D&D is For Nerds - Barovia IV #14 Return of the Great Assassin Vine
Episode Date: November 8, 2025Here’s a horse, go track that very fast moving carriage. Why yes, it is indeed strange that all the creepy crawlies of Barovia know not to attack them. Why, isn’t it strange that those same creepy... crawlies don’t owe me the same courtesy? Who do they think I am? Assassin Vine? It's just not cricket. Should have said to take me with them, drop me off outside the gates. Don’t worry! I won’t sneak into your spooky and terrifying probably full of ghosts castle, quite the opposite in fact. Just pinky promise me you won’t make a meal out of my meal ticket out of here and I’ll promise not to pay someone to drive a stake through your heart.If you're still wanting to pledge for the Jarren's Outpost Board Game you can right here! Hosted on Acast. See acast.com/privacy for more information.
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I've known many evil places in my time, but this realm, called Borovia, is among the most dangerous.
A man could drown here, though he wouldn't need any.
water to do so. This place is ruled by a man, no, more a creature, actually, known as Strade von
Zarevich. It is said that anyone who can slay him will be set free if they don't die in the
attempt, of course. At a certain point, you and Rahadin kind of blazing a path. Both of you
have had this slowly mounting suspicion that you are being watched. If your entire procession
stops, you hear crunch, crunch, crunch,
Rajan stops.
Crunch, crunch, you stop.
Crunch, crunch, crunch, crunch.
Crunch, crunch.
Something's following.
Right, something is...
We position in a way so that it is, I guess,
Gretchen between us.
Who would be best in the front of the...
I'll take back, and I'll let Rodden lead.
I'll say, so you keep going with a new marchion?
water? Is that what you're doing?
Well, yeah, right?
Like, I mean, we're very much keeping that ear out of life.
Keeping your head on a swivel.
Well, Rahadan leads, you trail behind.
You never catch sight of it, but you can tell something is following you.
You do, I will give you this, you can hear it high and you can hear it low.
Whatever it is, it can climb, and it sometimes does so.
Okay.
The thing that nearly killed me, that wasn't leaving footprints.
No, you didn't hear.
It sounded like the wind when it moved.
This is something walking.
Okay, cool.
All right.
Okay.
I'll see what the group, under the breath, there's definitely something that is following us.
Do we just try to ignore it, pretend it's not there, or do we try to face it head-on as we keep leading?
It is either simply watching us or perhaps waiting for reinforcements.
Either way, I think it best not linger in this place.
Yes, of course.
Right, yes.
Well, let's keep going.
Let's keep going.
If we need to stop for any reason, then let's at least pretend like we don't know it's still following us.
And then at least when it jumps out, we can try something.
Very well.
Rahadin continues to lead.
Hector, you feel like
you're not certain
maybe Rahad didn't just put this in your head
you think you can hear two of them now
Okay
So we can climb
It's probably not wolves
Wolves can't
I don't know, dude
Wolves can do a lot of crazy thing
Barovian wolves there
If they're Barovian wolves they wouldn't be bothering you
They could be borkan
Borgian wolves
But you don't know if that's a thing
Yeah, I think they're
At least
Bortchia could be an aquatic environment
For all you know
Borture seals, they could be
Yeah
A Bortchid diarist
Seal or seal
Okay
Bortch and diarist seals be like
PEP Manderin
Plap Monderon
Plap Monderon
Okay
How close are they to the tail?
Yeah
I was like how close are we
until we're at the lake edge.
You're about half an hour
from the lakes edge.
All right.
If they're going to attack,
they'll probably attack then.
All right.
I'll let the other two know
that I think we've got now.
It's multiplied,
potentially.
10 minutes later?
Mm-hmm.
No change.
20 minutes later,
you think you hear four now.
Okay, it is definitely,
definitely multiplied.
as you approach the edge
you can't tell how many
it's just quite a few now
you now you've also heard you in the last like 10 minutes
you started hearing a new noise as well
you hear like a
from one
and then another
will reply
they're communicating in a clicking language
uh okay
all right
I do I have I ever heard of a clicking language before I'm thinking bugs yeah I'm thinking bugs too
I got a bad boy card could be anything it's definitely bugs it's definitely bugs you think it's
the danger you actually know exactly who this is yep um pyrin maybe told you a story about this guy
one time the assassin vine the dangerous assassin vine is a yeah a infamous killer named after
a plant of the same name. I can't believe that they
themselves are in Borovia.
They specialize in assassinations
done in forests and jungles and natural
environments. You distinctly, you very
clearly remember Pyrin
saying that the assassin vine
communicated through clicks.
All right. Okay. All right.
All right. Well, with that in mind... I guess there's four
of them.
I mean, he's recruited.
Yeah, well, of course. I mean, he's stumbled into
Borovia. Yeah. Like maybe he's recruited
to some other people in there.
True. No, that makes sense.
It makes sense to me.
Right.
We start, I may be like, we just, we kind of like, right, now is the time to book it.
Like, up, up the speed, you know, we book it.
All right.
You start sprinting the last way.
I'm very scared of assassin vines.
The second, the three of you begin sprinting, you hear, the trees come alive and you can tell
that the chase is on.
The three of you need to get to the boats.
I keep imagining, I don't know what these are,
but I keep imagining Frankenstein monkeys
a nasty, scary thing.
Okay, so all three of you failed.
Ah, can I?
Yeah.
Can I use a...
Whoa, how'd I do that?
I cast a cantrip, I do not know.
Uh-huh.
And I believe I don't know thermaturgia.
Oh, okay.
