Dice Shame - 2-52 | 'Fickle Fortune'

Episode Date: August 24, 2023

"Slug it Out" Animatic: https://youtu.be/P97N9xkvMJY?si=KF72T4F_DVDLdwx4Imagine your best game of D&D. The shocks, the twists and turns, the moments that can’t be caught because you just had to ...be there. That’s Dice Shame.Join our DM Jo, her husband Harlan, their brother Alex & their best friends Rob and Alex as they experience those unmissable, gut-wrenching, heart-aching, joy-filled moments.This legendary AP releases a brand new episode every Thursday morning at 1:20 am!https://www.extra-life.org/participant/INVICTUSContent Warning: animal death, swearing, violence, claustrophobiaPart of the Rusty Quill Network Hosted on Acast. See acast.com/privacy for more information.

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Starting point is 00:00:00 Yeah, I'm fine, I'm fine. Oh my God, Dawn's trying to kill us. That might make me feel really good. That quite a wallet, don't they? Guys, I long for death. No, that's it yet. Are you tired of having a sore back? You never listen to me, that's all.
Starting point is 00:00:13 That was fun. Doren. I've never heard you say such sweet words. Duh, da, da, what the fuck? Those things are alive. Ah, you know what? Maybe you take the lead on this one, Jack. I mean, the huge giant crap is trained in stealth.
Starting point is 00:00:26 Is it? Just throwing that out there. It's got a stealth bonus. It's trained in stealth. Okay, well, yeah. It's better than Jacket stealth. So let's not discount the huge giant crab stealth. Let's all go in.
Starting point is 00:00:38 Never mind. Stealthy Crab Doren, you're my favorite. Welcome back to Dyshane. This is Season 2, Episode 52, Fickle Fortune. MVP this week is Michaela, because she is Jack Page in real life. Thanks for the shout out, Reagan. Thanks, Reagan. Love Dice Shame and want to see something amazing?
Starting point is 00:01:11 Check out the Dishame Animatic Slug It Out, made by DM in Training, aka Stuff and Such, RQ. The link is in the description of this video. It is an amazing, detailed animatic from one of our most famous scenes. Check it out now, give it a like, and share it. It's hilarious. It's so funny, you have to see this. Thank you so much, DM in training, and well done.
Starting point is 00:01:34 All right, should we play some D&D? Yeah, let's do it. Woo! Woo! Having vanquished three stone giants and escaped the dangerous mud trap, our intrepid heroes have a moment to catch their breaths. Good job, everyone. Wow, that was a tough fight.
Starting point is 00:02:00 Mario, are you okay? She's kind of a little wobbly, but she can feel the blood in the back red starting to dry, though. Yeah, I'm fine, I'm fine. Jack's almost dead, but... Oh! Red heads out towards Jack and the Giant Crab. Sounds like a kid's book, really. Jack and the Giant Crab.
Starting point is 00:02:20 It's the sequel to James and the Giant Peach is... The Giant Crab Doren clacks his pincers. Well said. Dorn. Well, so. Exactly. Oh, fuck. Those things pack quite a wallop, don't they? Boy, do they?
Starting point is 00:02:35 Quite literally. All right, I'm still up. A little dizzy, but that'll pass, I hope. The huge giant crab, like, walks over top of you guys and begins to walk into the room to the north. Where the fuck is he going? Do we still want him as a giant crab? Doren believes that he's communicating well with you,
Starting point is 00:02:53 and with his large, beady eyes, he's giving you knowing glares. He definitely believes that. Knowing glances. We can give the audience a little bit of insight into what Doran is thinking and what he thinks he's saying. You guys just can't respond to him. Yeah, Doreen clacks his hands and he's like, does anybody have a big pail
Starting point is 00:03:12 of ale? Because I feel like if I had some beer right now as a crab, that might make me feel really good. Oh my God, Dawn's trying to kill us. What the hell is wrong with him? I bet he's thinking about beer, but it's already forgot the giant barrel of ale in the room behind us. I was going to say there's literally a giant barrel of ale.
Starting point is 00:03:30 It's a good thing Doran's forgot that by now. Let's keep going this way, Doran. Red's like, Mara, you can speak to animals, right? You've done that before? And she's like, yeah, yeah. I can talk to crab, Doran. Just making shit up. He's like, yeah, yeah.
