D&D is For Nerds - Cult & Roses Chapter 5: GIVE ME THE CUP
Episode Date: June 27, 2026GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE C...UP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME TIf you want to hear more of Ellie Morris and Henry Shields go check out the Hell or High Rollers Podcast!And if you're still wanting to pledge for the Jarren's Outpost Board Game you can right here! Hosted on Acast. See acast.com/privacy for more information.
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Fairburn Point is a city famous for two things, fish and coal.
It is famous for these two because that is all they export,
because people born in Fairburn Point tend to spend their entire lives here,
and people who travel to Fairbarn Point don't tend to leave.
It is also the only major city in the nation of Kandor to not be connected via the King's Road,
which is how they prefer it.
As far as they are concerned, fish and coal goes out,
And in exchange, nothing disturbs their solitude.
We've got a bag of magic salt water.
Yeah.
Shall we waste any time talking about it or just get in there?
Let's head to Sonson.
Okay.
Let's do it.
Or are we drinking the water?
I think we're drinking.
What?
Why else did we do this?
I don't know.
Ephraim, you look thirsty.
I'll have a taste.
I'll have a taste.
Not that I'm necessarily implying that this is important,
but do you drink from the bag or the chalice?
The bag.
The bag?
Yeah.
Okay.
Talas is fully in use.
Yeah.
If you drink from the bag, you feel as the salt water washes down through you, you feel like it washes you completely clean.
Oh.
That feeling of being observed disappears.
I pull down my glasses to show you my eyes.
Yeah, regular eyes again.
Okay.
All right.
Okay.
That worked.
You're back.
Yes.
Okay.
Well, still don't know what that.
But what we do know.
What we do know is that Jocelyn was not down there.
That's a good point.
Although she could have been that person hammering.
I wouldn't have known.
It's true.
She was like, get me out of him.
Probably not her.
And just for completion, I'm just going to grab the cup for a minute.
You go back in the water.
Okay, fine.
I'm going to empty out the cup.
I'm going to put some of the solves into the cup and just drink some from the challenge.
Oh, my gosh.
You drink some?
Fully from the challenge.
The full gambit.
Wait, as in fully, are you sipping?
I'm drinking every bit of the magic liquid.
No.
I'm leaving none behind.
No, you're not.
You'll kill me.
I'll die.
All right.
Leave a bit.
I'll leave a little.
I'm going to drink two thirds of it.
It's so funny you're ruining this.
Why are you ruining it?
We're trying to have a nice time.
You drink just two thirds of it.
You drink a bunch of the seawater within.
And for a brew.
moment, it's very similar,
well, it's actually not that similar,
but in a passing way,
maybe it's similar to when you stood on the plinth.
You are standing in an ocean,
except once again,
instead of that inherently ominous aura,
you, however Tyke perceives the sea,
that is what you perceive here.
It feels like kind of, like chaotic.
It's roiling, it's dangerous,
but also it gives life and contains life.
However you view the ocean, that is the aura you get from this.
And you distinctly feel like you have been transported, for a brief moment,
you have been transported to not just a ocean, the ocean.
It feels like you're standing in every ocean at once, maybe.
Great.
It's no uncle Bert.
Maybe actually you're given a brief vision.
Actually, you know what?
And yeah, this is no Uncle Bert.
You feel this has got, this is dripping with religious, like, symbologism.
Symbologism.
We're keeping that word.
Yeah, yeah, yeah, yeah.
Which you probably, because it's a different religion to worshipping your ancestors.
So you probably, unless maybe you want to lean into it, you would turn away from this.
But you are nonetheless given a religious revelation, a vision of the three of you standing,
in a blasted out cityscape.
The city is partially falling into the sea.
And in that sea, looking down in the destroyed city into the ocean,
you get the impression of something evil and awful lurking there.
And you feel a compulsion to deal with it on behalf of Aheelia.
Oh my gosh.
And I'm back.
And I'm back.
Oh, all right.
Sunson.
We've got to go to Sunson.
That's where the evil is.
Really?
That's the conclusion that you've drawn.
Probably shouldn't be done that from the beginning.
