Dice Shame - 94 | 'Make An Entrance'

Episode Date: July 29, 2021

The party arrives at their destination to find that they are not the first ones here... Comedy, action and a whole lot of shaming come together in Dice Shame, an Actual Play Podcast of Storm King's Th...under by Wizards of the Coast! Join our GM Jo; her partner Harlan, his brother Alex & their best friends Justin and Rob as they tackle the daunting world of Faerun in this legendary adventure module! Dice Shame is a podcast that welcomes its audience to the gaming table. Like the games they play at home, they try not to take themselves too seriously. The show aims to be entertaining, inclusive, and irreverent, while still taking the rules (somewhat) seriously. Join us every Thursday morning for brand new episodes available on all major platforms including; Spotify, iTunes, Google Play and more! If you haven't checked it out yet... what are you waiting for?!? Hosted on Acast. See acast.com/privacy for more information.

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Starting point is 00:00:00 What? Veil dropped. Hi! I think there's something going on between Harlan and the die. My favorite are always the stories of the great treasures or the lost cities.
Starting point is 00:00:10 Sheal, it's your first feast of the moon. That there's got the capacitance to destroy us. There's a play there where we're the kind of people who murder people. Hey, and we're in a dungeon. Red, take your best shot.
Starting point is 00:00:19 Well, you brought it near me. What are you doing? I'm just doing what you always do. Good head, friend. And as you continue... It falls. You're fucked, you all die. Start again.
Starting point is 00:00:28 You find yourself in a town called Nightstone. Welcome back to Dyshame. This is episode 94, make an entrance. This week's MVP is RL Gamer who left us a lovely review on iTunes podcasts. Every review helps. Thanks so much for the kind words. Have trouble coming up with details on the fly. Welcome to being a game master.
Starting point is 00:00:58 However, this is especially true when it comes to cities and towns. If you're looking for a great resource to pull ideas from, look no further than random tables, cities and towns, from our friend Tim Woods. This book is literally packed with ideas for governments, buildings, names, and even trash. It's the perfect companion for any game master, and you can find it on Amazon. It's seriously awesome. All right, shall we do this? Yeah, let's do it.
Starting point is 00:01:28 So, you have been traveling the Valley of Cadroon for six days. You have overcome an avalanche together. You have fought off hordes of these Arctic crag cats. I guess they're not Arctic, hey? There's no Arctic in Fyroon. This is Spine of the Worldic Craig cats. And you are traveling, like I said, day six of your travels. 30th of Uctur, you're traversing this high mountain pass, looking down and out and around you,
Starting point is 00:02:07 the rest of Fyroon has disappeared almost. You are just in and amongst the peaks of mountain after mountain, and this range seems to stretch on as far as the eye can see. Harsnag has found a path of sorts that you can imagine maybe giants of centuries past had trod, to and from this temple. Carved into the stone of the mountainside beside you, a huge sculpture of a dragon mid-flight predominates this area of the mountain pass. The dragon's stone wings unfurl impressively
Starting point is 00:02:48 across the face of the cliff, its neck protruding mouth open, in an aggressive, silent hiss. This is a nearly life-size sculpture of a dragon that seems to be threatening this pass. Oh, so I know it's made of stone. Is it obvious what color of dragon it's trying to represent? Great question, Jack.
Starting point is 00:03:11 Why don't you roll a nature check? 17. Jack, based on the bone structure and the scale patterns in the dragon's face, as well as some of the ventral plates and the musculature on the shoulders, you know this to be an adult blue dragon. Look at that.
Starting point is 00:03:30 An adult blue dragon statue up here in the mountains. I wonder if this used to be a desert or something. They're not typically Arctic. So fascinating, Doran. Doran would actually like to roll stone cutting on this? Please do, yes. Fuck off. Eight. You're not sure which hands may have created this sculpture,
Starting point is 00:03:50 but as you approach it, you can tell that it must have been carved, from a single slab of stone. You don't see any joint work. Well, that's interesting on its own. Wow. But whoever carved it was incredibly talented. This is all one piece of stone. There's no...
Starting point is 00:04:07 Do you see any tool marks, or maybe they used magic to... I don't see anything. Is there anything about Blue Dragons and Shazlov's book? I'll tell you. Cheseran and Anaxasta were Blue Dragons that lived in the desert. Apparently, they were rude twins. Maybe one of them. There's also the name Imrith, is the...
Starting point is 00:04:24 third blue dragon in the book. Ah, I didn't write that one down. You guys mind taking... A picture? Ten minutes, or maybe we could do like a short rest, and I'd like to just get to tech magic set up, and you guys could heal a little bit too while we're here, now that we're out of the blizzard. Not a bad idea. Yeah, and red will start making a little fire.
Starting point is 00:04:44 Takes shale out and warms him. Harsh nag casts kind of a wary eye at the statue of the dragon. Strange thing that... How long is it? But has it been here, Harsh Nag? Do you know this dragon? I don't know this mountain path, Doran. I've never been to the eye of the world. Hmm. Do you have any thoughts on that? You look like you're perplexed about something. It's a strange placement, red. Definitely not put here by giants. We detest dragons.