Starting point is 00:03:44 He's saying he's feeling great. Guys, I long for death. He says he feels like sushi. Red runs in front of Crab Dorn and sort of stops him. Hold on, hold on, hold on. And they turns to the other says, okay let's keep Dorn as a crab but he also might ruin a little bit
Starting point is 00:04:01 of stealthing opportunity just give me a second and Red will move forward I mean meta again I don't know what's in this room I don't want him to walk in totally sort of trap totally good thinking yeah Mari when she did her scouting
Starting point is 00:04:14 as a spider earlier gave you the bare bones description of what the room is like so you're moving from this mud pool room into a room that's open to the sky and in the center has this large pool of water like a big basin around the outside of the room there are these five stone giant statues they are wearing regalia it looks like they are some kind of royalty maybe and then there are also three sets of stone doors two on the east side and one on the southwest side
Starting point is 00:04:55 Then finally, another passageway leads from the north of this room and seems to probably head outside based on the light that's coming from down that passageway. All right, let me just take a quick look and Red will head into the room stealthy-like because I believe it's past with a trace is still long. It is. It's still active. I haven't got hit and I haven't concentrated on anything else.
Starting point is 00:05:20 You have to scrabble up another 10-foot ledge to get into. to this room as well yeah well i mean crab dorn's not going to benefit that much from a plus 10 stealth i don't stay near nearby i'll stay back i was going to say yeah keep him down there and if the three of us want to scout we can i mean the huge giant crap is trained in stealth is it just throwing that out there it's got a stealth bonus it's it's trained in stealth okay well yeah it's it's better than jacket stealth so let's not discount okay huge giant crab's let's all go in Never mind. Stealthy crab door and you're my favorite.
Starting point is 00:05:59 Yeah, I... Red hugs the giant sharp crab leg and he's like, let's all go together. Red like moves into the room being like, the crab, he's going to be too loud and you turn around. He's like right behind. You haven't heard anything. Okay, fair enough. Yeah, that crab is stealthier than Jack.
Starting point is 00:06:15 Let's do this. So I guess let's open these doors, right? Yeah. Jack is moving through this room, definitely studying the statues of the Kings, still on the lookout investigating for any traps or tricks or things the giants might have left around, especially if this is some kind of room with all these, you know, sacred things in it, maybe there's something here to protect. Do I know anything about these kings or is there anything obvious, like an inscription or name or something about them?
Starting point is 00:06:44 Or do I know anything because I have advantage on history with giants too, Red says, is he like steps in front of Jack? If there was any knowledge to be gleaned about the identities of these statues, it has been lost to time. In fact, their faces are almost worn smooth, maybe because the weather enters this room through the ceiling occasionally, or maybe because they've just been standing here for millennia. Getting anything, Jack? Well, it's kind of fascinating. They've been out here so long that there isn't a lot left. But I think that even in itself says something interesting about what these giants value.
Starting point is 00:07:24 No, that's Edgar. I know him. That's Edgar, the king giant. Oh. Yeah. Edgar liked gold. Don't see a lot of gold around. That's funny.
Starting point is 00:07:32 Red walks by to the big double doors to the south. I'm going to listen at this doll for a second. Red sort of walks away to listen at the door. Jack bleeds in your direction and tries to follow. Yeah. Mari comes over to Jack and sees him sort of all messed up his... Hey. His delicate clothing all torn.
Starting point is 00:07:53 You ever thought of getting like a more hearty jacket? It always looks so... It's well made, but it's very thin. Ha, yeah, roast him, Marie. I like this. Dorn, we're roasting Jack. Thank you. Is your ass cold in those chaps?
Starting point is 00:08:08 Don't need to roast Jack. Come on, let's focus on what's happening here. But all you hear is clicker, clacker, click or clacker. Good one, Doren. I wish the audience at home could see. how relaxed Alex Guthrie got when he realized that Doren can't actually talk. He's like, climbed all the way back in his chair, just casually making these little clacking, clacking, you know the gesture that you do when you have crab hands.
Starting point is 00:08:34 I should get my cast to nuts. It's a great visual. Yeah, I've always wanted to get some hardier clothes, but the last couple of months, you know, I guess until the last couple of months, my shirts tended to last some heavy field work. but yeah well thankfully marie knows mending that's a cantrip so i can do whatever i want and she and she gently reaches out and any of the torn clothing repairs itself right there but in that movement also holds out the staff of healing and when it captures jack again creates this glow this little glimmer that runs sort of through his beautiful thick hair lights up the gray streak
Starting point is 00:09:13 and uh you get back 16 can i get a careless whisper and you get 16 hit points back. Hey, that's pretty good. Nice. Meanwhile, Red's at the door and he puts his face to the door. And I'll do a listen rule, a perception. Yeah, roll for it. 26.