But also, now we've done this,
and there's some water left in the cup,
I just pour it out.
It doesn't fucking matter.
Oh my God.
It's over.
And then just get a scoop of water out of regular water,
put your face back in it.
Let's go.
No one needs to bother with that.
It's a nonsense religion anyway.
It's nothing on birth.
You are evil.
I'm not evil.
I'm so bad, but simultaneously, that's pretty funny.
Oh, I do it.
I keep about you typically it to like a plant.
Yeah.
Tap it into a plant.
That plant is now a god.
Yeah.
This religion's not important.
It's nothing on person.
Like, let's get going.
Sunson.
All right.
We're on our way.
With a bag of water over your head still, right?
Yeah.
Oh no, you're in the chalice.
I'm going to.
Yeah.
We're stealing the cup as well.
Yeah, yeah.
Of course.
We have to.
We have to.
Face in the chalos.
That's the way to do it.
Yeah.
You proceed towards Sonson.
A town south of Fairburn Point,
a small township even, actually, south of Fairburn Point.
On the ride, if your face, if you refilled the cup
and you keep your face in the cup,
at a certain point sticks,
you maybe just through a gulp of water.
You feel, in the same way that Ephraim felt,
you feel it wash away every poison
and every affliction within your body.
You take your face out of the cup
and you realize you can breathe it.
Wow.
That's a good cup to have around.
Oh my gosh.
Wow.
That was an incredible experience.
That was fun.
I imagine they'll be more likely to kill us now that we have the cup.
Well, all they'll be lured to us and then we'll kill them.
Okay.
It's good that we've got the cup that they're after.
It gives us a card to play.
Well, we can make the exchange.
Yeah.
I mean, sure, Solveson didn't want to give them the cup, but I have no compulsion against it.
That's true.
I mean, the cup, now there's no more saltwater from the land of a hearing.
It's not even valuable.
So that's worthless.
But they don't know that.
Exactly.
Exactly.
We'll just fill it with any old water.
Yeah.
And we just give them the cup.
We take Jocelyn.
We fill the cup with water from like a stream.
Yeah.
If you do that after a little bit, the water starts smelling of salt water.
Hey, it's magic.
It's magic.
Cool.
You can't break this game.
Just keep dipping it out.
You keep doing it.
I'm going to keep fixing this.
I don't care how many times you break it.
I will fix it.
You make your way towards Sunson, and it is exactly like it was in your vision.
You can see there's like an impact crater, like a bomb, a huge fucking bomb went off here,
and all the buildings not in the crater that weren't vaporized are leaning away from the impact crater.
And you can tell that some obviously huge detonation happened here.
The entire city was once kind of raised up.
on a cliff face next to where the ocean is,
but the detonation has quite clearly caused
a lot of destabilization,
and the city is now slowly
tilting and falling into the sea.
Okay.
You stare down what was once
Main Street Sunson
into a long slide
into the ocean. Are there people here
at all? No, there's no people that you can see.
As you approach, as you get closer,
a storm whips up
and a terrible wind
and rain hits you.
It feels like you're being attacked almost.
The raindrops hit you
with a ferocity.
Okay.
Ooh. Does it seem like it will be difficult
navigating down the slope?
Like are we in without slipping in?
Yeah, okay.
If you don't mind taking a dunk, it's easy as hell.
Well, I can tell you from my vision,
the evil thing is right down there in the water
at the bottom of the slope.
I wonder if we think Jocelyn is down there as well.
I mean, presumably.
Yeah.
But I mean, where else is there to check?
Yeah, well, you're right. You're right.
All right. We'll, I guess, begin very cautiously.
Maybe, like, moving from house to, like, destroyed house to destroyed house.
Yeah.
To give us, like, kind of a platform to use.
Uh-huh.
You know?
Fliming down the town.
Yeah.
You start moving your way down, and I'm very sorry, snakes.
No, what's that happened to me?
