D&D is For Nerds - Stories of The Greyhill Free Company I #17 Monster Identification

Episode Date: August 28, 2021

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Starting point is 00:00:00 Sands Pants it, that's a lot less daunting than a book. So, band with text, please. It's a prayer. A prayer to restore the dead to life. We just need to say it. Well, you say a prayer. And if they deem it good enough, then you
Starting point is 00:00:39 might bring it back. I feel bad about my choice of words. Yayola is already trying to remove Chantel's body from your back. I forgot she was trapped on there. Is there anything I'm forgetting or missing? A hand on her shoulder. You think maybe King Ficklim just didn't deem this worthy. One of the covers of the books is
Starting point is 00:00:59 The Sea of White, Maritime Laws, 7602 to 7608. Okay, let's put this in the maybe pile. It looks like some tremendous, terrible battle took place here. You can also see in the distance, there is a stream of light coming down from above. It looks like there is a hole in the roof. And you can see that there is a creature, large, about as big as a horse, curled up. It's kind of like a, it's got a caterpillar-like appearance to it. Tree Slump, you're freaked out by this strange creature.
Starting point is 00:01:29 You don't know what it is. Yeah, fair. Globble, you know this creature is a carrion crawler. Why? Is it curious because it hasn't seen? You can see torn, that it is sitting upon its nest. There is torn flesh beneath it and eggs as well. Oh, it has food at home.
Starting point is 00:01:47 But food at home. Eggs! Yes, there's food and I guess it's eggs. Do those eggs look like any other eggs we've seen? No, it wouldn't. No, they don't. It attacks. I was going to say, could we close the door?
Starting point is 00:01:59 You dawdled. I didn't dawdle. I said, can we close the door? Then I said, why is it being here? He said, close the door. All right, you close the door. It breaks the door. Ah, bullshit.
Starting point is 00:02:10 Actually, no, it probably doesn't break the door down. It does slam up against the door. We're going to go to initiative because you look around and you can see there are many holes in this building that it presumably goes in and out through. We need to make it hungry for itself. Yes, in a way. Get the thing you
Starting point is 00:02:27 got, the new thing. I would have picked it up as I left. I would have picked it up as I left. Yes, I would definitely picked it You know to watch
Starting point is 00:02:33 out, by the way, you know to watch out for its bite and its tentacles. Its tentacles are poisonous and can paralyze. So it's very poisonous
Starting point is 00:02:41 so we need to get as far away as possible. So it's not a very, despite its massive bulbous eyes, it's mostly poisonous, so we need to get as far away as possible. That's very smart of them. Despite its massive bulbous eyes, it's mostly a creature that operates on smell. Okay. Ah, smell! So let's get amongst the dead, I guess. No, it's hungry for dead! The rotting fruit, or the rotting…
Starting point is 00:02:59 It's been so long. I'm like, ah, the stalls, they'd be rotting… Any fruit or stuff like that would be rotting. Yeah, dust, dust. What? Is there anything in here? You hear it chittering and moving within. You can tell it's climbing the walls. Globble, it's your turn.
Starting point is 00:03:14 All right, let's go back, let's go back. All right, you back up. How much do you want to back up? A double move or a regular move? Let's just leave. I'll double move and head back towards the line. You could potentially, it can climb on walls, but you could potentially outrun it.
Starting point is 00:03:30 Yeah, let's back up. Let's see where it is and then. All right. Big T, you also back up? Yes, time to leave. I think we should go. Are you double backing up like Globble? Yeah, we should go and then shut the door.
Starting point is 00:03:41 Look, potentially yes. We need to keep looking and see if there's anything here that might be able to help. It's a marketplace. I don't know how that'll bring Chantel back. Perhaps we'll go back to the way we came.
Starting point is 00:03:50 It crawls its way out of one of the holes. It's moving slowly now. Actually, no, you rolled before. Yeah, uh, look, they're not incredibly clever.