What would it be the dreaded assassin vine
be afraid of the police
okay assassin vine
would they care about like you know righteous retribution
would they care about like darkness creeping in
would they care about like booming voices
I think booming voices I think if I was an assassin
I would be scared of
many like jail time jail time
and also like more people there
like you know you think you were assassinating like you know a group of three
now could be group of eight
yeah okay well do with thermaturgy
you miss everywhere like big booming voice thunder everything going on air like you know just a real
scare off these this assassin vine and his cronies yeah all right what do you say what's the booming
voice saying uh with cops and you're on doris assassin vine we know where you are you cannot hide
um yeah uh yeah i guess like we know where you are you cannot hide you will be like found you will be
chased. You will be hunted. You will be
taken down.
The assassin vine does not seem to care.
Oh, no. It's too afraid.
It's so brave.
The forest around you explodes
and two of them land
behind you, I guess,
because you're trying to get to the water. They are
behind you as you try to get to the water and you can
just kind of see the lake in between
the trees. You are very close now.
they're half human half machine
Imagine a human's torso
Okay
About down to like the waist
Yeah essentially
And imagine as well
Skin has been like cut open
Peeled back and sometimes even outright replaced
And you can see cables and plugs and sockets
Showing beneath
Okay
Each of them both of them have one human regular eye
and one mechanical eye,
which you can see is like a socket with an orb.
The orb has, obviously, you wouldn't, Hector wouldn't know.
This is just so that you know what you're looking at.
Hector wouldn't have these words.
But the orb that sits in the eye socket is,
imagine like a ball, a golf ball,
where each of the little divots is a camera eye,
and it rolls freely in its skull.
Okay, well, clearly, you know,
Assassin Vine and ended up in Borch's,
realm and they've just
experimented on the poor guy. They've experimented it on
Assassin Vine and his cronies. One hand...
Well, I think it might be the Assassin Vine himself and they've split
Assassin Vine into like four guys.
One hand normal. The other hand
ends in a strange mechanical socket
which a utensil spits out of
and then cycles through a bunch of
different options like a wrench, a screwdriver.
Kind of like the engineer's hand.
You would say really like the
engineer's hand like really identical yeah to the engineer's hand in i also i said they ended at the
waist from below the waist they are a did you if you ever seen have you ever seen wild wild west
the movie with will smith yeah yeah of course so you know the villain of that get the actor's name
but whatever he has that wheelchair that's also got the spider legs yeah of that it is a wheelchair
with spider legs, which they land on.
When they land, the legs, which was what they were using to climb, like a spider,
the legs come up, and then with rapid movement, they start wheeling down towards you.
I can't believe they did this to a assassin vine.
Wheels for speed, spider legs for climb.
Okay.
Okay.
And we're in initiative.
Oh, of course we are.
I reckon you can get to the boats.
How far away could they be?
And can these guys go in water?
Probably.
Certainly not impossible.
I reckon, yeah.
Yeah.
Surely they don't have a third mode.
Spider wheel and boat.
I reckon you'll be safe in the boats.
Oh, by the way, you notice both of them have that maker's mark on them as well.
Because, yeah, okay.
The maker's mark, that just means that they're probably from that, you know,
Arridaichi.
Yeah, Madame Aririvirichie's robot realm.
You want to know her name?
Eleanor.
Eleanor Chichikovanka.
Fonka, buttocki.
Hector is your turn first.
Famous hands.
Famous hands.
Okay.
Okay.
Okay.
So there's two that are basically have landed behind us.
Yeah.
And how close are they?
They are, after their movement towards you, they're right in front of you.
Oh.
But you have, you're at the back of the formation.
So it's you, Gretchen, carrying elf.
and then Rahaddin.
Okay, so I can run as much as I can towards, say, Gretchen and...
Gretchen's, like, you could reach out an arm and reach for Gretchen.
Oh, I see.
Very close.
I mean, probably, actually, a bit further than that.
There might be, like, five feet in between.
Okay, what is between us and the assassin vines?
Between you and the assassin vines?
Yeah, nothing.
Currently.
Okay, well, either side, like, is there like a tree or something like a knock-down?
Oh, this kind of trees all around you.
What's your intention?
Well, I was thinking.
of maybe using an electric blast
to, like, say, blast a tree to hit them
at the fall on them, those kind
of things.
Hyes or lows?
Let's go with highs.
Remembering what happened last time I tried to
fight inanimate objects.
Yeah, that's right. Yeah, there's not your
forte. I guess it's
force damage. Yeah, you could bring a tree
down onto them. Okay.
All right, well, I'd like to trial
that. Okay. That's
three Eldrick blasts at your level.
I think so, yeah.
Two?
That was three.
Should still be enough.
Hit, hit.
That's a D-10.
You fire two bolts of force energy into a nearby tree, and does it fall?
Yeah.
Yeah?
It falls onto them.
You're lucky the tree was half dead and rotted inside already, because a healthy tree, you did not do enough damage.
The tree falls down onto both of them.
I'll make a dexterity save for both of them.
They both fail.
That's good.
How much damage is a falling tree?
If a falling tree, if a tree falls in the forest, how much damage does it do?
I assume a lot, right?
Yeah, it's a whole tree.
You'd think.
You would hope.
I'd hope that a falling tree does more damage than just hitting it with an Eldrick blast, do you know?
Yeah, yeah, yeah.
13 points of damage to both of them.
Okay.
Hey, that's probably at least bought you enough time to get to the boat.
Yeah, if it's way I laid them a bit,
Right, and then we try and hoof it, but I don't want to be the one, I don't want to be ahead of, like, Gretchen and Elf, if that makes sense.
All right, it's the next turn.
Oh, yeah.
Those two, they have to get off their wheels and onto their little leg things to climb over, which slows them down a bit.