Starting point is 00:05:16 It's true. Can I take a look around it, see if it's a secret passage or something? Sure, yeah. Roll a perception check. Dirty 20. Nice. Dirty 20, you don't see any secret passages, any pressure plates, nothing hidden here around the statue that you can find. Seems pretty boring. Just a couple more minutes, guys.
Starting point is 00:05:36 You're doing your ritual dance, your spellcasting jig. Detect magic dance. I hope the spell works this time. I don't even know if this spell actually works. I keep on taking 10 minutes to do this. I don't think it's ever even found anything. Nothing happened. You don't detect any magic, so...
Starting point is 00:05:54 And then I'm going to look at my mace. Then I'm going to look again. It's like, what does my base look like? The problem is your mace is lying to you. That's right. Mace of deception. No, everyone's magic equipment goes off like gangbusters. So you guys all look like you're going to be attending a rave sometime soon with the amount of detect magic that's going off on everyone.
Starting point is 00:06:12 Well, you all look pretty cool with this. All right, well, let's go then. Let's keep walking through the pass, I guess. You end up traveling for another day. It's a new dawn, everyone. Welcome to the Feast of the Moon. Ah, nice. Today is kind of a big day for a lot of cultures.
Starting point is 00:06:29 You know, I love the Feast of the Moon. The what? It's the Feast of the Moon today. Oh, one of the best holidays. It's sort of that time in the end of the year where you think about all the ancestors and people who have passed on. You want to, you know, reflect on everybody who's gone and in the sort of darkest part of the year,
Starting point is 00:06:48 let them carry you forward into the next one. It's maybe a good time to be headed where we're headed. We last a few people. We should try to remember them, I guess, then, if that's what it's for. Sounds kind of grim. Why not your alley, Krayloff? Hmm? Oh, I was just thinking about the feast.
Starting point is 00:07:03 You mean there's no great stories of Tabaxi who've passed on that get told? Oh, probably, but, you know, they don't really have. We don't have a celebration like this. We have a similar one called Muckluckluck, but I think it's a little different. We don't eat as much food, and we mainly just go swimming. I mean, my favorite are always the stories Of the great treasures or the lost cities Or all of that kind of stuff
Starting point is 00:07:25 They're the more fantastical Later in the night it gets, so We definitely have stories like that Harshnag is like Speaking of lost cities and great treasures We are due At the Eye of the All Father today Wow
Starting point is 00:07:41 On the Feast of the Moon Hey Doran, did you know it's the Feast of the Moon? Hey, Krayloff, Feast of the Moon Day Yeah, I remember a celebration Feast of the Moon with my family and all of the people under the Grey Peak Mountain and oh my goodness it's just a it's a day that brings back good memories and then Doren suddenly takes a turn and gets very quiet and trails off and he says yeah um yeah oh it's great great holiday uh now where are we going to next
Starting point is 00:08:18 Aye of the Allfather You're okay, buddy Oh yeah, yeah, yeah, fine, we're fine Yep, yep, yep, all good Well, how much longer Of a trek do we have there, uh, hushnag? Many hours, But we should get there before dark
Starting point is 00:08:33 Oh, right Shale, it's your first feast of the moon, Red says as he walks off In the direction they're going Just hear him yapping He's starting to mimic my words Bingo, bango. His first words are my best friend, Red.
Starting point is 00:08:46 After your party, finally finishes traversing this desolate valley, these icy mountain peaks. You find yourself in front of a sheer causeway. It's 40 feet wide. Seems to be Doran would estimate naturally formed stone. And on either side, the causeway just drops down a thousand feet into this wild valley of snow and ice the causeway itself is also covered in a layer of snow but these sheer cliffs just plunge hundreds of feet down on both sides of this 40 foot wide bridge essentially the stone bridge that leads to the side of a mountain and as you stand on one side of this causeway about to make your approach you see the eye of the All-Father for the first time.
Starting point is 00:09:51 And it winks. And it winks at you. Dwing! And it winked at me. So there is a stone dome that has been carved from the mountainside on the far end of the causeway. Stone dome. And six 30-foot-tall stone pillars are supporting this stone dome. And the dome sort of acts as like a...
Starting point is 00:10:15 rooftop to the entry of this massive mountain temple. And Kralath turns to Red, who he's walking beside, and says, what we'll encounter in there? It could be anything, though. Think about it. It could be snakes. Guys, what if it's snakes? Very cold snakes. Yeah, ice snakes.
Starting point is 00:10:38 I wouldn't be surprised. Kralath and Red, as you are walking across this causeway, you note that there are some fresh tracks leading toward the mountainside. Lucky there. How many? Many tracks. Hold up, everyone. We've got some tracks here.
Starting point is 00:10:54 Can I investigate those tracks? You can make a survival check. I'm going to assist Red in his check. With a guidance? Can I just do a help role or I can do guidance as well? It's tricky to help someone look at things. Okay. Yeah, I'll cast guidance on.
Starting point is 00:11:13 I should be able to tell are the humanoid or giant? They are humanoid. Perfect. So I have advantage on tracking humanoids. Nice. So you get to roll, then add D4 to this. This can't fail. 22.
Starting point is 00:11:27 Red, as you investigate these tracks to the best of your ability, you're able to determine that eight humans passed this way maybe only an hour ago. Hmm. Oh. Hey, guys, it looks like eight humans passed. this way only an hour ago. No kidding. Oh, humans, eh?