You're moving from house to house from grippable surface to grippable.
surface and then sticks as you're making a leap, a quick leap from one part to another, you grab a
piece of metal foundation sticking out of the ground, but with the slick rain, it slips from your
fingers and you start sliding down towards the ocean and then all three of you spot as something
or some things start clawing and crawling their way out of the water.
it's one big thing and many small things
long tendrils that look almost octopusy
but yeah
how would it go for octopus-like
long octopus-like
start peeling their way out of the
roiling ocean beneath you
and cloring their way up
And then many people start cloring their way up as well.
You can see that as they come out of the water,
at first you think it's just like the salt water coming off them.
But then you can see that they are covered in some sticky-looking translucent substance
that is very similar in appearance to what your dagger is coded.
Oh, no.
Wow.
Okay.
And we'll go to initiative as you are sliding down towards them.
Okay.
Can I just flag?
I'm still.
clutching the twigs in my hand. So maybe I'll just cast, I'm going to cast mage hand and just
get a mage hand to hold it instead of me so I can have all of my hands free. Both of your hands.
That's smart. That is smart. So these guys can only breathe in water. So as soon as they come out
to get us, they're going to suffocate, right? Well, I don't know. I hope so.
That'd be really handy if that's how it goes down. Or they're like, they just are coated in it.
So if they touch us, we'll need to go in the water?
Yeah, that's interesting.
Oh, yeah, that's true.
Yeah.
Maybe they've all got bags over their mouths.
Yeah.
They're all face down in a chalice.
Okay.
All right.
That huge creature with the octopus-like tendrils.
Very nice.
Acts first.
As it's drawing itself out, you can see the tentacles connect to a huge bulbous middle section.
Like a circular, like a spherical spider.
And it starts dragging its way out.
One mouth, then a second mouth, then a third mouth opens.
One huge eye above it all opens.
And then it speaks to you.
Oh, no.
The cup.
Bring me the cup.
Oh, it wants a cup.
And it psychically attacks all three of you.
Oh, no.
Okay.
That seems mean.
Who's talking?
I say.
Yeah.
Which one of your mouths?
And Tyke, you're able to resist.
But sticks and Ephraim, you both take five points of damage.
Oh, no.
She's not too strong.
And then you need to out loud yell your character's greatest desire.
Oh, my God.
Wow.
500 gold.
Not a penny more.
His greatest desire.
Oh, gosh.
What's my greatest desire?
To, oh, God.
It's a tricky question.
It's a really hard question.
What does she want the most?
What does she want the most in this life?
A good life for you in Sticks?
Yeah, I want...
I mean, obviously, sorry, I forgot that I just said that Sticks was my brother.
I want to turn Sticks back to his human form.
Yeah, of course.
Oh, thanks for that.
Yeah.
That's kind.
Yeah.
I don't know why I have a...
really tried harder to be doing that throughout my life.
I've been busy.
Yeah.
Tyke, it's your turn.
You are in among the rubble of one of those houses on that slide down into this creature.
You looking down at it, you're standing maybe on like a bureau that is fallen up against what's left of a wall.
It's a very unshake, it's very shaky ground, but stable enough that you can at least stand in this moment.
You don't know what this creature is.
You've never seen or heard of anything like this before.
But you definitely associate this energy that you're feeling with the lake.
With the lake.
Yeah.
This is the same entity that you saw when you stood on the plinth.
I mean, this is looking like a big fish guard, right?
I mean, I would guess, yeah.
Without wanting to met again, can I tell whether or not this thing is just wildly out of my reach in terms of like level CR rating?
This is just like insane.
Yeah.
Oh, yeah.
I don't think you need to roll for that.
Yeah, I think you...
This is not a combat we want to take.
No.
Yeah, this is not something you want to fight.
Squish is like a bug, right?
Yeah.
Okay, in that case, I'm going to cast silence on the thing.
Oh, yeah.
Maybe just mean it maybe it can't cast shit on it.
Yeah, yeah, yeah.
At least can't...
On its three mouths.
Yeah.
You cast silence upon it, and that screaming that you heard,
that maybe this is part of you realizing this is outside of your pay grade.
When you're casting silence, you...
It occurs to you, oh, that was just it talking.
It didn't actually attack.
It spoke and you had to make a saving throat.
Okay.
You cast silence and the spell holds.
