Dice Shame - 2-185 | 'Let It Slide'

Episode Date: March 12, 2026

The party finds themselves in a slippery situation...______________________________________________________________________________________________________________Imagine your best game of D&D. Th...e shocks, the twists and turns, the moments that can’t be caught because you just had to be there. That’s Dice Shame.Join our DM Jo, her husband Harlan, their brother Alex & their friends Nic & Timm as they experience those unmissable, gut-wrenching, heart-aching, joy-filled moments.This legendary AP releases a brand new episode every Thursday morning at 1:20 am!Content Warning: animal death, swearing, violence, claustrophobia Hosted on Acast. See acast.com/privacy for more information.

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Starting point is 00:00:01 What's a button? Oh, I don't know. We have a high intelligence party here. What is everyone looking at? Dawn Knott's, what are you doing here? It's a staircase. I say we hold on to something and you're pressing. It's not working.
Starting point is 00:00:12 This may be the case. Maybe I'm just being more oblivious with it now. In Star Wars, that fails. That was smooth as hell. Whoa, whoa, whoa, whoa. We climbed a leg. You're such a good scout, but you can't be repaired. Is this good design?
Starting point is 00:00:25 Oh my God, we made it poop. It's the... It's the fict shaft. We were the poo. Press the poop button. That we re... We went back up. We dropped a Vaughan log.
Starting point is 00:00:42 Welcome back to Dyshame. This is Season 2, Episode 185. Let it slide. MVP this week is Tina for their amazing Nightstone 4 fan heart. Tina's just started the show and has applied their considerable artistic talents to depicting the party from the earlier episodes of the show. Thanks so much for listening, Tina. You're this week's MVP.
Starting point is 00:01:07 All right, should we play some D&D? Yeah, let's do it. Woo! Clearing Akrit smoke from a pump room inside the Von and Dodd, you were able to properly see your surroundings once more. A large painted red button with tiny writing scratched in gnomish script reading, pressure release, and don't look down. In the hallway behind you, there is a closed door.
Starting point is 00:01:41 What's the NOMIS description, sir? It says pressure release And then an even smaller, tinier script Just below that it says don't look down Oh right Whittid, I don't read NOMish What does that say? Whittitton's in borderline shock
Starting point is 00:01:58 He is staring at that NOMish writing And you see the wheels turning in his head It can't be There wouldn't have been There must be What is it? For what it's worth Witted takes one step forward.
Starting point is 00:02:14 Definitely does look down, by the way. Just his own feet. I presume nothing happens, but I do feel like I need to say that. It says pressure release. Don't look down. I don't know who wrote this here. What?
Starting point is 00:02:30 Red also immediately looks down just at his feet, even though there's nothing there. He's just like, huh? I think Doran looks down too. She's like, huh? Oh. Temeel, like a beat too late to me was like, what is everyone looking at?
Starting point is 00:02:41 We have a high intelligence party here. Could someone have been here before us? And he's like getting worried about that. Doran's recalling that that highly pressurized crank nozzle thing from the other room. Yeah. Well, hey, maybe you should press it and release that pressure. Does seem like these wheels do potentially open the doors around here. Oh, I don't know.
Starting point is 00:03:04 Well, I mean, look, we know the gnomes and the creatures that were in here help build this thing, remember? from the encampment that we questioned. So maybe they just left a message for, you know, other workers while they were putting this thing together. Oh, great call, Red. I hadn't considered that. Truth be told, I got a little nervous there that, lastly we need his more occupants, right, after those bugs. Oh, yeah.
Starting point is 00:03:29 Right. Although at the same time, Endurance recalling the door that opened in the leg, maybe pressure release means evacuation. of this area. Maybe you shouldn't press it. This is, don't look down. I just mean we might be ejected out. Is the floor of this room like grated?
Starting point is 00:03:51 No, this is the standard flooring that you've been experiencing throughout the Von and dot. It's like a... You know, standard vaunted dog flooring. Standard, it's like a, it's like a brassy colored adamantine throughout. Like this, this machine, colossus is largely built. of adamantine. Yeah.
Starting point is 00:04:13 Well, I can't imagine what don't look down really warns us of. There's nothing below my feet, Red says and taps his feet multiple times on the floor. Yeah. I say press it. Doran does a little jump stomp too. Big red button, got to push it. Doreen does raise a good point. It may behoove us to find out exactly what pressure is going to be released.
Starting point is 00:04:34 And he looks around ad from where before we turn any wheels here. We did kind of investigate. Is there Joe a pipe of some kind to the north over here or anything like any obvious place where something might eject out of potentially? Yeah, and I'll look out here. And Red will do the same outside the room. Yeah, there is a pipe to the north.
