Dwarf Fortress Roundtable - Ep. 122: It’s The Time Of The Season For Dwarfing.
Episode Date: October 7, 2025Season 8 begins with us talking about what we missed over the summer!...
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Welcome to Dwarf Fortress Roundtable, the podcast for all things Dwarfee.
I'm Jonathan.
And I'm Roland.
Hey, I'm Tony.
And we were kind of talking about fell moods, the fact that you've got to have pissed off dwarves in order to have fell moods.
So I've never had one.
Are you saying you're that good?
No.
I'm saying that by the time I've got enough dwarves, I guess, for it to be statistically.
significant. My
fortress has already spiraled
down the hole. Yeah.
Yeah. I'm either really lucky or
really unlucky, but yeah, I've never had that.
I've never had a film. I might
have a lower tolerance for their
BS, too. Roland, have you ever had
your dwarves go murder somebody to make a
lampshade out of them?
I'm trying to think of it, but I
don't think, well, maybe
when I started playing the game,
maybe then, but I don't remember
if it happened
So welcome to season 8
We are back from our summer hiatus
It's been a busy summer
With all the washing and the clean-in
And all that kind of stuff
All the vacationing
The call the buses
I'm happy for you if you got to vacation
I did not
I actually
I was lucky
Taking a few weeks off in October
So there's been a few releases
I think there was been one
point release and several
bug fix releases that have come out
since we last recorded
our podcast.
The Lua update.
Yeah. Do either one of you know Lua?
No.
I don't know Lua.
I mean, I can kind of tell you what
the code does if you show it to me, but
you know, to try to write it, it's not
going to work out. So
it seems cool. It's a scripting language
right, so it's built for
integrating into other programs, am I
correct? Is that this idea?
You can do a lot with it. You know that game, Balatro? Have you guys played that? Tell me you've played it.
Yeah. Of course not. Jonathan, you've got to have played that game. Of course not.
Oh man, you should go check it out. It's like, it's just a, it's like a poker rogulight, I think is the way it's been described.
We talked about that before. Yeah, anyway, he wrote it in, he wrote it in Lua, so that cracks me.
have to have an interpreter to run it or
or some? No.
You can get it either on
Steam or I think
it's also available for
the phone. It just made my
phone really hot when I ran it.
The Palatra game or Lua
itself? Yes.
Oh yeah.
Either or.
It's pretty good.
It's just
I have not really thought about the fact that
it is a poker
rogue like, which it sounds
ridiculous.
It sounds terrible, but it's not.
But when you play it, it's flaps.
And if you put the speed up and the sound on and you've got some mad crits,
oof, ah, hmm, very nice.
Putting the speed up, I totally concur with that assessment and got to do that.
I need another hobby.
Yeah, that is a good one because it's also not really easy.
I mean, okay, it's a road like, you need to get lucky to have like a proper,
set up going.
It's tough.
But it
really is tough.
Ballua, huh?
It's in Lua. It's called
Balatro. Balatro.
Balatro, Blatro.
Blatro, Blatro.
There it is. Balatro, mobile game.
What is Balooa?
Baluga is a type of whale.
What are we talking about?
Yeah.
We were not talking about 24%.
True, true, true, true.
Although, I do think that there should be poker in Dwarfodress.
Recreation.
Yeah.
They've got that in Rimworld.
I checked that game out over the summer.
I hadn't played it for years.
Well, if he could, you know, it would be really good in an adventure mode for your gambling to actually have a game.
They've talked about that before doing a gambling.
Oh, that would be really cool.
Yeah.
Yeah.
I don't know if you played Red Dead Redemption One.
I have.
extensively and let me tell you that was when I was way younger by the way and very often I would
hijack my brothers like saves and I would just go into the nearest bar and reddit redemption one
and play poker for like three real time hours in the game and he was always so so freaked out
like why do I have so much money on this character and I'm like I don't know just happened
I miss that.
I'm missing.
Well, Lou is older than I thought.
Lou is older than I thought.
How old is it?
1993.
Holy mackerel.
I didn't know that.
Man, it's old enough to vote.
It's old enough to be thinking about its retirement.
Geez.
Oh, okay.
Hold on.
Hold on.
I'm literally younger than that.
Relax.
You're never too young to be thinking about your retirement, Roland.
That's right.
I would like to talk to you about your insurance needs, Roland.
You know, I am now officially at the state in my life where these talks actually do happen.
Good to be part of the EU.
Skill picks.
Well, yeah.
What's that?
Skill picks.
So I was...
Skill picks, yes.
What are we doing?
I spun up a world the other day.
And this is the first time that I'd spun up a new world since...
since the new updates have happened.
Whenever I spun up the new world and I embarked on a embark.
I started a new fortress.
I picked my pre-made fortress that I call Johan's Plump Helmets because I've got...
Oh, God! Oh, no! No!
Children, cover your ears.
Oh, crazy.
