Dice Shame - 2-154 | 'Go Through Fire'
Episode Date: August 7, 2025The party goes through fire... quite literally..._______________________________________________________________________________________________________________Imagine your best game of D&D. The s...hocks, the twists and turns, the moments that can’t be caught because you just had to be there. That’s Dice Shame.Join our DM Jo, her husband Harlan, their brother Alex & their friends Nic & Timm as they experience those unmissable, gut-wrenching, heart-aching, joy-filled moments.This legendary AP releases a brand new episode every Thursday morning at 1:20 am!Content Warning: animal death, swearing, violence, claustrophobiaPart of the Rusty Quill Network Hosted on Acast. See acast.com/privacy for more information.
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A likely place that he might sash them.
Yeah, and I'm just throwing out ideas.
That's what we use him for.
And how?
Good one, Doran.
I can't feel a thing.
Shut it up.
Not going to be that guy.
Okay, okay.
I'm not giving up on this.
An alarm.
Doran.
He's doing Doran.
I really want to know what's inside that show.
No, stay.
You stay here.
This is a smart idea, right?
This is Cloud Giant Craftsman Chip.
I like the idea that there's like a chorus of goblins inside is the alarm.
There's one small thing in the chest and then just a ton of goblins.
Hello. Hello.
Somebody's breaking in your chest
In your chest
Welcome back to
This is Season 2
Episode 154
Go Through Fire
MVP this week is Marvin Tanner
Who wrote a lovely poem that you'll hear
At the end of this week's episode
Thanks Marvin.
you're this week's MVP.
All right, should we do this?
Yeah, let's do it.
Woo!
When you're new to Dungeons and Dragons, I feel like, especially with new DMs, you're
very, you covet the material.
And maybe as a new player, you're like interested, oh, how many monsters are there.
But as you, as you become more seasoned players, they don't give a shit about that.
don't care about seeing behind the screen they in fact sometimes it's fun to know the whole plot
line like certain players here and uh like just make it work out even better like maybe you know a
dungeon front and back and you just are like hey what the hell maybe i'll go this way even though
i know it's a trap i always love a challenge like and a surprise so for me it's he doesn't even
know how to play d and d you're bigger than 10 men Alex no no i just mean like what an inspiration even if
I could look. I'd probably go, no, I don't want to see you. Listen, here's the thing. We're all playing
remotely, right? I could literally buy the module and like looking at it. If you wanted to have
the adventure book open beside you, you could. You could Google all of the monster stat blocks.
And I'm going to. And then you could be one of those field that's like, nope, nope, actually that's wrong.
Can I just ask you, Tim, what is it like to be playing a module that you know so intimately?
I mean, it's funny because in one sense, I absolutely love playing an adventure.
I've seen lots of people do in different ways because what's exciting to me isn't the adventure.
It's how we're going to do it.
And that makes it, like, that's why I love D&D so much 100%.
But also that being said, I teach D&D to kids on a regular basis.
So I am intimately and everyday familiar with the feelings.
that come up where the kids are like, uh,
but I think it was a 20.
And I'm like, do we want it to have been a 20
or did we get a 20?
Because it's just, I'm gonna coach you through
this experience of like, let's just take the 11
and accept that that's maybe what happened
and we'll get the result and we'll move on from there.
So it's, what it's beautiful sandbox
to like learn how to make the best of failure?
Cheat.
Oh.
Like, what a beautiful protected moment.
Yeah.
I was thinking that exact thing.
You were.
That 100% name.
At everything right there.
Just like Tim would say.
Absolutely.
Absolutely.
My favorite part is when they're like, oh, I rolled an eight.
And I'm like, that's, and they see me like, I don't say that's bullshit.
But they know I'm thinking it.
They're like, are you kidding me right now?
That was a great idea.
This is, ugh.
