Dwarf Fortress Roundtable - Ep. 107: Hand Egg Season

Episode Date: September 19, 2024

And so we are back for another autumn of Dwarfy Fun. Not a heck of a lot going on here -- just a "Hey, we're back"! Thanks to everyone for downloading!...

Transcript
Discussion (0)
Starting point is 00:00:00 Welcome to Dwarf Fortress Roundtable, the podcast for all things Dwarfee. My name's Jonathan. And I'm Roland. And I'm Tony. Fall is in the air, and it's kind of cooled off here, although I hear that in Berlin it's kind of scorching. But in any case, they're playing American Rules football over here, so that means it's time to start recording the podcast again. Oh, that's my marker. also the running and kicking
Starting point is 00:00:31 games. Yes. Yes, people running into each other at high speeds. Yeah, hey, you know, awesome. Wait, watch them? There's a game here where they run back and forth and throw the ball at each other and smash into each other. Oh, all the rage. Yeah, okay. That took a second.
Starting point is 00:00:48 It's ironically named football because the foot roller has very little to do with the game. Yeah, that is a curious name. It's more like, weird ball because the ball's a weird shape. I mean, it's a really impractical shape for a ball. It's more like a purse. I have been told
Starting point is 00:01:06 that this egg, usually known as a hand egg, has a distinct form because then you can throw it better. And I would like to say that this is incorrect. It does not
Starting point is 00:01:22 throw better. It makes you throw it weirdly. Yeah, a hand egg. I love. I love that as a name the hand egg. That's a good. I'm going to start calling it a hand egg that game. It's tough to get a rifled spiral on a sphere, though, you know?
Starting point is 00:01:37 Spheres tend to whenever... So, we're a dwarf fortress podcast. Viral on a sphere. Those are all words I know, but not in that order. That's cool. Yep. So here we are. We're doing that.
Starting point is 00:01:50 Dwar fortress has had lots of things happen I've heard over the summer. To just be up front with everybody. I have not played Dwar Fortress since we last. got together and recorded an episode because I've had a very busy non-gamey summer. How about you guys? Not as much. No, I've started a few worlds. I think at the very beginning of summer I was still working on my death machine, but then
Starting point is 00:02:14 other things came up and haven't been as into it. And then I thought I'd try adventure mode and I don't know. I just didn't really get into it quite the way I was thinking I might kind of parked it. Yeah, I read some of the updates this summer have been focused on a adventure mode, things like using mind carts in adventure mode and things like that. Sounds like there's been a lot of cool update. And how's your summer been, Roland? Yeah, like really busy.
Starting point is 00:02:41 I have been working a lot in that department a lot has been going on, and I have been playing games that aren't war fortress. I know this is heresy. That's what the summer's for. Actually, I think this is now the best point in time to bring it up. was wondering, I'm now directly talking to the listener, what do you do to gain motivation for the game? You know, because this isn't a game that tells you, has like a main story and like a quest system like Fallout 4 that just tells you what to do. But you have to find your
Starting point is 00:03:20 own little motivation, your own setting. And I would like to ask all of you, what do you do and how do you find new motivation if it seems a little lacking in the moment? Because, you know, I too have been not too content playing war fortress. I, you know, I have this long fortress going on and I just, it's a little harder than I had expected to now go back and do something fresh and new. I have one thought on that. Do you, do you guys remember that there's like a website that you can go to and tell it the game and then it generates scenarios for you. Yeah.
Starting point is 00:04:03 I don't know what the site was, but it was totally spaced it. Yeah. Basically generated a quest for you. Yeah. Well, it was like a scenario. It was like you will start out and you'll build a civilization of soap makers.
Starting point is 00:04:16 I think I got that one. Was that a website? So I did it. Oh, no. I don't think it was a mod. Let me see if I can find it. I bet you with some creative Googling, I can probably find that.
Starting point is 00:04:26 Yeah, I would like to find out what you're talking about, because that doesn't bring any bells for me. I found it. I found the scenario generator. It took some doing to find it. It's called scenario generator.net. So really, really hidden
Starting point is 00:04:42 out. And you can choose a number of different games that it has populated in here from Door Fortress to the Sims. So that's a different style of gaming. So this one, my scenario is, it says start in a
Starting point is 00:04:58 Biome River Junction with good surroundings, challenges. The only metal you're allowed to use is bronze, and you cannot use mechanism. And then the goals hook every Dorff's bedroom up to a magma trap. Anyone who becomes unhappy, once the trap is hooked up, is locked inside and burnt alive. So that sounds wholesome. Well, mine says... That escalated quickly. Well, this one's going to as well.