You feel immediately like this push and pull.
You are trying to silence maybe a small little god, but a god.
You are containing it barely.
Okay.
And then it is, that was Tyke Ephraim.
You are, you're standing on a chimney that feels like it's wobbling a little bit.
Give us the girl, Jocelyn.
will give you the chalice.
Yeah.
Is that,
would you like to try and intimidate?
Is that what you want to do?
No, I'm trying to just deal with it man to man.
Okay.
Oh, wow.
We have something it wants.
It has something we want.
This doesn't have to be hostile.
Okay.
You see, it's, who's holding the chalice?
I don't remember.
I don't remember.
It must be me.
Because I took it.
Yeah.
No, it's six.
Of course it's six, because you're breathing.
No, no, but then I got cured.
You didn't need it anymore.
Oh, that's true.
I just left it somewhere on the side of the road.
It's by the side of the road on the way.
No, I've got it.
You've got it.
Those three eyes, you say that, and those three eyes lock on the chalice sticks,
and you feel all three of you get like a, okay.
Like, it doesn't actually speak because it's been silenced,
but all three of you can see that this entity is like, yeah, that's the deal.
Okay, we're sensing the vibe.
Yeah, see the girl.
Sticks, you're sliding down.
towards it? Yeah, I can't really help.
If you want, you can maybe like
throw the chalice ahead, but that would
be surrendering the chalice before you've seen Jocelyn.
I want to see Jocelyn first. I don't think I'm not.
Would you like to try and arrest your fall
somehow then? Yes, actually, yeah, I would.
Exactly. If you have anything else
that's just a suggestion, if there's something you want to do.
Maybe I can just use, well,
what can I do?
I really like your drawing of twigs, by the way.
It's very cute.
It's cute. I love twigs.
Well, maybe, I mean, my mage hand is in you,
but I'm just going to...
Oh, that's right.
You were using mage hand to hold the twigs.
But maybe what I can do is I'm just going to get twigs to drop into my hand,
and then the mage hand can, like, catch me, oh, no, I'm too heavy.
You could try, yeah.
I mean, you're too heavy, but this would be what I call a strained spell.
You can roll, and it might work.
Yeah, so I might just get it to, like, snag me onto something to stop me from...
Beautiful.
Amazing.
You create...
Instead of just a mage hand, you create mage hands, you create mage hands,
and an arms between them.
Yeah.
One mage hand grabs you,
another mage hand grabs like a bit of rubble,
and then you come to a sudden stop.
Okay, perfect.
That worked out really well.
Okay, show us Jocelyn.
The creature reaches one of its tendrils
back into the ocean and then brings out,
you see, it's the tendrils wrapped around her,
so you can see just by her face that it is Jocelyn.
Yeah.
As she comes out of the water,
can breathe.
Can't breathe.
Oh, no.
We need the power of the chalice
to cure her first.
We do.
We'll need to,
you've got to give us the girl.
And then we'll give you the chalice.
Its mouths move like it wants to talk.
It doesn't say anything.
And then it deposits Jocelyn next to where you are sticks.
If you're happy to keep this deal going,
I'll say we're out of initiative because you're not really.
All of you have stopped falling.
Yeah.
And you're not choosing.
choosing to fight this thing. The many people are still crawling their way up, but it doesn't
look like they're going to get to you necessarily anytime soon. Okay. It's a big city,
I guess, yeah. I will say, it feels like giving the fish monster the chalice is bad.
Like, that's what it's wants and it's a bad guy. Probably, I say over the storm, in a long-term
situation, yeah. But by then we've been paid. Yeah. We'll be out of here.
Are we going to get paid if we've given away the chalice, though? Because he really didn't want to lose the chalice.
I look down at Jocelyn, who is, like, with us, right?
Yeah.
We have both.
She's grasping and like...
Okay, we pull, give her a drink, give her a drink.
Okay, I'm going to give her a drink.
Okay.
You give her a sip of the cellas.
She can breathe again.
Yes.
She just starts having a panic at a time.
Yeah, yeah, fair enough.
Justin, it's fine, it's fine.
We're here to save you.