I guess your friend's going to have to jump in and maybe, oh, he's,
he can give you inspiration and guess what the game of d and d is built around teamwork and everyone
like helping each other and stuff so it's really cool and if you're if you're if it fits tonally
failure's where the funny lives so that's it yeah absolutely 100% i often as you guys are
now well experienced and i will often be like oh i'll take the the i know this is a bad
idea but i'll just i'll go this direction anyway because red will think it's it's it makes
sense to try to bite Duke's alto.
So, I'll roll this skill I'm bad at.
I'm telling my neighbor all about Dungeons and Dragons and now she's listening to Dice
Shame.
That's what they all say.
But my point is, we were talking about, you know, is there rules and play?
And I was talking about just like kind of the vibes around the whole thing, the do's and
the don'ts when you start.
But also like the gameplay.
And I was like, well, there's like definitely things that you could do.
do during gameplay like I'll go and open doors and my party members are like what the hell are you
doing weird specific example weird such a random example that definitely didn't just happen like
oh I kind of went over like the kind of the general rule like when you sit down into a convention
which I have never done but you guys have all told me there's like what is that set of rule like
there's moral stuff you just don't talk about based on safety tools yes thank you safety tools
lines and veils yeah yeah exactly I kind of I didn't
didn't use those words because I couldn't think of the terminology, but at the end of the day,
I was basically talking about, you know, you don't torture people. That's the feeling of the
table, et cetera. Hey, you know what? If you a relatively, and this is funny because when I say
you are an unseasoned player, it's true but also not true. Totally. Because you've played
literally hundreds, if not close to a thousand hours of D&D. With you guys. But also you know
so little about it that it's almost shocking at times. So,
I feel like you're right in the middle of what I can say is the fact that you've taken away
that lesson without knowing the titles, who cares, says a lot about how important they are,
which I think is a good kind of way to.
Well, yeah. And, you know, some of the don'ts were like, don't, like, if people are taking
serious, they don't ruin the game by goofing off, you know?
He says taking his second shot of whiskey already.
No.
I play better when I'm drunk.
It's a cure.
Relax.
That means we should fire into gameplay right away.
All right, well, should we do this then?
Yeah.
Yeah, all right.
Should we play some D&D?
Yeah.
Yay.
Fuck yeah.
Let's go.
Having thoroughly investigated the bedroom,
which you assume to belong to Duke Zolto,
you've uncovered several interesting features.
One.
Furniture and belongings,
which suggests that the Duke
is part of a couple that iron slag may also be ruled by a duchess.
Two, a giant-sized iron chest outfitted with a combination lock and discovered to be trapped.
Three, within the fireplace, beyond the flames, a pipe feeds through the wall, something which
is assumed to carry natural gas, and possibly common to all the fireplaces in the Forge Citadel,
a potential means of travel so long as your potions continue to confer immunity to fire damage.
And four, the sound of angry sobs echoing from somewhere.
You guys want to go bully a teen?
Add to have.
Let's do it.
I was thinking of the opposite kind of.
We've been in similar experiences like with booty and the orc teen.
That's right.
I wonder if this is a rebellion.
teen as well.
And Moog from the Hill Giants, which was before Temeel and Widd's time, but Moog was a sort of
outcast hill giant that we could talk to.
So, yeah, I like that.
And Red having heard sort of the weeping sort of, you know, lock size with everybody
and kind of gets the same vibe and says, you know, that does sound like a pretty upset
child, depending on how old they are.
They may have reason to one event to someone else.
other than daddy and mommy.
So what would be our approach?
And do we want to try our luck with this chest before we go?
Well, look, I'm not a skilled rogue.
I know I play myself like one, but I'm truly just a ranger mechanically.
And I think if we were to try to tamper with that bad boy,
the trap could be anything from a poisonous prick to a wide-ranging alarm
that would rue the end of our little adventure.
So I'm hesitant, but Redsville looks to everyone else.
Perhaps Duke's Aldo doesn't carry the keys and the conch with him at all times,
and this seems like a likely place that he might stash them if he weren't holding them close.