Starting point is 00:05:21 River Junction Biome with terrifying surrounding challenges. Brewing only. no other industry. And the goals are build an underwater fort and colonize a cavern layer in a terrifying a terrifying biome, yeah. Can you tell me again
Starting point is 00:05:38 what the website is called because I'm stupid? It's scenario generator.net. I'm going to paste us into the Discord here. I'm going to say a QR code now and I want everyone who's listening to click on that. Oh, wow. It has a bunch of games. It's dot blank, blank, blank, blank, blank, blank, dot, Oh, it's got Ftel faster than light.
Starting point is 00:06:00 There we go. Yeah, Baldersgate 3, that's fascinating. Wow. Well, all these other ones, that's kind of cool. Baldersgate, I mean, Baldersgate definitely has goals for you. So all these other ones I see here. Yeah, I did. Yeah.
Starting point is 00:06:13 I didn't play Baldur's Gate 3. I played Baldur's Gate and Shadows of Om, I think, was called. You have not, you have not got Boulder's Gate 3 yet. Yeah, you know, it's just not my kind of game. Seriously. Yeah. Okay. If you like the first two, it's pretty great.
Starting point is 00:06:27 Well, I did like the first two. I mean, all right. But, yeah. I'm basically down to two games, guys. Sometimes civilization I'll play, but mostly it's Dwar Fortress and Doom. And both of those, I have specific interests in them. Yeah. Well, that's fair.
Starting point is 00:06:44 The Doom is for the nostalgia and for the community. And really, Dwar Fortress, a lot of it is about the community as well. Uh-huh. Maybe I tend to gravitate towards games that have strong player communities. Makes sense. That are not, that are not heavily featured on new online PVP kind of stuff. So I don't know. This might be a good way to do it.
Starting point is 00:07:11 And I don't see any way to report, at least not on this site, or challenge results. But hey. To generate a report and link it? No, I was thinking more on the lines of a forum that you could say, hey, I did this particular challenge. Oh, yeah, no, it doesn't have a social component, does it? But it's neat. It's really neat.
Starting point is 00:07:33 So I might pick one of these out. This sounds like a good challenge today. Did you find it, Roland? Yep. What was the default one that came up when you opened it? Seaside, surrounding Skud, challenges, or dwarfs must serve in the military for at least. one year and at the most
Starting point is 00:07:53 three years before retiring, that's actually going to be a little hard, you know? Yeah, that living on the three years one, definitely. Yeah. That's going to be a toughy. Yeah. And goals, reach, this is actually kind of funny, reach 250 population
Starting point is 00:08:09 and reach 150 population. Well, you'll do both. One after the other. Most possibly, I reach 251st and then I reach 150 again. Build a large artificial lake with your fort underneath
Starting point is 00:08:26 the surface. That's actually kind of cool. Oh yeah, that might be cool. Question. Well, that would go along with mine was building underwater fort. It doesn't necessarily say that underwater has to be like in the ocean. But go ahead with your question. Does it say reach 250 and then reach 150
Starting point is 00:08:42 is a secondary goal? Okay, so that means you have to kill those doors. You've got to kill off a hundred dwarves. Yeah. That's tough. Well, if you have 250 dwarves and max it out, but you can only have three years max in the military, then, yeah, sending a little warfare against the goblins and you're back at 150, no problem. Yeah, or you just lock some in the cavern and let nature take its course. We're going to talk about this a little bit later. Build yourself a justice system in your fortress and then ignore production quotas. I don't get rid of some dwarves.
Starting point is 00:09:21 Holy. Oh, I'm bad about production quotas. I don't follow those very often. Yep. I'm really bad about that. Well, you know what? This sounds like a nice way to get into one of the questions that I had for us today. Oh, hey, this goal right here, I'm down with this one.
Starting point is 00:09:36 What's that? This is my next one. It says, okay, so the challenges, if a single dwarf dies, you must abandon the whole fort. Okay, so maybe not that. Oh, that's kind of cool. It's going to be a short one. No, no, not necessarily. If you, you know, if you make it through the initial stages, then, you know, as soon as a dwarf passes away, then you retire the fortress and build another one.
Starting point is 00:09:58 Yeah. The only food you can use is fish. In all armor for your military must be made of shell. That's something. Ooh. And then here's the best part. Immediately dig into the caverns, lock your dwarves in, and survive. All of these things.
Starting point is 00:10:12 Yeah, okay. I can see that. This will be good. This will, this will stir the stumps. If you do all of that at once, it will be a little. a short fortress because you have shell armor, and then lock them all
Starting point is 00:10:25 in the caverns. Shell armor is going to be a tough order. That's a really tough order. So anyway, I hope everyone has a good time with that site. I think we've mentioned it here before in previous years, but it's darn cool. Darn. I'm just clicking re-roll to see what other
Starting point is 00:10:41 things out. Build Venice. Build Venice. Your fort must be above ground with modes between buildings. You can travel between buildings via bridges. That might be neat. That's... I kind of love the sound of that.