We were sent by your father.
She looking at you, father, please, take me.
Take her me back. Please take her back.
Yes, we will, but first, hold my fish.
He is streaming down her face.
You're able to calm her.
The panic attack kind of subsides, but you are now, that's what you're doing.
You're just keeping her calm.
Okay, I'm going to keep her calm.
Meanwhile.
Eugene. Where's Eugene?
Eugene's a fish monster.
If you ask that, her eyes like pinpricks in fear, pinprits.
She glances down at the thronging mass of people chlorine.
their way up towards you.
And you think you know where you change is a bad guy too.
Okay.
While that happens, the silent spell that you have cast,
bang, you lose focus on it as this god breaks the spell.
And then all three of you, mentally it's projecting its mind into yours.
The chalice!
I say we like it.
We're not going to get paid if we give them the chalice.
All right.
So, I've got good news and I've got bad news.
Which would you like to hear first?
Bad.
Bad news?
All right.
But you fail.
So the good news is, the two of you passed, the bad news is, you take four points of psychic damage.
Okay.
And your greatest desire is giving this creature the chalice.
I want to give him the chalice.
Well, I've got it, so you're going to have to get it from me.
Give me.
What?
No, no.
No, it's fine.
If we give him back the chalice, we're not going to get paid.
And all this will be for naught.
I'm figuring it out.
Give me the chalice.
What do you figure it out?
I'm figuring it out.
Give it out.
When have you ever been trustworthy?
No, right now.
We're not going to do that door thing, are you?
You're not going to do the door thing.
What's the plan?
Give me the chalice, so I explain the plan.
Tell me the plan.
I'm going to take the chalice.
I'm going to do the door thing.
So you are going to do the door thing?
Yes.
Door thing to get us out of the time.
120 feet that way.
Give me the challenge.
I don't know what would I do.
It's up to you.
I guess, I mean, I don't think he sounds trustworthy.
Yeah.
How does he is my.
Yeah, exactly. We are compassionate.
Tell you what, let me make a simple for you.
Command.
Well, you have enough time to realize that he has been mind controlled.
And then you are also mind-controlled.
I hand over the chalice immediately.
How are my friends?
How are they hanging on?
Which one?
Okay, so your good friend Tyke is standing upon.
A bureau?
A bureau, yeah.
Which is braced up against what's left of the foundations of one of the houses.
Okay.
And then sticks is being held by a arm, which is attached to another arm, which is holding another bit of foundation on the same building.
Okay.
It's strange.
How do I get the chalice and the girl before my friends make me lose both?
You got a few short seconds, my friend.
Yeah, so I'm like passing it.
So the bureau is like leaning against like the side of a house.
Yeah.
Does the side of the house look stable?
No.
Okay.
Hold, because I'm on like a chimney, right?
Okay.
Holding onto like a bit of roof, I would like to like slam my body down onto the bureau
to try and make it knock through the side of the house to knock my friends as son.
Pike.
We're reaching out for the chalice as sticks.
you are handing the chalice, it's like so close.
And then it starts getting further and further and further.
As Tyke, you start descending down.
Am I sliding down to the monster?
Yeah, you're sliding down towards the monster.
You killed me.
Maybe not.
The chalas.
No one takes any damage to this turn.
You're normal again.
Oh, okay, right.
But you're falling.
Oh, I had to do it.
You're going to give him the chalice.
I don't know.
I was going to give him the chalice.
You start falling.
it's dragging itself up towards you.
What would you like to do?
You could fall if you want or you can try to stop fall.
Bloody good question.
I think I'm falling.
Door.
Magic door.
Of course.
I summon a door.
At the very least, even if it's locked,
you'll have a handle to hold.
Odds or evens?
Odds.
Odds?
You sure?
Yeah.
Changed evens.
Evens?
Yeah.
You, where do you want to create the other door?
Okay.
So one door is just.
flat on the thing I'm sliding on.
The other door is 120 feet up.
I guess it's...
On the back of the monster's heads, you can go into his brain and control him.
Can I make the other door inside its brain and kill it with a door?
Don't think you can.
I know it has a traditional brain.
You...