I hadn't thought about it that way.
Now I've got to click and delete it and change the name because you can't change the name of them.
I haven't written anybody, any birthday book letters, have you?
Oh, sorry, cut, cut, cut, cut.
I don't know the reference, so I'm going to leave it in.
Okay, good. I'm glad you don't.
Okay.
Anyway, so I spun up a fortress, and I took my pre-made Embark profile, and, of course, it said that I had some points left over because they didn't have any key meat in the world.
So I went into my profile, I started making things.
Then I looked down at the bottom, it said,
Are you sure you want to embark now because you have some skill points left over?
Like, what?
So I went over to my dwarves that I always have pre-made.
And there was like 15 skill points that I had that I could still distribute to the dwarves
on top of the things that I had already set them up with before.
So is this skill points a new addition?
Is it a change?
Because it used to me they were just part of the points,
that you've got to apply across the board, right?
That is actually a good question.
I don't exactly remember when that was changed,
but it was a little split up,
so you now have skill points,
and now you have equipment points,
if that is what...
Is it possible that it's just been that long
since I've created a new world?
I think maybe, I...
Could be.
Yeah, I'm feeling like you...
That you got...
Because you're talking about, like,
make them into a carpenter.
or a shoe salesman or whatever.
Yeah, I think you could do that for...
Interesting.
I think that's been...
Well, I mean, you can make them into a carpenter and stuff before,
but those points were spread out across your entire embark.
It's like you could save some points for a cow by making your, you know, your doctor
a little more apt for malpractice, right?
Oh, yeah, no, I mean...
You can't do that now, which is fine.
I think that's as new.
Yeah, well, anyway, I don't know.
I don't know.
Perhaps.
I'm sure someone listening to do that.
listening, might. Yeah, if I wanted to go back through the release notes, I could probably
probably see that. So anyway, I thought that was, it seemed to actually make it a little bit
easier because I could make, you know, proficient dwarves in these things like being a doctor
and being a carpenter before I even start out. Are you testing Cunningham's law here? I think you
might be. Perhaps I am. Well, if you do it on purpose, somebody's going to let us know. It doesn't work
We find out if you do it on purpose.
That's true.
It doesn't.
So, yeah.
They know.
They know.
Now I'm actually curious, what kind of professions you enjoy starting with?
I tend to make them good at things that aren't easily gained through experience.
I never give anybody a mining skill.
They get that quick enough anyway.
True.
Yep.
That levels up pretty darn quick.
Yeah, I will usually build up a doctor, a stone crafter.
Of course, I will go to the Dwarf fortress wiki and find out, because I can never remember it,
what personality and skill traits makes someone a good broker, manager, bookkeeper, things like that.
If nothing else, it just makes it easier for me to pick them whenever I start out my fortress,
because if they're good at something,
they go to the top of the list
when you choose your manager or bookkeeper.
Yeah, I found myself doing the same.
I always try to get a decently competent manager
and bookkeeper right at the start
because even if I then have the fortress running and stuff,
then I can actually spend some time
on just educating my new manager and getting some skills
while when I start the fortress
you don't really want
to just sit there and like
oh yeah I don't know how much meat we have
what do you mean it's your job just count it
which one is it is it the bookkeeper
that counts things
yeah and what I also
did in the last few
new embarks is
I try to get
new scholars like new flavors of scholars
going. So I gave some people
I don't know knowledge
in optics or
chemistry or
you know all that jazz because sadly
that is
yeah yeah yeah yeah you can go down it's like in the
other less relevant skills
and there
is the scientific knowledge
you can give them like scientific knowledge
and I always hope that I can
make them a scholar and they don't learn
how to make a knowledge
not screw because they don't write about anything else anymore.
Like a bunch of scholars that essentially just have, I don't know, the chemistry scale or something
that make like a chemistry book.
Does it help, though?
Like, that's what I'm wondering.
Like, does it help, like, the specialized knowledge?
I always feel like that's a bit of a placeholder for something to come.
Yeah.
Yeah.
I would agree that the system does not seem to be.
just finished yet.
It seems a little green
around the stem
because even if you give them
somewhat pro-efficient skills
in
let's stay with chemistry
then they don't necessarily
write a book about that because to write a book
they have to like find
something out, you know, have a breakthrough
and so if you put like
three scholars into your library and they have
all different skills, they don't
usually discuss the one thing that you want them to discuss.
For example, if they manage to get a little bit of knowledge on mechanics,
for me, they always try to discuss something mechanical,
and then it's just books about screws 50,000 times.
Do you guys, like, is there any science to,
sorry, maybe that's the wrong word,
strategy around getting them to actually do the writing because I'll do stuff I'll put
bookshelves in I'll put a little stack pile for paper and and I don't know
they just kind of f around and don't ever do anything yeah I mean I
let's let's start from the very bottom so everyone that is listening that doesn't know
how to do this is like on the same page right so
Was that a siren?