Starting point is 00:04:55 That's the one that Temeel and Dorn had gone in while the room was like all foggy, smoky and poisonous and like cleared the pipe of sort of debris. And Red, it seems like, Yeah, it seems like the pipe outside of the room also serves a similar function. It's circulating air or gases of some kind. Ventilation, I see. Not, there wasn't me.
Starting point is 00:05:20 Well, there's a vent out here as well. I mean, probably want to steer clear of it when you press that thing just in case, but I don't know. I mean, what function could releasing pressure have except a positive one? If it was something destructive, surely there would be a warning other than don't look down. Mm-hmm. And that's like scrawled in personally anyway, right? And it does say pressure release, not leg release, or anything like that. I mean, we wouldn't want to release a limb from this thing. Surely they would lock that up, right?
Starting point is 00:05:54 When it's eyes go wide. I certainly hope that's not what this wheel does. Just start ejecting pieces of the voted out. I say we hold on to something and you press it. I agree with red. Boldness is what this circumstance calls for. Perfect. Red grabs like a chandelier just, just to start. steady himself a chandelier.
Starting point is 00:06:11 Just a stray chandelier. Wim grabs red. This ornate crystal chandelier that I've been carrying. No, sconce, a wall. Oh, sorry, they're the floor gems. Oh, you know what Wim does? She pulls out her immovable rod.
Starting point is 00:06:27 And she clicks the button and she's like points at it, like anyone who wants to get a hand on this. Yes, please. Red grabs it. And looks at her and says, this is my favorite magical item of all times. To me, let's go of the credenza. she was holding on to. Whim sort of gestures that anyone who wants to get a hand on the movable rod can come around
Starting point is 00:06:48 and hopefully we can all stay. Yeah, to grab on with a hand. Yeah. I think Doran does sort of like a hump. I don't need that sort of look. And then very subtly moves over and holds onto the tip of the rod. Mm-hmm. Mm-hmm.
Starting point is 00:07:04 Widd it hovers off the ground, but he is going to kind of take a look around on the floor just to see if there's any kind of concern of like, I don't know, maybe release means, like, things fall down or something like that. He doesn't think that's the case, but now he's getting a little nervous. Yeah, right, eh? What terrible design. Just, do you think buttons under release, will the thing actually falls? Absolutely.
Starting point is 00:07:28 This would be a hilarious pit trap. But your anvoles just swallowed up. Yeah, yeah. This whole Von and Dodd is just rigged up like Oh, this Vaughn and Dodd was built by Acme! Literally, yes. It's like a bunch of grand pianos above you. Witton just comes out of the room with like an explosion face, you know, like his hair all blown off.
Starting point is 00:07:51 I don't think Acme would make knobs in this world. Hair blown back all the way. In the distance we hear a faint. Meep. A roadway gnome. Yeah, holding a sign. Don't look down. That's great.
Starting point is 00:08:01 Witted, yeah, you're looking around on the floor. Actually, you do notice something. It's a substance. There's like a fluid that seems to have maybe dried to like almost like a weird texture, like in some places on the floor. Wididd's curiosity would not be, even if it seems gross, Witted. Tim wouldn't, but Witted would want to know. Yeah, 21.
Starting point is 00:08:30 I don't know if that gives you any more. seem to be magical in nature, maybe organic? Organic? Ew, says Witted now. Present Witted. We believe in you, Witted. All right. He checks the wheel to make sure there's none of this organic goo on the wheel.
Starting point is 00:08:49 But I guess even if there is, he'll still start to turn it. I really thought it was a button. It is a button. Oh, my bad. I thought it was a wheel. I'm yes anding your wheel. I'm like, yeah, yeah, yeah. Okay, you do that with the wheel.
Starting point is 00:09:01 Buttons can have wheels. Well, the valve was a wheel. I thought it was a valve. Yeah, I did. Witted approaches the button and begins to turn it. It's not working. You might want to push that. Yeah, I just reed.
Starting point is 00:09:14 Just this brinching like sparks and circuits and shards of metal. Didn't he say it said push? It's like pushing so hard on a pole door. I thought you said you studied this thing. He's just tearing pieces off. Like, sorry, I don't know how buttons work. And getting really freshly. Why?
Starting point is 00:09:33 What's a button? You notice everything on Witted's suit has actually been a valve this whole time. He's never seen a button in his damn life. That's funny. It's ancient technology these button valves. Yeah, crouched atop the pipes to try to get out of the way of this intake ventilation. Whitted, you managed to push and turn just the, the correct way and the button is depressed and adequately turned and behind you in the corridor,
Starting point is 00:10:12 there's like a whoosh of pneumatics and you hear the door behind you across the hall just glide open. We did just as a silent fist pump. Yes. I wasn't wrong. I wasn't entirely wrong. Yes, very much. Beyond the doorway, you can see a very dark, very long staircase that leads upwards.