Starting point is 00:09:30 Red, you don't hear anything. I don't hear anything. You've gone deaf. And Red will pull or push open the doors. Absolutely. You can try to pull these doors open by making an athletics check. Trek? make check for me crab get in here yeah really yeah for real 13 no yeah red like reaches up and
Starting point is 00:09:55 grabs one of the giant crabs claws and like wraps it around the door and he's like open and steps and doran's like i can understand you red darren god i've never heard you say such sweet words in my brain margily burglily he's saying daddy over and over again Daddy. God, no. No. Yeah, so Doran uses his
Starting point is 00:10:24 extremely powerful crab claw to open the door. Making athletics check, Crab Doren. That's going to be an 18. All right. Crab Doren,
Starting point is 00:10:35 you just barely managed to get your little crab claw hooked in. It's not little. Who said it was little? It's big. It was cold in the wall.
Starting point is 00:10:45 Hooked in adequately to this door handle. But you do, you pull it open and you notice with your engineering know-how, your dwarven cunning, that these doors are very well-balanced for how heavy they must be. You pull the doors open to reveal what appears to be an empty room. Doren, like, turns to you and he's explaining how well-balanced the doors are and how the amazing engineering that's gone into this, and it's just like, clack, clack, clack, clack, clack, clack, clack, right, good job. It looks like an empty room. Huh.
Starting point is 00:11:25 Huh. Let's not go in just yet. Yeah. Is there anything, like, looking around, trying to see any tricks or tracks or get a, you know, obviously Jack's going to be obsessed with the engineering of this door because the crab made him look that way, but is there anything obvious in this room just sort of investigating it for secrets? You don't investigate any squeakrits with your passive investigation, no.
Starting point is 00:11:50 Squeakrits. You heard what I said. Stevie! Any squeakritz? Beep, beep, beep. None. Explosions. Well, we still don't know how these stone giants sleep.
Starting point is 00:12:00 Perhaps this is like a weird bed. Yeah, looking at this, I'd like to roll a maybe history to try and discern. Remember, you're rolling with the crabs stats. I'm curious about what the heck this room is. It looks like a jibs. sale or something to me, if I had to guess. And me knowing a lot about giants because they're my favored enemy, I want to know what this room would be used for.
Starting point is 00:12:23 So maybe me and the pondering giant crab Doren can put our heads together. You guys can just make, I don't know, intelligence checks, I guess. Well, I get advantage on intelligence checks. And I don't. I rolled a natural 20. No way. I rolled a 19. Part of Stim.
Starting point is 00:12:45 Hey. Both Red and Giant Crab Doren. Recognize that this must be a room of some importance, given that there are these huge, well-engineered doors that are governing its entry and exit. So it is puzzling that it's empty. Although its true purpose is still not available to you. Do I get the sense that it's dangerous?
Starting point is 00:13:11 Not really. Not necessarily. I don't get the impression. It's dangerous, but it's definitely important. So Red walks into the room. And Giant Crab Doring gives clacking claw an agreement. Yes, important. I think he wants beer.
Starting point is 00:13:26 I mean, that's a given. Beer battered crab. Yeah, sorry, Red walks in. Yeah, red. I mean, better red than any of you, I suppose. Uh-oh. Love it. Red, as you move into the room, you make it about 10 feet in before.
Starting point is 00:13:44 You tread through a piece of floor that is not there. What? Red immediately slides out of view, and you hear him scream. Oh, no. Ready, okay? Red, you plummet through the darkness for a few moments. Your back is catching on this rocky ground as you fall down a shoot. And then you are open into this cavernous space as you're dumped in.
Starting point is 00:14:14 to the mud pool in the room below you. Oh, I was just about to say. No, it's great. I still have water walk on. Exactly. I land right on top of it. Oh, wow. Ha!
Starting point is 00:14:27 I didn't realize we came up that far. All right. Red stands up and like brushes the mud off. Ready, all right? I'm fine. Don't come down. I am going to say that you're going to take a little bit of falling damage. Unless I land on my feet.
Starting point is 00:14:42 You take five bludgeoning damage. Ouch. Not fair. In my head, when I picture is like, they go, and they're all like, Red, oh, my God. And then they just hear, like, the pitter-patter of feet coming around. That was fine. No, not even. They're, like, looking down, and then you hear the pitter-patter of feet, but they don't. And you see Red's head crean over the shoulders of you guys as you're looking down.