Starting point is 00:10:57 That sounds kind of cool. Hmm. Yeah. That's interesting. Although modes between buildings. The one I just popped up, sounds like it's almost a duplicate of Rowan's. Savage surroundings,
Starting point is 00:11:13 doors must serve for the military for at least one year, and at most three. each 250 populations, we need to suggest some new challenges and goals for these wonderful folks. Yeah, I bet we can. So if anybody knows who, if any of our listeners know who created and who administers the scenario generator, oh, there's a send me an email button up there. So that might actually help me do it. So, yeah.
Starting point is 00:11:37 Naomi at Lockheed. I don't think I'll, I don't think I'll docks them. Let's talk about their mom. Let's talk about their mom. It's the best way to be a gamer Always about the mom Cool Yeah so I think that'll be fun
Starting point is 00:11:54 There will be much Much fun We'll be had with that Well now Let me tell you a tale As it was once told by the Mighty Bard of Old Delta Whiskey It seems that many ages back There were lands known as the continents of crystal
Starting point is 00:12:14 Where dwarves rubbed elbows with elves and humans and goblins and all manner of wild and half-wild folk. Among those crystal-clear hills, in a place they called the square jungle, though it was hardly a jungle at all, there lived a dwarf by the name of Olawn Paddle Cunjure. It seems that Olaan had his heart set on Stucose Roseboots, and wouldn't you know it, she loved him right back. One fine spring evening, in his 61st year, Olaan had a dream. Not just any dream, mind you?
Starting point is 00:12:44 one that set his course straight as an arrow he saw himself gathering his kin founding a fortress to rid the lands of the scourge known as humans and elves when he woke he knew it was a sign from thall ostacomalalal the god of rumor and with that olden paddle conjure's fate was sealed he gathered stucose and a few hearty souls and off they went ready to carve out their place in legend and so went the poem that delta whiskey wrote and by gum may the old verses never be forgotten we were talking a second ago about production quotas one of the comments that I had jotted down over the summer was that if you have someone in your fortress doling out justice export of production restrictions are serious considerations because I lost three dwarves and my queen was incarcerated because of Justice Com Haywire.
Starting point is 00:13:44 Damn. Apparently, she somehow or other, maybe she drug something to the Trade Depot that was restricted. Yeah. You don't want that. You don't want to be the one who does it. When the jails are full, then your law enforcement gets a little bit violent.
Starting point is 00:14:01 Yeah. And dwarves die because of it. You hate to see it. Yeah. You really hate to see it. Okay. So Mike was on at the end of last season. and by way, I guess by our arbitrary reckoning,
Starting point is 00:14:16 this is the beginning of season seven. So, woo. Oh, seven. We did it, guys. Yeah, we were renewed for another season. The network has agreed to give us another season. Can you believe it? Have you seen our contracts, though?
Starting point is 00:14:31 It's awful. Well, you know, ever since we signed that multi-million dollar deal with Disney, it's been rough. It's been rough. They're tough. But I was going to ask Mike this. I had it written down to do it, but I forgot to because we got sidetracked. So, Mike, if you're listening, Puck left a comment on the website asking,
Starting point is 00:14:51 how does the abridge chronicle from the world generation get generated? And does that information get saved anywhere? Because Puck would like to somehow recreate that list from the Chronicle in Legends mode, if he could. And he said that he thought it would be fun to use those events as a basis for his world's commonly known history. basically Puck's flavor text edition is that for some reason almost everyone talks about these events so it gives them a reason to go investigate why and perhaps even make their mark on those events currently Puck is just copying them down I don't know if with Mike's knowledge of the internals of Thor Fortress if he would know if you have access to that abridge chronicle
Starting point is 00:15:38 elsewhere. I think it's just random things that come up and get put in the world history. Is that not right? You know what I'm talking about with the Abridged Chronicle? No. Great. Once a second, whenever you're doing
Starting point is 00:15:52 World Generation now, it has a it pops up a world event that happens. So you can, while the world is generating, you can see things that are happening. It was one of the new features in the version of 50. Oh, sure. So.
Starting point is 00:16:07 Okay. I'll have to look into that. It's during WorldJet. So, like, for example, if you're generating a thousand-year-old world that's really large and it's going to take a long time, once a second or so, there will be a new world event that pops up on the left-hand side of your window as the world is generating. So it's basically not just a progress bar. It's also showing the events that are happening. All right. Oh, yeah.