Starting point is 00:10:39 Oh, this door opened. It's a staircase. Huh. Why would a button that says pressure release open a door? Why would it say don't look down? Well, maybe the door is how to close my pressure. Oh. Oh, red peeks his head around the corner.
Starting point is 00:10:54 The stairs go up? Yeah, I guess it means don't look down because it's a long walk. Oh. We overthought it. All right. Let's go. Damn. Red starts walking.
Starting point is 00:11:05 Yeah. So you'll follow. All right. Red and Reggie scuttles up onto Widdid's armor's shoulder. I'm more than happy to scout ahead, as it were. Weep-oop, says Reggie. Oh, sure. Sure, sure, sure.
Starting point is 00:11:20 I mean, before, Reggie, I used to be the scout in the party. But yeah, go ahead. Why not? What do I care? Red like socks. You're such a good scout, but you can't be repaired. So I don't mind Reggie scout again. head.
Starting point is 00:11:32 Oh, all right. You're right. Go ahead. Timuilin Zinta Witted. That was smooth as hell. Red looks adorn. Jesus Christ, these people think they got to butter me up. I don't give a shit.
Starting point is 00:11:43 Reggie's going ahead all by himself? I am thinking, yes. Witted is clearly, like, not truly thinking that we figured out, like, why this was labeled the way it did. This doesn't all add up. He's like, it's clear he would have let Red scout ahead if he didn't think that there was some potential danger here. And realistically,
Starting point is 00:12:01 Red doesn't like tight confined spaces. He wasn't thinking scouting. He was like, get me out of this tight little coffin as soon as possible. That's fair. Yeah, Reggie flies up into the darkness of this staircase. And it's quite tight quarters actually, Red. It's funny that you mention it. Reggie experiences this staircase.
Starting point is 00:12:25 And, yeah, Red, it would be kind of claustrophobic for you. It is quite a long climb. through a narrow, dark staircase. Though he flies through it without any sort of impediment and makes his way up into a vast cavernous chamber, which is very complicated to describe, but I can do my best through Reggie's eyes, perhaps. Reggie perceives a clamor of noise a lot of...
Starting point is 00:13:01 of cogs and clockwork moving below a long catwalk. This is a huge room, like almost 300 feet long. And there are some pretty complicated mechanical apparatuses throughout the room. I feel like Reggie would just come down and kind of give us the all clear in that case, like as long as there's no obvious danger or movement or anything like that. All right. Well, let's go then into this tighter hallway. This is great.
Starting point is 00:13:35 This is awesome. Let's go. It's like being underground. Yeah. All right. Red light takes the stairs two at a time. Cool. So Red, you're going first?
Starting point is 00:13:45 Yeah. I have a passive perception of 20. I feel like that will give me adequate advantage on any traps and tricks that might be on the stairs. Trips and tracks. Trips and tracks. Tracks and trips. Tracks. Uh, uh.
Starting point is 00:14:00 For no other reason, I just want to know who's going next. Timel will go next. We do a follow. So Red, heads up the stairs, taking them two at a time, followed by Tamil and then Witted. I feel like Wim shows up next and then Doran is going to be the rear guard. You know it. Taking it up the rear. Wow.
Starting point is 00:14:19 Yeah. Taking up, bring up the back. Don't look down. Watching all of our backs. Fabulous. Don't look. Has nice shape gotten hortier recently? I feel like.
Starting point is 00:14:31 It's always been horny. It's always been horny. We're in the bone and dod now, babe. Maybe I'm just being more oblivious with it now? We just suppressed it for a little while while you guys got comfortable. More like the bonin dod. The boner dod. Whitt is licking the inside of note.
Starting point is 00:14:48 It takes metallic. The stairway is very steep and it ascends farther than your dark vision affords you, red, as you climb with your high perception. Red, you're able to perceive underfoot, the stairs are somewhat like slick. Oily maybe? Some kind of weird, weird fluid maybe, like traces of it. Does it look like the same organic residue
Starting point is 00:15:18 that was in the room with Witted? Hard to say. The room with Witted was like kind of dried up. This is like fresher. Does it seem like a oil or a natural lubricant? Yeah, yeah, very much like that. Does it seem like the same liquid in the first room that we were in?