Starting point is 00:15:04 He's like, what are we all looking at? It was such a good tobacco. Oh, my God. I thought you fell. I did, but it. leads right to the mud room. But, you know, hey, this room is important, which means that mud must be important. Maybe it's rejuvenating of some sort.
Starting point is 00:15:22 Maybe it's a healing pool. Yeah, I like how they have a secret room built for their super cool water slide into the mud pool. Don't answer weird. This is the water slide room. Wee-he-he. It's so great. Yeah, anyway, let's shut these doors and check out the other one. Door number two?
Starting point is 00:15:43 What's behind? number two. Yeah, let's shut this one though. Crab Doren, shut door in. And he's already shutting it. Great, good job. Nothing in there except for that shoot. Um, Crab Doren has already proven his door expertise, so I'm not going to make you roll again and again to do athletics. And, uh, Red will knock on the door to the far east and kind of gesture for Crab Doren to yeah. And, and, and Crab Doren, before opening this door, he uses his Beattie Crab Dora. have eyes to kind of inspect and make sure there's no uh no traps or anything attached to this door you can roll an investigation check i will do that investigation is going to be a wisdom or an
Starting point is 00:16:25 intelligence investigation is intelligence okay oh that's not good so it's going to be a 12 yeah you don't perceive any any tricks or traps open them up buddy and i do my giant claw works as way into the crack easing the door open What we see beyond the walls will shock and terrify you after these commercials. We'll never be the same. Will shock and terrify. You know what we should start doing? Fake commercial breaks in the show.
Starting point is 00:16:59 Oh, my God. Are you tired of having a sore back? No, I meant like lead-ins, like being like, oh my God, what's behind the door? I can't even imagine. I mean, we could be putting ad breaks in the middle of these things. Actually, yeah, but... Are you looking for homes and water deep? Hi.
Starting point is 00:17:19 Hi, Mari. I'll sell you. You're a new home. Come on down. Crab Doren, you open these double doors and you find yourselves looking into a larger room than the one that had the trap floor. This one is maybe 40 or 50 feet across, roughly circular in dimensions. It's got an old rowboat on one side. And it seems like there's some stuff in there,
Starting point is 00:17:52 but you can't see it from where you're standing. Amazing! Red runs. No holds bar towards the robot. Oh, my God. You learn nothing. Red, you scoot across. Red, you fall down a passageway that takes you 600 feet.
Starting point is 00:18:08 20 tons of rocks fall on your head and you die forever. No, Red, you look into this rowboat and you see lots of sacks, these big burlap sacks that look giant-sized and they're all just kind of slung here. One of them seems to have kind of fallen into the space between the wall and the rowboat. There's about six bags here.
Starting point is 00:18:32 Huh. Wow! This is amazing. Look at this. This is a dream. This is a Tabaxi's dream. Big bags? Yeah. Full of stuff.
Starting point is 00:18:45 Burlop sacks. I love stuff. There's a cat out of the bag joke in there somewhere. Somewhere, but you've got to find it. I can't dig that far. Dory kind of stays at the door. Crab door and you're staying at the door garden? Yeah.
Starting point is 00:18:57 Love that. Marie, what are you doing? She is sort of looking around the room. Is there any sort of like carving on the walls? Is there anything in this room or is it just like? Much like the surfaces of the walls in the rest of this cat. this whole place is decorated with whorls and maze-like designs. Right. Everywhere you look is like a beautiful resting place for your eye.
Starting point is 00:19:20 Yeah, it's shocking how lovely this looks, and yet at the same time, it just, it feels unsettling. It's a boatroom, Mari. A boat room. They must be royalty. If anyone was going to have a boat room, I think this must be something you got from the giants then, right? Like they're your favorite enemy. The love of boats must have somehow just rubbed off on each other. Maybe, I wonder. Red Dreams for a second.
Starting point is 00:19:49 And then he goes back. What's in these sacks, I guess? Sort of tentatively looks around them. You're going to open them up one at a time? Yeah. Let's do it. All right. In the first sack, you find.
Starting point is 00:20:01 Dibs. Excuse me. Two large scales. Dibs. they look like they maybe belonged to a dragon at one point they're about the size of a dinner plate each of them don't show these to dorin i'm going to put them in the bag of holding and we'll surprise them after
Starting point is 00:20:19 a nice little gift they gleam silver in the dim light i think you can make a shield out of them or something how cool would that be yeah the next bag contains a huge amount of copper pieces Actually, there are three bags full of just an assortment of coins. Ah, this must have been where the Canadian bank put all the pennies. If you guys sit down cross-legged and roll your change, you're going to find 1,800 copper pieces, 900 silver pieces, and 1,000 gold. Nice. Wee!