But it doesn't slow them down enough to not be able to attack you, unfortunately.
However, you get an attack of opportunity, on one of them at least, as they both walk straight past you.
they don't care. They're going for Gretchen.
Of course they are.
Oh, yeah.
All right. Well, let's, yeah, attack of op, that one.
I don't think you care terribly left or right.
They're both going for the same targeted sense.
Yeah, whichever one I can hit.
That is a hit.
What do you, are you, is it the mace they use or the spear?
Spear. All right.
What's the source on this one?
No source yet.
Got to have a bit of a slip first.
Yeah, fair enough.
You deal a total of seven points of damage, and because your spear is magical, you overcome their damage resistance.
Ooh, yeah.
As they scuttle forwards, you can see as well, in the human eye, you can see that ember glowing behind it.
It looks like this is perhaps a new form of a Frankenstein monster.
A mark two, some might say.
Maybe just a side upgrade, yeah.
You can see as well, as you clobber it, you have.
fought a Frankenstein's monster. Yes, you know
that they could take quite a pounding. These ones
seem more agile but flimsyer.
Okay. Interesting. That's good.
Then, donk, dunk,
don't. Two more
explode out. You
could see rustling past those
two more. If you do not
get to the boat soon, you
will be overwhelmed. Yeah. Okay.
Okay. Great to hear. Love that
for everyone involved. Those two
get to Gretchen
and both of them
they changed their little arm thing
so that instead of any sort of weapon or tool
it's a little claw thing
which both of them fire
and it wraps around elf
and they start a tug of war with Gretchen
They want elf
Good, good, good, good, great
I wish I could say
I wish I could say Gretchen is just like
have it
I wish I could just say Gretchen's like
I don't fucking care take it
But Gretchen does put up a fight
And she does manage to hold on to elf
Okay, that's something
All right, that is the Spider-Mex turn
That's just, that's not what they're called
Yeah, but it's for easy
Sorry, the assassin vines
Yeah, exactly
Then it is Raha Dyn's turn
Raha Dyn looks at you, Hector
And says, what is our plan?
Free Elf and we get to the boats
Right, right in rushes up, puts a hand on to elf
and then both of them turn into mist
and you see as that mist leaps 30 feet
in the direction of the shores.
Excellent.
Excellent.
Oh, my God.
Rahadin carrying elf makes his way to the boats.
Perfect.
And that is Rahidin.
It's Gretchen's turn.
Gretchen, looking at you, says,
I didn't want to save it anyway, but here we are.
She turns and runs.
Excellent.
And, oh, back to the top.
Hector, what would you like to do?
Oh, cool.
Well, yeah, I'll be like Eldrick blasting and then running.
Well, running than Eldrick blasting, I guess.
All right.
You fire a couple more Eldrick blast to slow them down.
It doesn't look like it's doing terribly much, and there are now eight that you can see.
Oh, my God.
They overtake you.
They're faster on the wheels.
Okay.
I was like, well, there's the eight, okay.
With an Eldrick blast, only two of them, the ones that were already ahead of you,
managed to properly overtake you.
Okay.
There's six behind, stay behind.
but those two are still in the front.
Is there anything on the terrain that I can, like, instead of hitting them to, like, the tree again?
Oh, I assume you're knocking over trees.
As you get closer to the water, though, it begins to get thinner and thinner.
There's no good trees to block their path anymore.
Okay.
Again, if I can, the ones ahead of us, trying to hit them.
Basically, I'm trying to make it as, like, yeah, hard for them to get.
All right, so do you want to focus on the ones ahead or stop more from catching up?
Let's focus the ones ahead.
Okay, all right.
Well, in that case, then, you've got two which are beating you by quite a bit, and then two more are passing you.
Oh, my God.
All right.
They move quick.
And, like, the damage ain't doing much to them?
You can't slow them down fast.
You can't kill them fast enough.
Okay, okay.
All right.
Good luck us.
Yeah.
Get to that boat, brother.
Yeah, yeah, yeah.
So what would you, so, you could, you don't have any space that you could put in Eldrick Blast, do you?
pulsing or anything?
No.
I'm literally a worst warrior right now.
Yeah.
Can you put your spear in the spokes of their...
Can I, like, yeah, could I, like, use my spear to trip them if possible?
You can trip them, yeah, absolutely.
If they're, like, like, wheels and, like, try to break their legs or whatever.
Again, trying to be most, like, targeted damage as we're walking along.
You can trip one.
Yeah.
If I'm, like, doing, like, an aldric blast, that's not doing shit.
Oh, wait, you get two attacks.
You could trip, you could attempt to trip too.
Yeah, like, if I'm seeing, like, all right, trees aren't really here doing much.
That's not slowing them down.
Aldrich Blasks is barely hitting them.
If I could, like, yeah, try and get, like, the tip of the spear into their spokes to trip them.
Yeah.
This is technically supposed to be a fighter maneuver, so I'll allow it, but they get advantage on their save.
Okay.
Fair enough.
You trip one.
Yep.
And that's it.
Hey, one's better than none.
All right.
So it is their turn.
And you were targeting the ones ahead of you.
So one of them tips over.
the other one gets to Rahadin, who is by the boats now, fires, wraps around Elf again and tries to pull Elf in.
Rahadin resists.
Rahadin is able to hold on to Elf, but you can see the wheels from that mech thing are digging into the sand, kicking it up.
Gretchen gets to it, picks it up and throws it in the fucking lake.
Yep.
Rock on, Gregion.
Excellent.
With a splash, it lands in the water, and she cries out, swim, you freak.
Okay, okay.
Hector, you watch two more, whoa, overtake you.
Okay.