All right, it's a strained version of the spell.
Would you like to it?
If you fuck it up, it might go real bad for you.
God-killing door.
It's a little...
God, you know?
This door served you well.
Okay, yeah, yeah, yeah.
I'm going to put the other door in the middle of its fucking head.
Nice.
See what that does.
You create one door below you, and then you will the other door inside the creature.
Yeah.
The creature's mouths open, as if it intends on swallowing you and then it starts throwing
up blood, viscera, and chunks of door.
I wrench my door opens before you and you see on the other side of the door is brain
you land bodily on that you feel the brain quiver and shudder beneath you
I you have like a moment to do something out the creature stops moving suddenly you can see it
royals back what do you want to do fucking hell what do I want to do
Squish the brain.
You squish the brain?
You have the hammer.
I have a hammer.
I'm just going to hammer the fucking brain.
I'm going to go for its frontal cortex and just smash it.
You bring your hammer down onto the frontal cortex.
You feel it crush and squash beneath you.
The two of you also have actions.
What would you like to do?
There's an open doorway.
You get an impression of what's happening.
I'm not even thinking about that.
Let's give Jocelyn some of the...
Oh, no, she's breathing.
No, she's good.
I'm still comforting her. I think, you know, she's probably pretty horrified by this, so I'm just going to just continue to comfort her.
You, yeah. Maybe avert her gaze so she doesn't see what's happening.
Yeah, I'm doing a puppet show.
Yeah. This is my food.
You bring the hammer down once, twice, three times. The creature jerks, and then it loses its grip on the city, starts falling back, and with one final telepathy thrown into all three of your minds,
what have you done?
And then it hits the water.
Is our front hike in its brain?
I am.
I've got a door out though.
So the door is open
on the side of the city
and you're standing on the brain
you can feel as the
it starts kind of slowly at first
sinking away from you
you can kind of like clamber out
if you want so that you don't go into the
body of this creature as it sinks.
There's no benefit to staying in a dying
garden. I'm going to leave.
Yeah, that's probably for the best,
I would say. Yeah, I'll take a chunk of brain with me for good
measure. Yeah. And a handful of brains.
Maybe we'll have a lick of it or something.
I'll feed it to effort. It's probably the move.
As the creature dies, those
people clambering their way out of the sea
one by one, you see they just let go and slide back
into the waters. Guys, climb.
Keep out. You're free.
Well, I think they might be dead.
Are you guys done?
Rest in peace to Eugene.
Yeah, Eugene.
Did they all die as a result of that?
Did I just kill a bunch of people?
Probably.
They fall back into the water and they do not resurface.
You don't know what's happened.
Let's assume that they're fine.
Assume that they're fine.
They're living down there.
They're living a lovely peaceful.
It's like a little mermaid going on down there.
I can think what you like.
The three of you reunite.
Okay, well, we got the chalice.
We've got the girl.
I'm covered in bits of dead God now.
I'm covered in Godbrain.
You need a shower.
You need to eat something, my friend.
You look hungry.
You look hungry.
I'm really not.
A chunk of God brain.
I'm really not hungry.
I'm stuffed.
I'll spit it on toast.
He's just about to say no and you just pop a little.
There is.
What happens to him?
This time, he's fine.
I'm building up an immunity.
It's probably not good for him, but I don't think anything bad would happen this time.
Yeah, I think it's easy to spit.
it out too.
Years from now, you will die of a
pry on disease, but yeah,
you're fine for now.
I guess we head back to Fairbairn point,
to... Yeah. With Jocelyn,
you return to the Solvison Manor.
You are in a similar...
In the way that you were let in
the first time, you're let in this time
the same. The, like, house
guard greet you at the gates, and they summon
over the squire who leads
you in. The squire, you see,
this time when you go over the
empty lake, you see the only difference
says he doesn't seem to care about the empty lake anymore.
It seems to be a very blasathing for him now.
And Jocelyn, as you approach the front doors,
she like sprints ahead of you, runs towards the doors as they're opened,
and Sir Solveson is there to greet her.
He scoops her up, holds her and both of them.