Starting point is 00:21:03 Whoa. Mother load. I'll put it all in the bag of holding. Oh, my God. Continuing through this veritable treasure trove, and it's clear now that you're, like, going through this boat, that the boat's not seaworthy.
Starting point is 00:21:15 This is just, like, a holding container for a bunch of bags. It's a holding boat. Murray's looking at it, and she knows. It's a bag through a boat. Doran says, knowingly, from behind the gleaming eyes of the chair. You also find an iron bell that has no clapper.
Starting point is 00:21:33 It's very big. Is there any insignia on it or anything? It looks like maybe it was stolen from a dwarfish civilization based on the kind of umple's like Celtic knotwork along the top. I mean, we could put it in the portable hole for Doran. Are there any fabulous stories of like stone giant stealing a particular iron bell from antiquity or something? Nothing you recall, no. Well, I feel like it would have rung true to us if we had one.
Starting point is 00:22:01 Thank you, everyone. You find a giant-sized knife. So its handle is like maybe a foot and a half long. And based on the flexibility of the blade, probably used for skinning. Oh, fillet knife. And in the final bag. Skin. I can make a giant
Starting point is 00:22:31 A dusty rose-colored prism Whoa Dusty rose Colored prism Red looks at it He holds it up to his eye You pick it up? Yeah I figured Red's like picking all these things
Starting point is 00:22:47 And handing them to people behind them Red you feel the familiar thrill of magic I'm thrilled right now It's magical Of course you are I give it to Mari Here Mari you should have We're all blinged out.
Starting point is 00:22:59 You need something. All right. And she does an arcana check on it. I rolled a 23. You've heard of Iowan stones before. Huh. Essentially, these are magical stones that each come in a variety of flavors, basically. You don't know what flavor this is, and you won't until you attuned to it.
Starting point is 00:23:20 But it's going to give you some kind of magical bonus, basically. Cool. Secret. Hmm. So it'll take you an hour for that to activate. Or is it Ian Buff? Maybe it's I-O-N-Buff. Whatever you say.
Starting point is 00:23:40 Yeah. All right, let's go. That's all the sheep boat. Cool. Well, let's check out the place to the north. And Red sort of puts the bags back so they don't look disturbed, you know. What do you put in them to make them look full? Dirt and rocks.
Starting point is 00:23:54 I get jack to mold earth and be like, fill these. up with dirt. You just fill them full of rocks. That's great. That's like when you're making a prison escape and you, you like stuff your cot full of clothes and stuff to make it look like. Stop my what full of what? Oh, cock. Cot. What? What? What? Red heads to the door of the north and says, Doran, shut that door behind us as well. You're doing great, buddy. And he does. And then Doran moves up to the other door of the north as well and proceeds to open it. Crack it open, Doran. What do my crab eyes see? Red's opening the, like, kind of helping. He's like, another boat, another boat, come on another boat, another boat, another boat.
Starting point is 00:24:30 No boat, just bags. Damn it! I knew we got lucky with the boat. It's a big room with bags in it. Again, there's more bags. All right. Should we go check the bags? Let's do it.
Starting point is 00:24:43 All right. Red Walk's over. These bags smell a little bit. You know what? Maybe you take the lead on this one, Jack. Sure. I'll be the one over your shoulder taking the stuff out of your hands. Yeah, I mean.
Starting point is 00:24:55 Let's swap positions. There's a different strategy going through a bag and removing the stuff in layers and finding out what each thing is and there's a methodical, archaeological approach that Jack would feel himself urged to take
Starting point is 00:25:10 but also hurry through as we're combing through these things. Four to six hours later. Yeah. The first bag is full of dead fish. How dead? Well, they smell bad. That's what the smell's coming from.
Starting point is 00:25:23 Doreen gets this urge to eat them, and like crawls into the room as the giant crab and it begins to devour the rotten fish. Fresh enough to smell bad is an interesting data point as far as, you know, okay. Red's eating one too. What? What's next, Jack?
Starting point is 00:25:40 Oh, is there anything at the bottom of the dead fish bag? Fish slime. Ooh. The second one, we'll start mage-handing some stuff out carefully and turn it around in front of us. What do we see? You see a lot of coins. How delicate are you being with your mage-hand?