Not on my end.
I didn't hear a siren.
Oh, never mind.
I started Dwar Fortress, and I'm in a savage biome, and I had my headphones on.
Oh, okay.
It's howls in the background.
Okay, never mind. Sorry, guys.
Oh, no.
Be safe. Be safe.
It's like...
Rest in peace.
Never mind.
Go ahead. Sorry, I didn't mean to interrupt you.
Please continue if you can find your thought pattern again.
Okay.
You make a library, and there is a possibility that you make two distinct libraries, but I won't get into that just now.
So you make a library, and you need to have at least one table and one chair and one chest to contain some of the writing materials.
And then you need scholars, and to get scholars actually activated into your library, you have to click on the
the zone
so you know
it shows up green
and then you go onto the
what's that called
the little eyeglass
the little
magnifying glass
magnifying glass
magnifying glass
thank you very much
and then you assign yourself
some scholars
scholars are much more important
than scribes
because the scribe owned
copies books
but he doesn't necessarily
write new ones
so
Do you need both?
You don't.
Okay.
The scribe would only take a book that is already existing in your library and make a new copy of it.
So you have two of those, which, you know, it can be quite nice if you have a book that you really enjoy and you want to make several copies of it.
Then you can assign a scribe.
But if you only want new books, you don't need a scribe at all.
You only need scholars.
For example, I have now 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 scholars assigned to my library.
And I would say that is a small amount of scholars for what I'm trying to do.
I had a scholar for it and I had like 34 or 35 scholars assigned to the library.
and I try to not give them too many other jobs but if they do get a job it could be something that they can write about
which means they either are mechanists they do mechanics or their doctors so they have some subject to
write about I didn't know they wrote about their work not all work can be written about but
some of the works, they have some interaction.
I used to train my doctors by having like a pre-guilt hall, guilt hall, where I would assign
them to both doctoring and the library and scholarly so that if nobody got hurt,
they would sit in the library and think about the human anatomy, et cetera, and therefore train
their skills.
Now we have guilt halls.
No, you don't need it anymore.
But just assigning them to be a doctor.
would also make them go into the guild
and then spend time in the guild hall
gain more skills and then
I feel you're just more likely
to have them actually talk about the subject
not necessarily make a breakthrough
and then your little idiots
have to sit around and talk
and think and at some point
who knows how this game actually generates a breakthrough
I have no idea
the breakthrough has to happen
and the dwarf is like, aha, Eureka.
And then he sits down and he writes a book.
And that's how you get new books.
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I still have never focused at all
on books and things
I'm not sure why
My interest tends to be
I don't know
I like maybe this is
Maybe this should be your thing rolling
But I like to have nice crypts
Whenever I start focus on things
I like to put lots of, you know,
artifacts and stuff in
dungeons, not dungeons,
mausoleums and things,
but, oh, no.
Okay, that's cool. That's nice.
I think probably one is I'm not good enough to be,
to be focusing it still
on, on things.
I never get a fortress that's so stable
that I can start thinking about other things
other than death.
Well, on the other hand,
Just actions can also be a subject that can be written about.
So a conquest, for example, can be a historical subject that somebody can write about.
So they don't necessarily need to have skills and mechanics, doctoring, fluid mechanics, optics, chemistry, astrology, all that nonsense.
they can also just write about things that happened to them
and happened in their life or happened in the fortress.
So, you know, if you have an active fortress
and a lot of things are happening,
you can generate books from that.
So a question of mechanics,
what do you have to supply your dwarves with
in order for them to write books?
You need something to write on.
You can either use
something for scrolls
or something for books. And of
course a lot of people will say
don't use books because the books
have like iffy
value system. Something is broken and the book
doesn't really have the necessarily
the correct value
assigned to the object. The scroll
technically has a better
value by the object if you
know what I mean.
I think so. I don't really
care about it because I'm not
I think I have a royalty
cascade, guys.
A royalty cascade?
Oh, yup,
yop, yep, yop.
Okay, they're killing each other.
Oh, boy, the pause.
Yeah, I now have,
while I was talking, I was not looking,
now I have 34 injured citizens
and there's blood everywhere.
Oh, I guess I'm reloading a safe.
Anyway, you need either
the,
What was it?
What was it?
We're talking about books and...
Right.
For the scroll, you need the scroll.
So you need scroll rollers and the paper.
And then you combine the two into a pre-made scroll.
And then when the scroll has been finished, it can be written upon.
Books, on the other hand, work slightly differently.
And I think that is why the value says,
works differently for those items for books you need a choir first and then the choir the unbound book
will be written upon and then this choir will no longer be called like i don't know common skate
parchment choir um but it will be called dwarfs among us and then that can be bound into a book
with some threat and a book binding you can make a book binding out of metal for example
And then you have the finished book that will also be called Dwarves Among Us.
So it sounds like that not only are the values of them better, scrolls are also easier to make?