Starting point is 00:04:02 They, um, this, the, the, you think, judging by its actions, the carrion chlorola, as it came out, it was kind of like, do they know I'm here? See, it is cute. Because it operates on sight, obviously.
Starting point is 00:04:20 It doesn't necessarily assume that you can see it. Of course. Smell, you mean? No, see it, yeah. It operates on sight? It operates on smell, so when it slowly crawls out, it's like, well, they might not be able to smell me just yet. You know what I mean? Because smell doesn't
Starting point is 00:04:33 work on line of, there's no line of smell, there's line of sight. I'm just thinking, if we're alive, we're probably the least appealing thing, right? Well, not necessarily. There's a lot of bones here. You think that this thing goes out and hunts.
Starting point is 00:04:48 Now food has come to it. Yes. I will let you know that whether in subterranean darkness or while hunting at night, light signals a potential meal. A carrion crawler might follow a light source from a distance for hours hoping to pick up the scent of blood. Despite their great size, carrion crawlers can also easily set up ambushes
Starting point is 00:05:10 by waiting around blind corners for prey to come to them. So, you know, those big bulbous eyes? Yeah, it doesn't have great eyesight, but it can tell light dark, and it will follow light. Right. Cool. So I'm holding a big flaming light. Yeah.
Starting point is 00:05:23 Cool. I hear the tatters. All right. Ah! Oh, no! Right. Cool. So I'm holding a big flaming light. Yeah. Cool. I hurl it at it. All right. Ah! Oh, no! I got too attached. I'll give you advantage. It doesn't know that you know it's there.
Starting point is 00:05:33 Even with advantage. The fireball, like, splashes next to it. Ah! All right. Big T, what would you like to do? I'll back up. Oh, yeah. You back up.
Starting point is 00:05:41 And I'll keep backing up. Like, let's back up. If it gets to us, we attack it. Right now, keep it to distance. It can poison us, and that's not good. Big T, what would you like to do? I'll back up. Oh, yeah. Keep backing up. Let's back up. If it gets to us, we attack it. Right now, keep it to distance. It can poison us, and that's not good. Big T? Let's just be really not smelly and not bright. Keep backing up.
Starting point is 00:05:55 All right. Do you want to double back up or single? Double. All right. Then you're further back than... No, no, no. Stay together. Stay in.
Starting point is 00:06:02 Look, you're tougher than I. Okay, I'll stay. I'll just do it single. All right. I didn't do the double. Because of Luke. It knows that you know. It like sprints down the side of the wall and comes towards you.
Starting point is 00:06:16 It double moves, but that's going to be its turn. Globble. Okay, so how far away is it? How far away are we? And what can we do? It. We. It's 30 feet.
Starting point is 00:06:24 It's 30 feet. Okay's 30 feet, okay. Buffed. Right. What? Buffed. Buffed, 30 feet. I would like to frostbite it. All right, it makes a constitution saving throw.
Starting point is 00:06:38 It passes, alas. And I will back right up and I will use your glaive. No, use your halberd and hit it. All right, Big T, it's your turn. Would you like to charge it? I'd like to charge it with my magical halberd and rage! You begin raging. You swing your mighty glaive.
Starting point is 00:06:58 Halberd. Strike it. Halberd. Sorry, halberd. And your halberd finds purchase in the carr the carrion crawler's flesh oh cha-ching you pushed the dice was about to roll off the table but i pushed it back with my belly i feel both so skilled and so fat at the same time all right raging plus the magical weapon you deal 16 points of damage. Yeah. That's good to know.
Starting point is 00:07:29 The carrion crawler cries out in pain. Also, I thought halberd was halbert, like with a T at the end. Well, you'd never seen one before, so how would you know? No, I googled it when you were like, oh, halberd. And I'm like, oh, yeah, halberd. I'm like, I think I know what that is. And then it came up with some men named halbert. I'm like, well, I think I've gotten this wrong.