Starting point is 00:15:33 Yes, it does seem like the same type of fluid. It's like kind of oily. You've never really encountered the substance before, but it's not very like, it's not like acid or anything. You know what I mean? As Red's heading up these, can I do a perception or some role on the stairs themselves to see if they would perhaps flatten? This is a mechanical building And I'm curious if this would convert to a slide
Starting point is 00:16:03 In some way As some form of trap Yeah, roll a perception check Ooh I'm gonna roll with a new die That's fun A haunted house staircase I really want to go to haunted house
Starting point is 00:16:15 I want to go to haunted house I want to go to haunted house I'm trying to think of one haunted house Outside of Scooby-Doo There's a slide staircase I was gonna say Every Scooby-Doo episode for sure I'm trying to think of others
Starting point is 00:16:28 That's a dirty 20. Nice. Yeah. Red. As you climb, not only do you see some slight scratches along the sides of the treads of the stairs, but you are also able to feel some, like your sense of pro-perception perceives that there's some weird movement happening that isn't just you guys climbing up. the stairs. What do you mean? The walls are moving. The stairs are moving. Like, pro-preception is your sense of movement. Like, if you're in a car, you can tell that you're moving. Yes. So apart from you climbing the stairs, you are also moving some other way. Okay. Like, for example,
Starting point is 00:17:17 the stairs could be an escalator. Yes. And they're moving backwards and we're not gaining traction. You're not quite sure what it is. Okay. Escalator. You also do see that. there's some strange marks on the walls. And actually, Red, as you are putting all of this together, the stairway ahead of you seems to be moving. At first, you almost feel like it's getting farther away because, like, the space ahead of you is narrowing. Then you realize that the narrowing of the stairs is getting, like, closer towards you.
Starting point is 00:17:54 That it's like a peristaltic tightening and. moving. Willie wonking. Like. Like that tiny door he walks to. It's like, it's like the walls of the stairwell are closing in and moving down towards you to like push you down. Okay. We got a problem here, guys.
Starting point is 00:18:18 Yeah. Looks like up ahead is tightening and shrinking and coming at me. Yeah. Everybody make a dexterity say for me, please. Oh, woof. Happy birthday, Joe. I got a net one. No.
Starting point is 00:18:36 Oh, my God. Okay, let's talk about marching order, and then we'll talk about everyone's successes or fails. So, first of all, Red, what did you roll? Ten. Okay. And then, Temeel, you roll a one, second in line. Witted, what did you roll? A big honk in 12.
Starting point is 00:18:59 Okay. Wim rolled a dirty 20. Like a limb. Nice. Alex. 18. Okay. Now, would I be able to make the argument, if not for everybody, but at least for myself, that with, because I was actively rolling, I also have the natural 20 in my passive perception.
Starting point is 00:19:26 Yeah. As well as I saw this thing coming and warned the other. Yes, you did see it coming. Would that not offer some sort of boost or benefit other than just running up the stairs, willy-nilly and having this thing come out us? If you like, you can call out a warning. I did. Remember, I said,
Starting point is 00:19:43 Did you say? Hey, guys. Yeah, yeah, yeah. Here's what I think happens. I think read as the stairs, a la Funhouse, you guys immediately called it, begin to flatten. and you lose your footing underneath you with this strange lubricant acting as like a water slide essentially
Starting point is 00:20:05 you smash into Tamil behind you who entirely loses her feet and then you take Witted out but having called out you gave Wim a fucking second to get her hand on that immovable rod and she jams it against the side of the wall and the three of you are just essentially like smashed up against her who's holding onto this rod as the condensing walls of the stairwell sweep down towards us.
Starting point is 00:20:41 Whoa! Isn't technically the Von and Dodd like flying really fast right now? So wouldn't the rod like... Don't do that to me. Are we going to get into physics here, Harlan? It's just going to rip right out the back of this thing. Yeah, yeah, yeah. We all are eviscerated.
Starting point is 00:21:04 I had this hilarious image where, like, imagine, imagine Whims like, okay, I'm going to use this. Press, and she just, like, disintegrates because she's, like, her arm gets ripped through the water. Listen, if you want to get really strict, you press into move a rod and suddenly you go hurtling off the planet, like, as the planet continues to rock it through. The galaxy rotates around. This is banishment on a boat. Yeah, yeah, yeah, yeah. Yeah. Not moving, you know?
Starting point is 00:21:27 No, no, well, I was, and I just, we had the conversation last time about the size changing and stuff, and it just made me think when, when she used the rod, I was kind of like, but aren't we flying right now? Like, wouldn't that also like, but I was just curious. I just thought it was funny, but. Einstein's theory of relativity works in favor. Everyone hold on to this.
Starting point is 00:21:46 If we wanted to have a nerd fight, now would be the time. But yeah. I'm definitely not advocating. I just thought it was a funny thought. It's like when a fly is. flying in your car from the back of the car to the front of the car, like how fast is the fly actually traveling because your car is traveling at some speed? It's true.
Starting point is 00:22:03 Fastest fly on earth. But yeah. In my mind, the immovable rod functions relative to the space that it's not like the planet that it's not. It would have been funny. It would have been very interesting for you to like when we entered the stunts and be like, and by the way, any, you know, rods don't work. in this environment because of it. All I mean to say is...
