Dwarf Fortress Roundtable - Ep. 118: Snakes Are Snitches
Episode Date: May 21, 2025We cover Kindergarten, the fall of Futureflag, and things we used to do. Roland's post: https://www.reddit.com/r/dwarffortress/comments/1keeyeb/welcome_to_swordkingdom_my_oldest_and_largest/?ut...m_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
Transcript
Discussion (0)
Welcome to Dwarf Fortress Roundtable, the podcast for All Things Dwarfee, where the dwarf bucks aren't real, and entropy wins in the end.
How you doing, guys?
Hi-ya.
Good.
Oh, wait.
I just blew through the introduction, man.
You're doing, you did it.
You did it.
I'm Jonathan.
And I'm Roland.
I'm Tony.
How's it going?
And I hear birds in the background there.
Someone's got spring going on.
I know.
They live in the tree.
And they do make sounds.
That is a good definition of what a bird is.
And I've got the Merlin app, the Merlin Bird app,
so I could probably tell you what it is.
People are interested.
You meant there was an app that you could, like, play and simulate birds behind you.
No, it's pretty neat.
You basically just hold it up to the bird that's making the sounds,
and then it'll say, oh, that bird,
Is it Western goldfinch or something?
Interesting.
That's pretty cool.
So in a moment, I can have a bird for, I can have an identification.
So I'm going to start off here by talking about Kit Fox collecting crayon drawings and short stories.
They sent out a request if anybody would like to have their crayon or short story that was created as a patron reward by the Adams Brothers.
If they would like, send it in to Kit Fox.
And they're planning on putting together a, I don't know if it's for the,
20th anniversary of Door Fortress or what, but they're planning on putting together a booklet
that features them. You don't get any money out of it. I believe that it's going to be a,
oh, actually, I don't really have any idea what they're going to do with it. But they did say
in the message that you do retain ownership of the work. They're not trying to take the
copyright. But in any case, if you'd like to share your crayon drawing or short story that you
got as a reward, check out probably the Dwar Fortress Discord is probably,
the best way to
to find out
or maybe they'll even have it
on their
dwarf fortress
the Bay 12 games site
but
so yeah I sent mine in
very cool
that's pretty cute actually
and they're gonna make
a booklet out of it
it's nice
I should probably get that
I think that's really cool
my dwarf pulling a draft
from a keg
hopefully we'll make the cut
that sounds like a really good one
California Tohi
that's what you're hearing
I know
I just want to
don't want to leave anybody
hanging
Cho-E, quick. How do you write that?
T-O-W-H-E, California Tohe.
When I look at it, it's like a fat little gray job.
Oh, that's nice. That's cute.
Yeah, lovely little creature.
Technology, man.
Can we get it in the game?
Sure. I'll mount that in this afternoon.
He needs to hold still.
So I can grab him.
Tony's birds.
The birds, the birds of North America.
The backyard city birds.
That wouldn't be a bad mod, by the way.
just like more creatures
more real-life creatures
well someone posted a warg
on there that was pretty
pretty impressed you know that was really
confusing to me because somebody else
instantly was like oh yeah they're like
really dangerous and I'm like wait wait wait
have I not met a warg and it's in the base game
what has happened is it I didn't know a warg was in
no it's not I had to Google it
oh okay they just happened to have the exact same
mod, like, layout.
They have the exact same
mods, so they assumed it's
natural, but it's not a vanilla
creature, not at all.
Oh, okay.
But it looks really good.
I will send out.
The sprite, that looked really
good.
Is Warg a registered trademark of the
J.R.R. Tolkien estate?
Is that where it comes from? I didn't even know that.
That's the first reference I ever knew of them.
They were the wolves that the Goblins rode.
I've heard those books are,
People really like those books.
I actually hope I've heard they're a little influential, a little influential.
I've heard really good things, so.
Yes.
Yeah, you've heard of the books, yes.
I have heard of the books.
We, you know, like they've been around.
They're good.
People love it.
Cool.
You want to talk to us about the downfall and the tragedy of future flag?
I guess we could get into that.
So things were going, things had been a little rocky for the last few.
years in Future Flag. We had had some trouble from below. We'd had a couple of forgotten
beasts. Well, first of all, I've got to make security more of a priority in my fortresses,
especially cavern security because my fortress fell because there was a couple of outlets
to the caverns that I had missed closing off. Were they the ones like from the sky?
like or you know like from the multiple layers above you kind of thing yeah well this will get you
well that wasn't what that that was a problem because i had lots of batman that i couldn't really get
to and i didn't have a an archery squad so i couldn't shoot them from from ground level so yeah
batman apparently like to hang out a couple of cavern levels above where the floor is and then
they will swoop down outdoors the the batman themselves weren't that big of a problem that kind of
sucks. I didn't know about that.