Starting point is 00:07:46 And then I started typing. It was like Halbert weapon. I'm like, well, I see. I'm not the only person to make this mistake. It hits you. The tentacles wrap around you and begin to find purchase. And then it's cocked. It drags you into its mouth. Oh, that attack is not going to miss though you managed
Starting point is 00:08:07 to put up an arm and block and prevent its its uh its bite its its teeth from wrapping around you instead you just feel like tiny little incisors in your in your hand and in your elbow it deals you but it still does hit you with the tentacles. It deals three points of poison damage, and you need to make a constitution saving throw. Oh. Well, I'd like to do that. You pass. Yay.
Starting point is 00:08:32 Yes. Papa my cause. All right, and then it is Global's turn. Yeah, I'll keep chucking a fireball at it. Your fireball again. Maybe it, like, splashes against its hardened carapace and doesn't seem to do anything. Then big T.
Starting point is 00:08:52 Again! You force it back, slash at it again. Meow! You deal only this time you deal a pitiful 2. Plus 2 is 4. Yep. Plus 2 is 4. Yep.
Starting point is 00:09:06 Plus 5 is 9. Uh-huh. Plus 1 is 10. You deal 10 points of damage. Yeah! I forgot I was raging. Ah! Oh yeah, that's right.
Starting point is 00:09:16 It's poison damage, so you didn't get halved to that. Yeah. All right. It attacks you again. No! Its tentacles continue to wrap around you. Don't like that. Digging in deeper
Starting point is 00:09:28 and it drags you in for another bite. That's a critical hit. Do you have any I'm just going to have a look at what I got. You take
Starting point is 00:09:35 four points of poison damage. I would like to I would like to re-roll anything. I'd like to use my re-roll anything. To on what?
Starting point is 00:09:43 On getting a critical hit. Is it? It's getting a critical hit. Is it? It's still a critical hit. That's incredible. It's still a critical hit. I re-rolled anything and I got a 20 again. I see.
Starting point is 00:09:56 I see that you did that. Fucking hell. You want to hear the most fucked up thing? This is the second time that's happened in this adventure. Do you remember? Yeah. We're very lucky, I guess. That's fucked.
Starting point is 00:10:11 Can you imagine being as lucky as we? All right. Tell you what, though. So I'll draw two critical hit cards, and I'll give you the title of the card, and you can pick. Okay. So I'll give you that at least. So you take four points of poison damage. You need to make a con saving throw.
Starting point is 00:10:25 I already rolled that. That was an eight, actually. Plus your con saving throw. Oh, you just made it. Oh my God. You literally got what you needed. Fuck. Because you get poisoned
Starting point is 00:10:39 and then paralyzed for a minute. You get to repeat the saving throw at the end of each of your turns, but still, you know. All right. Then for the critical attack. All right. So this is piercing damage.
Starting point is 00:10:55 All right. So shot through the heart. That sounds bad. And I'm to blame. Yeah. Or shot through the heart or skewered. Hmm. Both of them. Neither of them are good.
Starting point is 00:11:07 I'll let you know. They sound great. Shot through the heart is very heart specific. Skewered could also be heart specific, you know? Yeah. It's like, where's the skewer going? Yeah. Look, that's a tough one.
Starting point is 00:11:20 I would avoid heart maybe, but that's just me. Hmm. What are you thinking there, Cash? They're bad. Adam's looking more shocked now, so I'm going to go shot through the heart. You're going to pick shot through the heart? Yep.