And you can hear more coming still.
You glance over your shoulder, there's 12 now.
Okay.
So how far am I to, I guess, elf.
You would be 30 feet from Elf, who is with Rahadin.
Rahadin's climbing into the boat.
It is, that was the main.
Mex's turn. It is Raha Dyn's turn. Raha Dyn with elf
clambers into the boat and starts, he isn't setting off yet, but he's
kicking off, kind of like letting the boat. So it's no longer, what do you call it? It's
no longer like dragged up onto the shore. Yep. Okay, cool. All right. Then it is
Gretchen's turn. Gretchen clambers in. Oh no, Gretchen stands outside the boat
and starts pushing it a bit out. So the boat is nearly properly set off. Hector, it's your
turn? Okay, cool. You can, if you spend your action doing nothing else, you can be in the
boat and gone. Okay. Or going. I should say. Can I, um, uh, push so it's like even further
into the lake, rather than getting into the lake? I just want to help push the, push the boat.
Oh yeah, like what Gretchen is doing. Yeah, yeah, yeah, yeah, yeah, yeah. Basically, I just want
as far away from like the shore as possible, even if it means like, I'm in the water or
whatever. You get into the water and you can feel as the spider make the Gretchen threw
into the water is thrashing about under the waves, but is not able to swim.
Yeah, that's good to know. That's good to know. And you climb in next to Gretchen and the two of you
start pushing the boat out into the lake. Or I should say boats. As a reminder, there are two boats
that you have lashed together. Yes. Yes. You are, Rahadin is sitting in one. I'll say
Rahadin is in the left one, which is the one that Gretchen was pushing. You are on the right,
pushing the right side of it. Yep. And three Spider-Mex on the shore, all fire.
All fire the little grappling hooks.
Okay.
Rahadin is the only one currently holding onto Elf.
Raha Din is not strong enough.
Okay.
Elf falls into the water and you can see as they're reeling it back in.
Okay.
All right.
That was the Spider-Mex's turn.
It's Raha Dyn's turn.
Okay.
He needs to make a check.
He's lucky.
He climbs into the water.
Wades, he looks back at the time.
the two of you and he says keep pushing the boat into the water we will return you keep pushing in
he wades back to elf grabs fumbles with her under the water and then they misty step back into
the boat again nice smart smart smart smart smart and that was rahaddin's turn it's gretchen's turn
gretchen keeps pushing hector your turn you just want to keep pushing well how far away are now the spiders
and...
They're 30 feet away.
Okay.
So if we keep going,
are they...
Are we going to be out of range?
You can be 15 feet...
You could, sorry,
if both you and Gretchen
dedicate to swimming,
you can be 30 feet away.
I'm just...
30 more in addition to what you are already.
The grappling hook seems that that's maybe out of their range.
Yeah.
Okay.
How far can I fly?
Flying to be 30 feet,
but up.
Okay, using Pythagoras' theory.
Okay, can I, right, whatever, it's a, give it to me, I'll cast Radiant Soul,
scoop up Elf, and I'm going to fly.
All right, you take Elf and you fly. How fast can you fly?
Oh, what does it cost to do the flying thing? Is that a free action, bonus action?
It's an action to fly?
Sorry, it's an action to cast Radiant Soul.
To get the wings, yeah.
Yep, so, and I grab it in 30 feet, and I will try and move 30 feet in a diagonal
up. In a...
Okay. Yeah, no worries.
Okay.
There's
six of them on the shore now.
Six.
Yeah.
All wrap around elf, and it's UV6.
Hell yeah, brother. I'm a strong boy.
Strength-based check.
It is a strength-based check. A re-roll would be helpful.
Is that what it is? A re-roll with advantage, right?
Yep. Yep. Yep. Yep.
Let's do that.
Oh, come on.
There's six of them, dude.
Yeah.
They begin reeling you back in.
You take off, you get maybe 10 feet, and then you realize the tower starts getting further and further away.
You are being reeled back in.
Imagine your big wings doing the fom.
Fum.
Yeah, yeah.
To try and push yourself back.
You look down and you can see as the boat is now further than you are.
Damn it, come I, fuck, dude.
Okay, okay.
And at that moment, the boat breaks.
Okay.
You fucked up the roll.
Oh, no.
When you were lashing the boat together and I was waiting for a good moment to make it break.
Well, the boat sinks slowly underneath the waves.
Okay.
And that was their turn.
It's Rahaddin's turn.
What is he going to do?
Okay.
This is the last time he can do a story.
spell, though.
Rahaddin wades onto shore.
He takes from a pouch a...
No, sorry, not from a pouch.
He does this innately.
He opens his mouth, sticks out his tongue, and there is a seed on his tongue.
He takes the seed, plants it into the ground, and then out of the ground grows a horse.
Sure.
What?
Okay.
With one leg, another leg, it's head.
A phantom steed sprouts out of the ground and Rahadin mounts it.
Rahadin can't get elf, but you can see that he means, quite obviously, he's like set himself up
so that if you can get free, he can take elf.
Gotcha, gotcha.
You can see 24 Spider-Mex.
Oh, God.
Okay.
They haven't all made it to you yet, but they're on their way.
That was Rahadin's turn. It's Gretchen's turn.
Gretchen is kind of waiting her.
way, floundering a little bit, but wading her way towards the shore. She gets there as well,
draws her sword, and she starts trying to cut at the grapples. Okay. Cool. She gets one. Hey,
that's enough, dude. Hector, it's your turn. You are moored by five max. So I'm, they're wrapped
around me, or they're wrapped around elf? And I'm holding elf. Yeah. Okay. Okay, okay, okay. Um,
All right.
Hmm.