Starting point is 00:11:48 Huh. Have we seen any signs of other people in the last day trekking up here? No. Well, they didn't come from the same direction we came from, so I wonder what that means. It's only one way to find out. Do you continue traveling on the causeway? Yeah, let's keep going. Let's be cautious here.
Starting point is 00:12:05 They might not be our friends. Let's be sneaky. I think that's a good idea. Let's pass without trace, actually. And I'll cast pass without trace around me. Sure. As we approach the pillars, too, I'd like to do another stone cunning history check. Well, the interesting thing, Doran, is that these are all carved pillars.
Starting point is 00:12:22 So, yes, you can absolutely roll a stone cunning, and then I will let you know what you see on these pillars as well as what you learn about them with your stone cunning. Yeah. Doran wanders up slowly to the pillar and it places his hand on one of them and feels it. Thirteen. There are six pillars. each one depicts a different scene centered around an individual kind of giant. So from north to south, you see a hill giant lifting a rock above its head. The second pillar has a frost giant chopping down a great pine tree.
Starting point is 00:13:00 The third pillar depicts a cloud giant flying among birds in the sky. The fourth pillar shows a flying storm giant hurling lightning bolts at a ship at sea. The fifth pillar shows a stone giant climbing a tall mountain And the final pillar shows a fire giant Disturbingly with chained dwarven prisoners Subjects of this giant Oh, that's a bit disturbing Talk about in poor taste
Starting point is 00:13:31 They usually update this It's the 13th century man, come on, you can't be doing this old rhetoric These are giants, right? These are all different kinds of giants Correct Harshnag, do you recognize any of these figures? These are archetypical descriptions of giants. Seems like they're not creatures of legend, merely representations of each race, I would estimate.
Starting point is 00:13:58 Oh, I see. At the back of the dome, a 40-foot-wide, 40-foot-high hallway leads into the darkness of the mountain. Wind has blown snow far into the hallway And you can see that about 40 feet in Just darkness envelops this passage Wow Do you smell anything, Kieran? Humans, boss?
Starting point is 00:14:24 Pretty close, or they... He does a little bit sniffing, just sticks his snoot in the air. Down the hall, I think. Okay, let's stick close to red. Yeah. So will we all make a stealth check then as we advance into the darkness of this. Yeah. Yeah. Come on, guys, let's go.
Starting point is 00:14:43 As we are getting ready to go in there, Kralat's going to stand up next to Doren and say, it's best we stay extra sneaky. Just a little insurance. I'm going to put a hand on the shoulder. I'm going to cast Enhanceability as a level three on both myself and on Doren. Okay. And that is going to be Cat's Grace. The target has advantage on dexterity checks.
Starting point is 00:15:05 It also can't take damage from falling 20. 20 feet or less if it isn't incapacitated. Okay, excellent. Beautiful. Great, so everyone make a stealth check. And Harlan, we are adding 10 to our check. Correct. I mean, Harsh Nag aced this, considering he's got a minus one.
Starting point is 00:15:22 24 for Harsh Nag. What's everyone else got? I got a natural one. Oh, come on. Rolls of 1 or 20 are not automatic fails or successes in 5th edition other than attack rolls and death saves. So your modifiers do implement. So natural one, but I got a 17. 26 for Jack, 18 for Kieran.
Starting point is 00:15:46 I got a 21. 26. Ooh. Excellent. All right. The party moves stealthily into the depths of this corridor out of the sunlight into the shadows of the mountains, belly. Belly.
Starting point is 00:16:04 As you move stealthily into this corridor, you hear grunts coming from farther down in the darkness. Awkward. Can I see where they're coming from, maybe? You don't see anything yet. However, Red, as you move through this corridor with your passive perception, you notice that above you, 30 or 40 feet into this tunnel, there is a gap in the ceiling. Traps. Is there snow in here? Yes. Up until about 30 feet in, there's snow that's just been blown into the corridor.
Starting point is 00:16:46 But, you know, 30 feet in the snow ends. And then just above that spot, you're seeing something weird in the ceiling, some sort of gap in the darkness. They have good genes at the gap. My passive investigation is 17. As I turn my eyes up towards it, is there anything I can discern? Would you like to search for traps? Yeah. Great.
Starting point is 00:17:08 Daddy 20. Excellent. You see that there is indeed a trap above you. There is a 40 foot wide, 20 foot thick slab that seems to be held up by some mechanism buried deep in the wall here. So if you were to try to long jump across this gap, it would be a 20-foot-long jump. Yeah, I point out it to Jack. Kind of give a nod. You're up, buddy, sold it.
Starting point is 00:17:42 Figure it out. Yeah, I'd love to investigate to see if there's some way to turn this trap off or figure out how it's at least triggered and how to disable that. Absolutely. Roll an investigation check. I would love to. Ten. That's my natural three for you.
Starting point is 00:17:57 Nice round. number. But your passive is 17, isn't it? Yep. With the passive 17 investigation, Jack, you approach the edge of this trap and investigate the space and the ceiling and you look at the floor. There's no pressure plates that you would typically expect. And the mechanism up at the top seems to be frozen.