Starting point is 00:11:32 All right, I'm going to let you know neither of them were good. They were both bad. You did pick the worst one. Yeah, I figured. Make a DC 18 constitution saving. Oh, you swapped hands. I confused you by changing the cards around. I was looking at where his eyes were going and then what his mouth was
Starting point is 00:11:48 doing, but you tricked me. Make a DC 18 constitution saving throw on a failed save. Lose a quarter of your maximum hit points at the end of your turn for three rounds. Oh. Oh no. So at the end of three turns, you will have lost
Starting point is 00:12:04 75% of your hit points. And that is regardless of what 75% of your maximum hit points. Uh-huh. Oh, so I'll die. Well, you've got to make a constitution saving throw, which you're pretty good at. You get plus five, so you need to get at least 13. Right. What would have Skewered done out of curiosity?
Starting point is 00:12:22 Yeah. Quadruple damage. Oh, fuck. But, see, actually, now that I think more about it, Skewered wouldn't have been that bad. It's definitely the better of the two. You don't want either one. Quadruple damage, but halved still.
Starting point is 00:12:35 And you have that dress thing you can do. And then you take a D8 damage for a D8 turn. So that is actually still pretty bad. Actually, I don't know which one I would have preferred. Anyway, let's make that constitution saving throw. You need to get 13, which is actually less than a 50% chance. I've got faith in you. 14.
Starting point is 00:12:52 Yay! And nothing else happens, actually. That's good. You just take the half piercing damage. So that's actually, you take one point of piercing damage. Oh, my Lord, you're going. That could have been so much worse. That could have been us dead.
Starting point is 00:13:05 Yeah. Us just gone. That is, of the three different scenarios, actually the best one. Wow, imagine just being like, oh, we're just going to go into the market, and they're never coming back. They just wouldn't even have been a bit of body. I guess they went shopping. All right.
Starting point is 00:13:21 Anyway, that was the Carrion Corollas' turn. Lovell. All right. Anyway, that was the Carrion Coral's turn. Lubble. I will try and let's try Frostbite again. All right. From a distance. Constitution saving throw. The DC is no, unfortunately, it passes. Damn it.
Starting point is 00:13:38 Damn it. Damn it. Damn it. Big T. Come on, Big T. You've got this. Just ruin its day. Can I try and get out of its grip with a knife?
Starting point is 00:13:46 Can I please try and cut my way? Can I please try and cut this person into bits? Okay. So that I can escape. I want to get out of the tendrils, but I want to hurt it while I'm doing it. You need to drop your weapon. No, I want to cut my way out with the weapon. Yeah, I understand what you're saying.
Starting point is 00:14:01 So you have in your hands the halberd. Yeah. You are not going to be able to cut your way out with that. You do, however, have a dagger, but to draw the dagger and use it, you need to drop the halberd. Use the halberd. It's probably the best. Yes, I will continue to attack with my halberd. All right.
Starting point is 00:14:18 Critical hit. Hey! Good for you. Good for you. You've gotten so many critical hits. I know, it's crazy. Well, technically, you've gotten so many critical hits I know it's crazy Well technically you've gotten Forearm blow
Starting point is 00:14:27 Doesn't make sense But triple damage Hey You hit it in the forearm Got it right in the forearm You cut it's forearm off You can't even see where it's forearm would have been But it's got like ten arms
Starting point is 00:14:40 You can't even see No it's got It's Oh no Minimum damage I mean, it's got, oh, no, minimum damage. I mean, like, it's still a lot. You get plus eight to this, so nine times three is 27. Oh, you down it.
Starting point is 00:14:57 Yay! You cut its forearm off and it falls over. That's exactly what I wanted to do. I manifested that. Well done. Good for you. That's exactly what I wanted to do. I manifested that. Well done. Good for you. That's chaos magic. You doing all right there, BT? Yeah!
Starting point is 00:15:19 Oh, that was tricky. I don't feel well, but I feel good. We should leave. I'll do it once over to see if they're being poisoned Big T looks like they've had a lot of poison pumped into them but it doesn't look like it's slowing them down This is good Look, we should probably take care of its eggs as well Can I just go and
Starting point is 00:15:38 We'll open the door and have a look in there What's going on? You see there are five eggs the eggs are in kind of like a not really a nest they're more just like a warm pot has been worn into the floor and the eggs are there
Starting point is 00:15:55 what I know about carrion crawlers is there a second carrion crawler around are they in pairs or they are a single creature would you believe it doesn't say here so I'm going to say that they are a single creature? Would you believe? It doesn't say here. So I'm going to say that they're a solitary creature.