I think they're easier to get because you only need scroll rollers, and it's like, what could a scroll roller be?
and the parchment while okay you don't have that problem but I'm not first language English
so when we did not have like proper sprites proper little pictures I was like what the hell is
a choir so I have to Google that and find out what it is and what it is used for while scroll
roller parchment scroll is a little easier to understand
Yeah, I still don't know
Scroll roller is a weird thing
I don't know what that is
It's probably like a rolling pin
Yeah
It makes it probably shapes the paper into
Into the scroll shape
I would think
Yeah
I mean I can imagine what it is
But I've just never
No one's ever
No one I know has ever used that word
Yeah I mean but it's
It's simpler to assume
I gotta tell you
The librarians in Alexandria do what it was
sure yeah look how that turned out for him their library got burned to the ground yeah until you said
this today roland i had never heard the term choir i c u i r e oh so q u i r e yeah yeah i'm looking at the
word i still said it wrong you're you're preaching to the choir yeah yeah i'm not even sure
if i pronounce it correctly i will be real i would say so yeah it's like q u i i'm not sure looks
It can be one of those words, you know, it's spelled Q-U-I-R-E and is pronounced Bob.
Oh, you never know in English.
Yeah, you know.
Well, you really don't.
Yeah, you know, we take our pronunciations from, and bastardize them from every other language that has ever existed.
So when it comes to writing, something that a little tip of mine would be, don't just put one chair, one table, one chest, but put like several, several chess.
especially, and increase the amount of writing material that you want to store.
Just put in a ridiculous number, so the writing material will only be stored in those chests
in your library.
Because that way, if one dwarf actually wants to write and somebody else is currently
trying to get to the chest, they don't go like, ah, I can't do it, because Uris on the
other side of the fortress is now trying to get to the chest.
Like, they still go to a different chest.
Oh, the little idiots.
You can also divide your libraries into two, because sometimes, I don't know how many visitors you have,
but if you have a lot of visitors, and they also go into the library, they sometimes steal your books.
I've had them take books, yep, that's an execution penalty in my fort.
And you can try and not have that by having two libraries.
one is a scholar library that does not have bookshelves.
Not at all.
No bookshelves, zero.
Just the tables and the chairs and the chests with a writing material.
And then you make it look nice.
And then you assign your scholars there and they just sit around and discuss.
While the proper library is closed off to visitors and it's the only place in your fortress
that actually has bookshelves.
That way, the books are automatically stored.
in your quote-unquote secure vault
and no visitor ever gets to read a book.
Getting back to the embark skills and things,
I also notice that you can view your character's sheet
when doing your embark.
That's pretty new, isn't it?
So you can view the character that you're creating?
I think that actually might be new, yes.
So, yeah, there's a new button
at least new to that I've noticed this time
that says view whenever you're creating your dwarves
so you can see their little picture
and you can see their character sheet and all the skills
and stuff that they have. It's pretty cool.
Yeah, I think that might be new.
That means you could, for example,
try and find a dwarf with the proper personality
to the job that you're trying to ascribe it to
and then have like not just a dwarf
that just happens to be a good comedian
become your first mayor or whatever
because he has better social skills
but you could actually assign
some social skills to the dwarfs
that you already like.
I said too much min-maxing, I don't know.
Nah, you know, it's not.
It's before you start.
The whole point of the game.
True.
That's all the things about min-maxing, isn't it?
I mean, if you don't sit
in front of your RPG
and you make your character for like three hours before you even start the game,
what are you doing?
Well, with a Fortress, that's not an unreasonable thing to do
because you're probably going to be spending weeks with this fortress, hopefully.
So, yeah, why not?
I love the optimism.
Weeks, of course, weeks.
Weeks with this fortress in-game time.
No, I mean, in real time, right, so.
But I did notice that was another new edition that I thought was kind of,
the cool. It's kind of cool.
I like it.
So, Tony, what skills do you like to give your dwarfs whenever you start out?
I try to give them things that annoy me if they don't have them.
So, I mean, I sometimes do mining just because I'd like them to move faster at the beginning.
And, yeah, I mean, yeah.
I mean, are we taking an adventure or a fortress?
Fortress.
Fortress.
Yeah, I don't know.
I made an Embark profile, and these days I'm so set in my ways, I just use the same one,
and I don't think I've looked at it in a while.
Well, my embark profiles no longer include enough skill points for my dwarf, so.
You know, that's not a bad thing, though, because that lets me customize each one going into it, hopefully.
Yeah.
Yeah, I try to have somebody with a little bit of everything.
Like, I like to have the woodcutter.
I always like to have everybody be an X.
Axeman, ax person,
Axe, woman, man, whatever, ax dwarf.
Yeah, that's what I like to have them do.
I don't more for hammer doors.
I like it because then they can chop down the trees.
Yeah, competently.