Starting point is 00:18:18 With Jack's natural deduction skills, you reason that the creatures that moved farther down into the cavern ahead of you an hour ago. They didn't trigger this by just walking on the plates or anything. It wasn't triggered by these other people. So probably you reason that there should be some kind of cog or gear or lever or buttons somewhere else in the temple that would need to be activated. Interesting. I don't think walking under this is going to hurt it. There's probably a trigger release. It's going to melt the ice out there. Could trap us inside. I can't immediately think of anything that we could leave here that would survive a block that size being dropped on it
Starting point is 00:18:59 that would give us enough space to shimmy out? Keep her voice down. I'm whispering. Oh, okay, right. Listen, okay. I'm just very passionate about traps and puzzles. I like them. I know. I know. I agree. I'm excited, too. So there's a chance we could get beyond this point.
Starting point is 00:19:16 This could trigger we might have to find a different way out. I can't immediately find another way to disable it looking ahead. We just maybe want to keep an eye out for a lever unless we have something we could stash here, maybe off that robe that would keep this thing open enough for us to squeeze out if we needed to. Not my robe? I don't know. It's got stuff on it.
Starting point is 00:19:36 I'm with you, Jack. I think you're right, but I think we should just take our chances. I'd like to roll some stone cunning based on the carvings here. Perhaps Doran knows something more. Guidance, guidance, guidance, guidance, guidance. Does that mean a... You've been guidance. At a D4.
Starting point is 00:19:53 Oh, right, right, right. Thank you. Is guidance free for you? You're just burning through spells? No, it's a cantrip. Oh, thank God. I was like... Oh, yeah, when Justin leveled up last time, he got 32 spell slots.
Starting point is 00:20:03 Yeah. Nice. 22, 25, 20. What's your count, bud? That's 28, 28 for stone cunning. Well, it looks like... Based on the size of this slab of rock, your dwarven eyes do a couple of quick calculations.
Starting point is 00:20:24 And you figure that this could easily kill in one hit, any of you that are standing underneath this block when it falls. Yep, that there's got the capacitance to destroy us. Let's not be under it then. Yes. I also have a feeling that this is not necessarily a trap that's supposed to land on someone, rather supposed to close the door and trap us in or out. Agreed.
Starting point is 00:20:50 So I don't know if there's a trigger here. If we're happy to take the risk and potentially be locked inside, I'm here for it. I've been on other digs where some people weren't as brave as you. That's all. So I wanted to give you the... It's the danger we take. Well, I'm sure there's another way out. And Kralov takes a faithful but hesitant step underneath.
Starting point is 00:21:11 And as you step, you see red bolt beside you. I don't want to go slow. I'm going fast as possible. Cool. Krayloff takes one tentative step exactly at the same time as red just... In a lightning bolt just runs across, and Jack and Doren and Harsnag all watch a huge amount of nothing happen. Hashnack, you come last. Remember, this place is built for giants. A lot of the trap could be giant specific.
Starting point is 00:21:38 Everyone seems to be able to cross this junction here without any issue. The huge slab of stone stays in place above you. And actually, as you pass, you notice that there's actually a second one in this. the ceiling right above another 40 feet ahead in the hallway. Yeah, definitely more confident going across this one. Okay, and as you continue... It falls. You're fucked, you all die.
Starting point is 00:22:03 Start again. Oh, level one. Yes. You find yourself at a town called Nightstone. Dawn glow. Oh, no. It's called Dawnglow now. Oh, right.
Starting point is 00:22:12 It's Groundhog Day. That'd be interesting, actually. As you move over this second spot in the ceiling, you begin to make out some torch, light down at the other end of this long hallway, probably carried by the eight humanoids that you had tracked coming across the causeway earlier. Idiots. Additionally, you see that there are some 20-foot-high ledges that have no railings or
Starting point is 00:22:42 battlements that overlook the north and the south sides of this long hallway. Battlements. And I also gather that there's no. access at this point to these ledges. There are no stairs, that's correct. You don't see any easy means of access. I wonder if the other people in here are friendly. Maybe we should send an emissary.
Starting point is 00:23:05 And Red looks down at the dog. What if we get closer enough to listen to him, just to see if they're saying anything obvious and then reveal ourselves if we want? Well, I mean, yes, but I'm just thinking if we fuck up getting up there and they see us and they think we're trying to attack them, they might just...
Starting point is 00:23:20 But if a little cuddly, dog comes up wagging its tail and they attack it. Best case scenario is Kieran's gone and we get a free attack. A hundred percent. Kieran's adorable and nobody would attack Kieran. Wouldn't it be such an interesting way to judge a party by sending a dog up and they're like, what the fuck is this mutt here? Versus like, guys, guys, a new friend. Then I'd be like, veil dropped. Hi!
Starting point is 00:23:43 It is a dog in an awfully cute hat and booties. So it's a winter, you know. Yeah. If they attack Kieran, we know they're bad. I'm with you. Let's, we can just get up closer. Tactically speaking, it would make sense, Red, if you got the high ground and stayed in hiding, because they might just think that we're three,
Starting point is 00:24:01 if they're going to take advantage of us, you will be in a great position to get the drop on them. Our stealth goes away if that. Yeah, it does. But so here's what I'm thinking. Let's do everybody's plan. Let's get close enough so we can hear, and then based on what they're here,
Starting point is 00:24:13 I can get to a tactical position if it might be combat oriented. Otherwise, we'll just introduce ourselves. Good idea. And I think we all start moving up. Sneakily. I like that. Okay. Stop doing that, Jack.