Yeah, yeah. If you send a squad
down there and there's like maybe two or three
Batman that are left, your
squads will not be able to path to them
because they can't reach them.
Look at a bunch of jokers.
Yeah.
But I did find out that whenever
your squads have an order to
attack something and they can't path to it,
they will start going about their regular business again,
which is kind of nice.
But the problem
with that is if the regular business is at
level zero, and
And then the monster that they're going to attack, like, becomes accessible again.
Yeah, they're going to walk all the way back, yeah.
They start running back downstairs or attack it?
Then the thing becomes inaccessible again.
So they start going back upstairs and they run downstairs.
And these things were down on like level 120.
So it was a lot of trip down to the depths.
But in any case, I had several attacks of cavern dwellers.
mostly it was
old men and Batman
riding cave crocodiles
what
why Batman would want to ride
cave crocodiles I'm not sure
wow like Floridians
that's neat
exactly right
but so the
the waves of them
would be 90 of them
the 120 of them
the biggest one I think was like 130
and that was the one
that was the one that was toward the very end
That was part of what ended the fortress.
So you're getting cavern invasion, like that big of cavern invasions?
Yeah.
Wow.
We'll come back to that here in a minute.
Oh, my goodness.
Yeah, we'll come back to that here in a minute.
But yeah, so I was learned how to handle that.
My squads are pretty good.
I had 50 dwarves and squads, and they were all, you know, masters or legendary with their
respective weapons.
So that wasn't really that big of a problem.
I did start having an issue with forgotten beasts that my dwarves couldn't reach.
because they were behind water, going through water, and things like that.
So I had two or three of forgotten beasts that were just, you know,
taking up residence in my deep, deep caverns.
And finally, there was a forgotten beast that I don't know if I didn't pay enough attention
to it, but it turns out that I didn't have my cavern access sealed well enough.
This thing spat fire everywhere.
And he made it up into my caverns, in my living areas, sorry, into my fortress.
and he's pretty much what took out almost all of the dwarves.
So I was down to about five or six dwarves,
and then I had a migrant wave who took care of the last of the forgotten beast.
So the forgotten beast was killed,
but at that point I got an invasion of old men
who apparently took the same way up into the fortress,
and that killed off my fortress.
I thought oom men were, like, made of pudding or something, like, really easy to squash.
Yeah, well, when they were on cave crocodiles.
Oh, God, that's right.
Like, yeah.
I do think they're fairly large, by the way, because I don't think they're based of the small oom that is vermin in the game.
I think they're based of the giant old om.
Yeah, they were giant old men.
Oh.
Which would make them very large and strong.
Thank you.
That's the part I hadn't.
Right.
Yeah, I misspoke.
It was giant old.
men.
Oh, Lord.
Yeah, that's going to be trouble for you.
It sucks.
And an odd thing happened.
I got down to zero dwarves, and the fortress did not end like it did in version
40 something.
Yeah, because I remember whenever you hit zero dwarves, then you would get your fortress
has collapsed or some message like that, and the game would be over.
That didn't happen.
So I'm sitting here for a couple seasons with zero dwarves while the forgotten beast is
tearing through the livestock.
and I'm like, well, huh, I wonder how long this is going to last before the fortress goes away.
And then I got a migrant wave.
And it was a microwave of about 12 dwarves who showed up despite the danger.
They heroically tried to reclaim the fortress, but they couldn't survive the cave crocodiles and giant old men.
So I got back down to zero population again, and I abandoned the fortress.
Ah, damn.
What about someday retaking it?
I think Future Flag was quite a success.
It was challenging.
But I did take a fortress that I tried to keep organized, like I talked about with my New Year's resolution.
It stayed organized for the most part.
It wrote out its entire life.
It thrived for a while.
It reached troubles.
And it ended up failing due to attack.
So I'm calling that one a success.
Yeah.
Write it down.
And I think, have you ever tried to retake a fortress that you lost?
Yeah, I did this one.
Okay.
Zell, you can always come back for it years from now.
years from now would be a good idea because don't do it, you know, a game month later
because it turns out that all those attackers are still there and they make quick work
of your seven dwarves.
Yeah, they don't leave.
Yeah.
Will they eventually leave?
I turned up to one with adventure mode and they, and I was sorry when I got there.
I killed my adventurers.
So there's one of the thing that I wanted to come back to on that.
Tarn disabled cavern dweller invasions.
And I'm wondering, he said that there was an issue with.
them. I've never heard for sure what the real issue was with them. If you guys might know,
let me know. But it could be that the cavern dwellers are attacking with the ferocity of
surface dwellers, like happen to me. I wonder. Yeah, I can see two reasons why they got disabled.
One is they attack so much and so often with so high numbers that they can clog your PC and drown your fortress's FBS.