And I've noticed that if they're good at
axe stuff, they're less likely to crush themselves
with the tree.
Like, they'll stand on the right side of the tree.
But I don't know if that's true or if that's hopeful thinking.
I don't know.
I haven't done science.
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after years and years of playing this game i think that i finally found the best way
to get your idiot dwarves out of trees whenever they get stuck out there inexplicably cut them down
please tell or bring them a ladder no no go and construct a stairway
you know a constructed stairway with a construct menu up from the point that they are all the
way down to the ground it will build a permanent stair you can take it down later if you want to or
you can just have these, you know, stone stairways out in your field.
But, yeah, whenever the stairway gets up to where they are, they climb down it.
Hmm.
Oh, okay.
Yeah.
Yeah.
So give that a try.
Next time you have a...
Well, I hadn't thought of that.
Next time a stupid-ass mayor gets stuck up in a tree, and he's late for a meeting.
I usually just chop the tree down and hope for the best.
Yeah, they had a perk for that, though, so...
They do.
They do not, they do not handle it well.
I used to do that, too, but no.
Yeah.
No, I know.
It's a very expendable dwarf way to play.
So I can, you know, I see that.
I've been leading a lot heavier on collecting fruit.
Okay.
For food, mostly for drinks.
So as such, I have a lot more dwarves to get stuck in trees, it seems.
Oh, yeah.
That is true.
I don't know when I came around to collecting fruit, but I don't know how to play anymore without it.
It's so good.
It gives you such a diverse amount of different.
fruits and vegetables depending on your biome it's it's really cool you have all varied uh both meals
and drinks and it's like wow how did i ever miss this it is funny how how my play style has shifted over
the years it used to be you know i was really you know farming's all you need get you some plump
helmets and and you're good to go now farming is a bit of an afterthought i don't do it too much
anymore. Really? Yeah. Oh, see, I
am definitely, I can't make it work without farming. They just
starve to death or dry up or whatever. It could also
be that I usually pick biomes that have thick vegetation.
Oh, yeah. Yeah, I tend to go
for woodlands with thick vegetation, at least for
part of the embark. This most recent embark, I made to be a two by two
instead of a four by four tiles so that
so that it could hopefully stay running faster.
Did you find that that was successful?
Like, did you notice a difference?
Well, it's, I don't know that I have or not,
but the good thing about it is,
is that it confines me so that I don't spread out near as much.
I'm encouraged to go deeper more than, than laterally.
Oh, do you normally surface, do you surface build usually?
Not much.
I usually put the trade depot up there
And a couple of ports
To get them up to the top
And then I put a fence around it
Now most of my stuff always happens downstairs
I will put
You know
Of course the livestock
The refuse and the corpse stockpiles out there
And for whatever reason
I just don't like the idea of putting my tanner
In doors
So I put my tanner, my butcher
My fish cleaner
All of that will be up top
Yeah
And that's probably
I don't even think that that matters
In the game itself
because I don't think that the butcher
workshop is any more prone
to creating myasma than
than anything else.
But, you know,
just having a stinky meat shop
that's, you know,
in an enclosed cave just sounds kind of nasty.
And a tannery,
I don't know if you guys have,
either one of you have ever actually tanned a hide.
That is one of the stinkiest freaking things
you'll ever do.
Oh, in the game.
No, in real life.
Or in real life.
Yeah.
Oh, yeah.
Yeah, no, I haven't tanned a hide.
You have?
Yeah, yeah.
But as a kid, we would tan deer hides.
Oh, okay.
I'm from the Ozarks and deer hunting.
Not only is it a common pastime,
it is absolutely necessary here because the deer,
if we don't have hunters here,
they freaking overrun everything.
It is just the white-tailed deer here are just stupid.
They like flies.
Deer.
It's awful.
And hunting has become a less,
a less popular pastime
with the youth of today
when I was a kid
it's like everybody
everybody deer hunted
even you know
little girls would take
their 30 out six
and go out to the woods
that's however very scary
have the deer been running ads
on TikTok or anything
like
no they don't like TikTok
they go for YouTube shorts
do kids watch
Bambi or something
I don't know
shouldn't we be going
after the way
I don't know how we got off on that
How do we get off on that topic?
Well, we were talking about tanneries and how much they stink.
Yeah, yeah, they smell really bad.
And then you keep them outside.
Yeah.
I know that, like, hygiene in the kitchen areas is a problem in, like, Rimworld.
But I don't know.
Like, you don't really have that in Doorforce.
I haven't noted it in the same way.
Yeah.
It's a real problem in Rimworld.
If you play that, you'll, you'll be forced to reckon with it.
So another hazard that my fruit pickers have run into with this.
Fortress is giant
keys. And
the graphic for them, it's the first time I've ever
seen this graphic. It's pretty cool. It's like this bright
green and red
wing-tipped bird that
swoops in and steals.
Oh, the thieving bird. Oh, Kiyas.