Starting point is 00:24:28 Sorry, I can't help it. Just giving away our position. Hey, Hirschnag. Keep an eye out on the top of the ramparts. See if you can spot anybody up there. They seem empty. We'd know. And also hang back, you're fucking huge.
Starting point is 00:24:40 From where the balcony begins, you walk about 200 feet before you reason that you are in the center of this balconied area. And it's at that point where you begin to make out the forms of the people standing on the stairs. Now, because you do have some dim light being shed by these torches, I'm going to just extend your ability to have dark vision, all of you. Yes.
Starting point is 00:25:09 Secret candy. Secret candy. Everyone roll a second to stealth check for me. Hopefully I don't get a natural one this time. Yes. Last time I rolled, I rolled a natural one. This time I rolled a natural 20. Nice.
Starting point is 00:25:23 Oh, my God. 36. I got a dirty 20. Jack got 23. Kieran got 16. Okay. 31 for Doren. Sweet.
Starting point is 00:25:33 Excellent. And Harsh and I rolled a 17. Kieran's ready if he's spotted to run up and be adorable. He's just, he's so ready. Kieran has readied the adorable attack. Super effective. As you stand about 170 feet away from the, these people like i can't even emphasize how huge this hallway is so you know you're some 200 feet away
Starting point is 00:25:59 from these people but you can see now that they are at the base of a large staircase that leads up some 20 feet to a set of huge doors and several of these creatures are straining themselves against the door trying to break into this temple. Others are muttering around at the base of the stairs and you overhear a few words in common with them
Starting point is 00:26:30 essentially shouting encouragement or giving insults to those making efforts to open the doors. A couple of them are holding torches but Jack you can see from this distance these are barbarians.
Starting point is 00:26:46 I have your fork. Is he able to figure out if they belong to a particular tribe or anything to see any... Yeah. Why don't you roll nature check for me? Would love to. 25. These are Uthgard Barbarians. You know them to be largely bloodthirsty tribes,
Starting point is 00:27:06 especially the one standing before you here today. Yeah. This is probably the Great Worm tribe. Interesting. I'm trying to remember if we'd encountered them before. We definitely have elk. tribe. I know we saw the wolf tribe somewhere. Elk for sure. You guys avoided the wolf tribe. The great worm tribes. The dragon bone jewelry boxers, the Thunderbeast tribe. Yes. The Great Worm tribe,
Starting point is 00:27:31 you know, to occupy this territory, the spine of the world. And you know they're probably going to be aggressive towards people who are trespassing on their territory, whether or not you mean them ill. So remember how we saw the wolf tribe and they were just kind of cruel and awful and we ran away from them? Yeah, they were awesome. Yeah, these guys are way worse than that and they live in a way harsher territory. There's just no chance they're going to be friends of ours. I can't see it happening. Are they technically evil? I mean, they're people. So they're just, they're just really territorial. We could try. I mean, it would, it seems ethically weird to sneak attack them, but I don't think they're going to be friendly. I have no problem sneak attacking them.
Starting point is 00:28:17 Or maybe we should just give them an option to go. Be like, look, we've got a fucking giant. And I can kite these fuckers. What if we wait till they break the door down? Red, with your sharp eyes, you can also see another creature that is not a humanoid at this point. Oh, what is it?
Starting point is 00:28:32 Why don't you roll a nature check for me? Happily. Four. Medium-sized creature of dragon type. Ooh, like a wormling? Almost exactly like that Well, I've seen one before, that's why Have you?
Starting point is 00:28:50 In the Chas Lost House That was a wormling dragon The silver dragon That's right So this is a wormling And from this distance You can't tell what kind Okay
Starting point is 00:29:00 They got a dragon with them A little wormling Like they don't want a Chaz's house Yeah No way Can you read what they're saying From here read? Absolutely
Starting point is 00:29:09 I'm observant I could read lips Oh yeah One of them addresses is another as the great chief. Oh, they're the great chiefs. I mean, one of them is probably the chiefy-looking one.
Starting point is 00:29:22 He's called warm blood. He's got some warm blood or something. I don't know. Sorry, like worm-blood. He's got worm-blood on them. Maybe they went fishing. I don't know. Look. I think it's with a why, maybe? As Jack said, they're not going to be friendly, but do we really just want to attack them? That would be best for us. Probably, right?
Starting point is 00:29:41 My only issue with waiting until they crack the door is, what if, when the door opens, the chamber seals. These humans do not have dark vision. They're using torches. All of you are able to see in the dark at this point. So that's why you're not being detected right now because their torchlight does not illuminate you. So you are actually,
Starting point is 00:30:00 you have the advantage in the situation because you're standing in the dark in a corridor and these humans can't see where you are coming from. They're definitely going to want to fight us, but that doesn't mean we don't have to, like, There's a play there where we're the kind of people who murder people just without saying hi, and there's a play where we're not. So we get to decide what kind of people we are.
Starting point is 00:30:21 Well, I want to be the kind of person that talks to them first. However, it's going to be so much easier if we don't. Yeah. So let's fuck up some barbarians. And I think red pulls the arrow. All right. Harsnag, help me up. And I reach up for Arshnag to lift me on to that second level.