Very true.
Yeah, you make a good point, yeah.
But we know where this is, and we know where Duke Zolto is,
so maybe we go check with him first and come back here after.
It's just more time.
Yeah, and I'm just...
throwing out ideas, you know, there's the fireplace and, yeah, we could go see that
giant teen, teen giant.
Good one, Doran.
At the same time, if we were to hide in the corner here and watch Duke Zolto come back,
he might just open the chest himself and reveal what's inside.
Look, I think it's important to remember the goal here.
Number one is to find if there is a way to shut down the Vonnegad, and if Duke's
Alto has the means to that, you know, key.
Second is a conch.
Ultimately, Adoran and I and Tamil have a duty in some way to finding out exactly how this all ends with the giants.
And then thirdly, and hopefully, easily kill Duke Zolto to put an end to his terrible reign.
Ultimately, just like we did with the Poindexter in the basement, I think.
Recon, research, deep diving, chatting is the way to get to the key and a conch.
So even if we find our way in here, if the key's not here, then we've just kind of shot our shop and possibly missed, you know?
Widdid's already starting to like hover off the ground a little bit in the direction of the chest.
His visors kind of slid down and one of the eyes is extended.
Like he keeps, he's scanning it kind of, but in a not aggressive way.
I don't know if we should really even think of leaving this room without having a least seen what's inside.
I'm sure whatever traps or armaments are going to be more along the lines of something that I can disarm and get this thing open potentially.
I think it's worth taking a look.
The means to control the voted dot, as you suggest, might be in this room.
I think we should take a look.
All right, well, look, Witted, does your scanning reveal whether this thing is, I mean, it looks like a combination lock, but does it have a key?
You know, is this something that Duke Zolto could just come in and unlock with one thing, or is it something that needs to be sort of, do we need to question Duke Zalto to open it is kind of what I'm getting at?
I can get it open.
Note, Witted does not actually have a magical ability to get this open.
He's just really confident that if this is a puzzle, he's going to like, I can crack.
it and he thinks he can crack it with like a roll too which is again like not he's just like
surely surely this is something I can outwit a fire giant on I think of the vibe would he know
would we didn't know whether this is like a combo lock only or if it has a key because he's
scanning it I'm just I think he's curious to find that out like if there's a way to hack his way
through this would it would be like trying to almost scan for that I think I would even be willing
to drop a detect magic
at this point. Oh, actually I already have
Detect Magic on. Right. There is
either nothing magical in
there or the chest is of
such a property that you
cannot see using
detect magic, whether there's something magical
inside. I think Doran
is investigating the
fireplace and potential corridor.
He's not going in, but you know, he's
like, I
think he's looking at the chest
and then as all the focus
because everybody kind of looked at the chest.
Doran's sort of like,
you know,
poking his nose into the fireplace.
Is this a potential corridor?
Yeah, Wim comes along with you.
She signs at you.
Doran, what do you think?
Hmm.
Well, looking in,
does it look like there's like enough space
for people to walk, like clearly?
This pipe is small enough in diameter
that you would presume
the giant engineers who laid it would not have imagined themselves to be small enough
to ever fit through something like that.
But if you were to crawl, you could probably get in there okay.
This is not a stand-up in March through situation, but if you wanted to, it's not like a crawl
on your belly kind of thing.
Right, right, and in between.
It's like a sewer.
You would be like duck walking or maybe crouching through.
Duck walking, just like fully, yeah, anyway.
Wait, ducked walking?
You have to vogue.
Yeah, you have to vogue all the way down.
Yeah.
The fire is going in the fireplace, right?
That's right.
If Temeel sees Doran close to the fireplace,
she might kind of call over to him.
Doran, how do you feel like testing
whether or not our potions actually will allow us to walk through that fire?
That is what he's good for, Temeel.
Good pull.
Stick your hand in it.