Starting point is 00:16:09 Oh, my God. We just killed a single mom. Could have been a dad. I suppose it doesn't have to have laid them to be sitting on them. Penguins do that. Yeah. Yeah. Okay.
Starting point is 00:16:21 Could have been penguin rules. That's on me. I didn't consider penguin rules. No, I need to check myself. Thank you Adam You're pretty tough, let's just destroy the eggs I just start hacking them up You break the first egg and a creature uncurls from inside it The creature has legs and a tail Legs, arms and a tail
Starting point is 00:16:41 Not arms, sorry, but like It's a four-legged creature Wait, four-legged? Wait, legs, and a tail. Not arms, sorry, but like it's a four-legged creature. Wait, four-legged? Wait, legs, arms, and tail. So it's not a carrion crawler. Is this a dragon? No, it's not a dragon either.
Starting point is 00:16:53 Boy. Neither of you know what this creature is. So let me give you, all right, imagine, all right, so we're working from an armadillo base, all right? Yeah. So imagine an armadillo. Yes. We're working from an armadillo base, all right? Yeah.
Starting point is 00:17:04 So imagine an armadillo. Yes. Now imagine, add to the armadillo two really fine-looking feathered, not feathered, but they look almost like feathers, feelers on its snout. Snout? Yeah, it's armadillo base. We've got all the armadillo bits.
Starting point is 00:17:22 Feathers coming off of a snout. Yeah. It's shell. Oh, actually, no, they'd be quite soft right now. Feather's coming off of a snout. Yeah. It's shell. I'll actually know. They'd be quite soft right now. Yeah. But you can tell it's going to harden up. Yeah, you can tell they're going to harden up. They're obviously plates.
Starting point is 00:17:32 Oh. Neither of you know what this creature is, but it's not a carrion crawler. Is this a common behavior of carrion crawlers, or is this something weird? Well, you're like, maybe the carrion crawler had also come here for a meal. Let's leave. We leave. We book it. We get the hell out. You also notice that this was once a forge. So this is like a
Starting point is 00:17:52 blacksmith's forge. You can tell, you see all around you, all of the metal equipment is completely destroyed. There's piles of rust on the floor. Okay, I know what this is. And now, a word on the floor. Okay, I know what this is. And now, a word from our sponsor.
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Starting point is 00:18:30 We need to leave. We need to leave now. We need to go, go, go, go. Get rid of eggs? Do I get rid of the eggs? Let's leave. We run. As a druid, you shouldn't be too afraid of this.
Starting point is 00:18:39 All right, smash it. It's not a big deal. Whatever it is, it's rust monsters. Is there anything with metal? Oh, no. Yes. That's the druid. Oh, no.
Starting point is 00:18:52 Yeah, good point. But my protector has metal things. So actually, yes. Smash the eggs and we'll run now. All right. You just smash all the eggs? Yep, and we run. We boogert.
Starting point is 00:19:05 We quickly leave. All right. Where just smash all the eggs? Yep, and we run. We book it. We quickly leave. All right, where do you want to go? Okay, shall we? What about the door back the way we came, but not the one we came? Not the market one, the one next to the market, but not the big one. If that is back towards where these people used to live, perhaps there's something there. A hint or something. It might be able to help us do anything in that particular way. at least back towards where these people used to live, perhaps there's something there. Yes.
Starting point is 00:19:26 A hint or something. It might be able to help us do anything in that particular way. Can we duck our heads in on the way to be like, is it working? Is what working? The Chantel, as it were. Oh, I see what you're saying. So you go back to the chapels and then you go back all the way back here and then go to that door in the market. Is it very far?