That's a little too much.
And the other, this actually was very confusing to me.
They can have steel armor and weapons.
And I was under the assumption that steel is more like a dwarven product.
So these backwater idiots, which is fairly literally, when we're talking about old men or amphibian men, they have steel, which makes them even more dangerous than some humans.
Where do they get it?
Do they steal it?
Pun intended.
But they would need to steal so much, like tons of steel.
So I don't know.
I could see either one of these things being the real problem, but I will also admit, for the last two fortresses, I just shut them off because it just gets too much. It's too much. So I'll put them to zero. Yeah, whatever. If that happens a lot, I can see it perhaps being too much if that becomes, you know, chronic. But I've got to say, I enjoyed the variety. It was a different kind of fortress and it was a different kind of.
a threat. It was, it was, it was, it was a very entertaining and interesting fortress to,
to run. So, you know, I never get, um, cave invasions. Or if you built your world before
that was an issue. I think that happened in one of the recent updates. Yeah, I mean, so yeah,
oh, I see. So you're saying if, if I, if I, if I created the world before I see. I don't know.
Yeah, I don't know how the mechanisms work. I don't know. Maybe it's just. I don't know. Maybe it's
just kind of one of those things.
Like, I've got a world now with, like, I haven't run into any vampires,
and I'm, like, what, 18 years into in-game?
So I'm surprised.
Sometimes these things just don't happen.
Yeah, I've not got a problem with were beasts or vampires,
and were beasts used to be my bane.
Pardon the pun.
Sometimes they do show up later, though,
and then they become a problem.
I've experienced that.
But I've got a very quiet world right now.
I'm just slowly conquering it, trying to figure out what I want to do next.
So how is that going with your world?
I mean, it seems pretty good.
Like, a population is a stable, what are we at?
A stable 186.
And, I mean, we can pretty much just go in either direction and conquer anything we want.
We just win.
So, I'm like, okay, I guess I could start killing all the goblins.
I want to do that. I could start killing all the elves.
And then I suppose
I'm on a path to take
over the world. So now I'm trying to figure out
what do I want to do with this thing. It's a thing.
It's a question. I don't know.
Yeah. With
great power comes great responsibility,
right? Yeah. I've built
you know, let's see, I've built a temple.
I've built a library.
And in my library,
I've made the walls,
the floors, the tables, the chairs,
the bookcases. Everything's made out of gold.
how many books do you have um let's see i forget what the button is to push that objects written content
not very many so that's the next thing we're trying to work on is writing more books
that's going to be fun you know actually i'm very interested in um what kind of content of
written works you will get uh because there's various subjects like uh chemistry and astrology
and fluid dynamics and whatever and most of the time I just get engineering books like
topic screw topic lever and then I would have medicine books so I'm very interested in if you
actually get a like physics books or a fluid dynamics books that would be really cool
So I've got gears, a brief history, and I've got surgery after the end, which is usually when surgery is too late.
So that's a fun one.
The Master of Reliability, that's pretty good.
Treatise on the Word.
Great.
You know, so these kind of things.
Like maybe low, and then one called Life with the Tree, which I did steal from an elven.
Of course you did.
Where else would that come from?
Yeah.
Yeah.
That one's kept behind the counter in the library.
That's right.
You can't, you just can't take that one out.
It's a special collections.
Nobody's even stealing stuff.
You know, I just kind of figure out what's like I've got.
I've got an army of badgers that I've, they're not an army because you can't war train them.
But I have a whole bunch of badgers that I've been catching.
I don't know.
I'm just, now I'm kind of like, well, what do I do now?
So I went looking for the fun down in the cavern.
So I think I might try to unleash some demons and see where that gets me.
Well, you've been wanting to make a scholar fortress for quite a while, right?
Yeah, they're fun.
Yeah, I always enjoy those.
I like my diversity forts.
But I'm not getting any entertainment troops in this fort.
Should I usually, you know, if you open a tavern, then it'll be like, you know,
the squirrel of nutseppers wants to join your fortress to entertain your citizens.
but I've had none of those, which I'm kind of...
Not that you mention it, I've had very little of that as well.
Of course, I'm in a pocket world.
That may have something to do with it.
Right.
But, yeah.
Yeah, no, I'm in a regular size.
So, yeah, I thought I would have thought we'd have more culture in the world, but...
One of the first establishments in Future Flag was a nice tavern.
But I don't remember getting bards or, you know, external storytellers or anything.
I'm, you know, I am somewhat disappointed.
But I guess I'll just keep at it
Maybe if I write more books, then
I think the other thing I want to do is start
Populating the towns when I
When I destroy them with my own citizens
Just for fun
Because I notice they don't get repopulated
Or they're less likely to get
repatriated by the people
I killed off, so
How would you go about that?