Starting point is 00:16:33 Okay. Yeah. And Puck was wondering if there was any way to actually. us that list after WorldGen. I don't think there is at this point. Okay, okay. Okay, now I get the question. Yeah, I think that just gets put into world history with the rest,
Starting point is 00:16:51 because technically that is a sneak peek of world history, right? Yep, that's right. Where did we land on Legends viewer and all that kind of stuff? Is that sort of working yet? I feel like the last I saw it was still not happening I think so too the legend's viewer
Starting point is 00:17:13 yeah either one like anything that yeah the one that's not in the game the one that generates you the cool the coolness I think that one's is it dead I think it's dead I think it might be dead I'm not sure if it's dead dead dead but I'm definitely sure it's at least delayed yeah well that's fine
Starting point is 00:17:33 never it's cool I just want to make sure I hadn't missed anything. If you do use DFHack, you can now go into Legends mode from within the game. Now, as soon as you come back to the game, you have to restart the session, but it will save the game and you can pick up where you left off. So you do have that option now. I think it's a Legends Viewer is the command in DFFHack. So if it's not Legends Viewer exactly, do a search for commands in DFHack, bring up the CLI
Starting point is 00:18:03 and do a search for Legends, and it will be one of the commands that pops up on the right-hand side in the little list of commands. But, yeah, that works wonderfully, and I've come into that many times whenever I was playing. I really like that feature. The next best thing to being able to access the Legends mode during the game, it's nice. That sounds good.
Starting point is 00:18:27 I do have a note for our episode that I wanted to talk about filtering artifacts. I asked the question of how can you find a particular artifact whenever you are trying to like assign a location for an artifact in a museum or something like that. And you can filter the artifacts with the DF hack assign tool that's on the display furniture detail window. We may have already talked about that. I think I used that because I used to get really annoyed
Starting point is 00:18:55 at how hard it was to track down where your things were, artifacts were like if they shove it in a bin somewhere it can be really tricky to find it so that i think i've used that yeah i know what you're talking about doggone useful i didn't use the tool for a fairly long time and at some point it wasn't even intentional not using it i mean it was more that i ignore certain features that are there and at some point i was like you know let's let's check out i'm curious what is this and i clicked on it And it instantly gave me the option, not just to use my mouse and scroll down properly through like a list that sorts my value. But also it gives me the option to just straight up, click on just show me things that are artifacts.
Starting point is 00:19:47 And then it even shows me which artifact is already in some kind of museum or on a pedestal. So that's amazing. That's the thing that I wanted because I was trying to make Roy. quarters and I wanted to or actually I think I was just trying to spruce up various rooms and I didn't want to steal an artifact from one display location to put it into another so I wanted to find the ones that were you know accidentally sitting in a in a stockpile somewhere which happens all the time for me and yeah yep that's what they love to do I have I have been known to trade them away by accident oh it's terrible if you put one in the pile and they will Yeah, I had to kill one of them. I had to kill a caravan one time because I had accidentally sold something to them. I felt terrible, but, you know. I've never had to kill anybody for it.
Starting point is 00:20:42 Yeah, they wouldn't leave without it. They were just like, we can't leave without this. And I was like, well. Oh, you killed the caravan people. Yeah, I did. I thought you made you killed the dwarf who created the artifact because I know that the dwarfs get really depressed. No, I wanted my artifact back. I want my records back.
Starting point is 00:20:58 so we went to war with the humans over that but it was fine it was worth it absolutely like you asked you you you presented this to us we purchased it and and now you're going to kill us for it yeah i feel like i mean maybe there was a better way to handle it but there wasn't a lot of discussion really yeah they weren't they weren't having it they were done right like well you know you can't issue ultimatums they don't that's that's in a future patch i think the ultimatum's patch. The ultimatum's patch. Give it back or I go to war.
Starting point is 00:21:33 You know, a little bit more, I, yeah, let's call it diplomacy. A little bit more of that would be so good. It would go such a long way. Just, you know, giving me the ability to put my hands up and say, hey, guys, I don't actually want to fight you. Please stop killing my dudes. Maybe even give them.
Starting point is 00:21:58 a nice little artifact, and they go like, yeah, okay, you know, he really wants some peace. Let's relax. Because I like my human buddies, and I hate going to war with them. Although they are the best thing that ever happened to my metal industry. But please, stop. Yeah. Yeah, that's a tough scenario. I had a goblins that were continuing.