Starting point is 00:19:46 Is it very far? Let's just save time. It's a little bit of a walk. This place is not heavily featured, but it is like large spaces. So you will be walking for like 15 minutes to get back. It's not a big deal, I guess. A 15-minute walk is not that long. Yeah.
Starting point is 00:20:03 Well, look, let's just go to this door here, the one that leads back into where we came but wasn't the door we came from. Yes. But be on the lookout for anything that might. I have my eyes extra wide. I'm ready. I guess that rust monster would be maybe around. This door looks like it's been broken off its hinges as well,
Starting point is 00:20:23 not with the same force as those double doors. Actually, you can see a battering ram here as well. There's a battering ram lying on the side. More dwarven corpses here as well, both defenders and attackers. It looks like this door has been broken open and then the attackers moved in. Okay. Let's be a bit more on the quiet side, shall we? Yes.
Starting point is 00:20:48 Yes. Good idea. How do you kill a rabbit? All right, you are both shockingly quiet. As you move your way into barracks, sets of barracks, there are two levels. The top level is kind of like a catwalk, a lattice structure of metal, and you can see beds are up there as well. It's a two like a catwalk, a lattice structure of metal.
Starting point is 00:21:05 And you can see beds are up there as well. It's a two-level barracks. There is, on either side of you, living quarters, extra space, like common rooms, stuff like that. It looks like guards or soldiers lived here. You can see that there is a rolling, the evidence of a rolling fight going throughout here as attackers and defenders clashed with each other the defenders obviously losing and the attackers continuously pushing forwards a lot of the furniture here has been knocked about or disabled either to make makeshift barricades or to or it was just probably knocked aside during the fighting. You also are almost immediately glad that you have been stealthy
Starting point is 00:21:45 because you see staggering among the bodies here. You see several of the corpses, several of the defenders are still shuffling through quite obviously aimlessly. If any of them, they don't notice you, at least not yet.
Starting point is 00:22:03 You're like maybe peering through a doorway or something. If any one of them they don't notice you at least not yet you're like maybe peering through a doorway or something if any one of them turns to you you see just skeletal dwarf beneath the armor ah right yes um let's just there are if they don't notice us then surely we just leave them there's 11 of them in total in this barracks. Then there's a door that goes onwards. That door would also be broken open and you'd see another battering ram here. Like the defenders gave it a good fucking go. There's another door that has also been broken open with a battering ram. And you see beyond it, there is another barracks. Right.
Starting point is 00:22:37 What do we know about a zombie is like a natural occurring thing that just happens to the dead. There are many ways that uh the dead could become restless there are necromancers arcane necromancers who create who basically imbue a corpse with foul magics that cause it to become like a like just a automatron basically um the automataton is often fueled with a hatred for life or living creatures there is religious ways so there are some gods who do similar things and they will often also necromantic magic is kind of inherently evil at least a little bit it doesn't necessarily mean that every undead creature you're going to meet is evil. There are, like, if a person was really powerfully good or for some magical reason, they maintain their personality, they could still be of a good alignment. But as a general rule of thumb, undead are typically, necromantic magic is typically evil. Right.
Starting point is 00:23:43 So, yeah, divine magic and arcane magic are the two major ways of doing it. But magic is like gravity. It's a force that just exists in the world. And sometimes there are hiccups that cause corpses to continue walking about. When it comes to that, it's kind of anyone's game. This is probably not for us, at least not the two of us. No, no, no, no, no. Let's all creep out.
Starting point is 00:24:11 Go back, go back, go back. Go back the way you came. Go back the way you came. So now they're in the market hall again. I guess we should poke our heads. I would say as well that barracks has like a foul energy to it. Whatever magic is happening here, it stinks of evil.