Starting point is 00:30:40 Great. Did you want to go to the north edge or the south edge? Sure. I'll go to the North Edge. Jack, do you want to go up with him? Yeah. That's not a bad plan. That's a good, that's a good plan. Red and Jack, as you are lifted up onto this stone balcony, essentially, you see that there are four hallways that continue to lead north at this level. There are five niches carved into the back wall of the ledge, sort of in the pillars that intersect these four hallways. And inside each of them, you see that there's an iron sconce. They are not currently lit.
Starting point is 00:31:20 You and I better be ready to fight a dragon by ourselves. I don't like having my back to an open wall. I think Red pulls out the rope before we go into initiative, and he ties it onto this second balcony, but keeps the coil up by us. All right. And I give the thumbs up to the guys below. So, everyone roll for initiative. So Doran, you get advantage on your initiative role Because you have advantage on dexterity checks
Starting point is 00:31:48 Oh, thank you I got a 12 anyway A 12 for Kralas? Red, what did you get? 19. Jack? Nine. And Doran. 20. All right, Doran, top of the surprise round.
Starting point is 00:32:02 What do you do? Doran's going to use his commander's strike to give Oh, good call. Great call. To give Red. an initial attack. Red, or take your best shot. Oh, yeah, that's badass.
Starting point is 00:32:15 And you're going to add seven to your damage if you hit. Nice. That's a good damage. Do I get advantage because I'm hidden? You do, yeah, because this is a surprise round and they don't know they're being attacked right now. You absolutely get to attack with advantage. Amazing.
Starting point is 00:32:31 So Red takes a moment as he knocks an arrow, and I just want to look at the combatants. So there are eight humans here, all holding torches, so they're bright, shiny targets. They all appear to be similarly clothed from the distance where you are, I mean, everyone's like 200 feet away. So it's hard to tell. They're all just wearing furs, essentially. There are two people who are adorned a little bit more differently than the rabble, and then there's this wormling as well. Perfect.
Starting point is 00:33:00 The one that was addressed as the chieftain, which of the two better? dressed was that one. He's the one with, without bare legs. Okay, perfect. Then I want to go for the other one. So the other better dressed person, that's not the chieftain. Great. The second best dressed.
Starting point is 00:33:18 Second best dressed barbarian in the room. Midge, a.k.a. Mage. All right. I got a natural one. Oh, you missed. And a natural 20. Oh, for fuck sakes. Yes.
Starting point is 00:33:32 And Kralas going to cancel that natural 20, right? That's not the first time that's happening. That's so crazy. Great. So you crit. Wicked. This is like a sniper situation over here. 29 damage on the non-Chieftain.
Starting point is 00:33:44 Okay. Yeah, you watch as this arrow just like the second best dressed barbarian in the shoulder, and they spin around with the force of the blow. And that was Commander Strike. God, I'm Doren. So I'm going to forego one of my attacks. The other attack, I'm going to use my crossbow. and it is a 15 to hit.
Starting point is 00:34:07 To hit whom? To hit the closest one to me. It does hit, yes. Four damage. Hello! Wow. Doren's starting the fire. All right, Red, it's your turn.
Starting point is 00:34:21 All right. I'm going to double down and attack this motherfucker. Red tightens the bowstring and knocks another one and fires at the same. Second best dress barbarian in the cavern. That's a natural 20 Holy fuck What is going on over there? On the other die
Starting point is 00:34:37 These dice Who sent you these dice? I think we're going to have to change out your dice They're actually all 20 sides There's one one in 1920s Who sent you these? It's illegal What you're doing is illegal
Starting point is 00:34:49 The 20 I got previously Was the Jessica hummingbird dice And then this other one Are my red gem ones That Little Dragon Corp sent So they're my official best set I think I just treat them really well and they like me in return.
Starting point is 00:35:04 Anyway, so that's going to be 39 damage. Cool, you kill this person. And then for my second shot, I'm going to turn to the best dressed and say, welcome to the ball, best dressed. I don't like that smile. I got another fucking natural funny. Tell me it's a natural funny. Tell me it's a natural funny.
Starting point is 00:35:23 On the same die. There's a flick of the wrist that you're doing on that one? I'm on damage die. I got one in one. So hold on, but I'm going to double. I think there's something going on between Harlan and the die. I think we need to do an internal investigation. There's something going on here.
Starting point is 00:35:39 Get out the ruler on all those triangles. I have to confiscate these dice from you. 34 damage. Hey, yo. All right, fine. He's dead, too. No way. Well, our odds are significantly better.
Starting point is 00:35:52 All right, guys, you take the rest of the way. Kralath, so we're still acting in a surprise round here. My monsters don't get to go. Krayloth, what do you do? Kralov is going to move closer to red so that he's kind of in the center of red, Harshnag, and Doren. So then I'm going to cast Bless on Harsnag, Doren, and Red. I needed it. Thanks, bud. Yeah, apparently.
Starting point is 00:36:17 Excellent. It's Harshnag's turn. He's going to throw rocks. Even though there's no rocks in this cavern, giants just innately get to have rocks on them to throw all the time. He's got a bag of rocks with him. He's got his favorites. Bye, Bluie. I mean, even if it is like a five-pound rock, it's still pretty hefty.