Starting point is 00:22:28 to invade me and they would say we seek a parley and then i would make a pact with them and they'd be like okay the pact is to avoid the loss of life i'm like okay that's fine we'll do that you know and then immediately they start invading again why did they do that wasn't the same sieve yeah yeah like what is wrong with you guys yeah bunch of assholes I mean, that's it. Yeah, I just really thought that was crappy. I thought it was a cool feature when it first happened. But, yeah, like you, I had what seemed to do the same goblin civilization every season
Starting point is 00:23:08 would come and try to do a parlay. I think that I even gave them a artifact once to avoid the war. I think that my fortress was in a sort of a sad situation. It wasn't well defended or something was up. but I, you know, I gave into their demands once. And then the second time they came back, like a year later, I'm like, you know what? No. Do your worst. And, of course, we won.
Starting point is 00:23:33 Sometimes you've got to, sometimes you've got to take it to them. Yeah, I also gave them an artifact. I think in my case it was humans, not goblins. I never give goblins anything except for a very sharp sword in the face. But, um, cold steel. I wanted to see what happens if I do. It was a little underwhelming because they just took the artifact, said, yeah, cool, nice, bye, and then they just left my map.
Starting point is 00:24:03 I was like, this is, huh, this is a little overwhelming. That was what they agreed to do, though, so. Yeah. And then they just came back later and were like, you know, what up? They're very fickle. Yeah, they're very fickle. hear ye hear ye let me spin you a yarn that the great bard deckham broadbrew once woven his lay of the year one hundred it was during that time so he tells us that a new forest fortress was founded way out
Starting point is 00:24:38 in the wilderness a little place by the name of tombs order so this fine retreat was the brainchild of olan paddle conjure and his trusty companion stucose roseboots they settled in with hopes of drawing in those high-nosed, tree-huggan elves, who were ridiculously protective of anything with bark on it. And with any luck, they'd strike some precious metals, for Olaon had a mind that Thal Osticomal himself
Starting point is 00:25:03 had guided them there to craft glittering trinkets. Ayah yes, shiny bibles to lure in the greedy jewel-grubbing humans, who simply cannot resist anything that sparkles. Well, the first few weeks went as smooth as silk. The dwarves hit upon dolomite and tetrahe. he'd write a plenty, good signs that they'd soon be fashioning blades sharp enough to make a goblin think twice. But then, just as they uncovered a glorious vein of native platinum, sure to draw those slobbering humans to their doom, they broke through a wall, straight into a
Starting point is 00:25:35 massive cavern. Dark, cold, and vast. What secrets lay within? And there, Deckham Broadbrew's tale leaves us, suspended in the wind. Listen close, and you might just catch its echoes. From the Discord server, Criddle asked, And this was aimed at me. Johann Tux, I'm curious how you do doorless bedrooms. I've gone the opposite route in my forts
Starting point is 00:26:09 where any three-by-three room tends to have eight doors with engrave metal floors beneath each doorway. It means that I can make a block of three-by-three grand guild halls without any furniture. but it really slows down bedroom production. That's insanity. Yeah, I've never put more than one. So that would mean the corners are all doors.
Starting point is 00:26:31 So you have a, in a three-by-three room, you have each of the four sides has a center wall, and then the other eight wall tiles will be covered with doors. I did my doorless rooms by, you know, entering from the bottom or the top with a stairway. And that's how I did it. I haven't found the need to do it quite as much in this version of Door Fortress as in the 47 series. Because for whatever reason, it just hasn't been something that I focused on getting the bedrooms all spiffy, except for royalty.
Starting point is 00:27:10 But yeah, especially if you use things like master work doors or if you're lucky enough to have a bunch of artifact doors, that would really make them worth a lot of many. I mean, yeah, okay. I can see how Ambassador crafted megadour that is worth more than the, I don't know, a full fisherman's fortress might be interesting. But eight doors. Hey, you know.
Starting point is 00:27:39 Okay, so if you're in the doors. What was his name? What was his name? This is Criddle. Criddle, yeah. Cribble. Criddle. Okay, so, Criple.
Starting point is 00:27:49 digs like half a layer, a massive empty layer, and then plasters doors into it, and then designates those as rooms? Well, it looks like they'll hollow out three by three room. And instead of having one door between it and the next one, they would, yeah, they would have eight doors. And, yeah, I guess they would make that a bedroom. Criddle's not messing around.
Starting point is 00:28:17 Nope. That's what I thought. when I read some of those comments. It was like, this, this player is serious business. Talking about it now makes you want to actually try it because it might look really cool. Yeah. It'd be like an inverted bedroom. Okay, listen, I'm stooping low by making a Ricken multi-reference,
Starting point is 00:28:38 but it is really reminding me of real fake doors ad in that series where it's full of doors, everywhere doors, So a dwarf just goes through a door into the bedroom of someone else, then passes through it, climbs over the bed, walks into the corner. The corner is in fact also a door. He opens the door. He walks into the next room. That is his. His room is completely surrounded by other rooms, completely surrounded by doors.