Starting point is 00:24:28 Rancid vibes. The opposite from that sweet kneeling dwarf we met prior. Okay. Yeah, what's the dwarf doing? Meanwhile. Maybe we duck back and check on our friends. Yes, we'll duck back. I don't think anything in there was going to help us.
Starting point is 00:24:44 I didn't think so either. I mean, they were back, but not in the way we wanted. Yes. Yes, we'll duck back. I don't think anything in there was going to help us. I don't think so either. I mean, they were back, but not in the way we wanted. Yes, yes. Right. Yeah, we'll go and see how our friends are going. You return. You see that they're both slowly making the going around, continuing to say the prayer.
Starting point is 00:25:01 It doesn't look like anything else has changed. Okay. I'm going to go grab a whole other bath. Just refresh and come back. Right. There's nothing else in that room that we've exhausted all the...
Starting point is 00:25:15 Which room, sorry? The resurrection chapel room. You feel like you've looked everywhere. If there's some secret here, it's beyond your ability to discover it. Okay, well, so uh love is blind um sorry to interrupt um so in marketplace we came across a carrion crawler yes he's gone a bit hoarse all right um so he came across a carrion crawler it was we aged a million years oh yeah I guess that's a different kind of spell huh
Starting point is 00:25:48 came across a carrion crawler a carrion crawler tried to eat us they licked you with that it was guarding some rust monster eggs love is blind looks like gives you like a
Starting point is 00:26:05 expression. I guess it was waiting there for the rust monster to come back. We didn't actually see that. In a way, we sort of killed him after he ate the rust monster. Where did you say this was? In the market.
Starting point is 00:26:21 So there were some eggs there. It was on top of them. Yeah, I guess maybe waiting for the... What did the rust monster... Was there food for the rust monster in that building? No. I think back. It was a blacksmithy, yeah.
Starting point is 00:26:37 Oh, it was a blacksmith. I thought they were all eaten. They're not all eaten? Oh, it just was a blacksmithy, so there would have been food there. Okay, cool. As in, like, the food might have all been consumed, but at one point there was food for a rust monster. It was a blacksmith, I assume.
Starting point is 00:26:50 Did you check to see if the armor was there? I did not know. Oh. Well, look, hey, you had other things on your mind. That's fair. We're kind of going through some shit. Yeah, yeah. Has it gone here?
Starting point is 00:27:04 There was also zombies. Oh, it don't go with the zombies? Oh, yeah, that's not good. We're kind of going through some shit. Yeah. Has it gone here? Yeah. There was also zombies. Oh, don't go with the zombies. Oh, yeah. That's not good. Yeah. So they're saying... Like in the market?
Starting point is 00:27:12 Well, off the market. So there's the market, then like next to the entrance that we came through. You know the door with no label on it? Yeah. You could put a label on it that says zombies. Okay. Yes. Is that the zombie room?
Starting point is 00:27:23 Yeah. Okay. Is that the zombie room? Well, it's where they keep all the zombies. Okay. Yes. Is that the zombie room? Yeah. Okay. Is that the zombie room? It's where they keep all the zombies. Shut up. If I could write, I'd fix it so everyone knows.
Starting point is 00:27:34 Yes. If I could write, I'd write a poem for you. It's a song. Yes. There's zombies in that. I counted 11. A lot of bad vibes from there. I don't Yes, there's zombies in that. I counted 11. A lot of bad vibes from there.
Starting point is 00:27:48 I don't know if there's anything there that we would want to, I guess if we're feeling healthier, to look into, but there's quite a lot. Yes, this is something we could look at, yes. Magical items might be kept there as well. Potentially even the ones that are keeping them alive, shall we say. And in the other room, there's three chests, all with the key.
