
for crazy stuff to have happened, which wouldn't be allowed by our current ideas of quantum
gravity. And then maybe like quantum gravity or a unified theory of quantum gravity in the real
world maybe emerges from all of this math in the abstract space. Is that kind of what might happen?
Yeah. In the end, you have to be able to shuttle all of these calculations back over to our world
to predict experiments to say, does this actually work? You know, math is fun, but in the end, we're hoping
that it describes the universe.
There's another like deep philosophical question.
Nobody knows the answer to like, why does math work at all?
Why does it seem to describe our universe?
We don't know.
But as physicist, we're excited when a piece of mathematics helps us calculate something
about the universe, not just do some fancy geometry in an abstract space.
So it has to in the end predict something we can test to prove that it really is a description
of the universe that's useful.
And, you know, speaking philosophically, if it does work, if it turns out this is a very
useful piece of mathematics, then a lot of people take that to be something real.
You know, like think about the other geometrical revolution in physics, which was general
relativity.
General relativity says no gravity is not a force.
It's actually just a consequence of this complex geometry of space time, which was invisible to
us until now.
But we don't just think about that as like an abstract calculation.
We think about that as real.
We think about space is actually really being curved.
So in the same way, if this turns out to be right, if it turns out that,
calculations in this abstract twister space are the things that actually determine what happens
in our space, that this abstract twister space is like somehow more fundamental.
There'll be people who will say, that's the real universe, man, that the universe really is
in this abstract space without our kind of physical space in time.
And that what we're experiencing is sort of like a hologram.
It's just sort of like a construct that emerges from that.
Like maybe we're all living inside of the amplitudeodron kind of and our,
What we see every day is not real, or it's just some kind of projection of that amputahedron.
Yeah, and those two things are not the same, right?
It can be very real, but also just be a projection of the amplitude heedron.
It can be real without being fundamental.
Like, I'm real, you're real.
Doesn't mean that we're like basic elements of the universe.
We arise from the complex towing and froing of all the little particles that make us up.
It doesn't make us less real.
It just means that we're not inherent possible for there to be a universe without me and without you
and without a podcast.
It might be it's possible to have a universe without space and time,
but with this abstract twister space.
And then we'll all be forced to say the word amply to heat drone all the time.
It'll be real fun.
It'll be the only word in the universe.
But as you said, it does seem to work for certain cases,
and that means that it has a promising future.
Like maybe it will sort of let you predict particle collisions from now on.
Yeah, it's just fun to have a new mathematical tool,
something which is really good at this kind of calculation that's really important
and the kind of calculation that we're bad at right now.
And so it's just sort of like another tool in our arsenal.
You know how sometimes when you're solving a problem,
you'd like to solve it using equations on a piece of paper
because the rules of algebra guide you there.
And sometimes it's easier to use geometry
to like envision how two lines cross
or how a plane intersects a circle.
So it's good to have lots of different mathematical tools
in your toolkit because sometimes one of them makes a problem easy
when other ones would make it hard.
Right, right.
I just have to learn how to draw cartoons
in with twisters, I guess, or with twisty pens.
In abstract 12-dimensional space.
Amplitude cartoons. There you go.
Yeah. And so in this twister space, locality is not fundamental and also unitarity.
This requirement that quantum information not be destroyed in the universe.
And that might help us explain things like what happens to information that flows into a black hole,
which we've talked about on the podcast a few times.
So Nima Arkani Ahmed, one of the smart guys who came up with this, he says that locality and unitarity
are both suspect.
He doesn't believe that they really are fundamental elements of our universe.
He thinks they're like almost approximate quantities that we've come to rely on but aren't real
and deep and true.
They're just sort of real maybe in the amplitude hydrant projection that we live in,
but in the real true universe, maybe they don't matter.
That's what you're saying.
Yeah, exactly.
They're suss, as my kids would say.
And this is exciting because it's a pattern in physics.
We tear the veil away and reveal that reality is.
different from the way that we expected.
And those are the kind of discoveries that I live for.
Cool.
If only you knew how to use it.
Exactly.
Maybe you should be spending more time trying to learn it rather than talking about it.
Yeah, it'll be the 27th person in the world who knows how to calculate with these things.
There you go.
A small rarefite.
It's supposed to being one of the three people who have podcasts, right?
Exactly.
One of the few rare people who have a podcast.
And who can pronounce amplitude hydron three times quickly.
Oh, man.
Yeah, that's an even harder thing.
I think they can give you a PhD for that.
from the amplitude hedron university.
All right, well, it sounds like it's another stay tuned,
whether this new way of looking at things
can actually revolutionize our view of reality
and what actually happens when two particles collide.
And sometimes progress is made by people smashing things together
and discovering new phenomena in the universe,
and sometimes it's made just by people thinking mathematically
about patterns and shapes and relationships
and coming up with new mathematical tricks
to solve those problems.
Yeah, a lot of people are probably thinking, man, I should have paid more attention in geometry class.
I could change the universe.
Well, we hope you enjoyed that.
Thanks for joining us.
See you next time.
Thanks for listening.
And remember that Daniel and Jorge Explain the Universe is a production of IHeart Radio.
For more podcasts from IHeart Radio, visit the IHeart Radio app, Apple Podcasts, or wherever you listen to your favorite.
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