Starting point is 00:29:13 That is what I have in my head, then. That's crazy to me. Yes. It could look pretty cool, though, on the map, I think. That's what I'm telling you. Criddle's not messing around. My God. Criddle, if you're listening to this, I've won a screenshot.
Starting point is 00:29:33 I can't imagine it, please. Yeah, I would also really like to see a screenshot of that. Yep. Criddle send that in, and I will make it the episode art for our next episode of Door Fortress Tron Table. Yeah, that's neat. We love it, Criddle. I've got an email here.
Starting point is 00:29:53 This, Tony, might be aimed particularly at you. Lee generally runs classic Dwar Fortress, not the one on Steam as they have a Mac. Since the recent updates to Dwar Fortress and MacOS versions, I've had a hard time getting the game to run on a Mac. I have no experience in using virtual machines, VMs or Windows emulators, so they have three related questions.
Starting point is 00:30:15 What are the best programs or apps to use? use as virtual machines in macOS. What are your thoughts on the ease of use for them? And they prefer something that is not coding as they want it to run itself. So as far as VMs for macOS? Not needed. You don't need to do that. It's easier.
Starting point is 00:30:37 I'm going to make life much more fun for you. Lee, yeah, it's way easier than that. Somebody's gone and I think the last time I saw, there's a Reddit post and just basically follow those directions. I think it doesn't require coding. It might require you to change a config file, but you can do that. I know you. You can absolutely do that.
Starting point is 00:31:05 And then it's pretty easy. And so it runs under like the native Mac emulation. So there's kind of two parts in it. One you have to edit a file to trick steam into downloading Door Fortress. which is very easy to do. And then the other thing you have to do is you have to change, like, one library file in some config thing.
Starting point is 00:31:25 It's really not brain surgery. So you'll be able to do it. And I would post the link, but I don't know where it is. But if you Google it, you'll find it like, how do you run Door Fortress on a Mac under Reddit? And it runs great.
Starting point is 00:31:40 Like, I mean, it's seriously, it's a champ. It's good. It's like a near native experience. So there is hope. Okay, I'm looking, I think that I have the actual post here. I'm trying to, maximum egg, it looks like, might be the person. There they are. And how to play macOS without a VM and fix the double-click problem.
Starting point is 00:32:00 Yeah, I don't know about that double-click problem. I've really never had that. But I think it's all, I think it's going to be okay. It definitely works. That's how I was doing it. Do that the macOS port guide. Yeah. I will go ahead and I will copy this into the Discord and this particular post.
Starting point is 00:32:21 I'm not sure if it's the exact one that you were talking about, Tony. Yeah. But I will post it in here and then I will post this to the show notes. Yeah, there's like a Lib C thing you have to do. It's not too bad. I was going to say if they're not wanting to get into any VMs or coding or anything like that, then this may not be a way to do it. But I actually tried this this morning.
Starting point is 00:32:45 I tried on a virtual machine running Linux. I went ahead and installed Steam on my Linux virtual machine and got Dual Fortress running just fine on the VM, which is it's a little bit like nested dolls here, because I've got a Steam, which is running Proton, which is a virtualization layer, on a Linux on an Ubuntu Linux installation that is running in virtual box,
Starting point is 00:33:17 which is running on Windows. What? So, yeah. But all of that was to see if I could get Steam running in a virtual machine and get Cool Fortress to run on Steam in a virtual machine on Windows. And if it will do it on Windows, I suspect that if you can...
Starting point is 00:33:33 Yeah, you can absolutely get it running under a VM. Yeah, if you can get a Linux desktop up on your VMware is free. on Mac right now for non-commercial use, which I'm assuming that license agrees with you. But you do lose some performance, and it's a bit more of a fuss because you've got to put Windows in there or I guess Linux if you swing that way. Lee did comment that they didn't want to pay for Windows license. Linux is a way to do that. Yeah, you know, like it gives you a grace period. So, you know, I leave that ethical question.
Starting point is 00:34:11 I'm thinking it's more along the lines of they don't want to support Microsoft in any way. Well, if you're not buying it, you're not supporting it. That's a good point. I'm just putting that out there. It's got a grace period. I'm sure if you can make your own decisions about that. But, yeah. Yeah.
Starting point is 00:34:28 Grace period. It's something like you need to activate now and then you tell it you don't want to. If it's like it used to be, And the only repercussions of that is you end up with a little message on the bottom saying this is not a, this is not a legal copy of windows, basically. Yeah, it's sandwich shop across the road for me. Oh, nice. Like back in high school. Yeah, yeah, yeah, yeah.