Starting point is 00:36:36 That would hurt. It's cannonballs. He uses the bolt that Doran used to skewer one of those barbarians as like a range-finding device and picks up a boulder, hefts it. He takes a couple of steps forward in like a running kind of shot put situation and just hurls this boulder down the hallway. I roll a natural 20. Hey. This is what I get to keep. Way to go.
Starting point is 00:37:06 Yeah. I cancel it. Barbarians never knew what the fuck was happening. What the hell? That's awesome. So I deal 65 damage. Holy fuck. The creature dies.
Starting point is 00:37:18 Wow. Flattened under a boulder. Was that the chief that they were attacking? No. That was just a standard rando barbarian. That felt good. All right, Jack. What do you do?
Starting point is 00:37:29 Jack throws a flyer. fireball into the back of the room. It can't quite hit five of the barbarians, but it will light the whole steps up and grab the last four at the door. Hell yeah. So if they could make me some dexterity saves. Uh, that's a 13 and a 12. They all fail. Nice. Twenty-eight fire damage to each of them. 28. Nicely done. Boom. Just an explosion lights up the tunnel for a minute. Everybody can see for a second before they fall back into darkness. I mean, they all become human torches. Let's be real here. Top of the order, Doran. What do you do, Doran?
Starting point is 00:38:02 I'm going to do the combat superiority again. Cool. Might as well use it. Red. Fire another arrow like that last one. That was brilliant. And you're going to add six damage. Thanks, Doran.
Starting point is 00:38:15 This would be so scary as those barbarians, just out of the darkness, murder, murder, murder, fireball, murder, murder. We're being attacked. 21 to hit? Yeah, you're hitting the chieftain again. Yeah. 28 damage. Okay, so Doran, that was your commander strike.
Starting point is 00:38:32 Do you want to move during your turn or make another attack or what are you going to do? Yes. I also shoot my crossbow and that's going to hit with a 25. You hit? Eight damage. Eight damage. Nicely done. Red, it's your turn.
Starting point is 00:38:46 I try to take out this chieftain. 15 to hit? You hit. Nice. 28 damage? Yeah, he did. And I'll turn my attention. into the wormling and attack him.
Starting point is 00:39:00 You hate people that are well-dressed. Hey, you! You should have been wearing something prettier! Can you help me too? Fifteen? No, you miss. Damn. Kralath, it's your turn.
Starting point is 00:39:10 Kralath is going to take a few steps forward. He's going to ready a cantrip, and if something enters within 60 feet of him, he's going to cast Sacred Flame. It's Harsh Nag's turn. Harshag again takes a few running steps forward and launches another stone. a big boulder again at the same creature that Doren had hit with this crossbow bolt
Starting point is 00:39:34 working in tandem with his small friend absolutely hits with a 23 and deals 22 damage to this barbarian Jack it's your turn yeah Jack creeps forward a little bit and peaks down off the edge of this rock face and holds out the spellgar sphere which just rings with this awful tone that tries to suck the life out of the wormling. Okay. So they could make me a save. That would be cool.
Starting point is 00:40:06 What kind of a save you want? Wisdom save. 14. Eight damage as parts of its life force start to get sucked away. It writhes around in pain. And then jack steps back away from the edge. Nice.
Starting point is 00:40:19 Finally, I get to act. Harsh snack's been kicking ass. Let's not take that away. All of the barbarians run forward, six. D. Feet. That triggers your sacred flame then, Kralath. Yes, it activates my sacred flame, and then he has to do a dexterity check, please. That's a five. Twelve radian damage. Nice.
Starting point is 00:40:42 Cool. He sizzles with the radiant fire of your holy smite. Bam! Shmite. Fire. Okay. Wormling's turn. It's going to fly. Ooh. So it takes to the air. Come fly with me. Wormly flies.
Starting point is 00:41:04 Let's fly away. Red. This white dragon, wormling you see now as it streaks toward you in the darkness, flies directly at you and begins to open its mouth to exhale a breath weapon that you don't want to be caught in the middle of, I'm sure. But unfortunately, it doesn't have the action economy to both. and breathe. So that's what it does with its turn,
Starting point is 00:41:32 is it wants to wreak vengeance on you for killing its master. Ah, thank goodness. But we are caught mid. Mid action for the wormling, Doran, it's your turn. Doran's going to run up and attack the barbarian.
Starting point is 00:41:47 Yeah, there's one real close to you right up next to Harsh Nag. The sounds of your battle just echoing around in this huge, long stone corridor. 13 to hit? Yes. Oh, wow.
Starting point is 00:41:59 I almost did a lucky one, so 12 damage. Great. And then I'm going to attack the same guy again. He's not dead. 24 to hit? Absolutely. Another 12 damage. You kill him.
Starting point is 00:42:14 Excellent. Nice. Slaughtered. Gary Axe splitter into his spine. These four barbarians are left just charging down the stairs towards you. They've gotten to the bottom of the stairs, but they're not close enough to reach you. Meanwhile, red, it's your. turn. This white dragon
Starting point is 00:42:30 wormling is flying through the air towards you. It's wings just beating these gusts of air at you. Red rolls out of the way of the white wormling dragon and runs behind a pillar, which is behind Jack. I think that thing's firing up.