That's what we use him for.
Even before you finish your sentence, when you say test the fire, Doran, like, is looking at his hand, and he's, like, already recalling how, you know, all the heat he's seen previously and how it has an effect.
So he just, like, puts his hand right into the fire.
Just stay as to it.
He's straight in.
He's like, yeah, I can't feel a thing.
This is wild.
Good to know.
I say we go for it.
Well, hold on.
Witted's still looking at this thing.
Come on, Widdidd, what do you see?
Oh, yeah.
I mean, Witted sees this combination lock.
It's like the size of a, like a hefty loaf of bread with three tumblers, and each tumbler has numbers on it.
Apart from that, like you could try to pick the lock if you wanted to, for sure.
And then this chest is something that you guys have already investigated last session and determined that it's definitely trapped.
I think I was more going with Widdid's greed was definitely pointing him in that direction.
But seeing the rest of the group focused on the fire, he is going to let you, like, admit, you can definitely see him processing.
He flips the visor back up and he goes, that, not going to be that guy.
Okay, okay, okay.
And he starts like, oh, oh, but he.
You're not even going to try it.
Fine.
Whatever.
Geez.
Red was like hoping your greed would let his greed in.
I almost breathe this.
sigh of relief, I think, as
Witted, he has overcome this temptation
and he's going to start to float drifting
over to the rest of the group
kind of moving forward rather than
risking setting off. Whatever.
Red kicks like a giant button.
Deep down, he's like it's at least
20% a siren type trap.
Any other trap he thinks he can handle,
but he is worried about setting an alarm
or something I think was
mentioned actively by Timil.
So I was like, yeah, when he hears
that he's like yeah he starts to return yeah i just want to see is it is it purely combination lock
or does it look like some combination locks have and sometimes hidden like a key option to disarm it
and i just want to know primarily if we need to get this number out of duke zalto watch him enter it
or if there is a physical way to disarm it does not look like there is an obvious keyhole okay
But again, you could try to pick the lock.
But does Duke Zolto, with Tamil having been here,
does Duke Zolto wander around chanting a particular number?
I mean, do you remember that?
That's a very good question.
Yeah, does he chant the combination to his super chest.
He's like, 1698.
He does.
1698.
That's the number I have to remember.
Can't say why.
Can't say why.
He built it to the code of his footsteps.
We've uncovered it.
Fibidacci sequence
So hang on a second
Okay
If there were some sort of alarm trap
Wouldn't that register on your detect magic
Like it has to be a physical
Is that reasoning weak?
That's a meta
It's a meta
I mean maybe we could roll an arcana
Or something to find out
I could see the character standing around
They're like
Who uses like a real alarm?
It's got to be magical
And then like we get it open
and the freaking shoe pops.
I was like,
diga, digger, digger, ding, ding.
I'll put it this way.
Oh, fuck.
An alarm.
The users of the spell
detect magic know that there are
certain physical
materials that impede
the flow of that spell.
Like, lead.
An inch of lead.
Anything could be in. Something of iron,
something of stone, like a certain
amounts of thicknesses of
materials prevent you from seeing
past. You know what? Red says,
Hey, Dorn, quickly, what's this thing made out of?
And he just knocks the edge of the thing.
Because you got, you're an iron
worker. Dwarf sense. Your last name's
got iron in it, you nerd. You nerd.
I should. No.
You got stone cunning.
I do. Iron stone.
Anyone who listened to me
give the introduction no
knows that it's an iron chest.
Okay, never mind.
It's iron, red.
oh right
I knew that
now
would iron
do I know
you could read
the text of the spell
that you have
for free
thin sheet of lead
one inch of common metal
blocks it
I was trying to think
of potential ways to
mitigate an alarm
if it's like the alarm
spell where
it's a it's like a remote
you know
like a remote thing
where you don't need to be
in earshot to hear the alarm
then can't help at all
and I was trying to figure out
if like
if I just
if I cast Tiny Hut
around it
to sound travel through
and there's nothing in the text
of Tiny Hut
that talks about
whether or not
sound penetrates it.