Starting point is 00:34:51 Yeah, the sandwich shop across the road for me on all their menu boards. No, I'm talking about my high school. The margin on sandwiches is low enough that you can't afford 10 Windows licenses. But yeah, I got it running. I got Steam running on Linux. So that was nice. I had never done that. So it's an alternate way to play Dwarf Fortress on Linux.
Starting point is 00:35:17 Yeah, well, the Steam deck, you'll be happy to hear plays most things. And that's a Linux machine. So that's super fun for everyone. Okay. Also, is there a good up-to-date place to find people who've been using Max and Dwar Fortress? Reddit, I'd say, is probably the best place. Yeah, I'd say Reddit's probably got the guide. Yeah, some absolute hero, you know, wrote it up.
Starting point is 00:35:48 So good for them. It's awesome. Thank you. Anonymous writer. Well, ain't that just something? As the ancient historian Loghammer tells it in his gripping history of tomb's order. There's a question that's been echoing ever since. What might lie in that dark cold void, discovered alongside riches beyond reckoning? What indeed? Wouldn't you know it,
Starting point is 00:36:18 just as soon as they struck treasure, three unlucky dwarves were set upon by a foul and slimy creature from the very depths of that cavern, a giant om no less. It seems that none of these dwarves were military minds or strategic wizards, but they managed to rescue their injured kin and using nothing but their wits in a pile of dolomite, lured that nasty creature back into the cavern and sealed it off, tied as a drum. And here's the kicker, this was all discovered on the eighth layer of digging, much shallower than expected, and a stroke of luck for the young fortress.
Starting point is 00:36:51 Imagine stumbling upon caverns within just six months of founding. Olawn Paddle Cunjur knew right then that this was no accident but a blessing from Thal Osticomal, a chance to toughen up his kin against slimy cave creatures before turning that strength against slimy elves and humans. And so, the tale of Tomb's Order continues, as Loghammer set it down for the ages. You know, I think that I will try this challenge scenario generator.
Starting point is 00:37:29 That's what I'm talking about. I'm going to keep re-rolling it. again until I get one that's like my original because the original one I think was really great. Yeah, that's, I think you're right. I, I think that's awesome. I think it was brewing, was my only industry
Starting point is 00:37:43 and I need to be in a terrifying biome. Yeah. I think I'll be doing that. Sounds like a fun. The terrifying biome, I think you're good. I think you can easily manage that. Hey, as long, as long as
Starting point is 00:37:59 it is not a glacier and you can dig in. Do you not dig into a glacier? Yeah, no, the I'm very sorry for everyone that tried that. I tried it myself like a glacier start, like a terrifying glacier
Starting point is 00:38:15 start with zombies because there is this one story on the net that I read about somebody starting, I think that was even a volcano, a volcano and a terrifying glacier. And the story is cool. But it was for me about as fun as
Starting point is 00:38:35 let's think of something that isn't fun eating my own fingernails okay it is a little bit and sometimes you sit there and something stupid happens like somebody goes into a place they weren't supposed to and then they aggro 50 million zombies and then they run back in like a reverse Jenkins scenario and you go like, oh, whoa, whoa. I like the reverse Jenkins. That's great. I've never heard that before. Terrific. So my, yeah, my, my, my, my glacier starred came to a abrupt end after a dwarf
Starting point is 00:39:19 came to the conclusion that simply because the overseer is trying to switch outdoors, Now is the perfect time to go outside to get a nice breather of the lovely, lovely, stinking zombie glacier here. And the second they went out, the incident they got attacked, I think it was some bird, there was a bird and attacked my dwarf. The bird was a zombie. and apparently that ag growed pretty much every zombie on the map and then I could not actually finish my little thing like build the door and that was it that that was it and I could just sit there and but enough about that
Starting point is 00:40:12 glacier starts great fun terrifying in general I would say they're pretty fun especially if you get a start with the fog banks, the fog clouds, you know what I mean? The mist clouds? Yeah, the deadly fog or whatever. Honestly, they're so cool. I would say playing with fog is probably the best experience for terrifying. I'm serious.
Starting point is 00:40:41 All right. I'll give it a go. Well, while you guys were talking, I actually just sent an email off to the creator of the scenario generator site, asking them if they would like suggestions for more biomes surrounding challenges, goals, you know, text strings. And if they respond positively, which we will tell our listeners next time, I'll probably send out a request to our listeners to tell us cool challenges and goals to add to the scenario generator. Yeah, like a Batman signal. No, let's get those ideas.