Would you just send
make a squad of people
and send them off to the
town? Yeah, that's
what I've done when I get them sufficiently weakened
then I go and I just put
a squad of people that I don't like
and I say
conquer and occupy or whatever
and then they become
economically linked
whatever or you know
they become your thing. Although I've done that
so I've got a couple of weird ones right now
which is these two
that are really close to me
they're
a goblin forts
but they're economically linked to me
and yet we're at war with them
I'm so puzzled by this
that's so weird
yeah I'm really puzzled by that
I don't fully get what's going on with that
because I'm kind of trying to do the same
and the idea of
repopulating that fort
that town that I took
over brought up the question um because i want to do it with snake men how do i go about that
because the snake man just doesn't you you kind of need the the birds and the bees you know
there's two snake men that are necessary to make more a snake man and the the game very much
cares whether or not they're somehow related like brother and sister i suddenly saw myself
before the task of like going through 250 snakemen
and figuring out who's compatible
so I can put them into the same squad and sent them off
and I was like, ah, I'm not going to do that.
I'm not going to do that.
So I just take like five idiots
and I sent them off and I hope that they're not related.
The breath before the delve,
as told by the spirit of Logan Hastings.
It is said that Ficod Bronze Stable
stood at the edge of the brook, staring up at the silent face of the mountain. She drew in
a deep breath, as she always did when the future pressed close, and spoke the name that would
anchor a legend, Zafonrelush, fountain splashed. Her partner Olin lovely cloistered nodded,
already imagining the mist cascading through vaulted halls. Behind them, their band of five
sturdy companions stood ready. No drums marked the first strike of pick against Stone, no fanfare.
Only water murmured at their feet, promising both challenge and beauty.
And when their pilot tunnel hit magnetite and gleaming gemstones,
some whispered it was the mountain welcoming them.
Thus began the tale of fountain splashed.
Not with fire or blood, but with breath and stone,
and the promise of falling water.
Presented by the enduring spirit of Logan Hastings.
Before you send out,
of snake men to occupy other sites, though.
You really really don't have to get your palace intrigue in order.
My what?
Your palace intrigued, didn't you say that you have a cascade of violence among your nobles?
Oh, right.
Yeah.
Oh, no.
This is a very new development.
This has happened just this weekend.
There is one snake person.
Let me think, Dumul or something, or Dumuk, is their name?
and they keep getting drunk and getting into fights and then beating people.
And I'm not sure why this is happening.
I do have a performer in my tavern, but that person is a hyena man.
So he's walking at snail slug speeds.
So I don't think that he's like making my snake man drink too much.
And it's always the same person.
It's not various band of people.
But now something very funny happens because my tavern is large and I have a lot of people.
That snake person gets drunk and like, you know, and his knuckles connect to the nearest person.
Oh, I thought that was vomit.
I did too.
You can't see what I'm doing here.
Like I'm shadow boxing in front of the PC.
But, you know, like his knuckles connect to the nearest person's face.
and the entire tavern
turns around
and starts to run out
to look for the mayor
they're all snitches
it is unbelievable
so I saw that
and I was like
what are you doing what are you doing
the entire tavern
is like one big snake tail
that is going along my fortress
going down
going around the corner
and I was like
where are you going
and then I saw oh yeah
Up there in the temple is my mayor.
You're all going to, into that little tiny temple room, because my mayor is in there, and you're all going to snitch on him.
So I had this visualization where the mayor is praying, and suddenly half the fortress is like storming into this small room.
They're going like, hey, hey, they're all shouting over each other, and my mayor's like, what the hell is happening here?
And we're like, oh, Dubu punched somebody again.
Not again.
I think those are the people you need to send off
to your conquered.
I think so.
Snitches are the violent one.
I'd send the snitches.
It's all of them, isn't it?
It's all of them.
I think I'm going to send them to, like, different towns,
so they'd never have to interact ever again.
It's just, it's not about solving the problem.
It's about sending a message.
And you can go into the Justice tab
and then check how many people
witnessed the crime and how many people reported the crime. And because he punched two different
people, it counts as two different crimes. Technically, it is. Technically, it very much is, yes. So one has
like 55 witnesses and the little bar on the side, my little scroll bar is a really tiny
because so many people reported it and the other had 12 the first time I checked it
and then people kept coming in and like reporting and then it was at 60 so I now have
honestly 60 snitches that just ran to the mayor to snitch oh doobook is punching us again
oh my god I think you know what you need to do I think you know it I think you know what you need
to do you get rid of the drunkard in my tavern yeah
Well, okay, I suppose.
So now I'm questioning, I do believe Dubok currently is on a chain in my prison, because stop it.
But I'm questioning what to do after.