Starting point is 00:22:26 Any immovable rods that you might have. Well, all I mean to say is, had that been a rule at the front, we would have respected it, but I also agree with where it's coming. It's funny, because when you're reading a pre-written module, often at the beginning of a dungeon, there'll be like a preliminary blurb where it's like the ceilings are 40 feet high, here's what the lighting is like. Rods don't work in the Von and Dodd. All the doors are made of lead or whatever, just to kind of like give you an over.
Starting point is 00:22:54 overarching. But now we're like, you have to do a physics preamble as well before you get into the Bon and Dodd. No, no, no, I just thought it's cool. Cool. All right. Grab, grab my hand. Red will like holding the rod. Yeah. Grow for Doran because Doran's at the end of the line. Yes. But Doran, you rolled pretty okay, right?
Starting point is 00:23:15 At 18. Yeah, yeah, yeah, yeah. Yeah, yeah, yeah. You know, Red's saying that, but Doran's already like grabbed whole of the movable rod directly behind Wim. And he's sort of like put his legs out in the hallway and he's standing there fast. Yeah. We almost lost foot in there. Absolutely.
Starting point is 00:23:30 Yeah. This peristaltic movement, this is like the way you describe like a muscular contraction along a tube. Something like a swallowing motion, for example. That's peristalysis. That's what is happening. As the walls condense and move towards you, everything gets really fucking tight as this. wave motion of condensing metal, like grips your bodies, although you are like pretty thoroughly wedged in with everybody. The immovable rod functions like in Star Wars when they're
Starting point is 00:24:12 in the trash compactor and it just kind of affords everybody like a little space. But that fails, Joe. In Star Wars, that fails. Yeah, but we're... Help us! Help us! They turned off the trash compaction on the... Creepio! Crepeo! Crepeo!
Starting point is 00:24:28 Turn off the trash compactor! Thivio! Oh no! We're too late. We've been too late. Shut them all down. And with this weird, oily substance that's like coating the walls and the stairs, it like, you feel the walls like hug your body and move down.
Starting point is 00:24:54 you. And after 10 seconds, it's all over. But you're like lightly coated in this weird oily substance. Don't look down. Yeah. Doran, as you look down and back, there is light at the end of this tunnel. It seems as if, perhaps, some kind of chute had opened up underneath the bottom of the stairs. And if you were closer down to the end of that shoot, perhaps you would even see the clouds. All right. Really, though. Don't look down.
Starting point is 00:25:30 I was like, why is Joe not making that Nat one hurt more? I should have just fallen to the bottom of the stairs, right? Now I see. Now I see. Yeah, by the way, your character's dead. Whoops. Bye. You take one bazillion points of falling down.
Starting point is 00:25:47 When you come back next week, please have your character prepared. Okay. Next character. Another tense moment passes and the stairs sort of take back up their rightful position underneath you. And the walls give a final shudder and then return to their regular form. Let's move quick before it swallows again. Weird. Yeah, agreed.
Starting point is 00:26:16 And Red continues taking the stairs two at time. Agreed there, Shagg. Like, I don't know. No, no, Scoob. Diggies. Ro, rest get rowing, Red. Crom on Reddick. Lake, Duke Zolto was Jack from the previous campaign all along.
Starting point is 00:26:38 Pulls off mask. Use tabaxi speed, but it's just you running in place in mid-air. Dawn, Knott's, what are you doing here? narrowly avoiding disaster Reds' Riders makes it to the top of the stairs finally That was too tight and I didn't like it And it reminded me of being born
Starting point is 00:27:05 Witted I have to ask is this Is this good design Is this how this is supposed to work? You see Widdid's helmet flicker back up Because the helmet had definitely slammed down when all this chaos was happening. And you see Witted with this genuinely distraught look on his face.
Starting point is 00:27:27 And he goes, I confess, when I first entered the Voted Dodd with you all, the last thing I was expecting was for everything to be so organic. I don't really understand a lot of the engineering that is going on here. And you can tell this is almost like Wittitton's dream is now like different than he expected. There's magic going on here that, in a sense he's excited because he doesn't understand it, but he's also kind of like, this isn't what I wanted. This isn't like, this is much stranger than he ever anticipated.
Starting point is 00:28:02 And you can tell his Bessie is like much more like clockwork and steamwork magic and stuff. And this is almost like high level epic stuff that is beyond his comprehension. And he doesn't necessarily like that. I agree with you with it. Here I thought we would get to the Vonnetide. We get in. We'd sit down and control this thing and just, you know, drive it to where we're going next. But instead, we're stuck out.