Can I try and just yank her free, as it were.
And there's five of them, you say.
Do you have a, you don't have a blade, do you?
Like a spear.
You get a spear and, uh, yeah.
Like, this could be whatever, but it's an action to turn.
Yeah, yeah, yeah, yeah.
Um, if you get over to Zrahedin is closer to them.
So if you wanted to, you could fly down.
Basically, you're on a 50 foot lead right now.
On their turn, they'll retract it more, or they'll try to.
but you could if you wanted to willingly go within 30 feet to get with Raha Dinn and the steed.
And then with the steed's help, maybe you stand a better chance.
Okay.
So you know, because you can't attack twice and then move because trying to move with Elf.
You can attack twice, but yeah, attacking twice with Elf.
Elf is a two-hand affair, unfortunately.
As slight as it is.
Honestly, could I just like try to grapple Elf back?
Well, you already are.
As in, like, to, to, like, to pull, okay.
To, like, yeah, basically.
Yes.
She is a, Alfa's a Franken guy.
What parts have they wrapped on to?
I like this.
This is good.
This is good shit.
Hise or lows?
Hise.
Ours, why not?
I rolled 96 or 4.
Oh, God.
Which would you rather?
Hise.
Yeah.
Sure?
No.
Adam, I'm not.
Yeah.
Go lows.
I'm never high.
I'm always high.
I'm always high. I'm never sure.
Loes.
Yeah.
Are you sure?
No.
We'll establish this.
We don't know.
We don't are.
Jackson, would you like to help your friend?
You've not said anything.
Go lows.
Go low's?
Yeah, why not?
All right.
They have all wrapped around Elf's right leg.
No.
Oh, yeah.
I would like to look down at the, the, the, the, the leg, see where everything's being wrapped around.
And I want to grab my, like, spear, but maybe just, like, by, like, the top of the shaft,
near, like, to kind of the head of spear, and then see where the most appropriate, um, stitching to just slice open, to then quickly fly in the direction of the tower.
If I can give it a bit of give, yeah, off we go.
I'm going to make a roll, not because you can't do this.
going to say you can do it. I'm going to make a role to not
destroy Elf in the process.
Elf is on
one hit point. Oh yeah,
that's right.
You undo the stitching very neatly
and the leg
comes off very neatly.
The mecs get the leg,
but you get elf. You can fly.
That was an action, but you can fly
another 30 feet away, putting you 80 feet away.
It's the mex's
turn.
They search, they're looking
around, you can see they're kind of like
pause, they're not sure what to do. You are
quite clearly out of range and
there's a moment where you can see
that all of them are like kind of lost
for what to do. Raha Dien
highs or lows.
Yeah, man. Rahadin's choice. Yeah.
It's Raha Dyn's delight, dude. It's
Rahadin's delight? Yeah.
Yeah.
Rahadine rides off with his horse
leaving Gretchen
Oh, rude
damn booed
Hector, you watch as the spider mecks
take Gretchen
Okay
She can't overwhelm them
There's too many
By the time you look back
You can see that there is
And don't get too shitty at Rahadian
Yeah
Because there were 24 on the beach
When he made that decision
No, I know
Now there's now
The beach is fucking swarming with them
There is no going back
Hexta goes back
You what?
Hector goes back.
Are you fucking kidding me, dude?
Yeah.
He ain't doing that.
Okay.
You turn around.
He's not leaving Gretchen behind.
I'm not leaving Gretchen behind.
Okay.
I have to...
Well, Gretchen, well, in that case, then, you turn around.
Gretchen isn't on the bank anymore.
They, I wasn't even going to roll for her.
She gets, like, mummified by these things.
She is back in the tree line.
Getting the water, Gretchen.
Why did she not get in the war?
I, yeah, beeline, try and grab her.
All right.
I'm trying to, basically, yeah, I'm trying to, as much as I humanly can,
beeline towards her.
How close was Al-Sah-Din to where I would be?
Raha-Din is 80 feet around the water's edge.
Rah-Din, seeing you go back also turns back.
Because, like, if I could throw, you know, give El-
Yeah, no, no, no.
If you do that, if you, like, meet up, you can meet up with Raha Dian.
Rah Dian, you like do a, he's riding below you, you're flying above him.
You drop elf down, he catches elf.
He gives you a nod, like a good luck, and then he turns back with the horse.
I fly after Gretchen.
All right.
Hell yeah.
You can't do this to heck.
Pip, we'll return to that.
That's tomorrow's problem.
Pip, what's going on with you again?
Yeah, yeah, yeah, yeah.
I'm dealing with, well, I'm not dealing with anything at the moment.
Tarpos, with Gorob and Lushin make their way down that weird slope to get to the main area.
Gorob and Lushin everywhere that Tarpos goes, they call out, make way!
Make way for the arch druid!
First barbarians and wizard superiors only!
I've yet to be able to tune that out, unfortunately.
I'm doing my best, though.
The Druid Grove seems cowed.
As more and more druids come in, either by the sheer fact that it seems to be kind of the consensus,
druids will kind of switch sides, or probably more likely the fact that they fear if they push against the current, they might be killed.
They'll be killed by the other druids, yeah, for sure.
So you, the engineer, Iona and Cavendish get kind of like a breather.
Tarpos Gorb and Lushin are kind of doing stuff with the druid.
Yeah, yeah, sure. It's druid business now.
You can see that Tapos is going from druid, from like little clitch, little click, sorry.
Tapos is going from little click to little click of druids, kind of shoring up her power, making sure that the druids of the groves are behind her.
Sure, I'll let her do that. I've got no issue.
How's everyone looking in the party?
Like, health-wise, but also vibes-wise.