Well,
I can do you one better.
I have silence.
It's a risk though still
because if it's like
if it is like an alarm spell
then it just like
it fully wouldn't help.
Oh, I see what you mean.
Yeah.
Oh, okay.
Also just to reiterate
the dimensions of the box,
it is nine feet long,
six feet tall and six feet wide.
Right.
Silence is.
a 20 foot radius so that would so if it if it originated if we could find out that it did originate from the chest then that would but again if it's magic then it doesn't really I like the idea that there's like a like a chorus of goblins inside is the alarm there's one small thing in the chest and then just talk about a goblins hello hello somebody's breaking in your chest in your chest every morning they feed the goblins we're gonna want a boss we're the boss boss boss boss we're
Gotta warn the boss, one of the boss.
Worst alarm.
And how, you said nine feet long and how deep, sorry?
Nine feet long, six feet wide, six feet tall.
Okay, so listen to this.
The portable hole unfolds to six feet in diameter.
So, so we just put it underneath one end and tip it in.
If we put it on the wall.
It's also 600 pounds.
You can only put 500 pounds.
The portable hole holds.
I also hate to be that guy, but six feet diameter.
or if I'm thinking correctly,
we have a square peg round hole situation.
I don't think that,
yeah,
I don't think that it would actually fit.
No,
you're right.
You're right.
On a diagonal,
on a diagonal,
it's longer than...
It's moving a couch.
Move it.
We're like trying to push it.
No.
I'm going to levitate it to the left.
No,
your left.
No, dang.
Yeah, and you could levitate it?
No, levitate it.
I could...
500 pounds, I think.
Oh, my God.
absolutely right yeah okay okay all right well whatever red waves his hands says fine i'll join you guys by
the fire and he walks over to the join you guys dorin's meanwhile been listening i think dorin and whim have
been listening through the vent i mean whim definitely has not been listening to anything okay well dorin
has been listening through the vent he's got his ear kind of up to it his chat he's leaning right
into the fire he's got his ear in the vent that's so cool yeah yeah
Doran, you're hearing like an enraged cry.
And then there's a crashing sound.
Oh, shit.
Is it like consistent crashing?
Like, is this thing, is this giant throwing thing?
Probably.
Okay.
Doran turns to Whim, who's like next to him and he says,
Yeah.
Well, what do you think?
Would it make more sense to me for me to climb in there as a goblin or something?
Whim nods, eager.
Also, Wim probably doesn't hear the,
the thing that you're talking about.
No, but she's like, yeah, go in there.
She wants you to go in the hole.
She signs to you like, yeah, for sure, go in there.
I want to see what's in.
Do you want me to go?
No, no, I'll go.
Any kind of says, no.
She's like, are you sure?
No, I'm sure.
Doran starts to climb in.
No, stay.
You stay here.
It's a little dangerous.
Doren, you make your way into this pipe.
The insides of it are.
caked with soot and it's almost like kind of slimy for some reason, like black and
slimy on the inside. Just like you can tell that like oil is just hot. And if these pipes
were to cool down, obviously it would harden. But this is like molten soot. You're like
crawling into like coal dust and shit. Condensated oil, natural gas oil. As you move in,
there's immediately a T-junction. One side goes left. One side goes left. One side.
side goes right.
So Doran's going to go to the left, which I believe is where the sound is emanating from.
Yeah.
Towards the next room over.
Cool.
Everyone sees Doran, like his little goblin bum, uh, crawl into the pipe.
And then he turns left and he's out of sight.
I feel like this goblin costume is like this awkward, uh, Halloween costume, you know,
that's like he's thrown together.
But obviously it's not.