Sorry, I was thinking about
like keys for lock. Yeah.
So is I like the car.
Okay, my bad. Oh, that, yeah. I just pronounced
them. Yeah, Kia's. But yeah, the
graphic is really awesome. I like it.
Yeah. They're really
shits, though. Yeah, they are. They are. They're really annoying.
Really, really hard to get them. Although I guess now you can, I guess archers work now, so that's
cool. I haven't really tested it properly, but I've noticed that they actually will, like, go
practice, which is super fun. Well, it's funny. I don't have any archers. Actually,
actually, she don't have a military yet. My fortress is only a little less than a year old,
but there was one dwarf who fought back against Akia that was trying to attack him, and I thought
that he was going to kill the Kia, but the Kia
ended up escaping, but it was on the ground,
it was unconscious, it was bloody,
and this dwarf was just wailing on him. I don't know what
he was wailing with, and he should have checked that out,
but yeah, he did
some damage to that, to that thing. I've only lost
one dwarf to them,
but I have lost several
step ladders.
They like step ladders. I don't know why.
Yeah, I don't know what they use them for.
They can fly, so it's a weird
thing to take, don't you think?
Look at the tree kit!
Yeah, yeah, and they're not shiny, unless you're making them out of gold, which would be a...
Well, mine are all wood.
Monumentally bad idea, because it would be kind of heavy.
Oh, I've got some platinum in my fortress, so I've got platinum bars that have been forged, and I'm just looking for a good way to use them.
Actually, I bought some booze from the elves with a platinum bar, so...
Huh.
Okay, elves like platinum. Just don't give it to a wooden crate.
Yeah, and don't tell them how you...
you, you know, smelted that thing.
Yeah.
Oh, yes, guys, it was not done with charcoal.
It was done with but humanist coal and lignite.
Yes.
Don't stress, guys.
It's good, man.
It's good.
Don't ask.
I wonder.
I wonder if the elves should be okay with that.
Because technically, that also used to be plants.
Don't ask.
Don't tell.
Right?
Or do they just not know about the history of the world?
And they don't know what we're digging out.
It's like, okay.
Yeah, the black.
Yeah, the coal.
Well, it was one of the few transactions that I had with elves that they didn't get pissed off about things.
So, you know, a bunch of rock rings and a couple bars of platinum went to them.
You know, I read the other day, speaking of coal, the only reason we have it is because when those trees fell, the fungus hadn't evolved to break it down in the same way that it does now.
So it was like this very rare period where the fungus is now evolved, so we'll never ever have more coal.
but
awesome
Anywho
yeah
so there you go
thanks evolution
some sort of facts
about mushrooms
and
the joy that they bring us
in our plumpest of helmets
today's
today's show
is sponsored by
log hammer's ax
emporium
need to clear a forest
split a stone
and press your in laws
at the next goblin raid
Remember, if it's not log hammer, it's just a stick.
Oh, by the way, I make my snap ladders out of wagon wood.
Oh, nice.
It's a good reminder.
It's just a way to convert those parentheses around the item into non-parentheses.
Let's see.
Another thing that I noticed, whenever you look at the worlds at the start menu,
now there is a purple word portable by some of them,
which I guess means that you can...
Don't get me started on this.
Oh, really?
I hate whatever this feature is, it is, in my opinion,
maybe I'm a Luddite.
Maybe that's it, but I hate it.
What's it mean?
There was some...
Okay, so there's some thing,
and you have to set this portable flag.
Otherwise, it'll stop saving your games in the Door Fortress Directory
and start saving them in some stupid windows.
Oh, it's a steam.
users, username, slash app remote,
app local, hidden data.
Oh, God, no.
It made me want to delete the game.
It was really frustrating.
Oh, I thought it was just that your game was portable.
And this one is safe for zipping up and giving to someone else.
Oh, it's a, it's a freaking Windows crappy thing.
It's a Windows thing.
And it makes me, because I'm playing it on a Mac, so I'm, it just, it's,
terrible. It's a terrible, terrible thing
they did. I don't know why they, I'm sure
there's a good reason, and I'm hoping
somebody will listen and say why it's a good reason
so I can be less irrationally
annoyed about it, but
that was really, I hated it.
Gotcha. It took me a while
to figure out, because I
turned it on, and I think portable
saved, whatever it is, it feels like
it was the opposite of what I thought
the setting did. It's a very Windows way to do things, right?
Oh, it's terrible.
Now that you say that, I
kind of suspect that it has to do with getting games to be saved on backups being saved on
steam does it though because is that the way steam works i i i i i i heck i don't know how the
cloud seems to work of course everything needs to go on application data and fill up your damn c drive
god yes please more of that crap so anyway i was very sad to see that happen and um if anyone
else is frustrated about it don't fret there's a way out of it you
You know, I don't know.
Okay.
It's terrible.
It's terrible.
We will never mention the word portable again.