Everyone seems, honestly, and kind of good spirit.
Oh, okay, nice.
Well, we did win, you know.
The engineer looks at you, Pip, and says,
I have to admit, that was an inspired choice.
Which bit?
Shooting at the root system.
Oh, yeah.
Well, I just figured, you know, that's kind of the main problem for us.
So, I mean, you know, form in eyes, engineer, they deform magic.
And honestly, they have one of the most useful alchemical ingredients.
that I can come across.
I always saw alchemy
is more of a side project
to my expertise.
Well, that makes you've got a whole wizard
in there. That's actually not true.
Yeah, you've got like an eighth of a wizard
in there.
Is there like somewhere we can like sit?
Yeah, you sit in
like a central bonfire spot
and you watch Iona and Cavendish
are having a quiet conversation together.
They seem to be,
You can tell they're, like, very friendly.
Yeah, yeah, yeah.
They knew each other before all this.
Yeah, yeah, for sure.
They, the two of them are getting the bonfire going,
and in a few moments you feel the warmth of the fire
spreading through this space.
Yeah.
Do I, like, as I sit by the bonfire,
I think about the kick-on effects of making Tarpos the arch druid.
Like, I try and just sort of, like, extrapolate out
how that might help us in the future,
it might hinder us, kind of, but just sort of internally.
Okay.
That's kind of what Pip's thinking about.
But I don't really talk to anybody, other than the engineer, if the engineer wants to talk
to me.
All right.
Yeah.
The engineer kind of goes a little silence.
Yeah, that's fine.
You can see, he's not like lost in foot, well, you could say he's lost in foot.
You can see the mech has got a little platform set out in front of him, and on that
he's laid out some sort of diagram, and he's like making markings on it.
Seems to be working on something.
Cavendish finishes saying something
and Iona gives a little titter like a laugh
and the two of them also sit down near you
Cavendish leans over and says
I'm going to say
thanks for the assist there
he rubs at his neck where Kelover bit him
Yeah how you know he's not pleasant is it
No I can't say it is
Any time
You and Iona seem to have some plan there
at the beginning?
Less of a plan, more of just a reference, I suppose.
I was just explained, well, Iona is a bit of a storyteller, obviously,
as many minstrels and bards are,
and she was curious about some of the exploits that I've been in
when I served in the military and whatnot,
and I guess just kind of made a reference to one of the stories I told.
Hmm
Yeah, well, it came in handy
So that's good
Yeah
I assume you have similar ones
Stories of my exploits
Yes, the sharpshot companions
Yeah, well a couple here and there
You know
We've gotten into some mischief before
Sure, sure
That, what's that fellow's name?
Hardcastle
Yeah
Yes
Yeah
I guess after this
It'll be
Heading toward Valichai
Right
Yes,
Valakai
You had some people there
And onwards
I guess
Pass that
Yeah
Dealing with the situation there
Yeah
I
You know
I look up a castle
Ravenloft
Where Pip assumes
Hector is
At all time
Yeah
I just hope
Yeah
No you know what
I should be happy
For the victory
Honestly
I should celebrate that
You know it's easy
to think ahead and to think
the worst, but everyone here seems
in pretty good spirits, so I should try and
get in line, I suppose.
In my experience, Pip, he says,
and he gives you a very meaningful look.
You don't get the impression he's attacking you
with this line. You get
the impression, this is maybe
a genuine attempted advice.
In my experience, when people say that
they're worried about the future, what they're actually
thinking about is the past.
Could be.
I think I'm pretty much thinking about the future, though, if I'm honest, Kevin Dish.
But I appreciate the words.
Okay.
I mean, do you really have, I remember back at Couthery, you said you didn't have confidence in Hector, you had confidence in me.
And now obviously at a certain point that's gone too.
And I just wonder, do you have the confidence that Hector in Castle Ravenloft right now is doing the right thing?
Do you have confidence that Hector, you know, who you've only known since Coutary,
but you know the kind of person he is, that he's not making a mistake up there,
that his bleeding heart is not being sucked dry by Strad as we speak?
He shrugs.
Unfortunately, Pip, I fear we've started something that can't be stopped.
Yeah, that much is clear.
Unfortunately, one way or another, you were there last year.
You saw what Strad did.
You think a second rebellion is going to go unresponded to?
You think perhaps that you haven't already felt the repercussions of things that you're currently doing.
Of course.
I fear, unfortunately, it's do or die at this part.
And nobody wants to die, Pip, but everybody gets to.
Got to see it through to the bitter end.
Yeah, as with all things.
I'm going to go see if Kolova left anything that I can put in my little sack.
All right.
He, before you get up or as you get up,
Cavendish calls you out, like he stops you and he passes you a wine skin.
Do you drink?
Yeah.
It's a sweet thing, the wine that he has.
It's maybe the last batch that the...
batch that the wizards of wines
will ever produce. It's delicious,
the nicest thing that can possibly
be found growing in Borovia.
I understand we're very hard on you.
I understand everyone is very
hard on you, Pip. You shouldn't
do it to yourself.
It's not an evil thing to look on yourself
with kindness.
Your life isn't meant to be a punishment.
I hand him back the wine skin
and I say,
next time, don't waste something so sweet on
something so bitter.
And then I'm going to go up to the little grove to collect bits.
He's having a bad time.
Yeah.
Yeah.
Yeah.
Yeah.
I'd like to go and search Kolova's sort of tomb for alchemical ingredients.
Buddy, you hit the fucking...
I thought I might.
You hit the wild thing.
Okay.
You make my...
Headspin, you get
Ankeg acid, I'm going to list them out
one by one. You get five doses of
Ankeg acid. You find
five doses of Death Nights Woe. Oh yeah, nice.