No, you look just like that Cook Goblin
The server guy who is holding the platter of stuff
What I really like about this plan is that the like
The goblin disguise gets like a free pass
Jumping out of the fireplace
Yeah
Might raise an eyebrow
That's a good call
That's funny
I'm not saying you shouldn't do it I'm just saying
Whim turns around towards everyone else
And she's like fully standing in the fire
She points at Doren's receding form, and she signs like, let's go!
Yeah, Dorn's taking it pretty slow as he crawls through and thinking to himself what he's going to kind of say if he has to say anything.
Like, ow, I'm on fire.
Help, help, help.
Timul will tap red on the shoulder.
I'm not giving up on this chest, but I actually don't have any thieves tools on me, so I wouldn't mind trying to pick this, but I just don't have the right.
gadgets right now. Right, well look, maybe
we can find you some
or use something else.
I'm with you. Witted
immediately from out
of his hands just starts to produce
these tools from out of the
gauntlets and goes,
listen, I wasn't going
to necessarily make the suggestion
but if you'd like to make use of these
or I could, I
really want to know what's inside that
chest. Can we
meta a little? What's your sleight of hand? Yeah, it's a
Dexterity check, technically, and then you apply your proficiency with the tools as you, yeah, modified.
And I will 100% enhance your ability with Katz Grace to give you.
It would be, I have proficiency with thieves tools.
I'm just trying to figure out if I have any other bonuses.
But if it's dexterity based, I would have a total of a plus six on it.
It's a straight up dexterity check?
Yeah, it's a dexterity.
My dexterity is a plus eight.
But you're not proficient with thieves tools.
tools. Oh, no. Sorry, I didn't really. Yeah, I'm not particularly dexterous. So, like, I don't normally do things like this, but I do get my proficiency bonus. And unless I'm misunderstanding, I also have tool expertise, which gives me a plus four to my proficient. It basically gives me expertise in tools that I'm proficient in. So I'm getting an extra plus four on that. So it's a proficiency bonus to plus eight in all. That's a plus 10.
and if I gave you cat's grace
you'd roll with advantage.
Advantage.
Ooh.
Bingo.
Holy crap.
You can use tools
you're not proficient with
but you just don't get to add
the bonus.
10's better than 8, so.
Yeah, totally.
But I just didn't want you to think like,
oh, how do I use this lock pick
made you, like you can still jam a thing
in there and try it out.
Red's watching all this and he says,
well, look, in case it is an alarm,
I can be on standby with silence.
It might not work if it goes everywhere,
but if it is centralized to the
you know, chest, I can
shut it up. That'll be very
much appreciated. Should we
wait for Doran to get back or just go for it?
I mean, look
Doran is doing Doran, you know?
Wim has also disappeared fully into this type. And Wim is
taken care of them, so I say.
I feel like the three of you are like
are saying this, but you're not feeling it.
You're actually like feeling very, very
anxious about Doring off on his own.
What the fuck is this Doran gonna do?
That's quite evident.
Well, look, remember when Doran opened that door
and we were over dealing with Point Exeter in the basement?
That turned out fine.
Exactly.
And also, maybe it's our turn to get to see what's in the chair.
That's it.
The greed over.
Joe, would it be possible for Red to actually give me advantage if he's helping me?
I don't know if this is a situation where someone could help someone on this particular
Thieves Tools chest.
And I realize, given the nature and abstract nature of this check, I'm not sure if that's, yeah.
Well, not only do I know a lot about giants, I have big strong arms and I can help turn those big, turny things.
I'm thinking that we could possibly both get involved if the tumblers are large enough and the inner mechanisms are able to kind of facilitate us.
We can each maybe get an arm in there.
100%.
If not, I can kind of scurry up and, like, with my feet and my back against it, turn the dials.
I just love the idea of, like, this idea of, like, you know, there's so.
big that we're like stepping on them to turn them.
Dimeel leans against a wall.
Perfect.
Save me a spell slot.
There you go.
Wait.
Cool.
This is a smart idea, right?