Starting point is 00:25:54 You've taken one at a time? Well, I mean, if we're now seeing there's a lot, a lot of coins in there, yeah, we'll start, you know, sifting through them a little bit. I imagine you're creating like a magical coin sorter maybe to rapid fire count all of the coins that are in these bags. I don't know how most people handle that in their fantasy campaigns, but eventually the four of you all managed to count 1,500 copper pieces, 1,200 silver pieces, and 900 gold. Are they copper, silver, and gold pieces that look like they were minted recently, or are these coins from like long, long ago that have been stored here? And is that different between the two rooms?
Starting point is 00:26:40 These are not different stockpiles of coins from your general observations. You're not going through and looking up at every copper piece. No, for sure. to come from a variety of humanoid races, from a variety of time periods, probably the result of looting a lot of different civilizations, maybe from their recent travails in and around the Great Peaks. Look at how old this nickel is. It holds up a nickel.
Starting point is 00:27:11 So he turns around to the giant crab, and he realizes that the giant crab has the giant fillet knife from the other room. Yes, crab with knife. Wow, Dorn. I meant to give that to you, but okay. He's just like kind of jabbing it, like practicing with his knife. He's only wielded by crabs. He's never looked cooler.
Starting point is 00:27:33 I'm swinging my arm in that really unnerving way that crabs do. It's like, yeah. What's in the next bag? The next bag contains a haunch of meat. Define haunch. A haunch. Wait. The back leg.
Starting point is 00:27:51 How big? Yeah, but of what? It looks like it was probably torn off of an elk. Yum. Is it rotten? No, this one's actually in pretty good condition. Doran's like picking the meat off the bones with his claws. Mm-hmm.
Starting point is 00:28:07 Just like feeding it his mouth. Very delicate. Yeah, we can hand Doran a hunch, sure. The final bag is probably most interesting to Jack. As you open it up, you reveal the giant teeth. Of a huge comb. Oh. Huh.
Starting point is 00:28:24 Interesting. I think I'm more interested in it, frankly. I like weird big things. No, I mean, out of all the bags that he opened, Jack probably liked this bag the most. That's fair. It doesn't have rotten food in it. No rotten food and no random coins. Yeah, this looks like a comb that a giant would use to comb its beard or hair.
Starting point is 00:28:45 Have any of the stone giants had hair? Most of them are bald. None of them that you've seen so far today have had hair now. But you do find this cool comb. It's very cool. It's really big. Into the bag of holding? Yes.
Starting point is 00:28:59 Oh, what does it look like it's made of? It's a great question. You can roll a nature check if you like. I will. I'm guessing it's bone. Plastic. I'm guessing it's whale bone. Oh, that'd be cool.
Starting point is 00:29:10 17. Based on the whorls of lighter colors, it's probably carved from some strange kind of wood. Oh, this is just carved from wood. would. I wonder if this belongs to a cloud giant. Red runs his hand all over it. But I know what kind of giants would own a comb like this? Cloud giants definitely are cultured enough and roll a history check. Natural 20. Holy fuck. This is definitely a cloud giant comb. Yes. To go with your cloud giant hair you've got. That's how I knew. Yeah, Mari just looks over and sees Rip like rubbing himself on this
Starting point is 00:29:49 comb. No, I'm trying to brush his hair. Yeah, I have it up against the wall and he's like rubbing his back on the teeth, like trying to scratch it. Using it as a meditation, um,
Starting point is 00:29:59 aid, just thinking about giants and brushing your own hair. He's doing that and if one leg is going, like when like a, you get the right spot on it. Yeah, you recall that often cloud giant societies are aristocratic. They tend to think of themselves as like well-bred creatures.
Starting point is 00:30:18 And they definitely value things like grooming, their society is often assigns value to wealth and prosperity as well as knowledge, these kinds of things. I know the type, and he looks at Jack. What? Let's put this in the bag of holding. Look, I know that we're going to have to deal with the cloud giants at one point or another, and I think this car could probably earn us some favor in the right hands, and he like shimmies
Starting point is 00:30:45 the bag up over the comb. Come on. You have to, like, wedge it in between, like, a puppet theater and a giant boulder and, like, a bunch of chickens. Yeah, Mari looks over and sort of peers in and just sees this menagerie that's, like, spilling out. Don't look at the bag. Everything's fine. It's very personal. I have a system.
Starting point is 00:31:12 It's all organized. It's like a toddler's closet. Yeah, it's organized. Yeah, those things are alive. Yeah, well, they're supposed to be. That's how you keep them. Anyway, very cool, very cool. All right, let's keep going.