Starting point is 00:41:20 I suspect, so, yeah, it looks like there's a limited number of scenarios that are on here at this point, because I just did another re-roll, and it's a build Venice one. Okay, the building Venice one does sound kind of cool. It does. You do it in a haunted by. It does. But that there looks like that there's limited options that come up. So it could be that this person is doing this.
Starting point is 00:41:48 for 25 games, and they may not be Dwar Fortress, you know, aficionados. Well, hopefully they'll get back to us and we can provide some unsolicited feedback. Yep. Well, yeah, that would be unsolicited because we're soliciting the, yeah, we're soliciting their site because we think it's awesome. Yep, I told them that too. I said, you know, we're promoting your site. Yeah, it's such a cool thing to do.
Starting point is 00:42:16 Yep, yeah. bless them so everybody out there we will play some more door fortress and uh and have some some better content for you next than we sure will we're going to do some amazing stuff it's been a long hot summer we're happy to be back i've missed you guys whenever we take our little hiatus as i always always miss uh getting together with you two and and chatting well i And I would love to put that call out again for anybody that wants to give us crazy stuff to try. That would be super fun. Yep.
Starting point is 00:42:54 I agree. I would truly enjoy it. I have been missing this podcast as well. That challenge would be fun. And I think the bad signal for challenges is exactly what we should be leaning into. I think that's a great idea. Yeah. that might inject a little bit of enthusiasm into the game,
Starting point is 00:43:18 which, you know, it's a simulation without goals. So just because you get tired of a game doesn't mean the game's not great. And, you know, that's, well, I mean, you're absolutely right. And I think one of the things I've been looking for is that new challenge. And so that's why I was, you know, that's why I think it's really neat that that new sites out there. And we're going to have a great time. Great memory, Tony, on that.
Starting point is 00:43:43 Yeah. Good call. Once in a while. Okay. Does either of you have anything that you would like to bring up before we call this one a wrap? I don't think I've got anything else other than just, yeah, tell us what you'd like to hear more about because we're insane. And we like to play this game and try weird things. So it would be neat if you help us with that.
Starting point is 00:44:10 Yep. And we will do. a review of the game updates in our next episode and talk about that a little bit more. For a goodbye note, I simply want to say Frog Men Warrior.
Starting point is 00:44:29 Okay, that's it. Frog men warrior. Think about it. Think about it. Frogman Warrior. Okay. That sounds cool. You know, images of creature from the Black Lagoon in my head. frog man warrior
Starting point is 00:44:43 so do you have frog people or was that just a thought for the day that was a meta reference because a friend of mine wanted to try out a venture mode and made a frog man warrior
Starting point is 00:44:59 because we saw a very obscure gif on the internet about a movie I don't know 70s 80s I have no clue. And it's a weird movie where there's, like, talking frog people, the size of normal people, but they live in a swamp.
Starting point is 00:45:21 Was the humanoids from the deep? I don't know. Is it fraggle rock? I don't know. It felt a lot like Planet of the Apes, like the original. Oh. But it had frog people in it instead, and they were like talking like, Neil before me, monkey. And it's very weird.
Starting point is 00:45:42 So frog men warriors, bless, bless. Okay. All right, done. Well, I think that we just ruined the esoteric feel of your comment for ending the podcast. But you know what? A little explanation goes a long way. Yeah, your friend now will feel wonderful for being talked about on the podcast. Do they listen to the podcast?
Starting point is 00:46:03 Not yet. Sometimes, they say. I somehow dealt that. Well, you will have to tell them to listen to at least the end of episode 107 because they are being talked about. Yes. All right, guys. It's great to chat with you all again, and we will see you guys next time. Astor Pranto.
Starting point is 00:46:26 I almost just ended with the Just Keep Digging from Strange Mood. What do I say? I say something. I don't remember what it is. deep? Yeah, good luck and dig deep. That's right, thanks. I mean, you're going to just, uh, I'm allowed to steal, steal, steal atros from other podcasts. That's, that's what I do you go. At least for once. All right, guys. Y'all have a good thing. See you all right. Peace. And see you later.
Starting point is 00:46:54 Bye. This has been the Dwarf Fortress Roundtable podcast. You can find all our past episodes at DFRoundtable.com. Stop by and leave a message or see you. suggestion in the comments section for this episode. While you're there, you can subscribe to Dwarfortress Roundtable or find us in the podcast service of your choice. If you'd like to contact us by email, the address is Urest at DFRoundable.com. That's UR-I-ST at D-F Roundtable.com. If you'd like to interact with the hosts and listeners of the podcast, you'll find a link to join our Discord server in the main menu of our website. If you'd like to help support this
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