No, portable.
No, I don't know what it is.
Potable is fine.
Portable not.
I'm sure it serves a noble purpose, but if you weren't expecting it and didn't know about it,
it was a bit, it was just annoying.
Like that, I just am not a fan of the app data, local, remote, roaming.
Goodness sakes, no.
No, no, it's horrible idea.
They've been doing it since Windows 95.
Yeah, it's.
And they just keep making it harder and harder to find and get to,
and they split them up into like five different application data folders.
And my biggest gripe with it is it's like this sludge that eats up your system drive.
Yeah.
Anyway, I'm going to stop talking about Windows.
Yep.
We're coming up.
I've got to get my crap all switched over to Linux within the next, what, three weeks now
because we're coming up on the end of life Windows 10,
and I refuse to
I refuse to bow to the Redmond Man
You're not doing it
You're not Windows 11th
Hang on, hang on
Just to ask
Because I don't know
It doesn't mean that I'm forced to operate
It just means that Windows 10
No longer is being supported
But I can still use it just like Windows 7
Right
Yeah, actually they're not patching the vulnerable
The vulnerabilities
Yeah
So okay but it's Windows
Like it's vulnerable
It's vulnerable to shit anyways
It's not as bad as you're saying
I think. They haven't put a good record of patching security holes with their weekly updates or their periodic updates.
There is a really nasty drive-by exploit in Windows, in Edge, where if you went to the wrong site, you're done. You're host.
You don't even have to do anything. Remote code execution. So that's the thing that you want. I don't know what any of that meant.
Go to the wrong website. Somebody takes over your computer and you never know it.
So the short answer to your question, Roland, is yes, you can continue to run it, but it's not a good idea.
You will probably, almost certainly have a bad time at some point.
Yeah, at some point.
And that point is probably going to be sooner than later because the crackers are really good nowadays.
Yeah, the exploits are fast and furious.
This one was really wacky.
It targeted putty.
Really?
It was domain squatting on putty.
took people to the wrong domain for putting.
I mean, he's putting in quite a while since they actually
included open SSH
in Windows.
Well, poor putty, I think
it's like
I think as far as I can tell, it's like a labor
of love from some dude that's just basically
working on it and of the kindness of his
heart. What was a godsend before
Windows was the least bit
modern? So anyway,
kids, be careful. That's your systems.
Actually,
One last question about that, because I have, like, two tech wizards here.
The Google Chrome no longer supports ad bloc.
Right.
Right.
Is there like a way around that?
Use a couple ways around it.
You can use Vivaldi or any of the Chrome forks, which are still Chrome,
in every other meaningful way, except that it doesn't have all the Google.
stuff totally baked into it.
You use Edge. I mean, it's pretty much
crawling by Microsoft.
Then you've got Microsoft's AI slot
baked into it. Yeah, I don't know.
My workplace
bowed to the people who
run the show and
we now have access to Microsoft
co-pilot at work.
Oh, wow.
Now you can
slop your way through
exactly one thing.
Anyway, sorry.
Any more questions about Windows?
Uh, Roland?
We're taking Windows questions.
Thank you for signing on.
Well, that last one, to be fair, was not a Windows question.
It was a Google Chrome question.
Yeah.
Chrome.
Yeah, there is a way if you, if you search, you can disable the, you can basically work around it and still install your ad blockers, but you have to do it every single time Chrome updates, which is like minutely, it seems.
So, yeah, just, I would just say if you don't have, like, if that's an important thing for you, um, no.
Well, thanks, Chrome.
I guess I'm going to be installed you now.
Yeah, Vivivaldi seems to be a pretty decent alternative that's not so super bloaty.
All right, I've got one last topic that I threw on the list for this episode.
Yeah, that's the spirit.
Do either of you use dyes now that we have dye colors,
and have you noticed any benefit to them?
I know
well that was a short subject
aspirationally
I really want to learn that
yeah I don't
I don't get it I don't get it
I think you need a lot of different dyes
before you can really start mixing
I mean duh
but you click on the menu
you add like a new thing to the workshop
and then it's like die
cloth or
mixed dye
or dye cloth
okay so what is it
and then you can like dye or you can tint
and I don't know what that means
I don't know where the difference is
and you can
dye it then and then you can
die later because you don't get
what the hell is going on so
well there may be a side benefit
to it I have noticed that the
caravans coming in are bringing
color or a cloth that is
a lot more colorful than cloth in the past.
I haven't had my seamstress or seamstruck.
What's somebody else seamstress?
That's a sexist word.
Seamster? Seamesters. Seamsters. Seamsters union.
Seamster.
They have a whole union. The seamsters.
Jimmy Hoffa ran it.
No, no, no, no. That's teamsters.
Weren't they all about sewing?
Yeah, they were.
The International Lady Garment Workers Union.
Somebody can fact check me on that.
Anyway.