Starting point is 00:31:24 Yeah, I guess we shut the door, and I guess just before we leave, Red wants to take a quick peek to the open sky. Above the pool of water, there's sort of a circle open to the sky. I just kind of want to take a look, maybe see if I can suss out. Is it just decorative? Is there anything that's meant to happen here? Is it symbolic, you know? It looks like this is one of the natural formations in this cavern so far, as far as you can assess. But this chimney is something that was formed naturally through the stone.
Starting point is 00:31:59 Cool. There's no falling water or anything. There's water that's dripping through gradually as it melts from the snow above. I wonder if this used to be like a river. Maybe that boat just washed right in one day. All right. Maybe. I guess we head to the north. The barbarian was running to the room to the south of here.
Starting point is 00:32:19 So I suppose this exit makes more sense because at the very least we know this, it's not the immediate way that it went. He went. Let's go. Let's do it. So the four of you leave this cavern and make your way out into the sunlight.
Starting point is 00:32:33 Do you head all the way out of the door or are you being cautious? I think we're definitely being cautious, sneaking. Yeah, cautious. I think Doran, in a very, crab-like manner does exit first, but stays close to the wall. You know, crabs are incredible hiders, you know? This one is.
Starting point is 00:32:52 I don't know if you ever see them. Well, it might be a huge giant crab, but still, it's probably pretty amazing how this thing can get right up close to the wall and sort of blend it. And you know, your shell does look kind of rocky now that you mentioned it. Someone looking down from above might perceive you to be a boulder of some kind, perhaps. A moving boulder. That's right. A moving...
Starting point is 00:33:15 Six legs. Dancing, drinking boulders. Beattie eyes. Yeah, with a claw. And a knife. Should I not go first? No, no, no. We love it.
Starting point is 00:33:28 I think I move out and to the right and into this sort of like sheltered area so I can get more of a purview of. Crabdorin, as you leave this cavern leading your friends, you find that you are about 30 feet above the flowing river below you. Okay. A rocky bridge stretches from one side of the crevasse to the other.
Starting point is 00:33:54 And on the opposite side, there's another cave entrance leading into the western wall of this canyon. Looking down and all around you, you perceive more of these stone giant statues set into the walls. And to the north of you directly, on the same side of the crevasse as you are right now, there's another entrance. It looks like it's right at the ground level. In fact, a little bit of water is snaking out. Oh, okay. What do you want to do? What you want to keep? I guess Doren's kind of looking around to see if there's any body that he can perceive across the bridge at this other
Starting point is 00:34:35 tunnel and see if he can. No, there's no motion of any living creatures in the gulch all around you. I guess we'll have to be mindful of the rocks again Those falling and flying Yeah It is a rocky gulch, it's true Over where Doran is Is there cover? There seems to be some greenery Yeah, there's some shrubs
Starting point is 00:35:01 They're not full trees It's like scrubby, maybe like Three Foot bushes kind of vibe Look This offshoot to the right I would be hard pressed to imagine that anyone would walk over there. I'm wondering if we use this opportunity
Starting point is 00:35:18 to maybe put up Lehman's tiny hut and maybe take a little short break. I mean, it's pretty off the beaten path. You'd want to do that out here? I mean, no one can see it. What do you mean no one can see it? It's invisible, right? Isn't Lehman's tiny hut invisible?
Starting point is 00:35:36 You told us it's invisible. Nope. No, it's an opaque color. I get to pick the color so I can try and blend with... But it's still a big... bright color? Yeah. Or a dark color.
Starting point is 00:35:47 Yeah. Usually in snow I pick white and it's a pretty good camouflage. I didn't know that. I think it was invisible too. I thought it was invisible. 200 fucking episodes. And we always thought this thing was invisible. You never listened to me.
Starting point is 00:36:01 That's all. Oh, we just didn't know what opaque meant. I thought you meant, what's the one that translucent is what I thought you meant. I think of opaque. There was that episode where like a bear leaned against it. Translucent is also still not seen through. It was trying to figure out what it was. I guess I turn the O.P. City down.
Starting point is 00:36:15 And we can see out, but they can't see. So you're not wrong. It's translucent for us on the inside. From the outside, they can't see us. I swear there's been episodes where like, bad guys were walking by, and we were like, well, don't move. Jack has multiple times described different colors that the hut is. Yeah, that's true. Interesting.