Starting point is 00:28:27 Yeah, right, Doran? Right. That's what I thought, too. This is closing it on itself. I'm not installing anything like this at Bessie any time suit. I could tell you that much. Oh, my. I think stepping outside of the conversation,
Starting point is 00:28:40 Doran's also very interested in how this mechanically was working. This whole walkway stairwell thing, whatever. And he's sort of looking. while they're chatting at the, I guess, entryway, the top of these stairs. Sure. With your dwarvish knowledge of crafting, you can't fathom how this would have happened. There are no sliding panels that would permit movement the way that armor flexes around a joint. Like, that isn't here.
Starting point is 00:29:17 It seems to be like pretty. solid metal. Like, if you weren't, if you hadn't just experienced it, if you weren't currently covered in like gooey lubricant, you would have thought that you just hallucinated that because it doesn't seem possible from your perspective, from what you know about machines. And rolling a two, just because I wanted to roll while we were talking, that makes a lot of sense. Yeah.
Starting point is 00:29:45 In fact, you know, maybe you are hallucinating. That didn't happen. I just he's sort of scratched in the back of his head I just clearly this thing is much older
Starting point is 00:29:55 than I give it credit for I mean this is this is some ancient magic technology it looks over at Witted I feel like you see the camera pan up Witted's making
Starting point is 00:30:04 the same hand motion of confusion rubbing the back of his head with Bessie's gauntlet and seems equally and you can tell he doesn't like it that he's equally
Starting point is 00:30:15 perplexed he says I always do that the ancient magics of the giants of their ancient empire of Astoria, I had researched it. I thought I understood what they were capable of, but this, I don't know what this is. I get it, press button, poop shoot. Makes sense.
Starting point is 00:30:37 I'm glad it does for you, Red. I don't like this. Meanwhile, there is a enormous, cavernous room opened up ahead of you at the top of the stairs. And as you are sort of in this stairwell landing area, you're just perceiving the bare hints of what could be beyond this threshold. There is some noise, some clockwork sounds like Reggie had alluded to. The large chamber is dimly lit in shades of red. And it seems enormous from where you're standing. Right, so should we proceed? Yeah, look, I mean, this changes the game, right? This type of stuff. No offense,
Starting point is 00:31:26 widded, but it seems like our master of the Vonendad is also thrown for a loop. All that is to say is let's throw out everything we know and approach this thing, frankly, a little bit more like a beast itself. There's more organic parts in this than I've expected. And hell, I like it. Don't get me wrong. I hear where you and Doran are coming from, Witted, but, you know, from my way of the world and the magic that I use, it's always more about touch and feel.
Starting point is 00:31:56 And hell, if I can see a person transform into an owl bear, I can get behind a sphincter shaft. What? I like that. I appreciate that, Red. I'm starting to come around to your point of view. I think that from here on out, we should approach everything here in this voted dot.
Starting point is 00:32:15 little more cautiously. Oh, well, another orb. And he just starts hovering towards, if I am assuming correctly, that that is one of the orbs there, he just floating right towards it. Looks like he's going to reach out to touch it. Witted, whitted, whitted, wait it. Not as fast as last time, but not slow either. This room is enormous compared to the small chambers and halls you'd been navigating in the leg sections of the Vannad. With a ceiling some 60 feet overhead, the Walls are corrugated brass-colored adamantine, though not all utility. There's some fluted design work here, a little bit more like craftsmanship to this huge chamber. Evenly spaced wall sconces emit a red glow cast down in hazy's spotlights throughout the room.
Starting point is 00:33:06 You're looking across a 10-foot-wide catwalk over which, Witted, is currently hovering. it stretches nearly the entire length of this cavernous room. In the center of the catwalk, yes, glows another one of these orbs, a twin to the one that you left Chaos Hammer guarding. There are two perpendicular crosswalks that extend out to either side of the catwalk and bridge over to the north and south sides of the room, where there appear to be exits leading off into some other areas. At the far end, several distant mechanical contraptions of various sizes are hard to make out from where you're currently standing some 240 feet away.
Starting point is 00:33:54 Although there is a huge blue crystal arcing light off to two pylon receptors in the ceiling at the far, far end of this room. And as Reggie had determined, underneath the catwalk, there are just a shit ton of gears spinning and clanking all different sizes, like 40 feet wide some of these in all overlapping layers. Doren, I think you were underneath this room earlier looking up through the gears. Yes. Yeah. Must be the weena. Red runs out to cut Witted off and sort of skids in front of him to try to stop him. Oh!
Starting point is 00:34:46 Whitted, Witted, Witted. Just wait, just wait. Look, look, look. You can touch that thing for all I care. But let us not forget, this thing took off. That leads us to believe that someone is controlling it. That leads us to believe that perhaps more than one fire giant are in here. Now this area is much bigger, bigger, bigger, spread says.