We're doing this?
Let's do it.
Do it.
There is.
Let's have a very important dexterity check from our friend Wittittitt.
You got this.
Whittitt.
First roll.
All right, a 25 and a 22, so 25.
Whoa.
That's probably good one.
Boom.
This is, and I'm making the, okay, just lean, lead against that particular brace there, and I'm just going to.
I'm trying here.
Thank you, I did, the leverage was helpful, and he reaches out the foot and, like, clicks the last tumbler he thinks, and he's like, that was either the right move or exactly the wrong move.
And he does not know whether he just, like, dinged 25 or whether it was maybe 30.
Under your dexterous efforts, the tumbler clicks into place and falls away from the chest.
And as it does, a cloud of gas emits from the chest.
We didn't disarm it.
I forgot.
That's how it works.
Save.
Please make a constitution saving throw for me.
Oh, I forgot there are two different checks.
I'm going to use my insurm.
inspiration, because I need this.
I would.
I would do that.
Yes.
I got a 19.
Ooh, 14.
I didn't get the visor shut in time.
Red?
16.
Okay.
Doran and Wim are unaffected,
being far enough away from the radius of this trap.
Red and Temeel save.
However, Witted, you take 45 poison damage.
Forty-five?
Correct.
Temeel and Red.
you each take 22 poison.
Holy shit.
It feels really bad breathing in this caustic, incendiary smoke
as it just billows out of the chest.
Needles.
I'm at 53 hit points.
Shit.
This is going to put me, ooh, at a cool 42 thanks to the temporary hit points out of 73.
Uh, Witted tried to seal his visor shut to like protect him, but he sealed a bunch of the poison in with him.
And you hear him hacking, go ahead, no, no, eject, eject a shut, the contents of, uh, venting the smoke out.
No, no, no, it's like the, you hear, you can almost hear him slamming against the visor, like the guy trapped inside the sinking like, no.
Oh my God, that's so terrible.
He's like firing all of his rockets.
He's like, hit the button.
accidentally, setting off alarms.
Tamil will go over to Wittittitt, and take him by the shoulders and say,
Wittitt, you have to calm down.
Just calm down.
We're going to help you out.
I'm going to, as I touch Bessie, I will cast Healing Word at third level, and you get 20 HP back.
Nice.
This was just a burst, right?
Like, it's not still there.
It's not, like, ongoing.
Good.
We're just standing in the cloud.
Oh, that's spicy.
meatball.
I've had worse, though, to be honest, I've had worse clouds of poison.
That was particularly nasty.
Sorry about that, everyone.
I forgot the, it's been a while since my bit out picking locks.
And that's how it works.
That's how traps work, everyone.
Red sort of longingly looks towards the fireplace to Dory and would be like,
maybe I should
never mind this is good
all right do you open the chest and look inside
now let's leave guys
fuck this chest
Witted kind of like floats to the ground
next to red and he's obviously very
bashful and he just says I
like yourself despite having
roguish affectations occasionally
am no rogue
it is clear he makes those
regular size thieves tools kind of
like pop out of his gauntlets again and they're
detachable so he just sort of gather
them up, he's handing them over
to you, like maybe for the future
checking traps
and locks and stuff, I'll
leave that to you probably.
We did. Oh, hey, you did great.
Yes, you succeeded in the task
but before you. You picked the lock.
That was the task. That was what you were
intending to do, and you couldn't
have done anything about the trap.
Task failed successfully.
Yeah. But these look so fancy.
Red takes the thieves tools, as he's saying.
He's like, I couldn't possibly.
He's like, I already put them away.
I kind of look at them like, oh, wait, you didn't need, okay, all right.
And he puts his, yeah.
And then when it goes to turn away, he's like, oh, hold on, Mazdaq tradition.
You can't take someone's tools without offering another.
And he sort of feels around, it's like, oh, here.
And he pulls out an item that I've met up and excited to show Wittitt for a while.