Starting point is 00:42:47 And I'm going to... Well, you brought it near me. What are you doing? I'm just doing what you always do. And I'm going to attack twice on it. See how it feels? And I'm going to attack twice. Great. I'll be using my feline agility.
Starting point is 00:43:01 That's how I can dash. And, yeah, I will attack twice. 11 to hit. No. And I'll attack again. Don't worry, Jack. It's fine. 23 to hit? Yeah.
Starting point is 00:43:13 24 damage. Your arrow hits this wormling straight through the neck and it falls from the sky in a heat. And I put my hand on Jack and say, see? You're worrying about nothing, you big baby. You got this one, Red. Way to go. Kralath. What do you do?
Starting point is 00:43:28 this wormling just drops almost right beside you from the sky and it, like, twitches around as it dies. Good head, friend. Hey, Dungeons and Dragons. We killed a dragon. Hey, and we're in a dungeon. Krayloff takes a couple steps forward and he's going to cast Sacred Flame on one of these guys. The guy to the north, the farthest north, who's been damaged a bit. Great. All right, so he has to do a dexterity check. 15. He succeeds it. He's fine.
Starting point is 00:43:53 Dodge is out of the way of this fire. It's Harsh Negg's turn. Harshnag is going to run forward. Let's see if I can get right up with these guys. Oh, yeah, I can exactly get toe to toe with them. He loves killing humans, by the way. I mean, he likes you guys because you guys are cool. But I don't know if you remember his great axe especially likes killing humans. I mean, that's only Kralat's problem, really.
Starting point is 00:44:19 True. He's going to swing his axe once. There are four barbarians just gathered right in front of him, charging down the stairs. He hits the first one and deals fucking 54 damage. Nice. Kills him outright. And then, I mean, he's having a great time. This is what Harshnegg loves to do the most.
Starting point is 00:44:39 When he's not killing giants, exactly. And that's 29 to hit. Oh, my God. And he deals 50 damage and kills that other barbarian. Jack, as you watch from your perch atop this balcony, red cowering behind you, and Harshnag Powering He's patting me on the back
Starting point is 00:44:59 He's celebrating if anything He just killed a dragon And Harshnegg's swinging Gertz Great Axe wildly It's your turn What do you do? Yeah Jack steps forward towards the edge To get a good look at this barbarian
Starting point is 00:45:10 Just north of Harshnag And he holds his hand up And without using any implementer tool To focus his magic He puts this cantrip into his fingers And just snaps And that same dollarous bell That he'd used before rings out
Starting point is 00:45:25 trying to pull the soul of this last one. So make a wisdom save. Three. That's not going to do it. So how does this one like eight necrotic damage? Hates it. Still alive, but hates it. Yeah, nobody likes it.
Starting point is 00:45:39 It's the Barbarian's turns. Both of them try to sink their great axes into Harshnegg's legs. A 21 to hit Harshnege and then a 16. The 21 just hits his AC. Wow. No kidding. So he takes 11 slashing damage. You're better than Zulkin.
Starting point is 00:46:01 I wouldn't dream to tell Harsnag to shut up, would you? Doran, it's your turn. All right. Top of the round. Two barbarians left. Yes. So Doren runs up and he's able to get toe to toe with the barbarian that's on the right of Harsnag. Yeah.
Starting point is 00:46:17 And Dorn just goes for it with a normal attack. 25 to hit. Absolutely. 13 damage Great And then take another Another swipe at the same guy 21 to hit
Starting point is 00:46:32 Yep 9 damage Justin's already washing his hands Of this combat Well I mean like Everybody goes before me So I mean there's going to be Easy
Starting point is 00:46:42 I'm like what should I do And I'm not even going to bother Ork Splitter hits twice Reddit's your turn All right I'm going to fire at the one to the north Dirty 20 to hit Yep
Starting point is 00:46:53 28 damage. Still alive, but just barely. I'll attack again. Blood spurting out all over this cold stone floor. Oh, no. 21 to hit? Absolutely. 26 damage.
Starting point is 00:47:09 You got yourself a dead barbarian, my friend. Kralath. All right, Kralov is going to take a few steps forward, seeing that there's only one left. And he's just kind of casually moving forward, satisfied at the attack. tactical victory, and he's going to cast sacred flame on this other Uthgert barbarian. The last one. Watch this guy kill you.
Starting point is 00:47:32 Yeah, I know. That's a four to save. Wow. And he's going to take 11 points of radiant damage. Kill. Final blow by Kulamvor. All right. There he are. Well done, buddy. Oh, well done, everybody.
Starting point is 00:47:48 That was invigorating. Way to go, Orsnegg. You see now, through the guttering torchlight of these dropped torches that lie where they were dropped by these barbarians. You can see now that ahead of you in this corridor, there is a tall staircase leading to a pair of double doors that until just lately were covered with a thick layer of ice. However, having been thawed by Jack's massive fireball, this ice is just dripping into this huge puddle that's starting to create rivulets of ice water. You see that you have now revealed your way forward,
Starting point is 00:48:31 these 40-foot-tall stone doors that lead deeper into the cavern of the eye of the world. Mysterious door. Thank you once again to our wonderful Patreon supporters, Christopher Ryan, Evans, Colin Barkhart, Daniel, Doug, Jessica Orrett, Mari Kineski, Katie Orrett, and Merlin. See you soon.

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