So I haven't had any of my dwarves make any dresses
or clothing out of anything as of yet.
So, actually, I had an artifact skirt made,
but whenever I tried to put it on a pedestal,
it did go on the pedestal, but it wasn't visible.
So I'm wondering if we don't have the sprites for it.
That's weird.
Yeah.
Hmm.
I've noticed that from time of time.
Yeah, that sometimes happens.
I remember that I always get a little upset when that happens.
and I get like a really cool artifact
and there's not really a sprite for it
and I put it on the pedal still and now it just looks empty
and now I have to click on every single pedestal
to check which one is still empty
and which one is just invisible.
Yeah.
There's a D.F. Hack tool for that.
I can't remember what it is, but I know that I use it.
Yes, yes, yes, yes.
Same, same actually because it's really good.
Also, apparently, I was just being stupid.
You can click very easily
on tint white cloth pink
you just need to actually have enough red dye
and then they can apparently just take a little less dye
and then it's pink
okay
but how do you mix paints is the question
because I heard
that's a possibility
and then you scroll down and it's like all these colors
and doesn't really
mix yellow
green dye using amber and dark
green
right
that doesn't seem very easy to do
that means nothing to me
so
but yeah so I now
have pink cloth
this is an exceptional cave spider
silk cloth the thread is pink
exceptionally colored with red
root dye
so
So, yeah, you can now make them pink loincloths.
Let's go.
That's what I'm going to have my whole fort running around in, pink loincloths.
I feel like that's a whole lifestyle choice.
I wonder if the sprites actually portray the proper coloring.
That's what I'm looking forward to, if that's what will happen.
I have read stuff already, but pink?
Any pinks?
Sorry, I'm looking to see if we have any, uh,
there are any questions that we've had?
We've had a lot of fun activity in the, uh, in the discord over the, over the summer.
So if you're listening and you're not there, it's, there's a lot going on.
Pretty active.
Yeah, that's true. It was really active during a summer that, that did help, that did help, uh, to get, um,
And they're fighting again.
Seriously, guys?
In the Discord?
Oh, no.
No, no.
That would be funny.
No, 21 injured.
Okay, I, it's no more beers.
So, yeah.
Over the summer, not a lot of, not a lot of questions through the, through the website or through the email address, email.
Eurist at DFRoundable.com.
UR-I-S.T at D-Roundable.com to send us an email.
We did have a story G-cat just sent in a message saying, I love this podcast.
It's a comfort listen.
And that's what we're going for.
Well, thank you very much.
That's very nice to hear.
Appreciate that.
I unfortunately have not been active very much at all on the Discord server over the last summer.
So I apologize, folks.
I'll try to do better.
Yeah.
You know, I think the discussion's been robust and strong.
And it is exciting to see it kind of.
Based on the number of threads I've missed, I would say you're right.
Yeah, it's been pretty great.
Yeah, join the Discord server.
It's on our website, DFroundtable.com.
It's in the main menu to join the Discord server.
And, yeah, it's lively.
It's very cool.
I'm happy that we've got a nice little Discord community there.
I threw up the, like, so has anyone heard of IRC?
Would anyone like to move the, the,
Oh, man. Discord to IRC, no. No. No. Yeah, as somebody who, I think I'd asked about, like, has anyone moderated IRC? And then I think people are like, I know how to moderate. And it's like, no, no, no, no, you know how to do discord? IRC is a whole other, like, how's your C++? Because you're going to have to edit an egg drop bot. And then, you know, it's just, yeah. No, absolutely not. It's just a different, it's a different world in imagine.
a different time.
That you lived in a place
when the internet was a place
everyone was trustworthy
and did the right thing
and that's how IRC is designed.
It's designed with the intention
of no one is a bad actor.
So go.
All right.
Okay, so we're going to wrap this one up, I suppose.
Welcome to season 8
of Dwarf Fortress Roundtable.
This will be episode 122.
Can you believe that?
Yeah.
Thanks.
It's crazy
And I just checked out the statistics
While we were talking here
And yeah
We still got people who download and listen
A nice little chunk of an audience
Especially for such a niche game
Thanks everyone for listening
And I guess we'll see you next time
The four fans
They still listen
Yes
Yes
Well we went up to six
Wow
Jesus
It's crazy
Well you know
It's a little bit lower than I was hoping
I'd like to at least gain
one listener per season.
Wow. Okay, that's aspirational.
I know. I feel it. I feel it coming.
All right, guys. I'm out of here.
All righty.
See ya. Until next time. Peace.
Adios.
And that's it for this episode of Dwarf Orgers Roundtable.
Brought to you by Keith the Green Wizard's Dangerously Magical Brew, Delta Whiskey's wagon
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Thanks to our patrons for keeping the Fortress strong.
This has been the Dwarf Fortress Roundtable podcast.
You can find all our past episodes at DFRoundable.com.
Stop by and leave a message or suggestion in the comments section for this episode.
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