Do I send them, do I give them, like, a sword in the hand and, like, put a bucket helmet on, like, that scene from Lord of the Rings, you know?
Like, here's your sword, here's your bucket head.
Go kill some orcs.
and I just sent him off, or like, what do I do?
My God.
Yeah, that's tough, you know.
I don't know.
Send him away.
Make him, make him this quick.
Yeah, listener, if you have a great idea, put it in the comments down below.
That's it.
That's it.
Let's crowdsource the solution.
I love it.
Crowdsource it.
Exactly.
And then I sent a funny screenshot of this, this, this, this,
scene to you. But you now have to imagine that every single person in that screenshot that I
send is moving along that red arrow all in the same speed, all in the same way. It was so
funny. Yeah, that's going to be the episode art. That makes sense, yeah. Yeah. Is the name
of it, Snitches get stitches? Snitches get sent off to war. I was thinking snakes are snitches,
but oh that's also good yeah snakes are snitches yeah that's good well they are snakes so i guess
you know you don't have are snakes ethical snakes ethical you know the the concept of ethics
being applied to to non-humanity is is troublesome at best is that questionable i'm i'm just very
happy that i don't have any apple trees in this fortress oh nice nice yes that would be trouble
equal measures of steel and song preserved by mr gutsy chronicler of fountain splashed the mountain gifted iron
but fountain splashed would not be shaped by metal alone among the founders walked teacut equaled rooms
and kivish nuke clasped a healer and a poet while teacut prepared the hospital with firm hands and
sharper knowledge, Kuyvesh carved beauty into the air, composing verses for yet uncut stone passages.
It was Kivish who first recited the aquamarine reason in the common hall, his voice echoing
through stone dust and lanternlight. Lead focus paddle, militia commander and poet in arms,
nodded in approval. Soon, even Olin lovely cloistered was learning the cadence, readying to pen
a dedication in verse. Steel may protect a fortress, but in Fountain's flat,
Poetry Binds Its Heart.
Recounted by the Eternal Writings of Mr. Gutsi.
There were a lot of good questions,
and people are working on some really neat mods.
There's been some fun in the old Discord.
Listener Techid from the Discord server,
if you're not on there, it would be great to see you there.
Join for free.
Yes.
Techett asks,
anything you guys used to never do in your forts that you now do fairly regularly? And vice versa,
is there anything that you always used to do that you have stopped doing? Ah, okay, so I understand
this question. Okay. I'm patting myself on the back. I understand the question. It was just
it was just that the message garbled it so badly. No, it wasn't. It was, it's, you know,
it's early here. So, you know, I've still, I'm still waking up.
I used to always dig into the face of a cliff for my fortress main entrance, and I rarely even do that anymore.
Oh, you mean like from the side, right?
Yeah, yeah.
Yeah.
You know, the whole Moria thing.
Mm-hmm, mm-hmm.
Yeah.
There is something about that, which I agree.
I used to do that every fort, the same thing.
I guess I didn't think you would go straight down because you might get flooded or something.
I don't know.
Now it's just economics, and I just dig a stairwell as close as I can.
can to the cart that lost its wheel whenever we first embarked.
That actually is a very good point. I also used to do that. I try to get a more mountainous
biome going, and then I would start to dig a shaft into the mountain, and then down, and then
have my security on literally the base layer, like the surface layer. And I would have most
of my military actually train up, and I completely stopped doing that. Now, for me, it is just
direct shaft down. Yep, pretty much me too. Yep, same. I need to go back to that, though.
That's a nice aesthetic. One thing I used to do all the time that I've stopped doing is I didn't
used to have just regular doors. Like, I'd build a wall around my, well, one thing I always do is I
always try to build a wall around my entrance into the fort so I can put doors or some
sort of egress ingress filter to it. But one thing that I used to do is I used to do
mechanisms in a drawbridge because I felt like those were relatively siege resistant. And I
think they are. But then I started kind of being lazier and just using a door because it seems
like goblin sieges don't knock the door down they just sort of like oh i'm sorry it's locked
we'll go by i apologize for the inconvenience today oh i'm sorry i see the lock i will leave
which they do inexplicably but i feel like they didn't use to like i think ogers or whatever
used to just knock the door straight down yeah yeah yeah i don't know it just hasn't been a problem
i watched crowd crowd strike i watched um crug smash sorry uh brain aneurism i watched
Cug Smash, just get away without it.
And I was like, well, I'm a fool.
What am I doing?
I don't know.
I think for me, that actually falls into the category things that I no longer do.
And I, you know what?
I'm thinking about it.
I think I can pinpoint the exact fortress where it changed.
I started in a very evil biome.
And I started to dig down instantly.