Starting point is 00:28:08 I don't... It might be worth to open them as well, yes. I might go and investigate that, see if I can unlock. I know my way around a lock. I'll go do that. And then I think maybe
Starting point is 00:28:23 it's been an exhausting few hours day really we should probably think about calling it a night maybe if we have a little sleep we'll all feel a bit better let's shut these doors
Starting point is 00:28:38 maybe we sleep in the king room I think maybe we go to the king we've been good he'll protect us he seems quite protective I think maybe we go to the king. Have a sleep in the king room? I think it's a bit... We've been good? We've been good. He'll protect us. He seems quite protective there. There seems to be some kind of spell, which is not emanating from the armor,
Starting point is 00:28:55 the hammer, or the crown, weirdly. Oh. Yeah. Just comes from him? Yes, I described what I found earlier. Maybe he is magic. Maybe he casts spells. I think earlier. Maybe he is magic. Maybe he casts spells. I think so.
Starting point is 00:29:09 As well as perhaps... Powerful magic to last this long. Yes. Not just after death, but in general. To last this long is powerful magic. Perhaps we... I'll go investigate those chests and then we'll have a... Maybe we'll have a bit of a quick chat
Starting point is 00:29:24 near the king. I kind of glance over at Eola. Yeah, how's she doing? She's just going round and round and round. I think I might stay here for a little while longer. Yeah, I might want to I'll go investigate when you're ready to have a bit
Starting point is 00:29:40 of a, I might want to bounce a couple of ideas off you. I don't know how we'll... I'll go investigate the chest first. Is there anything left in this altar that we haven't explored? Like anything we've missed? I look for things that we haven't looked at yet. You don't think you've missed anything?
Starting point is 00:29:57 Or if there is something you've missed, you don't think you're going to find it? Where are the other chapels, like the war room? Yeah, can I just sort of give a once once over to the ones we have looked at it's king gimba yep the first recorded dwarven king yep i'll give him a bander because we only looked at him once uh there's like i said the altar with the stone crown upon it it's a very simple room it's given the most prominence in that it's kind of like central and it's definitely the largest but there's nothing here there's a king anoff who was the war king the one where you got the magical halberd thank you oh thank you thank you you give this place a search maybe you check like inside the forge as well to see if there's anything there like i said before the forge looks
Starting point is 00:30:44 like it's still ready to go it looks like you just needed to light a fire and it would start but uh yeah aside from that nothing here there's queen gorgadorn who is the one where uh you feel like if there was something to notice global would have noticed in the many times he spent there yeah all those daydreaming whilst having a sweet bath. And then Queen Agard, which is where he is now, looking to pick some locks. And we've given Ficklem a good... Ficklem, yeah, you've been there for long enough. I mean, like, you could start just tearing books off the shelves.
Starting point is 00:31:19 You've not picked up every single book, but you're just very confident that all of these are going to be legal books. What about if I go back to the king's room and just really suss out the room, not just the king? You searched top to bottom. You could not find a thing. Like the fancy king? The King Gimba?
Starting point is 00:31:42 No, the fanciest one in the special room. Oh, the king that's not the god. No. Yeah, you could go back there and you want to just really search the room. Yeah. It'll take you a while. It's a big room. I'm picking locks in this.
Starting point is 00:31:57 Yeah, I mean, what else am I doing? All right. You know, sleep when I'm dead. You attempt to pick a lock. Has Gloppel clearly set off a trap? Find out next time on Stories of the Greyhill Free Company. Hey, I'm George Jimmerlis and I'm here to talk about Bookish, my book-themed interview podcast where I get a different guest on every week to talk about their favorite book and what that says about them. It's kind of half about the book and a lot about the guest because I'm trying to figure
Starting point is 00:32:37 out why that thing you love is that thing you love. So if you've ever wondered, I like this thing. I wonder what that reflects about me. This show is basically me trying to figure that out every week with a new guest. It's kind of half book podcasts and half psychoanalysis session from someone taking some wild shots in the dark, but it's a lot of fun and I think kind of informative. And there's books. Hey there fellow adventurer. If you're picking up what we're putting down and want more D&D content, we have just what
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