It's always handy, yeah.
Wow, five doses of flump spores.
You remember, but Kelova
only did things in fives, that's right.
It's a famous thing about her.
Yeah. We had died of
only flumps for a bit. It's so funny.
You find five doses of houndings of houndings.
kill range. I swear I'm rolling.
I leave the hound. I have 20 of those, so I leave those five behind. I do not need more hounding
killer hands. You find, here we go, eight doses of quagoth vein.
Oh yeah, that's good. I'll roll 2D8 for this, so I'm less likely to get a five.
You find eight doses of triant poison. Oh, yeah. Probably not going to be as useful in the coming
weeks. You find two vampire teeth, obviously. Yeah, that makes, hey, that checks out. That checks out.
two doses of blight skin
oh yeah
six doses of piercer vine
yep
six doses of formian eye
oh fuck yes six doses
damn hell yeah baby
six doses of raven feather
oh yeah and
let's say
six
sapphires
nice
hell yeah
Fuck, I did hit the jackpot.
Those four me and eyes, dude, they go hard.
After I've done that, I'll see if Tarpos is still doing stuff, because I'd like to talk to her.
You can see Tarpos, to catch Tarpos as Gorb and Lushin, a shirt fronting a druid.
You can see his faces like, he's got a face like mashed potatoes right now.
My God.
Gorob and Lushin have obviously worked this poor person over.
He's got his hands up.
And from bloody lips, he spills forth an oath of...
To Tarpos?
Yeah, an oath to Tarpos, yeah.
Awesome.
I wait patiently until Tarpos as a sort of spare moment, you know?
Gorob and Lushan kind of step...
Seeing you there, Gora Meehan stepped forward.
Gora puts a hand, meaty hand on your chest.
I'll wait, Gorab.
Wait!
You must be vetted by the Green Knights!
Yeah, right, well...
Didn't you...
Save their lot anyway, it doesn't matter.
It's not worth arguing.
You rescued.
I sort of saved the day here, but that's fine.
Well, that too, yeah.
They don't care.
Yeah, of course not.
I do not expect them to.
Yeah.
I just wait.
I wait for them to look me over, check me for weapons, or whatever they're going to do.
The strength of Gorob, the brains of Lushin, the cunning of smilk.
I'm like, they're working together.
What's this smilk?
Have you decided...
On a new joint name?
The three knights of green!
The three green knights!
Is there anyone else with them?
You see Gorob and Lushin?
Look around, like, behind them?
Well, I...
What have you?
But business have you with the arch druid?
Failed, pretender to the throne, non-believer!
I just want to talk, for fuck's sake.
I just want to talk to Tarpos for about five minutes,
Gorham and Luschen.
That's all.
That's it.
Torob.
Sorry, Torub.
Tarpos, looking over and seeing what's happening,
Gorob, Lushin, smilk, stand back.
What the fuck is the smilk?
Who is smilk?
She shrugs.
Right.
They say smilk sometimes.
Perhaps they're getting sick.
I don't know.
They've got an imaginary friend.
Oh, I'm dizzy for that.
Whatever, like, look, it sounds like they're working together.
Yeah, exactly.
So maybe Smilk is their joint name.
I don't know.
If Smilk is what they're calling themselves as a duo, good for them.
It's really got nothing to do with me.
Congratulations, first of all.
You kill Kesha.
Yes.
Cavendish kill over.
Yeah.
I sort of, I mean.
I cleanse Lodstone.
Oh, that's good.
I'm glad.
I'm glad it all worked out, really.
I just wanted to say, I suppose, Taas.
Sorry for a lie.
Oh, don't even.
I figured. You know, Tarpos, I'm, like, I'm truly, from where I'm coming from, as long as it gets done, you know, I suppose I see there's sort of being a sequence of events, an order of operations, if you will, right?
Elaniel and Iona, they don't want to cleanse the lodestones.
They just want to destroy them.
But I'm very happy for you to cleanse them.
But, you know, I thought it would be pertinent to let you know that to give you the knowledge that possibly when this is all over,
they might come and try to destroy them, you know, after the fact.
And obviously, if that happens, ideally, God willing, I will not be here anymore.
But I don't see that as relevant to what we're trying to do here.
So if you want to cleanse them, I'll help you.
cleanse them it seems like the best move she thinks for a sack and she responds okay good just thought
i'd clear that up you know i will stand by your side monolainiel and i owner sort of try to
you know suggest an alternative you work with me not with them well i suppose i work with you for now
with the full understanding that when things are over,
they might have a problem with it.
But I see that, I suppose, as a future issue
that has no bearing on what we're doing here.
You wish leave.
Yeah.
I mean, you have to understand that I might want that.
I feel like I've been pretty clear.
I can help now.
Sorry?
Arch druid has powers.
I can help leave.
you
you
you could
back to
um
you
you can walk into mist
I know not where though
oh
so I might end up in one of the other
dark places
she nods not sure
planes
are known to me
know only these lands
but maybe
uh
what
here and say.
Roll dice, get better
result.
I think that
I just stand there.
Another
land might
easier to leave.
No some lands
nearby.
It would at least be different.
She gestures one direction.
Bortcha.
She gestures another direction.
Has land.
She gestures another.
Dardcon, Blutspur, Valkovnia, Mordent, Tepest, Falachian, know not much about lands.
Yeah, yeah, of course.
But one of them could be back to Ognot.
Could.
Well, any direction could back to Ognot.
Ognot not direction.
No, yeah, I know.
Let me think about it.
Okay.
Make decisions soon before we leave.
Must do by lodestone.
Sure.