They have a very emotional moment as they reunite,
both of them crying and hugging each other.
Oh, that's nice.
That's nice.
I'm keeping her diary.
It's mine now.
That's fair.
I believe the fee was 500 gold each
Of course, of course, he says
Well, I suppose the fee is delivered to the
Leopold's mercenaries
But please, he says
He lets go of his daughter for a moment
And then pulls out a purse
Which he hands each of you, maybe 50 gold
He says, to give you something
At least in this moment
Oh, thank you
Yeah, much appreciate it
No, thank you
I had feared the worst for after
Yes, thank you, thank you,
Thank you so much.
Do you return the chalice as well?
No.
No?
Do you mention that you have it?
I think he'll find out eventually.
Do I think it'll hurt our chances of payment?
Possibly.
We give it back.
Yeah, we should give it back.
He needed it to save his door.
Yes.
Yeah, okay, yeah.
Here, this, I believe, belongs to you.
He seems very surprised that you have the chalice, and he takes it.
Thank you for returning this as well.
I will not ask how you acquired it.
I'd keep a close eye on it or maybe throw it away.
We've dealt with the god, I mean for now, but surely it'll be back.
I don't know. I've got chunks of spray all over me.
I'm not sure it's going to be back.
I do not think it will return.
And he does not elaborate how he knows that.
Who are those rose guys?
What was that about?
It is a club around town.
Once again,
You can tell he's not telling the trick.
But you don't think he's giving you anymore.
Okay, that's fair. Well, maybe they're just another cult.
Yeah.
Cult. Have we just helped one cult by hurting another?
Probably.
I reckon.
He'd like it.
Thank you very much.
I would advise, I will have some horses prepared.
I'm sorry to ask you of this, but I think it would be best if you left tonight.
I will have a, no, not horses.
A carriage.
You will use my personal carriage.
You will travel north in luxury.
Oh.
I do not think you.
would want to stay in Fairburn Point.
No, seems like things are pretty bad, I say.
What's about to happen to Fairburn Point?
Nothing.
It's got such a liar.
Nothing.
You, as, I can only give you my deepest thanks.
I assure you, I assure you that you are, what is, it's not important.
My daughter is safe.
I feel so unassured.
My daughter is safe.
You have returned to the chance.
Dallas, I cannot thank you more, but to offer you my carriage, my personal carriage.
Has the carriage been pulled up?
Yeah.
He's like immediately stopped stabbing his fingers.
Well, I like to think the moment he was like my carriage and he clicked his fingers
in the carriage is there, even if you're still talking to him, I'm standing on the thing.
Being like, let's go.
Come on.
Yes.
Well, thank you.
Thank you so much.
And we are glad that we could help.
I am glad that you did.
Thank you.
You're very welcome.
You ride off into the night in the carriage.
It is just as Solvison said.
It is a very comfortable ride.
The carriage is beautifully decked out.
And as you watch the lights of Fairburn Point recede into the darkness,
you can only imagine what future horrors the city has to endure.
Oh, my God.
Wow.
Well, we're in the carrots.
Guys, we, a carriage is way better than the wagon.
Yes, that's true.
We were blowing wagons.
We're moving up in the world.
John, everyone.
Yes, I would say so.
I would say so.
Thank you so much for joining us.
What an adventure it's been.
I hope kind of like a mysterious end is something you appreciated.
Yes, definitely.
I always enjoy doing that sort of like leaving mysteries at the end.
You want to leave some questions in the listeners head.
Definitely.
If one of those questions from the listeners is,
man, I wish I could hear more of those two.
Maybe that one's one we should answer.
Yes, please.
Well, we have a podcast called Hell or High Rollers,
which you can find on all of the podcast apps.
We have an Instagram page as well and TikTok lots of clips.
It's set in D&D Hell and follows four villains as they try and escape.
And my name is Ellie Morris.
And you can also find me on Instagram as well.
And I'm Henry Shields.
You can find me on Instagram.
And you can also follow our theatre company, Mischief Theatre.
Operating out of the UK, we do all kinds of fun things in theatre.
Thank you so much for playing, guys.
Thanks for having us.
Any time.