And I think I lost like two people before I even had the first room finished.
and I would dig down instantly
and I wouldn't even be very far down
but I just wanted to get away from the surface
and I think I lost like two people while digging the first room
because zombie crocodiles or something
wow that's quick
and I only had a singular metal door
that was connecting me to the outside
and I do very clearly remember
remember, a hill titan
wren that spewed webs.
So a flying hill titan with webs
swooped in,
got through the door
and murdered my entire fortress
in maybe like two minutes.
And I was like, I could have
survived that if I had a bridge
instead of such a lazy door.
And now,
Like me, at this point in my dwarf fortress experience, you know, I like the military.
But I still do drawbridges.
Even if now the drawbridge is no longer at the very start of my fortress, but very deep inside,
there is probably somewhere a drawbridge because of that singular little disgusting hill titan.
Well, a drawbridge is very dwarfy, right?
It is so good, though.
it is so good.
I agree.
I, like, out of principle, I usually, like, if I'm in a hurry, I'll throw the door up,
but I also like the satisfaction of building the drawbridge.
It's just, it just feels right to me.
Half the time, I don't use it to repel sieges, but instead block my dwarfs from going
outside, thereby limiting their labor pool, so they can socialize more.
And I can't tell you how many dwarves I've lost to drawbridge accidents whenever they were
trying to, you know, get in from whenever you turn on your, uh, your civilian
borough and, uh, and someone pulls the drawbridge when people are still coming in.
Yeah, I hate to see it, but it does happen. Yeah. No, that's, that's real. Yep. Yeah. Yeah. I've,
I've lost, uh, I've lost children in that because sometimes they'll linger outside the door.
Like, you guys have to leave. I'm closing the door and the children stay there and the siege is
coming, so. Oh, yeah. That's, it's a lot quicker.
to lock a door than it is to pull a lever.
The thing where I've gotten screwed on doors is somebody panics and drop something in the doorway.
And then they're going to close.
That's, I think, what's, you know, that'll probably bring me back next time that happens.
I've had rage-inducing.
I've had to, like, quickly build additional walls and doors around doors that have gotten
latched open.
I'm not saying it's the right way to go about.
I also love the idea that
like a cherry pit, one singular cherry pit
is enough to block a door so wide open
you can't close it. Well, yeah, that makes sense.
It's hard. Door jam. It's like stepping on a Lego. Bare feet.
You know, these dwarves are such high craftsmen that
anything in the way of the door is going to keep it from being able
to make it...
The tolerances are so precise.
You know, I do like to imagine that a masterful rock door, when closed, looks exactly like a normal unsmoved rock surface.
And I probably got that from like a lot of the rings.
But the idea that you can set a door into like an unsmooth, like rough rock surface.
And then the doors closed.
And it looks, you know, you know what I mean.
You know what I mean.
Yeah, yeah.
Speak, friend, and enter.
Arrival at the brook, recorded by the vision of Christopher Harris.
Barely had the founders carved quarters into stone,
when the sound of distant clatter reached the gates.
Seven more dwarves, weary but grinning, arrived with livestock, pets,
and unrivaled enthusiasm.
Fountain splashed had gone.
grown, before it had even settled.
Avuz Pantpage, the manager, scrambled to draft sleeping quarters while Monum bolted wheeled
updated the books with meticulous ink.
No one was ready, and yet everything moved with that distinct dwarven energy, a rush of
work, laughter, and spilled ale.
They say the newcomers saw a vision of waterfalls from a blessed aqueduct, trickling through
carved channels and misting the air.
Fountain splashed would be more than shelter.
It would be wonder
Shared through the dreamlight of Christopher Harris
Things that I've never done before
But now I do all the time
I think I now build kindergartens
And I'm not talking about the spiky nonsense
With the spikes and the levers and the blood
I'm talking about a genuine kindergarten
Why I put my children in and I try to have a well
and some food
and I stole my clothing
and the toys there
and then they
stay in the room
please stay in the room
don't come out here
I don't want you
running around
make a burrow and add your kids to it
yes
wow okay tell me more about that
what does that mean to you
like what does it get you
how do you do it how do you
I have the
let me actually
while I'm talking
I can try and find the one
picture that I took of it.
Does it keep the kids out of trouble?
Yes.
So I'm just going to send you like a full picture of the entire layer, but there is
the kindergarten in there.
It's the top few rooms.
This has the benefit that my children are burrowed into the top rooms.
So they have a dining room where food is being stocked into.
They have a bedroom, a dormitory, where they can sleep.
they have a main hall where they can mingle and that is full of my artifacts so it's also like a museum
um i have a little clothing stock so they can always dress themselves i have a toy stock
this is the only place where toys are being stored um this is also where the children are playing
this is like if this thing is full with children they're all in the toy stock and then i have
some statues and a well so they don't have to like walk out and
Nobody has to stock them with drinks because that actually stocking food into the kindergarten is fine,
but stocking drinks always had a problem because sometimes the dwarf stocking the drinks took too long,
and then people got thirsty, and it was like, oh, no, no, no, no, no, uh-uh.