Can do other loadstones, but, you know, time between.
Could die any time.
I like go to take a step away and then I turn back and I go, don't tell anyone that I'm, if you could.
He gives you a quizzical look like she doesn't know why you said that.
Yeah.
But she says, okay.
Okay.
And then I'd like to go for a long walk around the forest.
Okay.
Hector, you dive through the trees and you are actually probably going to need, there's a lot of them.
Okay, okay.
You, I'm not even going to give you a number at this point.
You don't know how many there are.
There's just a lot of them.
You looking around, you lost sight, you lost track of great.
Gretchen as they were dragging her into the woods.
You can hear her screaming, but you don't actually know where she is.
All right.
It's their turn.
Okay, so, okay.
Okay, before, how long does it take me to reach them?
To get down, it takes, uh, it will be a double action or it'll be, sorry, a double movement.
I just know that I am almost dead.
So I'm like, before I get there, I could just do a few, can I do a few things?
You could stay above the tree level, but then you already don't know where Gretchen is.
Okay.
I just feel like
I need to heal myself slightly.
Okay, yeah, go for it.
I just want to lay on hands
30, all 30 hit points.
Fair enough.
Okay, hell yeah.
Fair enough.
Up to the high highs of 35.
Wow, that's nearly your max, uh, PIP.
I forgot if you were PIP or POP for a second.
Yeah.
Just like my grandmother.
Um, she also forgets which one's PIP, which one's pop.
Your grandmother is a big fan.
Yeah, yeah, yeah.
Grandma kind of ALE.
She loves D&D's fans.
Adam.
What?
You make such a shitty pod guy
All right
She gets mad
She gets mad about some seasons
She was not a fan
Of season 2
She hated season 2
I do not like
Cassius Christi
Do not like this man
Bring back the bar old boy
What is his name
McRiff
Pumpper pumpkin criff
He's really funny
He's a good boy
What happened to him
Why he's no visit
Why are you killing the cat
kill the cat instead
I think
I think
I just suggest
When the Leo shadow
When he are leaning over
That a man
Yeah
The Leo shadow
Should have been basically
Impossible to spot
He gets a plus 30
To his stealth
Why you make this a mistake
Why are you stupid
Why that man
He'd be able to see him
When he's visible
You stupid
You stupid
His God let him see
Yeah
Yeah that's why
His god gave him vision
For God's sake
That sounded like
Bullshit.
It sounded like a bullshit and you're a hack at the air.
No, no, Jesus.
Christ.
Yeah, so, yeah, I'll heal myself for the 30 points.
Yes.
Which brings me up to a beautiful 35.
Nice.
With 15 temporary hit points.
Okay.
Just Channel Divinity, that's a, that does, they're not, they're not undead.
We keep, yep, you are not
aware they are not undead.
Damn it.
That would be really useful if they were at a more.
I'm just going to say.
Wouldn't that be nice?
That would be wonderful.
It's almost like I purposely put some tricks and traps inside
so that a paladin can't just one shot
every single creature I made in this book.
Yeah, yeah.
What the hell?
How dare you do?
How dare I?
Yeah, 100%.
Uh, yeah, I guess.
Yeah, I'll, yep, lay on head
and then just keep making a B-line to the,
to the, I guess there's a lot of them.
So that won't be exactly like stealthy.
Yeah, that's true.
I see where they're going.
All right, so you're going to try and shadow them?
For a little bit, I guess, because I can't just go with their guns.
Like, yeah, yeah, just for a little bit.
Because, like, I mean, for a little bit.
I've got one extra trick up my sleeve.
Oh, God, it better work.
Which is just channeling divinity so that I can hit them a bit more.
Mm.
Mm-hmm.
All right.
Good luck and God bless, brother.
The wings are going to fall off soon
Oh, that's right, it's only temporary
At a certain point
How long do the wings last for?
They last a minute
So it would...
Cool.
Wow, this is going to take a lot longer than a minute, my friend.
Yeah, so I figured it would be
flying there, heal myself, keep going,
child divinity, so I'm at least a little bit
like extra attack and then just
dive bomb and try and get Gretchen out.
That's my plan.
In that minute, you lose track of where
Gretchen is. She's not screaming anymore. You can't hear her. Have I lost track of them? You,
when you would dive it, before you healed yourself, you had lost track of exactly where Gretchen
was. You could hear her so you knew her general area, but you have not seen her basically
since you took flight. Okay. Scanning around, looking for her, you can see them in among the
trees, but it looks like they're either dispersing or there is a stupid number of them. Okay.
can't tell which which is correct.
Okay. Can I see
with the
amount of them, I guess, moving, is there
broken, like, you know, twigs
or things like that on the path to, like,
find them? Like, you know, go where they're
heading. Because if there's that many...
Yeah, you would think that... I get a bad boycott and
the foliage is pretty fucking thick.
God damn, dude. Jesus Christ.
Okay. Okay.
Heck, though.
Yeah. No, I've just
have bad news.
they laid a trap
you get a bit closer
just at one point you dip
just a little bit further down
just to because you're
you're maybe like
trying to get a bit closer
because that foliage
you know how trees
you can see through them
a bit better
when you're a bit closer to them
you get a bit closer
to just give yourself
a better look
and then
two
grappling hooks
fire out from the tree line
great news
one of them misses you
entirely
the other one
wraps around
your torso and goes taught immediately.
You need to make a strength or athletics check.
Oh, sorry, a athletics or acrobatics check.
Wait, so did, when they were, when they grabbed Gretchen,
did they look like they were hurting her or did it look like they were just dragging her?
You didn't get a great look?
It looks like they were dragging her.
Okay.
I don't resist, Adam.
You know,