Starting point is 00:35:09 We're no longer in the tight little halls downstairs. Let's not be foolhardy here. And I'm not talking about another sphincter shaft. I'm talking about getting the drop on perhaps some enemies. I suppose that's reasonable. I was hasty with the first door, but we can look around before I started interacting with this one. And Joe, sorry, I just want to confirm across the room, that's not a even bigger orb over here, right?
Starting point is 00:35:36 It's not, no. No, that's a... I really, that I appreciate that. As much as that would have been amazing. I'll go touch now. Orb plus. No, no. That's like a decoration on a platform.
Starting point is 00:35:58 Maybe it's not someone in here controlling it. You said that you felt like, connected to Duke Zolto, right? Is it possible that he has some sort of way to remotely control it, and the only reason he didn't recall it earlier is because it was stuck? That's true. This may be the case. Are we potentially headed back to Iron Slag?
Starting point is 00:36:17 Oh. No. He did seem to have an orb that was not on board the voted Dodd. A remote control of some kind. We have the key, but we can't rule out that whatever he has. has, in terms of orb control, may allow you to do exactly that. I think you're right, Temeel, but I don't think he'd be heading back to Ionslag. If anything, he'd be sending this thing to Silvery Moon.
Starting point is 00:36:47 Regardless, perhaps we should save exploration for later and focus on getting to the controls as quickly as possible. Yeah, maybe. And Tameel is, like, very obviously trying to keep her shit in control, like, trying to keep a tight grip on it, but, like, clearly. a little worried. Okay. Witted saw multiple orbs.
Starting point is 00:37:07 That means we would need to each have one potentially to overpower Duke's Alto, who could be controlling this thing. Maybe. Regardless, even if that orb right there controls this thing, we do want to make sure this area is secure. So let's head into this walkway on the right and just do a room-by-room sweep quick as a bunny and then go from there. All right.
Starting point is 00:37:30 Dorn looks ahead and sees this big electrical thing. Would Doren deduce what Alex is deducing that this is like, you know, mine stuff because of like the electricity and whatnot? Like this is probably his front, his brain, the brain of the Von and Dodd. Like, would you, you know what? Why am I asking you? You could guess that if you like. I will neither confirm nor deny that the brain of the Von and Dodd is in the pelvis.
Starting point is 00:38:02 You know what? I'll just say it like this. Doris is a... Hey, you know, this thing very well might be the control station, man. That thing kind of looks like it might be the brain. I don't think so. I think we're in the waist.
Starting point is 00:38:14 Let's go, Doran. You take lead. All right. Well, we climbed a leg. Yeah, yeah, yeah. It just feels like we went up like an esophagus. Sure. I think that pressure release,
Starting point is 00:38:24 it was like it's just squeezing out a tube of toothpaste. It was the pressure release, and it was shooting everything out at the bottom of the foot. Why, I don't know, but I guess if the Vaughn and Dodd is like, doesn't need to release pressure in terms of like air, but maybe it needs to release. You know, it's right. Yeah. Shithole. Oh my God, we made it poop.
Starting point is 00:38:44 It's the. It's the fict de shaft. There's a part of me. We were the poop. Press the poop button. That we re, we went back up. Oh my God, we made it poop. We dropped a Vaughn and log.
Starting point is 00:38:58 Where a suppository? Yeah, that's right. deeper. More like a colonoscopy time. A suppository. Exploratory. So this catwalk, let me talk about the catwalk for a second.
Starting point is 00:39:13 It's a metal great. Obviously, there's no railings or other safety features to speak of. Below you, the gears spinning clearly dangerous. You do not want to fall down there. It's going to be bad for you if you do that. Tamil's going to take a second to like get a rag and a water skin from her bag and just really quickly she's going to wipe this like lubricant stuff that we've been coated in now off of the bottoms of her feet. Actually, waterwalk should still be in effect. It's an hour.
Starting point is 00:39:44 And I don't think it took us an hour to be to get to the Von and Don and inside. So realistically. We shouldn't be coated. Yeah. I mean, I imagine it's like one of those hydrophobic coatings, but just like superpowered. Maybe like it beads off the bottoms of your feet. Yeah. That sounds fun.
Starting point is 00:40:02 Yeah. I mean, put it this way. It's a third level spell. I used up all my slots to do it. You might as well get the full range of effects. Yeah, you guys quickly shed the last vestiges of this strange organic oil. Cool. And are oil free since 2003.
Starting point is 00:40:22 Nice. As you begin to traverse. the areas of this catwalk and you are moving, I believe, to the north? Yes. This red-black ooze begins to penetrate the metal grate underneath you in places. And a liquid figure of metal and flame bubbles into existence around you. And you notice a couple more speckling themselves throughout. the room.