Also, alcohol for children, mm-hmm.
So they only get water from the well.
That's fine.
The upside of this is that when they grow up and they're like 15, 18, whatever, they're incredibly happy people.
They don't really have any memories of, like, trauma because they never really seen a corpse.
They have not really seen war.
And their social abilities are fairly good.
Plus, you can implement a guild into the kindergarten.
So the children can't leave the borough, but now obviously people can just casually walk into the
bureau.
And now inside there, you make, for example, an armorer guild or a general metalsmith guild,
which will lead to something very practical.
When your children get possessed or want to do like an artifact, they automatically choose
the skill that they're highest in.
And just by being in the same room as like the grown-ups talking about metal smithing, they learn metal smithing.
So no longer do you have any stupid bone crafts, like bone rings and stuff that nobody needs.
But now you have a kid that genuinely can go and make a steel sword artifact.
Hell yeah.
That's pretty cool.
I'll give you that.
That's neat.
I hadn't thought about that.
Okay.
I'm all about the kindergarten.
and then, I guess that's why it's a German word.
Yeah, and plus, I did try to repopulate my fortresses by just using what I already have, not through migrant waves.
So the thought of, like, losing children as more like the accident was always very upsetting to me.
I was like, no, that's the future of my fortress.
So now, you know, the whole children can do chores thing.
that's that's like really practical
they keep their own kindergarten clean
but they're not allowed to leave it
because
stop touching the corpse Timmy
it's not your job
well I've always believed
you know the children
are our future if we teach them
well let them lead the way
yeah you know you should really show them all the beauty that they
possess inside right
I think we're on it
yeah this is beautiful
This is a beautiful moment we've had.
No, I love it.
I love it.
Because I also don't want the children to die and be miserable.
And I've also noticed, like, having them do some chores makes them a little bit crazy, I think.
Yeah, because sometimes they see things they should not be seeing.
And one of the problems is the way that memories are formed.
and the way the memory system works.
Because if your little boy or your little dude doesn't have any memories yet,
then he will stack his memory system full of the next thing that he sees,
which is always a problem.
For example, a migrant spawns at your map edge, and then it rains.
And the first memory, because this migrant just started existing.
And now it's raining.
So his first memory is that of being rained on.
So that sucks.
yeah it does so you want to with children you have the possibility of keeping them out of the rain so you can put them into the kindergarten and their first few memories will then only be filled by positive things and then you have a positive feedback loop and even if they then walk through miasma or i don't know see a corpse of a goblin or two they will bounce back very quickly from that because they have such a good
How do you say, like support system?
Yes.
Yeah, it takes the village.
Yeah.
I wonder if you could, you know, just surround the kindergarten with different guild halls of different types.
Keep the adults out of them, but just have them be there.
I wonder if that would impart a skill on them.
I do think that somebody has to be in the guild hall and like make a demonstration because your children can.
and exactly do that by themselves.
But they do seem to, like, little Timmy is sitting on the floor,
like going Goo Goo Gaga with his toys,
and two meters over is the, I don't know, the metal smith
that is telling people how to make a sword.
And for some reason, Goo Goo Gaga Timmy looks over and is like,
ah, yes, I understand.
It's like, what the hell?
but for some reason
that is enough for Timmy
to learn how to metalcraft
kind of makes sense
can't you now have non-contiguous zones
oh what do you mean
with stockpiles
you can have two unconnected
like islands you mean
yeah well you can repaint
your you know
metal smiths guild
and just put a square
of that metal smiths guild
in the kindergarten that may not even
be anywhere close to the actual metal smiths guild i wonder if of course that's cheating and gaming the
system but i wonder if that works or if the dwarf that has the um the the the show thing
the teaching thing has to be actually next to the other person so there well you know we have
some very clever people in our discord server i suspect that we're going to get a comment on this
on whether or not that would work but you could definitely put several different guild holes in
and then just have a bunch of your children.
Essentially, actually, that would be very smart
because you would have different guild halls
which passively train different skills for your children.
And when they then come out into, like, the real world,
they have, like, various skills and various things.
Yeah, that presumes that your fortress is going to last long enough
for your children to become adults.
What does that happen at? 14?
I think later, because I just,
checked on somebody who was 15
and they were still in the red kindergarten clothing.
I am very interested
and how to make a kindergarten in such a way
that my military is training in it
and my children will gain military skills
while they're going like goo-go-gaga.
That is what I'm looking for.
Oh, yes.
Whenever fights break out,
I have a problem with blood being on the floor of my barracks
because I don't know if things get out of hand or what happens,
but at case you, I'll look over to barracks and there will be blood on the floor.