And it just says, here, why don't you hold on to this for a while?
It's a cloud giant's blade, but it's a woodworker's tool, and he hands widded his cloud giant knife and says,
you know, I use this once a day to make an arrow that's imdued with fire or some sort of element.
It's magical.
So obviously, I'm only lending it to you, the same way you're lending the tools to me.
But this way you get to try your hand it, maybe some fun woodworking, and he hands you the cloud giant knife.
He reaches out and accepts it.
is cloud giant craftsmanship.
This is, most of this
dates back to ancient
historian technology. This is
incredible work.
I, boh.
Thank you.
I will make you something
with this. Oh.
And he puts it away.
Thanks, Witted. Red puts a hand on Bessie.
Timil's got kind of a thoughtful look on her face
and she says, I don't know
if we discussed this before, but
Witted, if we could find you the plans
for the Von and Dodd, or some other
schematics or something, is there a chance that you might be able to figure out how to
disable it without the keys?
We'd still need to find the conch, but maybe as a backup plan?
The plans are certainly something that I absolutely should get a hold of.
Many Bothans died to get these plans, sorry.
There may be opportunities for sabotage if we could locate them, yes.
All right.
Good thinking, Temeel.
Thank you. Now, what do you say? We get in this chest.
Okay, now I'd just like to thank our dear Patreon supporters.
Screw all their names down here. Just bear with me.
Okay, thank you too.
Jay Christopher Colin Burckhardt Merlin Adam Frey Liz Ruth Ann Reed Trin
Lorelei Feldman Merrick's Moon J.D. Scotty Haley Joshua Nance Nicky
Queen Shannon Waldner Wren Kass Joy Robinson Melinda Curley Sray 96
Moon Jeanette H.D. Gabby TOWE T-Kettle Izzy Anna Lena Gareth Bradshaw
Abril, Mizra, Nibia Aguia, Nerd Fairy, Oakland, Abby Mae Birkin, Quinn, Manderpants, Stab, Vol Control, Keely Hill, Pan, Axel, Rabid and Cheese, Absolute Ocelli Ocelli Behavior, Danny, Seer of Time, Wanderer Fenn, Luna de Maria, Feli, Bird, Starlight, A.K. Trash Panda, Amanda Nicole, Clockwork Phoenix, Lickrot,
Kite, Alicia Duh, O.B., Marimo, Luke, Fisher, Knox the Nightshark, Sunny, Zill Street, Liz,
Kara, Caspian, Beanfeant, Jagger Man Jensen, Roses of Envy, Karen Duley, Minty, Percy,
This guy could, Hydrus, Martina, Celeste Jedlick, Lysanne Kleckner, Nick D, Slate Blue Flowers, Sparks,
Marino, Ren Gillespie, Scoutgar, Delicate Jaws, Shank, Sakura, AKA Cam, Veritas, Tell, Laura, Jane, Sasha, Busing Star O-3, Snick-Snack, Jinks, Jaren Blair, Nukwom, Conzo Como, Trinity, Morgan King, Brona, Loris, Bart, O-W-O-N, Art Jacks, Axe, Arrestu, Libet
Rhett Reed, Mademoiselle Salamandra, Ray Silvertong, T.K. Haste, Heather Newman, Marshmorrow, Mittens, Fern Ferguson, Harry, Immortal Dragon, Sarah Tonin, Deku Loves Hair, Dylan Ibb, Jesse, Rachel Isaacs, Red Wing Rising, and Milk.
It's a good thing I have this all written down because I would never be able to remember some of these names.
Have a great one and see you around the battlefield.
In my soul
I walked in ancient forests long ago
Even then my thoughts
The twisted roots of mischance
And I must took and misstepped
And tripped a little bit
But drifts of leaves pillowed me in the fall
so stumbles I minded not at all
and slumbered the long winter through
I walked in ancient forests long ago
in my soul
Thank you.