Starting point is 00:40:59 Oh boy. What did I say? You know, I can't help but feel like reading the names of the Patreon supporters is becoming longer than the episodes themselves. So I'm going to try something a little different here and use some magic. We would like to thank our Patreon supporters. Lita J. Christopher. Colin Burkhart. Merlin.
Starting point is 00:41:30 Adam Frey, J.D., Liz, Merrick's Moon, Ruth Ann Reed, Trin, Lorelaifeldman, Scotty, Haley, Cass, Nicky, Brooke Bendinelli, Nerd Fairy, Maria, Sray 96, Moon, Shannon Robinson, Pan, Mizrae, Abby, Wanderthorffin, Wolle, Gellinna, Gareth Bradshaw, A-Calley, A-Krollc-Welan-A-Torffin'A, Mauda-Korkeye, A-KRash-T-E-T-E-E-T-EL-EE-EE-C, Red-E-E-E-Ear-T-EEEEEEEEEEEEEEEEEEE, Minty Aaron Lightning, Abriel, Felly, Starlight, Karen Duley, Amanda Nicole, Clockwork Phoenix, Lickrott, Cam, Slate Blue Flowers, Nabeha Guiga, BeanFiend,
Starting point is 00:41:57 Sparks, Alishah, Marimaux, Knox the Nightshark, Dead Petalsh, Hydrus, Stab, Sunny, Keely Hill, Hesbhny, Keeley, Conzo Cajum, Arndo, Arndes, Ceyton, Celeste, Lesanne Ceyniz, Jekar Manjennon, Immortar, Yden, Irisperggyll, Maryspie, M, Trinity, M, Veritas, Carae, Veritas, Carae, James McGinley, Joshua Cigaloooooole, Teeeezee, Bette, Begas and Geycheeeeeeeeee,
Starting point is 00:42:18 R. Man Jensen. Lapsen. Frisca Friske. Danyl. D. D. Jones. D. Jones. Rona. This guy could. Wings Hard. Wings. Fox is tired. Alattisdustid Beast. Dark Cry 101. The one and only Nabke. Labet Ried. Mada.
Starting point is 00:42:29 Marathon. Saratown. Adam. Taps Nakesh. Jee. Farrington. Sweeney. Rennas.
Starting point is 00:42:37 Burryed in the archives. Carat Coddeme Wachersershurt. Acrellae. Lows Hair. Wants. Natch. Nail. Rhyrace.
Starting point is 00:42:45 Rhyrower Rouse. Bambobobobob. Kampi. Cameron, Bean Boy Gav, Dead Pixel Fish, Sugar, Pogromilo, Sonskahuny, Don't Patrick Luzme, Mitch, Nat, Jeruski, Tripsi, Mildly-Cautly Chaotic, Valentine May, Enloma, Crafty Plans, Just a bunch of rats, Fred Gingy, Corgy Blue, Worme Priest, Bronwyn Moore, Ravicle, Sunflower, Libranos, Liby, Sunflower, Librarian, Taylor, Coler DeVee, Zonon Hexa, Jules, Robin, Tony, Joel Liff, Beni, Berger Valentine's,
Starting point is 00:43:06 Dan Melsheimer, Erra, Indiana, Lunarca, possibly Eden. Oh my goodness, I don't know if I could have done it much faster than that, so, I'm gonna go lie down. Bye-bye. I was going to make a joke about whatever. Bad joke. Ah. This belongs at the end of the episode.
Starting point is 00:43:29 Okay. Good one. These are BN. These are B-N. B-N. B-N-A-N-A-N-A-N-B-N-B-E-N? B-N-B-N-B-E-N. We're all doing the best we fucking can. Weird texture, like in some places on the floor.
Starting point is 00:43:49 Could I make a magazine? check to try to wait. Sorry, I just got that. I was expecting that from Alex. Huh? The floor is sticky. The pages are stuck together.
Starting point is 00:44:00 It's a Vaughn and Dodd pull out. Guys. Will you please take the Vaughn and Dodd seriously, guys? Sir, come on. It's a big scary robot. Come on. You know what? I'm not making an Arcana check on this stuff anymore.
Starting point is 00:44:10 Now I'm good. I just hover off the floor. All right. Sounds great. Sounds great. This episode is going to be us moving 20 feet up some some goofy stairs and then it's all bits. The blueberry.
Starting point is 00:44:23 Everything else. Yeah. The hijinks. They're great bits though. It's funny. The little bits. Dimly lit in shades of red and it seems enormous from where you're standing. Ha.
Starting point is 00:44:44 Ha. What was that? It was. It's blowing their nose up here. Sorry. I wasn't looking at the screen. It came out of left field for me. Sorry, no, you're good.

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