I think that's normal.
Yeah.
Like, genuinely, that's normal.
Little Timmy Eurrhus sees, you know, Uncle Euris get, you know, smacked upside the head.
I wonder if that would affect them.
Generational trauma, I think.
I know, yeah.
I think that's what we do.
We simulate generational trauma now.
It's beautiful.
Before we wrap up today, I would like to, you know, thank Mike from, uh,
D.F. Hack, because we spoke about SightMap on our last episode, and I made the comment that you could
sort the dwarves by their nicknames in SightMap, which, you know, a few minutes later, we realized it
wasn't the case. Well, Mike heard that, and he rectified that almost immediately. So, yeah,
So now in the, I guess it's the beta version of D.F. Hack, the nicknames are now in the
site map of the dwarves. The nicknames of the dwarves are now in the site map. And you can
look up a dwarf by their nickname and site map.
But an absolute legend.
I know.
I told it was like, masterwork.
It kind of stinks. I feel like we whine about things. And he's like, oh, man, they're, what's, what's a
enough for them.
They keep wanting more and more.
We keep giving and we keep giving and they want more and more.
Maybe if we ask him nicely, he'll join and talk to us.
Yeah.
If we say pretty, please.
So, yeah, thanks, Mike.
And he also has added stars to the gooey design where you can designate shapes for your dwarves to mine out.
He's added stars to that.
So that's coming up in the release of D.FAC.
I don't use the development version.
You know what I'd like?
I'd like the Dwarven Bedazzler, where you can take any piece of gear and stud it with gems.
Wait, is that not possible?
The bedazzler?
You should look up YouTube videos on Bedazzler.
It's delightful.
Yeah, no, no, no, I know, thanks.
I know because of Lady Gaga, but that's a different story.
Okay, good, good, I'm glad that's transcended oceans.
Who is this Miss Gaga you speak of?
Yeah, she's a little kooky, but...
She's from Sesame Street, I think.
Isn't she Mr. Hooper's wife, her daughter?
I don't know.
I can't keep it straight.
You know, Ernie's...
Okay, anyway.
Mr. Hooper's dead.
She's with Ernie.
Lady Gaga and Ernie.
Paint the town red.
Well, did Burke get jealous?
Did Ernie and Bert split up?
Well, they have an open relationship.
Gotcha.
Sorry, sorry.
You were speaking about
Lady Gaga
Jim studded armor being possible
Can you stud armor with gems?
Yeah, I'm trying to think of it
But actually, I don't know that you can
You can do ammo
For some reason you can put gems in ammo
I don't know why you would do that
You can do finished goods
And maybe with a
With a few tricks
Armour's not finished goods though, is it?
No
You know what?
I should check
that out, but I don't think you can right
now. That, hmm,
huh, it's sad.
I just make beer armor, so I don't know about that.
Beer? Beer armor?
Yeah, like, with iron spikes.
Oh, okay.
Like a bear hunting suit.
Oh, yeah.
That's like the grizzly man.
Beer armor is what you put on every time that you've had a few too many,
and you think you can take on the world.
That's just my accent, because for some reason,
I can't make a difference between beer.
and bear
I think you're talking about
do you know the film Grizzly Man
the guy that made himself bear armor
and then like his spouse
or something was attacked by a bear
instead of like
just thanking heavens
that everything was okay he
decides to commit and make
a suit of armor
so he can go fight a bear
it's called Grizzly Man
it's a real story directed by
German director of Arna Hartzog
so
he wants to fight a bear
and that was the outcome
yeah okay
yeah so anyway
and his he seized
he took over a workshop and built
bear armor so
don't let people tell you you can't do things
is what I'm saying don't be afraid
maybe we should leave it up with that
does anybody else have anything that they would like to cover today
I mean, I could shamelessly shill my one Reddit post that I made today.
Please do.
It's a website.
Links in the show notes.
Roland's blog.
Because I wanted to show off Sword Kingdom, because I'm now kind of moving into the next fortress.
And I wanted to just show off what I have, what I've been talking about.
and I took a few screenshots the first one is stitched together again because the fortress is larger than my screen
and then I tried to title it a little bit like describe what is in here so I put some arrows with Photoshop and stuff
just so if you the listener your interest in my fortress with the snakes and you want to know what it looks like
and what I have been playing,
then that is the Reddit post you should be clicking on.
All right, so I think we're going to wrap this one up.
I do want everyone to know that I did decide long ago
to never walk in anyone's shadow.
Yeah, because if I fail or if I succeed,
at least I lived as I believed.
Aw, thank you for that.
All right, guys, we're going to wrap this one up.
Everyone out there, have fun playing Dwarters, right?
All right, guys.
do it. Fortress up.
Yep, have fun digging.
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