Starting point is 00:36:32 Huh. Yeah. Oh, I'm just saying, like, we've always talked about the hut as. In Alex's and My's defense, we tune Rob out. Oh, no. No, I've always heard that. You're 100% right. You're 100% right.
Starting point is 00:36:45 I remember the colors, but I also thought it was invisible. But that being said, I don't know if I would want to put up the hut either being a giant crab right now. I wouldn't be able to fit in. No, I was thinking if it was invisible. I mean, this seems like a treacherous. I don't know if you'd want to cross this as a giant crab. Totally. Let's press on.
Starting point is 00:37:01 But fair enough. Does this look safe for Doran to cross as a crab? I guess it's stone giant heavy, right? It's going to be pretty tight for him as far as like he can't really, he doesn't have. have a lot of space to put an errant claw, but it's definitely wide enough that you can all travel. Yeah, yeah. You wouldn't want to get in a shoving match on the bridge. Watch my steps. Crabs are wider than Stone Giant's legs, so I didn't know. It's at its narrowest, it's about 10 feet wide. Okay. And a huge crab can walk sideways. Then let's do this, I suppose. And yeah, we'll all
Starting point is 00:37:36 start walking across the way. Stealthily? Yeah, stealthily, assuming that we've done our investigation and our perceptions and all that kind of stuff. Roll your stealth checks. Maximum stealth. Remember, add 10. 23 for red. I will not embarrass you and be worse than the crab. I will not be worse than the crab.
Starting point is 00:37:54 Come on. 23. 31. Nice. Ah, right. 29. Nice. Excellent.
Starting point is 00:38:03 I'm going to rule that pass without trace has got about five minutes left on it, by the way. Sure. Because you activated it back before you saw the barbarian. the four of you stealth across this stone bridge that spans the wide rushing water below you and you make your way to the western side of the canyon in front of you a wide cave mouth yawns open but it's not quite dark inside it seems like there's a campfire glowing from within Doran's crab-like features look at you
Starting point is 00:38:42 and clank as if he's saying Do we stormin? Can you imagine be sitting around your campfire like having your haunch and drinking a little beer and you look over in just a giant fucking crab scuttle some deer cave? It's just like what the fuck? With a knife.
Starting point is 00:38:58 With a knife. Not just a giant crab. A huge giant crab. Red who picks around the corner and with my natural 20 perception and my observant feet, which allows me to read lips of creatures with languages that I can understand. I'm going to see what I can see and try to detect what I can.
Starting point is 00:39:17 Roll another stealth check red. My 23 wasn't high enough. Oh, God. Roll another stealth check red. Oh, boy. That was a natural 20. Hey. This brings me to a 38.
Starting point is 00:39:33 Well done. Almost fucking 40 for a stealthy. I am. I am so fucking silent. I don't even hear me. Red, you look into this cavern and you see a number of reliefs. There are like cliffs and ledges all along the outside of the room. And down in the center, there's a large campfire glowing.
Starting point is 00:40:00 Sitting around the campfire, you see the still forms of two stone giants. they appear to be in repose. You also hear the bleeding of goats from deeper within this dark cavern. There are a couple of exits you see, maybe two to the north and one to the west, although the southern side of the room right now is obscured from where you can see.
Starting point is 00:40:37 Thank you once again to our wonderful Patreon supporters Adam Frye, Amanda Kitchener, Amy Gaza, Anne, Cecil Lee Wilson, Jerry Rose Anderson, Christopher, Colin Burkhart, Crow, Casey, D.S., Dippity, Elizabeth H, Haley, Harper the Marks, Heather Nichols, Indian Thrifty, Jekyll, J.D., Joy Robinson, Jewry, K.R. K.M. Cade. Kirsten Wolf. Mizania. Last Ruth on the left. Leader J. Lizzie Demon. Lorelei Feldman. Loon. Matilda Rushing.
Starting point is 00:41:18 Melinda Curley. Moon. Melissa. Merlin. Sam C. Reagan. Ren. Ruth Ann Reed. Scotty. Sray 96. Tony Pepperoni. Zander Morning Dove and Zach House.
Starting point is 00:41:33 Woo! Dropped her dice. Oh, the dice drop. Drop the dice. Turns over. Turns over. Drop the dice. Drop the dice.
Starting point is 00:41:51 Drop the dice. Drop the dice. Guiding light. Light him up, lightem up, lightum up, light him up. Blah, blah, blah, blah, blah, blah, blah, blah, blah, blah, blah. Finish him. Blah, blah, blah, blah.

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